satupeta-main/public/cesium/index.cjs
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/**
* @license
* Cesium - https://github.com/CesiumGS/cesium
* Version 1.127
*
* Copyright 2011-2022 Cesium Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Columbus View (Pat. Pend.)
*
* Portions licensed separately.
* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
*/
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*
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*
* Licensed under
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*
* Version: 1.19.11
*
* Author: Rodney Rehm
* Web: http://medialize.github.io/URI.js/
*
* Licensed under
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*
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*
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*
* Author: Rodney Rehm
* Web: http://medialize.github.io/URI.js/
*
* Licensed under
* MIT License http://www.opensource.org/licenses/mit-license
*
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this._parts.urn?S===void 0?"":this:(S!==void 0&&(S===0&&(S=null),S&&(S+="",S.charAt(0)===":"&&(S=S.substring(1)),r.ensureValidPort(S))),M.call(this,S,w))},a.hostname=function(S,w){if(this._parts.urn)return S===void 0?"":this;if(S!==void 0){var I={preventInvalidHostname:this._parts.preventInvalidHostname},L=r.parseHost(S,I);if(L!=="/")throw new TypeError('Hostname "'+S+'" contains characters other than [A-Z0-9.-]');S=I.hostname,this._parts.preventInvalidHostname&&r.ensureValidHostname(S,this._parts.protocol)}return N.call(this,S,w)},a.origin=function(S,w){if(this._parts.urn)return S===void 0?"":this;if(S===void 0){var I=this.protocol(),L=this.authority();return L?(I?I+"://":"")+this.authority():""}else{var B=r(S);return this.protocol(B.protocol()).authority(B.authority()).build(!w),this}},a.host=function(S,w){if(this._parts.urn)return S===void 0?"":this;if(S===void 0)return this._parts.hostname?r.buildHost(this._parts):"";var I=r.parseHost(S,this._parts);if(I!=="/")throw new TypeError('Hostname "'+S+'" contains characters other than [A-Z0-9.-]');return this.build(!w),this},a.authority=function(S,w){if(this._parts.urn)return S===void 0?"":this;if(S===void 0)return this._parts.hostname?r.buildAuthority(this._parts):"";var I=r.parseAuthority(S,this._parts);if(I!=="/")throw new TypeError('Hostname "'+S+'" contains characters other than [A-Z0-9.-]');return this.build(!w),this},a.userinfo=function(S,w){if(this._parts.urn)return S===void 0?"":this;if(S===void 0){var I=r.buildUserinfo(this._parts);return I&&I.substring(0,I.length-1)}else return S[S.length-1]!=="@"&&(S+="@"),r.parseUserinfo(S,this._parts),this.build(!w),this},a.resource=function(S,w){var I;return S===void 0?this.path()+this.search()+this.hash():(I=r.parse(S),this._parts.path=I.path,this._parts.query=I.query,this._parts.fragment=I.fragment,this.build(!w),this)},a.subdomain=function(S,w){if(this._parts.urn)return S===void 0?"":this;if(S===void 0){if(!this._parts.hostname||this.is("IP"))return"";var I=this._parts.hostname.length-this.domain().length-1;return this._parts.hostname.substring(0,I)||""}else{var L=this._parts.hostname.length-this.domain().length,B=this._parts.hostname.substring(0,L),U=new RegExp("^"+u(B));if(S&&S.charAt(S.length-1)!=="."&&(S+="."),S.indexOf(":")!==-1)throw new TypeError("Domains cannot contain colons");return S&&r.ensureValidHostname(S,this._parts.protocol),this._parts.hostname=this._parts.hostname.replace(U,S),this.build(!w),this}},a.domain=function(S,w){if(this._parts.urn)return S===void 0?"":this;if(typeof S=="boolean"&&(w=S,S=void 0),S===void 0){if(!this._parts.hostname||this.is("IP"))return"";var I=this._parts.hostname.match(/\./g);if(I&&I.length<2)return this._parts.hostname;var L=this._parts.hostname.length-this.tld(w).length-1;return L=this._parts.hostname.lastIndexOf(".",L-1)+1,this._parts.hostname.substring(L)||""}else{if(!S)throw new TypeError("cannot set domain empty");if(S.indexOf(":")!==-1)throw new TypeError("Domains cannot contain 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B=!1;S.charAt(0)==="/"&&(S=S.substring(1)),S.match(/\.?\//)&&(B=!0);var U=new RegExp(u(this.filename())+"$");return S=r.recodePath(S),this._parts.path=this._parts.path.replace(U,S),B?this.normalizePath(w):this.build(!w),this}},a.suffix=function(S,w){if(this._parts.urn)return S===void 0?"":this;if(S===void 0||S===!0){if(!this._parts.path||this._parts.path==="/")return"";var I=this.filename(),L=I.lastIndexOf("."),B,U;return L===-1?"":(B=I.substring(L+1),U=/^[a-z0-9%]+$/i.test(B)?B:"",S?r.decodePathSegment(U):U)}else{S.charAt(0)==="."&&(S=S.substring(1));var V=this.suffix(),G;if(V)S?G=new RegExp(u(V)+"$"):G=new RegExp(u("."+V)+"$");else{if(!S)return this;this._parts.path+="."+r.recodePath(S)}return G&&(S=r.recodePath(S),this._parts.path=this._parts.path.replace(G,S)),this.build(!w),this}},a.segment=function(S,w,I){var L=this._parts.urn?":":"/",B=this.path(),U=B.substring(0,1)==="/",V=B.split(L);if(S!==void 0&&typeof S!="number"&&(I=w,w=S,S=void 0),S!==void 0&&typeof S!="number")throw new 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I=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace),L=S.call(this,I);return this._parts.query=r.buildQuery(L||I,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),this.build(!w),this}else return S!==void 0&&typeof S!="string"?(this._parts.query=r.buildQuery(S,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),this.build(!w),this):_.call(this,S,w)},a.setQuery=function(S,w,I){var L=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);if(typeof S=="string"||S instanceof String)L[S]=w!==void 0?w:null;else if(typeof S=="object")for(var B in S)c.call(S,B)&&(L[B]=S[B]);else throw new TypeError("URI.addQuery() accepts an object, string as the name parameter");return this._parts.query=r.buildQuery(L,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),typeof S!="string"&&(I=w),this.build(!I),this},a.addQuery=function(S,w,I){var L=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);return r.addQuery(L,S,w===void 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this._parts.protocol=="string"&&(this._parts.protocol=this._parts.protocol.toLowerCase(),this.build(!S)),this},a.normalizeHostname=function(S){return this._parts.hostname&&(this.is("IDN")&&e?this._parts.hostname=e.toASCII(this._parts.hostname):this.is("IPv6")&&t&&(this._parts.hostname=t.best(this._parts.hostname)),this._parts.hostname=this._parts.hostname.toLowerCase(),this.build(!S)),this},a.normalizePort=function(S){return typeof this._parts.protocol=="string"&&this._parts.port===r.defaultPorts[this._parts.protocol]&&(this._parts.port=null,this.build(!S)),this},a.normalizePath=function(S){var w=this._parts.path;if(!w)return this;if(this._parts.urn)return this._parts.path=r.recodeUrnPath(this._parts.path),this.build(!S),this;if(this._parts.path==="/")return this;w=r.recodePath(w);var I,L="",B,U;for(w.charAt(0)!=="/"&&(I=!0,w="/"+w),(w.slice(-3)==="/.."||w.slice(-2)==="/.")&&(w+="/"),w=w.replace(/(\/(\.\/)+)|(\/\.$)/g,"/").replace(/\/{2,}/g,"/"),I&&(L=w.substring(1).match(/^(\.\.\/)+/)||"",L&&(L=L[0]));B=w.search(/\/\.\.(\/|$)/),B!==-1;){if(B===0){w=w.substring(3);continue}U=w.substring(0,B).lastIndexOf("/"),U===-1&&(U=B),w=w.substring(0,U)+w.substring(B+3)}return I&&this.is("relative")&&(w=L+w.substring(1)),this._parts.path=w,this.build(!S),this},a.normalizePathname=a.normalizePath,a.normalizeQuery=function(S){return typeof this._parts.query=="string"&&(this._parts.query.length?this.query(r.parseQuery(this._parts.query,this._parts.escapeQuerySpace)):this._parts.query=null,this.build(!S)),this},a.normalizeFragment=function(S){return this._parts.fragment||(this._parts.fragment=null,this.build(!S)),this},a.normalizeSearch=a.normalizeQuery,a.normalizeHash=a.normalizeFragment,a.iso8859=function(){var S=r.encode,w=r.decode;r.encode=escape,r.decode=decodeURIComponent;try{this.normalize()}finally{r.encode=S,r.decode=w}return this},a.unicode=function(){var S=r.encode,w=r.decode;r.encode=T,r.decode=unescape;try{this.normalize()}finally{r.encode=S,r.decode=w}return this},a.readable=function(){var S=this.clone();S.username("").password("").normalize();var w="";if(S._parts.protocol&&(w+=S._parts.protocol+"://"),S._parts.hostname&&(S.is("punycode")&&e?(w+=e.toUnicode(S._parts.hostname),S._parts.port&&(w+=":"+S._parts.port)):w+=S.host()),S._parts.hostname&&S._parts.path&&S._parts.path.charAt(0)!=="/"&&(w+="/"),w+=S.path(!0),S._parts.query){for(var I="",L=0,B=S._parts.query.split("&"),U=B.length;L<U;L++){var V=(B[L]||"").split("=");I+="&"+r.decodeQuery(V[0],this._parts.escapeQuerySpace).replace(/&/g,"%26"),V[1]!==void 0&&(I+="="+r.decodeQuery(V[1],this._parts.escapeQuerySpace).replace(/&/g,"%26"))}w+="?"+I.substring(1)}return w+=r.decodeQuery(S.hash(),!0),w},a.absoluteTo=function(S){var w=this.clone(),I=["protocol","username","password","hostname","port"],L,B,U;if(this._parts.urn)throw new Error("URNs do not have any generally defined hierarchical components");if(S instanceof r||(S=new r(S)),w._parts.protocol||(w._parts.protocol=S._parts.protocol,this._parts.hostname))return w;for(B=0;U=I[B];B++)w._parts[U]=S._parts[U];return w._parts.path?(w._parts.path.substring(-2)===".."&&(w._parts.path+="/"),w.path().charAt(0)!=="/"&&(L=S.directory(),L=L||(S.path().indexOf("/")===0?"/":""),w._parts.path=(L?L+"/":"")+w._parts.path,w.normalizePath())):(w._parts.path=S._parts.path,w._parts.query||(w._parts.query=S._parts.query)),w.build(),w},a.relativeTo=function(S){var w=this.clone().normalize(),I,L,B,U,V;if(w._parts.urn)throw new Error("URNs do not have any generally defined hierarchical components");if(S=new r(S).normalize(),I=w._parts,L=S._parts,U=w.path(),V=S.path(),U.charAt(0)!=="/")throw new Error("URI is already relative");if(V.charAt(0)!=="/")throw new Error("Cannot 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* compiled thu, 22 aug 2024 20:30:39 utc
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* see: https://github.com/dcodeio/protobuf.js for details
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Uint8Array([32,0,65,2,1,106,34,33,3,128,11,4,13,64,6,253,10,7,15,116,127,5,8,12,40,16,19,54,20,9,27,255,113,17,42,67,24,23,146,148,18,14,22,45,70,69,56,114,101,21,25,63,75,136,108,28,118,29,73,115]);if(typeof WebAssembly!="object")return{supported:!1};var n,i=WebAssembly.instantiate(o(e),{}).then(function(m){n=m.instance,n.exports.__wasm_call_ctors()});function o(m){for(var x=new Uint8Array(m.length),b=0;b<m.length;++b){var T=m.charCodeAt(b);x[b]=T>96?T-97:T>64?T-39:T+4}for(var A=0,b=0;b<m.length;++b)x[A++]=x[b]<60?t[x[b]]:(x[b]-60)*64+x[++b];return x.buffer.slice(0,A)}function r(m){if(!m)throw new Error("Assertion failed")}function s(m){return new Uint8Array(m.buffer,m.byteOffset,m.byteLength)}var a=48,c=16;function u(m,x){var b=m.meshlets[x*4+0],T=m.meshlets[x*4+1],A=m.meshlets[x*4+2],C=m.meshlets[x*4+3];return{vertices:m.vertices.subarray(b,b+A),triangles:m.triangles.subarray(T,T+C*3)}}function f(m,x,b,T,A,C,E){var v=n.exports.sbrk,D=n.exports.meshopt_buildMeshletsBound(m.length,A,C),O=v(D*c),R=v(D*A*4),M=v(D*C*3),N=v(m.byteLength),_=v(x.byteLength),S=new Uint8Array(n.exports.memory.buffer);S.set(s(m),N),S.set(s(x),_);var w=n.exports.meshopt_buildMeshlets(O,R,M,N,m.length,_,b,T,A,C,E);S=new Uint8Array(n.exports.memory.buffer);for(var I=S.subarray(O,O+w*c),L=new Uint32Array(I.buffer,I.byteOffset,I.byteLength/4).slice(),B=0;B<w;++B){var U=L[B*4+0],V=L[B*4+1],b=L[B*4+2],G=L[B*4+3];n.exports.meshopt_optimizeMeshlet(R+U*4,M+V,G,b)}var k=L[(w-1)*4+0],W=L[(w-1)*4+1],j=L[(w-1)*4+2],Q=L[(w-1)*4+3],q=k+j,K=W+(Q*3+3&-4),J={meshlets:L,vertices:new Uint32Array(S.buffer,R,q).slice(),triangles:new Uint8Array(S.buffer,M,K*3).slice(),meshletCount:w};return v(O-v(0)),J}function h(m){var x=new Float32Array(n.exports.memory.buffer,m,a/4);return{centerX:x[0],centerY:x[1],centerZ:x[2],radius:x[3],coneApexX:x[4],coneApexY:x[5],coneApexZ:x[6],coneAxisX:x[7],coneAxisY:x[8],coneAxisZ:x[9],coneCutoff:x[10]}}function p(m,x,b,T){var A=n.exports.sbrk,C=[],E=A(x.byteLength),v=A(m.vertices.byteLength),D=A(m.triangles.byteLength),O=A(a),R=new Uint8Array(n.exports.memory.buffer);R.set(s(x),E),R.set(s(m.vertices),v),R.set(s(m.triangles),D);for(var M=0;M<m.meshletCount;++M){var N=m.meshlets[M*4+0],_=m.meshlets[M*4+0+1],S=m.meshlets[M*4+0+3];n.exports.meshopt_computeMeshletBounds(O,v+N*4,D+_,S,E,b,T),C.push(h(O))}return A(E-A(0)),C}function g(m,x,b,T){var A=n.exports.sbrk,C=A(a),E=A(m.byteLength),v=A(x.byteLength),D=new Uint8Array(n.exports.memory.buffer);D.set(s(m),E),D.set(s(x),v),n.exports.meshopt_computeClusterBounds(C,E,m.length,v,b,T);var O=h(C);return A(C-A(0)),O}return{ready:i,supported:!0,buildMeshlets:function(m,x,b,T,A,C){r(m.length%3==0),r(x instanceof Float32Array),r(x.length%b==0),r(b>=3),r(T<=255||T>0),r(A<=512),r(A%4==0),C=C||0;var E=m.BYTES_PER_ELEMENT==4?m:new Uint32Array(m);return f(E,x,x.length/b,b*4,T,A,C)},computeClusterBounds:function(m,x,b){r(m.length%3==0),r(m.length/3<=512),r(x 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S=0,w=0,I;(I=this.nextBreak(_,w))<_.length;)w=I,S++;return w<_.length&&S++,S};function N(_){return 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|_==72767||72850<=_&&_<=72871||72874<=_&&_<=72880||72882<=_&&_<=72883||72885<=_&&_<=72886||73009<=_&&_<=73014||_==73018||73020<=_&&_<=73021||73023<=_&&_<=73029||_==73031||92912<=_&&_<=92916||92976<=_&&_<=92982||94095<=_&&_<=94098||113821<=_&&_<=113822||_==119141||119143<=_&&_<=119145||119150<=_&&_<=119154||119163<=_&&_<=119170||119173<=_&&_<=119179||119210<=_&&_<=119213||119362<=_&&_<=119364||121344<=_&&_<=121398||121403<=_&&_<=121452||_==121461||_==121476||121499<=_&&_<=121503||121505<=_&&_<=121519||122880<=_&&_<=122886||122888<=_&&_<=122904||122907<=_&&_<=122913||122915<=_&&_<=122916||122918<=_&&_<=122922||125136<=_&&_<=125142||125252<=_&&_<=125258||917536<=_&&_<=917631||917760<=_&&_<=917999?i:127462<=_&&_<=127487?o:_==2307||_==2363||2366<=_&&_<=2368||2377<=_&&_<=2380||2382<=_&&_<=2383||2434<=_&&_<=2435||2495<=_&&_<=2496||2503<=_&&_<=2504||2507<=_&&_<=2508||_==2563||2622<=_&&_<=2624||_==2691||2750<=_&&_<=2752||_==2761||2763<=_&&_<=2764||2818<=_&&_<=2819||_==2880||2887<=_&&_<=2888||2891<=_&&_<=2892||_==3007||3009<=_&&_<=3010||3014<=_&&_<=3016||3018<=_&&_<=3020||3073<=_&&_<=3075||3137<=_&&_<=3140||3202<=_&&_<=3203||_==3262||3264<=_&&_<=3265||3267<=_&&_<=3268||3271<=_&&_<=3272||3274<=_&&_<=3275||3330<=_&&_<=3331||3391<=_&&_<=3392||3398<=_&&_<=3400||3402<=_&&_<=3404||3458<=_&&_<=3459||3536<=_&&_<=3537||3544<=_&&_<=3550||3570<=_&&_<=3571||_==3635||_==3763||3902<=_&&_<=3903||_==3967||_==4145||4155<=_&&_<=4156||4182<=_&&_<=4183||_==4228||_==6070||6078<=_&&_<=6085||6087<=_&&_<=6088||6435<=_&&_<=6438||6441<=_&&_<=6443||6448<=_&&_<=6449||6451<=_&&_<=6456||6681<=_&&_<=6682||_==6741||_==6743||6765<=_&&_<=6770||_==6916||_==6965||_==6971||6973<=_&&_<=6977||6979<=_&&_<=6980||_==7042||_==7073||7078<=_&&_<=7079||_==7082||_==7143||7146<=_&&_<=7148||_==7150||7154<=_&&_<=7155||7204<=_&&_<=7211||7220<=_&&_<=7221||_==7393||7410<=_&&_<=7411||_==7415||43043<=_&&_<=43044||_==43047||43136<=_&&_<=43137||43188<=_&&_<=43203||43346<=_&&_<=43347||_==43395||43444<=_&&_<=43445||43450<=_&&_<=43451||43453<=_&&_<=43456||43567<=_&&_<=43568||43571<=_&&_<=43572||_==43597||_==43755||43758<=_&&_<=43759||_==43765||44003<=_&&_<=44004||44006<=_&&_<=44007||44009<=_&&_<=44010||_==44012||_==69632||_==69634||_==69762||69808<=_&&_<=69810||69815<=_&&_<=69816||_==69932||_==70018||70067<=_&&_<=70069||70079<=_&&_<=70080||70188<=_&&_<=70190||70194<=_&&_<=70195||_==70197||70368<=_&&_<=70370||70402<=_&&_<=70403||_==70463||70465<=_&&_<=70468||70471<=_&&_<=70472||70475<=_&&_<=70477||70498<=_&&_<=70499||70709<=_&&_<=70711||70720<=_&&_<=70721||_==70725||70833<=_&&_<=70834||_==70841||70843<=_&&_<=70844||_==70846||_==70849||71088<=_&&_<=71089||71096<=_&&_<=71099||_==71102||71216<=_&&_<=71218||71227<=_&&_<=71228||_==71230||_==71340||71342<=_&&_<=71343||_==71350||71456<=_&&_<=71457||_==71462||72199<=_&&_<=72200||_==72249||72279<=_&&_<=72280||_==72343||_==72751||_==72766||_==72873||_==72881||_==72884||94033<=_&&_<=94078||_==119142||_==119149?r:4352<=_&&_<=4447||43360<=_&&_<=43388?s:4448<=_&&_<=4519||55216<=_&&_<=55238?a:4520<=_&&_<=4607||55243<=_&&_<=55291?c:_==44032||_==44060||_==44088||_==44116||_==44144||_==44172||_==44200||_==44228||_==44256||_==44284||_==44312||_==44340||_==44368||_==44396||_==44424||_==44452||_==44480||_==44508||_==44536||_==44564||_==44592||_==44620||_==44648||_==44676||_==44704||_==44732||_==44760||_==44788||_==44816||_==44844||_==44872||_==44900||_==44928||_==44956||_==44984||_==45012||_==45040||_==45068||_==45096||_==45124||_==45152||_==45180||_==45208||_==45236||_==45264||_==45292||_==45320||_==45348||_==45376||_==45404||_==45432||_==45460||_==45488||_==45516||_==45544||_==45572||_==45600||_==45628||_==45656||_==45684||_==45712||_==45740||_==45768||_==45796||_==45824||_==45852||_==45880||_==45908||_==45936||_==45964||_==45992||_==46020||_==46048||_==46076||_==46104||_==46132||_==46160||_==46188||_==46216||_==46244||_==46272||_==46300||_==46328||_==46356||_==46384||_==46412||_==46440||_==46468||_==46496||_==46524||_==46552||_==46580||_==46608||_==46636||_==46664||_==46692||_==46720||_==46748||_==46776||_==46804||_==46832||_==46860||_==46888||_==46916||_==46944||_==46972||_==47e3||_==47028||_==47056||_==47084||_==47112||_==47140||_==47168||_==47196||_==47224||_==47252||_==47280||_==47308||_==47336||_==47364||_==47392||_==47420||_==47448||_==47476||_==47504||_==47532||_==47560||_==47588||_==47616||_==47644||_==47672||_==47700||_==47728||_==47756||_==47784||_==47812||_==47840||_==47868||_==47896||_==47924||_==47952||_==47980||_==48008||_==48036||_==48064||_==48092||_==48120||_==48148||_==48176||_==48204||_==48232||_==48260||_==48288||_==48316||_==48344||_==48372||_==48400||_==48428||_==48456||_==48484||_==48512||_==48540||_==48568||_==48596||_==48624||_==48652||_==48680||_==48708||_==48736||_==48764||_==48792||_==48820||_==48848||_==48876||_==48904||_==48932||_==48960||_==48988||_==49016||_==49044||_==49072||_==49100||_==49128||_==49156||_==49184||_==49212||_==49240||_==49268||_==49296||_==49324||_==49352||_==49380||_==49408||_==49436||_==49464||_==49492||_==49520||_==49548||_==49576||_==49604||_==49632||_==49660||_==49688||_==49716||_==49744||_==49772||_==49800||_==49828||_==49856||_==49884||_==49912||_==49940||_==49968||_==49996||_==50024||_==50052||_==50080||_==50108||_==50136||_==50164||_==50192||_==50220||_==50248||_==50276||_==50304||_==50332||_==50360||_==50388||_==50416||_==50444||_==50472||_==50500||_==50528||_==50556||_==50584||_==50612||_==50640||_==50668||_==50696||_==50724||_==50752||_==50780||_==50808||_==50836||_==50864||_==50892||_==50920||_==50948||_==50976||_==51004||_==51032||_==51060||_==51088||_==51116||_==51144||_==51172||_==51200||_==51228||_==51256||_==51284||_==51312||_==51340||_==51368||_==51396||_==51424||_==51452||_==51480||_==51508||_==51536||_==51564||_==51592||_==51620||_==51648||_==51676||_==51704||_==51732||_==51760||_==51788||_==51816||_==51844||_==51872||_==51900||_==51928||_==51956||_==51984||_==52012||_==52040||_==52068||_==52096||_==52124||_==52152||_==52180||_==52208||_==52236||_==52264||_==52292||_==52320||_==52348||_==52376||_==52404||_==52432||_==52460||_==52488||_==52516||_==52544||_==52572||_==52600||_==52628||_==52656||_==52684||_==52712||_==52740||_==52768||_==52796||_==52824||_==52852||_==52880||_==52908||_==52936||_==52964||_==52992||_==53020||_==53048||_==53076||_==53104||_==53132||_==53160||_==53188||_==53216||_==53244||_==53272||_==53300||_==53328||_==53356||_==53384||_==53412||_==53440||_==53468||_==53496||_==53524||_==53552||_==53580||_==53608||_==53636||_==53664||_==53692||_==53720||_==53748||_==53776||_==53804||_==53832||_==53860||_==53888||_==53916||_==53944||_==53972||_==54e3||_==54028||_==54056||_==54084||_==54112||_==54140||_==54168||_==54196||_==54224||_==54252||_==54280||_==54308||_==54336||_==54364||_==54392||_==54420||_==54448||_==54476||_==54504||_==54532||_==54560||_==54588||_==54616||_==54644||_==54672||_==54700||_==54728||_==54756||_==54784||_==54812||_==54840||_==54868||_==54896||_==54924||_==54952||_==54980||_==55008||_==55036||_==55064||_==55092||_==55120||_==55148||_==55176?u:44033<=_&&_<=44059||44061<=_&&_<=44087||44089<=_&&_<=44115||44117<=_&&_<=44143||44145<=_&&_<=44171||44173<=_&&_<=44199||44201<=_&&_<=44227||44229<=_&&_<=44255||44257<=_&&_<=44283||44285<=_&&_<=44311||44313<=_&&_<=44339||44341<=_&&_<=44367||44369<=_&&_<=44395||44397<=_&&_<=44423||44425<=_&&_<=44451||44453<=_&&_<=44479||44481<=_&&_<=44507||44509<=_&&_<=44535||44537<=_&&_<=44563||44565<=_&&_<=44591||44593<=_&&_<=44619||44621<=_&&_<=44647||44649<=_&&_<=44675||44677<=_&&_<=44703||44705<=_&&_<=44731||44733<=_&&_<=44759||44761<=_&&_<=44787||44789<=_&&_<=44815||44817<=_&&_<=44843||44845<=_&&_<=44871||44873<=_&&_<=44899||44901<=_&&_<=44927||44929<=_&&_<=44955||44957<=_&&_<=44983||44985<=_&&_<=45011||45013<=_&&_<=45039||45041<=_&&_<=45067||45069<=_&&_<=45095||45097<=_&&_<=45123||45125<=_&&_<=45151||45153<=_&&_<=45179||45181<=_&&_<=45207||45209<=_&&_<=45235||45237<=_&&_<=45263||45265<=_&&_<=45291||45293<=_&&_<=45319||45321<=_&&_<=45347||45349<=_&&_<=45375||45377<=_&&_<=45403||45405<=_&&_<=45431||45433<=_&&_<=45459||45461<=_&&_<=45487||45489<=_&&_<=45515||45517<=_&&_<=45543||45545<=_&&_<=45571||45573<=_&&_<=45599||45601<=_&&_<=45627||45629<=_&&_<=45655||45657<=_&&_<=45683||45685<=_&&_<=45711||45713<=_&&_<=45739||45741<=_&&_<=45767||45769<=_&&_<=45795||45797<=_&&_<=45823||45825<=_&&_<=45851||45853<=_&&_<=45879||45881<=_&&_<=45907||45909<=_&&_<=45935||45937<=_&&_<=45963||45965<=_&&_<=45991||45993<=_&&_<=46019||46021<=_&&_<=46047||46049<=_&&_<=46075||46077<=_&&_<=46103||46105<=_&&_<=46131||46133<=_&&_<=46159||46161<=_&&_<=46187||46189<=_&&_<=46215||46217<=_&&_<=46243||46245<=_&&_<=46271||46273<=_&&_<=46299||46301<=_&&_<=46327||46329<=_&&_<=46355||46357<=_&&_<=46383||46385<=_&&_<=46411||46413<=_&&_<=46439||46441<=_&&_<=46467||46469<=_&&_<=46495||46497<=_&&_<=46523||46525<=_&&_<=46551||46553<=_&&_<=46579||46581<=_&&_<=46607||46609<=_&&_<=46635||46637<=_&&_<=46663||46665<=_&&_<=46691||46693<=_&&_<=46719||46721<=_&&_<=46747||46749<=_&&_<=46775||46777<=_&&_<=46803||46805<=_&&_<=46831||46833<=_&&_<=46859||46861<=_&&_<=46887||46889<=_&&_<=46915||46917<=_&&_<=46943||46945<=_&&_<=46971||46973<=_&&_<=46999||47001<=_&&_<=47027||47029<=_&&_<=47055||47057<=_&&_<=47083||47085<=_&&_<=47111||47113<=_&&_<=47139||47141<=_&&_<=47167||47169<=_&&_<=47195||47197<=_&&_<=47223||47225<=_&&_<=47251||47253<=_&&_<=47279||47281<=_&&_<=47307||47309<=_&&_<=47335||47337<=_&&_<=47363||47365<=_&&_<=47391||47393<=_&&_<=47419||47421<=_&&_<=47447||47449<=_&&_<=47475||47477<=_&&_<=47503||47505<=_&&_<=47531||47533<=_&&_<=47559||47561<=_&&_<=47587||47589<=_&&_<=47615||47617<=_&&_<=47643||47645<=_&&_<=47671||47673<=_&&_<=47699||47701<=_&&_<=47727||47729<=_&&_<=47755||47757<=_&&_<=47783||47785<=_&&_<=47811||47813<=_&&_<=47839||47841<=_&&_<=47867||47869<=_&&_<=47895||47897<=_&&_<=47923||47925<=_&&_<=47951||47953<=_&&_<=47979||47981<=_&&_<=48007||48009<=_&&_<=48035||48037<=_&&_<=48063||48065<=_&&_<=48091||48093<=_&&_<=48119||48121<=_&&_<=48147||48149<=_&&_<=48175|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Uint8Array(c,h,b)),T=new f(C)}if(T.length===m*g)u.pixels.resultPixels=T;else{u.pixels.resultPixels=new f(m*g);var v=0,D=0,O=0,R=0;if(g>1)for(O=0;O<g;O++)for(R=O*m,D=0;D<m;D++)A[D]&&(u.pixels.resultPixels[R+D]=T[v++]);else for(D=0;D<m;D++)A[D]&&(u.pixels.resultPixels[D]=T[v++])}return h+=b,u.ptr=h,!0},readHuffmanTree:function(c,u){var f=this.HUFFMAN_LUT_BITS_MAX,h=new DataView(c,u.ptr,16);u.ptr+=16;var p=h.getInt32(0,!0);if(p<2)throw"unsupported Huffman version";var g=h.getInt32(4,!0),m=h.getInt32(8,!0),x=h.getInt32(12,!0);if(m>=x)return!1;var b=new Uint32Array(x-m);r.decodeBits(c,u,b);var T=[],A,C,E,v;for(A=m;A<x;A++)C=A-(A<g?0:g),T[C]={first:b[A-m],second:null};var D=c.byteLength-u.ptr,O=Math.ceil(D/4),R=new ArrayBuffer(O*4),M=new Uint8Array(R);M.set(new Uint8Array(c,u.ptr,D));var N=new Uint32Array(R),_=0,S,w=0;for(S=N[0],A=m;A<x;A++)C=A-(A<g?0:g),v=T[C].first,v>0&&(T[C].second=S<<_>>>32-v,32-_>=v?(_+=v,_===32&&(_=0,w++,S=N[w])):(_+=v-32,w++,S=N[w],T[C].second|=S>>>32-_));var I=0,L=0,B=new s;for(A=0;A<T.length;A++)T[A]!==void 0&&(I=Math.max(I,T[A].first));I>=f?L=f:L=I,I>=30&&console.log("WARning, large NUM LUT BITS IS "+I);var U=[],V,G,k,W,j,Q;for(A=m;A<x;A++)if(C=A-(A<g?0:g),v=T[C].first,v>0)if(V=[v,C],v<=L)for(G=T[C].second<<L-v,k=1<<L-v,E=0;E<k;E++)U[G|E]=V;else for(G=T[C].second,Q=B,W=v-1;W>=0;W--)j=G>>>W&1,j?(Q.right||(Q.right=new s),Q=Q.right):(Q.left||(Q.left=new s),Q=Q.left),W===0&&!Q.val&&(Q.val=V[1]);return{decodeLut:U,numBitsLUTQick:L,numBitsLUT:I,tree:B,stuffedData:N,srcPtr:w,bitPos:_}},readHuffman:function(c,u,f){var h=u.headerInfo,p=h.numDims,g=u.headerInfo.height,m=u.headerInfo.width,x=m*g,b=this.readHuffmanTree(c,u),T=b.decodeLut,A=b.tree,C=b.stuffedData,E=b.srcPtr,v=b.bitPos,D=b.numBitsLUTQick,O=b.numBitsLUT,R=u.headerInfo.imageType===0?128:0,M,N,_,S=u.pixels.resultMask,w,I,L,B,U,V,G,k=0;v>0&&(E++,v=0);var W=C[E],j=u.encodeMode===1,Q=new f(x*p),q=Q,K;for(K=0;K<h.numDims;K++){if(p>1&&(q=new f(Q.buffer,x*K,x),k=0),u.headerInfo.numValidPixel===m*g)for(V=0,B=0;B<g;B++)for(U=0;U<m;U++,V++){if(N=0,w=W<<v>>>32-D,I=w,32-v<D&&(w|=C[E+1]>>>64-v-D,I=w),T[I])N=T[I][1],v+=T[I][0];else for(w=W<<v>>>32-O,I=w,32-v<O&&(w|=C[E+1]>>>64-v-O,I=w),M=A,G=0;G<O;G++)if(L=w>>>O-G-1&1,M=L?M.right:M.left,!(M.left||M.right)){N=M.val,v=v+G+1;break}v>=32&&(v-=32,E++,W=C[E]),_=N-R,j?(U>0?_+=k:B>0?_+=q[V-m]:_+=k,_&=255,q[V]=_,k=_):q[V]=_}else for(V=0,B=0;B<g;B++)for(U=0;U<m;U++,V++)if(S[V]){if(N=0,w=W<<v>>>32-D,I=w,32-v<D&&(w|=C[E+1]>>>64-v-D,I=w),T[I])N=T[I][1],v+=T[I][0];else for(w=W<<v>>>32-O,I=w,32-v<O&&(w|=C[E+1]>>>64-v-O,I=w),M=A,G=0;G<O;G++)if(L=w>>>O-G-1&1,M=L?M.right:M.left,!(M.left||M.right)){N=M.val,v=v+G+1;break}v>=32&&(v-=32,E++,W=C[E]),_=N-R,j?(U>0&&S[V-1]?_+=k:B>0&&S[V-m]?_+=q[V-m]:_+=k,_&=255,q[V]=_,k=_):q[V]=_}u.ptr=u.ptr+(E+1)*4+(v>0?4:0)}u.pixels.resultPixels=Q},decodeBits:function(c,u,f,h,p){{var g=u.headerInfo,m=g.fileVersion,x=0,b=new DataView(c,u.ptr,5),T=b.getUint8(0);x++;var A=T>>6,C=A===0?4:3-A,E=(T&32)>0,v=T&31,D=0;if(C===1)D=b.getUint8(x),x++;else if(C===2)D=b.getUint16(x,!0),x+=2;else if(C===4)D=b.getUint32(x,!0),x+=4;else throw"Invalid valid pixel count type";var O=2*g.maxZError,R,M,N,_,S,w,I,L,B,U,V=g.numDims>1?g.maxValues[p]:g.zMax;if(E){for(u.counter.lut++,L=b.getUint8(x),B=v,x++,_=Math.ceil((L-1)*v/8),S=Math.ceil(_/4),M=new ArrayBuffer(S*4),N=new Uint8Array(M),u.ptr+=x,N.set(new Uint8Array(c,u.ptr,_)),I=new Uint32Array(M),u.ptr+=_,U=0;L-1>>>U;)U++;_=Math.ceil(D*U/8),S=Math.ceil(_/4),M=new ArrayBuffer(S*4),N=new Uint8Array(M),N.set(new Uint8Array(c,u.ptr,_)),R=new Uint32Array(M),u.ptr+=_,m>=3?w=o.unstuffLUT2(I,v,L-1,h,O,V):w=o.unstuffLUT(I,v,L-1,h,O,V),m>=3?o.unstuff2(R,f,U,D,w):o.unstuff(R,f,U,D,w)}else u.counter.bitstuffer++,U=v,u.ptr+=x,U>0&&(_=Math.ceil(D*U/8),S=Math.ceil(_/4),M=new ArrayBuffer(S*4),N=new Uint8Array(M),N.set(new Uint8Array(c,u.ptr,_)),R=new Uint32Array(M),u.ptr+=_,m>=3?h==null?o.originalUnstuff2(R,f,U,D):o.unstuff2(R,f,U,D,!1,h,O,V):h==null?o.originalUnstuff(R,f,U,D):o.unstuff(R,f,U,D,!1,h,O,V))}},readTiles:function(c,u,f){var h=u.headerInfo,p=h.width,g=h.height,m=h.microBlockSize,x=h.imageType,b=r.getDataTypeSize(x),T=Math.ceil(p/m),A=Math.ceil(g/m);u.pixels.numBlocksY=A,u.pixels.numBlocksX=T,u.pixels.ptr=0;var C=0,E=0,v=0,D=0,O=0,R=0,M=0,N=0,_=0,S=0,w=0,I=0,L=0,B=0,U=0,V=0,G,k,W,j,Q,q,K=new f(m*m),J=g%m||m,de=p%m||m,xe,ce,ge=h.numDims,Te,De=u.pixels.resultMask,Ae=u.pixels.resultPixels;for(v=0;v<A;v++)for(O=v!==A-1?m:J,D=0;D<T;D++)for(R=D!==T-1?m:de,w=v*p*m+D*m,I=p-R,Te=0;Te<ge;Te++){if(ge>1&&(Ae=new f(u.pixels.resultPixels.buffer,p*g*Te*b,p*g)),M=c.byteLength-u.ptr,G=new DataView(c,u.ptr,Math.min(10,M)),k={},V=0,N=G.getUint8(0),V++,_=N>>6&255,S=N>>2&15,S!==(D*m>>3&15))throw"integrity issue";if(q=N&3,q>3)throw u.ptr+=V,"Invalid block encoding ("+q+")";if(q===2){u.counter.constant++,u.ptr+=V;continue}else if(q===0){if(u.counter.uncompressed++,u.ptr+=V,L=O*R*b,B=c.byteLength-u.ptr,L=L<B?L:B,W=new ArrayBuffer(L%b===0?L:L+b-L%b),j=new Uint8Array(W),j.set(new Uint8Array(c,u.ptr,L)),Q=new f(W),U=0,De)for(C=0;C<O;C++){for(E=0;E<R;E++)De[w]&&(Ae[w]=Q[U++]),w++;w+=I}else for(C=0;C<O;C++){for(E=0;E<R;E++)Ae[w++]=Q[U++];w+=I}u.ptr+=U*b}else if(xe=r.getDataTypeUsed(x,_),ce=r.getOnePixel(k,V,xe,G),V+=r.getDataTypeSize(xe),q===3)if(u.ptr+=V,u.counter.constantoffset++,De)for(C=0;C<O;C++){for(E=0;E<R;E++)De[w]&&(Ae[w]=ce),w++;w+=I}else for(C=0;C<O;C++){for(E=0;E<R;E++)Ae[w++]=ce;w+=I}else if(u.ptr+=V,r.decodeBits(c,u,K,ce,Te),V=0,De)for(C=0;C<O;C++){for(E=0;E<R;E++)De[w]&&(Ae[w]=K[V++]),w++;w+=I}else for(C=0;C<O;C++){for(E=0;E<R;E++)Ae[w++]=K[V++];w+=I}}},formatFileInfo:function(c){return{fileIdentifierString:c.headerInfo.fileIdentifierString,fileVersion:c.headerInfo.fileVersion,imageType:c.headerInfo.imageType,height:c.headerInfo.height,width:c.headerInfo.width,numValidPixel:c.headerInfo.numValidPixel,microBlockSize:c.headerInfo.microBlockSize,blobSize:c.headerInfo.blobSize,maxZError:c.headerInfo.maxZError,pixelType:r.getPixelType(c.headerInfo.imageType),eofOffset:c.eofOffset,mask:c.mask?{numBytes:c.mask.numBytes}:null,pixels:{numBlocksX:c.pixels.numBlocksX,numBlocksY:c.pixels.numBlocksY,maxValue:c.headerInfo.zMax,minValue:c.headerInfo.zMin,noDataValue:c.noDataValue}}},constructConstantSurface:function(c){var u=c.headerInfo.zMax,f=c.headerInfo.numDims,h=c.headerInfo.height*c.headerInfo.width,p=h*f,g=0,m=0,x=0,b=c.pixels.resultMask;if(b)if(f>1)for(g=0;g<f;g++)for(x=g*h,m=0;m<h;m++)b[m]&&(c.pixels.resultPixels[x+m]=u);else for(m=0;m<h;m++)b[m]&&(c.pixels.resultPixels[m]=u);else if(c.pixels.resultPixels.fill)c.pixels.resultPixels.fill(u);else for(m=0;m<p;m++)c.pixels.resultPixels[m]=u},getDataTypeArray:function(c){var u;switch(c){case 0:u=Int8Array;break;case 1:u=Uint8Array;break;case 2:u=Int16Array;break;case 3:u=Uint16Array;break;case 4:u=Int32Array;break;case 5:u=Uint32Array;break;case 6:u=Float32Array;break;case 7:u=Float64Array;break;default:u=Float32Array}return u},getPixelType:function(c){var u;switch(c){case 0:u="S8";break;case 1:u="U8";break;case 2:u="S16";break;case 3:u="U16";break;case 4:u="S32";break;case 5:u="U32";break;case 6:u="F32";break;case 7:u="F64";break;default:u="F32"}return u},isValidPixelValue:function(c,u){if(u==null)return!1;var f;switch(c){case 0:f=u>=-128&&u<=127;break;case 1:f=u>=0&&u<=255;break;case 2:f=u>=-32768&&u<=32767;break;case 3:f=u>=0&&u<=65536;break;case 4:f=u>=-2147483648&&u<=2147483647;break;case 5:f=u>=0&&u<=4294967296;break;case 6:f=u>=-34027999387901484e22&&u<=34027999387901484e22;break;case 7:f=u>=5e-324&&u<=17976931348623157e292;break;default:f=!1}return f},getDataTypeSize:function(c){var u=0;switch(c){case 0:case 1:u=1;break;case 2:case 3:u=2;break;case 4:case 5:case 6:u=4;break;case 7:u=8;break;default:u=c}return u},getDataTypeUsed:function(c,u){var f=c;switch(c){case 2:case 4:f=c-u;break;case 3:case 5:f=c-2*u;break;case 6:u===0?f=c:u===1?f=2:f=1;break;case 7:u===0?f=c:f=c-2*u+1;break;default:f=c;break}return f},getOnePixel:function(c,u,f,h){var p=0;switch(f){case 0:p=h.getInt8(u);break;case 1:p=h.getUint8(u);break;case 2:p=h.getInt16(u,!0);break;case 3:p=h.getUint16(u,!0);break;case 4:p=h.getInt32(u,!0);break;case 5:p=h.getUInt32(u,!0);break;case 6:p=h.getFloat32(u,!0);break;case 7:p=h.getFloat64(u,!0);break;default:throw"the decoder does not understand this pixel type"}return p}},s=function(c,u,f){this.val=c,this.left=u,this.right=f},a={decode:function(c,u){u=u||{};var f=u.noDataValue,h=0,p={};if(p.ptr=u.inputOffset||0,p.pixels={},!!r.readHeaderInfo(c,p)){var g=p.headerInfo,m=g.fileVersion,x=r.getDataTypeArray(g.imageType);r.readMask(c,p),g.numValidPixel!==g.width*g.height&&!p.pixels.resultMask&&(p.pixels.resultMask=u.maskData);var b=g.width*g.height;if(p.pixels.resultPixels=new x(b*g.numDims),p.counter={onesweep:0,uncompressed:0,lut:0,bitstuffer:0,constant:0,constantoffset:0},g.numValidPixel!==0)if(g.zMax===g.zMin)r.constructConstantSurface(p);else if(m>=4&&r.checkMinMaxRanges(c,p))r.constructConstantSurface(p);else{var T=new DataView(c,p.ptr,2),A=T.getUint8(0);if(p.ptr++,A)r.readDataOneSweep(c,p,x);else if(m>1&&g.imageType<=1&&Math.abs(g.maxZError-.5)<1e-5){var C=T.getUint8(1);if(p.ptr++,p.encodeMode=C,C>2||m<4&&C>1)throw"Invalid Huffman flag "+C;C?r.readHuffman(c,p,x):r.readTiles(c,p,x)}else r.readTiles(c,p,x)}p.eofOffset=p.ptr;var E;u.inputOffset?(E=p.headerInfo.blobSize+u.inputOffset-p.ptr,Math.abs(E)>=1&&(p.eofOffset=u.inputOffset+p.headerInfo.blobSize)):(E=p.headerInfo.blobSize-p.ptr,Math.abs(E)>=1&&(p.eofOffset=p.headerInfo.blobSize));var v={width:g.width,height:g.height,pixelData:p.pixels.resultPixels,minValue:g.zMin,maxValue:g.zMax,validPixelCount:g.numValidPixel,dimCount:g.numDims,dimStats:{minValues:g.minValues,maxValues:g.maxValues},maskData:p.pixels.resultMask};if(p.pixels.resultMask&&r.isValidPixelValue(g.imageType,f)){var D=p.pixels.resultMask;for(h=0;h<b;h++)D[h]||(v.pixelData[h]=f);v.noDataValue=f}return p.noDataValue=f,u.returnFileInfo&&(v.fileInfo=r.formatFileInfo(p)),v}},getBandCount:function(c){var u=0,f=0,h={};for(h.ptr=0,h.pixels={};f<c.byteLength-58;)r.readHeaderInfo(c,h),f+=h.headerInfo.blobSize,u++,h.ptr=f;return u}};return a}(),n=function(){var o=new ArrayBuffer(4),r=new Uint8Array(o),s=new Uint32Array(o);return s[0]=1,r[0]===1}(),i={decode:function(o,r){if(!n)throw"Big endian system is 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C,E,v;if(f>1&&m.length>1){for(v=T.width*T.height,T.bandMasks=m,b=new Uint8Array(v),b.set(m[0]),C=1;C<m.length;C++)for(x=m[C],E=0;E<v;E++)b[E]=b[E]&x[E];T.maskData=b}return T}};typeof define=="function"&&define.amd?define([],function(){return i}):typeof HG<"u"&&HG.exports?HG.exports=i:this.Lerc=i})()});var QEe=Xn((uV,qQ)=>{/*! 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${this.stack.toString()}`),e};var re=rw;function Je(e,t,n,i,o,r,s,a,c,u,f,h,p,g,m,x){this[0]=y(e,0),this[1]=y(o,0),this[2]=y(c,0),this[3]=y(p,0),this[4]=y(t,0),this[5]=y(r,0),this[6]=y(u,0),this[7]=y(g,0),this[8]=y(n,0),this[9]=y(s,0),this[10]=y(f,0),this[11]=y(m,0),this[12]=y(i,0),this[13]=y(a,0),this[14]=y(h,0),this[15]=y(x,0)}Je.packedLength=16;Je.pack=function(e,t,n){return n=y(n,0),t[n++]=e[0],t[n++]=e[1],t[n++]=e[2],t[n++]=e[3],t[n++]=e[4],t[n++]=e[5],t[n++]=e[6],t[n++]=e[7],t[n++]=e[8],t[n++]=e[9],t[n++]=e[10],t[n++]=e[11],t[n++]=e[12],t[n++]=e[13],t[n++]=e[14],t[n]=e[15],t};Je.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Je),n[0]=e[t++],n[1]=e[t++],n[2]=e[t++],n[3]=e[t++],n[4]=e[t++],n[5]=e[t++],n[6]=e[t++],n[7]=e[t++],n[8]=e[t++],n[9]=e[t++],n[10]=e[t++],n[11]=e[t++],n[12]=e[t++],n[13]=e[t++],n[14]=e[t++],n[15]=e[t],n};Je.packArray=function(e,t){let n=e.length,i=n*16;l(t)?!Array.isArray(t)&&t.length!==i||t.length!==i&&(t.length=i):t=new Array(i);for(let o=0;o<n;++o)Je.pack(e[o],t,o*16);return t};Je.unpackArray=function(e,t){let n=e.length;l(t)?t.length=n/16:t=new Array(n/16);for(let i=0;i<n;i+=16){let o=i/16;t[o]=Je.unpack(e,i,t[o])}return t};Je.clone=function(e,t){if(l(e))return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t):new Je(e[0],e[4],e[8],e[12],e[1],e[5],e[9],e[13],e[2],e[6],e[10],e[14],e[3],e[7],e[11],e[15])};Je.fromArray=Je.unpack;Je.fromColumnMajorArray=function(e,t){return Je.clone(e,t)};Je.fromRowMajorArray=function(e,t){return l(t)?(t[0]=e[0],t[1]=e[4],t[2]=e[8],t[3]=e[12],t[4]=e[1],t[5]=e[5],t[6]=e[9],t[7]=e[13],t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=e[14],t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t):new Je(e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15])};Je.fromRotationTranslation=function(e,t,n){return t=y(t,d.ZERO),l(n)?(n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=0,n[4]=e[3],n[5]=e[4],n[6]=e[5],n[7]=0,n[8]=e[6],n[9]=e[7],n[10]=e[8],n[11]=0,n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=1,n):new Je(e[0],e[3],e[6],t.x,e[1],e[4],e[7],t.y,e[2],e[5],e[8],t.z,0,0,0,1)};Je.fromTranslationQuaternionRotationScale=function(e,t,n,i){l(i)||(i=new Je);let o=n.x,r=n.y,s=n.z,a=t.x*t.x,c=t.x*t.y,u=t.x*t.z,f=t.x*t.w,h=t.y*t.y,p=t.y*t.z,g=t.y*t.w,m=t.z*t.z,x=t.z*t.w,b=t.w*t.w,T=a-h-m+b,A=2*(c-x),C=2*(u+g),E=2*(c+x),v=-a+h-m+b,D=2*(p-f),O=2*(u-g),R=2*(p+f),M=-a-h+m+b;return i[0]=T*o,i[1]=E*o,i[2]=O*o,i[3]=0,i[4]=A*r,i[5]=v*r,i[6]=R*r,i[7]=0,i[8]=C*s,i[9]=D*s,i[10]=M*s,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,i};Je.fromTranslationRotationScale=function(e,t){return Je.fromTranslationQuaternionRotationScale(e.translation,e.rotation,e.scale,t)};Je.fromTranslation=function(e,t){return Je.fromRotationTranslation($.IDENTITY,e,t)};Je.fromScale=function(e,t){return l(t)?(t[0]=e.x,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=e.y,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=e.z,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t):new Je(e.x,0,0,0,0,e.y,0,0,0,0,e.z,0,0,0,0,1)};Je.fromUniformScale=function(e,t){return l(t)?(t[0]=e,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=e,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=e,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t):new Je(e,0,0,0,0,e,0,0,0,0,e,0,0,0,0,1)};Je.fromRotation=function(e,t){return l(t)||(t=new Je),t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=0,t[4]=e[3],t[5]=e[4],t[6]=e[5],t[7]=0,t[8]=e[6],t[9]=e[7],t[10]=e[8],t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t};var YC=new d,XC=new d,sw=new d;Je.fromCamera=function(e,t){let n=e.position,i=e.direction,o=e.up;d.normalize(i,YC),d.normalize(d.cross(YC,o,XC),XC),d.normalize(d.cross(XC,YC,sw),sw);let r=XC.x,s=XC.y,a=XC.z,c=YC.x,u=YC.y,f=YC.z,h=sw.x,p=sw.y,g=sw.z,m=n.x,x=n.y,b=n.z,T=r*-m+s*-x+a*-b,A=h*-m+p*-x+g*-b,C=c*m+u*x+f*b;return l(t)?(t[0]=r,t[1]=h,t[2]=-c,t[3]=0,t[4]=s,t[5]=p,t[6]=-u,t[7]=0,t[8]=a,t[9]=g,t[10]=-f,t[11]=0,t[12]=T,t[13]=A,t[14]=C,t[15]=1,t):new Je(r,s,a,T,h,p,g,A,-c,-u,-f,C,0,0,0,1)};Je.computePerspectiveFieldOfView=function(e,t,n,i,o){let s=1/Math.tan(e*.5),a=s/t,c=(i+n)/(n-i),u=2*i*n/(n-i);return o[0]=a,o[1]=0,o[2]=0,o[3]=0,o[4]=0,o[5]=s,o[6]=0,o[7]=0,o[8]=0,o[9]=0,o[10]=c,o[11]=-1,o[12]=0,o[13]=0,o[14]=u,o[15]=0,o};Je.computeOrthographicOffCenter=function(e,t,n,i,o,r,s){let a=1/(t-e),c=1/(i-n),u=1/(r-o),f=-(t+e)*a,h=-(i+n)*c,p=-(r+o)*u;return a*=2,c*=2,u*=-2,s[0]=a,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=c,s[6]=0,s[7]=0,s[8]=0,s[9]=0,s[10]=u,s[11]=0,s[12]=f,s[13]=h,s[14]=p,s[15]=1,s};Je.computePerspectiveOffCenter=function(e,t,n,i,o,r,s){let a=2*o/(t-e),c=2*o/(i-n),u=(t+e)/(t-e),f=(i+n)/(i-n),h=-(r+o)/(r-o),p=-1,g=-2*r*o/(r-o);return s[0]=a,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=c,s[6]=0,s[7]=0,s[8]=u,s[9]=f,s[10]=h,s[11]=p,s[12]=0,s[13]=0,s[14]=g,s[15]=0,s};Je.computeInfinitePerspectiveOffCenter=function(e,t,n,i,o,r){let s=2*o/(t-e),a=2*o/(i-n),c=(t+e)/(t-e),u=(i+n)/(i-n),f=-1,h=-1,p=-2*o;return r[0]=s,r[1]=0,r[2]=0,r[3]=0,r[4]=0,r[5]=a,r[6]=0,r[7]=0,r[8]=c,r[9]=u,r[10]=f,r[11]=h,r[12]=0,r[13]=0,r[14]=p,r[15]=0,r};Je.computeViewportTransformation=function(e,t,n,i){l(i)||(i=new Je),e=y(e,y.EMPTY_OBJECT);let o=y(e.x,0),r=y(e.y,0),s=y(e.width,0),a=y(e.height,0);t=y(t,0),n=y(n,1);let c=s*.5,u=a*.5,f=(n-t)*.5,h=c,p=u,g=f,m=o+c,x=r+u,b=t+f,T=1;return i[0]=h,i[1]=0,i[2]=0,i[3]=0,i[4]=0,i[5]=p,i[6]=0,i[7]=0,i[8]=0,i[9]=0,i[10]=g,i[11]=0,i[12]=m,i[13]=x,i[14]=b,i[15]=T,i};Je.computeView=function(e,t,n,i,o){return o[0]=i.x,o[1]=n.x,o[2]=-t.x,o[3]=0,o[4]=i.y,o[5]=n.y,o[6]=-t.y,o[7]=0,o[8]=i.z,o[9]=n.z,o[10]=-t.z,o[11]=0,o[12]=-d.dot(i,e),o[13]=-d.dot(n,e),o[14]=d.dot(t,e),o[15]=1,o};Je.toArray=function(e,t){return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t):[e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15]]};Je.getElementIndex=function(e,t){return e*4+t};Je.getColumn=function(e,t,n){let i=t*4,o=e[i],r=e[i+1],s=e[i+2],a=e[i+3];return n.x=o,n.y=r,n.z=s,n.w=a,n};Je.setColumn=function(e,t,n,i){i=Je.clone(e,i);let o=t*4;return i[o]=n.x,i[o+1]=n.y,i[o+2]=n.z,i[o+3]=n.w,i};Je.getRow=function(e,t,n){let i=e[t],o=e[t+4],r=e[t+8],s=e[t+12];return n.x=i,n.y=o,n.z=r,n.w=s,n};Je.setRow=function(e,t,n,i){return i=Je.clone(e,i),i[t]=n.x,i[t+4]=n.y,i[t+8]=n.z,i[t+12]=n.w,i};Je.setTranslation=function(e,t,n){return n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=e[3],n[4]=e[4],n[5]=e[5],n[6]=e[6],n[7]=e[7],n[8]=e[8],n[9]=e[9],n[10]=e[10],n[11]=e[11],n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=e[15],n};var wSe=new d;Je.setScale=function(e,t,n){let i=Je.getScale(e,wSe),o=t.x/i.x,r=t.y/i.y,s=t.z/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3],n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*r,n[7]=e[7],n[8]=e[8]*s,n[9]=e[9]*s,n[10]=e[10]*s,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var DSe=new d;Je.setUniformScale=function(e,t,n){let i=Je.getScale(e,DSe),o=t/i.x,r=t/i.y,s=t/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3],n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*r,n[7]=e[7],n[8]=e[8]*s,n[9]=e[9]*s,n[10]=e[10]*s,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var E5=new d;Je.getScale=function(e,t){return t.x=d.magnitude(d.fromElements(e[0],e[1],e[2],E5)),t.y=d.magnitude(d.fromElements(e[4],e[5],e[6],E5)),t.z=d.magnitude(d.fromElements(e[8],e[9],e[10],E5)),t};var hJ=new d;Je.getMaximumScale=function(e){return Je.getScale(e,hJ),d.maximumComponent(hJ)};var ISe=new d;Je.setRotation=function(e,t,n){let i=Je.getScale(e,ISe);return n[0]=t[0]*i.x,n[1]=t[1]*i.x,n[2]=t[2]*i.x,n[3]=e[3],n[4]=t[3]*i.y,n[5]=t[4]*i.y,n[6]=t[5]*i.y,n[7]=e[7],n[8]=t[6]*i.z,n[9]=t[7]*i.z,n[10]=t[8]*i.z,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var PSe=new d;Je.getRotation=function(e,t){let n=Je.getScale(e,PSe);return t[0]=e[0]/n.x,t[1]=e[1]/n.x,t[2]=e[2]/n.x,t[3]=e[4]/n.y,t[4]=e[5]/n.y,t[5]=e[6]/n.y,t[6]=e[8]/n.z,t[7]=e[9]/n.z,t[8]=e[10]/n.z,t};Je.multiply=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[3],a=e[4],c=e[5],u=e[6],f=e[7],h=e[8],p=e[9],g=e[10],m=e[11],x=e[12],b=e[13],T=e[14],A=e[15],C=t[0],E=t[1],v=t[2],D=t[3],O=t[4],R=t[5],M=t[6],N=t[7],_=t[8],S=t[9],w=t[10],I=t[11],L=t[12],B=t[13],U=t[14],V=t[15],G=i*C+a*E+h*v+x*D,k=o*C+c*E+p*v+b*D,W=r*C+u*E+g*v+T*D,j=s*C+f*E+m*v+A*D,Q=i*O+a*R+h*M+x*N,q=o*O+c*R+p*M+b*N,K=r*O+u*R+g*M+T*N,J=s*O+f*R+m*M+A*N,de=i*_+a*S+h*w+x*I,xe=o*_+c*S+p*w+b*I,ce=r*_+u*S+g*w+T*I,ge=s*_+f*S+m*w+A*I,Te=i*L+a*B+h*U+x*V,De=o*L+c*B+p*U+b*V,Ae=r*L+u*B+g*U+T*V,Be=s*L+f*B+m*U+A*V;return n[0]=G,n[1]=k,n[2]=W,n[3]=j,n[4]=Q,n[5]=q,n[6]=K,n[7]=J,n[8]=de,n[9]=xe,n[10]=ce,n[11]=ge,n[12]=Te,n[13]=De,n[14]=Ae,n[15]=Be,n};Je.add=function(e,t,n){return n[0]=e[0]+t[0],n[1]=e[1]+t[1],n[2]=e[2]+t[2],n[3]=e[3]+t[3],n[4]=e[4]+t[4],n[5]=e[5]+t[5],n[6]=e[6]+t[6],n[7]=e[7]+t[7],n[8]=e[8]+t[8],n[9]=e[9]+t[9],n[10]=e[10]+t[10],n[11]=e[11]+t[11],n[12]=e[12]+t[12],n[13]=e[13]+t[13],n[14]=e[14]+t[14],n[15]=e[15]+t[15],n};Je.subtract=function(e,t,n){return n[0]=e[0]-t[0],n[1]=e[1]-t[1],n[2]=e[2]-t[2],n[3]=e[3]-t[3],n[4]=e[4]-t[4],n[5]=e[5]-t[5],n[6]=e[6]-t[6],n[7]=e[7]-t[7],n[8]=e[8]-t[8],n[9]=e[9]-t[9],n[10]=e[10]-t[10],n[11]=e[11]-t[11],n[12]=e[12]-t[12],n[13]=e[13]-t[13],n[14]=e[14]-t[14],n[15]=e[15]-t[15],n};Je.multiplyTransformation=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[4],a=e[5],c=e[6],u=e[8],f=e[9],h=e[10],p=e[12],g=e[13],m=e[14],x=t[0],b=t[1],T=t[2],A=t[4],C=t[5],E=t[6],v=t[8],D=t[9],O=t[10],R=t[12],M=t[13],N=t[14],_=i*x+s*b+u*T,S=o*x+a*b+f*T,w=r*x+c*b+h*T,I=i*A+s*C+u*E,L=o*A+a*C+f*E,B=r*A+c*C+h*E,U=i*v+s*D+u*O,V=o*v+a*D+f*O,G=r*v+c*D+h*O,k=i*R+s*M+u*N+p,W=o*R+a*M+f*N+g,j=r*R+c*M+h*N+m;return n[0]=_,n[1]=S,n[2]=w,n[3]=0,n[4]=I,n[5]=L,n[6]=B,n[7]=0,n[8]=U,n[9]=V,n[10]=G,n[11]=0,n[12]=k,n[13]=W,n[14]=j,n[15]=1,n};Je.multiplyByMatrix3=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[4],a=e[5],c=e[6],u=e[8],f=e[9],h=e[10],p=t[0],g=t[1],m=t[2],x=t[3],b=t[4],T=t[5],A=t[6],C=t[7],E=t[8],v=i*p+s*g+u*m,D=o*p+a*g+f*m,O=r*p+c*g+h*m,R=i*x+s*b+u*T,M=o*x+a*b+f*T,N=r*x+c*b+h*T,_=i*A+s*C+u*E,S=o*A+a*C+f*E,w=r*A+c*C+h*E;return n[0]=v,n[1]=D,n[2]=O,n[3]=0,n[4]=R,n[5]=M,n[6]=N,n[7]=0,n[8]=_,n[9]=S,n[10]=w,n[11]=0,n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};Je.multiplyByTranslation=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=i*e[0]+o*e[4]+r*e[8]+e[12],a=i*e[1]+o*e[5]+r*e[9]+e[13],c=i*e[2]+o*e[6]+r*e[10]+e[14];return n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=e[3],n[4]=e[4],n[5]=e[5],n[6]=e[6],n[7]=e[7],n[8]=e[8],n[9]=e[9],n[10]=e[10],n[11]=e[11],n[12]=s,n[13]=a,n[14]=c,n[15]=e[15],n};Je.multiplyByScale=function(e,t,n){let i=t.x,o=t.y,r=t.z;return i===1&&o===1&&r===1?Je.clone(e,n):(n[0]=i*e[0],n[1]=i*e[1],n[2]=i*e[2],n[3]=e[3],n[4]=o*e[4],n[5]=o*e[5],n[6]=o*e[6],n[7]=e[7],n[8]=r*e[8],n[9]=r*e[9],n[10]=r*e[10],n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n)};Je.multiplyByUniformScale=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3],n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7],n[8]=e[8]*t,n[9]=e[9]*t,n[10]=e[10]*t,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};Je.multiplyByVector=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=t.w,a=e[0]*i+e[4]*o+e[8]*r+e[12]*s,c=e[1]*i+e[5]*o+e[9]*r+e[13]*s,u=e[2]*i+e[6]*o+e[10]*r+e[14]*s,f=e[3]*i+e[7]*o+e[11]*r+e[15]*s;return n.x=a,n.y=c,n.z=u,n.w=f,n};Je.multiplyByPointAsVector=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=e[0]*i+e[4]*o+e[8]*r,a=e[1]*i+e[5]*o+e[9]*r,c=e[2]*i+e[6]*o+e[10]*r;return n.x=s,n.y=a,n.z=c,n};Je.multiplyByPoint=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=e[0]*i+e[4]*o+e[8]*r+e[12],a=e[1]*i+e[5]*o+e[9]*r+e[13],c=e[2]*i+e[6]*o+e[10]*r+e[14];return n.x=s,n.y=a,n.z=c,n};Je.multiplyByScalar=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3]*t,n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7]*t,n[8]=e[8]*t,n[9]=e[9]*t,n[10]=e[10]*t,n[11]=e[11]*t,n[12]=e[12]*t,n[13]=e[13]*t,n[14]=e[14]*t,n[15]=e[15]*t,n};Je.negate=function(e,t){return t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t[9]=-e[9],t[10]=-e[10],t[11]=-e[11],t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=-e[15],t};Je.transpose=function(e,t){let n=e[1],i=e[2],o=e[3],r=e[6],s=e[7],a=e[11];return t[0]=e[0],t[1]=e[4],t[2]=e[8],t[3]=e[12],t[4]=n,t[5]=e[5],t[6]=e[9],t[7]=e[13],t[8]=i,t[9]=r,t[10]=e[10],t[11]=e[14],t[12]=o,t[13]=s,t[14]=a,t[15]=e[15],t};Je.abs=function(e,t){return t[0]=Math.abs(e[0]),t[1]=Math.abs(e[1]),t[2]=Math.abs(e[2]),t[3]=Math.abs(e[3]),t[4]=Math.abs(e[4]),t[5]=Math.abs(e[5]),t[6]=Math.abs(e[6]),t[7]=Math.abs(e[7]),t[8]=Math.abs(e[8]),t[9]=Math.abs(e[9]),t[10]=Math.abs(e[10]),t[11]=Math.abs(e[11]),t[12]=Math.abs(e[12]),t[13]=Math.abs(e[13]),t[14]=Math.abs(e[14]),t[15]=Math.abs(e[15]),t};Je.equals=function(e,t){return e===t||l(e)&&l(t)&&e[12]===t[12]&&e[13]===t[13]&&e[14]===t[14]&&e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[8]===t[8]&&e[9]===t[9]&&e[10]===t[10]&&e[3]===t[3]&&e[7]===t[7]&&e[11]===t[11]&&e[15]===t[15]};Je.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e[0]-t[0])<=n&&Math.abs(e[1]-t[1])<=n&&Math.abs(e[2]-t[2])<=n&&Math.abs(e[3]-t[3])<=n&&Math.abs(e[4]-t[4])<=n&&Math.abs(e[5]-t[5])<=n&&Math.abs(e[6]-t[6])<=n&&Math.abs(e[7]-t[7])<=n&&Math.abs(e[8]-t[8])<=n&&Math.abs(e[9]-t[9])<=n&&Math.abs(e[10]-t[10])<=n&&Math.abs(e[11]-t[11])<=n&&Math.abs(e[12]-t[12])<=n&&Math.abs(e[13]-t[13])<=n&&Math.abs(e[14]-t[14])<=n&&Math.abs(e[15]-t[15])<=n};Je.getTranslation=function(e,t){return t.x=e[12],t.y=e[13],t.z=e[14],t};Je.getMatrix3=function(e,t){return t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[4],t[4]=e[5],t[5]=e[6],t[6]=e[8],t[7]=e[9],t[8]=e[10],t};var RSe=new $,OSe=new $,MSe=new oe,LSe=new oe(0,0,0,1);Je.inverse=function(e,t){let n=e[0],i=e[4],o=e[8],r=e[12],s=e[1],a=e[5],c=e[9],u=e[13],f=e[2],h=e[6],p=e[10],g=e[14],m=e[3],x=e[7],b=e[11],T=e[15],A=p*T,C=g*b,E=h*T,v=g*x,D=h*b,O=p*x,R=f*T,M=g*m,N=f*b,_=p*m,S=f*x,w=h*m,I=A*a+v*c+D*u-(C*a+E*c+O*u),L=C*s+R*c+_*u-(A*s+M*c+N*u),B=E*s+M*a+S*u-(v*s+R*a+w*u),U=O*s+N*a+w*c-(D*s+_*a+S*c),V=C*i+E*o+O*r-(A*i+v*o+D*r),G=A*n+M*o+N*r-(C*n+R*o+_*r),k=v*n+R*i+w*r-(E*n+M*i+S*r),W=D*n+_*i+S*o-(O*n+N*i+w*o);A=o*u,C=r*c,E=i*u,v=r*a,D=i*c,O=o*a,R=n*u,M=r*s,N=n*c,_=o*s,S=n*a,w=i*s;let j=A*x+v*b+D*T-(C*x+E*b+O*T),Q=C*m+R*b+_*T-(A*m+M*b+N*T),q=E*m+M*x+S*T-(v*m+R*x+w*T),K=O*m+N*x+w*b-(D*m+_*x+S*b),J=E*p+O*g+C*h-(D*g+A*h+v*p),de=N*g+A*f+M*p-(R*p+_*g+C*f),xe=R*h+w*g+v*f-(S*g+E*f+M*h),ce=S*p+D*f+_*h-(N*h+w*p+O*f),ge=n*I+i*L+o*B+r*U;if(Math.abs(ge)<P.EPSILON21){if($.equalsEpsilon(Je.getMatrix3(e,RSe),OSe,P.EPSILON7)&&oe.equals(Je.getRow(e,3,MSe),LSe))return t[0]=0,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=0,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=0,t[11]=0,t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=1,t;throw new re("matrix is not invertible because its determinate is zero.")}return ge=1/ge,t[0]=I*ge,t[1]=L*ge,t[2]=B*ge,t[3]=U*ge,t[4]=V*ge,t[5]=G*ge,t[6]=k*ge,t[7]=W*ge,t[8]=j*ge,t[9]=Q*ge,t[10]=q*ge,t[11]=K*ge,t[12]=J*ge,t[13]=de*ge,t[14]=xe*ge,t[15]=ce*ge,t};Je.inverseTransformation=function(e,t){let n=e[0],i=e[1],o=e[2],r=e[4],s=e[5],a=e[6],c=e[8],u=e[9],f=e[10],h=e[12],p=e[13],g=e[14],m=-n*h-i*p-o*g,x=-r*h-s*p-a*g,b=-c*h-u*p-f*g;return t[0]=n,t[1]=r,t[2]=c,t[3]=0,t[4]=i,t[5]=s,t[6]=u,t[7]=0,t[8]=o,t[9]=a,t[10]=f,t[11]=0,t[12]=m,t[13]=x,t[14]=b,t[15]=1,t};var NSe=new Je;Je.inverseTranspose=function(e,t){return Je.inverse(Je.transpose(e,NSe),t)};Je.IDENTITY=Object.freeze(new Je(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1));Je.ZERO=Object.freeze(new Je(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0));Je.COLUMN0ROW0=0;Je.COLUMN0ROW1=1;Je.COLUMN0ROW2=2;Je.COLUMN0ROW3=3;Je.COLUMN1ROW0=4;Je.COLUMN1ROW1=5;Je.COLUMN1ROW2=6;Je.COLUMN1ROW3=7;Je.COLUMN2ROW0=8;Je.COLUMN2ROW1=9;Je.COLUMN2ROW2=10;Je.COLUMN2ROW3=11;Je.COLUMN3ROW0=12;Je.COLUMN3ROW1=13;Je.COLUMN3ROW2=14;Je.COLUMN3ROW3=15;Object.defineProperties(Je.prototype,{length:{get:function(){return Je.packedLength}}});Je.prototype.clone=function(e){return Je.clone(this,e)};Je.prototype.equals=function(e){return Je.equals(this,e)};Je.equalsArray=function(e,t,n){return e[0]===t[n]&&e[1]===t[n+1]&&e[2]===t[n+2]&&e[3]===t[n+3]&&e[4]===t[n+4]&&e[5]===t[n+5]&&e[6]===t[n+6]&&e[7]===t[n+7]&&e[8]===t[n+8]&&e[9]===t[n+9]&&e[10]===t[n+10]&&e[11]===t[n+11]&&e[12]===t[n+12]&&e[13]===t[n+13]&&e[14]===t[n+14]&&e[15]===t[n+15]};Je.prototype.equalsEpsilon=function(e,t){return Je.equalsEpsilon(this,e,t)};Je.prototype.toString=function(){return`(${this[0]}, ${this[4]}, ${this[8]}, ${this[12]})
(${this[1]}, ${this[5]}, ${this[9]}, ${this[13]})
(${this[2]}, ${this[6]}, ${this[10]}, ${this[14]})
(${this[3]}, ${this[7]}, ${this[11]}, ${this[15]})`};var F=Je;var 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i!==null?(t.red=parseInt(i[1],16)/15,t.green=parseInt(i[2],16)/15,t.blue=parseInt(i[3],16)/15,t.alpha=parseInt(y(i[4],"f"),16)/15,t):(i=JSe.exec(e),i!==null?(t.red=parseInt(i[1],16)/255,t.green=parseInt(i[2],16)/255,t.blue=parseInt(i[3],16)/255,t.alpha=parseInt(y(i[4],"ff"),16)/255,t):(i=eve.exec(e),i!==null?(t.red=parseFloat(i[1])/(i[1].substr(-1)==="%"?100:255),t.green=parseFloat(i[2])/(i[2].substr(-1)==="%"?100:255),t.blue=parseFloat(i[3])/(i[3].substr(-1)==="%"?100:255),t.alpha=parseFloat(y(i[4],"1.0")),t):(i=tve.exec(e),i!==null?ie.fromHsl(parseFloat(i[1])/360,parseFloat(i[2])/100,parseFloat(i[3])/100,parseFloat(y(i[4],"1.0")),t):(t=void 0,t))))};ie.packedLength=4;ie.pack=function(e,t,n){return n=y(n,0),t[n++]=e.red,t[n++]=e.green,t[n++]=e.blue,t[n]=e.alpha,t};ie.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new ie),n.red=e[t++],n.green=e[t++],n.blue=e[t++],n.alpha=e[t],n};ie.byteToFloat=function(e){return e/255};ie.floatToByte=function(e){return e===1?255:e*256|0};ie.clone=function(e,t){if(l(e))return l(t)?(t.red=e.red,t.green=e.green,t.blue=e.blue,t.alpha=e.alpha,t):new ie(e.red,e.green,e.blue,e.alpha)};ie.equals=function(e,t){return e===t||l(e)&&l(t)&&e.red===t.red&&e.green===t.green&&e.blue===t.blue&&e.alpha===t.alpha};ie.equalsArray=function(e,t,n){return e.red===t[n]&&e.green===t[n+1]&&e.blue===t[n+2]&&e.alpha===t[n+3]};ie.prototype.clone=function(e){return ie.clone(this,e)};ie.prototype.equals=function(e){return ie.equals(this,e)};ie.prototype.equalsEpsilon=function(e,t){return this===e||l(e)&&Math.abs(this.red-e.red)<=t&&Math.abs(this.green-e.green)<=t&&Math.abs(this.blue-e.blue)<=t&&Math.abs(this.alpha-e.alpha)<=t};ie.prototype.toString=function(){return`(${this.red}, ${this.green}, ${this.blue}, ${this.alpha})`};ie.prototype.toCssColorString=function(){let e=ie.floatToByte(this.red),t=ie.floatToByte(this.green),n=ie.floatToByte(this.blue);return this.alpha===1?`rgb(${e},${t},${n})`:`rgba(${e},${t},${n},${this.alpha})`};ie.prototype.toCssHexString=function(){let e=ie.floatToByte(this.red).toString(16);e.length<2&&(e=`0${e}`);let t=ie.floatToByte(this.green).toString(16);t.length<2&&(t=`0${t}`);let n=ie.floatToByte(this.blue).toString(16);if(n.length<2&&(n=`0${n}`),this.alpha<1){let i=ie.floatToByte(this.alpha).toString(16);return i.length<2&&(i=`0${i}`),`#${e}${t}${n}${i}`}return`#${e}${t}${n}`};ie.prototype.toBytes=function(e){let t=ie.floatToByte(this.red),n=ie.floatToByte(this.green),i=ie.floatToByte(this.blue),o=ie.floatToByte(this.alpha);return l(e)?(e[0]=t,e[1]=n,e[2]=i,e[3]=o,e):[t,n,i,o]};ie.prototype.toRgba=function(){return Ap[0]=ie.floatToByte(this.red),Ap[1]=ie.floatToByte(this.green),Ap[2]=ie.floatToByte(this.blue),Ap[3]=ie.floatToByte(this.alpha),L5[0]};ie.prototype.brighten=function(e,t){return e=1-e,t.red=1-(1-this.red)*e,t.green=1-(1-this.green)*e,t.blue=1-(1-this.blue)*e,t.alpha=this.alpha,t};ie.prototype.darken=function(e,t){return e=1-e,t.red=this.red*e,t.green=this.green*e,t.blue=this.blue*e,t.alpha=this.alpha,t};ie.prototype.withAlpha=function(e,t){return ie.fromAlpha(this,e,t)};ie.add=function(e,t,n){return n.red=e.red+t.red,n.green=e.green+t.green,n.blue=e.blue+t.blue,n.alpha=e.alpha+t.alpha,n};ie.subtract=function(e,t,n){return n.red=e.red-t.red,n.green=e.green-t.green,n.blue=e.blue-t.blue,n.alpha=e.alpha-t.alpha,n};ie.multiply=function(e,t,n){return n.red=e.red*t.red,n.green=e.green*t.green,n.blue=e.blue*t.blue,n.alpha=e.alpha*t.alpha,n};ie.divide=function(e,t,n){return n.red=e.red/t.red,n.green=e.green/t.green,n.blue=e.blue/t.blue,n.alpha=e.alpha/t.alpha,n};ie.mod=function(e,t,n){return n.red=e.red%t.red,n.green=e.green%t.green,n.blue=e.blue%t.blue,n.alpha=e.alpha%t.alpha,n};ie.lerp=function(e,t,n,i){return i.red=P.lerp(e.red,t.red,n),i.green=P.lerp(e.green,t.green,n),i.blue=P.lerp(e.blue,t.blue,n),i.alpha=P.lerp(e.alpha,t.alpha,n),i};ie.multiplyByScalar=function(e,t,n){return n.red=e.red*t,n.green=e.green*t,n.blue=e.blue*t,n.alpha=e.alpha*t,n};ie.divideByScalar=function(e,t,n){return n.red=e.red/t,n.green=e.green/t,n.blue=e.blue/t,n.alpha=e.alpha/t,n};ie.ALICEBLUE=Object.freeze(ie.fromCssColorString("#F0F8FF"));ie.ANTIQUEWHITE=Object.freeze(ie.fromCssColorString("#FAEBD7"));ie.AQUA=Object.freeze(ie.fromCssColorString("#00FFFF"));ie.AQUAMARINE=Object.freeze(ie.fromCssColorString("#7FFFD4"));ie.AZURE=Object.freeze(ie.fromCssColorString("#F0FFFF"));ie.BEIGE=Object.freeze(ie.fromCssColorString("#F5F5DC"));ie.BISQUE=Object.freeze(ie.fromCssColorString("#FFE4C4"));ie.BLACK=Object.freeze(ie.fromCssColorString("#000000"));ie.BLANCHEDALMOND=Object.freeze(ie.fromCssColorString("#FFEBCD"));ie.BLUE=Object.freeze(ie.fromCssColorString("#0000FF"));ie.BLUEVIOLET=Object.freeze(ie.fromCssColorString("#8A2BE2"));ie.BROWN=Object.freeze(ie.fromCssColorString("#A52A2A"));ie.BURLYWOOD=Object.freeze(ie.fromCssColorString("#DEB887"));ie.CADETBLUE=Object.freeze(ie.fromCssColorString("#5F9EA0"));ie.CHARTREUSE=Object.freeze(ie.fromCssColorString("#7FFF00"));ie.CHOCOLATE=Object.freeze(ie.fromCssColorString("#D2691E"));ie.CORAL=Object.freeze(ie.fromCssColorString("#FF7F50"));ie.CORNFLOWERBLUE=Object.freeze(ie.fromCssColorString("#6495ED"));ie.CORNSILK=Object.freeze(ie.fromCssColorString("#FFF8DC"));ie.CRIMSON=Object.freeze(ie.fromCssColorString("#DC143C"));ie.CYAN=Object.freeze(ie.fromCssColorString("#00FFFF"));ie.DARKBLUE=Object.freeze(ie.fromCssColorString("#00008B"));ie.DARKCYAN=Object.freeze(ie.fromCssColorString("#008B8B"));ie.DARKGOLDENROD=Object.freeze(ie.fromCssColorString("#B8860B"));ie.DARKGRAY=Object.freeze(ie.fromCssColorString("#A9A9A9"));ie.DARKGREEN=Object.freeze(ie.fromCssColorString("#006400"));ie.DARKGREY=ie.DARKGRAY;ie.DARKKHAKI=Object.freeze(ie.fromCssColorString("#BDB76B"));ie.DARKMAGENTA=Object.freeze(ie.fromCssColorString("#8B008B"));ie.DARKOLIVEGREEN=Object.freeze(ie.fromCssColorString("#556B2F"));ie.DARKORANGE=Object.freeze(ie.fromCssColorString("#FF8C00"));ie.DARKORCHID=Object.freeze(ie.fromCssColorString("#9932CC"));ie.DARKRED=Object.freeze(ie.fromCssColorString("#8B0000"));ie.DARKSALMON=Object.freeze(ie.fromCssColorString("#E9967A"));ie.DARKSEAGREEN=Object.freeze(ie.fromCssColorString("#8FBC8F"));ie.DARKSLATEBLUE=Object.freeze(ie.fromCssColorString("#483D8B"));ie.DARKSLATEGRAY=Object.freeze(ie.fromCssColorString("#2F4F4F"));ie.DARKSLATEGREY=ie.DARKSLATEGRAY;ie.DARKTURQUOISE=Object.freeze(ie.fromCssColorString("#00CED1"));ie.DARKVIOLET=Object.freeze(ie.fromCssColorString("#9400D3"));ie.DEEPPINK=Object.freeze(ie.fromCssColorString("#FF1493"));ie.DEEPSKYBLUE=Object.freeze(ie.fromCssColorString("#00BFFF"));ie.DIMGRAY=Object.freeze(ie.fromCssColorString("#696969"));ie.DIMGREY=ie.DIMGRAY;ie.DODGERBLUE=Object.freeze(ie.fromCssColorString("#1E90FF"));ie.FIREBRICK=Object.freeze(ie.fromCssColorString("#B22222"));ie.FLORALWHITE=Object.freeze(ie.fromCssColorString("#FFFAF0"));ie.FORESTGREEN=Object.freeze(ie.fromCssColorString("#228B22"));ie.FUCHSIA=Object.freeze(ie.fromCssColorString("#FF00FF"));ie.GAINSBORO=Object.freeze(ie.fromCssColorString("#DCDCDC"));ie.GHOSTWHITE=Object.freeze(ie.fromCssColorString("#F8F8FF"));ie.GOLD=Object.freeze(ie.fromCssColorString("#FFD700"));ie.GOLDENROD=Object.freeze(ie.fromCssColorString("#DAA520"));ie.GRAY=Object.freeze(ie.fromCssColorString("#808080"));ie.GREEN=Object.freeze(ie.fromCssColorString("#008000"));ie.GREENYELLOW=Object.freeze(ie.fromCssColorString("#ADFF2F"));ie.GREY=ie.GRAY;ie.HONEYDEW=Object.freeze(ie.fromCssColorString("#F0FFF0"));ie.HOTPINK=Object.freeze(ie.fromCssColorString("#FF69B4"));ie.INDIANRED=Object.freeze(ie.fromCssColorString("#CD5C5C"));ie.INDIGO=Object.freeze(ie.fromCssColorString("#4B0082"));ie.IVORY=Object.freeze(ie.fromCssColorString("#FFFFF0"));ie.KHAKI=Object.freeze(ie.fromCssColorString("#F0E68C"));ie.LAVENDER=Object.freeze(ie.fromCssColorString("#E6E6FA"));ie.LAVENDAR_BLUSH=Object.freeze(ie.fromCssColorString("#FFF0F5"));ie.LAWNGREEN=Object.freeze(ie.fromCssColorString("#7CFC00"));ie.LEMONCHIFFON=Object.freeze(ie.fromCssColorString("#FFFACD"));ie.LIGHTBLUE=Object.freeze(ie.fromCssColorString("#ADD8E6"));ie.LIGHTCORAL=Object.freeze(ie.fromCssColorString("#F08080"));ie.LIGHTCYAN=Object.freeze(ie.fromCssColorString("#E0FFFF"));ie.LIGHTGOLDENRODYELLOW=Object.freeze(ie.fromCssColorString("#FAFAD2"));ie.LIGHTGRAY=Object.freeze(ie.fromCssColorString("#D3D3D3"));ie.LIGHTGREEN=Object.freeze(ie.fromCssColorString("#90EE90"));ie.LIGHTGREY=ie.LIGHTGRAY;ie.LIGHTPINK=Object.freeze(ie.fromCssColorString("#FFB6C1"));ie.LIGHTSEAGREEN=Object.freeze(ie.fromCssColorString("#20B2AA"));ie.LIGHTSKYBLUE=Object.freeze(ie.fromCssColorString("#87CEFA"));ie.LIGHTSLATEGRAY=Object.freeze(ie.fromCssColorString("#778899"));ie.LIGHTSLATEGREY=ie.LIGHTSLATEGRAY;ie.LIGHTSTEELBLUE=Object.freeze(ie.fromCssColorString("#B0C4DE"));ie.LIGHTYELLOW=Object.freeze(ie.fromCssColorString("#FFFFE0"));ie.LIME=Object.freeze(ie.fromCssColorString("#00FF00"));ie.LIMEGREEN=Object.freeze(ie.fromCssColorString("#32CD32"));ie.LINEN=Object.freeze(ie.fromCssColorString("#FAF0E6"));ie.MAGENTA=Object.freeze(ie.fromCssColorString("#FF00FF"));ie.MAROON=Object.freeze(ie.fromCssColorString("#800000"));ie.MEDIUMAQUAMARINE=Object.freeze(ie.fromCssColorString("#66CDAA"));ie.MEDIUMBLUE=Object.freeze(ie.fromCssColorString("#0000CD"));ie.MEDIUMORCHID=Object.freeze(ie.fromCssColorString("#BA55D3"));ie.MEDIUMPURPLE=Object.freeze(ie.fromCssColorString("#9370DB"));ie.MEDIUMSEAGREEN=Object.freeze(ie.fromCssColorString("#3CB371"));ie.MEDIUMSLATEBLUE=Object.freeze(ie.fromCssColorString("#7B68EE"));ie.MEDIUMSPRINGGREEN=Object.freeze(ie.fromCssColorString("#00FA9A"));ie.MEDIUMTURQUOISE=Object.freeze(ie.fromCssColorString("#48D1CC"));ie.MEDIUMVIOLETRED=Object.freeze(ie.fromCssColorString("#C71585"));ie.MIDNIGHTBLUE=Object.freeze(ie.fromCssColorString("#191970"));ie.MINTCREAM=Object.freeze(ie.fromCssColorString("#F5FFFA"));ie.MISTYROSE=Object.freeze(ie.fromCssColorString("#FFE4E1"));ie.MOCCASIN=Object.freeze(ie.fromCssColorString("#FFE4B5"));ie.NAVAJOWHITE=Object.freeze(ie.fromCssColorString("#FFDEAD"));ie.NAVY=Object.freeze(ie.fromCssColorString("#000080"));ie.OLDLACE=Object.freeze(ie.fromCssColorString("#FDF5E6"));ie.OLIVE=Object.freeze(ie.fromCssColorString("#808000"));ie.OLIVEDRAB=Object.freeze(ie.fromCssColorString("#6B8E23"));ie.ORANGE=Object.freeze(ie.fromCssColorString("#FFA500"));ie.ORANGERED=Object.freeze(ie.fromCssColorString("#FF4500"));ie.ORCHID=Object.freeze(ie.fromCssColorString("#DA70D6"));ie.PALEGOLDENROD=Object.freeze(ie.fromCssColorString("#EEE8AA"));ie.PALEGREEN=Object.freeze(ie.fromCssColorString("#98FB98"));ie.PALETURQUOISE=Object.freeze(ie.fromCssColorString("#AFEEEE"));ie.PALEVIOLETRED=Object.freeze(ie.fromCssColorString("#DB7093"));ie.PAPAYAWHIP=Object.freeze(ie.fromCssColorString("#FFEFD5"));ie.PEACHPUFF=Object.freeze(ie.fromCssColorString("#FFDAB9"));ie.PERU=Object.freeze(ie.fromCssColorString("#CD853F"));ie.PINK=Object.freeze(ie.fromCssColorString("#FFC0CB"));ie.PLUM=Object.freeze(ie.fromCssColorString("#DDA0DD"));ie.POWDERBLUE=Object.freeze(ie.fromCssColorString("#B0E0E6"));ie.PURPLE=Object.freeze(ie.fromCssColorString("#800080"));ie.RED=Object.freeze(ie.fromCssColorString("#FF0000"));ie.ROSYBROWN=Object.freeze(ie.fromCssColorString("#BC8F8F"));ie.ROYALBLUE=Object.freeze(ie.fromCssColorString("#4169E1"));ie.SADDLEBROWN=Object.freeze(ie.fromCssColorString("#8B4513"));ie.SALMON=Object.freeze(ie.fromCssColorString("#FA8072"));ie.SANDYBROWN=Object.freeze(ie.fromCssColorString("#F4A460"));ie.SEAGREEN=Object.freeze(ie.fromCssColorString("#2E8B57"));ie.SEASHELL=Object.freeze(ie.fromCssColorString("#FFF5EE"));ie.SIENNA=Object.freeze(ie.fromCssColorString("#A0522D"));ie.SILVER=Object.freeze(ie.fromCssColorString("#C0C0C0"));ie.SKYBLUE=Object.freeze(ie.fromCssColorString("#87CEEB"));ie.SLATEBLUE=Object.freeze(ie.fromCssColorString("#6A5ACD"));ie.SLATEGRAY=Object.freeze(ie.fromCssColorString("#708090"));ie.SLATEGREY=ie.SLATEGRAY;ie.SNOW=Object.freeze(ie.fromCssColorString("#FFFAFA"));ie.SPRINGGREEN=Object.freeze(ie.fromCssColorString("#00FF7F"));ie.STEELBLUE=Object.freeze(ie.fromCssColorString("#4682B4"));ie.TAN=Object.freeze(ie.fromCssColorString("#D2B48C"));ie.TEAL=Object.freeze(ie.fromCssColorString("#008080"));ie.THISTLE=Object.freeze(ie.fromCssColorString("#D8BFD8"));ie.TOMATO=Object.freeze(ie.fromCssColorString("#FF6347"));ie.TURQUOISE=Object.freeze(ie.fromCssColorString("#40E0D0"));ie.VIOLET=Object.freeze(ie.fromCssColorString("#EE82EE"));ie.WHEAT=Object.freeze(ie.fromCssColorString("#F5DEB3"));ie.WHITE=Object.freeze(ie.fromCssColorString("#FFFFFF"));ie.WHITESMOKE=Object.freeze(ie.fromCssColorString("#F5F5F5"));ie.YELLOW=Object.freeze(ie.fromCssColorString("#FFFF00"));ie.YELLOWGREEN=Object.freeze(ie.fromCssColorString("#9ACD32"));ie.TRANSPARENT=Object.freeze(new ie(0,0,0,0));var H=ie;function RV(e){e=y(e,y.EMPTY_OBJECT),this.color=e.color,this.depth=e.depth,this.stencil=e.stencil,this.renderState=e.renderState,this.framebuffer=e.framebuffer,this.owner=e.owner,this.pass=e.pass}RV.ALL=Object.freeze(new RV({color:new H(0,0,0,0),depth:1,stencil:0}));RV.prototype.execute=function(e,t){e.clear(this,t)};var ei=RV;var nve={ENVIRONMENT:0,COMPUTE:1,GLOBE:2,TERRAIN_CLASSIFICATION:3,CESIUM_3D_TILE:4,CESIUM_3D_TILE_CLASSIFICATION:5,CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW:6,OPAQUE:7,TRANSLUCENT:8,VOXELS:9,OVERLAY:10,NUMBER_OF_PASSES:11},we=Object.freeze(nve);function CJ(e){e=y(e,y.EMPTY_OBJECT),this.vertexArray=e.vertexArray,this.fragmentShaderSource=e.fragmentShaderSource,this.shaderProgram=e.shaderProgram,this.uniformMap=e.uniformMap,this.outputTexture=e.outputTexture,this.preExecute=e.preExecute,this.postExecute=e.postExecute,this.canceled=e.canceled,this.persists=y(e.persists,!1),this.pass=we.COMPUTE,this.owner=e.owner}CJ.prototype.execute=function(e){e.execute(this)};var Vc=CJ;function Bt(e,t){this.x=y(e,0),this.y=y(t,0)}Bt.fromElements=function(e,t,n){return l(n)?(n.x=e,n.y=t,n):new Bt(e,t)};Bt.clone=function(e,t){if(l(e))return l(t)?(t.x=e.x,t.y=e.y,t):new Bt(e.x,e.y)};Bt.fromCartesian3=Bt.clone;Bt.fromCartesian4=Bt.clone;Bt.packedLength=2;Bt.pack=function(e,t,n){return n=y(n,0),t[n++]=e.x,t[n]=e.y,t};Bt.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Bt),n.x=e[t++],n.y=e[t],n};Bt.packArray=function(e,t){let n=e.length,i=n*2;l(t)?!Array.isArray(t)&&t.length!==i||t.length!==i&&(t.length=i):t=new Array(i);for(let 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T=n.x,A=n.y,C=n.z,E=rve;E.x=b.x*T*2,E.y=b.y*A*2,E.z=b.z*C*2;let v=(1-x)*d.magnitude(e)/(.5*d.magnitude(E)),D=0,O,R,M,N,_,S,w,I,L,B,U;do{v-=D,M=1/(1+v*T),N=1/(1+v*A),_=1/(1+v*C),S=M*M,w=N*N,I=_*_,L=S*M,B=w*N,U=I*_,O=h*S+p*w+g*I-1,R=h*L*T+p*B*A+g*U*C;let V=-2*R;D=O/V}while(Math.abs(O)>P.EPSILON12);return l(o)?(o.x=r*M,o.y=s*N,o.z=a*_,o):new d(r*M,s*N,a*_)}var ix=sve;function Uo(e,t,n){this.longitude=y(e,0),this.latitude=y(t,0),this.height=y(n,0)}Uo.fromRadians=function(e,t,n,i){return n=y(n,0),l(i)?(i.longitude=e,i.latitude=t,i.height=n,i):new Uo(e,t,n)};Uo.fromDegrees=function(e,t,n,i){return e=P.toRadians(e),t=P.toRadians(t),Uo.fromRadians(e,t,n,i)};var ave=new d,cve=new d,lve=new d;Uo._ellipsoidOneOverRadii=new d(1/6378137,1/6378137,1/6356752314245179e-9);Uo._ellipsoidOneOverRadiiSquared=new d(1/(6378137*6378137),1/(6378137*6378137),1/(6356752314245179e-9*6356752314245179e-9));Uo._ellipsoidCenterToleranceSquared=P.EPSILON1;Uo.fromCartesian=function(e,t,n){let 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0,this._radiiSquared=void 0,this._radiiToTheFourth=void 0,this._oneOverRadii=void 0,this._oneOverRadiiSquared=void 0,this._minimumRadius=void 0,this._maximumRadius=void 0,this._centerToleranceSquared=void 0,this._squaredXOverSquaredZ=void 0,wJ(this,e,t,n)}Object.defineProperties(gi.prototype,{radii:{get:function(){return this._radii}},radiiSquared:{get:function(){return this._radiiSquared}},radiiToTheFourth:{get:function(){return this._radiiToTheFourth}},oneOverRadii:{get:function(){return this._oneOverRadii}},oneOverRadiiSquared:{get:function(){return this._oneOverRadiiSquared}},minimumRadius:{get:function(){return this._minimumRadius}},maximumRadius:{get:function(){return this._maximumRadius}}});gi.clone=function(e,t){if(!l(e))return;let n=e._radii;return l(t)?(d.clone(n,t._radii),d.clone(e._radiiSquared,t._radiiSquared),d.clone(e._radiiToTheFourth,t._radiiToTheFourth),d.clone(e._oneOverRadii,t._oneOverRadii),d.clone(e._oneOverRadiiSquared,t._oneOverRadiiSquared),t._minimumRadius=e._minimumRadius,t._maximumRadius=e._maximumRadius,t._centerToleranceSquared=e._centerToleranceSquared,t):new gi(n.x,n.y,n.z)};gi.fromCartesian3=function(e,t){return l(t)||(t=new gi),l(e)&&wJ(t,e.x,e.y,e.z),t};gi.WGS84=Object.freeze(new gi(6378137,6378137,6356752314245179e-9));gi.UNIT_SPHERE=Object.freeze(new gi(1,1,1));gi.MOON=Object.freeze(new gi(P.LUNAR_RADIUS,P.LUNAR_RADIUS,P.LUNAR_RADIUS));gi._default=gi.WGS84;Object.defineProperties(gi,{default:{get:function(){return gi._default},set:function(e){gi._default=e,d._ellipsoidRadiiSquared=e.radiiSquared,fe._ellipsoidOneOverRadii=e.oneOverRadii,fe._ellipsoidOneOverRadiiSquared=e.oneOverRadiiSquared,fe._ellipsoidCenterToleranceSquared=e._centerToleranceSquared}}});gi.prototype.clone=function(e){return gi.clone(this,e)};gi.packedLength=d.packedLength;gi.pack=function(e,t,n){return n=y(n,0),d.pack(e._radii,t,n),t};gi.unpack=function(e,t,n){t=y(t,0);let i=d.unpack(e,t);return gi.fromCartesian3(i,n)};gi.prototype.geocentricSurfaceNormal=d.normalize;gi.prototype.geodeticSurfaceNormalCartographic=function(e,t){let n=e.longitude,i=e.latitude,o=Math.cos(i),r=o*Math.cos(n),s=o*Math.sin(n),a=Math.sin(i);return l(t)||(t=new d),t.x=r,t.y=s,t.z=a,d.normalize(t,t)};gi.prototype.geodeticSurfaceNormal=function(e,t){if(!d.equalsEpsilon(e,d.ZERO,P.EPSILON14))return l(t)||(t=new d),t=d.multiplyComponents(e,this._oneOverRadiiSquared,t),d.normalize(t,t)};var uve=new d,fve=new d;gi.prototype.cartographicToCartesian=function(e,t){let n=uve,i=fve;this.geodeticSurfaceNormalCartographic(e,n),d.multiplyComponents(this._radiiSquared,n,i);let o=Math.sqrt(d.dot(n,i));return d.divideByScalar(i,o,i),d.multiplyByScalar(n,e.height,n),l(t)||(t=new d),d.add(i,n,t)};gi.prototype.cartographicArrayToCartesianArray=function(e,t){let n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;i++)t[i]=this.cartographicToCartesian(e[i],t[i]);return t};var dve=new d,hve=new d,mve=new d;gi.prototype.cartesianToCartographic=function(e,t){let n=this.scaleToGeodeticSurface(e,hve);if(!l(n))return;let i=this.geodeticSurfaceNormal(n,dve),o=d.subtract(e,n,mve),r=Math.atan2(i.y,i.x),s=Math.asin(i.z),a=P.sign(d.dot(o,e))*d.magnitude(o);return l(t)?(t.longitude=r,t.latitude=s,t.height=a,t):new fe(r,s,a)};gi.prototype.cartesianArrayToCartographicArray=function(e,t){let n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;++i)t[i]=this.cartesianToCartographic(e[i],t[i]);return t};gi.prototype.scaleToGeodeticSurface=function(e,t){return ix(e,this._oneOverRadii,this._oneOverRadiiSquared,this._centerToleranceSquared,t)};gi.prototype.scaleToGeocentricSurface=function(e,t){l(t)||(t=new d);let n=e.x,i=e.y,o=e.z,r=this._oneOverRadiiSquared,s=1/Math.sqrt(n*n*r.x+i*i*r.y+o*o*r.z);return d.multiplyByScalar(e,s,t)};gi.prototype.transformPositionToScaledSpace=function(e,t){return l(t)||(t=new d),d.multiplyComponents(e,this._oneOverRadii,t)};gi.prototype.transformPositionFromScaledSpace=function(e,t){return l(t)||(t=new d),d.multiplyComponents(e,this._radii,t)};gi.prototype.equals=function(e){return this===e||l(e)&&d.equals(this._radii,e._radii)};gi.prototype.toString=function(){return this._radii.toString()};gi.prototype.getSurfaceNormalIntersectionWithZAxis=function(e,t,n){t=y(t,0);let i=this._squaredXOverSquaredZ;if(l(n)||(n=new d),n.x=0,n.y=0,n.z=e.z*(1-i),!(Math.abs(n.z)>=this._radii.z-t))return n};var pve=new d;gi.prototype.getLocalCurvature=function(e,t){l(t)||(t=new z);let n=this.getSurfaceNormalIntersectionWithZAxis(e,0,pve),i=d.distance(e,n),o=this.minimumRadius*i/this.maximumRadius**2,r=i*o**2;return z.fromElements(1/i,1/r,t)};var 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m;if(l(h)){n=h.match(Mve),n!==null?(s=+n[1],a=+n[2],c=+n[3],u=+(n[4]||0)*1e3,m=5):(n=h.match(Ove),n!==null?(s=+n[1],a=+n[2],c=+(n[3]||0)*60,m=4):(n=h.match(Rve),n!==null&&(s=+n[1],a=+(n[2]||0)*60,m=3)));let T=n[m],A=+n[m+1],C=+(n[m+2]||0);switch(T){case"+":s=s-A,a=a-C;break;case"-":s=s+A,a=a+C;break;case"Z":break;default:a=a+new Date(Date.UTC(i,o-1,r,s,a)).getTimezoneOffset();break}}let x=c===60;for(x&&c--;a>=60;)a-=60,s++;for(;s>=24;)s-=24,r++;for(p=g&&o===2?F5:N5[o-1];r>p;)r-=p,o++,o>12&&(o-=12,i++),p=g&&o===2?F5:N5[o-1];for(;a<0;)a+=60,s--;for(;s<0;)s+=24,r--;for(;r<1;)o--,o<1&&(o+=12,i--),p=g&&o===2?F5:N5[o-1],r+=p;let b=k5(i,o,r,s,a,c,u);return l(t)?(kg(b[0],b[1],t),NV(t)):t=new Pt(b[0],b[1],jn.UTC),x&&Pt.addSeconds(t,1,t),t};Pt.now=function(e){return Pt.fromDate(new Date,e)};var LV=new Pt(0,0,jn.TAI);Pt.toGregorianDate=function(e,t){let n=!1,i=IJ(e,LV);l(i)||(Pt.addSeconds(e,-1,LV),i=IJ(LV,LV),n=!0);let o=i.dayNumber,r=i.secondsOfDay;r>=43200&&(o+=1);let 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l(t)?(t.xPoleWander=0,t.yPoleWander=0,t.xPoleOffset=0,t.yPoleOffset=0,t.ut1MinusUtc=0):t=new Bg(0,0,0,0,0),t}});pw.prototype.compute=function(e,t){if(!l(this._samples))return;if(l(t)||(t=new Bg(0,0,0,0,0)),this._samples.length===0)return t.xPoleWander=0,t.yPoleWander=0,t.xPoleOffset=0,t.yPoleOffset=0,t.ut1MinusUtc=0,t;let n=this._dates,i=this._lastIndex,o=0,r=0;if(l(i)){let a=n[i],c=n[i+1],u=Z.lessThanOrEquals(a,e),f=!l(c),h=f||Z.greaterThanOrEquals(c,e);if(u&&h)return o=i,!f&&c.equals(e)&&++o,r=o+1,eee(this,n,this._samples,e,o,r,t),t}let s=Mo(n,e,Z.compare,this._dateColumn);return s>=0?(s<n.length-1&&n[s+1].equals(e)&&++s,o=s,r=s):(r=~s,o=r-1,o<0&&(o=0)),this._lastIndex=o,eee(this,n,this._samples,e,o,r,t),t};function lwe(e,t){return Z.compare(e.julianDate,t)}function QJ(e,t){if(!l(t.columnNames))throw new re("Error in loaded EOP data: The columnNames property is required.");if(!l(t.samples))throw new re("Error in loaded EOP data: The samples property is required.");let 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g=0,m=u.length;g<m;g+=e._columnCount){let x=u[g+n],b=u[g+c],T=x+qn.MODIFIED_JULIAN_DATE_DIFFERENCE,A=new Z(T,b,jn.TAI);if(f.push(A),p){if(b!==h&&l(h)){let C=Z.leapSeconds,E=Mo(C,A,lwe);if(E<0){let v=new qi(A,b);C.splice(~E,0,v)}}h=b}}}function JJ(e,t,n,i,o){let r=n*i;o.xPoleWander=t[r+e._xPoleWanderRadiansColumn],o.yPoleWander=t[r+e._yPoleWanderRadiansColumn],o.xPoleOffset=t[r+e._xCelestialPoleOffsetRadiansColumn],o.yPoleOffset=t[r+e._yCelestialPoleOffsetRadiansColumn],o.ut1MinusUtc=t[r+e._ut1MinusUtcSecondsColumn]}function mw(e,t,n){return t+e*(n-t)}function eee(e,t,n,i,o,r,s){let a=e._columnCount;if(r>t.length-1)return s.xPoleWander=0,s.yPoleWander=0,s.xPoleOffset=0,s.yPoleOffset=0,s.ut1MinusUtc=0,s;let c=t[o],u=t[r];if(c.equals(u)||i.equals(c))return JJ(e,n,o,a,s),s;if(i.equals(u))return JJ(e,n,r,a,s),s;let f=Z.secondsDifference(i,c)/Z.secondsDifference(u,c),h=o*a,p=r*a,g=n[h+e._ut1MinusUtcSecondsColumn],m=n[p+e._ut1MinusUtcSecondsColumn],x=m-g;if(x>.5||x<-.5){let b=n[h+e._taiMinusUtcSecondsColumn],T=n[p+e._taiMinusUtcSecondsColumn];b!==T&&(u.equals(i)?g=m:m-=T-b)}return s.xPoleWander=mw(f,n[h+e._xPoleWanderRadiansColumn],n[p+e._xPoleWanderRadiansColumn]),s.yPoleWander=mw(f,n[h+e._yPoleWanderRadiansColumn],n[p+e._yPoleWanderRadiansColumn]),s.xPoleOffset=mw(f,n[h+e._xCelestialPoleOffsetRadiansColumn],n[p+e._xCelestialPoleOffsetRadiansColumn]),s.yPoleOffset=mw(f,n[h+e._yCelestialPoleOffsetRadiansColumn],n[p+e._yCelestialPoleOffsetRadiansColumn]),s.ut1MinusUtc=mw(f,g,m),s}var _w=pw;function rc(e,t,n){this.heading=y(e,0),this.pitch=y(t,0),this.roll=y(n,0)}rc.fromQuaternion=function(e,t){l(t)||(t=new rc);let n=2*(e.w*e.y-e.z*e.x),i=1-2*(e.x*e.x+e.y*e.y),o=2*(e.w*e.x+e.y*e.z),r=1-2*(e.y*e.y+e.z*e.z),s=2*(e.w*e.z+e.x*e.y);return t.heading=-Math.atan2(s,r),t.roll=Math.atan2(o,i),t.pitch=-P.asinClamped(n),t};rc.fromDegrees=function(e,t,n,i){return l(i)||(i=new 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cee=nt.fromAxisAngle(d.UNIT_X,e.roll,see),Y5=nt.fromAxisAngle(d.UNIT_Y,-e.pitch,t),t=nt.multiply(Y5,cee,Y5),aee=nt.fromAxisAngle(d.UNIT_Z,-e.heading,see),nt.multiply(aee,t,t)};var qV=new d,X5=new d,Pd=new nt,lee=new nt,YV=new nt;nt.packedLength=4;nt.pack=function(e,t,n){return n=y(n,0),t[n++]=e.x,t[n++]=e.y,t[n++]=e.z,t[n]=e.w,t};nt.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new nt),n.x=e[t],n.y=e[t+1],n.z=e[t+2],n.w=e[t+3],n};nt.packedInterpolationLength=3;nt.convertPackedArrayForInterpolation=function(e,t,n,i){nt.unpack(e,n*4,YV),nt.conjugate(YV,YV);for(let o=0,r=n-t+1;o<r;o++){let s=o*3;nt.unpack(e,(t+o)*4,Pd),nt.multiply(Pd,YV,Pd),Pd.w<0&&nt.negate(Pd,Pd),nt.computeAxis(Pd,qV);let a=nt.computeAngle(Pd);l(i)||(i=[]),i[s]=qV.x*a,i[s+1]=qV.y*a,i[s+2]=qV.z*a}};nt.unpackInterpolationResult=function(e,t,n,i,o){l(o)||(o=new nt),d.fromArray(e,0,X5);let r=d.magnitude(X5);return nt.unpack(t,i*4,lee),r===0?nt.clone(nt.IDENTITY,Pd):nt.fromAxisAngle(X5,r,Pd),nt.multiply(Pd,lee,o)};nt.clone=function(e,t){if(l(e))return l(t)?(t.x=e.x,t.y=e.y,t.z=e.z,t.w=e.w,t):new nt(e.x,e.y,e.z,e.w)};nt.conjugate=function(e,t){return t.x=-e.x,t.y=-e.y,t.z=-e.z,t.w=e.w,t};nt.magnitudeSquared=function(e){return e.x*e.x+e.y*e.y+e.z*e.z+e.w*e.w};nt.magnitude=function(e){return Math.sqrt(nt.magnitudeSquared(e))};nt.normalize=function(e,t){let n=1/nt.magnitude(e),i=e.x*n,o=e.y*n,r=e.z*n,s=e.w*n;return t.x=i,t.y=o,t.z=r,t.w=s,t};nt.inverse=function(e,t){let n=nt.magnitudeSquared(e);return t=nt.conjugate(e,t),nt.multiplyByScalar(t,1/n,t)};nt.add=function(e,t,n){return n.x=e.x+t.x,n.y=e.y+t.y,n.z=e.z+t.z,n.w=e.w+t.w,n};nt.subtract=function(e,t,n){return n.x=e.x-t.x,n.y=e.y-t.y,n.z=e.z-t.z,n.w=e.w-t.w,n};nt.negate=function(e,t){return t.x=-e.x,t.y=-e.y,t.z=-e.z,t.w=-e.w,t};nt.dot=function(e,t){return e.x*t.x+e.y*t.y+e.z*t.z+e.w*t.w};nt.multiply=function(e,t,n){let i=e.x,o=e.y,r=e.z,s=e.w,a=t.x,c=t.y,u=t.z,f=t.w,h=s*a+i*f+o*u-r*c,p=s*c-i*u+o*f+r*a,g=s*u+i*c-o*a+r*f,m=s*f-i*a-o*c-r*u;return n.x=h,n.y=p,n.z=g,n.w=m,n};nt.multiplyByScalar=function(e,t,n){return n.x=e.x*t,n.y=e.y*t,n.z=e.z*t,n.w=e.w*t,n};nt.divideByScalar=function(e,t,n){return n.x=e.x/t,n.y=e.y/t,n.z=e.z/t,n.w=e.w/t,n};nt.computeAxis=function(e,t){let n=e.w;if(Math.abs(n-1)<P.EPSILON6||Math.abs(n+1)<P.EPSILON6)return t.x=1,t.y=t.z=0,t;let i=1/Math.sqrt(1-n*n);return t.x=e.x*i,t.y=e.y*i,t.z=e.z*i,t};nt.computeAngle=function(e){return Math.abs(e.w-1)<P.EPSILON6?0:2*Math.acos(e.w)};var K5=new nt;nt.lerp=function(e,t,n,i){return K5=nt.multiplyByScalar(t,n,K5),i=nt.multiplyByScalar(e,1-n,i),nt.add(K5,i,i)};var uee=new nt,Z5=new nt,$5=new nt;nt.slerp=function(e,t,n,i){let o=nt.dot(e,t),r=t;if(o<0&&(o=-o,r=uee=nt.negate(t,uee)),1-o<P.EPSILON6)return nt.lerp(e,r,n,i);let s=Math.acos(o);return Z5=nt.multiplyByScalar(e,Math.sin((1-n)*s),Z5),$5=nt.multiplyByScalar(r,Math.sin(n*s),$5),i=nt.add(Z5,$5,i),nt.multiplyByScalar(i,1/Math.sin(s),i)};nt.log=function(e,t){let n=P.acosClamped(e.w),i=0;return n!==0&&(i=n/Math.sin(n)),d.multiplyByScalar(e,i,t)};nt.exp=function(e,t){let n=d.magnitude(e),i=0;return n!==0&&(i=Math.sin(n)/n),t.x=e.x*i,t.y=e.y*i,t.z=e.z*i,t.w=Math.cos(n),t};var _we=new d,gwe=new d,xw=new nt,iA=new nt;nt.computeInnerQuadrangle=function(e,t,n,i){let o=nt.conjugate(t,xw);nt.multiply(o,n,iA);let r=nt.log(iA,_we);nt.multiply(o,e,iA);let s=nt.log(iA,gwe);return d.add(r,s,r),d.multiplyByScalar(r,.25,r),d.negate(r,r),nt.exp(r,xw),nt.multiply(t,xw,i)};nt.squad=function(e,t,n,i,o,r){let s=nt.slerp(e,t,o,xw),a=nt.slerp(n,i,o,iA);return nt.slerp(s,a,2*o*(1-o),r)};var ywe=new nt,fee=1.9011074535173003,XV=zt.supportsTypedArrays()?new Float32Array(8):[],KV=zt.supportsTypedArrays()?new Float32Array(8):[],wp=zt.supportsTypedArrays()?new Float32Array(8):[],Dp=zt.supportsTypedArrays()?new Float32Array(8):[];for(let e=0;e<7;++e){let t=e+1,n=2*t+1;XV[e]=1/(t*n),KV[e]=t/n}XV[7]=fee/(8*17);KV[7]=fee*8/17;nt.fastSlerp=function(e,t,n,i){let o=nt.dot(e,t),r;o>=0?r=1:(r=-1,o=-o);let s=o-1,a=1-n,c=n*n,u=a*a;for(let g=7;g>=0;--g)wp[g]=(XV[g]*c-KV[g])*s,Dp[g]=(XV[g]*u-KV[g])*s;let f=r*n*(1+wp[0]*(1+wp[1]*(1+wp[2]*(1+wp[3]*(1+wp[4]*(1+wp[5]*(1+wp[6]*(1+wp[7])))))))),h=a*(1+Dp[0]*(1+Dp[1]*(1+Dp[2]*(1+Dp[3]*(1+Dp[4]*(1+Dp[5]*(1+Dp[6]*(1+Dp[7])))))))),p=nt.multiplyByScalar(e,h,ywe);return nt.multiplyByScalar(t,f,i),nt.add(p,i,i)};nt.fastSquad=function(e,t,n,i,o,r){let s=nt.fastSlerp(e,t,o,xw),a=nt.fastSlerp(n,i,o,iA);return nt.fastSlerp(s,a,2*o*(1-o),r)};nt.equals=function(e,t){return e===t||l(e)&&l(t)&&e.x===t.x&&e.y===t.y&&e.z===t.z&&e.w===t.w};nt.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e.x-t.x)<=n&&Math.abs(e.y-t.y)<=n&&Math.abs(e.z-t.z)<=n&&Math.abs(e.w-t.w)<=n};nt.ZERO=Object.freeze(new nt(0,0,0,0));nt.IDENTITY=Object.freeze(new nt(0,0,0,1));nt.prototype.clone=function(e){return nt.clone(this,e)};nt.prototype.equals=function(e){return nt.equals(this,e)};nt.prototype.equalsEpsilon=function(e,t){return nt.equalsEpsilon(this,e,t)};nt.prototype.toString=function(){return`(${this.x}, ${this.y}, ${this.z}, ${this.w})`};var Oe=nt;var ui={},Q5={up:{south:"east",north:"west",west:"south",east:"north"},down:{south:"west",north:"east",west:"north",east:"south"},south:{up:"west",down:"east",west:"down",east:"up"},north:{up:"east",down:"west",west:"up",east:"down"},west:{up:"north",down:"south",north:"down",south:"up"},east:{up:"south",down:"north",north:"up",south:"down"}},oA={north:[-1,0,0],east:[0,1,0],up:[0,0,1],south:[1,0,0],west:[0,-1,0],down:[0,0,-1]},J5={},Rl={east:new d,north:new d,up:new d,west:new d,south:new d,down:new d},Ug=new d,zg=new d,Hg=new d;ui.localFrameToFixedFrameGenerator=function(e,t){if(!Q5.hasOwnProperty(e)||!Q5[e].hasOwnProperty(t))throw new he("firstAxis and secondAxis must be east, north, up, west, south or down.");let n=Q5[e][t],i,o=e+t;return l(J5[o])?i=J5[o]:(i=function(r,s,a){if(l(a)||(a=new F),d.equalsEpsilon(r,d.ZERO,P.EPSILON14))d.unpack(oA[e],0,Ug),d.unpack(oA[t],0,zg),d.unpack(oA[n],0,Hg);else if(P.equalsEpsilon(r.x,0,P.EPSILON14)&&P.equalsEpsilon(r.y,0,P.EPSILON14)){let c=P.sign(r.z);d.unpack(oA[e],0,Ug),e!=="east"&&e!=="west"&&d.multiplyByScalar(Ug,c,Ug),d.unpack(oA[t],0,zg),t!=="east"&&t!=="west"&&d.multiplyByScalar(zg,c,zg),d.unpack(oA[n],0,Hg),n!=="east"&&n!=="west"&&d.multiplyByScalar(Hg,c,Hg)}else{s=y(s,ee.default),s.geodeticSurfaceNormal(r,Rl.up);let c=Rl.up,u=Rl.east;u.x=-r.y,u.y=r.x,u.z=0,d.normalize(u,Rl.east),d.cross(c,u,Rl.north),d.multiplyByScalar(Rl.up,-1,Rl.down),d.multiplyByScalar(Rl.east,-1,Rl.west),d.multiplyByScalar(Rl.north,-1,Rl.south),Ug=Rl[e],zg=Rl[t],Hg=Rl[n]}return a[0]=Ug.x,a[1]=Ug.y,a[2]=Ug.z,a[3]=0,a[4]=zg.x,a[5]=zg.y,a[6]=zg.z,a[7]=0,a[8]=Hg.x,a[9]=Hg.y,a[10]=Hg.z,a[11]=0,a[12]=r.x,a[13]=r.y,a[14]=r.z,a[15]=1,a},J5[o]=i),i};ui.eastNorthUpToFixedFrame=ui.localFrameToFixedFrameGenerator("east","north");ui.northEastDownToFixedFrame=ui.localFrameToFixedFrameGenerator("north","east");ui.northUpEastToFixedFrame=ui.localFrameToFixedFrameGenerator("north","up");ui.northWestUpToFixedFrame=ui.localFrameToFixedFrameGenerator("north","west");var xwe=new Oe,bwe=new d(1,1,1),Twe=new F;ui.headingPitchRollToFixedFrame=function(e,t,n,i,o){i=y(i,ui.eastNorthUpToFixedFrame);let r=Oe.fromHeadingPitchRoll(t,xwe),s=F.fromTranslationQuaternionRotationScale(d.ZERO,r,bwe,Twe);return o=i(e,n,o),F.multiply(o,s,o)};var Cwe=new F,Awe=new $;ui.headingPitchRollQuaternion=function(e,t,n,i,o){let r=ui.headingPitchRollToFixedFrame(e,t,n,i,Cwe),s=F.getMatrix3(r,Awe);return Oe.fromRotationMatrix(s,o)};var Ewe=new d(1,1,1),Swe=new d,dee=new F,vwe=new F,wwe=new $,Dwe=new Oe;ui.fixedFrameToHeadingPitchRoll=function(e,t,n,i){t=y(t,ee.default),n=y(n,ui.eastNorthUpToFixedFrame),l(i)||(i=new Da);let o=F.getTranslation(e,Swe);if(d.equals(o,d.ZERO))return i.heading=0,i.pitch=0,i.roll=0,i;let r=F.inverseTransformation(n(o,t,dee),dee),s=F.setScale(e,Ewe,vwe);s=F.setTranslation(s,d.ZERO,s),r=F.multiply(r,s,r);let a=Oe.fromRotationMatrix(F.getMatrix3(r,wwe),Dwe);return a=Oe.normalize(a,a),Da.fromQuaternion(a,i)};var Iwe=6*3600+41*60+50.54841,Pwe=8640184812866e-6,Rwe=.093104,Owe=-62e-7,Mwe=11772758384668e-32,Lwe=72921158553e-15,Nwe=P.TWO_PI/86400,ZV=new Z;ui.computeIcrfToCentralBodyFixedMatrix=function(e,t){let n=ui.computeIcrfToFixedMatrix(e,t);return l(n)||(n=ui.computeTemeToPseudoFixedMatrix(e,t)),n};ui.computeTemeToPseudoFixedMatrix=function(e,t){ZV=Z.addSeconds(e,-Z.computeTaiMinusUtc(e),ZV);let n=ZV.dayNumber,i=ZV.secondsOfDay,o,r=n-2451545;i>=43200?o=(r+.5)/qn.DAYS_PER_JULIAN_CENTURY:o=(r-.5)/qn.DAYS_PER_JULIAN_CENTURY;let a=(Iwe+o*(Pwe+o*(Rwe+o*Owe)))*Nwe%P.TWO_PI,c=Lwe+Mwe*(n-24515455e-1),u=(i+qn.SECONDS_PER_DAY*.5)%qn.SECONDS_PER_DAY,f=a+c*u,h=Math.cos(f),p=Math.sin(f);return l(t)?(t[0]=h,t[1]=-p,t[2]=0,t[3]=p,t[4]=h,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t):new $(h,p,0,-p,h,0,0,0,1)};ui.iau2006XysData=new gw;ui.earthOrientationParameters=_w.NONE;var n6=32.184,Fwe=2451545;ui.preloadIcrfFixed=function(e){let t=e.start.dayNumber,n=e.start.secondsOfDay+n6,i=e.stop.dayNumber,o=e.stop.secondsOfDay+n6;return ui.iau2006XysData.preload(t,n,i,o)};ui.computeIcrfToFixedMatrix=function(e,t){l(t)||(t=new $);let n=ui.computeFixedToIcrfMatrix(e,t);if(l(n))return $.transpose(n,t)};var Bwe=32.184,kwe=2451545,$V=new Da,Vwe=new $,Uwe=new Z;ui.computeMoonFixedToIcrfMatrix=function(e,t){l(t)||(t=new $);let n=Z.addSeconds(e,Bwe,Uwe),i=Z.totalDays(n)-kwe,o=P.toRadians(12.112)-P.toRadians(.052992)*i,r=P.toRadians(24.224)-P.toRadians(.105984)*i,s=P.toRadians(227.645)+P.toRadians(13.012)*i,a=P.toRadians(261.105)+P.toRadians(13.340716)*i,c=P.toRadians(358)+P.toRadians(.9856)*i;return $V.pitch=P.toRadians(180)-P.toRadians(3.878)*Math.sin(o)-P.toRadians(.12)*Math.sin(r)+P.toRadians(.07)*Math.sin(s)-P.toRadians(.017)*Math.sin(a),$V.roll=P.toRadians(66.53-90)+P.toRadians(1.543)*Math.cos(o)+P.toRadians(.24)*Math.cos(r)-P.toRadians(.028)*Math.cos(s)+P.toRadians(.007)*Math.cos(a),$V.heading=P.toRadians(244.375-90)+P.toRadians(13.17635831)*i+P.toRadians(3.558)*Math.sin(o)+P.toRadians(.121)*Math.sin(r)-P.toRadians(.064)*Math.sin(s)+P.toRadians(.016)*Math.sin(a)+P.toRadians(.025)*Math.sin(c),$.fromHeadingPitchRoll($V,Vwe)};ui.computeIcrfToMoonFixedMatrix=function(e,t){l(t)||(t=new $);let n=ui.computeMoonFixedToIcrfMatrix(e,t);if(l(n))return $.transpose(n,t)};var zwe=new dx(0,0,0),Hwe=new Bg(0,0,0,0,0,0),e6=new $,t6=new $;ui.computeFixedToIcrfMatrix=function(e,t){l(t)||(t=new $);let n=ui.earthOrientationParameters.compute(e,Hwe);if(!l(n))return;let i=e.dayNumber,o=e.secondsOfDay+n6,r=ui.iau2006XysData.computeXysRadians(i,o,zwe);if(!l(r))return;let s=r.x+n.xPoleOffset,a=r.y+n.yPoleOffset,c=1/(1+Math.sqrt(1-s*s-a*a)),u=e6;u[0]=1-c*s*s,u[3]=-c*s*a,u[6]=s,u[1]=-c*s*a,u[4]=1-c*a*a,u[7]=a,u[2]=-s,u[5]=-a,u[8]=1-c*(s*s+a*a);let f=$.fromRotationZ(-r.s,t6),h=$.multiply(u,f,e6),p=e.dayNumber,g=e.secondsOfDay-Z.computeTaiMinusUtc(e)+n.ut1MinusUtc,m=p-2451545,x=g/qn.SECONDS_PER_DAY,b=.779057273264+x+.00273781191135448*(m+x);b=b%1*P.TWO_PI;let T=$.fromRotationZ(b,t6),A=$.multiply(h,T,e6),C=Math.cos(n.xPoleWander),E=Math.cos(n.yPoleWander),v=Math.sin(n.xPoleWander),D=Math.sin(n.yPoleWander),O=i-Fwe+o/qn.SECONDS_PER_DAY;O/=36525;let R=-47e-6*O*P.RADIANS_PER_DEGREE/3600,M=Math.cos(R),N=Math.sin(R),_=t6;return _[0]=C*M,_[1]=C*N,_[2]=v,_[3]=-E*N+D*v*M,_[4]=E*M+D*v*N,_[5]=-D*C,_[6]=-D*N-E*v*M,_[7]=D*M-E*v*N,_[8]=E*C,$.multiply(A,_,t)};var Gwe=new oe;ui.pointToWindowCoordinates=function(e,t,n,i){return i=ui.pointToGLWindowCoordinates(e,t,n,i),i.y=2*t[5]-i.y,i};ui.pointToGLWindowCoordinates=function(e,t,n,i){l(i)||(i=new z);let o=Gwe;return F.multiplyByVector(e,oe.fromElements(n.x,n.y,n.z,1,o),o),oe.multiplyByScalar(o,1/o.w,o),F.multiplyByVector(t,o,o),z.fromCartesian4(o,i)};var Wwe=new d,jwe=new d,qwe=new d;ui.rotationMatrixFromPositionVelocity=function(e,t,n,i){let o=y(n,ee.default).geodeticSurfaceNormal(e,Wwe),r=d.cross(t,o,jwe);d.equalsEpsilon(r,d.ZERO,P.EPSILON6)&&(r=d.clone(d.UNIT_X,r));let s=d.cross(r,t,qwe);return d.normalize(s,s),d.cross(t,s,r),d.negate(r,r),d.normalize(r,r),l(i)||(i=new $),i[0]=t.x,i[1]=t.y,i[2]=t.z,i[3]=r.x,i[4]=r.y,i[5]=r.z,i[6]=s.x,i[7]=s.y,i[8]=s.z,i};var hee=new F(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1),mee=new fe,i6=new d,Ywe=new d,Xwe=new $,o6=new F,pee=new F;ui.basisTo2D=function(e,t,n){let i=F.getTranslation(t,Ywe),o=e.ellipsoid,r;if(d.equals(i,d.ZERO))r=d.clone(d.ZERO,i6);else{let f=o.cartesianToCartographic(i,mee);r=e.project(f,i6),d.fromElements(r.z,r.x,r.y,r)}let s=ui.eastNorthUpToFixedFrame(i,o,o6),a=F.inverseTransformation(s,pee),c=F.getMatrix3(t,Xwe),u=F.multiplyByMatrix3(a,c,n);return F.multiply(hee,u,n),F.setTranslation(n,r,n),n};ui.ellipsoidTo2DModelMatrix=function(e,t,n){let i=e.ellipsoid,o=ui.eastNorthUpToFixedFrame(t,i,o6),r=F.inverseTransformation(o,pee),s=i.cartesianToCartographic(t,mee),a=e.project(s,i6);d.fromElements(a.z,a.x,a.y,a);let c=F.fromTranslation(a,o6);return F.multiply(hee,r,n),F.multiply(c,n,n),n};var Rt=ui;function wn(e,t,n,i){this.west=y(e,0),this.south=y(t,0),this.east=y(n,0),this.north=y(i,0)}Object.defineProperties(wn.prototype,{width:{get:function(){return wn.computeWidth(this)}},height:{get:function(){return wn.computeHeight(this)}}});wn.packedLength=4;wn.pack=function(e,t,n){return n=y(n,0),t[n++]=e.west,t[n++]=e.south,t[n++]=e.east,t[n]=e.north,t};wn.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new wn),n.west=e[t++],n.south=e[t++],n.east=e[t++],n.north=e[t],n};wn.computeWidth=function(e){let t=e.east,n=e.west;return t<n&&(t+=P.TWO_PI),t-n};wn.computeHeight=function(e){return e.north-e.south};wn.fromDegrees=function(e,t,n,i,o){return e=P.toRadians(y(e,0)),t=P.toRadians(y(t,0)),n=P.toRadians(y(n,0)),i=P.toRadians(y(i,0)),l(o)?(o.west=e,o.south=t,o.east=n,o.north=i,o):new wn(e,t,n,i)};wn.fromRadians=function(e,t,n,i,o){return l(o)?(o.west=y(e,0),o.south=y(t,0),o.east=y(n,0),o.north=y(i,0),o):new wn(e,t,n,i)};wn.fromCartographicArray=function(e,t){let n=Number.MAX_VALUE,i=-Number.MAX_VALUE,o=Number.MAX_VALUE,r=-Number.MAX_VALUE,s=Number.MAX_VALUE,a=-Number.MAX_VALUE;for(let c=0,u=e.length;c<u;c++){let f=e[c];n=Math.min(n,f.longitude),i=Math.max(i,f.longitude),s=Math.min(s,f.latitude),a=Math.max(a,f.latitude);let h=f.longitude>=0?f.longitude:f.longitude+P.TWO_PI;o=Math.min(o,h),r=Math.max(r,h)}return i-n>r-o&&(n=o,i=r,i>P.PI&&(i=i-P.TWO_PI),n>P.PI&&(n=n-P.TWO_PI)),l(t)?(t.west=n,t.south=s,t.east=i,t.north=a,t):new wn(n,s,i,a)};wn.fromCartesianArray=function(e,t,n){t=y(t,ee.default);let i=Number.MAX_VALUE,o=-Number.MAX_VALUE,r=Number.MAX_VALUE,s=-Number.MAX_VALUE,a=Number.MAX_VALUE,c=-Number.MAX_VALUE;for(let u=0,f=e.length;u<f;u++){let h=t.cartesianToCartographic(e[u]);i=Math.min(i,h.longitude),o=Math.max(o,h.longitude),a=Math.min(a,h.latitude),c=Math.max(c,h.latitude);let p=h.longitude>=0?h.longitude:h.longitude+P.TWO_PI;r=Math.min(r,p),s=Math.max(s,p)}return o-i>s-r&&(i=r,o=s,o>P.PI&&(o=o-P.TWO_PI),i>P.PI&&(i=i-P.TWO_PI)),l(n)?(n.west=i,n.south=a,n.east=o,n.north=c,n):new wn(i,a,o,c)};var Kwe=new d,Zwe=new d,$we=new d,Qwe=new d,Jwe=new d,r6=new Array(5);for(let e=0;e<r6.length;++e)r6[e]=new d;wn.fromBoundingSphere=function(e,t,n){let i=e.center,o=e.radius;if(l(t)||(t=ee.default),l(n)||(n=new wn),d.equals(i,d.ZERO))return wn.clone(wn.MAX_VALUE,n),n;let r=Rt.eastNorthUpToFixedFrame(i,t,Kwe),s=F.multiplyByPointAsVector(r,d.UNIT_X,Zwe);d.normalize(s,s);let a=F.multiplyByPointAsVector(r,d.UNIT_Y,$we);d.normalize(a,a),d.multiplyByScalar(a,o,a),d.multiplyByScalar(s,o,s);let c=d.negate(a,Jwe),u=d.negate(s,Qwe),f=r6,h=f[0];return d.add(i,a,h),h=f[1],d.add(i,u,h),h=f[2],d.add(i,c,h),h=f[3],d.add(i,s,h),f[4]=i,wn.fromCartesianArray(f,t,n)};wn.clone=function(e,t){if(l(e))return l(t)?(t.west=e.west,t.south=e.south,t.east=e.east,t.north=e.north,t):new wn(e.west,e.south,e.east,e.north)};wn.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e.west-t.west)<=n&&Math.abs(e.south-t.south)<=n&&Math.abs(e.east-t.east)<=n&&Math.abs(e.north-t.north)<=n};wn.prototype.clone=function(e){return wn.clone(this,e)};wn.prototype.equals=function(e){return wn.equals(this,e)};wn.equals=function(e,t){return e===t||l(e)&&l(t)&&e.west===t.west&&e.south===t.south&&e.east===t.east&&e.north===t.north};wn.prototype.equalsEpsilon=function(e,t){return wn.equalsEpsilon(this,e,t)};wn._validate=function(e){};wn.southwest=function(e,t){return l(t)?(t.longitude=e.west,t.latitude=e.south,t.height=0,t):new fe(e.west,e.south)};wn.northwest=function(e,t){return l(t)?(t.longitude=e.west,t.latitude=e.north,t.height=0,t):new fe(e.west,e.north)};wn.northeast=function(e,t){return l(t)?(t.longitude=e.east,t.latitude=e.north,t.height=0,t):new fe(e.east,e.north)};wn.southeast=function(e,t){return l(t)?(t.longitude=e.east,t.latitude=e.south,t.height=0,t):new fe(e.east,e.south)};wn.center=function(e,t){let n=e.east,i=e.west;n<i&&(n+=P.TWO_PI);let o=P.negativePiToPi((i+n)*.5),r=(e.south+e.north)*.5;return l(t)?(t.longitude=o,t.latitude=r,t.height=0,t):new fe(o,r)};wn.intersection=function(e,t,n){let i=e.east,o=e.west,r=t.east,s=t.west;i<o&&r>0?i+=P.TWO_PI:r<s&&i>0&&(r+=P.TWO_PI),i<o&&s<0?s+=P.TWO_PI:r<s&&o<0&&(o+=P.TWO_PI);let a=P.negativePiToPi(Math.max(o,s)),c=P.negativePiToPi(Math.min(i,r));if((e.west<e.east||t.west<t.east)&&c<=a)return;let u=Math.max(e.south,t.south),f=Math.min(e.north,t.north);if(!(u>=f))return l(n)?(n.west=a,n.south=u,n.east=c,n.north=f,n):new wn(a,u,c,f)};wn.simpleIntersection=function(e,t,n){let i=Math.max(e.west,t.west),o=Math.max(e.south,t.south),r=Math.min(e.east,t.east),s=Math.min(e.north,t.north);if(!(o>=s||i>=r))return l(n)?(n.west=i,n.south=o,n.east=r,n.north=s,n):new wn(i,o,r,s)};wn.union=function(e,t,n){l(n)||(n=new wn);let i=e.east,o=e.west,r=t.east,s=t.west;i<o&&r>0?i+=P.TWO_PI:r<s&&i>0&&(r+=P.TWO_PI),i<o&&s<0?s+=P.TWO_PI:r<s&&o<0&&(o+=P.TWO_PI);let a=P.negativePiToPi(Math.min(o,s)),c=P.negativePiToPi(Math.max(i,r));return n.west=a,n.south=Math.min(e.south,t.south),n.east=c,n.north=Math.max(e.north,t.north),n};wn.expand=function(e,t,n){return l(n)||(n=new wn),n.west=Math.min(e.west,t.longitude),n.south=Math.min(e.south,t.latitude),n.east=Math.max(e.east,t.longitude),n.north=Math.max(e.north,t.latitude),n};wn.contains=function(e,t){let n=t.longitude,i=t.latitude,o=e.west,r=e.east;return r<o&&(r+=P.TWO_PI,n<0&&(n+=P.TWO_PI)),(n>o||P.equalsEpsilon(n,o,P.EPSILON14))&&(n<r||P.equalsEpsilon(n,r,P.EPSILON14))&&i>=e.south&&i<=e.north};var eDe=new fe;wn.subsample=function(e,t,n,i){t=y(t,ee.default),n=y(n,0),l(i)||(i=[]);let o=0,r=e.north,s=e.south,a=e.east,c=e.west,u=eDe;u.height=n,u.longitude=c,u.latitude=r,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=a,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.latitude=s,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=c,i[o]=t.cartographicToCartesian(u,i[o]),o++,r<0?u.latitude=r:s>0?u.latitude=s:u.latitude=0;for(let f=1;f<8;++f)u.longitude=-Math.PI+f*P.PI_OVER_TWO,wn.contains(e,u)&&(i[o]=t.cartographicToCartesian(u,i[o]),o++);return u.latitude===0&&(u.longitude=c,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=a,i[o]=t.cartographicToCartesian(u,i[o]),o++),i.length=o,i};wn.subsection=function(e,t,n,i,o,r){if(l(r)||(r=new wn),e.west<=e.east){let a=e.east-e.west;r.west=e.west+t*a,r.east=e.west+i*a}else{let a=P.TWO_PI+e.east-e.west;r.west=P.negativePiToPi(e.west+t*a),r.east=P.negativePiToPi(e.west+i*a)}let s=e.north-e.south;return r.south=e.south+n*s,r.north=e.south+o*s,t===1&&(r.west=e.east),i===1&&(r.east=e.east),n===1&&(r.south=e.north),o===1&&(r.north=e.north),r};wn.MAX_VALUE=Object.freeze(new wn(-Math.PI,-P.PI_OVER_TWO,Math.PI,P.PI_OVER_TWO));var se=wn;function Lr(e,t,n,i){this.x=y(e,0),this.y=y(t,0),this.width=y(n,0),this.height=y(i,0)}Lr.packedLength=4;Lr.pack=function(e,t,n){return n=y(n,0),t[n++]=e.x,t[n++]=e.y,t[n++]=e.width,t[n]=e.height,t};Lr.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Lr),n.x=e[t++],n.y=e[t++],n.width=e[t++],n.height=e[t],n};Lr.fromPoints=function(e,t){if(l(t)||(t=new Lr),!l(e)||e.length===0)return t.x=0,t.y=0,t.width=0,t.height=0,t;let n=e.length,i=e[0].x,o=e[0].y,r=e[0].x,s=e[0].y;for(let a=1;a<n;a++){let c=e[a],u=c.x,f=c.y;i=Math.min(u,i),r=Math.max(u,r),o=Math.min(f,o),s=Math.max(f,s)}return t.x=i,t.y=o,t.width=r-i,t.height=s-o,t};var _ee=new Pi,tDe=new fe,nDe=new fe;Lr.fromRectangle=function(e,t,n){if(l(n)||(n=new Lr),!l(e))return n.x=0,n.y=0,n.width=0,n.height=0,n;_ee._ellipsoid=ee.default,t=y(t,_ee);let i=t.project(se.southwest(e,tDe)),o=t.project(se.northeast(e,nDe));return z.subtract(o,i,o),n.x=i.x,n.y=i.y,n.width=o.x,n.height=o.y,n};Lr.clone=function(e,t){if(l(e))return l(t)?(t.x=e.x,t.y=e.y,t.width=e.width,t.height=e.height,t):new Lr(e.x,e.y,e.width,e.height)};Lr.union=function(e,t,n){l(n)||(n=new Lr);let i=Math.min(e.x,t.x),o=Math.min(e.y,t.y),r=Math.max(e.x+e.width,t.x+t.width),s=Math.max(e.y+e.height,t.y+t.height);return n.x=i,n.y=o,n.width=r-i,n.height=s-o,n};Lr.expand=function(e,t,n){n=Lr.clone(e,n);let i=t.x-n.x,o=t.y-n.y;return i>n.width?n.width=i:i<0&&(n.width-=i,n.x=t.x),o>n.height?n.height=o:o<0&&(n.height-=o,n.y=t.y),n};Lr.intersect=function(e,t){let n=e.x,i=e.y,o=t.x,r=t.y;return n>o+t.width||n+e.width<o||i+e.height<r||i>r+t.height?Wt.OUTSIDE:Wt.INTERSECTING};Lr.equals=function(e,t){return e===t||l(e)&&l(t)&&e.x===t.x&&e.y===t.y&&e.width===t.width&&e.height===t.height};Lr.prototype.clone=function(e){return Lr.clone(this,e)};Lr.prototype.intersect=function(e){return Lr.intersect(this,e)};Lr.prototype.equals=function(e){return Lr.equals(this,e)};var qe=Lr;var Ia={POINTS:te.POINTS,LINES:te.LINES,LINE_LOOP:te.LINE_LOOP,LINE_STRIP:te.LINE_STRIP,TRIANGLES:te.TRIANGLES,TRIANGLE_STRIP:te.TRIANGLE_STRIP,TRIANGLE_FAN:te.TRIANGLE_FAN};Ia.isLines=function(e){return e===Ia.LINES||e===Ia.LINE_LOOP||e===Ia.LINE_STRIP};Ia.isTriangles=function(e){return e===Ia.TRIANGLES||e===Ia.TRIANGLE_STRIP||e===Ia.TRIANGLE_FAN};Ia.validate=function(e){return e===Ia.POINTS||e===Ia.LINES||e===Ia.LINE_LOOP||e===Ia.LINE_STRIP||e===Ia.TRIANGLES||e===Ia.TRIANGLE_STRIP||e===Ia.TRIANGLE_FAN};var Me=Object.freeze(Ia);var hx=`in vec4 position;
in vec2 textureCoordinates;
out vec2 v_textureCoordinates;
void main()
{
gl_Position = position;
v_textureCoordinates = textureCoordinates;
}
`;var br={CULL:1,OCCLUDE:2,EXECUTE_IN_CLOSEST_FRUSTUM:4,DEBUG_SHOW_BOUNDING_VOLUME:8,CAST_SHADOWS:16,RECEIVE_SHADOWS:32,PICK_ONLY:64,DEPTH_FOR_TRANSLUCENT_CLASSIFICATION:128};function bw(e){e=y(e,y.EMPTY_OBJECT),this._boundingVolume=e.boundingVolume,this._orientedBoundingBox=e.orientedBoundingBox,this._modelMatrix=e.modelMatrix,this._primitiveType=y(e.primitiveType,Me.TRIANGLES),this._vertexArray=e.vertexArray,this._count=e.count,this._offset=y(e.offset,0),this._instanceCount=y(e.instanceCount,0),this._shaderProgram=e.shaderProgram,this._uniformMap=e.uniformMap,this._renderState=e.renderState,this._framebuffer=e.framebuffer,this._pass=e.pass,this._owner=e.owner,this._debugOverlappingFrustums=0,this._pickId=e.pickId,this._pickMetadataAllowed=e.pickMetadataAllowed===!0,this._pickedMetadataInfo=void 0,this._flags=0,this.cull=y(e.cull,!0),this.occlude=y(e.occlude,!0),this.executeInClosestFrustum=y(e.executeInClosestFrustum,!1),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.castShadows=y(e.castShadows,!1),this.receiveShadows=y(e.receiveShadows,!1),this.pickOnly=y(e.pickOnly,!1),this.depthForTranslucentClassification=y(e.depthForTranslucentClassification,!1),this.dirty=!0,this.lastDirtyTime=0,this.derivedCommands={}}function sc(e,t){return(e._flags&t)===t}function Gg(e,t,n){n?e._flags|=t:e._flags&=~t}Object.defineProperties(bw.prototype,{boundingVolume:{get:function(){return this._boundingVolume},set:function(e){this._boundingVolume!==e&&(this._boundingVolume=e,this.dirty=!0)}},orientedBoundingBox:{get:function(){return this._orientedBoundingBox},set:function(e){this._orientedBoundingBox!==e&&(this._orientedBoundingBox=e,this.dirty=!0)}},cull:{get:function(){return sc(this,br.CULL)},set:function(e){sc(this,br.CULL)!==e&&(Gg(this,br.CULL,e),this.dirty=!0)}},occlude:{get:function(){return sc(this,br.OCCLUDE)},set:function(e){sc(this,br.OCCLUDE)!==e&&(Gg(this,br.OCCLUDE,e),this.dirty=!0)}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix!==e&&(this._modelMatrix=e,this.dirty=!0)}},primitiveType:{get:function(){return this._primitiveType},set:function(e){this._primitiveType!==e&&(this._primitiveType=e,this.dirty=!0)}},vertexArray:{get:function(){return this._vertexArray},set:function(e){this._vertexArray!==e&&(this._vertexArray=e,this.dirty=!0)}},count:{get:function(){return this._count},set:function(e){this._count!==e&&(this._count=e,this.dirty=!0)}},offset:{get:function(){return this._offset},set:function(e){this._offset!==e&&(this._offset=e,this.dirty=!0)}},instanceCount:{get:function(){return this._instanceCount},set:function(e){this._instanceCount!==e&&(this._instanceCount=e,this.dirty=!0)}},shaderProgram:{get:function(){return this._shaderProgram},set:function(e){this._shaderProgram!==e&&(this._shaderProgram=e,this.dirty=!0)}},castShadows:{get:function(){return sc(this,br.CAST_SHADOWS)},set:function(e){sc(this,br.CAST_SHADOWS)!==e&&(Gg(this,br.CAST_SHADOWS,e),this.dirty=!0)}},receiveShadows:{get:function(){return sc(this,br.RECEIVE_SHADOWS)},set:function(e){sc(this,br.RECEIVE_SHADOWS)!==e&&(Gg(this,br.RECEIVE_SHADOWS,e),this.dirty=!0)}},uniformMap:{get:function(){return this._uniformMap},set:function(e){this._uniformMap!==e&&(this._uniformMap=e,this.dirty=!0)}},renderState:{get:function(){return this._renderState},set:function(e){this._renderState!==e&&(this._renderState=e,this.dirty=!0)}},framebuffer:{get:function(){return this._framebuffer},set:function(e){this._framebuffer!==e&&(this._framebuffer=e,this.dirty=!0)}},pass:{get:function(){return this._pass},set:function(e){this._pass!==e&&(this._pass=e,this.dirty=!0)}},executeInClosestFrustum:{get:function(){return sc(this,br.EXECUTE_IN_CLOSEST_FRUSTUM)},set:function(e){sc(this,br.EXECUTE_IN_CLOSEST_FRUSTUM)!==e&&(Gg(this,br.EXECUTE_IN_CLOSEST_FRUSTUM,e),this.dirty=!0)}},owner:{get:function(){return this._owner},set:function(e){this._owner!==e&&(this._owner=e,this.dirty=!0)}},debugShowBoundingVolume:{get:function(){return sc(this,br.DEBUG_SHOW_BOUNDING_VOLUME)},set:function(e){sc(this,br.DEBUG_SHOW_BOUNDING_VOLUME)!==e&&(Gg(this,br.DEBUG_SHOW_BOUNDING_VOLUME,e),this.dirty=!0)}},debugOverlappingFrustums:{get:function(){return this._debugOverlappingFrustums},set:function(e){this._debugOverlappingFrustums!==e&&(this._debugOverlappingFrustums=e,this.dirty=!0)}},pickId:{get:function(){return this._pickId},set:function(e){this._pickId!==e&&(this._pickId=e,this.dirty=!0)}},pickMetadataAllowed:{get:function(){return this._pickMetadataAllowed}},pickedMetadataInfo:{get:function(){return this._pickedMetadataInfo},set:function(e){this._pickedMetadataInfo!==e&&(this._pickedMetadataInfo=e,this.dirty=!0)}},pickOnly:{get:function(){return sc(this,br.PICK_ONLY)},set:function(e){sc(this,br.PICK_ONLY)!==e&&(Gg(this,br.PICK_ONLY,e),this.dirty=!0)}},depthForTranslucentClassification:{get:function(){return sc(this,br.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)},set:function(e){sc(this,br.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)!==e&&(Gg(this,br.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION,e),this.dirty=!0)}}});bw.shallowClone=function(e,t){if(l(e))return l(t)||(t=new bw),t._boundingVolume=e._boundingVolume,t._orientedBoundingBox=e._orientedBoundingBox,t._modelMatrix=e._modelMatrix,t._primitiveType=e._primitiveType,t._vertexArray=e._vertexArray,t._count=e._count,t._offset=e._offset,t._instanceCount=e._instanceCount,t._shaderProgram=e._shaderProgram,t._uniformMap=e._uniformMap,t._renderState=e._renderState,t._framebuffer=e._framebuffer,t._pass=e._pass,t._owner=e._owner,t._debugOverlappingFrustums=e._debugOverlappingFrustums,t._pickId=e._pickId,t._pickMetadataAllowed=e._pickMetadataAllowed,t._pickedMetadataInfo=e._pickedMetadataInfo,t._flags=e._flags,t.dirty=!0,t.lastDirtyTime=0,t};bw.prototype.execute=function(e,t){e.draw(this,t)};var $e=bw;var fi={UNSIGNED_BYTE:te.UNSIGNED_BYTE,UNSIGNED_SHORT:te.UNSIGNED_SHORT,UNSIGNED_INT:te.UNSIGNED_INT,FLOAT:te.FLOAT,HALF_FLOAT:te.HALF_FLOAT_OES,UNSIGNED_INT_24_8:te.UNSIGNED_INT_24_8,UNSIGNED_SHORT_4_4_4_4:te.UNSIGNED_SHORT_4_4_4_4,UNSIGNED_SHORT_5_5_5_1:te.UNSIGNED_SHORT_5_5_5_1,UNSIGNED_SHORT_5_6_5:te.UNSIGNED_SHORT_5_6_5};fi.toWebGLConstant=function(e,t){switch(e){case fi.UNSIGNED_BYTE:return te.UNSIGNED_BYTE;case fi.UNSIGNED_SHORT:return te.UNSIGNED_SHORT;case fi.UNSIGNED_INT:return te.UNSIGNED_INT;case fi.FLOAT:return te.FLOAT;case fi.HALF_FLOAT:return t.webgl2?te.HALF_FLOAT:te.HALF_FLOAT_OES;case fi.UNSIGNED_INT_24_8:return te.UNSIGNED_INT_24_8;case fi.UNSIGNED_SHORT_4_4_4_4:return te.UNSIGNED_SHORT_4_4_4_4;case fi.UNSIGNED_SHORT_5_5_5_1:return te.UNSIGNED_SHORT_5_5_5_1;case fi.UNSIGNED_SHORT_5_6_5:return fi.UNSIGNED_SHORT_5_6_5}};fi.isPacked=function(e){return e===fi.UNSIGNED_INT_24_8||e===fi.UNSIGNED_SHORT_4_4_4_4||e===fi.UNSIGNED_SHORT_5_5_5_1||e===fi.UNSIGNED_SHORT_5_6_5};fi.sizeInBytes=function(e){switch(e){case fi.UNSIGNED_BYTE:return 1;case fi.UNSIGNED_SHORT:case fi.UNSIGNED_SHORT_4_4_4_4:case fi.UNSIGNED_SHORT_5_5_5_1:case fi.UNSIGNED_SHORT_5_6_5:case fi.HALF_FLOAT:return 2;case fi.UNSIGNED_INT:case fi.FLOAT:case fi.UNSIGNED_INT_24_8:return 4}};fi.validate=function(e){return e===fi.UNSIGNED_BYTE||e===fi.UNSIGNED_SHORT||e===fi.UNSIGNED_INT||e===fi.FLOAT||e===fi.HALF_FLOAT||e===fi.UNSIGNED_INT_24_8||e===fi.UNSIGNED_SHORT_4_4_4_4||e===fi.UNSIGNED_SHORT_5_5_5_1||e===fi.UNSIGNED_SHORT_5_6_5};fi.getTypedArrayConstructor=function(e){let t=fi.sizeInBytes(e);return t===Uint8Array.BYTES_PER_ELEMENT?Uint8Array:t===Uint16Array.BYTES_PER_ELEMENT?Uint16Array:t===Float32Array.BYTES_PER_ELEMENT&&e===fi.FLOAT?Float32Array:Uint32Array};var Ke=Object.freeze(fi);var ot={DEPTH_COMPONENT:te.DEPTH_COMPONENT,DEPTH_STENCIL:te.DEPTH_STENCIL,ALPHA:te.ALPHA,RED:te.RED,RG:te.RG,RGB:te.RGB,RGBA:te.RGBA,LUMINANCE:te.LUMINANCE,LUMINANCE_ALPHA:te.LUMINANCE_ALPHA,RGB_DXT1:te.COMPRESSED_RGB_S3TC_DXT1_EXT,RGBA_DXT1:te.COMPRESSED_RGBA_S3TC_DXT1_EXT,RGBA_DXT3:te.COMPRESSED_RGBA_S3TC_DXT3_EXT,RGBA_DXT5:te.COMPRESSED_RGBA_S3TC_DXT5_EXT,RGB_PVRTC_4BPPV1:te.COMPRESSED_RGB_PVRTC_4BPPV1_IMG,RGB_PVRTC_2BPPV1:te.COMPRESSED_RGB_PVRTC_2BPPV1_IMG,RGBA_PVRTC_4BPPV1:te.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG,RGBA_PVRTC_2BPPV1:te.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG,RGBA_ASTC:te.COMPRESSED_RGBA_ASTC_4x4_WEBGL,RGB_ETC1:te.COMPRESSED_RGB_ETC1_WEBGL,RGB8_ETC2:te.COMPRESSED_RGB8_ETC2,RGBA8_ETC2_EAC:te.COMPRESSED_RGBA8_ETC2_EAC,RGBA_BC7:te.COMPRESSED_RGBA_BPTC_UNORM};ot.componentsLength=function(e){switch(e){case ot.RGB:return 3;case ot.RGBA:return 4;case ot.LUMINANCE_ALPHA:case ot.RG:return 2;case ot.ALPHA:case ot.RED:case ot.LUMINANCE:return 1;default:return 1}};ot.validate=function(e){return 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fm.encode(e.x,Rp),n.x=Rp.high,i.x=Rp.low,fm.encode(e.y,Rp),n.y=Rp.high,i.y=Rp.low,fm.encode(e.z,Rp),n.z=Rp.high,i.z=Rp.low,t};var P6=new fm;fm.writeElements=function(e,t,n){fm.fromCartesian(e,P6);let i=P6.high,o=P6.low;t[n]=i.x,t[n+1]=i.y,t[n+2]=i.z,t[n+3]=o.x,t[n+4]=o.y,t[n+5]=o.z};var Hn=fm;var R6={};R6.computeDiscriminant=function(e,t,n){return t*t-4*e*n};function Ate(e,t,n){let i=e+t;return P.sign(e)!==P.sign(t)&&Math.abs(i/Math.max(Math.abs(e),Math.abs(t)))<n?0:i}R6.computeRealRoots=function(e,t,n){let i;if(e===0)return t===0?[]:[-n/t];if(t===0){if(n===0)return[0,0];let c=Math.abs(n),u=Math.abs(e);if(c<u&&c/u<P.EPSILON14)return[0,0];if(c>u&&u/c<P.EPSILON14)return[];if(i=-n/e,i<0)return[];let f=Math.sqrt(i);return[-f,f]}else if(n===0)return i=-t/e,i<0?[i,0]:[0,i];let o=t*t,r=4*e*n,s=Ate(o,-r,P.EPSILON14);if(s<0)return[];let a=-.5*Ate(t,P.sign(t)*Math.sqrt(s),P.EPSILON14);return t>0?[a/e,n/a]:[n/a,a/e]};var Uc=R6;var M6={};M6.computeDiscriminant=function(e,t,n,i){let o=e*e,r=t*t,s=n*n,a=i*i;return 18*e*t*n*i+r*s-27*o*a-4*(e*s*n+r*t*i)};function O6(e,t,n,i){let o=e,r=t/3,s=n/3,a=i,c=o*s,u=r*a,f=r*r,h=s*s,p=o*s-f,g=o*a-r*s,m=r*a-h,x=4*p*m-g*g,b,T;if(x<0){let W,j,Q;f*u>=c*h?(W=o,j=p,Q=-2*r*p+o*g):(W=a,j=m,Q=-a*g+2*s*m);let K=-(Q<0?-1:1)*Math.abs(W)*Math.sqrt(-x);T=-Q+K;let J=T/2,de=J<0?-Math.pow(-J,1/3):Math.pow(J,1/3),xe=T===K?-de:-j/de;return b=j<=0?de+xe:-Q/(de*de+xe*xe+j),f*u>=c*h?[(b-r)/o]:[-a/(b+s)]}let A=p,C=-2*r*p+o*g,E=m,v=-a*g+2*s*m,D=Math.sqrt(x),O=Math.sqrt(3)/2,R=Math.abs(Math.atan2(o*D,-C)/3);b=2*Math.sqrt(-A);let M=Math.cos(R);T=b*M;let N=b*(-M/2-O*Math.sin(R)),_=T+N>2*r?T-r:N-r,S=o,w=_/S;R=Math.abs(Math.atan2(a*D,-v)/3),b=2*Math.sqrt(-E),M=Math.cos(R),T=b*M,N=b*(-M/2-O*Math.sin(R));let I=-a,L=T+N<2*s?T+s:N+s,B=I/L,U=S*L,V=-_*L-S*I,G=_*I,k=(s*V-r*G)/(-r*V+s*U);return w<=k?w<=B?k<=B?[w,k,B]:[w,B,k]:[B,w,k]:w<=B?[k,w,B]:k<=B?[k,B,w]:[B,k,w]}M6.computeRealRoots=function(e,t,n,i){let o,r;if(e===0)return Uc.computeRealRoots(t,n,i);if(t===0){if(n===0){if(i===0)return[0,0,0];r=-i/e;let s=r<0?-Math.pow(-r,1/3):Math.pow(r,1/3);return[s,s,s]}else if(i===0)return o=Uc.computeRealRoots(e,0,n),o.Length===0?[0]:[o[0],0,o[1]];return O6(e,0,n,i)}else{if(n===0)return i===0?(r=-t/e,r<0?[r,0,0]:[0,0,r]):O6(e,t,0,i);if(i===0)return o=Uc.computeRealRoots(e,t,n),o.length===0?[0]:o[1]<=0?[o[0],o[1],0]:o[0]>=0?[0,o[0],o[1]]:[o[0],0,o[1]]}return O6(e,t,n,i)};var _x=M6;var L6={};L6.computeDiscriminant=function(e,t,n,i,o){let r=e*e,s=r*e,a=t*t,c=a*t,u=n*n,f=u*n,h=i*i,p=h*i,g=o*o,m=g*o;return a*u*h-4*c*p-4*e*f*h+18*e*t*n*p-27*r*h*h+256*s*m+o*(18*c*n*i-4*a*f+16*e*u*u-80*e*t*u*i-6*e*a*h+144*r*n*h)+g*(144*e*a*n-27*a*a-128*r*u-192*r*t*i)};function Od(e,t,n,i){let o=e*e,r=t-3*o/8,s=n-t*e/2+o*e/8,a=i-n*e/4+t*o/16-3*o*o/256,c=_x.computeRealRoots(1,2*r,r*r-4*a,-s*s);if(c.length>0){let u=-e/4,f=c[c.length-1];if(Math.abs(f)<P.EPSILON14){let h=Uc.computeRealRoots(1,r,a);if(h.length===2){let p=h[0],g=h[1],m;if(p>=0&&g>=0){let x=Math.sqrt(p),b=Math.sqrt(g);return[u-b,u-x,u+x,u+b]}else{if(p>=0&&g<0)return m=Math.sqrt(p),[u-m,u+m];if(p<0&&g>=0)return m=Math.sqrt(g),[u-m,u+m]}}return[]}else if(f>0){let h=Math.sqrt(f),p=(r+f-s/h)/2,g=(r+f+s/h)/2,m=Uc.computeRealRoots(1,h,p),x=Uc.computeRealRoots(1,-h,g);return m.length!==0?(m[0]+=u,m[1]+=u,x.length!==0?(x[0]+=u,x[1]+=u,m[1]<=x[0]?[m[0],m[1],x[0],x[1]]:x[1]<=m[0]?[x[0],x[1],m[0],m[1]]:m[0]>=x[0]&&m[1]<=x[1]?[x[0],m[0],m[1],x[1]]:x[0]>=m[0]&&x[1]<=m[1]?[m[0],x[0],x[1],m[1]]:m[0]>x[0]&&m[0]<x[1]?[x[0],m[0],x[1],m[1]]:[m[0],x[0],m[1],x[1]]):m):x.length!==0?(x[0]+=u,x[1]+=u,x):[]}}return[]}function Dw(e,t,n,i){let o=n*n,r=t*t,s=e*e,a=-2*t,c=n*e+r-4*i,u=s*i-n*t*e+o,f=_x.computeRealRoots(1,a,c,u);if(f.length>0){let h=f[0],p=t-h,g=p*p,m=e/2,x=p/2,b=g-4*i,T=g+4*Math.abs(i),A=s-4*h,C=s+4*Math.abs(h),E,v;if(h<0||b*C<A*T){let S=Math.sqrt(A);E=S/2,v=S===0?0:(e*x-n)/S}else{let S=Math.sqrt(b);E=S===0?0:(e*x-n)/S,v=S/2}let D,O;m===0&&E===0?(D=0,O=0):P.sign(m)===P.sign(E)?(D=m+E,O=h/D):(O=m-E,D=h/O);let R,M;x===0&&v===0?(R=0,M=0):P.sign(x)===P.sign(v)?(R=x+v,M=i/R):(M=x-v,R=i/M);let N=Uc.computeRealRoots(1,D,R),_=Uc.computeRealRoots(1,O,M);if(N.length!==0)return _.length!==0?N[1]<=_[0]?[N[0],N[1],_[0],_[1]]:_[1]<=N[0]?[_[0],_[1],N[0],N[1]]:N[0]>=_[0]&&N[1]<=_[1]?[_[0],N[0],N[1],_[1]]:_[0]>=N[0]&&_[1]<=N[1]?[N[0],_[0],_[1],N[1]]:N[0]>_[0]&&N[0]<_[1]?[_[0],N[0],_[1],N[1]]:[N[0],_[0],N[1],_[1]]:N;if(_.length!==0)return _}return[]}L6.computeRealRoots=function(e,t,n,i,o){if(Math.abs(e)<P.EPSILON15)return _x.computeRealRoots(t,n,i,o);let r=t/e,s=n/e,a=i/e,c=o/e,u=r<0?1:0;switch(u+=s<0?u+1:u,u+=a<0?u+1:u,u+=c<0?u+1:u,u){case 0:return Od(r,s,a,c);case 1:return Dw(r,s,a,c);case 2:return Dw(r,s,a,c);case 3:return Od(r,s,a,c);case 4:return Od(r,s,a,c);case 5:return Dw(r,s,a,c);case 6:return Od(r,s,a,c);case 7:return Od(r,s,a,c);case 8:return Dw(r,s,a,c);case 9:return Od(r,s,a,c);case 10:return Od(r,s,a,c);case 11:return Dw(r,s,a,c);case 12:return Od(r,s,a,c);case 13:return Od(r,s,a,c);case 14:return Od(r,s,a,c);case 15:return Od(r,s,a,c);default:return}};var Iw=L6;function iU(e,t){t=d.clone(y(t,d.ZERO)),d.equals(t,d.ZERO)||d.normalize(t,t),this.origin=d.clone(y(e,d.ZERO)),this.direction=t}iU.clone=function(e,t){if(l(e))return l(t)?(t.origin=d.clone(e.origin),t.direction=d.clone(e.direction),t):new iU(e.origin,e.direction)};iU.getPoint=function(e,t,n){return l(n)||(n=new d),n=d.multiplyByScalar(e.direction,t,n),d.add(e.origin,n,n)};var hn=iU;var zo={};zo.rayPlane=function(e,t,n){l(n)||(n=new d);let i=e.origin,o=e.direction,r=t.normal,s=d.dot(r,o);if(Math.abs(s)<P.EPSILON15)return;let a=(-t.distance-d.dot(r,i))/s;if(!(a<0))return n=d.multiplyByScalar(o,a,n),d.add(i,n,n)};var _Ie=new d,gIe=new d,Rte=new d,Ete=new d,Ste=new d;zo.rayTriangleParametric=function(e,t,n,i,o){o=y(o,!1);let r=e.origin,s=e.direction,a=d.subtract(n,t,_Ie),c=d.subtract(i,t,gIe),u=d.cross(s,c,Rte),f=d.dot(a,u),h,p,g,m,x;if(o){if(f<P.EPSILON6||(h=d.subtract(r,t,Ete),g=d.dot(h,u),g<0||g>f)||(p=d.cross(h,a,Ste),m=d.dot(s,p),m<0||g+m>f))return;x=d.dot(c,p)/f}else{if(Math.abs(f)<P.EPSILON6)return;let b=1/f;if(h=d.subtract(r,t,Ete),g=d.dot(h,u)*b,g<0||g>1||(p=d.cross(h,a,Ste),m=d.dot(s,p)*b,m<0||g+m>1))return;x=d.dot(c,p)*b}return x};zo.rayTriangle=function(e,t,n,i,o,r){let s=zo.rayTriangleParametric(e,t,n,i,o);if(!(!l(s)||s<0))return l(r)||(r=new d),d.multiplyByScalar(e.direction,s,r),d.add(e.origin,r,r)};var yIe=new hn;zo.lineSegmentTriangle=function(e,t,n,i,o,r,s){let a=yIe;d.clone(e,a.origin),d.subtract(t,e,a.direction),d.normalize(a.direction,a.direction);let c=zo.rayTriangleParametric(a,n,i,o,r);if(!(!l(c)||c<0||c>d.distance(e,t)))return l(s)||(s=new d),d.multiplyByScalar(a.direction,c,s),d.add(a.origin,s,s)};function xIe(e,t,n,i){let o=t*t-4*e*n;if(o<0)return;if(o>0){let s=1/(2*e),a=Math.sqrt(o),c=(-t+a)*s,u=(-t-a)*s;return c<u?(i.root0=c,i.root1=u):(i.root0=u,i.root1=c),i}let r=-t/(2*e);if(r!==0)return i.root0=i.root1=r,i}var bIe={root0:0,root1:0};function Ote(e,t,n){l(n)||(n=new Pa);let i=e.origin,o=e.direction,r=t.center,s=t.radius*t.radius,a=d.subtract(i,r,Rte),c=d.dot(o,o),u=2*d.dot(o,a),f=d.magnitudeSquared(a)-s,h=xIe(c,u,f,bIe);if(l(h))return n.start=h.root0,n.stop=h.root1,n}zo.raySphere=function(e,t,n){if(n=Ote(e,t,n),!(!l(n)||n.stop<0))return n.start=Math.max(n.start,0),n};var TIe=new hn;zo.lineSegmentSphere=function(e,t,n,i){let o=TIe;d.clone(e,o.origin);let r=d.subtract(t,e,o.direction),s=d.magnitude(r);if(d.normalize(r,r),i=Ote(o,n,i),!(!l(i)||i.stop<0||i.start>s))return i.start=Math.max(i.start,0),i.stop=Math.min(i.stop,s),i};var CIe=new d,AIe=new d;zo.rayEllipsoid=function(e,t){let n=t.oneOverRadii,i=d.multiplyComponents(n,e.origin,CIe),o=d.multiplyComponents(n,e.direction,AIe),r=d.magnitudeSquared(i),s=d.dot(i,o),a,c,u,f,h;if(r>1){if(s>=0)return;let p=s*s;if(a=r-1,c=d.magnitudeSquared(o),u=c*a,p<u)return;if(p>u){f=s*s-u,h=-s+Math.sqrt(f);let m=h/c,x=a/h;return m<x?new Pa(m,x):{start:x,stop:m}}let g=Math.sqrt(a/c);return new Pa(g,g)}else if(r<1)return a=r-1,c=d.magnitudeSquared(o),u=c*a,f=s*s-u,h=-s+Math.sqrt(f),new Pa(0,h/c);if(s<0)return c=d.magnitudeSquared(o),new Pa(0,-s/c)};function gx(e,t,n){let i=e+t;return P.sign(e)!==P.sign(t)&&Math.abs(i/Math.max(Math.abs(e),Math.abs(t)))<n?0:i}zo.quadraticVectorExpression=function(e,t,n,i,o){let r=i*i,s=o*o,a=(e[$.COLUMN1ROW1]-e[$.COLUMN2ROW2])*s,c=o*(i*gx(e[$.COLUMN1ROW0],e[$.COLUMN0ROW1],P.EPSILON15)+t.y),u=e[$.COLUMN0ROW0]*r+e[$.COLUMN2ROW2]*s+i*t.x+n,f=s*gx(e[$.COLUMN2ROW1],e[$.COLUMN1ROW2],P.EPSILON15),h=o*(i*gx(e[$.COLUMN2ROW0],e[$.COLUMN0ROW2])+t.z),p,g=[];if(h===0&&f===0){if(p=Uc.computeRealRoots(a,c,u),p.length===0)return g;let R=p[0],M=Math.sqrt(Math.max(1-R*R,0));if(g.push(new d(i,o*R,o*-M)),g.push(new d(i,o*R,o*M)),p.length===2){let N=p[1],_=Math.sqrt(Math.max(1-N*N,0));g.push(new d(i,o*N,o*-_)),g.push(new d(i,o*N,o*_))}return g}let m=h*h,x=f*f,b=a*a,T=h*f,A=b+x,C=2*(c*a+T),E=2*u*a+c*c-x+m,v=2*(u*c-T),D=u*u-m;if(A===0&&C===0&&E===0&&v===0)return g;p=Iw.computeRealRoots(A,C,E,v,D);let O=p.length;if(O===0)return g;for(let R=0;R<O;++R){let M=p[R],N=M*M,_=Math.max(1-N,0),S=Math.sqrt(_),w;P.sign(a)===P.sign(u)?w=gx(a*N+u,c*M,P.EPSILON12):P.sign(u)===P.sign(c*M)?w=gx(a*N,c*M+u,P.EPSILON12):w=gx(a*N+c*M,u,P.EPSILON12);let I=gx(f*M,h,P.EPSILON15),L=w*I;L<0?g.push(new d(i,o*M,o*S)):L>0?g.push(new d(i,o*M,o*-S)):S!==0?(g.push(new d(i,o*M,o*-S)),g.push(new d(i,o*M,o*S)),++R):g.push(new d(i,o*M,o*S))}return g};var N6=new d,vte=new d,wte=new d,oU=new d,EIe=new d,SIe=new $,vIe=new $,wIe=new $,DIe=new $,IIe=new $,Dte=new $,Ite=new $,Pte=new d,PIe=new d,RIe=new fe;zo.grazingAltitudeLocation=function(e,t){let n=e.origin,i=e.direction;if(!d.equals(n,d.ZERO)){let D=t.geodeticSurfaceNormal(n,N6);if(d.dot(i,D)>=0)return n}let o=l(this.rayEllipsoid(e,t)),r=t.transformPositionToScaledSpace(i,N6),s=d.normalize(r,r),a=d.mostOrthogonalAxis(r,oU),c=d.normalize(d.cross(a,s,vte),vte),u=d.normalize(d.cross(s,c,wte),wte),f=SIe;f[0]=s.x,f[1]=s.y,f[2]=s.z,f[3]=c.x,f[4]=c.y,f[5]=c.z,f[6]=u.x,f[7]=u.y,f[8]=u.z;let h=$.transpose(f,vIe),p=$.fromScale(t.radii,wIe),g=$.fromScale(t.oneOverRadii,DIe),m=IIe;m[0]=0,m[1]=-i.z,m[2]=i.y,m[3]=i.z,m[4]=0,m[5]=-i.x,m[6]=-i.y,m[7]=i.x,m[8]=0;let x=$.multiply($.multiply(h,g,Dte),m,Dte),b=$.multiply($.multiply(x,p,Ite),f,Ite),T=$.multiplyByVector(x,n,EIe),A=zo.quadraticVectorExpression(b,d.negate(T,N6),0,0,1),C,E,v=A.length;if(v>0){let D=d.clone(d.ZERO,PIe),O=Number.NEGATIVE_INFINITY;for(let M=0;M<v;++M){C=$.multiplyByVector(p,$.multiplyByVector(f,A[M],Pte),Pte);let N=d.normalize(d.subtract(C,n,oU),oU),_=d.dot(N,i);_>O&&(O=_,D=d.clone(C,D))}let R=t.cartesianToCartographic(D,RIe);return O=P.clamp(O,0,1),E=d.magnitude(d.subtract(D,n,oU))*Math.sqrt(1-O*O),E=o?-E:E,R.height=E,t.cartographicToCartesian(R,new d)}};var OIe=new d;zo.lineSegmentPlane=function(e,t,n,i){l(i)||(i=new d);let o=d.subtract(t,e,OIe),r=n.normal,s=d.dot(r,o);if(Math.abs(s)<P.EPSILON6)return;let a=d.dot(r,e),c=-(n.distance+a)/s;if(!(c<0||c>1))return d.multiplyByScalar(o,c,i),d.add(e,i,i),i};zo.trianglePlaneIntersection=function(e,t,n,i){let o=i.normal,r=i.distance,s=d.dot(o,e)+r<0,a=d.dot(o,t)+r<0,c=d.dot(o,n)+r<0,u=0;u+=s?1:0,u+=a?1:0,u+=c?1:0;let f,h;if((u===1||u===2)&&(f=new d,h=new d),u===1){if(s)return zo.lineSegmentPlane(e,t,i,f),zo.lineSegmentPlane(e,n,i,h),{positions:[e,t,n,f,h],indices:[0,3,4,1,2,4,1,4,3]};if(a)return zo.lineSegmentPlane(t,n,i,f),zo.lineSegmentPlane(t,e,i,h),{positions:[e,t,n,f,h],indices:[1,3,4,2,0,4,2,4,3]};if(c)return zo.lineSegmentPlane(n,e,i,f),zo.lineSegmentPlane(n,t,i,h),{positions:[e,t,n,f,h],indices:[2,3,4,0,1,4,0,4,3]}}else if(u===2)if(s)if(a){if(!c)return zo.lineSegmentPlane(e,n,i,f),zo.lineSegmentPlane(t,n,i,h),{positions:[e,t,n,f,h],indices:[0,1,4,0,4,3,2,3,4]}}else return zo.lineSegmentPlane(n,t,i,f),zo.lineSegmentPlane(e,t,i,h),{positions:[e,t,n,f,h],indices:[2,0,4,2,4,3,1,3,4]};else return zo.lineSegmentPlane(t,e,i,f),zo.lineSegmentPlane(n,e,i,h),{positions:[e,t,n,f,h],indices:[1,2,4,1,4,3,0,3,4]}};var $n=zo;function zs(e,t){this.normal=d.clone(e),this.distance=t}zs.fromPointNormal=function(e,t,n){let i=-d.dot(t,e);return l(n)?(d.clone(t,n.normal),n.distance=i,n):new zs(t,i)};var MIe=new d;zs.fromCartesian4=function(e,t){let n=d.fromCartesian4(e,MIe),i=e.w;return l(t)?(d.clone(n,t.normal),t.distance=i,t):new zs(n,i)};zs.getPointDistance=function(e,t){return d.dot(e.normal,t)+e.distance};var LIe=new d;zs.projectPointOntoPlane=function(e,t,n){l(n)||(n=new d);let i=zs.getPointDistance(e,t),o=d.multiplyByScalar(e.normal,i,LIe);return d.subtract(t,o,n)};var NIe=new F,FIe=new oe,BIe=new d;zs.transform=function(e,t,n){let i=e.normal,o=e.distance,r=F.inverseTranspose(t,NIe),s=oe.fromElements(i.x,i.y,i.z,o,FIe);s=F.multiplyByVector(r,s,s);let a=d.fromCartesian4(s,BIe);return s=oe.divideByScalar(s,d.magnitude(a),s),zs.fromCartesian4(s,n)};zs.clone=function(e,t){return l(t)?(d.clone(e.normal,t.normal),t.distance=e.distance,t):new zs(e.normal,e.distance)};zs.equals=function(e,t){return e.distance===t.distance&&d.equals(e.normal,t.normal)};zs.ORIGIN_XY_PLANE=Object.freeze(new zs(d.UNIT_Z,0));zs.ORIGIN_YZ_PLANE=Object.freeze(new zs(d.UNIT_X,0));zs.ORIGIN_ZX_PLANE=Object.freeze(new zs(d.UNIT_Y,0));var on=zs;var F6={};F6.calculateACMR=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.indices,n=e.maximumIndex,i=y(e.cacheSize,24),o=t.length;if(!l(n)){n=0;let a=0,c=t[a];for(;a<o;)c>n&&(n=c),++a,c=t[a]}let r=[];for(let a=0;a<n+1;a++)r[a]=0;let s=i+1;for(let a=0;a<o;++a)s-r[t[a]]>i&&(r[t[a]]=s,++s);return(s-i+1)/(o/3)};F6.tipsify=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.indices,n=e.maximumIndex,i=y(e.cacheSize,24),o;function r(_,S,w,I){for(;S.length>=1;){let L=S[S.length-1];if(S.splice(S.length-1,1),_[L].numLiveTriangles>0)return L}for(;o<I;){if(_[o].numLiveTriangles>0)return++o,o-1;++o}return-1}function s(_,S,w,I,L,B,U){let V=-1,G,k=-1,W=0;for(;W<w.length;){let j=w[W];I[j].numLiveTriangles&&(G=0,L-I[j].timeStamp+2*I[j].numLiveTriangles<=S&&(G=L-I[j].timeStamp),(G>k||k===-1)&&(k=G,V=j)),++W}return V===-1?r(I,B,_,U):V}let a=t.length,c=0,u=0,f=t[u],h=a;if(l(n))c=n+1;else{for(;u<h;)f>c&&(c=f),++u,f=t[u];if(c===-1)return 0;++c}let p=[],g;for(g=0;g<c;g++)p[g]={numLiveTriangles:0,timeStamp:0,vertexTriangles:[]};u=0;let m=0;for(;u<h;)p[t[u]].vertexTriangles.push(m),++p[t[u]].numLiveTriangles,p[t[u+1]].vertexTriangles.push(m),++p[t[u+1]].numLiveTriangles,p[t[u+2]].vertexTriangles.push(m),++p[t[u+2]].numLiveTriangles,++m,u+=3;let x=0,b=i+1;o=1;let T=[],A=[],C,E,v=0,D=[],O=a/3,R=[];for(g=0;g<O;g++)R[g]=!1;let M,N;for(;x!==-1;){T=[],E=p[x],N=E.vertexTriangles.length;for(let _=0;_<N;++_)if(m=E.vertexTriangles[_],!R[m]){R[m]=!0,u=m+m+m;for(let S=0;S<3;++S)M=t[u],T.push(M),A.push(M),D[v]=M,++v,C=p[M],--C.numLiveTriangles,b-C.timeStamp>i&&(C.timeStamp=b,++b),++u}x=s(t,i,T,p,b,A,c)}return D};var Pw=F6;var zc={};function fU(e,t,n,i,o){e[t++]=n,e[t++]=i,e[t++]=i,e[t++]=o,e[t++]=o,e[t]=n}function kIe(e){let t=e.length,n=t/3*6,i=Ne.createTypedArray(t,n),o=0;for(let r=0;r<t;r+=3,o+=6)fU(i,o,e[r],e[r+1],e[r+2]);return i}function VIe(e){let t=e.length;if(t>=3){let n=(t-2)*6,i=Ne.createTypedArray(t,n);fU(i,0,e[0],e[1],e[2]);let 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ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:s})},primitiveType:Me.LINES,boundingSphere:c})};zc.createAttributeLocations=function(e){let t=["position","positionHigh","positionLow","position3DHigh","position3DLow","position2DHigh","position2DLow","pickColor","normal","st","tangent","bitangent","extrudeDirection","compressedAttributes"],n=e.attributes,i={},o=0,r,s=t.length;for(r=0;r<s;++r){let a=t[r];l(n[a])&&(i[a]=o++)}for(let a in n)n.hasOwnProperty(a)&&!l(i[a])&&(i[a]=o++);return i};zc.reorderForPreVertexCache=function(e){let t=at.computeNumberOfVertices(e),n=e.indices;if(l(n)){let i=new Int32Array(t);for(let p=0;p<t;p++)i[p]=-1;let o=n,r=o.length,s=Ne.createTypedArray(t,r),a=0,c=0,u=0,f;for(;a<r;)f=i[o[a]],f!==-1?s[c]=f:(f=o[a],i[f]=u,s[c]=u,++u),++a,++c;e.indices=s;let h=e.attributes;for(let p in h)if(h.hasOwnProperty(p)&&l(h[p])&&l(h[p].values)){let g=h[p],m=g.values,x=0,b=g.componentsPerAttribute,T=X.createTypedArray(g.componentDatatype,u*b);for(;x<t;){let A=i[x];if(A!==-1)for(let C=0;C<b;C++)T[b*A+C]=m[b*x+C];++x}g.values=T}}return e};zc.reorderForPostVertexCache=function(e,t){let n=e.indices;if(e.primitiveType===Me.TRIANGLES&&l(n)){let i=n.length,o=0;for(let r=0;r<i;r++)n[r]>o&&(o=n[r]);e.indices=Pw.tipsify({indices:n,maximumIndex:o,cacheSize:t})}return e};function Mte(e){let t={};for(let n in e)if(e.hasOwnProperty(n)&&l(e[n])&&l(e[n].values)){let i=e[n];t[n]=new ve({componentDatatype:i.componentDatatype,componentsPerAttribute:i.componentsPerAttribute,normalize:i.normalize,values:[]})}return t}function zIe(e,t,n){for(let i in t)if(t.hasOwnProperty(i)&&l(t[i])&&l(t[i].values)){let o=t[i];for(let r=0;r<o.componentsPerAttribute;++r)e[i].values.push(o.values[n*o.componentsPerAttribute+r])}}zc.fitToUnsignedShortIndices=function(e){let t=[],n=at.computeNumberOfVertices(e);if(l(e.indices)&&n>=P.SIXTY_FOUR_KILOBYTES){let i=[],o=[],r=0,s=Mte(e.attributes),a=e.indices,c=a.length,u;e.primitiveType===Me.TRIANGLES?u=3:e.primitiveType===Me.LINES?u=2:e.primitiveType===Me.POINTS&&(u=1);for(let f=0;f<c;f+=u){for(let h=0;h<u;++h){let p=a[f+h],g=i[p];l(g)||(g=r++,i[p]=g,zIe(s,e.attributes,p)),o.push(g)}r+u>=P.SIXTY_FOUR_KILOBYTES&&(t.push(new at({attributes:s,indices:o,primitiveType:e.primitiveType,boundingSphere:e.boundingSphere,boundingSphereCV:e.boundingSphereCV})),i=[],o=[],r=0,s=Mte(e.attributes))}o.length!==0&&t.push(new at({attributes:s,indices:o,primitiveType:e.primitiveType,boundingSphere:e.boundingSphere,boundingSphereCV:e.boundingSphereCV}))}else t.push(e);return t};var Lte=new d,HIe=new fe;zc.projectTo2D=function(e,t,n,i,o){let r=e.attributes[t];o=l(o)?o:new Pi;let s=o.ellipsoid,a=r.values,c=new Float64Array(a.length),u=0;for(let f=0;f<a.length;f+=3){let h=d.fromArray(a,f,Lte),p=s.cartesianToCartographic(h,HIe),g=o.project(p,Lte);c[u++]=g.x,c[u++]=g.y,c[u++]=g.z}return e.attributes[n]=r,e.attributes[i]=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c}),delete e.attributes[t],e};var B6={high:0,low:0};zc.encodeAttribute=function(e,t,n,i){let o=e.attributes[t],r=o.values,s=r.length,a=new Float32Array(s),c=new Float32Array(s);for(let f=0;f<s;++f)Hn.encode(r[f],B6),a[f]=B6.high,c[f]=B6.low;let u=o.componentsPerAttribute;return e.attributes[n]=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:u,values:a}),e.attributes[i]=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:u,values:c}),delete e.attributes[t],e};var Ld=new d;function k6(e,t){if(l(t)){let n=t.values,i=n.length;for(let o=0;o<i;o+=3)d.unpack(n,o,Ld),F.multiplyByPoint(e,Ld,Ld),d.pack(Ld,n,o)}}function V6(e,t){if(l(t)){let n=t.values,i=n.length;for(let o=0;o<i;o+=3)d.unpack(n,o,Ld),$.multiplyByVector(e,Ld,Ld),Ld=d.normalize(Ld,Ld),d.pack(Ld,n,o)}}var rU=new F,sU=new $;zc.transformToWorldCoordinates=function(e){let t=e.modelMatrix;if(F.equals(t,F.IDENTITY))return 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n=e.length,i,o,r,s,a=e[0].modelMatrix,c=l(e[0][t].indices),u=e[0][t].primitiveType,f=GIe(e,t),h,p,g;for(i in f)if(f.hasOwnProperty(i))for(h=f[i].values,s=0,o=0;o<n;++o)for(p=e[o][t].attributes[i].values,g=p.length,r=0;r<g;++r)h[s++]=p[r];let m;if(c){let A=0;for(o=0;o<n;++o)A+=e[o][t].indices.length;let C=at.computeNumberOfVertices(new at({attributes:f,primitiveType:Me.POINTS})),E=Ne.createTypedArray(C,A),v=0,D=0;for(o=0;o<n;++o){let O=e[o][t].indices,R=O.length;for(s=0;s<R;++s)E[v++]=D+O[s];D+=at.computeNumberOfVertices(e[o][t])}m=E}let x=new d,b=0,T;for(o=0;o<n;++o){if(T=e[o][t].boundingSphere,!l(T)){x=void 0;break}d.add(T.center,x,x)}if(l(x))for(d.divideByScalar(x,n,x),o=0;o<n;++o){T=e[o][t].boundingSphere;let A=d.magnitude(d.subtract(T.center,x,WIe))+T.radius;A>b&&(b=A)}return new at({attributes:f,indices:m,primitiveType:u,boundingSphere:l(x)?new ae(x,b):void 0})}zc.combineInstances=function(e){let t=[],n=[],i=e.length;for(let r=0;r<i;++r){let s=e[r];l(s.geometry)?t.push(s):l(s.westHemisphereGeometry)&&l(s.eastHemisphereGeometry)&&n.push(s)}let o=[];return t.length>0&&o.push(U6(t,"geometry")),n.length>0&&(o.push(U6(n,"westHemisphereGeometry")),o.push(U6(n,"eastHemisphereGeometry"))),o};var Af=new d,Rw=new d,sA=new d,aA=new d;zc.computeNormal=function(e){let t=e.indices,n=e.attributes,i=n.position.values,o=n.position.values.length/3,r=t.length,s=new Array(o),a=new Array(r/3),c=new Array(r),u;for(u=0;u<o;u++)s[u]={indexOffset:0,count:0,currentCount:0};let f=0;for(u=0;u<r;u+=3){let m=t[u],x=t[u+1],b=t[u+2],T=m*3,A=x*3,C=b*3;Rw.x=i[T],Rw.y=i[T+1],Rw.z=i[T+2],sA.x=i[A],sA.y=i[A+1],sA.z=i[A+2],aA.x=i[C],aA.y=i[C+1],aA.z=i[C+2],s[m].count++,s[x].count++,s[b].count++,d.subtract(sA,Rw,sA),d.subtract(aA,Rw,aA),a[f]=d.cross(sA,aA,new d),f++}let h=0;for(u=0;u<o;u++)s[u].indexOffset+=h,h+=s[u].count;f=0;let p;for(u=0;u<r;u+=3){p=s[t[u]];let m=p.indexOffset+p.currentCount;c[m]=f,p.currentCount++,p=s[t[u+1]],m=p.indexOffset+p.currentCount,c[m]=f,p.currentCount++,p=s[t[u+2]],m=p.indexOffset+p.currentCount,c[m]=f,p.currentCount++,f++}let g=new Float32Array(o*3);for(u=0;u<o;u++){let m=u*3;if(p=s[u],d.clone(d.ZERO,Af),p.count>0){for(f=0;f<p.count;f++)d.add(Af,a[c[p.indexOffset+f]],Af);d.equalsEpsilon(d.ZERO,Af,P.EPSILON10)&&d.clone(a[c[p.indexOffset]],Af)}d.equalsEpsilon(d.ZERO,Af,P.EPSILON10)&&(Af.z=1),d.normalize(Af,Af),g[m]=Af.x,g[m+1]=Af.y,g[m+2]=Af.z}return e.attributes.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:g}),e};var jIe=new d,Nte=new d,qIe=new d;zc.computeTangentAndBitangent=function(e){let t=e.attributes,n=e.indices,i=e.attributes.position.values,o=e.attributes.normal.values,r=e.attributes.st.values,s=e.attributes.position.values.length/3,a=n.length,c=new Array(s*3),u;for(u=0;u<c.length;u++)c[u]=0;let f,h,p;for(u=0;u<a;u+=3){let x=n[u],b=n[u+1],T=n[u+2];f=x*3,h=b*3,p=T*3;let A=x*2,C=b*2,E=T*2,v=i[f],D=i[f+1],O=i[f+2],R=r[A],M=r[A+1],N=r[C+1]-M,_=r[E+1]-M,S=1/((r[C]-R)*_-(r[E]-R)*N),w=(_*(i[h]-v)-N*(i[p]-v))*S,I=(_*(i[h+1]-D)-N*(i[p+1]-D))*S,L=(_*(i[h+2]-O)-N*(i[p+2]-O))*S;c[f]+=w,c[f+1]+=I,c[f+2]+=L,c[h]+=w,c[h+1]+=I,c[h+2]+=L,c[p]+=w,c[p+1]+=I,c[p+2]+=L}let g=new Float32Array(s*3),m=new Float32Array(s*3);for(u=0;u<s;u++){f=u*3,h=f+1,p=f+2;let x=d.fromArray(o,f,jIe),b=d.fromArray(c,f,qIe),T=d.dot(x,b);d.multiplyByScalar(x,T,Nte),d.normalize(d.subtract(b,Nte,b),b),g[f]=b.x,g[h]=b.y,g[p]=b.z,d.normalize(d.cross(x,b,b),b),m[f]=b.x,m[h]=b.y,m[p]=b.z}return e.attributes.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:g}),e.attributes.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m}),e};var Ow=new z,Md=new d,Fte=new d,Bte=new d,aU=new z;zc.compressVertices=function(e){let t=e.attributes.extrudeDirection,n,i;if(l(t)){let D=t.values;i=D.length/3;let O=new 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_=z.fromArray(s,b*2,Hte),S=Math.abs(_.y);E.expandAndWidth.values.push(-1,S,1,S),E.expandAndWidth.values.push(-1,-S,1,-S),D.expandAndWidth.values.push(-1,S,1,S),D.expandAndWidth.values.push(-1,-S,1,-S);let w=d.magnitudeSquared(d.subtract(R,A,W6));if(w/=d.magnitudeSquared(d.subtract(C,A,W6)),l(c)){let I=oe.fromArray(c,b*4,Gte),L=oe.fromArray(c,T*4,Gte),B=P.lerp(I.x,L.x,w),U=P.lerp(I.y,L.y,w),V=P.lerp(I.z,L.z,w),G=P.lerp(I.w,L.w,w);for(p=b*4;p<b*4+2*4;++p)E.color.values.push(c[p]);for(E.color.values.push(B,U,V,G),E.color.values.push(B,U,V,G),D.color.values.push(B,U,V,G),D.color.values.push(B,U,V,G),p=T*4;p<T*4+2*4;++p)D.color.values.push(c[p])}if(l(a)){let I=z.fromArray(a,b*2,Hte),L=z.fromArray(a,(h+3)*2,lPe),B=P.lerp(I.x,L.x,w);for(p=b*2;p<b*2+2*2;++p)E.st.values.push(a[p]);for(E.st.values.push(B,I.y),E.st.values.push(B,L.y),D.st.values.push(B,I.y),D.st.values.push(B,L.y),p=T*2;p<T*2+2*2;++p)D.st.values.push(a[p])}g=E.position.values.length/3-4,v.push(g,g+2,g+1),v.push(g+1,g+2,g+3),g=D.position.values.length/3-4,O.push(g,g+2,g+1),O.push(g+1,g+2,g+3)}else{let M,N;for(A.y<0?(M=f.attributes,N=f.indices):(M=u.attributes,N=u.indices),M.position.values.push(A.x,A.y,A.z),M.position.values.push(A.x,A.y,A.z),M.position.values.push(C.x,C.y,C.z),M.position.values.push(C.x,C.y,C.z),p=h*3;p<h*3+4*3;++p)M.prevPosition.values.push(o[p]),M.nextPosition.values.push(r[p]);for(p=h*2;p<h*2+4*2;++p)M.expandAndWidth.values.push(s[p]),l(a)&&M.st.values.push(a[p]);if(l(c))for(p=h*4;p<h*4+4*4;++p)M.color.values.push(c[p]);g=M.position.values.length/3-4,N.push(g,g+2,g+1),N.push(g+1,g+2,g+3)}}m&&(Wte(f),Wte(u)),j6(e,f,u)}zc.splitLongitude=function(e){let t=e.geometry,n=t.boundingSphere;if(l(n)&&(n.center.x-n.radius>0||ae.intersectPlane(n,on.ORIGIN_ZX_PLANE)!==Wt.INTERSECTING))return e;if(t.geometryType!==Cf.NONE)switch(t.geometryType){case Cf.POLYLINES:mPe(e);break;case Cf.TRIANGLES:Ute(e);break;case Cf.LINES:zte(e);break}else JIe(t),t.primitiveType===Me.TRIANGLES?Ute(e):t.primitiveType===Me.LINES&&zte(e);return e};var Ln=zc;function Lw(e,t,n,i,o,r,s,a,c,u,f){this._context=e,this._texture=t,this._textureTarget=n,this._targetFace=i,this._pixelDatatype=s,this._internalFormat=o,this._pixelFormat=r,this._size=a,this._preMultiplyAlpha=c,this._flipY=u,this._initialized=f}Object.defineProperties(Lw.prototype,{pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},_target:{get:function(){return this._targetFace}}});Lw.prototype.copyFrom=function(e){let{xOffset:t=0,yOffset:n=0,source:i,skipColorSpaceConversion:o=!1}=e,{width:r,height:s}=i,a=this._context._gl,c=this._textureTarget,u=this._targetFace;a.activeTexture(a.TEXTURE0),a.bindTexture(c,this._texture);let f=i.arrayBufferView,h=this._size,p=this._pixelFormat,g=this._internalFormat,m=this._pixelDatatype,x=this._preMultiplyAlpha,b=this._flipY,T=4;l(f)&&(T=tt.alignmentInBytes(p,m,r)),a.pixelStorei(a.UNPACK_ALIGNMENT,T),o?a.pixelStorei(a.UNPACK_COLORSPACE_CONVERSION_WEBGL,a.NONE):a.pixelStorei(a.UNPACK_COLORSPACE_CONVERSION_WEBGL,a.BROWSER_DEFAULT_WEBGL);let A=!1;if(!this._initialized){let C;t===0&&n===0&&r===h&&s===h?(l(f)?(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),b&&(f=tt.flipY(f,p,m,h,h)),C=f):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,x),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b),C=i),A=!0):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),C=tt.createTypedArray(p,m,h,h)),a.texImage2D(u,0,g,h,h,0,p,Ke.toWebGLConstant(m,this._context),C),this._initialized=!0}A||(l(f)?(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),b&&(f=tt.flipY(f,p,m,r,s)),a.texSubImage2D(u,0,t,n,r,s,p,Ke.toWebGLConstant(m,this._context),f)):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,x),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b),a.texSubImage2D(u,0,t,n,p,Ke.toWebGLConstant(m,this._context),i))),a.bindTexture(c,null)};Lw.prototype.copyFromFramebuffer=function(e,t,n,i,o,r){e=y(e,0),t=y(t,0),n=y(n,0),i=y(i,0),o=y(o,this._size),r=y(r,this._size);let s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture),s.copyTexSubImage2D(this._targetFace,0,e,t,n,i,o,r),s.bindTexture(a,null),this._initialized=!0};Lw.prototype.copyMipmapFromFramebuffer=function(e,t,n,i,o){e=y(e,0),t=y(t,0),n=y(n,this._size),i=y(i,this._size),o=y(o,0);let r=this._context._gl,s=this._textureTarget;r.activeTexture(r.TEXTURE0),r.bindTexture(s,this._texture),r.copyTexImage2D(this._targetFace,o,this._internalFormat,e,t,n,i,0),r.bindTexture(s,null),this._initialized=!0};var Nw=Lw;var dU={DONT_CARE:te.DONT_CARE,FASTEST:te.FASTEST,NICEST:te.NICEST,validate:function(e){return e===dU.DONT_CARE||e===dU.FASTEST||e===dU.NICEST}},hm=Object.freeze(dU);var hU={NEAREST:te.NEAREST,LINEAR:te.LINEAR};hU.validate=function(e){return e===hU.NEAREST||e===hU.LINEAR};var di=Object.freeze(hU);var jg={NEAREST:te.NEAREST,LINEAR:te.LINEAR,NEAREST_MIPMAP_NEAREST:te.NEAREST_MIPMAP_NEAREST,LINEAR_MIPMAP_NEAREST:te.LINEAR_MIPMAP_NEAREST,NEAREST_MIPMAP_LINEAR:te.NEAREST_MIPMAP_LINEAR,LINEAR_MIPMAP_LINEAR:te.LINEAR_MIPMAP_LINEAR};jg.validate=function(e){return e===jg.NEAREST||e===jg.LINEAR||e===jg.NEAREST_MIPMAP_NEAREST||e===jg.LINEAR_MIPMAP_NEAREST||e===jg.NEAREST_MIPMAP_LINEAR||e===jg.LINEAR_MIPMAP_LINEAR};var Kt=Object.freeze(jg);var mU={CLAMP_TO_EDGE:te.CLAMP_TO_EDGE,REPEAT:te.REPEAT,MIRRORED_REPEAT:te.MIRRORED_REPEAT,validate:function(e){return e===mU.CLAMP_TO_EDGE||e===mU.REPEAT||e===mU.MIRRORED_REPEAT}},Cn=Object.freeze(mU);function Fw(e){e=y(e,y.EMPTY_OBJECT);let{wrapS:t=Cn.CLAMP_TO_EDGE,wrapT:n=Cn.CLAMP_TO_EDGE,minificationFilter:i=Kt.LINEAR,magnificationFilter:o=di.LINEAR,maximumAnisotropy:r=1}=e;this._wrapS=t,this._wrapT=n,this._minificationFilter=i,this._magnificationFilter=o,this._maximumAnisotropy=r}Object.defineProperties(Fw.prototype,{wrapS:{get:function(){return this._wrapS}},wrapT:{get:function(){return this._wrapT}},minificationFilter:{get:function(){return this._minificationFilter}},magnificationFilter:{get:function(){return this._magnificationFilter}},maximumAnisotropy:{get:function(){return this._maximumAnisotropy}}});Fw.equals=function(e,t){return e===t||l(e)&&l(t)&&e._wrapS===t._wrapS&&e._wrapT===t._wrapT&&e._minificationFilter===t._minificationFilter&&e._magnificationFilter===t._magnificationFilter&&e._maximumAnisotropy===t._maximumAnisotropy};Fw.NEAREST=Object.freeze(new Fw({wrapS:Cn.CLAMP_TO_EDGE,wrapT:Cn.CLAMP_TO_EDGE,minificationFilter:Kt.NEAREST,magnificationFilter:di.NEAREST}));var Zt=Fw;function pPe(e,t,n,i){let o=l(t.vertexBuffer),r=l(t.value),s=t.value?t.value.length:t.componentsPerAttribute,a={index:y(t.index,n),enabled:y(t.enabled,!0),vertexBuffer:t.vertexBuffer,value:r?t.value.slice(0):void 0,componentsPerAttribute:s,componentDatatype:y(t.componentDatatype,X.FLOAT),normalize:y(t.normalize,!1),offsetInBytes:y(t.offsetInBytes,0),strideInBytes:y(t.strideInBytes,0),instanceDivisor:y(t.instanceDivisor,0)};if(o)a.vertexAttrib=function(c){let u=this.index;c.bindBuffer(c.ARRAY_BUFFER,this.vertexBuffer._getBuffer()),c.vertexAttribPointer(u,this.componentsPerAttribute,this.componentDatatype,this.normalize,this.strideInBytes,this.offsetInBytes),c.enableVertexAttribArray(u),this.instanceDivisor>0&&(i.glVertexAttribDivisor(u,this.instanceDivisor),i._vertexAttribDivisors[u]=this.instanceDivisor,i._previousDrawInstanced=!0)},a.disableVertexAttribArray=function(c){c.disableVertexAttribArray(this.index),this.instanceDivisor>0&&i.glVertexAttribDivisor(n,0)};else{switch(a.componentsPerAttribute){case 1:a.vertexAttrib=function(c){c.vertexAttrib1fv(this.index,this.value)};break;case 2:a.vertexAttrib=function(c){c.vertexAttrib2fv(this.index,this.value)};break;case 3:a.vertexAttrib=function(c){c.vertexAttrib3fv(this.index,this.value)};break;case 4:a.vertexAttrib=function(c){c.vertexAttrib4fv(this.index,this.value)};break}a.disableVertexAttribArray=function(c){}}e.push(a)}function Zte(e,t,n){for(let i=0;i<t.length;++i){let o=t[i];o.enabled&&o.vertexAttrib(e)}l(n)&&e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n._getBuffer())}function Op(e){e=y(e,y.EMPTY_OBJECT);let t=e.context,n=t._gl,i=e.attributes,o=e.indexBuffer,r,s=[],a=1,c=!1,u=!1,f=i.length;for(r=0;r<f;++r)pPe(s,i[r],r,t);for(f=s.length,r=0;r<f;++r){let p=s[r];if(l(p.vertexBuffer)&&p.instanceDivisor===0){let g=p.strideInBytes||p.componentsPerAttribute*X.getSizeInBytes(p.componentDatatype);a=p.vertexBuffer.sizeInBytes/g;break}}for(r=0;r<f;++r)s[r].instanceDivisor>0&&(c=!0),l(s[r].value)&&(u=!0);let h;t.vertexArrayObject&&(h=t.glCreateVertexArray(),t.glBindVertexArray(h),Zte(n,s,o),t.glBindVertexArray(null)),this._numberOfVertices=a,this._hasInstancedAttributes=c,this._hasConstantAttributes=u,this._context=t,this._gl=n,this._vao=h,this._attributes=s,this._indexBuffer=o}function Kte(e){return e.values.length/e.componentsPerAttribute}function _Pe(e){return X.getSizeInBytes(e.componentDatatype)*e.componentsPerAttribute}function gPe(e){let t,n,i,o=[];for(n in e)e.hasOwnProperty(n)&&l(e[n])&&l(e[n].values)&&(o.push(n),e[n].componentDatatype===X.DOUBLE&&(e[n].componentDatatype=X.FLOAT,e[n].values=X.createTypedArray(X.FLOAT,e[n].values)));let r,s=o.length;if(s>0)for(r=Kte(e[o[0]]),t=1;t<s;++t){let u=Kte(e[o[t]]);if(u!==r)throw new re(`Each attribute list must have the same number of vertices. Attribute ${o[t]} has a different number of vertices (${u.toString()}) than attribute ${o[0]} (${r.toString()}).`)}o.sort(function(u,f){return X.getSizeInBytes(e[f].componentDatatype)-X.getSizeInBytes(e[u].componentDatatype)});let a=0,c={};for(t=0;t<s;++t)n=o[t],i=e[n],c[n]=a,a+=_Pe(i);if(a>0){let u=X.getSizeInBytes(e[o[0]].componentDatatype),f=a%u;f!==0&&(a+=u-f);let h=r*a,p=new ArrayBuffer(h),g={};for(t=0;t<s;++t){n=o[t];let m=X.getSizeInBytes(e[n].componentDatatype);g[n]={pointer:X.createTypedArray(e[n].componentDatatype,p),index:c[n]/m,strideInComponentType:a/m}}for(t=0;t<r;++t)for(let m=0;m<s;++m){n=o[m],i=e[n];let x=i.values,b=g[n],T=b.pointer,A=i.componentsPerAttribute;for(let C=0;C<A;++C)T[b.index+C]=x[t*A+C];b.index+=b.strideInComponentType}return{buffer:p,offsetsInBytes:c,vertexSizeInBytes:a}}}Op.fromGeometry=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.context,n=y(e.geometry,y.EMPTY_OBJECT),i=y(e.bufferUsage,Fe.DYNAMIC_DRAW),o=y(e.attributeLocations,y.EMPTY_OBJECT),r=y(e.interleave,!1),s=e.vertexArrayAttributes,a,c,u,f=l(s)?s:[],h=n.attributes;if(r){let m=gPe(h);if(l(m)){u=gt.createVertexBuffer({context:t,typedArray:m.buffer,usage:i});let x=m.offsetsInBytes,b=m.vertexSizeInBytes;for(a in h)h.hasOwnProperty(a)&&l(h[a])&&(c=h[a],l(c.values)?f.push({index:o[a],vertexBuffer:u,componentDatatype:c.componentDatatype,componentsPerAttribute:c.componentsPerAttribute,normalize:c.normalize,offsetInBytes:x[a],strideInBytes:b}):f.push({index:o[a],value:c.value,componentDatatype:c.componentDatatype,normalize:c.normalize}))}}else for(a in h)if(h.hasOwnProperty(a)&&l(h[a])){c=h[a];let m=c.componentDatatype;m===X.DOUBLE&&(m=X.FLOAT),u=void 0,l(c.values)&&(u=gt.createVertexBuffer({context:t,typedArray:X.createTypedArray(m,c.values),usage:i})),f.push({index:o[a],vertexBuffer:u,value:c.value,componentDatatype:m,componentsPerAttribute:c.componentsPerAttribute,normalize:c.normalize})}let p,g=n.indices;return l(g)&&(at.computeNumberOfVertices(n)>=P.SIXTY_FOUR_KILOBYTES&&t.elementIndexUint?p=gt.createIndexBuffer({context:t,typedArray:new Uint32Array(g),usage:i,indexDatatype:Ne.UNSIGNED_INT}):p=gt.createIndexBuffer({context:t,typedArray:new Uint16Array(g),usage:i,indexDatatype:Ne.UNSIGNED_SHORT})),new Op({context:t,attributes:f,indexBuffer:p})};Object.defineProperties(Op.prototype,{numberOfAttributes:{get:function(){return this._attributes.length}},numberOfVertices:{get:function(){return this._numberOfVertices}},indexBuffer:{get:function(){return this._indexBuffer}}});Op.prototype.getAttribute=function(e){return this._attributes[e]};function yPe(e){let t=e._context,n=e._hasInstancedAttributes;if(!n&&!t._previousDrawInstanced)return;t._previousDrawInstanced=n;let i=t._vertexAttribDivisors,o=e._attributes,r=Nt.maximumVertexAttributes,s;if(n){let a=o.length;for(s=0;s<a;++s){let c=o[s];if(c.enabled){let u=c.instanceDivisor,f=c.index;u!==i[f]&&(t.glVertexAttribDivisor(f,u),i[f]=u)}}}else for(s=0;s<r;++s)i[s]>0&&(t.glVertexAttribDivisor(s,0),i[s]=0)}function xPe(e,t){let n=e._attributes,i=n.length;for(let o=0;o<i;++o){let r=n[o];r.enabled&&l(r.value)&&r.vertexAttrib(t)}}Op.prototype._bind=function(){l(this._vao)?(this._context.glBindVertexArray(this._vao),this._context.instancedArrays&&yPe(this),this._hasConstantAttributes&&xPe(this,this._gl)):Zte(this._gl,this._attributes,this._indexBuffer)};Op.prototype._unBind=function(){if(l(this._vao))this._context.glBindVertexArray(null);else{let e=this._attributes,t=this._gl;for(let n=0;n<e.length;++n){let i=e[n];i.enabled&&i.disableVertexAttribArray(t)}this._indexBuffer&&t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,null)}};Op.prototype.isDestroyed=function(){return!1};Op.prototype.destroy=function(){let e=this._attributes;for(let n=0;n<e.length;++n){let i=e[n].vertexBuffer;l(i)&&!i.isDestroyed()&&i.vertexArrayDestroyable&&i.destroy()}let t=this._indexBuffer;return l(t)&&!t.isDestroyed()&&t.vertexArrayDestroyable&&t.destroy(),l(this._vao)&&this._context.glDeleteVertexArray(this._vao),ue(this)};var ti=Op;function $o(e){e=y(e,y.EMPTY_OBJECT);let{context:t,source:n,pixelFormat:i=tt.RGBA,pixelDatatype:o=Ke.UNSIGNED_BYTE,flipY:r=!0,skipColorSpaceConversion:s=!1,sampler:a=new Zt}=e,c=e.preMultiplyAlpha||i===tt.RGB||i===tt.LUMINANCE,{width:u,height:f}=e;l(n)&&({width:u,height:f}=n.positiveX);let h=u,p=tt.textureSizeInBytes(i,o,h,h)*6,g=tt.toInternalFormat(i,o,t),m=t._gl,x=m.TEXTURE_CUBE_MAP,b=m.createTexture();this._context=t,this._textureFilterAnisotropic=t._textureFilterAnisotropic,this._textureTarget=x,this._texture=b,this._pixelFormat=i,this._pixelDatatype=o,this._size=h,this._hasMipmap=!1,this._sizeInBytes=p,this._preMultiplyAlpha=c,this._flipY=r;let T=l(n);function A(C){return new Nw(t,b,x,C,g,i,o,h,c,r,T)}this._positiveX=A(m.TEXTURE_CUBE_MAP_POSITIVE_X),this._negativeX=A(m.TEXTURE_CUBE_MAP_NEGATIVE_X),this._positiveY=A(m.TEXTURE_CUBE_MAP_POSITIVE_Y),this._negativeY=A(m.TEXTURE_CUBE_MAP_NEGATIVE_Y),this._positiveZ=A(m.TEXTURE_CUBE_MAP_POSITIVE_Z),this._negativeZ=A(m.TEXTURE_CUBE_MAP_NEGATIVE_Z),this._sampler=a,$te(this,a),m.activeTexture(m.TEXTURE0),m.bindTexture(x,b),s?m.pixelStorei(m.UNPACK_COLORSPACE_CONVERSION_WEBGL,m.NONE):m.pixelStorei(m.UNPACK_COLORSPACE_CONVERSION_WEBGL,m.BROWSER_DEFAULT_WEBGL);for(let C of $o.faceNames())Y6(this[C],n?.[C],0);m.bindTexture(x,null)}$o.prototype.copyFace=function(e,t,n,i){let o=e.context,r=new Nr({context:o,colorTextures:[t],destroyAttachments:!1});r._bind(),this[n].copyMipmapFromFramebuffer(0,0,t.width,t.height,y(i,0)),r._unBind(),r.destroy()};$o.FaceName=Object.freeze({POSITIVEX:"positiveX",NEGATIVEX:"negativeX",POSITIVEY:"positiveY",NEGATIVEY:"negativeY",POSITIVEZ:"positiveZ",NEGATIVEZ:"negativeZ"});function*bPe(){yield $o.FaceName.POSITIVEX,yield $o.FaceName.NEGATIVEX,yield $o.FaceName.POSITIVEY,yield $o.FaceName.NEGATIVEY,yield $o.FaceName.POSITIVEZ,yield $o.FaceName.NEGATIVEZ}$o.faceNames=function(){return bPe()};function Y6(e,t,n){n=y(n,0);let i=e._targetFace,o=Math.max(Math.floor(e._size/2**n),1),r=e._pixelFormat,s=e._pixelDatatype,a=e._internalFormat,c=e._flipY,u=e._preMultiplyAlpha,f=e._context,h=f._gl;if(!l(t)){h.texImage2D(i,n,a,o,o,0,r,Ke.toWebGLConstant(s,f),null);return}let{arrayBufferView:p}=t,g=4;l(p)&&(g=tt.alignmentInBytes(r,s,o)),h.pixelStorei(h.UNPACK_ALIGNMENT,g),l(p)?(h.pixelStorei(h.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),h.pixelStorei(h.UNPACK_FLIP_Y_WEBGL,!1),c&&(p=tt.flipY(p,r,s,o,o)),h.texImage2D(i,n,a,o,o,0,r,Ke.toWebGLConstant(s,f),p)):(h.pixelStorei(h.UNPACK_PREMULTIPLY_ALPHA_WEBGL,u),h.pixelStorei(h.UNPACK_FLIP_Y_WEBGL,c),h.texImage2D(i,n,a,r,Ke.toWebGLConstant(s,f),t))}$o.loadFace=Y6;Object.defineProperties($o.prototype,{positiveX:{get:function(){return this._positiveX}},negativeX:{get:function(){return this._negativeX}},positiveY:{get:function(){return this._positiveY}},negativeY:{get:function(){return this._negativeY}},positiveZ:{get:function(){return this._positiveZ}},negativeZ:{get:function(){return this._negativeZ}},sampler:{get:function(){return this._sampler},set:function(e){$te(this,e),this._sampler=e}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},width:{get:function(){return this._size}},height:{get:function(){return this._size}},sizeInBytes:{get:function(){return this._hasMipmap?Math.floor(this._sizeInBytes*4/3):this._sizeInBytes}},preMultiplyAlpha:{get:function(){return this._preMultiplyAlpha}},flipY:{get:function(){return this._flipY}},_target:{get:function(){return this._textureTarget}}});$o.getDirection=function(e,t){switch(e){case $o.FaceName.POSITIVEX:return d.clone(d.UNIT_X,t);case $o.FaceName.NEGATIVEX:return d.negate(d.UNIT_X,t);case $o.FaceName.POSITIVEY:return d.clone(d.UNIT_Y,t);case $o.FaceName.NEGATIVEY:return d.negate(d.UNIT_Y,t);case $o.FaceName.POSITIVEZ:return d.clone(d.UNIT_Z,t);case $o.FaceName.NEGATIVEZ:return d.negate(d.UNIT_Z,t)}};function $te(e,t){let{minificationFilter:n,magnificationFilter:i}=t,o=[Kt.NEAREST_MIPMAP_NEAREST,Kt.NEAREST_MIPMAP_LINEAR,Kt.LINEAR_MIPMAP_NEAREST,Kt.LINEAR_MIPMAP_LINEAR].includes(n),r=e._context,s=e._pixelDatatype;(s===Ke.FLOAT&&!r.textureFloatLinear||s===Ke.HALF_FLOAT&&!r.textureHalfFloatLinear)&&(n=o?Kt.NEAREST_MIPMAP_NEAREST:Kt.NEAREST,i=di.NEAREST);let a=r._gl,c=e._textureTarget;a.activeTexture(a.TEXTURE0),a.bindTexture(c,e._texture),a.texParameteri(c,a.TEXTURE_MIN_FILTER,n),a.texParameteri(c,a.TEXTURE_MAG_FILTER,i),a.texParameteri(c,a.TEXTURE_WRAP_S,t.wrapS),a.texParameteri(c,a.TEXTURE_WRAP_T,t.wrapT),l(e._textureFilterAnisotropic)&&a.texParameteri(c,e._textureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT,t.maximumAnisotropy),a.bindTexture(c,null)}$o.prototype.loadMipmaps=function(e,t){t=y(t,!1);let n=this._context._gl,i=this._texture,o=this._textureTarget;n.activeTexture(n.TEXTURE0),n.bindTexture(o,i),t?n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.NONE):n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.BROWSER_DEFAULT_WEBGL);for(let r=0;r<e.length;r++){let s=e[r],a=r+1;for(let c of $o.faceNames())Y6(this[c],s[c],a)}n.bindTexture(o,null),this._hasMipmap=!0};$o.prototype.generateMipmap=function(e){e=y(e,hm.DONT_CARE),this._hasMipmap=!0;let t=this._context._gl,n=this._textureTarget;t.hint(t.GENERATE_MIPMAP_HINT,e),t.activeTexture(t.TEXTURE0),t.bindTexture(n,this._texture),t.generateMipmap(n),t.bindTexture(n,null)};$o.createVertexArray=function(e){let t=Ra.createGeometry(Ra.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Ie.POSITION_ONLY})),n=this._attributeLocations=Ln.createAttributeLocations(t);return ti.fromGeometry({context:e,geometry:t,attributeLocations:n,bufferUsage:Fe.STATIC_DRAW})};$o.prototype.isDestroyed=function(){return!1};$o.prototype.destroy=function(){return this._context._gl.deleteTexture(this._texture),this._positiveX=ue(this._positiveX),this._negativeX=ue(this._negativeX),this._positiveY=ue(this._positiveY),this._negativeY=ue(this._negativeY),this._positiveZ=ue(this._positiveZ),this._negativeZ=ue(this._negativeZ),ue(this)};var Cr=$o;function TPe(e){this.context=e,this.framebuffer=void 0,this.blendingEnabled=void 0,this.scissorTest=void 0,this.viewport=void 0}var ac=TPe;var Bw=`/**
* A built-in GLSL floating-point constant for converting radians to degrees.
*
* @alias czm_degreesPerRadian
* @glslConstant
*
* @see CesiumMath.DEGREES_PER_RADIAN
*
* @example
* // GLSL declaration
* const float czm_degreesPerRadian = ...;
*
* // Example
* float deg = czm_degreesPerRadian * rad;
*/
const float czm_degreesPerRadian = 57.29577951308232;
`;var kw=`/**
* A built-in GLSL vec2 constant for defining the depth range.
* This is a workaround to a bug where IE11 does not implement gl_DepthRange.
*
* @alias czm_depthRange
* @glslConstant
*
* @example
* // GLSL declaration
* float depthRangeNear = czm_depthRange.near;
* float depthRangeFar = czm_depthRange.far;
*
*/
const czm_depthRangeStruct czm_depthRange = czm_depthRangeStruct(0.0, 1.0);
`;var Vw=`/**
* 0.1
*
* @name czm_epsilon1
* @glslConstant
*/
const float czm_epsilon1 = 0.1;
`;var Uw=`/**
* 0.01
*
* @name czm_epsilon2
* @glslConstant
*/
const float czm_epsilon2 = 0.01;
`;var zw=`/**
* 0.001
*
* @name czm_epsilon3
* @glslConstant
*/
const float czm_epsilon3 = 0.001;
`;var Hw=`/**
* 0.0001
*
* @name czm_epsilon4
* @glslConstant
*/
const float czm_epsilon4 = 0.0001;
`;var Gw=`/**
* 0.00001
*
* @name czm_epsilon5
* @glslConstant
*/
const float czm_epsilon5 = 0.00001;
`;var Ww=`/**
* 0.000001
*
* @name czm_epsilon6
* @glslConstant
*/
const float czm_epsilon6 = 0.000001;
`;var jw=`/**
* 0.0000001
*
* @name czm_epsilon7
* @glslConstant
*/
const float czm_epsilon7 = 0.0000001;
`;var qw=`/**
* DOC_TBA
*
* @name czm_infinity
* @glslConstant
*/
const float czm_infinity = 5906376272000.0; // Distance from the Sun to Pluto in meters. TODO: What is best given lowp, mediump, and highp?
`;var Yw=`/**
* A built-in GLSL floating-point constant for <code>1/pi</code>.
*
* @alias czm_oneOverPi
* @glslConstant
*
* @see CesiumMath.ONE_OVER_PI
*
* @example
* // GLSL declaration
* const float czm_oneOverPi = ...;
*
* // Example
* float pi = 1.0 / czm_oneOverPi;
*/
const float czm_oneOverPi = 0.3183098861837907;
`;var Xw=`/**
* A built-in GLSL floating-point constant for <code>1/2pi</code>.
*
* @alias czm_oneOverTwoPi
* @glslConstant
*
* @see CesiumMath.ONE_OVER_TWO_PI
*
* @example
* // GLSL declaration
* const float czm_oneOverTwoPi = ...;
*
* // Example
* float pi = 2.0 * czm_oneOverTwoPi;
*/
const float czm_oneOverTwoPi = 0.15915494309189535;
`;var Kw=`/**
* The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE}
*
* @name czm_passCesium3DTile
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCesium3DTile = 4.0;
`;var Zw=`/**
* The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE_CLASSIFICATION}
*
* @name czm_passCesium3DTileClassification
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCesium3DTileClassification = 5.0;
`;var $w=`/**
* The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW}
*
* @name czm_passCesium3DTileClassificationIgnoreShow
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCesium3DTileClassificationIgnoreShow = 6.0;
`;var Qw=`/**
* The automatic GLSL constant for {@link Pass#CLASSIFICATION}
*
* @name czm_passClassification
* @glslConstant
*
* @see czm_pass
*/
const float czm_passClassification = 7.0;
`;var Jw=`/**
* The automatic GLSL constant for {@link Pass#COMPUTE}
*
* @name czm_passCompute
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCompute = 1.0;
`;var eD=`/**
* The automatic GLSL constant for {@link Pass#ENVIRONMENT}
*
* @name czm_passEnvironment
* @glslConstant
*
* @see czm_pass
*/
const float czm_passEnvironment = 0.0;
`;var tD=`/**
* The automatic GLSL constant for {@link Pass#GLOBE}
*
* @name czm_passGlobe
* @glslConstant
*
* @see czm_pass
*/
const float czm_passGlobe = 2.0;
`;var nD=`/**
* The automatic GLSL constant for {@link Pass#OPAQUE}
*
* @name czm_passOpaque
* @glslConstant
*
* @see czm_pass
*/
const float czm_passOpaque = 7.0;
`;var iD=`/**
* The automatic GLSL constant for {@link Pass#OVERLAY}
*
* @name czm_passOverlay
* @glslConstant
*
* @see czm_pass
*/
const float czm_passOverlay = 10.0;
`;var oD=`/**
* The automatic GLSL constant for {@link Pass#TERRAIN_CLASSIFICATION}
*
* @name czm_passTerrainClassification
* @glslConstant
*
* @see czm_pass
*/
const float czm_passTerrainClassification = 3.0;
`;var rD=`/**
* The automatic GLSL constant for {@link Pass#TRANSLUCENT}
*
* @name czm_passTranslucent
* @glslConstant
*
* @see czm_pass
*/
const float czm_passTranslucent = 8.0;
`;var sD=`/**
* The automatic GLSL constant for {@link Pass#VOXELS}
*
* @name czm_passVoxels
* @glslConstant
*
* @see czm_pass
*/
const float czm_passVoxels = 9.0;
`;var aD=`/**
* A built-in GLSL floating-point constant for <code>Math.PI</code>.
*
* @alias czm_pi
* @glslConstant
*
* @see CesiumMath.PI
*
* @example
* // GLSL declaration
* const float czm_pi = ...;
*
* // Example
* float twoPi = 2.0 * czm_pi;
*/
const float czm_pi = 3.141592653589793;
`;var cD=`/**
* A built-in GLSL floating-point constant for <code>pi/4</code>.
*
* @alias czm_piOverFour
* @glslConstant
*
* @see CesiumMath.PI_OVER_FOUR
*
* @example
* // GLSL declaration
* const float czm_piOverFour = ...;
*
* // Example
* float pi = 4.0 * czm_piOverFour;
*/
const float czm_piOverFour = 0.7853981633974483;
`;var lD=`/**
* A built-in GLSL floating-point constant for <code>pi/6</code>.
*
* @alias czm_piOverSix
* @glslConstant
*
* @see CesiumMath.PI_OVER_SIX
*
* @example
* // GLSL declaration
* const float czm_piOverSix = ...;
*
* // Example
* float pi = 6.0 * czm_piOverSix;
*/
const float czm_piOverSix = 0.5235987755982988;
`;var uD=`/**
* A built-in GLSL floating-point constant for <code>pi/3</code>.
*
* @alias czm_piOverThree
* @glslConstant
*
* @see CesiumMath.PI_OVER_THREE
*
* @example
* // GLSL declaration
* const float czm_piOverThree = ...;
*
* // Example
* float pi = 3.0 * czm_piOverThree;
*/
const float czm_piOverThree = 1.0471975511965976;
`;var fD=`/**
* A built-in GLSL floating-point constant for <code>pi/2</code>.
*
* @alias czm_piOverTwo
* @glslConstant
*
* @see CesiumMath.PI_OVER_TWO
*
* @example
* // GLSL declaration
* const float czm_piOverTwo = ...;
*
* // Example
* float pi = 2.0 * czm_piOverTwo;
*/
const float czm_piOverTwo = 1.5707963267948966;
`;var dD=`/**
* A built-in GLSL floating-point constant for converting degrees to radians.
*
* @alias czm_radiansPerDegree
* @glslConstant
*
* @see CesiumMath.RADIANS_PER_DEGREE
*
* @example
* // GLSL declaration
* const float czm_radiansPerDegree = ...;
*
* // Example
* float rad = czm_radiansPerDegree * deg;
*/
const float czm_radiansPerDegree = 0.017453292519943295;
`;var hD=`/**
* The constant identifier for the 2D {@link SceneMode}
*
* @name czm_sceneMode2D
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneModeColumbusView
* @see czm_sceneMode3D
* @see czm_sceneModeMorphing
*/
const float czm_sceneMode2D = 2.0;
`;var mD=`/**
* The constant identifier for the 3D {@link SceneMode}
*
* @name czm_sceneMode3D
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneMode2D
* @see czm_sceneModeColumbusView
* @see czm_sceneModeMorphing
*/
const float czm_sceneMode3D = 3.0;
`;var pD=`/**
* The constant identifier for the Columbus View {@link SceneMode}
*
* @name czm_sceneModeColumbusView
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneMode2D
* @see czm_sceneMode3D
* @see czm_sceneModeMorphing
*/
const float czm_sceneModeColumbusView = 1.0;
`;var _D=`/**
* The constant identifier for the Morphing {@link SceneMode}
*
* @name czm_sceneModeMorphing
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneMode2D
* @see czm_sceneModeColumbusView
* @see czm_sceneMode3D
*/
const float czm_sceneModeMorphing = 0.0;
`;var gD=`/**
* A built-in GLSL floating-point constant for one solar radius.
*
* @alias czm_solarRadius
* @glslConstant
*
* @see CesiumMath.SOLAR_RADIUS
*
* @example
* // GLSL declaration
* const float czm_solarRadius = ...;
*/
const float czm_solarRadius = 695500000.0;
`;var yD=`/**
* A built-in GLSL floating-point constant for <code>3pi/2</code>.
*
* @alias czm_threePiOver2
* @glslConstant
*
* @see CesiumMath.THREE_PI_OVER_TWO
*
* @example
* // GLSL declaration
* const float czm_threePiOver2 = ...;
*
* // Example
* float pi = (2.0 / 3.0) * czm_threePiOver2;
*/
const float czm_threePiOver2 = 4.71238898038469;
`;var xD=`/**
* A built-in GLSL floating-point constant for <code>2pi</code>.
*
* @alias czm_twoPi
* @glslConstant
*
* @see CesiumMath.TWO_PI
*
* @example
* // GLSL declaration
* const float czm_twoPi = ...;
*
* // Example
* float pi = czm_twoPi / 2.0;
*/
const float czm_twoPi = 6.283185307179586;
`;var bD=`/**
* The maximum latitude, in radians, both North and South, supported by a Web Mercator
* (EPSG:3857) projection. Technically, the Mercator projection is defined
* for any latitude up to (but not including) 90 degrees, but it makes sense
* to cut it off sooner because it grows exponentially with increasing latitude.
* The logic behind this particular cutoff value, which is the one used by
* Google Maps, Bing Maps, and Esri, is that it makes the projection
* square. That is, the rectangle is equal in the X and Y directions.
*
* The constant value is computed as follows:
* czm_pi * 0.5 - (2.0 * atan(exp(-czm_pi)))
*
* @name czm_webMercatorMaxLatitude
* @glslConstant
*/
const float czm_webMercatorMaxLatitude = 1.4844222297453324;
`;var TD=`/**
* @name czm_depthRangeStruct
* @glslStruct
*/
struct czm_depthRangeStruct
{
float near;
float far;
};
`;var CD=`/**
* Holds material information that can be used for lighting. Returned by all czm_getMaterial functions.
*
* @name czm_material
* @glslStruct
*
* @property {vec3} diffuse Incoming light that scatters evenly in all directions.
* @property {float} specular Intensity of incoming light reflecting in a single direction.
* @property {float} shininess The sharpness of the specular reflection. Higher values create a smaller, more focused specular highlight.
* @property {vec3} normal Surface's normal in eye coordinates. It is used for effects such as normal mapping. The default is the surface's unmodified normal.
* @property {vec3} emission Light emitted by the material equally in all directions. The default is vec3(0.0), which emits no light.
* @property {float} alpha Alpha of this material. 0.0 is completely transparent; 1.0 is completely opaque.
*/
struct czm_material
{
vec3 diffuse;
float specular;
float shininess;
vec3 normal;
vec3 emission;
float alpha;
};
`;var AD=`/**
* Used as input to every material's czm_getMaterial function.
*
* @name czm_materialInput
* @glslStruct
*
* @property {float} s 1D texture coordinates.
* @property {vec2} st 2D texture coordinates.
* @property {vec3} str 3D texture coordinates.
* @property {vec3} normalEC Unperturbed surface normal in eye coordinates.
* @property {mat3} tangentToEyeMatrix Matrix for converting a tangent space normal to eye space.
* @property {vec3} positionToEyeEC Vector from the fragment to the eye in eye coordinates. The magnitude is the distance in meters from the fragment to the eye.
* @property {float} height The height of the terrain in meters above or below the ellipsoid. Only available for globe materials.
* @property {float} slope The slope of the terrain in radians. 0 is flat; pi/2 is vertical. Only available for globe materials.
* @property {float} aspect The aspect of the terrain in radians. 0 is East, pi/2 is North, pi is West, 3pi/2 is South. Only available for globe materials.
* @property {float} waterMask The value of the water mask. 0 is land, 1 is water. Only available for globe materials.
*/
struct czm_materialInput
{
float s;
vec2 st;
vec3 str;
vec3 normalEC;
mat3 tangentToEyeMatrix;
vec3 positionToEyeEC;
float height;
float slope;
float aspect;
float waterMask;
};
`;var ED=`/**
* Struct for representing a material for a {@link Model}. The model
* rendering pipeline will pass this struct between material, custom shaders,
* and lighting stages. This is not to be confused with {@link czm_material}
* which is used by the older Fabric materials system, although they are similar.
* <p>
* All color values (diffuse, specular, emissive) are in linear color space.
* </p>
*
* @name czm_modelMaterial
* @glslStruct
*
* @property {vec4} baseColor The base color of the material.
* @property {vec3} diffuse Incoming light that scatters evenly in all directions.
* @property {float} alpha Alpha of this material. 0.0 is completely transparent; 1.0 is completely opaque.
* @property {vec3} specular Color of reflected light at normal incidence in PBR materials. This is sometimes referred to as f0 in the literature.
* @property {float} roughness A number from 0.0 to 1.0 representing how rough the surface is. Values near 0.0 produce glossy surfaces, while values near 1.0 produce rough surfaces.
* @property {vec3} normalEC Surface's normal in eye coordinates. It is used for effects such as normal mapping. The default is the surface's unmodified normal.
* @property {float} occlusion Ambient occlusion recieved at this point on the material. 1.0 means fully lit, 0.0 means fully occluded.
* @property {vec3} emissive Light emitted by the material equally in all directions. The default is vec3(0.0), which emits no light.
*/
struct czm_modelMaterial {
vec4 baseColor;
vec3 diffuse;
float alpha;
vec3 specular;
float roughness;
vec3 normalEC;
float occlusion;
vec3 emissive;
#ifdef USE_SPECULAR
float specularWeight;
#endif
#ifdef USE_ANISOTROPY
vec3 anisotropicT;
vec3 anisotropicB;
float anisotropyStrength;
#endif
#ifdef USE_CLEARCOAT
float clearcoatFactor;
float clearcoatRoughness;
vec3 clearcoatNormal;
// Add clearcoatF0 when KHR_materials_ior is implemented
#endif
};
`;var SD=`/**
* Struct for representing the output of a custom vertex shader.
*
* @name czm_modelVertexOutput
* @glslStruct
*
* @see {@link CustomShader}
* @see {@link Model}
*
* @property {vec3} positionMC The position of the vertex in model coordinates
* @property {float} pointSize A custom value for gl_PointSize. This is only used for point primitives.
*/
struct czm_modelVertexOutput {
vec3 positionMC;
float pointSize;
};
`;var vD=`/**
* DOC_TBA
*
* @name czm_ray
* @glslStruct
*/
struct czm_ray
{
vec3 origin;
vec3 direction;
};
`;var wD=`/**
* DOC_TBA
*
* @name czm_raySegment
* @glslStruct
*/
struct czm_raySegment
{
float start;
float stop;
};
/**
* DOC_TBA
*
* @name czm_emptyRaySegment
* @glslConstant
*/
const czm_raySegment czm_emptyRaySegment = czm_raySegment(-czm_infinity, -czm_infinity);
/**
* DOC_TBA
*
* @name czm_fullRaySegment
* @glslConstant
*/
const czm_raySegment czm_fullRaySegment = czm_raySegment(0.0, czm_infinity);
`;var DD=`struct czm_shadowParameters
{
#ifdef USE_CUBE_MAP_SHADOW
vec3 texCoords;
#else
vec2 texCoords;
#endif
float depthBias;
float depth;
float nDotL;
vec2 texelStepSize;
float normalShadingSmooth;
float darkness;
};
`;var ID=`/**
* Converts an HSB color (hue, saturation, brightness) to RGB
* HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl}
*
* @name czm_HSBToRGB
* @glslFunction
*
* @param {vec3} hsb The color in HSB.
*
* @returns {vec3} The color in RGB.
*
* @example
* vec3 hsb = czm_RGBToHSB(rgb);
* hsb.z *= 0.1;
* rgb = czm_HSBToRGB(hsb);
*/
const vec4 K_HSB2RGB = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
vec3 czm_HSBToRGB(vec3 hsb)
{
vec3 p = abs(fract(hsb.xxx + K_HSB2RGB.xyz) * 6.0 - K_HSB2RGB.www);
return hsb.z * mix(K_HSB2RGB.xxx, clamp(p - K_HSB2RGB.xxx, 0.0, 1.0), hsb.y);
}
`;var PD=`/**
* Converts an HSL color (hue, saturation, lightness) to RGB
* HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html}
*
* @name czm_HSLToRGB
* @glslFunction
*
* @param {vec3} rgb The color in HSL.
*
* @returns {vec3} The color in RGB.
*
* @example
* vec3 hsl = czm_RGBToHSL(rgb);
* hsl.z *= 0.1;
* rgb = czm_HSLToRGB(hsl);
*/
vec3 hueToRGB(float hue)
{
float r = abs(hue * 6.0 - 3.0) - 1.0;
float g = 2.0 - abs(hue * 6.0 - 2.0);
float b = 2.0 - abs(hue * 6.0 - 4.0);
return clamp(vec3(r, g, b), 0.0, 1.0);
}
vec3 czm_HSLToRGB(vec3 hsl)
{
vec3 rgb = hueToRGB(hsl.x);
float c = (1.0 - abs(2.0 * hsl.z - 1.0)) * hsl.y;
return (rgb - 0.5) * c + hsl.z;
}
`;var RD=`/**
* Converts an RGB color to HSB (hue, saturation, brightness)
* HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl}
*
* @name czm_RGBToHSB
* @glslFunction
*
* @param {vec3} rgb The color in RGB.
*
* @returns {vec3} The color in HSB.
*
* @example
* vec3 hsb = czm_RGBToHSB(rgb);
* hsb.z *= 0.1;
* rgb = czm_HSBToRGB(hsb);
*/
const vec4 K_RGB2HSB = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
vec3 czm_RGBToHSB(vec3 rgb)
{
vec4 p = mix(vec4(rgb.bg, K_RGB2HSB.wz), vec4(rgb.gb, K_RGB2HSB.xy), step(rgb.b, rgb.g));
vec4 q = mix(vec4(p.xyw, rgb.r), vec4(rgb.r, p.yzx), step(p.x, rgb.r));
float d = q.x - min(q.w, q.y);
return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + czm_epsilon7)), d / (q.x + czm_epsilon7), q.x);
}
`;var OD=`/**
* Converts an RGB color to HSL (hue, saturation, lightness)
* HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html}
*
* @name czm_RGBToHSL
* @glslFunction
*
* @param {vec3} rgb The color in RGB.
*
* @returns {vec3} The color in HSL.
*
* @example
* vec3 hsl = czm_RGBToHSL(rgb);
* hsl.z *= 0.1;
* rgb = czm_HSLToRGB(hsl);
*/
vec3 RGBtoHCV(vec3 rgb)
{
// Based on work by Sam Hocevar and Emil Persson
vec4 p = (rgb.g < rgb.b) ? vec4(rgb.bg, -1.0, 2.0 / 3.0) : vec4(rgb.gb, 0.0, -1.0 / 3.0);
vec4 q = (rgb.r < p.x) ? vec4(p.xyw, rgb.r) : vec4(rgb.r, p.yzx);
float c = q.x - min(q.w, q.y);
float h = abs((q.w - q.y) / (6.0 * c + czm_epsilon7) + q.z);
return vec3(h, c, q.x);
}
vec3 czm_RGBToHSL(vec3 rgb)
{
vec3 hcv = RGBtoHCV(rgb);
float l = hcv.z - hcv.y * 0.5;
float s = hcv.y / (1.0 - abs(l * 2.0 - 1.0) + czm_epsilon7);
return vec3(hcv.x, s, l);
}
`;var MD=`/**
* Converts an RGB color to CIE Yxy.
* <p>The conversion is described in
* {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform}
* </p>
*
* @name czm_RGBToXYZ
* @glslFunction
*
* @param {vec3} rgb The color in RGB.
*
* @returns {vec3} The color in CIE Yxy.
*
* @example
* vec3 xyz = czm_RGBToXYZ(rgb);
* xyz.x = max(xyz.x - luminanceThreshold, 0.0);
* rgb = czm_XYZToRGB(xyz);
*/
vec3 czm_RGBToXYZ(vec3 rgb)
{
const mat3 RGB2XYZ = mat3(0.4124, 0.2126, 0.0193,
0.3576, 0.7152, 0.1192,
0.1805, 0.0722, 0.9505);
vec3 xyz = RGB2XYZ * rgb;
vec3 Yxy;
Yxy.r = xyz.g;
float temp = dot(vec3(1.0), xyz);
Yxy.gb = xyz.rg / temp;
return Yxy;
}
`;var LD=`/**
* Converts a CIE Yxy color to RGB.
* <p>The conversion is described in
* {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform}
* </p>
*
* @name czm_XYZToRGB
* @glslFunction
*
* @param {vec3} Yxy The color in CIE Yxy.
*
* @returns {vec3} The color in RGB.
*
* @example
* vec3 xyz = czm_RGBToXYZ(rgb);
* xyz.x = max(xyz.x - luminanceThreshold, 0.0);
* rgb = czm_XYZToRGB(xyz);
*/
vec3 czm_XYZToRGB(vec3 Yxy)
{
const mat3 XYZ2RGB = mat3( 3.2405, -0.9693, 0.0556,
-1.5371, 1.8760, -0.2040,
-0.4985, 0.0416, 1.0572);
vec3 xyz;
xyz.r = Yxy.r * Yxy.g / Yxy.b;
xyz.g = Yxy.r;
xyz.b = Yxy.r * (1.0 - Yxy.g - Yxy.b) / Yxy.b;
return XYZ2RGB * xyz;
}
`;var ND=`// See:
// https://knarkowicz.wordpress.com/2016/01/06/aces-filmic-tone-mapping-curve/
vec3 czm_acesTonemapping(vec3 color) {
float g = 0.985;
float a = 0.065;
float b = 0.0001;
float c = 0.433;
float d = 0.238;
color = (color * (color + a) - b) / (color * (g * color + c) + d);
color = clamp(color, 0.0, 1.0);
return color;
}
`;var FD=`/**
* @private
*/
float czm_alphaWeight(float a)
{
float z = (gl_FragCoord.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2];
// See Weighted Blended Order-Independent Transparency for examples of different weighting functions:
// http://jcgt.org/published/0002/02/09/
return pow(a + 0.01, 4.0) + max(1e-2, min(3.0 * 1e3, 0.003 / (1e-5 + pow(abs(z) / 200.0, 4.0))));
}
`;var BD=`/**
* Procedural anti-aliasing by blurring two colors that meet at a sharp edge.
*
* @name czm_antialias
* @glslFunction
*
* @param {vec4} color1 The color on one side of the edge.
* @param {vec4} color2 The color on the other side of the edge.
* @param {vec4} currentcolor The current color, either <code>color1</code> or <code>color2</code>.
* @param {float} dist The distance to the edge in texture coordinates.
* @param {float} [fuzzFactor=0.1] Controls the blurriness between the two colors.
* @returns {vec4} The anti-aliased color.
*
* @example
* // GLSL declarations
* vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist, float fuzzFactor);
* vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist);
*
* // get the color for a material that has a sharp edge at the line y = 0.5 in texture space
* float dist = abs(textureCoordinates.t - 0.5);
* vec4 currentColor = mix(bottomColor, topColor, step(0.5, textureCoordinates.t));
* vec4 color = czm_antialias(bottomColor, topColor, currentColor, dist, 0.1);
*/
vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist, float fuzzFactor)
{
float val1 = clamp(dist / fuzzFactor, 0.0, 1.0);
float val2 = clamp((dist - 0.5) / fuzzFactor, 0.0, 1.0);
val1 = val1 * (1.0 - val2);
val1 = val1 * val1 * (3.0 - (2.0 * val1));
val1 = pow(val1, 0.5); //makes the transition nicer
vec4 midColor = (color1 + color2) * 0.5;
return mix(midColor, currentColor, val1);
}
vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist)
{
return czm_antialias(color1, color2, currentColor, dist, 0.1);
}
`;var kD=`/**
* Apply a HSB color shift to an RGB color.
*
* @param {vec3} rgb The color in RGB space.
* @param {vec3} hsbShift The amount to shift each component. The xyz components correspond to hue, saturation, and brightness. Shifting the hue by +/- 1.0 corresponds to shifting the hue by a full cycle. Saturation and brightness are clamped between 0 and 1 after the adjustment
* @param {bool} ignoreBlackPixels If true, black pixels will be unchanged. This is necessary in some shaders such as atmosphere-related effects.
*
* @return {vec3} The RGB color after shifting in HSB space and clamping saturation and brightness to a valid range.
*/
vec3 czm_applyHSBShift(vec3 rgb, vec3 hsbShift, bool ignoreBlackPixels) {
// Convert rgb color to hsb
vec3 hsb = czm_RGBToHSB(rgb);
// Perform hsb shift
// Hue cycles around so no clamp is needed.
hsb.x += hsbShift.x; // hue
hsb.y = clamp(hsb.y + hsbShift.y, 0.0, 1.0); // saturation
// brightness
//
// Some shaders such as atmosphere-related effects need to leave black
// pixels unchanged
if (ignoreBlackPixels) {
hsb.z = hsb.z > czm_epsilon7 ? hsb.z + hsbShift.z : 0.0;
} else {
hsb.z = hsb.z + hsbShift.z;
}
hsb.z = clamp(hsb.z, 0.0, 1.0);
// Convert shifted hsb back to rgb
return czm_HSBToRGB(hsb);
}
`;var VD=`/**
* Approximately computes spherical coordinates given a normal.
* Uses approximate inverse trigonometry for speed and consistency,
* since inverse trigonometry can differ from vendor-to-vendor and when compared with the CPU.
*
* @name czm_approximateSphericalCoordinates
* @glslFunction
*
* @param {vec3} normal arbitrary-length normal.
*
* @returns {vec2} Approximate latitude and longitude spherical coordinates.
*/
vec2 czm_approximateSphericalCoordinates(vec3 normal) {
// Project into plane with vertical for latitude
float latitudeApproximation = czm_fastApproximateAtan(sqrt(normal.x * normal.x + normal.y * normal.y), normal.z);
float longitudeApproximation = czm_fastApproximateAtan(normal.x, normal.y);
return vec2(latitudeApproximation, longitudeApproximation);
}
`;var UD=`/**
* Compute a rational approximation to tanh(x)
*
* @param {float} x A real number input
* @returns {float} An approximation for tanh(x)
*/
float czm_approximateTanh(float x) {
float x2 = x * x;
return max(-1.0, min(1.0, x * (27.0 + x2) / (27.0 + 9.0 * x2)));
}
`;var zD=`/**
* Determines if the fragment is back facing
*
* @name czm_backFacing
* @glslFunction
*
* @returns {bool} <code>true</code> if the fragment is back facing; otherwise, <code>false</code>.
*/
bool czm_backFacing()
{
// !gl_FrontFacing doesn't work as expected on Mac/Intel so use the more verbose form instead. See https://github.com/CesiumGS/cesium/pull/8494.
return gl_FrontFacing == false;
}
`;var HD=`/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a float expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {float} a Value to return if the comparison is true.
* @param {float} b Value to return if the comparison is false.
*
* @returns {float} equivalent of comparison ? a : b
*/
float czm_branchFreeTernary(bool comparison, float a, float b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a vec2 expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {vec2} a Value to return if the comparison is true.
* @param {vec2} b Value to return if the comparison is false.
*
* @returns {vec2} equivalent of comparison ? a : b
*/
vec2 czm_branchFreeTernary(bool comparison, vec2 a, vec2 b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a vec3 expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {vec3} a Value to return if the comparison is true.
* @param {vec3} b Value to return if the comparison is false.
*
* @returns {vec3} equivalent of comparison ? a : b
*/
vec3 czm_branchFreeTernary(bool comparison, vec3 a, vec3 b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a vec4 expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {vec3} a Value to return if the comparison is true.
* @param {vec3} b Value to return if the comparison is false.
*
* @returns {vec3} equivalent of comparison ? a : b
*/
vec4 czm_branchFreeTernary(bool comparison, vec4 a, vec4 b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
`;var GD=`
vec4 czm_cascadeColor(vec4 weights)
{
return vec4(1.0, 0.0, 0.0, 1.0) * weights.x +
vec4(0.0, 1.0, 0.0, 1.0) * weights.y +
vec4(0.0, 0.0, 1.0, 1.0) * weights.z +
vec4(1.0, 0.0, 1.0, 1.0) * weights.w;
}
`;var WD=`
uniform vec4 shadowMap_cascadeDistances;
float czm_cascadeDistance(vec4 weights)
{
return dot(shadowMap_cascadeDistances, weights);
}
`;var jD=`
uniform mat4 shadowMap_cascadeMatrices[4];
mat4 czm_cascadeMatrix(vec4 weights)
{
return shadowMap_cascadeMatrices[0] * weights.x +
shadowMap_cascadeMatrices[1] * weights.y +
shadowMap_cascadeMatrices[2] * weights.z +
shadowMap_cascadeMatrices[3] * weights.w;
}
`;var qD=`
uniform vec4 shadowMap_cascadeSplits[2];
vec4 czm_cascadeWeights(float depthEye)
{
// One component is set to 1.0 and all others set to 0.0.
vec4 near = step(shadowMap_cascadeSplits[0], vec4(depthEye));
vec4 far = step(depthEye, shadowMap_cascadeSplits[1]);
return near * far;
}
`;var YD=`float getSignedDistance(vec2 uv, highp sampler2D clippingDistance) {
float signedDistance = texture(clippingDistance, uv).r;
return (signedDistance - 0.5) * 2.0;
}
void czm_clipPolygons(highp sampler2D clippingDistance, int extentsLength, vec2 clippingPosition, int regionIndex) {
// Position is completely outside of polygons bounds
vec2 rectUv = clippingPosition;
if (regionIndex < 0 || rectUv.x <= 0.0 || rectUv.y <= 0.0 || rectUv.x >= 1.0 || rectUv.y >= 1.0) {
#ifdef CLIPPING_INVERSE
discard;
#endif
return;
}
vec2 clippingDistanceTextureDimensions = vec2(textureSize(clippingDistance, 0));
vec2 sampleOffset = max(1.0 / clippingDistanceTextureDimensions, vec2(0.005));
float dimension = float(extentsLength);
if (extentsLength > 2) {
dimension = ceil(log2(float(extentsLength)));
}
vec2 textureOffset = vec2(mod(float(regionIndex), dimension), floor(float(regionIndex) / dimension)) / dimension;
vec2 uv = textureOffset + rectUv / dimension;
float signedDistance = getSignedDistance(uv, clippingDistance);
#ifdef CLIPPING_INVERSE
if (signedDistance > 0.0) {
discard;
}
#else
if (signedDistance < 0.0) {
discard;
}
#endif
}
`;var XD=`/**
* DOC_TBA
*
* @name czm_columbusViewMorph
* @glslFunction
*/
vec4 czm_columbusViewMorph(vec4 position2D, vec4 position3D, float time)
{
// Just linear for now.
vec3 p = mix(position2D.xyz, position3D.xyz, time);
return vec4(p, 1.0);
}
`;var KD=`/**
* Compute the atmosphere color, applying Rayleigh and Mie scattering. This
* builtin uses automatic uniforms so the atmophere settings are synced with the
* state of the Scene, even in other contexts like Model.
*
* @name czm_computeAtmosphereColor
* @glslFunction
*
* @param {vec3} positionWC Position of the fragment in world coords (low precision)
* @param {vec3} lightDirection Light direction from the sun or other light source.
* @param {vec3} rayleighColor The Rayleigh scattering color computed by a scattering function
* @param {vec3} mieColor The Mie scattering color computed by a scattering function
* @param {float} opacity The opacity computed by a scattering function.
*/
vec4 czm_computeAtmosphereColor(
vec3 positionWC,
vec3 lightDirection,
vec3 rayleighColor,
vec3 mieColor,
float opacity
) {
// Setup the primary ray: from the camera position to the vertex position.
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
float cosAngle = dot(cameraToPositionWCDirection, lightDirection);
float cosAngleSq = cosAngle * cosAngle;
float G = czm_atmosphereMieAnisotropy;
float GSq = G * G;
// The Rayleigh phase function.
float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
// The Mie phase function.
float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));
// The final color is generated by combining the effects of the Rayleigh and Mie scattering.
vec3 rayleigh = rayleighPhase * rayleighColor;
vec3 mie = miePhase * mieColor;
vec3 color = (rayleigh + mie) * czm_atmosphereLightIntensity;
return vec4(color, opacity);
}
/**
* Compute the atmosphere color, applying Rayleigh and Mie scattering. This
* builtin uses automatic uniforms so the atmophere settings are synced with the
* state of the Scene, even in other contexts like Model.
*
* @name czm_computeAtmosphereColor
* @glslFunction
*
* @param {czm_ray} primaryRay Ray from the origin to sky fragment to in world coords (low precision)
* @param {vec3} lightDirection Light direction from the sun or other light source.
* @param {vec3} rayleighColor The Rayleigh scattering color computed by a scattering function
* @param {vec3} mieColor The Mie scattering color computed by a scattering function
* @param {float} opacity The opacity computed by a scattering function.
*/
vec4 czm_computeAtmosphereColor(
czm_ray primaryRay,
vec3 lightDirection,
vec3 rayleighColor,
vec3 mieColor,
float opacity
) {
vec3 direction = normalize(primaryRay.direction);
float cosAngle = dot(direction, lightDirection);
float cosAngleSq = cosAngle * cosAngle;
float G = czm_atmosphereMieAnisotropy;
float GSq = G * G;
// The Rayleigh phase function.
float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
// The Mie phase function.
float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));
// The final color is generated by combining the effects of the Rayleigh and Mie scattering.
vec3 rayleigh = rayleighPhase * rayleighColor;
vec3 mie = miePhase * mieColor;
vec3 color = (rayleigh + mie) * czm_atmosphereLightIntensity;
return vec4(color, opacity);
}
`;var ZD=`/**
* Compute atmosphere scattering for the ground atmosphere and fog. This method
* uses automatic uniforms so it is always synced with the scene settings.
*
* @name czm_computeGroundAtmosphereScattering
* @glslfunction
*
* @param {vec3} positionWC The position of the fragment in world coordinates.
* @param {vec3} lightDirection The direction of the light to calculate the scattering from.
* @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
* @param {vec3} mieColor The variable the Mie scattering will be written to.
* @param {float} opacity The variable the transmittance will be written to.
*/
void czm_computeGroundAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity) {
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);
float atmosphereInnerRadius = length(positionWC);
czm_computeScattering(
primaryRay,
length(cameraToPositionWC),
lightDirection,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
}
`;var $D=`/**
* Returns a position in model coordinates relative to eye taking into
* account the current scene mode: 3D, 2D, or Columbus view.
* <p>
* This uses standard position attributes, <code>position3DHigh</code>,
* <code>position3DLow</code>, <code>position2DHigh</code>, and <code>position2DLow</code>,
* and should be used when writing a vertex shader for an {@link Appearance}.
* </p>
*
* @name czm_computePosition
* @glslFunction
*
* @returns {vec4} The position relative to eye.
*
* @example
* vec4 p = czm_computePosition();
* v_positionEC = (czm_modelViewRelativeToEye * p).xyz;
* gl_Position = czm_modelViewProjectionRelativeToEye * p;
*
* @see czm_translateRelativeToEye
*/
vec4 czm_computePosition();
`;var QD=`/**
* This function computes the colors contributed by Rayliegh and Mie scattering on a given ray, as well as
* the transmittance value for the ray. This function uses automatic uniforms
* so the atmosphere settings are always synced with the current scene.
*
* @name czm_computeScattering
* @glslfunction
*
* @param {czm_ray} primaryRay The ray from the camera to the position.
* @param {float} primaryRayLength The length of the primary ray.
* @param {vec3} lightDirection The direction of the light to calculate the scattering from.
* @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
* @param {vec3} mieColor The variable the Mie scattering will be written to.
* @param {float} opacity The variable the transmittance will be written to.
*/
void czm_computeScattering(
czm_ray primaryRay,
float primaryRayLength,
vec3 lightDirection,
float atmosphereInnerRadius,
out vec3 rayleighColor,
out vec3 mieColor,
out float opacity
) {
const float ATMOSPHERE_THICKNESS = 111e3; // The thickness of the atmosphere in meters.
const int PRIMARY_STEPS_MAX = 16; // Maximum number of times the ray from the camera to the world position (primary ray) is sampled.
const int LIGHT_STEPS_MAX = 4; // Maximum number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.
// Initialize the default scattering amounts to 0.
rayleighColor = vec3(0.0);
mieColor = vec3(0.0);
opacity = 0.0;
float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;
vec3 origin = vec3(0.0);
// Calculate intersection from the camera to the outer ring of the atmosphere.
czm_raySegment primaryRayAtmosphereIntersect = czm_raySphereIntersectionInterval(primaryRay, origin, atmosphereOuterRadius);
// Return empty colors if no intersection with the atmosphere geometry.
if (primaryRayAtmosphereIntersect == czm_emptyRaySegment) {
return;
}
// To deal with smaller values of PRIMARY_STEPS (e.g. 4)
// we implement a split strategy: sky or horizon.
// For performance reasons, instead of a if/else branch
// a soft choice is implemented through a weight 0.0 <= w_stop_gt_lprl <= 1.0
float x = 1e-7 * primaryRayAtmosphereIntersect.stop / length(primaryRayLength);
// Value close to 0.0: close to the horizon
// Value close to 1.0: above in the sky
float w_stop_gt_lprl = 0.5 * (1.0 + czm_approximateTanh(x));
// The ray should start from the first intersection with the outer atmopshere, or from the camera position, if it is inside the atmosphere.
float start_0 = primaryRayAtmosphereIntersect.start;
primaryRayAtmosphereIntersect.start = max(primaryRayAtmosphereIntersect.start, 0.0);
// The ray should end at the exit from the atmosphere or at the distance to the vertex, whichever is smaller.
primaryRayAtmosphereIntersect.stop = min(primaryRayAtmosphereIntersect.stop, length(primaryRayLength));
// For the number of ray steps, distinguish inside or outside atmosphere (outer space)
// (1) from outer space we have to use more ray steps to get a realistic rendering
// (2) within atmosphere we need fewer steps for faster rendering
float x_o_a = start_0 - ATMOSPHERE_THICKNESS; // ATMOSPHERE_THICKNESS used as an ad-hoc constant, no precise meaning here, only the order of magnitude matters
float w_inside_atmosphere = 1.0 - 0.5 * (1.0 + czm_approximateTanh(x_o_a));
int PRIMARY_STEPS = PRIMARY_STEPS_MAX - int(w_inside_atmosphere * 12.0); // Number of times the ray from the camera to the world position (primary ray) is sampled.
int LIGHT_STEPS = LIGHT_STEPS_MAX - int(w_inside_atmosphere * 2.0); // Number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.
// Setup for sampling positions along the ray - starting from the intersection with the outer ring of the atmosphere.
float rayPositionLength = primaryRayAtmosphereIntersect.start;
// (1) Outside the atmosphere: constant rayStepLength
// (2) Inside atmosphere: variable rayStepLength to compensate the rough rendering of the smaller number of ray steps
float totalRayLength = primaryRayAtmosphereIntersect.stop - rayPositionLength;
float rayStepLengthIncrease = w_inside_atmosphere * ((1.0 - w_stop_gt_lprl) * totalRayLength / (float(PRIMARY_STEPS * (PRIMARY_STEPS + 1)) / 2.0));
float rayStepLength = max(1.0 - w_inside_atmosphere, w_stop_gt_lprl) * totalRayLength / max(7.0 * w_inside_atmosphere, float(PRIMARY_STEPS));
vec3 rayleighAccumulation = vec3(0.0);
vec3 mieAccumulation = vec3(0.0);
vec2 opticalDepth = vec2(0.0);
vec2 heightScale = vec2(czm_atmosphereRayleighScaleHeight, czm_atmosphereMieScaleHeight);
// Sample positions on the primary ray.
for (int i = 0; i < PRIMARY_STEPS_MAX; ++i) {
// The loop should be: for (int i = 0; i < PRIMARY_STEPS; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (i >= PRIMARY_STEPS) {
break;
}
// Calculate sample position along viewpoint ray.
vec3 samplePosition = primaryRay.origin + primaryRay.direction * (rayPositionLength + rayStepLength);
// Calculate height of sample position above ellipsoid.
float sampleHeight = length(samplePosition) - atmosphereInnerRadius;
// Calculate and accumulate density of particles at the sample position.
vec2 sampleDensity = exp(-sampleHeight / heightScale) * rayStepLength;
opticalDepth += sampleDensity;
// Generate ray from the sample position segment to the light source, up to the outer ring of the atmosphere.
czm_ray lightRay = czm_ray(samplePosition, lightDirection);
czm_raySegment lightRayAtmosphereIntersect = czm_raySphereIntersectionInterval(lightRay, origin, atmosphereOuterRadius);
float lightStepLength = lightRayAtmosphereIntersect.stop / float(LIGHT_STEPS);
float lightPositionLength = 0.0;
vec2 lightOpticalDepth = vec2(0.0);
// Sample positions along the light ray, to accumulate incidence of light on the latest sample segment.
for (int j = 0; j < LIGHT_STEPS_MAX; ++j) {
// The loop should be: for (int j = 0; i < LIGHT_STEPS; ++j) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (j >= LIGHT_STEPS) {
break;
}
// Calculate sample position along light ray.
vec3 lightPosition = samplePosition + lightDirection * (lightPositionLength + lightStepLength * 0.5);
// Calculate height of the light sample position above ellipsoid.
float lightHeight = length(lightPosition) - atmosphereInnerRadius;
// Calculate density of photons at the light sample position.
lightOpticalDepth += exp(-lightHeight / heightScale) * lightStepLength;
// Increment distance on light ray.
lightPositionLength += lightStepLength;
}
// Compute attenuation via the primary ray and the light ray.
vec3 attenuation = exp(-((czm_atmosphereMieCoefficient * (opticalDepth.y + lightOpticalDepth.y)) + (czm_atmosphereRayleighCoefficient * (opticalDepth.x + lightOpticalDepth.x))));
// Accumulate the scattering.
rayleighAccumulation += sampleDensity.x * attenuation;
mieAccumulation += sampleDensity.y * attenuation;
// Increment distance on primary ray.
rayPositionLength += (rayStepLength += rayStepLengthIncrease);
}
// Compute the scattering amount.
rayleighColor = czm_atmosphereRayleighCoefficient * rayleighAccumulation;
mieColor = czm_atmosphereMieCoefficient * mieAccumulation;
// Compute the transmittance i.e. how much light is passing through the atmosphere.
opacity = length(exp(-((czm_atmosphereMieCoefficient * opticalDepth.y) + (czm_atmosphereRayleighCoefficient * opticalDepth.x))));
}
`;var JD=`/**
* @private
*/
vec2 cordic(float angle)
{
// Scale the vector by the appropriate factor for the 24 iterations to follow.
vec2 vector = vec2(6.0725293500888267e-1, 0.0);
// Iteration 1
float sense = (angle < 0.0) ? -1.0 : 1.0;
// float factor = sense * 1.0; // 2^-0
mat2 rotation = mat2(1.0, sense, -sense, 1.0);
vector = rotation * vector;
angle -= sense * 7.8539816339744828e-1; // atan(2^-0)
// Iteration 2
sense = (angle < 0.0) ? -1.0 : 1.0;
float factor = sense * 5.0e-1; // 2^-1
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 4.6364760900080609e-1; // atan(2^-1)
// Iteration 3
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 2.5e-1; // 2^-2
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 2.4497866312686414e-1; // atan(2^-2)
// Iteration 4
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.25e-1; // 2^-3
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.2435499454676144e-1; // atan(2^-3)
// Iteration 5
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 6.25e-2; // 2^-4
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 6.2418809995957350e-2; // atan(2^-4)
// Iteration 6
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.125e-2; // 2^-5
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.1239833430268277e-2; // atan(2^-5)
// Iteration 7
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.5625e-2; // 2^-6
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.5623728620476831e-2; // atan(2^-6)
// Iteration 8
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 7.8125e-3; // 2^-7
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 7.8123410601011111e-3; // atan(2^-7)
// Iteration 9
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.90625e-3; // 2^-8
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.9062301319669718e-3; // atan(2^-8)
// Iteration 10
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.953125e-3; // 2^-9
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.9531225164788188e-3; // atan(2^-9)
// Iteration 11
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 9.765625e-4; // 2^-10
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 9.7656218955931946e-4; // atan(2^-10)
// Iteration 12
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 4.8828125e-4; // 2^-11
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 4.8828121119489829e-4; // atan(2^-11)
// Iteration 13
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 2.44140625e-4; // 2^-12
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 2.4414062014936177e-4; // atan(2^-12)
// Iteration 14
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.220703125e-4; // 2^-13
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.2207031189367021e-4; // atan(2^-13)
// Iteration 15
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 6.103515625e-5; // 2^-14
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 6.1035156174208773e-5; // atan(2^-14)
// Iteration 16
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.0517578125e-5; // 2^-15
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.0517578115526096e-5; // atan(2^-15)
// Iteration 17
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.52587890625e-5; // 2^-16
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.5258789061315762e-5; // atan(2^-16)
// Iteration 18
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 7.62939453125e-6; // 2^-17
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 7.6293945311019700e-6; // atan(2^-17)
// Iteration 19
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.814697265625e-6; // 2^-18
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.8146972656064961e-6; // atan(2^-18)
// Iteration 20
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.9073486328125e-6; // 2^-19
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.9073486328101870e-6; // atan(2^-19)
// Iteration 21
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 9.5367431640625e-7; // 2^-20
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 9.5367431640596084e-7; // atan(2^-20)
// Iteration 22
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 4.76837158203125e-7; // 2^-21
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 4.7683715820308884e-7; // atan(2^-21)
// Iteration 23
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 2.384185791015625e-7; // 2^-22
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 2.3841857910155797e-7; // atan(2^-22)
// Iteration 24
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.1920928955078125e-7; // 2^-23
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
// angle -= sense * 1.1920928955078068e-7; // atan(2^-23)
return vector;
}
/**
* Computes the cosine and sine of the provided angle using the CORDIC algorithm.
*
* @name czm_cosineAndSine
* @glslFunction
*
* @param {float} angle The angle in radians.
*
* @returns {vec2} The resulting cosine of the angle (as the x coordinate) and sine of the angle (as the y coordinate).
*
* @example
* vec2 v = czm_cosineAndSine(czm_piOverSix);
* float cosine = v.x;
* float sine = v.y;
*/
vec2 czm_cosineAndSine(float angle)
{
if (angle < -czm_piOverTwo || angle > czm_piOverTwo)
{
if (angle < 0.0)
{
return -cordic(angle + czm_pi);
}
else
{
return -cordic(angle - czm_pi);
}
}
else
{
return cordic(angle);
}
}
`;var eI=`/**
* Decompresses texture coordinates that were packed into a single float.
*
* @name czm_decompressTextureCoordinates
* @glslFunction
*
* @param {float} encoded The compressed texture coordinates.
* @returns {vec2} The decompressed texture coordinates.
*/
vec2 czm_decompressTextureCoordinates(float encoded)
{
float temp = encoded / 4096.0;
float xZeroTo4095 = floor(temp);
float stx = xZeroTo4095 / 4095.0;
float sty = (encoded - xZeroTo4095 * 4096.0) / 4095.0;
return vec2(stx, sty);
}
`;var tI=`// emulated noperspective
#if (__VERSION__ == 300 || defined(GL_EXT_frag_depth)) && !defined(LOG_DEPTH)
out float v_WindowZ;
#endif
/**
* Emulates GL_DEPTH_CLAMP, which is not available in WebGL 1 or 2.
* GL_DEPTH_CLAMP clamps geometry that is outside the near and far planes,
* capping the shadow volume. More information here:
* https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_depth_clamp.txt.
*
* When GL_EXT_frag_depth is available we emulate GL_DEPTH_CLAMP by ensuring
* no geometry gets clipped by setting the clip space z value to 0.0 and then
* sending the unaltered screen space z value (using emulated noperspective
* interpolation) to the frag shader where it is clamped to [0,1] and then
* written with gl_FragDepth (see czm_writeDepthClamp). This technique is based on:
* https://stackoverflow.com/questions/5960757/how-to-emulate-gl-depth-clamp-nv.
*
* When GL_EXT_frag_depth is not available, which is the case on some mobile
* devices, we must attempt to fix this only in the vertex shader.
* The approach is to clamp the z value to the far plane, which closes the
* shadow volume but also distorts the geometry, so there can still be artifacts
* on frustum seams.
*
* @name czm_depthClamp
* @glslFunction
*
* @param {vec4} coords The vertex in clip coordinates.
* @returns {vec4} The modified vertex.
*
* @example
* gl_Position = czm_depthClamp(czm_modelViewProjection * vec4(position, 1.0));
*
* @see czm_writeDepthClamp
*/
vec4 czm_depthClamp(vec4 coords)
{
#ifndef LOG_DEPTH
#if __VERSION__ == 300 || defined(GL_EXT_frag_depth)
v_WindowZ = (0.5 * (coords.z / coords.w) + 0.5) * coords.w;
coords.z = 0.0;
#else
coords.z = min(coords.z, coords.w);
#endif
#endif
return coords;
}
`;var nI=`/**
* Computes a 3x3 rotation matrix that transforms vectors from an ellipsoid's east-north-up coordinate system
* to eye coordinates. In east-north-up coordinates, x points east, y points north, and z points along the
* surface normal. East-north-up can be used as an ellipsoid's tangent space for operations such as bump mapping.
* <br /><br />
* The ellipsoid is assumed to be centered at the model coordinate's origin.
*
* @name czm_eastNorthUpToEyeCoordinates
* @glslFunction
*
* @param {vec3} positionMC The position on the ellipsoid in model coordinates.
* @param {vec3} normalEC The normalized ellipsoid surface normal, at <code>positionMC</code>, in eye coordinates.
*
* @returns {mat3} A 3x3 rotation matrix that transforms vectors from the east-north-up coordinate system to eye coordinates.
*
* @example
* // Transform a vector defined in the east-north-up coordinate
* // system, (0, 0, 1) which is the surface normal, to eye
* // coordinates.
* mat3 m = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC);
* vec3 normalEC = m * vec3(0.0, 0.0, 1.0);
*/
mat3 czm_eastNorthUpToEyeCoordinates(vec3 positionMC, vec3 normalEC)
{
vec3 tangentMC = normalize(vec3(-positionMC.y, positionMC.x, 0.0)); // normalized surface tangent in model coordinates
vec3 tangentEC = normalize(czm_normal3D * tangentMC); // normalized surface tangent in eye coordinates
vec3 bitangentEC = normalize(cross(normalEC, tangentEC)); // normalized surface bitangent in eye coordinates
return mat3(
tangentEC.x, tangentEC.y, tangentEC.z,
bitangentEC.x, bitangentEC.y, bitangentEC.z,
normalEC.x, normalEC.y, normalEC.z);
}
`;var iI=`/**
* DOC_TBA
*
* @name czm_ellipsoidContainsPoint
* @glslFunction
*
*/
bool czm_ellipsoidContainsPoint(vec3 ellipsoid_inverseRadii, vec3 point)
{
vec3 scaled = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(point, 1.0)).xyz;
return (dot(scaled, scaled) <= 1.0);
}
`;var oI=`/**
* Approximate uv coordinates based on the ellipsoid normal.
*
* @name czm_ellipsoidTextureCoordinates
* @glslFunction
*/
vec2 czm_ellipsoidTextureCoordinates(vec3 normal)
{
return vec2(atan(normal.y, normal.x) * czm_oneOverTwoPi + 0.5, asin(normal.z) * czm_oneOverPi + 0.5);
}
`;var rI=`/**
* Compares <code>left</code> and <code>right</code> componentwise. Returns <code>true</code>
* if they are within <code>epsilon</code> and <code>false</code> otherwise. The inputs
* <code>left</code> and <code>right</code> can be <code>float</code>s, <code>vec2</code>s,
* <code>vec3</code>s, or <code>vec4</code>s.
*
* @name czm_equalsEpsilon
* @glslFunction
*
* @param {} left The first vector.
* @param {} right The second vector.
* @param {float} epsilon The epsilon to use for equality testing.
* @returns {bool} <code>true</code> if the components are within <code>epsilon</code> and <code>false</code> otherwise.
*
* @example
* // GLSL declarations
* bool czm_equalsEpsilon(float left, float right, float epsilon);
* bool czm_equalsEpsilon(vec2 left, vec2 right, float epsilon);
* bool czm_equalsEpsilon(vec3 left, vec3 right, float epsilon);
* bool czm_equalsEpsilon(vec4 left, vec4 right, float epsilon);
*/
bool czm_equalsEpsilon(vec4 left, vec4 right, float epsilon) {
return all(lessThanEqual(abs(left - right), vec4(epsilon)));
}
bool czm_equalsEpsilon(vec3 left, vec3 right, float epsilon) {
return all(lessThanEqual(abs(left - right), vec3(epsilon)));
}
bool czm_equalsEpsilon(vec2 left, vec2 right, float epsilon) {
return all(lessThanEqual(abs(left - right), vec2(epsilon)));
}
bool czm_equalsEpsilon(float left, float right, float epsilon) {
return (abs(left - right) <= epsilon);
}
`;var sI=`/**
* DOC_TBA
*
* @name czm_eyeOffset
* @glslFunction
*
* @param {vec4} positionEC DOC_TBA.
* @param {vec3} eyeOffset DOC_TBA.
*
* @returns {vec4} DOC_TBA.
*/
vec4 czm_eyeOffset(vec4 positionEC, vec3 eyeOffset)
{
// This equation is approximate in x and y.
vec4 p = positionEC;
vec4 zEyeOffset = normalize(p) * eyeOffset.z;
p.xy += eyeOffset.xy + zEyeOffset.xy;
p.z += zEyeOffset.z;
return p;
}
`;var aI=`/**
* Transforms a position from eye to window coordinates. The transformation
* from eye to clip coordinates is done using {@link czm_projection}.
* The transform from normalized device coordinates to window coordinates is
* done using {@link czm_viewportTransformation}, which assumes a depth range
* of <code>near = 0</code> and <code>far = 1</code>.
* <br /><br />
* This transform is useful when there is a need to manipulate window coordinates
* in a vertex shader as done by {@link BillboardCollection}.
*
* @name czm_eyeToWindowCoordinates
* @glslFunction
*
* @param {vec4} position The position in eye coordinates to transform.
*
* @returns {vec4} The transformed position in window coordinates.
*
* @see czm_modelToWindowCoordinates
* @see czm_projection
* @see czm_viewportTransformation
* @see BillboardCollection
*
* @example
* vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
*/
vec4 czm_eyeToWindowCoordinates(vec4 positionEC)
{
vec4 q = czm_projection * positionEC; // clip coordinates
q.xyz /= q.w; // normalized device coordinates
q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates
return q;
}
`;var cI=`/**
* Approxiamtes atan over the range [0, 1]. Safe to flip output for negative input.
*
* Based on Michal Drobot's approximation from ShaderFastLibs, which in turn is based on
* "Efficient approximations for the arctangent function," Rajan, S. Sichun Wang Inkol, R. Joyal, A., May 2006.
* Adapted from ShaderFastLibs under MIT License.
*
* Chosen for the following characteristics over range [0, 1]:
* - basically no error at 0 and 1, important for getting around range limit (naive atan2 via atan requires infinite range atan)
* - no visible artifacts from first-derivative discontinuities, unlike latitude via range-reduced sqrt asin approximations (at equator)
*
* The original code is x * (-0.1784 * abs(x) - 0.0663 * x * x + 1.0301);
* Removed the abs() in here because it isn't needed, the input range is guaranteed as [0, 1] by how we're approximating atan2.
*
* @name czm_fastApproximateAtan
* @glslFunction
*
* @param {float} x Value between 0 and 1 inclusive.
*
* @returns {float} Approximation of atan(x)
*/
float czm_fastApproximateAtan(float x) {
return x * (-0.1784 * x - 0.0663 * x * x + 1.0301);
}
/**
* Approximation of atan2.
*
* Range reduction math based on nvidia's cg reference implementation for atan2: http://developer.download.nvidia.com/cg/atan2.html
* However, we replaced their atan curve with Michael Drobot's (see above).
*
* @name czm_fastApproximateAtan
* @glslFunction
*
* @param {float} x Value between -1 and 1 inclusive.
* @param {float} y Value between -1 and 1 inclusive.
*
* @returns {float} Approximation of atan2(x, y)
*/
float czm_fastApproximateAtan(float x, float y) {
// atan approximations are usually only reliable over [-1, 1], or, in our case, [0, 1] due to modifications.
// So range-reduce using abs and by flipping whether x or y is on top.
float t = abs(x); // t used as swap and atan result.
float opposite = abs(y);
float adjacent = max(t, opposite);
opposite = min(t, opposite);
t = czm_fastApproximateAtan(opposite / adjacent);
// Undo range reduction
t = czm_branchFreeTernary(abs(y) > abs(x), czm_piOverTwo - t, t);
t = czm_branchFreeTernary(x < 0.0, czm_pi - t, t);
t = czm_branchFreeTernary(y < 0.0, -t, t);
return t;
}
`;var lI=`/**
* Gets the color with fog at a distance from the camera.
*
* @name czm_fog
* @glslFunction
*
* @param {float} distanceToCamera The distance to the camera in meters.
* @param {vec3} color The original color.
* @param {vec3} fogColor The color of the fog.
*
* @returns {vec3} The color adjusted for fog at the distance from the camera.
*/
vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor)
{
float scalar = distanceToCamera * czm_fogDensity;
float fog = 1.0 - exp(-(scalar * scalar));
return mix(color, fogColor, fog);
}
/**
* Gets the color with fog at a distance from the camera.
*
* @name czm_fog
* @glslFunction
*
* @param {float} distanceToCamera The distance to the camera in meters.
* @param {vec3} color The original color.
* @param {vec3} fogColor The color of the fog.
* @param {float} fogModifierConstant A constant to modify the appearance of fog.
*
* @returns {vec3} The color adjusted for fog at the distance from the camera.
*/
vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor, float fogModifierConstant)
{
float scalar = distanceToCamera * czm_fogDensity;
float fog = 1.0 - exp(-((fogModifierConstant * scalar + fogModifierConstant) * (scalar * (1.0 + fogModifierConstant))));
return mix(color, fogColor, fog);
}
`;var uI=`/**
* Converts a color from RGB space to linear space.
*
* @name czm_gammaCorrect
* @glslFunction
*
* @param {vec3} color The color in RGB space.
* @returns {vec3} The color in linear space.
*/
vec3 czm_gammaCorrect(vec3 color) {
#ifdef HDR
color = pow(color, vec3(czm_gamma));
#endif
return color;
}
vec4 czm_gammaCorrect(vec4 color) {
#ifdef HDR
color.rgb = pow(color.rgb, vec3(czm_gamma));
#endif
return color;
}
`;var fI=`/**
* DOC_TBA
*
* @name czm_geodeticSurfaceNormal
* @glslFunction
*
* @param {vec3} positionOnEllipsoid DOC_TBA
* @param {vec3} ellipsoidCenter DOC_TBA
* @param {vec3} oneOverEllipsoidRadiiSquared DOC_TBA
*
* @returns {vec3} DOC_TBA.
*/
vec3 czm_geodeticSurfaceNormal(vec3 positionOnEllipsoid, vec3 ellipsoidCenter, vec3 oneOverEllipsoidRadiiSquared)
{
return normalize((positionOnEllipsoid - ellipsoidCenter) * oneOverEllipsoidRadiiSquared);
}
`;var dI=`/**
* An czm_material with default values. Every material's czm_getMaterial
* should use this default material as a base for the material it returns.
* The default normal value is given by materialInput.normalEC.
*
* @name czm_getDefaultMaterial
* @glslFunction
*
* @param {czm_materialInput} input The input used to construct the default material.
*
* @returns {czm_material} The default material.
*
* @see czm_materialInput
* @see czm_material
* @see czm_getMaterial
*/
czm_material czm_getDefaultMaterial(czm_materialInput materialInput)
{
czm_material material;
material.diffuse = vec3(0.0);
material.specular = 0.0;
material.shininess = 1.0;
material.normal = materialInput.normalEC;
material.emission = vec3(0.0);
material.alpha = 1.0;
return material;
}
`;var hI=`/**
* Select which direction vector to use for dynamic atmosphere lighting based on an enum value
*
* @name czm_getDynamicAtmosphereLightDirection
* @glslfunction
* @see DynamicAtmosphereLightingType.js
*
* @param {vec3} positionWC the position of the vertex/fragment in world coordinates. This is normalized and returned when dynamic lighting is turned off.
* @param {float} lightEnum The enum value for selecting between light sources.
* @return {vec3} The normalized light direction vector. Depending on the enum value, it is either positionWC, czm_lightDirectionWC or czm_sunDirectionWC
*/
vec3 czm_getDynamicAtmosphereLightDirection(vec3 positionWC, float lightEnum) {
const float NONE = 0.0;
const float SCENE_LIGHT = 1.0;
const float SUNLIGHT = 2.0;
vec3 lightDirection =
positionWC * float(lightEnum == NONE) +
czm_lightDirectionWC * float(lightEnum == SCENE_LIGHT) +
czm_sunDirectionWC * float(lightEnum == SUNLIGHT);
return normalize(lightDirection);
}
`;var mI=`/**
* Calculates the intensity of diffusely reflected light.
*
* @name czm_getLambertDiffuse
* @glslFunction
*
* @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
* @param {vec3} normalEC The surface normal in eye coordinates.
*
* @returns {float} The intensity of the diffuse reflection.
*
* @see czm_phong
*
* @example
* float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC);
* float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200);
* vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity);
*/
float czm_getLambertDiffuse(vec3 lightDirectionEC, vec3 normalEC)
{
return max(dot(lightDirectionEC, normalEC), 0.0);
}
`;var pI=`/**
* Calculates the specular intensity of reflected light.
*
* @name czm_getSpecular
* @glslFunction
*
* @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
* @param {vec3} toEyeEC Unit vector pointing to the eye position in eye coordinates.
* @param {vec3} normalEC The surface normal in eye coordinates.
* @param {float} shininess The sharpness of the specular reflection. Higher values create a smaller, more focused specular highlight.
*
* @returns {float} The intensity of the specular highlight.
*
* @see czm_phong
*
* @example
* float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC);
* float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200);
* vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity);
*/
float czm_getSpecular(vec3 lightDirectionEC, vec3 toEyeEC, vec3 normalEC, float shininess)
{
vec3 toReflectedLight = reflect(-lightDirectionEC, normalEC);
float specular = max(dot(toReflectedLight, toEyeEC), 0.0);
// pow has undefined behavior if both parameters <= 0.
// Prevent this by making sure shininess is at least czm_epsilon2.
return pow(specular, max(shininess, czm_epsilon2));
}
`;var _I=`/**
* @private
*/
vec4 czm_getWaterNoise(sampler2D normalMap, vec2 uv, float time, float angleInRadians)
{
float cosAngle = cos(angleInRadians);
float sinAngle = sin(angleInRadians);
// time dependent sampling directions
vec2 s0 = vec2(1.0/17.0, 0.0);
vec2 s1 = vec2(-1.0/29.0, 0.0);
vec2 s2 = vec2(1.0/101.0, 1.0/59.0);
vec2 s3 = vec2(-1.0/109.0, -1.0/57.0);
// rotate sampling direction by specified angle
s0 = vec2((cosAngle * s0.x) - (sinAngle * s0.y), (sinAngle * s0.x) + (cosAngle * s0.y));
s1 = vec2((cosAngle * s1.x) - (sinAngle * s1.y), (sinAngle * s1.x) + (cosAngle * s1.y));
s2 = vec2((cosAngle * s2.x) - (sinAngle * s2.y), (sinAngle * s2.x) + (cosAngle * s2.y));
s3 = vec2((cosAngle * s3.x) - (sinAngle * s3.y), (sinAngle * s3.x) + (cosAngle * s3.y));
vec2 uv0 = (uv/103.0) + (time * s0);
vec2 uv1 = uv/107.0 + (time * s1) + vec2(0.23);
vec2 uv2 = uv/vec2(897.0, 983.0) + (time * s2) + vec2(0.51);
vec2 uv3 = uv/vec2(991.0, 877.0) + (time * s3) + vec2(0.71);
uv0 = fract(uv0);
uv1 = fract(uv1);
uv2 = fract(uv2);
uv3 = fract(uv3);
vec4 noise = (texture(normalMap, uv0)) +
(texture(normalMap, uv1)) +
(texture(normalMap, uv2)) +
(texture(normalMap, uv3));
// average and scale to between -1 and 1
return ((noise / 4.0) - 0.5) * 2.0;
}
`;var gI=`/**
* Adjusts the hue of a color.
*
* @name czm_hue
* @glslFunction
*
* @param {vec3} rgb The color.
* @param {float} adjustment The amount to adjust the hue of the color in radians.
*
* @returns {float} The color with the hue adjusted.
*
* @example
* vec3 adjustHue = czm_hue(color, czm_pi); // The same as czm_hue(color, -czm_pi)
*/
vec3 czm_hue(vec3 rgb, float adjustment)
{
const mat3 toYIQ = mat3(0.299, 0.587, 0.114,
0.595716, -0.274453, -0.321263,
0.211456, -0.522591, 0.311135);
const mat3 toRGB = mat3(1.0, 0.9563, 0.6210,
1.0, -0.2721, -0.6474,
1.0, -1.107, 1.7046);
vec3 yiq = toYIQ * rgb;
float hue = atan(yiq.z, yiq.y) + adjustment;
float chroma = sqrt(yiq.z * yiq.z + yiq.y * yiq.y);
vec3 color = vec3(yiq.x, chroma * cos(hue), chroma * sin(hue));
return toRGB * color;
}
`;var yI=`/**
* Converts a color in linear space to RGB space.
*
* @name czm_inverseGamma
* @glslFunction
*
* @param {vec3} color The color in linear space.
* @returns {vec3} The color in RGB space.
*/
vec3 czm_inverseGamma(vec3 color) {
return pow(color, vec3(1.0 / czm_gamma));
}
`;var xI=`/**
* Determines if a time interval is empty.
*
* @name czm_isEmpty
* @glslFunction
*
* @param {czm_raySegment} interval The interval to test.
*
* @returns {bool} <code>true</code> if the time interval is empty; otherwise, <code>false</code>.
*
* @example
* bool b0 = czm_isEmpty(czm_emptyRaySegment); // true
* bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false
* bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0.
*/
bool czm_isEmpty(czm_raySegment interval)
{
return (interval.stop < 0.0);
}
`;var bI=`/**
* Determines if a time interval is empty.
*
* @name czm_isFull
* @glslFunction
*
* @param {czm_raySegment} interval The interval to test.
*
* @returns {bool} <code>true</code> if the time interval is empty; otherwise, <code>false</code>.
*
* @example
* bool b0 = czm_isEmpty(czm_emptyRaySegment); // true
* bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false
* bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0.
*/
bool czm_isFull(czm_raySegment interval)
{
return (interval.start == 0.0 && interval.stop == czm_infinity);
}
`;var TI=`/**
* Computes the fraction of a Web Wercator rectangle at which a given geodetic latitude is located.
*
* @name czm_latitudeToWebMercatorFraction
* @glslFunction
*
* @param {float} latitude The geodetic latitude, in radians.
* @param {float} southMercatorY The Web Mercator coordinate of the southern boundary of the rectangle.
* @param {float} oneOverMercatorHeight The total height of the rectangle in Web Mercator coordinates.
*
* @returns {float} The fraction of the rectangle at which the latitude occurs. If the latitude is the southern
* boundary of the rectangle, the return value will be zero. If it is the northern boundary, the return
* value will be 1.0. Latitudes in between are mapped according to the Web Mercator projection.
*/
float czm_latitudeToWebMercatorFraction(float latitude, float southMercatorY, float oneOverMercatorHeight)
{
float sinLatitude = sin(latitude);
float mercatorY = 0.5 * log((1.0 + sinLatitude) / (1.0 - sinLatitude));
return (mercatorY - southMercatorY) * oneOverMercatorHeight;
}
`;var CI=`/**
* Computes distance from an point in 2D to a line in 2D.
*
* @name czm_lineDistance
* @glslFunction
*
* param {vec2} point1 A point along the line.
* param {vec2} point2 A point along the line.
* param {vec2} point A point that may or may not be on the line.
* returns {float} The distance from the point to the line.
*/
float czm_lineDistance(vec2 point1, vec2 point2, vec2 point) {
return abs((point2.y - point1.y) * point.x - (point2.x - point1.x) * point.y + point2.x * point1.y - point2.y * point1.x) / distance(point2, point1);
}
`;var AI=`/**
* Converts a linear RGB color to an sRGB color.
*
* @param {vec3|vec4} linearIn The color in linear color space.
* @returns {vec3|vec4} The color in sRGB color space. The vector type matches the input.
*/
vec3 czm_linearToSrgb(vec3 linearIn)
{
return pow(linearIn, vec3(1.0/2.2));
}
vec4 czm_linearToSrgb(vec4 linearIn)
{
vec3 srgbOut = pow(linearIn.rgb, vec3(1.0/2.2));
return vec4(srgbOut, linearIn.a);
}
`;var EI=`/**
* Computes the luminance of a color.
*
* @name czm_luminance
* @glslFunction
*
* @param {vec3} rgb The color.
*
* @returns {float} The luminance.
*
* @example
* float light = czm_luminance(vec3(0.0)); // 0.0
* float dark = czm_luminance(vec3(1.0)); // ~1.0
*/
float czm_luminance(vec3 rgb)
{
// Algorithm from Chapter 10 of Graphics Shaders.
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
return dot(rgb, W);
}
`;var SI=`/**
* Find the maximum component of a vector.
*
* @name czm_maximumComponent
* @glslFunction
*
* @param {vec2|vec3|vec4} v The input vector.
* @returns {float} The value of the largest component.
*/
float czm_maximumComponent(vec2 v)
{
return max(v.x, v.y);
}
float czm_maximumComponent(vec3 v)
{
return max(max(v.x, v.y), v.z);
}
float czm_maximumComponent(vec4 v)
{
return max(max(max(v.x, v.y), v.z), v.w);
}
`;var vI=`/**
* Computes the size of a pixel in meters at a distance from the eye.
* <p>
* Use this version when passing in a custom pixel ratio. For example, passing in 1.0 will return meters per native device pixel.
* </p>
* @name czm_metersPerPixel
* @glslFunction
*
* @param {vec3} positionEC The position to get the meters per pixel in eye coordinates.
* @param {float} pixelRatio The scaling factor from pixel space to coordinate space
*
* @returns {float} The meters per pixel at positionEC.
*/
float czm_metersPerPixel(vec4 positionEC, float pixelRatio)
{
float width = czm_viewport.z;
float height = czm_viewport.w;
float pixelWidth;
float pixelHeight;
float top = czm_frustumPlanes.x;
float bottom = czm_frustumPlanes.y;
float left = czm_frustumPlanes.z;
float right = czm_frustumPlanes.w;
if (czm_sceneMode == czm_sceneMode2D || czm_orthographicIn3D == 1.0)
{
float frustumWidth = right - left;
float frustumHeight = top - bottom;
pixelWidth = frustumWidth / width;
pixelHeight = frustumHeight / height;
}
else
{
float distanceToPixel = -positionEC.z;
float inverseNear = 1.0 / czm_currentFrustum.x;
float tanTheta = top * inverseNear;
pixelHeight = 2.0 * distanceToPixel * tanTheta / height;
tanTheta = right * inverseNear;
pixelWidth = 2.0 * distanceToPixel * tanTheta / width;
}
return max(pixelWidth, pixelHeight) * pixelRatio;
}
/**
* Computes the size of a pixel in meters at a distance from the eye.
* <p>
* Use this version when scaling by pixel ratio.
* </p>
* @name czm_metersPerPixel
* @glslFunction
*
* @param {vec3} positionEC The position to get the meters per pixel in eye coordinates.
*
* @returns {float} The meters per pixel at positionEC.
*/
float czm_metersPerPixel(vec4 positionEC)
{
return czm_metersPerPixel(positionEC, czm_pixelRatio);
}
`;var wI=`/**
* Transforms a position from model to window coordinates. The transformation
* from model to clip coordinates is done using {@link czm_modelViewProjection}.
* The transform from normalized device coordinates to window coordinates is
* done using {@link czm_viewportTransformation}, which assumes a depth range
* of <code>near = 0</code> and <code>far = 1</code>.
* <br /><br />
* This transform is useful when there is a need to manipulate window coordinates
* in a vertex shader as done by {@link BillboardCollection}.
* <br /><br />
* This function should not be confused with {@link czm_viewportOrthographic},
* which is an orthographic projection matrix that transforms from window
* coordinates to clip coordinates.
*
* @name czm_modelToWindowCoordinates
* @glslFunction
*
* @param {vec4} position The position in model coordinates to transform.
*
* @returns {vec4} The transformed position in window coordinates.
*
* @see czm_eyeToWindowCoordinates
* @see czm_modelViewProjection
* @see czm_viewportTransformation
* @see czm_viewportOrthographic
* @see BillboardCollection
*
* @example
* vec4 positionWC = czm_modelToWindowCoordinates(positionMC);
*/
vec4 czm_modelToWindowCoordinates(vec4 position)
{
vec4 q = czm_modelViewProjection * position; // clip coordinates
q.xyz /= q.w; // normalized device coordinates
q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates
return q;
}
`;var DI=`/**
* DOC_TBA
*
* @name czm_multiplyWithColorBalance
* @glslFunction
*/
vec3 czm_multiplyWithColorBalance(vec3 left, vec3 right)
{
// Algorithm from Chapter 10 of Graphics Shaders.
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
vec3 target = left * right;
float leftLuminance = dot(left, W);
float rightLuminance = dot(right, W);
float targetLuminance = dot(target, W);
return ((leftLuminance + rightLuminance) / (2.0 * targetLuminance)) * target;
}
`;var II=`/**
* Computes a value that scales with distance. The scaling is clamped at the near and
* far distances, and does not extrapolate. This function works with the
* {@link NearFarScalar} JavaScript class.
*
* @name czm_nearFarScalar
* @glslFunction
*
* @param {vec4} nearFarScalar A vector with 4 components: Near distance (x), Near value (y), Far distance (z), Far value (w).
* @param {float} cameraDistSq The square of the current distance from the camera.
*
* @returns {float} The value at this distance.
*/
float czm_nearFarScalar(vec4 nearFarScalar, float cameraDistSq)
{
float valueAtMin = nearFarScalar.y;
float valueAtMax = nearFarScalar.w;
float nearDistanceSq = nearFarScalar.x * nearFarScalar.x;
float farDistanceSq = nearFarScalar.z * nearFarScalar.z;
float t = (cameraDistSq - nearDistanceSq) / (farDistanceSq - nearDistanceSq);
t = pow(clamp(t, 0.0, 1.0), 0.2);
return mix(valueAtMin, valueAtMax, t);
}
`;var PI=` /**
* Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {vec2} encoded The oct-encoded, unit-length vector
* @param {float} range The maximum value of the SNORM range. The encoded vector is stored in log2(rangeMax+1) bits.
* @returns {vec3} The decoded and normalized vector
*/
vec3 czm_octDecode(vec2 encoded, float range)
{
if (encoded.x == 0.0 && encoded.y == 0.0) {
return vec3(0.0, 0.0, 0.0);
}
encoded = encoded / range * 2.0 - 1.0;
vec3 v = vec3(encoded.x, encoded.y, 1.0 - abs(encoded.x) - abs(encoded.y));
if (v.z < 0.0)
{
v.xy = (1.0 - abs(v.yx)) * czm_signNotZero(v.xy);
}
return normalize(v);
}
/**
* Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {vec2} encoded The oct-encoded, unit-length vector
* @returns {vec3} The decoded and normalized vector
*/
vec3 czm_octDecode(vec2 encoded)
{
return czm_octDecode(encoded, 255.0);
}
/**
* Decodes a unit-length vector in 'oct' encoding packed into a floating-point number to a normalized 3-component Cartesian vector.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {float} encoded The oct-encoded, unit-length vector
* @returns {vec3} The decoded and normalized vector
*/
vec3 czm_octDecode(float encoded)
{
float temp = encoded / 256.0;
float x = floor(temp);
float y = (temp - x) * 256.0;
return czm_octDecode(vec2(x, y));
}
/**
* Decodes three unit-length vectors in 'oct' encoding packed into two floating-point numbers to normalized 3-component Cartesian vectors.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {vec2} encoded The packed oct-encoded, unit-length vectors.
* @param {vec3} vector1 One decoded and normalized vector.
* @param {vec3} vector2 One decoded and normalized vector.
* @param {vec3} vector3 One decoded and normalized vector.
*/
void czm_octDecode(vec2 encoded, out vec3 vector1, out vec3 vector2, out vec3 vector3)
{
float temp = encoded.x / 65536.0;
float x = floor(temp);
float encodedFloat1 = (temp - x) * 65536.0;
temp = encoded.y / 65536.0;
float y = floor(temp);
float encodedFloat2 = (temp - y) * 65536.0;
vector1 = czm_octDecode(encodedFloat1);
vector2 = czm_octDecode(encodedFloat2);
vector3 = czm_octDecode(vec2(x, y));
}
`;var RI=`/**
* Packs a depth value into a vec4 that can be represented by unsigned bytes.
*
* @name czm_packDepth
* @glslFunction
*
* @param {float} depth The floating-point depth.
* @returns {vec4} The packed depth.
*/
vec4 czm_packDepth(float depth)
{
// See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA
// http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/
vec4 enc = vec4(1.0, 255.0, 65025.0, 16581375.0) * depth;
enc = fract(enc);
enc -= enc.yzww * vec4(1.0 / 255.0, 1.0 / 255.0, 1.0 / 255.0, 0.0);
return enc;
}
`;var OI=`vec3 lambertianDiffuse(vec3 diffuseColor)
{
return diffuseColor / czm_pi;
}
vec3 fresnelSchlick2(vec3 f0, vec3 f90, float VdotH)
{
float versine = 1.0 - VdotH;
// pow(versine, 5.0) is slow. See https://stackoverflow.com/a/68793086/10082269
float versineSquared = versine * versine;
return f0 + (f90 - f0) * versineSquared * versineSquared * versine;
}
#ifdef USE_ANISOTROPY
/**
* @param {float} bitangentRoughness Material roughness (along the anisotropy bitangent)
* @param {float} tangentialRoughness Anisotropic roughness (along the anisotropy tangent)
* @param {vec3} lightDirection The direction from the fragment to the light source, transformed to tangent-bitangent-normal coordinates
* @param {vec3} viewDirection The direction from the fragment to the camera, transformed to tangent-bitangent-normal coordinates
*/
float smithVisibilityGGX_anisotropic(float bitangentRoughness, float tangentialRoughness, vec3 lightDirection, vec3 viewDirection)
{
vec3 roughnessScale = vec3(tangentialRoughness, bitangentRoughness, 1.0);
float GGXV = lightDirection.z * length(roughnessScale * viewDirection);
float GGXL = viewDirection.z * length(roughnessScale * lightDirection);
float v = 0.5 / (GGXV + GGXL);
return clamp(v, 0.0, 1.0);
}
/**
* @param {float} bitangentRoughness Material roughness (along the anisotropy bitangent)
* @param {float} tangentialRoughness Anisotropic roughness (along the anisotropy tangent)
* @param {vec3} halfwayDirection The unit vector halfway between light and view directions, transformed to tangent-bitangent-normal coordinates
*/
float GGX_anisotropic(float bitangentRoughness, float tangentialRoughness, vec3 halfwayDirection)
{
float roughnessSquared = bitangentRoughness * tangentialRoughness;
vec3 f = halfwayDirection * vec3(bitangentRoughness, tangentialRoughness, roughnessSquared);
float w2 = roughnessSquared / dot(f, f);
return roughnessSquared * w2 * w2 / czm_pi;
}
#endif
/**
* Estimate the geometric self-shadowing of the microfacets in a surface,
* using the Smith Joint GGX visibility function.
* Note: Vis = G / (4 * NdotL * NdotV)
* see Eric Heitz. 2014. Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs. Journal of Computer Graphics Techniques, 3
* see Real-Time Rendering. Page 331 to 336.
* see https://google.github.io/filament/Filament.md.html#materialsystem/specularbrdf/geometricshadowing(specularg)
*
* @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
* @param {float} NdotL The cosine of the angle between the surface normal and the direction to the light source.
* @param {float} NdotV The cosine of the angle between the surface normal and the direction to the camera.
*/
float smithVisibilityGGX(float alphaRoughness, float NdotL, float NdotV)
{
float alphaRoughnessSq = alphaRoughness * alphaRoughness;
float GGXV = NdotL * sqrt(NdotV * NdotV * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
float GGXL = NdotV * sqrt(NdotL * NdotL * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
float GGX = GGXV + GGXL;
if (GGX > 0.0)
{
return 0.5 / GGX;
}
return 0.0;
}
/**
* Estimate the fraction of the microfacets in a surface that are aligned with
* the halfway vector, which is aligned halfway between the directions from
* the fragment to the camera and from the fragment to the light source.
*
* @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
* @param {float} NdotH The cosine of the angle between the surface normal and the halfway vector.
* @return {float} The fraction of microfacets aligned to the halfway vector.
*/
float GGX(float alphaRoughness, float NdotH)
{
float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
float f = (NdotH * alphaRoughnessSquared - NdotH) * NdotH + 1.0;
return alphaRoughnessSquared / (czm_pi * f * f);
}
/**
* Compute the strength of the specular reflection due to direct lighting.
*
* @param {vec3} normal The surface normal.
* @param {vec3} lightDirection The unit vector pointing from the fragment to the light source.
* @param {vec3} viewDirection The unit vector pointing from the fragment to the camera.
* @param {vec3} halfwayDirection The unit vector pointing from the fragment to halfway between the light source and the camera.
* @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
* @return {float} The strength of the specular reflection.
*/
float computeDirectSpecularStrength(vec3 normal, vec3 lightDirection, vec3 viewDirection, vec3 halfwayDirection, float alphaRoughness)
{
float NdotL = clamp(dot(normal, lightDirection), 0.0, 1.0);
float NdotV = clamp(dot(normal, viewDirection), 0.0, 1.0);
float G = smithVisibilityGGX(alphaRoughness, NdotL, NdotV);
float NdotH = clamp(dot(normal, halfwayDirection), 0.0, 1.0);
float D = GGX(alphaRoughness, NdotH);
return G * D;
}
/**
* Compute the diffuse and specular contributions using physically based
* rendering. This function only handles direct lighting.
* <p>
* This function only handles the lighting calculations. Metallic/roughness
* and specular/glossy must be handled separately. See {@MaterialStageFS}
* </p>
*
* @name czm_pbrLighting
* @glslFunction
*
* @param {vec3} viewDirectionEC Unit vector pointing from the fragment to the eye position
* @param {vec3} normalEC The surface normal in eye coordinates
* @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
* @param {czm_modelMaterial} The material properties.
* @return {vec3} The computed HDR color
*/
vec3 czm_pbrLighting(vec3 viewDirectionEC, vec3 normalEC, vec3 lightDirectionEC, czm_modelMaterial material)
{
vec3 halfwayDirectionEC = normalize(viewDirectionEC + lightDirectionEC);
float VdotH = clamp(dot(viewDirectionEC, halfwayDirectionEC), 0.0, 1.0);
float NdotL = clamp(dot(normalEC, lightDirectionEC), 0.001, 1.0);
vec3 f0 = material.specular;
float reflectance = czm_maximumComponent(f0);
// Typical dielectrics will have reflectance 0.04, so f90 will be 1.0.
// In this case, at grazing angle, all incident energy is reflected.
vec3 f90 = vec3(clamp(reflectance * 25.0, 0.0, 1.0));
vec3 F = fresnelSchlick2(f0, f90, VdotH);
#if defined(USE_SPECULAR)
F *= material.specularWeight;
#endif
float alphaRoughness = material.roughness * material.roughness;
#ifdef USE_ANISOTROPY
mat3 tbn = mat3(material.anisotropicT, material.anisotropicB, normalEC);
vec3 lightDirection = lightDirectionEC * tbn;
vec3 viewDirection = viewDirectionEC * tbn;
vec3 halfwayDirection = halfwayDirectionEC * tbn;
float anisotropyStrength = material.anisotropyStrength;
float tangentialRoughness = mix(alphaRoughness, 1.0, anisotropyStrength * anisotropyStrength);
float bitangentRoughness = clamp(alphaRoughness, 0.001, 1.0);
float G = smithVisibilityGGX_anisotropic(bitangentRoughness, tangentialRoughness, lightDirection, viewDirection);
float D = GGX_anisotropic(bitangentRoughness, tangentialRoughness, halfwayDirection);
vec3 specularContribution = F * G * D;
#else
float specularStrength = computeDirectSpecularStrength(normalEC, lightDirectionEC, viewDirectionEC, halfwayDirectionEC, alphaRoughness);
vec3 specularContribution = F * specularStrength;
#endif
vec3 diffuseColor = material.diffuse;
// F here represents the specular contribution
vec3 diffuseContribution = (1.0 - F) * lambertianDiffuse(diffuseColor);
// Lo = (diffuse + specular) * Li * NdotL
return (diffuseContribution + specularContribution) * NdotL;
}
`;var MI=`// KhronosGroup https://github.com/KhronosGroup/ToneMapping/tree/main/PBR_Neutral
// Input color is non-negative and resides in the Linear Rec. 709 color space.
// Output color is also Linear Rec. 709, but in the [0, 1] range.
vec3 czm_pbrNeutralTonemapping(vec3 color) {
const float startCompression = 0.8 - 0.04;
const float desaturation = 0.15;
float x = min(color.r, min(color.g, color.b));
float offset = czm_branchFreeTernary(x < 0.08, x - 6.25 * x * x, 0.04);
color -= offset;
float peak = max(color.r, max(color.g, color.b));
if (peak < startCompression) return color;
const float d = 1.0 - startCompression;
float newPeak = 1.0 - d * d / (peak + d - startCompression);
color *= newPeak / peak;
float g = 1.0 - 1.0 / (desaturation * (peak - newPeak) + 1.0);
return mix(color, newPeak * vec3(1.0, 1.0, 1.0), g);
}
`;var LI=`float czm_private_getLambertDiffuseOfMaterial(vec3 lightDirectionEC, czm_material material)
{
return czm_getLambertDiffuse(lightDirectionEC, material.normal);
}
float czm_private_getSpecularOfMaterial(vec3 lightDirectionEC, vec3 toEyeEC, czm_material material)
{
return czm_getSpecular(lightDirectionEC, toEyeEC, material.normal, material.shininess);
}
/**
* Computes a color using the Phong lighting model.
*
* @name czm_phong
* @glslFunction
*
* @param {vec3} toEye A normalized vector from the fragment to the eye in eye coordinates.
* @param {czm_material} material The fragment's material.
*
* @returns {vec4} The computed color.
*
* @example
* vec3 positionToEyeEC = // ...
* czm_material material = // ...
* vec3 lightDirectionEC = // ...
* out_FragColor = czm_phong(normalize(positionToEyeEC), material, lightDirectionEC);
*
* @see czm_getMaterial
*/
vec4 czm_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
// Diffuse from directional light sources at eye (for top-down)
float diffuse = czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 0.0, 1.0), material);
if (czm_sceneMode == czm_sceneMode3D) {
// (and horizon views in 3D)
diffuse += czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 1.0, 0.0), material);
}
float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material);
// Temporary workaround for adding ambient.
vec3 materialDiffuse = material.diffuse * 0.5;
vec3 ambient = materialDiffuse;
vec3 color = ambient + material.emission;
color += materialDiffuse * diffuse * czm_lightColor;
color += material.specular * specular * czm_lightColor;
return vec4(color, material.alpha);
}
vec4 czm_private_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
float diffuse = czm_private_getLambertDiffuseOfMaterial(lightDirectionEC, material);
float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material);
vec3 ambient = vec3(0.0);
vec3 color = ambient + material.emission;
color += material.diffuse * diffuse * czm_lightColor;
color += material.specular * specular * czm_lightColor;
return vec4(color, material.alpha);
}
`;var NI=`/**
* Computes distance from a point to a plane.
*
* @name czm_planeDistance
* @glslFunction
*
* param {vec4} plane A Plane in Hessian Normal Form. See Plane.js
* param {vec3} point A point in the same space as the plane.
* returns {float} The distance from the point to the plane.
*/
float czm_planeDistance(vec4 plane, vec3 point) {
return (dot(plane.xyz, point) + plane.w);
}
/**
* Computes distance from a point to a plane.
*
* @name czm_planeDistance
* @glslFunction
*
* param {vec3} planeNormal Normal for a plane in Hessian Normal Form. See Plane.js
* param {float} planeDistance Distance for a plane in Hessian Normal form. See Plane.js
* param {vec3} point A point in the same space as the plane.
* returns {float} The distance from the point to the plane.
*/
float czm_planeDistance(vec3 planeNormal, float planeDistance, vec3 point) {
return (dot(planeNormal, point) + planeDistance);
}
`;var FI=`/**
* Computes the point along a ray at the given time. <code>time</code> can be positive, negative, or zero.
*
* @name czm_pointAlongRay
* @glslFunction
*
* @param {czm_ray} ray The ray to compute the point along.
* @param {float} time The time along the ray.
*
* @returns {vec3} The point along the ray at the given time.
*
* @example
* czm_ray ray = czm_ray(vec3(0.0), vec3(1.0, 0.0, 0.0)); // origin, direction
* vec3 v = czm_pointAlongRay(ray, 2.0); // (2.0, 0.0, 0.0)
*/
vec3 czm_pointAlongRay(czm_ray ray, float time)
{
return ray.origin + (time * ray.direction);
}
`;var BI=`/**
* DOC_TBA
*
* @name czm_rayEllipsoidIntersectionInterval
* @glslFunction
*/
czm_raySegment czm_rayEllipsoidIntersectionInterval(czm_ray ray, vec3 ellipsoid_center, vec3 ellipsoid_inverseRadii)
{
// ray and ellipsoid center in eye coordinates. radii in model coordinates.
vec3 q = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.origin, 1.0)).xyz;
vec3 w = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.direction, 0.0)).xyz;
q = q - ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ellipsoid_center, 1.0)).xyz;
float q2 = dot(q, q);
float qw = dot(q, w);
if (q2 > 1.0) // Outside ellipsoid.
{
if (qw >= 0.0) // Looking outward or tangent (0 intersections).
{
return czm_emptyRaySegment;
}
else // qw < 0.0.
{
float qw2 = qw * qw;
float difference = q2 - 1.0; // Positively valued.
float w2 = dot(w, w);
float product = w2 * difference;
if (qw2 < product) // Imaginary roots (0 intersections).
{
return czm_emptyRaySegment;
}
else if (qw2 > product) // Distinct roots (2 intersections).
{
float discriminant = qw * qw - product;
float temp = -qw + sqrt(discriminant); // Avoid cancellation.
float root0 = temp / w2;
float root1 = difference / temp;
if (root0 < root1)
{
czm_raySegment i = czm_raySegment(root0, root1);
return i;
}
else
{
czm_raySegment i = czm_raySegment(root1, root0);
return i;
}
}
else // qw2 == product. Repeated roots (2 intersections).
{
float root = sqrt(difference / w2);
czm_raySegment i = czm_raySegment(root, root);
return i;
}
}
}
else if (q2 < 1.0) // Inside ellipsoid (2 intersections).
{
float difference = q2 - 1.0; // Negatively valued.
float w2 = dot(w, w);
float product = w2 * difference; // Negatively valued.
float discriminant = qw * qw - product;
float temp = -qw + sqrt(discriminant); // Positively valued.
czm_raySegment i = czm_raySegment(0.0, temp / w2);
return i;
}
else // q2 == 1.0. On ellipsoid.
{
if (qw < 0.0) // Looking inward.
{
float w2 = dot(w, w);
czm_raySegment i = czm_raySegment(0.0, -qw / w2);
return i;
}
else // qw >= 0.0. Looking outward or tangent.
{
return czm_emptyRaySegment;
}
}
}
`;var kI=`/**
* Compute the intersection interval of a ray with a sphere.
*
* @name czm_raySphereIntersectionInterval
* @glslFunction
*
* @param {czm_ray} ray The ray.
* @param {vec3} center The center of the sphere.
* @param {float} radius The radius of the sphere.
* @return {czm_raySegment} The intersection interval of the ray with the sphere.
*/
czm_raySegment czm_raySphereIntersectionInterval(czm_ray ray, vec3 center, float radius)
{
vec3 o = ray.origin;
vec3 d = ray.direction;
vec3 oc = o - center;
float a = dot(d, d);
float b = 2.0 * dot(d, oc);
float c = dot(oc, oc) - (radius * radius);
float det = (b * b) - (4.0 * a * c);
if (det < 0.0) {
return czm_emptyRaySegment;
}
float sqrtDet = sqrt(det);
float t0 = (-b - sqrtDet) / (2.0 * a);
float t1 = (-b + sqrtDet) / (2.0 * a);
czm_raySegment result = czm_raySegment(t0, t1);
return result;
}
`;var VI=`float czm_readDepth(sampler2D depthTexture, vec2 texCoords)
{
return czm_reverseLogDepth(texture(depthTexture, texCoords).r);
}
`;var UI=`/**
* Reads a value previously transformed with {@link czm_writeNonPerspective}
* by dividing it by \`w\`, the value used in the perspective divide.
* This function is intended to be called in a fragment shader to access a
* \`varying\` that should not be subject to perspective interpolation.
* For example, screen-space texture coordinates. The value should have been
* previously written in the vertex shader with a call to
* {@link czm_writeNonPerspective}.
*
* @name czm_readNonPerspective
* @glslFunction
*
* @param {float|vec2|vec3|vec4} value The non-perspective value to be read.
* @param {float} oneOverW One over the perspective divide value, \`w\`. Usually this is simply \`gl_FragCoord.w\`.
* @returns {float|vec2|vec3|vec4} The usable value.
*/
float czm_readNonPerspective(float value, float oneOverW) {
return value * oneOverW;
}
vec2 czm_readNonPerspective(vec2 value, float oneOverW) {
return value * oneOverW;
}
vec3 czm_readNonPerspective(vec3 value, float oneOverW) {
return value * oneOverW;
}
vec4 czm_readNonPerspective(vec4 value, float oneOverW) {
return value * oneOverW;
}
`;var zI=`float czm_reverseLogDepth(float logZ)
{
#ifdef LOG_DEPTH
float near = czm_currentFrustum.x;
float far = czm_currentFrustum.y;
float log2Depth = logZ * czm_log2FarDepthFromNearPlusOne;
float depthFromNear = exp2(log2Depth) - 1.0;
return far * (1.0 - near / (depthFromNear + near)) / (far - near);
#endif
return logZ;
}
`;var HI=`/**
* Round a floating point value. This function exists because round() doesn't
* exist in GLSL 1.00.
*
* @param {float|vec2|vec3|vec4} value The value to round
* @param {float|vec2|vec3|vec3} The rounded value. The type matches the input.
*/
float czm_round(float value) {
return floor(value + 0.5);
}
vec2 czm_round(vec2 value) {
return floor(value + 0.5);
}
vec3 czm_round(vec3 value) {
return floor(value + 0.5);
}
vec4 czm_round(vec4 value) {
return floor(value + 0.5);
}
`;var GI=`/**
* Adjusts the saturation of a color.
*
* @name czm_saturation
* @glslFunction
*
* @param {vec3} rgb The color.
* @param {float} adjustment The amount to adjust the saturation of the color.
*
* @returns {float} The color with the saturation adjusted.
*
* @example
* vec3 greyScale = czm_saturation(color, 0.0);
* vec3 doubleSaturation = czm_saturation(color, 2.0);
*/
vec3 czm_saturation(vec3 rgb, float adjustment)
{
// Algorithm from Chapter 16 of OpenGL Shading Language
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
vec3 intensity = vec3(dot(rgb, W));
return mix(intensity, rgb, adjustment);
}
`;var WI=`
float czm_sampleShadowMap(highp samplerCube shadowMap, vec3 d)
{
return czm_unpackDepth(czm_textureCube(shadowMap, d));
}
float czm_sampleShadowMap(highp sampler2D shadowMap, vec2 uv)
{
#ifdef USE_SHADOW_DEPTH_TEXTURE
return texture(shadowMap, uv).r;
#else
return czm_unpackDepth(texture(shadowMap, uv));
#endif
}
float czm_shadowDepthCompare(samplerCube shadowMap, vec3 uv, float depth)
{
return step(depth, czm_sampleShadowMap(shadowMap, uv));
}
float czm_shadowDepthCompare(sampler2D shadowMap, vec2 uv, float depth)
{
return step(depth, czm_sampleShadowMap(shadowMap, uv));
}
`;var jI=`
float czm_private_shadowVisibility(float visibility, float nDotL, float normalShadingSmooth, float darkness)
{
#ifdef USE_NORMAL_SHADING
#ifdef USE_NORMAL_SHADING_SMOOTH
float strength = clamp(nDotL / normalShadingSmooth, 0.0, 1.0);
#else
float strength = step(0.0, nDotL);
#endif
visibility *= strength;
#endif
visibility = max(visibility, darkness);
return visibility;
}
#ifdef USE_CUBE_MAP_SHADOW
float czm_shadowVisibility(samplerCube shadowMap, czm_shadowParameters shadowParameters)
{
float depthBias = shadowParameters.depthBias;
float depth = shadowParameters.depth;
float nDotL = shadowParameters.nDotL;
float normalShadingSmooth = shadowParameters.normalShadingSmooth;
float darkness = shadowParameters.darkness;
vec3 uvw = shadowParameters.texCoords;
depth -= depthBias;
float visibility = czm_shadowDepthCompare(shadowMap, uvw, depth);
return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness);
}
#else
float czm_shadowVisibility(sampler2D shadowMap, czm_shadowParameters shadowParameters)
{
float depthBias = shadowParameters.depthBias;
float depth = shadowParameters.depth;
float nDotL = shadowParameters.nDotL;
float normalShadingSmooth = shadowParameters.normalShadingSmooth;
float darkness = shadowParameters.darkness;
vec2 uv = shadowParameters.texCoords;
depth -= depthBias;
#ifdef USE_SOFT_SHADOWS
vec2 texelStepSize = shadowParameters.texelStepSize;
float radius = 1.0;
float dx0 = -texelStepSize.x * radius;
float dy0 = -texelStepSize.y * radius;
float dx1 = texelStepSize.x * radius;
float dy1 = texelStepSize.y * radius;
float visibility = (
czm_shadowDepthCompare(shadowMap, uv, depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, 0.0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, 0.0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy1), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy1), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy1), depth)
) * (1.0 / 9.0);
#else
float visibility = czm_shadowDepthCompare(shadowMap, uv, depth);
#endif
return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness);
}
#endif
`;var qI=`/**
* Returns 1.0 if the given value is positive or zero, and -1.0 if it is negative. This is similar to the GLSL
* built-in function <code>sign</code> except that returns 1.0 instead of 0.0 when the input value is 0.0.
*
* @name czm_signNotZero
* @glslFunction
*
* @param {} value The value for which to determine the sign.
* @returns {} 1.0 if the value is positive or zero, -1.0 if the value is negative.
*/
float czm_signNotZero(float value)
{
return value >= 0.0 ? 1.0 : -1.0;
}
vec2 czm_signNotZero(vec2 value)
{
return vec2(czm_signNotZero(value.x), czm_signNotZero(value.y));
}
vec3 czm_signNotZero(vec3 value)
{
return vec3(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z));
}
vec4 czm_signNotZero(vec4 value)
{
return vec4(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z), czm_signNotZero(value.w));
}
`;var YI=`/**
* Computes a color from the third order spherical harmonic coefficients and a normalized direction vector.
* <p>
* The order of the coefficients is [L00, L1_1, L10, L11, L2_2, L2_1, L20, L21, L22].
* </p>
*
* @name czm_sphericalHarmonics
* @glslFunction
*
* @param {vec3} normal The normalized direction.
* @param {vec3[9]} coefficients The third order spherical harmonic coefficients.
* @returns {vec3} The color at the direction.
*
* @see https://graphics.stanford.edu/papers/envmap/envmap.pdf
*/
vec3 czm_sphericalHarmonics(vec3 normal, vec3 coefficients[9])
{
vec3 L00 = coefficients[0];
vec3 L1_1 = coefficients[1];
vec3 L10 = coefficients[2];
vec3 L11 = coefficients[3];
vec3 L2_2 = coefficients[4];
vec3 L2_1 = coefficients[5];
vec3 L20 = coefficients[6];
vec3 L21 = coefficients[7];
vec3 L22 = coefficients[8];
float x = normal.x;
float y = normal.y;
float z = normal.z;
vec3 L =
L00
+ L1_1 * y
+ L10 * z
+ L11 * x
+ L2_2 * (y * x)
+ L2_1 * (y * z)
+ L20 * (3.0 * z * z - 1.0)
+ L21 * (z * x)
+ L22 * (x * x - y * y);
return max(L, vec3(0.0));
}
`;var XI=`/**
* Converts an sRGB color to a linear RGB color.
*
* @param {vec3|vec4} srgbIn The color in sRGB space
* @returns {vec3|vec4} The color in linear color space. The vector type matches the input.
*/
vec3 czm_srgbToLinear(vec3 srgbIn)
{
return pow(srgbIn, vec3(2.2));
}
vec4 czm_srgbToLinear(vec4 srgbIn)
{
vec3 linearOut = pow(srgbIn.rgb, vec3(2.2));
return vec4(linearOut, srgbIn.a);
}
`;var KI=`/**
* Creates a matrix that transforms vectors from tangent space to eye space.
*
* @name czm_tangentToEyeSpaceMatrix
* @glslFunction
*
* @param {vec3} normalEC The normal vector in eye coordinates.
* @param {vec3} tangentEC The tangent vector in eye coordinates.
* @param {vec3} bitangentEC The bitangent vector in eye coordinates.
*
* @returns {mat3} The matrix that transforms from tangent space to eye space.
*
* @example
* mat3 tangentToEye = czm_tangentToEyeSpaceMatrix(normalEC, tangentEC, bitangentEC);
* vec3 normal = tangentToEye * texture(normalMap, st).xyz;
*/
mat3 czm_tangentToEyeSpaceMatrix(vec3 normalEC, vec3 tangentEC, vec3 bitangentEC)
{
vec3 normal = normalize(normalEC);
vec3 tangent = normalize(tangentEC);
vec3 bitangent = normalize(bitangentEC);
return mat3(tangent.x , tangent.y , tangent.z,
bitangent.x, bitangent.y, bitangent.z,
normal.x , normal.y , normal.z);
}
`;var ZI=`/**
* A wrapper around the texture (WebGL2) / textureCube (WebGL1)
* function to allow for WebGL 1 support.
*
* @name czm_textureCube
* @glslFunction
*
* @param {samplerCube} sampler The sampler.
* @param {vec3} p The coordinate at which to sample the texture.
*/
vec4 czm_textureCube(samplerCube sampler, vec3 p) {
#if __VERSION__ == 300
return texture(sampler, p);
#else
return textureCube(sampler, p);
#endif
}
/**
* A wrapper around the textureLod (WebGL2) / textureCube (WebGL1)
* function to allow for WebGL 1 support in fragment shaders.
*
* @name czm_textureCubeLod
* @glslFunction
*
* @param {samplerCube} sampler The sampler.
* @param {vec3} p The coordinate at which to sample the texture.
* @param {float} lod The mipmap level from which to sample.
*/
vec4 czm_textureCube(samplerCube sampler, vec3 p, float lod) {
#if __VERSION__ == 300
return textureLod(sampler, p, lod);
#elif defined(GL_EXT_shader_texture_lod)
return textureCubeLodEXT(sampler, p, lod);
#endif
}`;var $I=`/**
* Transforms a plane.
*
* @name czm_transformPlane
* @glslFunction
*
* @param {vec4} plane The plane in Hessian Normal Form.
* @param {mat4} transform The inverse-transpose of a transformation matrix.
*/
vec4 czm_transformPlane(vec4 plane, mat4 transform) {
vec4 transformedPlane = transform * plane;
// Convert the transformed plane to Hessian Normal Form
float normalMagnitude = length(transformedPlane.xyz);
return transformedPlane / normalMagnitude;
}
`;var QI=`/**
* Translates a position (or any <code>vec3</code>) that was encoded with {@link EncodedCartesian3},
* and then provided to the shader as separate <code>high</code> and <code>low</code> bits to
* be relative to the eye. As shown in the example, the position can then be transformed in eye
* or clip coordinates using {@link czm_modelViewRelativeToEye} or {@link czm_modelViewProjectionRelativeToEye},
* respectively.
* <p>
* This technique, called GPU RTE, eliminates jittering artifacts when using large coordinates as
* described in {@link http://help.agi.com/AGIComponents/html/BlogPrecisionsPrecisions.htm|Precisions, Precisions}.
* </p>
*
* @name czm_translateRelativeToEye
* @glslFunction
*
* @param {vec3} high The position's high bits.
* @param {vec3} low The position's low bits.
* @returns {vec3} The position translated to be relative to the camera's position.
*
* @example
* in vec3 positionHigh;
* in vec3 positionLow;
*
* void main()
* {
* vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
* gl_Position = czm_modelViewProjectionRelativeToEye * p;
* }
*
* @see czm_modelViewRelativeToEye
* @see czm_modelViewProjectionRelativeToEye
* @see czm_computePosition
* @see EncodedCartesian3
*/
vec4 czm_translateRelativeToEye(vec3 high, vec3 low)
{
vec3 highDifference = high - czm_encodedCameraPositionMCHigh;
// This check handles the case when NaN values have gotten into \`highDifference\`.
// Such a thing could happen on devices running iOS.
if (length(highDifference) == 0.0) {
highDifference = vec3(0);
}
vec3 lowDifference = low - czm_encodedCameraPositionMCLow;
return vec4(highDifference + lowDifference, 1.0);
}
`;var JI=`/**
* @private
*/
vec4 czm_translucentPhong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
// Diffuse from directional light sources at eye (for top-down and horizon views)
float diffuse = czm_getLambertDiffuse(vec3(0.0, 0.0, 1.0), material.normal);
if (czm_sceneMode == czm_sceneMode3D) {
// (and horizon views in 3D)
diffuse += czm_getLambertDiffuse(vec3(0.0, 1.0, 0.0), material.normal);
}
diffuse = clamp(diffuse, 0.0, 1.0);
float specular = czm_getSpecular(lightDirectionEC, toEye, material.normal, material.shininess);
// Temporary workaround for adding ambient.
vec3 materialDiffuse = material.diffuse * 0.5;
vec3 ambient = materialDiffuse;
vec3 color = ambient + material.emission;
color += materialDiffuse * diffuse * czm_lightColor;
color += material.specular * specular * czm_lightColor;
return vec4(color, material.alpha);
}
`;var eP=`/**
* Returns the transpose of the matrix. The input <code>matrix</code> can be
* a <code>mat2</code>, <code>mat3</code>, or <code>mat4</code>.
*
* @name czm_transpose
* @glslFunction
*
* @param {} matrix The matrix to transpose.
*
* @returns {} The transposed matrix.
*
* @example
* // GLSL declarations
* mat2 czm_transpose(mat2 matrix);
* mat3 czm_transpose(mat3 matrix);
* mat4 czm_transpose(mat4 matrix);
*
* // Transpose a 3x3 rotation matrix to find its inverse.
* mat3 eastNorthUpToEye = czm_eastNorthUpToEyeCoordinates(
* positionMC, normalEC);
* mat3 eyeToEastNorthUp = czm_transpose(eastNorthUpToEye);
*/
mat2 czm_transpose(mat2 matrix)
{
return mat2(
matrix[0][0], matrix[1][0],
matrix[0][1], matrix[1][1]);
}
mat3 czm_transpose(mat3 matrix)
{
return mat3(
matrix[0][0], matrix[1][0], matrix[2][0],
matrix[0][1], matrix[1][1], matrix[2][1],
matrix[0][2], matrix[1][2], matrix[2][2]);
}
mat4 czm_transpose(mat4 matrix)
{
return mat4(
matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
}
`;var tP=`vec2 getLookupUv(vec2 dimensions, int i) {
int pixY = i / int(dimensions.x);
int pixX = i - (pixY * int(dimensions.x));
float pixelWidth = 1.0 / dimensions.x;
float pixelHeight = 1.0 / dimensions.y;
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
return vec2(u, v);
}
vec4 czm_unpackClippingExtents(highp sampler2D extentsTexture, int index) {
vec2 textureDimensions = vec2(textureSize(extentsTexture, 0));
return texture(extentsTexture, getLookupUv(textureDimensions, index));
}`;var nP=`/**
* Unpacks a vec4 depth value to a float in [0, 1) range.
*
* @name czm_unpackDepth
* @glslFunction
*
* @param {vec4} packedDepth The packed depth.
*
* @returns {float} The floating-point depth in [0, 1) range.
*/
float czm_unpackDepth(vec4 packedDepth)
{
// See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA
// http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/
return dot(packedDepth, vec4(1.0, 1.0 / 255.0, 1.0 / 65025.0, 1.0 / 16581375.0));
}
`;var iP=`/**
* Unpack an IEEE 754 single-precision float that is packed as a little-endian unsigned normalized vec4.
*
* @name czm_unpackFloat
* @glslFunction
*
* @param {vec4} packedFloat The packed float.
*
* @returns {float} The floating-point depth in arbitrary range.
*/
float czm_unpackFloat(vec4 packedFloat)
{
// Convert to [0.0, 255.0] and round to integer
packedFloat = floor(packedFloat * 255.0 + 0.5);
float sign = 1.0 - step(128.0, packedFloat[3]) * 2.0;
float exponent = 2.0 * mod(packedFloat[3], 128.0) + step(128.0, packedFloat[2]) - 127.0;
if (exponent == -127.0)
{
return 0.0;
}
float mantissa = mod(packedFloat[2], 128.0) * 65536.0 + packedFloat[1] * 256.0 + packedFloat[0] + float(0x800000);
float result = sign * exp2(exponent - 23.0) * mantissa;
return result;
}
`;var oP=`/**
* Unpack unsigned integers of 1-4 bytes. in WebGL 1, there is no uint type,
* so the return value is an int.
* <p>
* There are also precision limitations in WebGL 1. highp int is still limited
* to 24 bits. Above the value of 2^24 = 16777216, precision loss may occur.
* </p>
*
* @param {float|vec2|vec3|vec4} packed The packed value. For vectors, the components are listed in little-endian order.
*
* @return {int} The unpacked value.
*/
int czm_unpackUint(float packedValue) {
float rounded = czm_round(packedValue * 255.0);
return int(rounded);
}
int czm_unpackUint(vec2 packedValue) {
vec2 rounded = czm_round(packedValue * 255.0);
return int(dot(rounded, vec2(1.0, 256.0)));
}
int czm_unpackUint(vec3 packedValue) {
vec3 rounded = czm_round(packedValue * 255.0);
return int(dot(rounded, vec3(1.0, 256.0, 65536.0)));
}
int czm_unpackUint(vec4 packedValue) {
vec4 rounded = czm_round(packedValue * 255.0);
return int(dot(rounded, vec4(1.0, 256.0, 65536.0, 16777216.0)));
}
`;var rP=`/**
* Transform metadata values following the EXT_structural_metadata spec
* by multiplying by scale and adding the offset. Operations are always
* performed component-wise, even for matrices.
*
* @param {float|vec2|vec3|vec4|mat2|mat3|mat4} offset The offset to add
* @param {float|vec2|vec3|vec4|mat2|mat3|mat4} scale The scale factor to multiply
* @param {float|vec2|vec3|vec4|mat2|mat3|mat4} value The original value.
*
* @return {float|vec2|vec3|vec4|mat2|mat3|mat4} The transformed value of the same scalar/vector/matrix type as the input.
*/
float czm_valueTransform(float offset, float scale, float value) {
return scale * value + offset;
}
vec2 czm_valueTransform(vec2 offset, vec2 scale, vec2 value) {
return scale * value + offset;
}
vec3 czm_valueTransform(vec3 offset, vec3 scale, vec3 value) {
return scale * value + offset;
}
vec4 czm_valueTransform(vec4 offset, vec4 scale, vec4 value) {
return scale * value + offset;
}
mat2 czm_valueTransform(mat2 offset, mat2 scale, mat2 value) {
return matrixCompMult(scale, value) + offset;
}
mat3 czm_valueTransform(mat3 offset, mat3 scale, mat3 value) {
return matrixCompMult(scale, value) + offset;
}
mat4 czm_valueTransform(mat4 offset, mat4 scale, mat4 value) {
return matrixCompMult(scale, value) + offset;
}
`;var sP=`#ifdef LOG_DEPTH
// 1.0 at the near plane, increasing linearly from there.
out float v_depthFromNearPlusOne;
#ifdef SHADOW_MAP
out vec3 v_logPositionEC;
#endif
#endif
vec4 czm_updatePositionDepth(vec4 coords) {
#if defined(LOG_DEPTH)
#ifdef SHADOW_MAP
vec3 logPositionEC = (czm_inverseProjection * coords).xyz;
v_logPositionEC = logPositionEC;
#endif
// With the very high far/near ratios used with the logarithmic depth
// buffer, floating point rounding errors can cause linear depth values
// to end up on the wrong side of the far plane, even for vertices that
// are really nowhere near it. Since we always write a correct logarithmic
// depth value in the fragment shader anyway, we just need to make sure
// such errors don't cause the primitive to be clipped entirely before
// we even get to the fragment shader.
coords.z = clamp(coords.z / coords.w, -1.0, 1.0) * coords.w;
#endif
return coords;
}
/**
* Writes the logarithmic depth to gl_Position using the already computed gl_Position.
*
* @name czm_vertexLogDepth
* @glslFunction
*/
void czm_vertexLogDepth()
{
#ifdef LOG_DEPTH
v_depthFromNearPlusOne = (gl_Position.w - czm_currentFrustum.x) + 1.0;
gl_Position = czm_updatePositionDepth(gl_Position);
#endif
}
/**
* Writes the logarithmic depth to gl_Position using the provided clip coordinates.
* <p>
* An example use case for this function would be moving the vertex in window coordinates
* before converting back to clip coordinates. Use the original vertex clip coordinates.
* </p>
* @name czm_vertexLogDepth
* @glslFunction
*
* @param {vec4} clipCoords The vertex in clip coordinates.
*
* @example
* czm_vertexLogDepth(czm_projection * vec4(positionEyeCoordinates, 1.0));
*/
void czm_vertexLogDepth(vec4 clipCoords)
{
#ifdef LOG_DEPTH
v_depthFromNearPlusOne = (clipCoords.w - czm_currentFrustum.x) + 1.0;
czm_updatePositionDepth(clipCoords);
#endif
}
`;var aP=`vec4 czm_screenToEyeCoordinates(vec4 screenCoordinate)
{
// Reconstruct NDC coordinates
float x = 2.0 * screenCoordinate.x - 1.0;
float y = 2.0 * screenCoordinate.y - 1.0;
float z = (screenCoordinate.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2];
vec4 q = vec4(x, y, z, 1.0);
// Reverse the perspective division to obtain clip coordinates.
q /= screenCoordinate.w;
// Reverse the projection transformation to obtain eye coordinates.
if (!(czm_inverseProjection == mat4(0.0))) // IE and Edge sometimes do something weird with != between mat4s
{
q = czm_inverseProjection * q;
}
else
{
float top = czm_frustumPlanes.x;
float bottom = czm_frustumPlanes.y;
float left = czm_frustumPlanes.z;
float right = czm_frustumPlanes.w;
float near = czm_currentFrustum.x;
float far = czm_currentFrustum.y;
q.x = (q.x * (right - left) + left + right) * 0.5;
q.y = (q.y * (top - bottom) + bottom + top) * 0.5;
q.z = (q.z * (near - far) - near - far) * 0.5;
q.w = 1.0;
}
return q;
}
/**
* Transforms a position from window to eye coordinates.
* The transform from window to normalized device coordinates is done using components
* of (@link czm_viewport} and {@link czm_viewportTransformation} instead of calculating
* the inverse of <code>czm_viewportTransformation</code>. The transformation from
* normalized device coordinates to clip coordinates is done using <code>fragmentCoordinate.w</code>,
* which is expected to be the scalar used in the perspective divide. The transformation
* from clip to eye coordinates is done using {@link czm_inverseProjection}.
*
* @name czm_windowToEyeCoordinates
* @glslFunction
*
* @param {vec4} fragmentCoordinate The position in window coordinates to transform.
*
* @returns {vec4} The transformed position in eye coordinates.
*
* @see czm_modelToWindowCoordinates
* @see czm_eyeToWindowCoordinates
* @see czm_inverseProjection
* @see czm_viewport
* @see czm_viewportTransformation
*
* @example
* vec4 positionEC = czm_windowToEyeCoordinates(gl_FragCoord);
*/
vec4 czm_windowToEyeCoordinates(vec4 fragmentCoordinate)
{
vec2 screenCoordXY = (fragmentCoordinate.xy - czm_viewport.xy) / czm_viewport.zw;
return czm_screenToEyeCoordinates(vec4(screenCoordXY, fragmentCoordinate.zw));
}
vec4 czm_screenToEyeCoordinates(vec2 screenCoordinateXY, float depthOrLogDepth)
{
// See reverseLogDepth.glsl. This is separate to re-use the pow.
#if defined(LOG_DEPTH) || defined(LOG_DEPTH_READ_ONLY)
float near = czm_currentFrustum.x;
float far = czm_currentFrustum.y;
float log2Depth = depthOrLogDepth * czm_log2FarDepthFromNearPlusOne;
float depthFromNear = exp2(log2Depth) - 1.0;
float depthFromCamera = depthFromNear + near;
vec4 screenCoord = vec4(screenCoordinateXY, far * (1.0 - near / depthFromCamera) / (far - near), 1.0);
vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);
eyeCoordinate.w = 1.0 / depthFromCamera; // Better precision
return eyeCoordinate;
#else
vec4 screenCoord = vec4(screenCoordinateXY, depthOrLogDepth, 1.0);
vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);
#endif
return eyeCoordinate;
}
/**
* Transforms a position given as window x/y and a depth or a log depth from window to eye coordinates.
* This function produces more accurate results for window positions with log depth than
* conventionally unpacking the log depth using czm_reverseLogDepth and using the standard version
* of czm_windowToEyeCoordinates.
*
* @name czm_windowToEyeCoordinates
* @glslFunction
*
* @param {vec2} fragmentCoordinateXY The XY position in window coordinates to transform.
* @param {float} depthOrLogDepth A depth or log depth for the fragment.
*
* @see czm_modelToWindowCoordinates
* @see czm_eyeToWindowCoordinates
* @see czm_inverseProjection
* @see czm_viewport
* @see czm_viewportTransformation
*
* @returns {vec4} The transformed position in eye coordinates.
*/
vec4 czm_windowToEyeCoordinates(vec2 fragmentCoordinateXY, float depthOrLogDepth)
{
vec2 screenCoordXY = (fragmentCoordinateXY.xy - czm_viewport.xy) / czm_viewport.zw;
return czm_screenToEyeCoordinates(screenCoordXY, depthOrLogDepth);
}
`;var cP=`// emulated noperspective
#if !defined(LOG_DEPTH)
in float v_WindowZ;
#endif
/**
* Emulates GL_DEPTH_CLAMP. Clamps a fragment to the near and far plane
* by writing the fragment's depth. See czm_depthClamp for more details.
*
* @name czm_writeDepthClamp
* @glslFunction
*
* @example
* out_FragColor = color;
* czm_writeDepthClamp();
*
* @see czm_depthClamp
*/
void czm_writeDepthClamp()
{
#if (!defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
gl_FragDepth = clamp(v_WindowZ * gl_FragCoord.w, 0.0, 1.0);
#endif
}
`;var lP=`#ifdef LOG_DEPTH
in float v_depthFromNearPlusOne;
#ifdef POLYGON_OFFSET
uniform vec2 u_polygonOffset;
#endif
#endif
/**
* Writes the fragment depth to the logarithmic depth buffer.
* <p>
* Use this when the vertex shader does not call {@link czm_vertexLogDepth}, for example, when
* ray-casting geometry using a full screen quad.
* </p>
* @name czm_writeLogDepth
* @glslFunction
*
* @param {float} depth The depth coordinate, where 1.0 is on the near plane and
* depth increases in eye-space units from there
*
* @example
* czm_writeLogDepth((czm_projection * v_positionEyeCoordinates).w + 1.0);
*/
void czm_writeLogDepth(float depth)
{
#if (defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
// Discard the vertex if it's not between the near and far planes.
// We allow a bit of epsilon on the near plane comparison because a 1.0
// from the vertex shader (indicating the vertex should be _on_ the near
// plane) will not necessarily come here as exactly 1.0.
if (depth <= 0.9999999 || depth > czm_farDepthFromNearPlusOne) {
discard;
}
#ifdef POLYGON_OFFSET
// Polygon offset: m * factor + r * units
float factor = u_polygonOffset[0];
float units = u_polygonOffset[1];
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
// This factor doesn't work in IE 10
if (factor != 0.0) {
// m = sqrt(dZdX^2 + dZdY^2);
float x = dFdx(depth);
float y = dFdy(depth);
float m = sqrt(x * x + y * y);
// Apply the factor before computing the log depth.
depth += m * factor;
}
#endif
#endif
gl_FragDepth = log2(depth) * czm_oneOverLog2FarDepthFromNearPlusOne;
#ifdef POLYGON_OFFSET
// Apply the units after the log depth.
gl_FragDepth += czm_epsilon7 * units;
#endif
#endif
}
/**
* Writes the fragment depth to the logarithmic depth buffer.
* <p>
* Use this when the vertex shader calls {@link czm_vertexLogDepth}.
* </p>
*
* @name czm_writeLogDepth
* @glslFunction
*/
void czm_writeLogDepth() {
#ifdef LOG_DEPTH
czm_writeLogDepth(v_depthFromNearPlusOne);
#endif
}
`;var uP=`/**
* Transforms a value for non-perspective interpolation by multiplying
* it by w, the value used in the perspective divide. This function is
* intended to be called in a vertex shader to compute the value of a
* \`varying\` that should not be subject to perspective interpolation.
* For example, screen-space texture coordinates. The fragment shader
* must call {@link czm_readNonPerspective} to retrieve the final
* non-perspective value.
*
* @name czm_writeNonPerspective
* @glslFunction
*
* @param {float|vec2|vec3|vec4} value The value to be interpolated without accounting for perspective.
* @param {float} w The perspective divide value. Usually this is the computed \`gl_Position.w\`.
* @returns {float|vec2|vec3|vec4} The transformed value, intended to be stored in a \`varying\` and read in the
* fragment shader with {@link czm_readNonPerspective}.
*/
float czm_writeNonPerspective(float value, float w) {
return value * w;
}
vec2 czm_writeNonPerspective(vec2 value, float w) {
return value * w;
}
vec3 czm_writeNonPerspective(vec3 value, float w) {
return value * w;
}
vec4 czm_writeNonPerspective(vec4 value, float w) {
return value * w;
}
`;var Cx={czm_degreesPerRadian:Bw,czm_depthRange:kw,czm_epsilon1:Vw,czm_epsilon2:Uw,czm_epsilon3:zw,czm_epsilon4:Hw,czm_epsilon5:Gw,czm_epsilon6:Ww,czm_epsilon7:jw,czm_infinity:qw,czm_oneOverPi:Yw,czm_oneOverTwoPi:Xw,czm_passCesium3DTile:Kw,czm_passCesium3DTileClassification:Zw,czm_passCesium3DTileClassificationIgnoreShow:$w,czm_passClassification:Qw,czm_passCompute:Jw,czm_passEnvironment:eD,czm_passGlobe:tD,czm_passOpaque:nD,czm_passOverlay:iD,czm_passTerrainClassification:oD,czm_passTranslucent:rD,czm_passVoxels:sD,czm_pi:aD,czm_piOverFour:cD,czm_piOverSix:lD,czm_piOverThree:uD,czm_piOverTwo:fD,czm_radiansPerDegree:dD,czm_sceneMode2D:hD,czm_sceneMode3D:mD,czm_sceneModeColumbusView:pD,czm_sceneModeMorphing:_D,czm_solarRadius:gD,czm_threePiOver2:yD,czm_twoPi:xD,czm_webMercatorMaxLatitude:bD,czm_depthRangeStruct:TD,czm_material:CD,czm_materialInput:AD,czm_modelMaterial:ED,czm_modelVertexOutput:SD,czm_ray:vD,czm_raySegment:wD,czm_shadowParameters:DD,czm_HSBToRGB:ID,czm_HSLToRGB:PD,czm_RGBToHSB:RD,czm_RGBToHSL:OD,czm_RGBToXYZ:MD,czm_XYZToRGB:LD,czm_acesTonemapping:ND,czm_alphaWeight:FD,czm_antialias:BD,czm_applyHSBShift:kD,czm_approximateSphericalCoordinates:VD,czm_approximateTanh:UD,czm_backFacing:zD,czm_branchFreeTernary:HD,czm_cascadeColor:GD,czm_cascadeDistance:WD,czm_cascadeMatrix:jD,czm_cascadeWeights:qD,czm_clipPolygons:YD,czm_columbusViewMorph:XD,czm_computeAtmosphereColor:KD,czm_computeGroundAtmosphereScattering:ZD,czm_computePosition:$D,czm_computeScattering:QD,czm_cosineAndSine:JD,czm_decompressTextureCoordinates:eI,czm_depthClamp:tI,czm_eastNorthUpToEyeCoordinates:nI,czm_ellipsoidContainsPoint:iI,czm_ellipsoidTextureCoordinates:oI,czm_equalsEpsilon:rI,czm_eyeOffset:sI,czm_eyeToWindowCoordinates:aI,czm_fastApproximateAtan:cI,czm_fog:lI,czm_gammaCorrect:uI,czm_geodeticSurfaceNormal:fI,czm_getDefaultMaterial:dI,czm_getDynamicAtmosphereLightDirection:hI,czm_getLambertDiffuse:mI,czm_getSpecular:pI,czm_getWaterNoise:_I,czm_hue:gI,czm_inverseGamma:yI,czm_isEmpty:xI,czm_isFull:bI,czm_latitudeToWebMercatorFraction:TI,czm_lineDistance:CI,czm_linearToSrgb:AI,czm_luminance:EI,czm_maximumComponent:SI,czm_metersPerPixel:vI,czm_modelToWindowCoordinates:wI,czm_multiplyWithColorBalance:DI,czm_nearFarScalar:II,czm_octDecode:PI,czm_packDepth:RI,czm_pbrLighting:OI,czm_pbrNeutralTonemapping:MI,czm_phong:LI,czm_planeDistance:NI,czm_pointAlongRay:FI,czm_rayEllipsoidIntersectionInterval:BI,czm_raySphereIntersectionInterval:kI,czm_readDepth:VI,czm_readNonPerspective:UI,czm_reverseLogDepth:zI,czm_round:HI,czm_saturation:GI,czm_shadowDepthCompare:WI,czm_shadowVisibility:jI,czm_signNotZero:qI,czm_sphericalHarmonics:YI,czm_srgbToLinear:XI,czm_tangentToEyeSpaceMatrix:KI,czm_textureCube:ZI,czm_transformPlane:$I,czm_translateRelativeToEye:QI,czm_translucentPhong:JI,czm_transpose:eP,czm_unpackClippingExtents:tP,czm_unpackDepth:nP,czm_unpackFloat:iP,czm_unpackUint:oP,czm_valueTransform:rP,czm_vertexLogDepth:sP,czm_windowToEyeCoordinates:aP,czm_writeDepthClamp:cP,czm_writeLogDepth:lP,czm_writeNonPerspective:uP};function CPe(e,t){let n=e;return n=n.replaceAll("version 300 es",""),n=n.replaceAll(/(texture\()/g,"texture2D("),t?(n=n.replaceAll(/\n\s*(in)\s+(vec\d|mat\d|float)/g,`
varying $2`),/out_FragData_(\d+)/.test(n)&&(n=`#extension GL_EXT_draw_buffers : enable
${n}`,n=n.replaceAll(/layout\s+\(location\s*=\s*\d+\)\s*out\s+vec4\s+out_FragData_\d+;/g,""),n=n.replaceAll(/out_FragData_(\d+)/g,"gl_FragData[$1]")),n=n.replaceAll(/layout\s+\(location\s*=\s*0\)\s*out\s+vec4\s+out_FragColor;/g,""),n=n.replaceAll(/out_FragColor/g,"gl_FragColor"),n=n.replaceAll(/out_FragColor\[(\d+)\]/g,"gl_FragColor[$1]"),/gl_FragDepth/.test(n)&&(n=`#extension GL_EXT_frag_depth : enable
${n}`,n=n.replaceAll(/gl_FragDepth/g,"gl_FragDepthEXT")),n=`#ifdef GL_EXT_shader_texture_lod
#extension GL_EXT_shader_texture_lod : enable
#endif
${n}`,n=`#ifdef GL_OES_standard_derivatives
#extension GL_OES_standard_derivatives : enable
#endif
${n}`):(n=n.replaceAll(/(in)\s+(vec\d|mat\d|float)/g,"attribute $2"),n=n.replaceAll(/(out)\s+(vec\d|mat\d|float)\s+([\w]+);/g,"varying $2 $3;")),n=`#version 100
${n}`,n}var fP=CPe;function Qte(e){return e=e.replace(/\/\/.*/g,""),e.replace(/\/\*\*[\s\S]*?\*\//gm,function(t){let n=t.match(/\n/gm).length,i="";for(let o=0;o<n;++o)i+=`
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`});let c=[];r=r.replace(/#extension.*\n/gm,function(x){return c.push(x),`
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precision highp float;
precision highp int;
#else
precision mediump float;
precision mediump int;
#define highp mediump
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#line 0
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out vec4 czm_pickColor;
void main()
{
czm_old_main();
czm_pickColor = pickColor;
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void main()
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czm_old_main();
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discard;
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out_FragColor = czm_pickColor;
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t=e.vertexShaderSource,n=e.fragmentShaderSource,i=e.attributeLocations;typeof t=="string"&&(t=new Ue({sources:[t]})),typeof n=="string"&&(n=new Ue({sources:[n]}));let o=t.getCacheKey(),r=n.getCacheKey(),s=l(i)?DPe(i):"",a=`${o}:${r}:${s}`,c;if(l(this._shaders[a]))c=this._shaders[a],delete this._shadersToRelease[a];else{let u=this._context,f=t.createCombinedVertexShader(u),h=n.createCombinedFragmentShader(u),p=new $t({gl:u._gl,logShaderCompilation:u.logShaderCompilation,debugShaders:u.debugShaders,vertexShaderSource:t,vertexShaderText:f,fragmentShaderSource:n,fragmentShaderText:h,attributeLocations:i});c={cache:this,shaderProgram:p,keyword:a,derivedKeywords:[],count:0},p._cachedShader=c,this._shaders[a]=c,++this._numberOfShaders}return++c.count,c.shaderProgram};Nd.prototype.replaceDerivedShaderProgram=function(e,t,n){let i=e._cachedShader,o=t+i.keyword,r=this._shaders[o];if(l(r)){X6(this,r);let s=i.derivedKeywords.indexOf(t);s>-1&&i.derivedKeywords.splice(s,1)}return this.createDerivedShaderProgram(e,t,n)};Nd.prototype.getDerivedShaderProgram=function(e,t){let n=e._cachedShader,i=t+n.keyword,o=this._shaders[i];if(l(o))return o.shaderProgram};Nd.prototype.createDerivedShaderProgram=function(e,t,n){let i=e._cachedShader,o=t+i.keyword,r=n.vertexShaderSource,s=n.fragmentShaderSource,a=n.attributeLocations;typeof r=="string"&&(r=new Ue({sources:[r]})),typeof s=="string"&&(s=new Ue({sources:[s]}));let c=this._context,u=r.createCombinedVertexShader(c),f=s.createCombinedFragmentShader(c),h=new $t({gl:c._gl,logShaderCompilation:c.logShaderCompilation,debugShaders:c.debugShaders,vertexShaderSource:r,vertexShaderText:u,fragmentShaderSource:s,fragmentShaderText:f,attributeLocations:a}),p={cache:this,shaderProgram:h,keyword:o,derivedKeywords:[],count:0};return i.derivedKeywords.push(t),h._cachedShader=p,this._shaders[o]=p,h};function X6(e,t){let n=t.derivedKeywords,i=n.length;for(let o=0;o<i;++o){let r=n[o]+t.keyword,s=e._shaders[r];X6(e,s)}delete e._shaders[t.keyword],t.shaderProgram.finalDestroy()}Nd.prototype.destroyReleasedShaderPrograms=function(){let e=this._shadersToRelease;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];X6(this,n),--this._numberOfShaders}this._shadersToRelease={}};Nd.prototype.releaseShaderProgram=function(e){if(l(e)){let t=e._cachedShader;t&&--t.count===0&&(this._shadersToRelease[t.keyword]=t)}};Nd.prototype.isDestroyed=function(){return!1};Nd.prototype.destroy=function(){let e=this._shaders;for(let t in e)e.hasOwnProperty(t)&&e[t].shaderProgram.finalDestroy();return ue(this)};var dP=Nd;function Fd(e){e=y(e,y.EMPTY_OBJECT);let{context:t,source:n,pixelFormat:i=tt.RGBA,pixelDatatype:o=Ke.UNSIGNED_BYTE,flipY:r=!0,skipColorSpaceConversion:s=!1,sampler:a=new Zt}=e,{width:c,height:u}=e;l(n)&&(l(c)||(c=n.videoWidth??n.naturalWidth??n.width),l(u)||(u=n.videoHeight??n.naturalHeight??n.height));let f=e.preMultiplyAlpha||i===tt.RGB||i===tt.LUMINANCE,h=tt.toInternalFormat(i,o,t),p=tt.isCompressedFormat(h),g=t._gl,m=p?tt.compressedTextureSizeInBytes(i,c,u):tt.textureSizeInBytes(i,o,c,u);this._id=e.id??Wn(),this._context=t,this._textureFilterAnisotropic=t._textureFilterAnisotropic,this._textureTarget=g.TEXTURE_2D,this._texture=g.createTexture(),this._internalFormat=h,this._pixelFormat=i,this._pixelDatatype=o,this._width=c,this._height=u,this._dimensions=new z(c,u),this._hasMipmap=!1,this._sizeInBytes=m,this._preMultiplyAlpha=f,this._flipY=r,this._initialized=!1,this._sampler=void 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n=e._context,i=n._gl,o=e._textureTarget,r=e._internalFormat,{width:s,height:a,pixelFormat:c,pixelDatatype:u,flipY:f}=e,h=tt.alignmentInBytes(c,u,s);i.pixelStorei(i.UNPACK_ALIGNMENT,h),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,!1);let{arrayBufferView:p}=t;if(f&&(p=tt.flipY(p,c,u,s,a)),i.texImage2D(o,0,r,s,a,0,c,Ke.toWebGLConstant(u,n),p),l(t.mipLevels)){let g=s,m=a;for(let x=0;x<t.mipLevels.length;++x)g=pU(g),m=pU(m),i.texImage2D(o,x+1,r,g,m,0,c,Ke.toWebGLConstant(u,n),t.mipLevels[x])}}function PPe(e,t,n,i,o,r){let s=e._context,a=s._gl,{pixelFormat:c,pixelDatatype:u}=e,f=tt.alignmentInBytes(c,u,o);a.pixelStorei(a.UNPACK_ALIGNMENT,f),a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),e.flipY&&(t=tt.flipY(t,c,u,o,r)),a.texSubImage2D(e._textureTarget,0,n,i,o,r,c,Ke.toWebGLConstant(u,s),t)}function RPe(e,t){let n=e._context,i=n._gl;i.pixelStorei(i.UNPACK_ALIGNMENT,4),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,!1),t.framebuffer!==n.defaultFramebuffer&&t.framebuffer._bind(),i.copyTexImage2D(e._textureTarget,0,e._internalFormat,t.xOffset,t.yOffset,e.width,e.height,0),t.framebuffer!==n.defaultFramebuffer&&t.framebuffer._unBind()}function rne(e,t){let n=e._context,i=n._gl;i.pixelStorei(i.UNPACK_ALIGNMENT,4),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.preMultiplyAlpha),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,e.flipY),i.texImage2D(e._textureTarget,0,e._internalFormat,e.pixelFormat,Ke.toWebGLConstant(e.pixelDatatype,n),t)}function OPe(e,t,n,i){let o=e._context,r=o._gl;r.pixelStorei(r.UNPACK_ALIGNMENT,4),r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.preMultiplyAlpha),r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,e.flipY),r.texSubImage2D(e._textureTarget,0,n,i,e.pixelFormat,Ke.toWebGLConstant(e.pixelDatatype,o),t)}function pU(e){let t=Math.floor(e/2)|0;return Math.max(t,1)}function sne(e){let t=e._context;t._gl.texImage2D(e._textureTarget,0,e._internalFormat,e._width,e._height,0,e._pixelFormat,Ke.toWebGLConstant(e._pixelDatatype,t),null)}Fd.create=function(e){return new Fd(e)};Fd.fromFramebuffer=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.context,n=t._gl,{pixelFormat:i=tt.RGB,framebufferXOffset:o=0,framebufferYOffset:r=0,width:s=n.drawingBufferWidth,height:a=n.drawingBufferHeight,framebuffer:c}=e;return new Fd({context:t,width:s,height:a,pixelFormat:i,source:{framebuffer:l(c)?c:t.defaultFramebuffer,xOffset:o,yOffset:r,width:s,height:a}})};Object.defineProperties(Fd.prototype,{id:{get:function(){return this._id}},sampler:{get:function(){return this._sampler},set:function(e){ane(this,e),this._sampler=e}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},dimensions:{get:function(){return this._dimensions}},preMultiplyAlpha:{get:function(){return this._preMultiplyAlpha}},flipY:{get:function(){return this._flipY}},width:{get:function(){return this._width}},height:{get:function(){return this._height}},sizeInBytes:{get:function(){return this._hasMipmap?Math.floor(this._sizeInBytes*4/3):this._sizeInBytes}},_target:{get:function(){return this._textureTarget}}});function ane(e,t){let{minificationFilter:n,magnificationFilter:i}=t,o=[Kt.NEAREST_MIPMAP_NEAREST,Kt.NEAREST_MIPMAP_LINEAR,Kt.LINEAR_MIPMAP_NEAREST,Kt.LINEAR_MIPMAP_LINEAR].includes(n),r=e._context,s=e._pixelFormat,a=e._pixelDatatype;(a===Ke.FLOAT&&!r.textureFloatLinear||a===Ke.HALF_FLOAT&&!r.textureHalfFloatLinear)&&(n=o?Kt.NEAREST_MIPMAP_NEAREST:Kt.NEAREST,i=di.NEAREST),r.webgl2&&tt.isDepthFormat(s)&&(n=Kt.NEAREST,i=di.NEAREST);let c=r._gl,u=e._textureTarget;c.activeTexture(c.TEXTURE0),c.bindTexture(u,e._texture),c.texParameteri(u,c.TEXTURE_MIN_FILTER,n),c.texParameteri(u,c.TEXTURE_MAG_FILTER,i),c.texParameteri(u,c.TEXTURE_WRAP_S,t.wrapS),c.texParameteri(u,c.TEXTURE_WRAP_T,t.wrapT),l(e._textureFilterAnisotropic)&&c.texParameteri(u,e._textureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT,t.maximumAnisotropy),c.bindTexture(u,null)}Fd.prototype.copyFrom=function(e){let{xOffset:t=0,yOffset:n=0,source:i,skipColorSpaceConversion:o=!1}=e,s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture);let{width:c,height:u}=i;l(i.videoWidth)&&l(i.videoHeight)?(c=i.videoWidth,u=i.videoHeight):l(i.naturalWidth)&&l(i.naturalHeight)&&(c=i.naturalWidth,u=i.naturalHeight),o?s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.NONE):s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.BROWSER_DEFAULT_WEBGL);let f=!1;this._initialized||(t===0&&n===0&&c===this._width&&u===this._height?(l(i.arrayBufferView)?one(this,i):rne(this,i),f=!0):(s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!1),sne(this)),this._initialized=!0),f||(l(i.arrayBufferView)?PPe(this,i.arrayBufferView,t,n,c,u):OPe(this,i,t,n)),s.bindTexture(a,null)};Fd.prototype.copyFromFramebuffer=function(e,t,n,i,o,r){e=y(e,0),t=y(t,0),n=y(n,0),i=y(i,0),o=y(o,this._width),r=y(r,this._height);let s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture),s.copyTexSubImage2D(a,0,e,t,n,i,o,r),s.bindTexture(a,null),this._initialized=!0};Fd.prototype.generateMipmap=function(e){e=y(e,hm.DONT_CARE),this._hasMipmap=!0;let t=this._context._gl,n=this._textureTarget;t.hint(t.GENERATE_MIPMAP_HINT,e),t.activeTexture(t.TEXTURE0),t.bindTexture(n,this._texture),t.generateMipmap(n),t.bindTexture(n,null)};Fd.prototype.isDestroyed=function(){return!1};Fd.prototype.destroy=function(){return this._context._gl.deleteTexture(this._texture),ue(this)};var Ot=Fd;function Ax(){this._textures={},this._numberOfTextures=0,this._texturesToRelease={}}Object.defineProperties(Ax.prototype,{numberOfTextures:{get:function(){return this._numberOfTextures}}});Ax.prototype.getTexture=function(e){let t=this._textures[e];if(l(t))return delete this._texturesToRelease[e],++t.count,t.texture};Ax.prototype.addTexture=function(e,t){let n={texture:t,count:1};t.finalDestroy=t.destroy;let i=this;t.destroy=function(){--n.count===0&&(i._texturesToRelease[e]=n)},this._textures[e]=n,++this._numberOfTextures};Ax.prototype.destroyReleasedTextures=function(){let e=this._texturesToRelease;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];delete this._textures[t],n.texture.finalDestroy(),--this._numberOfTextures}this._texturesToRelease={}};Ax.prototype.isDestroyed=function(){return!1};Ax.prototype.destroy=function(){let e=this._textures;for(let t in e)e.hasOwnProperty(t)&&e[t].texture.finalDestroy();return ue(this)};var hP=Ax;function Sf(e){this.planes=y(e,[])}var mP=[new d,new d,new d];d.clone(d.UNIT_X,mP[0]);d.clone(d.UNIT_Y,mP[1]);d.clone(d.UNIT_Z,mP[2]);var qg=new d,MPe=new d,cne=new on(new d(1,0,0),0);Sf.fromBoundingSphere=function(e,t){l(t)||(t=new Sf);let n=mP.length,i=t.planes;i.length=2*n;let o=e.center,r=e.radius,s=0;for(let a=0;a<n;++a){let c=mP[a],u=i[s],f=i[s+1];l(u)||(u=i[s]=new oe),l(f)||(f=i[s+1]=new oe),d.multiplyByScalar(c,-r,qg),d.add(o,qg,qg),u.x=c.x,u.y=c.y,u.z=c.z,u.w=-d.dot(c,qg),d.multiplyByScalar(c,r,qg),d.add(o,qg,qg),f.x=-c.x,f.y=-c.y,f.z=-c.z,f.w=-d.dot(d.negate(c,MPe),qg),s+=2}return t};Sf.prototype.computeVisibility=function(e){let t=this.planes,n=!1;for(let i=0,o=t.length;i<o;++i){let r=e.intersectPlane(on.fromCartesian4(t[i],cne));if(r===Wt.OUTSIDE)return Wt.OUTSIDE;r===Wt.INTERSECTING&&(n=!0)}return n?Wt.INTERSECTING:Wt.INSIDE};Sf.prototype.computeVisibilityWithPlaneMask=function(e,t){if(t===Sf.MASK_OUTSIDE||t===Sf.MASK_INSIDE)return t;let n=Sf.MASK_INSIDE,i=this.planes;for(let o=0,r=i.length;o<r;++o){let s=o<31?1<<o:0;if(o<31&&(t&s)===0)continue;let a=e.intersectPlane(on.fromCartesian4(i[o],cne));if(a===Wt.OUTSIDE)return Sf.MASK_OUTSIDE;a===Wt.INTERSECTING&&(n|=s)}return n};Sf.MASK_OUTSIDE=4294967295;Sf.MASK_INSIDE=0;Sf.MASK_INDETERMINATE=2147483647;var _s=Sf;function mm(e){e=y(e,y.EMPTY_OBJECT),this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this._cullingVolume=new _s,this._orthographicMatrix=new F}function lne(e){(e.top!==e._top||e.bottom!==e._bottom||e.left!==e._left||e.right!==e._right||e.near!==e._near||e.far!==e._far)&&(e._left=e.left,e._right=e.right,e._top=e.top,e._bottom=e.bottom,e._near=e.near,e._far=e.far,e._orthographicMatrix=F.computeOrthographicOffCenter(e.left,e.right,e.bottom,e.top,e.near,e.far,e._orthographicMatrix))}Object.defineProperties(mm.prototype,{projectionMatrix:{get:function(){return lne(this),this._orthographicMatrix}}});var LPe=new d,NPe=new d,FPe=new d,K6=new d;mm.prototype.computeCullingVolume=function(e,t,n){let i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,u=this.far,f=d.cross(t,n,LPe);d.normalize(f,f);let h=NPe;d.multiplyByScalar(t,c,h),d.add(e,h,h);let p=FPe;d.multiplyByScalar(f,a,p),d.add(h,p,p);let g=i[0];return l(g)||(g=i[0]=new oe),g.x=f.x,g.y=f.y,g.z=f.z,g.w=-d.dot(f,p),d.multiplyByScalar(f,s,p),d.add(h,p,p),g=i[1],l(g)||(g=i[1]=new oe),g.x=-f.x,g.y=-f.y,g.z=-f.z,g.w=-d.dot(d.negate(f,K6),p),d.multiplyByScalar(n,r,p),d.add(h,p,p),g=i[2],l(g)||(g=i[2]=new oe),g.x=n.x,g.y=n.y,g.z=n.z,g.w=-d.dot(n,p),d.multiplyByScalar(n,o,p),d.add(h,p,p),g=i[3],l(g)||(g=i[3]=new oe),g.x=-n.x,g.y=-n.y,g.z=-n.z,g.w=-d.dot(d.negate(n,K6),p),g=i[4],l(g)||(g=i[4]=new oe),g.x=t.x,g.y=t.y,g.z=t.z,g.w=-d.dot(t,h),d.multiplyByScalar(t,u,p),d.add(e,p,p),g=i[5],l(g)||(g=i[5]=new oe),g.x=-t.x,g.y=-t.y,g.z=-t.z,g.w=-d.dot(d.negate(t,K6),p),this._cullingVolume};mm.prototype.getPixelDimensions=function(e,t,n,i,o){lne(this);let r=this.right-this.left,s=this.top-this.bottom,a=i*r/e,c=i*s/t;return o.x=a,o.y=c,o};mm.prototype.clone=function(e){return l(e)||(e=new mm),e.left=this.left,e.right=this.right,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};mm.prototype.equals=function(e){return l(e)&&e instanceof mm&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};mm.prototype.equalsEpsilon=function(e,t,n){return e===this||l(e)&&e instanceof mm&&P.equalsEpsilon(this.right,e.right,t,n)&&P.equalsEpsilon(this.left,e.left,t,n)&&P.equalsEpsilon(this.top,e.top,t,n)&&P.equalsEpsilon(this.bottom,e.bottom,t,n)&&P.equalsEpsilon(this.near,e.near,t,n)&&P.equalsEpsilon(this.far,e.far,t,n)};var Fr=mm;function Ml(e){e=y(e,y.EMPTY_OBJECT),this._offCenterFrustum=new Fr,this.width=e.width,this._width=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far}Ml.packedLength=4;Ml.pack=function(e,t,n){return n=y(n,0),t[n++]=e.width,t[n++]=e.aspectRatio,t[n++]=e.near,t[n]=e.far,t};Ml.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Ml),n.width=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t],n};function Yg(e){let t=e._offCenterFrustum;if(e.width!==e._width||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far){e._aspectRatio=e.aspectRatio,e._width=e.width,e._near=e.near,e._far=e.far;let n=1/e.aspectRatio;t.right=e.width*.5,t.left=-t.right,t.top=n*t.right,t.bottom=-t.top,t.near=e.near,t.far=e.far}}Object.defineProperties(Ml.prototype,{projectionMatrix:{get:function(){return Yg(this),this._offCenterFrustum.projectionMatrix}},offCenterFrustum:{get:function(){return Yg(this),this._offCenterFrustum}}});Ml.prototype.computeCullingVolume=function(e,t,n){return Yg(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};Ml.prototype.getPixelDimensions=function(e,t,n,i,o){return Yg(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};Ml.prototype.clone=function(e){return l(e)||(e=new Ml),e.aspectRatio=this.aspectRatio,e.width=this.width,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._width=void 0,e._near=void 0,e._far=void 0,this._offCenterFrustum.clone(e._offCenterFrustum),e};Ml.prototype.equals=function(e){return!l(e)||!(e instanceof Ml)?!1:(Yg(this),Yg(e),this.width===e.width&&this.aspectRatio===e.aspectRatio&&this._offCenterFrustum.equals(e._offCenterFrustum))};Ml.prototype.equalsEpsilon=function(e,t,n){return!l(e)||!(e instanceof Ml)?!1:(Yg(this),Yg(e),P.equalsEpsilon(this.width,e.width,t,n)&&P.equalsEpsilon(this.aspectRatio,e.aspectRatio,t,n)&&this._offCenterFrustum.equalsEpsilon(e._offCenterFrustum,t,n))};var rn=Ml;var Z6={};function BPe(e){let t=6.239996+.0172019696544*e;return .001657*Math.sin(t+.01671*Math.sin(t))}var kPe=32.184,VPe=2451545;function Dne(e,t){t=Z.addSeconds(e,kPe,t);let n=Z.totalDays(t)-VPe;return t=Z.addSeconds(t,BPe(n),t),t}var _U=new Z(2451545,0,jn.TAI),UPe=1e3,vf=P.RADIANS_PER_DEGREE,gu=P.RADIANS_PER_ARCSECOND,Oa=14959787e4,une=new $;function Ine(e,t,n,i,o,r,s){n<0&&(n=-n,o+=P.PI);let a=e*(1-t),c=i-o,u=o,f=HPe(r-i,t),h=zPe(t,0);YPe(c,n,u,une);let p=a*(1+t),g=Math.cos(f),m=Math.sin(f),x=1+t*g,b=p/x;return l(s)?(s.x=b*g,s.y=b*m,s.z=0):s=new d(b*g,b*m,0),$.multiplyByVector(une,s,s)}function zPe(e,t){return e<=t?"Circular":e<1-t?"Elliptical":e<=1+t?"Parabolic":"Hyperbolic"}function HPe(e,t){let n=jPe(e,t);return qPe(n,t)}var GPe=50,WPe=P.EPSILON8;function jPe(e,t){let n=Math.floor(e/P.TWO_PI);e-=n*P.TWO_PI;let i=e+t*Math.sin(e)/(1-Math.sin(e+t)+Math.sin(e)),o=Number.MAX_VALUE,r;for(r=0;r<GPe&&Math.abs(o-i)>WPe;++r){o=i;let s=o-t*Math.sin(o)-e,a=1-t*Math.cos(o);i=o-s/a}return o=i+n*P.TWO_PI,o}function qPe(e,t){let n=Math.floor(e/P.TWO_PI);e-=n*P.TWO_PI;let i=Math.cos(e)-t,o=Math.sin(e)*Math.sqrt(1-t*t),r=Math.atan2(o,i);return r=P.zeroToTwoPi(r),e<0&&(r-=P.TWO_PI),r+=n*P.TWO_PI,r}function YPe(e,t,n,i){let o=Math.cos(e),r=Math.sin(e),s=Math.cos(t),a=Math.sin(t),c=Math.cos(n),u=Math.sin(n);return l(i)?(i[0]=c*o-u*r*s,i[1]=u*o+c*r*s,i[2]=r*a,i[3]=-c*r-u*o*s,i[4]=-u*r+c*o*s,i[5]=o*a,i[6]=u*a,i[7]=-c*a,i[8]=s):i=new $(c*o-u*r*s,-c*r-u*o*s,u*a,u*o+c*r*s,-u*r+c*o*s,-c*a,r*a,o*a,s),i}var XPe=1.0000010178*Oa,KPe=100.46645683*vf,ZPe=129597742283429e-5*gu,fne=16002,dne=21863,hne=32004,mne=10931,pne=14529,_ne=16368,gne=15318,yne=32794,$Pe=64*1e-7*Oa,QPe=-152*1e-7*Oa,JPe=62*1e-7*Oa,e1e=-8*1e-7*Oa,t1e=32*1e-7*Oa,n1e=-41*1e-7*Oa,i1e=19*1e-7*Oa,o1e=-11*1e-7*Oa,r1e=-150*1e-7*Oa,s1e=-46*1e-7*Oa,a1e=68*1e-7*Oa,c1e=54*1e-7*Oa,l1e=14*1e-7*Oa,u1e=24*1e-7*Oa,f1e=-28*1e-7*Oa,d1e=22*1e-7*Oa,xne=10,bne=16002,Tne=21863,Cne=10931,Ane=1473,Ene=32004,Sne=4387,vne=73,h1e=-325*1e-7,m1e=-322*1e-7,p1e=-79*1e-7,_1e=232*1e-7,g1e=-52*1e-7,y1e=97*1e-7,x1e=55*1e-7,b1e=-41*1e-7,T1e=-105*1e-7,C1e=-137*1e-7,A1e=258*1e-7,E1e=35*1e-7,S1e=-116*1e-7,v1e=-88*1e-7,w1e=-112*1e-7,D1e=-80*1e-7,uA=new Z(0,0,jn.TAI);function I1e(e,t){Dne(e,uA);let i=(uA.dayNumber-_U.dayNumber+(uA.secondsOfDay-_U.secondsOfDay)/qn.SECONDS_PER_DAY)/(qn.DAYS_PER_JULIAN_CENTURY*10),o=.3595362*i,r=XPe+$Pe*Math.cos(fne*o)+r1e*Math.sin(fne*o)+QPe*Math.cos(dne*o)+s1e*Math.sin(dne*o)+JPe*Math.cos(hne*o)+a1e*Math.sin(hne*o)+e1e*Math.cos(mne*o)+c1e*Math.sin(mne*o)+t1e*Math.cos(pne*o)+l1e*Math.sin(pne*o)+n1e*Math.cos(_ne*o)+u1e*Math.sin(_ne*o)+i1e*Math.cos(gne*o)+f1e*Math.sin(gne*o)+o1e*Math.cos(yne*o)+d1e*Math.sin(yne*o),s=KPe+ZPe*i+h1e*Math.cos(xne*o)+T1e*Math.sin(xne*o)+m1e*Math.cos(bne*o)+C1e*Math.sin(bne*o)+p1e*Math.cos(Tne*o)+A1e*Math.sin(Tne*o)+_1e*Math.cos(Cne*o)+E1e*Math.sin(Cne*o)+g1e*Math.cos(Ane*o)+S1e*Math.sin(Ane*o)+y1e*Math.cos(Ene*o)+v1e*Math.sin(Ene*o)+x1e*Math.cos(Sne*o)+w1e*Math.sin(Sne*o)+b1e*Math.cos(vne*o)+D1e*Math.sin(vne*o),a=.0167086342-.0004203654*i,c=102.93734808*vf+11612.3529*gu*i,u=469.97289*gu*i,f=174.87317577*vf-8679.27034*gu*i;return Ine(r,a,u,c,f,s,t)}function Pne(e,t){Dne(e,uA);let i=(uA.dayNumber-_U.dayNumber+(uA.secondsOfDay-_U.secondsOfDay)/qn.SECONDS_PER_DAY)/qn.DAYS_PER_JULIAN_CENTURY,o=i*i,r=o*i,s=r*i,a=383397.7725+.004*i,c=.055545526-16e-9*i,u=5.15668983*vf,f=-8e-5*i+.02966*o-42e-6*r-13e-8*s,h=83.35324312*vf,p=146434202669e-4*i-38.2702*o-.045047*r+21301e-8*s,g=125.04455501*vf,m=-69679193631e-4*i+6.3602*o+.007625*r-3586e-8*s,x=218.31664563*vf,b=17325593434847e-4*i-6.391*o+.006588*r-3169e-8*s,T=297.85019547*vf+gu*(1602961601209e-3*i-6.3706*o+.006593*r-3169e-8*s),A=93.27209062*vf+gu*(17395272628478e-4*i-12.7512*o-.001037*r+417e-8*s),C=134.96340251*vf+gu*(17179159232178e-4*i+31.8792*o+.051635*r-2447e-7*s),E=357.52910918*vf+gu*(1295965810481e-4*i-.5532*o+136e-6*r-1149e-8*s),v=310.17137918*vf-gu*(6967051436e-3*i+6.2068*o+.007618*r-3219e-8*s),D=2*T,O=4*T,R=6*T,M=2*C,N=3*C,_=4*C,S=2*A;a+=3400.4*Math.cos(D)-635.6*Math.cos(D-C)-235.6*Math.cos(C)+218.1*Math.cos(D-E)+181*Math.cos(D+C),c+=.014216*Math.cos(D-C)+.008551*Math.cos(D-M)-.001383*Math.cos(C)+.001356*Math.cos(D+C)-.001147*Math.cos(O-N)-914e-6*Math.cos(O-M)+869e-6*Math.cos(D-E-C)-627e-6*Math.cos(D)-394e-6*Math.cos(O-_)+282e-6*Math.cos(D-E-M)-279e-6*Math.cos(T-C)-236e-6*Math.cos(M)+231e-6*Math.cos(O)+229e-6*Math.cos(R-_)-201e-6*Math.cos(M-S),f+=486.26*Math.cos(D-S)-40.13*Math.cos(D)+37.51*Math.cos(S)+25.73*Math.cos(M-S)+19.97*Math.cos(D-E-S),p+=-55609*Math.sin(D-C)-34711*Math.sin(D-M)-9792*Math.sin(C)+9385*Math.sin(O-N)+7505*Math.sin(O-M)+5318*Math.sin(D+C)+3484*Math.sin(O-_)-3417*Math.sin(D-E-C)-2530*Math.sin(R-_)-2376*Math.sin(D)-2075*Math.sin(D-N)-1883*Math.sin(M)-1736*Math.sin(R-5*C)+1626*Math.sin(E)-1370*Math.sin(R-N),m+=-5392*Math.sin(D-S)-540*Math.sin(E)-441*Math.sin(D)+423*Math.sin(S)-288*Math.sin(M-S),b+=-3332.9*Math.sin(D)+1197.4*Math.sin(D-C)-662.5*Math.sin(E)+396.3*Math.sin(C)-218*Math.sin(D-E);let w=2*v,I=3*v;f+=46.997*Math.cos(v)*i-.614*Math.cos(D-S+v)*i+.614*Math.cos(D-S-v)*i-.0297*Math.cos(w)*o-.0335*Math.cos(v)*o+.0012*Math.cos(D-S+w)*o-16e-5*Math.cos(v)*r+4e-5*Math.cos(I)*r+4e-5*Math.cos(w)*r;let L=2.116*Math.sin(v)*i-.111*Math.sin(D-S-v)*i-.0015*Math.sin(v)*o;p+=L,b+=L,m+=-520.77*Math.sin(v)*i+13.66*Math.sin(D-S+v)*i+1.12*Math.sin(D-v)*i-1.06*Math.sin(S-v)*i+.66*Math.sin(w)*o+.371*Math.sin(v)*o-.035*Math.sin(D-S+w)*o-.015*Math.sin(D-S+v)*o+.0014*Math.sin(v)*r-.0011*Math.sin(I)*r-9e-4*Math.sin(w)*r,a*=UPe;let B=u+f*gu,U=h+p*gu,V=x+b*gu,G=g+m*gu;return Ine(a,c,B,U,G,V,t)}var wne=.012300034,P1e=wne/(wne+1)*-1;function R1e(e,t){return t=Pne(e,t),d.multiplyByScalar(t,P1e,t)}var Rne=new $(1.0000000000000002,5619723173785822e-31,4690511510146299e-34,-5154129427414611e-31,.9174820620691819,-.39777715593191376,-223970096136568e-30,.39777715593191376,.9174820620691819),pP=new d;Z6.computeSunPositionInEarthInertialFrame=function(e,t){return l(e)||(e=Z.now()),l(t)||(t=new d),pP=I1e(e,pP),t=d.negate(pP,t),R1e(e,pP),d.subtract(t,pP,t),$.multiplyByVector(Rne,t,t),t};Z6.computeMoonPositionInEarthInertialFrame=function(e,t){return l(e)||(e=Z.now()),t=Pne(e,t),$.multiplyByVector(Rne,t,t),t};var Xg=Z6;var gU={MORPHING:0,COLUMBUS_VIEW:1,SCENE2D:2,SCENE3D:3};gU.getMorphTime=function(e){return e===gU.SCENE3D?1:e===gU.MORPHING?void 0:0};var ne=Object.freeze(gU);function O1e(e){e=y(e,y.EMPTY_OBJECT),this.color=H.clone(y(e.color,H.WHITE)),this.intensity=y(e.intensity,2)}var Mp=O1e;function fA(){this.globeDepthTexture=void 0,this.gamma=void 0,this._viewport=new qe,this._viewportCartesian4=new oe,this._viewportDirty=!1,this._viewportOrthographicMatrix=F.clone(F.IDENTITY),this._viewportTransformation=F.clone(F.IDENTITY),this._model=F.clone(F.IDENTITY),this._view=F.clone(F.IDENTITY),this._inverseView=F.clone(F.IDENTITY),this._projection=F.clone(F.IDENTITY),this._infiniteProjection=F.clone(F.IDENTITY),this._entireFrustum=new z,this._currentFrustum=new z,this._frustumPlanes=new oe,this._farDepthFromNearPlusOne=void 0,this._log2FarDepthFromNearPlusOne=void 0,this._oneOverLog2FarDepthFromNearPlusOne=void 0,this._frameState=void 0,this._temeToPseudoFixed=$.clone(F.IDENTITY),this._view3DDirty=!0,this._view3D=new F,this._inverseView3DDirty=!0,this._inverseView3D=new F,this._inverseModelDirty=!0,this._inverseModel=new F,this._inverseTransposeModelDirty=!0,this._inverseTransposeModel=new $,this._viewRotation=new $,this._inverseViewRotation=new $,this._viewRotation3D=new $,this._inverseViewRotation3D=new $,this._inverseProjectionDirty=!0,this._inverseProjection=new F,this._modelViewDirty=!0,this._modelView=new F,this._modelView3DDirty=!0,this._modelView3D=new F,this._modelViewRelativeToEyeDirty=!0,this._modelViewRelativeToEye=new F,this._inverseModelViewDirty=!0,this._inverseModelView=new F,this._inverseModelView3DDirty=!0,this._inverseModelView3D=new F,this._viewProjectionDirty=!0,this._viewProjection=new F,this._inverseViewProjectionDirty=!0,this._inverseViewProjection=new F,this._modelViewProjectionDirty=!0,this._modelViewProjection=new F,this._inverseModelViewProjectionDirty=!0,this._inverseModelViewProjection=new F,this._modelViewProjectionRelativeToEyeDirty=!0,this._modelViewProjectionRelativeToEye=new F,this._modelViewInfiniteProjectionDirty=!0,this._modelViewInfiniteProjection=new F,this._normalDirty=!0,this._normal=new $,this._normal3DDirty=!0,this._normal3D=new $,this._inverseNormalDirty=!0,this._inverseNormal=new $,this._inverseNormal3DDirty=!0,this._inverseNormal3D=new $,this._encodedCameraPositionMCDirty=!0,this._encodedCameraPositionMC=new Hn,this._cameraPosition=new d,this._sunPositionWC=new d,this._sunPositionColumbusView=new d,this._sunDirectionWC=new d,this._sunDirectionEC=new d,this._moonDirectionEC=new d,this._lightDirectionWC=new d,this._lightDirectionEC=new d,this._lightColor=new d,this._lightColorHdr=new d,this._pass=void 0,this._mode=void 0,this._mapProjection=void 0,this._ellipsoid=void 0,this._cameraDirection=new d,this._cameraRight=new d,this._cameraUp=new d,this._frustum2DWidth=0,this._eyeHeight=0,this._eyeHeight2D=new z,this._eyeEllipsoidNormalEC=new d,this._eyeEllipsoidCurvature=new z,this._modelToEnu=new F,this._enuToModel=new F,this._pixelRatio=1,this._orthographicIn3D=!1,this._backgroundColor=new H,this._brdfLut=void 0,this._environmentMap=void 0,this._sphericalHarmonicCoefficients=void 0,this._specularEnvironmentMaps=void 0,this._specularEnvironmentMapsMaximumLOD=void 0,this._fogDensity=void 0,this._fogVisualDensityScalar=void 0,this._fogMinimumBrightness=void 0,this._atmosphereHsbShift=void 0,this._atmosphereLightIntensity=void 0,this._atmosphereRayleighCoefficient=new d,this._atmosphereRayleighScaleHeight=new d,this._atmosphereMieCoefficient=new d,this._atmosphereMieScaleHeight=void 0,this._atmosphereMieAnisotropy=void 0,this._atmosphereDynamicLighting=void 0,this._invertClassificationColor=void 0,this._splitPosition=0,this._pixelSizePerMeter=void 0,this._geometricToleranceOverMeter=void 0,this._minimumDisableDepthTestDistance=void 0}Object.defineProperties(fA.prototype,{frameState:{get:function(){return this._frameState}},viewport:{get:function(){return this._viewport},set:function(e){if(!qe.equals(e,this._viewport)){qe.clone(e,this._viewport);let t=this._viewport,n=this._viewportCartesian4;n.x=t.x,n.y=t.y,n.z=t.width,n.w=t.height,this._viewportDirty=!0}}},viewportCartesian4:{get:function(){return this._viewportCartesian4}},viewportOrthographic:{get:function(){return Mne(this),this._viewportOrthographicMatrix}},viewportTransformation:{get:function(){return Mne(this),this._viewportTransformation}},model:{get:function(){return this._model},set:function(e){F.clone(e,this._model),this._modelView3DDirty=!0,this._inverseModelView3DDirty=!0,this._inverseModelDirty=!0,this._inverseTransposeModelDirty=!0,this._modelViewDirty=!0,this._inverseModelViewDirty=!0,this._modelViewRelativeToEyeDirty=!0,this._inverseModelViewDirty=!0,this._modelViewProjectionDirty=!0,this._inverseModelViewProjectionDirty=!0,this._modelViewProjectionRelativeToEyeDirty=!0,this._modelViewInfiniteProjectionDirty=!0,this._normalDirty=!0,this._inverseNormalDirty=!0,this._normal3DDirty=!0,this._inverseNormal3DDirty=!0,this._encodedCameraPositionMCDirty=!0}},inverseModel:{get:function(){return this._inverseModelDirty&&(this._inverseModelDirty=!1,F.inverse(this._model,this._inverseModel)),this._inverseModel}},inverseTransposeModel:{get:function(){let e=this._inverseTransposeModel;return this._inverseTransposeModelDirty&&(this._inverseTransposeModelDirty=!1,F.getMatrix3(this.inverseModel,e),$.transpose(e,e)),e}},view:{get:function(){return this._view}},view3D:{get:function(){return Q6(this),this._view3D}},viewRotation:{get:function(){return Q6(this),this._viewRotation}},viewRotation3D:{get:function(){return Q6(this),this._viewRotation3D}},inverseView:{get:function(){return this._inverseView}},inverseView3D:{get:function(){return Fne(this),this._inverseView3D}},inverseViewRotation:{get:function(){return this._inverseViewRotation}},inverseViewRotation3D:{get:function(){return Fne(this),this._inverseViewRotation3D}},projection:{get:function(){return this._projection}},inverseProjection:{get:function(){return G1e(this),this._inverseProjection}},infiniteProjection:{get:function(){return this._infiniteProjection}},modelView:{get:function(){return W1e(this),this._modelView}},modelView3D:{get:function(){return j1e(this),this._modelView3D}},modelViewRelativeToEye:{get:function(){return $1e(this),this._modelViewRelativeToEye}},inverseModelView:{get:function(){return q1e(this),this._inverseModelView}},inverseModelView3D:{get:function(){return Y1e(this),this._inverseModelView3D}},viewProjection:{get:function(){return X1e(this),this._viewProjection}},inverseViewProjection:{get:function(){return K1e(this),this._inverseViewProjection}},modelViewProjection:{get:function(){return Z1e(this),this._modelViewProjection}},inverseModelViewProjection:{get:function(){return Q1e(this),this._inverseModelViewProjection}},modelViewProjectionRelativeToEye:{get:function(){return J1e(this),this._modelViewProjectionRelativeToEye}},modelViewInfiniteProjection:{get:function(){return eRe(this),this._modelViewInfiniteProjection}},normal:{get:function(){return tRe(this),this._normal}},normal3D:{get:function(){return nRe(this),this._normal3D}},inverseNormal:{get:function(){return iRe(this),this._inverseNormal}},inverseNormal3D:{get:function(){return oRe(this),this._inverseNormal3D}},entireFrustum:{get:function(){return this._entireFrustum}},currentFrustum:{get:function(){return this._currentFrustum}},frustumPlanes:{get:function(){return this._frustumPlanes}},farDepthFromNearPlusOne:{get:function(){return this._farDepthFromNearPlusOne}},log2FarDepthFromNearPlusOne:{get:function(){return this._log2FarDepthFromNearPlusOne}},oneOverLog2FarDepthFromNearPlusOne:{get:function(){return this._oneOverLog2FarDepthFromNearPlusOne}},eyeHeight:{get:function(){return this._eyeHeight}},eyeHeight2D:{get:function(){return this._eyeHeight2D}},eyeEllipsoidNormalEC:{get:function(){return this._eyeEllipsoidNormalEC}},eyeEllipsoidCurvature:{get:function(){return this._eyeEllipsoidCurvature}},modelToEnu:{get:function(){return this._modelToEnu}},enuToModel:{get:function(){return this._enuToModel}},sunPositionWC:{get:function(){return this._sunPositionWC}},sunPositionColumbusView:{get:function(){return this._sunPositionColumbusView}},sunDirectionWC:{get:function(){return this._sunDirectionWC}},sunDirectionEC:{get:function(){return this._sunDirectionEC}},moonDirectionEC:{get:function(){return this._moonDirectionEC}},lightDirectionWC:{get:function(){return this._lightDirectionWC}},lightDirectionEC:{get:function(){return this._lightDirectionEC}},lightColor:{get:function(){return this._lightColor}},lightColorHdr:{get:function(){return this._lightColorHdr}},encodedCameraPositionMCHigh:{get:function(){return Nne(this),this._encodedCameraPositionMC.high}},encodedCameraPositionMCLow:{get:function(){return Nne(this),this._encodedCameraPositionMC.low}},temeToPseudoFixedMatrix:{get:function(){return this._temeToPseudoFixed}},pixelRatio:{get:function(){return this._pixelRatio}},fogDensity:{get:function(){return this._fogDensity}},fogVisualDensityScalar:{get:function(){return this._fogVisualDensityScalar}},fogMinimumBrightness:{get:function(){return this._fogMinimumBrightness}},atmosphereHsbShift:{get:function(){return this._atmosphereHsbShift}},atmosphereLightIntensity:{get:function(){return this._atmosphereLightIntensity}},atmosphereRayleighCoefficient:{get:function(){return this._atmosphereRayleighCoefficient}},atmosphereRayleighScaleHeight:{get:function(){return this._atmosphereRayleighScaleHeight}},atmosphereMieCoefficient:{get:function(){return this._atmosphereMieCoefficient}},atmosphereMieScaleHeight:{get:function(){return this._atmosphereMieScaleHeight}},atmosphereMieAnisotropy:{get:function(){return this._atmosphereMieAnisotropy}},atmosphereDynamicLighting:{get:function(){return this._atmosphereDynamicLighting}},geometricToleranceOverMeter:{get:function(){return this._geometricToleranceOverMeter}},pass:{get:function(){return this._pass}},backgroundColor:{get:function(){return this._backgroundColor}},brdfLut:{get:function(){return this._brdfLut}},environmentMap:{get:function(){return this._environmentMap}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients}},specularEnvironmentMaps:{get:function(){return this._specularEnvironmentMaps}},specularEnvironmentMapsMaximumLOD:{get:function(){return this._specularEnvironmentMapsMaximumLOD}},splitPosition:{get:function(){return this._splitPosition}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance}},invertClassificationColor:{get:function(){return this._invertClassificationColor}},orthographicIn3D:{get:function(){return this._orthographicIn3D}},ellipsoid:{get:function(){return y(this._ellipsoid,ee.default)}}});function M1e(e,t){F.clone(t,e._view),F.getMatrix3(t,e._viewRotation),e._view3DDirty=!0,e._inverseView3DDirty=!0,e._modelViewDirty=!0,e._modelView3DDirty=!0,e._modelViewRelativeToEyeDirty=!0,e._inverseModelViewDirty=!0,e._inverseModelView3DDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0,e._modelViewInfiniteProjectionDirty=!0,e._normalDirty=!0,e._inverseNormalDirty=!0,e._normal3DDirty=!0,e._inverseNormal3DDirty=!0}function L1e(e,t){F.clone(t,e._inverseView),F.getMatrix3(t,e._inverseViewRotation)}function N1e(e,t){F.clone(t,e._projection),e._inverseProjectionDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0}function F1e(e,t){F.clone(t,e._infiniteProjection),e._modelViewInfiniteProjectionDirty=!0}var One=new d,B1e=new F;function k1e(e,t){d.clone(t.positionWC,e._cameraPosition),d.clone(t.directionWC,e._cameraDirection),d.clone(t.rightWC,e._cameraRight),d.clone(t.upWC,e._cameraUp);let n=e._ellipsoid,i,o=t.positionCartographic;if(l(o)?(e._eyeHeight=o.height,e._eyeEllipsoidNormalEC=n.geodeticSurfaceNormalCartographic(o,e._eyeEllipsoidNormalEC),i=d.fromRadians(o.longitude,o.latitude,0,n,One)):(e._eyeHeight=-n.maximumRadius,d.magnitude(t.positionWC)>0&&(e._eyeEllipsoidNormalEC=d.normalize(t.positionWC,e._eyeEllipsoidNormalEC)),i=n.scaleToGeodeticSurface(t.positionWC,One)),e._encodedCameraPositionMCDirty=!0,!l(i))return;e._eyeEllipsoidNormalEC=$.multiplyByVector(e._viewRotation,e._eyeEllipsoidNormalEC,e._eyeEllipsoidNormalEC);let r=Rt.eastNorthUpToFixedFrame(i,n,B1e);e._enuToModel=F.multiplyTransformation(e.inverseModel,r,e._enuToModel),e._modelToEnu=F.inverseTransformation(e._enuToModel,e._modelToEnu),P.equalsEpsilon(n._radii.x,n._radii.y,P.EPSILON15)&&(e._eyeEllipsoidCurvature=n.getLocalCurvature(i,e._eyeEllipsoidCurvature))}var $6=new $,V1e=new fe;function U1e(e,t){Rt.computeIcrfToCentralBodyFixedMatrix(t.time,$6);let n=Xg.computeSunPositionInEarthInertialFrame(t.time,e._sunPositionWC);$.multiplyByVector($6,n,n),d.normalize(n,e._sunDirectionWC),n=$.multiplyByVector(e.viewRotation3D,n,e._sunDirectionEC),d.normalize(n,n),n=Xg.computeMoonPositionInEarthInertialFrame(t.time,e._moonDirectionEC),$.multiplyByVector($6,n,n),$.multiplyByVector(e.viewRotation3D,n,n),d.normalize(n,n);let i=t.mapProjection,r=i.ellipsoid.cartesianToCartographic(e._sunPositionWC,V1e);i.project(r,e._sunPositionColumbusView)}fA.prototype.updateCamera=function(e){M1e(this,e.viewMatrix),L1e(this,e.inverseViewMatrix),k1e(this,e),this._entireFrustum.x=e.frustum.near,this._entireFrustum.y=e.frustum.far,this.updateFrustum(e.frustum),this._orthographicIn3D=this._mode!==ne.SCENE2D&&e.frustum instanceof rn};fA.prototype.updateFrustum=function(e){N1e(this,e.projectionMatrix),l(e.infiniteProjectionMatrix)&&F1e(this,e.infiniteProjectionMatrix),this._currentFrustum.x=e.near,this._currentFrustum.y=e.far,this._farDepthFromNearPlusOne=e.far-e.near+1,this._log2FarDepthFromNearPlusOne=P.log2(this._farDepthFromNearPlusOne),this._oneOverLog2FarDepthFromNearPlusOne=1/this._log2FarDepthFromNearPlusOne;let t=e.offCenterFrustum;l(t)&&(e=t),this._frustumPlanes.x=e.top,this._frustumPlanes.y=e.bottom,this._frustumPlanes.z=e.left,this._frustumPlanes.w=e.right};fA.prototype.updatePass=function(e){this._pass=e};var z1e=[],H1e=new Mp;fA.prototype.update=function(e){this._mode=e.mode,this._mapProjection=e.mapProjection,this._ellipsoid=e.mapProjection.ellipsoid,this._pixelRatio=e.pixelRatio;let t=e.camera;this.updateCamera(t),e.mode===ne.SCENE2D?(this._frustum2DWidth=t.frustum.right-t.frustum.left,this._eyeHeight2D.x=this._frustum2DWidth*.5,this._eyeHeight2D.y=this._eyeHeight2D.x*this._eyeHeight2D.x):(this._frustum2DWidth=0,this._eyeHeight2D.x=0,this._eyeHeight2D.y=0),U1e(this,e);let n=y(e.light,H1e);n instanceof Mp?(this._lightDirectionWC=d.clone(this._sunDirectionWC,this._lightDirectionWC),this._lightDirectionEC=d.clone(this._sunDirectionEC,this._lightDirectionEC)):(this._lightDirectionWC=d.normalize(d.negate(n.direction,this._lightDirectionWC),this._lightDirectionWC),this._lightDirectionEC=$.multiplyByVector(this.viewRotation3D,this._lightDirectionWC,this._lightDirectionEC));let i=n.color,o=d.fromElements(i.red,i.green,i.blue,this._lightColorHdr);o=d.multiplyByScalar(o,n.intensity,o);let r=d.maximumComponent(o);r>1?d.divideByScalar(o,r,this._lightColor):d.clone(o,this._lightColor);let s=e.brdfLutGenerator,a=l(s)?s.colorTexture:void 0;this._brdfLut=a,this._environmentMap=y(e.environmentMap,e.context.defaultCubeMap),this._sphericalHarmonicCoefficients=y(e.sphericalHarmonicCoefficients,z1e),this._specularEnvironmentMaps=e.specularEnvironmentMaps,this._specularEnvironmentMapsMaximumLOD=e.specularEnvironmentMapsMaximumLOD,this._fogDensity=e.fog.density,this._fogVisualDensityScalar=e.fog.visualDensityScalar,this._fogMinimumBrightness=e.fog.minimumBrightness;let c=e.atmosphere;l(c)&&(this._atmosphereHsbShift=d.fromElements(c.hueShift,c.saturationShift,c.brightnessShift,this._atmosphereHsbShift),this._atmosphereLightIntensity=c.lightIntensity,this._atmosphereRayleighCoefficient=d.clone(c.rayleighCoefficient,this._atmosphereRayleighCoefficient),this._atmosphereRayleighScaleHeight=c.rayleighScaleHeight,this._atmosphereMieCoefficient=d.clone(c.mieCoefficient,this._atmosphereMieCoefficient),this._atmosphereMieScaleHeight=c.mieScaleHeight,this._atmosphereMieAnisotropy=c.mieAnisotropy,this._atmosphereDynamicLighting=c.dynamicLighting),this._invertClassificationColor=e.invertClassificationColor,this._frameState=e,this._temeToPseudoFixed=Rt.computeTemeToPseudoFixedMatrix(e.time,this._temeToPseudoFixed),this._splitPosition=e.splitPosition*e.context.drawingBufferWidth;let u=t.frustum.fov,f=this._viewport,h;l(u)?f.height>f.width?h=Math.tan(.5*u)*2/f.height:h=Math.tan(.5*u)*2/f.width:h=1/Math.max(f.width,f.height),this._geometricToleranceOverMeter=h*e.maximumScreenSpaceError,H.clone(e.backgroundColor,this._backgroundColor),this._minimumDisableDepthTestDistance=e.minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance*=this._minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance===Number.POSITIVE_INFINITY&&(this._minimumDisableDepthTestDistance=-1)};function Mne(e){if(e._viewportDirty){let t=e._viewport;F.computeOrthographicOffCenter(t.x,t.x+t.width,t.y,t.y+t.height,0,1,e._viewportOrthographicMatrix),F.computeViewportTransformation(t,0,1,e._viewportTransformation),e._viewportDirty=!1}}function G1e(e){e._inverseProjectionDirty&&(e._inverseProjectionDirty=!1,e._mode!==ne.SCENE2D&&e._mode!==ne.MORPHING&&!e._orthographicIn3D?F.inverse(e._projection,e._inverseProjection):F.clone(F.ZERO,e._inverseProjection))}function W1e(e){e._modelViewDirty&&(e._modelViewDirty=!1,F.multiplyTransformation(e._view,e._model,e._modelView))}function j1e(e){e._modelView3DDirty&&(e._modelView3DDirty=!1,F.multiplyTransformation(e.view3D,e._model,e._modelView3D))}function q1e(e){e._inverseModelViewDirty&&(e._inverseModelViewDirty=!1,F.inverse(e.modelView,e._inverseModelView))}function Y1e(e){e._inverseModelView3DDirty&&(e._inverseModelView3DDirty=!1,F.inverse(e.modelView3D,e._inverseModelView3D))}function X1e(e){e._viewProjectionDirty&&(e._viewProjectionDirty=!1,F.multiply(e._projection,e._view,e._viewProjection))}function K1e(e){e._inverseViewProjectionDirty&&(e._inverseViewProjectionDirty=!1,F.inverse(e.viewProjection,e._inverseViewProjection))}function Z1e(e){e._modelViewProjectionDirty&&(e._modelViewProjectionDirty=!1,F.multiply(e._projection,e.modelView,e._modelViewProjection))}function $1e(e){if(e._modelViewRelativeToEyeDirty){e._modelViewRelativeToEyeDirty=!1;let t=e.modelView,n=e._modelViewRelativeToEye;n[0]=t[0],n[1]=t[1],n[2]=t[2],n[3]=t[3],n[4]=t[4],n[5]=t[5],n[6]=t[6],n[7]=t[7],n[8]=t[8],n[9]=t[9],n[10]=t[10],n[11]=t[11],n[12]=0,n[13]=0,n[14]=0,n[15]=t[15]}}function Q1e(e){e._inverseModelViewProjectionDirty&&(e._inverseModelViewProjectionDirty=!1,F.inverse(e.modelViewProjection,e._inverseModelViewProjection))}function J1e(e){e._modelViewProjectionRelativeToEyeDirty&&(e._modelViewProjectionRelativeToEyeDirty=!1,F.multiply(e._projection,e.modelViewRelativeToEye,e._modelViewProjectionRelativeToEye))}function eRe(e){e._modelViewInfiniteProjectionDirty&&(e._modelViewInfiniteProjectionDirty=!1,F.multiply(e._infiniteProjection,e.modelView,e._modelViewInfiniteProjection))}function tRe(e){if(e._normalDirty){e._normalDirty=!1;let t=e._normal;F.getMatrix3(e.inverseModelView,t),$.transpose(t,t)}}function nRe(e){if(e._normal3DDirty){e._normal3DDirty=!1;let t=e._normal3D;F.getMatrix3(e.inverseModelView3D,t),$.transpose(t,t)}}function iRe(e){if(e._inverseNormalDirty){e._inverseNormalDirty=!1;let t=e._inverseNormal;F.getMatrix3(e.modelView,t),$.transpose(t,t)}}function oRe(e){if(e._inverseNormal3DDirty){e._inverseNormal3DDirty=!1;let t=e._inverseNormal3D;F.getMatrix3(e.modelView3D,t),$.transpose(t,t)}}var Lne=new d;function Nne(e){e._encodedCameraPositionMCDirty&&(e._encodedCameraPositionMCDirty=!1,F.multiplyByPoint(e.inverseModel,e._cameraPosition,Lne),Hn.fromCartesian(Lne,e._encodedCameraPositionMC))}var rRe=new d,sRe=new d,aRe=new d,cRe=new d,lRe=new fe,uRe=new d,fRe=new F;function dRe(e,t,n,i,o,r,s,a){let c=rRe;c.x=e.y,c.y=e.z,c.z=e.x;let u=sRe;u.x=n.y,u.y=n.z,u.z=n.x;let f=aRe;f.x=i.y,f.y=i.z,f.z=i.x;let h=cRe;h.x=t.y,h.y=t.z,h.z=t.x,r===ne.SCENE2D&&(c.z=o*.5);let p=s.unproject(c,lRe);p.longitude=P.clamp(p.longitude,-Math.PI,Math.PI),p.latitude=P.clamp(p.latitude,-P.PI_OVER_TWO,P.PI_OVER_TWO);let g=s.ellipsoid,m=g.cartographicToCartesian(p,uRe),x=Rt.eastNorthUpToFixedFrame(m,g,fRe);return F.multiplyByPointAsVector(x,u,u),F.multiplyByPointAsVector(x,f,f),F.multiplyByPointAsVector(x,h,h),l(a)||(a=new F),a[0]=u.x,a[1]=f.x,a[2]=-h.x,a[3]=0,a[4]=u.y,a[5]=f.y,a[6]=-h.y,a[7]=0,a[8]=u.z,a[9]=f.z,a[10]=-h.z,a[11]=0,a[12]=-d.dot(u,m),a[13]=-d.dot(f,m),a[14]=d.dot(h,m),a[15]=1,a}function Q6(e){e._view3DDirty&&(e._mode===ne.SCENE3D?F.clone(e._view,e._view3D):dRe(e._cameraPosition,e._cameraDirection,e._cameraRight,e._cameraUp,e._frustum2DWidth,e._mode,e._mapProjection,e._view3D),F.getMatrix3(e._view3D,e._viewRotation3D),e._view3DDirty=!1)}function Fne(e){e._inverseView3DDirty&&(F.inverseTransformation(e.view3D,e._inverseView3D),F.getMatrix3(e._inverseView3D,e._inverseViewRotation3D),e._inverseView3DDirty=!1)}var _P=fA;function wf(e,t){let{getWebGLStub:n,requestWebgl1:i,webgl:o={},allowTextureFilterAnisotropic:r=!0}=y(t,{});o.alpha=y(o.alpha,!1),o.stencil=y(o.stencil,!0),o.powerPreference=y(o.powerPreference,"high-performance");let s=l(n)?n(e,o):hRe(e,o,i),c=typeof WebGL2RenderingContext<"u"&&s instanceof WebGL2RenderingContext;this._canvas=e,this._originalGLContext=s,this._gl=s,this._webgl2=c,this._id=Wn(),this.validateFramebuffer=!1,this.validateShaderProgram=!1,this.logShaderCompilation=!1,this._throwOnWebGLError=!1,this._shaderCache=new dP(this),this._textureCache=new hP;let u=s;this._stencilBits=u.getParameter(u.STENCIL_BITS),Nt._maximumCombinedTextureImageUnits=u.getParameter(u.MAX_COMBINED_TEXTURE_IMAGE_UNITS),Nt._maximumCubeMapSize=u.getParameter(u.MAX_CUBE_MAP_TEXTURE_SIZE),Nt._maximumFragmentUniformVectors=u.getParameter(u.MAX_FRAGMENT_UNIFORM_VECTORS),Nt._maximumTextureImageUnits=u.getParameter(u.MAX_TEXTURE_IMAGE_UNITS),Nt._maximumRenderbufferSize=u.getParameter(u.MAX_RENDERBUFFER_SIZE),Nt._maximumTextureSize=u.getParameter(u.MAX_TEXTURE_SIZE),Nt._maximumVaryingVectors=u.getParameter(u.MAX_VARYING_VECTORS),Nt._maximumVertexAttributes=u.getParameter(u.MAX_VERTEX_ATTRIBS),Nt._maximumVertexTextureImageUnits=u.getParameter(u.MAX_VERTEX_TEXTURE_IMAGE_UNITS),Nt._maximumVertexUniformVectors=u.getParameter(u.MAX_VERTEX_UNIFORM_VECTORS),Nt._maximumSamples=this._webgl2?u.getParameter(u.MAX_SAMPLES):0;let f=u.getParameter(u.ALIASED_LINE_WIDTH_RANGE);Nt._minimumAliasedLineWidth=f[0],Nt._maximumAliasedLineWidth=f[1];let h=u.getParameter(u.ALIASED_POINT_SIZE_RANGE);Nt._minimumAliasedPointSize=h[0],Nt._maximumAliasedPointSize=h[1];let p=u.getParameter(u.MAX_VIEWPORT_DIMS);Nt._maximumViewportWidth=p[0],Nt._maximumViewportHeight=p[1];let g=u.getShaderPrecisionFormat(u.FRAGMENT_SHADER,u.HIGH_FLOAT);Nt._highpFloatSupported=g.precision!==0;let m=u.getShaderPrecisionFormat(u.FRAGMENT_SHADER,u.HIGH_INT);Nt._highpIntSupported=m.rangeMax!==0,this._antialias=u.getContextAttributes().antialias,this._standardDerivatives=!!Ar(u,["OES_standard_derivatives"]),this._blendMinmax=!!Ar(u,["EXT_blend_minmax"]),this._elementIndexUint=!!Ar(u,["OES_element_index_uint"]),this._depthTexture=!!Ar(u,["WEBGL_depth_texture","WEBKIT_WEBGL_depth_texture"]),this._fragDepth=!!Ar(u,["EXT_frag_depth"]),this._debugShaders=Ar(u,["WEBGL_debug_shaders"]),this._textureFloat=!!Ar(u,["OES_texture_float"]),this._textureHalfFloat=!!Ar(u,["OES_texture_half_float"]),this._textureFloatLinear=!!Ar(u,["OES_texture_float_linear"]),this._textureHalfFloatLinear=!!Ar(u,["OES_texture_half_float_linear"]),this._supportsTextureLod=!!Ar(u,["EXT_shader_texture_lod"]),this._colorBufferFloat=!!Ar(u,["EXT_color_buffer_float","WEBGL_color_buffer_float"]),this._floatBlend=!!Ar(u,["EXT_float_blend"]),this._colorBufferHalfFloat=!!Ar(u,["EXT_color_buffer_half_float"]),this._s3tc=!!Ar(u,["WEBGL_compressed_texture_s3tc","MOZ_WEBGL_compressed_texture_s3tc","WEBKIT_WEBGL_compressed_texture_s3tc"]),this._pvrtc=!!Ar(u,["WEBGL_compressed_texture_pvrtc","WEBKIT_WEBGL_compressed_texture_pvrtc"]),this._astc=!!Ar(u,["WEBGL_compressed_texture_astc"]),this._etc=!!Ar(u,["WEBG_compressed_texture_etc"]),this._etc1=!!Ar(u,["WEBGL_compressed_texture_etc1"]),this._bc7=!!Ar(u,["EXT_texture_compression_bptc"]),Ol.setKTX2SupportedFormats(this._s3tc,this._pvrtc,this._astc,this._etc,this._etc1,this._bc7);let x=r?Ar(u,["EXT_texture_filter_anisotropic","WEBKIT_EXT_texture_filter_anisotropic"]):void 0;this._textureFilterAnisotropic=x,Nt._maximumTextureFilterAnisotropy=l(x)?u.getParameter(x.MAX_TEXTURE_MAX_ANISOTROPY_EXT):1;let b,T,A,C,E,v,D,O,R,M;if(c){let w=this;b=function(){return w._gl.createVertexArray()},T=function(I){w._gl.bindVertexArray(I)},A=function(I){w._gl.deleteVertexArray(I)},C=function(I,L,B,U,V){u.drawElementsInstanced(I,L,B,U,V)},E=function(I,L,B,U){u.drawArraysInstanced(I,L,B,U)},v=function(I,L){u.vertexAttribDivisor(I,L)},D=function(I){u.drawBuffers(I)}}else O=Ar(u,["OES_vertex_array_object"]),l(O)&&(b=function(){return O.createVertexArrayOES()},T=function(w){O.bindVertexArrayOES(w)},A=function(w){O.deleteVertexArrayOES(w)}),R=Ar(u,["ANGLE_instanced_arrays"]),l(R)&&(C=function(w,I,L,B,U){R.drawElementsInstancedANGLE(w,I,L,B,U)},E=function(w,I,L,B){R.drawArraysInstancedANGLE(w,I,L,B)},v=function(w,I){R.vertexAttribDivisorANGLE(w,I)}),M=Ar(u,["WEBGL_draw_buffers"]),l(M)&&(D=function(w){M.drawBuffersWEBGL(w)});this.glCreateVertexArray=b,this.glBindVertexArray=T,this.glDeleteVertexArray=A,this.glDrawElementsInstanced=C,this.glDrawArraysInstanced=E,this.glVertexAttribDivisor=v,this.glDrawBuffers=D,this._vertexArrayObject=!!O,this._instancedArrays=!!R,this._drawBuffers=!!M,Nt._maximumDrawBuffers=this.drawBuffers?u.getParameter(te.MAX_DRAW_BUFFERS):1,Nt._maximumColorAttachments=this.drawBuffers?u.getParameter(te.MAX_COLOR_ATTACHMENTS):1,this._clearColor=new H(0,0,0,0),this._clearDepth=1,this._clearStencil=0;let N=new _P,_=new ac(this),S=Ve.fromCache();this._defaultPassState=_,this._defaultRenderState=S,this._defaultTexture=void 0,this._defaultEmissiveTexture=void 0,this._defaultNormalTexture=void 0,this._defaultCubeMap=void 0,this._us=N,this._currentRenderState=S,this._currentPassState=_,this._currentFramebuffer=void 0,this._maxFrameTextureUnitIndex=0,this._vertexAttribDivisors=[],this._previousDrawInstanced=!1;for(let w=0;w<Nt._maximumVertexAttributes;w++)this._vertexAttribDivisors.push(0);this._pickObjects={},this._nextPickColor=new Uint32Array(1),this.options={getWebGLStub:n,requestWebgl1:i,webgl:o,allowTextureFilterAnisotropic:r},this.cache={},Ve.apply(u,S,_)}function hRe(e,t,n){if(typeof WebGLRenderingContext>"u")throw new re("The browser does not support WebGL. Visit http://get.webgl.org.");!n&&!(typeof WebGL2RenderingContext<"u")&&(n=!0);let o=n?"webgl":"webgl2",r=e.getContext(o,t);if(!l(r))throw new re("The browser supports WebGL, but initialization failed.");return r}function mRe(e,t){let n="WebGL Error: ";switch(t){case e.INVALID_ENUM:n+="INVALID_ENUM";break;case e.INVALID_VALUE:n+="INVALID_VALUE";break;case e.INVALID_OPERATION:n+="INVALID_OPERATION";break;case e.OUT_OF_MEMORY:n+="OUT_OF_MEMORY";break;case e.CONTEXT_LOST_WEBGL:n+="CONTEXT_LOST_WEBGL lost";break;default:n+=`Unknown (${t})`}return n}function pRe(e,t,n,i){let o=`${mRe(e,i)}: ${t.name}(`;for(let r=0;r<n.length;++r)r!==0&&(o+=", "),o+=n[r];return o+=");",o}function _Re(e,t,n){let i=e.getError();if(i!==e.NO_ERROR)throw new re(pRe(e,t,n,i))}function gRe(e,t,n){return{get:function(){let i=e[t];return n(e,`get: ${t}`,i),e[t]},set:function(i){e[t]=i,n(e,`set: ${t}`,i)}}}function yRe(e,t){if(!l(t))return e;function n(o){return function(){let r=o.apply(e,arguments);return t(e,o,arguments),r}}let i={};for(let o in e){let r=e[o];r instanceof Function?i[o]=n(r):Object.defineProperty(i,o,gRe(e,o,t))}return i}function Ar(e,t){let n=t.length;for(let i=0;i<n;++i){let o=e.getExtension(t[i]);if(o)return o}}var xRe={};Object.defineProperties(wf.prototype,{id:{get:function(){return this._id}},webgl2:{get:function(){return this._webgl2}},canvas:{get:function(){return this._canvas}},shaderCache:{get:function(){return this._shaderCache}},textureCache:{get:function(){return this._textureCache}},uniformState:{get:function(){return this._us}},stencilBits:{get:function(){return this._stencilBits}},stencilBuffer:{get:function(){return this._stencilBits>=8}},antialias:{get:function(){return this._antialias}},msaa:{get:function(){return this._webgl2}},standardDerivatives:{get:function(){return this._standardDerivatives||this._webgl2}},floatBlend:{get:function(){return this._floatBlend}},blendMinmax:{get:function(){return this._blendMinmax||this._webgl2}},elementIndexUint:{get:function(){return this._elementIndexUint||this._webgl2}},depthTexture:{get:function(){return this._depthTexture||this._webgl2}},floatingPointTexture:{get:function(){return this._webgl2||this._textureFloat}},halfFloatingPointTexture:{get:function(){return this._webgl2||this._textureHalfFloat}},textureFloatLinear:{get:function(){return this._textureFloatLinear}},textureHalfFloatLinear:{get:function(){return this._webgl2&&this._textureFloatLinear||!this._webgl2&&this._textureHalfFloatLinear}},supportsTextureLod:{get:function(){return this._webgl2||this._supportsTextureLod}},textureFilterAnisotropic:{get:function(){return!!this._textureFilterAnisotropic}},s3tc:{get:function(){return this._s3tc}},pvrtc:{get:function(){return this._pvrtc}},astc:{get:function(){return this._astc}},etc:{get:function(){return this._etc}},etc1:{get:function(){return this._etc1}},bc7:{get:function(){return this._bc7}},supportsBasis:{get:function(){return this._s3tc||this._pvrtc||this._astc||this._etc||this._etc1||this._bc7}},vertexArrayObject:{get:function(){return this._vertexArrayObject||this._webgl2}},fragmentDepth:{get:function(){return this._fragDepth||this._webgl2}},instancedArrays:{get:function(){return this._instancedArrays||this._webgl2}},colorBufferFloat:{get:function(){return this._colorBufferFloat}},colorBufferHalfFloat:{get:function(){return this._webgl2&&this._colorBufferFloat||!this._webgl2&&this._colorBufferHalfFloat}},drawBuffers:{get:function(){return this._drawBuffers||this._webgl2}},debugShaders:{get:function(){return this._debugShaders}},throwOnWebGLError:{get:function(){return this._throwOnWebGLError},set:function(e){this._throwOnWebGLError=e,this._gl=yRe(this._originalGLContext,e?_Re:void 0)}},defaultTexture:{get:function(){return this._defaultTexture===void 0&&(this._defaultTexture=new Ot({context:this,source:{width:1,height:1,arrayBufferView:new Uint8Array([255,255,255,255])},flipY:!1})),this._defaultTexture}},defaultEmissiveTexture:{get:function(){return this._defaultEmissiveTexture===void 0&&(this._defaultEmissiveTexture=new Ot({context:this,pixelFormat:tt.RGB,source:{width:1,height:1,arrayBufferView:new Uint8Array([0,0,0])},flipY:!1})),this._defaultEmissiveTexture}},defaultNormalTexture:{get:function(){return this._defaultNormalTexture===void 0&&(this._defaultNormalTexture=new Ot({context:this,pixelFormat:tt.RGB,source:{width:1,height:1,arrayBufferView:new Uint8Array([128,128,255])},flipY:!1})),this._defaultNormalTexture}},defaultCubeMap:{get:function(){if(this._defaultCubeMap===void 0){let e={width:1,height:1,arrayBufferView:new Uint8Array([255,255,255,255])};this._defaultCubeMap=new Cr({context:this,source:{positiveX:e,negativeX:e,positiveY:e,negativeY:e,positiveZ:e,negativeZ:e},flipY:!1})}return this._defaultCubeMap}},drawingBufferHeight:{get:function(){return this._gl.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._gl.drawingBufferWidth}},defaultFramebuffer:{get:function(){return xRe}}});function Bne(e,t,n,i){let o=e._currentRenderState,r=e._currentPassState;e._currentRenderState=t,e._currentPassState=n,Ve.partialApply(e._gl,o,t,r,n,i)}var J6;typeof WebGLRenderingContext<"u"&&(J6=[te.BACK]);function e9(e,t){if(t!==e._currentFramebuffer){e._currentFramebuffer=t;let n=J6;if(l(t))t._bind(),n=t._getActiveColorAttachments();else{let i=e._gl;i.bindFramebuffer(i.FRAMEBUFFER,null)}e.drawBuffers&&e.glDrawBuffers(n)}}var bRe=new ei;wf.prototype.clear=function(e,t){e=y(e,bRe),t=y(t,this._defaultPassState);let n=this._gl,i=0,o=e.color,r=e.depth,s=e.stencil;l(o)&&(H.equals(this._clearColor,o)||(H.clone(o,this._clearColor),n.clearColor(o.red,o.green,o.blue,o.alpha)),i|=n.COLOR_BUFFER_BIT),l(r)&&(r!==this._clearDepth&&(this._clearDepth=r,n.clearDepth(r)),i|=n.DEPTH_BUFFER_BIT),l(s)&&(s!==this._clearStencil&&(this._clearStencil=s,n.clearStencil(s)),i|=n.STENCIL_BUFFER_BIT);let a=y(e.renderState,this._defaultRenderState);Bne(this,a,t,!0);let c=y(e.framebuffer,t.framebuffer);e9(this,c),n.clear(i)};function TRe(e,t,n,i,o){e9(e,t),Bne(e,o,n,!1),i._bind(),e._maxFrameTextureUnitIndex=Math.max(e._maxFrameTextureUnitIndex,i.maximumTextureUnitIndex)}function CRe(e,t,n,i){let o=t._primitiveType,r=t._vertexArray,s=t._offset,a=t._count,c=t.instanceCount;e._us.model=y(t._modelMatrix,F.IDENTITY),n._setUniforms(i,e._us,e.validateShaderProgram),r._bind();let u=r.indexBuffer;l(u)?(s=s*u.bytesPerIndex,l(a)?a=Math.min(a,u.numberOfIndices):a=u.numberOfIndices,c===0?e._gl.drawElements(o,a,u.indexDatatype,s):e.glDrawElementsInstanced(o,a,u.indexDatatype,s,c)):(l(a)?a=Math.min(a,r.numberOfVertices):a=r.numberOfVertices,c===0?e._gl.drawArrays(o,s,a):e.glDrawArraysInstanced(o,s,a,c)),r._unBind()}wf.prototype.draw=function(e,t,n,i){t=y(t,this._defaultPassState);let o=y(e._framebuffer,t.framebuffer),r=y(e._renderState,this._defaultRenderState);n=y(n,e._shaderProgram),i=y(i,e._uniformMap),TRe(this,o,t,n,r),CRe(this,e,n,i)};wf.prototype.endFrame=function(){let e=this._gl;e.useProgram(null),this._currentFramebuffer=void 0,e.bindFramebuffer(e.FRAMEBUFFER,null);let t=J6;this.drawBuffers&&this.glDrawBuffers(t);let n=this._maxFrameTextureUnitIndex;this._maxFrameTextureUnitIndex=0;for(let i=0;i<n;++i)e.activeTexture(e.TEXTURE0+i),e.bindTexture(e.TEXTURE_2D,null),e.bindTexture(e.TEXTURE_CUBE_MAP,null)};wf.prototype.readPixels=function(e){let t=this._gl;e=y(e,y.EMPTY_OBJECT);let n=Math.max(y(e.x,0),0),i=Math.max(y(e.y,0),0),o=y(e.width,t.drawingBufferWidth),r=y(e.height,t.drawingBufferHeight),s=e.framebuffer,a=Ke.UNSIGNED_BYTE;l(s)&&s.numberOfColorAttachments>0&&(a=s.getColorTexture(0).pixelDatatype);let c=tt.createTypedArray(tt.RGBA,a,o,r);return e9(this,s),t.readPixels(n,i,o,r,tt.RGBA,Ke.toWebGLConstant(a,this),c),c};var kne={position:0,textureCoordinates:1};wf.prototype.getViewportQuadVertexArray=function(){let e=this.cache.viewportQuad_vertexArray;if(!l(e)){let t=new at({attributes:{position:new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[-1,-1,1,-1,1,1,-1,1]}),textureCoordinates:new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[0,0,1,0,1,1,0,1]})},indices:new Uint16Array([0,1,2,0,2,3]),primitiveType:Me.TRIANGLES});e=ti.fromGeometry({context:this,geometry:t,attributeLocations:kne,bufferUsage:Fe.STATIC_DRAW,interleave:!0}),this.cache.viewportQuad_vertexArray=e}return e};wf.prototype.createViewportQuadCommand=function(e,t){return t=y(t,y.EMPTY_OBJECT),new $e({vertexArray:this.getViewportQuadVertexArray(),primitiveType:Me.TRIANGLES,renderState:t.renderState,shaderProgram:$t.fromCache({context:this,vertexShaderSource:hx,fragmentShaderSource:e,attributeLocations:kne}),uniformMap:t.uniformMap,owner:t.owner,framebuffer:t.framebuffer,pass:t.pass})};wf.prototype.getObjectByPickColor=function(e){return this._pickObjects[e.toRgba()]};function t9(e,t,n){this._pickObjects=e,this.key=t,this.color=n}Object.defineProperties(t9.prototype,{object:{get:function(){return this._pickObjects[this.key]},set:function(e){this._pickObjects[this.key]=e}}});t9.prototype.destroy=function(){delete this._pickObjects[this.key]};wf.prototype.createPickId=function(e){++this._nextPickColor[0];let t=this._nextPickColor[0];if(t===0)throw new re("Out of unique Pick IDs.");return this._pickObjects[t]=e,new t9(this._pickObjects,t,H.fromRgba(t))};wf.prototype.isDestroyed=function(){return!1};wf.prototype.destroy=function(){let e=this.cache;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];l(n.destroy)&&n.destroy()}return this._shaderCache=this._shaderCache.destroy(),this._textureCache=this._textureCache.destroy(),this._defaultTexture=this._defaultTexture&&this._defaultTexture.destroy(),this._defaultEmissiveTexture=this._defaultEmissiveTexture&&this._defaultEmissiveTexture.destroy(),this._defaultNormalTexture=this._defaultNormalTexture&&this._defaultNormalTexture.destroy(),this._defaultCubeMap=this._defaultCubeMap&&this._defaultCubeMap.destroy(),ue(this)};var gP=wf;function dA(e){e=y(e,y.EMPTY_OBJECT);let{context:t,width:n,height:i,colorRenderbuffers:o,colorTextures:r,depthStencilRenderbuffer:s,depthStencilTexture:a,destroyAttachments:c}=e;if(this._width=n,this._height=i,l(o)!==l(r))throw new he("Both color renderbuffer and texture attachments must be provided.");if(l(s)!==l(a))throw new he("Both depth-stencil renderbuffer and texture attachments must be provided.");this._renderFramebuffer=new Nr({context:t,colorRenderbuffers:o,depthStencilRenderbuffer:s,destroyAttachments:c}),this._colorFramebuffer=new Nr({context:t,colorTextures:r,depthStencilTexture:a,destroyAttachments:c})}dA.prototype.getRenderFramebuffer=function(){return this._renderFramebuffer};dA.prototype.getColorFramebuffer=function(){return this._colorFramebuffer};dA.prototype.blitFramebuffers=function(e,t){this._renderFramebuffer.bindRead(),this._colorFramebuffer.bindDraw();let n=e._gl,i=0;this._colorFramebuffer._colorTextures.length>0&&(i|=n.COLOR_BUFFER_BIT),l(this._colorFramebuffer.depthStencilTexture)&&(i|=n.DEPTH_BUFFER_BIT|(t?n.STENCIL_BUFFER_BIT:0)),n.blitFramebuffer(0,0,this._width,this._height,0,0,this._width,this._height,i,n.NEAREST),n.bindFramebuffer(n.READ_FRAMEBUFFER,null),n.bindFramebuffer(n.DRAW_FRAMEBUFFER,null)};dA.prototype.isDestroyed=function(){return!1};dA.prototype.destroy=function(){return this._renderFramebuffer.destroy(),this._colorFramebuffer.destroy(),ue(this)};var yP=dA;var Ll={RGBA4:te.RGBA4,RGBA8:te.RGBA8,RGBA16F:te.RGBA16F,RGBA32F:te.RGBA32F,RGB5_A1:te.RGB5_A1,RGB565:te.RGB565,DEPTH_COMPONENT16:te.DEPTH_COMPONENT16,STENCIL_INDEX8:te.STENCIL_INDEX8,DEPTH_STENCIL:te.DEPTH_STENCIL,DEPTH24_STENCIL8:te.DEPTH24_STENCIL8,validate:function(e){return e===Ll.RGBA4||e===Ll.RGBA8||e===Ll.RGBA16F||e===Ll.RGBA32F||e===Ll.RGB5_A1||e===Ll.RGB565||e===Ll.DEPTH_COMPONENT16||e===Ll.STENCIL_INDEX8||e===Ll.DEPTH_STENCIL||e===Ll.DEPTH24_STENCIL8},getColorFormat:function(e){return e===te.FLOAT?Ll.RGBA32F:e===te.HALF_FLOAT_OES?Ll.RGBA16F:Ll.RGBA8}},Hc=Object.freeze(Ll);function xP(e){e=y(e,y.EMPTY_OBJECT);let n=e.context._gl,i=Nt.maximumRenderbufferSize,o=y(e.format,Hc.RGBA4),r=l(e.width)?e.width:n.drawingBufferWidth,s=l(e.height)?e.height:n.drawingBufferHeight,a=y(e.numSamples,1);this._gl=n,this._format=o,this._width=r,this._height=s,this._renderbuffer=this._gl.createRenderbuffer(),n.bindRenderbuffer(n.RENDERBUFFER,this._renderbuffer),a>1?n.renderbufferStorageMultisample(n.RENDERBUFFER,a,o,r,s):n.renderbufferStorage(n.RENDERBUFFER,o,r,s),n.bindRenderbuffer(n.RENDERBUFFER,null)}Object.defineProperties(xP.prototype,{format:{get:function(){return this._format}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});xP.prototype._getRenderbuffer=function(){return this._renderbuffer};xP.prototype.isDestroyed=function(){return!1};xP.prototype.destroy=function(){return this._gl.deleteRenderbuffer(this._renderbuffer),ue(this)};var yu=xP;function Ss(e){e=y(e,y.EMPTY_OBJECT),this._numSamples=y(e.numSamples,1),this._colorAttachmentsLength=y(e.colorAttachmentsLength,1),this._color=y(e.color,!0),this._depth=y(e.depth,!1),this._depthStencil=y(e.depthStencil,!1),this._supportsDepthTexture=y(e.supportsDepthTexture,!1),this._createColorAttachments=y(e.createColorAttachments,!0),this._createDepthAttachments=y(e.createDepthAttachments,!0),this._pixelDatatype=e.pixelDatatype,this._pixelFormat=e.pixelFormat,this._width=void 0,this._height=void 0,this._framebuffer=void 0,this._multisampleFramebuffer=void 0,this._colorTextures=void 0,this._color&&(this._colorTextures=new Array(this._colorAttachmentsLength),this._colorRenderbuffers=new Array(this._colorAttachmentsLength)),this._colorRenderbuffer=void 0,this._depthStencilRenderbuffer=void 0,this._depthStencilTexture=void 0,this._depthRenderbuffer=void 0,this._depthTexture=void 0,this._attachmentsDirty=!1}Object.defineProperties(Ss.prototype,{framebuffer:{get:function(){return this._numSamples>1?this._multisampleFramebuffer.getRenderFramebuffer():this._framebuffer}},numSamples:{get:function(){return this._numSamples}},status:{get:function(){return this.framebuffer.status}}});Ss.prototype.isDirty=function(e,t,n,i,o){n=y(n,1);let r=this._width!==e||this._height!==t,s=this._numSamples!==n,a=l(i)&&this._pixelDatatype!==i||l(o)&&this._pixelFormat!==o,c=n===1?l(this._framebuffer):l(this._multisampleFramebuffer);return this._attachmentsDirty||r||s||a||!c||this._color&&!l(this._colorTextures[0])};Ss.prototype.update=function(e,t,n,i,o,r){if(i=e.msaa?y(i,1):1,o=y(o,this._color?y(this._pixelDatatype,Ke.UNSIGNED_BYTE):void 0),r=y(r,this._color?y(this._pixelFormat,tt.RGBA):void 0),this.isDirty(t,n,i,o,r)){if(this.destroy(),this._width=t,this._height=n,this._numSamples=i,this._pixelDatatype=o,this._pixelFormat=r,this._attachmentsDirty=!1,this._color&&this._createColorAttachments){for(let s=0;s<this._colorAttachmentsLength;++s)if(this._colorTextures[s]=new Ot({context:e,width:t,height:n,pixelFormat:r,pixelDatatype:o,sampler:Zt.NEAREST}),this._numSamples>1){let a=Hc.getColorFormat(o);this._colorRenderbuffers[s]=new yu({context:e,width:t,height:n,format:a,numSamples:this._numSamples})}}this._depthStencil&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?(this._depthStencilTexture=new Ot({context:e,width:t,height:n,pixelFormat:tt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:Zt.NEAREST}),this._numSamples>1&&(this._depthStencilRenderbuffer=new yu({context:e,width:t,height:n,format:Hc.DEPTH24_STENCIL8,numSamples:this._numSamples}))):this._depthStencilRenderbuffer=new yu({context:e,width:t,height:n,format:Hc.DEPTH_STENCIL})),this._depth&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?this._depthTexture=new Ot({context:e,width:t,height:n,pixelFormat:tt.DEPTH_COMPONENT,pixelDatatype:Ke.UNSIGNED_INT,sampler:Zt.NEAREST}):this._depthRenderbuffer=new yu({context:e,width:t,height:n,format:Hc.DEPTH_COMPONENT16})),this._numSamples>1?this._multisampleFramebuffer=new yP({context:e,width:this._width,height:this._height,colorTextures:this._colorTextures,colorRenderbuffers:this._colorRenderbuffers,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1}):this._framebuffer=new Nr({context:e,colorTextures:this._colorTextures,depthTexture:this._depthTexture,depthRenderbuffer:this._depthRenderbuffer,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1})}};Ss.prototype.getColorTexture=function(e){return e=y(e,0),this._colorTextures[e]};Ss.prototype.setColorTexture=function(e,t){t=y(t,0),this._attachmentsDirty=e!==this._colorTextures[t],this._colorTextures[t]=e};Ss.prototype.getColorRenderbuffer=function(e){return e=y(e,0),this._colorRenderbuffers[e]};Ss.prototype.setColorRenderbuffer=function(e,t){t=y(t,0),this._attachmentsDirty=e!==this._colorRenderbuffers[t],this._colorRenderbuffers[t]=e};Ss.prototype.getDepthRenderbuffer=function(){return this._depthRenderbuffer};Ss.prototype.setDepthRenderbuffer=function(e){this._attachmentsDirty=e!==this._depthRenderbuffer,this._depthRenderbuffer=e};Ss.prototype.getDepthTexture=function(){return this._depthTexture};Ss.prototype.setDepthTexture=function(e){this._attachmentsDirty=e!==this._depthTexture,this._depthTexture=e};Ss.prototype.getDepthStencilRenderbuffer=function(){return this._depthStencilRenderbuffer};Ss.prototype.setDepthStencilRenderbuffer=function(e){this._attachmentsDirty=e!==this._depthStencilRenderbuffer,this._depthStencilRenderbuffer=e};Ss.prototype.getDepthStencilTexture=function(){return this._depthStencilTexture};Ss.prototype.setDepthStencilTexture=function(e){this._attachmentsDirty=e!==this._depthStencilTexture,this._depthStencilTexture=e};Ss.prototype.prepareTextures=function(e,t){this._numSamples>1&&this._multisampleFramebuffer.blitFramebuffers(e,t)};Ss.prototype.clear=function(e,t,n){let i=t.framebuffer;t.framebuffer=this.framebuffer,t.execute(e,n),t.framebuffer=i};Ss.prototype.destroyFramebuffer=function(){this._framebuffer=this._framebuffer&&this._framebuffer.destroy(),this._multisampleFramebuffer=this._multisampleFramebuffer&&this._multisampleFramebuffer.destroy()};Ss.prototype.destroy=function(){if(this._color){let e=this._colorTextures,t=this._colorRenderbuffers;for(let n=0;n<e.length;++n){let i=e[n];this._createColorAttachments&&l(i)&&!i.isDestroyed()&&i.destroy(),l(i)&&i.isDestroyed()&&(e[n]=void 0);let o=t[n];this._createColorAttachments&&l(o)&&!o.isDestroyed()&&o.destroy(),l(o)&&o.isDestroyed()&&(t[n]=void 0)}}this._depthStencil&&(this._createDepthAttachments&&(this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy()),l(this._depthStencilTexture)&&this._depthStencilTexture.isDestroyed()&&(this._depthStencilTexture=void 0),l(this._depthStencilRenderbuffer)&&this._depthStencilRenderbuffer.isDestroyed()&&(this._depthStencilRenderbuffer=void 0)),this._depth&&(this._createDepthAttachments&&(this._depthTexture=this._depthTexture&&this._depthTexture.destroy(),this._depthRenderbuffer=this._depthRenderbuffer&&this._depthRenderbuffer.destroy()),l(this._depthTexture)&&this._depthTexture.isDestroyed()&&(this._depthTexture=void 0),l(this._depthRenderbuffer)&&this._depthRenderbuffer.isDestroyed()&&(this._depthRenderbuffer=void 0)),this.destroyFramebuffer()};var hi=Ss;var Ex={VERTEX:0,FRAGMENT:1,BOTH:2};Ex.includesVertexShader=function(e){return e===Ex.VERTEX||e===Ex.BOTH};Ex.includesFragmentShader=function(e){return e===Ex.FRAGMENT||e===Ex.BOTH};var _e=Object.freeze(Ex);function n9(e){this.name=e,this.fields=[]}n9.prototype.addField=function(e,t){let n=` ${e} ${t};`;this.fields.push(n)};n9.prototype.generateGlslLines=function(){let e=this.fields;return e.length===0&&(e=[" float _empty;"]),[].concat(`struct ${this.name}`,"{",e,"};")};var bP=n9;function i9(e){this.signature=e,this.body=[]}i9.prototype.addLines=function(e){let t=this.body;if(Array.isArray(e)){let n=e.length;for(let i=0;i<n;i++)t.push(` ${e[i]}`)}else t.push(` ${e}`)};i9.prototype.generateGlslLines=function(){return[].concat(this.signature,"{",this.body,"}")};var TP=i9;function Gc(){this._positionAttributeLine=void 0,this._nextAttributeLocation=1,this._attributeLocations={},this._attributeLines=[],this._structs={},this._functions={},this._vertexShaderParts={defineLines:[],uniformLines:[],shaderLines:[],varyingLines:[],structIds:[],functionIds:[]},this._fragmentShaderParts={defineLines:[],uniformLines:[],shaderLines:[],varyingLines:[],structIds:[],functionIds:[]}}Object.defineProperties(Gc.prototype,{attributeLocations:{get:function(){return this._attributeLocations}}});Gc.prototype.addDefine=function(e,t,n){n=y(n,_e.BOTH);let i=e;l(t)&&(i+=` ${t.toString()}`),_e.includesVertexShader(n)&&this._vertexShaderParts.defineLines.push(i),_e.includesFragmentShader(n)&&this._fragmentShaderParts.defineLines.push(i)};Gc.prototype.addStruct=function(e,t,n){this._structs[e]=new bP(t),_e.includesVertexShader(n)&&this._vertexShaderParts.structIds.push(e),_e.includesFragmentShader(n)&&this._fragmentShaderParts.structIds.push(e)};Gc.prototype.addStructField=function(e,t,n){this._structs[e].addField(t,n)};Gc.prototype.addFunction=function(e,t,n){this._functions[e]=new TP(t),_e.includesVertexShader(n)&&this._vertexShaderParts.functionIds.push(e),_e.includesFragmentShader(n)&&this._fragmentShaderParts.functionIds.push(e)};Gc.prototype.addFunctionLines=function(e,t){this._functions[e].addLines(t)};Gc.prototype.addUniform=function(e,t,n){n=y(n,_e.BOTH);let i=`uniform ${e} ${t};`;_e.includesVertexShader(n)&&this._vertexShaderParts.uniformLines.push(i),_e.includesFragmentShader(n)&&this._fragmentShaderParts.uniformLines.push(i)};Gc.prototype.setPositionAttribute=function(e,t){return this._positionAttributeLine=`in ${e} ${t};`,this._attributeLocations[t]=0,0};Gc.prototype.addAttribute=function(e,t){let n=`in ${e} ${t};`;this._attributeLines.push(n);let i=this._nextAttributeLocation;return this._attributeLocations[t]=i,this._nextAttributeLocation+=ERe(e),i};Gc.prototype.addVarying=function(e,t,n){n=l(n)?`${n} `:"";let i=`${e} ${t};`;this._vertexShaderParts.varyingLines.push(`${n}out ${i}`),this._fragmentShaderParts.varyingLines.push(`${n}in ${i}`)};Gc.prototype.addVertexLines=function(e){let t=this._vertexShaderParts.shaderLines;Array.isArray(e)?t.push.apply(t,e):t.push(e)};Gc.prototype.addFragmentLines=function(e){let t=this._fragmentShaderParts.shaderLines;Array.isArray(e)?t.push.apply(t,e):t.push(e)};Gc.prototype.buildShaderProgram=function(e){let t=l(this._positionAttributeLine)?[this._positionAttributeLine]:[],n=ARe(this),i=SRe(this),o=t.concat(this._attributeLines,this._vertexShaderParts.uniformLines,this._vertexShaderParts.varyingLines,n.vertexLines,i.vertexLines,this._vertexShaderParts.shaderLines).join(`
`),r=new Ue({defines:this._vertexShaderParts.defineLines,sources:[o]}),s=this._fragmentShaderParts.uniformLines.concat(this._fragmentShaderParts.varyingLines,n.fragmentLines,i.fragmentLines,this._fragmentShaderParts.shaderLines).join(`
`),a=new Ue({defines:this._fragmentShaderParts.defineLines,sources:[s]});return $t.fromCache({context:e,vertexShaderSource:r,fragmentShaderSource:a,attributeLocations:this._attributeLocations})};Gc.prototype.clone=function(){return Ge(this,!0)};function ARe(e){let t=[],n=[],i,o=e._vertexShaderParts.structIds,r,s,a;for(i=0;i<o.length;i++)r=o[i],s=e._structs[r],a=s.generateGlslLines(),t.push.apply(t,a);for(o=e._fragmentShaderParts.structIds,i=0;i<o.length;i++)r=o[i],s=e._structs[r],a=s.generateGlslLines(),n.push.apply(n,a);return{vertexLines:t,fragmentLines:n}}function ERe(e){switch(e){case"mat2":return 2;case"mat3":return 3;case"mat4":return 4;default:return 1}}function SRe(e){let t=[],n=[],i,o=e._vertexShaderParts.functionIds,r,s,a;for(i=0;i<o.length;i++)r=o[i],s=e._functions[r],a=s.generateGlslLines(),t.push.apply(t,a);for(o=e._fragmentShaderParts.functionIds,i=0;i<o.length;i++)r=o[i],s=e._functions[r],a=s.generateGlslLines(),n.push.apply(n,a);return{vertexLines:t,fragmentLines:n}}var Sx=Gc;function CP({x:e,y:t,width:n,height:i}){this.rectangle=new qe(e,t,n,i),this.childNode1=void 0,this.childNode2=void 0,this.index=void 0}function o9({width:e,height:t,borderPadding:n}){this._width=e,this._height=t,this._borderPadding=n,this._root=new CP({x:n,y:n,width:e-2*n,height:t-2*n})}o9.prototype.pack=function(e,{width:t,height:n}){let i=this._findNode(this._root,{width:t,height:n});if(l(i))return i.index=e,i};o9.prototype._findNode=function(e,{width:t,height:n}){if(l(e)){if(!l(e.childNode1)&&!l(e.childNode2)){if(l(e.index))return;let{rectangle:i}=e,o=i.width,r=i.height,s=o-t,a=r-n;return s<0||a<0?void 0:s===0&&a===0?e:s>a?(e.childNode1=new CP({x:i.x,y:i.y,width:t,height:r}),e.childNode2=new CP({x:i.x+t,y:i.y,width:s,height:r}),this._findNode(e.childNode1,{width:t,height:n})):(e.childNode1=new CP({x:i.x,y:i.y,width:o,height:n}),e.childNode2=new CP({x:i.x,y:i.y+n,width:o,height:a}),this._findNode(e.childNode1,{width:t,height:n}))}return this._findNode(e.childNode1,{width:t,height:n})||this._findNode(e.childNode2,{width:t,height:n})}};var hA=o9;var Vne=16;function Nl(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.borderWidthInPixels,1),n=e.initialSize??new z(Vne,Vne);this._pixelFormat=y(e.pixelFormat,tt.RGBA),this._sampler=e.sampler,this._borderWidthInPixels=t,this._initialSize=n,this._texturePacker=void 0,this._rectangles=[],this._subRegions=new Map,this._guid=Wn(),this._imagesToAddQueue=[],this._indexById=new Map,this._indexPromiseById=new Map,this._nextIndex=0}Object.defineProperties(Nl.prototype,{borderWidthInPixels:{get:function(){return this._borderWidthInPixels}},rectangles:{get:function(){return this._rectangles}},texture:{get:function(){return this._texture}},pixelFormat:{get:function(){return this._pixelFormat}},sampler:{get:function(){return this._sampler}},numberOfImages:{get:function(){return this._nextIndex}},guid:{get:function(){return this._guid}},sizeInBytes:{get:function(){return l(this._texture)?this._texture.sizeInBytes:0}}});Nl.prototype.computeTextureCoordinates=function(e,t){let n=this._texture,i=this._rectangles[e];if(l(t)||(t=new qe),!l(i))return t.x=0,t.y=0,t.width=0,t.height=0,t;let o=n.width,r=n.height,s=i.width,a=i.height,c=i.x,u=i.y,f=this._subRegions.get(e);if(l(f)){let h=this._rectangles[f];c+=h.x,u+=h.y}return t.x=c/o,t.y=u/r,t.width=s/o,t.height=a/r,t};Nl.prototype._copyFromTexture=function(e,t,n,i){let o=this._pixelFormat,r=this._sampler,s=new Ot({context:e,height:n,width:t,pixelFormat:o,sampler:r}),a=e._gl,c=s._textureTarget,u=this._texture,f=new Nr({context:e,colorTextures:[u],destroyAttachments:!1});a.activeTexture(a.TEXTURE0),a.bindTexture(c,s._texture),f._bind();let h=this.rectangles,p=this._subRegions;for(let g=0;g<h.length;++g){let m=i[g],x=h[g];if(!l(m)||!l(x)||l(p.get(g)))continue;let{x:b,y:T,width:A,height:C}=m;a.copyTexSubImage2D(c,0,b,T,x.x,x.y,A,C)}return a.bindTexture(c,null),s._initialized=!0,f._unBind(),f.destroy(),s};Nl.prototype._resize=function(e,t=0){let n=this._borderWidthInPixels,i=this._rectangles,o=this._imagesToAddQueue,r=this._texture,s=r.width,a=r.height,c=this._subRegions,u=i.map((A,C)=>new Une({index:C,image:A})).filter((A,C)=>l(A.image)&&!l(c.get(C))),f=0,h=0,p=0;for(let A=t;A<o.length;++A){let{width:C,height:E}=o[A].image;f=Math.max(f,C),h=Math.max(h,E),p+=C*E,u.push(o[A])}s=Math.max(f,s),a=Math.max(h,a),e.webgl2||(s=P.nextPowerOfTwo(s),a=P.nextPowerOfTwo(a));let g=p,m=1;for(;g/s/a>=1;)m*=2,s>a?a*=m:s*=m;u.sort(({image:A},{image:C})=>C.height*C.width-A.height*A.width);let x=new Array(this._nextIndex);for(let A of this._subRegions.keys())l(c.get(A))&&(x[A]=i[A]);let b,T=!1;for(;!T;){b=new hA({height:a,width:s,borderPadding:n});let A;for(A=0;A<u.length;++A){let{index:C,image:E}=u[A];if(!l(E))continue;let v=b.pack(C,E);if(!l(v)){s>a?a*=2:s*=2;break}x[C]=v.rectangle}T=A===u.length}this._texturePacker=b,this._texture=this._copyFromTexture(e,s,a,x),r.destroy(),this._rectangles=x,this._guid=Wn()};Nl.prototype.getImageIndex=function(e){return this._indexById.get(e)};Nl.prototype._copyImageToTexture=function({index:e,image:t,resolve:n,reject:i}){let o=this._texture,r=this._rectangles[e];try{o.copyFrom({source:t,xOffset:r.x,yOffset:r.y}),l(n)&&n(e)}catch(s){if(l(i)){i(s);return}}};function Une({index:e,image:t,resolve:n,reject:i}){this.index=e,this.image=t,this.resolve=n,this.reject=i,this.rectangle=void 0}Nl.prototype._addImage=function(e,t){return new Promise((n,i)=>{this._imagesToAddQueue.push(new Une({index:e,image:t,resolve:n,reject:i})),this._imagesToAddQueue.sort(({image:o},{image:r})=>r.height*r.width-o.height*o.width)})};Nl.prototype._processImageQueue=function(e){let t=this._imagesToAddQueue;if(t.length===0)return!1;this._rectangles.length=this._nextIndex;let n,i;for(n=0;n<t.length;++n){let o=t[n],{image:r,index:s}=o,a=this._texturePacker.pack(s,r);if(!l(a)){try{this._resize(e,n)}catch(c){i=c,l(o.reject)&&o.reject(i)}break}this._rectangles[s]=a.rectangle}if(l(i)){for(n=n+1;n<t.length;++n){let{resolve:o}=t[n];l(o)&&o(-1)}return t.length=0,!1}for(let o=0;o<t.length;++o)this._copyImageToTexture(t[o]);return t.length=0,!0};Nl.prototype.update=function(e){if(!l(this._texture)){let t=this._initialSize.x,n=this._initialSize.y,i=this._pixelFormat,o=this._sampler,r=this._borderWidthInPixels;this._texture=new Ot({context:e,width:t,height:n,pixelFormat:i,sampler:o}),this._texturePacker=new hA({height:n,width:t,borderPadding:r})}return this._processImageQueue(e)};async function vRe(e,t){return typeof e=="function"&&(e=e(t)),(typeof e=="string"||e instanceof Se)&&(e=Se.createIfNeeded(e).fetchImage()),e}Nl.prototype.addImage=function(e,t){let n=this._indexPromiseById.get(e);if(l(n))return n;let i=this._nextIndex++;return this._indexById.set(e,i),n=(async()=>(t=await vRe(t,e),this.isDestroyed()||!l(t)?-1:this._addImage(i,t)))(),this._indexPromiseById.set(e,n),n};Nl.prototype.addImageSubRegion=function(e,t){let n=this._indexById.get(e);if(!l(n))throw new re(`image with id "${e}" not found in the atlas.`);let i=this._indexPromiseById.get(e);for(let[r,s]of this._subRegions.entries())if(n===s&&this._rectangles[r].equals(t))return i.then(c=>c===-1?-1:r);let o=this._nextIndex++;return this._subRegions.set(o,n),this._rectangles[o]=t.clone(),i.then(r=>{if(r===-1)return-1;let s=this._rectangles[r];return o})};Nl.prototype.isDestroyed=function(){return!1};Nl.prototype.destroy=function(){return this._texture=this._texture&&this._texture.destroy(),this._imagesToAddQueue.forEach(({resolve:e})=>{l(e)&&e(-1)}),ue(this)};var vx=Nl;function Gs(e,t,n,i){let o=Gs._verifyAttributes(t);n=y(n,0);let r=[],s={},a,c,u=o.length;for(let h=0;h<u;++h){let p=o[h];if(p.vertexBuffer){r.push(p);continue}c=p.usage,a=s[c],l(a)||(a=s[c]=[]),a.push(p)}function f(h,p){return X.getSizeInBytes(p.componentDatatype)-X.getSizeInBytes(h.componentDatatype)}this._allBuffers=[];for(c in s)if(s.hasOwnProperty(c)){a=s[c],a.sort(f);let h=Gs._vertexSizeInBytes(a),p=a[0].usage,g={vertexSizeInBytes:h,vertexBuffer:void 0,usage:p,needsCommit:!1,arrayBuffer:void 0,arrayViews:Gs._createArrayViews(a,h)};this._allBuffers.push(g)}this._size=0,this._instanced=y(i,!1),this._precreated=r,this._context=e,this.writers=void 0,this.va=void 0,this.resize(n)}Gs._verifyAttributes=function(e){let t=[];for(let i=0;i<e.length;++i){let o=e[i],r={index:y(o.index,i),enabled:y(o.enabled,!0),componentsPerAttribute:o.componentsPerAttribute,componentDatatype:y(o.componentDatatype,X.FLOAT),normalize:y(o.normalize,!1),vertexBuffer:o.vertexBuffer,usage:y(o.usage,Fe.STATIC_DRAW)};t.push(r)}let n=new Array(t.length);for(let i=0;i<t.length;++i){let r=t[i].index;n[r]=!0}return t};Gs._vertexSizeInBytes=function(e){let t=0,n=e.length;for(let s=0;s<n;++s){let a=e[s];t+=a.componentsPerAttribute*X.getSizeInBytes(a.componentDatatype)}let i=n>0?X.getSizeInBytes(e[0].componentDatatype):0,o=i>0?t%i:0,r=o===0?0:i-o;return t+=r,t};Gs._createArrayViews=function(e,t){let n=[],i=0,o=e.length;for(let r=0;r<o;++r){let s=e[r],a=s.componentDatatype;n.push({index:s.index,enabled:s.enabled,componentsPerAttribute:s.componentsPerAttribute,componentDatatype:a,normalize:s.normalize,offsetInBytes:i,vertexSizeInComponentType:t/X.getSizeInBytes(a),view:void 0}),i+=s.componentsPerAttribute*X.getSizeInBytes(a)}return n};Gs.prototype.resize=function(e){this._size=e;let t=this._allBuffers;this.writers=[];for(let n=0,i=t.length;n<i;++n){let o=t[n];Gs._resize(o,this._size),Gs._appendWriters(this.writers,o)}r9(this)};Gs._resize=function(e,t){if(e.vertexSizeInBytes>0){let n=new ArrayBuffer(t*e.vertexSizeInBytes);if(l(e.arrayBuffer)){let r=new Uint8Array(n),s=new 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1/(a*u-c*f)}function hie(e,t,n){if(!(t<=0||t===1/0||t!==t))return d.multiplyByScalar(e,t,n)}var p9=new d;function mie(e,t){return d.equals(t,d.ZERO)?t:(e.transformPositionToScaledSpace(t,p9),d.normalize(p9,p9))}var Np=_m;var g9=new oe;function gm(e,t){t=y(t,ee.default),e=t.scaleToGeodeticSurface(e);let n=Rt.eastNorthUpToFixedFrame(e,t);this._ellipsoid=t,this._origin=e,this._xAxis=d.fromCartesian4(F.getColumn(n,0,g9)),this._yAxis=d.fromCartesian4(F.getColumn(n,1,g9));let i=d.fromCartesian4(F.getColumn(n,2,g9));this._plane=on.fromPointNormal(e,i)}Object.defineProperties(gm.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},origin:{get:function(){return this._origin}},plane:{get:function(){return this._plane}},xAxis:{get:function(){return this._xAxis}},yAxis:{get:function(){return this._yAxis}},zAxis:{get:function(){return this._plane.normal}}});var aOe=new Zg;gm.fromPoints=function(e,t){let n=Zg.fromPoints(e,aOe);return new gm(n.center,t)};var pie=new hn,AU=new d;gm.prototype.projectPointOntoPlane=function(e,t){let n=pie;n.origin=e,d.normalize(e,n.direction);let i=$n.rayPlane(n,this._plane,AU);if(l(i)||(d.negate(n.direction,n.direction),i=$n.rayPlane(n,this._plane,AU)),l(i)){let o=d.subtract(i,this._origin,i),r=d.dot(this._xAxis,o),s=d.dot(this._yAxis,o);return l(t)?(t.x=r,t.y=s,t):new z(r,s)}};gm.prototype.projectPointsOntoPlane=function(e,t){l(t)||(t=[]);let n=0,i=e.length;for(let o=0;o<i;o++){let r=this.projectPointOntoPlane(e[o],t[n]);l(r)&&(t[n]=r,n++)}return t.length=n,t};gm.prototype.projectPointToNearestOnPlane=function(e,t){l(t)||(t=new z);let n=pie;n.origin=e,d.clone(this._plane.normal,n.direction);let i=$n.rayPlane(n,this._plane,AU);l(i)||(d.negate(n.direction,n.direction),i=$n.rayPlane(n,this._plane,AU));let o=d.subtract(i,this._origin,i),r=d.dot(this._xAxis,o),s=d.dot(this._yAxis,o);return t.x=r,t.y=s,t};gm.prototype.projectPointsToNearestOnPlane=function(e,t){l(t)||(t=[]);let n=e.length;t.length=n;for(let i=0;i<n;i++)t[i]=this.projectPointToNearestOnPlane(e[i],t[i]);return t};var cOe=new d;gm.prototype.projectPointOntoEllipsoid=function(e,t){l(t)||(t=new d);let n=this._ellipsoid,i=this._origin,o=this._xAxis,r=this._yAxis,s=cOe;return d.multiplyByScalar(o,e.x,s),t=d.add(i,s,t),d.multiplyByScalar(r,e.y,s),d.add(t,s,t),n.scaleToGeocentricSurface(t,t),t};gm.prototype.projectPointsOntoEllipsoid=function(e,t){let n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;++i)t[i]=this.projectPointOntoEllipsoid(e[i],t[i]);return t};var Jr=gm;function Ui(e,t){this.center=d.clone(y(e,d.ZERO)),this.halfAxes=$.clone(y(t,$.ZERO))}Ui.packedLength=d.packedLength+$.packedLength;Ui.pack=function(e,t,n){return n=y(n,0),d.pack(e.center,t,n),$.pack(e.halfAxes,t,n+d.packedLength),t};Ui.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Ui),d.unpack(e,t,n.center),$.unpack(e,t+d.packedLength,n.halfAxes),n};var lOe=new d,uOe=new d,fOe=new d,dOe=new d,hOe=new d,mOe=new d,pOe=new $,_Oe={unitary:new $,diagonal:new $};Ui.fromPoints=function(e,t){if(l(t)||(t=new Ui),!l(e)||e.length===0)return t.halfAxes=$.ZERO,t.center=d.ZERO,t;let n,i=e.length,o=d.clone(e[0],lOe);for(n=1;n<i;n++)d.add(o,e[n],o);let r=1/i;d.multiplyByScalar(o,r,o);let s=0,a=0,c=0,u=0,f=0,h=0,p;for(n=0;n<i;n++)p=d.subtract(e[n],o,uOe),s+=p.x*p.x,a+=p.x*p.y,c+=p.x*p.z,u+=p.y*p.y,f+=p.y*p.z,h+=p.z*p.z;s*=r,a*=r,c*=r,u*=r,f*=r,h*=r;let g=pOe;g[0]=s,g[1]=a,g[2]=c,g[3]=a,g[4]=u,g[5]=f,g[6]=c,g[7]=f,g[8]=h;let m=$.computeEigenDecomposition(g,_Oe),x=$.clone(m.unitary,t.halfAxes),b=$.getColumn(x,0,dOe),T=$.getColumn(x,1,hOe),A=$.getColumn(x,2,mOe),C=-Number.MAX_VALUE,E=-Number.MAX_VALUE,v=-Number.MAX_VALUE,D=Number.MAX_VALUE,O=Number.MAX_VALUE,R=Number.MAX_VALUE;for(n=0;n<i;n++)p=e[n],C=Math.max(d.dot(b,p),C),E=Math.max(d.dot(T,p),E),v=Math.max(d.dot(A,p),v),D=Math.min(d.dot(b,p),D),O=Math.min(d.dot(T,p),O),R=Math.min(d.dot(A,p),R);b=d.multiplyByScalar(b,.5*(D+C),b),T=d.multiplyByScalar(T,.5*(O+E),T),A=d.multiplyByScalar(A,.5*(R+v),A);let M=d.add(b,T,t.center);d.add(M,A,M);let N=fOe;return N.x=C-D,N.y=E-O,N.z=v-R,d.multiplyByScalar(N,.5,N),$.multiplyByScale(t.halfAxes,N,t.halfAxes),t};var Tie=new d,gOe=new d;function _ie(e,t,n,i,o,r,s,a,c,u,f){l(f)||(f=new Ui);let h=f.halfAxes;$.setColumn(h,0,t,h),$.setColumn(h,1,n,h),$.setColumn(h,2,i,h);let p=Tie;p.x=(o+r)/2,p.y=(s+a)/2,p.z=(c+u)/2;let g=gOe;g.x=(r-o)/2,g.y=(a-s)/2,g.z=(u-c)/2;let m=f.center;return p=$.multiplyByVector(h,p,p),d.add(e,p,m),$.multiplyByScale(h,g,h),f}var gie=new fe,yOe=new d,xOe=new fe,bOe=new fe,TOe=new fe,COe=new fe,AOe=new fe,EOe=new d,yie=new d,SOe=new d,xie=new d,vOe=new d,wOe=new z,DOe=new z,IOe=new z,POe=new z,ROe=new z,OOe=new d,MOe=new d,LOe=new d,NOe=new d,FOe=new z,BOe=new d,kOe=new d,VOe=new d,UOe=new on(d.UNIT_X,0);Ui.fromRectangle=function(e,t,n,i,o){t=y(t,0),n=y(n,0),i=y(i,ee.default);let r,s,a,c,u,f,h;if(e.width<=P.PI){let O=se.center(e,gie),R=i.cartographicToCartesian(O,yOe),M=new Jr(R,i);h=M.plane;let N=O.longitude,_=e.south<0&&e.north>0?0:O.latitude,S=fe.fromRadians(N,e.north,n,xOe),w=fe.fromRadians(e.west,e.north,n,bOe),I=fe.fromRadians(e.west,_,n,TOe),L=fe.fromRadians(e.west,e.south,n,COe),B=fe.fromRadians(N,e.south,n,AOe),U=i.cartographicToCartesian(S,EOe),V=i.cartographicToCartesian(w,yie),G=i.cartographicToCartesian(I,SOe),k=i.cartographicToCartesian(L,xie),W=i.cartographicToCartesian(B,vOe),j=M.projectPointToNearestOnPlane(U,wOe),Q=M.projectPointToNearestOnPlane(V,DOe),q=M.projectPointToNearestOnPlane(G,IOe),K=M.projectPointToNearestOnPlane(k,POe),J=M.projectPointToNearestOnPlane(W,ROe);return r=Math.min(Q.x,q.x,K.x),s=-r,c=Math.max(Q.y,j.y),a=Math.min(K.y,J.y),w.height=L.height=t,V=i.cartographicToCartesian(w,yie),k=i.cartographicToCartesian(L,xie),u=Math.min(on.getPointDistance(h,V),on.getPointDistance(h,k)),f=n,_ie(M.origin,M.xAxis,M.yAxis,M.zAxis,r,s,a,c,u,f,o)}let p=e.south>0,g=e.north<0,m=p?e.south:g?e.north:0,x=se.center(e,gie).longitude,b=d.fromRadians(x,m,n,i,OOe);b.z=0;let A=Math.abs(b.x)<P.EPSILON10&&Math.abs(b.y)<P.EPSILON10?d.UNIT_X:d.normalize(b,MOe),C=d.UNIT_Z,E=d.cross(A,C,LOe);h=on.fromPointNormal(b,A,UOe);let v=d.fromRadians(x+P.PI_OVER_TWO,m,n,i,NOe);s=d.dot(on.projectPointOntoPlane(h,v,FOe),E),r=-s,c=d.fromRadians(0,e.north,g?t:n,i,BOe).z,a=d.fromRadians(0,e.south,p?t:n,i,kOe).z;let D=d.fromRadians(e.east,m,n,i,VOe);return u=on.getPointDistance(h,D),f=0,_ie(b,E,C,A,r,s,a,c,u,f,o)};Ui.fromTransformation=function(e,t){return l(t)||(t=new Ui),t.center=F.getTranslation(e,t.center),t.halfAxes=F.getMatrix3(e,t.halfAxes),t.halfAxes=$.multiplyByScalar(t.halfAxes,.5,t.halfAxes),t};Ui.clone=function(e,t){if(l(e))return l(t)?(d.clone(e.center,t.center),$.clone(e.halfAxes,t.halfAxes),t):new Ui(e.center,e.halfAxes)};Ui.intersectPlane=function(e,t){let n=e.center,i=t.normal,o=e.halfAxes,r=i.x,s=i.y,a=i.z,c=Math.abs(r*o[$.COLUMN0ROW0]+s*o[$.COLUMN0ROW1]+a*o[$.COLUMN0ROW2])+Math.abs(r*o[$.COLUMN1ROW0]+s*o[$.COLUMN1ROW1]+a*o[$.COLUMN1ROW2])+Math.abs(r*o[$.COLUMN2ROW0]+s*o[$.COLUMN2ROW1]+a*o[$.COLUMN2ROW2]),u=d.dot(i,n)+t.distance;return u<=-c?Wt.OUTSIDE:u>=c?Wt.INSIDE:Wt.INTERSECTING};var Cie=new d,Aie=new d,Eie=new d,zOe=new d,bie=new d,HOe=new d;Ui.distanceSquaredTo=function(e,t){let n=d.subtract(t,e.center,Tie),i=e.halfAxes,o=$.getColumn(i,0,Cie),r=$.getColumn(i,1,Aie),s=$.getColumn(i,2,Eie),a=d.magnitude(o),c=d.magnitude(r),u=d.magnitude(s),f=!0,h=!0,p=!0;a>0?d.divideByScalar(o,a,o):f=!1,c>0?d.divideByScalar(r,c,r):h=!1,u>0?d.divideByScalar(s,u,s):p=!1;let g=!f+!h+!p,m,x,b;if(g===1){let E=o;m=r,x=s,h?p||(E=s,x=o):(E=r,m=o),b=d.cross(m,x,bie),E===o?o=b:E===r?r=b:E===s&&(s=b)}else if(g===2){m=o,h?m=r:p&&(m=s);let E=d.UNIT_Y;E.equalsEpsilon(m,P.EPSILON3)&&(E=d.UNIT_X),x=d.cross(m,E,zOe),d.normalize(x,x),b=d.cross(m,x,bie),d.normalize(b,b),m===o?(r=x,s=b):m===r?(s=x,o=b):m===s&&(o=x,r=b)}else g===3&&(o=d.UNIT_X,r=d.UNIT_Y,s=d.UNIT_Z);let T=HOe;T.x=d.dot(n,o),T.y=d.dot(n,r),T.z=d.dot(n,s);let A=0,C;return T.x<-a?(C=T.x+a,A+=C*C):T.x>a&&(C=T.x-a,A+=C*C),T.y<-c?(C=T.y+c,A+=C*C):T.y>c&&(C=T.y-c,A+=C*C),T.z<-u?(C=T.z+u,A+=C*C):T.z>u&&(C=T.z-u,A+=C*C),A};var GOe=new d,WOe=new d;Ui.computePlaneDistances=function(e,t,n,i){l(i)||(i=new Pa);let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY,s=e.center,a=e.halfAxes,c=$.getColumn(a,0,Cie),u=$.getColumn(a,1,Aie),f=$.getColumn(a,2,Eie),h=d.add(c,u,GOe);d.add(h,f,h),d.add(h,s,h);let p=d.subtract(h,t,WOe),g=d.dot(n,p);return o=Math.min(g,o),r=Math.max(g,r),d.add(s,c,h),d.add(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),g=d.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),d.add(s,c,h),d.subtract(h,u,h),d.add(h,f,h),d.subtract(h,t,p),g=d.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),d.add(s,c,h),d.subtract(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),g=d.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),d.subtract(s,c,h),d.add(h,u,h),d.add(h,f,h),d.subtract(h,t,p),g=d.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),d.subtract(s,c,h),d.add(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),g=d.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),d.subtract(s,c,h),d.subtract(h,u,h),d.add(h,f,h),d.subtract(h,t,p),g=d.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),d.subtract(s,c,h),d.subtract(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),g=d.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),i.start=o,i.stop=r,i};var jOe=new d,qOe=new d,YOe=new d;Ui.computeCorners=function(e,t){l(t)||(t=[new d,new d,new d,new d,new d,new d,new d,new d]);let n=e.center,i=e.halfAxes,o=$.getColumn(i,0,jOe),r=$.getColumn(i,1,qOe),s=$.getColumn(i,2,YOe);return d.clone(n,t[0]),d.subtract(t[0],o,t[0]),d.subtract(t[0],r,t[0]),d.subtract(t[0],s,t[0]),d.clone(n,t[1]),d.subtract(t[1],o,t[1]),d.subtract(t[1],r,t[1]),d.add(t[1],s,t[1]),d.clone(n,t[2]),d.subtract(t[2],o,t[2]),d.add(t[2],r,t[2]),d.subtract(t[2],s,t[2]),d.clone(n,t[3]),d.subtract(t[3],o,t[3]),d.add(t[3],r,t[3]),d.add(t[3],s,t[3]),d.clone(n,t[4]),d.add(t[4],o,t[4]),d.subtract(t[4],r,t[4]),d.subtract(t[4],s,t[4]),d.clone(n,t[5]),d.add(t[5],o,t[5]),d.subtract(t[5],r,t[5]),d.add(t[5],s,t[5]),d.clone(n,t[6]),d.add(t[6],o,t[6]),d.add(t[6],r,t[6]),d.subtract(t[6],s,t[6]),d.clone(n,t[7]),d.add(t[7],o,t[7]),d.add(t[7],r,t[7]),d.add(t[7],s,t[7]),t};var XOe=new $;Ui.computeTransformation=function(e,t){l(t)||(t=new F);let n=e.center,i=$.multiplyByUniformScale(e.halfAxes,2,XOe);return F.fromRotationTranslation(i,n,t)};var KOe=new ae;Ui.isOccluded=function(e,t){let n=ae.fromOrientedBoundingBox(e,KOe);return!t.isBoundingSphereVisible(n)};Ui.prototype.intersectPlane=function(e){return Ui.intersectPlane(this,e)};Ui.prototype.distanceSquaredTo=function(e){return Ui.distanceSquaredTo(this,e)};Ui.prototype.computePlaneDistances=function(e,t,n){return Ui.computePlaneDistances(this,e,t,n)};Ui.prototype.computeCorners=function(e){return Ui.computeCorners(this,e)};Ui.prototype.computeTransformation=function(e){return Ui.computeTransformation(this,e)};Ui.prototype.isOccluded=function(e){return Ui.isOccluded(this,e)};Ui.equals=function(e,t){return e===t||l(e)&&l(t)&&d.equals(e.center,t.center)&&$.equals(e.halfAxes,t.halfAxes)};Ui.prototype.clone=function(e){return Ui.clone(this,e)};Ui.prototype.equals=function(e){return Ui.equals(this,e)};var vn=Ui;var EU={};EU.getHeight=function(e,t,n){return(e-n)*t+n};var ZOe=new fe;EU.getPosition=function(e,t,n,i,o){let r=t.cartesianToCartographic(e,ZOe);if(!l(r))return d.clone(e,o);let s=EU.getHeight(r.height,n,i);return d.fromRadians(r.longitude,r.latitude,s,t,o)};var Er=EU;var $Oe={NONE:0,BITS12:1},Ws=Object.freeze($Oe);var Dx=new d,QOe=new d,Pf=new z,SU=new F,JOe=new F,eMe=Math.pow(2,12);function cc(e,t,n,i,o,r,s,a,c,u){let f=Ws.NONE,h,p;if(l(t)&&l(n)&&l(i)&&l(o)){let g=t.minimum,m=t.maximum,x=d.subtract(m,g,QOe),b=i-n;Math.max(d.maximumComponent(x),b)<eMe-1?f=Ws.BITS12:f=Ws.NONE,h=F.inverseTransformation(o,new F);let A=d.negate(g,Dx);F.multiply(F.fromTranslation(A,SU),h,h);let C=Dx;C.x=1/x.x,C.y=1/x.y,C.z=1/x.z,F.multiply(F.fromScale(C,SU),h,h),p=F.clone(o),F.setTranslation(p,d.ZERO,p),o=F.clone(o,new F);let E=F.fromTranslation(g,SU),v=F.fromScale(x,JOe),D=F.multiply(E,v,SU);F.multiply(o,D,o),F.multiply(p,D,p)}this.quantization=f,this.minimumHeight=n,this.maximumHeight=i,this.center=d.clone(e),this.toScaledENU=h,this.fromScaledENU=o,this.matrix=p,this.hasVertexNormals=r,this.hasWebMercatorT=y(s,!1),this.hasGeodeticSurfaceNormals=y(a,!1),this.exaggeration=y(c,1),this.exaggerationRelativeHeight=y(u,0),this.stride=0,this._offsetGeodeticSurfaceNormal=0,this._offsetVertexNormal=0,this._calculateStrideAndOffsets()}cc.prototype.encode=function(e,t,n,i,o,r,s,a){let c=i.x,u=i.y;if(this.quantization===Ws.BITS12){n=F.multiplyByPoint(this.toScaledENU,n,Dx),n.x=P.clamp(n.x,0,1),n.y=P.clamp(n.y,0,1),n.z=P.clamp(n.z,0,1);let f=this.maximumHeight-this.minimumHeight,h=P.clamp((o-this.minimumHeight)/f,0,1);z.fromElements(n.x,n.y,Pf);let p=Mn.compressTextureCoordinates(Pf);z.fromElements(n.z,h,Pf);let g=Mn.compressTextureCoordinates(Pf);z.fromElements(c,u,Pf);let m=Mn.compressTextureCoordinates(Pf);if(e[t++]=p,e[t++]=g,e[t++]=m,this.hasWebMercatorT){z.fromElements(s,0,Pf);let x=Mn.compressTextureCoordinates(Pf);e[t++]=x}}else d.subtract(n,this.center,Dx),e[t++]=Dx.x,e[t++]=Dx.y,e[t++]=Dx.z,e[t++]=o,e[t++]=c,e[t++]=u,this.hasWebMercatorT&&(e[t++]=s);return this.hasVertexNormals&&(e[t++]=Mn.octPackFloat(r)),this.hasGeodeticSurfaceNormals&&(e[t++]=a.x,e[t++]=a.y,e[t++]=a.z),t};var tMe=new d,Sie=new d;cc.prototype.addGeodeticSurfaceNormals=function(e,t,n){if(this.hasGeodeticSurfaceNormals)return;let i=this.stride,o=e.length/i;this.hasGeodeticSurfaceNormals=!0,this._calculateStrideAndOffsets();let r=this.stride;for(let s=0;s<o;s++){for(let f=0;f<i;f++){let h=s*i+f,p=s*r+f;t[p]=e[h]}let a=this.decodePosition(t,s,tMe),c=n.geodeticSurfaceNormal(a,Sie),u=s*r+this._offsetGeodeticSurfaceNormal;t[u]=c.x,t[u+1]=c.y,t[u+2]=c.z}};cc.prototype.removeGeodeticSurfaceNormals=function(e,t){if(!this.hasGeodeticSurfaceNormals)return;let n=this.stride,i=e.length/n;this.hasGeodeticSurfaceNormals=!1,this._calculateStrideAndOffsets();let o=this.stride;for(let r=0;r<i;r++)for(let s=0;s<o;s++){let a=r*n+s,c=r*o+s;t[c]=e[a]}};cc.prototype.decodePosition=function(e,t,n){if(l(n)||(n=new d),t*=this.stride,this.quantization===Ws.BITS12){let i=Mn.decompressTextureCoordinates(e[t],Pf);n.x=i.x,n.y=i.y;let o=Mn.decompressTextureCoordinates(e[t+1],Pf);return n.z=o.x,F.multiplyByPoint(this.fromScaledENU,n,n)}return n.x=e[t],n.y=e[t+1],n.z=e[t+2],d.add(n,this.center,n)};cc.prototype.getExaggeratedPosition=function(e,t,n){n=this.decodePosition(e,t,n);let i=this.exaggeration,o=this.exaggerationRelativeHeight;if(i!==1&&this.hasGeodeticSurfaceNormals){let s=this.decodeGeodeticSurfaceNormal(e,t,Sie),a=this.decodeHeight(e,t),c=Er.getHeight(a,i,o)-a;n.x+=s.x*c,n.y+=s.y*c,n.z+=s.z*c}return n};cc.prototype.decodeTextureCoordinates=function(e,t,n){return l(n)||(n=new z),t*=this.stride,this.quantization===Ws.BITS12?Mn.decompressTextureCoordinates(e[t+2],n):z.fromElements(e[t+4],e[t+5],n)};cc.prototype.decodeHeight=function(e,t){return t*=this.stride,this.quantization===Ws.BITS12?Mn.decompressTextureCoordinates(e[t+1],Pf).y*(this.maximumHeight-this.minimumHeight)+this.minimumHeight:e[t+3]};cc.prototype.decodeWebMercatorT=function(e,t){return t*=this.stride,this.quantization===Ws.BITS12?Mn.decompressTextureCoordinates(e[t+3],Pf).x:e[t+6]};cc.prototype.getOctEncodedNormal=function(e,t,n){t=t*this.stride+this._offsetVertexNormal;let i=e[t]/256,o=Math.floor(i),r=(i-o)*256;return z.fromElements(o,r,n)};cc.prototype.decodeGeodeticSurfaceNormal=function(e,t,n){return t=t*this.stride+this._offsetGeodeticSurfaceNormal,n.x=e[t],n.y=e[t+1],n.z=e[t+2],n};cc.prototype._calculateStrideAndOffsets=function(){let e=0;switch(this.quantization){case Ws.BITS12:e+=3;break;default:e+=6}this.hasWebMercatorT&&(e+=1),this.hasVertexNormals&&(this._offsetVertexNormal=e,e+=1),this.hasGeodeticSurfaceNormals&&(this._offsetGeodeticSurfaceNormal=e,e+=3),this.stride=e};var vU={position3DAndHeight:0,textureCoordAndEncodedNormals:1,geodeticSurfaceNormal:2},wU={compressed0:0,compressed1:1,geodeticSurfaceNormal:2};cc.prototype.getAttributes=function(e){let t=X.FLOAT,n=X.getSizeInBytes(t),i=this.stride*n,o=0,r=[];function s(a,c){r.push({index:a,vertexBuffer:e,componentDatatype:t,componentsPerAttribute:c,offsetInBytes:o,strideInBytes:i}),o+=c*n}if(this.quantization===Ws.NONE){s(vU.position3DAndHeight,4);let a=2;a+=this.hasWebMercatorT?1:0,a+=this.hasVertexNormals?1:0,s(vU.textureCoordAndEncodedNormals,a),this.hasGeodeticSurfaceNormals&&s(vU.geodeticSurfaceNormal,3)}else{let a=this.hasWebMercatorT||this.hasVertexNormals,c=this.hasWebMercatorT&&this.hasVertexNormals;s(wU.compressed0,a?4:3),c&&s(wU.compressed1,1),this.hasGeodeticSurfaceNormals&&s(wU.geodeticSurfaceNormal,3)}return r};cc.prototype.getAttributeLocations=function(){return this.quantization===Ws.NONE?vU:wU};cc.clone=function(e,t){if(l(e))return l(t)||(t=new cc),t.quantization=e.quantization,t.minimumHeight=e.minimumHeight,t.maximumHeight=e.maximumHeight,t.center=d.clone(e.center),t.toScaledENU=F.clone(e.toScaledENU),t.fromScaledENU=F.clone(e.fromScaledENU),t.matrix=F.clone(e.matrix),t.hasVertexNormals=e.hasVertexNormals,t.hasWebMercatorT=e.hasWebMercatorT,t.hasGeodeticSurfaceNormals=e.hasGeodeticSurfaceNormals,t.exaggeration=e.exaggeration,t.exaggerationRelativeHeight=e.exaggerationRelativeHeight,t._calculateStrideAndOffsets(),t};var lc=cc;function Fl(e){this._ellipsoid=y(e,ee.WGS84),this._semimajorAxis=this._ellipsoid.maximumRadius,this._oneOverSemimajorAxis=1/this._semimajorAxis}Object.defineProperties(Fl.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});Fl.mercatorAngleToGeodeticLatitude=function(e){return P.PI_OVER_TWO-2*Math.atan(Math.exp(-e))};Fl.geodeticLatitudeToMercatorAngle=function(e){e>Fl.MaximumLatitude?e=Fl.MaximumLatitude:e<-Fl.MaximumLatitude&&(e=-Fl.MaximumLatitude);let t=Math.sin(e);return .5*Math.log((1+t)/(1-t))};Fl.MaximumLatitude=Fl.mercatorAngleToGeodeticLatitude(Math.PI);Fl.prototype.project=function(e,t){let n=this._semimajorAxis,i=e.longitude*n,o=Fl.geodeticLatitudeToMercatorAngle(e.latitude)*n,r=e.height;return l(t)?(t.x=i,t.y=o,t.z=r,t):new d(i,o,r)};Fl.prototype.unproject=function(e,t){let n=this._oneOverSemimajorAxis,i=e.x*n,o=Fl.mercatorAngleToGeodeticLatitude(e.y*n),r=e.z;return l(t)?(t.longitude=i,t.latitude=o,t.height=r,t):new fe(i,o,r)};var Mi=Fl;var ym={};ym.DEFAULT_STRUCTURE=Object.freeze({heightScale:1,heightOffset:0,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1});var y9=new d,nMe=new F,iMe=new d,oMe=new d;ym.computeVertices=function(e){let t=Math.cos,n=Math.sin,i=Math.sqrt,o=Math.atan,r=Math.exp,s=P.PI_OVER_TWO,a=P.toRadians,c=e.heightmap,u=e.width,f=e.height,h=e.skirtHeight,p=h>0,g=y(e.isGeographic,!0),m=y(e.ellipsoid,ee.default),x=1/m.maximumRadius,b=se.clone(e.nativeRectangle),T=se.clone(e.rectangle),A,C,E,v;l(T)?(A=T.west,C=T.south,E=T.east,v=T.north):g?(A=a(b.west),C=a(b.south),E=a(b.east),v=a(b.north)):(A=b.west*x,C=s-2*o(r(-b.south*x)),E=b.east*x,v=s-2*o(r(-b.north*x)));let D=e.relativeToCenter,O=l(D);D=O?D:d.ZERO;let R=y(e.includeWebMercatorT,!1),M=y(e.exaggeration,1),N=y(e.exaggerationRelativeHeight,0),S=M!==1,w=y(e.structure,ym.DEFAULT_STRUCTURE),I=y(w.heightScale,ym.DEFAULT_STRUCTURE.heightScale),L=y(w.heightOffset,ym.DEFAULT_STRUCTURE.heightOffset),B=y(w.elementsPerHeight,ym.DEFAULT_STRUCTURE.elementsPerHeight),U=y(w.stride,ym.DEFAULT_STRUCTURE.stride),V=y(w.elementMultiplier,ym.DEFAULT_STRUCTURE.elementMultiplier),G=y(w.isBigEndian,ym.DEFAULT_STRUCTURE.isBigEndian),k=se.computeWidth(b),W=se.computeHeight(b),j=k/(u-1),Q=W/(f-1);g||(k*=x,W*=x);let q=m.radiiSquared,K=q.x,J=q.y,de=q.z,xe=65536,ce=-65536,ge=Rt.eastNorthUpToFixedFrame(D,m),Te=F.inverseTransformation(ge,nMe),De,Ae;R&&(De=Mi.geodeticLatitudeToMercatorAngle(C),Ae=1/(Mi.geodeticLatitudeToMercatorAngle(v)-De));let Be=iMe;Be.x=Number.POSITIVE_INFINITY,Be.y=Number.POSITIVE_INFINITY,Be.z=Number.POSITIVE_INFINITY;let He=oMe;He.x=Number.NEGATIVE_INFINITY,He.y=Number.NEGATIVE_INFINITY,He.z=Number.NEGATIVE_INFINITY;let Ze=Number.POSITIVE_INFINITY,Et=u*f,At=h>0?u*2+f*2:0,ke=Et+At,jt=new Array(ke),lt=new Array(ke),ut=new Array(ke),Rn=R?new Array(ke):[],sn=S?new Array(ke):[],pe=0,Ce=f,mn=0,ht=u;p&&(--pe,++Ce,--mn,++ht);let ao=1e-5;for(let Xe=pe;Xe<Ce;++Xe){let mt=Xe;mt<0&&(mt=0),mt>=f&&(mt=f-1);let Ht=b.north-Q*mt;g?Ht=a(Ht):Ht=s-2*o(r(-Ht*x));let Tn=(Ht-C)/(v-C);Tn=P.clamp(Tn,0,1);let Oo=Xe===pe,Ao=Xe===Ce-1;h>0&&(Oo?Ht+=ao*W:Ao&&(Ht-=ao*W));let $a=t(Ht),Qa=n(Ht),Ai=de*Qa,_i;R&&(_i=(Mi.geodeticLatitudeToMercatorAngle(Ht)-De)*Ae);for(let aa=mn;aa<ht;++aa){let Zr=aa;Zr<0&&(Zr=0),Zr>=u&&(Zr=u-1);let vl=mt*(u*U)+Zr*U,xo;if(B===1)xo=c[vl];else{xo=0;let Vo;if(G)for(Vo=0;Vo<B;++Vo)xo=xo*V+c[vl+Vo];else for(Vo=B-1;Vo>=0;--Vo)xo=xo*V+c[vl+Vo]}xo=xo*I+L,ce=Math.max(ce,xo),xe=Math.min(xe,xo);let Or=b.west+j*Zr;g?Or=a(Or):Or=Or*x;let bp=(Or-A)/(E-A);bp=P.clamp(bp,0,1);let $r=mt*u+Zr;if(h>0){let Vo=aa===mn,an=aa===ht-1,Ee=Oo||Ao||Vo||an;if((Oo||Ao)&&(Vo||an))continue;Ee&&(xo-=h,Vo?($r=Et+(f-mt-1),Or-=ao*k):Ao?$r=Et+f+(u-Zr-1):an?($r=Et+f+u+mt,Or+=ao*k):Oo&&($r=Et+f+u+f+Zr))}let pf=$a*t(Or),Ja=$a*n(Or),ex=K*pf,ca=J*Ja,Fc=1/i(ex*pf+ca*Ja+Ai*Qa),ds=ex*Fc,_f=ca*Fc,gf=Ai*Fc,yf=new d;yf.x=ds+pf*xo,yf.y=_f+Ja*xo,yf.z=gf+Qa*xo,F.multiplyByPoint(Te,yf,y9),d.minimumByComponent(y9,Be,Be),d.maximumByComponent(y9,He,He),Ze=Math.min(Ze,xo),jt[$r]=yf,ut[$r]=new z(bp,Tn),lt[$r]=xo,R&&(Rn[$r]=_i),S&&(sn[$r]=m.geodeticSurfaceNormal(yf))}}let Ro=ae.fromPoints(jt),sa;l(T)&&(sa=vn.fromRectangle(T,xe,ce,m));let Rr;O&&(Rr=new Np(m).computeHorizonCullingPointPossiblyUnderEllipsoid(D,jt,xe));let As=new Zg(Be,He,D),Le=new lc(D,As,Ze,ce,ge,!1,R,S,M,N),it=new Float32Array(ke*Le.stride),je=0;for(let Xe=0;Xe<ke;++Xe)je=Le.encode(it,je,jt[Xe],ut[Xe],lt[Xe],void 0,Rn[Xe],sn[Xe]);return{vertices:it,maximumHeight:ce,minimumHeight:xe,encoding:Le,boundingSphere3D:Ro,orientedBoundingBox:sa,occludeePointInScaledSpace:Rr}};var mA=ym;function $g(){he.throwInstantiationError()}Object.defineProperties($g.prototype,{credits:{get:he.throwInstantiationError},waterMask:{get:he.throwInstantiationError}});$g.prototype.interpolateHeight=he.throwInstantiationError;$g.prototype.isChildAvailable=he.throwInstantiationError;$g.prototype.createMesh=he.throwInstantiationError;$g.prototype.upsample=he.throwInstantiationError;$g.prototype.wasCreatedByUpsampling=he.throwInstantiationError;$g.maximumAsynchronousTasks=5;var kd=$g;function rMe(e,t,n,i,o,r,s,a,c,u,f,h,p,g,m,x){this.center=e,this.vertices=t,this.stride=y(u,6),this.indices=n,this.indexCountWithoutSkirts=i,this.vertexCountWithoutSkirts=o,this.minimumHeight=r,this.maximumHeight=s,this.boundingSphere3D=a,this.occludeePointInScaledSpace=c,this.orientedBoundingBox=f,this.encoding=h,this.westIndicesSouthToNorth=p,this.southIndicesEastToWest=g,this.eastIndicesNorthToSouth=m,this.northIndicesWestToEast=x}var Rf=rMe;function Xc(){he.throwInstantiationError()}Object.defineProperties(Xc.prototype,{errorEvent:{get:he.throwInstantiationError},credit:{get:he.throwInstantiationError},tilingScheme:{get:he.throwInstantiationError},hasWaterMask:{get:he.throwInstantiationError},hasVertexNormals:{get:he.throwInstantiationError},availability:{get:he.throwInstantiationError}});var vie=[];Xc.getRegularGridIndices=function(e,t){let n=vie[e];l(n)||(vie[e]=n=[]);let i=n[t];return l(i)||(e*t<P.SIXTY_FOUR_KILOBYTES?i=n[t]=new Uint16Array((e-1)*(t-1)*6):i=n[t]=new Uint32Array((e-1)*(t-1)*6),Pie(e,t,i,0)),i};var wie=[];Xc.getRegularGridIndicesAndEdgeIndices=function(e,t){let n=wie[e];l(n)||(wie[e]=n=[]);let i=n[t];if(!l(i)){let o=Xc.getRegularGridIndices(e,t),r=Iie(e,t),s=r.westIndicesSouthToNorth,a=r.southIndicesEastToWest,c=r.eastIndicesNorthToSouth,u=r.northIndicesWestToEast;i=n[t]={indices:o,westIndicesSouthToNorth:s,southIndicesEastToWest:a,eastIndicesNorthToSouth:c,northIndicesWestToEast:u}}return i};var Die=[];Xc.getRegularGridAndSkirtIndicesAndEdgeIndices=function(e,t){let n=Die[e];l(n)||(Die[e]=n=[]);let i=n[t];if(!l(i)){let o=e*t,r=(e-1)*(t-1)*6,s=e*2+t*2,a=Math.max(0,s-4)*6,c=o+s,u=r+a,f=Iie(e,t),h=f.westIndicesSouthToNorth,p=f.southIndicesEastToWest,g=f.eastIndicesNorthToSouth,m=f.northIndicesWestToEast,x=Ne.createTypedArray(c,u);Pie(e,t,x,0),Xc.addSkirtIndices(h,p,g,m,o,x,r),i=n[t]={indices:x,westIndicesSouthToNorth:h,southIndicesEastToWest:p,eastIndicesNorthToSouth:g,northIndicesWestToEast:m,indexCountWithoutSkirts:r}}return i};Xc.addSkirtIndices=function(e,t,n,i,o,r,s){let a=o;s=DU(e,a,r,s),a+=e.length,s=DU(t,a,r,s),a+=t.length,s=DU(n,a,r,s),a+=n.length,DU(i,a,r,s)};function Iie(e,t){let n=new Array(t),i=new Array(e),o=new Array(t),r=new Array(e),s;for(s=0;s<e;++s)r[s]=s,i[s]=e*t-1-s;for(s=0;s<t;++s)o[s]=(s+1)*e-1,n[s]=(t-s-1)*e;return{westIndicesSouthToNorth:n,southIndicesEastToWest:i,eastIndicesNorthToSouth:o,northIndicesWestToEast:r}}function Pie(e,t,n,i){let o=0;for(let r=0;r<t-1;++r){for(let s=0;s<e-1;++s){let a=o,c=a+e,u=c+1,f=a+1;n[i++]=a,n[i++]=c,n[i++]=f,n[i++]=f,n[i++]=c,n[i++]=u,++o}++o}}function DU(e,t,n,i){let o=e[0],r=e.length;for(let s=1;s<r;++s){let a=e[s];n[i++]=o,n[i++]=a,n[i++]=t,n[i++]=t,n[i++]=a,n[i++]=t+1,o=a,++t}return i}Xc.heightmapTerrainQuality=.25;Xc.getEstimatedLevelZeroGeometricErrorForAHeightmap=function(e,t,n){return e.maximumRadius*2*Math.PI*Xc.heightmapTerrainQuality/(t*n)};Xc.prototype.requestTileGeometry=he.throwInstantiationError;Xc.prototype.getLevelMaximumGeometricError=he.throwInstantiationError;Xc.prototype.getTileDataAvailable=he.throwInstantiationError;Xc.prototype.loadTileDataAvailability=he.throwInstantiationError;var es=Xc;function Fp(e){this._buffer=e.buffer,this._width=e.width,this._height=e.height,this._childTileMask=y(e.childTileMask,15),this._encoding=y(e.encoding,If.NONE);let t=mA.DEFAULT_STRUCTURE,n=e.structure;l(n)?n!==t&&(n.heightScale=y(n.heightScale,t.heightScale),n.heightOffset=y(n.heightOffset,t.heightOffset),n.elementsPerHeight=y(n.elementsPerHeight,t.elementsPerHeight),n.stride=y(n.stride,t.stride),n.elementMultiplier=y(n.elementMultiplier,t.elementMultiplier),n.isBigEndian=y(n.isBigEndian,t.isBigEndian)):n=t,this._structure=n,this._createdByUpsampling=y(e.createdByUpsampling,!1),this._waterMask=e.waterMask,this._skirtHeight=void 0,this._bufferType=this._encoding===If.LERC?Float32Array:this._buffer.constructor,this._mesh=void 0}Object.defineProperties(Fp.prototype,{credits:{get:function(){}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}}});var Rie="createVerticesFromHeightmap",sMe=new yi(Rie),aMe=new yi(Rie,kd.maximumAsynchronousTasks);Fp.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid,u=t.tileXYToNativeRectangle(n,i,o),f=t.tileXYToRectangle(n,i,o),h=c.cartographicToCartesian(se.center(f)),p=this._structure,m=es.getEstimatedLevelZeroGeometricErrorForAHeightmap(c,this._width,t.getNumberOfXTilesAtLevel(0))/(1<<o);this._skirtHeight=Math.min(m*4,1e3);let b=(a?aMe:sMe).scheduleTask({heightmap:this._buffer,structure:p,includeWebMercatorT:!0,width:this._width,height:this._height,nativeRectangle:u,rectangle:f,relativeToCenter:h,ellipsoid:c,skirtHeight:this._skirtHeight,isGeographic:t.projection instanceof Pi,exaggeration:r,exaggerationRelativeHeight:s,encoding:this._encoding});if(!l(b))return;let T=this;return Promise.resolve(b).then(function(A){let C;T._skirtHeight>0?C=es.getRegularGridAndSkirtIndicesAndEdgeIndices(A.gridWidth,A.gridHeight):C=es.getRegularGridIndicesAndEdgeIndices(A.gridWidth,A.gridHeight);let E=A.gridWidth*A.gridHeight;return T._mesh=new Rf(h,new Float32Array(A.vertices),C.indices,C.indexCountWithoutSkirts,E,A.minimumHeight,A.maximumHeight,ae.clone(A.boundingSphere3D),d.clone(A.occludeePointInScaledSpace),A.numberOfAttributes,vn.clone(A.orientedBoundingBox),lc.clone(A.encoding),C.westIndicesSouthToNorth,C.southIndicesEastToWest,C.eastIndicesNorthToSouth,C.northIndicesWestToEast),T._buffer=void 0,T._mesh})};Fp.prototype._createMeshSync=function(e){let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=t.ellipsoid,c=t.tileXYToNativeRectangle(n,i,o),u=t.tileXYToRectangle(n,i,o),f=a.cartographicToCartesian(se.center(u)),h=this._structure,g=es.getEstimatedLevelZeroGeometricErrorForAHeightmap(a,this._width,t.getNumberOfXTilesAtLevel(0))/(1<<o);this._skirtHeight=Math.min(g*4,1e3);let m=mA.computeVertices({heightmap:this._buffer,structure:h,includeWebMercatorT:!0,width:this._width,height:this._height,nativeRectangle:c,rectangle:u,relativeToCenter:f,ellipsoid:a,skirtHeight:this._skirtHeight,isGeographic:t.projection instanceof Pi,exaggeration:r,exaggerationRelativeHeight:s});this._buffer=void 0;let x;this._skirtHeight>0?x=es.getRegularGridAndSkirtIndicesAndEdgeIndices(this._width,this._height):x=es.getRegularGridIndicesAndEdgeIndices(this._width,this._height);let b=m.gridWidth*m.gridHeight;return this._mesh=new Rf(f,m.vertices,x.indices,x.indexCountWithoutSkirts,b,m.minimumHeight,m.maximumHeight,m.boundingSphere3D,m.occludeePointInScaledSpace,m.encoding.stride,m.orientedBoundingBox,m.encoding,x.westIndicesSouthToNorth,x.southIndicesEastToWest,x.eastIndicesNorthToSouth,x.northIndicesWestToEast),this._mesh};Fp.prototype.interpolateHeight=function(e,t,n){let i=this._width,o=this._height,r=this._structure,s=r.stride,a=r.elementsPerHeight,c=r.elementMultiplier,u=r.isBigEndian,f=r.heightOffset,h=r.heightScale,p=l(this._mesh),g=this._encoding===If.LERC;if(!p&&g)return;let x;if(p){let b=this._mesh.vertices,T=this._mesh.encoding;x=Oie(b,T,f,h,e,i,o,t,n)}else x=cMe(this._buffer,a,c,s,u,e,i,o,t,n),x=x*h+f;return x};Fp.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(a))return;let c=this._width,u=this._height,f=this._structure,h=f.stride,p=new this._bufferType(c*u*h),g=a.vertices,m=a.encoding,x=e.tileXYToRectangle(t,n,i),b=e.tileXYToRectangle(o,r,s),T=f.heightOffset,A=f.heightScale,C=f.elementsPerHeight,E=f.elementMultiplier,v=f.isBigEndian,D=Math.pow(E,C-1);for(let O=0;O<u;++O){let R=P.lerp(b.north,b.south,O/(u-1));for(let M=0;M<c;++M){let N=P.lerp(b.west,b.east,M/(c-1)),_=Oie(g,m,T,A,x,c,u,N,R);_=_<f.lowestEncodedHeight?f.lowestEncodedHeight:_,_=_>f.highestEncodedHeight?f.highestEncodedHeight:_,lMe(p,C,E,D,h,v,O*c+M,_)}}return Promise.resolve(new Fp({buffer:p,width:c,height:u,childTileMask:0,structure:this._structure,createdByUpsampling:!0}))};Fp.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};Fp.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};function cMe(e,t,n,i,o,r,s,a,c,u){let f=(c-r.west)*(s-1)/(r.east-r.west),h=(u-r.south)*(a-1)/(r.north-r.south),p=f|0,g=p+1;g>=s&&(g=s-1,p=s-2);let m=h|0,x=m+1;x>=a&&(x=a-1,m=a-2);let b=f-p,T=h-m;m=a-1-m,x=a-1-x;let A=IU(e,t,n,i,o,m*s+p),C=IU(e,t,n,i,o,m*s+g),E=IU(e,t,n,i,o,x*s+p),v=IU(e,t,n,i,o,x*s+g);return Mie(b,T,A,C,E,v)}function Oie(e,t,n,i,o,r,s,a,c){let u=(a-o.west)*(r-1)/(o.east-o.west),f=(c-o.south)*(s-1)/(o.north-o.south),h=u|0,p=h+1;p>=r&&(p=r-1,h=r-2);let g=f|0,m=g+1;m>=s&&(m=s-1,g=s-2);let x=u-h,b=f-g;g=s-1-g,m=s-1-m;let T=(t.decodeHeight(e,g*r+h)-n)/i,A=(t.decodeHeight(e,g*r+p)-n)/i,C=(t.decodeHeight(e,m*r+h)-n)/i,E=(t.decodeHeight(e,m*r+p)-n)/i;return Mie(x,b,T,A,C,E)}function Mie(e,t,n,i,o,r){return t<e?n+e*(i-n)+t*(r-i):n+e*(r-o)+t*(o-n)}function IU(e,t,n,i,o,r){r*=i;let s=0,a;if(o)for(a=0;a<t;++a)s=s*n+e[r+a];else for(a=t-1;a>=0;--a)s=s*n+e[r+a];return s}function lMe(e,t,n,i,o,r,s,a){s*=o;let c;if(r)for(c=0;c<t-1;++c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;else for(c=t-1;c>0;--c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;e[s+c]=a}var Ma=Fp;function gA(e,t){this._tilingScheme=e,this._maximumLevel=t,this._rootNodes=[]}var Ix=new se;function uMe(e,t,n,i){let o=i.length;for(let r=0;r<o;++r){let s=i[r];if(s.x===t&&s.y===n&&s.level===e)return!0}return!1}gA.prototype.addAvailableTileRange=function(e,t,n,i,o){let r=this._tilingScheme,s=this._rootNodes;if(e===0)for(let p=n;p<=o;++p)for(let g=t;g<=i;++g)uMe(e,g,p,s)||s.push(new pA(r,void 0,0,g,p));r.tileXYToRectangle(t,n,e,Ix);let a=Ix.west,c=Ix.north;r.tileXYToRectangle(i,o,e,Ix);let u=Ix.east,f=Ix.south,h=new pMe(e,a,f,u,c);for(let p=0;p<s.length;++p){let g=s[p];x9(g.extent,h)&&_Me(this._maximumLevel,g,h)}};gA.prototype.computeMaximumLevelAtPosition=function(e){let t;for(let n=0;n<this._rootNodes.length;++n){let i=this._rootNodes[n];if(_A(i.extent,e)){t=i;break}}return l(t)?RP(void 0,t,e):-1};var fMe=[],dMe=[],hMe=new se,mMe=new se;gA.prototype.computeBestAvailableLevelOverRectangle=function(e){let t=fMe;t.length=0,e.east<e.west?(t.push(se.fromRadians(-Math.PI,e.south,e.east,e.north,hMe)),t.push(se.fromRadians(e.west,e.south,Math.PI,e.north,mMe))):t.push(e);let n=dMe;n.length=0;let i;for(i=0;i<this._rootNodes.length;++i)OP(n,this._rootNodes[i],t);for(i=n.length-1;i>=0;--i)if(l(n[i])&&n[i].length===0)return i;return 0};var Lie=new fe;gA.prototype.isTileAvailable=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(t,n,e,Ix);return se.center(i,Lie),this.computeMaximumLevelAtPosition(Lie)>=e};gA.prototype.computeChildMaskForTile=function(e,t,n){let i=e+1;if(i>=this._maximumLevel)return 0;let o=0;return o|=this.isTileAvailable(i,2*t,2*n+1)?1:0,o|=this.isTileAvailable(i,2*t+1,2*n+1)?2:0,o|=this.isTileAvailable(i,2*t,2*n)?4:0,o|=this.isTileAvailable(i,2*t+1,2*n)?8:0,o};function pA(e,t,n,i,o){this.tilingScheme=e,this.parent=t,this.level=n,this.x=i,this.y=o,this.extent=e.tileXYToRectangle(i,o,n),this.rectangles=[],this._sw=void 0,this._se=void 0,this._nw=void 0,this._ne=void 0}Object.defineProperties(pA.prototype,{nw:{get:function(){return this._nw||(this._nw=new pA(this.tilingScheme,this,this.level+1,this.x*2,this.y*2)),this._nw}},ne:{get:function(){return this._ne||(this._ne=new pA(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2)),this._ne}},sw:{get:function(){return this._sw||(this._sw=new pA(this.tilingScheme,this,this.level+1,this.x*2,this.y*2+1)),this._sw}},se:{get:function(){return this._se||(this._se=new pA(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2+1)),this._se}}});function pMe(e,t,n,i,o){this.level=e,this.west=t,this.south=n,this.east=i,this.north=o}function x9(e,t){let n=Math.max(e.west,t.west),i=Math.max(e.south,t.south),o=Math.min(e.east,t.east),r=Math.min(e.north,t.north);return i<r&&n<o}function _Me(e,t,n){for(;t.level<e;)if(PU(t.nw.extent,n))t=t.nw;else if(PU(t.ne.extent,n))t=t.ne;else if(PU(t.sw.extent,n))t=t.sw;else if(PU(t.se.extent,n))t=t.se;else break;if(t.rectangles.length===0||t.rectangles[t.rectangles.length-1].level<=n.level)t.rectangles.push(n);else{let i=Mo(t.rectangles,n.level,gMe);i<0&&(i=~i),t.rectangles.splice(i,0,n)}}function gMe(e,t){return e.level-t}function PU(e,t){return t.west>=e.west&&t.east<=e.east&&t.south>=e.south&&t.north<=e.north}function _A(e,t){return t.longitude>=e.west&&t.longitude<=e.east&&t.latitude>=e.south&&t.latitude<=e.north}function RP(e,t,n){let i=0,o=!1;for(;!o;){let r=t._nw&&_A(t._nw.extent,n),s=t._ne&&_A(t._ne.extent,n),a=t._sw&&_A(t._sw.extent,n),c=t._se&&_A(t._se.extent,n);if(r+s+a+c>1){r&&(i=Math.max(i,RP(t,t._nw,n))),s&&(i=Math.max(i,RP(t,t._ne,n))),a&&(i=Math.max(i,RP(t,t._sw,n))),c&&(i=Math.max(i,RP(t,t._se,n)));break}else r?t=t._nw:s?t=t._ne:a?t=t._sw:c?t=t._se:o=!0}for(;t!==e;){let r=t.rectangles;for(let s=r.length-1;s>=0&&r[s].level>i;--s){let a=r[s];_A(a,n)&&(i=a.level)}t=t.parent}return i}function OP(e,t,n){if(!t)return;let i,o=!1;for(i=0;i<n.length;++i)o=o||x9(t.extent,n[i]);if(!o)return;let r=t.rectangles;for(i=0;i<r.length;++i){let s=r[i];e[s.level]||(e[s.level]=n),e[s.level]=yMe(e[s.level],s)}OP(e,t._nw,n),OP(e,t._ne,n),OP(e,t._sw,n),OP(e,t._se,n)}function yMe(e,t){let n=[];for(let i=0;i<e.length;++i){let o=e[i];x9(o,t)?(o.west<t.west&&n.push(new se(o.west,o.south,t.west,o.north)),o.east>t.east&&n.push(new se(t.east,o.south,o.east,o.north)),o.south<t.south&&n.push(new se(Math.max(t.west,o.west),o.south,Math.min(t.east,o.east),t.south)),o.north>t.north&&n.push(new se(Math.max(t.west,o.west),t.north,Math.min(t.east,o.east),o.north))):n.push(o)}return n}var Vd=gA;function xMe(e){let t,n=e.name,i=e.message;l(n)&&l(i)?t=`${n}: ${i}`:t=e.toString();let o=e.stack;return l(o)&&(t+=`
${o}`),t}var xm=xMe;function RU(e,t,n,i,o,r,s){this.provider=e,this.message=t,this.x=n,this.y=i,this.level=o,this.timesRetried=y(r,0),this.retry=!1,this.error=s}RU.reportError=function(e,t,n,i,o,r,s,a){let c=e;return l(e)?(c.provider=t,c.message=i,c.x=o,c.y=r,c.level=s,c.retry=!1,c.error=a,++c.timesRetried):c=new RU(t,i,o,r,s,0,a),l(n)&&n.numberOfListeners>0?n.raiseEvent(c):l(t)&&console.log(`An error occurred in "${t.constructor.name}": ${xm(i)}`),c};RU.reportSuccess=function(e){l(e)&&(e.timesRetried=-1)};var Eo=RU;function Qg(e){if(e=y(e,y.EMPTY_OBJECT),this._ellipsoid=y(e.ellipsoid,ee.default),this._numberOfLevelZeroTilesX=y(e.numberOfLevelZeroTilesX,1),this._numberOfLevelZeroTilesY=y(e.numberOfLevelZeroTilesY,1),this._projection=new Mi(this._ellipsoid),l(e.rectangleSouthwestInMeters)&&l(e.rectangleNortheastInMeters))this._rectangleSouthwestInMeters=e.rectangleSouthwestInMeters,this._rectangleNortheastInMeters=e.rectangleNortheastInMeters;else{let i=this._ellipsoid.maximumRadius*Math.PI;this._rectangleSouthwestInMeters=new z(-i,-i),this._rectangleNortheastInMeters=new z(i,i)}let t=this._projection.unproject(this._rectangleSouthwestInMeters),n=this._projection.unproject(this._rectangleNortheastInMeters);this._rectangle=new se(t.longitude,t.latitude,n.longitude,n.latitude)}Object.defineProperties(Qg.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},rectangle:{get:function(){return this._rectangle}},projection:{get:function(){return this._projection}}});Qg.prototype.getNumberOfXTilesAtLevel=function(e){return this._numberOfLevelZeroTilesX<<e};Qg.prototype.getNumberOfYTilesAtLevel=function(e){return this._numberOfLevelZeroTilesY<<e};Qg.prototype.rectangleToNativeRectangle=function(e,t){let n=this._projection,i=n.project(se.southwest(e)),o=n.project(se.northeast(e));return l(t)?(t.west=i.x,t.south=i.y,t.east=o.x,t.north=o.y,t):new se(i.x,i.y,o.x,o.y)};Qg.prototype.tileXYToNativeRectangle=function(e,t,n,i){let o=this.getNumberOfXTilesAtLevel(n),r=this.getNumberOfYTilesAtLevel(n),s=(this._rectangleNortheastInMeters.x-this._rectangleSouthwestInMeters.x)/o,a=this._rectangleSouthwestInMeters.x+e*s,c=this._rectangleSouthwestInMeters.x+(e+1)*s,u=(this._rectangleNortheastInMeters.y-this._rectangleSouthwestInMeters.y)/r,f=this._rectangleNortheastInMeters.y-t*u,h=this._rectangleNortheastInMeters.y-(t+1)*u;return l(i)?(i.west=a,i.south=h,i.east=c,i.north=f,i):new se(a,h,c,f)};Qg.prototype.tileXYToRectangle=function(e,t,n,i){let o=this.tileXYToNativeRectangle(e,t,n,i),r=this._projection,s=r.unproject(new z(o.west,o.south)),a=r.unproject(new z(o.east,o.north));return o.west=s.longitude,o.south=s.latitude,o.east=a.longitude,o.north=a.latitude,o};Qg.prototype.positionToTileXY=function(e,t,n){let i=this._rectangle;if(!se.contains(i,e))return;let o=this.getNumberOfXTilesAtLevel(t),r=this.getNumberOfYTilesAtLevel(t),a=(this._rectangleNortheastInMeters.x-this._rectangleSouthwestInMeters.x)/o,u=(this._rectangleNortheastInMeters.y-this._rectangleSouthwestInMeters.y)/r,h=this._projection.project(e),p=h.x-this._rectangleSouthwestInMeters.x,g=this._rectangleNortheastInMeters.y-h.y,m=p/a|0;m>=o&&(m=o-1);let x=g/u|0;return x>=r&&(x=r-1),l(n)?(n.x=m,n.y=x,n):new z(m,x)};var ts=Qg;var bMe=15;function Nie(e){this.ellipsoid=y(e.ellipsoid,ee.default),this.credit=void 0,this.tilingScheme=void 0,this.height=void 0,this.width=void 0,this.encoding=void 0,this.lodCount=void 0,this.hasAvailability=!1,this.tilesAvailable=void 0,this.tilesAvailabilityLoaded=void 0,this.levelZeroMaximumGeometricError=void 0,this.terrainDataStructure=void 0}Nie.prototype.build=function(e){e._credit=this.credit,e._tilingScheme=this.tilingScheme,e._height=this.height,e._width=this.width,e._encoding=this.encoding,e._lodCount=this.lodCount,e._hasAvailability=this.hasAvailability,e._tilesAvailable=this.tilesAvailable,e._tilesAvailabilityLoaded=this.tilesAvailabilityLoaded,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._terrainDataStructure=this.terrainDataStructure};function TMe(e,t){let n=t.copyrightText;l(n)&&(e.credit=new Tt(n));let i=t.spatialReference,o=y(i.latestWkid,i.wkid),r=t.extent,s={ellipsoid:e.ellipsoid};if(o===4326)s.rectangle=se.fromDegrees(r.xmin,r.ymin,r.xmax,r.ymax),e.tilingScheme=new Yi(s);else if(o===3857){let u=Math.PI*e.ellipsoid.maximumRadius;t.extent.xmax>u&&(t.extent.xmax=u),t.extent.ymax>u&&(t.extent.ymax=u),t.extent.xmin<-u&&(t.extent.xmin=-u),t.extent.ymin<-u&&(t.extent.ymin=-u),s.rectangleSouthwestInMeters=new z(r.xmin,r.ymin),s.rectangleNortheastInMeters=new z(r.xmax,r.ymax),e.tilingScheme=new ts(s)}else throw new re("Invalid spatial reference");let a=t.tileInfo;if(!l(a))throw new re("tileInfo is required");e.width=a.rows+1,e.height=a.cols+1,e.encoding=a.format==="LERC"?If.LERC:If.NONE,e.lodCount=a.lods.length-1,(e.hasAvailability=t.capabilities.indexOf("Tilemap")!==-1)&&(e.tilesAvailable=new Vd(e.tilingScheme,e.lodCount),e.tilesAvailable.addAvailableTileRange(0,0,0,e.tilingScheme.getNumberOfXTilesAtLevel(0),e.tilingScheme.getNumberOfYTilesAtLevel(0)),e.tilesAvailabilityLoaded=new Vd(e.tilingScheme,e.lodCount)),e.levelZeroMaximumGeometricError=es.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.width,e.tilingScheme.getNumberOfXTilesAtLevel(0)),t.bandCount>1&&console.log("ArcGISTiledElevationTerrainProvider: Terrain data has more than 1 band. Using the first one."),l(t.minValues)&&l(t.maxValues)?e.terrainDataStructure={elementMultiplier:1,lowestEncodedHeight:t.minValues[0],highestEncodedHeight:t.maxValues[0]}:e.terrainDataStructure={elementMultiplier:1}}async function CMe(e,t,n){try{let i=await t.fetchJson();TMe(e,i)}catch(i){let o=`An error occurred while accessing ${t}.`;throw Eo.reportError(void 0,n,l(n)?n._errorEvent:void 0,o),i}}function Jg(e){e=y(e,y.EMPTY_OBJECT),this._resource=void 0,this._credit=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._maxLevel=void 0,this._terrainDataStructure=void 0,this._width=void 0,this._height=void 0,this._encoding=void 0,this._lodCount=void 0,this._hasAvailability=!1,this._tilesAvailable=void 0,this._tilesAvailabilityLoaded=void 0,this._availableCache={},this._errorEvent=new me}Object.defineProperties(Jg.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){return this._tilesAvailable}}});Jg.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT),e=await Promise.resolve(e);let n=Se.createIfNeeded(e);n.appendForwardSlash(),l(t.token)&&(n=n.getDerivedResource({queryParameters:{token:t.token}}));let i=n.getDerivedResource({queryParameters:{f:"pjson"}}),o=new Nie(t);await CMe(o,i);let r=new Jg(t);return o.build(r),r._resource=n,r};Jg.prototype.requestTileGeometry=function(e,t,n,i){let o=this._resource.getDerivedResource({url:`tile/${n}/${t}/${e}`,request:i}),r=this._hasAvailability,s=Promise.resolve(!0),a;if(r&&!l(b9(this,n+1,e*2,t*2))){let h=Fie(this,n+1,e*2,t*2);s=h.promise,a=h.request}let c=o.fetchArrayBuffer();if(!l(c)||!l(s))return;let u=this,f=this._tilesAvailable;return Promise.all([c,s]).then(function(h){return new Ma({buffer:h[0],width:u._width,height:u._height,childTileMask:r?f.computeChildMaskForTile(n,e,t):bMe,structure:u._terrainDataStructure,encoding:u._encoding})}).catch(async function(h){if(l(a)&&a.state===Zn.CANCELLED){i.cancel();try{await i.deferred?.promise}catch{}return i.state=Zn.CANCELLED,Promise.reject(h)}return Promise.reject(h)})};function b9(e,t,n,i){if(!e._hasAvailability)return;let o=e._tilesAvailabilityLoaded,r=e._tilesAvailable;if(t>e._lodCount)return!1;if(r.isTileAvailable(t,n,i))return!0;if(o.isTileAvailable(t,n,i))return!1}Jg.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};Jg.prototype.getTileDataAvailable=function(e,t,n){if(!this._hasAvailability)return;let i=b9(this,n,e,t);if(l(i))return i;Fie(this,n,e,t)};Jg.prototype.loadTileDataAvailability=function(e,t,n){};function AMe(e,t,n,i){let o=t-1,r=n-1,s=i[e.y*t+e.x],a=[],c={startX:e.x,startY:e.y,endX:0,endY:0},u=new z(e.x+1,e.y+1),f=!1,h=!1;for(;!(f&&h);){let 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r=t.length-1;o=LMe,d.multiplyByScalar(t[r-1],2,o),d.subtract(t[r],o,o),d.add(o,t[r-2],o),d.multiplyByScalar(o,.5,o)}this._times=n,this._points=t,this._firstTangent=d.clone(i),this._lastTangent=d.clone(o),this._evaluateFunction=OMe(this),this._lastTimeIndex=0}Object.defineProperties(ny.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}},firstTangent:{get:function(){return this._firstTangent}},lastTangent:{get:function(){return this._lastTangent}}});ny.catmullRomCoefficientMatrix=new F(-.5,1,-.5,0,1.5,-2.5,0,1,-1.5,2,.5,0,.5,-.5,0,0);ny.prototype.findTimeInterval=io.prototype.findTimeInterval;ny.prototype.wrapTime=io.prototype.wrapTime;ny.prototype.clampTime=io.prototype.clampTime;ny.prototype.evaluate=function(e,t){return this._evaluateFunction(e,t)};var v9=ny;function iy(e,t,n){return t=y(t,0),n=y(n,e.byteLength-t),e=e.subarray(t,t+n),iy.decode(e)}iy.decodeWithTextDecoder=function(e){return new 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w9,Yie="eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiJiNTZhYmEzOS1hNmFhLTQ1OTAtODk0Mi1lM2U3M2FlMjIxZTMiLCJpZCI6MjU5LCJpYXQiOjE3NDEwMTMyNzF9.J_SThPuEuresJ_TioZat6GbGcDLEruo269cV5QQxiqM",OU={};OU.defaultAccessToken=Yie;OU.defaultServer=new Se({url:"https://api.cesium.com/"});OU.getDefaultTokenCredit=function(e){if(e===Yie){if(!l(w9)){let t=`<b> This application is using Cesium's default ion access token. 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You can sign up for a free ion account at <a href="https://cesium.com">https://cesium.com</a>.</b>`;w9=new Tt(t,!0)}return w9}};var zd=OU;function Kc(e,t){let n,i=e.externalType,o=l(i);if(!o)n={url:e.url,retryAttempts:1,retryCallback:BMe};else if(i==="3DTILES"||i==="STK_TERRAIN_SERVER")n={url:e.options.url};else throw new re("Ion.createResource does not support external imagery assets; use IonImageryProvider instead.");Se.call(this,n),this._ionEndpoint=e,this._ionEndpointDomain=o?void 0:new D9.default(e.url).authority(),this._ionEndpointResource=t,this._ionRoot=void 0,this._pendingPromise=void 0,this._credits=void 0,this._isExternal=o}l(Object.create)&&(Kc.prototype=Object.create(Se.prototype),Kc.prototype.constructor=Kc);Kc.fromAssetId=function(e,t){let n=Kc._createEndpointResource(e,t);return n.fetchJson().then(function(i){return new Kc(i,n)})};Object.defineProperties(Kc.prototype,{credits:{get:function(){return l(this._ionRoot)?this._ionRoot.credits:l(this._credits)?this._credits:(this._credits=Kc.getCreditsFromEndpoint(this._ionEndpoint,this._ionEndpointResource),this._credits)}}});Kc.getCreditsFromEndpoint=function(e,t){let n=e.attributions.map(Tt.getIonCredit),i=zd.getDefaultTokenCredit(t.queryParameters.access_token);return l(i)&&n.push(Tt.clone(i)),n};Kc.prototype.clone=function(e){let t=y(this._ionRoot,this);return l(e)||(e=new Kc(t._ionEndpoint,t._ionEndpointResource)),e=Se.prototype.clone.call(this,e),e._ionRoot=t,e._isExternal=this._isExternal,e};Kc.prototype.fetchImage=function(e){if(!this._isExternal){let t=e;e={preferBlob:!0},l(t)&&(e.flipY=t.flipY,e.preferImageBitmap=t.preferImageBitmap)}return Se.prototype.fetchImage.call(this,e)};Kc.prototype._makeRequest=function(e){return this._isExternal||new D9.default(this.url).authority()!==this._ionEndpointDomain?Se.prototype._makeRequest.call(this,e):(l(e.headers)||(e.headers={}),e.headers.Authorization=`Bearer ${this._ionEndpoint.accessToken}`,e.headers["X-Cesium-Client"]="CesiumJS",typeof CESIUM_VERSION<"u"&&(e.headers["X-Cesium-Client-Version"]=CESIUM_VERSION),Se.prototype._makeRequest.call(this,e))};Kc._createEndpointResource=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=y(t.server,zd.defaultServer),i=y(t.accessToken,zd.defaultAccessToken);n=Se.createIfNeeded(n);let o={url:`v1/assets/${e}/endpoint`};return l(i)&&(o.queryParameters={access_token:i}),n.getDerivedResource(o)};function BMe(e,t){let n=y(e._ionRoot,e),i=n._ionEndpointResource,o=typeof Image<"u";return!l(t)||t.statusCode!==401&&!(o&&t.target instanceof Image)?Promise.resolve(!1):(l(n._pendingPromise)||(n._pendingPromise=i.fetchJson().then(function(r){return n._ionEndpoint=r,r}).finally(function(r){return n._pendingPromise=void 0,r})),n._pendingPromise.then(function(r){return e._ionEndpoint=r,!0}))}var xu=Kc;var MU={};MU.clipTriangleAtAxisAlignedThreshold=function(e,t,n,i,o,r){l(r)?r.length=0:r=[];let s,a,c;t?(s=n<e,a=i<e,c=o<e):(s=n>e,a=i>e,c=o>e);let u=s+a+c,f,h,p,g,m,x;return u===1?s?(f=(e-n)/(i-n),h=(e-n)/(o-n),r.push(1),r.push(2),h!==1&&(r.push(-1),r.push(0),r.push(2),r.push(h)),f!==1&&(r.push(-1),r.push(0),r.push(1),r.push(f))):a?(p=(e-i)/(o-i),g=(e-i)/(n-i),r.push(2),r.push(0),g!==1&&(r.push(-1),r.push(1),r.push(0),r.push(g)),p!==1&&(r.push(-1),r.push(1),r.push(2),r.push(p))):c&&(m=(e-o)/(n-o),x=(e-o)/(i-o),r.push(0),r.push(1),x!==1&&(r.push(-1),r.push(2),r.push(1),r.push(x)),m!==1&&(r.push(-1),r.push(2),r.push(0),r.push(m))):u===2?!s&&n!==e?(g=(e-i)/(n-i),m=(e-o)/(n-o),r.push(0),r.push(-1),r.push(1),r.push(0),r.push(g),r.push(-1),r.push(2),r.push(0),r.push(m)):!a&&i!==e?(x=(e-o)/(i-o),f=(e-n)/(i-n),r.push(1),r.push(-1),r.push(2),r.push(1),r.push(x),r.push(-1),r.push(0),r.push(1),r.push(f)):!c&&o!==e&&(h=(e-n)/(o-n),p=(e-i)/(o-i),r.push(2),r.push(-1),r.push(0),r.push(2),r.push(h),r.push(-1),r.push(1),r.push(2),r.push(p)):u!==3&&(r.push(0),r.push(1),r.push(2)),r};MU.computeBarycentricCoordinates=function(e,t,n,i,o,r,s,a,c){let u=n-s,f=s-o,h=r-a,p=i-a,g=1/(h*u+f*p),m=t-a,x=e-s,b=(h*x+f*m)*g,T=(-p*x+u*m)*g,A=1-b-T;return l(c)?(c.x=b,c.y=T,c.z=A,c):new d(b,T,A)};MU.computeLineSegmentLineSegmentIntersection=function(e,t,n,i,o,r,s,a,c){let u=(s-o)*(t-r)-(a-r)*(e-o),f=(n-e)*(t-r)-(i-t)*(e-o),h=(a-r)*(n-e)-(s-o)*(i-t);if(h===0)return;let p=u/h,g=f/h;if(p>=0&&p<=1&&g>=0&&g<=1)return l(c)||(c=new z),c.x=e+p*(n-e),c.y=t+p*(i-t),c};var Bp=MU;function oy(e){this._quantizedVertices=e.quantizedVertices,this._encodedNormals=e.encodedNormals,this._indices=e.indices,this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._boundingSphere=e.boundingSphere,this._orientedBoundingBox=e.orientedBoundingBox,this._horizonOcclusionPoint=e.horizonOcclusionPoint,this._credits=e.credits;let t=this._quantizedVertices.length/3,n=this._uValues=this._quantizedVertices.subarray(0,t),i=this._vValues=this._quantizedVertices.subarray(t,2*t);this._heightValues=this._quantizedVertices.subarray(2*t,3*t);function o(s,a){return i[s]-i[a]}function r(s,a){return n[s]-n[a]}this._westIndices=NU(e.westIndices,o,t),this._southIndices=NU(e.southIndices,r,t),this._eastIndices=NU(e.eastIndices,o,t),this._northIndices=NU(e.northIndices,r,t),this._westSkirtHeight=e.westSkirtHeight,this._southSkirtHeight=e.southSkirtHeight,this._eastSkirtHeight=e.eastSkirtHeight,this._northSkirtHeight=e.northSkirtHeight,this._childTileMask=y(e.childTileMask,15),this._createdByUpsampling=y(e.createdByUpsampling,!1),this._waterMask=e.waterMask,this._mesh=void 0}Object.defineProperties(oy.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}},canUpsample:{get:function(){return l(this._mesh)}}});var LU=[];function NU(e,t,n){LU.length=e.length;let i=!1;for(let o=0,r=e.length;o<r;++o)LU[o]=e[o],i=i||o>0&&t(e[o-1],e[o])>0;return i?(LU.sort(t),Ne.createTypedArray(n,LU)):e}var Xie="createVerticesFromQuantizedTerrainMesh",kMe=new yi(Xie),VMe=new yi(Xie,kd.maximumAsynchronousTasks);oy.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid,u=t.tileXYToRectangle(n,i,o),h=(a?VMe:kMe).scheduleTask({minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,quantizedVertices:this._quantizedVertices,octEncodedNormals:this._encodedNormals,includeWebMercatorT:!0,indices:this._indices,westIndices:this._westIndices,southIndices:this._southIndices,eastIndices:this._eastIndices,northIndices:this._northIndices,westSkirtHeight:this._westSkirtHeight,southSkirtHeight:this._southSkirtHeight,eastSkirtHeight:this._eastSkirtHeight,northSkirtHeight:this._northSkirtHeight,rectangle:u,relativeToCenter:this._boundingSphere.center,ellipsoid:c,exaggeration:r,exaggerationRelativeHeight:s});if(!l(h))return;let p=this;return Promise.resolve(h).then(function(g){let m=p._quantizedVertices.length/3,x=m+p._westIndices.length+p._southIndices.length+p._eastIndices.length+p._northIndices.length,b=Ne.createTypedArray(x,g.indices),T=new Float32Array(g.vertices),A=g.center,C=g.minimumHeight,E=g.maximumHeight,v=p._boundingSphere,D=p._orientedBoundingBox,O=y(d.clone(g.occludeePointInScaledSpace),p._horizonOcclusionPoint),R=g.vertexStride,M=lc.clone(g.encoding);return p._mesh=new Rf(A,T,b,g.indexCountWithoutSkirts,m,C,E,v,O,R,D,M,g.westIndicesSouthToNorth,g.southIndicesEastToWest,g.eastIndicesNorthToSouth,g.northIndicesWestToEast),p._quantizedVertices=void 0,p._encodedNormals=void 0,p._indices=void 0,p._uValues=void 0,p._vValues=void 0,p._heightValues=void 0,p._westIndices=void 0,p._southIndices=void 0,p._eastIndices=void 0,p._northIndices=void 0,p._mesh})};var UMe=new yi("upsampleQuantizedTerrainMesh",kd.maximumAsynchronousTasks);oy.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(this._mesh))return;let c=t*2!==o,u=n*2===r,f=e.ellipsoid,h=e.tileXYToRectangle(o,r,s),p=UMe.scheduleTask({vertices:a.vertices,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:u,childRectangle:h,ellipsoid:f});if(!l(p))return;let g=Math.min(this._westSkirtHeight,this._eastSkirtHeight);g=Math.min(g,this._southSkirtHeight),g=Math.min(g,this._northSkirtHeight);let m=c?g*.5:this._westSkirtHeight,x=u?g*.5:this._southSkirtHeight,b=c?this._eastSkirtHeight:g*.5,T=u?this._northSkirtHeight:g*.5,A=this._credits;return Promise.resolve(p).then(function(C){let E=new Uint16Array(C.vertices),v=Ne.createTypedArray(E.length/3,C.indices),D;return l(C.encodedNormals)&&(D=new Uint8Array(C.encodedNormals)),new oy({quantizedVertices:E,indices:v,encodedNormals:D,minimumHeight:C.minimumHeight,maximumHeight:C.maximumHeight,boundingSphere:ae.clone(C.boundingSphere),orientedBoundingBox:vn.clone(C.orientedBoundingBox),horizonOcclusionPoint:d.clone(C.horizonOcclusionPoint),westIndices:C.westIndices,southIndices:C.southIndices,eastIndices:C.eastIndices,northIndices:C.northIndices,westSkirtHeight:m,southSkirtHeight:x,eastSkirtHeight:b,northSkirtHeight:T,childTileMask:0,credits:A,createdByUpsampling:!0})})};var I9=32767,Kie=new d;oy.prototype.interpolateHeight=function(e,t,n){let i=P.clamp((t-e.west)/e.width,0,1);i*=I9;let o=P.clamp((n-e.south)/e.height,0,1);return o*=I9,l(this._mesh)?WMe(this,i,o):jMe(this,i,o)};function Zie(e,t,n,i,o,r,s,a){let c=Math.min(n,o,s),u=Math.max(n,o,s),f=Math.min(i,r,a),h=Math.max(i,r,a);return e>=c&&e<=u&&t>=f&&t<=h}var zMe=new z,HMe=new z,GMe=new z;function WMe(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],h=s[a+2],p=r.decodeTextureCoordinates(o,u,zMe),g=r.decodeTextureCoordinates(o,f,HMe),m=r.decodeTextureCoordinates(o,h,GMe);if(Zie(t,n,p.x,p.y,g.x,g.y,m.x,m.y)){let x=Bp.computeBarycentricCoordinates(t,n,p.x,p.y,g.x,g.y,m.x,m.y,Kie);if(x.x>=-1e-15&&x.y>=-1e-15&&x.z>=-1e-15){let b=r.decodeHeight(o,u),T=r.decodeHeight(o,f),A=r.decodeHeight(o,h);return x.x*b+x.y*T+x.z*A}}}}function jMe(e,t,n){let i=e._uValues,o=e._vValues,r=e._heightValues,s=e._indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],h=s[a+2],p=i[u],g=i[f],m=i[h],x=o[u],b=o[f],T=o[h];if(Zie(t,n,p,x,g,b,m,T)){let A=Bp.computeBarycentricCoordinates(t,n,p,x,g,b,m,T,Kie);if(A.x>=-1e-15&&A.y>=-1e-15&&A.z>=-1e-15){let C=A.x*r[u]+A.y*r[f]+A.z*r[h];return P.lerp(e._minimumHeight,e._maximumHeight,C/I9)}}}}oy.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};oy.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var Rx=oy;function qMe(e){this.resource=e.resource,this.version=e.version,this.isHeightmap=e.isHeightmap,this.tileUrlTemplates=e.tileUrlTemplates,this.availability=e.availability,this.hasVertexNormals=e.hasVertexNormals,this.hasWaterMask=e.hasWaterMask,this.hasMetadata=e.hasMetadata,this.availabilityLevels=e.availabilityLevels,this.availabilityTilesLoaded=e.availabilityTilesLoaded,this.littleEndianExtensionSize=e.littleEndianExtensionSize,this.availabilityPromiseCache={}}function Qie(e){this.requestVertexNormals=y(e.requestVertexNormals,!1),this.requestWaterMask=y(e.requestWaterMask,!1),this.requestMetadata=y(e.requestMetadata,!0),this.ellipsoid=y(e.ellipsoid,ee.default),this.heightmapWidth=65,this.heightmapStructure=void 0,this.hasWaterMask=!1,this.hasMetadata=!1,this.hasVertexNormals=!1,this.scheme=void 0,this.lastResource=void 0,this.layerJsonResource=void 0,this.previousError=void 0,this.availability=void 0,this.tilingScheme=void 0,this.levelZeroMaximumGeometricError=void 0,this.heightmapStructure=void 0,this.layers=[],this.attribution="",this.overallAvailability=[],this.overallMaxZoom=0,this.tileCredits=[]}Qie.prototype.build=function(e){e._heightmapWidth=this.heightmapWidth,e._scheme=this.scheme;let t=l(this.lastResource.credits)?this.lastResource.credits:[];e._tileCredits=t.concat(this.tileCredits),e._availability=this.availability,e._tilingScheme=this.tilingScheme,e._requestWaterMask=this.requestWaterMask,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._heightmapStructure=this.heightmapStructure,e._layers=this.layers,e._hasWaterMask=this.hasWaterMask,e._hasVertexNormals=this.hasVertexNormals,e._hasMetadata=this.hasMetadata};async function Jie(e,t,n){if(!t.format){let x="The tile format is not specified in the layer.json file.";throw e.previousError=Eo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}if(!t.tiles||t.tiles.length===0){let x="The layer.json file does not specify any tile URL templates.";throw e.previousError=Eo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}let i=!1,o=!1,r=!1,s=!0,a=!1;if(t.format==="heightmap-1.0")a=!0,l(e.heightmapStructure)||(e.heightmapStructure={heightScale:1/5,heightOffset:-1e3,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1,lowestEncodedHeight:0,highestEncodedHeight:256*256-1}),o=!0,e.requestWaterMask=!0;else if(t.format.indexOf("quantized-mesh-1.")!==0){let x=`The tile format "${t.format}" is invalid or not supported.`;throw e.previousError=Eo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}let c=t.tiles,u=t.maxzoom;if(e.overallMaxZoom=Math.max(e.overallMaxZoom,u),!t.projection||t.projection==="EPSG:4326")e.tilingScheme=new Yi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else if(t.projection==="EPSG:3857")e.tilingScheme=new ts({numberOfLevelZeroTilesX:1,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else{let x=`The projection "${t.projection}" is invalid or not supported.`;throw e.previousError=Eo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}if(e.levelZeroMaximumGeometricError=es.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.heightmapWidth,e.tilingScheme.getNumberOfXTilesAtLevel(0)),!t.scheme||t.scheme==="tms"||t.scheme==="slippyMap")e.scheme=t.scheme;else{let x=`The scheme "${t.scheme}" is invalid or not supported.`;throw e.previousError=Eo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}let f;l(t.extensions)&&t.extensions.indexOf("octvertexnormals")!==-1?i=!0:l(t.extensions)&&t.extensions.indexOf("vertexnormals")!==-1&&(i=!0,s=!1),l(t.extensions)&&t.extensions.indexOf("watermask")!==-1&&(o=!0),l(t.extensions)&&t.extensions.indexOf("metadata")!==-1&&(r=!0);let h=t.metadataAvailability,p=t.available,g;if(l(p)&&!l(h)){g=new Vd(e.tilingScheme,p.length);for(let x=0;x<p.length;++x){let b=p[x],T=e.tilingScheme.getNumberOfYTilesAtLevel(x);l(e.overallAvailability[x])||(e.overallAvailability[x]=[]);for(let A=0;A<b.length;++A){let C=b[A],E=T-C.endY-1,v=T-C.startY-1;e.overallAvailability[x].push([C.startX,E,C.endX,v]),g.addAvailableTileRange(x,C.startX,E,C.endX,v)}}}else l(h)&&(f=new Vd(e.tilingScheme,u),g=new Vd(e.tilingScheme,u),e.overallAvailability[0]=[[0,0,1,0]],g.addAvailableTileRange(0,0,0,1,0));e.hasWaterMask=e.hasWaterMask||o,e.hasVertexNormals=e.hasVertexNormals||i,e.hasMetadata=e.hasMetadata||r,l(t.attribution)&&(e.attribution.length>0&&(e.attribution+=" "),e.attribution+=t.attribution),e.layers.push(new qMe({resource:e.lastResource,version:t.version,isHeightmap:a,tileUrlTemplates:c,availability:g,hasVertexNormals:i,hasWaterMask:o,hasMetadata:r,availabilityLevels:h,availabilityTilesLoaded:f,littleEndianExtensionSize:s}));let m=t.parentUrl;return l(m)?l(g)?(e.lastResource=e.lastResource.getDerivedResource({url:m}),e.lastResource.appendForwardSlash(),e.layerJsonResource=e.lastResource.getDerivedResource({url:"layer.json"}),await O9(e),!0):(console.log("A layer.json can't have a parentUrl if it does't have an available array."),!0):!0}function YMe(e,t,n){let i=`An error occurred while accessing ${e.layerJsonResource.url}.`;if(l(t)&&(i+=`
${t.message}`),e.previousError=Eo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,i),e.previousError.retry)return O9(e,n);throw new re(i)}async function XMe(e,t,n){await Jie(e,t,n);let i=e.overallAvailability.length;if(i>0){let o=e.availability=new Vd(e.tilingScheme,e.overallMaxZoom);for(let r=0;r<i;++r){let s=e.overallAvailability[r];for(let a=0;a<s.length;++a){let c=s[a];o.addAvailableTileRange(r,c[0],c[1],c[2],c[3])}}}if(e.attribution.length>0){let o=new Tt(e.attribution);e.tileCredits.push(o)}return!0}async function O9(e,t){try{let n=await e.layerJsonResource.fetchJson();return XMe(e,n,t)}catch(n){return l(n)&&n.statusCode===404?(await Jie(e,{tilejson:"2.1.0",format:"heightmap-1.0",version:"1.0.0",scheme:"tms",tiles:["{z}/{x}/{y}.terrain?v={version}"]},t),!0):YMe(e,n,t)}}function Hd(e){e=y(e,y.EMPTY_OBJECT),this._heightmapWidth=void 0,this._heightmapStructure=void 0,this._hasWaterMask=!1,this._hasVertexNormals=!1,this._hasMetadata=!1,this._scheme=void 0,this._ellipsoid=e.ellipsoid,this._requestVertexNormals=y(e.requestVertexNormals,!1),this._requestWaterMask=y(e.requestWaterMask,!1),this._requestMetadata=y(e.requestMetadata,!0),this._errorEvent=new me;let t=e.credit;typeof t=="string"&&(t=new Tt(t)),this._credit=t,this._availability=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._layers=void 0,this._tileCredits=void 0}var P9={OCT_VERTEX_NORMALS:1,WATER_MASK:2,METADATA:4};function $ie(e){return!l(e)||e.length===0?{Accept:"application/vnd.quantized-mesh,application/octet-stream;q=0.9,*/*;q=0.01"}:{Accept:`application/vnd.quantized-mesh;extensions=${e.join("-")},application/octet-stream;q=0.9,*/*;q=0.01`}}function KMe(e,t,n,i,o){let r=new Uint16Array(t,0,e._heightmapWidth*e._heightmapWidth);return new Ma({buffer:r,childTileMask:new Uint8Array(t,r.byteLength,1)[0],waterMask:new Uint8Array(t,r.byteLength+1,t.byteLength-r.byteLength-1),width:e._heightmapWidth,height:e._heightmapWidth,structure:e._heightmapStructure,credits:e._tileCredits})}function ZMe(e,t,n,i,o,r){let s=r.littleEndianExtensionSize,a=0,c=3,u=c+1,f=Float64Array.BYTES_PER_ELEMENT*c,h=Float64Array.BYTES_PER_ELEMENT*u,g=Uint16Array.BYTES_PER_ELEMENT*3,m=3,x=Uint16Array.BYTES_PER_ELEMENT,b=x*m,T=new DataView(t),A=new d(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0));a+=f;let C=T.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;let E=T.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;let v=new ae(new d(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0)),T.getFloat64(a+f,!0));a+=h;let D=new d(T.getFloat64(a,!0),T.getFloat64(a+8,!0),T.getFloat64(a+16,!0));a+=f;let O=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let R=new Uint16Array(t,a,O*3);a+=O*g,O>64*1024&&(x=Uint32Array.BYTES_PER_ELEMENT,b=x*m);let M=R.subarray(0,O),N=R.subarray(O,2*O),_=R.subarray(O*2,3*O);Mn.zigZagDeltaDecode(M,N,_),a%x!==0&&(a+=x-a%x);let S=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let w=Ne.createTypedArrayFromArrayBuffer(O,t,a,S*m);a+=S*b;let I=0,L=w.length;for(let ce=0;ce<L;++ce){let ge=w[ce];w[ce]=I-ge,ge===0&&++I}let B=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let U=Ne.createTypedArrayFromArrayBuffer(O,t,a,B);a+=B*x;let V=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let G=Ne.createTypedArrayFromArrayBuffer(O,t,a,V);a+=V*x;let k=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let W=Ne.createTypedArrayFromArrayBuffer(O,t,a,k);a+=k*x;let j=T.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let Q=Ne.createTypedArrayFromArrayBuffer(O,t,a,j);a+=j*x;let q,K;for(;a<T.byteLength;){let ce=T.getUint8(a,!0);a+=Uint8Array.BYTES_PER_ELEMENT;let ge=T.getUint32(a,s);if(a+=Uint32Array.BYTES_PER_ELEMENT,ce===P9.OCT_VERTEX_NORMALS&&e._requestVertexNormals)q=new Uint8Array(t,a,O*2);else if(ce===P9.WATER_MASK&&e._requestWaterMask)K=new Uint8Array(t,a,ge);else if(ce===P9.METADATA&&e._requestMetadata){let Te=T.getUint32(a,!0);if(Te>0){let Ae=Qo(new Uint8Array(t),a+Uint32Array.BYTES_PER_ELEMENT,Te).available;if(l(Ae))for(let Be=0;Be<Ae.length;++Be){let He=n+Be+1,Ze=Ae[Be],Et=e._tilingScheme.getNumberOfYTilesAtLevel(He);for(let At=0;At<Ze.length;++At){let ke=Ze[At],jt=Et-ke.endY-1,lt=Et-ke.startY-1;e.availability.addAvailableTileRange(He,ke.startX,jt,ke.endX,lt),r.availability.addAvailableTileRange(He,ke.startX,jt,ke.endX,lt)}}}r.availabilityTilesLoaded.addAvailableTileRange(n,i,o,i,o)}a+=ge}let J=e.getLevelMaximumGeometricError(n)*5,de=e._tilingScheme.tileXYToRectangle(i,o,n),xe=vn.fromRectangle(de,C,E,e._tilingScheme.ellipsoid);return new Rx({center:A,minimumHeight:C,maximumHeight:E,boundingSphere:v,orientedBoundingBox:xe,horizonOcclusionPoint:D,quantizedVertices:R,encodedNormals:q,indices:w,westIndices:U,southIndices:G,eastIndices:W,northIndices:Q,westSkirtHeight:J,southSkirtHeight:J,eastSkirtHeight:J,northSkirtHeight:J,childTileMask:e.availability.computeChildMaskForTile(n,i,o),waterMask:K,credits:e._tileCredits})}Hd.prototype.requestTileGeometry=function(e,t,n,i){let o=this._layers,r,s=o.length,a=!1,c=Promise.resolve();if(s===1)r=o[0];else for(let u=0;u<s;++u){let f=o[u];if(!l(f.availability)||f.availability.isTileAvailable(n,e,t)){r=f;break}let h=M9(this,e,t,n,f,u===0);h.result&&(a=!0,c=c.then(()=>h.promise))}return!l(r)&&a?c.then(()=>new Promise(u=>{setTimeout(()=>{let f=this.requestTileGeometry(e,t,n,i);u(f)},0)})):eoe(this,e,t,n,r,i)};function eoe(e,t,n,i,o,r){if(!l(o))return Promise.reject(new re("Terrain tile doesn't exist"));let s=o.tileUrlTemplates;if(s.length===0)return;let a;!e._scheme||e._scheme==="tms"?a=e._tilingScheme.getNumberOfYTilesAtLevel(i)-n-1:a=n;let c=[];e._requestVertexNormals&&o.hasVertexNormals&&c.push(o.littleEndianExtensionSize?"octvertexnormals":"vertexnormals"),e._requestWaterMask&&o.hasWaterMask&&c.push("watermask"),e._requestMetadata&&o.hasMetadata&&c.push("metadata");let u,f,h=s[(t+a+i)%s.length],p=o.resource;l(p._ionEndpoint)&&!l(p._ionEndpoint.externalType)?(c.length!==0&&(f={extensions:c.join("-")}),u=$ie(void 0)):u=$ie(c);let g=p.getDerivedResource({url:h,templateValues:{version:o.version,z:i,x:t,y:a},queryParameters:f,headers:u,request:r}).fetchArrayBuffer();if(l(g))return g.then(function(m){return l(m)?l(e._heightmapStructure)?KMe(e,m,i,t,n):ZMe(e,m,i,t,n,o):Promise.reject(new re("Mesh buffer doesn't exist."))})}Object.defineProperties(Hd.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return 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Hd(t);return i.build(o),o};Hd.prototype.getTileDataAvailable=function(e,t,n){if(!l(this._availability))return;if(n>this._availability._maximumLevel)return!1;if(this._availability.isTileAvailable(n,e,t))return!0;if(!this._hasMetadata)return!1;let i=this._layers,o=i.length;for(let r=0;r<o;++r)if(M9(this,e,t,n,i[r],r===0).result)return;return!1};Hd.prototype.loadTileDataAvailability=function(e,t,n){if(!l(this._availability)||n>this._availability._maximumLevel||this._availability.isTileAvailable(n,e,t)||!this._hasMetadata)return;let i=this._layers,o=i.length;for(let r=0;r<o;++r){let s=M9(this,e,t,n,i[r],r===0);if(l(s.promise))return s.promise}};function R9(e,t,n,i){if(i===0)return;let o=e.availabilityLevels,r=i%o===0?i-o:(i/o|0)*o,s=1<<i-r,a=t/s|0,c=n/s|0;return{level:r,x:a,y:c}}function M9(e,t,n,i,o,r){if(!l(o.availabilityLevels))return{result:!1};let s,a=function(){delete 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i=t.ellipsoid,o=t.height,r=t.extrudedHeight,s=n?e.length/3*2:e.length/3,a=new Float64Array(s*3),c=e.length,u=n?c:0;for(let f=0;f<c;f+=3){let h=f+1,p=f+2,g=d.fromArray(e,f,ooe);i.scaleToGeodeticSurface(g,g);let m=d.clone(g,roe),x=i.geodeticSurfaceNormal(g,$Me),b=d.multiplyByScalar(x,o,L9);d.add(g,b,g),n&&(d.multiplyByScalar(x,r,b),d.add(m,b,m),a[f+u]=m.x,a[h+u]=m.y,a[p+u]=m.z),a[f]=g.x,a[h]=g.y,a[p]=g.z}return a};var QMe=new d,JMe=new d,eLe=new d;N9.computeEllipsePositions=function(e,t,n){let i=e.semiMinorAxis,o=e.semiMajorAxis,r=e.rotation,s=e.center,a=e.granularity*8,c=i*i,u=o*o,f=o*i,h=d.magnitude(s),p=d.normalize(s,QMe),g=d.cross(d.UNIT_Z,s,JMe);g=d.normalize(g,g);let m=d.cross(p,g,eLe),x=1+Math.ceil(P.PI_OVER_TWO/a),b=P.PI_OVER_TWO/(x-1),T=P.PI_OVER_TWO-x*b;T<0&&(x-=Math.ceil(Math.abs(T)/b));let A=2*(x*(x+2)),C=t?new Array(A*3):void 0,E=0,v=ooe,D=roe,O=x*4*3,R=O-1,M=0,N=n?new Array(O):void 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Array(12*(e*(e+1))-6),n=0,i,o,r,s,a;for(i=0,r=1,s=0;s<3;s++)t[n++]=r++,t[n++]=i,t[n++]=r;for(s=2;s<e+1;++s){for(r=s*(s+1)-1,i=(s-1)*s-1,t[n++]=r++,t[n++]=i,t[n++]=r,o=2*s,a=0;a<o-1;++a)t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i,t[n++]=r;t[n++]=r++,t[n++]=i,t[n++]=r}for(o=e*2,++r,++i,s=0;s<o-1;++s)t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i,t[n++]=r;for(t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i++,t[n++]=i,++i,s=e-1;s>1;--s){for(t[n++]=i++,t[n++]=i,t[n++]=r,o=2*s,a=0;a<o-1;++a)t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i,t[n++]=r;t[n++]=i++,t[n++]=i++,t[n++]=r++}for(s=0;s<3;s++)t[n++]=i++,t[n++]=i,t[n++]=r;return t}var Mx=new d;function iLe(e){let t=e.center;Mx=d.multiplyByScalar(e.ellipsoid.geodeticSurfaceNormal(t,Mx),e.height,Mx),Mx=d.add(t,Mx,Mx);let n=new ae(Mx,e.semiMajorAxis),i=Vl.computeEllipsePositions(e,!0,!1),o=i.positions,r=i.numPts,s=moe(o,e,!1),a=poe(r);return a=Ne.createTypedArray(o.length/3,a),{boundingSphere:n,attributes:s,indices:a}}function oLe(e,t){let n=t.vertexFormat,i=t.center,o=t.semiMajorAxis,r=t.semiMinorAxis,s=t.ellipsoid,a=t.height,c=t.extrudedHeight,u=t.stRotation,f=e.length/3*2,h=new Float64Array(f*3),p=n.st?new Float32Array(f*2):void 0,g=n.normal?new Float32Array(f*3):void 0,m=n.tangent?new Float32Array(f*3):void 0,x=n.bitangent?new Float32Array(f*3):void 0,b=t.shadowVolume,T=b?new Float32Array(f*3):void 0,A=0,C=coe,E=loe,v=uoe,D=new Pi(s),O=D.project(s.cartesianToCartographic(i,VU),foe),R=s.scaleToGeodeticSurface(i,EA);s.geodeticSurfaceNormal(R,R);let M=Oe.fromAxisAngle(R,u,k9),N=$.fromQuaternion(M,aoe),_=z.fromElements(Number.POSITIVE_INFINITY,Number.POSITIVE_INFINITY,doe),S=z.fromElements(Number.NEGATIVE_INFINITY,Number.NEGATIVE_INFINITY,hoe),w=e.length,I=w/3*2;for(let B=0;B<w;B+=3){let U=B+1,V=B+2,G=d.fromArray(e,B,EA),k;if(n.st){let j=$.multiplyByVector(N,G,F9),Q=D.project(s.cartesianToCartographic(j,VU),B9);d.subtract(Q,O,Q),vs.x=(Q.x+o)/(2*o),vs.y=(Q.y+r)/(2*r),_.x=Math.min(vs.x,_.x),_.y=Math.min(vs.y,_.y),S.x=Math.max(vs.x,S.x),S.y=Math.max(vs.y,S.y),p[A+I]=vs.x,p[A+1+I]=vs.y,p[A++]=vs.x,p[A++]=vs.y}G=s.scaleToGeodeticSurface(G,G),k=d.clone(G,F9),C=s.geodeticSurfaceNormal(G,C),b&&(T[B+w]=-C.x,T[U+w]=-C.y,T[V+w]=-C.z);let W=d.multiplyByScalar(C,a,soe);if(G=d.add(G,W,G),W=d.multiplyByScalar(C,c,W),k=d.add(k,W,k),n.position&&(h[B+w]=k.x,h[U+w]=k.y,h[V+w]=k.z,h[B]=G.x,h[U]=G.y,h[V]=G.z),n.normal||n.tangent||n.bitangent){v=d.clone(C,v);let j=d.fromArray(e,(B+3)%w,soe);d.subtract(j,G,j);let Q=d.subtract(k,G,B9);C=d.normalize(d.cross(Q,j,C),C),n.normal&&(g[B]=C.x,g[U]=C.y,g[V]=C.z,g[B+w]=C.x,g[U+w]=C.y,g[V+w]=C.z),n.tangent&&(E=d.normalize(d.cross(v,C,E),E),m[B]=E.x,m[U]=E.y,m[V]=E.z,m[B+w]=E.x,m[B+1+w]=E.y,m[B+2+w]=E.z),n.bitangent&&(x[B]=v.x,x[U]=v.y,x[V]=v.z,x[B+w]=v.x,x[U+w]=v.y,x[V+w]=v.z)}}if(n.st){w=p.length;for(let B=0;B<w;B+=2)p[B]=(p[B]-_.x)/(S.x-_.x),p[B+1]=(p[B+1]-_.y)/(S.y-_.y)}let L=new un;if(n.position&&(L.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:h})),n.st&&(L.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:p})),n.normal&&(L.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:g})),n.tangent&&(L.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m})),n.bitangent&&(L.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:x})),b&&(L.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:T})),l(t.offsetAttribute)){let B=new Uint8Array(f);if(t.offsetAttribute===nn.TOP)B=B.fill(1,0,f/2);else{let U=t.offsetAttribute===nn.NONE?0:1;B=B.fill(U)}L.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:B})}return L}function rLe(e){let t=e.length/3,n=Ne.createTypedArray(t,t*6),i=0;for(let o=0;o<t;o++){let r=o,s=o+t,a=(r+1)%t,c=a+t;n[i++]=r,n[i++]=s,n[i++]=a,n[i++]=a,n[i++]=s,n[i++]=c}return n}var BU=new ae,kU=new ae;function sLe(e){let t=e.center,n=e.ellipsoid,i=e.semiMajorAxis,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,EA),e.height,EA);BU.center=d.add(t,o,BU.center),BU.radius=i,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,o),e.extrudedHeight,o),kU.center=d.add(t,o,kU.center),kU.radius=i;let r=Vl.computeEllipsePositions(e,!0,!0),s=r.positions,a=r.numPts,c=r.outerPositions,u=ae.union(BU,kU),f=moe(s,e,!0),h=poe(a),p=h.length;h.length=p*2;let g=s.length/3;for(let E=0;E<p;E+=3)h[E+p]=h[E+2]+g,h[E+1+p]=h[E+1]+g,h[E+2+p]=h[E]+g;let m=Ne.createTypedArray(g*2/3,h),x=new at({attributes:f,indices:m,primitiveType:Me.TRIANGLES}),b=oLe(c,e);h=rLe(c);let T=Ne.createTypedArray(c.length*2/3,h),A=new at({attributes:b,indices:T,primitiveType:Me.TRIANGLES}),C=Ln.combineInstances([new wt({geometry:x}),new wt({geometry:A})]);return{boundingSphere:u,attributes:C[0].attributes,indices:C[0].indices}}function _oe(e,t,n,i,o,r,s){let c=Vl.computeEllipsePositions({center:e,semiMajorAxis:t,semiMinorAxis:n,rotation:i,granularity:o},!1,!0).outerPositions,u=c.length/3,f=new Array(u);for(let p=0;p<u;++p)f[p]=d.fromArray(c,p*3);let h=se.fromCartesianArray(f,r,s);return h.width>P.PI&&(h.north=h.north>0?P.PI_OVER_TWO-P.EPSILON7:h.north,h.south=h.south<0?P.EPSILON7-P.PI_OVER_TWO:h.south,h.east=P.PI,h.west=-P.PI),h}function Cm(e){e=y(e,y.EMPTY_OBJECT);let t=e.center,n=y(e.ellipsoid,ee.default),i=e.semiMajorAxis,o=e.semiMinorAxis,r=y(e.granularity,P.RADIANS_PER_DEGREE),s=y(e.vertexFormat,Ie.DEFAULT),a=y(e.height,0),c=y(e.extrudedHeight,a);this._center=d.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=ee.clone(n),this._rotation=y(e.rotation,0),this._stRotation=y(e.stRotation,0),this._height=Math.max(c,a),this._granularity=r,this._vertexFormat=Ie.clone(s),this._extrudedHeight=Math.min(c,a),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createEllipseGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0}Cm.packedLength=d.packedLength+ee.packedLength+Ie.packedLength+9;Cm.pack=function(e,t,n){return n=y(n,0),d.pack(e._center,t,n),n+=d.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var goe=new d,yoe=new ee,xoe=new Ie,Tm={center:goe,ellipsoid:yoe,vertexFormat:xoe,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,stRotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};Cm.unpack=function(e,t,n){t=y(t,0);let i=d.unpack(e,t,goe);t+=d.packedLength;let o=ee.unpack(e,t,yoe);t+=ee.packedLength;let r=Ie.unpack(e,t,xoe);t+=Ie.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t++],g=e[t++]===1,m=e[t];return l(n)?(n._center=d.clone(i,n._center),n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._semiMajorAxis=s,n._semiMinorAxis=a,n._rotation=c,n._stRotation=u,n._height=f,n._granularity=h,n._extrudedHeight=p,n._shadowVolume=g,n._offsetAttribute=m===-1?void 0:m,n):(Tm.height=f,Tm.extrudedHeight=p,Tm.granularity=h,Tm.stRotation=u,Tm.rotation=c,Tm.semiMajorAxis=s,Tm.semiMinorAxis=a,Tm.shadowVolume=g,Tm.offsetAttribute=m===-1?void 0:m,new Cm(Tm))};Cm.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.center,i=y(e.ellipsoid,ee.default),o=e.semiMajorAxis,r=e.semiMinorAxis,s=y(e.granularity,P.RADIANS_PER_DEGREE),a=y(e.rotation,0);return _oe(n,o,r,a,s,i,t)};Cm.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;let t=e._height,n=e._extrudedHeight,i=!P.equalsEpsilon(t,n,0,P.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);let o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,vertexFormat:e._vertexFormat,stRotation:e._stRotation},r;if(i)o.extrudedHeight=n,o.shadowVolume=e._shadowVolume,o.offsetAttribute=e._offsetAttribute,r=sLe(o);else if(r=iLe(o),l(e._offsetAttribute)){let s=r.attributes.position.values.length,a=e._offsetAttribute===nn.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new at({attributes:r.attributes,indices:r.indices,primitiveType:Me.TRIANGLES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};Cm.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new Cm({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:o,rotation:e._rotation,stRotation:e._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0})};function aLe(e){let t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];let i=Vl.computeEllipsePositions({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,rotation:e._rotation,granularity:e._granularity},!1,!0).outerPositions,o=i.length/3,r=new Array(o);for(let c=0;c<o;++c)r[c]=d.fromArray(i,c*3);let s=e._ellipsoid,a=e.rectangle;return at._textureCoordinateRotationPoints(r,t,s,a)}Object.defineProperties(Cm.prototype,{rectangle:{get:function(){return l(this._rectangle)||(this._rectangle=_oe(this._center,this._semiMajorAxis,this._semiMinorAxis,this._rotation,this._granularity,this._ellipsoid)),this._rectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=aLe(this)),this._textureCoordinateRotationPoints}}});var Zc=Cm;function kp(e){e=y(e,y.EMPTY_OBJECT);let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,vertexFormat:e.vertexFormat,stRotation:e.stRotation,shadowVolume:e.shadowVolume};this._ellipseGeometry=new Zc(n),this._workerName="createCircleGeometry"}kp.packedLength=Zc.packedLength;kp.pack=function(e,t,n){return Zc.pack(e._ellipseGeometry,t,n)};var boe=new Zc({center:new d,semiMajorAxis:1,semiMinorAxis:1}),La={center:new d,radius:void 0,ellipsoid:ee.clone(ee.default),height:void 0,extrudedHeight:void 0,granularity:void 0,vertexFormat:new Ie,stRotation:void 0,semiMajorAxis:void 0,semiMinorAxis:void 0,shadowVolume:void 0};kp.unpack=function(e,t,n){let i=Zc.unpack(e,t,boe);return La.center=d.clone(i._center,La.center),La.ellipsoid=ee.clone(i._ellipsoid,La.ellipsoid),La.ellipsoid=ee.clone(i._ellipsoid,boe._ellipsoid),La.height=i._height,La.extrudedHeight=i._extrudedHeight,La.granularity=i._granularity,La.vertexFormat=Ie.clone(i._vertexFormat,La.vertexFormat),La.stRotation=i._stRotation,La.shadowVolume=i._shadowVolume,l(n)?(La.semiMajorAxis=i._semiMajorAxis,La.semiMinorAxis=i._semiMinorAxis,n._ellipseGeometry=new Zc(La),n):(La.radius=i._semiMajorAxis,new kp(La))};kp.createGeometry=function(e){return Zc.createGeometry(e._ellipseGeometry)};kp.createShadowVolume=function(e,t,n){let i=e._ellipseGeometry._granularity,o=e._ellipseGeometry._ellipsoid,r=t(i,o),s=n(i,o);return new kp({center:e._ellipseGeometry._center,radius:e._ellipseGeometry._semiMajorAxis,ellipsoid:o,stRotation:e._ellipseGeometry._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0})};Object.defineProperties(kp.prototype,{rectangle:{get:function(){return this._ellipseGeometry.rectangle}},textureCoordinateRotationPoints:{get:function(){return this._ellipseGeometry.textureCoordinateRotationPoints}}});var V9=kp;var Toe=new d,Lx=new d;function cLe(e){let t=e.center;Lx=d.multiplyByScalar(e.ellipsoid.geodeticSurfaceNormal(t,Lx),e.height,Lx),Lx=d.add(t,Lx,Lx);let n=new ae(Lx,e.semiMajorAxis),i=Vl.computeEllipsePositions(e,!1,!0).outerPositions,o=new un({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:Vl.raisePositionsToHeight(i,e,!1)})}),r=i.length/3,s=Ne.createTypedArray(r,r*2),a=0;for(let c=0;c<r;++c)s[a++]=c,s[a++]=(c+1)%r;return{boundingSphere:n,attributes:o,indices:s}}var UU=new ae,zU=new ae;function lLe(e){let t=e.center,n=e.ellipsoid,i=e.semiMajorAxis,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,Toe),e.height,Toe);UU.center=d.add(t,o,UU.center),UU.radius=i,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,o),e.extrudedHeight,o),zU.center=d.add(t,o,zU.center),zU.radius=i;let r=Vl.computeEllipsePositions(e,!1,!0).outerPositions,s=new un({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:Vl.raisePositionsToHeight(r,e,!0)})});r=s.position.values;let a=ae.union(UU,zU),c=r.length/3;if(l(e.offsetAttribute)){let m=new Uint8Array(c);if(e.offsetAttribute===nn.TOP)m=m.fill(1,0,c/2);else{let x=e.offsetAttribute===nn.NONE?0:1;m=m.fill(x)}s.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:m})}let u=y(e.numberOfVerticalLines,16);u=P.clamp(u,0,c/2);let f=Ne.createTypedArray(c,c*2+u*2);c/=2;let h=0,p;for(p=0;p<c;++p)f[h++]=p,f[h++]=(p+1)%c,f[h++]=p+c,f[h++]=(p+1)%c+c;let g;if(u>0){let m=Math.min(u,c);g=Math.round(c/m);let x=Math.min(g*u,c);for(p=0;p<x;p+=g)f[h++]=p,f[h++]=p+c}return{boundingSphere:a,attributes:s,indices:f}}function SA(e){e=y(e,y.EMPTY_OBJECT);let t=e.center,n=y(e.ellipsoid,ee.default),i=e.semiMajorAxis,o=e.semiMinorAxis,r=y(e.granularity,P.RADIANS_PER_DEGREE),s=y(e.height,0),a=y(e.extrudedHeight,s);this._center=d.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=ee.clone(n),this._rotation=y(e.rotation,0),this._height=Math.max(a,s),this._granularity=r,this._extrudedHeight=Math.min(a,s),this._numberOfVerticalLines=Math.max(y(e.numberOfVerticalLines,16),0),this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipseOutlineGeometry"}SA.packedLength=d.packedLength+ee.packedLength+8;SA.pack=function(e,t,n){return n=y(n,0),d.pack(e._center,t,n),n+=d.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._numberOfVerticalLines,t[n]=y(e._offsetAttribute,-1),t};var Coe=new d,Aoe=new ee,Vp={center:Coe,ellipsoid:Aoe,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,numberOfVerticalLines:void 0,offsetAttribute:void 0};SA.unpack=function(e,t,n){t=y(t,0);let i=d.unpack(e,t,Coe);t+=d.packedLength;let o=ee.unpack(e,t,Aoe);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t];return l(n)?(n._center=d.clone(i,n._center),n._ellipsoid=ee.clone(o,n._ellipsoid),n._semiMajorAxis=r,n._semiMinorAxis=s,n._rotation=a,n._height=c,n._granularity=u,n._extrudedHeight=f,n._numberOfVerticalLines=h,n._offsetAttribute=p===-1?void 0:p,n):(Vp.height=c,Vp.extrudedHeight=f,Vp.granularity=u,Vp.rotation=a,Vp.semiMajorAxis=r,Vp.semiMinorAxis=s,Vp.numberOfVerticalLines=h,Vp.offsetAttribute=p===-1?void 0:p,new SA(Vp))};SA.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;let t=e._height,n=e._extrudedHeight,i=!P.equalsEpsilon(t,n,0,P.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);let o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,numberOfVerticalLines:e._numberOfVerticalLines},r;if(i)o.extrudedHeight=n,o.offsetAttribute=e._offsetAttribute,r=lLe(o);else if(r=cLe(o),l(e._offsetAttribute)){let s=r.attributes.position.values.length,a=e._offsetAttribute===nn.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new at({attributes:r.attributes,indices:r.indices,primitiveType:Me.LINES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};var bu=SA;function vA(e){e=y(e,y.EMPTY_OBJECT);let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,numberOfVerticalLines:e.numberOfVerticalLines};this._ellipseGeometry=new bu(n),this._workerName="createCircleOutlineGeometry"}vA.packedLength=bu.packedLength;vA.pack=function(e,t,n){return bu.pack(e._ellipseGeometry,t,n)};var uLe=new bu({center:new d,semiMajorAxis:1,semiMinorAxis:1}),Tu={center:new d,radius:void 0,ellipsoid:ee.clone(ee.UNIT_SPHERE),height:void 0,extrudedHeight:void 0,granularity:void 0,numberOfVerticalLines:void 0,semiMajorAxis:void 0,semiMinorAxis:void 0};vA.unpack=function(e,t,n){let i=bu.unpack(e,t,uLe);return Tu.center=d.clone(i._center,Tu.center),Tu.ellipsoid=ee.clone(i._ellipsoid,Tu.ellipsoid),Tu.height=i._height,Tu.extrudedHeight=i._extrudedHeight,Tu.granularity=i._granularity,Tu.numberOfVerticalLines=i._numberOfVerticalLines,l(n)?(Tu.semiMajorAxis=i._semiMajorAxis,Tu.semiMinorAxis=i._semiMinorAxis,n._ellipseGeometry=new bu(Tu),n):(Tu.radius=i._semiMajorAxis,new vA(Tu))};vA.createGeometry=function(e){return bu.createGeometry(e._ellipseGeometry)};var U9=vA;var fLe={UNBOUNDED:0,CLAMPED:1,LOOP_STOP:2},Br=Object.freeze(fLe);var 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at({attributes:N,indices:h,primitiveType:Me.TRIANGLES})}function Bx(e){e=y(e,y.EMPTY_OBJECT);let t=e.polygonHierarchy,n=e.textureCoordinates,i=y(e.vertexFormat,Ie.DEFAULT);this._vertexFormat=Ie.clone(i),this._polygonHierarchy=t,this._stRotation=y(e.stRotation,0),this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._workerName="createCoplanarPolygonGeometry",this._textureCoordinates=n,this.packedLength=kn.computeHierarchyPackedLength(t,d)+Ie.packedLength+ee.packedLength+(l(n)?kn.computeHierarchyPackedLength(n,z):1)+2}Bx.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},vertexFormat:e.vertexFormat,stRotation:e.stRotation,ellipsoid:e.ellipsoid,textureCoordinates:e.textureCoordinates};return new Bx(t)};Bx.pack=function(e,t,n){return 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t=e._vertexFormat,n=e._polygonHierarchy,i=e._stRotation,o=e._textureCoordinates,r=l(o),s=n.positions;if(s=Co(s,d.equalsEpsilon,!0),s.length<3)return;let a=lNe,c=uNe,u=fNe,f=dNe,h=hNe;if(!Up.computeProjectTo2DArguments(s,UP,f,h))return;if(a=d.cross(f,h,a),a=d.normalize(a,a),!d.equalsEpsilon(UP,d.ZERO,P.EPSILON6)){let M=e._ellipsoid.geodeticSurfaceNormal(UP,_Ne);d.dot(a,M)<0&&(a=d.negate(a,a),f=d.negate(f,f))}let g=Up.createProjectPointsTo2DFunction(UP,f,h),m=Up.createProjectPointTo2DFunction(UP,f,h);t.tangent&&(c=d.clone(f,c)),t.bitangent&&(u=d.clone(h,u));let x=kn.polygonsFromHierarchy(n,r,g,!1),b=x.hierarchy,T=x.polygons,A=function(M){return M},C=r?kn.polygonsFromHierarchy(o,!0,A,!1).polygons:void 0;if(b.length===0)return;s=b[0].outerRing;let E=ae.fromPoints(s),v=kn.computeBoundingRectangle(a,m,s,i,sNe),D=[];for(let M=0;M<T.length;M++){let N=new wt({geometry:gNe(T[M],t,v,i,r?C[M]:void 0,m,a,c,u)});D.push(N)}let O=Ln.combineInstances(D)[0];O.attributes.position.values=new Float64Array(O.attributes.position.values),O.indices=Ne.createTypedArray(O.attributes.position.values.length/3,O.indices);let R=O.attributes;return t.position||delete R.position,new at({attributes:R,indices:O.indices,primitiveType:O.primitiveType,boundingSphere:E})};var zP=Bx;function TNe(e){let t=e.length,n=new Float64Array(t*3),i=Ne.createTypedArray(t,t*2),o=0,r=0;for(let a=0;a<t;a++){let c=e[a];n[o++]=c.x,n[o++]=c.y,n[o++]=c.z,i[r++]=a,i[r++]=(a+1)%t}let s=new un({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:n})});return new at({attributes:s,indices:i,primitiveType:Me.LINES})}function kx(e){e=y(e,y.EMPTY_OBJECT);let t=e.polygonHierarchy;this._polygonHierarchy=t,this._workerName="createCoplanarPolygonOutlineGeometry",this.packedLength=kn.computeHierarchyPackedLength(t,d)+1}kx.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions}};return new kx(t)};kx.pack=function(e,t,n){return n=y(n,0),n=kn.packPolygonHierarchy(e._polygonHierarchy,t,n,d),t[n]=e.packedLength,t};var CNe={polygonHierarchy:{}};kx.unpack=function(e,t,n){t=y(t,0);let i=kn.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;let o=e[t];return l(n)||(n=new kx(CNe)),n._polygonHierarchy=i,n.packedLength=o,n};kx.createGeometry=function(e){let t=e._polygonHierarchy,n=t.positions;if(n=Co(n,d.equalsEpsilon,!0),n.length<3||!Up.validOutline(n))return;let o=kn.polygonOutlinesFromHierarchy(t,!1);if(o.length===0)return;let r=[];for(let c=0;c<o.length;c++){let u=new wt({geometry:TNe(o[c])});r.push(u)}let s=Ln.combineInstances(r)[0],a=ae.fromPoints(t.positions);return new at({attributes:s.attributes,indices:s.indices,primitiveType:s.primitiveType,boundingSphere:a})};var Of=kx;var ANe={ROUNDED:0,MITERED:1,BEVELED:2},Li=Object.freeze(ANe);function ENe(e){let t=e._uSquared,n=e._ellipsoid.maximumRadius,i=e._ellipsoid.minimumRadius,o=(n-i)/n,r=Math.cos(e._startHeading),s=Math.sin(e._startHeading),a=(1-o)*Math.tan(e._start.latitude),c=1/Math.sqrt(1+a*a),u=c*a,f=Math.atan2(a,r),h=c*s,p=h*h,g=1-p,m=Math.sqrt(g),x=t/4,b=x*x,T=b*x,A=b*b,C=1+x-3*b/4+5*T/4-175*A/64,E=1-x+15*b/8-35*T/8,v=1-3*x+35*b/4,D=1-5*x,O=C*f-E*Math.sin(2*f)*x/2-v*Math.sin(4*f)*b/16-D*Math.sin(6*f)*T/48-Math.sin(8*f)*5*A/512,R=e._constants;R.a=n,R.b=i,R.f=o,R.cosineHeading=r,R.sineHeading=s,R.tanU=a,R.cosineU=c,R.sineU=u,R.sigma=f,R.sineAlpha=h,R.sineSquaredAlpha=p,R.cosineSquaredAlpha=g,R.cosineAlpha=m,R.u2Over4=x,R.u4Over16=b,R.u6Over64=T,R.u8Over256=A,R.a0=C,R.a1=E,R.a2=v,R.a3=D,R.distanceRatio=O}function SNe(e,t){return e*t*(4+e*(4-3*t))/16}function $oe(e,t,n,i,o,r,s){let a=SNe(e,n);return(1-a)*e*t*(i+a*o*(s+a*r*(2*s*s-1)))}function vNe(e,t,n,i,o,r,s){let a=(t-n)/t,c=r-i,u=Math.atan((1-a)*Math.tan(o)),f=Math.atan((1-a)*Math.tan(s)),h=Math.cos(u),p=Math.sin(u),g=Math.cos(f),m=Math.sin(f),x=h*g,b=h*m,T=p*m,A=p*g,C=c,E=P.TWO_PI,v=Math.cos(C),D=Math.sin(C),O,R,M,N,_;do{v=Math.cos(C),D=Math.sin(C);let k=b-A*v;M=Math.sqrt(g*g*D*D+k*k),R=T+x*v,O=Math.atan2(M,R);let W;M===0?(W=0,N=1):(W=x*D/M,N=1-W*W),E=C,_=R-2*T/N,isFinite(_)||(_=0),C=c+$oe(a,W,N,O,M,R,_)}while(Math.abs(C-E)>P.EPSILON12);let S=N*(t*t-n*n)/(n*n),w=1+S*(4096+S*(S*(320-175*S)-768))/16384,I=S*(256+S*(S*(74-47*S)-128))/1024,L=_*_,B=I*M*(_+I*(R*(2*L-1)-I*_*(4*M*M-3)*(4*L-3)/6)/4),U=n*w*(O-B),V=Math.atan2(g*D,b-A*v),G=Math.atan2(h*D,b*v-A);e._distance=U,e._startHeading=V,e._endHeading=G,e._uSquared=S}var wNe=new d,K9=new d;function Qoe(e,t,n,i){let o=d.normalize(i.cartographicToCartesian(t,K9),wNe),r=d.normalize(i.cartographicToCartesian(n,K9),K9);vNe(e,i.maximumRadius,i.minimumRadius,t.longitude,t.latitude,n.longitude,n.latitude),e._start=fe.clone(t,e._start),e._end=fe.clone(n,e._end),e._start.height=0,e._end.height=0,ENe(e)}function HP(e,t,n){let i=y(n,ee.default);this._ellipsoid=i,this._start=new fe,this._end=new fe,this._constants={},this._startHeading=void 0,this._endHeading=void 0,this._distance=void 0,this._uSquared=void 0,l(e)&&l(t)&&Qoe(this,e,t,i)}Object.defineProperties(HP.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},surfaceDistance:{get:function(){return this._distance}},start:{get:function(){return this._start}},end:{get:function(){return this._end}},startHeading:{get:function(){return this._startHeading}},endHeading:{get:function(){return this._endHeading}}});HP.prototype.setEndPoints=function(e,t){Qoe(this,e,t,this._ellipsoid)};HP.prototype.interpolateUsingFraction=function(e,t){return this.interpolateUsingSurfaceDistance(this._distance*e,t)};HP.prototype.interpolateUsingSurfaceDistance=function(e,t){let n=this._constants,i=n.distanceRatio+e/n.b,o=Math.cos(2*i),r=Math.cos(4*i),s=Math.cos(6*i),a=Math.sin(2*i),c=Math.sin(4*i),u=Math.sin(6*i),f=Math.sin(8*i),h=i*i,p=i*h,g=n.u8Over256,m=n.u2Over4,x=n.u6Over64,b=n.u4Over16,T=2*p*g*o/3+i*(1-m+7*b/4-15*x/4+579*g/64-(b-15*x/4+187*g/16)*o-(5*x/4-115*g/16)*r-29*g*s/16)+(m/2-b+71*x/32-85*g/16)*a+(5*b/16-5*x/4+383*g/96)*c-h*((x-11*g/2)*a+5*g*c/2)+(29*x/96-29*g/16)*u+539*g*f/1536,A=Math.asin(Math.sin(T)*n.cosineAlpha),C=Math.atan(n.a/n.b*Math.tan(A));T=T-n.sigma;let E=Math.cos(2*n.sigma+T),v=Math.sin(T),D=Math.cos(T),O=n.cosineU*D,R=n.sineU*v,N=Math.atan2(v*n.sineHeading,O-R*n.cosineHeading)-$oe(n.f,n.sineAlpha,n.cosineSquaredAlpha,T,v,D,E);return l(t)?(t.longitude=this._start.longitude+N,t.latitude=C,t.height=0,t):new fe(this._start.longitude+N,C,0)};var Gp=HP;var $c={};$c.numberOfPoints=function(e,t,n){let i=d.distance(e,t);return Math.ceil(i/n)};$c.numberOfPointsRhumbLine=function(e,t,n){let i=Math.pow(e.longitude-t.longitude,2)+Math.pow(e.latitude-t.latitude,2);return Math.max(1,Math.ceil(Math.sqrt(i/(n*n))))};var DNe=new fe;$c.extractHeights=function(e,t){let n=e.length,i=new Array(n);for(let o=0;o<n;o++){let r=e[o];i[o]=t.cartesianToCartographic(r,DNe).height}return i};var INe=new F,PNe=new d,Joe=new d,RNe=new on(d.UNIT_X,0),ere=new d,ONe=new on(d.UNIT_X,0),MNe=new d,LNe=new d,$9=[];function nre(e,t,n){let i=$9;i.length=e;let o;if(t===n){for(o=0;o<e;o++)i[o]=t;return i}let s=(n-t)/e;for(o=0;o<e;o++){let a=t+o*s;i[o]=a}return i}var XU=new fe,YU=new fe,ly=new d,Q9=new d,NNe=new d,Z9=new Gp,GP=new Na;function FNe(e,t,n,i,o,r,s,a){let c=i.scaleToGeodeticSurface(e,Q9),u=i.scaleToGeodeticSurface(t,NNe),f=$c.numberOfPoints(e,t,n),h=i.cartesianToCartographic(c,XU),p=i.cartesianToCartographic(u,YU),g=nre(f,o,r);Z9.setEndPoints(h,p);let m=Z9.surfaceDistance/f,x=a;h.height=o;let b=i.cartographicToCartesian(h,ly);d.pack(b,s,x),x+=3;for(let T=1;T<f;T++){let A=Z9.interpolateUsingSurfaceDistance(T*m,YU);A.height=g[T],b=i.cartographicToCartesian(A,ly),d.pack(b,s,x),x+=3}return x}function BNe(e,t,n,i,o,r,s,a){let c=i.cartesianToCartographic(e,XU),u=i.cartesianToCartographic(t,YU),f=$c.numberOfPointsRhumbLine(c,u,n);c.height=0,u.height=0;let h=nre(f,o,r);GP.ellipsoid.equals(i)||(GP=new Na(void 0,void 0,i)),GP.setEndPoints(c,u);let p=GP.surfaceDistance/f,g=a;c.height=o;let m=i.cartographicToCartesian(c,ly);d.pack(m,s,g),g+=3;for(let x=1;x<f;x++){let b=GP.interpolateUsingSurfaceDistance(x*p,YU);b.height=h[x],m=i.cartographicToCartesian(b,ly),d.pack(m,s,g),g+=3}return g}$c.wrapLongitude=function(e,t){let n=[],i=[];if(l(e)&&e.length>0){t=y(t,F.IDENTITY);let o=F.inverseTransformation(t,INe),r=F.multiplyByPoint(o,d.ZERO,PNe),s=d.normalize(F.multiplyByPointAsVector(o,d.UNIT_Y,Joe),Joe),a=on.fromPointNormal(r,s,RNe),c=d.normalize(F.multiplyByPointAsVector(o,d.UNIT_X,ere),ere),u=on.fromPointNormal(r,c,ONe),f=1;n.push(d.clone(e[0]));let h=n[0],p=e.length;for(let g=1;g<p;++g){let m=e[g];if(on.getPointDistance(u,h)<0||on.getPointDistance(u,m)<0){let x=$n.lineSegmentPlane(h,m,a,MNe);if(l(x)){let b=d.multiplyByScalar(s,5e-9,LNe);on.getPointDistance(a,h)<0&&d.negate(b,b),n.push(d.add(x,b,new d)),i.push(f+1),d.negate(b,b),n.push(d.add(x,b,new d)),f=1}}n.push(d.clone(e[g])),f++,h=m}i.push(f)}return{positions:n,lengths:i}};$c.generateArc=function(e){l(e)||(e={});let t=e.positions,n=t.length,i=y(e.ellipsoid,ee.default),o=y(e.height,0),r=Array.isArray(o);if(n<1)return[];if(n===1){let x=i.scaleToGeodeticSurface(t[0],Q9);if(o=r?o[0]:o,o!==0){let b=i.geodeticSurfaceNormal(x,ly);d.multiplyByScalar(b,o,b),d.add(x,b,x)}return[x.x,x.y,x.z]}let s=e.minDistance;if(!l(s)){let x=y(e.granularity,P.RADIANS_PER_DEGREE);s=P.chordLength(x,i.maximumRadius)}let a=0,c;for(c=0;c<n-1;c++)a+=$c.numberOfPoints(t[c],t[c+1],s);let u=(a+1)*3,f=new Array(u),h=0;for(c=0;c<n-1;c++){let x=t[c],b=t[c+1],T=r?o[c]:o,A=r?o[c+1]:o;h=FNe(x,b,s,i,T,A,f,h)}$9.length=0;let p=t[n-1],g=i.cartesianToCartographic(p,XU);g.height=r?o[n-1]:o;let m=i.cartographicToCartesian(g,ly);return d.pack(m,f,u-3),f};var tre=new fe,kNe=new fe;$c.generateRhumbArc=function(e){l(e)||(e={});let t=e.positions,n=t.length,i=y(e.ellipsoid,ee.default),o=y(e.height,0),r=Array.isArray(o);if(n<1)return[];if(n===1){let T=i.scaleToGeodeticSurface(t[0],Q9);if(o=r?o[0]:o,o!==0){let A=i.geodeticSurfaceNormal(T,ly);d.multiplyByScalar(A,o,A),d.add(T,A,T)}return[T.x,T.y,T.z]}let s=y(e.granularity,P.RADIANS_PER_DEGREE),a=0,c,u=i.cartesianToCartographic(t[0],tre),f;for(c=0;c<n-1;c++)f=i.cartesianToCartographic(t[c+1],kNe),a+=$c.numberOfPointsRhumbLine(u,f,s),u=fe.clone(f,tre);let h=(a+1)*3,p=new Array(h),g=0;for(c=0;c<n-1;c++){let T=t[c],A=t[c+1],C=r?o[c]:o,E=r?o[c+1]:o;g=BNe(T,A,s,i,C,E,p,g)}$9.length=0;let m=t[n-1],x=i.cartesianToCartographic(m,XU);x.height=r?o[n-1]:o;let b=i.cartographicToCartesian(x,ly);return d.pack(b,p,h-3),p};$c.generateCartesianArc=function(e){let t=$c.generateArc(e),n=t.length/3,i=new Array(n);for(let o=0;o<n;o++)i[o]=d.unpack(t,o*3);return i};$c.generateCartesianRhumbArc=function(e){let t=$c.generateRhumbArc(e),n=t.length/3,i=new Array(n);for(let o=0;o<n;o++)i[o]=d.unpack(t,o*3);return i};var Ni=$c;var ire={};function WP(e,t){l(ire[e])||(ire[e]=!0,console.warn(y(t,e)))}WP.geometryOutlines="Entity geometry outlines are unsupported on terrain. Outlines will be disabled. To enable outlines, disable geometry terrain clamping by explicitly setting height to 0.";WP.geometryZIndex="Entity geometry with zIndex are unsupported when height or extrudedHeight are defined. zIndex will be ignored";WP.geometryHeightReference="Entity corridor, ellipse, polygon or rectangle with heightReference must also have a defined height. heightReference will be ignored";WP.geometryExtrudedHeightReference="Entity corridor, ellipse, polygon or rectangle with extrudedHeightReference must also have a defined extrudedHeight. extrudedHeightReference will be ignored";var yt=WP;var da=[new d,new d],VNe=new d,UNe=new d,zNe=new d,HNe=new d,GNe=new d,WNe=new d,jNe=new d,qNe=new d,YNe=new d,OA=new d,KU=new d,jP={},J9=new fe;function XNe(e,t){let n=new Array(e.length);for(let i=0;i<e.length;i++){let o=e[i];J9=t.cartesianToCartographic(o,J9),n[i]=J9.height,e[i]=t.scaleToGeodeticSurface(o,o)}return n}function eW(e,t,n,i){let o=e[0],r=e[1],s=d.angleBetween(o,r),a=Math.ceil(s/i),c=new Array(a),u;if(t===n){for(u=0;u<a;u++)c[u]=t;return c.push(n),c}let h=(n-t)/a;for(u=1;u<a;u++){let p=t+u*h;c[u]=p}return c[0]=t,c.push(n),c}var ZU=new d,$U=new d;function KNe(e,t,n,i){let o=new Jr(n,i),r=o.projectPointOntoPlane(d.add(n,e,ZU),ZU),s=o.projectPointOntoPlane(d.add(n,t,$U),$U),a=z.angleBetween(r,s);return s.x*r.y-s.y*r.x>=0?-a:a}var ZNe=new d(-1,0,0),Vx=new F,$Ne=new F,tW=new $,QNe=$.IDENTITY.clone(),JNe=new d,eFe=new oe,ore=new d;function Wp(e,t,n,i,o,r,s,a){let c=JNe,u=eFe;Vx=Rt.eastNorthUpToFixedFrame(e,o,Vx),c=F.multiplyByPointAsVector(Vx,ZNe,c),c=d.normalize(c,c);let f=KNe(c,t,e,o);tW=$.fromRotationZ(f,tW),ore.z=r,Vx=F.multiplyTransformation(Vx,F.fromRotationTranslation(tW,ore,$Ne),Vx);let h=QNe;h[0]=s;for(let p=0;p<a;p++)for(let g=0;g<n.length;g+=3)u=d.fromArray(n,g,u),u=$.multiplyByVector(h,u,u),u=F.multiplyByPoint(Vx,u,u),i.push(u.x,u.y,u.z);return i}var tFe=new d;function nW(e,t,n,i,o,r,s){for(let a=0;a<e.length;a+=3){let c=d.fromArray(e,a,tFe);i=Wp(c,t,n,i,o,r[a/3],s,1)}return i}function nFe(e,t){let n=e.length,i=new Array(n*6),o=0,r=t.x+t.width/2,s=t.y+t.height/2,a=e[0];i[o++]=a.x-r,i[o++]=0,i[o++]=a.y-s;for(let c=1;c<n;c++){a=e[c];let u=a.x-r,f=a.y-s;i[o++]=u,i[o++]=0,i[o++]=f,i[o++]=u,i[o++]=0,i[o++]=f}return a=e[0],i[o++]=a.x-r,i[o++]=0,i[o++]=a.y-s,i}function rre(e,t){let n=e.length,i=new Array(n*3),o=0,r=t.x+t.width/2,s=t.y+t.height/2;for(let a=0;a<n;a++)i[o++]=e[a].x-r,i[o++]=0,i[o++]=e[a].y-s;return i}var sre=new Oe,are=new d,cre=new $;function lre(e,t,n,i,o,r,s,a,c,u){let f=d.angleBetween(d.subtract(t,e,OA),d.subtract(n,e,KU)),h=i===Li.BEVELED?0:Math.ceil(f/P.toRadians(5)),p;o?p=$.fromQuaternion(Oe.fromAxisAngle(d.negate(e,OA),f/(h+1),sre),cre):p=$.fromQuaternion(Oe.fromAxisAngle(e,f/(h+1),sre),cre);let g,m;if(t=d.clone(t,are),h>0){let x=u?2:1;for(let b=0;b<h;b++)t=$.multiplyByVector(p,t,t),g=d.subtract(t,e,OA),g=d.normalize(g,g),o||(g=d.negate(g,g)),m=r.scaleToGeodeticSurface(t,KU),s=Wp(m,g,a,s,r,c,1,x)}else g=d.subtract(t,e,OA),g=d.normalize(g,g),o||(g=d.negate(g,g)),m=r.scaleToGeodeticSurface(t,KU),s=Wp(m,g,a,s,r,c,1,1),n=d.clone(n,are),g=d.subtract(n,e,OA),g=d.normalize(g,g),o||(g=d.negate(g,g)),m=r.scaleToGeodeticSurface(n,KU),s=Wp(m,g,a,s,r,c,1,1);return s}jP.removeDuplicatesFromShape=function(e){let t=e.length,n=[];for(let i=t-1,o=0;o<t;i=o++){let r=e[i],s=e[o];z.equals(r,s)||n.push(s)}return n};jP.angleIsGreaterThanPi=function(e,t,n,i){let o=new Jr(n,i),r=o.projectPointOntoPlane(d.add(n,e,ZU),ZU),s=o.projectPointOntoPlane(d.add(n,t,$U),$U);return s.x*r.y-s.y*r.x>=0};var iFe=new d,oFe=new d;jP.computePositions=function(e,t,n,i,o){let r=i._ellipsoid,s=XNe(e,r),a=i._granularity,c=i._cornerType,u=o?nFe(t,n):rre(t,n),f=o?rre(t,n):void 0,h=n.height/2,p=n.width/2,g=e.length,m=[],x=o?[]:void 0,b=VNe,T=UNe,A=zNe,C=HNe,E=GNe,v=WNe,D=jNe,O=qNe,R=YNe,M=e[0],N=e[1];C=r.geodeticSurfaceNormal(M,C),b=d.subtract(N,M,b),b=d.normalize(b,b),O=d.cross(C,b,O),O=d.normalize(O,O);let _=s[0],S=s[1];o&&(x=Wp(M,O,f,x,r,_+h,1,1)),R=d.clone(M,R),M=N,T=d.negate(b,T);let w,I;for(let U=1;U<g-1;U++){let V=o?2:1;if(N=e[U+1],M.equals(N)){yt("Positions are too close and are considered equivalent with rounding error.");continue}b=d.subtract(N,M,b),b=d.normalize(b,b),C=r.geodeticSurfaceNormal(M,C);let G=d.multiplyByScalar(C,d.dot(b,C),iFe);d.subtract(b,G,G),d.normalize(G,G);let k=d.multiplyByScalar(C,d.dot(T,C),oFe);if(d.subtract(T,k,k),d.normalize(k,k),!P.equalsEpsilon(Math.abs(d.dot(G,k)),1,P.EPSILON7)){A=d.add(b,T,A),A=d.normalize(A,A),A=d.cross(A,C,A),A=d.cross(C,A,A),A=d.normalize(A,A);let j=1/Math.max(.25,d.magnitude(d.cross(A,T,OA))),Q=jP.angleIsGreaterThanPi(b,T,M,r);Q?(E=d.add(M,d.multiplyByScalar(A,j*p,A),E),v=d.add(E,d.multiplyByScalar(O,p,v),v),da[0]=d.clone(R,da[0]),da[1]=d.clone(v,da[1]),w=eW(da,_+h,S+h,a),I=Ni.generateArc({positions:da,granularity:a,ellipsoid:r}),m=nW(I,O,u,m,r,w,1),O=d.cross(C,b,O),O=d.normalize(O,O),D=d.add(E,d.multiplyByScalar(O,p,D),D),c===Li.ROUNDED||c===Li.BEVELED?lre(E,v,D,c,Q,r,m,u,S+h,o):(A=d.negate(A,A),m=Wp(M,A,u,m,r,S+h,j,V)),R=d.clone(D,R)):(E=d.add(M,d.multiplyByScalar(A,j*p,A),E),v=d.add(E,d.multiplyByScalar(O,-p,v),v),da[0]=d.clone(R,da[0]),da[1]=d.clone(v,da[1]),w=eW(da,_+h,S+h,a),I=Ni.generateArc({positions:da,granularity:a,ellipsoid:r}),m=nW(I,O,u,m,r,w,1),O=d.cross(C,b,O),O=d.normalize(O,O),D=d.add(E,d.multiplyByScalar(O,-p,D),D),c===Li.ROUNDED||c===Li.BEVELED?lre(E,v,D,c,Q,r,m,u,S+h,o):m=Wp(M,A,u,m,r,S+h,j,V),R=d.clone(D,R)),T=d.negate(b,T)}else m=Wp(R,O,u,m,r,_+h,1,1),R=M;_=S,S=s[U+1],M=N}da[0]=d.clone(R,da[0]),da[1]=d.clone(M,da[1]),w=eW(da,_+h,S+h,a),I=Ni.generateArc({positions:da,granularity:a,ellipsoid:r}),m=nW(I,O,u,m,r,w,1),o&&(x=Wp(M,O,f,x,r,S+h,1,1)),g=m.length;let L=o?g+x.length:g,B=new Float64Array(L);return B.set(m),o&&B.set(x,g),B};var Wd=jP;var oW={},MA=new d,mre=new d,rFe=new d,ure=new d,Qc=[new d,new d],pre=new d,_re=new d,gre=new d,sFe=new d,aFe=new d,cFe=new d,lFe=new d,uFe=new d,fFe=new d,dFe=new d,fre=new Oe,dre=new $;function QU(e,t,n,i,o){let r=d.angleBetween(d.subtract(t,e,MA),d.subtract(n,e,mre)),s=i===Li.BEVELED?1:Math.ceil(r/P.toRadians(5))+1,a=s*3,c=new Array(a);c[a-3]=n.x,c[a-2]=n.y,c[a-1]=n.z;let u;o?u=$.fromQuaternion(Oe.fromAxisAngle(d.negate(e,MA),r/s,fre),dre):u=$.fromQuaternion(Oe.fromAxisAngle(e,r/s,fre),dre);let f=0;t=d.clone(t,MA);for(let h=0;h<s;h++)t=$.multiplyByVector(u,t,t),c[f++]=t.x,c[f++]=t.y,c[f++]=t.z;return c}function hFe(e){let t=pre,n=_re,i=gre,o=e[1];n=d.fromArray(e[1],o.length-3,n),i=d.fromArray(e[0],0,i),t=d.midpoint(n,i,t);let r=QU(t,n,i,Li.ROUNDED,!1),s=e.length-1,a=e[s-1];o=e[s],n=d.fromArray(a,a.length-3,n),i=d.fromArray(o,0,i),t=d.midpoint(n,i,t);let c=QU(t,n,i,Li.ROUNDED,!1);return[r,c]}function hre(e,t,n,i){let o=MA;return i?o=d.add(e,t,o):(t=d.negate(t,t),o=d.add(e,t,o)),[o.x,o.y,o.z,n.x,n.y,n.z]}function iW(e,t,n,i){let o=new Array(e.length),r=new Array(e.length),s=d.multiplyByScalar(t,n,MA),a=d.negate(s,mre),c=0,u=e.length-1;for(let f=0;f<e.length;f+=3){let h=d.fromArray(e,f,rFe),p=d.add(h,a,ure);o[c++]=p.x,o[c++]=p.y,o[c++]=p.z;let g=d.add(h,s,ure);r[u--]=g.z,r[u--]=g.y,r[u--]=g.x}return i.push(o,r),i}oW.addAttribute=function(e,t,n,i){let o=t.x,r=t.y,s=t.z;l(n)&&(e[n]=o,e[n+1]=r,e[n+2]=s),l(i)&&(e[i]=s,e[i-1]=r,e[i-2]=o)};var mFe=new d,pFe=new d;oW.computePositions=function(e){let t=e.granularity,n=e.positions,i=e.ellipsoid,o=e.width/2,r=e.cornerType,s=e.saveAttributes,a=pre,c=_re,u=gre,f=sFe,h=aFe,p=cFe,g=lFe,m=uFe,x=fFe,b=dFe,T=[],A=s?[]:void 0,C=s?[]:void 0,E=n[0],v=n[1];c=d.normalize(d.subtract(v,E,c),c),a=i.geodeticSurfaceNormal(E,a),f=d.normalize(d.cross(a,c,f),f),s&&(A.push(f.x,f.y,f.z),C.push(a.x,a.y,a.z)),g=d.clone(E,g),E=v,u=d.negate(c,u);let D,O=[],R,M=n.length;for(R=1;R<M-1;R++){a=i.geodeticSurfaceNormal(E,a),v=n[R+1],c=d.normalize(d.subtract(v,E,c),c);let _=d.multiplyByScalar(a,d.dot(c,a),mFe);d.subtract(c,_,_),d.normalize(_,_);let S=d.multiplyByScalar(a,d.dot(u,a),pFe);if(d.subtract(u,S,S),d.normalize(S,S),!P.equalsEpsilon(Math.abs(d.dot(_,S)),1,P.EPSILON7)){h=d.normalize(d.add(c,u,h),h),h=d.cross(h,a,h),h=d.cross(a,h,h),h=d.normalize(h,h);let I=o/Math.max(.25,d.magnitude(d.cross(h,u,MA))),L=Wd.angleIsGreaterThanPi(c,u,E,i);h=d.multiplyByScalar(h,I,h),L?(m=d.add(E,h,m),b=d.add(m,d.multiplyByScalar(f,o,b),b),x=d.add(m,d.multiplyByScalar(f,o*2,x),x),Qc[0]=d.clone(g,Qc[0]),Qc[1]=d.clone(b,Qc[1]),D=Ni.generateArc({positions:Qc,granularity:t,ellipsoid:i}),T=iW(D,f,o,T),s&&(A.push(f.x,f.y,f.z),C.push(a.x,a.y,a.z)),p=d.clone(x,p),f=d.normalize(d.cross(a,c,f),f),x=d.add(m,d.multiplyByScalar(f,o*2,x),x),g=d.add(m,d.multiplyByScalar(f,o,g),g),r===Li.ROUNDED||r===Li.BEVELED?O.push({leftPositions:QU(m,p,x,r,L)}):O.push({leftPositions:hre(E,d.negate(h,h),x,L)})):(x=d.add(E,h,x),b=d.add(x,d.negate(d.multiplyByScalar(f,o,b),b),b),m=d.add(x,d.negate(d.multiplyByScalar(f,o*2,m),m),m),Qc[0]=d.clone(g,Qc[0]),Qc[1]=d.clone(b,Qc[1]),D=Ni.generateArc({positions:Qc,granularity:t,ellipsoid:i}),T=iW(D,f,o,T),s&&(A.push(f.x,f.y,f.z),C.push(a.x,a.y,a.z)),p=d.clone(m,p),f=d.normalize(d.cross(a,c,f),f),m=d.add(x,d.negate(d.multiplyByScalar(f,o*2,m),m),m),g=d.add(x,d.negate(d.multiplyByScalar(f,o,g),g),g),r===Li.ROUNDED||r===Li.BEVELED?O.push({rightPositions:QU(x,p,m,r,L)}):O.push({rightPositions:hre(E,h,m,L)})),u=d.negate(c,u)}E=v}a=i.geodeticSurfaceNormal(E,a),Qc[0]=d.clone(g,Qc[0]),Qc[1]=d.clone(E,Qc[1]),D=Ni.generateArc({positions:Qc,granularity:t,ellipsoid:i}),T=iW(D,f,o,T),s&&(A.push(f.x,f.y,f.z),C.push(a.x,a.y,a.z));let N;return r===Li.ROUNDED&&(N=hFe(T)),{positions:T,corners:O,lefts:A,normals:C,endPositions:N}};var zi=oW;var bre=new d,Tre=new d,JU=new d,ez=new d,_Fe=new d,Cre=new d,uy=new d,LA=new d;function Are(e,t){for(let n=0;n<e.length;n++)e[n]=t.scaleToGeodeticSurface(e[n],e[n]);return e}function jd(e,t,n,i,o,r){let s=e.normals,a=e.tangents,c=e.bitangents,u=d.normalize(d.cross(n,t,uy),uy);r.normal&&zi.addAttribute(s,t,i,o),r.tangent&&zi.addAttribute(a,u,i,o),r.bitangent&&zi.addAttribute(c,n,i,o)}function Ere(e,t,n){let i=e.positions,o=e.corners,r=e.endPositions,s=e.lefts,a=e.normals,c=new un,u,f=0,h=0,p,g=0,m;for(p=0;p<i.length;p+=2)m=i[p].length-3,f+=m,g+=m*2,h+=i[p+1].length-3;for(f+=3,h+=3,p=0;p<o.length;p++){u=o[p];let J=o[p].leftPositions;l(J)?(m=J.length,f+=m,g+=m):(m=o[p].rightPositions.length,h+=m,g+=m)}let x=l(r),b;x&&(b=r[0].length-3,f+=b,h+=b,b/=3,g+=b*6);let T=f+h,A=new Float64Array(T),C=t.normal?new Float32Array(T):void 0,E=t.tangent?new Float32Array(T):void 0,v=t.bitangent?new Float32Array(T):void 0,D={normals:C,tangents:E,bitangents:v},O=0,R=T-1,M,N,_,S,w=bre,I=Tre,L,B,U=b/2,V=Ne.createTypedArray(T/3,g),G=0;if(x){B=JU,L=ez;let J=r[0];for(w=d.fromArray(a,0,w),I=d.fromArray(s,0,I),p=0;p<U;p++)B=d.fromArray(J,(U-1-p)*3,B),L=d.fromArray(J,(U+p)*3,L),zi.addAttribute(A,L,O),zi.addAttribute(A,B,void 0,R),jd(D,w,I,O,R,t),N=O/3,S=N+1,M=(R-2)/3,_=M-1,V[G++]=M,V[G++]=N,V[G++]=_,V[G++]=_,V[G++]=N,V[G++]=S,O+=3,R-=3}let k=0,W=0,j=i[k++],Q=i[k++];A.set(j,O),A.set(Q,R-Q.length+1),I=d.fromArray(s,W,I);let q,K;for(m=Q.length-3,p=0;p<m;p+=3)q=n.geodeticSurfaceNormal(d.fromArray(j,p,uy),uy),K=n.geodeticSurfaceNormal(d.fromArray(Q,m-p,LA),LA),w=d.normalize(d.add(q,K,w),w),jd(D,w,I,O,R,t),N=O/3,S=N+1,M=(R-2)/3,_=M-1,V[G++]=M,V[G++]=N,V[G++]=_,V[G++]=_,V[G++]=N,V[G++]=S,O+=3,R-=3;for(q=n.geodeticSurfaceNormal(d.fromArray(j,m,uy),uy),K=n.geodeticSurfaceNormal(d.fromArray(Q,m,LA),LA),w=d.normalize(d.add(q,K,w),w),W+=3,p=0;p<o.length;p++){let J;u=o[p];let de=u.leftPositions,xe=u.rightPositions,ce,ge,Te=Cre,De=JU,Ae=ez;if(w=d.fromArray(a,W,w),l(de)){for(jd(D,w,I,void 0,R,t),R-=3,ce=S,ge=_,J=0;J<de.length/3;J++)Te=d.fromArray(de,J*3,Te),V[G++]=ce,V[G++]=ge-J-1,V[G++]=ge-J,zi.addAttribute(A,Te,void 0,R),De=d.fromArray(A,(ge-J-1)*3,De),Ae=d.fromArray(A,ce*3,Ae),I=d.normalize(d.subtract(De,Ae,I),I),jd(D,w,I,void 0,R,t),R-=3;Te=d.fromArray(A,ce*3,Te),De=d.subtract(d.fromArray(A,ge*3,De),Te,De),Ae=d.subtract(d.fromArray(A,(ge-J)*3,Ae),Te,Ae),I=d.normalize(d.add(De,Ae,I),I),jd(D,w,I,O,void 0,t),O+=3}else{for(jd(D,w,I,O,void 0,t),O+=3,ce=_,ge=S,J=0;J<xe.length/3;J++)Te=d.fromArray(xe,J*3,Te),V[G++]=ce,V[G++]=ge+J,V[G++]=ge+J+1,zi.addAttribute(A,Te,O),De=d.fromArray(A,ce*3,De),Ae=d.fromArray(A,(ge+J)*3,Ae),I=d.normalize(d.subtract(De,Ae,I),I),jd(D,w,I,O,void 0,t),O+=3;Te=d.fromArray(A,ce*3,Te),De=d.subtract(d.fromArray(A,(ge+J)*3,De),Te,De),Ae=d.subtract(d.fromArray(A,ge*3,Ae),Te,Ae),I=d.normalize(d.negate(d.add(Ae,De,I),I),I),jd(D,w,I,void 0,R,t),R-=3}for(j=i[k++],Q=i[k++],j.splice(0,3),Q.splice(Q.length-3,3),A.set(j,O),A.set(Q,R-Q.length+1),m=Q.length-3,W+=3,I=d.fromArray(s,W,I),J=0;J<Q.length;J+=3)q=n.geodeticSurfaceNormal(d.fromArray(j,J,uy),uy),K=n.geodeticSurfaceNormal(d.fromArray(Q,m-J,LA),LA),w=d.normalize(d.add(q,K,w),w),jd(D,w,I,O,R,t),S=O/3,N=S-1,_=(R-2)/3,M=_+1,V[G++]=M,V[G++]=N,V[G++]=_,V[G++]=_,V[G++]=N,V[G++]=S,O+=3,R-=3;O-=3,R+=3}if(w=d.fromArray(a,a.length-3,w),jd(D,w,I,O,R,t),x){O+=3,R-=3,B=JU,L=ez;let J=r[1];for(p=0;p<U;p++)B=d.fromArray(J,(b-p-1)*3,B),L=d.fromArray(J,p*3,L),zi.addAttribute(A,B,void 0,R),zi.addAttribute(A,L,O),jd(D,w,I,O,R,t),S=O/3,N=S-1,_=(R-2)/3,M=_+1,V[G++]=M,V[G++]=N,V[G++]=_,V[G++]=_,V[G++]=N,V[G++]=S,O+=3,R-=3}if(c.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:A}),t.st){let J=new Float32Array(T/3*2),de,xe,ce=0;if(x){f/=3,h/=3;let ge=Math.PI/(b+1);xe=1/(f-b+1),de=1/(h-b+1);let Te,De=b/2;for(p=De+1;p<b+1;p++)Te=P.PI_OVER_TWO+ge*p,J[ce++]=de*(1+Math.cos(Te)),J[ce++]=.5*(1+Math.sin(Te));for(p=1;p<h-b+1;p++)J[ce++]=p*de,J[ce++]=0;for(p=b;p>De;p--)Te=P.PI_OVER_TWO-p*ge,J[ce++]=1-de*(1+Math.cos(Te)),J[ce++]=.5*(1+Math.sin(Te));for(p=De;p>0;p--)Te=P.PI_OVER_TWO-ge*p,J[ce++]=1-xe*(1+Math.cos(Te)),J[ce++]=.5*(1+Math.sin(Te));for(p=f-b;p>0;p--)J[ce++]=p*xe,J[ce++]=1;for(p=1;p<De+1;p++)Te=P.PI_OVER_TWO+ge*p,J[ce++]=xe*(1+Math.cos(Te)),J[ce++]=.5*(1+Math.sin(Te))}else{for(f/=3,h/=3,xe=1/(f-1),de=1/(h-1),p=0;p<h;p++)J[ce++]=p*de,J[ce++]=0;for(p=f;p>0;p--)J[ce++]=(p-1)*xe,J[ce++]=1}c.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:J})}return t.normal&&(c.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.normals})),t.tangent&&(c.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.tangents})),t.bitangent&&(c.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.bitangents})),{attributes:c,indices:V}}function gFe(e,t){if(!t.normal&&!t.tangent&&!t.bitangent&&!t.st)return e;let n=e.position.values,i,o;(t.normal||t.bitangent)&&(i=e.normal.values,o=e.bitangent.values);let r=e.position.values.length/18,s=r*3,a=r*2,c=s*2,u;if(t.normal||t.bitangent||t.tangent){let f=t.normal?new Float32Array(s*6):void 0,h=t.tangent?new Float32Array(s*6):void 0,p=t.bitangent?new Float32Array(s*6):void 0,g=bre,m=Tre,x=JU,b=ez,T=_Fe,A=Cre,C=c;for(u=0;u<s;u+=3){let E=C+c;g=d.fromArray(n,u,g),m=d.fromArray(n,u+s,m),x=d.fromArray(n,(u+3)%s,x),m=d.subtract(m,g,m),x=d.subtract(x,g,x),b=d.normalize(d.cross(m,x,b),b),t.normal&&(zi.addAttribute(f,b,E),zi.addAttribute(f,b,E+3),zi.addAttribute(f,b,C),zi.addAttribute(f,b,C+3)),(t.tangent||t.bitangent)&&(A=d.fromArray(i,u,A),t.bitangent&&(zi.addAttribute(p,A,E),zi.addAttribute(p,A,E+3),zi.addAttribute(p,A,C),zi.addAttribute(p,A,C+3)),t.tangent&&(T=d.normalize(d.cross(A,b,T),T),zi.addAttribute(h,T,E),zi.addAttribute(h,T,E+3),zi.addAttribute(h,T,C),zi.addAttribute(h,T,C+3))),C+=6}if(t.normal){for(f.set(i),u=0;u<s;u+=3)f[u+s]=-i[u],f[u+s+1]=-i[u+1],f[u+s+2]=-i[u+2];e.normal.values=f}else e.normal=void 0;if(t.bitangent?(p.set(o),p.set(o,s),e.bitangent.values=p):e.bitangent=void 0,t.tangent){let E=e.tangent.values;h.set(E),h.set(E,s),e.tangent.values=h}}if(t.st){let f=e.st.values,h=new Float32Array(a*6);h.set(f),h.set(f,a);let p=a*2;for(let g=0;g<2;g++){for(h[p++]=f[0],h[p++]=f[1],u=2;u<a;u+=2){let m=f[u],x=f[u+1];h[p++]=m,h[p++]=x,h[p++]=m,h[p++]=x}h[p++]=f[0],h[p++]=f[1]}e.st.values=h}return e}function rW(e,t,n){n[t++]=e[0],n[t++]=e[1],n[t++]=e[2];for(let i=3;i<e.length;i+=3){let o=e[i],r=e[i+1],s=e[i+2];n[t++]=o,n[t++]=r,n[t++]=s,n[t++]=o,n[t++]=r,n[t++]=s}return n[t++]=e[0],n[t++]=e[1],n[t++]=e[2],n}function yFe(e,t){let n=new Ie({position:t.position,normal:t.normal||t.bitangent||e.shadowVolume,tangent:t.tangent,bitangent:t.normal||t.bitangent,st:t.st}),i=e.ellipsoid,o=zi.computePositions(e),r=Ere(o,n,i),s=e.height,a=e.extrudedHeight,c=r.attributes,u=r.indices,f=c.position.values,h=f.length,p=new Float64Array(h*6),g=new Float64Array(h);g.set(f);let m=new Float64Array(h*4);f=ni.scaleToGeodeticHeight(f,s,i),m=rW(f,0,m),g=ni.scaleToGeodeticHeight(g,a,i),m=rW(g,h*2,m),p.set(f),p.set(g,h),p.set(m,h*2),c.position.values=p,c=gFe(c,t);let x,b=h/3;if(e.shadowVolume){let M=c.normal.values;h=M.length;let N=new Float32Array(h*6);for(x=0;x<h;x++)M[x]=-M[x];N.set(M,h),N=rW(M,h*4,N),c.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:N}),t.normal||(c.normal=void 0)}if(l(e.offsetAttribute)){let M=new Uint8Array(b*6);if(e.offsetAttribute===nn.TOP)M=M.fill(1,0,b).fill(1,b*2,b*4);else{let N=e.offsetAttribute===nn.NONE?0:1;M=M.fill(N)}c.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:M})}let T=u.length,A=b+b,C=Ne.createTypedArray(p.length/3,T*2+A*3);C.set(u);let E=T;for(x=0;x<T;x+=3){let M=u[x],N=u[x+1],_=u[x+2];C[E++]=_+b,C[E++]=N+b,C[E++]=M+b}let v,D,O,R;for(x=0;x<A;x+=2)v=x+A,D=v+A,O=v+1,R=D+1,C[E++]=v,C[E++]=D,C[E++]=O,C[E++]=O,C[E++]=D,C[E++]=R;return{attributes:c,indices:C}}var yre=new d,qP=new d,Lf=new fe;function xre(e,t,n,i,o,r){let s=d.subtract(t,e,yre);d.normalize(s,s);let a=n.geodeticSurfaceNormal(e,qP),c=d.cross(s,a,yre);d.multiplyByScalar(c,i,c);let u=o.latitude,f=o.longitude,h=r.latitude,p=r.longitude;d.add(e,c,qP),n.cartesianToCartographic(qP,Lf);let g=Lf.latitude,m=Lf.longitude;u=Math.min(u,g),f=Math.min(f,m),h=Math.max(h,g),p=Math.max(p,m),d.subtract(e,c,qP),n.cartesianToCartographic(qP,Lf),g=Lf.latitude,m=Lf.longitude,u=Math.min(u,g),f=Math.min(f,m),h=Math.max(h,g),p=Math.max(p,m),o.latitude=u,o.longitude=f,r.latitude=h,r.longitude=p}var Mf=new d,YP=new d,Ul=new fe,zl=new fe;function Sre(e,t,n,i,o){e=Are(e,t);let r=Co(e,d.equalsEpsilon),s=r.length;if(s<2||n<=0)return new se;let a=n*.5;Ul.latitude=Number.POSITIVE_INFINITY,Ul.longitude=Number.POSITIVE_INFINITY,zl.latitude=Number.NEGATIVE_INFINITY,zl.longitude=Number.NEGATIVE_INFINITY;let c,u;if(i===Li.ROUNDED){let p=r[0];d.subtract(p,r[1],Mf),d.normalize(Mf,Mf),d.multiplyByScalar(Mf,a,Mf),d.add(p,Mf,YP),t.cartesianToCartographic(YP,Lf),c=Lf.latitude,u=Lf.longitude,Ul.latitude=Math.min(Ul.latitude,c),Ul.longitude=Math.min(Ul.longitude,u),zl.latitude=Math.max(zl.latitude,c),zl.longitude=Math.max(zl.longitude,u)}for(let p=0;p<s-1;++p)xre(r[p],r[p+1],t,a,Ul,zl);let f=r[s-1];d.subtract(f,r[s-2],Mf),d.normalize(Mf,Mf),d.multiplyByScalar(Mf,a,Mf),d.add(f,Mf,YP),xre(f,YP,t,a,Ul,zl),i===Li.ROUNDED&&(t.cartesianToCartographic(YP,Lf),c=Lf.latitude,u=Lf.longitude,Ul.latitude=Math.min(Ul.latitude,c),Ul.longitude=Math.min(Ul.longitude,u),zl.latitude=Math.max(zl.latitude,c),zl.longitude=Math.max(zl.longitude,u));let h=l(o)?o:new se;return h.north=zl.latitude,h.south=Ul.latitude,h.east=zl.longitude,h.west=Ul.longitude,h}function qp(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.width,i=y(e.height,0),o=y(e.extrudedHeight,i);this._positions=t,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._vertexFormat=Ie.clone(y(e.vertexFormat,Ie.DEFAULT)),this._width=n,this._height=Math.max(i,o),this._extrudedHeight=Math.min(i,o),this._cornerType=y(e.cornerType,Li.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createCorridorGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this.packedLength=1+t.length*d.packedLength+ee.packedLength+Ie.packedLength+7}qp.pack=function(e,t,n){n=y(n,0);let i=e._positions,o=i.length;t[n++]=o;for(let r=0;r<o;++r,n+=d.packedLength)d.pack(i[r],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._width,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._cornerType,t[n++]=e._granularity,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var vre=ee.clone(ee.UNIT_SPHERE),wre=new Ie,jp={positions:void 0,ellipsoid:vre,vertexFormat:wre,width:void 0,height:void 0,extrudedHeight:void 0,cornerType:void 0,granularity:void 0,shadowVolume:void 0,offsetAttribute:void 0};qp.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o=new Array(i);for(let m=0;m<i;++m,t+=d.packedLength)o[m]=d.unpack(e,t);let r=ee.unpack(e,t,vre);t+=ee.packedLength;let s=Ie.unpack(e,t,wre);t+=Ie.packedLength;let a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t++]===1,g=e[t];return l(n)?(n._positions=o,n._ellipsoid=ee.clone(r,n._ellipsoid),n._vertexFormat=Ie.clone(s,n._vertexFormat),n._width=a,n._height=c,n._extrudedHeight=u,n._cornerType=f,n._granularity=h,n._shadowVolume=p,n._offsetAttribute=g===-1?void 0:g,n):(jp.positions=o,jp.width=a,jp.height=c,jp.extrudedHeight=u,jp.cornerType=f,jp.granularity=h,jp.shadowVolume=p,jp.offsetAttribute=g===-1?void 0:g,new qp(jp))};qp.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.positions,i=e.width,o=y(e.ellipsoid,ee.default),r=y(e.cornerType,Li.ROUNDED);return Sre(n,o,i,r,t)};qp.createGeometry=function(e){let t=e._positions,n=e._width,i=e._ellipsoid;t=Are(t,i);let o=Co(t,d.equalsEpsilon);if(o.length<2||n<=0)return;let r=e._height,s=e._extrudedHeight,a=!P.equalsEpsilon(r,s,0,P.EPSILON2),c=e._vertexFormat,u={ellipsoid:i,positions:o,width:n,cornerType:e._cornerType,granularity:e._granularity,saveAttributes:!0},f;if(a)u.height=r,u.extrudedHeight=s,u.shadowVolume=e._shadowVolume,u.offsetAttribute=e._offsetAttribute,f=yFe(u,c);else{let g=zi.computePositions(u);if(f=Ere(g,c,i),f.attributes.position.values=ni.scaleToGeodeticHeight(f.attributes.position.values,r,i),l(e._offsetAttribute)){let m=e._offsetAttribute===nn.NONE?0:1,x=f.attributes.position.values.length,b=new Uint8Array(x/3).fill(m);f.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:b})}}let h=f.attributes,p=ae.fromVertices(h.position.values,void 0,3);return c.position||(f.attributes.position.values=void 0),new at({attributes:h,indices:f.indices,primitiveType:Me.TRIANGLES,boundingSphere:p,offsetAttribute:e._offsetAttribute})};qp.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new qp({positions:e._positions,width:e._width,cornerType:e._cornerType,ellipsoid:o,granularity:i,extrudedHeight:r,height:s,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0})};Object.defineProperties(qp.prototype,{rectangle:{get:function(){return l(this._rectangle)||(this._rectangle=Sre(this._positions,this._ellipsoid,this._width,this._cornerType)),this._rectangle}},textureCoordinateRotationPoints:{get:function(){return[0,0,0,1,1,0]}}});var Ux=qp;var Dre=new d,Ire=new d,xFe=new d;function bFe(e,t){for(let n=0;n<e.length;n++)e[n]=t.scaleToGeodeticSurface(e[n],e[n]);return e}function Pre(e,t){let n=[],i=e.positions,o=e.corners,r=e.endPositions,s=new un,a,c=0,u=0,f,h=0,p;for(f=0;f<i.length;f+=2)p=i[f].length-3,c+=p,h+=p/3*4,u+=i[f+1].length-3;for(c+=3,u+=3,f=0;f<o.length;f++){a=o[f];let L=o[f].leftPositions;l(L)?(p=L.length,c+=p,h+=p/3*2):(p=o[f].rightPositions.length,u+=p,h+=p/3*2)}let g=l(r),m;g&&(m=r[0].length-3,c+=m,u+=m,m/=3,h+=m*4);let x=c+u,b=new Float64Array(x),T=0,A=x-1,C,E,v,D,O,R,M=m/2,N=Ne.createTypedArray(x/3,h+4),_=0;if(N[_++]=T/3,N[_++]=(A-2)/3,g){n.push(T/3),R=Dre,O=Ire;let L=r[0];for(f=0;f<M;f++)R=d.fromArray(L,(M-1-f)*3,R),O=d.fromArray(L,(M+f)*3,O),zi.addAttribute(b,O,T),zi.addAttribute(b,R,void 0,A),E=T/3,D=E+1,C=(A-2)/3,v=C-1,N[_++]=C,N[_++]=v,N[_++]=E,N[_++]=D,T+=3,A-=3}let S=0,w=i[S++],I=i[S++];for(b.set(w,T),b.set(I,A-I.length+1),p=I.length-3,n.push(T/3,(A-2)/3),f=0;f<p;f+=3)E=T/3,D=E+1,C=(A-2)/3,v=C-1,N[_++]=C,N[_++]=v,N[_++]=E,N[_++]=D,T+=3,A-=3;for(f=0;f<o.length;f++){let L;a=o[f];let B=a.leftPositions,U=a.rightPositions,V,G=xFe;if(l(B)){for(A-=3,V=v,n.push(D),L=0;L<B.length/3;L++)G=d.fromArray(B,L*3,G),N[_++]=V-L-1,N[_++]=V-L,zi.addAttribute(b,G,void 0,A),A-=3;n.push(V-Math.floor(B.length/6)),t===Li.BEVELED&&n.push((A-2)/3+1),T+=3}else{for(T+=3,V=D,n.push(v),L=0;L<U.length/3;L++)G=d.fromArray(U,L*3,G),N[_++]=V+L,N[_++]=V+L+1,zi.addAttribute(b,G,T),T+=3;n.push(V+Math.floor(U.length/6)),t===Li.BEVELED&&n.push(T/3-1),A-=3}for(w=i[S++],I=i[S++],w.splice(0,3),I.splice(I.length-3,3),b.set(w,T),b.set(I,A-I.length+1),p=I.length-3,L=0;L<I.length;L+=3)D=T/3,E=D-1,v=(A-2)/3,C=v+1,N[_++]=C,N[_++]=v,N[_++]=E,N[_++]=D,T+=3,A-=3;T-=3,A+=3,n.push(T/3,(A-2)/3)}if(g){T+=3,A-=3,R=Dre,O=Ire;let L=r[1];for(f=0;f<M;f++)R=d.fromArray(L,(m-f-1)*3,R),O=d.fromArray(L,f*3,O),zi.addAttribute(b,R,void 0,A),zi.addAttribute(b,O,T),D=T/3,E=D-1,v=(A-2)/3,C=v+1,N[_++]=C,N[_++]=v,N[_++]=E,N[_++]=D,T+=3,A-=3;n.push(T/3)}else n.push(T/3,(A-2)/3);return N[_++]=T/3,N[_++]=(A-2)/3,s.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:b}),{attributes:s,indices:N,wallIndices:n}}function TFe(e){let t=e.ellipsoid,n=zi.computePositions(e),i=Pre(n,e.cornerType),o=i.wallIndices,r=e.height,s=e.extrudedHeight,a=i.attributes,c=i.indices,u=a.position.values,f=u.length,h=new Float64Array(f);h.set(u);let p=new Float64Array(f*2);if(u=ni.scaleToGeodeticHeight(u,r,t),h=ni.scaleToGeodeticHeight(h,s,t),p.set(u),p.set(h,f),a.position.values=p,f/=3,l(e.offsetAttribute)){let C=new Uint8Array(f*2);if(e.offsetAttribute===nn.TOP)C=C.fill(1,0,f);else{let E=e.offsetAttribute===nn.NONE?0:1;C=C.fill(E)}a.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:C})}let g,m=c.length,x=Ne.createTypedArray(p.length/3,(m+o.length)*2);x.set(c);let b=m;for(g=0;g<m;g+=2){let C=c[g],E=c[g+1];x[b++]=C+f,x[b++]=E+f}let T,A;for(g=0;g<o.length;g++)T=o[g],A=T+f,x[b++]=T,x[b++]=A;return{attributes:a,indices:x}}function XP(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.width,i=y(e.height,0),o=y(e.extrudedHeight,i);this._positions=t,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._width=n,this._height=Math.max(i,o),this._extrudedHeight=Math.min(i,o),this._cornerType=y(e.cornerType,Li.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._offsetAttribute=e.offsetAttribute,this._workerName="createCorridorOutlineGeometry",this.packedLength=1+t.length*d.packedLength+ee.packedLength+6}XP.pack=function(e,t,n){n=y(n,0);let i=e._positions,o=i.length;t[n++]=o;for(let r=0;r<o;++r,n+=d.packedLength)d.pack(i[r],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._width,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._cornerType,t[n++]=e._granularity,t[n]=y(e._offsetAttribute,-1),t};var Rre=ee.clone(ee.UNIT_SPHERE),fy={positions:void 0,ellipsoid:Rre,width:void 0,height:void 0,extrudedHeight:void 0,cornerType:void 0,granularity:void 0,offsetAttribute:void 0};XP.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o=new Array(i);for(let p=0;p<i;++p,t+=d.packedLength)o[p]=d.unpack(e,t);let r=ee.unpack(e,t,Rre);t+=ee.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t];return l(n)?(n._positions=o,n._ellipsoid=ee.clone(r,n._ellipsoid),n._width=s,n._height=a,n._extrudedHeight=c,n._cornerType=u,n._granularity=f,n._offsetAttribute=h===-1?void 0:h,n):(fy.positions=o,fy.width=s,fy.height=a,fy.extrudedHeight=c,fy.cornerType=u,fy.granularity=f,fy.offsetAttribute=h===-1?void 0:h,new XP(fy))};XP.createGeometry=function(e){let t=e._positions,n=e._width,i=e._ellipsoid;t=bFe(t,i);let o=Co(t,d.equalsEpsilon);if(o.length<2||n<=0)return;let r=e._height,s=e._extrudedHeight,a=!P.equalsEpsilon(r,s,0,P.EPSILON2),c={ellipsoid:i,positions:o,width:n,cornerType:e._cornerType,granularity:e._granularity,saveAttributes:!1},u;if(a)c.height=r,c.extrudedHeight=s,c.offsetAttribute=e._offsetAttribute,u=TFe(c);else{let p=zi.computePositions(c);if(u=Pre(p,c.cornerType),u.attributes.position.values=ni.scaleToGeodeticHeight(u.attributes.position.values,r,i),l(e._offsetAttribute)){let g=u.attributes.position.values.length,m=e._offsetAttribute===nn.NONE?0:1,x=new Uint8Array(g/3).fill(m);u.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:x})}}let f=u.attributes,h=ae.fromVertices(f.position.values,void 0,3);return new at({attributes:f,indices:u.indices,primitiveType:Me.LINES,boundingSphere:h,offsetAttribute:e._offsetAttribute})};var KP=XP;function NA(e){e=y(e,y.EMPTY_OBJECT),this._callback=e.callback,this._tilingScheme=e.tilingScheme,l(this._tilingScheme)||(this._tilingScheme=new Yi({ellipsoid:y(e.ellipsoid,ee.default)})),this._width=e.width,this._height=e.height;let 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Stop the Tween first.");return this._valuesEnd=t,this._propertiesAreSetUp=!1,this._duration=n<0?0:n,this},e.prototype.duration=function(t){return t===void 0&&(t=1e3),this._duration=t<0?0:t,this},e.prototype.dynamic=function(t){return t===void 0&&(t=!1),this._isDynamic=t,this},e.prototype.start=function(t,n){if(t===void 0&&(t=n1()),n===void 0&&(n=!1),this._isPlaying)return this;if(this._repeat=this._initialRepeat,this._reversed){this._reversed=!1;for(var i in this._valuesStartRepeat)this._swapEndStartRepeatValues(i),this._valuesStart[i]=this._valuesStartRepeat[i]}if(this._isPlaying=!0,this._isPaused=!1,this._onStartCallbackFired=!1,this._onEveryStartCallbackFired=!1,this._isChainStopped=!1,this._startTime=t,this._startTime+=this._delayTime,!this._propertiesAreSetUp||n){if(this._propertiesAreSetUp=!0,!this._isDynamic){var o={};for(var r in this._valuesEnd)o[r]=this._valuesEnd[r];this._valuesEnd=o}this._setupProperties(this._object,this._valuesStart,this._valuesEnd,this._valuesStartRepeat,n)}return this},e.prototype.startFromCurrentValues=function(t){return this.start(t,!0)},e.prototype._setupProperties=function(t,n,i,o,r){for(var s in i){var a=t[s],c=Array.isArray(a),u=c?"array":typeof a,f=!c&&Array.isArray(i[s]);if(!(u==="undefined"||u==="function")){if(f){var h=i[s];if(h.length===0)continue;for(var p=[a],g=0,m=h.length;g<m;g+=1){var x=this._handleRelativeValue(a,h[g]);if(isNaN(x)){f=!1,console.warn("Found invalid interpolation list. 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t=y(e.radii,NFe),n=y(e.innerRadii,t),i=y(e.minimumClock,0),o=y(e.maximumClock,P.TWO_PI),r=y(e.minimumCone,0),s=y(e.maximumCone,P.PI),a=Math.round(y(e.stackPartitions,10)),c=Math.round(y(e.slicePartitions,8)),u=Math.round(y(e.subdivisions,128));this._radii=d.clone(t),this._innerRadii=d.clone(n),this._minimumClock=i,this._maximumClock=o,this._minimumCone=r,this._maximumCone=s,this._stackPartitions=a,this._slicePartitions=c,this._subdivisions=u,this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipsoidOutlineGeometry"}VA.packedLength=2*d.packedLength+8;VA.pack=function(e,t,n){return n=y(n,0),d.pack(e._radii,t,n),n+=d.packedLength,d.pack(e._innerRadii,t,n),n+=d.packedLength,t[n++]=e._minimumClock,t[n++]=e._maximumClock,t[n++]=e._minimumCone,t[n++]=e._maximumCone,t[n++]=e._stackPartitions,t[n++]=e._slicePartitions,t[n++]=e._subdivisions,t[n]=y(e._offsetAttribute,-1),t};var jre=new d,qre=new d,Kp={radii:jre,innerRadii:qre,minimumClock:void 0,maximumClock:void 0,minimumCone:void 0,maximumCone:void 0,stackPartitions:void 0,slicePartitions:void 0,subdivisions:void 0,offsetAttribute:void 0};VA.unpack=function(e,t,n){t=y(t,0);let i=d.unpack(e,t,jre);t+=d.packedLength;let o=d.unpack(e,t,qre);t+=d.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t];return l(n)?(n._radii=d.clone(i,n._radii),n._innerRadii=d.clone(o,n._innerRadii),n._minimumClock=r,n._maximumClock=s,n._minimumCone=a,n._maximumCone=c,n._stackPartitions=u,n._slicePartitions=f,n._subdivisions=h,n._offsetAttribute=p===-1?void 0:p,n):(Kp.minimumClock=r,Kp.maximumClock=s,Kp.minimumCone=a,Kp.maximumCone=c,Kp.stackPartitions=u,Kp.slicePartitions=f,Kp.subdivisions=h,Kp.offsetAttribute=p===-1?void 0:p,new VA(Kp))};VA.createGeometry=function(e){let t=e._radii;if(t.x<=0||t.y<=0||t.z<=0)return;let n=e._innerRadii;if(n.x<=0||n.y<=0||n.z<=0)return;let i=e._minimumClock,o=e._maximumClock,r=e._minimumCone,s=e._maximumCone,a=e._subdivisions,c=ee.fromCartesian3(t),u=e._slicePartitions+1,f=e._stackPartitions+1;u=Math.round(u*Math.abs(o-i)/P.TWO_PI),f=Math.round(f*Math.abs(s-r)/P.PI),u<2&&(u=2),f<2&&(f=2);let h=0,p=1,g=n.x!==t.x||n.y!==t.y||n.z!==t.z,m=!1,x=!1;g&&(p=2,r>0&&(m=!0,h+=u),s<Math.PI&&(x=!0,h+=u));let b=a*p*(f+u),T=new Float64Array(b*3),A=2*(b+h-(u+f)*p),C=Ne.createTypedArray(b,A),E,v,D,O,R=0,M=new Array(f),N=new Array(f);for(E=0;E<f;E++)O=r+E*(s-r)/(f-1),M[E]=iz(O),N[E]=nz(O);let _=new Array(a),S=new Array(a);for(E=0;E<a;E++)D=i+E*(o-i)/(a-1),_[E]=iz(D),S[E]=nz(D);for(E=0;E<f;E++)for(v=0;v<a;v++)T[R++]=t.x*M[E]*S[v],T[R++]=t.y*M[E]*_[v],T[R++]=t.z*N[E];if(g)for(E=0;E<f;E++)for(v=0;v<a;v++)T[R++]=n.x*M[E]*S[v],T[R++]=n.y*M[E]*_[v],T[R++]=n.z*N[E];for(M.length=a,N.length=a,E=0;E<a;E++)O=r+E*(s-r)/(a-1),M[E]=iz(O),N[E]=nz(O);for(_.length=u,S.length=u,E=0;E<u;E++)D=i+E*(o-i)/(u-1),_[E]=iz(D),S[E]=nz(D);for(E=0;E<a;E++)for(v=0;v<u;v++)T[R++]=t.x*M[E]*S[v],T[R++]=t.y*M[E]*_[v],T[R++]=t.z*N[E];if(g)for(E=0;E<a;E++)for(v=0;v<u;v++)T[R++]=n.x*M[E]*S[v],T[R++]=n.y*M[E]*_[v],T[R++]=n.z*N[E];for(R=0,E=0;E<f*p;E++){let L=E*a;for(v=0;v<a-1;v++)C[R++]=L+v,C[R++]=L+v+1}let w=f*a*p;for(E=0;E<u;E++)for(v=0;v<a-1;v++)C[R++]=w+E+v*u,C[R++]=w+E+(v+1)*u;if(g)for(w=f*a*p+u*a,E=0;E<u;E++)for(v=0;v<a-1;v++)C[R++]=w+E+v*u,C[R++]=w+E+(v+1)*u;if(g){let L=f*a*p,B=L+a*u;if(m)for(E=0;E<u;E++)C[R++]=L+E,C[R++]=B+E;if(x)for(L+=a*u-u,B+=a*u-u,E=0;E<u;E++)C[R++]=L+E,C[R++]=B+E}let I=new un({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:T})});if(l(e._offsetAttribute)){let L=T.length,B=e._offsetAttribute===nn.NONE?0:1,U=new Uint8Array(L/3).fill(B);I.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:U})}return new at({attributes:I,indices:C,primitiveType:Me.LINES,boundingSphere:ae.fromEllipsoid(c),offsetAttribute:e._offsetAttribute})};var Au=VA;function UA(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=e.tilingScheme,l(this._tilingScheme)||(this._tilingScheme=new Yi({ellipsoid:y(e.ellipsoid,ee.default)})),this._levelZeroMaximumGeometricError=es.getEstimatedLevelZeroGeometricErrorForAHeightmap(this._tilingScheme.ellipsoid,64,this._tilingScheme.getNumberOfXTilesAtLevel(0)),this._errorEvent=new me}Object.defineProperties(UA.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});UA.prototype.requestTileGeometry=function(e,t,n,i){return Promise.resolve(new Ma({buffer:new Uint8Array(16*16),width:16,height:16}))};UA.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};UA.prototype.getTileDataAvailable=function(e,t,n){};UA.prototype.loadTileDataAvailability=function(e,t,n){};var Em=UA;function mW(){this._removalFunctions=[]}mW.prototype.add=function(e,t,n){let i=e.addEventListener(t,n);this._removalFunctions.push(i);let o=this;return function(){i();let r=o._removalFunctions;r.splice(r.indexOf(i),1)}};mW.prototype.removeAll=function(){let e=this._removalFunctions;for(let t=0,n=e.length;t<n;++t)e[t]();e.length=0};var ur=mW;var FFe={NONE:0,HOLD:1,EXTRAPOLATE:2},Eu=Object.freeze(FFe);function Sm(e){e=y(e,y.EMPTY_OBJECT),this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this._cullingVolume=new _s,this._perspectiveMatrix=new F,this._infinitePerspective=new F}function pW(e){let{top:t,bottom:n,right:i,left:o,near:r,far:s}=e;(t!==e._top||n!==e._bottom||o!==e._left||i!==e._right||r!==e._near||s!==e._far)&&(e._left=o,e._right=i,e._top=t,e._bottom=n,e._near=r,e._far=s,e._perspectiveMatrix=F.computePerspectiveOffCenter(o,i,n,t,r,s,e._perspectiveMatrix),e._infinitePerspective=F.computeInfinitePerspectiveOffCenter(o,i,n,t,r,e._infinitePerspective))}Object.defineProperties(Sm.prototype,{projectionMatrix:{get:function(){return pW(this),this._perspectiveMatrix}},infiniteProjectionMatrix:{get:function(){return pW(this),this._infinitePerspective}}});var BFe=new d,kFe=new d,VFe=new d,UFe=new d;Sm.prototype.computeCullingVolume=function(e,t,n){let i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,u=this.far,f=d.cross(t,n,BFe),h=kFe;d.multiplyByScalar(t,c,h),d.add(e,h,h);let p=VFe;d.multiplyByScalar(t,u,p),d.add(e,p,p);let g=UFe;d.multiplyByScalar(f,a,g),d.add(h,g,g),d.subtract(g,e,g),d.normalize(g,g),d.cross(g,n,g),d.normalize(g,g);let m=i[0];return l(m)||(m=i[0]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-d.dot(g,e),d.multiplyByScalar(f,s,g),d.add(h,g,g),d.subtract(g,e,g),d.cross(n,g,g),d.normalize(g,g),m=i[1],l(m)||(m=i[1]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-d.dot(g,e),d.multiplyByScalar(n,r,g),d.add(h,g,g),d.subtract(g,e,g),d.cross(f,g,g),d.normalize(g,g),m=i[2],l(m)||(m=i[2]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-d.dot(g,e),d.multiplyByScalar(n,o,g),d.add(h,g,g),d.subtract(g,e,g),d.cross(g,f,g),d.normalize(g,g),m=i[3],l(m)||(m=i[3]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-d.dot(g,e),m=i[4],l(m)||(m=i[4]=new oe),m.x=t.x,m.y=t.y,m.z=t.z,m.w=-d.dot(t,h),d.negate(t,g),m=i[5],l(m)||(m=i[5]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-d.dot(g,p),this._cullingVolume};Sm.prototype.getPixelDimensions=function(e,t,n,i,o){pW(this);let r=1/this.near,s=this.top*r,a=2*i*n*s/t;s=this.right*r;let c=2*i*n*s/e;return o.x=c,o.y=a,o};Sm.prototype.clone=function(e){return l(e)||(e=new Sm),e.right=this.right,e.left=this.left,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};Sm.prototype.equals=function(e){return l(e)&&e instanceof Sm&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};Sm.prototype.equalsEpsilon=function(e,t,n){return e===this||l(e)&&e instanceof Sm&&P.equalsEpsilon(this.right,e.right,t,n)&&P.equalsEpsilon(this.left,e.left,t,n)&&P.equalsEpsilon(this.top,e.top,t,n)&&P.equalsEpsilon(this.bottom,e.bottom,t,n)&&P.equalsEpsilon(this.near,e.near,t,n)&&P.equalsEpsilon(this.far,e.far,t,n)};var Jc=Sm;function Hl(e){e=y(e,y.EMPTY_OBJECT),this._offCenterFrustum=new Jc,this.fov=e.fov,this._fov=void 0,this._fovy=void 0,this._sseDenominator=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this.xOffset=y(e.xOffset,0),this._xOffset=this.xOffset,this.yOffset=y(e.yOffset,0),this._yOffset=this.yOffset}Hl.packedLength=6;Hl.pack=function(e,t,n){return n=y(n,0),t[n++]=e.fov,t[n++]=e.aspectRatio,t[n++]=e.near,t[n++]=e.far,t[n++]=e.xOffset,t[n]=e.yOffset,t};Hl.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Hl),n.fov=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t++],n.xOffset=e[t++],n.yOffset=e[t],n};function Yd(e){if(!(e.fov!==e._fov||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far||e.xOffset!==e._xOffset||e.yOffset!==e._yOffset))return;e._aspectRatio=e.aspectRatio,e._fov=e.fov,e._fovy=e.aspectRatio<=1?e.fov:Math.atan(Math.tan(e.fov*.5)/e.aspectRatio)*2,e._near=e.near,e._far=e.far,e._sseDenominator=2*Math.tan(.5*e._fovy),e._xOffset=e.xOffset,e._yOffset=e.yOffset;let n=e._offCenterFrustum;n.top=e.near*Math.tan(.5*e._fovy),n.bottom=-n.top,n.right=e.aspectRatio*n.top,n.left=-n.right,n.near=e.near,n.far=e.far,n.right+=e.xOffset,n.left+=e.xOffset,n.top+=e.yOffset,n.bottom+=e.yOffset}Object.defineProperties(Hl.prototype,{projectionMatrix:{get:function(){return Yd(this),this._offCenterFrustum.projectionMatrix}},infiniteProjectionMatrix:{get:function(){return Yd(this),this._offCenterFrustum.infiniteProjectionMatrix}},fovy:{get:function(){return Yd(this),this._fovy}},sseDenominator:{get:function(){return Yd(this),this._sseDenominator}},offCenterFrustum:{get:function(){return Yd(this),this._offCenterFrustum}}});Hl.prototype.computeCullingVolume=function(e,t,n){return Yd(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};Hl.prototype.getPixelDimensions=function(e,t,n,i,o){return Yd(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};Hl.prototype.clone=function(e){return l(e)||(e=new Hl),e.aspectRatio=this.aspectRatio,e.fov=this.fov,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._fov=void 0,e._near=void 0,e._far=void 0,this._offCenterFrustum.clone(e._offCenterFrustum),e};Hl.prototype.equals=function(e){return!l(e)||!(e instanceof Hl)?!1:(Yd(this),Yd(e),this.fov===e.fov&&this.aspectRatio===e.aspectRatio&&this._offCenterFrustum.equals(e._offCenterFrustum))};Hl.prototype.equalsEpsilon=function(e,t,n){return!l(e)||!(e instanceof Hl)?!1:(Yd(this),Yd(e),P.equalsEpsilon(this.fov,e.fov,t,n)&&P.equalsEpsilon(this.aspectRatio,e.aspectRatio,t,n)&&this._offCenterFrustum.equalsEpsilon(e._offCenterFrustum,t,n))};var Ei=Hl;var oz=0,zFe=1;function Wx(e){let t=e.frustum,n=e.orientation,i=e.origin,o=y(e.vertexFormat,Ie.DEFAULT),r=y(e._drawNearPlane,!0),s,a;t instanceof Ei?(s=oz,a=Ei.packedLength):t instanceof rn&&(s=zFe,a=rn.packedLength),this._frustumType=s,this._frustum=t.clone(),this._origin=d.clone(i),this._orientation=Oe.clone(n),this._drawNearPlane=r,this._vertexFormat=o,this._workerName="createFrustumGeometry",this.packedLength=2+a+d.packedLength+Oe.packedLength+Ie.packedLength}Wx.pack=function(e,t,n){n=y(n,0);let i=e._frustumType,o=e._frustum;return t[n++]=i,i===oz?(Ei.pack(o,t,n),n+=Ei.packedLength):(rn.pack(o,t,n),n+=rn.packedLength),d.pack(e._origin,t,n),n+=d.packedLength,Oe.pack(e._orientation,t,n),n+=Oe.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n]=e._drawNearPlane?1:0,t};var HFe=new Ei,GFe=new rn,WFe=new Oe,jFe=new d,qFe=new Ie;Wx.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o;i===oz?(o=Ei.unpack(e,t,HFe),t+=Ei.packedLength):(o=rn.unpack(e,t,GFe),t+=rn.packedLength);let r=d.unpack(e,t,jFe);t+=d.packedLength;let s=Oe.unpack(e,t,WFe);t+=Oe.packedLength;let a=Ie.unpack(e,t,qFe);t+=Ie.packedLength;let c=e[t]===1;if(!l(n))return new Wx({frustum:o,origin:r,orientation:s,vertexFormat:a,_drawNearPlane:c});let u=i===n._frustumType?n._frustum:void 0;return n._frustum=o.clone(u),n._frustumType=i,n._origin=d.clone(r,n._origin),n._orientation=Oe.clone(s,n._orientation),n._vertexFormat=Ie.clone(a,n._vertexFormat),n._drawNearPlane=c,n};function zA(e,t,n,i,o,r,s,a){let c=e/3*2;for(let u=0;u<4;++u)l(t)&&(t[e]=r.x,t[e+1]=r.y,t[e+2]=r.z),l(n)&&(n[e]=s.x,n[e+1]=s.y,n[e+2]=s.z),l(i)&&(i[e]=a.x,i[e+1]=a.y,i[e+2]=a.z),e+=3;o[c]=0,o[c+1]=0,o[c+2]=1,o[c+3]=0,o[c+4]=1,o[c+5]=1,o[c+6]=0,o[c+7]=1}var YFe=new $,XFe=new F,_W=new F,Yre=new d,Xre=new d,Kre=new d,KFe=new d,ZFe=new d,$Fe=new d,hy=new Array(3),i1=new Array(4);i1[0]=new oe(-1,-1,1,1);i1[1]=new oe(1,-1,1,1);i1[2]=new oe(1,1,1,1);i1[3]=new oe(-1,1,1,1);var Zre=new Array(4);for(let e=0;e<4;++e)Zre[e]=new oe;Wx._computeNearFarPlanes=function(e,t,n,i,o,r,s,a){let c=$.fromQuaternion(t,YFe),u=y(r,Yre),f=y(s,Xre),h=y(a,Kre);u=$.getColumn(c,0,u),f=$.getColumn(c,1,f),h=$.getColumn(c,2,h),d.normalize(u,u),d.normalize(f,f),d.normalize(h,h),d.negate(u,u);let p=F.computeView(e,h,f,u,XFe),g,m,x=i.projectionMatrix;if(n===oz){let b=F.multiply(x,p,_W);m=F.inverse(b,_W)}else g=F.inverseTransformation(p,_W);l(m)?(hy[0]=i.near,hy[1]=i.far):(hy[0]=0,hy[1]=i.near,hy[2]=i.far);for(let b=0;b<2;++b)for(let T=0;T<4;++T){let A=oe.clone(i1[T],Zre[T]);if(l(m)){A=F.multiplyByVector(m,A,A);let C=1/A.w;d.multiplyByScalar(A,C,A),d.subtract(A,e,A),d.normalize(A,A);let E=d.dot(h,A);d.multiplyByScalar(A,hy[b]/E,A),d.add(A,e,A)}else{let C=i.offCenterFrustum;l(C)&&(i=C);let E=hy[b],v=hy[b+1];A.x=(A.x*(i.right-i.left)+i.left+i.right)*.5,A.y=(A.y*(i.top-i.bottom)+i.bottom+i.top)*.5,A.z=(A.z*(E-v)-E-v)*.5,A.w=1,F.multiplyByVector(g,A,A)}o[12*b+T*3]=A.x,o[12*b+T*3+1]=A.y,o[12*b+T*3+2]=A.z}};Wx.createGeometry=function(e){let t=e._frustumType,n=e._frustum,i=e._origin,o=e._orientation,r=e._drawNearPlane,s=e._vertexFormat,a=r?6:5,c=new Float64Array(3*4*6);Wx._computeNearFarPlanes(i,o,t,n,c);let u=3*4*2;c[u]=c[3*4],c[u+1]=c[3*4+1],c[u+2]=c[3*4+2],c[u+3]=c[0],c[u+4]=c[1],c[u+5]=c[2],c[u+6]=c[3*3],c[u+7]=c[3*3+1],c[u+8]=c[3*3+2],c[u+9]=c[3*7],c[u+10]=c[3*7+1],c[u+11]=c[3*7+2],u+=3*4,c[u]=c[3*5],c[u+1]=c[3*5+1],c[u+2]=c[3*5+2],c[u+3]=c[3],c[u+4]=c[4],c[u+5]=c[5],c[u+6]=c[0],c[u+7]=c[1],c[u+8]=c[2],c[u+9]=c[3*4],c[u+10]=c[3*4+1],c[u+11]=c[3*4+2],u+=3*4,c[u]=c[3],c[u+1]=c[4],c[u+2]=c[5],c[u+3]=c[3*5],c[u+4]=c[3*5+1],c[u+5]=c[3*5+2],c[u+6]=c[3*6],c[u+7]=c[3*6+1],c[u+8]=c[3*6+2],c[u+9]=c[3*2],c[u+10]=c[3*2+1],c[u+11]=c[3*2+2],u+=3*4,c[u]=c[3*2],c[u+1]=c[3*2+1],c[u+2]=c[3*2+2],c[u+3]=c[3*6],c[u+4]=c[3*6+1],c[u+5]=c[3*6+2],c[u+6]=c[3*7],c[u+7]=c[3*7+1],c[u+8]=c[3*7+2],c[u+9]=c[3*3],c[u+10]=c[3*3+1],c[u+11]=c[3*3+2],r||(c=c.subarray(3*4));let f=new un({position:new 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Using defaults.`),e.key=d2e})}var Zp=Su;function qx(e){e=y(e,y.EMPTY_OBJECT),this._buffer=e.buffer,this._credits=e.credits,this._negativeAltitudeExponentBias=e.negativeAltitudeExponentBias,this._negativeElevationThreshold=e.negativeElevationThreshold;let t=y(e.childTileMask,15),n=t&3;n|=t&4?8:0,n|=t&8?4:0,this._childTileMask=n,this._createdByUpsampling=y(e.createdByUpsampling,!1),this._skirtHeight=void 0,this._bufferType=this._buffer.constructor,this._mesh=void 0,this._minimumHeight=void 0,this._maximumHeight=void 0}Object.defineProperties(qx.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){}}});var ise="createVerticesFromGoogleEarthEnterpriseBuffer",m2e=new yi(ise),p2e=new yi(ise,kd.maximumAsynchronousTasks),tse=new se,AW=new se;qx.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid;t.tileXYToNativeRectangle(n,i,o,tse),t.tileXYToRectangle(n,i,o,AW);let u=c.cartographicToCartesian(se.center(AW)),h=40075.16/(1<<o);this._skirtHeight=Math.min(h*8,1e3);let g=(a?p2e:m2e).scheduleTask({buffer:this._buffer,nativeRectangle:tse,rectangle:AW,relativeToCenter:u,ellipsoid:c,skirtHeight:this._skirtHeight,exaggeration:r,exaggerationRelativeHeight:s,includeWebMercatorT:!0,negativeAltitudeExponentBias:this._negativeAltitudeExponentBias,negativeElevationThreshold:this._negativeElevationThreshold});if(!l(g))return;let m=this;return g.then(function(x){return m._mesh=new Rf(u,new Float32Array(x.vertices),new Uint16Array(x.indices),x.indexCountWithoutSkirts,x.vertexCountWithoutSkirts,x.minimumHeight,x.maximumHeight,ae.clone(x.boundingSphere3D),d.clone(x.occludeePointInScaledSpace),x.numberOfAttributes,vn.clone(x.orientedBoundingBox),lc.clone(x.encoding),x.westIndicesSouthToNorth,x.southIndicesEastToWest,x.eastIndicesNorthToSouth,x.northIndicesWestToEast),m._minimumHeight=x.minimumHeight,m._maximumHeight=x.maximumHeight,m._buffer=void 0,m._mesh})};qx.prototype.interpolateHeight=function(e,t,n){let i=P.clamp((t-e.west)/e.width,0,1),o=P.clamp((n-e.south)/e.height,0,1);return l(this._mesh)?b2e(this,i,o):A2e(this,i,o,e)};var _2e=new yi("upsampleQuantizedTerrainMesh",kd.maximumAsynchronousTasks);qx.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(this._mesh))return;let c=t*2!==o,u=n*2===r,f=e.ellipsoid,h=e.tileXYToRectangle(o,r,s),p=_2e.scheduleTask({vertices:a.vertices,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:u,childRectangle:h,ellipsoid:f});if(!l(p))return;let g=this;return p.then(function(m){let x=new Uint16Array(m.vertices),b=Ne.createTypedArray(x.length/3,m.indices),T=g._skirtHeight;return new Rx({quantizedVertices:x,indices:b,minimumHeight:m.minimumHeight,maximumHeight:m.maximumHeight,boundingSphere:ae.clone(m.boundingSphere),orientedBoundingBox:vn.clone(m.orientedBoundingBox),horizonOcclusionPoint:d.clone(m.horizonOcclusionPoint),westIndices:m.westIndices,southIndices:m.southIndices,eastIndices:m.eastIndices,northIndices:m.northIndices,westSkirtHeight:T,southSkirtHeight:T,eastSkirtHeight:T,northSkirtHeight:T,childTileMask:0,createdByUpsampling:!0,credits:g._credits})})};qx.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};qx.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var g2e=new z,y2e=new z,x2e=new z,ose=new d;function b2e(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],h=s[a+2],p=r.decodeTextureCoordinates(o,u,g2e),g=r.decodeTextureCoordinates(o,f,y2e),m=r.decodeTextureCoordinates(o,h,x2e),x=Bp.computeBarycentricCoordinates(t,n,p.x,p.y,g.x,g.y,m.x,m.y,ose);if(x.x>=-1e-15&&x.y>=-1e-15&&x.z>=-1e-15){let b=r.decodeHeight(o,u),T=r.decodeHeight(o,f),A=r.decodeHeight(o,h);return x.x*b+x.y*T+x.z*A}}}var T2e=Uint16Array.BYTES_PER_ELEMENT,nse=Uint32Array.BYTES_PER_ELEMENT,EW=Int32Array.BYTES_PER_ELEMENT,C2e=Float32Array.BYTES_PER_ELEMENT,SW=Float64Array.BYTES_PER_ELEMENT;function A2e(e,t,n,i){let o=e._buffer,r=0,s=0,a=0;n>.5?(t>.5?(r=2,s=.5):r=3,a=.5):t>.5&&(r=1,s=.5);let c=new DataView(o),u=0;for(let v=0;v<r;++v)u+=c.getUint32(u,!0),u+=nse;u+=nse,u+=2*SW;let f=P.toRadians(c.getFloat64(u,!0)*180);u+=SW;let h=P.toRadians(c.getFloat64(u,!0)*180);u+=SW;let p=i.width/f/2,g=i.height/h/2,m=c.getInt32(u,!0);u+=EW;let x=c.getInt32(u,!0)*3;u+=EW,u+=EW;let b=new Array(m),T=new Array(m),A=new Array(m),C;for(C=0;C<m;++C)b[C]=s+c.getUint8(u++)*p,T[C]=a+c.getUint8(u++)*g,A[C]=c.getFloat32(u,!0)*6371010,u+=C2e;let E=new Array(x);for(C=0;C<x;++C)E[C]=c.getUint16(u,!0),u+=T2e;for(C=0;C<x;C+=3){let v=E[C],D=E[C+1],O=E[C+2],R=b[v],M=b[D],N=b[O],_=T[v],S=T[D],w=T[O],I=Bp.computeBarycentricCoordinates(t,n,R,_,M,S,N,w,ose);if(I.x>=-1e-15&&I.y>=-1e-15&&I.z>=-1e-15)return I.x*A[v]+I.y*A[D]+I.z*A[O]}}var GA=qx;var Nf={UNKNOWN:0,NONE:1,SELF:2,PARENT:3},sz=new Z;function az(){this._terrainCache={},this._lastTidy=Z.now()}az.prototype.add=function(e,t){this._terrainCache[e]={buffer:t,timestamp:Z.now()}};az.prototype.get=function(e){let n=this._terrainCache[e];if(l(n))return delete this._terrainCache[e],n.buffer};az.prototype.tidy=function(){if(Z.now(sz),Z.secondsDifference(sz,this._lastTidy)>10){let e=this._terrainCache,t=Object.keys(e),n=t.length;for(let i=0;i<n;++i){let o=t[i],r=e[o];Z.secondsDifference(sz,r.timestamp)>10&&delete e[o]}Z.clone(sz,this._lastTidy)}};function py(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=new Yi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new se(-P.PI,-P.PI,P.PI,P.PI),ellipsoid:e.ellipsoid});let t=e.credit;typeof t=="string"&&(t=new Tt(t)),this._credit=t,this._levelZeroMaximumGeometricError=40075.16,this._terrainCache=new az,this._terrainPromises={},this._terrainRequests={},this._errorEvent=new me}Object.defineProperties(py.prototype,{url:{get:function(){return this._metadata.url}},proxy:{get:function(){return this._metadata.proxy}},tilingScheme:{get:function(){return this._tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});py.fromMetadata=function(e,t){if(!e.terrainPresent)throw new re(`The server ${e.url} doesn't have terrain`);let n=new py(t);return n._metadata=e,n};var E2e=new yi("decodeGoogleEarthEnterprisePacket");function rse(e,t,n){let i=t.getChildBitmask();if(t.terrainState===Nf.PARENT){i=0;for(let o=0;o<4;++o){let r=n.getTileInformationFromQuadKey(e+o.toString());l(r)&&r.hasTerrain()&&(i|=1<<o)}}return i}py.prototype.requestTileGeometry=function(e,t,n,i){let o=Zp.tileXYToQuadKey(e,t,n),r=this._terrainCache,s=this._metadata,a=s.getTileInformationFromQuadKey(o);if(!l(a))return Promise.reject(new re("Terrain tile doesn't exist"));let c=a.terrainState;l(c)||(c=a.terrainState=Nf.UNKNOWN);let u=r.get(o);if(l(u)){let T=s.providers[a.terrainProvider];return Promise.resolve(new GA({buffer:u,childTileMask:rse(o,a,s),credits:l(T)?[T]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold}))}if(r.tidy(),a.ancestorHasTerrain){if(c===Nf.NONE)return Promise.reject(new re("Terrain tile doesn't exist"))}else return Promise.resolve(new Ma({buffer:new Uint8Array(16*16),width:16,height:16}));let f,h=o,p=-1;switch(c){case Nf.SELF:p=a.terrainVersion;break;case Nf.PARENT:h=h.substring(0,h.length-1),f=s.getTileInformationFromQuadKey(h),p=f.terrainVersion;break;case Nf.UNKNOWN:a.hasTerrain()?p=a.terrainVersion:(h=h.substring(0,h.length-1),f=s.getTileInformationFromQuadKey(h),l(f)&&f.hasTerrain()&&(p=f.terrainVersion));break}if(p<0)return Promise.reject(new re("Terrain tile doesn't exist"));let g=this._terrainPromises,m=this._terrainRequests,x,b;if(l(g[h]))x=g[h],b=m[h];else{b=i;let T=S2e(this,h,p,b).fetchArrayBuffer();if(!l(T))return;x=T.then(function(A){return l(A)?E2e.scheduleTask({buffer:A,type:"Terrain",key:s.key},[A]).then(function(C){let E=s.getTileInformationFromQuadKey(h);E.terrainState=Nf.SELF,r.add(h,C[0]);let v=E.terrainProvider,D=C.length-1;for(let O=0;O<D;++O){let R=h+O.toString(),M=s.getTileInformationFromQuadKey(R);l(M)&&(r.add(R,C[O+1]),M.terrainState=Nf.PARENT,M.terrainProvider===0&&(M.terrainProvider=v))}}):Promise.reject(new re("Failed to load terrain."))}),g[h]=x,m[h]=b,x=x.finally(function(){delete g[h],delete m[h]})}return x.then(function(){let T=r.get(o);if(l(T)){let A=s.providers[a.terrainProvider];return new GA({buffer:T,childTileMask:rse(o,a,s),credits:l(A)?[A]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold})}return Promise.reject(new re("Failed to load terrain."))}).catch(function(T){return b.state===Zn.CANCELLED?(i.state=b.state,Promise.reject(T)):(a.terrainState=Nf.NONE,Promise.reject(T))})};py.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};py.prototype.getTileDataAvailable=function(e,t,n){let i=this._metadata,o=Zp.tileXYToQuadKey(e,t,n),r=i.getTileInformation(e,t,n);if(r===null)return!1;if(l(r)){if(!r.ancestorHasTerrain)return!0;let s=r.terrainState;if(s===Nf.NONE)return!1;if((!l(s)||s===Nf.UNKNOWN)&&(r.terrainState=Nf.UNKNOWN,!r.hasTerrain())){o=o.substring(0,o.length-1);let a=i.getTileInformationFromQuadKey(o);if(!l(a)||!a.hasTerrain())return!1}return!0}if(i.isValid(o)){let s=new Ko({throttle:!1,throttleByServer:!0,type:hs.TERRAIN});i.populateSubtree(e,t,n,s)}return!1};py.prototype.loadTileDataAvailability=function(e,t,n){};function S2e(e,t,n,i){return n=l(n)&&n>0?n:1,e._metadata.resource.getDerivedResource({url:`flatfile?f1c-0${t}-t.${n.toString()}`,request:i})}var vW=py;var v2e="https://maps.googleapis.com/maps/api/geocode/json",sse='<img alt="Google" src="https://assets.ion.cesium.com/google-credit.png" style="vertical-align:-5px">';function wW(e){e=y(e,y.EMPTY_OBJECT);let t=e.key;this._resource=new Se({url:v2e,queryParameters:{key:t}}),this._credit=new Tt(sse,!0)}Object.defineProperties(wW.prototype,{credit:{get:function(){return this._credit}}});wW.prototype.geocode=async function(e){let n=await this._resource.getDerivedResource({queryParameters:{address:e}}).fetchJson();if(n.status==="ZERO_RESULTS")return[];if(n.status!=="OK")throw new re(`GoogleGeocoderService got a bad response ${n.status}: ${n.error_message}`);return n.results.map(o=>{let r=o.geometry.viewport.southwest,s=o.geometry.viewport.northeast;return{displayName:o.formatted_address,destination:se.fromDegrees(r.lng,r.lat,s.lng,s.lat),attribution:{html:sse,collapsible:!1}}})};var DW=wW;var cz={};cz.defaultApiKey=void 0;cz.mapTilesApiEndpoint=new Se({url:"https://tile.googleapis.com/v1/"});cz.getDefaultCredit=function(){return new Tt('<img src="https://assets.ion.cesium.com/google-credit.png" style="vertical-align: -5px" alt="Google">',!0)};var Yx=cz;var FW=[Pi,Mi],w2e=FW.length,vse=Math.cos(P.toRadians(30)),ase=Math.cos(P.toRadians(150)),wse=0,Dse=1e3;function gy(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions;this.width=y(e.width,1),this._positions=t,this.granularity=y(e.granularity,9999),this.loop=y(e.loop,!1),this.arcType=y(e.arcType,Qt.GEODESIC),this._ellipsoid=ee.default,this._projectionIndex=0,this._workerName="createGroundPolylineGeometry",this._scene3DOnly=!1}Object.defineProperties(gy.prototype,{packedLength:{get:function(){return 1+this._positions.length*3+1+1+1+ee.packedLength+1+1}}});gy.setProjectionAndEllipsoid=function(e,t){let n=0;for(let i=0;i<w2e;i++)if(t instanceof FW[i]){n=i;break}e._projectionIndex=n,e._ellipsoid=t.ellipsoid};var D2e=new d,cse=new d,lse=new d;function NW(e,t,n,i,o){let r=el(i,e,0,D2e),s=el(i,e,n,cse),a=el(i,t,0,lse),c=$p(s,r,cse),u=$p(a,r,lse);return d.cross(u,c,o),d.normalize(o,o)}var I2e=new fe,P2e=new d,R2e=new d,O2e=new d;function IW(e,t,n,i,o,r,s,a,c,u,f){if(o===0)return;let h;r===Qt.GEODESIC?h=new Gp(e,t,s):r===Qt.RHUMB&&(h=new Na(e,t,s));let p=h.surfaceDistance;if(p<o)return;let g=NW(e,t,i,s,O2e),m=Math.ceil(p/o),x=p/m,b=x,T=m-1,A=a.length;for(let C=0;C<T;C++){let E=h.interpolateUsingSurfaceDistance(b,I2e),v=el(s,E,n,P2e),D=el(s,E,i,R2e);d.pack(g,a,A),d.pack(v,c,A),d.pack(D,u,A),f.push(E.latitude),f.push(E.longitude),A+=3,b+=x}}var PW=new fe;function el(e,t,n,i){return fe.clone(t,PW),PW.height=n,fe.toCartesian(PW,e,i)}gy.pack=function(e,t,n){let i=y(n,0),o=e._positions,r=o.length;t[i++]=r;for(let s=0;s<r;++s){let a=o[s];d.pack(a,t,i),i+=3}return t[i++]=e.granularity,t[i++]=e.loop?1:0,t[i++]=e.arcType,ee.pack(e._ellipsoid,t,i),i+=ee.packedLength,t[i++]=e._projectionIndex,t[i++]=e._scene3DOnly?1:0,t};gy.unpack=function(e,t,n){let i=y(t,0),o=e[i++],r=new Array(o);for(let p=0;p<o;p++)r[p]=d.unpack(e,i),i+=3;let s=e[i++],a=e[i++]===1,c=e[i++],u=ee.unpack(e,i);i+=ee.packedLength;let f=e[i++],h=e[i++]===1;return l(n)||(n=new gy({positions:r})),n._positions=r,n.granularity=s,n.loop=a,n.arcType=c,n._ellipsoid=u,n._projectionIndex=f,n._scene3DOnly=h,n};function $p(e,t,n){return d.subtract(e,t,n),d.normalize(n,n),n}function use(e,t,n,i){return i=$p(e,t,i),i=d.cross(i,n,i),i=d.normalize(i,i),i=d.cross(n,i,i),i}var M2e=new d,L2e=new d,N2e=new d,Ise=new d,F2e=0,B2e=-1;function RW(e,t,n,i,o){let r=$p(n,t,Ise),s=use(e,t,r,M2e),a=use(i,t,r,L2e);if(P.equalsEpsilon(d.dot(s,a),B2e,P.EPSILON5))return o=d.cross(r,s,o),o=d.normalize(o,o),o;o=d.add(a,s,o),o=d.normalize(o,o);let c=d.cross(r,o,N2e);return d.dot(a,c)<F2e&&(o=d.negate(o,o)),o}var dz=on.fromPointNormal(d.ZERO,d.UNIT_Y),k2e=new d,V2e=new d,U2e=new d,z2e=new d,H2e=new d,lz=new d,uz=new fe,fse=new fe,dse=new fe;gy.createGeometry=function(e){let t=!e._scene3DOnly,n=e.loop,i=e._ellipsoid,o=e.granularity,r=e.arcType,s=new FW[e._projectionIndex](i),a=wse,c=Dse,u,f,h=e._positions,p=h.length;p===2&&(n=!1);let g,m,x,b,T=new Na(void 0,void 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G=p([V],c3e)[0];z.subtract(G,b,G);let k=P.clamp(G.x/f.width,0,1),W=P.clamp(G.y/f.height,0,1);u&&(T[D+L]=k,T[D+1+L]=W),c&&(T[D]=k,T[D+1]=W),D+=2}if(t.normal||t.tangent||t.bitangent||i){let V=O+1,G=O+2;if(a){if(B+3<s){let k=d.fromArray(o,B+3,r3e);if(_){let W=d.fromArray(o,B+s,s3e);x&&e3e(U,k,W,g),d.subtract(k,U,k),d.subtract(W,U,W),R=d.normalize(d.cross(W,k,R),R),_=!1}d.equalsEpsilon(k,U,P.EPSILON10)&&(_=!0)}(t.tangent||t.bitangent)&&(N=g.geodeticSurfaceNormal(U,N),t.tangent&&(M=d.normalize(d.cross(N,R,M),M)))}else 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ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:A})),t.tangent&&(n.attributes.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:C})),t.bitangent&&(n.attributes.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:E})),i&&(n.attributes.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:v}))}if(e.extrude&&l(e.offsetAttribute)){let f=o.length/3,h=new Uint8Array(f);if(e.offsetAttribute===nn.TOP)c&&u||a?h=h.fill(1,0,f/2):c&&(h=h.fill(1));else{let p=e.offsetAttribute===nn.NONE?0:1;h=h.fill(p)}n.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:h})}return n}var aae=[];function d3e(e,t,n,i,o,r,s,a,c,u){let f={walls:[]},h;if(s||a){let A=kn.createGeometryFromPositions(e,t,n,i,r,c,u),C=A.attributes.position.values,E=A.indices,v,D;if(s&&a){let O=C.concat(C);v=O.length/3,D=Ne.createTypedArray(v,E.length*2),D.set(E);let R=E.length,M=v/2;for(h=0;h<R;h+=3){let N=D[h]+M,_=D[h+1]+M,S=D[h+2]+M;D[h+R]=S,D[h+1+R]=_,D[h+2+R]=N}if(A.attributes.position.values=O,r&&c.normal){let N=A.attributes.normal.values;A.attributes.normal.values=new Float32Array(O.length),A.attributes.normal.values.set(N)}if(c.st&&l(n)){let N=A.attributes.st.values;A.attributes.st.values=new Float32Array(v*2),A.attributes.st.values=N.concat(N)}A.indices=D}else if(a){for(v=C.length/3,D=Ne.createTypedArray(v,E.length),h=0;h<E.length;h+=3)D[h]=E[h+2],D[h+1]=E[h+1],D[h+2]=E[h];A.indices=D}f.topAndBottom=new wt({geometry:A})}let p=o.outerRing,g=Jr.fromPoints(p,e),m=g.projectPointsOntoPlane(p,aae),x=ni.computeWindingOrder2D(m);x===ms.CLOCKWISE&&(p=p.slice().reverse());let b=kn.computeWallGeometry(p,n,e,i,r,u);f.walls.push(new wt({geometry:b}));let T=o.holes;for(h=0;h<T.length;h++){let A=T[h];m=g.projectPointsOntoPlane(A,aae),x=ni.computeWindingOrder2D(m),x===ms.COUNTER_CLOCKWISE&&(A=A.slice().reverse()),b=kn.computeWallGeometry(A,n,e,i,r,u),f.walls.push(new wt({geometry:b}))}return f}function Vf(e){let t=e.polygonHierarchy,n=y(e.vertexFormat,Ie.DEFAULT),i=y(e.ellipsoid,ee.default),o=y(e.granularity,P.RADIANS_PER_DEGREE),r=y(e.stRotation,0),s=e.textureCoordinates,a=y(e.perPositionHeight,!1),c=a&&l(e.extrudedHeight),u=y(e.height,0),f=y(e.extrudedHeight,u);if(!c){let h=Math.max(u,f);f=Math.min(u,f),u=h}this._vertexFormat=Ie.clone(n),this._ellipsoid=ee.clone(i),this._granularity=o,this._stRotation=r,this._height=u,this._extrudedHeight=f,this._closeTop=y(e.closeTop,!0),this._closeBottom=y(e.closeBottom,!0),this._polygonHierarchy=t,this._perPositionHeight=a,this._perPositionHeightExtrude=c,this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createPolygonGeometry",this._offsetAttribute=e.offsetAttribute,this._arcType=y(e.arcType,Qt.GEODESIC),this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0,this._textureCoordinates=s,this.packedLength=kn.computeHierarchyPackedLength(t,d)+ee.packedLength+Ie.packedLength+(s?kn.computeHierarchyPackedLength(s,z):1)+12}Vf.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},height:e.height,extrudedHeight:e.extrudedHeight,vertexFormat:e.vertexFormat,stRotation:e.stRotation,ellipsoid:e.ellipsoid,granularity:e.granularity,perPositionHeight:e.perPositionHeight,closeTop:e.closeTop,closeBottom:e.closeBottom,offsetAttribute:e.offsetAttribute,arcType:e.arcType,textureCoordinates:e.textureCoordinates};return new Vf(t)};Vf.pack=function(e,t,n){return n=y(n,0),n=kn.packPolygonHierarchy(e._polygonHierarchy,t,n,d),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._granularity,t[n++]=e._stRotation,t[n++]=e._perPositionHeightExtrude?1:0,t[n++]=e._perPositionHeight?1:0,t[n++]=e._closeTop?1:0,t[n++]=e._closeBottom?1:0,t[n++]=e._shadowVolume?1:0,t[n++]=y(e._offsetAttribute,-1),t[n++]=e._arcType,l(e._textureCoordinates)?n=kn.packPolygonHierarchy(e._textureCoordinates,t,n,z):t[n++]=-1,t[n++]=e.packedLength,t};var h3e=ee.clone(ee.UNIT_SPHERE),m3e=new Ie,p3e={polygonHierarchy:{}};Vf.unpack=function(e,t,n){t=y(t,0);let i=kn.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,h3e);t+=ee.packedLength;let r=Ie.unpack(e,t,m3e);t+=Ie.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++]===1,h=e[t++]===1,p=e[t++]===1,g=e[t++]===1,m=e[t++]===1,x=e[t++],b=e[t++],T=e[t]===-1?void 0:kn.unpackPolygonHierarchy(e,t,z);l(T)?(t=T.startingIndex,delete T.startingIndex):t++;let A=e[t++];return l(n)||(n=new Vf(p3e)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._height=s,n._extrudedHeight=a,n._granularity=c,n._stRotation=u,n._perPositionHeightExtrude=f,n._perPositionHeight=h,n._closeTop=p,n._closeBottom=g,n._shadowVolume=m,n._offsetAttribute=x===-1?void 0:x,n._arcType=b,n._textureCoordinates=T,n.packedLength=A,n};var _3e=new z,g3e=new z,y3e=new pc;function cae(e,t,n,i,o,r){let s=e.longitude,a=s>=0?s:s+P.TWO_PI;o.westOverIdl=Math.min(o.westOverIdl,a),o.eastOverIdl=Math.max(o.eastOverIdl,a),r.west=Math.min(r.west,s),r.east=Math.max(r.east,s);let c=e.getLatitude(n),u=c;if(r.south=Math.min(r.south,c),r.north=Math.max(r.north,c),i!==Qt.RHUMB){let p=z.subtract(t.position,e.position,_3e),g=z.dot(t.position,p)/z.dot(p,p);if(g>0&&g<1){let m=z.add(t.position,z.multiplyByScalar(p,-g,p),g3e),x=pc.clone(t,y3e);x.position=m;let b=x.getLatitude(n);r.south=Math.min(r.south,b),r.north=Math.max(r.north,b),Math.abs(c)>Math.abs(b)&&(u=b)}}let f=t.x*e.y-e.x*t.y,h=Math.sign(f);h!==0&&(h*=z.angleBetween(t.position,e.position)),u>=0&&(o.northAngle+=h),u<=0&&(o.southAngle+=h)}var lae=new pc,x3e=new pc,kf={northAngle:0,southAngle:0,westOverIdl:0,eastOverIdl:0};Vf.computeRectangleFromPositions=function(e,t,n,i){if(l(i)||(i=new se),e.length<3)return i;i.west=Number.POSITIVE_INFINITY,i.east=Number.NEGATIVE_INFINITY,i.south=Number.POSITIVE_INFINITY,i.north=Number.NEGATIVE_INFINITY,kf.northAngle=0,kf.southAngle=0,kf.westOverIdl=Number.POSITIVE_INFINITY,kf.eastOverIdl=Number.NEGATIVE_INFINITY;let o=e.length,r=pc.fromCartesian(e[0],x3e);for(let s=1;s<o;s++){let a=pc.fromCartesian(e[s],lae);cae(a,r,t,n,kf,i),r=pc.clone(a,r)}return cae(pc.fromCartesian(e[0],lae),r,t,n,kf,i),i.east-i.west>kf.eastOverIdl-kf.westOverIdl&&(i.west=kf.westOverIdl,i.east=kf.eastOverIdl,i.east>P.PI&&(i.east=i.east-P.TWO_PI),i.west>P.PI&&(i.west=i.west-P.TWO_PI)),P.equalsEpsilon(Math.abs(kf.northAngle),P.TWO_PI,P.EPSILON10)&&(i.north=P.PI_OVER_TWO,i.east=P.PI,i.west=-P.PI),P.equalsEpsilon(Math.abs(kf.southAngle),P.TWO_PI,P.EPSILON10)&&(i.south=-P.PI_OVER_TWO,i.east=P.PI,i.west=-P.PI),i};var b3e=new pc;function T3e(e,t,n){return e.height>=P.PI||e.width>=P.PI?pc.fromCartesian(t[0],b3e).tangentPlane:Jr.fromPoints(t,n)}var uae=new fe;function C3e(e,t,n){return(i,o)=>{if(e.height>=P.PI||e.width>=P.PI){if(e.south<0&&e.north>0){l(o)||(o=[]);for(let s=0;s<i.length;++s){let a=n.cartesianToCartographic(i[s],uae);o[s]=new z(a.longitude/P.PI,a.latitude/P.PI_OVER_TWO)}return o.length=i.length,o}return pc.fromCartesianArray(i,o)}return Jr.fromPoints(t,n).projectPointsOntoPlane(i,o)}}function A3e(e,t,n){if(e.height>=P.PI||e.width>=P.PI)return(o,r)=>{if(e.south<0&&e.north>0){let s=n.cartesianToCartographic(o,uae);return l(r)||(r=new z),r.x=s.longitude/P.PI,r.y=s.latitude/P.PI_OVER_TWO,r}return pc.fromCartesian(o,r)};let i=Jr.fromPoints(t,n);return(o,r)=>i.projectPointsOntoPlane(o,r)}function E3e(e,t,n,i){return(o,r)=>!i&&(e.height>=P.PI_OVER_TWO||e.width>=2*P.PI_OVER_THREE)?kn.splitPolygonsOnEquator(o,t,n,r):o}function S3e(e,t,n,i){if(t.height>=P.PI||t.width>=P.PI)return qe.fromRectangle(t,void 0,rae);let o=e,r=Jr.fromPoints(o,n);return kn.computeBoundingRectangle(r.plane.normal,r.projectPointOntoPlane.bind(r),o,i,rae)}Vf.createGeometry=function(e){let t=e._vertexFormat,n=e._ellipsoid,i=e._granularity,o=e._stRotation,r=e._polygonHierarchy,s=e._perPositionHeight,a=e._closeTop,c=e._closeBottom,u=e._arcType,f=e._textureCoordinates,h=l(f),p=r.positions;if(p.length<3)return;let g=e.rectangle,m=kn.polygonsFromHierarchy(r,h,C3e(g,p,n),!s,n,E3e(g,n,u,s)),x=m.hierarchy,b=m.polygons,T=function(I){return I},A=h?kn.polygonsFromHierarchy(f,!0,T,!1,n).polygons:void 0;if(x.length===0)return;let C=x[0].outerRing,E=S3e(C,g,n,o),v=[],D=e._height,O=e._extrudedHeight,R=e._perPositionHeightExtrude||!P.equalsEpsilon(D,O,0,P.EPSILON2),M={perPositionHeight:s,vertexFormat:t,geometry:void 0,rotationAxis:T3e(g,C,n).plane.normal,projectTo2d:A3e(g,C,n),boundingRectangle:E,ellipsoid:n,stRotation:o,textureCoordinates:void 0,bottom:!1,top:!0,wall:!1,extrude:!1,arcType:u},N;if(R)for(M.extrude=!0,M.top=a,M.bottom=c,M.shadowVolume=e._shadowVolume,M.offsetAttribute=e._offsetAttribute,N=0;N<b.length;N++){let I=d3e(n,b[N],h?A[N]:void 0,i,x[N],s,a,c,t,u),L;a&&c?(L=I.topAndBottom,M.geometry=kn.scaleToGeodeticHeightExtruded(L.geometry,D,O,n,s)):a?(L=I.topAndBottom,L.geometry.attributes.position.values=ni.scaleToGeodeticHeight(L.geometry.attributes.position.values,D,n,!s),M.geometry=L.geometry):c&&(L=I.topAndBottom,L.geometry.attributes.position.values=ni.scaleToGeodeticHeight(L.geometry.attributes.position.values,O,n,!0),M.geometry=L.geometry),(a||c)&&(M.wall=!1,L.geometry=tj(M),v.push(L));let B=I.walls;M.wall=!0;for(let U=0;U<B.length;U++){let V=B[U];M.geometry=kn.scaleToGeodeticHeightExtruded(V.geometry,D,O,n,s),V.geometry=tj(M),v.push(V)}}else for(N=0;N<b.length;N++){let I=new wt({geometry:kn.createGeometryFromPositions(n,b[N],h?A[N]:void 0,i,s,t,u)});if(I.geometry.attributes.position.values=ni.scaleToGeodeticHeight(I.geometry.attributes.position.values,D,n,!s),M.geometry=I.geometry,I.geometry=tj(M),l(e._offsetAttribute)){let L=I.geometry.attributes.position.values.length,B=e._offsetAttribute===nn.NONE?0:1,U=new Uint8Array(L/3).fill(B);I.geometry.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:U})}v.push(I)}let _=Ln.combineInstances(v)[0];_.attributes.position.values=new Float64Array(_.attributes.position.values),_.indices=Ne.createTypedArray(_.attributes.position.values.length/3,_.indices);let S=_.attributes,w=ae.fromVertices(S.position.values);return t.position||delete S.position,new at({attributes:S,indices:_.indices,primitiveType:_.primitiveType,boundingSphere:w,offsetAttribute:e._offsetAttribute})};Vf.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new Vf({polygonHierarchy:e._polygonHierarchy,ellipsoid:o,stRotation:e._stRotation,granularity:i,perPositionHeight:!1,extrudedHeight:r,height:s,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0,arcType:e._arcType})};function v3e(e){let t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];let n=e._ellipsoid,i=e._polygonHierarchy.positions,o=e.rectangle;return at._textureCoordinateRotationPoints(i,t,n,o)}Object.defineProperties(Vf.prototype,{rectangle:{get:function(){if(!l(this._rectangle)){let e=this._polygonHierarchy.positions;this._rectangle=Vf.computeRectangleFromPositions(e,this._ellipsoid,this._arcType)}return this._rectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=v3e(this)),this._textureCoordinateRotationPoints}}});var e_=Vf;var fae=[],Az=[];function w3e(e,t,n,i,o){let s=Jr.fromPoints(t,e).projectPointsOntoPlane(t,fae);ni.computeWindingOrder2D(s)===ms.CLOCKWISE&&(s.reverse(),t=t.slice().reverse());let c,u,f=t.length,h=0;if(i)for(c=new Float64Array(f*2*3),u=0;u<f;u++){let m=t[u],x=t[(u+1)%f];c[h++]=m.x,c[h++]=m.y,c[h++]=m.z,c[h++]=x.x,c[h++]=x.y,c[h++]=x.z}else{let m=0;if(o===Qt.GEODESIC)for(u=0;u<f;u++)m+=kn.subdivideLineCount(t[u],t[(u+1)%f],n);else if(o===Qt.RHUMB)for(u=0;u<f;u++)m+=kn.subdivideRhumbLineCount(e,t[u],t[(u+1)%f],n);for(c=new Float64Array(m*3),u=0;u<f;u++){let x;o===Qt.GEODESIC?x=kn.subdivideLine(t[u],t[(u+1)%f],n,Az):o===Qt.RHUMB&&(x=kn.subdivideRhumbLine(e,t[u],t[(u+1)%f],n,Az));let b=x.length;for(let T=0;T<b;++T)c[h++]=x[T]}}f=c.length/3;let p=f*2,g=Ne.createTypedArray(f,p);for(h=0,u=0;u<f-1;u++)g[h++]=u,g[h++]=u+1;return g[h++]=f-1,g[h++]=0,new wt({geometry:new at({attributes:new un({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})}),indices:g,primitiveType:Me.LINES})})}function D3e(e,t,n,i,o){let s=Jr.fromPoints(t,e).projectPointsOntoPlane(t,fae);ni.computeWindingOrder2D(s)===ms.CLOCKWISE&&(s.reverse(),t=t.slice().reverse());let c,u,f=t.length,h=new Array(f),p=0;if(i)for(c=new Float64Array(f*2*3*2),u=0;u<f;++u){h[u]=p/3;let b=t[u],T=t[(u+1)%f];c[p++]=b.x,c[p++]=b.y,c[p++]=b.z,c[p++]=T.x,c[p++]=T.y,c[p++]=T.z}else{let b=0;if(o===Qt.GEODESIC)for(u=0;u<f;u++)b+=kn.subdivideLineCount(t[u],t[(u+1)%f],n);else if(o===Qt.RHUMB)for(u=0;u<f;u++)b+=kn.subdivideRhumbLineCount(e,t[u],t[(u+1)%f],n);for(c=new Float64Array(b*3*2),u=0;u<f;++u){h[u]=p/3;let T;o===Qt.GEODESIC?T=kn.subdivideLine(t[u],t[(u+1)%f],n,Az):o===Qt.RHUMB&&(T=kn.subdivideRhumbLine(e,t[u],t[(u+1)%f],n,Az));let A=T.length;for(let C=0;C<A;++C)c[p++]=T[C]}}f=c.length/(3*2);let g=h.length,m=(f*2+g)*2,x=Ne.createTypedArray(f+g,m);for(p=0,u=0;u<f;++u)x[p++]=u,x[p++]=(u+1)%f,x[p++]=u+f,x[p++]=(u+1)%f+f;for(u=0;u<g;u++){let b=h[u];x[p++]=b,x[p++]=b+f}return new wt({geometry:new at({attributes:new un({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})}),indices:x,primitiveType:Me.LINES})})}function Jx(e){let t=e.polygonHierarchy,n=y(e.ellipsoid,ee.default),i=y(e.granularity,P.RADIANS_PER_DEGREE),o=y(e.perPositionHeight,!1),r=o&&l(e.extrudedHeight),s=y(e.arcType,Qt.GEODESIC),a=y(e.height,0),c=y(e.extrudedHeight,a);if(!r){let u=Math.max(a,c);c=Math.min(a,c),a=u}this._ellipsoid=ee.clone(n),this._granularity=i,this._height=a,this._extrudedHeight=c,this._arcType=s,this._polygonHierarchy=t,this._perPositionHeight=o,this._perPositionHeightExtrude=r,this._offsetAttribute=e.offsetAttribute,this._workerName="createPolygonOutlineGeometry",this.packedLength=kn.computeHierarchyPackedLength(t,d)+ee.packedLength+8}Jx.pack=function(e,t,n){return n=y(n,0),n=kn.packPolygonHierarchy(e._polygonHierarchy,t,n,d),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._granularity,t[n++]=e._perPositionHeightExtrude?1:0,t[n++]=e._perPositionHeight?1:0,t[n++]=e._arcType,t[n++]=y(e._offsetAttribute,-1),t[n]=e.packedLength,t};var I3e=ee.clone(ee.UNIT_SPHERE),P3e={polygonHierarchy:{}};Jx.unpack=function(e,t,n){t=y(t,0);let i=kn.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,I3e);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++]===1,u=e[t++]===1,f=e[t++],h=e[t++],p=e[t];return l(n)||(n=new Jx(P3e)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._height=r,n._extrudedHeight=s,n._granularity=a,n._perPositionHeight=u,n._perPositionHeightExtrude=c,n._arcType=f,n._offsetAttribute=h===-1?void 0:h,n.packedLength=p,n};Jx.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},height:e.height,extrudedHeight:e.extrudedHeight,ellipsoid:e.ellipsoid,granularity:e.granularity,perPositionHeight:e.perPositionHeight,arcType:e.arcType,offsetAttribute:e.offsetAttribute};return new Jx(t)};Jx.createGeometry=function(e){let t=e._ellipsoid,n=e._granularity,i=e._polygonHierarchy,o=e._perPositionHeight,r=e._arcType,s=kn.polygonOutlinesFromHierarchy(i,!o,t);if(s.length===0)return;let a,c=[],u=P.chordLength(n,t.maximumRadius),f=e._height,h=e._extrudedHeight,p=e._perPositionHeightExtrude||!P.equalsEpsilon(f,h,0,P.EPSILON2),g,m;if(p)for(m=0;m<s.length;m++){if(a=D3e(t,s[m],u,o,r),a.geometry=kn.scaleToGeodeticHeightExtruded(a.geometry,f,h,t,o),l(e._offsetAttribute)){let T=a.geometry.attributes.position.values.length/3,A=new Uint8Array(T);e._offsetAttribute===nn.TOP?A=A.fill(1,0,T/2):(g=e._offsetAttribute===nn.NONE?0:1,A=A.fill(g)),a.geometry.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:A})}c.push(a)}else for(m=0;m<s.length;m++){if(a=w3e(t,s[m],u,o,r),a.geometry.attributes.position.values=ni.scaleToGeodeticHeight(a.geometry.attributes.position.values,f,t,!o),l(e._offsetAttribute)){let T=a.geometry.attributes.position.values.length;g=e._offsetAttribute===nn.NONE?0:1;let A=new Uint8Array(T/3).fill(g);a.geometry.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:A})}c.push(a)}let x=Ln.combineInstances(c)[0],b=ae.fromVertices(x.attributes.position.values);return new at({attributes:x.attributes,indices:x.indices,primitiveType:x.primitiveType,boundingSphere:b,offsetAttribute:e._offsetAttribute})};var C1=Jx;var _ae=[];function R3e(e,t,n,i,o){let r=_ae;r.length=o;let s,a=n.red,c=n.green,u=n.blue,f=n.alpha,h=i.red,p=i.green,g=i.blue,m=i.alpha;if(H.equals(n,i)){for(s=0;s<o;s++)r[s]=H.clone(n);return r}let x=(h-a)/o,b=(p-c)/o,T=(g-u)/o,A=(m-f)/o;for(s=0;s<o;s++)r[s]=new H(a+s*x,c+s*b,u+s*T,f+s*A);return r}function A1(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.colors,i=y(e.width,1),o=y(e.colorsPerVertex,!1);this._positions=t,this._colors=n,this._width=i,this._colorsPerVertex=o,this._vertexFormat=Ie.clone(y(e.vertexFormat,Ie.DEFAULT)),this._arcType=y(e.arcType,Qt.GEODESIC),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._workerName="createPolylineGeometry";let r=1+t.length*d.packedLength;r+=l(n)?1+n.length*H.packedLength:1,this.packedLength=r+ee.packedLength+Ie.packedLength+4}A1.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._colors;for(r=l(s)?s.length:0,t[n++]=r,i=0;i<r;++i,n+=H.packedLength)H.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._width,t[n++]=e._colorsPerVertex?1:0,t[n++]=e._arcType,t[n]=e._granularity,t};var gae=ee.clone(ee.UNIT_SPHERE),yae=new Ie,eb={positions:void 0,colors:void 0,ellipsoid:gae,vertexFormat:yae,width:void 0,colorsPerVertex:void 0,arcType:void 0,granularity:void 0};A1.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s=o>0?new Array(o):void 0;for(i=0;i<o;++i,t+=H.packedLength)s[i]=H.unpack(e,t);let a=ee.unpack(e,t,gae);t+=ee.packedLength;let c=Ie.unpack(e,t,yae);t+=Ie.packedLength;let u=e[t++],f=e[t++]===1,h=e[t++],p=e[t];return l(n)?(n._positions=r,n._colors=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._vertexFormat=Ie.clone(c,n._vertexFormat),n._width=u,n._colorsPerVertex=f,n._arcType=h,n._granularity=p,n):(eb.positions=r,eb.colors=s,eb.width=u,eb.colorsPerVertex=f,eb.arcType=h,eb.granularity=p,new A1(eb))};var dae=new d,hae=new d,mae=new d,pae=new d;A1.createGeometry=function(e){let t=e._width,n=e._vertexFormat,i=e._colors,o=e._colorsPerVertex,r=e._arcType,s=e._granularity,a=e._ellipsoid,c,u,f,h=[],p=Co(e._positions,d.equalsEpsilon,!1,h);if(l(i)&&h.length>0){let L=0,B=h[0];i=i.filter(function(U,V){let G=!1;return o?G=V===B||V===0&&B===1:G=V+1===B,G?(L++,B=h[L],!1):!0})}let g=p.length;if(g<2||t<=0)return;if(r===Qt.GEODESIC||r===Qt.RHUMB){let L,B;r===Qt.GEODESIC?(L=P.chordLength(s,a.maximumRadius),B=Ni.numberOfPoints):(L=s,B=Ni.numberOfPointsRhumbLine);let U=Ni.extractHeights(p,a);if(l(i)){let V=1;for(c=0;c<g-1;++c)V+=B(p[c],p[c+1],L);let G=new Array(V),k=0;for(c=0;c<g-1;++c){let W=p[c],j=p[c+1],Q=i[c],q=B(W,j,L);if(o&&c<V){let K=i[c+1],J=R3e(W,j,Q,K,q),de=J.length;for(u=0;u<de;++u)G[k++]=J[u]}else for(u=0;u<q;++u)G[k++]=H.clone(Q)}G[k]=H.clone(i[i.length-1]),i=G,_ae.length=0}r===Qt.GEODESIC?p=Ni.generateCartesianArc({positions:p,minDistance:L,ellipsoid:a,height:U}):p=Ni.generateCartesianRhumbArc({positions:p,granularity:L,ellipsoid:a,height:U})}g=p.length;let m=g*4-4,x=new Float64Array(m*3),b=new Float64Array(m*3),T=new Float64Array(m*3),A=new Float32Array(m*2),C=n.st?new Float32Array(m*2):void 0,E=l(i)?new Uint8Array(m*4):void 0,v=0,D=0,O=0,R=0,M;for(u=0;u<g;++u){u===0?(M=dae,d.subtract(p[0],p[1],M),d.add(p[0],M,M)):M=p[u-1],d.clone(M,mae),d.clone(p[u],hae),u===g-1?(M=dae,d.subtract(p[g-1],p[g-2],M),d.add(p[g-1],M,M)):M=p[u+1],d.clone(M,pae);let L,B;l(E)&&(u!==0&&!o?L=i[u-1]:L=i[u],u!==g-1&&(B=i[u]));let U=u===0?2:0,V=u===g-1?2:4;for(f=U;f<V;++f){d.pack(hae,x,v),d.pack(mae,b,v),d.pack(pae,T,v),v+=3;let G=f-2<0?-1:1;if(A[D++]=2*(f%2)-1,A[D++]=G*t,n.st&&(C[O++]=u/(g-1),C[O++]=Math.max(A[D-2],0)),l(E)){let k=f<2?L:B;E[R++]=H.floatToByte(k.red),E[R++]=H.floatToByte(k.green),E[R++]=H.floatToByte(k.blue),E[R++]=H.floatToByte(k.alpha)}}}let N=new un;N.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:x}),N.prevPosition=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:b}),N.nextPosition=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:T}),N.expandAndWidth=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:A}),n.st&&(N.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:C})),l(E)&&(N.color=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,values:E,normalize:!0}));let _=Ne.createTypedArray(m,g*6-6),S=0,w=0,I=g-1;for(u=0;u<I;++u)_[w++]=S,_[w++]=S+2,_[w++]=S+1,_[w++]=S+1,_[w++]=S+2,_[w++]=S+3,S+=4;return new at({attributes:N,indices:_,primitiveType:Me.TRIANGLES,boundingSphere:ae.fromPoints(p),geometryType:Cf.POLYLINES})};var t_=A1;function O3e(e,t,n,i){let o=new un;i.position&&(o.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:e}));let r=t.length,s=e.length/3,a=(s-r*2)/(r*2),c=ni.triangulate(t),u=(a-1)*r*6+c.length*2,f=Ne.createTypedArray(s,u),h,p,g,m,x,b,T=r*2,A=0;for(h=0;h<a-1;h++){for(p=0;p<r-1;p++)g=p*2+h*r*2,b=g+T,m=g+1,x=m+T,f[A++]=m,f[A++]=g,f[A++]=x,f[A++]=x,f[A++]=g,f[A++]=b;g=r*2-2+h*r*2,m=g+1,x=m+T,b=g+T,f[A++]=m,f[A++]=g,f[A++]=x,f[A++]=x,f[A++]=g,f[A++]=b}if(i.st||i.tangent||i.bitangent){let v=new Float32Array(s*2),D=1/(a-1),O=1/n.height,R=n.height/2,M,N,_=0;for(h=0;h<a;h++){for(M=h*D,N=O*(t[0].y+R),v[_++]=M,v[_++]=N,p=1;p<r;p++)N=O*(t[p].y+R),v[_++]=M,v[_++]=N,v[_++]=M,v[_++]=N;N=O*(t[0].y+R),v[_++]=M,v[_++]=N}for(p=0;p<r;p++)M=0,N=O*(t[p].y+R),v[_++]=M,v[_++]=N;for(p=0;p<r;p++)M=(a-1)*D,N=O*(t[p].y+R),v[_++]=M,v[_++]=N;o.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:new Float32Array(v)})}let C=s-r*2;for(h=0;h<c.length;h+=3){let v=c[h]+C,D=c[h+1]+C,O=c[h+2]+C;f[A++]=v,f[A++]=D,f[A++]=O,f[A++]=O+r,f[A++]=D+r,f[A++]=v+r}let E=new at({attributes:o,indices:f,boundingSphere:ae.fromVertices(e),primitiveType:Me.TRIANGLES});if(i.normal&&(E=Ln.computeNormal(E)),i.tangent||i.bitangent){try{E=Ln.computeTangentAndBitangent(E)}catch{yt("polyline-volume-tangent-bitangent","Unable to compute tangents and bitangents for polyline volume geometry")}i.tangent||(E.attributes.tangent=void 0),i.bitangent||(E.attributes.bitangent=void 0),i.st||(E.attributes.st=void 0)}return E}function S1(e){e=y(e,y.EMPTY_OBJECT);let t=e.polylinePositions,n=e.shapePositions;this._positions=t,this._shape=n,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._cornerType=y(e.cornerType,Li.ROUNDED),this._vertexFormat=Ie.clone(y(e.vertexFormat,Ie.DEFAULT)),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._workerName="createPolylineVolumeGeometry";let i=1+t.length*d.packedLength;i+=1+n.length*z.packedLength,this.packedLength=i+ee.packedLength+Ie.packedLength+2}S1.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._shape;for(r=s.length,t[n++]=r,i=0;i<r;++i,n+=z.packedLength)z.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._cornerType,t[n]=e._granularity,t};var xae=ee.clone(ee.UNIT_SPHERE),bae=new Ie,E1={polylinePositions:void 0,shapePositions:void 0,ellipsoid:xae,vertexFormat:bae,cornerType:void 0,granularity:void 0};S1.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s=new Array(o);for(i=0;i<o;++i,t+=z.packedLength)s[i]=z.unpack(e,t);let a=ee.unpack(e,t,xae);t+=ee.packedLength;let c=Ie.unpack(e,t,bae);t+=Ie.packedLength;let u=e[t++],f=e[t];return l(n)?(n._positions=r,n._shape=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._vertexFormat=Ie.clone(c,n._vertexFormat),n._cornerType=u,n._granularity=f,n):(E1.polylinePositions=r,E1.shapePositions=s,E1.cornerType=u,E1.granularity=f,new S1(E1))};var M3e=new qe;S1.createGeometry=function(e){let t=e._positions,n=Co(t,d.equalsEpsilon),i=e._shape;if(i=Wd.removeDuplicatesFromShape(i),n.length<2||i.length<3)return;ni.computeWindingOrder2D(i)===ms.CLOCKWISE&&i.reverse();let o=qe.fromPoints(i,M3e),r=Wd.computePositions(n,i,o,e,!0);return O3e(r,i,o,e._vertexFormat)};var v1=S1;function L3e(e,t){let n=new un;n.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:e});let i=t.length,o=n.position.values.length/3,s=e.length/3/i,a=Ne.createTypedArray(o,2*i*(s+1)),c,u,f=0;c=0;let h=c*i;for(u=0;u<i-1;u++)a[f++]=u+h,a[f++]=u+h+1;for(a[f++]=i-1+h,a[f++]=h,c=s-1,h=c*i,u=0;u<i-1;u++)a[f++]=u+h,a[f++]=u+h+1;for(a[f++]=i-1+h,a[f++]=h,c=0;c<s-1;c++){let g=i*c,m=g+i;for(u=0;u<i;u++)a[f++]=u+g,a[f++]=u+m}return new at({attributes:n,indices:Ne.createTypedArray(o,a),boundingSphere:ae.fromVertices(e),primitiveType:Me.LINES})}function D1(e){e=y(e,y.EMPTY_OBJECT);let t=e.polylinePositions,n=e.shapePositions;this._positions=t,this._shape=n,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._cornerType=y(e.cornerType,Li.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._workerName="createPolylineVolumeOutlineGeometry";let i=1+t.length*d.packedLength;i+=1+n.length*z.packedLength,this.packedLength=i+ee.packedLength+2}D1.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._shape;for(r=s.length,t[n++]=r,i=0;i<r;++i,n+=z.packedLength)z.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._cornerType,t[n]=e._granularity,t};var Tae=ee.clone(ee.UNIT_SPHERE),w1={polylinePositions:void 0,shapePositions:void 0,ellipsoid:Tae,height:void 0,cornerType:void 0,granularity:void 0};D1.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s=new Array(o);for(i=0;i<o;++i,t+=z.packedLength)s[i]=z.unpack(e,t);let a=ee.unpack(e,t,Tae);t+=ee.packedLength;let c=e[t++],u=e[t];return l(n)?(n._positions=r,n._shape=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._cornerType=c,n._granularity=u,n):(w1.polylinePositions=r,w1.shapePositions=s,w1.cornerType=c,w1.granularity=u,new D1(w1))};var N3e=new qe;D1.createGeometry=function(e){let t=e._positions,n=Co(t,d.equalsEpsilon),i=e._shape;if(i=Wd.removeDuplicatesFromShape(i),n.length<2||i.length<3)return;ni.computeWindingOrder2D(i)===ms.CLOCKWISE&&i.reverse();let o=qe.fromPoints(i,N3e),r=Wd.computePositions(n,i,o,e,!1);return L3e(r,i)};var I1=D1;function Cae(){he.throwInstantiationError()}Cae.prototype.getURL=he.throwInstantiationError;var nj=Cae;function F3e(e){let t=e.points,n=e.times;return function(i,o){l(o)||(o=new Oe);let r=e._lastTimeIndex=e.findTimeInterval(i,e._lastTimeIndex),s=(i-n[r])/(n[r+1]-n[r]),a=t[r],c=t[r+1];return Oe.fastSlerp(a,c,s,o)}}function $A(e){e=y(e,y.EMPTY_OBJECT);let t=e.points,n=e.times;this._times=n,this._points=t,this._evaluateFunction=F3e(this),this._lastTimeIndex=0}Object.defineProperties($A.prototype,{times:{get:function(){return this._times}},points:{get:function(){return this._points}}});$A.prototype.findTimeInterval=io.prototype.findTimeInterval;$A.prototype.wrapTime=io.prototype.wrapTime;$A.prototype.clampTime=io.prototype.clampTime;$A.prototype.evaluate=function(e,t){return this._evaluateFunction(e,t)};var P1=$A;var Eae=Xo(Aae(),1);function Ez(){this._tree=new Eae.default}function tb(){this.minX=0,this.minY=0,this.maxX=0,this.maxY=0,this.id=""}tb.fromRectangleAndId=function(e,t,n){return n.minX=t.west,n.minY=t.south,n.maxX=t.east,n.maxY=t.north,n.id=e,n};Ez.prototype.insert=function(e,t){let n=tb.fromRectangleAndId(e,t,new tb);this._tree.insert(n)};function B3e(e,t){return e.id===t.id}var k3e=new tb;Ez.prototype.remove=function(e,t){let n=tb.fromRectangleAndId(e,t,k3e);this._tree.remove(n,B3e)};var V3e=new tb;Ez.prototype.collides=function(e){let t=tb.fromRectangleAndId("",e,V3e);return this._tree.collides(t)};var nb=Ez;var Sae=Math.cos,vae=Math.sin,U3e=Math.sqrt,rj={};rj.computePosition=function(e,t,n,i,o,r,s){let a=t.radiiSquared,c=e.nwCorner,u=e.boundingRectangle,f=c.latitude-e.granYCos*i+o*e.granXSin,h=Sae(f),p=vae(f),g=a.z*p,m=c.longitude+i*e.granYSin+o*e.granXCos,x=h*Sae(m),b=h*vae(m),T=a.x*x,A=a.y*b,C=U3e(T*x+A*b+g*p);if(r.x=T/C,r.y=A/C,r.z=g/C,n){let E=e.stNwCorner;l(E)?(f=E.latitude-e.stGranYCos*i+o*e.stGranXSin,m=E.longitude+i*e.stGranYSin+o*e.stGranXCos,s.x=(m-e.stWest)*e.lonScalar,s.y=(f-e.stSouth)*e.latScalar):(s.x=(m-u.west)*e.lonScalar,s.y=(f-u.south)*e.latScalar)}};var z3e=new Ri,Uf=new d,H3e=new fe,Sz=new d,R1=new Pi;function wae(e,t,n,i,o,r,s){let a=Math.cos(t),c=i*a,u=n*a,f=Math.sin(t),h=i*f,p=n*f;R1._ellipsoid=ee.default,Uf=R1.project(e,Uf),Uf=d.subtract(Uf,Sz,Uf);let g=Ri.fromRotation(t,z3e);Uf=Ri.multiplyByVector(g,Uf,Uf),Uf=d.add(Uf,Sz,Uf),e=R1.unproject(Uf,e),r-=1,s-=1;let m=e.latitude,x=m+r*p,b=m-c*s,T=m-c*s+r*p,A=Math.max(m,x,b,T),C=Math.min(m,x,b,T),E=e.longitude,v=E+r*u,D=E+s*h,O=E+s*h+r*u,R=Math.max(E,v,D,O),M=Math.min(E,v,D,O);return{north:A,south:C,east:R,west:M,granYCos:c,granYSin:h,granXCos:u,granXSin:p,nwCorner:e}}rj.computeOptions=function(e,t,n,i,o,r,s){let a=e.east,c=e.west,u=e.north,f=e.south,h=!1,p=!1;u===P.PI_OVER_TWO&&(h=!0),f===-P.PI_OVER_TWO&&(p=!0);let g,m=u-f;c>a?g=P.TWO_PI-c+a:g=a-c;let x=Math.ceil(g/t)+1,b=Math.ceil(m/t)+1,T=g/(x-1),A=m/(b-1),C=se.northwest(e,r),E=se.center(e,H3e);(n!==0||i!==0)&&(E.longitude<C.longitude&&(E.longitude+=P.TWO_PI),R1._ellipsoid=ee.default,Sz=R1.project(E,Sz));let v=A,D=T,O=0,R=0,M=se.clone(e,o),N={granYCos:v,granYSin:O,granXCos:D,granXSin:R,nwCorner:C,boundingRectangle:M,width:x,height:b,northCap:h,southCap:p};if(n!==0){let _=wae(C,n,T,A,E,x,b);u=_.north,f=_.south,a=_.east,c=_.west,N.granYCos=_.granYCos,N.granYSin=_.granYSin,N.granXCos=_.granXCos,N.granXSin=_.granXSin,M.north=u,M.south=f,M.east=a,M.west=c}if(i!==0){n=n-i;let _=se.northwest(M,s),S=wae(_,n,T,A,E,x,b);N.stGranYCos=S.granYCos,N.stGranXCos=S.granXCos,N.stGranYSin=S.granYSin,N.stGranXSin=S.granXSin,N.stNwCorner=_,N.stWest=S.west,N.stSouth=S.south}return N};var Ds=rj;var sj=new d,Pae=new d,Rae=new d,Oae=new d,Mae=new se,G3e=new z,W3e=new ae,j3e=new ae;function Lae(e,t){let n=new at({attributes:new un,primitiveType:Me.TRIANGLES});return n.attributes.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:t.positions}),e.normal&&(n.attributes.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.normals})),e.tangent&&(n.attributes.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.tangents})),e.bitangent&&(n.attributes.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.bitangents})),n}function q3e(e,t,n,i){let o=e.length,r=t.normal?new Float32Array(o):void 0,s=t.tangent?new Float32Array(o):void 0,a=t.bitangent?new Float32Array(o):void 0,c=0,u=Oae,f=Rae,h=Pae;if(t.normal||t.tangent||t.bitangent)for(let p=0;p<o;p+=3){let g=d.fromArray(e,p,sj),m=c+1,x=c+2;h=n.geodeticSurfaceNormal(g,h),(t.tangent||t.bitangent)&&(d.cross(d.UNIT_Z,h,f),$.multiplyByVector(i,f,f),d.normalize(f,f),t.bitangent&&d.normalize(d.cross(h,f,u),u)),t.normal&&(r[c]=h.x,r[m]=h.y,r[x]=h.z),t.tangent&&(s[c]=f.x,s[m]=f.y,s[x]=f.z),t.bitangent&&(a[c]=u.x,a[m]=u.y,a[x]=u.z),c+=3}return Lae(t,{positions:e,normals:r,tangents:s,bitangents:a})}var aj=new d,Nae=new d;function Y3e(e,t,n){let i=e.length,o=t.normal?new Float32Array(i):void 0,r=t.tangent?new Float32Array(i):void 0,s=t.bitangent?new Float32Array(i):void 0,a=0,c=0,u=0,f=!0,h=Oae,p=Rae,g=Pae;if(t.normal||t.tangent||t.bitangent)for(let m=0;m<i;m+=6){let x=d.fromArray(e,m,sj),b=d.fromArray(e,(m+6)%i,aj);if(f){let T=d.fromArray(e,(m+3)%i,Nae);d.subtract(b,x,b),d.subtract(T,x,T),g=d.normalize(d.cross(T,b,g),g),f=!1}d.equalsEpsilon(b,x,P.EPSILON10)&&(f=!0),(t.tangent||t.bitangent)&&(h=n.geodeticSurfaceNormal(x,h),t.tangent&&(p=d.normalize(d.cross(h,g,p),p))),t.normal&&(o[a++]=g.x,o[a++]=g.y,o[a++]=g.z,o[a++]=g.x,o[a++]=g.y,o[a++]=g.z),t.tangent&&(r[c++]=p.x,r[c++]=p.y,r[c++]=p.z,r[c++]=p.x,r[c++]=p.y,r[c++]=p.z),t.bitangent&&(s[u++]=h.x,s[u++]=h.y,s[u++]=h.z,s[u++]=h.x,s[u++]=h.y,s[u++]=h.z)}return Lae(t,{positions:e,normals:o,tangents:r,bitangents:s})}function Fae(e,t){let n=e._vertexFormat,i=e._ellipsoid,o=t.height,r=t.width,s=t.northCap,a=t.southCap,c=0,u=o,f=o,h=0;s&&(c=1,f-=1,h+=1),a&&(u-=1,f-=1,h+=1),h+=r*f;let p=n.position?new Float64Array(h*3):void 0,g=n.st?new Float32Array(h*2):void 0,m=0,x=0,b=sj,T=G3e,A=Number.MAX_VALUE,C=Number.MAX_VALUE,E=-Number.MAX_VALUE,v=-Number.MAX_VALUE;for(let S=c;S<u;++S)for(let w=0;w<r;++w)Ds.computePosition(t,i,n.st,S,w,b,T),p[m++]=b.x,p[m++]=b.y,p[m++]=b.z,n.st&&(g[x++]=T.x,g[x++]=T.y,A=Math.min(A,T.x),C=Math.min(C,T.y),E=Math.max(E,T.x),v=Math.max(v,T.y));if(s&&(Ds.computePosition(t,i,n.st,0,0,b,T),p[m++]=b.x,p[m++]=b.y,p[m++]=b.z,n.st&&(g[x++]=T.x,g[x++]=T.y,A=T.x,C=T.y,E=T.x,v=T.y)),a&&(Ds.computePosition(t,i,n.st,o-1,0,b,T),p[m++]=b.x,p[m++]=b.y,p[m]=b.z,n.st&&(g[x++]=T.x,g[x]=T.y,A=Math.min(A,T.x),C=Math.min(C,T.y),E=Math.max(E,T.x),v=Math.max(v,T.y))),n.st&&(A<0||C<0||E>1||v>1))for(let S=0;S<g.length;S+=2)g[S]=(g[S]-A)/(E-A),g[S+1]=(g[S+1]-C)/(v-C);let D=q3e(p,n,i,t.tangentRotationMatrix),O=6*(r-1)*(f-1);s&&(O+=3*(r-1)),a&&(O+=3*(r-1));let R=Ne.createTypedArray(h,O),M=0,N=0,_;for(_=0;_<f-1;++_){for(let S=0;S<r-1;++S){let w=M,I=w+r,L=I+1,B=w+1;R[N++]=w,R[N++]=I,R[N++]=B,R[N++]=B,R[N++]=I,R[N++]=L,++M}++M}if(s||a){let S=h-1,w=h-1;s&&a&&(S=h-2);let I,L;if(M=0,s)for(_=0;_<r-1;_++)I=M,L=I+1,R[N++]=S,R[N++]=I,R[N++]=L,++M;if(a)for(M=(f-1)*r,_=0;_<r-1;_++)I=M,L=I+1,R[N++]=I,R[N++]=w,R[N++]=L,++M}return D.indices=R,n.st&&(D.attributes.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:g})),D}function QA(e,t,n,i,o){return e[t++]=i[n],e[t++]=i[n+1],e[t++]=i[n+2],e[t++]=o[n],e[t++]=o[n+1],e[t]=o[n+2],e}function JA(e,t,n,i){return e[t++]=i[n],e[t++]=i[n+1],e[t++]=i[n],e[t]=i[n+1],e}var cj=new Ie;function X3e(e,t){let n=e._shadowVolume,i=e._offsetAttribute,o=e._vertexFormat,r=e._extrudedHeight,s=e._surfaceHeight,a=e._ellipsoid,c=t.height,u=t.width,f;if(n){let ke=Ie.clone(o,cj);ke.normal=!0,e._vertexFormat=ke}let h=Fae(e,t);n&&(e._vertexFormat=o);let p=ni.scaleToGeodeticHeight(h.attributes.position.values,s,a,!1);p=new Float64Array(p);let g=p.length,m=g*2,x=new Float64Array(m);x.set(p);let b=ni.scaleToGeodeticHeight(h.attributes.position.values,r,a);x.set(b,g),h.attributes.position.values=x;let T=o.normal?new Float32Array(m):void 0,A=o.tangent?new Float32Array(m):void 0,C=o.bitangent?new Float32Array(m):void 0,E=o.st?new Float32Array(m/3*2):void 0,v,D;if(o.normal){for(D=h.attributes.normal.values,T.set(D),f=0;f<g;f++)D[f]=-D[f];T.set(D,g),h.attributes.normal.values=T}if(n){D=h.attributes.normal.values,o.normal||(h.attributes.normal=void 0);let ke=new Float32Array(m);for(f=0;f<g;f++)D[f]=-D[f];ke.set(D,g),h.attributes.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:ke})}let O,R=l(i);if(R){let ke=g/3*2,jt=new Uint8Array(ke);i===nn.TOP?jt=jt.fill(1,0,ke/2):(O=i===nn.NONE?0:1,jt=jt.fill(O)),h.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:jt})}if(o.tangent){let ke=h.attributes.tangent.values;for(A.set(ke),f=0;f<g;f++)ke[f]=-ke[f];A.set(ke,g),h.attributes.tangent.values=A}if(o.bitangent){let ke=h.attributes.bitangent.values;C.set(ke),C.set(ke,g),h.attributes.bitangent.values=C}o.st&&(v=h.attributes.st.values,E.set(v),E.set(v,g/3*2),h.attributes.st.values=E);let M=h.indices,N=M.length,_=g/3,S=Ne.createTypedArray(m/3,N*2);for(S.set(M),f=0;f<N;f+=3)S[f+N]=M[f+2]+_,S[f+1+N]=M[f+1]+_,S[f+2+N]=M[f]+_;h.indices=S;let w=t.northCap,I=t.southCap,L=c,B=2,U=0,V=4,G=4;w&&(B-=1,L-=1,U+=1,V-=2,G-=1),I&&(B-=1,L-=1,U+=1,V-=2,G-=1),U+=B*u+2*L-V;let k=(U+G)*2,W=new Float64Array(k*3),j=n?new Float32Array(k*3):void 0,Q=R?new Uint8Array(k):void 0,q=o.st?new Float32Array(k*2):void 0,K=i===nn.TOP;R&&!K&&(O=i===nn.ALL?1:0,Q=Q.fill(O));let J=0,de=0,xe=0,ce=0,ge=u*L,Te;for(f=0;f<ge;f+=u)Te=f*3,W=QA(W,J,Te,p,b),J+=6,o.st&&(q=JA(q,de,f*2,v),de+=4),n&&(xe+=3,j[xe++]=D[Te],j[xe++]=D[Te+1],j[xe++]=D[Te+2]),K&&(Q[ce++]=1,ce+=1);if(I){let ke=w?ge+1:ge;for(Te=ke*3,f=0;f<2;f++)W=QA(W,J,Te,p,b),J+=6,o.st&&(q=JA(q,de,ke*2,v),de+=4),n&&(xe+=3,j[xe++]=D[Te],j[xe++]=D[Te+1],j[xe++]=D[Te+2]),K&&(Q[ce++]=1,ce+=1)}else for(f=ge-u;f<ge;f++)Te=f*3,W=QA(W,J,Te,p,b),J+=6,o.st&&(q=JA(q,de,f*2,v),de+=4),n&&(xe+=3,j[xe++]=D[Te],j[xe++]=D[Te+1],j[xe++]=D[Te+2]),K&&(Q[ce++]=1,ce+=1);for(f=ge-1;f>0;f-=u)Te=f*3,W=QA(W,J,Te,p,b),J+=6,o.st&&(q=JA(q,de,f*2,v),de+=4),n&&(xe+=3,j[xe++]=D[Te],j[xe++]=D[Te+1],j[xe++]=D[Te+2]),K&&(Q[ce++]=1,ce+=1);if(w){let ke=ge;for(Te=ke*3,f=0;f<2;f++)W=QA(W,J,Te,p,b),J+=6,o.st&&(q=JA(q,de,ke*2,v),de+=4),n&&(xe+=3,j[xe++]=D[Te],j[xe++]=D[Te+1],j[xe++]=D[Te+2]),K&&(Q[ce++]=1,ce+=1)}else for(f=u-1;f>=0;f--)Te=f*3,W=QA(W,J,Te,p,b),J+=6,o.st&&(q=JA(q,de,f*2,v),de+=4),n&&(xe+=3,j[xe++]=D[Te],j[xe++]=D[Te+1],j[xe++]=D[Te+2]),K&&(Q[ce++]=1,ce+=1);let De=Y3e(W,o,a);o.st&&(De.attributes.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:q})),n&&(De.attributes.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:j})),R&&(De.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:Q}));let Ae=Ne.createTypedArray(k,U*6),Be,He,Ze,Et;g=W.length/3;let At=0;for(f=0;f<g-1;f+=2){Be=f,Et=(Be+2)%g;let ke=d.fromArray(W,Be*3,aj),jt=d.fromArray(W,Et*3,Nae);d.equalsEpsilon(ke,jt,P.EPSILON10)||(He=(Be+1)%g,Ze=(He+2)%g,Ae[At++]=Be,Ae[At++]=He,Ae[At++]=Et,Ae[At++]=Et,Ae[At++]=He,Ae[At++]=Ze)}return De.indices=Ae,De=Ln.combineInstances([new wt({geometry:h}),new wt({geometry:De})]),De[0]}var K3e=[new d,new d,new d,new d],Bae=new fe,Z3e=new fe;function lj(e,t,n,i,o){if(n===0)return se.clone(e,o);let r=Ds.computeOptions(e,t,n,0,Mae,Bae),s=r.height,a=r.width,c=K3e;return Ds.computePosition(r,i,!1,0,0,c[0]),Ds.computePosition(r,i,!1,0,a-1,c[1]),Ds.computePosition(r,i,!1,s-1,0,c[2]),Ds.computePosition(r,i,!1,s-1,a-1,c[3]),se.fromCartesianArray(c,i,o)}function Im(e){e=y(e,y.EMPTY_OBJECT);let t=e.rectangle,n=y(e.height,0),i=y(e.extrudedHeight,n);this._rectangle=se.clone(t),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._surfaceHeight=Math.max(n,i),this._rotation=y(e.rotation,0),this._stRotation=y(e.stRotation,0),this._vertexFormat=Ie.clone(y(e.vertexFormat,Ie.DEFAULT)),this._extrudedHeight=Math.min(n,i),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createRectangleGeometry",this._offsetAttribute=e.offsetAttribute,this._rotatedRectangle=void 0,this._textureCoordinateRotationPoints=void 0}Im.packedLength=se.packedLength+ee.packedLength+Ie.packedLength+7;Im.pack=function(e,t,n){return n=y(n,0),se.pack(e._rectangle,t,n),n+=se.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._granularity,t[n++]=e._surfaceHeight,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var kae=new se,Vae=ee.clone(ee.UNIT_SPHERE),by={rectangle:kae,ellipsoid:Vae,vertexFormat:cj,granularity:void 0,height:void 0,rotation:void 0,stRotation:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};Im.unpack=function(e,t,n){t=y(t,0);let i=se.unpack(e,t,kae);t+=se.packedLength;let o=ee.unpack(e,t,Vae);t+=ee.packedLength;let r=Ie.unpack(e,t,cj);t+=Ie.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++]===1,p=e[t];return l(n)?(n._rectangle=se.clone(i,n._rectangle),n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._granularity=s,n._surfaceHeight=a,n._rotation=c,n._stRotation=u,n._extrudedHeight=f,n._shadowVolume=h,n._offsetAttribute=p===-1?void 0:p,n):(by.granularity=s,by.height=a,by.rotation=c,by.stRotation=u,by.extrudedHeight=f,by.shadowVolume=h,by.offsetAttribute=p===-1?void 0:p,new Im(by))};Im.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.rectangle,i=y(e.granularity,P.RADIANS_PER_DEGREE),o=y(e.ellipsoid,ee.default),r=y(e.rotation,0);return lj(n,i,r,o,t)};var $3e=new $,Dae=new Oe,Q3e=new fe;Im.createGeometry=function(e){if(P.equalsEpsilon(e._rectangle.north,e._rectangle.south,P.EPSILON10)||P.equalsEpsilon(e._rectangle.east,e._rectangle.west,P.EPSILON10))return;let t=e._rectangle,n=e._ellipsoid,i=e._rotation,o=e._stRotation,r=e._vertexFormat,s=Ds.computeOptions(t,e._granularity,i,o,Mae,Bae,Z3e),a=$3e;if(o!==0||i!==0){let g=se.center(t,Q3e),m=n.geodeticSurfaceNormalCartographic(g,aj);Oe.fromAxisAngle(m,-o,Dae),$.fromQuaternion(Dae,a)}else $.clone($.IDENTITY,a);let c=e._surfaceHeight,u=e._extrudedHeight,f=!P.equalsEpsilon(c,u,0,P.EPSILON2);s.lonScalar=1/e._rectangle.width,s.latScalar=1/e._rectangle.height,s.tangentRotationMatrix=a;let h,p;if(t=e._rectangle,f){h=X3e(e,s);let g=ae.fromRectangle3D(t,n,c,j3e),m=ae.fromRectangle3D(t,n,u,W3e);p=ae.union(g,m)}else{if(h=Fae(e,s),h.attributes.position.values=ni.scaleToGeodeticHeight(h.attributes.position.values,c,n,!1),l(e._offsetAttribute)){let g=h.attributes.position.values.length,m=e._offsetAttribute===nn.NONE?0:1,x=new Uint8Array(g/3).fill(m);h.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:x})}p=ae.fromRectangle3D(t,n,c)}return r.position||delete h.attributes.position,new at({attributes:h.attributes,indices:h.indices,primitiveType:h.primitiveType,boundingSphere:p,offsetAttribute:e._offsetAttribute})};Im.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new Im({rectangle:e._rectangle,rotation:e._rotation,ellipsoid:o,stRotation:e._stRotation,granularity:i,extrudedHeight:s,height:r,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0})};var Iae=new se,J3e=[new z,new z,new z],eke=new Ri,tke=new fe;function nke(e){if(e._stRotation===0)return[0,0,0,1,1,0];let t=se.clone(e._rectangle,Iae),n=e._granularity,i=e._ellipsoid,o=e._rotation-e._stRotation,r=lj(t,n,o,i,Iae),s=J3e;s[0].x=r.west,s[0].y=r.south,s[1].x=r.west,s[1].y=r.north,s[2].x=r.east,s[2].y=r.south;let a=e.rectangle,c=Ri.fromRotation(e._stRotation,eke),u=se.center(a,tke);for(let m=0;m<3;++m){let x=s[m];x.x-=u.longitude,x.y-=u.latitude,Ri.multiplyByVector(c,x,x),x.x+=u.longitude,x.y+=u.latitude,x.x=(x.x-a.west)/a.width,x.y=(x.y-a.south)/a.height}let f=s[0],h=s[1],p=s[2],g=new Array(6);return z.pack(f,g),z.pack(h,g,2),z.pack(p,g,4),g}Object.defineProperties(Im.prototype,{rectangle:{get:function(){return l(this._rotatedRectangle)||(this._rotatedRectangle=lj(this._rectangle,this._granularity,this._rotation,this._ellipsoid)),this._rotatedRectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=nke(this)),this._textureCoordinateRotationPoints}}});var ib=Im;var ike=new ae,oke=new ae,rke=new d,ske=new se;function Uae(e,t){let n=e._ellipsoid,i=t.height,o=t.width,r=t.northCap,s=t.southCap,a=i,c=2,u=0,f=4;r&&(c-=1,a-=1,u+=1,f-=2),s&&(c-=1,a-=1,u+=1,f-=2),u+=c*o+2*a-f;let h=new Float64Array(u*3),p=0,g=0,m,x=rke;if(r)Ds.computePosition(t,n,!1,g,0,x),h[p++]=x.x,h[p++]=x.y,h[p++]=x.z;else for(m=0;m<o;m++)Ds.computePosition(t,n,!1,g,m,x),h[p++]=x.x,h[p++]=x.y,h[p++]=x.z;for(m=o-1,g=1;g<i;g++)Ds.computePosition(t,n,!1,g,m,x),h[p++]=x.x,h[p++]=x.y,h[p++]=x.z;if(g=i-1,!s)for(m=o-2;m>=0;m--)Ds.computePosition(t,n,!1,g,m,x),h[p++]=x.x,h[p++]=x.y,h[p++]=x.z;for(m=0,g=i-2;g>0;g--)Ds.computePosition(t,n,!1,g,m,x),h[p++]=x.x,h[p++]=x.y,h[p++]=x.z;let b=h.length/3*2,T=Ne.createTypedArray(h.length/3,b),A=0;for(let E=0;E<h.length/3-1;E++)T[A++]=E,T[A++]=E+1;T[A++]=h.length/3-1,T[A++]=0;let C=new at({attributes:new un,primitiveType:Me.LINES});return C.attributes.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:h}),C.indices=T,C}function ake(e,t){let n=e._surfaceHeight,i=e._extrudedHeight,o=e._ellipsoid,r=Uae(e,t),s=t.height,a=t.width,c=ni.scaleToGeodeticHeight(r.attributes.position.values,n,o,!1),u=c.length,f=new Float64Array(u*2);f.set(c);let h=ni.scaleToGeodeticHeight(r.attributes.position.values,i,o);f.set(h,u),r.attributes.position.values=f;let p=t.northCap,g=t.southCap,m=4;p&&(m-=1),g&&(m-=1);let x=(f.length/3+m)*2,b=Ne.createTypedArray(f.length/3,x);u=f.length/6;let T=0;for(let C=0;C<u-1;C++)b[T++]=C,b[T++]=C+1,b[T++]=C+u,b[T++]=C+u+1;b[T++]=u-1,b[T++]=0,b[T++]=u+u-1,b[T++]=u,b[T++]=0,b[T++]=u;let A;if(p)A=s-1;else{let C=a-1;b[T++]=C,b[T++]=C+u,A=a+s-2}if(b[T++]=A,b[T++]=A+u,!g){let C=a+A-1;b[T++]=C,b[T]=C+u}return r.indices=b,r}function tE(e){e=y(e,y.EMPTY_OBJECT);let t=e.rectangle,n=y(e.granularity,P.RADIANS_PER_DEGREE),i=y(e.ellipsoid,ee.default),o=y(e.rotation,0),r=y(e.height,0),s=y(e.extrudedHeight,r);this._rectangle=se.clone(t),this._granularity=n,this._ellipsoid=i,this._surfaceHeight=Math.max(r,s),this._rotation=o,this._extrudedHeight=Math.min(r,s),this._offsetAttribute=e.offsetAttribute,this._workerName="createRectangleOutlineGeometry"}tE.packedLength=se.packedLength+ee.packedLength+5;tE.pack=function(e,t,n){return n=y(n,0),se.pack(e._rectangle,t,n),n+=se.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._granularity,t[n++]=e._surfaceHeight,t[n++]=e._rotation,t[n++]=e._extrudedHeight,t[n]=y(e._offsetAttribute,-1),t};var zae=new se,Hae=ee.clone(ee.UNIT_SPHERE),eE={rectangle:zae,ellipsoid:Hae,granularity:void 0,height:void 0,rotation:void 0,extrudedHeight:void 0,offsetAttribute:void 0};tE.unpack=function(e,t,n){t=y(t,0);let i=se.unpack(e,t,zae);t+=se.packedLength;let o=ee.unpack(e,t,Hae);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t];return l(n)?(n._rectangle=se.clone(i,n._rectangle),n._ellipsoid=ee.clone(o,n._ellipsoid),n._surfaceHeight=s,n._rotation=a,n._extrudedHeight=c,n._offsetAttribute=u===-1?void 0:u,n):(eE.granularity=r,eE.height=s,eE.rotation=a,eE.extrudedHeight=c,eE.offsetAttribute=u===-1?void 0:u,new tE(eE))};var cke=new fe;tE.createGeometry=function(e){let t=e._rectangle,n=e._ellipsoid,i=Ds.computeOptions(t,e._granularity,e._rotation,0,ske,cke),o,r;if(P.equalsEpsilon(t.north,t.south,P.EPSILON10)||P.equalsEpsilon(t.east,t.west,P.EPSILON10))return;let s=e._surfaceHeight,a=e._extrudedHeight,c=!P.equalsEpsilon(s,a,0,P.EPSILON2),u;if(c){if(o=ake(e,i),l(e._offsetAttribute)){let p=o.attributes.position.values.length/3,g=new Uint8Array(p);e._offsetAttribute===nn.TOP?g=g.fill(1,0,p/2):(u=e._offsetAttribute===nn.NONE?0:1,g=g.fill(u)),o.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:g})}let f=ae.fromRectangle3D(t,n,s,oke),h=ae.fromRectangle3D(t,n,a,ike);r=ae.union(f,h)}else{if(o=Uae(e,i),o.attributes.position.values=ni.scaleToGeodeticHeight(o.attributes.position.values,s,n,!1),l(e._offsetAttribute)){let f=o.attributes.position.values.length;u=e._offsetAttribute===nn.NONE?0:1;let h=new Uint8Array(f/3).fill(u);o.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:h})}r=ae.fromRectangle3D(t,n,s)}return new at({attributes:o.attributes,indices:o.indices,primitiveType:Me.LINES,boundingSphere:r,offsetAttribute:e._offsetAttribute})};var ob=tE;var lke={FIXED:0,INERTIAL:1},Hi=Object.freeze(lke);var rb=30,uke=1<<rb,fke=1<<rb+1>>>0,uj=2*rb+1,Ty=4,jae=[],qae=[],dke=[[0,1,3,2],[0,2,3,1],[3,2,0,1],[3,1,0,2]],Cy=1,nE=2,vz=[Cy,0,0,Cy|nE];function ns(e){if(!zt.supportsBigInt())throw new re("S2 required BigInt support");this._cellId=e,this._level=ns.getLevel(e)}ns.fromToken=function(e){return new 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An({start:n[i-1].start,stop:e.start,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:n[i-1].data}))));i<n.length&&(o=Z.compare(e.stop,n[i].start),o>0||o===0&&(e.isStopIncluded||n[i].isStartIncluded));)if(l(t)?t(n[i].data,e.data):n[i].data===e.data)e=new An({start:e.start,stop:Z.greaterThan(n[i].stop,e.stop)?n[i].stop:e.stop,isStartIncluded:e.isStartIncluded,isStopIncluded:Z.greaterThan(n[i].stop,e.stop)?n[i].isStopIncluded:e.isStopIncluded,data:e.data}),n.splice(i,1);else if(n[i]=new An({start:e.stop,stop:n[i].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:n[i].isStopIncluded,data:n[i].data}),n[i].isEmpty)n.splice(i,1);else break;n.splice(i,0,e),this._changedEvent.raiseEvent(this)};zr.prototype.removeInterval=function(e){if(e.isEmpty)return!1;let t=this._intervals,n=Mo(t,e,Ej);n<0&&(n=~n);let i=!1;for(n>0&&(Z.greaterThan(t[n-1].stop,e.start)||t[n-1].stop.equals(e.start)&&t[n-1].isStopIncluded&&e.isStartIncluded)&&(i=!0,(Z.greaterThan(t[n-1].stop,e.stop)||t[n-1].isStopIncluded&&!e.isStopIncluded&&t[n-1].stop.equals(e.stop))&&t.splice(n,0,new An({start:e.stop,stop:t[n-1].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:t[n-1].isStopIncluded,data:t[n-1].data})),t[n-1]=new An({start:t[n-1].start,stop:e.start,isStartIncluded:t[n-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:t[n-1].data})),n<t.length&&!e.isStartIncluded&&t[n].isStartIncluded&&e.start.equals(t[n].start)&&(i=!0,t.splice(n,0,new An({start:t[n].start,stop:t[n].start,isStartIncluded:!0,isStopIncluded:!0,data:t[n].data})),++n);n<t.length&&Z.greaterThan(e.stop,t[n].stop);)i=!0,t.splice(n,1);return n<t.length&&e.stop.equals(t[n].stop)&&(i=!0,!e.isStopIncluded&&t[n].isStopIncluded?n+1<t.length&&t[n+1].start.equals(e.stop)&&t[n].data===t[n+1].data?(t.splice(n,1),t[n]=new An({start:t[n].start,stop:t[n].stop,isStartIncluded:!0,isStopIncluded:t[n].isStopIncluded,data:t[n].data})):t[n]=new An({start:e.stop,stop:e.stop,isStartIncluded:!0,isStopIncluded:!0,data:t[n].data}):t.splice(n,1)),n<t.length&&(Z.greaterThan(e.stop,t[n].start)||e.stop.equals(t[n].start)&&e.isStopIncluded&&t[n].isStartIncluded)&&(i=!0,t[n]=new An({start:e.stop,stop:t[n].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:t[n].isStopIncluded,data:t[n].data})),i&&this._changedEvent.raiseEvent(this),i};zr.prototype.intersect=function(e,t,n){let i=new zr,o=0,r=0,s=this._intervals,a=e._intervals;for(;o<s.length&&r<a.length;){let c=s[o],u=a[r];if(Z.lessThan(c.stop,u.start))++o;else if(Z.lessThan(u.stop,c.start))++r;else{if(l(n)||l(t)&&t(c.data,u.data)||!l(t)&&u.data===c.data){let f=An.intersect(c,u,new An,n);f.isEmpty||i.addInterval(f,t)}Z.lessThan(c.stop,u.stop)||c.stop.equals(u.stop)&&!c.isStopIncluded&&u.isStopIncluded?++o:++r}}return i};zr.fromJulianDateArray=function(e,t){l(t)||(t=new zr);let n=e.julianDates,i=n.length,o=e.dataCallback,r=y(e.isStartIncluded,!0),s=y(e.isStopIncluded,!0),a=y(e.leadingInterval,!1),c=y(e.trailingInterval,!1),u,f=0;a&&(++f,u=new An({start:ze.MINIMUM_VALUE,stop:n[0],isStartIncluded:!0,isStopIncluded:!r}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u));for(let h=0;h<i-1;++h){let p=n[h],g=n[h+1];u=new An({start:p,stop:g,isStartIncluded:t.length===f?r:!0,isStopIncluded:h===i-2?s:!1}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u),p=g}return c&&(u=new An({start:n[i-1],stop:ze.MAXIMUM_VALUE,isStartIncluded:!s,isStopIncluded:!0}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u)),t};var gc=new Ep,F1=[0,31,28,31,30,31,30,31,31,30,31,30,31];function Aj(e,t,n){l(n)||(n=new Z),Z.toGregorianDate(e,gc);let i=gc.millisecond+t.millisecond,o=gc.second+t.second,r=gc.minute+t.minute,s=gc.hour+t.hour,a=gc.day+t.day,c=gc.month+t.month,u=gc.year+t.year;for(i>=1e3&&(o+=Math.floor(i/1e3),i=i%1e3),o>=60&&(r+=Math.floor(o/60),o=o%60),r>=60&&(s+=Math.floor(r/60),r=r%60),s>=24&&(a+=Math.floor(s/24),s=s%24),F1[2]=Dd(u)?29:28;a>F1[c]||c>=13;)a>F1[c]&&(a-=F1[c],++c),c>=13&&(--c,u+=Math.floor(c/12),c=c%12,++c),F1[2]=Dd(u)?29:28;return gc.millisecond=i,gc.second=o,gc.minute=r,gc.hour=s,gc.day=a,gc.month=c,gc.year=u,Z.fromGregorianDate(gc,n)}var Bke=new Z,kke=/P(?:([\d.,]+)Y)?(?:([\d.,]+)M)?(?:([\d.,]+)W)?(?:([\d.,]+)D)?(?:T(?:([\d.,]+)H)?(?:([\d.,]+)M)?(?:([\d.,]+)S)?)?/;function uce(e,t){if(!l(e)||e.length===0)return!1;if(t.year=0,t.month=0,t.day=0,t.hour=0,t.minute=0,t.second=0,t.millisecond=0,e[0]==="P"){let n=e.match(kke);if(!l(n))return!1;if(l(n[1])&&(t.year=Number(n[1].replace(",","."))),l(n[2])&&(t.month=Number(n[2].replace(",","."))),l(n[3])&&(t.day=Number(n[3].replace(",","."))*7),l(n[4])&&(t.day+=Number(n[4].replace(",","."))),l(n[5])&&(t.hour=Number(n[5].replace(",","."))),l(n[6])&&(t.minute=Number(n[6].replace(",","."))),l(n[7])){let i=Number(n[7].replace(",","."));t.second=Math.floor(i),t.millisecond=i%1*1e3}}else e[e.length-1]!=="Z"&&(e+="Z"),Z.toGregorianDate(Z.fromIso8601(e,Bke),t);return t.year||t.month||t.day||t.hour||t.minute||t.second||t.millisecond}var B1=new Ep;zr.fromIso8601=function(e,t){let n=e.iso8601.split("/"),i=Z.fromIso8601(n[0]),o=Z.fromIso8601(n[1]),r=[];if(!uce(n[2],B1))r.push(i,o);else{let s=Z.clone(i);for(r.push(s);Z.compare(s,o)<0;)s=Aj(s,B1),Z.compare(o,s)<=0&&Z.clone(o,s),r.push(s)}return zr.fromJulianDateArray({julianDates:r,isStartIncluded:e.isStartIncluded,isStopIncluded:e.isStopIncluded,leadingInterval:e.leadingInterval,trailingInterval:e.trailingInterval,dataCallback:e.dataCallback},t)};zr.fromIso8601DateArray=function(e,t){return zr.fromJulianDateArray({julianDates:e.iso8601Dates.map(function(n){return Z.fromIso8601(n)}),isStartIncluded:e.isStartIncluded,isStopIncluded:e.isStopIncluded,leadingInterval:e.leadingInterval,trailingInterval:e.trailingInterval,dataCallback:e.dataCallback},t)};zr.fromIso8601DurationArray=function(e,t){let n=e.epoch,i=e.iso8601Durations,o=y(e.relativeToPrevious,!1),r=[],s,a,c=i.length;for(let u=0;u<c;++u)(uce(i[u],B1)||u===0)&&(o&&l(a)?s=Aj(a,B1):s=Aj(n,B1),r.push(s),a=s);return zr.fromJulianDateArray({julianDates:r,isStartIncluded:e.isStartIncluded,isStopIncluded:e.isStopIncluded,leadingInterval:e.leadingInterval,trailingInterval:e.trailingInterval,dataCallback:e.dataCallback},t)};var Hr=zr;var 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t=this._element;t!==e&&(l(t)&&t.removeEventListener("seeked",this._seekFunction,!1),l(e)&&(this._seeking=!1,this._seekFunction=Xke(this),e.addEventListener("seeked",this._seekFunction,!1)),this._element=e,this._seeking=!1,this._firstTickAfterSeek=!1)}}});cb.prototype.destroy=function(){return this.element=void 0,this.clock=void 0,ue(this)};cb.prototype.isDestroyed=function(){return!1};cb.prototype._trySetPlaybackRate=function(e){if(this._lastPlaybackRate===e.multiplier)return;let t=this._element;try{t.playbackRate=e.multiplier}catch{t.playbackRate=0}this._lastPlaybackRate=e.multiplier};cb.prototype._onTick=function(e){let t=this._element;if(!l(t)||t.readyState<2)return;let n=t.paused,i=e.shouldAnimate;if(i===n&&(i?t.play():t.pause()),this._seeking||this._firstTickAfterSeek){this._firstTickAfterSeek=!1;return}this._trySetPlaybackRate(e);let o=e.currentTime,r=y(this.epoch,ze.MINIMUM_VALUE),s=Z.secondsDifference(o,r),a=t.duration,c,u=t.currentTime;t.loop?(s=s%a,s<0&&(s=a-s),c=s):s>a?c=a:s<0?c=0:c=s;let f=i?y(this.tolerance,1):.001;Math.abs(c-u)>f&&(this._seeking=!0,t.currentTime=c)};function Xke(e){return function(){e._seeking=!1,e._firstTickAfterSeek=!0}}var vj=cb;var Kke={VK_FORMAT_UNDEFINED:0,VK_FORMAT_R4G4_UNORM_PACK8:1,VK_FORMAT_R4G4B4A4_UNORM_PACK16:2,VK_FORMAT_B4G4R4A4_UNORM_PACK16:3,VK_FORMAT_R5G6B5_UNORM_PACK16:4,VK_FORMAT_B5G6R5_UNORM_PACK16:5,VK_FORMAT_R5G5B5A1_UNORM_PACK16:6,VK_FORMAT_B5G5R5A1_UNORM_PACK16:7,VK_FORMAT_A1R5G5B5_UNORM_PACK16:8,VK_FORMAT_R8_UNORM:9,VK_FORMAT_R8_SNORM:10,VK_FORMAT_R8_USCALED:11,VK_FORMAT_R8_SSCALED:12,VK_FORMAT_R8_UINT:13,VK_FORMAT_R8_SINT:14,VK_FORMAT_R8_SRGB:15,VK_FORMAT_R8G8_UNORM:16,VK_FORMAT_R8G8_SNORM:17,VK_FORMAT_R8G8_USCALED:18,VK_FORMAT_R8G8_SSCALED:19,VK_FORMAT_R8G8_UINT:20,VK_FORMAT_R8G8_SINT:21,VK_FORMAT_R8G8_SRGB:22,VK_FORMAT_R8G8B8_UNORM:23,VK_FORMAT_R8G8B8_SNORM:24,VK_FORMAT_R8G8B8_USCALED:25,VK_FORMAT_R8G8B8_SSCALED:26,VK_FORMAT_R8G8B8_UINT:27,VK_FORMAT_R8G8B8_SINT:28,VK_FORMAT_R8G8B8_SRGB:29,VK_FORMAT_B8G8R8_UNORM:30,VK_FORMAT_B8G8R8_SNORM:31,VK_FORMAT_B8G8R8_USCALED:32,VK_FORMAT_B8G8R8_SSCALED:33,VK_FORMAT_B8G8R8_UINT:34,VK_FORMAT_B8G8R8_SINT:35,VK_FORMAT_B8G8R8_SRGB:36,VK_FORMAT_R8G8B8A8_UNORM:37,VK_FORMAT_R8G8B8A8_SNORM:38,VK_FORMAT_R8G8B8A8_USCALED:39,VK_FORMAT_R8G8B8A8_SSCALED:40,VK_FORMAT_R8G8B8A8_UINT:41,VK_FORMAT_R8G8B8A8_SINT:42,VK_FORMAT_R8G8B8A8_SRGB:43,VK_FORMAT_B8G8R8A8_UNORM:44,VK_FORMAT_B8G8R8A8_SNORM:45,VK_FORMAT_B8G8R8A8_USCALED:46,VK_FORMAT_B8G8R8A8_SSCALED:47,VK_FORMAT_B8G8R8A8_UINT:48,VK_FORMAT_B8G8R8A8_SINT:49,VK_FORMAT_B8G8R8A8_SRGB:50,VK_FORMAT_A8B8G8R8_UNORM_PACK32:51,VK_FORMAT_A8B8G8R8_SNORM_PACK32:52,VK_FORMAT_A8B8G8R8_USCALED_PACK32:53,VK_FORMAT_A8B8G8R8_SSCALED_PACK32:54,VK_FORMAT_A8B8G8R8_UINT_PACK32:55,VK_FORMAT_A8B8G8R8_SINT_PACK32:56,VK_FORMAT_A8B8G8R8_SRGB_PACK32:57,VK_FORMAT_A2R10G10B10_UNORM_PACK32:58,VK_FORMAT_A2R10G10B10_SNORM_PACK32:59,VK_FORMAT_A2R10G10B10_USCALED_PACK32:60,VK_FORMAT_A2R10G10B10_SSCALED_PACK32:61,VK_FORMAT_A2R10G10B10_UINT_PACK32:62,VK_FORMAT_A2R10G10B10_SINT_PACK32:63,VK_FORMAT_A2B10G10R10_UNORM_PACK32:64,VK_FORMAT_A2B10G10R10_SNORM_PACK32:65,VK_FORMAT_A2B10G10R10_USCALED_PACK32:66,VK_FORMAT_A2B10G10R10_SSCALED_PACK32:67,VK_FORMAT_A2B10G10R10_UINT_PACK32:68,VK_FORMAT_A2B10G10R10_SINT_PACK32:69,VK_FORMAT_R16_UNORM:70,VK_FORMAT_R16_SNORM:71,VK_FORMAT_R16_USCALED:72,VK_FORMAT_R16_SSCALED:73,VK_FORMAT_R16_UINT:74,VK_FORMAT_R16_SINT:75,VK_FORMAT_R16_SFLOAT:76,VK_FORMAT_R16G16_UNORM:77,VK_FORMAT_R16G16_SNORM:78,VK_FORMAT_R16G16_USCALED:79,VK_FORMAT_R16G16_SSCALED:80,VK_FORMAT_R16G16_UINT:81,VK_FORMAT_R16G16_SINT:82,VK_FORMAT_R16G16_SFLOAT:83,VK_FORMAT_R16G16B16_UNORM:84,VK_FORMAT_R16G16B16_SNORM:85,VK_FORMAT_R16G16B16_USCALED:86,VK_FORMAT_R16G16B16_SSCALED:87,VK_FORMAT_R16G16B16_UINT:88,VK_FORMAT_R16G16B16_SINT:89,VK_FORMAT_R16G16B16_SFLOAT:90,VK_FORMAT_R16G16B16A16_UNORM:91,VK_FORMAT_R16G16B16A16_SNORM:92,VK_FORMAT_R16G16B16A16_USCALED:93,VK_FORMAT_R16G16B16A16_SSCALED:94,VK_FORMAT_R16G16B16A16_UINT:95,VK_FORMAT_R16G16B16A16_SINT:96,VK_FORMAT_R16G16B16A16_SFLOAT:97,VK_FORMAT_R32_UINT:98,VK_FORMAT_R32_SINT:99,VK_FORMAT_R32_SFLOAT:100,VK_FORMAT_R32G32_UINT:101,VK_FORMAT_R32G32_SINT:102,VK_FORMAT_R32G32_SFLOAT:103,VK_FORMAT_R32G32B32_UINT:104,VK_FORMAT_R32G32B32_SINT:105,VK_FORMAT_R32G32B32_SFLOAT:106,VK_FORMAT_R32G32B32A32_UINT:107,VK_FORMAT_R32G32B32A32_SINT:108,VK_FORMAT_R32G32B32A32_SFLOAT:109,VK_FORMAT_R64_UINT:110,VK_FORMAT_R64_SINT:111,VK_FORMAT_R64_SFLOAT:112,VK_FORMAT_R64G64_UINT:113,VK_FORMAT_R64G64_SINT:114,VK_FORMAT_R64G64_SFLOAT:115,VK_FORMAT_R64G64B64_UINT:116,VK_FORMAT_R64G64B64_SINT:117,VK_FORMAT_R64G64B64_SFLOAT:118,VK_FORMAT_R64G64B64A64_UINT:119,VK_FORMAT_R64G64B64A64_SINT:120,VK_FORMAT_R64G64B64A64_SFLOAT:121,VK_FORMAT_B10G11R11_UFLOAT_PACK32:122,VK_FORMAT_E5B9G9R9_UFLOAT_PACK32:123,VK_FORMAT_D16_UNORM:124,VK_FORMAT_X8_D24_UNORM_PACK32:125,VK_FORMAT_D32_SFLOAT:126,VK_FORMAT_S8_UINT:127,VK_FORMAT_D16_UNORM_S8_UINT:128,VK_FORMAT_D24_UNORM_S8_UINT:129,VK_FORMAT_D32_SFLOAT_S8_UINT:130,VK_FORMAT_BC1_RGB_UNORM_BLOCK:131,VK_FORMAT_BC1_RGB_SRGB_BLOCK:132,VK_FORMAT_BC1_RGBA_UNORM_BLOCK:133,VK_FORMAT_BC1_RGBA_SRGB_BLOCK:134,VK_FORMAT_BC2_UNORM_BLOCK:135,VK_FORMAT_BC2_SRGB_BLOCK:136,VK_FORMAT_BC3_UNORM_BLOCK:137,VK_FORMAT_BC3_SRGB_BLOCK:138,VK_FORMAT_BC4_UNORM_BLOCK:139,VK_FORMAT_BC4_SNORM_BLOCK:140,VK_FORMAT_BC5_UNORM_BLOCK:141,VK_FORMAT_BC5_SNORM_BLOCK:142,VK_FORMAT_BC6H_UFLOAT_BLOCK:143,VK_FORMAT_BC6H_SFLOAT_BLOCK:144,VK_FORMAT_BC7_UNORM_BLOCK:145,VK_FORMAT_BC7_SRGB_BLOCK:146,VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:147,VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:148,VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:149,VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:150,VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:151,VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK:152,VK_FORMAT_EAC_R11_UNORM_BLOCK:153,VK_FORMAT_EAC_R11_SNORM_BLOCK:154,VK_FORMAT_EAC_R11G11_UNORM_BLOCK:155,VK_FORMAT_EAC_R11G11_SNORM_BLOCK:156,VK_FORMAT_ASTC_4x4_UNORM_BLOCK:157,VK_FORMAT_ASTC_4x4_SRGB_BLOCK:158,VK_FORMAT_ASTC_5x4_UNORM_BLOCK:159,VK_FORMAT_ASTC_5x4_SRGB_BLOCK:160,VK_FORMAT_ASTC_5x5_UNORM_BLOCK:161,VK_FORMAT_ASTC_5x5_SRGB_BLOCK:162,VK_FORMAT_ASTC_6x5_UNORM_BLOCK:163,VK_FORMAT_ASTC_6x5_SRGB_BLOCK:164,VK_FORMAT_ASTC_6x6_UNORM_BLOCK:165,VK_FORMAT_ASTC_6x6_SRGB_BLOCK:166,VK_FORMAT_ASTC_8x5_UNORM_BLOCK:167,VK_FORMAT_ASTC_8x5_SRGB_BLOCK:168,VK_FORMAT_ASTC_8x6_UNORM_BLOCK:169,VK_FORMAT_ASTC_8x6_SRGB_BLOCK:170,VK_FORMAT_ASTC_8x8_UNORM_BLOCK:171,VK_FORMAT_ASTC_8x8_SRGB_BLOCK:172,VK_FORMAT_ASTC_10x5_UNORM_BLOCK:173,VK_FORMAT_ASTC_10x5_SRGB_BLOCK:174,VK_FORMAT_ASTC_10x6_UNORM_BLOCK:175,VK_FORMAT_ASTC_10x6_SRGB_BLOCK:176,VK_FORMAT_ASTC_10x8_UNORM_BLOCK:177,VK_FORMAT_ASTC_10x8_SRGB_BLOCK:178,VK_FORMAT_ASTC_10x10_UNORM_BLOCK:179,VK_FORMAT_ASTC_10x10_SRGB_BLOCK:180,VK_FORMAT_ASTC_12x10_UNORM_BLOCK:181,VK_FORMAT_ASTC_12x10_SRGB_BLOCK:182,VK_FORMAT_ASTC_12x12_UNORM_BLOCK:183,VK_FORMAT_ASTC_12x12_SRGB_BLOCK:184,VK_FORMAT_G8B8G8R8_422_UNORM:1000156e3,VK_FORMAT_B8G8R8G8_422_UNORM:1000156001,VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM:1000156002,VK_FORMAT_G8_B8R8_2PLANE_420_UNORM:1000156003,VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM:1000156004,VK_FORMAT_G8_B8R8_2PLANE_422_UNORM:1000156005,VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM:1000156006,VK_FORMAT_R10X6_UNORM_PACK16:1000156007,VK_FORMAT_R10X6G10X6_UNORM_2PACK16:1000156008,VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16:1000156009,VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16:1000156010,VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16:1000156011,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16:1000156012,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16:1000156013,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16:1000156014,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16:1000156015,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16:1000156016,VK_FORMAT_R12X4_UNORM_PACK16:1000156017,VK_FORMAT_R12X4G12X4_UNORM_2PACK16:1000156018,VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16:1000156019,VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16:1000156020,VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16:1000156021,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16:1000156022,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16:1000156023,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16:1000156024,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16:1000156025,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16:1000156026,VK_FORMAT_G16B16G16R16_422_UNORM:1000156027,VK_FORMAT_B16G16R16G16_422_UNORM:1000156028,VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM:1000156029,VK_FORMAT_G16_B16R16_2PLANE_420_UNORM:1000156030,VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM:1000156031,VK_FORMAT_G16_B16R16_2PLANE_422_UNORM:1000156032,VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM:1000156033,VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG:1000054e3,VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:1000054001,VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:1000054002,VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:1000054003,VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:1000054004,VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:1000054005,VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:1000054006,VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:1000054007,VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT:1000066e3,VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT:1000066001,VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT:1000066002,VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT:1000066003,VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT:1000066004,VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT:1000066005,VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT:1000066006,VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT:1000066007,VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT:1000066008,VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT:1000066009,VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT:1000066010,VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT:1000066011,VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT:1000066012,VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT:1000066013,VK_FORMAT_G8B8G8R8_422_UNORM_KHR:1000156e3,VK_FORMAT_B8G8R8G8_422_UNORM_KHR:1000156001,VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR:1000156002,VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR:1000156003,VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR:1000156004,VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR:1000156005,VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR:1000156006,VK_FORMAT_R10X6_UNORM_PACK16_KHR:1000156007,VK_FORMAT_R10X6G10X6_UNORM_2PACK16_KHR:1000156008,VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16_KHR:1000156009,VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16_KHR:1000156010,VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16_KHR:1000156011,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_KHR:1000156012,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_KHR:1000156013,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16_KHR:1000156014,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16_KHR:1000156015,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16_KHR:1000156016,VK_FORMAT_R12X4_UNORM_PACK16_KHR:1000156017,VK_FORMAT_R12X4G12X4_UNORM_2PACK16_KHR:1000156018,VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16_KHR:1000156019,VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16_KHR:1000156020,VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16_KHR:1000156021,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_KHR:1000156022,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_KHR:1000156023,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16_KHR:1000156024,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16_KHR:1000156025,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16_KHR:1000156026,VK_FORMAT_G16B16G16R16_422_UNORM_KHR:1000156027,VK_FORMAT_B16G16R16G16_422_UNORM_KHR:1000156028,VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM_KHR:1000156029,VK_FORMAT_G16_B16R16_2PLANE_420_UNORM_KHR:1000156030,VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM_KHR:1000156031,VK_FORMAT_G16_B16R16_2PLANE_422_UNORM_KHR:1000156032,VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM_KHR:1000156033},wj=Object.freeze(Kke);var mce={};function Zke(e,t){return P.equalsEpsilon(e.latitude,t.latitude,P.EPSILON10)&&P.equalsEpsilon(e.longitude,t.longitude,P.EPSILON10)}var $ke=new fe,Qke=new fe;function Jke(e,t,n,i){t=Co(t,d.equalsEpsilon);let o=t.length;if(o<2)return;let r=l(i),s=l(n),a=new Array(o),c=new Array(o),u=new Array(o),f=t[0];a[0]=f;let h=e.cartesianToCartographic(f,$ke);s&&(h.height=n[0]),c[0]=h.height,r?u[0]=i[0]:u[0]=0;let p=c[0],g=u[0],m=p===g,x=1;for(let b=1;b<o;++b){let T=t[b],A=e.cartesianToCartographic(T,Qke);s&&(A.height=n[b]),m=m&&A.height===0,Zke(h,A)?h.height<A.height&&(c[x-1]=A.height):(a[x]=T,c[x]=A.height,r?u[x]=i[b]:u[x]=0,m=m&&c[x]===u[x],fe.clone(A,h),++x)}if(!(m||x<2))return a.length=x,c.length=x,u.length=x,{positions:a,topHeights:c,bottomHeights:u}}var eVe=new Array(2),tVe=new Array(2),nVe={positions:void 0,height:void 0,granularity:void 0,ellipsoid:void 0};mce.computePositions=function(e,t,n,i,o,r){let s=Jke(e,t,n,i);if(!l(s))return;t=s.positions,n=s.topHeights,i=s.bottomHeights;let 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e.equals=="function";(!o||!e.equals(t))&&(this._hasClone=i,this._hasEquals=o,this._value=i?e.clone(this._value):e,this._definitionChanged.raiseEvent(this))}};Py.prototype.equals=function(e){return this===e||e instanceof Py&&(!this._hasEquals&&this._value===e._value||this._hasEquals&&this._value.equals(e._value))};Py.prototype.valueOf=function(){return this._value};Py.prototype.toString=function(){return String(this._value)};var Kn=Py;function VVe(e,t,n,i,o){return{configurable:i,get:function(){return this[t]},set:function(r){let s=this[t],a=this[n];l(a)&&(a(),this[n]=void 0),r!==void 0&&(!l(r)||!l(r.getValue))&&l(o)&&(r=o(r)),s!==r&&(this[t]=r,this._definitionChanged.raiseEvent(this,e,r,s)),l(r)&&l(r.definitionChanged)&&(this[n]=r.definitionChanged.addEventListener(function(){this._definitionChanged.raiseEvent(this,e,r,r)},this))}}}function UVe(e){return new Kn(e)}function zVe(e,t,n){return VVe(e,`_${e.toString()}`,`_${e.toString()}Subscription`,y(t,!1),y(n,UVe))}var le=zVe;function K1(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._image=void 0,this._imageSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._pixelOffset=void 0,this._pixelOffsetSubscription=void 0,this._eyeOffset=void 0,this._eyeOffsetSubscription=void 0,this._horizontalOrigin=void 0,this._horizontalOriginSubscription=void 0,this._verticalOrigin=void 0,this._verticalOriginSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._alignedAxis=void 0,this._alignedAxisSubscription=void 0,this._sizeInMeters=void 0,this._sizeInMetersSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._pixelOffsetScaleByDistance=void 0,this._pixelOffsetScaleByDistanceSubscription=void 0,this._imageSubRegion=void 0,this._imageSubRegionSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this._splitDirection=void 0,this._splitDirectionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(K1.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),image:le("image"),scale:le("scale"),pixelOffset:le("pixelOffset"),eyeOffset:le("eyeOffset"),horizontalOrigin:le("horizontalOrigin"),verticalOrigin:le("verticalOrigin"),heightReference:le("heightReference"),color:le("color"),rotation:le("rotation"),alignedAxis:le("alignedAxis"),sizeInMeters:le("sizeInMeters"),width:le("width"),height:le("height"),scaleByDistance:le("scaleByDistance"),translucencyByDistance:le("translucencyByDistance"),pixelOffsetScaleByDistance:le("pixelOffsetScaleByDistance"),imageSubRegion:le("imageSubRegion"),distanceDisplayCondition:le("distanceDisplayCondition"),disableDepthTestDistance:le("disableDepthTestDistance"),splitDirection:le("splitDirection")});K1.prototype.clone=function(e){return l(e)?(e.show=this._show,e.image=this._image,e.scale=this._scale,e.pixelOffset=this._pixelOffset,e.eyeOffset=this._eyeOffset,e.horizontalOrigin=this._horizontalOrigin,e.verticalOrigin=this._verticalOrigin,e.heightReference=this._heightReference,e.color=this._color,e.rotation=this._rotation,e.alignedAxis=this._alignedAxis,e.sizeInMeters=this._sizeInMeters,e.width=this._width,e.height=this._height,e.scaleByDistance=this._scaleByDistance,e.translucencyByDistance=this._translucencyByDistance,e.pixelOffsetScaleByDistance=this._pixelOffsetScaleByDistance,e.imageSubRegion=this._imageSubRegion,e.distanceDisplayCondition=this._distanceDisplayCondition,e.disableDepthTestDistance=this._disableDepthTestDistance,e.splitDirection=this._splitDirection,e):new K1(this)};K1.prototype.merge=function(e){this.show=y(this._show,e.show),this.image=y(this._image,e.image),this.scale=y(this._scale,e.scale),this.pixelOffset=y(this._pixelOffset,e.pixelOffset),this.eyeOffset=y(this._eyeOffset,e.eyeOffset),this.horizontalOrigin=y(this._horizontalOrigin,e.horizontalOrigin),this.verticalOrigin=y(this._verticalOrigin,e.verticalOrigin),this.heightReference=y(this._heightReference,e.heightReference),this.color=y(this._color,e.color),this.rotation=y(this._rotation,e.rotation),this.alignedAxis=y(this._alignedAxis,e.alignedAxis),this.sizeInMeters=y(this._sizeInMeters,e.sizeInMeters),this.width=y(this._width,e.width),this.height=y(this._height,e.height),this.scaleByDistance=y(this._scaleByDistance,e.scaleByDistance),this.translucencyByDistance=y(this._translucencyByDistance,e.translucencyByDistance),this.pixelOffsetScaleByDistance=y(this._pixelOffsetScaleByDistance,e.pixelOffsetScaleByDistance),this.imageSubRegion=y(this._imageSubRegion,e.imageSubRegion),this.distanceDisplayCondition=y(this._distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this._disableDepthTestDistance,e.disableDepthTestDistance),this.splitDirection=y(this.splitDirection,e.splitDirection)};var yc=K1;var _b={NONE:0,CLAMP_TO_GROUND:1,RELATIVE_TO_GROUND:2,CLAMP_TO_TERRAIN:3,RELATIVE_TO_TERRAIN:4,CLAMP_TO_3D_TILE:5,RELATIVE_TO_3D_TILE:6},Ye=Object.freeze(_b);function zf(e){return e===_b.CLAMP_TO_GROUND||e===_b.CLAMP_TO_3D_TILE||e===_b.CLAMP_TO_TERRAIN}function aE(e){return e===_b.RELATIVE_TO_GROUND||e===_b.RELATIVE_TO_3D_TILE||e===_b.RELATIVE_TO_TERRAIN}var HVe={CENTER:0,LEFT:1,RIGHT:-1},bi=Object.freeze(HVe);var GVe={CENTER:0,BOTTOM:1,BASELINE:2,TOP:-1},Nn=Object.freeze(GVe);var WVe=Object.freeze({DONE:0,PENDING:1,FAILED:2}),ct=WVe;function $d(){he.throwInstantiationError()}Object.defineProperties($d.prototype,{isConstant:{get:he.throwInstantiationError},definitionChanged:{get:he.throwInstantiationError}});$d.prototype.getValue=he.throwInstantiationError;$d.prototype.equals=he.throwInstantiationError;$d.equals=function(e,t){return e===t||l(e)&&e.equals(t)};$d.arrayEquals=function(e,t){if(e===t)return!0;if(!l(e)||!l(t)||e.length!==t.length)return!1;let n=e.length;for(let 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t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){let r=t[i],s=r.entity,a=s._billboard,c,u=r.billboard,f=s.isShowing&&s.isAvailable(e)&&Y.getValueOrDefault(a._show,e,!0),h;if(f&&(h=Y.getValueOrUndefined(s._position,e,iUe),c=Y.getValueOrUndefined(a._image,e),f=l(h)&&l(c)),!f){Vj(r,s,n);continue}Y.isConstant(s._position)||(n._clusterDirty=!0),l(u)||(u=n.getBillboard(s),u.id=s,r.billboard=u,r.textureValue=void 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p=Y.getValueOrUndefined(a._imageSubRegion,e,uUe);l(p)&&u.setImageSubRegion(u.image,p)}return!0};Ry.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!l(n.billboard))return ct.FAILED;let i=n.billboard;if(i.heightReference===Ye.NONE)t.center=d.clone(i.position,t.center);else{if(!l(i._clampedPosition))return ct.PENDING;t.center=d.clone(i._clampedPosition,t.center)}return t.radius=0,ct.DONE};Ry.prototype.isDestroyed=function(){return!1};Ry.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Ry.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removeBillboard(e[t]);return ue(this)};Ry.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._billboard)&&l(r._position)&&s.set(r.id,new Sce(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._billboard)&&l(r._position)?s.contains(r.id)||s.set(r.id,new Sce(r)):(Vj(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],Vj(s.get(r.id),r,a),s.remove(r.id)};function Vj(e,t,n){l(e)&&(e.billboard=void 0,n.removeBillboard(t))}var Z1=Ry;var $1=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec3 v_tangentEC;
in vec3 v_bitangentEC;
in vec2 v_st;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
mat3 tangentToEyeMatrix = czm_tangentToEyeSpaceMatrix(v_normalEC, v_tangentEC, v_bitangentEC);
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.tangentToEyeMatrix = tangentToEyeMatrix;
materialInput.positionToEyeEC = positionToEyeEC;
materialInput.st = v_st;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var Q1=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec3 tangent;
in vec3 bitangent;
in vec2 st;
in float batchId;
out vec3 v_positionEC;
out vec3 v_normalEC;
out vec3 v_tangentEC;
out vec3 v_bitangentEC;
out vec2 v_st;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
v_tangentEC = czm_normal * tangent; // tangent in eye coordinates
v_bitangentEC = czm_normal * bitangent; // bitangent in eye coordinates
v_st = st;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var J1=`in vec3 v_positionEC;
in vec3 v_normalEC;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var eR=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in float batchId;
out vec3 v_positionEC;
out vec3 v_normalEC;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var tR=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec2 v_st;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = positionToEyeEC;
materialInput.st = v_st;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var nR=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec2 st;
in float batchId;
out vec3 v_positionEC;
out vec3 v_normalEC;
out vec2 v_st;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
v_st = st;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var dUe={ADD:te.FUNC_ADD,SUBTRACT:te.FUNC_SUBTRACT,REVERSE_SUBTRACT:te.FUNC_REVERSE_SUBTRACT,MIN:te.MIN,MAX:te.MAX},ka=Object.freeze(dUe);var hUe={ZERO:te.ZERO,ONE:te.ONE,SOURCE_COLOR:te.SRC_COLOR,ONE_MINUS_SOURCE_COLOR:te.ONE_MINUS_SRC_COLOR,DESTINATION_COLOR:te.DST_COLOR,ONE_MINUS_DESTINATION_COLOR:te.ONE_MINUS_DST_COLOR,SOURCE_ALPHA:te.SRC_ALPHA,ONE_MINUS_SOURCE_ALPHA:te.ONE_MINUS_SRC_ALPHA,DESTINATION_ALPHA:te.DST_ALPHA,ONE_MINUS_DESTINATION_ALPHA:te.ONE_MINUS_DST_ALPHA,CONSTANT_COLOR:te.CONSTANT_COLOR,ONE_MINUS_CONSTANT_COLOR:te.ONE_MINUS_CONSTANT_COLOR,CONSTANT_ALPHA:te.CONSTANT_ALPHA,ONE_MINUS_CONSTANT_ALPHA:te.ONE_MINUS_CONSTANT_ALPHA,SOURCE_ALPHA_SATURATE:te.SRC_ALPHA_SATURATE},So=Object.freeze(hUe);var mUe={DISABLED:Object.freeze({enabled:!1}),ALPHA_BLEND:Object.freeze({enabled:!0,equationRgb:ka.ADD,equationAlpha:ka.ADD,functionSourceRgb:So.SOURCE_ALPHA,functionSourceAlpha:So.ONE,functionDestinationRgb:So.ONE_MINUS_SOURCE_ALPHA,functionDestinationAlpha:So.ONE_MINUS_SOURCE_ALPHA}),PRE_MULTIPLIED_ALPHA_BLEND:Object.freeze({enabled:!0,equationRgb:ka.ADD,equationAlpha:ka.ADD,functionSourceRgb:So.ONE,functionSourceAlpha:So.ONE,functionDestinationRgb:So.ONE_MINUS_SOURCE_ALPHA,functionDestinationAlpha:So.ONE_MINUS_SOURCE_ALPHA}),ADDITIVE_BLEND:Object.freeze({enabled:!0,equationRgb:ka.ADD,equationAlpha:ka.ADD,functionSourceRgb:So.SOURCE_ALPHA,functionSourceAlpha:So.ONE,functionDestinationRgb:So.ONE,functionDestinationAlpha:So.ONE})},ln=Object.freeze(mUe);var pUe={FRONT:te.FRONT,BACK:te.BACK,FRONT_AND_BACK:te.FRONT_AND_BACK},Ti=Object.freeze(pUe);function cE(e){e=y(e,y.EMPTY_OBJECT),this.material=e.material,this.translucent=y(e.translucent,!0),this._vertexShaderSource=e.vertexShaderSource,this._fragmentShaderSource=e.fragmentShaderSource,this._renderState=e.renderState,this._closed=y(e.closed,!1)}Object.defineProperties(cE.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}}});cE.prototype.getFragmentShaderSource=function(){let e=[];return this.flat&&e.push("#define FLAT"),this.faceForward&&e.push("#define FACE_FORWARD"),l(this.material)&&e.push(this.material.shaderSource),e.push(this.fragmentShaderSource),e.join(`
`)};cE.prototype.isTranslucent=function(){return l(this.material)&&this.material.isTranslucent()||!l(this.material)&&this.translucent};cE.prototype.getRenderState=function(){let e=this.isTranslucent(),t=Ge(this.renderState,!1);return e?(t.depthMask=!1,t.blending=ln.ALPHA_BLEND):t.depthMask=!0,t};cE.getDefaultRenderState=function(e,t,n){let i={depthTest:{enabled:!0}};return e&&(i.depthMask=!1,i.blending=ln.ALPHA_BLEND),t&&(i.cull={enabled:!0,face:Ti.BACK}),l(n)&&(i=bt(n,i,!0)),i};var oo=cE;var iR=`uniform sampler2D image;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 rampColor = texture(image, vec2(materialInput.aspect / (2.0 * czm_pi), 0.5));
rampColor = czm_gammaCorrect(rampColor);
material.diffuse = rampColor.rgb;
material.alpha = rampColor.a;
return material;
}
`;var oR=`uniform sampler2D image;
uniform float strength;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
vec2 centerPixel = fract(repeat * st);
float centerBump = texture(image, centerPixel).channel;
float imageWidth = float(imageDimensions.x);
vec2 rightPixel = fract(repeat * (st + vec2(1.0 / imageWidth, 0.0)));
float rightBump = texture(image, rightPixel).channel;
float imageHeight = float(imageDimensions.y);
vec2 leftPixel = fract(repeat * (st + vec2(0.0, 1.0 / imageHeight)));
float topBump = texture(image, leftPixel).channel;
vec3 normalTangentSpace = normalize(vec3(centerBump - rightBump, centerBump - topBump, clamp(1.0 - strength, 0.1, 1.0)));
vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;
material.normal = normalEC;
material.diffuse = vec3(0.01);
return material;
}
`;var rR=`uniform vec4 lightColor;
uniform vec4 darkColor;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
// From Stefan Gustavson's Procedural Textures in GLSL in OpenGL Insights
float b = mod(floor(repeat.s * st.s) + floor(repeat.t * st.t), 2.0); // 0.0 or 1.0
// Find the distance from the closest separator (region between two colors)
float scaledWidth = fract(repeat.s * st.s);
scaledWidth = abs(scaledWidth - floor(scaledWidth + 0.5));
float scaledHeight = fract(repeat.t * st.t);
scaledHeight = abs(scaledHeight - floor(scaledHeight + 0.5));
float value = min(scaledWidth, scaledHeight);
vec4 currentColor = mix(lightColor, darkColor, b);
vec4 color = czm_antialias(lightColor, darkColor, currentColor, value, 0.03);
color = czm_gammaCorrect(color);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`;var sR=`uniform vec4 lightColor;
uniform vec4 darkColor;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
// From Stefan Gustavson's Procedural Textures in GLSL in OpenGL Insights
float b = smoothstep(0.3, 0.32, length(fract(repeat * materialInput.st) - 0.5)); // 0.0 or 1.0
vec4 color = mix(lightColor, darkColor, b);
color = czm_gammaCorrect(color);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`;var aR=`uniform sampler2D heights;
uniform sampler2D colors;
// This material expects heights to be sorted from lowest to highest.
float getHeight(int idx, float invTexSize)
{
vec2 uv = vec2((float(idx) + 0.5) * invTexSize, 0.5);
#ifdef OES_texture_float
return texture(heights, uv).x;
#else
return czm_unpackFloat(texture(heights, uv));
#endif
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float height = materialInput.height;
float invTexSize = 1.0 / float(heightsDimensions.x);
float minHeight = getHeight(0, invTexSize);
float maxHeight = getHeight(heightsDimensions.x - 1, invTexSize);
// early-out when outside the height range
if (height < minHeight || height > maxHeight) {
material.diffuse = vec3(0.0);
material.alpha = 0.0;
return material;
}
// Binary search to find heights above and below.
int idxBelow = 0;
int idxAbove = heightsDimensions.x;
float heightBelow = minHeight;
float heightAbove = maxHeight;
// while loop not allowed, so use for loop with max iterations.
// maxIterations of 16 supports a texture size up to 65536 (2^16).
const int maxIterations = 16;
for (int i = 0; i < maxIterations; i++) {
if (idxBelow >= idxAbove - 1) {
break;
}
int idxMid = (idxBelow + idxAbove) / 2;
float heightTex = getHeight(idxMid, invTexSize);
if (height > heightTex) {
idxBelow = idxMid;
heightBelow = heightTex;
} else {
idxAbove = idxMid;
heightAbove = heightTex;
}
}
float lerper = heightBelow == heightAbove ? 1.0 : (height - heightBelow) / (heightAbove - heightBelow);
vec2 colorUv = vec2(invTexSize * (float(idxBelow) + 0.5 + lerper), 0.5);
vec4 color = texture(colors, colorUv);
// undo preumultiplied alpha
if (color.a > 0.0)
{
color.rgb /= color.a;
}
color.rgb = czm_gammaCorrect(color.rgb);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`;var cR=`uniform vec4 color;
uniform float spacing;
uniform float width;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float distanceToContour = mod(materialInput.height, spacing);
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
float dxc = abs(dFdx(materialInput.height));
float dyc = abs(dFdy(materialInput.height));
float dF = max(dxc, dyc) * czm_pixelRatio * width;
float alpha = (distanceToContour < dF) ? 1.0 : 0.0;
#else
// If no derivatives available (IE 10?), use pixel ratio
float alpha = (distanceToContour < (czm_pixelRatio * width)) ? 1.0 : 0.0;
#endif
vec4 outColor = czm_gammaCorrect(vec4(color.rgb, alpha * color.a));
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`;var lR=`uniform sampler2D image;
uniform float minimumHeight;
uniform float maximumHeight;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float scaledHeight = clamp((materialInput.height - minimumHeight) / (maximumHeight - minimumHeight), 0.0, 1.0);
vec4 rampColor = texture(image, vec2(scaledHeight, 0.5));
rampColor = czm_gammaCorrect(rampColor);
material.diffuse = rampColor.rgb;
material.alpha = rampColor.a;
return material;
}
`;var uR=`uniform vec4 fadeInColor;
uniform vec4 fadeOutColor;
uniform float maximumDistance;
uniform bool repeat;
uniform vec2 fadeDirection;
uniform vec2 time;
float getTime(float t, float coord)
{
float scalar = 1.0 / maximumDistance;
float q = distance(t, coord) * scalar;
if (repeat)
{
float r = distance(t, coord + 1.0) * scalar;
float s = distance(t, coord - 1.0) * scalar;
q = min(min(r, s), q);
}
return clamp(q, 0.0, 1.0);
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float s = getTime(time.x, st.s) * fadeDirection.s;
float t = getTime(time.y, st.t) * fadeDirection.t;
float u = length(vec2(s, t));
vec4 color = mix(fadeInColor, fadeOutColor, u);
color = czm_gammaCorrect(color);
material.emission = color.rgb;
material.alpha = color.a;
return material;
}
`;var fR=`uniform vec4 color;
uniform float cellAlpha;
uniform vec2 lineCount;
uniform vec2 lineThickness;
uniform vec2 lineOffset;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float scaledWidth = fract(lineCount.s * st.s - lineOffset.s);
scaledWidth = abs(scaledWidth - floor(scaledWidth + 0.5));
float scaledHeight = fract(lineCount.t * st.t - lineOffset.t);
scaledHeight = abs(scaledHeight - floor(scaledHeight + 0.5));
float value;
// Fuzz Factor - Controls blurriness of lines
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
const float fuzz = 1.2;
vec2 thickness = (lineThickness * czm_pixelRatio) - 1.0;
// From "3D Engine Design for Virtual Globes" by Cozzi and Ring, Listing 4.13.
vec2 dx = abs(dFdx(st));
vec2 dy = abs(dFdy(st));
vec2 dF = vec2(max(dx.s, dy.s), max(dx.t, dy.t)) * lineCount;
value = min(
smoothstep(dF.s * thickness.s, dF.s * (fuzz + thickness.s), scaledWidth),
smoothstep(dF.t * thickness.t, dF.t * (fuzz + thickness.t), scaledHeight));
#else
// If no derivatives available (IE 10?), revert to view-dependent fuzz
const float fuzz = 0.05;
vec2 range = 0.5 - (lineThickness * 0.05);
value = min(
1.0 - smoothstep(range.s, range.s + fuzz, scaledWidth),
1.0 - smoothstep(range.t, range.t + fuzz, scaledHeight));
#endif
// Edges taken from RimLightingMaterial.glsl
// See http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html
float dRim = 1.0 - abs(dot(materialInput.normalEC, normalize(materialInput.positionToEyeEC)));
float sRim = smoothstep(0.8, 1.0, dRim);
value *= (1.0 - sRim);
vec4 halfColor;
halfColor.rgb = color.rgb * 0.5;
halfColor.a = color.a * (1.0 - ((1.0 - cellAlpha) * value));
halfColor = czm_gammaCorrect(halfColor);
material.diffuse = halfColor.rgb;
material.emission = halfColor.rgb;
material.alpha = halfColor.a;
return material;
}
`;var dR=`uniform sampler2D image;
uniform float strength;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 textureValue = texture(image, fract(repeat * materialInput.st));
vec3 normalTangentSpace = textureValue.channels;
normalTangentSpace.xy = normalTangentSpace.xy * 2.0 - 1.0;
normalTangentSpace.z = clamp(1.0 - strength, 0.1, 1.0);
normalTangentSpace = normalize(normalTangentSpace);
vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;
material.normal = normalEC;
return material;
}
`;var hR=`uniform vec4 color;
float getPointOnLine(vec2 p0, vec2 p1, float x)
{
float slope = (p0.y - p1.y) / (p0.x - p1.x);
return slope * (x - p0.x) + p0.y;
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
float base = 1.0 - abs(fwidth(st.s)) * 10.0 * czm_pixelRatio;
#else
// If no derivatives available (IE 10?), 2.5% of the line will be the arrow head
float base = 0.975;
#endif
vec2 center = vec2(1.0, 0.5);
float ptOnUpperLine = getPointOnLine(vec2(base, 1.0), center, st.s);
float ptOnLowerLine = getPointOnLine(vec2(base, 0.0), center, st.s);
float halfWidth = 0.15;
float s = step(0.5 - halfWidth, st.t);
s *= 1.0 - step(0.5 + halfWidth, st.t);
s *= 1.0 - step(base, st.s);
float t = step(base, materialInput.st.s);
t *= 1.0 - step(ptOnUpperLine, st.t);
t *= step(ptOnLowerLine, st.t);
// Find the distance from the closest separator (region between two colors)
float dist;
if (st.s < base)
{
float d1 = abs(st.t - (0.5 - halfWidth));
float d2 = abs(st.t - (0.5 + halfWidth));
dist = min(d1, d2);
}
else
{
float d1 = czm_infinity;
if (st.t < 0.5 - halfWidth && st.t > 0.5 + halfWidth)
{
d1 = abs(st.s - base);
}
float d2 = abs(st.t - ptOnUpperLine);
float d3 = abs(st.t - ptOnLowerLine);
dist = min(min(d1, d2), d3);
}
vec4 outsideColor = vec4(0.0);
vec4 currentColor = mix(outsideColor, color, clamp(s + t, 0.0, 1.0));
vec4 outColor = czm_antialias(outsideColor, color, currentColor, dist);
outColor = czm_gammaCorrect(outColor);
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`;var mR=`uniform vec4 color;
uniform vec4 gapColor;
uniform float dashLength;
uniform float dashPattern;
in float v_polylineAngle;
const float maskLength = 16.0;
mat2 rotate(float rad) {
float c = cos(rad);
float s = sin(rad);
return mat2(
c, s,
-s, c
);
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 pos = rotate(v_polylineAngle) * gl_FragCoord.xy;
// Get the relative position within the dash from 0 to 1
float dashPosition = fract(pos.x / (dashLength * czm_pixelRatio));
// Figure out the mask index.
float maskIndex = floor(dashPosition * maskLength);
// Test the bit mask.
float maskTest = floor(dashPattern / pow(2.0, maskIndex));
vec4 fragColor = (mod(maskTest, 2.0) < 1.0) ? gapColor : color;
if (fragColor.a < 0.005) { // matches 0/255 and 1/255
discard;
}
fragColor = czm_gammaCorrect(fragColor);
material.emission = fragColor.rgb;
material.alpha = fragColor.a;
return material;
}
`;var pR=`uniform vec4 color;
uniform float glowPower;
uniform float taperPower;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float glow = glowPower / abs(st.t - 0.5) - (glowPower / 0.5);
if (taperPower <= 0.99999) {
glow *= min(1.0, taperPower / (0.5 - st.s * 0.5) - (taperPower / 0.5));
}
vec4 fragColor;
fragColor.rgb = max(vec3(glow - 1.0 + color.rgb), color.rgb);
fragColor.a = clamp(0.0, 1.0, glow) * color.a;
fragColor = czm_gammaCorrect(fragColor);
material.emission = fragColor.rgb;
material.alpha = fragColor.a;
return material;
}
`;var _R=`uniform vec4 color;
uniform vec4 outlineColor;
uniform float outlineWidth;
in float v_width;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float halfInteriorWidth = 0.5 * (v_width - outlineWidth) / v_width;
float b = step(0.5 - halfInteriorWidth, st.t);
b *= 1.0 - step(0.5 + halfInteriorWidth, st.t);
// Find the distance from the closest separator (region between two colors)
float d1 = abs(st.t - (0.5 - halfInteriorWidth));
float d2 = abs(st.t - (0.5 + halfInteriorWidth));
float dist = min(d1, d2);
vec4 currentColor = mix(outlineColor, color, b);
vec4 outColor = czm_antialias(outlineColor, color, currentColor, dist);
outColor = czm_gammaCorrect(outColor);
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`;var gR=`uniform vec4 color;
uniform vec4 rimColor;
uniform float width;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
// See http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html
float d = 1.0 - dot(materialInput.normalEC, normalize(materialInput.positionToEyeEC));
float s = smoothstep(1.0 - width, 1.0, d);
vec4 outColor = czm_gammaCorrect(color);
vec4 outRimColor = czm_gammaCorrect(rimColor);
material.diffuse = outColor.rgb;
material.emission = outRimColor.rgb * s;
material.alpha = mix(outColor.a, outRimColor.a, s);
return material;
}
`;var yR=`uniform sampler2D image;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 rampColor = texture(image, vec2(materialInput.slope / (czm_pi / 2.0), 0.5));
rampColor = czm_gammaCorrect(rampColor);
material.diffuse = rampColor.rgb;
material.alpha = rampColor.a;
return material;
}
`;var xR=`uniform vec4 evenColor;
uniform vec4 oddColor;
uniform float offset;
uniform float repeat;
uniform bool horizontal;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
// Based on the Stripes Fragment Shader in the Orange Book (11.1.2)
float coord = mix(materialInput.st.s, materialInput.st.t, float(horizontal));
float value = fract((coord - offset) * (repeat * 0.5));
float dist = min(value, min(abs(value - 0.5), 1.0 - value));
vec4 currentColor = mix(evenColor, oddColor, step(0.5, value));
vec4 color = czm_antialias(evenColor, oddColor, currentColor, dist);
color = czm_gammaCorrect(color);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`;var bR=`uniform vec4 waterColor;
uniform vec4 landColor;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 outColor = mix(landColor, waterColor, materialInput.waterMask);
outColor = czm_gammaCorrect(outColor);
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`;var TR=`// Thanks for the contribution Jonas
// http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog
uniform sampler2D specularMap;
uniform sampler2D normalMap;
uniform vec4 baseWaterColor;
uniform vec4 blendColor;
uniform float frequency;
uniform float animationSpeed;
uniform float amplitude;
uniform float specularIntensity;
uniform float fadeFactor;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float time = czm_frameNumber * animationSpeed;
// fade is a function of the distance from the fragment and the frequency of the waves
float fade = max(1.0, (length(materialInput.positionToEyeEC) / 10000000000.0) * frequency * fadeFactor);
float specularMapValue = texture(specularMap, materialInput.st).r;
// note: not using directional motion at this time, just set the angle to 0.0;
vec4 noise = czm_getWaterNoise(normalMap, materialInput.st * frequency, time, 0.0);
vec3 normalTangentSpace = noise.xyz * vec3(1.0, 1.0, (1.0 / amplitude));
// fade out the normal perturbation as we move further from the water surface
normalTangentSpace.xy /= fade;
// attempt to fade out the normal perturbation as we approach non water areas (low specular map value)
normalTangentSpace = mix(vec3(0.0, 0.0, 50.0), normalTangentSpace, specularMapValue);
normalTangentSpace = normalize(normalTangentSpace);
// get ratios for alignment of the new normal vector with a vector perpendicular to the tangent plane
float tsPerturbationRatio = clamp(dot(normalTangentSpace, vec3(0.0, 0.0, 1.0)), 0.0, 1.0);
// fade out water effect as specular map value decreases
material.alpha = mix(blendColor.a, baseWaterColor.a, specularMapValue) * specularMapValue;
// base color is a blend of the water and non-water color based on the value from the specular map
// may need a uniform blend factor to better control this
material.diffuse = mix(blendColor.rgb, baseWaterColor.rgb, specularMapValue);
// diffuse highlights are based on how perturbed the normal is
material.diffuse += (0.1 * tsPerturbationRatio);
material.diffuse = material.diffuse;
material.normal = normalize(materialInput.tangentToEyeMatrix * normalTangentSpace);
material.specular = specularIntensity;
material.shininess = 10.0;
return material;
}
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}
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r=[Se.createIfNeeded(i.positiveX).fetchImage(),Se.createIfNeeded(i.negativeX).fetchImage(),Se.createIfNeeded(i.positiveY).fetchImage(),Se.createIfNeeded(i.negativeY).fetchImage(),Se.createIfNeeded(i.positiveZ).fetchImage(),Se.createIfNeeded(i.negativeZ).fetchImage()];Promise.all(r).then(function(s){t._loadedCubeMaps.push({id:e,images:s})}),t._texturePaths[e]=o}}}function vUe(e){let t=e._template.uniforms;for(let n in t)t.hasOwnProperty(n)&&Dce(e,n)}function Dce(e,t){let n=e._strict,i=e._template.uniforms,o=i[t],r=wUe(o),s;if(r==="channels")s=CR(e,t,o,!1);else{if(r==="sampler2D"){let u=`${t}Dimensions`;IUe(e,u)>0&&(i[u]={type:"ivec3",x:1,y:1},Dce(e,u))}if(!new RegExp(`uniform\\s+${r}\\s+${t}\\s*;`).test(e.shaderSource)){let u=`uniform ${r} ${t};`;e.shaderSource=u+e.shaderSource}let c=`${t}_${e._count++}`;if(s=CR(e,t,c),e.uniforms[t]=o,r==="sampler2D")e._uniforms[c]=function(){return e._textures[t]},e._updateFunctions.push(EUe(t));else 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We({strict:t,fabric:n[i],count:e._count});e._count=o._count,e._uniforms=bt(e._uniforms,o._uniforms,!0),e.materials[i]=o,e._translucentFunctions=e._translucentFunctions.concat(o._translucentFunctions);let r="czm_getMaterial",s=`${r}_${e._count++}`;CR(o,r,s),e.shaderSource=o.shaderSource+e.shaderSource;let a=`${s}(materialInput)`,c=CR(e,i,a)}}function CR(e,t,n,i){i=y(i,!0);let o=0,r="([\\w])?",s=`([\\w${i?".":""}])?`,a=new RegExp(s+t+r,"g");return e.shaderSource=e.shaderSource.replace(a,function(c,u,f){return u||f?c:(o+=1,n)}),o}function IUe(e,t,n){return CR(e,t,t,n)}We._materialCache={_materials:{},addMaterial:function(e,t){this._materials[e]=t},getMaterial:function(e){return this._materials[e]}};We.DefaultImageId="czm_defaultImage";We.DefaultCubeMapId="czm_defaultCubeMap";We.ColorType="Color";We._materialCache.addMaterial(We.ColorType,{fabric:{type:We.ColorType,uniforms:{color:new H(1,0,0,.5)},components:{diffuse:"color.rgb",alpha:"color.a"}},translucent:function(e){return 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materialInput.st)).channel"}},translucent:!0});We.SpecularMapType="SpecularMap";We._materialCache.addMaterial(We.SpecularMapType,{fabric:{type:We.SpecularMapType,uniforms:{image:We.DefaultImageId,channel:"r",repeat:new z(1,1)},components:{specular:"texture(image, fract(repeat * materialInput.st)).channel"}},translucent:!1});We.EmissionMapType="EmissionMap";We._materialCache.addMaterial(We.EmissionMapType,{fabric:{type:We.EmissionMapType,uniforms:{image:We.DefaultImageId,channels:"rgb",repeat:new z(1,1)},components:{emission:"texture(image, fract(repeat * materialInput.st)).channels"}},translucent:!1});We.BumpMapType="BumpMap";We._materialCache.addMaterial(We.BumpMapType,{fabric:{type:We.BumpMapType,uniforms:{image:We.DefaultImageId,channel:"r",strength:.8,repeat:new z(1,1)},source:oR},translucent:!1});We.NormalMapType="NormalMap";We._materialCache.addMaterial(We.NormalMapType,{fabric:{type:We.NormalMapType,uniforms:{image:We.DefaultImageId,channels:"rgb",strength:.8,repeat:new z(1,1)},source:dR},translucent:!1});We.GridType="Grid";We._materialCache.addMaterial(We.GridType,{fabric:{type:We.GridType,uniforms:{color:new H(0,1,0,1),cellAlpha:.1,lineCount:new z(8,8),lineThickness:new z(1,1),lineOffset:new z(0,0)},source:fR},translucent:function(e){let t=e.uniforms;return t.color.alpha<1||t.cellAlpha<1}});We.StripeType="Stripe";We._materialCache.addMaterial(We.StripeType,{fabric:{type:We.StripeType,uniforms:{horizontal:!0,evenColor:new H(1,1,1,.5),oddColor:new H(0,0,1,.5),offset:0,repeat:5},source:xR},translucent:function(e){let t=e.uniforms;return t.evenColor.alpha<1||t.oddColor.alpha<1}});We.CheckerboardType="Checkerboard";We._materialCache.addMaterial(We.CheckerboardType,{fabric:{type:We.CheckerboardType,uniforms:{lightColor:new H(1,1,1,.5),darkColor:new H(0,0,0,.5),repeat:new z(5,5)},source:rR},translucent:function(e){let t=e.uniforms;return t.lightColor.alpha<1||t.darkColor.alpha<1}});We.DotType="Dot";We._materialCache.addMaterial(We.DotType,{fabric:{type:We.DotType,uniforms:{lightColor:new H(1,1,0,.75),darkColor:new H(0,1,1,.75),repeat:new z(5,5)},source:sR},translucent:function(e){let t=e.uniforms;return t.lightColor.alpha<1||t.darkColor.alpha<1}});We.WaterType="Water";We._materialCache.addMaterial(We.WaterType,{fabric:{type:We.WaterType,uniforms:{baseWaterColor:new H(.2,.3,.6,1),blendColor:new H(0,1,.699,1),specularMap:We.DefaultImageId,normalMap:We.DefaultImageId,frequency:10,animationSpeed:.01,amplitude:1,specularIntensity:.5,fadeFactor:1},source:TR},translucent:function(e){let t=e.uniforms;return t.baseWaterColor.alpha<1||t.blendColor.alpha<1}});We.RimLightingType="RimLighting";We._materialCache.addMaterial(We.RimLightingType,{fabric:{type:We.RimLightingType,uniforms:{color:new H(1,0,0,.7),rimColor:new H(1,1,1,.4),width:.3},source:gR},translucent:function(e){let t=e.uniforms;return t.color.alpha<1||t.rimColor.alpha<1}});We.FadeType="Fade";We._materialCache.addMaterial(We.FadeType,{fabric:{type:We.FadeType,uniforms:{fadeInColor:new H(1,0,0,1),fadeOutColor:new H(0,0,0,0),maximumDistance:.5,repeat:!0,fadeDirection:{x:!0,y:!0},time:new z(.5,.5)},source:uR},translucent:function(e){let t=e.uniforms;return t.fadeInColor.alpha<1||t.fadeOutColor.alpha<1}});We.PolylineArrowType="PolylineArrow";We._materialCache.addMaterial(We.PolylineArrowType,{fabric:{type:We.PolylineArrowType,uniforms:{color:new H(1,1,1,1)},source:hR},translucent:!0});We.PolylineDashType="PolylineDash";We._materialCache.addMaterial(We.PolylineDashType,{fabric:{type:We.PolylineDashType,uniforms:{color:new H(1,0,1,1),gapColor:new H(0,0,0,0),dashLength:16,dashPattern:255},source:mR},translucent:!0});We.PolylineGlowType="PolylineGlow";We._materialCache.addMaterial(We.PolylineGlowType,{fabric:{type:We.PolylineGlowType,uniforms:{color:new H(0,.5,1,1),glowPower:.25,taperPower:1},source:pR},translucent:!0});We.PolylineOutlineType="PolylineOutline";We._materialCache.addMaterial(We.PolylineOutlineType,{fabric:{type:We.PolylineOutlineType,uniforms:{color:new H(1,1,1,1),outlineColor:new H(1,0,0,1),outlineWidth:1},source:_R},translucent:function(e){let t=e.uniforms;return t.color.alpha<1||t.outlineColor.alpha<1}});We.ElevationContourType="ElevationContour";We._materialCache.addMaterial(We.ElevationContourType,{fabric:{type:We.ElevationContourType,uniforms:{spacing:100,color:new 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H(1,1,1,1),landColor:new H(0,0,0,0)}},translucent:!1});var Xi=We;function gb(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=y(e.closed,!1),i=y(e.materialSupport,gb.MaterialSupport.TEXTURED);this.material=l(e.material)?e.material:Xi.fromType(Xi.ColorType),this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,i.vertexShaderSource),this._fragmentShaderSource=y(e.fragmentShaderSource,i.fragmentShaderSource),this._renderState=oo.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._materialSupport=i,this._vertexFormat=i.vertexFormat,this._flat=y(e.flat,!1),this._faceForward=y(e.faceForward,!n)}Object.defineProperties(gb.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},materialSupport:{get:function(){return this._materialSupport}},vertexFormat:{get:function(){return this._vertexFormat}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}}});gb.prototype.getFragmentShaderSource=oo.prototype.getFragmentShaderSource;gb.prototype.isTranslucent=oo.prototype.isTranslucent;gb.prototype.getRenderState=oo.prototype.getRenderState;gb.MaterialSupport={BASIC:Object.freeze({vertexFormat:Ie.POSITION_AND_NORMAL,vertexShaderSource:eR,fragmentShaderSource:J1}),TEXTURED:Object.freeze({vertexFormat:Ie.POSITION_NORMAL_AND_ST,vertexShaderSource:nR,fragmentShaderSource:tR}),ALL:Object.freeze({vertexFormat:Ie.ALL,vertexShaderSource:Q1,fragmentShaderSource:$1})};var co=gb;var AR=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec4 v_color;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
vec4 color = czm_gammaCorrect(v_color);
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getDefaultMaterial(materialInput);
material.diffuse = color.rgb;
material.alpha = color.a;
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
}
`;var ER=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec4 color;
in float batchId;
out vec3 v_positionEC;
out vec3 v_normalEC;
out vec4 v_color;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
v_color = color;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var yb=`in vec4 v_color;
void main()
{
out_FragColor = czm_gammaCorrect(v_color);
}
`;var SR=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec4 color;
in float batchId;
out vec4 v_color;
void main()
{
vec4 p = czm_computePosition();
v_color = color;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;function a_(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=y(e.closed,!1),i=y(e.flat,!1),o=i?SR:ER,r=i?yb:AR,s=i?a_.FLAT_VERTEX_FORMAT:a_.VERTEX_FORMAT;this.material=void 0,this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,o),this._fragmentShaderSource=y(e.fragmentShaderSource,r),this._renderState=oo.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=s,this._flat=i,this._faceForward=y(e.faceForward,!n)}Object.defineProperties(a_.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}}});a_.VERTEX_FORMAT=Ie.POSITION_AND_NORMAL;a_.FLAT_VERTEX_FORMAT=Ie.POSITION_ONLY;a_.prototype.getFragmentShaderSource=oo.prototype.getFragmentShaderSource;a_.prototype.isTranslucent=oo.prototype.isTranslucent;a_.prototype.getRenderState=oo.prototype.getRenderState;var cn=a_;function lE(e){this._definitionChanged=new me,this._color=void 0,this._colorSubscription=void 0,this.color=e}Object.defineProperties(lE.prototype,{isConstant:{get:function(){return Y.isConstant(this._color)}},definitionChanged:{get:function(){return this._definitionChanged}},color:le("color")});lE.prototype.getType=function(e){return"Color"};var PUe=new Z;lE.prototype.getValue=function(e,t){return l(e)||(e=Z.now(PUe)),l(t)||(t={}),t.color=Y.getValueOrClonedDefault(this._color,e,H.WHITE,t.color),t};lE.prototype.equals=function(e){return this===e||e instanceof lE&&Y.equals(this._color,e._color)};var Ut=lE;var vR=`in vec3 position3DHigh;
in vec3 position3DLow;
in float batchId;
#ifdef EXTRUDED_GEOMETRY
in vec3 extrudeDirection;
uniform float u_globeMinimumAltitude;
#endif // EXTRUDED_GEOMETRY
#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#endif // PER_INSTANCE_COLOR
#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
out vec4 v_sphericalExtents;
#else // SPHERICAL
out vec2 v_inversePlaneExtents;
out vec4 v_westPlane;
out vec4 v_southPlane;
#endif // SPHERICAL
out vec3 v_uvMinAndSphericalLongitudeRotation;
out vec3 v_uMaxAndInverseDistance;
out vec3 v_vMaxAndInverseDistance;
#endif // TEXTURE_COORDINATES
void main()
{
vec4 position = czm_computePosition();
#ifdef EXTRUDED_GEOMETRY
float delta = min(u_globeMinimumAltitude, czm_geometricToleranceOverMeter * length(position.xyz));
delta *= czm_sceneMode == czm_sceneMode3D ? 1.0 : 0.0;
//extrudeDirection is zero for the top layer
position = position + vec4(extrudeDirection * delta, 0.0);
#endif
#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
v_sphericalExtents = czm_batchTable_sphericalExtents(batchId);
v_uvMinAndSphericalLongitudeRotation.z = czm_batchTable_longitudeRotation(batchId);
#else // SPHERICAL
#ifdef COLUMBUS_VIEW_2D
vec4 planes2D_high = czm_batchTable_planes2D_HIGH(batchId);
vec4 planes2D_low = czm_batchTable_planes2D_LOW(batchId);
// If the primitive is split across the IDL (planes2D_high.x > planes2D_high.w):
// - If this vertex is on the east side of the IDL (position3DLow.y > 0.0, comparison with position3DHigh may produce artifacts)
// - existing "east" is on the wrong side of the world, far away (planes2D_high/low.w)
// - so set "east" as beyond the eastmost extent of the projection (idlSplitNewPlaneHiLow)
vec2 idlSplitNewPlaneHiLow = vec2(EAST_MOST_X_HIGH - (WEST_MOST_X_HIGH - planes2D_high.w), EAST_MOST_X_LOW - (WEST_MOST_X_LOW - planes2D_low.w));
bool idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y > 0.0;
planes2D_high.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.w);
planes2D_low.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.w);
// - else, if this vertex is on the west side of the IDL (position3DLow.y < 0.0)
// - existing "west" is on the wrong side of the world, far away (planes2D_high/low.x)
// - so set "west" as beyond the westmost extent of the projection (idlSplitNewPlaneHiLow)
idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y < 0.0;
idlSplitNewPlaneHiLow = vec2(WEST_MOST_X_HIGH - (EAST_MOST_X_HIGH - planes2D_high.x), WEST_MOST_X_LOW - (EAST_MOST_X_LOW - planes2D_low.x));
planes2D_high.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.x);
planes2D_low.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.x);
vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.xy), vec3(0.0, planes2D_low.xy))).xyz;
vec3 northWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.x, planes2D_high.z), vec3(0.0, planes2D_low.x, planes2D_low.z))).xyz;
vec3 southEastCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.w, planes2D_high.y), vec3(0.0, planes2D_low.w, planes2D_low.y))).xyz;
#else // COLUMBUS_VIEW_2D
// 3D case has smaller "plane extents," so planes encoded as a 64 bit position and 2 vec3s for distances/direction
vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(czm_batchTable_southWest_HIGH(batchId), czm_batchTable_southWest_LOW(batchId))).xyz;
vec3 northWestCorner = czm_normal * czm_batchTable_northward(batchId) + southWestCorner;
vec3 southEastCorner = czm_normal * czm_batchTable_eastward(batchId) + southWestCorner;
#endif // COLUMBUS_VIEW_2D
vec3 eastWard = southEastCorner - southWestCorner;
float eastExtent = length(eastWard);
eastWard /= eastExtent;
vec3 northWard = northWestCorner - southWestCorner;
float northExtent = length(northWard);
northWard /= northExtent;
v_westPlane = vec4(eastWard, -dot(eastWard, southWestCorner));
v_southPlane = vec4(northWard, -dot(northWard, southWestCorner));
v_inversePlaneExtents = vec2(1.0 / eastExtent, 1.0 / northExtent);
#endif // SPHERICAL
vec4 uvMinAndExtents = czm_batchTable_uvMinAndExtents(batchId);
vec4 uMaxVmax = czm_batchTable_uMaxVmax(batchId);
v_uMaxAndInverseDistance = vec3(uMaxVmax.xy, uvMinAndExtents.z);
v_vMaxAndInverseDistance = vec3(uMaxVmax.zw, uvMinAndExtents.w);
v_uvMinAndSphericalLongitudeRotation.xy = uvMinAndExtents.xy;
#endif // TEXTURE_COORDINATES
#ifdef PER_INSTANCE_COLOR
v_color = czm_batchTable_color(batchId);
#endif
gl_Position = czm_depthClamp(czm_modelViewProjectionRelativeToEye * position);
}
`;var Oy=`#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif
void main(void)
{
#ifdef VECTOR_TILE
out_FragColor = czm_gammaCorrect(u_highlightColor);
#else
out_FragColor = vec4(1.0);
#endif
czm_writeDepthClamp();
}
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0}Object.defineProperties(vr.prototype,{vertexCacheOptimize:{get:function(){return this._vertexCacheOptimize}},interleave:{get:function(){return this._interleave}},releaseGeometryInstances:{get:function(){return this._releaseGeometryInstances}},allowPicking:{get:function(){return this._allowPicking}},asynchronous:{get:function(){return this._asynchronous}},compressVertices:{get:function(){return this._compressVertices}},ready:{get:function(){return this._ready}}});function tze(e){let t=e.length,n=[],i=e[0].attributes,o;for(o in i)if(i.hasOwnProperty(o)&&l(i[o])){let r=i[o],s=!0;for(let a=1;a<t;++a){let c=e[a].attributes[o];if(!l(c)||r.componentDatatype!==c.componentDatatype||r.componentsPerAttribute!==c.componentsPerAttribute||r.normalize!==c.normalize){s=!1;break}}s&&n.push(o)}return n}var nze=new z,ize=new d,Hce=new oe;function Gce(e){let t=e.length;if(t===1)return e[0];if(t===2)return z.unpack(e,0,nze);if(t===3)return d.unpack(e,0,ize);if(t===4)return oe.unpack(e,0,Hce)}function oze(e,t){let n=e.geometryInstances,i=Array.isArray(n)?n:[n],o=i.length;if(o===0)return;let r=tze(i),s=r.length,a=[],c={},u={},f,p=i[0].attributes,g,m,x;for(g=0;g<s;++g)m=r[g],x=p[m],c[m]=g,a.push({functionName:`czm_batchTable_${m}`,componentDatatype:x.componentDatatype,componentsPerAttribute:x.componentsPerAttribute,normalize:x.normalize});r.indexOf("distanceDisplayCondition")!==-1&&(a.push({functionName:"czm_batchTable_boundingSphereCenter3DHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter3DLow",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter2DHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter2DLow",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereRadius",componentDatatype:X.FLOAT,componentsPerAttribute:1}),u.center3DHigh=a.length-5,u.center3DLow=a.length-4,u.center2DHigh=a.length-3,u.center2DLow=a.length-2,u.radius=a.length-1),r.indexOf("offset")!==-1&&(a.push({functionName:"czm_batchTable_offset2D",componentDatatype:X.FLOAT,componentsPerAttribute:3}),f=a.length-1),a.push({functionName:"czm_batchTable_pickColor",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,normalize:!0});let b=a.length,T=new xb(t,a,o);for(g=0;g<o;++g){let A=i[g];p=A.attributes;for(let O=0;O<s;++O){m=r[O],x=p[m];let R=Gce(x.value),M=c[m];T.setBatchedAttribute(g,M,R)}let C={primitive:y(A.pickPrimitive,e)};l(A.id)&&(C.id=A.id);let E=t.createPickId(C);e._pickIds.push(E);let v=E.color,D=Hce;D.x=H.floatToByte(v.red),D.y=H.floatToByte(v.green),D.z=H.floatToByte(v.blue),D.w=H.floatToByte(v.alpha),T.setBatchedAttribute(g,b-1,D)}e._batchTable=T,e._batchTableAttributeIndices=c,e._batchTableBoundingSphereAttributeIndices=u,e._batchTableOffsetAttribute2DIndex=f}function rze(e){let t;return Array.isArray(e.values)?t=e.values.slice(0):t=new e.values.constructor(e.values),new ve({componentDatatype:e.componentDatatype,componentsPerAttribute:e.componentsPerAttribute,normalize:e.normalize,values:t})}function sze(e){let t=e.attributes,n=new un;for(let o in t)t.hasOwnProperty(o)&&l(t[o])&&(n[o]=rze(t[o]));let i;if(l(e.indices)){let o=e.indices;Array.isArray(o)?i=o.slice(0):i=new o.constructor(o)}return new at({attributes:n,indices:i,primitiveType:e.primitiveType,boundingSphere:ae.clone(e.boundingSphere)})}function aze(e,t){return{geometry:t,attributes:e.attributes,modelMatrix:F.clone(e.modelMatrix),pickPrimitive:e.pickPrimitive,id:e.id}}var cze=/in\s+vec(?:3|4)\s+(.*)3DHigh;/g;vr._modifyShaderPosition=function(e,t,n){let i,o="",r="",s="";for(;(i=cze.exec(t))!==null;){let a=i[1],c=`vec4 czm_compute${a[0].toUpperCase()}${a.substr(1)}()`;c!=="vec4 czm_computePosition()"&&(o+=`${c};
`),l(e.rtcCenter)?(t=t.replace(/in\s+vec(?:3|4)\s+position3DHigh;/g,""),t=t.replace(/in\s+vec(?:3|4)\s+position3DLow;/g,""),o+=`uniform mat4 u_modifiedModelView;
`,r+=`in vec4 position;
`,s+=`${c}
{
return u_modifiedModelView * position;
}
`,t=t.replace(/czm_modelViewRelativeToEye\s+\*\s+/g,""),t=t.replace(/czm_modelViewProjectionRelativeToEye/g,"czm_projection")):n?s+=`${c}
{
return czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow);
}
`:(r+=`in vec3 ${a}2DHigh;
in vec3 ${a}2DLow;
`,s+=`${c}
{
vec4 p;
if (czm_morphTime == 1.0)
{
p = czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow);
}
else if (czm_morphTime == 0.0)
{
p = czm_translateRelativeToEye(${a}2DHigh.zxy, ${a}2DLow.zxy);
}
else
{
p = czm_columbusViewMorph(
czm_translateRelativeToEye(${a}2DHigh.zxy, ${a}2DLow.zxy),
czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow),
czm_morphTime);
}
return p;
}
`)}return[o,r,t,s].join(`
`)};vr._appendShowToShader=function(e,t){return l(e._batchTableAttributeIndices.show)?`${Ue.replaceMain(t,"czm_non_show_main")}
void main()
{
czm_non_show_main();
gl_Position *= czm_batchTable_show(batchId);
}`:t};vr._updateColorAttribute=function(e,t,n){if(!l(e._batchTableAttributeIndices.color)&&!l(e._batchTableAttributeIndices.depthFailColor)||t.search(/in\s+vec4\s+color;/g)===-1)return t;let i=t;return i=i.replace(/in\s+vec4\s+color;/g,""),n?i=i.replace(/(\b)color(\b)/g,"$1czm_batchTable_depthFailColor(batchId)$2"):i=i.replace(/(\b)color(\b)/g,"$1czm_batchTable_color(batchId)$2"),i};function Lce(e){return`${Ue.replaceMain(e,"czm_non_pick_main")}
out vec4 v_pickColor;
void main()
{
czm_non_pick_main();
v_pickColor = czm_batchTable_pickColor(batchId);
}`}function Nce(e){return`in vec4 v_pickColor;
${e}`}vr._updatePickColorAttribute=function(e){let t=e.replace(/in\s+vec4\s+pickColor;/g,"");return t=t.replace(/(\b)pickColor(\b)/g,"$1czm_batchTable_pickColor(batchId)$2"),t};vr._appendOffsetToShader=function(e,t){if(!l(e._batchTableAttributeIndices.offset))return t;let n=`in float batchId;
`;n+="in float applyOffset;";let i=t.replace(/in\s+float\s+batchId;/g,n),o=`vec4 $1 = czm_computePosition();
`;return o+=` if (czm_sceneMode == czm_sceneMode3D)
`,o+=` {
`,o+=" $1 = $1 + vec4(czm_batchTable_offset(batchId) * applyOffset, 0.0);",o+=` }
`,o+=` else
`,o+=` {
`,o+=" $1 = $1 + vec4(czm_batchTable_offset2D(batchId) * applyOffset, 0.0);",o+=` }
`,i=i.replace(/vec4\s+([A-Za-z0-9_]+)\s+=\s+czm_computePosition\(\);/g,o),i};vr._appendDistanceDisplayConditionToShader=function(e,t,n){if(!l(e._batchTableAttributeIndices.distanceDisplayCondition))return t;let i=Ue.replaceMain(t,"czm_non_distanceDisplayCondition_main"),o=`void main()
{
czm_non_distanceDisplayCondition_main();
vec2 distanceDisplayCondition = czm_batchTable_distanceDisplayCondition(batchId);
vec3 boundingSphereCenter3DHigh = czm_batchTable_boundingSphereCenter3DHigh(batchId);
vec3 boundingSphereCenter3DLow = czm_batchTable_boundingSphereCenter3DLow(batchId);
float boundingSphereRadius = czm_batchTable_boundingSphereRadius(batchId);
`;return n?o+=` vec4 centerRTE = czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow);
`:o+=` vec3 boundingSphereCenter2DHigh = czm_batchTable_boundingSphereCenter2DHigh(batchId);
vec3 boundingSphereCenter2DLow = czm_batchTable_boundingSphereCenter2DLow(batchId);
vec4 centerRTE;
if (czm_morphTime == 1.0)
{
centerRTE = czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow);
}
else if (czm_morphTime == 0.0)
{
centerRTE = czm_translateRelativeToEye(boundingSphereCenter2DHigh.zxy, boundingSphereCenter2DLow.zxy);
}
else
{
centerRTE = czm_columbusViewMorph(
czm_translateRelativeToEye(boundingSphereCenter2DHigh.zxy, boundingSphereCenter2DLow.zxy),
czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow),
czm_morphTime);
}
`,o+=` float radiusSq = boundingSphereRadius * boundingSphereRadius;
float distanceSq;
if (czm_sceneMode == czm_sceneMode2D)
{
distanceSq = czm_eyeHeight2D.y - radiusSq;
}
else
{
distanceSq = dot(centerRTE.xyz, centerRTE.xyz) - radiusSq;
}
distanceSq = max(distanceSq, 0.0);
float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x;
float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y;
float show = (distanceSq >= nearSq && distanceSq <= farSq) ? 1.0 : 0.0;
gl_Position *= show;
}`,`${i}
${o}`};function Fce(e,t){if(!e.compressVertices)return t;let n=t.search(/in\s+vec3\s+normal;/g)!==-1,i=t.search(/in\s+vec2\s+st;/g)!==-1;if(!n&&!i)return t;let o=t.search(/in\s+vec3\s+tangent;/g)!==-1,r=t.search(/in\s+vec3\s+bitangent;/g)!==-1,s=i&&n?2:1;s+=o||r?1:0;let a=s>1?`vec${s}`:"float",c="compressedAttributes",u=`in ${a} ${c};`,f="",h="";if(i){f+=`vec2 st;
`;let m=s>1?`${c}.x`:c;h+=` st = czm_decompressTextureCoordinates(${m});
`}n&&o&&r?(f+=`vec3 normal;
vec3 tangent;
vec3 bitangent;
`,h+=` czm_octDecode(${c}.${i?"yz":"xy"}, normal, tangent, bitangent);
`):(n&&(f+=`vec3 normal;
`,h+=` normal = czm_octDecode(${c}${s>1?`.${i?"y":"x"}`:""});
`),o&&(f+=`vec3 tangent;
`,h+=` tangent = czm_octDecode(${c}.${i&&n?"z":"y"});
`),r&&(f+=`vec3 bitangent;
`,h+=` bitangent = czm_octDecode(${c}.${i&&n?"z":"y"});
`));let p=t;p=p.replace(/in\s+vec3\s+normal;/g,""),p=p.replace(/in\s+vec2\s+st;/g,""),p=p.replace(/in\s+vec3\s+tangent;/g,""),p=p.replace(/in\s+vec3\s+bitangent;/g,""),p=Ue.replaceMain(p,"czm_non_compressed_main");let g=`void main()
{
${h} czm_non_compressed_main();
}`;return[u,f,p,g].join(`
`)}function lze(e){let t=Ue.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() {
czm_non_depth_clamp_main();
gl_Position = czm_depthClamp(gl_Position);}
`,t}function uze(e){let t=Ue.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() {
czm_non_depth_clamp_main();
#if defined(LOG_DEPTH)
czm_writeLogDepth();
#else
czm_writeDepthClamp();
#endif
}
`,t}function Bce(e,t){let n=e.vertexAttributes}function fze(e,t){return function(){return e[t]}}var Gj=Math.max(zt.hardwareConcurrency-1,1),Lz,dze=new yi("combineGeometry");function hze(e,t){let n,i,o,r,s=e._instanceIds;if(e._state===Sr.READY){n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];let a=e._numberOfInstances=n.length,c=[],u=[];for(o=0;o<a;++o)i=n[o].geometry,s.push(n[o].id),u.push({moduleName:i._workerName,modulePath:i._workerPath,geometry:i});if(!l(Lz))for(Lz=new Array(Gj),o=0;o<Gj;o++)Lz[o]=new yi("createGeometry");let f;for(u=Y1(u,Gj),o=0;o<u.length;o++){let h=0,p=u[o],g=p.length;for(r=0;r<g;++r)f=p[r],i=f.geometry,l(i.constructor.pack)&&(f.offset=h,h+=y(i.constructor.packedLength,i.packedLength));let m;if(h>0){let x=new Float64Array(h);for(m=[x.buffer],r=0;r<g;++r)f=p[r],i=f.geometry,l(i.constructor.pack)&&(i.constructor.pack(i,x,f.offset),f.geometry=x)}c.push(Lz[o].scheduleTask({subTasks:u[o]},m))}e._state=Sr.CREATING,Promise.all(c).then(function(h){e._createGeometryResults=h,e._state=Sr.CREATED}).catch(function(h){IR(e,t,Sr.FAILED,h)})}else if(e._state===Sr.CREATED){let a=[];n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];let c=t.scene3DOnly,u=t.mapProjection,f=dze.scheduleTask(bb.packCombineGeometryParameters({createGeometryResults:e._createGeometryResults,instances:n,ellipsoid:u.ellipsoid,projection:u,elementIndexUintSupported:t.context.elementIndexUint,scene3DOnly:c,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e._createPickOffsets},a),a);e._createGeometryResults=void 0,e._state=Sr.COMBINING,Promise.resolve(f).then(function(h){let p=bb.unpackCombineGeometryResults(h);e._geometries=p.geometries,e._attributeLocations=p.attributeLocations,e.modelMatrix=F.clone(p.modelMatrix,e.modelMatrix),e._pickOffsets=p.pickOffsets,e._offsetInstanceExtend=p.offsetInstanceExtend,e._instanceBoundingSpheres=p.boundingSpheres,e._instanceBoundingSpheresCV=p.boundingSpheresCV,l(e._geometries)&&e._geometries.length>0?(e._recomputeBoundingSpheres=!0,e._state=Sr.COMBINED):IR(e,t,Sr.FAILED,void 0)}).catch(function(h){IR(e,t,Sr.FAILED,h)})}}function mze(e,t){let n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances],i=e._numberOfInstances=n.length,o=new Array(i),r=e._instanceIds,s,a,c=0;for(a=0;a<i;a++){s=n[a];let p=s.geometry,g;l(p.attributes)&&l(p.primitiveType)?g=sze(p):g=p.constructor.createGeometry(p),o[c++]=aze(s,g),r.push(s.id)}o.length=c;let u=t.scene3DOnly,f=t.mapProjection,h=bb.combineGeometry({instances:o,ellipsoid:f.ellipsoid,projection:f,elementIndexUintSupported:t.context.elementIndexUint,scene3DOnly:u,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e._createPickOffsets});e._geometries=h.geometries,e._attributeLocations=h.attributeLocations,e.modelMatrix=F.clone(h.modelMatrix,e.modelMatrix),e._pickOffsets=h.pickOffsets,e._offsetInstanceExtend=h.offsetInstanceExtend,e._instanceBoundingSpheres=h.boundingSpheres,e._instanceBoundingSpheresCV=h.boundingSpheresCV,l(e._geometries)&&e._geometries.length>0?(e._recomputeBoundingSpheres=!0,e._state=Sr.COMBINED):IR(e,t,Sr.FAILED,void 0)}function pze(e,t){let n=e._batchTableAttributeIndices.offset;if(!e._recomputeBoundingSpheres||!l(n)){e._recomputeBoundingSpheres=!1;return}let i,o=e._offsetInstanceExtend,r=e._instanceBoundingSpheres,s=r.length,a=e._tempBoundingSpheres;if(!l(a)){for(a=new Array(s),i=0;i<s;i++)a[i]=new ae;e._tempBoundingSpheres=a}for(i=0;i<s;++i){let x=a[i],b=e._batchTable.getBatchedAttribute(i,n,new d);x=r[i].clone(x),Yce(x,b,o[i])}let c=[],u=[],f=[];for(i=0;i<s;++i){let x=a[i];x.center.x-x.radius>0||ae.intersectPlane(x,on.ORIGIN_ZX_PLANE)!==Wt.INTERSECTING?c.push(x):(u.push(x),f.push(x))}let h=c[0],p=f[0],g=u[0];for(i=1;i<c.length;i++)h=ae.union(h,c[i]);for(i=1;i<f.length;i++)p=ae.union(p,f[i]);for(i=1;i<u.length;i++)g=ae.union(g,u[i]);let m=[];for(l(h)&&m.push(h),l(p)&&m.push(p),l(g)&&m.push(g),i=0;i<m.length;i++){let x=m[i].clone(e._boundingSpheres[i]);e._boundingSpheres[i]=x,e._boundingSphereCV[i]=ae.projectTo2D(x,t.mapProjection,e._boundingSphereCV[i])}vr._updateBoundingVolumes(e,t,e.modelMatrix,!0),e._recomputeBoundingSpheres=!1}var kce=new Hn,Wce=new fe,jce=new d,qce=new ae;function _ze(e,t){if(!l(e._batchTableAttributeIndices.distanceDisplayCondition)||e._batchTableBoundingSpheresUpdated)return;let i=e._batchTableBoundingSphereAttributeIndices,o=i.center3DHigh,r=i.center3DLow,s=i.center2DHigh,a=i.center2DLow,c=i.radius,u=t.mapProjection,f=u.ellipsoid,h=e._batchTable,p=e._instanceBoundingSpheres,g=p.length;for(let m=0;m<g;++m){let x=p[m];if(!l(x))continue;let b=e.modelMatrix;l(b)&&(x=ae.transform(x,b,qce));let T=x.center,A=x.radius,C=Hn.fromCartesian(T,kce);if(h.setBatchedAttribute(m,o,C.high),h.setBatchedAttribute(m,r,C.low),!t.scene3DOnly){let E=f.cartesianToCartographic(T,Wce),v=u.project(E,jce);C=Hn.fromCartesian(v,kce),h.setBatchedAttribute(m,s,C.high),h.setBatchedAttribute(m,a,C.low)}h.setBatchedAttribute(m,c,A)}e._batchTableBoundingSpheresUpdated=!0}var Wj=new d,gze=new d;function Vce(e,t){if(!l(e._batchTableAttributeIndices.offset)||e._batchTableOffsetsUpdated||t.scene3DOnly)return;let i=e._batchTableOffsetAttribute2DIndex,o=t.mapProjection,r=o.ellipsoid,s=e._batchTable,a=e._instanceBoundingSpheres,c=a.length;for(let u=0;u<c;++u){let f=a[u];if(!l(f))continue;let h=s.getBatchedAttribute(u,e._batchTableAttributeIndices.offset);if(d.equals(h,d.ZERO)){s.setBatchedAttribute(u,i,d.ZERO);continue}let p=e.modelMatrix;l(p)&&(f=ae.transform(f,p,qce));let g=f.center;g=r.scaleToGeodeticSurface(g,gze);let m=r.cartesianToCartographic(g,Wce),x=o.project(m,jce),b=d.add(h,g,Wj);m=r.cartesianToCartographic(b,m);let T=o.project(m,Wj),A=d.subtract(T,x,Wj),C=A.x;A.x=A.z,A.z=A.y,A.y=C,s.setBatchedAttribute(u,i,A)}e._batchTableOffsetsUpdated=!0}function yze(e,t){let n=e._attributeLocations,i=e._geometries,o=t.scene3DOnly,r=t.context,s=[],a=i.length;for(let c=0;c<a;++c){let u=i[c];if(s.push(ti.fromGeometry({context:r,geometry:u,attributeLocations:n,bufferUsage:Fe.STATIC_DRAW,interleave:e._interleave})),l(e._createBoundingVolumeFunction))e._createBoundingVolumeFunction(t,u);else if(e._boundingSpheres.push(ae.clone(u.boundingSphere)),e._boundingSphereWC.push(new ae),!o){let f=u.boundingSphereCV.center,h=f.x,p=f.y,g=f.z;f.x=g,f.y=h,f.z=p,e._boundingSphereCV.push(ae.clone(u.boundingSphereCV)),e._boundingSphere2D.push(new ae),e._boundingSphereMorph.push(new ae)}}e._va=s,e._primitiveType=i[0].primitiveType,e.releaseGeometryInstances&&(e.geometryInstances=void 0),e._geometries=void 0,IR(e,t,Sr.COMPLETE,void 0)}function xze(e,t,n,i){let o=n.getRenderState(),r;i?(r=Ge(o,!1),r.cull={enabled:!0,face:Ti.BACK},e._frontFaceRS=Ve.fromCache(r),r.cull.face=Ti.FRONT,e._backFaceRS=Ve.fromCache(r)):(e._frontFaceRS=Ve.fromCache(o),e._backFaceRS=e._frontFaceRS),r=Ge(o,!1),l(e._depthFailAppearance)&&(r.depthTest.enabled=!1),l(e._depthFailAppearance)&&(o=e._depthFailAppearance.getRenderState(),r=Ge(o,!1),r.depthTest.func=xc.GREATER,i?(r.cull={enabled:!0,face:Ti.BACK},e._frontFaceDepthFailRS=Ve.fromCache(r),r.cull.face=Ti.FRONT,e._backFaceDepthFailRS=Ve.fromCache(r)):(e._frontFaceDepthFailRS=Ve.fromCache(r),e._backFaceDepthFailRS=e._frontFaceRS))}function bze(e,t,n){let i=t.context,o=e._attributeLocations,r=e._batchTable.getVertexShaderCallback()(n.vertexShaderSource);r=vr._appendOffsetToShader(e,r),r=vr._appendShowToShader(e,r),r=vr._appendDistanceDisplayConditionToShader(e,r,t.scene3DOnly),r=Lce(r),r=vr._updateColorAttribute(e,r,!1),r=Fce(e,r),r=vr._modifyShaderPosition(e,r,t.scene3DOnly);let s=n.getFragmentShaderSource();s=Nce(s),e._sp=$t.replaceCache({context:i,shaderProgram:e._sp,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o}),Bce(e._sp,o),l(e._depthFailAppearance)&&(r=e._batchTable.getVertexShaderCallback()(e._depthFailAppearance.vertexShaderSource),r=vr._appendShowToShader(e,r),r=vr._appendDistanceDisplayConditionToShader(e,r,t.scene3DOnly),r=Lce(r),r=vr._updateColorAttribute(e,r,!0),r=Fce(e,r),r=vr._modifyShaderPosition(e,r,t.scene3DOnly),r=lze(r),s=e._depthFailAppearance.getFragmentShaderSource(),s=Nce(s),s=uze(s),e._spDepthFail=$t.replaceCache({context:i,shaderProgram:e._spDepthFail,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o}),Bce(e._spDepthFail,o))}var DR=new F,Uce=new d;function zce(e,t,n,i){let o=l(n)?n._uniforms:void 0,r={},s=t.uniforms;if(l(s))for(let c in s)s.hasOwnProperty(c)&&(r[c]=fze(s,c));let a=bt(r,o);return a=e._batchTable.getUniformMapCallback()(a),l(e.rtcCenter)&&(a.u_modifiedModelView=function(){let c=i.context.uniformState.view;return F.multiply(c,e._modelMatrix,DR),F.multiplyByPoint(DR,e.rtcCenter,Uce),F.setTranslation(DR,Uce,DR),DR}),a}function Tze(e,t,n,i,o,r,s,a){let c=zce(e,t,n,a),u;l(e._depthFailAppearance)&&(u=zce(e,e._depthFailAppearance,e._depthFailAppearance.material,a));let f=i?we.TRANSLUCENT:we.OPAQUE,h=o?2:1;h*=l(e._depthFailAppearance)?2:1,r.length=e._va.length*h;let p=r.length,g=0;for(let m=0;m<p;++m){let x;o&&(x=r[m],l(x)||(x=r[m]=new $e({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[g],x.renderState=e._backFaceRS,x.shaderProgram=e._sp,x.uniformMap=c,x.pass=f,++m),x=r[m],l(x)||(x=r[m]=new $e({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[g],x.renderState=e._frontFaceRS,x.shaderProgram=e._sp,x.uniformMap=c,x.pass=f,l(e._depthFailAppearance)&&(o&&(++m,x=r[m],l(x)||(x=r[m]=new $e({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[g],x.renderState=e._backFaceDepthFailRS,x.shaderProgram=e._spDepthFail,x.uniformMap=u,x.pass=f),++m,x=r[m],l(x)||(x=r[m]=new $e({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[g],x.renderState=e._frontFaceDepthFailRS,x.shaderProgram=e._spDepthFail,x.uniformMap=u,x.pass=f),++g}}vr._updateBoundingVolumes=function(e,t,n,i){let o,r,s;if(i||!F.equals(n,e._modelMatrix))for(F.clone(n,e._modelMatrix),r=e._boundingSpheres.length,o=0;o<r;++o)s=e._boundingSpheres[o],l(s)&&(e._boundingSphereWC[o]=ae.transform(s,n,e._boundingSphereWC[o]),t.scene3DOnly||(e._boundingSphere2D[o]=ae.clone(e._boundingSphereCV[o],e._boundingSphere2D[o]),e._boundingSphere2D[o].center.x=0,e._boundingSphereMorph[o]=ae.union(e._boundingSphereWC[o],e._boundingSphereCV[o])));let a=e.appearance.pixelSize;if(l(a))for(r=e._boundingSpheres.length,o=0;o<r;++o){s=e._boundingSpheres[o];let c=e._boundingSphereWC[o],f=t.camera.getPixelSize(s,t.context.drawingBufferWidth,t.context.drawingBufferHeight)*a;c.radius=s.radius+f}};function Cze(e,t,n,i,o,r,s,a){vr._updateBoundingVolumes(e,t,o);let c;t.mode===ne.SCENE3D?c=e._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?c=e._boundingSphereCV:t.mode===ne.SCENE2D&&l(e._boundingSphere2D)?c=e._boundingSphere2D:l(e._boundingSphereMorph)&&(c=e._boundingSphereMorph);let u=t.commandList,f=t.passes;if(f.render||f.pick){let h=e.allowPicking,p=xn.castShadows(e.shadows),g=xn.receiveShadows(e.shadows),m=n.length,x=a?2:1;x*=l(e._depthFailAppearance)?2:1;for(let b=0;b<m;++b){let T=Math.floor(b/x),A=n[b];A.modelMatrix=o,A.boundingVolume=c[T],A.cull=r,A.debugShowBoundingVolume=s,A.castShadows=p,A.receiveShadows=g,h?A.pickId="v_pickColor":A.pickId=void 0,u.push(A)}}}vr.prototype.update=function(e){if(!l(this.geometryInstances)&&this._va.length===0||l(this.geometryInstances)&&Array.isArray(this.geometryInstances)&&this.geometryInstances.length===0||!l(this.appearance)||e.mode!==ne.SCENE3D&&e.scene3DOnly||!e.passes.render&&!e.passes.pick)return;if(l(this._error))throw this._error;if(this._state===Sr.FAILED)return;let t=e.context;if(l(this._batchTable)||oze(this,t),this._batchTable.attributes.length>0){if(Nt.maximumVertexTextureImageUnits===0)throw new re("Vertex texture fetch support is required to render primitives with per-instance attributes. The maximum number of vertex texture image units must be greater than zero.");this._batchTable.update(e)}if(this._state!==Sr.COMPLETE&&this._state!==Sr.COMBINED&&(this.asynchronous?hze(this,e):mze(this,e)),this._state===Sr.COMBINED&&(_ze(this,e),Vce(this,e),yze(this,e)),!this.show||this._state!==Sr.COMPLETE)return;this._batchTableOffsetsUpdated||Vce(this,e),this._recomputeBoundingSpheres&&pze(this,e);let n=this.appearance,i=n.material,o=!1,r=!1;this._appearance!==n?(this._appearance=n,this._material=i,o=!0,r=!0):this._material!==i&&(this._material=i,r=!0);let s=this.depthFailAppearance,a=l(s)?s.material:void 0;this._depthFailAppearance!==s?(this._depthFailAppearance=s,this._depthFailMaterial=a,o=!0,r=!0):this._depthFailMaterial!==a&&(this._depthFailMaterial=a,r=!0);let c=this._appearance.isTranslucent();this._translucent!==c&&(this._translucent=c,o=!0),l(this._material)&&this._material.update(t);let u=n.closed&&c;o&&y(this._createRenderStatesFunction,xze)(this,t,n,u),r&&y(this._createShaderProgramFunction,bze)(this,e,n),(o||r)&&y(this._createCommandsFunction,Tze)(this,n,i,c,u,this._colorCommands,this._pickCommands,e),y(this._updateAndQueueCommandsFunction,Cze)(this,e,this._colorCommands,this._pickCommands,this.modelMatrix,this.cull,this.debugShowBoundingVolume,u)};var Aze=new ae,Eze=new ae;function Yce(e,t,n){if(n===nn.TOP){let i=ae.clone(e,Aze),o=ae.clone(e,Eze);o.center=d.add(o.center,t,o.center),e=ae.union(i,o,e)}else n===nn.ALL&&(e.center=d.add(e.center,t,e.center));return e}function Sze(e,t,n){return function(){let i=e.getBatchedAttribute(t,n),o=e.attributes[n],r=o.componentsPerAttribute,s=X.createTypedArray(o.componentDatatype,r);return l(i.constructor.pack)?i.constructor.pack(i,s,0):s[0]=i,s}}function vze(e,t,n,i,o){return function(r){let s=Gce(r);e.setBatchedAttribute(t,n,s),o==="offset"&&(i._recomputeBoundingSpheres=!0,i._batchTableOffsetsUpdated=!1)}}var wze=new d;function Dze(e,t,n){t.boundingSphere={get:function(){let i=e._instanceBoundingSpheres[n];if(l(i)){i=i.clone();let o=e.modelMatrix,r=t.offset;l(r)&&Yce(i,d.fromArray(r.get(),0,wze),e._offsetInstanceExtend[n]),l(o)&&(i=ae.transform(i,o))}return i}},t.boundingSphereCV={get:function(){return e._instanceBoundingSpheresCV[n]}}}function Ize(e,t,n){t.pickId={get:function(){return e._pickIds[n]}}}vr.prototype.getGeometryInstanceAttributes=function(e){let t=this._perInstanceAttributeCache.get(e);if(l(t))return t;let n=-1,i=this._lastPerInstanceAttributeIndex,o=this._instanceIds,r=o.length;for(let u=0;u<r;++u){let f=(i+u)%r;if(e===o[f]){n=f;break}}if(n===-1)return;let s=this._batchTable,a=this._batchTableAttributeIndices;t={};let c={};for(let u in a)if(a.hasOwnProperty(u)){let f=a[u];c[u]={get:Sze(s,n,f),set:vze(s,n,f,this,u)}}return Dze(this,c,n),Ize(this,c,n),Object.defineProperties(t,c),this._lastPerInstanceAttributeIndex=n,this._perInstanceAttributeCache.set(e,t),t};vr.prototype.isDestroyed=function(){return!1};vr.prototype.destroy=function(){let e,t;this._sp=this._sp&&this._sp.destroy(),this._spDepthFail=this._spDepthFail&&this._spDepthFail.destroy();let n=this._va;for(e=n.length,t=0;t<e;++t)n[t].destroy();this._va=void 0;let i=this._pickIds;for(e=i.length,t=0;t<e;++t)i[t].destroy();return this._pickIds=void 0,this._batchTable=this._batchTable&&this._batchTable.destroy(),this._instanceIds=void 0,this._perInstanceAttributeCache=void 0,this._attributeLocations=void 0,ue(this)};function IR(e,t,n,i){e._error=i,e._state=n,t.afterRender.push(function(){e._ready=e._state===Sr.COMPLETE||e._state===Sr.FAILED})}var Dn=vr;var uE=`#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
in vec4 v_sphericalExtents;
#else // SPHERICAL
in vec2 v_inversePlaneExtents;
in vec4 v_westPlane;
in vec4 v_southPlane;
#endif // SPHERICAL
in vec3 v_uvMinAndSphericalLongitudeRotation;
in vec3 v_uMaxAndInverseDistance;
in vec3 v_vMaxAndInverseDistance;
#endif // TEXTURE_COORDINATES
#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#endif
#ifdef NORMAL_EC
vec3 getEyeCoordinate3FromWindowCoordinate(vec2 fragCoord, float logDepthOrDepth) {
vec4 eyeCoordinate = czm_windowToEyeCoordinates(fragCoord, logDepthOrDepth);
return eyeCoordinate.xyz / eyeCoordinate.w;
}
vec3 vectorFromOffset(vec4 eyeCoordinate, vec2 positiveOffset) {
vec2 glFragCoordXY = gl_FragCoord.xy;
// Sample depths at both offset and negative offset
float upOrRightLogDepth = czm_unpackDepth(texture(czm_globeDepthTexture, (glFragCoordXY + positiveOffset) / czm_viewport.zw));
float downOrLeftLogDepth = czm_unpackDepth(texture(czm_globeDepthTexture, (glFragCoordXY - positiveOffset) / czm_viewport.zw));
// Explicitly evaluate both paths
// Necessary for multifrustum and for edges of the screen
bvec2 upOrRightInBounds = lessThan(glFragCoordXY + positiveOffset, czm_viewport.zw);
float useUpOrRight = float(upOrRightLogDepth > 0.0 && upOrRightInBounds.x && upOrRightInBounds.y);
float useDownOrLeft = float(useUpOrRight == 0.0);
vec3 upOrRightEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY + positiveOffset, upOrRightLogDepth);
vec3 downOrLeftEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY - positiveOffset, downOrLeftLogDepth);
return (upOrRightEC - (eyeCoordinate.xyz / eyeCoordinate.w)) * useUpOrRight + ((eyeCoordinate.xyz / eyeCoordinate.w) - downOrLeftEC) * useDownOrLeft;
}
#endif // NORMAL_EC
void main(void)
{
#ifdef REQUIRES_EC
float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw));
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
#endif
#ifdef REQUIRES_WC
vec4 worldCoordinate4 = czm_inverseView * eyeCoordinate;
vec3 worldCoordinate = worldCoordinate4.xyz / worldCoordinate4.w;
#endif
#ifdef TEXTURE_COORDINATES
vec2 uv;
#ifdef SPHERICAL
// Treat world coords as a sphere normal for spherical coordinates
vec2 sphericalLatLong = czm_approximateSphericalCoordinates(worldCoordinate);
sphericalLatLong.y += v_uvMinAndSphericalLongitudeRotation.z;
sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
uv.x = (sphericalLatLong.y - v_sphericalExtents.y) * v_sphericalExtents.w;
uv.y = (sphericalLatLong.x - v_sphericalExtents.x) * v_sphericalExtents.z;
#else // SPHERICAL
// Unpack planes and transform to eye space
uv.x = czm_planeDistance(v_westPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.x;
uv.y = czm_planeDistance(v_southPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.y;
#endif // SPHERICAL
#endif // TEXTURE_COORDINATES
#ifdef PICK
#ifdef CULL_FRAGMENTS
// When classifying translucent geometry, logDepthOrDepth == 0.0
// indicates a region that should not be classified, possibly due to there
// being opaque pixels there in another buffer.
// Check for logDepthOrDepth != 0.0 to make sure this should be classified.
if (0.0 <= uv.x && uv.x <= 1.0 && 0.0 <= uv.y && uv.y <= 1.0 || logDepthOrDepth != 0.0) {
out_FragColor.a = 1.0; // 0.0 alpha leads to discard from ShaderSource.createPickFragmentShaderSource
czm_writeDepthClamp();
}
#else // CULL_FRAGMENTS
out_FragColor.a = 1.0;
#endif // CULL_FRAGMENTS
#else // PICK
#ifdef CULL_FRAGMENTS
// When classifying translucent geometry, logDepthOrDepth == 0.0
// indicates a region that should not be classified, possibly due to there
// being opaque pixels there in another buffer.
if (uv.x <= 0.0 || 1.0 <= uv.x || uv.y <= 0.0 || 1.0 <= uv.y || logDepthOrDepth == 0.0) {
discard;
}
#endif
#ifdef NORMAL_EC
// Compute normal by sampling adjacent pixels in 2x2 block in screen space
vec3 downUp = vectorFromOffset(eyeCoordinate, vec2(0.0, 1.0));
vec3 leftRight = vectorFromOffset(eyeCoordinate, vec2(1.0, 0.0));
vec3 normalEC = normalize(cross(leftRight, downUp));
#endif
#ifdef PER_INSTANCE_COLOR
vec4 color = czm_gammaCorrect(v_color);
#ifdef FLAT
out_FragColor = color;
#else // FLAT
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = -eyeCoordinate.xyz;
czm_material material = czm_getDefaultMaterial(materialInput);
material.diffuse = color.rgb;
material.alpha = color.a;
out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC);
#endif // FLAT
// Premultiply alpha. Required for classification primitives on translucent globe.
out_FragColor.rgb *= out_FragColor.a;
#else // PER_INSTANCE_COLOR
// Material support.
// USES_ is distinct from REQUIRES_, because some things are dependencies of each other or
// dependencies for culling but might not actually be used by the material.
czm_materialInput materialInput;
#ifdef USES_NORMAL_EC
materialInput.normalEC = normalEC;
#endif
#ifdef USES_POSITION_TO_EYE_EC
materialInput.positionToEyeEC = -eyeCoordinate.xyz;
#endif
#ifdef USES_TANGENT_TO_EYE
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(worldCoordinate, normalEC);
#endif
#ifdef USES_ST
// Remap texture coordinates from computed (approximately aligned with cartographic space) to the desired
// texture coordinate system, which typically forms a tight oriented bounding box around the geometry.
// Shader is provided a set of reference points for remapping.
materialInput.st.x = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_uMaxAndInverseDistance.xy, uv) * v_uMaxAndInverseDistance.z;
materialInput.st.y = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_vMaxAndInverseDistance.xy, uv) * v_vMaxAndInverseDistance.z;
#endif
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else // FLAT
out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC);
#endif // FLAT
// Premultiply alpha. Required for classification primitives on translucent globe.
out_FragColor.rgb *= out_FragColor.a;
#endif // PER_INSTANCE_COLOR
czm_writeDepthClamp();
#endif // PICK
}
`;function Hf(e,t,n){this._projectionExtentDefines={eastMostYhighDefine:"",eastMostYlowDefine:"",westMostYhighDefine:"",westMostYlowDefine:""};let i=new jj;i.requiresTextureCoordinates=e,i.requiresEC=!n.flat;let o=new jj;if(o.requiresTextureCoordinates=e,n instanceof cn)i.requiresNormalEC=!n.flat;else{let r=`${n.material.shaderSource}
${n.fragmentShaderSource}`;i.normalEC=r.indexOf("materialInput.normalEC")!==-1||r.indexOf("czm_getDefaultMaterial")!==-1,i.positionToEyeEC=r.indexOf("materialInput.positionToEyeEC")!==-1,i.tangentToEyeMatrix=r.indexOf("materialInput.tangentToEyeMatrix")!==-1,i.st=r.indexOf("materialInput.st")!==-1}this._colorShaderDependencies=i,this._pickShaderDependencies=o,this._appearance=n,this._extentsCulling=e,this._planarExtents=t}Hf.prototype.createFragmentShader=function(e){let t=this._appearance,n=this._colorShaderDependencies,i=[];!e&&!this._planarExtents&&i.push("SPHERICAL"),n.requiresEC&&i.push("REQUIRES_EC"),n.requiresWC&&i.push("REQUIRES_WC"),n.requiresTextureCoordinates&&i.push("TEXTURE_COORDINATES"),this._extentsCulling&&i.push("CULL_FRAGMENTS"),n.requiresNormalEC&&i.push("NORMAL_EC"),t instanceof cn&&i.push("PER_INSTANCE_COLOR"),n.normalEC&&i.push("USES_NORMAL_EC"),n.positionToEyeEC&&i.push("USES_POSITION_TO_EYE_EC"),n.tangentToEyeMatrix&&i.push("USES_TANGENT_TO_EYE"),n.st&&i.push("USES_ST"),t.flat&&i.push("FLAT");let o="";return t instanceof cn||(o=t.material.shaderSource),new Ue({defines:i,sources:[o,uE]})};Hf.prototype.createPickFragmentShader=function(e){let t=this._pickShaderDependencies,n=["PICK"];return!e&&!this._planarExtents&&n.push("SPHERICAL"),t.requiresEC&&n.push("REQUIRES_EC"),t.requiresWC&&n.push("REQUIRES_WC"),t.requiresTextureCoordinates&&n.push("TEXTURE_COORDINATES"),this._extentsCulling&&n.push("CULL_FRAGMENTS"),new Ue({defines:n,sources:[uE],pickColorQualifier:"in"})};Hf.prototype.createVertexShader=function(e,t,n,i){return tle(this._colorShaderDependencies,this._planarExtents,n,e,t,this._appearance,i,this._projectionExtentDefines)};Hf.prototype.createPickVertexShader=function(e,t,n,i){return tle(this._pickShaderDependencies,this._planarExtents,n,e,t,void 0,i,this._projectionExtentDefines)};var Xce=new d,Kce=new fe,Zce={high:0,low:0};function tle(e,t,n,i,o,r,s,a){let c=i.slice();if(a.eastMostYhighDefine===""){let u=Kce;u.longitude=P.PI,u.latitude=0,u.height=0;let f=s.project(u,Xce),h=Hn.encode(f.x,Zce);a.eastMostYhighDefine=`EAST_MOST_X_HIGH ${h.high.toFixed(`${h.high}`.length+1)}`,a.eastMostYlowDefine=`EAST_MOST_X_LOW ${h.low.toFixed(`${h.low}`.length+1)}`;let p=Kce;p.longitude=-P.PI,p.latitude=0,p.height=0;let g=s.project(p,Xce);h=Hn.encode(g.x,Zce),a.westMostYhighDefine=`WEST_MOST_X_HIGH ${h.high.toFixed(`${h.high}`.length+1)}`,a.westMostYlowDefine=`WEST_MOST_X_LOW ${h.low.toFixed(`${h.low}`.length+1)}`}return n&&(c.push(a.eastMostYhighDefine),c.push(a.eastMostYlowDefine),c.push(a.westMostYhighDefine),c.push(a.westMostYlowDefine)),l(r)&&r instanceof cn&&c.push("PER_INSTANCE_COLOR"),e.requiresTextureCoordinates&&(c.push("TEXTURE_COORDINATES"),t||n||c.push("SPHERICAL"),n&&c.push("COLUMBUS_VIEW_2D")),new Ue({defines:c,sources:[o]})}function jj(){this._requiresEC=!1,this._requiresWC=!1,this._requiresNormalEC=!1,this._requiresTextureCoordinates=!1,this._usesNormalEC=!1,this._usesPositionToEyeEC=!1,this._usesTangentToEyeMat=!1,this._usesSt=!1}Object.defineProperties(jj.prototype,{requiresEC:{get:function(){return this._requiresEC},set:function(e){this._requiresEC=e||this._requiresEC}},requiresWC:{get:function(){return this._requiresWC},set:function(e){this._requiresWC=e||this._requiresWC,this.requiresEC=this._requiresWC}},requiresNormalEC:{get:function(){return this._requiresNormalEC},set:function(e){this._requiresNormalEC=e||this._requiresNormalEC,this.requiresEC=this._requiresNormalEC}},requiresTextureCoordinates:{get:function(){return this._requiresTextureCoordinates},set:function(e){this._requiresTextureCoordinates=e||this._requiresTextureCoordinates,this.requiresWC=this._requiresTextureCoordinates}},normalEC:{set:function(e){this.requiresNormalEC=e,this._usesNormalEC=e},get:function(){return this._usesNormalEC}},tangentToEyeMatrix:{set:function(e){this.requiresWC=e,this.requiresNormalEC=e,this._usesTangentToEyeMat=e},get:function(){return this._usesTangentToEyeMat}},positionToEyeEC:{set:function(e){this.requiresEC=e,this._usesPositionToEyeEC=e},get:function(){return this._usesPositionToEyeEC}},st:{set:function(e){this.requiresTextureCoordinates=e,this._usesSt=e},get:function(){return this._usesSt}}});function $ce(e,t,n){return Math.abs((t.y-e.y)*n.x-(t.x-e.x)*n.y+t.x*e.y-t.y*e.x)/z.distance(t,e)}var Pze=[new z,new z,new z,new z];function nle(e,t){let n=Pze,i=z.unpack(t,0,n[0]),o=z.unpack(t,2,n[1]),r=z.unpack(t,4,n[2]);e.uMaxVmax=new fc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[o.x,o.y,r.x,r.y]});let s=1/$ce(i,o,r),a=1/$ce(i,r,o);e.uvMinAndExtents=new fc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[i.x,i.y,s,a]})}var ile=new fe,ole=new d,Rze=new d,Oze=new d,Nz={high:0,low:0};function rle(e,t,n){let i=ile;i.height=0,i.longitude=e.west,i.latitude=e.south;let o=t.project(i,ole);i.latitude=e.north;let r=t.project(i,Rze);i.longitude=e.east,i.latitude=e.south;let s=t.project(i,Oze),a=[0,0,0,0],c=[0,0,0,0],u=Hn.encode(o.x,Nz);a[0]=u.high,c[0]=u.low,u=Hn.encode(o.y,Nz),a[1]=u.high,c[1]=u.low,u=Hn.encode(r.y,Nz),a[2]=u.high,c[2]=u.low,u=Hn.encode(s.x,Nz),a[3]=u.high,c[3]=u.low,n.planes2D_HIGH=new fc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:a}),n.planes2D_LOW=new fc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:c})}var Mze=new F,Lze=new F,Qce=new d,Nze=new fe,Fze=[new fe,new fe,new fe,new fe,new fe,new fe,new fe,new fe];function Bze(e,t,n,i,o,r){let s=se.center(e,Nze);s.height=n;let a=fe.toCartesian(s,t,Qce),c=Rt.eastNorthUpToFixedFrame(a,t,Mze),u=F.inverse(c,Lze),f=e.west,h=e.east,p=e.north,g=e.south,m=Fze;m[0].latitude=g,m[0].longitude=f,m[1].latitude=p,m[1].longitude=f,m[2].latitude=p,m[2].longitude=h,m[3].latitude=g,m[3].longitude=h;let x=(f+h)*.5,b=(p+g)*.5;m[4].latitude=g,m[4].longitude=x,m[5].latitude=p,m[5].longitude=x,m[6].latitude=b,m[6].longitude=f,m[7].latitude=b,m[7].longitude=h;let T=Number.POSITIVE_INFINITY,A=Number.NEGATIVE_INFINITY,C=Number.POSITIVE_INFINITY,E=Number.NEGATIVE_INFINITY;for(let R=0;R<8;R++){m[R].height=n;let M=fe.toCartesian(m[R],t,Qce);F.multiplyByPoint(u,M,M),M.z=0,T=Math.min(T,M.x),A=Math.max(A,M.x),C=Math.min(C,M.y),E=Math.max(E,M.y)}let v=i;v.x=T,v.y=C,v.z=0,F.multiplyByPoint(c,v,v);let D=o;D.x=A,D.y=C,D.z=0,F.multiplyByPoint(c,D,D),d.subtract(D,v,o);let O=r;O.x=T,O.y=E,O.z=0,F.multiplyByPoint(c,O,O),d.subtract(O,v,r)}var kze=new d,Vze=new d,Uze=new Hn;Hf.getPlanarTextureCoordinateAttributes=function(e,t,n,i,o){let r=ole,s=kze,a=Vze;Bze(e,n,y(o,0),r,s,a);let c={};nle(c,t);let u=Hn.fromCartesian(r,Uze);return c.southWest_HIGH=new fc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(u.high,[0,0,0])}),c.southWest_LOW=new fc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(u.low,[0,0,0])}),c.eastward=new fc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(s,[0,0,0])}),c.northward=new fc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(a,[0,0,0])}),rle(e,i,c),c};var zze=new d;function Jce(e,t,n,i){let o=ile;o.latitude=e,o.longitude=t,o.height=0;let r=fe.toCartesian(o,n,zze),s=Math.sqrt(r.x*r.x+r.y*r.y),a=P.fastApproximateAtan2(s,r.z),c=P.fastApproximateAtan2(r.x,r.y);return i.x=a,i.y=c,i}var ele=new z;Hf.getSphericalExtentGeometryInstanceAttributes=function(e,t,n,i){let o=Jce(e.south,e.west,n,ele),r=o.x,s=o.y,a=Jce(e.north,e.east,n,ele),c=a.x,u=a.y,f=0;s>u&&(f=P.PI-s,s=-P.PI,u+=f),r-=P.EPSILON5,s-=P.EPSILON5,c+=P.EPSILON5,u+=P.EPSILON5;let h=1/(u-s),p=1/(c-r),g={sphericalExtents:new fc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[r,s,p,h]}),longitudeRotation:new fc({componentDatatype:X.FLOAT,componentsPerAttribute:1,normalize:!1,value:[f]})};return nle(g,t),rle(e,i,g),g};Hf.hasAttributesForTextureCoordinatePlanes=function(e){return l(e.southWest_HIGH)&&l(e.southWest_LOW)&&l(e.northward)&&l(e.eastward)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};Hf.hasAttributesForSphericalExtents=function(e){return l(e.sphericalExtents)&&l(e.longitudeRotation)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};function Hze(e){return Math.max(e.width,e.height)>Hf.MAX_WIDTH_FOR_PLANAR_EXTENTS}Hf.shouldUseSphericalCoordinates=function(e){return Hze(e)};Hf.MAX_WIDTH_FOR_PLANAR_EXTENTS=P.toRadians(1);var Iu=Hf;var Gze={NEVER:te.NEVER,LESS:te.LESS,EQUAL:te.EQUAL,LESS_OR_EQUAL:te.LEQUAL,GREATER:te.GREATER,NOT_EQUAL:te.NOTEQUAL,GREATER_OR_EQUAL:te.GEQUAL,ALWAYS:te.ALWAYS},zn=Object.freeze(Gze);var Wze={ZERO:te.ZERO,KEEP:te.KEEP,REPLACE:te.REPLACE,INCREMENT:te.INCR,DECREMENT:te.DECR,INVERT:te.INVERT,INCREMENT_WRAP:te.INCR_WRAP,DECREMENT_WRAP:te.DECR_WRAP},ft=Object.freeze(Wze);var Fz={CESIUM_3D_TILE_MASK:128,SKIP_LOD_MASK:112,SKIP_LOD_BIT_SHIFT:4,CLASSIFICATION_MASK:15};Fz.setCesium3DTileBit=function(){return{enabled:!0,frontFunction:zn.ALWAYS,frontOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.REPLACE},backFunction:zn.ALWAYS,backOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.REPLACE},reference:Fz.CESIUM_3D_TILE_MASK,mask:Fz.CESIUM_3D_TILE_MASK}};var Vt=Object.freeze(Fz);function Tb(e){e=y(e,y.EMPTY_OBJECT);let t=e.geometryInstances;this.geometryInstances=t,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,Un.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._debugShowShadowVolume=!1,this._extruded=y(e._extruded,!1),this._uniformMap=e._uniformMap,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._spColor=void 0,this._spPick2D=void 0,this._spColor2D=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._commandsIgnoreShow=[],this._ready=!1,this._primitive=void 0,this._pickPrimitive=e._pickPrimitive,this._hasSphericalExtentsAttribute=!1,this._hasPlanarExtentsAttributes=!1,this._hasPerColorAttribute=!1,this.appearance=e.appearance,this._createBoundingVolumeFunction=e._createBoundingVolumeFunction,this._updateAndQueueCommandsFunction=e._updateAndQueueCommandsFunction,this._usePickOffsets=!1,this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:y(e.vertexCacheOptimize,!1),interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:y(e.compressVertices,!0),_createBoundingVolumeFunction:void 0,_createRenderStatesFunction:void 0,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0,_createPickOffsets:!0}}Object.defineProperties(Tb.prototype,{vertexCacheOptimize:{get:function(){return this._primitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},compressVertices:{get:function(){return this._primitiveOptions.compressVertices}},ready:{get:function(){return this._ready}},_needs2DShader:{get:function(){return this._hasPlanarExtentsAttributes||this._hasSphericalExtentsAttribute}}});Tb.isSupported=function(e){return e.context.stencilBuffer};function fE(e,t){let n=t?zn.EQUAL:zn.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:e,frontFunction:n,frontOperation:{fail:ft.KEEP,zFail:ft.DECREMENT_WRAP,zPass:ft.KEEP},backFunction:n,backOperation:{fail:ft.KEEP,zFail:ft.INCREMENT_WRAP,zPass:ft.KEEP},reference:Vt.CESIUM_3D_TILE_MASK,mask:Vt.CESIUM_3D_TILE_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:xc.LESS_OR_EQUAL},depthMask:!1}}function Yj(e){return{stencilTest:{enabled:e,frontFunction:zn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:zn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:ln.PRE_MULTIPLIED_ALPHA_BLEND}}var jze={stencilTest:{enabled:!0,frontFunction:zn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:zn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function qze(e,t,n,i){if(l(e._rsStencilDepthPass))return;let o=!e.debugShowShadowVolume;e._rsStencilDepthPass=Ve.fromCache(fE(o,!1)),e._rsStencilDepthPass3DTiles=Ve.fromCache(fE(o,!0)),e._rsColorPass=Ve.fromCache(Yj(o,!1)),e._rsPickPass=Ve.fromCache(jze)}function Yze(e,t){if(!e.compressVertices)return t;if(t.search(/in\s+vec3\s+extrudeDirection;/g)!==-1){let n="compressedAttributes",i=`in vec2 ${n};`,o=`vec3 extrudeDirection;
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{
${r} czm_non_compressed_main();
}`;return[i,o,s,a].join(`
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x=h.createPickFragmentShader(!1),b=h.createPickVertexShader([a],m,!1,t.mapProjection);if(e._spPick=$t.replaceCache({context:n,shaderProgram:e._spPick,vertexShaderSource:b,fragmentShaderSource:x,attributeLocations:f}),s){let T=n.shaderCache.getDerivedShaderProgram(e._spPick,"2dPick");if(!l(T)){let A=h.createPickFragmentShader(!0),C=h.createPickVertexShader([a],m,!0,t.mapProjection);T=n.shaderCache.createDerivedShaderProgram(e._spPick,"2dPick",{vertexShaderSource:C,fragmentShaderSource:A,attributeLocations:f})}e._spPick2D=T}}else e._spPick=$t.fromCache({context:n,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});o=Dn._appendShowToShader(i,o),c=new Ue({defines:[a],sources:[o]}),e._sp=$t.replaceCache({context:n,shaderProgram:e._sp,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});let p=h.createFragmentShader(!1),g=h.createVertexShader([a],o,!1,t.mapProjection);if(e._spColor=$t.replaceCache({context:n,shaderProgram:e._spColor,vertexShaderSource:g,fragmentShaderSource:p,attributeLocations:f}),s){let m=n.shaderCache.getDerivedShaderProgram(e._spColor,"2dColor");if(!l(m)){let x=h.createFragmentShader(!0),b=h.createVertexShader([a],o,!0,t.mapProjection);m=n.shaderCache.createDerivedShaderProgram(e._spColor,"2dColor",{vertexShaderSource:b,fragmentShaderSource:x,attributeLocations:f})}e._spColor2D=m}}function Kze(e,t){let n=e._primitive,i=n._va.length*2;t.length=i;let o,r,s,a=0,c=n._batchTable.getUniformMapCallback()(e._uniformMap),u=e._needs2DShader;for(o=0;o<i;o+=2){let g=n._va[a++];r=t[o],l(r)||(r=t[o]=new $e({owner:e,primitiveType:n._primitiveType})),r.vertexArray=g,r.renderState=e._rsStencilDepthPass,r.shaderProgram=e._sp,r.uniformMap=c,r.pass=we.TERRAIN_CLASSIFICATION,s=$e.shallowClone(r,r.derivedCommands.tileset),s.renderState=e._rsStencilDepthPass3DTiles,s.pass=we.CESIUM_3D_TILE_CLASSIFICATION,r.derivedCommands.tileset=s,r=t[o+1],l(r)||(r=t[o+1]=new $e({owner:e,primitiveType:n._primitiveType})),r.vertexArray=g,r.renderState=e._rsColorPass,r.shaderProgram=e._spColor,r.pass=we.TERRAIN_CLASSIFICATION;let x=e.appearance.material;if(l(x)&&(c=bt(c,x._uniforms)),r.uniformMap=c,s=$e.shallowClone(r,r.derivedCommands.tileset),s.pass=we.CESIUM_3D_TILE_CLASSIFICATION,r.derivedCommands.tileset=s,u){let b=$e.shallowClone(r,r.derivedCommands.appearance2D);b.shaderProgram=e._spColor2D,r.derivedCommands.appearance2D=b,b=$e.shallowClone(s,s.derivedCommands.appearance2D),b.shaderProgram=e._spColor2D,s.derivedCommands.appearance2D=b}}let f=e._commandsIgnoreShow,h=e._spStencil,p=0;i=f.length=i/2;for(let g=0;g<i;++g){let m=f[g]=$e.shallowClone(t[p],f[g]);m.shaderProgram=h,m.pass=we.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,p+=2}}function Zze(e,t){let n=e._usePickOffsets,i=e._primitive,o=i._va.length*2,r,s=0,a;n&&(r=i._pickOffsets,o=r.length*2),t.length=o;let c,u,f,h=0,p=i._batchTable.getUniformMapCallback()(e._uniformMap),g=e._needs2DShader;for(c=0;c<o;c+=2){let m=i._va[h++];if(n&&(a=r[s++],m=i._va[a.index]),u=t[c],l(u)||(u=t[c]=new $e({owner:e,primitiveType:i._primitiveType,pickOnly:!0})),u.vertexArray=m,u.renderState=e._rsStencilDepthPass,u.shaderProgram=e._sp,u.uniformMap=p,u.pass=we.TERRAIN_CLASSIFICATION,n&&(u.offset=a.offset,u.count=a.count),f=$e.shallowClone(u,u.derivedCommands.tileset),f.renderState=e._rsStencilDepthPass3DTiles,f.pass=we.CESIUM_3D_TILE_CLASSIFICATION,u.derivedCommands.tileset=f,u=t[c+1],l(u)||(u=t[c+1]=new $e({owner:e,primitiveType:i._primitiveType,pickOnly:!0})),u.vertexArray=m,u.renderState=e._rsPickPass,u.shaderProgram=e._spPick,u.uniformMap=p,u.pass=we.TERRAIN_CLASSIFICATION,n&&(u.offset=a.offset,u.count=a.count),f=$e.shallowClone(u,u.derivedCommands.tileset),f.pass=we.CESIUM_3D_TILE_CLASSIFICATION,u.derivedCommands.tileset=f,g){let x=$e.shallowClone(u,u.derivedCommands.pick2D);x.shaderProgram=e._spPick2D,u.derivedCommands.pick2D=x,x=$e.shallowClone(f,f.derivedCommands.pick2D),x.shaderProgram=e._spPick2D,f.derivedCommands.pick2D=x}}}function $ze(e,t,n,i,o,r,s){Kze(e,r),Zze(e,s)}function sle(e,t){return Math.floor(e%t/2)}function qj(e,t,n,i,o,r){e.modelMatrix=n,e.boundingVolume=o,e.cull=i,e.debugShowBoundingVolume=r,t.commandList.push(e)}function ale(e,t,n,i,o){e.modelMatrix=n,e.boundingVolume=o,e.cull=i,t.commandList.push(e)}function Qze(e,t,n,i,o,r,s,a){let c=e._primitive;Dn._updateBoundingVolumes(c,t,o);let u;t.mode===ne.SCENE3D?u=c._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?u=c._boundingSphereCV:t.mode===ne.SCENE2D&&l(c._boundingSphere2D)?u=c._boundingSphere2D:l(c._boundingSphereMorph)&&(u=c._boundingSphereMorph);let f=e.classificationType,h=f!==Un.CESIUM_3D_TILE,p=f!==Un.TERRAIN,g=t.passes,m,x,b;if(g.render){let T=n.length;for(m=0;m<T;++m)x=u[sle(m,T)],h&&(b=n[m],qj(b,t,o,r,x,s)),p&&(b=n[m].derivedCommands.tileset,qj(b,t,o,r,x,s));if(t.invertClassification){let A=e._commandsIgnoreShow,C=A.length;for(m=0;m<C;++m)x=u[m],b=A[m],qj(b,t,o,r,x,s)}}if(g.pick){let T=i.length,A=c._pickOffsets;for(m=0;m<T;++m){let C=A[sle(m,T)];x=u[C.index],h&&(b=i[m],ale(b,t,o,r,x)),p&&(b=i[m].derivedCommands.tileset,ale(b,t,o,r,x))}}}Tb.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;let t=this.appearance;l(t)&&l(t.material)&&t.material.update(e.context);let n=this,i=this._primitiveOptions;if(!l(this._primitive)){let o=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],r=o.length,s,a,c,u=!1,f=!0,h,p=!1,g=!1;for(r>0&&(c=o[0].attributes,p=Iu.hasAttributesForSphericalExtents(c),g=Iu.hasAttributesForTextureCoordinatePlanes(c),h=c.color),s=0;s<r;s++){a=o[s];let x=a.attributes.color;l(x)&&(u=!0),f=f&&l(x)&&Gt.equals(h,x)}if(!f&&!p&&!g)throw new he("All GeometryInstances must have the same color attribute except via GroundPrimitives");u&&!l(t)&&(t=new cn({flat:!0}),this.appearance=t),this._usePickOffsets=!p&&!g,this._hasSphericalExtentsAttribute=p,this._hasPlanarExtentsAttributes=g,this._hasPerColorAttribute=u;let m=new Array(r);for(s=0;s<r;++s)a=o[s],m[s]=new wt({geometry:a.geometry,attributes:a.attributes,modelMatrix:a.modelMatrix,id:a.id,pickPrimitive:y(this._pickPrimitive,n)});i.appearance=t,i.geometryInstances=m,l(this._createBoundingVolumeFunction)&&(i._createBoundingVolumeFunction=function(x,b){n._createBoundingVolumeFunction(x,b)}),i._createRenderStatesFunction=function(x,b,T,A){qze(n,b)},i._createShaderProgramFunction=function(x,b,T){Xze(n,b)},i._createCommandsFunction=function(x,b,T,A,C,E,v){$ze(n,void 0,void 0,!0,!1,E,v)},l(this._updateAndQueueCommandsFunction)?i._updateAndQueueCommandsFunction=function(x,b,T,A,C,E,v,D){n._updateAndQueueCommandsFunction(x,b,T,A,C,E,v,D)}:i._updateAndQueueCommandsFunction=function(x,b,T,A,C,E,v,D){Qze(n,b,T,A,C,E,v,D)},this._primitive=new Dn(i)}this.debugShowShadowVolume&&!this._debugShowShadowVolume&&this._ready?(this._debugShowShadowVolume=!0,this._rsStencilDepthPass=Ve.fromCache(fE(!1,!1)),this._rsStencilDepthPass3DTiles=Ve.fromCache(fE(!1,!0)),this._rsColorPass=Ve.fromCache(Yj(!1))):!this.debugShowShadowVolume&&this._debugShowShadowVolume&&(this._debugShowShadowVolume=!1,this._rsStencilDepthPass=Ve.fromCache(fE(!0,!1)),this._rsStencilDepthPass3DTiles=Ve.fromCache(fE(!0,!0)),this._rsColorPass=Ve.fromCache(Yj(!0))),this._primitive.appearance!==t&&(this._primitive.appearance=t),this._primitive.show=this.show,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};Tb.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};Tb.prototype.isDestroyed=function(){return!1};Tb.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._spColor=this._spColor&&this._spColor.destroy(),this._spPick2D=void 0,this._spColor2D=void 0,ue(this)};var dE=Tb;var Jze={u_globeMinimumAltitude:function(){return 55e3}};function Gl(e){e=y(e,y.EMPTY_OBJECT);let t=e.appearance,n=e.geometryInstances;if(!l(t)&&l(n)){let o=Array.isArray(n)?n:[n],r=o.length;for(let s=0;s<r;s++){let a=o[s].attributes;if(l(a)&&l(a.color)){t=new cn({flat:!0});break}}}this.appearance=t,this.geometryInstances=e.geometryInstances,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,Un.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._boundingVolumes=[],this._boundingVolumes2D=[],this._ready=!1,this._primitive=void 0,this._maxHeight=void 0,this._minHeight=void 0,this._maxTerrainHeight=li._defaultMaxTerrainHeight,this._minTerrainHeight=li._defaultMinTerrainHeight,this._boundingSpheresKeys=[],this._boundingSpheres=[],this._useFragmentCulling=!1,this._zIndex=void 0;let i=this;this._classificationPrimitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:y(e.vertexCacheOptimize,!1),interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:y(e.compressVertices,!0),_createBoundingVolumeFunction:void 0,_updateAndQueueCommandsFunction:void 0,_pickPrimitive:i,_extruded:!0,_uniformMap:Jze}}Object.defineProperties(Gl.prototype,{vertexCacheOptimize:{get:function(){return this._classificationPrimitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._classificationPrimitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._classificationPrimitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._classificationPrimitiveOptions.allowPicking}},asynchronous:{get:function(){return this._classificationPrimitiveOptions.asynchronous}},compressVertices:{get:function(){return this._classificationPrimitiveOptions.compressVertices}},ready:{get:function(){return this._ready}}});Gl.isSupported=dE.isSupported;function cle(e){return function(t,n){let i=n.maximumRadius,o=i/Math.cos(t*.5)-i;return e._maxHeight+o}}function lle(e){return function(t,n){return e._minHeight}}var e4e=new d,t4e=new d,n4e=new d,i4e=new fe,o4e=new se;function Bz(e,t){let n=e.mapProjection.ellipsoid;if(!l(t.attributes)||!l(t.attributes.position3DHigh))return l(t.rectangle)?t.rectangle:void 0;let i=t.attributes.position3DHigh.values,o=t.attributes.position3DLow.values,r=i.length,s=Number.POSITIVE_INFINITY,a=Number.POSITIVE_INFINITY,c=Number.NEGATIVE_INFINITY,u=Number.NEGATIVE_INFINITY;for(let h=0;h<r;h+=3){let p=d.unpack(i,h,e4e),g=d.unpack(o,h,t4e),m=d.add(p,g,n4e),x=n.cartesianToCartographic(m,i4e),b=x.latitude,T=x.longitude;s=Math.min(s,b),a=Math.min(a,T),c=Math.max(c,b),u=Math.max(u,T)}let f=o4e;return f.north=c,f.south=s,f.east=u,f.west=a,f}function r4e(e,t,n){let i=li.getMinimumMaximumHeights(t,n);e._minTerrainHeight=i.minimumTerrainHeight,e._maxTerrainHeight=i.maximumTerrainHeight}function s4e(e,t,n){let i=t.mapProjection.ellipsoid,o=Bz(t,n),r=vn.fromRectangle(o,e._minHeight,e._maxHeight,i);if(e._boundingVolumes.push(r),!t.scene3DOnly){let s=t.mapProjection,a=ae.fromRectangleWithHeights2D(o,s,e._maxHeight,e._minHeight);d.fromElements(a.center.z,a.center.x,a.center.y,a.center),e._boundingVolumes2D.push(a)}}function Xj(e,t){return Math.floor(e%t/2)}function Kj(e,t,n,i,o,r,s){let a=e._primitive;n.mode!==ne.SCENE3D&&t.shaderProgram===a._spColor&&a._needs2DShader&&(t=t.derivedCommands.appearance2D),t.owner=e,t.modelMatrix=i,t.boundingVolume=r,t.cull=o,t.debugShowBoundingVolume=s,n.commandList.push(t)}function ule(e,t,n,i,o,r){let s=e._primitive;n.mode!==ne.SCENE3D&&t.shaderProgram===s._spPick&&s._needs2DShader&&(t=t.derivedCommands.pick2D),t.owner=e,t.modelMatrix=i,t.boundingVolume=r,t.cull=o,n.commandList.push(t)}function a4e(e,t,n,i,o,r,s,a){let c;t.mode===ne.SCENE3D?c=e._boundingVolumes:c=e._boundingVolumes2D;let u=e.classificationType,f=u!==Un.CESIUM_3D_TILE,h=u!==Un.TERRAIN,p=t.passes,g=e._primitive,m,x,b;if(p.render){let T=n.length;for(m=0;m<T;++m)x=c[Xj(m,T)],f&&(b=n[m],Kj(e,b,t,o,r,x,s)),h&&(b=n[m].derivedCommands.tileset,Kj(e,b,t,o,r,x,s));if(t.invertClassification){let A=g._commandsIgnoreShow,C=A.length;for(m=0;m<C;++m)x=c[m],b=A[m],Kj(e,b,t,o,r,x,s)}}if(p.pick){let T=i.length,A;for(e._useFragmentCulling||(A=g._primitive._pickOffsets),m=0;m<T;++m){if(x=c[Xj(m,T)],!e._useFragmentCulling){let C=A[Xj(m,T)];x=c[C.index]}f&&(b=i[m],ule(e,b,t,o,r,x)),h&&(b=i[m].derivedCommands.tileset,ule(e,b,t,o,r,x))}}}Gl.initializeTerrainHeights=function(){return li.initialize()};Gl.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;if(!li.initialized){Gl.initializeTerrainHeights();return}let t=this,n=this._classificationPrimitiveOptions;if(!l(this._primitive)){let i=e.mapProjection.ellipsoid,o,r,s,a=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],c=a.length,u=new Array(c),f,h;for(f=0;f<c;++f){o=a[f],r=o.geometry;let x=Bz(e,r);l(h)?l(x)&&se.union(h,x,h):h=se.clone(x);let b=o.id;if(l(b)&&l(x)){let T=li.getBoundingSphere(x,i);this._boundingSpheresKeys.push(b),this._boundingSpheres.push(T)}s=r.constructor,!l(s)||l(s.createShadowVolume)}r4e(this,h,i);let p=e.verticalExaggeration,g=e.verticalExaggerationRelativeHeight;this._minHeight=Er.getHeight(this._minTerrainHeight,p,g),this._maxHeight=Er.getHeight(this._maxTerrainHeight,p,g);let m=Gl._supportsMaterials(e.context);if(this._useFragmentCulling=m,m){let x,b=!0;for(f=0;f<c;++f)if(o=a[f],r=o.geometry,h=Bz(e,r),Iu.shouldUseSphericalCoordinates(h)){b=!1;break}for(f=0;f<c;++f){o=a[f],r=o.geometry,s=r.constructor;let T=Bz(e,r),A=r.textureCoordinateRotationPoints;b?x=Iu.getPlanarTextureCoordinateAttributes(T,A,i,e.mapProjection,this._maxHeight):x=Iu.getSphericalExtentGeometryInstanceAttributes(T,A,i,e.mapProjection);let C=o.attributes;for(let E in C)C.hasOwnProperty(E)&&(x[E]=C[E]);u[f]=new wt({geometry:s.createShadowVolume(r,lle(this),cle(this)),attributes:x,id:o.id})}}else for(f=0;f<c;++f)o=a[f],r=o.geometry,s=r.constructor,u[f]=new wt({geometry:s.createShadowVolume(r,lle(this),cle(this)),attributes:o.attributes,id:o.id});n.geometryInstances=u,n.appearance=this.appearance,n._createBoundingVolumeFunction=function(x,b){s4e(t,x,b)},n._updateAndQueueCommandsFunction=function(x,b,T,A,C,E,v,D){a4e(t,b,T,A,C,E,v,D)},this._primitive=new dE(n)}this._primitive.appearance=this.appearance,this._primitive.show=this.show,this._primitive.debugShowShadowVolume=this.debugShowShadowVolume,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{!this._ready&&l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};Gl.prototype.getBoundingSphere=function(e){let t=this._boundingSpheresKeys.indexOf(e);if(t!==-1)return this._boundingSpheres[t]};Gl.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};Gl.prototype.isDestroyed=function(){return!1};Gl.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};Gl._supportsMaterials=function(e){return e.depthTexture};Gl.supportsMaterials=function(e){return Gl._supportsMaterials(e.frameState.context)};var nl=Gl;function hE(){he.throwInstantiationError()}Object.defineProperties(hE.prototype,{isConstant:{get:he.throwInstantiationError},definitionChanged:{get:he.throwInstantiationError}});hE.prototype.getType=he.throwInstantiationError;hE.prototype.getValue=he.throwInstantiationError;hE.prototype.equals=he.throwInstantiationError;var c4e=new Z;hE.getValue=function(e,t,n){let i;return l(e)||(e=Z.now(c4e)),l(t)&&(i=t.getType(e),l(i))?((!l(n)||n.type!==i)&&(n=Xi.fromType(i)),t.getValue(e,n.uniforms),n):((!l(n)||n.type!==Xi.ColorType)&&(n=Xi.fromType(Xi.ColorType)),H.clone(H.WHITE,n.uniforms.color),n)};var tr=hE;function Cb(e,t,n){this._primitives=t,this._orderedGroundPrimitives=n,this._primitive=void 0,this._outlinePrimitive=void 0,this._geometryUpdater=e,this._options=e._options,this._entity=e._entity,this._material=void 0}Cb.prototype._isHidden=function(e,t,n){return!e.isShowing||!e.isAvailable(n)||!Y.getValueOrDefault(t.show,n,!0)};Cb.prototype._setOptions=he.throwInstantiationError;Cb.prototype.update=function(e){let t=this._geometryUpdater,n=t._onTerrain,i=this._primitives,o=this._orderedGroundPrimitives;n?o.remove(this._primitive):(i.removeAndDestroy(this._primitive),i.removeAndDestroy(this._outlinePrimitive),this._outlinePrimitive=void 0),this._primitive=void 0;let r=this._entity,s=r[this._geometryUpdater._geometryPropertyName];if(this._setOptions(r,s,e),this._isHidden(r,s,e))return;let a=this._geometryUpdater.shadowsProperty.getValue(e),c=this._options;if(!l(s.fill)||s.fill.getValue(e)){let u=t.fillMaterialProperty,f=u instanceof Ut,h,p=t._getIsClosed(c);if(f)h=new cn({closed:p,flat:n&&!t._supportsMaterialsforEntitiesOnTerrain});else{let g=tr.getValue(e,u,this._material);this._material=g,h=new co({material:g,translucent:g.isTranslucent(),closed:p})}if(n)c.vertexFormat=cn.VERTEX_FORMAT,this._primitive=o.add(new nl({geometryInstances:this._geometryUpdater.createFillGeometryInstance(e),appearance:h,asynchronous:!1,shadows:a,classificationType:this._geometryUpdater.classificationTypeProperty.getValue(e)}),Y.getValueOrUndefined(this._geometryUpdater.zIndex,e));else{c.vertexFormat=h.vertexFormat;let g=this._geometryUpdater.createFillGeometryInstance(e);f&&(h.translucent=g.attributes.color.value[3]!==255),this._primitive=i.add(new Dn({geometryInstances:g,appearance:h,asynchronous:!1,shadows:a}))}}if(!n&&l(s.outline)&&s.outline.getValue(e)){let u=this._geometryUpdater.createOutlineGeometryInstance(e),f=Y.getValueOrDefault(s.outlineWidth,e,1);this._outlinePrimitive=i.add(new Dn({geometryInstances:u,appearance:new cn({flat:!0,translucent:u.attributes.color.value[3]!==255,renderState:{lineWidth:t._scene.clampLineWidth(f)}}),asynchronous:!1,shadows:a}))}};Cb.prototype.getBoundingSphere=function(e){let t=this._entity,n=this._primitive,i=this._outlinePrimitive,o;return l(n)&&n.show&&n.ready&&(o=n.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))?(ae.clone(o.boundingSphere,e),ct.DONE):l(i)&&i.show&&i.ready&&(o=i.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))?(ae.clone(o.boundingSphere,e),ct.DONE):l(n)&&!n.ready||l(i)&&!i.ready?ct.PENDING:ct.FAILED};Cb.prototype.isDestroyed=function(){return!1};Cb.prototype.destroy=function(){let e=this._primitives,t=this._orderedGroundPrimitives;this._geometryUpdater._onTerrain?t.remove(this._primitive):e.removeAndDestroy(this._primitive),e.removeAndDestroy(this._outlinePrimitive),ue(this)};var ii=Cb;var PR=`in vec4 v_startPlaneNormalEcAndHalfWidth;
in vec4 v_endPlaneNormalEcAndBatchId;
in vec4 v_rightPlaneEC; // Technically can compute distance for this here
in vec4 v_endEcAndStartEcX;
in vec4 v_texcoordNormalizationAndStartEcYZ;
#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#endif
void main(void)
{
float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)));
vec3 ecStart = vec3(v_endEcAndStartEcX.w, v_texcoordNormalizationAndStartEcYZ.zw);
// Discard for sky
if (logDepthOrDepth == 0.0) {
#ifdef DEBUG_SHOW_VOLUME
out_FragColor = vec4(1.0, 0.0, 0.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
eyeCoordinate /= eyeCoordinate.w;
float halfMaxWidth = v_startPlaneNormalEcAndHalfWidth.w * czm_metersPerPixel(eyeCoordinate);
// Check distance of the eye coordinate against the right-facing plane
float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz);
// Check eye coordinate against the mitering planes
float distanceFromStart = czm_planeDistance(v_startPlaneNormalEcAndHalfWidth.xyz, -dot(ecStart, v_startPlaneNormalEcAndHalfWidth.xyz), eyeCoordinate.xyz);
float distanceFromEnd = czm_planeDistance(v_endPlaneNormalEcAndBatchId.xyz, -dot(v_endEcAndStartEcX.xyz, v_endPlaneNormalEcAndBatchId.xyz), eyeCoordinate.xyz);
if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) {
#ifdef DEBUG_SHOW_VOLUME
out_FragColor = vec4(1.0, 0.0, 0.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
// Check distance of the eye coordinate against start and end planes with normals in the right plane.
// For computing unskewed lengthwise texture coordinate.
// Can also be used for clipping extremely pointy miters, but in practice unnecessary because of miter breaking.
// aligned plane: cross the right plane normal with miter plane normal, then cross the result with right again to point it more "forward"
vec3 alignedPlaneNormal;
// start aligned plane
alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_startPlaneNormalEcAndHalfWidth.xyz);
alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz));
distanceFromStart = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, ecStart), eyeCoordinate.xyz);
// end aligned plane
alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_endPlaneNormalEcAndBatchId.xyz);
alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz));
distanceFromEnd = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, v_endEcAndStartEcX.xyz), eyeCoordinate.xyz);
#ifdef PER_INSTANCE_COLOR
out_FragColor = czm_gammaCorrect(v_color);
#else // PER_INSTANCE_COLOR
// Clamp - distance to aligned planes may be negative due to mitering,
// so fragment texture coordinate might be out-of-bounds.
float s = clamp(distanceFromStart / (distanceFromStart + distanceFromEnd), 0.0, 1.0);
s = (s * v_texcoordNormalizationAndStartEcYZ.x) + v_texcoordNormalizationAndStartEcYZ.y;
float t = (widthwiseDistance + halfMaxWidth) / (2.0 * halfMaxWidth);
czm_materialInput materialInput;
materialInput.s = s;
materialInput.st = vec2(s, t);
materialInput.str = vec3(s, t, 0.0);
czm_material material = czm_getMaterial(materialInput);
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#endif // PER_INSTANCE_COLOR
// Premultiply alpha. Required for classification primitives on translucent globe.
out_FragColor.rgb *= out_FragColor.a;
czm_writeDepthClamp();
}
`;var RR=`in vec3 v_forwardDirectionEC;
in vec3 v_texcoordNormalizationAndHalfWidth;
in float v_batchId;
#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#else
in vec2 v_alignedPlaneDistances;
in float v_texcoordT;
#endif
float rayPlaneDistanceUnsafe(vec3 origin, vec3 direction, vec3 planeNormal, float planeDistance) {
// We don't expect the ray to ever be parallel to the plane
return (-planeDistance - dot(planeNormal, origin)) / dot(planeNormal, direction);
}
void main(void)
{
vec4 eyeCoordinate = gl_FragCoord;
eyeCoordinate /= eyeCoordinate.w;
#ifdef PER_INSTANCE_COLOR
out_FragColor = czm_gammaCorrect(v_color);
#else // PER_INSTANCE_COLOR
// Use distances for planes aligned with segment to prevent skew in dashing
float distanceFromStart = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, -v_forwardDirectionEC, v_forwardDirectionEC.xyz, v_alignedPlaneDistances.x);
float distanceFromEnd = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, v_forwardDirectionEC, -v_forwardDirectionEC.xyz, v_alignedPlaneDistances.y);
// Clamp - distance to aligned planes may be negative due to mitering
distanceFromStart = max(0.0, distanceFromStart);
distanceFromEnd = max(0.0, distanceFromEnd);
float s = distanceFromStart / (distanceFromStart + distanceFromEnd);
s = (s * v_texcoordNormalizationAndHalfWidth.x) + v_texcoordNormalizationAndHalfWidth.y;
czm_materialInput materialInput;
materialInput.s = s;
materialInput.st = vec2(s, v_texcoordT);
materialInput.str = vec3(s, v_texcoordT, 0.0);
czm_material material = czm_getMaterial(materialInput);
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#endif // PER_INSTANCE_COLOR
}
`;var OR=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec4 startHiAndForwardOffsetX;
in vec4 startLoAndForwardOffsetY;
in vec4 startNormalAndForwardOffsetZ;
in vec4 endNormalAndTextureCoordinateNormalizationX;
in vec4 rightNormalAndTextureCoordinateNormalizationY;
in vec4 startHiLo2D;
in vec4 offsetAndRight2D;
in vec4 startEndNormals2D;
in vec2 texcoordNormalization2D;
in float batchId;
out vec3 v_forwardDirectionEC;
out vec3 v_texcoordNormalizationAndHalfWidth;
out float v_batchId;
// For materials
#ifdef WIDTH_VARYING
out float v_width;
#endif
#ifdef ANGLE_VARYING
out float v_polylineAngle;
#endif
#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#else
out vec2 v_alignedPlaneDistances;
out float v_texcoordT;
#endif
// Morphing planes using SLERP or NLERP doesn't seem to work, so instead draw the material directly on the shadow volume.
// Morph views are from very far away and aren't meant to be used precisely, so this should be sufficient.
void main()
{
v_batchId = batchId;
// Start position
vec4 posRelativeToEye2D = czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw));
vec4 posRelativeToEye3D = czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz);
vec4 posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime);
vec3 posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz;
vec3 posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz;
vec3 startEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz;
// Start plane
vec4 startPlane2D;
vec4 startPlane3D;
startPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.xy);
startPlane3D.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz;
startPlane2D.w = -dot(startPlane2D.xyz, posEc2D);
startPlane3D.w = -dot(startPlane3D.xyz, posEc3D);
// Right plane
vec4 rightPlane2D;
vec4 rightPlane3D;
rightPlane2D.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw);
rightPlane3D.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz;
rightPlane2D.w = -dot(rightPlane2D.xyz, posEc2D);
rightPlane3D.w = -dot(rightPlane3D.xyz, posEc3D);
// End position
posRelativeToEye2D = posRelativeToEye2D + vec4(0.0, offsetAndRight2D.xy, 0.0);
posRelativeToEye3D = posRelativeToEye3D + vec4(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w, 0.0);
posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime);
posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz;
posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz;
vec3 endEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz;
vec3 forwardEc3D = czm_normal * normalize(vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w));
vec3 forwardEc2D = czm_normal * normalize(vec3(0.0, offsetAndRight2D.xy));
// End plane
vec4 endPlane2D;
vec4 endPlane3D;
endPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.zw);
endPlane3D.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz;
endPlane2D.w = -dot(endPlane2D.xyz, posEc2D);
endPlane3D.w = -dot(endPlane3D.xyz, posEc3D);
// Forward direction
v_forwardDirectionEC = normalize(endEC - startEC);
vec2 cleanTexcoordNormalization2D;
cleanTexcoordNormalization2D.x = abs(texcoordNormalization2D.x);
cleanTexcoordNormalization2D.y = czm_branchFreeTernary(texcoordNormalization2D.y > 1.0, 0.0, abs(texcoordNormalization2D.y));
vec2 cleanTexcoordNormalization3D;
cleanTexcoordNormalization3D.x = abs(endNormalAndTextureCoordinateNormalizationX.w);
cleanTexcoordNormalization3D.y = rightNormalAndTextureCoordinateNormalizationY.w;
cleanTexcoordNormalization3D.y = czm_branchFreeTernary(cleanTexcoordNormalization3D.y > 1.0, 0.0, abs(cleanTexcoordNormalization3D.y));
v_texcoordNormalizationAndHalfWidth.xy = mix(cleanTexcoordNormalization2D, cleanTexcoordNormalization3D, czm_morphTime);
#ifdef PER_INSTANCE_COLOR
v_color = czm_batchTable_color(batchId);
#else // PER_INSTANCE_COLOR
// For computing texture coordinates
v_alignedPlaneDistances.x = -dot(v_forwardDirectionEC, startEC);
v_alignedPlaneDistances.y = -dot(-v_forwardDirectionEC, endEC);
#endif // PER_INSTANCE_COLOR
#ifdef WIDTH_VARYING
float width = czm_batchTable_width(batchId);
float halfWidth = width * 0.5;
v_width = width;
v_texcoordNormalizationAndHalfWidth.z = halfWidth;
#else
float halfWidth = 0.5 * czm_batchTable_width(batchId);
v_texcoordNormalizationAndHalfWidth.z = halfWidth;
#endif
// Compute a normal along which to "push" the position out, extending the miter depending on view distance.
// Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes.
// Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be.
// Since this is morphing, compute both 3D and 2D positions and then blend.
// ****** 3D ******
// Check distance to the end plane and start plane, pick the plane that is closer
vec4 positionEc3D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position3DHigh, position3DLow); // w = 1.0, see czm_computePosition
float absStartPlaneDistance = abs(czm_planeDistance(startPlane3D, positionEc3D.xyz));
float absEndPlaneDistance = abs(czm_planeDistance(endPlane3D, positionEc3D.xyz));
vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane3D.xyz, endPlane3D.xyz);
vec3 upOrDown = normalize(cross(rightPlane3D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
vec3 normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too.
// Nudge the top vertex upwards to prevent flickering
vec3 geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc3D));
geodeticSurfaceNormal *= float(0.0 <= rightNormalAndTextureCoordinateNormalizationY.w && rightNormalAndTextureCoordinateNormalizationY.w <= 1.0);
geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT;
positionEc3D.xyz += geodeticSurfaceNormal;
// Determine if this vertex is on the "left" or "right"
normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w);
// A "perfect" implementation would push along normals according to the angle against forward.
// In practice, just pushing the normal out by halfWidth is sufficient for morph views.
positionEc3D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc3D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera)
// ****** 2D ******
// Check distance to the end plane and start plane, pick the plane that is closer
vec4 positionEc2D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy); // w = 1.0, see czm_computePosition
absStartPlaneDistance = abs(czm_planeDistance(startPlane2D, positionEc2D.xyz));
absEndPlaneDistance = abs(czm_planeDistance(endPlane2D, positionEc2D.xyz));
planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane2D.xyz, endPlane2D.xyz);
upOrDown = normalize(cross(rightPlane2D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too.
// Nudge the top vertex upwards to prevent flickering
geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc2D));
geodeticSurfaceNormal *= float(0.0 <= texcoordNormalization2D.y && texcoordNormalization2D.y <= 1.0);
geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT;
positionEc2D.xyz += geodeticSurfaceNormal;
// Determine if this vertex is on the "left" or "right"
normalEC *= sign(texcoordNormalization2D.x);
#ifndef PER_INSTANCE_COLOR
// Use vertex's sidedness to compute its texture coordinate.
v_texcoordT = clamp(sign(texcoordNormalization2D.x), 0.0, 1.0);
#endif
// A "perfect" implementation would push along normals according to the angle against forward.
// In practice, just pushing the normal out by halfWidth is sufficient for morph views.
positionEc2D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc2D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera)
// Blend for actual position
gl_Position = czm_projection * mix(positionEc2D, positionEc3D, czm_morphTime);
#ifdef ANGLE_VARYING
// Approximate relative screen space direction of the line.
vec2 approxLineDirection = normalize(vec2(v_forwardDirectionEC.x, -v_forwardDirectionEC.y));
approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y);
v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y);
#endif
}
`;var MR=`in vec3 position3DHigh;
in vec3 position3DLow;
// In 2D and in 3D, texture coordinate normalization component signs encodes:
// * X sign - sidedness relative to right plane
// * Y sign - is negative OR magnitude is greater than 1.0 if vertex is on bottom of volume
#ifndef COLUMBUS_VIEW_2D
in vec4 startHiAndForwardOffsetX;
in vec4 startLoAndForwardOffsetY;
in vec4 startNormalAndForwardOffsetZ;
in vec4 endNormalAndTextureCoordinateNormalizationX;
in vec4 rightNormalAndTextureCoordinateNormalizationY;
#else
in vec4 startHiLo2D;
in vec4 offsetAndRight2D;
in vec4 startEndNormals2D;
in vec2 texcoordNormalization2D;
#endif
in float batchId;
out vec4 v_startPlaneNormalEcAndHalfWidth;
out vec4 v_endPlaneNormalEcAndBatchId;
out vec4 v_rightPlaneEC;
out vec4 v_endEcAndStartEcX;
out vec4 v_texcoordNormalizationAndStartEcYZ;
// For materials
#ifdef WIDTH_VARYING
out float v_width;
#endif
#ifdef ANGLE_VARYING
out float v_polylineAngle;
#endif
#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#endif
void main()
{
#ifdef COLUMBUS_VIEW_2D
vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw))).xyz;
vec3 forwardDirectionEC = czm_normal * vec3(0.0, offsetAndRight2D.xy);
vec3 ecEnd = forwardDirectionEC + ecStart;
forwardDirectionEC = normalize(forwardDirectionEC);
// Right plane
v_rightPlaneEC.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw);
v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart);
// start plane
vec4 startPlaneEC;
startPlaneEC.xyz = czm_normal * vec3(0.0, startEndNormals2D.xy);
startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart);
// end plane
vec4 endPlaneEC;
endPlaneEC.xyz = czm_normal * vec3(0.0, startEndNormals2D.zw);
endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd);
v_texcoordNormalizationAndStartEcYZ.x = abs(texcoordNormalization2D.x);
v_texcoordNormalizationAndStartEcYZ.y = texcoordNormalization2D.y;
#else // COLUMBUS_VIEW_2D
vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz)).xyz;
vec3 offset = czm_normal * vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w);
vec3 ecEnd = ecStart + offset;
vec3 forwardDirectionEC = normalize(offset);
// start plane
vec4 startPlaneEC;
startPlaneEC.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz;
startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart);
// end plane
vec4 endPlaneEC;
endPlaneEC.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz;
endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd);
// Right plane
v_rightPlaneEC.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz;
v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart);
v_texcoordNormalizationAndStartEcYZ.x = abs(endNormalAndTextureCoordinateNormalizationX.w);
v_texcoordNormalizationAndStartEcYZ.y = rightNormalAndTextureCoordinateNormalizationY.w;
#endif // COLUMBUS_VIEW_2D
v_endEcAndStartEcX.xyz = ecEnd;
v_endEcAndStartEcX.w = ecStart.x;
v_texcoordNormalizationAndStartEcYZ.zw = ecStart.yz;
#ifdef PER_INSTANCE_COLOR
v_color = czm_batchTable_color(batchId);
#endif // PER_INSTANCE_COLOR
// Compute a normal along which to "push" the position out, extending the miter depending on view distance.
// Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes.
// Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be.
vec4 positionRelativeToEye = czm_computePosition();
// Check distance to the end plane and start plane, pick the plane that is closer
vec4 positionEC = czm_modelViewRelativeToEye * positionRelativeToEye; // w = 1.0, see czm_computePosition
float absStartPlaneDistance = abs(czm_planeDistance(startPlaneEC, positionEC.xyz));
float absEndPlaneDistance = abs(czm_planeDistance(endPlaneEC, positionEC.xyz));
vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlaneEC.xyz, endPlaneEC.xyz);
vec3 upOrDown = normalize(cross(v_rightPlaneEC.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
vec3 normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too.
// Extrude bottom vertices downward for far view distances, like for GroundPrimitives
upOrDown = cross(forwardDirectionEC, normalEC);
upOrDown = float(czm_sceneMode == czm_sceneMode3D) * upOrDown;
upOrDown = float(v_texcoordNormalizationAndStartEcYZ.y > 1.0 || v_texcoordNormalizationAndStartEcYZ.y < 0.0) * upOrDown;
upOrDown = min(GLOBE_MINIMUM_ALTITUDE, czm_geometricToleranceOverMeter * length(positionRelativeToEye.xyz)) * upOrDown;
positionEC.xyz += upOrDown;
v_texcoordNormalizationAndStartEcYZ.y = czm_branchFreeTernary(v_texcoordNormalizationAndStartEcYZ.y > 1.0, 0.0, abs(v_texcoordNormalizationAndStartEcYZ.y));
// Determine distance along normalEC to push for a volume of appropriate width.
// Make volumes about double pixel width for a conservative fit - in practice the
// extra cost here is minimal compared to the loose volume heights.
//
// N = normalEC (guaranteed "right-facing")
// R = rightEC
// p = angle between N and R
// w = distance to push along R if R == N
// d = distance to push along N
//
// N R
// { p| } * cos(p) = dot(N, R) = w / d
// d | |w * d = w / dot(N, R)
// { | }
// o---------- polyline segment ---->
//
float width = czm_batchTable_width(batchId);
#ifdef WIDTH_VARYING
v_width = width;
#endif
v_startPlaneNormalEcAndHalfWidth.xyz = startPlaneEC.xyz;
v_startPlaneNormalEcAndHalfWidth.w = width * 0.5;
v_endPlaneNormalEcAndBatchId.xyz = endPlaneEC.xyz;
v_endPlaneNormalEcAndBatchId.w = batchId;
width = width * max(0.0, czm_metersPerPixel(positionEC)); // width = distance to push along R
width = width / dot(normalEC, v_rightPlaneEC.xyz); // width = distance to push along N
// Determine if this vertex is on the "left" or "right"
#ifdef COLUMBUS_VIEW_2D
normalEC *= sign(texcoordNormalization2D.x);
#else
normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w);
#endif
positionEC.xyz += width * normalEC;
gl_Position = czm_depthClamp(czm_projection * positionEC);
#ifdef ANGLE_VARYING
// Approximate relative screen space direction of the line.
vec2 approxLineDirection = normalize(vec2(forwardDirectionEC.x, -forwardDirectionEC.y));
approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y);
v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y);
#endif
}
`;var LR=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec2 expandAndWidth;
in vec4 color;
in float batchId;
out vec4 v_color;
void main()
{
float expandDir = expandAndWidth.x;
float width = abs(expandAndWidth.y) + 0.5;
bool usePrev = expandAndWidth.y < 0.0;
vec4 p = czm_computePosition();
vec4 prev = czm_computePrevPosition();
vec4 next = czm_computeNextPosition();
float angle;
vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle);
gl_Position = czm_viewportOrthographic * positionWC;
v_color = color;
}
`;var Pu=`void clipLineSegmentToNearPlane(
vec3 p0,
vec3 p1,
out vec4 positionWC,
out bool clipped,
out bool culledByNearPlane,
out vec4 clippedPositionEC)
{
culledByNearPlane = false;
clipped = false;
vec3 p0ToP1 = p1 - p0;
float magnitude = length(p0ToP1);
vec3 direction = normalize(p0ToP1);
// Distance that p0 is behind the near plane. Negative means p0 is
// in front of the near plane.
float endPoint0Distance = czm_currentFrustum.x + p0.z;
// Camera looks down -Z.
// When moving a point along +Z: LESS VISIBLE
// * Points in front of the camera move closer to the camera.
// * Points behind the camrea move farther away from the camera.
// When moving a point along -Z: MORE VISIBLE
// * Points in front of the camera move farther away from the camera.
// * Points behind the camera move closer to the camera.
// Positive denominator: -Z, becoming more visible
// Negative denominator: +Z, becoming less visible
// Nearly zero: parallel to near plane
float denominator = -direction.z;
if (endPoint0Distance > 0.0 && abs(denominator) < czm_epsilon7)
{
// p0 is behind the near plane and the line to p1 is nearly parallel to
// the near plane, so cull the segment completely.
culledByNearPlane = true;
}
else if (endPoint0Distance > 0.0)
{
// p0 is behind the near plane, and the line to p1 is moving distinctly
// toward or away from it.
// t = (-plane distance - dot(plane normal, ray origin)) / dot(plane normal, ray direction)
float t = endPoint0Distance / denominator;
if (t < 0.0 || t > magnitude)
{
// Near plane intersection is not between the two points.
// We already confirmed p0 is behind the naer plane, so now
// we know the entire segment is behind it.
culledByNearPlane = true;
}
else
{
// Segment crosses the near plane, update p0 to lie exactly on it.
p0 = p0 + t * direction;
// Numerical noise might put us a bit on the wrong side of the near plane.
// Don't let that happen.
p0.z = min(p0.z, -czm_currentFrustum.x);
clipped = true;
}
}
clippedPositionEC = vec4(p0, 1.0);
positionWC = czm_eyeToWindowCoordinates(clippedPositionEC);
}
vec4 getPolylineWindowCoordinatesEC(vec4 positionEC, vec4 prevEC, vec4 nextEC, float expandDirection, float width, bool usePrevious, out float angle)
{
// expandDirection +1 is to the _left_ when looking from positionEC toward nextEC.
#ifdef POLYLINE_DASH
// Compute the window coordinates of the points.
vec4 positionWindow = czm_eyeToWindowCoordinates(positionEC);
vec4 previousWindow = czm_eyeToWindowCoordinates(prevEC);
vec4 nextWindow = czm_eyeToWindowCoordinates(nextEC);
// Determine the relative screen space direction of the line.
vec2 lineDir;
if (usePrevious) {
lineDir = normalize(positionWindow.xy - previousWindow.xy);
}
else {
lineDir = normalize(nextWindow.xy - positionWindow.xy);
}
angle = atan(lineDir.x, lineDir.y) - 1.570796327; // precomputed atan(1,0)
// Quantize the angle so it doesn't change rapidly between segments.
angle = floor(angle / czm_piOverFour + 0.5) * czm_piOverFour;
#endif
vec4 clippedPrevWC, clippedPrevEC;
bool prevSegmentClipped, prevSegmentCulled;
clipLineSegmentToNearPlane(prevEC.xyz, positionEC.xyz, clippedPrevWC, prevSegmentClipped, prevSegmentCulled, clippedPrevEC);
vec4 clippedNextWC, clippedNextEC;
bool nextSegmentClipped, nextSegmentCulled;
clipLineSegmentToNearPlane(nextEC.xyz, positionEC.xyz, clippedNextWC, nextSegmentClipped, nextSegmentCulled, clippedNextEC);
bool segmentClipped, segmentCulled;
vec4 clippedPositionWC, clippedPositionEC;
clipLineSegmentToNearPlane(positionEC.xyz, usePrevious ? prevEC.xyz : nextEC.xyz, clippedPositionWC, segmentClipped, segmentCulled, clippedPositionEC);
if (segmentCulled)
{
return vec4(0.0, 0.0, 0.0, 1.0);
}
vec2 directionToPrevWC = normalize(clippedPrevWC.xy - clippedPositionWC.xy);
vec2 directionToNextWC = normalize(clippedNextWC.xy - clippedPositionWC.xy);
// If a segment was culled, we can't use the corresponding direction
// computed above. We should never see both of these be true without
// \`segmentCulled\` above also being true.
if (prevSegmentCulled)
{
directionToPrevWC = -directionToNextWC;
}
else if (nextSegmentCulled)
{
directionToNextWC = -directionToPrevWC;
}
vec2 thisSegmentForwardWC, otherSegmentForwardWC;
if (usePrevious)
{
thisSegmentForwardWC = -directionToPrevWC;
otherSegmentForwardWC = directionToNextWC;
}
else
{
thisSegmentForwardWC = directionToNextWC;
otherSegmentForwardWC = -directionToPrevWC;
}
vec2 thisSegmentLeftWC = vec2(-thisSegmentForwardWC.y, thisSegmentForwardWC.x);
vec2 leftWC = thisSegmentLeftWC;
float expandWidth = width * 0.5;
// When lines are split at the anti-meridian, the position may be at the
// same location as the next or previous position, and we need to handle
// that to avoid producing NaNs.
if (!czm_equalsEpsilon(prevEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1) && !czm_equalsEpsilon(nextEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1))
{
vec2 otherSegmentLeftWC = vec2(-otherSegmentForwardWC.y, otherSegmentForwardWC.x);
vec2 leftSumWC = thisSegmentLeftWC + otherSegmentLeftWC;
float leftSumLength = length(leftSumWC);
leftWC = leftSumLength < czm_epsilon6 ? thisSegmentLeftWC : (leftSumWC / leftSumLength);
// The sine of the angle between the two vectors is given by the formula
// |a x b| = |a||b|sin(theta)
// which is
// float sinAngle = length(cross(vec3(leftWC, 0.0), vec3(-thisSegmentForwardWC, 0.0)));
// Because the z components of both vectors are zero, the x and y coordinate will be zero.
// Therefore, the sine of the angle is just the z component of the cross product.
vec2 u = -thisSegmentForwardWC;
vec2 v = leftWC;
float sinAngle = abs(u.x * v.y - u.y * v.x);
expandWidth = clamp(expandWidth / sinAngle, 0.0, width * 0.5);
}
vec2 offset = leftWC * expandDirection * expandWidth * czm_pixelRatio;
return vec4(clippedPositionWC.xy + offset, -clippedPositionWC.z, 1.0) * (czm_projection * clippedPositionEC).w;
}
vec4 getPolylineWindowCoordinates(vec4 position, vec4 previous, vec4 next, float expandDirection, float width, bool usePrevious, out float angle)
{
vec4 positionEC = czm_modelViewRelativeToEye * position;
vec4 prevEC = czm_modelViewRelativeToEye * previous;
vec4 nextEC = czm_modelViewRelativeToEye * next;
return getPolylineWindowCoordinatesEC(positionEC, prevEC, nextEC, expandDirection, width, usePrevious, angle);
}
`;var Zj=`${Pu}
${LR}`,l4e=yb;zt.isInternetExplorer()||(Zj=`#define CLIP_POLYLINE
${Zj}`);function Ab(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=!1,i=Ab.VERTEX_FORMAT;this.material=void 0,this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,Zj),this._fragmentShaderSource=y(e.fragmentShaderSource,l4e),this._renderState=oo.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(Ab.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});Ab.VERTEX_FORMAT=Ie.POSITION_ONLY;Ab.prototype.getFragmentShaderSource=oo.prototype.getFragmentShaderSource;Ab.prototype.isTranslucent=oo.prototype.isTranslucent;Ab.prototype.getRenderState=oo.prototype.getRenderState;var is=Ab;var NR=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec2 expandAndWidth;
in vec2 st;
in float batchId;
out float v_width;
out vec2 v_st;
out float v_polylineAngle;
void main()
{
float expandDir = expandAndWidth.x;
float width = abs(expandAndWidth.y) + 0.5;
bool usePrev = expandAndWidth.y < 0.0;
vec4 p = czm_computePosition();
vec4 prev = czm_computePrevPosition();
vec4 next = czm_computeNextPosition();
float angle;
vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle);
gl_Position = czm_viewportOrthographic * positionWC;
v_width = width;
v_st.s = st.s;
v_st.t = czm_writeNonPerspective(st.t, gl_Position.w);
v_polylineAngle = angle;
}
`;var Eb=`#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif
in vec2 v_st;
void main()
{
czm_materialInput materialInput;
vec2 st = v_st;
st.t = czm_readNonPerspective(st.t, gl_FragCoord.w);
materialInput.s = st.s;
materialInput.st = st;
materialInput.str = vec3(st, 0.0);
czm_material material = czm_getMaterial(materialInput);
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#ifdef VECTOR_TILE
out_FragColor *= u_highlightColor;
#endif
czm_writeLogDepth();
}
`;var $j=`${Pu}
${NR}`,u4e=Eb;zt.isInternetExplorer()||($j=`#define CLIP_POLYLINE
${$j}`);function Sb(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=!1,i=Sb.VERTEX_FORMAT;this.material=l(e.material)?e.material:Xi.fromType(Xi.ColorType),this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,$j),this._fragmentShaderSource=y(e.fragmentShaderSource,u4e),this._renderState=oo.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(Sb.prototype,{vertexShaderSource:{get:function(){let e=this._vertexShaderSource;return this.material.shaderSource.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&(e=`#define POLYLINE_DASH
${e}`),e}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});Sb.VERTEX_FORMAT=Ie.POSITION_AND_ST;Sb.prototype.getFragmentShaderSource=oo.prototype.getFragmentShaderSource;Sb.prototype.isTranslucent=oo.prototype.isTranslucent;Sb.prototype.getRenderState=oo.prototype.getRenderState;var ha=Sb;function u_(e){e=y(e,y.EMPTY_OBJECT),this.geometryInstances=e.geometryInstances,this._hasPerInstanceColors=!0;let t=e.appearance;l(t)||(t=new ha),this.appearance=t,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,Un.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:!1,interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:!1,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0},this._zIndex=void 0,this._ready=!1,this._primitive=void 0,this._sp=void 0,this._sp2D=void 0,this._spMorph=void 0,this._renderState=fle(!1),this._renderState3DTiles=fle(!0),this._renderStateMorph=Ve.fromCache({cull:{enabled:!0,face:Ti.FRONT},depthTest:{enabled:!0},blending:ln.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1})}Object.defineProperties(u_.prototype,{interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},ready:{get:function(){return this._ready}},debugShowShadowVolume:{get:function(){return this._debugShowShadowVolume}}});u_.initializeTerrainHeights=function(){return li.initialize()};function f4e(e,t,n){let i=t.context,o=e._primitive,r=o._attributeLocations,s=o._batchTable.getVertexShaderCallback()(MR);s=Dn._appendShowToShader(o,s),s=Dn._appendDistanceDisplayConditionToShader(o,s),s=Dn._modifyShaderPosition(e,s,t.scene3DOnly);let a=o._batchTable.getVertexShaderCallback()(OR);a=Dn._appendShowToShader(o,a),a=Dn._appendDistanceDisplayConditionToShader(o,a),a=Dn._modifyShaderPosition(e,a,t.scene3DOnly);let c=o._batchTable.getVertexShaderCallback()(PR),u=[`GLOBE_MINIMUM_ALTITUDE 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dle(e,t,n,i,o,r,s){n.mode===ne.MORPHING?t=t.derivedCommands.colorMorph:n.mode!==ne.SCENE3D&&(t=t.derivedCommands.color2D),t.modelMatrix=i,t.boundingVolume=r,t.cull=o,t.debugShowBoundingVolume=s,n.commandList.push(t)}function h4e(e,t,n,i,o,r,s){let a=e._primitive;Dn._updateBoundingVolumes(a,t,o);let c;t.mode===ne.SCENE3D?c=a._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?c=a._boundingSphereCV:t.mode===ne.SCENE2D&&l(a._boundingSphere2D)?c=a._boundingSphere2D:l(a._boundingSphereMorph)&&(c=a._boundingSphereMorph);let u=t.mode===ne.MORPHING,f=e.classificationType,h=f!==Un.CESIUM_3D_TILE,p=f!==Un.TERRAIN&&!u,g,m=t.passes;if(m.render||m.pick&&a.allowPicking){let x=n.length;for(let b=0;b<x;++b){let T=c[b];h&&(g=n[b],dle(e,g,t,o,r,T,s)),p&&(g=n[b].derivedCommands.tileset,dle(e,g,t,o,r,T,s))}}}u_.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;if(!li.initialized){u_.initializeTerrainHeights();return}let t,n=this,i=this._primitiveOptions;if(!l(this._primitive)){let o=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],r=o.length,s=new Array(r),a;for(t=0;t<r;++t)if(a=o[t].attributes,!l(a)||!l(a.color)){this._hasPerInstanceColors=!1;break}for(t=0;t<r;++t){let c=o[t];a={};let u=c.attributes;for(let f in u)u.hasOwnProperty(f)&&(a[f]=u[f]);l(a.width)||(a.width=new fc({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,value:[c.geometry.width]})),c.geometry._scene3DOnly=e.scene3DOnly,Xx.setProjectionAndEllipsoid(c.geometry,e.mapProjection),s[t]=new wt({geometry:c.geometry,attributes:a,id:c.id,pickPrimitive:n})}i.geometryInstances=s,i.appearance=this.appearance,i._createShaderProgramFunction=function(c,u,f){f4e(n,u,f)},i._createCommandsFunction=function(c,u,f,h,p,g,m){d4e(n,u,f,h,g,m)},i._updateAndQueueCommandsFunction=function(c,u,f,h,p,g,m,x){h4e(n,u,f,h,p,g,m)},this._primitive=new Dn(i)}if(this.appearance instanceof is&&!this._hasPerInstanceColors)throw new he("All GeometryInstances must have color attributes to use PolylineColorAppearance with GroundPolylinePrimitive.");this._primitive.appearance=this.appearance,this._primitive.show=this.show,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{!this._ready&&l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};u_.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};u_.isSupported=function(e){return e.frameState.context.depthTexture};u_.prototype.isDestroyed=function(){return!1};u_.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._sp2D=void 0,this._spMorph=void 0,ue(this)};var Qd=u_;var m4e=new z(1,1),p4e=!1,_4e=H.WHITE;function mE(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._image=void 0,this._imageSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._transparent=void 0,this._transparentSubscription=void 0,this.image=e.image,this.repeat=e.repeat,this.color=e.color,this.transparent=e.transparent}Object.defineProperties(mE.prototype,{isConstant:{get:function(){return Y.isConstant(this._image)&&Y.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},image:le("image"),repeat:le("repeat"),color:le("color"),transparent:le("transparent")});mE.prototype.getType=function(e){return"Image"};var g4e=new Z;mE.prototype.getValue=function(e,t){return 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l(e)?(e.show=this.show,e.dimensions=this.dimensions,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new FR(this)};FR.prototype.merge=function(e){this.show=y(this.show,e.show),this.dimensions=y(this.dimensions,e.dimensions),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var vb=FR;function 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this._definitionChanged}},referenceFrame:{get:function(){return this._referenceFrame}}});var b4e=new Z;wb.prototype.getValue=function(e,t){return l(e)||(e=Z.now(b4e)),this.getValueInReferenceFrame(e,Hi.FIXED,t)};wb.prototype.setValue=function(e,t){let n=!1;d.equals(this._value,e)||(n=!0,this._value=d.clone(e)),l(t)&&this._referenceFrame!==t&&(n=!0,this._referenceFrame=t),n&&this._definitionChanged.raiseEvent(this)};wb.prototype.getValueInReferenceFrame=function(e,t,n){return Jd.convertToReferenceFrame(e,this._value,this._referenceFrame,t,n)};wb.prototype.equals=function(e){return this===e||e instanceof wb&&d.equals(this._value,e._value)&&this._referenceFrame===e._referenceFrame};var il=wb;function BR(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(BR.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),width:le("width"),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),cornerType:le("cornerType"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});BR.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new BR(this)};BR.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.width=y(this.width,e.width),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.cornerType=y(this.cornerType,e.cornerType),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var Db=BR;function T4e(e){return e}function C4e(e,t){return le(e,t,T4e)}var ol=C4e;function kR(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._length=void 0,this._lengthSubscription=void 0,this._topRadius=void 0,this._topRadiusSubscription=void 0,this._bottomRadius=void 0,this._bottomRadiusSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._slices=void 0,this._slicesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(kR.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),length:le("length"),topRadius:le("topRadius"),bottomRadius:le("bottomRadius"),heightReference:le("heightReference"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),numberOfVerticalLines:le("numberOfVerticalLines"),slices:le("slices"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});kR.prototype.clone=function(e){return l(e)?(e.show=this.show,e.length=this.length,e.topRadius=this.topRadius,e.bottomRadius=this.bottomRadius,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.slices=this.slices,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new kR(this)};kR.prototype.merge=function(e){this.show=y(this.show,e.show),this.length=y(this.length,e.length),this.topRadius=y(this.topRadius,e.topRadius),this.bottomRadius=y(this.bottomRadius,e.bottomRadius),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=y(this.numberOfVerticalLines,e.numberOfVerticalLines),this.slices=y(this.slices,e.slices),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var Ib=kR;function VR(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._semiMajorAxis=void 0,this._semiMajorAxisSubscription=void 0,this._semiMinorAxis=void 0,this._semiMinorAxisSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(VR.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),semiMajorAxis:le("semiMajorAxis"),semiMinorAxis:le("semiMinorAxis"),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),rotation:le("rotation"),stRotation:le("stRotation"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),numberOfVerticalLines:le("numberOfVerticalLines"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});VR.prototype.clone=function(e){return l(e)?(e.show=this.show,e.semiMajorAxis=this.semiMajorAxis,e.semiMinorAxis=this.semiMinorAxis,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new VR(this)};VR.prototype.merge=function(e){this.show=y(this.show,e.show),this.semiMajorAxis=y(this.semiMajorAxis,e.semiMajorAxis),this.semiMinorAxis=y(this.semiMinorAxis,e.semiMinorAxis),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.rotation=y(this.rotation,e.rotation),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=y(this.numberOfVerticalLines,e.numberOfVerticalLines),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var Pb=VR;function UR(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._radii=void 0,this._radiiSubscription=void 0,this._innerRadii=void 0,this._innerRadiiSubscription=void 0,this._minimumClock=void 0,this._minimumClockSubscription=void 0,this._maximumClock=void 0,this._maximumClockSubscription=void 0,this._minimumCone=void 0,this._minimumConeSubscription=void 0,this._maximumCone=void 0,this._maximumConeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._stackPartitions=void 0,this._stackPartitionsSubscription=void 0,this._slicePartitions=void 0,this._slicePartitionsSubscription=void 0,this._subdivisions=void 0,this._subdivisionsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(UR.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),radii:le("radii"),innerRadii:le("innerRadii"),minimumClock:le("minimumClock"),maximumClock:le("maximumClock"),minimumCone:le("minimumCone"),maximumCone:le("maximumCone"),heightReference:le("heightReference"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),stackPartitions:le("stackPartitions"),slicePartitions:le("slicePartitions"),subdivisions:le("subdivisions"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});UR.prototype.clone=function(e){return l(e)?(e.show=this.show,e.radii=this.radii,e.innerRadii=this.innerRadii,e.minimumClock=this.minimumClock,e.maximumClock=this.maximumClock,e.minimumCone=this.minimumCone,e.maximumCone=this.maximumCone,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.stackPartitions=this.stackPartitions,e.slicePartitions=this.slicePartitions,e.subdivisions=this.subdivisions,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new UR(this)};UR.prototype.merge=function(e){this.show=y(this.show,e.show),this.radii=y(this.radii,e.radii),this.innerRadii=y(this.innerRadii,e.innerRadii),this.minimumClock=y(this.minimumClock,e.minimumClock),this.maximumClock=y(this.maximumClock,e.maximumClock),this.minimumCone=y(this.minimumCone,e.minimumCone),this.maximumCone=y(this.maximumCone,e.maximumCone),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.stackPartitions=y(this.stackPartitions,e.stackPartitions),this.slicePartitions=y(this.slicePartitions,e.slicePartitions),this.subdivisions=y(this.subdivisions,e.subdivisions),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var Rb=UR;function zR(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._text=void 0,this._textSubscription=void 0,this._font=void 0,this._fontSubscription=void 0,this._style=void 0,this._styleSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._showBackground=void 0,this._showBackgroundSubscription=void 0,this._backgroundColor=void 0,this._backgroundColorSubscription=void 0,this._backgroundPadding=void 0,this._backgroundPaddingSubscription=void 0,this._pixelOffset=void 0,this._pixelOffsetSubscription=void 0,this._eyeOffset=void 0,this._eyeOffsetSubscription=void 0,this._horizontalOrigin=void 0,this._horizontalOriginSubscription=void 0,this._verticalOrigin=void 0,this._verticalOriginSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fillColor=void 0,this._fillColorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._pixelOffsetScaleByDistance=void 0,this._pixelOffsetScaleByDistanceSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(zR.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),text:le("text"),font:le("font"),style:le("style"),scale:le("scale"),showBackground:le("showBackground"),backgroundColor:le("backgroundColor"),backgroundPadding:le("backgroundPadding"),pixelOffset:le("pixelOffset"),eyeOffset:le("eyeOffset"),horizontalOrigin:le("horizontalOrigin"),verticalOrigin:le("verticalOrigin"),heightReference:le("heightReference"),fillColor:le("fillColor"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),translucencyByDistance:le("translucencyByDistance"),pixelOffsetScaleByDistance:le("pixelOffsetScaleByDistance"),scaleByDistance:le("scaleByDistance"),distanceDisplayCondition:le("distanceDisplayCondition"),disableDepthTestDistance:le("disableDepthTestDistance")});zR.prototype.clone=function(e){return l(e)?(e.show=this.show,e.text=this.text,e.font=this.font,e.style=this.style,e.scale=this.scale,e.showBackground=this.showBackground,e.backgroundColor=this.backgroundColor,e.backgroundPadding=this.backgroundPadding,e.pixelOffset=this.pixelOffset,e.eyeOffset=this.eyeOffset,e.horizontalOrigin=this.horizontalOrigin,e.verticalOrigin=this.verticalOrigin,e.heightReference=this.heightReference,e.fillColor=this.fillColor,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.translucencyByDistance=this.translucencyByDistance,e.pixelOffsetScaleByDistance=this.pixelOffsetScaleByDistance,e.scaleByDistance=this.scaleByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e):new zR(this)};zR.prototype.merge=function(e){this.show=y(this.show,e.show),this.text=y(this.text,e.text),this.font=y(this.font,e.font),this.style=y(this.style,e.style),this.scale=y(this.scale,e.scale),this.showBackground=y(this.showBackground,e.showBackground),this.backgroundColor=y(this.backgroundColor,e.backgroundColor),this.backgroundPadding=y(this.backgroundPadding,e.backgroundPadding),this.pixelOffset=y(this.pixelOffset,e.pixelOffset),this.eyeOffset=y(this.eyeOffset,e.eyeOffset),this.horizontalOrigin=y(this.horizontalOrigin,e.horizontalOrigin),this.verticalOrigin=y(this.verticalOrigin,e.verticalOrigin),this.heightReference=y(this.heightReference,e.heightReference),this.fillColor=y(this.fillColor,e.fillColor),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.translucencyByDistance=y(this.translucencyByDistance,e.translucencyByDistance),this.pixelOffsetScaleByDistance=y(this.pixelOffsetScaleByDistance,e.pixelOffsetScaleByDistance),this.scaleByDistance=y(this.scaleByDistance,e.scaleByDistance),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this.disableDepthTestDistance,e.disableDepthTestDistance)};var eh=zR;var Qj=new wy;function HR(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._translation=void 0,this._translationSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this.translation=e.translation,this.rotation=e.rotation,this.scale=e.scale}Object.defineProperties(HR.prototype,{isConstant:{get:function(){return Y.isConstant(this._translation)&&Y.isConstant(this._rotation)&&Y.isConstant(this._scale)}},definitionChanged:{get:function(){return this._definitionChanged}},translation:le("translation"),rotation:le("rotation"),scale:le("scale")});var A4e=new Z;HR.prototype.getValue=function(e,t){return l(e)||(e=Z.now(A4e)),l(t)||(t=new wy),t.translation=Y.getValueOrClonedDefault(this._translation,e,Qj.translation,t.translation),t.rotation=Y.getValueOrClonedDefault(this._rotation,e,Qj.rotation,t.rotation),t.scale=Y.getValueOrClonedDefault(this._scale,e,Qj.scale,t.scale),t};HR.prototype.equals=function(e){return this===e||e instanceof HR&&Y.equals(this._translation,e._translation)&&Y.equals(this._rotation,e._rotation)&&Y.equals(this._scale,e._scale)};var Ob=HR;function f_(e,t){this._propertyNames=[],this._definitionChanged=new me,l(e)&&this.merge(e,t)}Object.defineProperties(f_.prototype,{propertyNames:{get:function(){return this._propertyNames}},isConstant:{get:function(){let e=this._propertyNames;for(let t=0,n=e.length;t<n;t++)if(!Y.isConstant(this[e[t]]))return!1;return!0}},definitionChanged:{get:function(){return this._definitionChanged}}});f_.prototype.hasProperty=function(e){return this._propertyNames.indexOf(e)!==-1};function E4e(e){return new Kn(e)}f_.prototype.addProperty=function(e,t,n){this._propertyNames.push(e),Object.defineProperty(this,e,le(e,!0,y(n,E4e))),l(t)&&(this[e]=t),this._definitionChanged.raiseEvent(this)};f_.prototype.removeProperty=function(e){let n=this._propertyNames.indexOf(e);this._propertyNames.splice(n,1),delete this[e],this._definitionChanged.raiseEvent(this)};var S4e=new Z;f_.prototype.getValue=function(e,t){l(e)||(e=Z.now(S4e)),l(t)||(t={});let n=this._propertyNames;for(let i=0,o=n.length;i<o;i++){let r=n[i];t[r]=Y.getValueOrUndefined(this[r],e,t[r])}return t};f_.prototype.merge=function(e,t){let n=this._propertyNames,i=l(e._propertyNames)?e._propertyNames:Object.keys(e);for(let o=0,r=i.length;o<r;o++){let s=i[o],a=this[s],c=e[s];a===void 0&&n.indexOf(s)===-1&&this.addProperty(s,void 0,t),c!==void 0&&(a!==void 0?l(a)&&l(a.merge)&&a.merge(c):l(c)&&l(c.merge)&&l(c.clone)?this[s]=c.clone():this[s]=c)}};function v4e(e,t){let n=e._propertyNames,i=t._propertyNames,o=n.length;if(o!==i.length)return!1;for(let r=0;r<o;++r){let s=n[r];if(i.indexOf(s)===-1||!Y.equals(e[s],t[s]))return!1}return!0}f_.prototype.equals=function(e){return this===e||e instanceof f_&&v4e(this,e)};var rl=f_;function mle(e){return new Ob(e)}function w4e(e){return new rl(e,mle)}function D4e(e){return new rl(e)}function I4e(e){return new rl(e)}function GR(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._uri=void 0,this._uriSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._hasVerticalExaggeration=void 0,this._hasVerticalExaggerationSubscription=void 0,this._enableVerticalExaggeration=void 0,this._enableVerticalExaggerationSubscription=void 0,this._minimumPixelSize=void 0,this._minimumPixelSizeSubscription=void 0,this._maximumScale=void 0,this._maximumScaleSubscription=void 0,this._incrementallyLoadTextures=void 0,this._incrementallyLoadTexturesSubscription=void 0,this._runAnimations=void 0,this._runAnimationsSubscription=void 0,this._clampAnimations=void 0,this._clampAnimationsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._silhouetteColor=void 0,this._silhouetteColorSubscription=void 0,this._silhouetteSize=void 0,this._silhouetteSizeSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._colorBlendMode=void 0,this._colorBlendModeSubscription=void 0,this._colorBlendAmount=void 0,this._colorBlendAmountSubscription=void 0,this._imageBasedLightingFactor=void 0,this._imageBasedLightingFactorSubscription=void 0,this._environmentMapOptions=void 0,this._environmentMapOptionsSubscription=void 0,this._lightColor=void 0,this._lightColorSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._nodeTransformations=void 0,this._nodeTransformationsSubscription=void 0,this._articulations=void 0,this._articulationsSubscription=void 0,this._clippingPlanes=void 0,this._clippingPlanesSubscription=void 0,this._customShader=void 0,this._customShaderSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(GR.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),uri:le("uri"),scale:le("scale"),enableVerticalExaggeration:le("enableVerticalExaggeration"),minimumPixelSize:le("minimumPixelSize"),maximumScale:le("maximumScale"),incrementallyLoadTextures:le("incrementallyLoadTextures"),runAnimations:le("runAnimations"),clampAnimations:le("clampAnimations"),shadows:le("shadows"),heightReference:le("heightReference"),silhouetteColor:le("silhouetteColor"),silhouetteSize:le("silhouetteSize"),color:le("color"),colorBlendMode:le("colorBlendMode"),colorBlendAmount:le("colorBlendAmount"),imageBasedLightingFactor:le("imageBasedLightingFactor"),environmentMapOptions:le("environmentMapOptions",void 0,I4e),lightColor:le("lightColor"),distanceDisplayCondition:le("distanceDisplayCondition"),nodeTransformations:le("nodeTransformations",void 0,w4e),articulations:le("articulations",void 0,D4e),clippingPlanes:le("clippingPlanes"),customShader:le("customShader")});GR.prototype.clone=function(e){return l(e)?(e.show=this.show,e.uri=this.uri,e.scale=this.scale,e.enableVerticalExaggeration=this.enableVerticalExaggeration,e.minimumPixelSize=this.minimumPixelSize,e.maximumScale=this.maximumScale,e.incrementallyLoadTextures=this.incrementallyLoadTextures,e.runAnimations=this.runAnimations,e.clampAnimations=this.clampAnimations,e.heightReference=this._heightReference,e.silhouetteColor=this.silhouetteColor,e.silhouetteSize=this.silhouetteSize,e.color=this.color,e.colorBlendMode=this.colorBlendMode,e.colorBlendAmount=this.colorBlendAmount,e.imageBasedLightingFactor=this.imageBasedLightingFactor,e.environmentMapOptions=this.environmentMapOptions,e.lightColor=this.lightColor,e.distanceDisplayCondition=this.distanceDisplayCondition,e.nodeTransformations=this.nodeTransformations,e.articulations=this.articulations,e.clippingPlanes=this.clippingPlanes,e.customShader=this.customShader,e):new GR(this)};GR.prototype.merge=function(e){this.show=y(this.show,e.show),this.uri=y(this.uri,e.uri),this.scale=y(this.scale,e.scale),this.enableVerticalExaggeration=y(this.enableVerticalExaggeration,e.enableVerticalExaggeration),this.minimumPixelSize=y(this.minimumPixelSize,e.minimumPixelSize),this.maximumScale=y(this.maximumScale,e.maximumScale),this.incrementallyLoadTextures=y(this.incrementallyLoadTextures,e.incrementallyLoadTextures),this.runAnimations=y(this.runAnimations,e.runAnimations),this.clampAnimations=y(this.clampAnimations,e.clampAnimations),this.shadows=y(this.shadows,e.shadows),this.heightReference=y(this.heightReference,e.heightReference),this.silhouetteColor=y(this.silhouetteColor,e.silhouetteColor),this.silhouetteSize=y(this.silhouetteSize,e.silhouetteSize),this.color=y(this.color,e.color),this.colorBlendMode=y(this.colorBlendMode,e.colorBlendMode),this.colorBlendAmount=y(this.colorBlendAmount,e.colorBlendAmount),this.imageBasedLightingFactor=y(this.imageBasedLightingFactor,e.imageBasedLightingFactor),this.environmentMapOptions=y(this.environmentMapOptions,e.environmentMapOptions),this.lightColor=y(this.lightColor,e.lightColor),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.clippingPlanes=y(this.clippingPlanes,e.clippingPlanes),this.customShader=y(this.customShader,e.customShader);let t=e.nodeTransformations;if(l(t)){let i=this.nodeTransformations;l(i)?i.merge(t):this.nodeTransformations=new rl(t,mle)}let n=e.articulations;if(l(n)){let i=this.articulations;l(i)?i.merge(n):this.articulations=new rl(n)}};var d_=GR;function WR(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._uri=void 0,this._uriSubscription=void 0,this._maximumScreenSpaceError=void 0,this._maximumScreenSpaceErrorSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(WR.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),uri:le("uri"),maximumScreenSpaceError:le("maximumScreenSpaceError")});WR.prototype.clone=function(e){return l(e)?(e.show=this.show,e.uri=this.uri,e.maximumScreenSpaceError=this.maximumScreenSpaceError,e):new WR(this)};WR.prototype.merge=function(e){this.show=y(this.show,e.show),this.uri=y(this.uri,e.uri),this.maximumScreenSpaceError=y(this.maximumScreenSpaceError,e.maximumScreenSpaceError)};var Mb=WR;function jR(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._leadTime=void 0,this._leadTimeSubscription=void 0,this._trailTime=void 0,this._trailTimeSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._resolution=void 0,this._resolutionSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(jR.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),leadTime:le("leadTime"),trailTime:le("trailTime"),width:le("width"),resolution:le("resolution"),material:Lo("material"),distanceDisplayCondition:le("distanceDisplayCondition")});jR.prototype.clone=function(e){return l(e)?(e.show=this.show,e.leadTime=this.leadTime,e.trailTime=this.trailTime,e.width=this.width,e.resolution=this.resolution,e.material=this.material,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new jR(this)};jR.prototype.merge=function(e){this.show=y(this.show,e.show),this.leadTime=y(this.leadTime,e.leadTime),this.trailTime=y(this.trailTime,e.trailTime),this.width=y(this.width,e.width),this.resolution=y(this.resolution,e.resolution),this.material=y(this.material,e.material),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var h_=jR;function qR(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._plane=void 0,this._planeSubscription=void 0,this._dimensions=void 0,this._dimensionsSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(qR.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),plane:le("plane"),dimensions:le("dimensions"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});qR.prototype.clone=function(e){return l(e)?(e.show=this.show,e.plane=this.plane,e.dimensions=this.dimensions,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new qR(this)};qR.prototype.merge=function(e){this.show=y(this.show,e.show),this.plane=y(this.plane,e.plane),this.dimensions=y(this.dimensions,e.dimensions),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var YR=qR;function XR(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._pixelSize=void 0,this._pixelSizeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this._splitDirection=void 0,this._splitDirectionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(XR.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),pixelSize:le("pixelSize"),heightReference:le("heightReference"),color:le("color"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),scaleByDistance:le("scaleByDistance"),translucencyByDistance:le("translucencyByDistance"),distanceDisplayCondition:le("distanceDisplayCondition"),disableDepthTestDistance:le("disableDepthTestDistance"),splitDirection:le("splitDirection")});XR.prototype.clone=function(e){return l(e)?(e.show=this.show,e.pixelSize=this.pixelSize,e.heightReference=this.heightReference,e.color=this.color,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.scaleByDistance=this.scaleByDistance,e.translucencyByDistance=this._translucencyByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e.splitDirection=this.splitDirection,e):new XR(this)};XR.prototype.merge=function(e){this.show=y(this.show,e.show),this.pixelSize=y(this.pixelSize,e.pixelSize),this.heightReference=y(this.heightReference,e.heightReference),this.color=y(this.color,e.color),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.scaleByDistance=y(this.scaleByDistance,e.scaleByDistance),this.translucencyByDistance=y(this._translucencyByDistance,e.translucencyByDistance),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this.disableDepthTestDistance,e.disableDepthTestDistance),this.splitDirection=y(this.splitDirection,e.splitDirection)};var Lb=XR;function P4e(e){return Array.isArray(e)&&(e=new Fa(e)),new Kn(e)}function KR(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._hierarchy=void 0,this._hierarchySubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._perPositionHeight=void 0,this._perPositionHeightSubscription=void 0,this._closeTop=void 0,this._closeTopSubscription=void 0,this._closeBottom=void 0,this._closeBottomSubscription=void 0,this._arcType=void 0,this._arcTypeSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this._textureCoordinates=void 0,this._textureCoordinatesSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(KR.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),hierarchy:le("hierarchy",void 0,P4e),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),stRotation:le("stRotation"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),perPositionHeight:le("perPositionHeight"),closeTop:le("closeTop"),closeBottom:le("closeBottom"),arcType:le("arcType"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex"),textureCoordinates:le("textureCoordinates")});KR.prototype.clone=function(e){return l(e)?(e.show=this.show,e.hierarchy=this.hierarchy,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.perPositionHeight=this.perPositionHeight,e.closeTop=this.closeTop,e.closeBottom=this.closeBottom,e.arcType=this.arcType,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e.textureCoordinates=this.textureCoordinates,e):new KR(this)};KR.prototype.merge=function(e){this.show=y(this.show,e.show),this.hierarchy=y(this.hierarchy,e.hierarchy),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.perPositionHeight=y(this.perPositionHeight,e.perPositionHeight),this.closeTop=y(this.closeTop,e.closeTop),this.closeBottom=y(this.closeBottom,e.closeBottom),this.arcType=y(this.arcType,e.arcType),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex),this.textureCoordinates=y(this.textureCoordinates,e.textureCoordinates)};var th=KR;function ZR(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._depthFailMaterial=void 0,this._depthFailMaterialSubscription=void 0,this._arcType=void 0,this._arcTypeSubscription=void 0,this._clampToGround=void 0,this._clampToGroundSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(ZR.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),width:le("width"),granularity:le("granularity"),material:Lo("material"),depthFailMaterial:Lo("depthFailMaterial"),arcType:le("arcType"),clampToGround:le("clampToGround"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});ZR.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.granularity=this.granularity,e.material=this.material,e.depthFailMaterial=this.depthFailMaterial,e.arcType=this.arcType,e.clampToGround=this.clampToGround,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new ZR(this)};ZR.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.width=y(this.width,e.width),this.granularity=y(this.granularity,e.granularity),this.material=y(this.material,e.material),this.depthFailMaterial=y(this.depthFailMaterial,e.depthFailMaterial),this.arcType=y(this.arcType,e.arcType),this.clampToGround=y(this.clampToGround,e.clampToGround),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var bc=ZR;function $R(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._shape=void 0,this._shapeSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubsription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties($R.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),shape:le("shape"),cornerType:le("cornerType"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});$R.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.shape=this.shape,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new $R(this)};$R.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.shape=y(this.shape,e.shape),this.cornerType=y(this.cornerType,e.cornerType),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var Nb=$R;function QR(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._coordinates=void 0,this._coordinatesSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distancedisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(QR.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),coordinates:le("coordinates"),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),rotation:le("rotation"),stRotation:le("stRotation"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});QR.prototype.clone=function(e){return l(e)?(e.show=this.show,e.coordinates=this.coordinates,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new QR(this)};QR.prototype.merge=function(e){this.show=y(this.show,e.show),this.coordinates=y(this.coordinates,e.coordinates),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.rotation=y(this.rotation,e.rotation),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var nh=QR;function JR(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._minimumHeights=void 0,this._minimumHeightsSubscription=void 0,this._maximumHeights=void 0,this._maximumHeightsSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(JR.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),minimumHeights:le("minimumHeights"),maximumHeights:le("maximumHeights"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});JR.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.minimumHeights=this.minimumHeights,e.maximumHeights=this.maximumHeights,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new JR(this)};JR.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.minimumHeights=y(this.minimumHeights,e.minimumHeights),this.maximumHeights=y(this.maximumHeights,e.maximumHeights),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var m_=JR;var R4e=new fe,Jj=[];function O4e(e){return new il(e)}function M4e(e){return le(e,void 0,O4e)}function Ys(e,t){return le(e,void 0,function(n){return n instanceof t?n:new t(n)})}function Gf(e){e=y(e,y.EMPTY_OBJECT);let t=e.id;l(t)||(t=Wn()),this._availability=void 0,this._id=t,this._definitionChanged=new me,this._name=e.name,this._show=y(e.show,!0),this._trackingReferenceFrame=y(e.trackingReferenceFrame,o_.AUTODETECT),this._parent=void 0,this._propertyNames=["billboard","box","corridor","cylinder","description","ellipse","ellipsoid","label","model","tileset","orientation","path","plane","point","polygon","polyline","polylineVolume","position","properties","rectangle","viewFrom","wall",...Jj],this._billboard=void 0,this._billboardSubscription=void 0,this._box=void 0,this._boxSubscription=void 0,this._corridor=void 0,this._corridorSubscription=void 0,this._cylinder=void 0,this._cylinderSubscription=void 0,this._description=void 0,this._descriptionSubscription=void 0,this._ellipse=void 0,this._ellipseSubscription=void 0,this._ellipsoid=void 0,this._ellipsoidSubscription=void 0,this._label=void 0,this._labelSubscription=void 0,this._model=void 0,this._modelSubscription=void 0,this._tileset=void 0,this._tilesetSubscription=void 0,this._orientation=void 0,this._orientationSubscription=void 0,this._path=void 0,this._pathSubscription=void 0,this._plane=void 0,this._planeSubscription=void 0,this._point=void 0,this._pointSubscription=void 0,this._polygon=void 0,this._polygonSubscription=void 0,this._polyline=void 0,this._polylineSubscription=void 0,this._polylineVolume=void 0,this._polylineVolumeSubscription=void 0,this._position=void 0,this._positionSubscription=void 0,this._properties=void 0,this._propertiesSubscription=void 0,this._rectangle=void 0,this._rectangleSubscription=void 0,this._viewFrom=void 0,this._viewFromSubscription=void 0,this._wall=void 0,this._wallSubscription=void 0,this._children=[],this.entityCollection=void 0,this.parent=e.parent,this.merge(e)}function e7(e,t,n){let i=t.length;for(let o=0;o<i;o++){let r=t[o],s=r._show;(!n&&s)!==(n&&s)&&e7(r,r._children,n)}e._definitionChanged.raiseEvent(e,"isShowing",n,!n)}Object.defineProperties(Gf.prototype,{availability:ol("availability"),id:{get:function(){return this._id}},definitionChanged:{get:function(){return this._definitionChanged}},name:ol("name"),show:{get:function(){return this._show},set:function(e){if(e===this._show)return;let t=this.isShowing;this._show=e;let n=this.isShowing;t!==n&&e7(this,this._children,n),this._definitionChanged.raiseEvent(this,"show",e,!e)}},trackingReferenceFrame:ol("trackingReferenceFrame"),isShowing:{get:function(){return this._show&&(!l(this.entityCollection)||this.entityCollection.show)&&(!l(this._parent)||this._parent.isShowing)}},parent:{get:function(){return this._parent},set:function(e){let t=this._parent;if(t===e)return;let n=this.isShowing;if(l(t)){let o=t._children.indexOf(this);t._children.splice(o,1)}this._parent=e,l(e)&&e._children.push(this);let i=this.isShowing;n!==i&&e7(this,this._children,i),this._definitionChanged.raiseEvent(this,"parent",e,t)}},propertyNames:{get:function(){return this._propertyNames}},billboard:Ys("billboard",yc),box:Ys("box",vb),corridor:Ys("corridor",Db),cylinder:Ys("cylinder",Ib),description:le("description"),ellipse:Ys("ellipse",Pb),ellipsoid:Ys("ellipsoid",Rb),label:Ys("label",eh),model:Ys("model",d_),tileset:Ys("tileset",Mb),orientation:le("orientation"),path:Ys("path",h_),plane:Ys("plane",YR),point:Ys("point",Lb),polygon:Ys("polygon",th),polyline:Ys("polyline",bc),polylineVolume:Ys("polylineVolume",Nb),properties:Ys("properties",rl),position:M4e("position"),rectangle:Ys("rectangle",nh),viewFrom:le("viewFrom"),wall:Ys("wall",m_)});Gf.registerEntityType=function(e,t){Object.defineProperties(Gf.prototype,{[e]:Ys(e,t)}),Jj.includes(e)||Jj.push(e)};Gf.prototype.isAvailable=function(e){let t=this._availability;return!l(t)||t.contains(e)};Gf.prototype.addProperty=function(e){this._propertyNames.push(e),Object.defineProperty(this,e,ol(e,!0))};Gf.prototype.removeProperty=function(e){let n=this._propertyNames.indexOf(e);this._propertyNames.splice(n,1),delete this[e]};Gf.prototype.merge=function(e){this.name=y(this.name,e.name),this.availability=y(this.availability,e.availability);let t=this._propertyNames,n=l(e._propertyNames)?e._propertyNames:Object.keys(e),i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r==="parent"||r==="name"||r==="availability"||r==="children")continue;let s=this[r],a=e[r];!l(s)&&t.indexOf(r)===-1&&this.addProperty(r),l(a)&&(l(s)?l(s.merge)&&s.merge(a):l(a.merge)&&l(a.clone)?this[r]=a.clone():this[r]=a)}};var ple=new $,_le=new d,gle=new Oe;Gf.prototype.computeModelMatrix=function(e,t){let n=Y.getValueOrUndefined(this._position,e,_le);if(!l(n))return;let i=Y.getValueOrUndefined(this._orientation,e,gle);return l(i)?t=F.fromRotationTranslation($.fromQuaternion(i,ple),n,t):t=Rt.eastNorthUpToFixedFrame(n,void 0,t),t};Gf.prototype.computeModelMatrixForHeightReference=function(e,t,n,i,o){let r=Y.getValueOrDefault(t,e,Ye.NONE),s=Y.getValueOrUndefined(this._position,e,_le);if(r===Ye.NONE||!l(s)||d.equalsEpsilon(s,d.ZERO,P.EPSILON8))return this.computeModelMatrix(e,o);let a=i.cartesianToCartographic(s,R4e);zf(r)?a.height=n:a.height+=n,s=i.cartographicToCartesian(a,s);let c=Y.getValueOrUndefined(this._orientation,e,gle);return l(c)?o=F.fromRotationTranslation($.fromQuaternion(c,ple),s,o):o=Rt.eastNorthUpToFixedFrame(s,void 0,o),o};Gf.supportsMaterialsforEntitiesOnTerrain=function(e){return nl.supportsMaterials(e)};Gf.supportsPolylinesOnTerrain=function(e){return Qd.isSupported(e)};var nr=Gf;var L4e=new Ut(H.WHITE),N4e=new Kn(!0),F4e=new Kn(!0),B4e=new Kn(!1),k4e=new Kn(H.BLACK),V4e=new Kn(xn.DISABLED),U4e=new Kn(new Mt),z4e=new Kn(Un.BOTH);function sl(e){let t=e.entity,n=e.geometryPropertyName;this._entity=t,this._scene=e.scene,this._fillEnabled=!1,this._isClosed=!1,this._onTerrain=!1,this._dynamic=!1,this._outlineEnabled=!1,this._geometryChanged=new me,this._showProperty=void 0,this._materialProperty=void 0,this._showOutlineProperty=void 0,this._outlineColorProperty=void 0,this._outlineWidth=1,this._shadowsProperty=void 0,this._distanceDisplayConditionProperty=void 0,this._classificationTypeProperty=void 0,this._options=e.geometryOptions,this._geometryPropertyName=n,this._id=`${n}-${t.id}`,this._observedPropertyNames=e.observedPropertyNames,this._supportsMaterialsforEntitiesOnTerrain=nr.supportsMaterialsforEntitiesOnTerrain(e.scene)}Object.defineProperties(sl.prototype,{id:{get:function(){return this._id}},entity:{get:function(){return this._entity}},fillEnabled:{get:function(){return this._fillEnabled}},hasConstantFill:{get:function(){return!this._fillEnabled||!l(this._entity.availability)&&Y.isConstant(this._showProperty)&&Y.isConstant(this._fillProperty)}},fillMaterialProperty:{get:function(){return this._materialProperty}},outlineEnabled:{get:function(){return this._outlineEnabled}},hasConstantOutline:{get:function(){return!this._outlineEnabled||!l(this._entity.availability)&&Y.isConstant(this._showProperty)&&Y.isConstant(this._showOutlineProperty)}},outlineColorProperty:{get:function(){return this._outlineColorProperty}},outlineWidth:{get:function(){return this._outlineWidth}},shadowsProperty:{get:function(){return this._shadowsProperty}},distanceDisplayConditionProperty:{get:function(){return this._distanceDisplayConditionProperty}},classificationTypeProperty:{get:function(){return this._classificationTypeProperty}},isDynamic:{get:function(){return this._dynamic}},isClosed:{get:function(){return this._isClosed}},onTerrain:{get:function(){return this._onTerrain}},geometryChanged:{get:function(){return this._geometryChanged}}});sl.prototype.isOutlineVisible=function(e){let t=this._entity,n=this._outlineEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e);return y(n,!1)};sl.prototype.isFilled=function(e){let t=this._entity,n=this._fillEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e);return y(n,!1)};sl.prototype.createFillGeometryInstance=he.throwInstantiationError;sl.prototype.createOutlineGeometryInstance=he.throwInstantiationError;sl.prototype.isDestroyed=function(){return!1};sl.prototype.destroy=function(){ue(this)};sl.prototype._isHidden=function(e,t){let n=t.show;return l(n)&&n.isConstant&&!n.getValue(ze.MINIMUM_VALUE)};sl.prototype._isOnTerrain=function(e,t){return!1};sl.prototype._getIsClosed=function(e){return!0};sl.prototype._isDynamic=he.throwInstantiationError;sl.prototype._setStaticOptions=he.throwInstantiationError;sl.prototype._onEntityPropertyChanged=function(e,t,n,i){if(this._observedPropertyNames.indexOf(t)===-1)return;let o=this._entity[this._geometryPropertyName];if(!l(o)){(this._fillEnabled||this._outlineEnabled)&&(this._fillEnabled=!1,this._outlineEnabled=!1,this._geometryChanged.raiseEvent(this));return}let r=o.fill,s=l(r)&&r.isConstant?r.getValue(ze.MINIMUM_VALUE):!0,a=o.outline,c=l(a);if(c&&a.isConstant&&(c=a.getValue(ze.MINIMUM_VALUE)),!s&&!c){(this._fillEnabled||this._outlineEnabled)&&(this._fillEnabled=!1,this._outlineEnabled=!1,this._geometryChanged.raiseEvent(this));return}let u=o.show;if(this._isHidden(e,o)){(this._fillEnabled||this._outlineEnabled)&&(this._fillEnabled=!1,this._outlineEnabled=!1,this._geometryChanged.raiseEvent(this));return}this._materialProperty=y(o.material,L4e),this._fillProperty=y(r,F4e),this._showProperty=y(u,N4e),this._showOutlineProperty=y(o.outline,B4e),this._outlineColorProperty=c?y(o.outlineColor,k4e):void 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o=this;if(l(e.globe)&&(this._removeEventListener=e.terrainProviderChanged.addEventListener(function(){o._updateClamping()}),this._removeModeListener=e.morphComplete.addEventListener(function(){o._updateClamping()})),t.isConstant){let r=t.getValue(ze.MINIMUM_VALUE,yle);if(!l(r)||d.equals(r,d.ZERO)||!l(e.globe))return;this._position=d.clone(r,this._position),this._updateClamping(),this._normal=e.ellipsoid.geodeticSurfaceNormal(r,this._normal)}}Object.defineProperties(gE.prototype,{isConstant:{get:function(){return!1}},definitionChanged:{get:function(){return this._definitionChanged}}});gE.prototype._updateClamping=function(){l(this._removeCallbackFunc)&&this._removeCallbackFunc();let e=this._scene,t=this._position;if(d.equals(t,d.ZERO)){this._terrainHeight=0;return}let i=e.ellipsoid.cartesianToCartographic(t,this._cartographicPosition),o=e.getHeight(i,this._heightReference);l(o)?this._terrainHeight=o:this._terrainHeight=0;let r=s=>{this._terrainHeight=s.height,this.definitionChanged.raiseEvent()};this._removeCallbackFunc=e.updateHeight(i,r,this._heightReference)};var G4e=new Z;gE.prototype.getValue=function(e,t){l(e)||(e=Z.now(G4e));let n=Y.getValueOrDefault(this._heightReference,e,Ye.NONE),i=Y.getValueOrDefault(this._extrudedHeightReference,e,Ye.NONE);if(n===Ye.NONE&&!aE(i))return this._position=d.clone(d.ZERO,this._position),d.clone(d.ZERO,t);if(this._positionProperty.isConstant)return d.multiplyByScalar(this._normal,this._terrainHeight,t);let o=this._scene,r=this._positionProperty.getValue(e,yle);if(!l(r)||d.equals(r,d.ZERO)||!l(o.globe))return d.clone(d.ZERO,t);if(d.equalsEpsilon(this._position,r,P.EPSILON10))return d.multiplyByScalar(this._normal,this._terrainHeight,t);this._position=d.clone(r,this._position),this._updateClamping();let s=o.ellipsoid.geodeticSurfaceNormal(r,this._normal);return d.multiplyByScalar(s,this._terrainHeight,t)};gE.prototype.isDestroyed=function(){return!1};gE.prototype.destroy=function(){return l(this._removeEventListener)&&this._removeEventListener(),l(this._removeModeListener)&&this._removeModeListener(),l(this._removeCallbackFunc)&&this._removeCallbackFunc(),ue(this)};var Fb=gE;function W4e(e,t,n,i){if(oi.prototype._onEntityPropertyChanged.call(this,e,t,n,i),this._observedPropertyNames.indexOf(t)===-1)return;let o=this._entity[this._geometryPropertyName];if(!l(o))return;l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0);let r=o.heightReference;if(l(r)){let s=new ih(this._computeCenter.bind(this),!this._dynamic);this._terrainOffsetProperty=new Fb(this._scene,s,r)}}var p_=W4e;var xle=d.ZERO,ble=new d,j4e=new d,Tle=new H;function q4e(e){this.id=e,this.vertexFormat=void 0,this.dimensions=void 0,this.offsetAttribute=void 0}function Ru(e,t){oi.call(this,{entity:e,scene:t,geometryOptions:new q4e(e),geometryPropertyName:"box",observedPropertyNames:["availability","position","orientation","box"]}),this._onEntityPropertyChanged(e,"box",e.box,void 0)}l(Object.create)&&(Ru.prototype=Object.create(oi.prototype),Ru.prototype.constructor=Ru);Object.defineProperties(Ru.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});Ru.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Vn.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r,color:void 0,offset:void 0};if(this._materialProperty instanceof Ut){let a;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,Tle)),l(a)||(a=H.WHITE),s.color=Gt.fromColor(a)}return l(this._options.offsetAttribute)&&(s.offset=eo.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,xle,ble))),new wt({id:t,geometry:Ra.fromDimensions(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.box.heightReference,this._options.dimensions.z*.5,this._scene.ellipsoid),attributes:s})};Ru.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,Tle),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=eo.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,xle,ble))),new wt({id:t,geometry:Ud.fromDimensions(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.box.heightReference,this._options.dimensions.z*.5,this._scene.ellipsoid),attributes:r})};Ru.prototype._computeCenter=function(e,t){return Y.getValueOrUndefined(this._entity.position,e,t)};Ru.prototype._isHidden=function(e,t){return!l(t.dimensions)||!l(e.position)||oi.prototype._isHidden.call(this,e,t)};Ru.prototype._isDynamic=function(e,t){return!e.position.isConstant||!Y.isConstant(e.orientation)||!t.dimensions.isConstant||!Y.isConstant(t.outlineWidth)};Ru.prototype._setStaticOptions=function(e,t){let n=Y.getValueOrDefault(t.heightReference,ze.MINIMUM_VALUE,Ye.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof Ut?cn.VERTEX_FORMAT:co.MaterialSupport.TEXTURED.vertexFormat,i.dimensions=t.dimensions.getValue(ze.MINIMUM_VALUE,i.dimensions),i.offsetAttribute=n!==Ye.NONE?nn.ALL:void 0};Ru.prototype._onEntityPropertyChanged=p_;Ru.DynamicGeometryUpdater=yE;function 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f={};Object.values(Cr.FaceName).forEach(h=>{f[h]=void 0});for(let h=r;h<a;h++)n.push(f)}let c=new Zt({minificationFilter:Kt.LINEAR_MIPMAP_LINEAR}),u=new Cr({context:t,source:n[0],flipY:!1,pixelDatatype:i,pixelFormat:o,sampler:c});u.loadMipmaps(n.slice(1)),this._texture=u,this._texture.maximumMipmapLevel=this._maximumMipmapLevel,t.textureCache.addTexture(this._url,this._texture),this._ready=!0};kb.prototype.isDestroyed=function(){return!1};kb.prototype.destroy=function(){return t7(this),this._texture=this._texture&&this._texture.destroy(),ue(this)};var oh=kb;function nO(e){e=y(e,y.EMPTY_OBJECT);let t=l(e.imageBasedLightingFactor)?z.clone(e.imageBasedLightingFactor):new z(1,1);this._imageBasedLightingFactor=t;let n=e.sphericalHarmonicCoefficients;this._sphericalHarmonicCoefficients=n,this._specularEnvironmentMaps=e.specularEnvironmentMaps,this._specularEnvironmentCubeMap=void 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this._specularEnvironmentMaps},set:function(e){e!==this._specularEnvironmentMaps&&(this._specularEnvironmentCubeMapDirty=this._specularEnvironmentCubeMapDirty||e!==this._specularEnvironmentMaps,this._specularEnvironmentMapLoaded=!1),this._specularEnvironmentMaps=e}},enabled:{get:function(){return this._imageBasedLightingFactor.x>0||this._imageBasedLightingFactor.y>0}},shouldRegenerateShaders:{get:function(){return this._shouldRegenerateShaders}},specularEnvironmentCubeMap:{get:function(){return this._specularEnvironmentCubeMap}},useDefaultSphericalHarmonics:{get:function(){return this._useDefaultSphericalHarmonics}},useDefaultSpecularMaps:{get:function(){return this._useDefaultSpecularMaps}},useSpecularEnvironmentMaps:{get:function(){return l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.ready||this._useDefaultSpecularMaps}}});function X4e(e,t){if(oh.isSupported(t)){if(e._specularEnvironmentCubeMap=e._specularEnvironmentCubeMap&&e._specularEnvironmentCubeMap.destroy(),l(e._specularEnvironmentMaps)){let n=new oh(e._specularEnvironmentMaps);e._specularEnvironmentCubeMap=n,e._removeErrorListener=n.errorEvent.addEventListener(i=>{console.error(`Error loading specularEnvironmentMaps: ${i}`)})}e._shouldRegenerateShaders=!0}}nO.prototype.update=function(e){if(e.frameNumber===this._previousFrameNumber)return;this._previousFrameNumber=e.frameNumber;let t=e.context;e.brdfLutGenerator.update(e),this._shouldRegenerateShaders=!1;let n=this._imageBasedLightingFactor,i=this._previousImageBasedLightingFactor;z.equals(n,i)||(this._shouldRegenerateShaders=n.x>0&&i.x===0||n.x===0&&i.x>0,this._shouldRegenerateShaders=this._shouldRegenerateShaders||n.y>0&&i.y===0||n.y===0&&i.y>0,this._previousImageBasedLightingFactor=z.clone(this._imageBasedLightingFactor,this._previousImageBasedLightingFactor)),this._previousSphericalHarmonicCoefficients!==this._sphericalHarmonicCoefficients&&(this._shouldRegenerateShaders=this._shouldRegenerateShaders||l(this._previousSphericalHarmonicCoefficients)!==l(this._sphericalHarmonicCoefficients),this._previousSphericalHarmonicCoefficients=this._sphericalHarmonicCoefficients),this._shouldRegenerateShaders=this._shouldRegenerateShaders||this._previousSpecularEnvironmentMapLoaded!==this._specularEnvironmentMapLoaded,this._previousSpecularEnvironmentMapLoaded=this._specularEnvironmentMapLoaded,this._specularEnvironmentCubeMapDirty&&(X4e(this,t),this._specularEnvironmentCubeMapDirty=!1),l(this._specularEnvironmentCubeMap)&&(this._specularEnvironmentCubeMap.update(e),this._specularEnvironmentCubeMap.ready&&(this._specularEnvironmentMapLoaded=!0));let 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vec2 computeSt(float batchId)
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float stepX = tile_textureStep.x;
float centerX = tile_textureStep.y;
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}
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uniform vec2 tile_textureDimensions;
vec2 computeSt(float batchId)
{
float stepX = tile_textureStep.x;
float centerX = tile_textureStep.y;
float stepY = tile_textureStep.z;
float centerY = tile_textureStep.w;
float xId = mod(batchId, tile_textureDimensions.x);
float yId = floor(batchId / tile_textureDimensions.x);
return vec2(centerX + (xId * stepX), centerY + (yId * stepY));
}
`}_o.prototype.getVertexShaderCallback=function(e,t,n){if(this.featuresLength===0)return;let i=this;return function(o){let r=Ile(o,n,!1),s;return Nt.maximumVertexTextureImageUnits>0?(s="",e&&(s+=`uniform bool tile_translucentCommand;
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out vec4 tile_featureColor;
out vec2 tile_featureSt;
void main()
{
vec2 st = computeSt(${t});
vec4 featureProperties = texture(tile_batchTexture, st);
tile_color(featureProperties);
float show = ceil(featureProperties.a);
gl_Position *= show;
`,e&&(s+=` bool isStyleTranslucent = (featureProperties.a != 1.0);
if (czm_pass == czm_passTranslucent)
{
if (!isStyleTranslucent && !tile_translucentCommand)
{
gl_Position *= 0.0;
}
}
else
{
if (isStyleTranslucent)
{
gl_Position *= 0.0;
}
}
`),s+=` tile_featureColor = featureProperties;
tile_featureSt = st;
}`):s=`out vec2 tile_featureSt;
void main()
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tile_color(vec4(1.0));
tile_featureSt = computeSt(${t});
}`,`${r}
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void tile_color(vec4 tile_featureColor)
{
tile_main();
tile_featureColor = czm_gammaCorrect(tile_featureColor);
out_FragColor.a *= tile_featureColor.a;
float highlight = ceil(tile_colorBlend);
out_FragColor.rgb *= mix(tile_featureColor.rgb, vec3(1.0), highlight);
}
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{
tile_main();
}
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return all(greaterThan(color, vec3(1.0 - czm_epsilon3)));
}
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vec4 blendDiffuse = mix(sourceDiffuse, tileDiffuse, tile_colorBlend);
vec4 diffuse = isWhite(tileDiffuse.rgb) ? sourceDiffuse : blendDiffuse;
return vec4(diffuse.rgb, sourceDiffuse.a);
}
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float highlight = ceil(tile_colorBlend);
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`,u;if(s==="vec3"||s==="vec4"){let f=s==="vec3"?`vec4(${t}, 1.0)`:t,h=s==="vec3"?"tile_diffuse.xyz":"tile_diffuse";i=new RegExp(t,"g"),e=e.replace(i,h),u=` vec4 source = ${f};
tile_diffuse = tile_diffuse_final(source, tile_featureColor);
tile_main();
`}else s==="sampler2D"&&(e=xHe(e,t),u=` tile_diffuse = tile_featureColor;
tile_main();
`);return e=`uniform float tile_colorBlend;
vec4 tile_diffuse = vec4(1.0);
${a}${r}
${e}
void tile_color(vec4 tile_featureColor)
{
${u}`,n&&(e+=c),e+=`}
`,e}_o.prototype.getFragmentShaderCallback=function(e,t,n){if(this.featuresLength!==0)return function(i){return i=Ile(i,t,!0),Nt.maximumVertexTextureImageUnits>0?(i+=`uniform sampler2D tile_pickTexture;
in vec2 tile_featureSt;
in vec4 tile_featureColor;
void main()
{
tile_color(tile_featureColor);
`,n&&(i+=` out_FragColor.rgb *= out_FragColor.a;
`),i+="}"):(e&&(i+=`uniform bool tile_translucentCommand;
`),i+=`uniform sampler2D tile_pickTexture;
uniform sampler2D tile_batchTexture;
in vec2 tile_featureSt;
void main()
{
vec4 featureProperties = texture(tile_batchTexture, tile_featureSt);
if (featureProperties.a == 0.0) {
discard;
}
`,e&&(i+=` bool isStyleTranslucent = (featureProperties.a != 1.0);
if (czm_pass == czm_passTranslucent)
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if (!isStyleTranslucent && !tile_translucentCommand)
{
discard;
}
}
else
{
if (isStyleTranslucent)
{
discard;
}
}
`),i+=` tile_color(featureProperties);
`,n&&(i+=` out_FragColor.rgb *= out_FragColor.a;
`),i+=`}
`),i}};_o.prototype.getClassificationFragmentShaderCallback=function(){if(this.featuresLength!==0)return function(e){return e=Ue.replaceMain(e,"tile_main"),Nt.maximumVertexTextureImageUnits>0?e+=`uniform sampler2D tile_pickTexture;
in vec2 tile_featureSt;
in vec4 tile_featureColor;
void main()
{
tile_main();
out_FragColor = tile_featureColor;
out_FragColor.rgb *= out_FragColor.a;
}`:e+=`uniform sampler2D tile_batchTexture;
uniform sampler2D tile_pickTexture;
in vec2 tile_featureSt;
void main()
{
tile_main();
vec4 featureProperties = texture(tile_batchTexture, tile_featureSt);
if (featureProperties.a == 0.0) {
discard;
}
out_FragColor = featureProperties;
out_FragColor.rgb *= out_FragColor.a;
}
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e.literals[t]=n,e}static removeUnaryOp(t){return delete e.unary_ops[t],t.length===e.max_unop_len&&(e.max_unop_len=e.getMaxKeyLen(e.unary_ops)),e}static removeAllUnaryOps(){return e.unary_ops={},e.max_unop_len=0,e}static removeIdentifierChar(t){return e.additional_identifier_chars.delete(t),e}static removeBinaryOp(t){return delete e.binary_ops[t],t.length===e.max_binop_len&&(e.max_binop_len=e.getMaxKeyLen(e.binary_ops)),e.right_associative.delete(t),e}static removeAllBinaryOps(){return e.binary_ops={},e.max_binop_len=0,e}static removeLiteral(t){return delete e.literals[t],e}static removeAllLiterals(){return e.literals={},e}get char(){return this.expr.charAt(this.index)}get code(){return this.expr.charCodeAt(this.index)}constructor(t){this.expr=t,this.index=0}static parse(t){return new e(t).parse()}static getMaxKeyLen(t){return Math.max(0,...Object.keys(t).map(n=>n.length))}static isDecimalDigit(t){return t>=48&&t<=57}static binaryPrecedence(t){return e.binary_ops[t]||0}static isIdentifierStart(t){return t>=65&&t<=90||t>=97&&t<=122||t>=128&&!e.binary_ops[String.fromCharCode(t)]||e.additional_identifier_chars.has(String.fromCharCode(t))}static isIdentifierPart(t){return e.isIdentifierStart(t)||e.isDecimalDigit(t)}throwError(t){let n=new Error(t+" at character "+this.index);throw n.index=this.index,n.description=t,n}runHook(t,n){if(e.hooks[t]){let i={context:this,node:n};return e.hooks.run(t,i),i.node}return n}searchHook(t){if(e.hooks[t]){let n={context:this};return e.hooks[t].find(function(i){return i.call(n.context,n),n.node}),n.node}}gobbleSpaces(){let t=this.code;for(;t===e.SPACE_CODE||t===e.TAB_CODE||t===e.LF_CODE||t===e.CR_CODE;)t=this.expr.charCodeAt(++this.index);this.runHook("gobble-spaces")}parse(){this.runHook("before-all");let t=this.gobbleExpressions(),n=t.length===1?t[0]:{type:e.COMPOUND,body:t};return this.runHook("after-all",n)}gobbleExpressions(t){let 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jl(e).parse(),MHe=Object.getOwnPropertyNames(class{});Object.getOwnPropertyNames(jl).filter(e=>!MHe.includes(e)&&Ny[e]===void 0).forEach(e=>{Ny[e]=jl[e]});Ny.Jsep=jl;var LHe="ConditionalExpression",NHe={name:"ternary",init(e){e.hooks.add("after-expression",function(n){if(n.node&&this.code===e.QUMARK_CODE){this.index++;let i=n.node,o=this.gobbleExpression();if(o||this.throwError("Expected expression"),this.gobbleSpaces(),this.code===e.COLON_CODE){this.index++;let r=this.gobbleExpression();if(r||this.throwError("Expected expression"),n.node={type:LHe,test:i,consequent:o,alternate:r},i.operator&&e.binary_ops[i.operator]<=.9){let s=i;for(;s.right.operator&&e.binary_ops[s.right.operator]<=.9;)s=s.right;n.node.test=s.right,s.right=n.node,n.node=i}}else this.throwError("Expected :")}})}};Ny.plugins.register(NHe);var 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First argument is ${t}.`);if(t)return!0;let n=this._right.evaluate(e);if(typeof n!="boolean")throw new re(`Operator "||" requires boolean arguments. Second argument is ${n}.`);return t||n};Ct.prototype._evaluateAnd=function(e){let t=this._left.evaluate(e);if(typeof t!="boolean")throw new re(`Operator "&&" requires boolean arguments. First argument is ${t}.`);if(!t)return!1;let n=this._right.evaluate(e);if(typeof n!="boolean")throw new re(`Operator "&&" requires boolean arguments. Second argument is ${n}.`);return t&&n};Ct.prototype._evaluatePlus=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof z&&t instanceof z)return z.add(t,n,On.getCartesian2());if(n instanceof d&&t instanceof d)return d.add(t,n,On.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.add(t,n,On.getCartesian4());if(typeof t=="string"||typeof n=="string")return t+n;if(typeof t=="number"&&typeof n=="number")return t+n;throw new re(`Operator "+" requires vector or number arguments of matching types, or at least one string argument. Arguments are ${t} and ${n}.`)};Ct.prototype._evaluateMinus=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof z&&t instanceof z)return z.subtract(t,n,On.getCartesian2());if(n instanceof d&&t instanceof d)return d.subtract(t,n,On.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.subtract(t,n,On.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t-n;throw new re(`Operator "-" requires vector or number arguments of matching types. Arguments are ${t} and ${n}.`)};Ct.prototype._evaluateTimes=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof z&&t instanceof z)return z.multiplyComponents(t,n,On.getCartesian2());if(n instanceof z&&typeof t=="number")return z.multiplyByScalar(n,t,On.getCartesian2());if(t instanceof z&&typeof n=="number")return z.multiplyByScalar(t,n,On.getCartesian2());if(n instanceof d&&t instanceof d)return d.multiplyComponents(t,n,On.getCartesian3());if(n instanceof d&&typeof t=="number")return d.multiplyByScalar(n,t,On.getCartesian3());if(t instanceof d&&typeof n=="number")return d.multiplyByScalar(t,n,On.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.multiplyComponents(t,n,On.getCartesian4());if(n instanceof oe&&typeof t=="number")return oe.multiplyByScalar(n,t,On.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.multiplyByScalar(t,n,On.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t*n;throw new re(`Operator "*" requires vector or number arguments. If both arguments are vectors they must be matching types. Arguments are ${t} and ${n}.`)};Ct.prototype._evaluateDivide=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof z&&t instanceof z)return z.divideComponents(t,n,On.getCartesian2());if(t instanceof z&&typeof n=="number")return z.divideByScalar(t,n,On.getCartesian2());if(n instanceof d&&t instanceof d)return d.divideComponents(t,n,On.getCartesian3());if(t instanceof d&&typeof n=="number")return d.divideByScalar(t,n,On.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.divideComponents(t,n,On.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.divideByScalar(t,n,On.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t/n;throw new re(`Operator "/" requires vector or number arguments of matching types, or a number as the second argument. Arguments are ${t} and ${n}.`)};Ct.prototype._evaluateMod=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof z&&t instanceof z)return z.fromElements(t.x%n.x,t.y%n.y,On.getCartesian2());if(n instanceof d&&t instanceof d)return d.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,On.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,t.w%n.w,On.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t%n;throw new re(`Operator "%" requires vector or number arguments of matching types. Arguments are ${t} and ${n}.`)};Ct.prototype._evaluateEqualsStrict=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof z&&t instanceof z||n instanceof d&&t instanceof d||n instanceof oe&&t instanceof oe?t.equals(n):t===n};Ct.prototype._evaluateNotEqualsStrict=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof z&&t instanceof z||n instanceof d&&t instanceof d||n instanceof oe&&t instanceof oe?!t.equals(n):t!==n};Ct.prototype._evaluateConditional=function(e){let t=this._test.evaluate(e);if(typeof t!="boolean")throw new re(`Conditional argument of conditional expression must be a boolean. Argument is ${t}.`);return t?this._left.evaluate(e):this._right.evaluate(e)};Ct.prototype._evaluateNaN=function(e){return isNaN(this._left.evaluate(e))};Ct.prototype._evaluateIsFinite=function(e){return isFinite(this._left.evaluate(e))};Ct.prototype._evaluateIsExactClass=function(e){return l(e)?e.isExactClass(this._left.evaluate(e)):!1};Ct.prototype._evaluateIsClass=function(e){return l(e)?e.isClass(this._left.evaluate(e)):!1};Ct.prototype._evaluateGetExactClassName=function(e){if(l(e))return e.getExactClassName()};Ct.prototype._evaluateBooleanConversion=function(e){return!!this._left.evaluate(e)};Ct.prototype._evaluateNumberConversion=function(e){return Number(this._left.evaluate(e))};Ct.prototype._evaluateStringConversion=function(e){return String(this._left.evaluate(e))};Ct.prototype._evaluateRegExp=function(e){let t=this._value.evaluate(e),n="";l(this._left)&&(n=this._left.evaluate(e));let i;try{i=new RegExp(t,n)}catch(o){throw new re(o)}return i};Ct.prototype._evaluateRegExpTest=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(!(t instanceof RegExp&&typeof n=="string"))throw new re(`RegExp.test requires the first argument to be a RegExp and the second argument to be a string. Arguments are ${t} and ${n}.`);return t.test(n)};Ct.prototype._evaluateRegExpMatch=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return t.test(n);if(n instanceof RegExp&&typeof t=="string")return n.test(t);throw new re(`Operator "=~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};Ct.prototype._evaluateRegExpNotMatch=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return!t.test(n);if(n instanceof RegExp&&typeof t=="string")return!n.test(t);throw new re(`Operator "!~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};Ct.prototype._evaluateRegExpExec=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(!(t instanceof RegExp&&typeof n=="string"))throw new re(`RegExp.exec requires the first argument to be a RegExp and the second argument to be a string. Arguments are ${t} and ${n}.`);let i=t.exec(n);return l(i)?i[1]:null};Ct.prototype._evaluateToString=function(e){let t=this._left.evaluate(e);if(t instanceof RegExp||t instanceof z||t instanceof d||t instanceof oe)return String(t);throw new re(`Unexpected function call "${this._value}".`)};function Ole(e){let t=e._left,n=t.length;for(let a=0;a<n;++a)if(t[a]._type!==pt.LITERAL_NUMBER)return;let i=t[0]._value,o=t[1]._value,r=t[2]._value,s=n===4?t[3]._value:1;return H.fromHsl(i,o,r,s,Uz)}function Mle(e){let t=e._left,n=t.length;for(let o=0;o<n;++o)if(t[o]._type!==pt.LITERAL_NUMBER)return;let i=Uz;return i.red=t[0]._value/255,i.green=t[1]._value/255,i.blue=t[2]._value/255,i.alpha=n===4?t[3]._value:1,i}function Fy(e){return e%1===0?e.toFixed(1):e.toString()}function d8e(e){let t=Fy(e.red),n=Fy(e.green),i=Fy(e.blue);return`vec3(${t}, ${n}, ${i})`}function Vz(e){let t=Fy(e.red),n=Fy(e.green),i=Fy(e.blue),o=Fy(e.alpha);return`vec4(${t}, ${n}, ${i}, ${o})`}function Lle(e,t,n,i){let o=e.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=e[s].getShaderExpression(t,n,i);return r}function Nle(e,t){return l(t[e])?t[e]:rh.NULL_SENTINEL}rh.NULL_SENTINEL="czm_infinity";Ct.prototype.getShaderExpression=function(e,t,n){let i,o,r,s,a=this._type,c=this._value;l(this._left)&&(Array.isArray(this._left)?o=Lle(this._left,e,t,this):o=this._left.getShaderExpression(e,t,this)),l(this._right)&&(r=this._right.getShaderExpression(e,t,this)),l(this._test)&&(s=this._test.getShaderExpression(e,t,this)),Array.isArray(this._value)&&(c=Lle(this._value,e,t,this));let u,f,h;switch(a){case pt.VARIABLE:return Hb(this)?void 0:Nle(c,e);case pt.UNARY:if(c==="Boolean")return`bool(${o})`;if(c==="Number")return`float(${o})`;if(c==="round")return`floor(${o} + 0.5)`;if(l(zz[c]))return`${c}(${o})`;if(c==="isNaN")return`(${o} != ${o})`;if(c==="isFinite")return`(abs(${o}) < czm_infinity)`;if(c==="String"||c==="isExactClass"||c==="isClass"||c==="getExactClassName")throw new re(`Error generating style shader: "${c}" is not supported.`);return c+o;case pt.BINARY:return c==="%"?`mod(${o}, ${r})`:c==="==="?`(${o} == ${r})`:c==="!=="?`(${o} != ${r})`:c==="atan2"?`atan(${o}, ${r})`:l(Hz[c])?`${c}(${o}, ${r})`:`(${o} ${c} ${r})`;case pt.TERNARY:if(l(c7[c]))return`${c}(${o}, ${r}, ${s})`;break;case pt.CONDITIONAL:return`(${s} ? ${o} : ${r})`;case pt.MEMBER:return Hb(this._left)?Nle(r,e):r==="r"||r==="x"||r==="0.0"?`${o}[0]`:r==="g"||r==="y"||r==="1.0"?`${o}[1]`:r==="b"||r==="z"||r==="2.0"?`${o}[2]`:r==="a"||r==="w"||r==="3.0"?`${o}[3]`:`${o}[int(${r})]`;case pt.FUNCTION_CALL:throw new re(`Error generating style shader: "${c}" is not supported.`);case pt.ARRAY:if(c.length===4)return`vec4(${c[0]}, ${c[1]}, ${c[2]}, ${c[3]})`;if(c.length===3)return`vec3(${c[0]}, ${c[1]}, ${c[2]})`;if(c.length===2)return`vec2(${c[0]}, ${c[1]})`;throw new re("Error generating style shader: Invalid array length. Array length should be 2, 3, or 4.");case pt.REGEX:throw new re("Error generating style shader: Regular expressions are not supported.");case pt.VARIABLE_IN_STRING:throw new re("Error generating style shader: Converting a variable to a string is not supported.");case pt.LITERAL_NULL:return rh.NULL_SENTINEL;case pt.LITERAL_BOOLEAN:return c?"true":"false";case pt.LITERAL_NUMBER:return Fy(c);case pt.LITERAL_STRING:if(l(n)&&n._type===pt.MEMBER&&(c==="r"||c==="g"||c==="b"||c==="a"||c==="x"||c==="y"||c==="z"||c==="w"||Hb(n._left)))return c;if(i=H.fromCssColorString(c,Uz),l(i))return d8e(i);throw new re("Error generating style shader: String literals are not supported.");case pt.LITERAL_COLOR:if(u=o,c==="color"){if(l(u)){if(u.length>1){let p=u[0],g=u[1];return g!=="1.0"&&(t.translucent=!0),`vec4(${p}, ${g})`}}else return"vec4(1.0)";return`vec4(${u[0]}, 1.0)`}else{if(c==="rgb")return i=Mle(this),l(i)?Vz(i):`vec4(${u[0]} / 255.0, ${u[1]} / 255.0, ${u[2]} / 255.0, 1.0)`;if(c==="rgba")return u[3]!=="1.0"&&(t.translucent=!0),i=Mle(this),l(i)?Vz(i):`vec4(${u[0]} / 255.0, ${u[1]} / 255.0, ${u[2]} / 255.0, ${u[3]})`;if(c==="hsl")return i=Ole(this),l(i)?Vz(i):`vec4(czm_HSLToRGB(vec3(${u[0]}, ${u[1]}, ${u[2]})), 1.0)`;if(c==="hsla")return i=Ole(this),l(i)?(i.alpha!==1&&(t.translucent=!0),Vz(i)):(u[3]!=="1.0"&&(t.translucent=!0),`vec4(czm_HSLToRGB(vec3(${u[0]}, ${u[1]}, ${u[2]})), ${u[3]})`)}break;case pt.LITERAL_VECTOR:f=o.length,h=`${c}(`;for(let p=0;p<f;++p)h+=o[p],p<f-1&&(h+=", ");return h+=")",h;case pt.LITERAL_REGEX:throw new re("Error generating style shader: Regular expressions are not supported.");case pt.LITERAL_UNDEFINED:return rh.NULL_SENTINEL;case pt.BUILTIN_VARIABLE:if(c==="tiles3d_tileset_time")return c}};Ct.prototype.getVariables=function(e,t){let n,i,o,r=this._type,s=this._value;if(l(this._left))if(Array.isArray(this._left))for(n=this._left,i=n.length,o=0;o<i;++o)n[o].getVariables(e,this);else this._left.getVariables(e,this);if(l(this._right)&&this._right.getVariables(e,this),l(this._test)&&this._test.getVariables(e,this),Array.isArray(this._value))for(n=this._value,i=n.length,o=0;o<i;++o)n[o].getVariables(e,this);let a;switch(r){case pt.VARIABLE:Hb(this)||e.push(s);break;case pt.VARIABLE_IN_STRING:for(a=sO.exec(s);a!==null;)e.push(a[1]),a=sO.exec(s);break;case pt.LITERAL_STRING:l(t)&&t._type===pt.MEMBER&&Hb(t._left)&&e.push(s);break}};var qf=rh;function x_(e){e=y(e,y.EMPTY_OBJECT),this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._positions=e.positions,this._vertexBatchIds=e.vertexBatchIds,this._indices=e.indices,this._indexCounts=e.indexCounts,this._indexOffsets=e.indexOffsets,this._batchedIndices=e.batchedIndices,this._boundingVolume=e.boundingVolume,this._boundingVolumes=e.boundingVolumes,this._center=y(e.center,d.ZERO),this._va=void 0,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._uniformMap=void 0,this._vaSwap=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._rsWireframe=void 0,this._commands=[],this._commandsIgnoreShow=[],this._pickCommands=[],this._constantColor=H.clone(H.WHITE),this._highlightColor=this._constantColor,this._batchDirty=!0,this._pickCommandsDirty=!0,this._framesSinceLastRebatch=0,this._updatingAllCommands=!1,this._trianglesLength=this._indices.length/3,this._geometryByteLength=this._indices.byteLength+this._positions.byteLength+this._vertexBatchIds.byteLength,this.debugWireframe=!1,this._debugWireframe=this.debugWireframe,this._wireframeDirty=!1,this.forceRebatch=!1,this.classificationType=y(e.classificationType,Un.BOTH),this._vertexShaderSource=e._vertexShaderSource,this._fragmentShaderSource=e._fragmentShaderSource,this._attributeLocations=e._attributeLocations,this._uniformMap=e._uniformMap,this._pickId=e._pickId,this._modelMatrix=e._modelMatrix,this._boundingSphere=e._boundingSphere,this._batchIdLookUp={};let t=this._batchIds.length;for(let n=0;n<t;++n){let i=this._batchIds[n];this._batchIdLookUp[i]=n}}Object.defineProperties(x_.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}}});var h8e={position:0,a_batchId:1};function m8e(e,t){if(l(e._va))return;let n=gt.createVertexBuffer({context:t,typedArray:e._positions,usage:Fe.STATIC_DRAW}),i=gt.createVertexBuffer({context:t,typedArray:e._vertexBatchIds,usage:Fe.STATIC_DRAW}),o=gt.createIndexBuffer({context:t,typedArray:e._indices,usage:Fe.DYNAMIC_DRAW,indexDatatype:e._indices.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),r=[{index:0,vertexBuffer:n,componentDatatype:X.fromTypedArray(e._positions),componentsPerAttribute:3},{index:1,vertexBuffer:i,componentDatatype:X.fromTypedArray(e._vertexBatchIds),componentsPerAttribute:1}];e._va=new ti({context:t,attributes:r,indexBuffer:o}),t.webgl2&&(e._vaSwap=new ti({context:t,attributes:r,indexBuffer:gt.createIndexBuffer({context:t,sizeInBytes:o.sizeInBytes,usage:Fe.DYNAMIC_DRAW,indexDatatype:o.indexDatatype})})),e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0}function p8e(e,t){if(l(e._sp))return;let n=e._batchTable,i=y(e._attributeLocations,h8e),o=e._pickId,r=e._vertexShaderSource,s=e._fragmentShaderSource;if(l(r)){e._sp=$t.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:i}),e._spStencil=e._sp,s=Ue.replaceMain(s,"czm_non_pick_main"),s=`${s}void main()
{
czm_non_pick_main();
out_FragColor = ${o};
}
`,e._spPick=$t.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:i});return}let a=n.getVertexShaderCallback(!1,"a_batchId",void 0)(xE),c=n.getFragmentShaderCallback(!1,void 0,!0)(Oy);o=n.getPickId();let u=new Ue({sources:[a]}),f=new Ue({defines:["VECTOR_TILE"],sources:[c]});e._sp=$t.fromCache({context:t,vertexShaderSource:u,fragmentShaderSource:f,attributeLocations:i}),u=new Ue({sources:[xE]}),f=new Ue({defines:["VECTOR_TILE"],sources:[Oy]}),e._spStencil=$t.fromCache({context:t,vertexShaderSource:u,fragmentShaderSource:f,attributeLocations:i}),c=Ue.replaceMain(c,"czm_non_pick_main"),c=`${c}
void main()
{
czm_non_pick_main();
out_FragColor = ${o};
}
`;let h=new Ue({sources:[a]}),p=new Ue({defines:["VECTOR_TILE"],sources:[c]});e._spPick=$t.fromCache({context:t,vertexShaderSource:h,fragmentShaderSource:p,attributeLocations:i})}function Fle(e){let t=e?zn.EQUAL:zn.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:!0,frontFunction:t,frontOperation:{fail:ft.KEEP,zFail:ft.DECREMENT_WRAP,zPass:ft.KEEP},backFunction:t,backOperation:{fail:ft.KEEP,zFail:ft.INCREMENT_WRAP,zPass:ft.KEEP},reference:Vt.CESIUM_3D_TILE_MASK,mask:Vt.CESIUM_3D_TILE_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:xc.LESS_OR_EQUAL},depthMask:!1}}var _8e={stencilTest:{enabled:!0,frontFunction:zn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:zn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:ln.PRE_MULTIPLIED_ALPHA_BLEND},g8e={stencilTest:{enabled:!0,frontFunction:zn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:zn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function y8e(e){l(e._rsStencilDepthPass)||(e._rsStencilDepthPass=Ve.fromCache(Fle(!1)),e._rsStencilDepthPass3DTiles=Ve.fromCache(Fle(!0)),e._rsColorPass=Ve.fromCache(_8e),e._rsPickPass=Ve.fromCache(g8e))}var Gb=new F,Ble=new d;function x8e(e,t){if(l(e._uniformMap))return;let n={u_modifiedModelViewProjection:function(){let i=t.uniformState.view,o=t.uniformState.projection;return F.clone(i,Gb),F.multiplyByPoint(Gb,e._center,Ble),F.setTranslation(Gb,Ble,Gb),F.multiply(o,Gb,Gb),Gb},u_highlightColor:function(){return e._highlightColor}};e._uniformMap=e._batchTable.getUniformMapCallback()(n)}function l7(e,t,n,i,o,r,s){let a=e.constructor.BYTES_PER_ELEMENT,c=r.length;for(let u=0;u<c;++u){let f=r[u],h=s[f],p=i[h],g=o[h],m=new e.constructor(e.buffer,a*p,g);t.set(m,n),i[h]=n,n+=g}return n}function b8e(e,t){let n=e._indices,i=e._indexOffsets,o=e._indexCounts,r=e._batchIdLookUp,s=new n.constructor(n.length),a=t.pop(),c=[a],u=l7(n,s,0,i,o,a.batchIds,r);for(a.offset=0,a.count=u;t.length>0;){let f=t.pop();if(H.equals(f.color,a.color))u=l7(n,s,u,i,o,f.batchIds,r),a.batchIds=a.batchIds.concat(f.batchIds),a.count=u-a.offset;else{let h=u;u=l7(n,s,u,i,o,f.batchIds,r),f.offset=h,f.count=u-h,c.push(f),a=f}}e._va.indexBuffer.copyFromArrayView(s),e._indices=s,e._batchedIndices=c}function u7(e,t,n,i,o,r,s){let a=e.bytesPerIndex,c=r.length;for(let u=0;u<c;++u){let f=r[u],h=s[f],p=i[h],g=o[h];t.copyFromBuffer(e,p*a,n*a,g*a),i[h]=n,n+=g}return n}function T8e(e,t){let n=e._indexOffsets,i=e._indexCounts,o=e._batchIdLookUp,r=t.pop(),s=[r],a=e._va.indexBuffer,c=e._vaSwap.indexBuffer,u=u7(a,c,0,n,i,r.batchIds,o);for(r.offset=0,r.count=u;t.length>0;){let h=t.pop();if(H.equals(h.color,r.color))u=u7(a,c,u,n,i,h.batchIds,o),r.batchIds=r.batchIds.concat(h.batchIds),r.count=u-r.offset;else{let p=u;u=u7(a,c,u,n,i,h.batchIds,o),h.offset=p,h.count=u-p,s.push(h),r=h}}let f=e._va;e._va=e._vaSwap,e._vaSwap=f,e._batchedIndices=s}function C8e(e,t){return t.color.toRgba()-e.color.toRgba()}function A8e(e,t){if(!e._batchDirty)return!1;let n=e._batchedIndices,i=n.length,o=!1,r={};for(let s=0;s<i;++s){let c=n[s].color.toRgba();if(l(r[c])){o=!0;break}else r[c]=!0}if(!o)return e._batchDirty=!1,!1;if(o&&!e.forceRebatch&&e._framesSinceLastRebatch<120){++e._framesSinceLastRebatch;return}return n.sort(C8e),t.webgl2?T8e(e,n):b8e(e,n),e._framesSinceLastRebatch=0,e._batchDirty=!1,e._pickCommandsDirty=!0,e._wireframeDirty=!0,!0}function E8e(e,t){let n=A8e(e,t),i=e._commands,o=e._batchedIndices,r=o.length,s=r*2;if(l(i)&&!n&&i.length===s)return;i.length=s;let a=e._va,c=e._sp,u=y(e._modelMatrix,F.IDENTITY),f=e._uniformMap,h=e._boundingVolume;for(let p=0;p<r;++p){let g=o[p].offset,m=o[p].count,x=i[p*2];l(x)||(x=i[p*2]=new $e({owner:e})),x.vertexArray=a,x.modelMatrix=u,x.offset=g,x.count=m,x.renderState=e._rsStencilDepthPass,x.shaderProgram=c,x.uniformMap=f,x.boundingVolume=h,x.cull=!1,x.pass=we.TERRAIN_CLASSIFICATION;let b=$e.shallowClone(x,x.derivedCommands.tileset);b.renderState=e._rsStencilDepthPass3DTiles,b.pass=we.CESIUM_3D_TILE_CLASSIFICATION,x.derivedCommands.tileset=b;let T=i[p*2+1];l(T)||(T=i[p*2+1]=new $e({owner:e})),T.vertexArray=a,T.modelMatrix=u,T.offset=g,T.count=m,T.renderState=e._rsColorPass,T.shaderProgram=c,T.uniformMap=f,T.boundingVolume=h,T.cull=!1,T.pass=we.TERRAIN_CLASSIFICATION;let A=$e.shallowClone(T,T.derivedCommands.tileset);A.pass=we.CESIUM_3D_TILE_CLASSIFICATION,T.derivedCommands.tileset=A}e._commandsDirty=!0}function S8e(e,t){if(e.classificationType===Un.TERRAIN||!t.invertClassification||l(e._commandsIgnoreShow)&&!e._commandsDirty)return;let n=e._commands,i=e._commandsIgnoreShow,o=e._spStencil,r=n.length,s=i.length=r/2,a=0;for(let c=0;c<s;++c){let u=i[c]=$e.shallowClone(n[a],i[c]);u.shaderProgram=o,u.pass=we.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,a+=2}e._commandsDirty=!1}function v8e(e){if(!e._pickCommandsDirty)return;let t=e._indexOffsets.length,n=e._pickCommands;n.length=t*2;let i=e._va,o=e._spStencil,r=e._spPick,s=y(e._modelMatrix,F.IDENTITY),a=e._uniformMap;for(let c=0;c<t;++c){let u=e._indexOffsets[c],f=e._indexCounts[c],h=l(e._boundingVolumes)?e._boundingVolumes[c]:e.boundingVolume,p=n[c*2];l(p)||(p=n[c*2]=new $e({owner:e,pickOnly:!0})),p.vertexArray=i,p.modelMatrix=s,p.offset=u,p.count=f,p.renderState=e._rsStencilDepthPass,p.shaderProgram=o,p.uniformMap=a,p.boundingVolume=h,p.pass=we.TERRAIN_CLASSIFICATION;let g=$e.shallowClone(p,p.derivedCommands.tileset);g.renderState=e._rsStencilDepthPass3DTiles,g.pass=we.CESIUM_3D_TILE_CLASSIFICATION,p.derivedCommands.tileset=g;let m=n[c*2+1];l(m)||(m=n[c*2+1]=new $e({owner:e,pickOnly:!0})),m.vertexArray=i,m.modelMatrix=s,m.offset=u,m.count=f,m.renderState=e._rsPickPass,m.shaderProgram=r,m.uniformMap=a,m.boundingVolume=h,m.pass=we.TERRAIN_CLASSIFICATION;let x=$e.shallowClone(m,m.derivedCommands.tileset);x.pass=we.CESIUM_3D_TILE_CLASSIFICATION,m.derivedCommands.tileset=x}e._pickCommandsDirty=!1}x_.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new Xs(e,r)}};x_.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function w8e(e,t){e._updatingAllCommands=!0;let n=e._batchIds,i=n.length,o;for(o=0;o<i;++o){let s=n[o],a=t[s];a.show=!0,a.color=H.WHITE}let r=e._batchedIndices;for(i=r.length,o=0;o<i;++o)r[o].color=H.clone(H.WHITE);e._updatingAllCommands=!1,e._batchDirty=!0}var D8e=new H,I8e=H.WHITE,P8e=!0,R8e=/\$/;x_.prototype.applyStyle=function(e,t){if(!l(e)){w8e(this,t);return}let n=e.color,i=n instanceof qf&&!R8e.test(n.expression);this._updatingAllCommands=i;let o=this._batchIds,r=o.length,s;for(s=0;s<r;++s){let a=o[s],c=t[a];c.color=l(e.color)?e.color.evaluateColor(c,D8e):I8e,c.show=l(e.show)?e.show.evaluate(c):P8e}if(i){let a=this._batchedIndices;for(r=a.length,s=0;s<r;++s)a[s].color=H.clone(H.WHITE);this._updatingAllCommands=!1,this._batchDirty=!0}};x_.prototype.updateCommands=function(e,t){if(this._updatingAllCommands)return;let n=this._batchIdLookUp,i=n[e];if(!l(i))return;let o=this._indexOffsets,r=this._indexCounts,s=o[i],a=r[i],c=this._batchedIndices,u=c.length,f;for(f=0;f<u;++f){let x=c[f].offset,b=c[f].count;if(s>=x&&s<x+b)break}c.push(new Pm({color:H.clone(t),offset:s,count:a,batchIds:[e]}));let h=[],p=[],g=c[f].batchIds,m=g.length;for(let x=0;x<m;++x){let b=g[x];if(b===e)continue;let T=n[b];o[T]<s?h.push(b):p.push(b)}p.length!==0&&c.push(new Pm({color:H.clone(c[f].color),offset:s+a,count:c[f].offset+c[f].count-(s+a),batchIds:p})),h.length!==0?(c[f].count=s-c[f].offset,c[f].batchIds=h):c.splice(f,1),this._batchDirty=!0};function kle(e,t,n,i){let o=e.classificationType,r=o!==Un.CESIUM_3D_TILE,s=o!==Un.TERRAIN,a=t.commandList,c=n.length,u,f;for(f=0;f<c;++f)r&&(u=n[f],u.pass=we.TERRAIN_CLASSIFICATION,a.push(u)),s&&(u=n[f].derivedCommands.tileset,u.pass=we.CESIUM_3D_TILE_CLASSIFICATION,a.push(u));if(!(!t.invertClassification||!l(i)))for(c=i.length,f=0;f<c;++f)a.push(i[f])}function O8e(e,t){let n=e.commandList,i=t.length;for(let o=0;o<i;o+=2){let r=t[o+1];r.pass=we.OPAQUE,n.push(r)}}function M8e(e){let t=e.debugWireframe===e._debugWireframe;if(t=t&&!(e.debugWireframe&&e._wireframeDirty),t)return;l(e._rsWireframe)||(e._rsWireframe=Ve.fromCache({}));let n,i;e.debugWireframe?(n=e._rsWireframe,i=Me.LINES):(n=e._rsColorPass,i=Me.TRIANGLES);let o=e._commands,r=o.length;for(let s=0;s<r;s+=2){let a=o[s+1];a.renderState=n,a.primitiveType=i}e._debugWireframe=e.debugWireframe,e._wireframeDirty=!1}x_.prototype.update=function(e){let t=e.context;m8e(this,t),p8e(this,t),y8e(this),x8e(this,t);let n=e.passes;n.render&&(E8e(this,t),S8e(this,e),M8e(this),this._debugWireframe?O8e(e,this._commands):kle(this,e,this._commands,this._commandsIgnoreShow)),n.pick&&(v8e(this),kle(this,e,this._pickCommands))};x_.prototype.isDestroyed=function(){return!1};x_.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._vaSwap=this._vaSwap&&this._vaSwap.destroy(),ue(this)};var Wb=x_;function Mu(e){this._boxes=e.boxes,this._boxBatchIds=e.boxBatchIds,this._cylinders=e.cylinders,this._cylinderBatchIds=e.cylinderBatchIds,this._ellipsoids=e.ellipsoids,this._ellipsoidBatchIds=e.ellipsoidBatchIds,this._spheres=e.spheres,this._sphereBatchIds=e.sphereBatchIds,this._modelMatrix=e.modelMatrix,this._batchTable=e.batchTable,this._boundingVolume=e.boundingVolume,this._center=e.center,l(this._center)||(l(this._boundingVolume)?this._center=d.clone(this._boundingVolume.center):this._center=d.clone(d.ZERO)),this._boundingVolumes=void 0,this._batchedIndices=void 0,this._indices=void 0,this._indexOffsets=void 0,this._indexCounts=void 0,this._positions=void 0,this._vertexBatchIds=void 0,this._batchIds=void 0,this._batchTableColors=void 0,this._packedBuffer=void 0,this._ready=!1,this._promise=void 0,this._error=void 0,this._verticesPromise=void 0,this._primitive=void 0,this.debugWireframe=!1,this.forceRebatch=!1,this.classificationType=Un.BOTH}Object.defineProperties(Mu.prototype,{trianglesLength:{get:function(){return l(this._primitive)?this._primitive.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._primitive)?this._primitive.geometryByteLength:0}},ready:{get:function(){return this._ready}}});Mu.packedBoxLength=F.packedLength+d.packedLength;Mu.packedCylinderLength=F.packedLength+2;Mu.packedEllipsoidLength=F.packedLength+d.packedLength;Mu.packedSphereLength=d.packedLength+1;function L8e(e){let t=new Float64Array(F.packedLength+d.packedLength),n=0;return d.pack(e._center,t,n),n+=d.packedLength,F.pack(e._modelMatrix,t,n),t}function N8e(e,t){let n=0,i=t[n++],o=t[n++],r=e._boundingVolumes=new Array(o);for(let c=0;c<o;++c)r[c]=ae.unpack(t,n),n+=ae.packedLength;let s=t[n++],a=e._batchedIndices=new Array(s);for(let c=0;c<s;++c){let u=H.unpack(t,n);n+=H.packedLength;let f=t[n++],h=t[n++],p=t[n++],g=new Array(p);for(let m=0;m<p;++m)g[m]=t[n++];a[c]=new Pm({color:u,offset:f,count:h,batchIds:g})}return i}var F8e=new yi("createVectorTileGeometries",5),B8e=new H;function k8e(e){if(!l(e._primitive)&&!l(e._verticesPromise)){let t=e._boxes,n=e._boxBatchIds,i=e._cylinders,o=e._cylinderBatchIds,r=e._ellipsoids,s=e._ellipsoidBatchIds,a=e._spheres,c=e._sphereBatchIds,u=e._batchTableColors,f=e._packedBuffer;if(!l(u)){let m=0;l(e._boxes)&&(t=e._boxes=t.slice(),n=e._boxBatchIds=n.slice(),m+=n.length),l(e._cylinders)&&(i=e._cylinders=i.slice(),o=e._cylinderBatchIds=o.slice(),m+=o.length),l(e._ellipsoids)&&(r=e._ellipsoids=r.slice(),s=e._ellipsoidBatchIds=s.slice(),m+=s.length),l(e._spheres)&&(a=e._sphere=a.slice(),c=e._sphereBatchIds=c.slice(),m+=c.length),u=e._batchTableColors=new Uint32Array(m);let x=e._batchTable;for(let b=0;b<m;++b){let T=x.getColor(b,B8e);u[b]=T.toRgba()}f=e._packedBuffer=L8e(e)}let h=[];l(t)&&h.push(t.buffer,n.buffer),l(i)&&h.push(i.buffer,o.buffer),l(r)&&h.push(r.buffer,s.buffer),l(a)&&h.push(a.buffer,c.buffer),h.push(u.buffer,f.buffer);let p={boxes:l(t)?t.buffer:void 0,boxBatchIds:l(t)?n.buffer:void 0,cylinders:l(i)?i.buffer:void 0,cylinderBatchIds:l(i)?o.buffer:void 0,ellipsoids:l(r)?r.buffer:void 0,ellipsoidBatchIds:l(r)?s.buffer:void 0,spheres:l(a)?a.buffer:void 0,sphereBatchIds:l(a)?c.buffer:void 0,batchTableColors:u.buffer,packedBuffer:f.buffer},g=e._verticesPromise=F8e.scheduleTask(p,h);return l(g)?g.then(function(m){if(e.isDestroyed())return;let x=new Float64Array(m.packedBuffer);N8e(e,x)===2?e._indices=new Uint16Array(m.indices):e._indices=new Uint32Array(m.indices),e._indexOffsets=new Uint32Array(m.indexOffsets),e._indexCounts=new Uint32Array(m.indexCounts),e._positions=new Float32Array(m.positions),e._vertexBatchIds=new Uint16Array(m.vertexBatchIds),e._batchIds=new Uint16Array(m.batchIds),V8e(e),e._ready=!0}).catch(m=>{e.isDestroyed()||(e._error=m)}):void 0}}function V8e(e){l(e._primitive)||(e._primitive=new Wb({batchTable:e._batchTable,positions:e._positions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center,pickObject:y(e._pickObject,e)}),e._boxes=void 0,e._boxBatchIds=void 0,e._cylinders=void 0,e._cylinderBatchIds=void 0,e._ellipsoids=void 0,e._ellipsoidBatchIds=void 0,e._spheres=void 0,e._sphereBatchIds=void 0,e._center=void 0,e._modelMatrix=void 0,e._batchTable=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0,e._indices=void 0,e._indexOffsets=void 0,e._indexCounts=void 0,e._positions=void 0,e._vertexBatchIds=void 0,e._batchIds=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._verticesPromise=void 0)}Mu.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};Mu.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};Mu.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};Mu.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};Mu.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=k8e(this)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._primitive.debugWireframe=this.debugWireframe,this._primitive.forceRebatch=this.forceRebatch,this._primitive.classificationType=this.classificationType,this._primitive.update(e)};Mu.prototype.isDestroyed=function(){return!1};Mu.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var b_=Mu;function Rm(e,t,n,i,o){this._tileset=e,this._tile=t,this._resource=n,this._geometries=void 0,this._metadata=void 0,this._batchTable=void 0,this._features=void 0,this.featurePropertiesDirty=!1,this._group=void 0,this._ready=!1,H8e(this,i,o)}Object.defineProperties(Rm.prototype,{featuresLength:{get:function(){return l(this._batchTable)?this._batchTable.featuresLength:0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return l(this._geometries)?this._geometries.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._geometries)?this._geometries.geometryByteLength:0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return l(this._batchTable)?this._batchTable.batchTableByteLength:0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},batchTable:{get:function(){return this._batchTable}},group:{get:function(){return this._group},set:function(e){this._group=e}}});function U8e(e){return function(t,n){l(e._geometries)&&e._geometries.updateCommands(t,n)}}function z8e(e,t){let n,i,o,r,s,a=y(e.BOXES_LENGTH,0),c=y(e.CYLINDERS_LENGTH,0),u=y(e.ELLIPSOIDS_LENGTH,0),f=y(e.SPHERES_LENGTH,0);if(a>0&&l(e.BOX_BATCH_IDS)){let m=t.byteOffset+e.BOX_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,m,a)}if(c>0&&l(e.CYLINDER_BATCH_IDS)){let m=t.byteOffset+e.CYLINDER_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,m,c)}if(u>0&&l(e.ELLIPSOID_BATCH_IDS)){let m=t.byteOffset+e.ELLIPSOID_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,m,u)}if(f>0&&l(e.SPHERE_BATCH_IDS)){let m=t.byteOffset+e.SPHERE_BATCH_IDS.byteOffset;r=new Uint16Array(t.buffer,m,f)}let h=l(n)||l(i)||l(o)||l(r),p=a>0&&!l(n)||c>0&&!l(i)||u>0&&!l(o)||f>0&&!l(r);if(h&&p)throw new re("If one group of batch ids is defined, then all batch ids must be defined");if(!l(n)&&!l(i)&&!l(o)&&!l(r)){let m=0;if(!l(n)&&a>0)for(n=new Uint16Array(a),s=0;s<a;++s)n[s]=m++;if(!l(i)&&c>0)for(i=new Uint16Array(c),s=0;s<c;++s)i[s]=m++;if(!l(o)&&u>0)for(o=new Uint16Array(u),s=0;s<u;++s)o[s]=m++;if(!l(r)&&f>0)for(r=new Uint16Array(f),s=0;s<f;++s)r[s]=m++}return{boxes:n,cylinders:i,ellipsoids:o,spheres:r}}var jb=Uint32Array.BYTES_PER_ELEMENT;function H8e(e,t,n){n=y(n,0);let i=new Uint8Array(t),o=new DataView(t);n+=jb;let r=o.getUint32(n,!0);if(r!==1)throw new re(`Only Geometry tile version 1 is supported. 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this.unload(),this._texture=t,this._state=_t.READY,this._resourceCache.statistics.addTextureLoader(this),!0};Gy.prototype.unload=function(){l(this._texture)&&this._texture.destroy(),l(this._imageLoader)&&!this._imageLoader.isDestroyed()&&this._resourceCache.unload(this._imageLoader),this._imageLoader=void 0,this._image=void 0,this._mipLevels=void 0,this._texture=void 0,this._gltf=void 0};var DE=Gy;function Wy(e){e=y(e,y.EMPTY_OBJECT);let t=e.resourceCache,n=e.gltf,i=e.gltfResource,o=e.baseResource,r=e.bufferViewId,s=e.primitive,a=e.draco,c=e.attributeSemantic,u=e.accessorId,f=e.cacheKey,h=y(e.asynchronous,!0),p=y(e.loadBuffer,!1),g=y(e.loadTypedArray,!1);this._resourceCache=t,this._gltfResource=i,this._baseResource=o,this._gltf=n,this._bufferViewId=r,this._primitive=s,this._draco=a,this._attributeSemantic=c,this._accessorId=u,this._cacheKey=f,this._asynchronous=h,this._loadBuffer=p,this._loadTypedArray=g,this._bufferViewLoader=void 0,this._dracoLoader=void 0,this._quantization=void 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n=e._dracoLoader.decodedData.vertexAttributes,i=e._attributeSemantic,o=n[i],r=e._accessorId,a=e._gltf.accessors[r].type,c=o.array,u=o.data.quantization;l(u)&&(e._quantization=w6e(u,o.data.componentDatatype,o.data.componentsPerAttribute,a)),e._typedArray=new Uint8Array(c.buffer,c.byteOffset,c.byteLength)}async function P6e(e){e._state=_t.LOADING;let t=e._resourceCache;try{let n=t.getBufferViewLoader({gltf:e._gltf,bufferViewId:e._bufferViewId,gltfResource:e._gltfResource,baseResource:e._baseResource});return e._bufferViewLoader=n,await n.load(),e.isDestroyed()?void 0:(e._typedArray=n.typedArray,e._state=_t.PROCESSING,e)}catch(n){if(e.isDestroyed())return;I7(e,n)}}function I7(e,t){throw e.unload(),e._state=_t.FAILED,e.getError("Failed to load vertex buffer",t)}function P7(){this.typedArray=void 0,this.context=void 0,this.buffer=void 0}P7.prototype.set=function(e,t){this.typedArray=e,this.context=t};P7.prototype.execute=function(){this.buffer=bue(this.typedArray,this.context)};function 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e=this._resourceCache;l(this._bufferViewLoader)&&!this._bufferViewLoader.isDestroyed()&&e.unload(this._bufferViewLoader),l(this._dracoLoader)&&e.unload(this._dracoLoader),this._bufferViewLoader=void 0,this._dracoLoader=void 0,this._typedArray=void 0,this._buffer=void 0,this._gltf=void 0,this._primitive=void 0};var IE=Wy;function PO(e){e=y(e,y.EMPTY_OBJECT);let t=e.id,n=y(e.properties,{}),i={};for(let o in n)if(n.hasOwnProperty(o)){let r=n[o];l(r.semantic)&&(i[r.semantic]=r)}this._id=t,this._name=e.name,this._description=e.description,this._properties=n,this._propertiesBySemantic=i,this._extras=Ge(e.extras,!0),this._extensions=Ge(e.extensions,!0)}PO.fromJson=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.id,n=e.class,i={};for(let o in n.properties)if(n.properties.hasOwnProperty(o)){let r=Om.fromJson({id:o,property:n.properties[o],enums:e.enums});i[o]=r}return new 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this._valuesByName}},valueType:{get:function(){return this._valueType}},id:{get:function(){return this._id}},name:{get:function(){return this._name}},description:{get:function(){return this._description}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});var OO=n4;function i4(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.classes,{}),n=y(e.enums,{});this._classes=t,this._enums=n,this._id=e.id,this._name=e.name,this._description=e.description,this._version=e.version,this._extras=Ge(e.extras,!0),this._extensions=Ge(e.extensions,!0)}i4.fromJson=function(e){let t={};if(l(e.enums))for(let i in e.enums)e.enums.hasOwnProperty(i)&&(t[i]=OO.fromJson({id:i,enum:e.enums[i]}));let n={};if(l(e.classes))for(let i in e.classes)e.classes.hasOwnProperty(i)&&(n[i]=ah.fromJson({id:i,class:e.classes[i],enums:t}));return new i4({id:e.id,name:e.name,description:e.description,version:e.version,classes:n,enums:t,extras:e.extras,extensions:e.extensions})};Object.defineProperties(i4.prototype,{classes:{get:function(){return this._classes}},enums:{get:function(){return this._enums}},id:{get:function(){return this._id}},name:{get:function(){return this._name}},description:{get:function(){return this._description}},version:{get:function(){return this._version}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});var Nu=i4;function eT(e){e=y(e,y.EMPTY_OBJECT);let t=e.schema,n=e.resource,i=e.cacheKey;this._schema=l(t)?Nu.fromJson(t):void 0,this._resource=n,this._cacheKey=i,this._state=_t.UNLOADED,this._promise=void 0}l(Object.create)&&(eT.prototype=Object.create(Ki.prototype),eT.prototype.constructor=eT);Object.defineProperties(eT.prototype,{cacheKey:{get:function(){return this._cacheKey}},schema:{get:function(){return this._schema}}});eT.prototype.load=async function(){return l(this._promise)?this._promise:l(this._schema)?(this._promise=Promise.resolve(this),this._promise):(this._promise=O6e(this),this._promise)};async function O6e(e){let t=e._resource;e._state=_t.LOADING;try{let n=await t.fetchJson();return e.isDestroyed()?void 0:(e._schema=Nu.fromJson(n),e._state=_t.READY,e)}catch(n){if(e.isDestroyed())return;e._state=_t.FAILED;let i=`Failed to load schema: ${t.url}`;throw e.getError(i,n)}}eT.prototype.unload=function(){this._schema=void 0};var PE=eT;var ch={};function RE(e){return im(e.url)}function o4(e){let{byteOffset:t,byteLength:n}=e;if(ri(e,"EXT_meshopt_compression")){let i=e.extensions.EXT_meshopt_compression;t=y(i.byteOffset,0),n=i.byteLength}return`${t}-${t+n}`}function M6e(e,t){let n=t.byteOffset+e.byteOffset,{componentType:i,type:o,count:r}=e;return`${n}-${i}-${o}-${r}`}function Tue(e,t){return`${RE(e)}-buffer-id-${t}`}function MO(e,t,n,i){if(l(e.uri)){let o=i.getDerivedResource({url:e.uri});return RE(o)}return 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IE({resourceCache:Fn,gltf:t,gltfResource:n,baseResource:i,bufferViewId:r,primitive:s,draco:a,attributeSemantic:c,accessorId:u,cacheKey:m,asynchronous:f,dequantize:h,loadBuffer:p,loadTypedArray:g}),Fn.add(x))};Fn.getIndexBufferLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,accessorId:n,gltfResource:i,baseResource:o,frameState:r,primitive:s,draco:a,asynchronous:c=!0,loadBuffer:u=!1,loadTypedArray:f=!1}=e,h=Xl.getIndexBufferCacheKey({gltf:t,accessorId:n,gltfResource:i,baseResource:o,frameState:r,draco:a,loadBuffer:u,loadTypedArray:f}),p=Fn.get(h);return l(p)?p:(p=new SE({resourceCache:Fn,gltf:t,accessorId:n,gltfResource:i,baseResource:o,primitive:s,draco:a,cacheKey:h,asynchronous:c,loadBuffer:u,loadTypedArray:f}),Fn.add(p))};Fn.getImageLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,imageId:n,gltfResource:i,baseResource:o}=e,r=Xl.getImageCacheKey({gltf:t,imageId:n,gltfResource:i,baseResource:o}),s=Fn.get(r);return l(s)?s:(s=new EE({resourceCache:Fn,gltf:t,imageId:n,gltfResource:i,baseResource:o,cacheKey:r}),Fn.add(s))};Fn.getTextureLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,textureInfo:n,gltfResource:i,baseResource:o,supportedImageFormats:r,frameState:s,asynchronous:a=!0}=e,c=Xl.getTextureCacheKey({gltf:t,textureInfo:n,gltfResource:i,baseResource:o,supportedImageFormats:r,frameState:s}),u=Fn.get(c);return l(u)?u:(u=new DE({resourceCache:Fn,gltf:t,textureInfo:n,gltfResource:i,baseResource:o,supportedImageFormats:r,cacheKey:c,asynchronous:a}),Fn.add(u))};Fn.clearForSpecs=function(){let e=[IE,SE,AE,DE,EE,CE,qb,PE,wE],t,n=Fn.cacheEntries,i=[];for(t in n)n.hasOwnProperty(t)&&i.push(n[t]);i.sort(function(r,s){let a=e.indexOf(r.resourceLoader.constructor),c=e.indexOf(s.resourceLoader.constructor);return a-c});let o=i.length;for(let r=0;r<o;++r){let s=i[r];t=s.resourceLoader.cacheKey,l(n[t])&&(s.resourceLoader.destroy(),delete n[t])}Fn.statistics.clear()};var vi=Fn;function pa(e,t,n){this._resource=e,this._subtreeJson=void 0,this._bufferLoader=void 0,this._tileAvailability=void 0,this._contentAvailabilityBitstreams=[],this._childSubtreeAvailability=void 0,this._implicitCoordinates=n,this._subtreeLevels=t.subtreeLevels,this._subdivisionScheme=t.subdivisionScheme,this._branchingFactor=t.branchingFactor,this._metadata=void 0,this._tileMetadataTable=void 0,this._tilePropertyTableJson=void 0,this._contentMetadataTables=[],this._contentPropertyTableJsons=[],this._tileJumpBuffer=void 0,this._contentJumpBuffers=[],this._ready=!1}Object.defineProperties(pa.prototype,{ready:{get:function(){return this._ready}},metadata:{get:function(){return this._metadata}},tileMetadataTable:{get:function(){return this._tileMetadataTable}},tilePropertyTableJson:{get:function(){return this._tilePropertyTableJson}},contentMetadataTables:{get:function(){return this._contentMetadataTables}},contentPropertyTableJsons:{get:function(){return this._contentPropertyTableJsons}},implicitCoordinates:{get:function(){return this._implicitCoordinates}}});pa.prototype.tileIsAvailableAtIndex=function(e){return this._tileAvailability.getBit(e)};pa.prototype.tileIsAvailableAtCoordinates=function(e){let t=this.getTileIndex(e);return this.tileIsAvailableAtIndex(t)};pa.prototype.contentIsAvailableAtIndex=function(e,t){return t=y(t,0),this._contentAvailabilityBitstreams[t].getBit(e)};pa.prototype.contentIsAvailableAtCoordinates=function(e,t){let n=this.getTileIndex(e);return this.contentIsAvailableAtIndex(n,t)};pa.prototype.childSubtreeIsAvailableAtIndex=function(e){return this._childSubtreeAvailability.getBit(e)};pa.prototype.childSubtreeIsAvailableAtCoordinates=function(e){let t=this.getChildSubtreeIndex(e);return this.childSubtreeIsAvailableAtIndex(t)};pa.prototype.getLevelOffset=function(e){let t=this._branchingFactor;return(Math.pow(t,e)-1)/(t-1)};pa.prototype.getParentMortonIndex=function(e){let t=2;return this._subdivisionScheme===os.OCTREE&&(t=3),e>>t};pa.fromSubtreeJson=async function(e,t,n,i,o){let r=new pa(e,i,o),s;l(t)?s={json:t,binary:void 0}:s=F6e(n);let a=s.json;r._subtreeJson=a;let c;if(ri(a,"3DTILES_metadata"))c=a.extensions["3DTILES_metadata"];else if(l(a.tileMetadata)){let A=a.tileMetadata;c=a.propertyTables[A]}let u=[];if(l(a.contentMetadata)){let A=a.contentMetadata.length;for(let C=0;C<A;C++){let E=a.contentMetadata[C];u.push(a.propertyTables[E])}}let f,h=i.metadataSchema,p=a.subtreeMetadata;if(l(p)){let A=p.class,C=h.classes[A];f=new cO({subtreeMetadata:p,class:C})}r._metadata=f,r._tilePropertyTableJson=c,r._contentPropertyTableJsons=u;let g={constant:0};a.contentAvailabilityHeaders=[],ri(a,"3DTILES_multiple_contents")?a.contentAvailabilityHeaders=a.extensions["3DTILES_multiple_contents"].contentAvailability:Array.isArray(a.contentAvailability)?a.contentAvailabilityHeaders=a.contentAvailability:a.contentAvailabilityHeaders.push(y(a.contentAvailability,g));let m=B6e(a.buffers),x=k6e(a.bufferViews,m);V6e(a,x),l(c)&&Aue(c,x);for(let A=0;A<u.length;A++){let C=u[A];Aue(C,x)}let b=await U6e(r,m,s.binary),T=H6e(x,b);return G6e(r,a,i,T),l(c)&&(W6e(r,i,T),q6e(r)),j6e(r,i,T),Y6e(r),r._ready=!0,r};function F6e(e){let n=new DataView(e.buffer,e.byteOffset),i=8,o=n.getUint32(i,!0);i+=8;let r=n.getUint32(i,!0);i+=8;let s=Qo(e,i,o);i+=o;let a=e.subarray(i,i+r);return{json:s,binary:a}}function B6e(e){e=l(e)?e:[];for(let t=0;t<e.length;t++){let n=e[t];n.isExternal=l(n.uri),n.isActive=!1}return e}function k6e(e,t){e=l(e)?e:[];for(let n=0;n<e.length;n++){let i=e[n],o=t[i.buffer];i.bufferHeader=o,i.isActive=!1}return e}function V6e(e,t){let n,i=e.tileAvailability;l(i.bitstream)?n=t[i.bitstream]:l(i.bufferView)&&(n=t[i.bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0);let o=e.contentAvailabilityHeaders;for(let s=0;s<o.length;s++)n=void 0,l(o[s].bitstream)?n=t[o[s].bitstream]:l(o[s].bufferView)&&(n=t[o[s].bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0);n=void 0;let r=e.childSubtreeAvailability;l(r.bitstream)?n=t[r.bitstream]:l(r.bufferView)&&(n=t[r.bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0)}function Aue(e,t){let n=e.properties,i;for(let o in n)if(n.hasOwnProperty(o)){let r=n[o],s=y(r.values,r.bufferView);i=t[s],i.isActive=!0,i.bufferHeader.isActive=!0;let a=y(r.stringOffsets,r.stringOffsetBufferView);l(a)&&(i=t[a],i.isActive=!0,i.bufferHeader.isActive=!0);let c=y(r.arrayOffsets,r.arrayOffsetBufferView);l(c)&&(i=t[c],i.isActive=!0,i.bufferHeader.isActive=!0)}}function U6e(e,t,n){let i=[];for(let o=0;o<t.length;o++){let r=t[o];if(!r.isActive)i.push(Promise.resolve(void 0));else if(r.isExternal){let s=z6e(e,r);i.push(s)}else i.push(Promise.resolve(n))}return Promise.all(i).then(function(o){let r={};for(let s=0;s<o.length;s++){let a=o[s];l(a)&&(r[s]=a)}return r})}async function z6e(e,t){let i=e._resource.getDerivedResource({url:t.uri}),o=vi.getExternalBufferLoader({resource:i});e._bufferLoader=o;try{await o.load()}catch(r){if(o.isDestroyed())return;throw r}return o.typedArray}function H6e(e,t){let n={};for(let i=0;i<e.length;i++){let o=e[i];if(!o.isActive)continue;let r=o.byteOffset,s=r+o.byteLength,c=t[o.buffer].subarray(r,s);n[i]=c}return n}function G6e(e,t,n,i){let o=n.branchingFactor,r=n.subtreeLevels,s=(Math.pow(o,r)-1)/(o-1),a=Math.pow(o,r),c=ri(t,"3DTILES_metadata"),u=l(e._tilePropertyTableJson),f=c||u;e._tileAvailability=O7(t.tileAvailability,i,s,f);let h=e._contentPropertyTableJsons.length>0;f=f||h;for(let p=0;p<t.contentAvailabilityHeaders.length;p++){let g=O7(t.contentAvailabilityHeaders[p],i,s,f);e._contentAvailabilityBitstreams.push(g)}e._childSubtreeAvailability=O7(t.childSubtreeAvailability,i,a)}function O7(e,t,n,i){if(l(e.constant))return new bE({constant:!!e.constant,lengthBits:n,availableCount:e.availableCount});let o;return l(e.bitstream)?o=t[e.bitstream]:l(e.bufferView)&&(o=t[e.bufferView]),new bE({bitstream:o,lengthBits:n,availableCount:e.availableCount,computeAvailableCountEnabled:i})}function W6e(e,t,n){let i=e._tilePropertyTableJson,o=e._tileAvailability.availableCount,r=t.metadataSchema,s=i.class,a=r.classes[s];e._tileMetadataTable=new Yf({class:a,count:o,properties:i.properties,bufferViews:n})}function j6e(e,t,n){let i=e._contentPropertyTableJsons,o=e._contentAvailabilityBitstreams,r=t.metadataSchema,s=e._contentMetadataTables;for(let a=0;a<i.length;a++){let c=i[a],f=o[a].availableCount,h=c.class,p=r.classes[h],g=new Yf({class:p,count:f,properties:c.properties,bufferViews:n});s.push(g)}}function Eue(e){let t=0,n=e.lengthBits,i=e.availableCount,o;i<256?o=new Uint8Array(n):i<65536?o=new Uint16Array(n):o=new Uint32Array(n);for(let r=0;r<e.lengthBits;r++)e.getBit(r)&&(o[r]=t,t++);return o}function q6e(e){let t=Eue(e._tileAvailability);e._tileJumpBuffer=t}function Y6e(e){let t=e._contentJumpBuffers,n=e._contentAvailabilityBitstreams;for(let i=0;i<n.length;i++){let o=n[i],r=Eue(o);t.push(r)}}pa.prototype.getTileIndex=function(e){let t=e.level-this._implicitCoordinates.level;if(t<0||this._subtreeLevels<=t)throw new re("level is out of bounds for this subtree");return e.getSubtreeCoordinates().getOffsetCoordinates(e).tileIndex};pa.prototype.getChildSubtreeIndex=function(e){if(e.level-this._implicitCoordinates.level!==this._implicitCoordinates.subtreeLevels)throw new re("level is out of bounds for this subtree");return e.getParentSubtreeCoordinates().getOffsetCoordinates(e).mortonIndex};function X6e(e,t){if(!l(e._tileMetadataTable))return;let n=e.getTileIndex(t);if(e._tileAvailability.getBit(n))return e._tileJumpBuffer[n]}function K6e(e,t,n){let i=e._contentMetadataTables;if(!l(i))return;let o=i[n];if(!l(o))return;let r=e._contentAvailabilityBitstreams[n],s=e.getTileIndex(t);if(r.getBit(s))return e._contentJumpBuffers[n][s]}pa.prototype.getTileMetadataView=function(e){let t=X6e(this,e);if(!l(t))return;let n=this._tileMetadataTable;return new TE({class:n.class,metadataTable:n,entityId:t,propertyTableJson:this._tilePropertyTableJson})};pa.prototype.getContentMetadataView=function(e,t){let n=K6e(this,e,t);if(!l(n))return;let i=this._contentMetadataTables[t],o=this._contentPropertyTableJsons[t];return new TE({class:i.class,metadataTable:i,entityId:n,contentIndex:t,propertyTableJson:o})};pa.prototype.isDestroyed=function(){return!1};pa.prototype.destroy=function(){return l(this._bufferLoader)&&vi.unload(this._bufferLoader),ue(this)};var tT=pa;var Z6e={ID:"ID",NAME:"NAME",DESCRIPTION:"DESCRIPTION",TILESET_TILE_COUNT:"TILESET_TILE_COUNT",TILE_BOUNDING_BOX:"TILE_BOUNDING_BOX",TILE_BOUNDING_REGION:"TILE_BOUNDING_REGION",TILE_BOUNDING_SPHERE:"TILE_BOUNDING_SPHERE",TILE_MINIMUM_HEIGHT:"TILE_MINIMUM_HEIGHT",TILE_MAXIMUM_HEIGHT:"TILE_MAXIMUM_HEIGHT",TILE_HORIZON_OCCLUSION_POINT:"TILE_HORIZON_OCCLUSION_POINT",TILE_GEOMETRIC_ERROR:"TILE_GEOMETRIC_ERROR",CONTENT_BOUNDING_BOX:"CONTENT_BOUNDING_BOX",CONTENT_BOUNDING_REGION:"CONTENT_BOUNDING_REGION",CONTENT_BOUNDING_SPHERE:"CONTENT_BOUNDING_SPHERE",CONTENT_MINIMUM_HEIGHT:"CONTENT_MINIMUM_HEIGHT",CONTENT_MAXIMUM_HEIGHT:"CONTENT_MAXIMUM_HEIGHT",CONTENT_HORIZON_OCCLUSION_POINT:"CONTENT_HORIZON_OCCLUSION_POINT"},nT=Object.freeze(Z6e);var lh={};lh.parseAllBoundingVolumeSemantics=function(e){return{tile:{boundingVolume:lh.parseBoundingVolumeSemantic("TILE",e),minimumHeight:lh._parseMinimumHeight("TILE",e),maximumHeight:lh._parseMaximumHeight("TILE",e)},content:{boundingVolume:lh.parseBoundingVolumeSemantic("CONTENT",e),minimumHeight:lh._parseMinimumHeight("CONTENT",e),maximumHeight:lh._parseMaximumHeight("CONTENT",e)}}};lh.parseBoundingVolumeSemantic=function(e,t){let n=`${e}_BOUNDING_BOX`,i=t.getPropertyBySemantic(n);if(l(i))return{box:i};let o=`${e}_BOUNDING_REGION`,r=t.getPropertyBySemantic(o);if(l(r))return{region:r};let s=`${e}_BOUNDING_SPHERE`,a=t.getPropertyBySemantic(s);if(l(a))return{sphere:a}};lh._parseMinimumHeight=function(e,t){let n=`${e}_MINIMUM_HEIGHT`;return t.getPropertyBySemantic(n)};lh._parseMaximumHeight=function(e,t){let n=`${e}_MAXIMUM_HEIGHT`;return t.getPropertyBySemantic(n)};var iT=lh;function cl(e,t,n){let i=t.implicitTileset,o=t.implicitCoordinates;this._implicitTileset=i,this._implicitCoordinates=o,this._implicitSubtree=void 0,this._tileset=e,this._tile=t,this._resource=n,this._metadata=void 0,this.featurePropertiesDirty=!1,this._group=void 0;let r=o.getTemplateValues(),s=i.subtreeUriTemplate.getDerivedResource({templateValues:r});this._url=s.getUrlComponent(!0),this._ready=!1}Object.defineProperties(cl.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._url}},metadata:{get:function(){},set:function(){}},batchTable:{get:function(){}},group:{get:function(){return this._group},set:function(e){this._group=e}}});cl.fromSubtreeJson=async function(e,t,n,i,o,r){r=y(r,0);let s;l(o)&&(s=new Uint8Array(o,r));let a=t.implicitTileset,c=t.implicitCoordinates,u=await tT.fromSubtreeJson(n,i,s,a,c),f=new cl(e,t,n);return f._implicitSubtree=u,$6e(f,u),f._ready=!0,f};function $6e(e,t){let n=e._tile,i=e._implicitCoordinates.childIndex,o=J6e(e,t,n,i),r=e._tileset.statistics;n.children.push(o.rootTile),r.numberOfTilesTotal++;let s=Q6e(e,t,o.bottomRow);for(let a=0;a<s.length;a++){let c=s[a],u=c.tile,f=c9e(e,u,c.childIndex);u.children.push(f),r.numberOfTilesTotal++}}function Q6e(e,t,n){let i=[],o=e._implicitTileset.branchingFactor;for(let r=0;r<n.length;r++){let s=n[r];if(l(s))for(let a=0;a<o;a++){let c=r*o+a;t.childSubtreeIsAvailableAtIndex(c)&&i.push({tile:s,childIndex:a})}}return i}function J6e(e,t,n,i){let s=Sue(e,t,n,i,0,!0),a=e._tileset.statistics,c=[s],u=[],f=e._implicitTileset;for(let h=1;h<f.subtreeLevels;h++){let p=t.getLevelOffset(h),g=f.branchingFactor*c.length;for(let m=0;m<g;m++){let x=p+m;if(!t.tileIsAvailableAtIndex(x)){u.push(void 0);continue}let b=t.getParentMortonIndex(m),T=c[b],A=m%f.branchingFactor,C=Sue(e,t,T,A,x);T.children.push(C),a.numberOfTilesTotal++,u.push(C)}c=u,u=[]}return{rootTile:s,bottomRow:c}}function vue(e,t,n){let i=nT.TILE_GEOMETRIC_ERROR;return l(e)&&e.hasPropertyBySemantic(i)?e.getPropertyBySemantic(i):t.geometricError/Math.pow(2,n.level)}function Sue(e,t,n,i,o,r){let s=e._implicitTileset,a;y(r,!1)?a=n.implicitCoordinates:a=n.implicitCoordinates.getChildCoordinates(i);let c,u,f;if(l(t.tilePropertyTableJson)){c=t.getTileMetadataView(a);let D=iT.parseAllBoundingVolumeSemantics(c);u=D.tile,f=D.content}let p=t.contentPropertyTableJsons.length,g=!1;for(let D=0;D<p;D++)if(t.contentIsAvailableAtCoordinates(a,D)){g=!0;break}let m=n9e(s,a,i,r,n,u),x=[];for(let D=0;D<s.contentCount;D++){if(!t.contentIsAvailableAtIndex(o,D))continue;let M={uri:s.contentUriTemplates[D].getDerivedResource({templateValues:a.getTemplateValues()}).url},N=i9e(m,f);l(N)&&(M.boundingVolume=N),x.push(bt(M,s.contentHeaders[D]))}let b=vue(c,s,a),T={boundingVolume:m,geometricError:b,refine:s.refine,contents:x},A=!0,C=Ge(s.tileHeader,A);delete C.boundingVolume,delete C.transform,delete C.metadata;let E=bt(T,C,A),v=Rue(e,s.baseResource,E,n);return v.implicitCoordinates=a,v.implicitSubtree=t,v.metadata=c,v.hasImplicitContentMetadata=g,v}function r4(e,t){return l(e)&&l(t)&&(l(t.minimumHeight)||l(t.maximumHeight))&&(ri(e,"3DTILES_bounding_volume_S2")||l(e.region))}function L7(e,t){l(t)&&(ri(e,"3DTILES_bounding_volume_S2")?t9e(e.extensions["3DTILES_bounding_volume_S2"],t.minimumHeight,t.maximumHeight):l(e.region)&&e9e(e.region,t.minimumHeight,t.maximumHeight))}function e9e(e,t,n){l(t)&&(e[4]=t),l(n)&&(e[5]=n)}function t9e(e,t,n){l(t)&&(e.minimumHeight=t),l(n)&&(e.maximumHeight=n)}function n9e(e,t,n,i,o,r){let s;return!l(r)||!l(r.boundingVolume)||!r4(r.boundingVolume,r)&&r4(e.boundingVolume,r)?s=wue(e,t,n,y(i,!1),o):s=r.boundingVolume,L7(s,r),s}function i9e(e,t){let n;return l(t)&&(n=t.boundingVolume),r4(n,t)?L7(n,t):r4(e,t)&&(n=Ge(e,!0),L7(n,t)),n}function wue(e,t,n,i,o){let r=e.boundingVolume;return ri(r,"3DTILES_bounding_volume_S2")?Due(i,o,n,t.level,t.x,t.y,t.z):l(r.region)?{region:Pue(r.region,t.level,t.x,t.y,t.z)}:{box:Iue(r.box,t.level,t.x,t.y,t.z)}}function Due(e,t,n,i,o,r,s){let a=t._boundingVolume;if(e)return{extensions:{"3DTILES_bounding_volume_S2":{token:n_.getTokenFromId(a.s2Cell._cellId),minimumHeight:a.minimumHeight,maximumHeight:a.maximumHeight}}};let c=Number(t._boundingVolume.s2Cell._cellId>>BigInt(61)),u=c%2===0?WA.encode2D(i,o,r):WA.encode2D(i,r,o),f=n_.fromFacePositionLevel(c,BigInt(u),i),h,p;if(l(s)){let g=(a.maximumHeight+a.minimumHeight)/2;h=n<4?a.minimumHeight:g,p=n<4?g:a.maximumHeight}else h=a.minimumHeight,p=a.maximumHeight;return{extensions:{"3DTILES_bounding_volume_S2":{token:n_.getTokenFromId(f._cellId),minimumHeight:h,maximumHeight:p}}}}var o9e=new d,r9e=new d,M7=new d,s9e=new $;function Iue(e,t,n,i,o){if(t===0)return e;let r=d.unpack(e,0,r9e),s=$.unpack(e,3,s9e),a=Math.pow(2,-t),c=-1+(2*n+1)*a,u=-1+(2*i+1)*a,f=0,h=d.fromElements(a,a,1,o9e);l(o)&&(f=-1+(2*o+1)*a,h.z=a);let p=d.fromElements(c,u,f,M7);p=$.multiplyByVector(s,p,M7),p=d.add(p,r,M7);let g=$.clone(s);g=$.multiplyByScale(g,h,g);let m=new Array(12);return d.pack(p,m),$.pack(g,m,3),m}var a9e=new se;function Pue(e,t,n,i,o){if(t===0)return e.slice();let r=se.unpack(e,0,a9e),s=e[4],a=e[5],c=Math.pow(2,-t),u=c*r.width,f=P.negativePiToPi(r.west+n*u),h=P.negativePiToPi(f+u),p=c*r.height,g=P.negativePiToPi(r.south+i*p),m=P.negativePiToPi(g+p),x=s,b=a;if(l(o)){let T=c*(a-s);x+=o*T,b=x+T}return[f,g,h,m,x,b]}function c9e(e,t,n){let i=e._implicitTileset,o=t.implicitCoordinates.getChildCoordinates(n),r=wue(i,o,n,!1,t),s=vue(void 0,i,o),a=i.subtreeUriTemplate.getDerivedResource({templateValues:o.getTemplateValues()}).url,c={boundingVolume:r,geometricError:s,refine:i.refine,contents:[{uri:a}]},u=Rue(e,i.baseResource,c,t);return u.implicitTileset=i,u.implicitCoordinates=o,u}function Rue(e,t,n,i){let o=e._tile.constructor;return new o(e._tileset,t,n,i)}cl.prototype.hasProperty=function(e,t){return!1};cl.prototype.getFeature=function(e){};cl.prototype.applyDebugSettings=function(e,t){};cl.prototype.applyStyle=function(e){};cl.prototype.update=function(e,t){};cl.prototype.pick=function(e,t,n){};cl.prototype.isDestroyed=function(){return!1};cl.prototype.destroy=function(){return this._implicitSubtree=this._implicitSubtree&&this._implicitSubtree.destroy(),ue(this)};cl._deriveBoundingBox=Iue;cl._deriveBoundingRegion=Pue;cl._deriveBoundingVolumeS2=Due;var OE=cl;var l9e={NONE:0,REPEAT:1,MIRRORED_REPEAT:2},Kl=Object.freeze(l9e);function ME(e,t){this._distance=t,this._normal=new Oue(e,this),this.onChangeCallback=void 0,this.index=-1}Object.defineProperties(ME.prototype,{distance:{get:function(){return this._distance},set:function(e){l(this.onChangeCallback)&&e!==this._distance&&this.onChangeCallback(this.index),this._distance=e}},normal:{get:function(){return this._normal},set:function(e){l(this.onChangeCallback)&&!d.equals(this._normal._cartesian3,e)&&this.onChangeCallback(this.index),d.clone(e,this._normal._cartesian3)}}});ME.fromPlane=function(e,t){return l(t)?(t.normal=e.normal,t.distance=e.distance):t=new ME(e.normal,e.distance),t};ME.clone=function(e,t){return l(t)?(t.normal=e.normal,t.distance=e.distance,t):new ME(e.normal,e.distance)};function Oue(e,t){this._clippingPlane=t,this._cartesian3=d.clone(e)}Object.defineProperties(Oue.prototype,{x:{get:function(){return this._cartesian3.x},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.x&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.x=e}},y:{get:function(){return this._cartesian3.y},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.y&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.y=e}},z:{get:function(){return this._cartesian3.z},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.z&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.z=e}}});var oT=ME;function Ac(e){e=y(e,y.EMPTY_OBJECT),this._planes=[],this._dirtyIndex=-1,this._multipleDirtyPlanes=!1,this._enabled=y(e.enabled,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this.edgeColor=H.clone(y(e.edgeColor,H.WHITE)),this.edgeWidth=y(e.edgeWidth,0),this.planeAdded=new me,this.planeRemoved=new me,this._owner=void 0;let t=y(e.unionClippingRegions,!1);this._unionClippingRegions=t,this._testIntersection=t?Bue:kue,this._uint8View=void 0,this._float32View=void 0,this._clippingPlanesTexture=void 0;let n=e.planes;if(l(n)){let i=n.length;for(let o=0;o<i;++o)this.add(n[o])}}function Bue(e){return e===Wt.OUTSIDE}function kue(e){return e===Wt.INSIDE}Object.defineProperties(Ac.prototype,{length:{get:function(){return this._planes.length}},unionClippingRegions:{get:function(){return this._unionClippingRegions},set:function(e){this._unionClippingRegions!==e&&(this._unionClippingRegions=e,this._testIntersection=e?Bue:kue)}},enabled:{get:function(){return this._enabled},set:function(e){this._enabled!==e&&(this._enabled=e)}},texture:{get:function(){return this._clippingPlanesTexture}},owner:{get:function(){return this._owner}},clippingPlanesState:{get:function(){return this._unionClippingRegions?this._planes.length:-this._planes.length}}});function Mue(e,t){e._multipleDirtyPlanes=e._multipleDirtyPlanes||e._dirtyIndex!==-1&&e._dirtyIndex!==t,e._dirtyIndex=t}Ac.prototype.add=function(e){let t=this._planes.length,n=this;e.onChangeCallback=function(i){Mue(n,i)},e.index=t,Mue(this,t),this._planes.push(e),this.planeAdded.raiseEvent(e,t)};Ac.prototype.get=function(e){return this._planes[e]};function Vue(e,t){let n=e.length;for(let i=0;i<n;++i)if(on.equals(e[i],t))return i;return-1}Ac.prototype.contains=function(e){return Vue(this._planes,e)!==-1};Ac.prototype.remove=function(e){let t=this._planes,n=Vue(t,e);if(n===-1)return!1;e instanceof oT&&(e.onChangeCallback=void 0,e.index=-1);let i=t.length-1;for(let o=n;o<i;++o){let r=t[o+1];t[o]=r,r instanceof oT&&(r.index=o)}return this._multipleDirtyPlanes=!0,t.length=i,this.planeRemoved.raiseEvent(e,n),!0};Ac.prototype.removeAll=function(){let e=this._planes,t=e.length;for(let n=0;n<t;++n){let i=e[n];i instanceof oT&&(i.onChangeCallback=void 0,i.index=-1),this.planeRemoved.raiseEvent(i,n)}this._multipleDirtyPlanes=!0,this._planes=[]};var u9e=new oe,f9e=new oe;function Lue(e,t,n){let i=e._uint8View,o=e._planes,r=0;for(let s=t;s<n;++s){let a=o[s],c=Mn.octEncodeToCartesian4(a.normal,f9e);i[r]=c.x,i[r+1]=c.y,i[r+2]=c.z,i[r+3]=c.w;let u=oe.packFloat(a.distance,u9e);i[r+4]=u.x,i[r+5]=u.y,i[r+6]=u.z,i[r+7]=u.w,r+=8}}function Nue(e,t,n){let i=e._float32View,o=e._planes,r=0;for(let s=t;s<n;++s){let a=o[s],c=a.normal;i[r]=c.x,i[r+1]=c.y,i[r+2]=c.z,i[r+3]=a.distance,r+=4}}function Uue(e,t){let n=Nt.maximumTextureSize;return t.x=Math.min(e,n),t.y=Math.ceil(e/t.x),t}var d9e=new z;Ac.prototype.update=function(e){let t=this._clippingPlanesTexture,n=e.context,i=Ac.useFloatTexture(n),o=i?this.length:this.length*2;if(l(t)){let s=t.width*t.height;(s<o||o<.25*s)&&(t.destroy(),t=void 0,this._clippingPlanesTexture=void 0)}if(this.length===0)return;if(!l(t)){let s=Uue(o,d9e);s.y*=2,i?(t=new Ot({context:n,width:s.x,height:s.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.FLOAT,sampler:Zt.NEAREST,flipY:!1}),this._float32View=new Float32Array(s.x*s.y*4)):(t=new Ot({context:n,width:s.x,height:s.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:Zt.NEAREST,flipY:!1}),this._uint8View=new Uint8Array(s.x*s.y*4)),this._clippingPlanesTexture=t,this._multipleDirtyPlanes=!0}let r=this._dirtyIndex;if(!(!this._multipleDirtyPlanes&&r===-1)){if(this._multipleDirtyPlanes)i?(Nue(this,0,this._planes.length),t.copyFrom({source:{width:t.width,height:t.height,arrayBufferView:this._float32View}})):(Lue(this,0,this._planes.length),t.copyFrom({source:{width:t.width,height:t.height,arrayBufferView:this._uint8View}}));else{let s=0,a=0;i?(a=Math.floor(r/t.width),s=Math.floor(r-a*t.width),Nue(this,r,r+1),t.copyFrom({source:{width:1,height:1,arrayBufferView:this._float32View},xOffset:s,yOffset:a})):(a=Math.floor(r*2/t.width),s=Math.floor(r*2-a*t.width),Lue(this,r,r+1),t.copyFrom({source:{width:2,height:1,arrayBufferView:this._uint8View},xOffset:s,yOffset:a}))}this._multipleDirtyPlanes=!1,this._dirtyIndex=-1}};var h9e=new F,Fue=new on(d.UNIT_X,0);Ac.prototype.computeIntersectionWithBoundingVolume=function(e,t){let n=this._planes,i=n.length,o=this.modelMatrix;l(t)&&(o=F.multiply(t,o,h9e));let r=Wt.INSIDE;!this.unionClippingRegions&&i>0&&(r=Wt.OUTSIDE);for(let s=0;s<i;++s){let a=n[s];on.transform(a,o,Fue);let c=e.intersectPlane(Fue);if(c===Wt.INTERSECTING)r=c;else if(this._testIntersection(c))return c}return r};Ac.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};Ac.useFloatTexture=function(e){return e.floatingPointTexture};Ac.getTextureResolution=function(e,t,n){let i=e.texture;if(l(i))return n.x=i.width,n.y=i.height,n;let o=Ac.useFloatTexture(t)?e.length:e.length*2,r=Uue(o,n);return r.y*=2,r};Ac.prototype.isDestroyed=function(){return!1};Ac.prototype.destroy=function(){return this._clippingPlanesTexture=this._clippingPlanesTexture&&this._clippingPlanesTexture.destroy(),ue(this)};var gs=Ac;function rT(e){this._ellipsoid=y(e.ellipsoid,ee.default),this._positions=[...e.positions]}Object.defineProperties(rT.prototype,{length:{get:function(){return this._positions.length}},positions:{get:function(){return this._positions}},ellipsoid:{get:function(){return this._ellipsoid}}});rT.clone=function(e,t){return l(t)?(t._ellipsoid=e.ellipsoid,t._positions.length=0,t._positions.push(...e.positions),t):new rT({positions:e.positions,ellipsoid:e.ellipsoid})};rT.equals=function(e,t){return e.ellipsoid.equals(t.ellipsoid)&&e.positions===t.positions};rT.prototype.computeRectangle=function(e){return e_.computeRectangleFromPositions(this.positions,this.ellipsoid,void 0,e)};var m9e=new se,zue=new d;rT.prototype.computeSphericalExtents=function(e){l(e)||(e=new se);let t=this.computeRectangle(m9e),n=fe.toCartesian(se.southwest(t),this.ellipsoid,zue),i=Math.sqrt(n.x*n.x+n.y*n.y),o=P.fastApproximateAtan2(i,n.z),r=P.fastApproximateAtan2(n.x,n.y);return e.south=o,e.west=r,n=fe.toCartesian(se.northeast(t),this.ellipsoid,zue),i=Math.sqrt(n.x*n.x+n.y*n.y),o=P.fastApproximateAtan2(i,n.z),r=P.fastApproximateAtan2(n.x,n.y),e.north=o,e.east=r,e};var LE=rT;var FO=`in vec2 v_textureCoordinates;
uniform int u_polygonsLength;
uniform int u_extentsLength;
uniform highp sampler2D u_polygonTexture;
uniform highp sampler2D u_extentsTexture;
int getPolygonIndex(float dimension, vec2 coord) {
vec2 uv = coord.xy * dimension;
return int(floor(uv.y) * dimension + floor(uv.x));
}
vec2 getLookupUv(ivec2 dimensions, int i) {
int pixY = i / dimensions.x;
int pixX = i - (pixY * dimensions.x);
float pixelWidth = 1.0 / float(dimensions.x);
float pixelHeight = 1.0 / float(dimensions.y);
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
return vec2(u, v);
}
vec4 getExtents(int i) {
return texture(u_extentsTexture, getLookupUv(textureSize(u_extentsTexture, 0), i));
}
ivec2 getPositionsLengthAndExtentsIndex(int i) {
vec2 uv = getLookupUv(textureSize(u_polygonTexture, 0), i);
vec4 value = texture(u_polygonTexture, uv);
return ivec2(int(value.x), int(value.y));
}
vec2 getPolygonPosition(int i) {
vec2 uv = getLookupUv(textureSize(u_polygonTexture, 0), i);
return texture(u_polygonTexture, uv).xy;
}
vec2 getCoordinates(vec2 textureCoordinates, vec4 extents) {
float latitude = mix(extents.x, extents.x + 1.0 / extents.z, textureCoordinates.y);
float longitude = mix(extents.y, extents.y + 1.0 / extents.w, textureCoordinates.x);
return vec2(latitude, longitude);
}
void main() {
int lastPolygonIndex = 0;
out_FragColor = vec4(1.0);
// Get the relevant region of the texture
float dimension = float(u_extentsLength);
if (u_extentsLength > 2) {
dimension = ceil(log2(float(u_extentsLength)));
}
int regionIndex = getPolygonIndex(dimension, v_textureCoordinates);
for (int polygonIndex = 0; polygonIndex < u_polygonsLength; polygonIndex++) {
ivec2 positionsLengthAndExtents = getPositionsLengthAndExtentsIndex(lastPolygonIndex);
int positionsLength = positionsLengthAndExtents.x;
int polygonExtentsIndex = positionsLengthAndExtents.y;
lastPolygonIndex += 1;
// Only compute signed distance for the relevant part of the atlas
if (polygonExtentsIndex == regionIndex) {
float clipAmount = czm_infinity;
vec4 extents = getExtents(polygonExtentsIndex);
vec2 textureOffset = vec2(mod(float(polygonExtentsIndex), dimension), floor(float(polygonExtentsIndex) / dimension)) / dimension;
vec2 p = getCoordinates((v_textureCoordinates - textureOffset) * dimension, extents);
float s = 1.0;
// Check each edge for absolute distance
for (int i = 0, j = positionsLength - 1; i < positionsLength; j = i, i++) {
vec2 a = getPolygonPosition(lastPolygonIndex + i);
vec2 b = getPolygonPosition(lastPolygonIndex + j);
vec2 ab = b - a;
vec2 pa = p - a;
float t = dot(pa, ab) / dot(ab, ab);
t = clamp(t, 0.0, 1.0);
vec2 pq = pa - t * ab;
float d = length(pq);
// Inside / outside computation to determine sign
bvec3 cond = bvec3(p.y >= a.y,
p.y < b.y,
ab.x * pa.y > ab.y * pa.x);
if (all(cond) || all(not(cond))) s = -s;
if (abs(d) < abs(clipAmount)) {
clipAmount = d;
}
}
// Normalize the range to [0,1]
vec4 result = (s * vec4(clipAmount * length(extents.zw))) / 2.0 + 0.5;
// In the case where we've iterated through multiple polygons, take the minimum
out_FragColor = min(out_FragColor, result);
}
lastPolygonIndex += positionsLength;
}
}`;function rs(e){e=y(e,y.EMPTY_OBJECT),this._polygons=[],this._totalPositions=0,this.enabled=y(e.enabled,!0),this.inverse=y(e.inverse,!1),this.polygonAdded=new me,this.polygonRemoved=new me,this._owner=void 0,this._float32View=void 0,this._extentsFloat32View=void 0,this._extentsCount=0,this._polygonsTexture=void 0,this._extentsTexture=void 0,this._signedDistanceTexture=void 0,this._signedDistanceComputeCommand=void 0;let t=e.polygons;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this._polygons.push(t[i])}}Object.defineProperties(rs.prototype,{length:{get:function(){return this._polygons.length}},totalPositions:{get:function(){return this._totalPositions}},extentsTexture:{get:function(){return this._extentsTexture}},extentsCount:{get:function(){return this._extentsCount}},pixelsNeededForExtents:{get:function(){return this.length}},pixelsNeededForPolygonPositions:{get:function(){return this.totalPositions+this.length}},clippingTexture:{get:function(){return this._signedDistanceTexture}},owner:{get:function(){return this._owner}},clippingPolygonsState:{get:function(){return this.inverse?-this.extentsCount:this.extentsCount}}});rs.prototype.add=function(e){let t=this._polygons.length;return this._polygons.push(e),this.polygonAdded.raiseEvent(e,t),e};rs.prototype.get=function(e){return this._polygons[e]};rs.prototype.contains=function(e){return this._polygons.some(t=>LE.equals(t,e))};rs.prototype.remove=function(e){let t=this._polygons,n=t.findIndex(i=>LE.equals(i,e));return n===-1?!1:(t.splice(n,1),this.polygonRemoved.raiseEvent(e,n),!0)};var p9e=new se;function _9e(e){let t=[],n=[],i=e.length;for(let r=0;r<i;++r){let a=e[r].computeSphericalExtents(),c=Math.max(a.height*2.5,.001),u=Math.max(a.width*2.5,.001),f=se.clone(a);f.south-=c,f.west-=u,f.north+=c,f.east+=u,f.south=Math.max(f.south,-Math.PI),f.west=Math.max(f.west,-Math.PI),f.north=Math.min(f.north,Math.PI),f.east=Math.min(f.east,Math.PI);let h=[r];for(let p=0;p<t.length;++p){let g=t[p];if(l(g)&&l(se.simpleIntersection(g,f))&&!se.equals(g,f)){let m=n[p];h.push(...m),m.reduce((x,b)=>se.union(e[b].computeSphericalExtents(p9e),x,x),a),t[p]=void 0,n[p]=void 0,c=Math.max(a.height*2.5,.001),u=Math.max(a.width*2.5,.001),f=se.clone(a,f),f.south-=c,f.west-=u,f.north+=c,f.east+=u,f.south=Math.max(f.south,-Math.PI),f.west=Math.max(f.west,-Math.PI),f.north=Math.min(f.north,Math.PI),f.east=Math.min(f.east,Math.PI),p=-1}}t.push(f),n.push(h)}let o=new Map;return n.filter(l).forEach((r,s)=>r.forEach(a=>o.set(a,s))),{extentsList:t.filter(l),extentsIndexByPolygon:o}}rs.prototype.removeAll=function(){let e=this._polygons,t=e.length;for(let n=0;n<t;++n){let i=e[n];this.polygonRemoved.raiseEvent(i,n)}this._polygons=[]};function g9e(e){let t=e._float32View,n=e._extentsFloat32View,i=e._polygons,{extentsList:o,extentsIndexByPolygon:r}=_9e(i),s=0;for(let[c,u]of i.entries()){let f=u.length;t[s++]=f,t[s++]=r.get(c);for(let h=0;h<f;++h){let p=u.positions[h],g=Math.hypot(p.x,p.y),m=P.fastApproximateAtan2(g,p.z),x=P.fastApproximateAtan2(p.x,p.y);t[s++]=m,t[s++]=x}}let a=0;for(let c of o){let u=1/(c.east-c.west),f=1/(c.north-c.south);n[a++]=c.south,n[a++]=c.west,n[a++]=f,n[a++]=u}e._extentsCount=o.length}var N7=new z;rs.prototype.update=function(e){let t=e.context;if(!rs.isSupported(e))throw new re("ClippingPolygonCollections are only supported for WebGL 2.");let n=this._polygons.reduce((s,a)=>s+a.length,0);if(n===this.totalPositions||(this._totalPositions=n,this.length===0))return;l(this._signedDistanceComputeCommand)&&(this._signedDistanceComputeCommand.canceled=!0,this._signedDistanceComputeCommand=void 0);let i=this._polygonsTexture,o=this._extentsTexture,r=this._signedDistanceTexture;if(l(i)){let s=i.width*i.height;(s<this.pixelsNeededForPolygonPositions||this.pixelsNeededForPolygonPositions<.25*s)&&(i.destroy(),i=void 0,this._polygonsTexture=void 0)}if(!l(i)){let s=rs.getTextureResolution(i,this.pixelsNeededForPolygonPositions,N7);i=new Ot({context:t,width:s.x,height:s.y,pixelFormat:tt.RG,pixelDatatype:Ke.FLOAT,sampler:Zt.NEAREST,flipY:!1}),this._float32View=new Float32Array(s.x*s.y*2),this._polygonsTexture=i}if(l(o)){let s=o.width*o.height;(s<this.pixelsNeededForExtents||this.pixelsNeededForExtents<.25*s)&&(o.destroy(),o=void 0,this._extentsTexture=void 0)}if(!l(o)){let s=rs.getTextureResolution(o,this.pixelsNeededForExtents,N7);o=new Ot({context:t,width:s.x,height:s.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.FLOAT,sampler:Zt.NEAREST,flipY:!1}),this._extentsFloat32View=new Float32Array(s.x*s.y*4),this._extentsTexture=o}if(g9e(this),o.copyFrom({source:{width:o.width,height:o.height,arrayBufferView:this._extentsFloat32View}}),i.copyFrom({source:{width:i.width,height:i.height,arrayBufferView:this._float32View}}),!l(r)){let s=rs.getClippingDistanceTextureResolution(this,N7);r=new Ot({context:t,width:s.x,height:s.y,pixelFormat:t.webgl2?tt.RED:tt.LUMINANCE,pixelDatatype:Ke.FLOAT,sampler:new Zt({wrapS:Cn.CLAMP_TO_EDGE,wrapT:Cn.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:di.LINEAR}),flipY:!1}),this._signedDistanceTexture=r}this._signedDistanceComputeCommand=y9e(this)};rs.prototype.queueCommands=function(e){l(this._signedDistanceComputeCommand)&&e.commandList.push(this._signedDistanceComputeCommand)};function y9e(e){let t=e._polygonsTexture,n=e._extentsTexture;return new Vc({fragmentShaderSource:FO,outputTexture:e._signedDistanceTexture,uniformMap:{u_polygonsLength:function(){return e.length},u_extentsLength:function(){return e.extentsCount},u_extentsTexture:function(){return n},u_polygonTexture:function(){return t}},persists:!1,owner:e,postExecute:()=>{e._signedDistanceComputeCommand=void 0}})}var Hue=new se,x9e=new se;rs.prototype.computeIntersectionWithBoundingVolume=function(e,t){let n=this._polygons,i=n.length,o=Wt.OUTSIDE;this.inverse&&(o=Wt.INSIDE);for(let r=0;r<i;++r){let a=n[r].computeRectangle(),c=e.rectangle;if(!l(c)&&l(e.boundingVolume?.computeCorners)){let f=e.boundingVolume.computeCorners();c=se.fromCartesianArray(f,t,Hue)}l(c)||(c=se.fromBoundingSphere(e.boundingSphere,t,Hue));let u=se.simpleIntersection(c,a,x9e);l(u)&&(o=Wt.INTERSECTING)}return o};rs.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};rs.isSupported=function(e){return e?.context.webgl2};rs.getTextureResolution=function(e,t,n){if(l(e))return n.x=e.width,n.y=e.height,n;let i=Nt.maximumTextureSize;return n.x=Math.min(t,i),n.y=Math.ceil(t/n.x),n.y*=2,n};rs.getClippingDistanceTextureResolution=function(e,t){let n=e.signedDistanceTexture;return l(n)?(t.x=n.width,t.y=n.height,t):(t.x=Math.min(Nt.maximumTextureSize,4096),t.y=Math.min(Nt.maximumTextureSize,4096),t)};rs.getClippingExtentsTextureResolution=function(e,t){let n=e.extentsTexture;return l(n)?(t.x=n.width,t.y=n.height,t):rs.getTextureResolution(n,e.pixelsNeededForExtents,t)};rs.prototype.isDestroyed=function(){return!1};rs.prototype.destroy=function(){return l(this._signedDistanceComputeCommand)&&(this._signedDistanceComputeCommand.canceled=!0),this._polygonsTexture=this._polygonsTexture&&this._polygonsTexture.destroy(),this._extentsTexture=this._extentsTexture&&this._extentsTexture.destroy(),this._signedDistanceTexture=this._signedDistanceTexture&&this._signedDistanceTexture.destroy(),ue(this)};var uh=rs;var BO={NONE:0,SCENE_LIGHT:1,SUNLIGHT:2};BO.fromGlobeFlags=function(e){return e.enableLighting&&e.dynamicAtmosphereLighting?e.dynamicAtmosphereLightingFromSun?BO.SUNLIGHT:BO.SCENE_LIGHT:BO.NONE};var w_=Object.freeze(BO);function Gue(){this.lightIntensity=10,this.rayleighCoefficient=new d(55e-7,13e-6,284e-7),this.mieCoefficient=new d(21e-6,21e-6,21e-6),this.rayleighScaleHeight=1e4,this.mieScaleHeight=3200,this.mieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.dynamicLighting=w_.NONE}Gue.requiresColorCorrect=function(e){return!(P.equalsEpsilon(e.hueShift,0,P.EPSILON7)&&P.equalsEpsilon(e.saturationShift,0,P.EPSILON7)&&P.equalsEpsilon(e.brightnessShift,0,P.EPSILON7))};var sT=Gue;var fh=`uniform vec3 u_radiiAndDynamicAtmosphereColor;
uniform float u_atmosphereLightIntensity;
uniform float u_atmosphereRayleighScaleHeight;
uniform float u_atmosphereMieScaleHeight;
uniform float u_atmosphereMieAnisotropy;
uniform vec3 u_atmosphereRayleighCoefficient;
uniform vec3 u_atmosphereMieCoefficient;
const float ATMOSPHERE_THICKNESS = 111e3; // The thickness of the atmosphere in meters.
const int PRIMARY_STEPS_MAX = 16; // Maximum number of times the ray from the camera to the world position (primary ray) is sampled.
const int LIGHT_STEPS_MAX = 4; // Maximum number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.
/**
* This function computes the colors contributed by Rayliegh and Mie scattering on a given ray, as well as
* the transmittance value for the ray.
*
* @param {czm_ray} primaryRay The ray from the camera to the position.
* @param {float} primaryRayLength The length of the primary ray.
* @param {vec3} lightDirection The direction of the light to calculate the scattering from.
* @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
* @param {vec3} mieColor The variable the Mie scattering will be written to.
* @param {float} opacity The variable the transmittance will be written to.
* @glslFunction
*/
void computeScattering(
czm_ray primaryRay,
float primaryRayLength,
vec3 lightDirection,
float atmosphereInnerRadius,
out vec3 rayleighColor,
out vec3 mieColor,
out float opacity
) {
// Initialize the default scattering amounts to 0.
rayleighColor = vec3(0.0);
mieColor = vec3(0.0);
opacity = 0.0;
float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;
vec3 origin = vec3(0.0);
// Calculate intersection from the camera to the outer ring of the atmosphere.
czm_raySegment primaryRayAtmosphereIntersect = czm_raySphereIntersectionInterval(primaryRay, origin, atmosphereOuterRadius);
// Return empty colors if no intersection with the atmosphere geometry.
if (primaryRayAtmosphereIntersect == czm_emptyRaySegment) {
return;
}
// To deal with smaller values of PRIMARY_STEPS (e.g. 4)
// we implement a split strategy: sky or horizon.
// For performance reasons, instead of a if/else branch
// a soft choice is implemented through a weight 0.0 <= w_stop_gt_lprl <= 1.0
float x = 1e-7 * primaryRayAtmosphereIntersect.stop / length(primaryRayLength);
// Value close to 0.0: close to the horizon
// Value close to 1.0: above in the sky
float w_stop_gt_lprl = 0.5 * (1.0 + czm_approximateTanh(x));
// The ray should start from the first intersection with the outer atmopshere, or from the camera position, if it is inside the atmosphere.
float start_0 = primaryRayAtmosphereIntersect.start;
primaryRayAtmosphereIntersect.start = max(primaryRayAtmosphereIntersect.start, 0.0);
// The ray should end at the exit from the atmosphere or at the distance to the vertex, whichever is smaller.
primaryRayAtmosphereIntersect.stop = min(primaryRayAtmosphereIntersect.stop, length(primaryRayLength));
// For the number of ray steps, distinguish inside or outside atmosphere (outer space)
// (1) from outer space we have to use more ray steps to get a realistic rendering
// (2) within atmosphere we need fewer steps for faster rendering
float x_o_a = start_0 - ATMOSPHERE_THICKNESS; // ATMOSPHERE_THICKNESS used as an ad-hoc constant, no precise meaning here, only the order of magnitude matters
float w_inside_atmosphere = 1.0 - 0.5 * (1.0 + czm_approximateTanh(x_o_a));
int PRIMARY_STEPS = PRIMARY_STEPS_MAX - int(w_inside_atmosphere * 12.0); // Number of times the ray from the camera to the world position (primary ray) is sampled.
int LIGHT_STEPS = LIGHT_STEPS_MAX - int(w_inside_atmosphere * 2.0); // Number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.
// Setup for sampling positions along the ray - starting from the intersection with the outer ring of the atmosphere.
float rayPositionLength = primaryRayAtmosphereIntersect.start;
// (1) Outside the atmosphere: constant rayStepLength
// (2) Inside atmosphere: variable rayStepLength to compensate the rough rendering of the smaller number of ray steps
float totalRayLength = primaryRayAtmosphereIntersect.stop - rayPositionLength;
float rayStepLengthIncrease = w_inside_atmosphere * ((1.0 - w_stop_gt_lprl) * totalRayLength / (float(PRIMARY_STEPS * (PRIMARY_STEPS + 1)) / 2.0));
float rayStepLength = max(1.0 - w_inside_atmosphere, w_stop_gt_lprl) * totalRayLength / max(7.0 * w_inside_atmosphere, float(PRIMARY_STEPS));
vec3 rayleighAccumulation = vec3(0.0);
vec3 mieAccumulation = vec3(0.0);
vec2 opticalDepth = vec2(0.0);
vec2 heightScale = vec2(u_atmosphereRayleighScaleHeight, u_atmosphereMieScaleHeight);
// Sample positions on the primary ray.
for (int i = 0; i < PRIMARY_STEPS_MAX; ++i) {
// The loop should be: for (int i = 0; i < PRIMARY_STEPS; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (i >= PRIMARY_STEPS) {
break;
}
// Calculate sample position along viewpoint ray.
vec3 samplePosition = primaryRay.origin + primaryRay.direction * (rayPositionLength + rayStepLength);
// Calculate height of sample position above ellipsoid.
float sampleHeight = length(samplePosition) - atmosphereInnerRadius;
// Calculate and accumulate density of particles at the sample position.
vec2 sampleDensity = exp(-sampleHeight / heightScale) * rayStepLength;
opticalDepth += sampleDensity;
// Generate ray from the sample position segment to the light source, up to the outer ring of the atmosphere.
czm_ray lightRay = czm_ray(samplePosition, lightDirection);
czm_raySegment lightRayAtmosphereIntersect = czm_raySphereIntersectionInterval(lightRay, origin, atmosphereOuterRadius);
float lightStepLength = lightRayAtmosphereIntersect.stop / float(LIGHT_STEPS);
float lightPositionLength = 0.0;
vec2 lightOpticalDepth = vec2(0.0);
// Sample positions along the light ray, to accumulate incidence of light on the latest sample segment.
for (int j = 0; j < LIGHT_STEPS_MAX; ++j) {
// The loop should be: for (int j = 0; i < LIGHT_STEPS; ++j) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (j >= LIGHT_STEPS) {
break;
}
// Calculate sample position along light ray.
vec3 lightPosition = samplePosition + lightDirection * (lightPositionLength + lightStepLength * 0.5);
// Calculate height of the light sample position above ellipsoid.
float lightHeight = length(lightPosition) - atmosphereInnerRadius;
// Calculate density of photons at the light sample position.
lightOpticalDepth += exp(-lightHeight / heightScale) * lightStepLength;
// Increment distance on light ray.
lightPositionLength += lightStepLength;
}
// Compute attenuation via the primary ray and the light ray.
vec3 attenuation = exp(-((u_atmosphereMieCoefficient * (opticalDepth.y + lightOpticalDepth.y)) + (u_atmosphereRayleighCoefficient * (opticalDepth.x + lightOpticalDepth.x))));
// Accumulate the scattering.
rayleighAccumulation += sampleDensity.x * attenuation;
mieAccumulation += sampleDensity.y * attenuation;
// Increment distance on primary ray.
rayPositionLength += (rayStepLength += rayStepLengthIncrease);
}
// Compute the scattering amount.
rayleighColor = u_atmosphereRayleighCoefficient * rayleighAccumulation;
mieColor = u_atmosphereMieCoefficient * mieAccumulation;
// Compute the transmittance i.e. how much light is passing through the atmosphere.
opacity = length(exp(-((u_atmosphereMieCoefficient * opticalDepth.y) + (u_atmosphereRayleighCoefficient * opticalDepth.x))));
}
vec4 computeAtmosphereColor(
vec3 positionWC,
vec3 lightDirection,
vec3 rayleighColor,
vec3 mieColor,
float opacity
) {
// Setup the primary ray: from the camera position to the vertex position.
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
float cosAngle = dot(cameraToPositionWCDirection, lightDirection);
float cosAngleSq = cosAngle * cosAngle;
float G = u_atmosphereMieAnisotropy;
float GSq = G * G;
// The Rayleigh phase function.
float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
// The Mie phase function.
float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));
// The final color is generated by combining the effects of the Rayleigh and Mie scattering.
vec3 rayleigh = rayleighPhase * rayleighColor;
vec3 mie = miePhase * mieColor;
vec3 color = (rayleigh + mie) * u_atmosphereLightIntensity;
return vec4(color, opacity);
}
`;var kO=`uniform samplerCube u_radianceMap;
in vec2 v_textureCoordinates;
const float twoSqrtPi = 2.0 * sqrt(czm_pi);
// Coutesy of https://www.ppsloan.org/publications/StupidSH36.pdf
float computeShBasis(int index, vec3 s) {
if (index == 0) { // l = 0, m = 0
return 1.0 / twoSqrtPi;
}
if (index == 1) { // l = 1, m = -1
return -sqrt(3.0) * s.y / twoSqrtPi;
}
if (index == 2) { // l = 1, m = 0
return sqrt(3.0) * s.z / twoSqrtPi;
}
if (index == 3) { // l = 1, m = 1
return -sqrt(3.0) * s.x / twoSqrtPi;
}
if (index == 4) { // l = 2, m = -2
return sqrt(15.0) * s.y * s.x / twoSqrtPi;
}
if (index == 5) { // l = 2, m = -1
return -sqrt(15.0) * s.y * s.z / twoSqrtPi;
}
if (index == 6) { // l = 2, m = 0
return sqrt(5.0) * (3.0 * s.z * s.z - 1.0) / 2.0 / twoSqrtPi;
}
if (index == 7) { // l = 2, m = 1
return -sqrt(15.0) * s.x * s.z / twoSqrtPi;
}
if (index == 8) { // l = 2, m = 2
return sqrt(15.0) * (s.x * s.x - s.y * s.y) / 2.0 / twoSqrtPi;
}
return 0.0;
}
float vdcRadicalInverse(int i)
{
float r;
float base = 2.0;
float value = 0.0;
float invBase = 1.0 / base;
float invBi = invBase;
for (int x = 0; x < 100; x++)
{
if (i <= 0)
{
break;
}
r = mod(float(i), base);
value += r * invBi;
invBi *= invBase;
i = int(float(i) * invBase);
}
return value;
}
vec2 hammersley2D(int i, int N)
{
return vec2(float(i) / float(N), vdcRadicalInverse(i));
}
// Sample count is relatively low for the sake of performance, but should still be enough to capture directionality needed for third-order harmonics
const int samples = 256;
const float solidAngle = 1.0 / float(samples);
void main() {
// Get the current coefficient based on the uv
vec2 uv = v_textureCoordinates.xy * 3.0;
int coefficientIndex = int(floor(uv.y) * 3.0 + floor(uv.x));
for (int i = 0; i < samples; ++i) {
vec2 xi = hammersley2D(i, samples);
float phi = czm_twoPi * xi.x;
float cosTheta = 1.0 - 2.0 * sqrt(1.0 - xi.y * xi.y);
float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
vec3 direction = normalize(vec3(sinTheta * cos(phi), cosTheta, sinTheta * sin(phi)));
// Generate the spherical harmonics basis from the direction
float Ylm = computeShBasis(coefficientIndex, direction);
vec3 lookupDirection = -direction.xyz;
lookupDirection.z = -lookupDirection.z;
vec4 color = czm_textureCube(u_radianceMap, lookupDirection, 0.0);
// Use the relevant function for this coefficient
out_FragColor += Ylm * color * solidAngle * sinTheta;
}
}
`;var VO=`precision highp float;
in vec2 v_textureCoordinates;
uniform vec3 u_faceDirection; // Current cubemap face
uniform vec3 u_positionWC;
uniform mat4 u_enuToFixedFrame;
uniform vec4 u_brightnessSaturationGammaIntensity;
uniform vec4 u_groundColor; // alpha component represent albedo
vec4 getCubeMapDirection(vec2 uv, vec3 faceDir) {
vec2 scaledUV = uv * 2.0 - 1.0;
if (faceDir.x != 0.0) {
return vec4(faceDir.x, scaledUV.x * faceDir.x, -scaledUV.y, 0.0);
} else if (faceDir.y != 0.0) {
return vec4(scaledUV.x, -scaledUV.y * faceDir.y, faceDir.y, 0.0);
} else {
return vec4(scaledUV.x * faceDir.z, -faceDir.z, -scaledUV.y, 0.0);
}
}
void main() {
float height = length(u_positionWC);
float atmosphereInnerRadius = u_radiiAndDynamicAtmosphereColor.y;
float ellipsoidHeight = max(height - atmosphereInnerRadius, 0.0);
// Scale the position to ensure the sky color is present, even when underground.
vec3 positionWC = u_positionWC / height * (ellipsoidHeight + atmosphereInnerRadius);
float atmosphereOuterRadius = u_radiiAndDynamicAtmosphereColor.x;
float atmosphereHeight = atmosphereOuterRadius - atmosphereInnerRadius;
vec3 direction = (u_enuToFixedFrame * getCubeMapDirection(v_textureCoordinates, u_faceDirection)).xyz;
vec3 normalizedDirection = normalize(direction);
czm_ray ray = czm_ray(positionWC, normalizedDirection);
czm_raySegment intersection = czm_raySphereIntersectionInterval(ray, vec3(0.0), atmosphereInnerRadius);
if (!czm_isEmpty(intersection)) {
intersection = czm_rayEllipsoidIntersectionInterval(ray, vec3(0.0), czm_ellipsoidInverseRadii);
}
bool onEllipsoid = intersection.start >= 0.0;
float rayLength = czm_branchFreeTernary(onEllipsoid, intersection.start, atmosphereOuterRadius);
// Compute sky color for each position on a sphere at radius centered around the provided position's origin
vec3 skyPositionWC = positionWC + normalizedDirection * rayLength;
float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
vec3 lightDirectionWC = normalize(czm_getDynamicAtmosphereLightDirection(skyPositionWC, lightEnum));
vec3 mieColor;
vec3 rayleighColor;
float opacity;
czm_computeScattering(
ray,
rayLength,
lightDirectionWC,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
vec4 atmopshereColor = czm_computeAtmosphereColor(ray, lightDirectionWC, rayleighColor, mieColor, opacity);
#ifdef ATMOSPHERE_COLOR_CORRECT
const bool ignoreBlackPixels = true;
atmopshereColor.rgb = czm_applyHSBShift(atmopshereColor.rgb, czm_atmosphereHsbShift, ignoreBlackPixels);
#endif
vec3 lookupDirection = -normalizedDirection;
// Flipping the X vector is a cheap way to get the inverse of czm_temeToPseudoFixed, since that's a rotation about Z.
lookupDirection.x = -lookupDirection.x;
lookupDirection = -normalize(czm_temeToPseudoFixed * lookupDirection);
lookupDirection.x = -lookupDirection.x;
// Values outside the atmopshere are rendered as black, when they should be treated as transparent
float skyAlpha = clamp((1.0 - ellipsoidHeight / atmosphereHeight) * atmopshereColor.a, 0.0, 1.0);
skyAlpha = czm_branchFreeTernary(length(atmopshereColor.rgb) <= czm_epsilon7, 0.0, skyAlpha); // Treat black as transparent
// Blend starmap with atmopshere scattering
float intensity = u_brightnessSaturationGammaIntensity.w;
vec4 sceneSkyBoxColor = czm_textureCube(czm_environmentMap, lookupDirection);
vec3 skyBackgroundColor = mix(czm_backgroundColor.rgb, sceneSkyBoxColor.rgb, sceneSkyBoxColor.a);
vec4 combinedSkyColor = vec4(mix(skyBackgroundColor, atmopshereColor.rgb * intensity, skyAlpha), 1.0);
// Compute ground color based on amount of reflected light, then blend it with ground atmosphere based on height
vec3 up = normalize(positionWC);
float occlusion = max(dot(lightDirectionWC, up), 0.05);
vec4 groundColor = vec4(u_groundColor.rgb * u_groundColor.a * (vec3(intensity * occlusion) + atmopshereColor.rgb), 1.0);
vec4 blendedGroundColor = mix(groundColor, atmopshereColor, clamp(ellipsoidHeight / atmosphereHeight, 0.0, 1.0));
vec4 color = czm_branchFreeTernary(onEllipsoid, blendedGroundColor, combinedSkyColor);
float brightness = u_brightnessSaturationGammaIntensity.x;
float saturation = u_brightnessSaturationGammaIntensity.y;
float gamma = u_brightnessSaturationGammaIntensity.z;
#ifdef ENVIRONMENT_COLOR_CORRECT
color.rgb = mix(vec3(0.0), color.rgb, brightness);
color.rgb = czm_saturation(color.rgb, saturation);
#endif
color.rgb = pow(color.rgb, vec3(gamma)); // Normally this would be in the ifdef above, but there is a precision issue with the atmopshere scattering transmittance (alpha). Having this line is a workaround for that issue, even when gamma is 1.0.
color.rgb = czm_gammaCorrect(color.rgb);
out_FragColor = color;
}
`;var UO=`precision highp float;
in vec3 v_textureCoordinates;
uniform float u_roughness;
uniform samplerCube u_radianceTexture;
uniform vec3 u_faceDirection;
float vdcRadicalInverse(int i)
{
float r;
float base = 2.0;
float value = 0.0;
float invBase = 1.0 / base;
float invBi = invBase;
for (int x = 0; x < 100; x++)
{
if (i <= 0)
{
break;
}
r = mod(float(i), base);
value += r * invBi;
invBi *= invBase;
i = int(float(i) * invBase);
}
return value;
}
vec2 hammersley2D(int i, int N)
{
return vec2(float(i) / float(N), vdcRadicalInverse(i));
}
vec3 importanceSampleGGX(vec2 xi, float alphaRoughness, vec3 N)
{
float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
float phi = czm_twoPi * xi.x;
float cosTheta = sqrt((1.0 - xi.y) / (1.0 + (alphaRoughnessSquared - 1.0) * xi.y));
float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
vec3 H = vec3(sinTheta * cos(phi), sinTheta * sin(phi), cosTheta);
vec3 upVector = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
vec3 tangentX = normalize(cross(upVector, N));
vec3 tangentY = cross(N, tangentX);
return tangentX * H.x + tangentY * H.y + N * H.z;
}
// Sample count is relatively low for the sake of performance, but should still be enough to prevent artifacting in lower roughnesses
const int samples = 128;
void main() {
vec3 normal = u_faceDirection;
vec3 V = normalize(v_textureCoordinates);
float roughness = u_roughness;
vec4 color = vec4(0.0);
float weight = 0.0;
for (int i = 0; i < samples; ++i) {
vec2 xi = hammersley2D(i, samples);
vec3 H = importanceSampleGGX(xi, roughness, V);
vec3 L = 2.0 * dot(V, H) * H - V; // reflected vector
float NdotL = max(dot(V, L), 0.0);
if (NdotL > 0.0) {
color += vec4(czm_textureCube(u_radianceTexture, L).rgb, 1.0) * NdotL;
weight += NdotL;
}
}
out_FragColor = color / weight;
}
`;var zO=`in vec3 position;
out vec3 v_textureCoordinates;
uniform vec3 u_faceDirection;
vec3 getCubeMapDirection(vec2 uv, vec3 faceDir) {
vec2 scaledUV = uv;
if (faceDir.x != 0.0) {
return vec3(faceDir.x, scaledUV.y, scaledUV.x * faceDir.x);
} else if (faceDir.y != 0.0) {
return vec3(scaledUV.x, -faceDir.y, -scaledUV.y * faceDir.y);
} else {
return vec3(scaledUV.x * faceDir.z, scaledUV.y, -faceDir.z);
}
}
void main()
{
v_textureCoordinates = getCubeMapDirection(position.xy, u_faceDirection);
v_textureCoordinates.y = -v_textureCoordinates.y;
v_textureCoordinates.z = -v_textureCoordinates.z;
gl_Position = vec4(position, 1.0);
}
`;function Qn(e){this._position=void 0,this._radianceMapDirty=!1,this._radianceCommandsDirty=!1,this._convolutionsCommandsDirty=!1,this._irradianceCommandDirty=!1,this._irradianceTextureDirty=!1,this._sphericalHarmonicCoefficientsDirty=!1,this._shouldRegenerateShaders=!1,this._shouldReset=!1,e=y(e,y.EMPTY_OBJECT);let t=Math.min(y(e.mipmapLevels,7),Math.log2(Nt.maximumCubeMapSize));this._mipmapLevels=t,this._radianceMapComputeCommands=new Array(6),this._convolutionComputeCommands=new Array((t-1)*6),this._irradianceComputeCommand=void 0,this._radianceMapFS=void 0,this._irradianceMapFS=void 0,this._convolveSP=void 0,this._va=void 0,this._radianceMapTextures=new Array(6),this._specularMapTextures=new Array((t-1)*6),this._radianceCubeMap=void 0,this._irradianceMapTexture=void 0,this._sphericalHarmonicCoefficients=Qn.DEFAULT_SPHERICAL_HARMONIC_COEFFICIENTS.slice(),this._lastTime=new Z;let n=Math.pow(2,t-1);this._textureDimensions=new z(n,n),this._radiiAndDynamicAtmosphereColor=new d,this._sceneEnvironmentMap=void 0,this._backgroundColor=void 0,this._owner=void 0,this.enabled=y(e.enabled,!0),this.shouldUpdate=!0,this.maximumSecondsDifference=y(e.maximumSecondsDifference,60*60),this.maximumPositionEpsilon=y(e.maximumPositionEpsilon,1e3),this.atmosphereScatteringIntensity=y(e.atmosphereScatteringIntensity,2),this.gamma=y(e.gamma,1),this.brightness=y(e.brightness,1),this.saturation=y(e.saturation,1),this.groundColor=y(e.groundColor,Qn.AVERAGE_EARTH_GROUND_COLOR),this.groundAlbedo=y(e.groundAlbedo,.31)}Object.defineProperties(Qn.prototype,{owner:{get:function(){return this._owner}},shouldRegenerateShaders:{get:function(){return this._shouldRegenerateShaders}},position:{get:function(){return this._position},set:function(e){d.equalsEpsilon(e,this._position,0,this.maximumPositionEpsilon)||(this._position=d.clone(e,this._position),this._shouldReset=!0)}},radianceCubeMap:{get:function(){return this._radianceCubeMap}},maximumMipmapLevel:{get:function(){return this._mipmapLevels}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients}}});Qn._maximumComputeCommandCount=8;Qn._activeComputeCommandCount=0;Qn._nextFrameCommandQueue=[];Qn._queueCommand=(e,t)=>{if(Qn._activeComputeCommandCount>=Qn._maximumComputeCommandCount){Qn._nextFrameCommandQueue.push(e);return}t.commandList.push(e),Qn._activeComputeCommandCount++};Qn._updateCommandQueue=e=>{if(Qn._maximumComputeCommandCount=Math.log2(Nt.maximumCubeMapSize),Qn._nextFrameCommandQueue.length>0&&Qn._activeComputeCommandCount<Qn._maximumComputeCommandCount){let t=Qn._nextFrameCommandQueue.shift();for(;l(t)&&Qn._activeComputeCommandCount<Qn._maximumComputeCommandCount;){if(t.owner.isDestroyed()||t.canceled){t=Qn._nextFrameCommandQueue.shift();continue}e.commandList.push(t),Qn._activeComputeCommandCount++,t=Qn._nextFrameCommandQueue.shift()}l(t)&&Qn._nextFrameCommandQueue.push(t)}};Qn.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};Qn.prototype.reset=function(){let e=this._radianceMapComputeCommands.length;for(let t=0;t<e;++t)l(this._radianceMapComputeCommands[t])&&(this._radianceMapComputeCommands[t].canceled=!0),this._radianceMapComputeCommands[t]=void 0;e=this._convolutionComputeCommands.length;for(let t=0;t<e;++t)l(this._convolutionComputeCommands[t])&&(this._convolutionComputeCommands[t].canceled=!0),this._convolutionComputeCommands[t]=void 0;l(this._irradianceComputeCommand)&&(this._irradianceComputeCommand.canceled=!0,this._irradianceComputeCommand=void 0),this._radianceMapDirty=!0,this._radianceCommandsDirty=!0,this._convolutionsCommandsDirty=!1,this._irradianceCommandDirty=!1};var b9e=new d,T9e=new d;function C9e(e,t){let n=e._position,i=t.atmosphere,o=t.mapProjection.ellipsoid,r=o.scaleToGeodeticSurface(n,T9e),s=1.025,a=b9e,c=l(r)?d.magnitude(r):o.maximumRadius;return a.x=c*s,a.y=c,a.z=i.dynamicLighting,!d.equalsEpsilon(e._radiiAndDynamicAtmosphereColor,a)||t.environmentMap!==e._sceneEnvironmentMap||t.backgroundColor!==e._backgroundColor?(d.clone(a,e._radiiAndDynamicAtmosphereColor),e._sceneEnvironmentMap=t.environmentMap,e._backgroundColor=t.backgroundColor,!0):!1}var Wue=new d,A9e=new F,E9e=new oe,S9e=new H;function v9e(e,t){let n=t.context,i=e._textureDimensions;if(l(e._radianceCubeMap)||(e._radianceCubeMap=new Cr({context:n,width:i.x,height:i.y,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:tt.RGBA})),e._radianceCommandsDirty){let o=e._radianceMapFS;l(o)||(o=new Ue({sources:[fh,VO]}),e._radianceMapFS=o),sT.requiresColorCorrect(t.atmosphere)&&o.defines.push("ATMOSPHERE_COLOR_CORRECT");let r=e._position,s=e._radiiAndDynamicAtmosphereColor,a=t.mapProjection.ellipsoid,c=Rt.eastNorthUpToFixedFrame(r,a,A9e),u=E9e;u.x=e.brightness,u.y=e.saturation,u.z=e.gamma,u.w=e.atmosphereScatteringIntensity,(e.brightness!==1||e.saturation!==1||e.gamma!==1)&&o.defines.push("ENVIRONMENT_COLOR_CORRECT");let f=0;for(let h of Cr.faceNames()){let p=e._radianceMapTextures[f];l(p)&&!p.isDestroyed()&&p.destroy(),p=new Ot({context:n,width:i.x,height:i.y,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:tt.RGBA}),e._radianceMapTextures[f]=p;let g=f,m=new Vc({fragmentShaderSource:o,outputTexture:p,uniformMap:{u_radiiAndDynamicAtmosphereColor:()=>s,u_enuToFixedFrame:()=>c,u_faceDirection:()=>Cr.getDirection(h,Wue),u_positionWC:()=>r,u_brightnessSaturationGammaIntensity:()=>u,u_groundColor:()=>e.groundColor.withAlpha(e.groundAlbedo,S9e)},owner:e});m.postExecute=()=>{if(e.isDestroyed()||m.canceled){Qn._activeComputeCommandCount--;return}let x=e._radianceMapComputeCommands;x[g]=void 0;let b=new Nr({context:n,colorTextures:[e._radianceMapTextures[g]]});b._bind(),e._radianceCubeMap[h].copyFromFramebuffer(),b._unBind(),b.destroy(),Qn._activeComputeCommandCount--,x.some(l)||(e._convolutionsCommandsDirty=!0,e._shouldRegenerateShaders=!0)},e._radianceMapComputeCommands[f]=m,Qn._queueCommand(m,t),f++}e._radianceCommandsDirty=!1}}function w9e(e,t){let n=e._radianceCubeMap;n.generateMipmap();let i=e._mipmapLevels,o=e._textureDimensions,r=o.x/2,s=o.y/2,a=t.context,c=0,u=(h,p,g,m,x)=>()=>{if(e.isDestroyed()||h.canceled){Qn._activeComputeCommandCount--;return}let b=e._convolutionComputeCommands;b[p]=void 0,n.copyFace(t,g,m,x),c++,Qn._activeComputeCommandCount--,g.destroy(),e._specularMapTextures[p]=void 0;let T=e._specularMapTextures.length;c>=T&&(e._irradianceCommandDirty=!0,n.sampler=new Zt({minificationFilter:Kt.LINEAR_MIPMAP_LINEAR}),e._shouldRegenerateShaders=!0,e._va.destroy(),e._va=void 0,e._convolveSP.destroy(),e._convolveSP=void 0)},f=0;for(let h=1;h<i;++h){for(let p of Cr.faceNames()){l(e._specularMapTextures[f])&&e._specularMapTextures[f].destroy();let g=e._specularMapTextures[f]=new Ot({context:a,width:r,height:s,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:tt.RGBA}),m=e._va;l(m)||(m=Cr.createVertexArray(a,p),e._va=m);let x=e._convolveSP;l(x)||(x=$t.fromCache({context:a,vertexShaderSource:zO,fragmentShaderSource:UO,attributeLocations:{positions:0}}),e._convolveSP=x);let b=new Vc({shaderProgram:x,vertexArray:m,outputTexture:g,persists:!0,owner:e,uniformMap:{u_roughness:()=>h/(i-1),u_radianceTexture:()=>n??a.defaultTexture,u_faceDirection:()=>Cr.getDirection(p,Wue)}});b.postExecute=u(b,f,g,p,h),e._convolutionComputeCommands[f]=b,Qn._queueCommand(b,t),++f}r/=2,s/=2}}var jue=new z(3,3);function D9e(e,t){let n=t.context,i=jue,o=e._irradianceMapTexture;l(o)&&!o.isDestroyed()&&o.destroy(),o=new Ot({context:n,width:i.x,height:i.y,pixelDatatype:Ke.FLOAT,pixelFormat:tt.RGBA}),e._irradianceMapTexture=o;let r=e._irradianceMapFS;l(r)||(r=new Ue({sources:[kO]}),e._irradianceMapFS=r);let s=new Vc({fragmentShaderSource:r,outputTexture:o,owner:e,uniformMap:{u_radianceMap:()=>e._radianceCubeMap??n.defaultTexture}});s.postExecute=()=>{if(e.isDestroyed()||s.canceled){Qn._activeComputeCommandCount--;return}e._irradianceTextureDirty=!1,e._irradianceComputeCommand=void 0,e._sphericalHarmonicCoefficientsDirty=!0,e._irradianceMapFS=void 0,Qn._activeComputeCommandCount--},e._irradianceComputeCommand=s,Qn._queueCommand(s,t),e._irradianceTextureDirty=!0}function I9e(e,t){let n=t.context;if(!l(e._irradianceMapTexture))return;let i=new Nr({context:n,colorTextures:[e._irradianceMapTexture],destroyAttachments:!1}),o=jue,r=n.readPixels({x:0,y:0,width:o.x,height:o.y,framebuffer:i});for(let s=0;s<9;++s)e._sphericalHarmonicCoefficients[s]=d.unpack(r,s*4),d.multiplyByScalar(e._sphericalHarmonicCoefficients[s],e.atmosphereScatteringIntensity,e._sphericalHarmonicCoefficients[s]);i.destroy(),e._irradianceMapTexture.destroy(),e._irradianceMapTexture=void 0,e._shouldRegenerateShaders=!0}Qn.prototype.update=function(e){let t=e.mode;if(!Qn.isDynamicUpdateSupported(e)||!this.enabled||!this.shouldUpdate||!l(this._position)||t===ne.MORPHING){this._shouldRegenerateShaders=!1;return}Qn._updateCommandQueue(e);let i=e.atmosphere.dynamicLighting,o=C9e(this,e)||i===w_.SUNLIGHT&&!Z.equalsEpsilon(e.time,this._lastTime,this.maximumSecondsDifference);if(this._shouldReset||o){this.reset(),this._shouldReset=!1,this._lastTime=Z.clone(e.time,this._lastTime);return}if(this._radianceMapDirty&&(v9e(this,e),this._radianceMapDirty=!1),this._convolutionsCommandsDirty&&(w9e(this,e),this._convolutionsCommandsDirty=!1),this._irradianceCommandDirty&&(D9e(this,e),this._irradianceCommandDirty=!1),this._irradianceTextureDirty){this._shouldRegenerateShaders=!1;return}if(this._sphericalHarmonicCoefficientsDirty){I9e(this,e),this._sphericalHarmonicCoefficientsDirty=!1;return}this._shouldRegenerateShaders=!1};Qn.prototype.isDestroyed=function(){return!1};Qn.prototype.destroy=function(){let e=this._radianceMapComputeCommands.length;for(let t=0;t<e;++t)this._radianceMapComputeCommands[t]=void 0;e=this._convolutionComputeCommands.length;for(let t=0;t<e;++t)this._convolutionComputeCommands[t]=void 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t.halfFloatingPointTexture||t.colorBufferFloat};Qn.AVERAGE_EARTH_GROUND_COLOR=Object.freeze(H.fromCssColorString("#717145"));Qn.DEFAULT_SPHERICAL_HARMONIC_COEFFICIENTS=Object.freeze([Object.freeze(new d(.35449,.35449,.35449)),d.ZERO,d.ZERO,d.ZERO,d.ZERO,d.ZERO,d.ZERO,d.ZERO,d.ZERO]);var D_=Qn;var HO={HIGHLIGHT:0,REPLACE:1,MIX:2};HO.getColorBlend=function(e,t){if(e===HO.HIGHLIGHT)return 0;if(e===HO.REPLACE)return 1;if(e===HO.MIX)return P.clamp(t,P.EPSILON4,1)};var Ec=Object.freeze(HO);var que={};function GO(e){this._count=e.count,this._properties=Ge(e.properties,!0)}GO.prototype.hasProperty=function(e){return Bn.hasProperty(e,this._properties,que)};GO.prototype.getPropertyIds=function(e){return Bn.getPropertyIds(this._properties,que,e)};GO.prototype.getProperty=function(e,t){let n=this._properties[t];if(l(n))return Ge(n[e],!0)};GO.prototype.setProperty=function(e,t,n){let i=this._properties[t];l(i)||(i=new Array(this._count),this._properties[t]=i),i[e]=Ge(n,!0)};var I_=GO;function 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t=l(t)?t:[],t.length=0,l(this._metadataTable)&&t.push.apply(t,this._metadataTable.getPropertyIds(F7)),l(this._batchTableHierarchy)&&t.push.apply(t,this._batchTableHierarchy.getPropertyIds(e,F7)),l(this._jsonMetadataTable)&&t.push.apply(t,this._jsonMetadataTable.getPropertyIds(F7)),t};Sc.prototype.getProperty=function(e,t){let n;if(l(this._metadataTable)&&(n=this._metadataTable.getProperty(e,t),l(n))||l(this._batchTableHierarchy)&&(n=this._batchTableHierarchy.getProperty(e,t),l(n))||l(this._jsonMetadataTable)&&(n=this._jsonMetadataTable.getProperty(e,t),l(n)))return n};Sc.prototype.setProperty=function(e,t,n){l(this._metadataTable)&&this._metadataTable.setProperty(e,t,n)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.setProperty(e,t,n)||(l(this._jsonMetadataTable)||(this._jsonMetadataTable=new I_({count:this._count,properties:{}})),this._jsonMetadataTable.setProperty(e,t,n))};Sc.prototype.getPropertyBySemantic=function(e,t){if(l(this._metadataTable))return 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B7(e){e=y(e,y.EMPTY_OBJECT);let t=e.propertyTexture,n=e.class,i=e.textures,o=t.extensions,r=t.extras,s={};if(l(t.properties))for(let a in t.properties)t.properties.hasOwnProperty(a)&&(s[a]=new jO({property:t.properties[a],classProperty:n.properties[a],textures:i}));this._name=e.name,this._id=e.id,this._class=n,this._properties=s,this._extras=r,this._extensions=o}Object.defineProperties(B7.prototype,{name:{get:function(){return this._name}},id:{get:function(){return this._id}},class:{get:function(){return this._class}},properties:{get:function(){return this._properties}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});B7.prototype.getProperty=function(e){return this._properties[e]};var P_=B7;function Yue(e){e=y(e,y.EMPTY_OBJECT);let t=e.property,n=e.classProperty;this._attribute=t.attribute,this._classProperty=n,this._min=t.min,this._max=t.max;let i=t.offset,o=t.scale,r=n.hasValueTransform||l(i)||l(o);i=y(i,n.offset),o=y(o,n.scale),i=n.unpackVectorAndMatrixTypes(i),o=n.unpackVectorAndMatrixTypes(o),this._offset=i,this._scale=o,this._hasValueTransform=r,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(Yue.prototype,{attribute:{get:function(){return this._attribute}},hasValueTransform:{get:function(){return this._hasValueTransform}},offset:{get:function(){return this._offset}},scale:{get:function(){return this._scale}},classProperty:{get:function(){return this._classProperty}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});var qO=Yue;function k7(e){e=y(e,y.EMPTY_OBJECT);let t=e.propertyAttribute,n=e.class,i={};if(l(t.properties))for(let o in t.properties)t.properties.hasOwnProperty(o)&&(i[o]=new 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0}l(Object.create)&&(wr.prototype=Object.create(Ki.prototype),wr.prototype.constructor=wr);Object.defineProperties(wr.prototype,{cacheKey:{get:function(){return this._cacheKey}},meshPrimitiveGpmLocal:{get:function(){return this._meshPrimitiveGpmLocal}},structuralMetadata:{get:function(){return this._structuralMetadata}}});wr.prototype._loadResources=async function(){try{return await this._loadTextures(),this.isDestroyed()?void 0:(this._gltf=void 0,this._state=_t.LOADED,this)}catch(e){if(this.isDestroyed())return;throw this.unload(),this._state=_t.FAILED,this.getError("Failed to load GPM data",e)}};wr.prototype.load=function(){return l(this._promise)?this._promise:(this._state=_t.LOADING,this._promise=this._loadResources(this),this._promise)};function uWe(e){let t={},n=e.ppeTextures;if(l(n))for(let i=0;i<n.length;i++){let o=n[i];t[o.index]=o}return t}wr.prototype._loadTextures=function(){let e;l(this._extension)&&(e=uWe(this._extension));let t=this._gltf,n=this._gltfResource,i=this._baseResource,o=this._supportedImageFormats,r=this._frameState,s=this._asynchronous,a=[];for(let c in e)if(e.hasOwnProperty(c)){let u=vi.getTextureLoader({gltf:t,textureInfo:e[c],gltfResource:n,baseResource:i,supportedImageFormats:o,frameState:r,asynchronous:s});this._textureLoaders.push(u),this._textureIds.push(c),a.push(u.load())}return Promise.all(a)};wr.ppeTexturesMetadataSchemaCache=new Map;wr._createPpeTextureClassJson=function(e,t){let n=e.traits,i=n.source,o=e.offset??0,r=(e.scale??1)*255;return{name:`PPE texture class ${t}`,properties:{[i]:{name:"PPE",type:"SCALAR",componentType:"UINT8",normalized:!0,offset:o,scale:r,min:n.min,max:n.max}}}};wr._obtainPpeTexturesMetadataSchema=function(e){let n=wr._collectPpeTexturePropertyIdentifiers(e).toString(),i=wr.ppeTexturesMetadataSchemaCache.get(n);if(l(i))return i;let r={id:`PPE_TEXTURE_SCHEMA_${wr.ppeTexturesMetadataSchemaCache.size}`,classes:{}},s=e.ppeTextures;for(let a=0;a<s.length;a++){let c=s[a],u=`ppeTexture_${a}`,f=wr._createPpeTextureClassJson(c,a);r.classes[u]=f}return i=Nu.fromJson(r),wr.ppeTexturesMetadataSchemaCache.set(n,i),i};wr._collectPpeTexturePropertyIdentifiers=function(e){let t=[],n=e.ppeTextures;for(let i=0;i<n.length;i++){let o=n[i],r=wr._createPpeTextureClassJson(o,i),s=JSON.stringify(r);t.push(s)}return t};wr._convertToStructuralMetadata=function(e,t){let n=[],i=wr._obtainPpeTexturesMetadataSchema(e),o=e.ppeTextures;for(let s=0;s<o.length;s++){let a=o[s],c=`ppeTexture_${s}`,f=a.traits.source,h=i.classes[c],p={class:c,properties:{[f]:{index:a.index,texCoord:a.texCoord}}};n.push(new P_({id:s,name:a.name,propertyTexture:p,class:h,textures:t}))}return new Zs({schema:i,propertyTables:[],propertyTextures:n,propertyAttributes:[]})};wr.prototype.process=function(e){if(this._state===_t.READY)return!0;if(this._state!==_t.LOADED)return!1;let t=this._textureLoaders,n=t.length,i=!0;for(let u=0;u<n;++u){let h=t[u].process(e);i=i&&h}if(!i)return!1;let o={};for(let u=0;u<this._textureIds.length;++u){let f=this._textureIds[u],h=t[u];h.isDestroyed()||(o[f]=h.texture)}let r=[],s=this._extension;if(l(s.ppeTextures)){let u=s.ppeTextures;for(let f of u){let h=f.traits,p=new oM({min:h.min,max:h.max,source:h.source}),g=new iM({traits:p,noData:f.noData,offset:f.offset,scale:f.scale,index:f.index,texCoord:f.texCoord});r.push(g)}}let a=new rM(r);this._meshPrimitiveGpmLocal=a;let c=wr._convertToStructuralMetadata(a,o);return this._structuralMetadata=c,this._state=_t.READY,!0};wr.prototype._unloadTextures=function(){let e=this._textureLoaders,t=e.length;for(let n=0;n<t;++n)vi.unload(e[n]);this._textureLoaders.length=0,this._textureIds.length=0};wr.prototype.unload=function(){this._unloadTextures(),this._gltf=void 0,this._extension=void 0,this._structuralMetadata=void 0};var sM=wr;var{Attribute:fWe,Indices:dWe,FeatureIdAttribute:cfe,FeatureIdTexture:lfe,FeatureIdImplicitRange:ufe,MorphTarget:hWe,Primitive:mWe,Instances:pWe,Skin:_We,Node:gWe,AnimatedPropertyType:yWe,AnimationSampler:xWe,AnimationTarget:bWe,AnimationChannel:TWe,Animation:CWe,ArticulationStage:AWe,Articulation:EWe,Asset:SWe,Scene:vWe,Components:wWe,MetallicRoughness:DWe,SpecularGlossiness:IWe,Specular:PWe,Anisotropy:z7,Clearcoat:H7,Material:RWe}=bn,Fo={NOT_LOADED:0,LOADING:1,LOADED:2,PROCESSING:3,POST_PROCESSING:4,PROCESSED:5,READY:6,FAILED:7,UNLOADED:8};function dh(e){e=y(e,y.EMPTY_OBJECT);let{gltfResource:t,typedArray:n,releaseGltfJson:i=!1,asynchronous:o=!0,incrementallyLoadTextures:r=!0,upAxis:s=No.Y,forwardAxis:a=No.Z,loadAttributesAsTypedArray:c=!1,loadAttributesFor2D:u=!1,enablePick:f=!1,loadIndicesForWireframe:h=!1,loadPrimitiveOutline:p=!0,loadForClassification:g=!1,renameBatchIdSemantic:m=!1}=e,{baseResource:x=t.clone()}=e;this._gltfJson=e.gltfJson,this._gltfResource=t,this._baseResource=x,this._typedArray=n,this._releaseGltfJson=i,this._asynchronous=o,this._incrementallyLoadTextures=r,this._upAxis=s,this._forwardAxis=a,this._loadAttributesAsTypedArray=c,this._loadAttributesFor2D=u,this._enablePick=f,this._loadIndicesForWireframe=h,this._loadPrimitiveOutline=p,this._loadForClassification=g,this._renameBatchIdSemantic=m,this._sortedPropertyTableIds=void 0,this._sortedFeatureTextureIds=void 0,this._gltfJsonLoader=void 0,this._state=Fo.NOT_LOADED,this._textureState=Fo.NOT_LOADED,this._promise=void 0,this._processError=void 0,this._textureErrors=[],this._primitiveLoadPlans=[],this._loaderPromises=[],this._textureLoaders=[],this._texturesPromises=[],this._textureCallbacks=[],this._bufferViewLoaders=[],this._geometryLoaders=[],this._geometryCallbacks=[],this._structuralMetadataLoader=void 0,this._meshPrimitiveGpmLoader=void 0,this._loadResourcesPromise=void 0,this._resourcesLoaded=!1,this._texturesLoaded=!1,this._supportedImageFormats=void 0,this._postProcessBuffers=[],this._components=void 0}l(Object.create)&&(dh.prototype=Object.create(Ki.prototype),dh.prototype.constructor=dh);Object.defineProperties(dh.prototype,{cacheKey:{get:function(){}},components:{get:function(){return this._components}},gltfJson:{get:function(){return l(this._gltfJsonLoader)?this._gltfJsonLoader.gltf:this._gltfJson}},incrementallyLoadTextures:{get:function(){return this._incrementallyLoadTextures}},texturesLoaded:{get:function(){return this._texturesLoaded}}});async function OWe(e){e._state=Fo.LOADING,e._textureState=Fo.LOADING;try{let t=vi.getGltfJsonLoader({gltfResource:e._gltfResource,baseResource:e._baseResource,typedArray:e._typedArray,gltfJson:e._gltfJson});return e._gltfJsonLoader=t,await t.load(),e.isDestroyed()||e.isUnloaded()||t.isDestroyed()?void 0:(e._state=Fo.LOADED,e._textureState=Fo.LOADED,e)}catch(t){if(e.isDestroyed())return;e._state=Fo.FAILED,e._textureState=Fo.FAILED,c4(e,t)}}async function MWe(e,t){zt.supportsWebP.initialized||await zt.supportsWebP.initialize(),e._supportedImageFormats=new $O({webp:zt.supportsWebP(),basis:t.context.supportsBasis});let n=Fje(e,t);return e._state=Fo.PROCESSING,e._textureState=Fo.PROCESSING,l(e._gltfJsonLoader)&&e._releaseGltfJson&&(vi.unload(e._gltfJsonLoader),e._gltfJsonLoader=void 0),n}dh.prototype.load=async function(){return l(this._promise)?this._promise:(this._promise=OWe(this),this._promise)};function c4(e,t){throw e.unload(),e.getError("Failed to load glTF",t)}function LWe(e,t){let n=!0,i=e._geometryLoaders;for(let s=0;s<i.length;++s){let a=i[s].process(t);a&&l(e._geometryCallbacks[s])&&(e._geometryCallbacks[s](),e._geometryCallbacks[s]=void 0),n=n&&a}let o=e._structuralMetadataLoader;if(l(o)){let s=o.process(t);s&&(e._components.structuralMetadata=o.structuralMetadata),n=n&&s}let r=e._meshPrimitiveGpmLoader;if(l(r)){let s=r.process(t);s&&(l(e._components.structuralMetadata)&&yt("structural-metadata-gpm","The model defines both the 'EXT_structural_metadata' extension and the 'NGA_gpm_local' extension. 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a=e.gltfJson.accessors[t],c=a.bufferView;if(!l(i)&&!l(c))return;let u=new dWe;u.count=a.count;let f=e._loadAttributesAsTypedArray,h=(e._loadIndicesForWireframe||e._enablePick)&&!s.context.webgl2,p=e._loadForClassification&&o,m=!f,x=f||h||p,A=kWe(e,t,n,i,r?!1:m,r?!0:x,s),C=e._geometryLoaders.length;e._geometryLoaders.push(A);let E=A.load();e._loaderPromises.push(E),e._geometryCallbacks[C]=()=>{u.indexDatatype=A.indexDatatype,u.buffer=A.buffer,u.typedArray=A.typedArray};let v=new lT.IndicesLoadPlan(u);return v.loadBuffer=m,v.loadTypedArray=x,v}function ul(e,t,n,i){let o=e.gltfJson,r=Yl.getImageIdFromTexture({gltf:o,textureId:t.index,supportedImageFormats:e._supportedImageFormats});if(!l(r))return;let s=vi.getTextureLoader({gltf:o,textureInfo:t,gltfResource:e._gltfResource,baseResource:e._baseResource,supportedImageFormats:e._supportedImageFormats,frameState:n,asynchronous:e._asynchronous}),a=Yl.createModelTextureReader({textureInfo:t}),c=e._textureLoaders.length;e._textureLoaders.push(s);let u=s.load().catch(f=>{if(!e.isDestroyed()){if(!e._incrementallyLoadTextures)throw f;e._textureState=Fo.FAILED,e._textureErrors.push(f)}});return e._texturesPromises.push(u),e._textureCallbacks[c]=()=>{a.texture=s.texture,l(i)&&(a.texture.sampler=i)},a}function tje(e,t,n){let{diffuseTexture:i,specularGlossinessTexture:o,diffuseFactor:r,specularFactor:s,glossinessFactor:a}=t,c=new IWe;return l(i)&&(c.diffuseTexture=ul(e,i,n)),l(o)&&(c.specularGlossinessTexture=ul(e,o,n)),c.diffuseFactor=Fu(oe,r),c.specularFactor=Fu(d,s),c.glossinessFactor=a,c}function nje(e,t,n){let{baseColorTexture:i,metallicRoughnessTexture:o,baseColorFactor:r,metallicFactor:s,roughnessFactor:a}=t,c=new DWe;return l(i)&&(c.baseColorTexture=ul(e,i,n)),l(o)&&(c.metallicRoughnessTexture=ul(e,o,n)),c.baseColorFactor=Fu(oe,r),c.metallicFactor=s,c.roughnessFactor=a,c}function ije(e,t,n){let{specularFactor:i,specularTexture:o,specularColorFactor:r,specularColorTexture:s}=t,a=new PWe;return l(o)&&(a.specularTexture=ul(e,o,n)),l(s)&&(a.specularColorTexture=ul(e,s,n)),a.specularFactor=i,a.specularColorFactor=Fu(d,r),a}function oje(e,t,n){let{anisotropyStrength:i=z7.DEFAULT_ANISOTROPY_STRENGTH,anisotropyRotation:o=z7.DEFAULT_ANISOTROPY_ROTATION,anisotropyTexture:r}=t,s=new z7;return l(r)&&(s.anisotropyTexture=ul(e,r,n)),s.anisotropyStrength=i,s.anisotropyRotation=o,s}function rje(e,t,n){let{clearcoatFactor:i=H7.DEFAULT_CLEARCOAT_FACTOR,clearcoatTexture:o,clearcoatRoughnessFactor:r=H7.DEFAULT_CLEARCOAT_ROUGHNESS_FACTOR,clearcoatRoughnessTexture:s,clearcoatNormalTexture:a}=t,c=new H7;return l(o)&&(c.clearcoatTexture=ul(e,o,n)),l(s)&&(c.clearcoatRoughnessTexture=ul(e,s,n)),l(a)&&(c.clearcoatNormalTexture=ul(e,a,n)),c.clearcoatFactor=i,c.clearcoatRoughnessFactor=r,c}function sje(e,t,n){let i=new RWe,o=y(t.extensions,y.EMPTY_OBJECT),r=o.KHR_materials_pbrSpecularGlossiness,s=o.KHR_materials_specular,a=o.KHR_materials_anisotropy,c=o.KHR_materials_clearcoat,u=t.pbrMetallicRoughness;return i.unlit=l(o.KHR_materials_unlit),l(r)?i.specularGlossiness=tje(e,r,n):(l(u)&&(i.metallicRoughness=nje(e,u,n)),l(s)&&!i.unlit&&(i.specular=ije(e,s,n)),l(a)&&!i.unlit&&(i.anisotropy=oje(e,a,n)),l(c)&&!i.unlit&&(i.clearcoat=rje(e,c,n))),l(t.emissiveTexture)&&(i.emissiveTexture=ul(e,t.emissiveTexture,n)),l(t.normalTexture)&&!e._loadForClassification&&(i.normalTexture=ul(e,t.normalTexture,n)),l(t.occlusionTexture)&&(i.occlusionTexture=ul(e,t.occlusionTexture,n)),i.emissiveFactor=Fu(d,t.emissiveFactor),i.alphaMode=t.alphaMode,i.alphaCutoff=t.alphaCutoff,i.doubleSided=t.doubleSided,i}function pfe(e,t){let n=new cfe;return n.featureCount=e.featureCount,n.nullFeatureId=e.nullFeatureId,n.propertyTableId=e.propertyTable,n.setIndex=e.attribute,n.label=e.label,n.positionalLabel=t,n}function _fe(e,t,n,i){let o=new cfe,r=e.featureIds;return o.featureCount=n,o.propertyTableId=t,o.setIndex=dfe(r.attribute),o.positionalLabel=i,o}function gfe(e,t){let n=new ufe;return n.propertyTableId=e.propertyTable,n.featureCount=e.featureCount,n.nullFeatureId=e.nullFeatureId,n.label=e.label,n.positionalLabel=t,n.offset=0,n.repeat=1,n}function yfe(e,t,n,i){let o=new ufe,r=e.featureIds;o.propertyTableId=t,o.featureCount=n,o.offset=y(r.constant,0);let s=y(r.divisor,0);return o.repeat=s===0?void 0:s,o.positionalLabel=i,o}function aje(e,t,n,i){let o=new lfe;o.featureCount=t.featureCount,o.nullFeatureId=t.nullFeatureId,o.propertyTableId=t.propertyTable,o.label=t.label,o.positionalLabel=i;let r=t.texture;o.textureReader=ul(e,r,n,Zt.NEAREST);let a=(l(r.channels)?r.channels:[0]).map(function(c){return"rgba".charAt(c)}).join("");return o.textureReader.channels=a,o}function cje(e,t,n,i,o,r){let s=new lfe,a=t.featureIds,c=a.texture;return s.featureCount=o,s.propertyTableId=n,s.textureReader=ul(e,c,i,Zt.NEAREST),s.textureReader.channels=a.channels,s.positionalLabel=r,s}function lje(e,t,n,i,o){let r=new hWe,s=void 0,a=void 0,c=!1;for(let u in t){if(!t.hasOwnProperty(u))continue;let f=t[u],h=G7(e,dt,u),p=mfe(e,f,h,s,a,c,n,o);r.attributes.push(p.attribute),i.attributePlans.push(p)}return r}function uje(e,t,n,i){let o=new mWe,r=new lT(o);e._primitiveLoadPlans.push(r);let s=t.material;l(s)&&(o.material=sje(e,e.gltfJson.materials[s],i));let a=y(t.extensions,y.EMPTY_OBJECT),c=!1,u=a.CESIUM_primitive_outline;e._loadPrimitiveOutline&&l(u)&&(c=!0,r.needsOutlines=!0,r.outlineIndices=fje(e,u,r));let f=e._loadForClassification,h=a.KHR_draco_mesh_compression,p=!1,g=t.attributes;if(l(g))for(let v in g){if(!g.hasOwnProperty(v))continue;let D=g[v],O=G7(e,dt,v),R=O.modelSemantic;if(f&&!ZWe(R))continue;R===dt.FEATURE_ID&&(p=!0);let M=mfe(e,D,O,t,h,n,c,i);r.attributePlans.push(M),o.attributes.push(M.attribute)}let m=t.targets;if(l(m)&&!f)for(let v=0;v<m.length;++v)o.morphTargets.push(lje(e,m[v],c,r,i));let x=t.indices;if(l(x)){let v=eje(e,x,t,h,p,c,i);l(v)&&(r.indicesPlan=v,o.indices=v.indices)}let b=a.EXT_structural_metadata,T=a.EXT_mesh_features,A=a.EXT_feature_metadata,C=l(A);l(T)?dje(e,o,T,i):C&&hje(e,o,A,i),l(b)?mje(o,b):C&&pje(e,o,A);let E=t.mode;if(f&&E!==Me.TRIANGLES)throw new re("Only triangle meshes can be used for classification.");return o.primitiveType=E,o}function fje(e,t){let n=t.indices,i=e.gltfJson.accessors[n];return l4(e,i,!1)}function dje(e,t,n,i){let o;l(n)&&l(n.featureIds)?o=n.featureIds:o=[];for(let r=0;r<o.length;r++){let s=o[r],a=`featureId_${r}`,c;l(s.texture)?c=aje(e,s,i,a):l(s.attribute)?c=pfe(s,a):c=gfe(s,a),t.featureIds.push(c)}}function hje(e,t,n,i){let{featureTables:o}=e.gltfJson.extensions.EXT_feature_metadata,r=0,s=n.featureIdAttributes;if(l(s))for(let c=0;c<s.length;++c){let u=s[c],f=u.featureTable,h=e._sortedPropertyTableIds.indexOf(f),p=o[f].count,g=`featureId_${r}`;r++;let m;l(u.featureIds.attribute)?m=_fe(u,h,p,g):m=yfe(u,h,p,g),t.featureIds.push(m)}let a=n.featureIdTextures;if(l(a))for(let c=0;c<a.length;++c){let u=a[c],f=u.featureTable,h=e._sortedPropertyTableIds.indexOf(f),p=o[f].count,g=`featureId_${r}`;r++;let m=cje(e,u,h,i,p,g);t.featureIds.push(m)}}function mje(e,t){if(!l(t))return;let{propertyTextures:n,propertyAttributes:i}=t;l(n)&&(e.propertyTextureIds=n),l(i)&&(e.propertyAttributeIds=i)}function pje(e,t,n){l(n.featureTextures)&&(t.propertyTextureIds=n.featureTextures.map(function(i){return e._sortedFeatureTextureIds.indexOf(i)}))}function _je(e,t,n){let i=t.EXT_mesh_gpu_instancing,o=new pWe,r=i.attributes;if(l(r))for(let u in r){if(!r.hasOwnProperty(u))continue;let 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i=n.map(function(r,s){let a=Tje(e,r,t);return a.index=s,a}),o=e.gltfJson.nodes;for(let r=0;r<t.length;++r){let s=o[r].skin;l(s)&&(t[r].skin=i[s])}return i}async function Aje(e,t,n,i){let o=new ZO({gltf:e.gltfJson,extension:t,extensionLegacy:n,gltfResource:e._gltfResource,baseResource:e._baseResource,supportedImageFormats:e._supportedImageFormats,frameState:i,asynchronous:e._asynchronous});return e._structuralMetadataLoader=o,o.load()}async function Eje(e,t,n,i){let o=new sM({gltf:t,extension:n,gltfResource:e._gltfResource,baseResource:e._baseResource,supportedImageFormats:e._supportedImageFormats,frameState:i,asynchronous:e._asynchronous});return e._meshPrimitiveGpmLoader=o,o.load()}function Sje(e,t){let n=new xWe,i=e.gltfJson.accessors,o=i[t.input];n.input=l4(e,o);let r=t.interpolation;n.interpolation=y(Xd[r],Xd.LINEAR);let s=i[t.output];return n.output=l4(e,s,!0),n}function vje(e,t){let n=new bWe,i=e.node;if(!l(i))return;n.node=t[i];let o=e.path.toUpperCase();return 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n.nodes=i.map(function(o){return t[o]}),n}var Nje=new d;function Fje(e,t){let n=e.gltfJson,i=y(n.extensions,y.EMPTY_OBJECT),o=i.EXT_structural_metadata,r=i.EXT_feature_metadata,s=i.CESIUM_RTC;if(l(r)){let A=r.featureTables,C=r.featureTextures,E=l(A)?A:[],v=l(C)?C:[];e._sortedPropertyTableIds=Object.keys(E).sort(),e._sortedFeatureTextureIds=Object.keys(v).sort()}let a=bje(e,t),c=Cje(e,a),u=Ije(e,a),f=Oje(n),h=Lje(n,a),p=new wWe,g=new SWe,m=n.asset.copyright;if(l(m)){let A=m.split(";").map(function(C){return new Tt(C.trim())});g.credits=A}if(p.asset=g,p.scene=h,p.nodes=a,p.skins=c,p.animations=u,p.articulations=f,p.upAxis=e._upAxis,p.forwardAxis=e._forwardAxis,l(s)){let A=d.fromArray(s.center,0,Nje);p.transform=F.fromTranslation(A,p.transform)}if(e._components=p,l(o)||l(r)){let A=Aje(e,o,r,t);e._loaderPromises.push(A)}let x=i.NGA_gpm_local;if(l(x)){let A=nM.load(x);e._components.extensions.NGA_gpm_local=A}let b=n.meshes;if(l(b))for(let A of b){let C=A.primitives;if(l(C))for(let E of C){let v=E.extensions;if(l(v)){let D=v.NGA_gpm_local;if(l(D)){let O=Eje(e,n,D,t);e._loaderPromises.push(O)}}}}let T=[];return T.push.apply(T,e._loaderPromises),e._incrementallyLoadTextures||T.push.apply(T,e._texturesPromises),Promise.all(T)}function Bje(e){let t=e._textureLoaders;for(let n=0;n<t.length;++n)t[n]=!t[n].isDestroyed()&&vi.unload(t[n]);e._textureLoaders.length=0}function xfe(e){let t=e._bufferViewLoaders;for(let n=0;n<t.length;++n)t[n]=!t[n].isDestroyed()&&vi.unload(t[n]);e._bufferViewLoaders.length=0}function kje(e){let t=e._geometryLoaders;for(let n=0;n<t.length;++n)t[n]=!t[n].isDestroyed()&&vi.unload(t[n]);e._geometryLoaders.length=0}function Vje(e){let t=e._postProcessBuffers;for(let n=0;n<t.length;n++){let i=t[n];i.isDestroyed()||i.destroy()}t.length=0}function Uje(e){l(e._structuralMetadataLoader)&&!e._structuralMetadataLoader.isDestroyed()&&(e._structuralMetadataLoader.destroy(),e._structuralMetadataLoader=void 0)}function zje(e){l(e._meshPrimitiveGpmLoader)&&!e._meshPrimitiveGpmLoader.isDestroyed()&&(e._meshPrimitiveGpmLoader.destroy(),e._meshPrimitiveGpmLoader=void 0)}dh.prototype.isUnloaded=function(){return this._state===Fo.UNLOADED};dh.prototype.unload=function(){l(this._gltfJsonLoader)&&!this._gltfJsonLoader.isDestroyed()&&vi.unload(this._gltfJsonLoader),this._gltfJsonLoader=void 0,Bje(this),xfe(this),kje(this),Vje(this),Uje(this),zje(this),this._components=void 0,this._typedArray=void 0,this._state=Fo.UNLOADED};var hh=dh;var aM=`uniform sampler2D u_pointCloud_colorGBuffer;
uniform sampler2D u_pointCloud_depthGBuffer;
uniform vec2 u_distanceAndEdlStrength;
in vec2 v_textureCoordinates;
vec2 neighborContribution(float log2Depth, vec2 offset)
{
float dist = u_distanceAndEdlStrength.x;
vec2 texCoordOrig = v_textureCoordinates + offset * dist;
vec2 texCoord0 = v_textureCoordinates + offset * floor(dist);
vec2 texCoord1 = v_textureCoordinates + offset * ceil(dist);
float depthOrLogDepth0 = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, texCoord0));
float depthOrLogDepth1 = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, texCoord1));
// ignore depth values that are the clear depth
if (depthOrLogDepth0 == 0.0 || depthOrLogDepth1 == 0.0) {
return vec2(0.0);
}
// interpolate the two adjacent depth values
float depthMix = mix(depthOrLogDepth0, depthOrLogDepth1, fract(dist));
vec4 eyeCoordinate = czm_windowToEyeCoordinates(texCoordOrig, depthMix);
return vec2(max(0.0, log2Depth - log2(-eyeCoordinate.z / eyeCoordinate.w)), 1.0);
}
void main()
{
float depthOrLogDepth = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, v_textureCoordinates));
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, depthOrLogDepth);
eyeCoordinate /= eyeCoordinate.w;
float log2Depth = log2(-eyeCoordinate.z);
if (depthOrLogDepth == 0.0) // 0.0 is the clear value for the gbuffer
{
discard;
}
vec4 color = texture(u_pointCloud_colorGBuffer, v_textureCoordinates);
// sample from neighbors left, right, down, up
vec2 texelSize = 1.0 / czm_viewport.zw;
vec2 responseAndCount = vec2(0.0);
responseAndCount += neighborContribution(log2Depth, vec2(-texelSize.x, 0.0));
responseAndCount += neighborContribution(log2Depth, vec2(+texelSize.x, 0.0));
responseAndCount += neighborContribution(log2Depth, vec2(0.0, -texelSize.y));
responseAndCount += neighborContribution(log2Depth, vec2(0.0, +texelSize.y));
float response = responseAndCount.x / responseAndCount.y;
float strength = u_distanceAndEdlStrength.y;
float shade = exp(-response * 300.0 * strength);
color.rgb *= shade;
out_FragColor = vec4(color);
// Input and output depth are the same.
gl_FragDepth = depthOrLogDepth;
}
`;function kE(){this._framebuffer=new hi({colorAttachmentsLength:2,depth:!0,supportsDepthTexture:!0}),this._drawCommand=void 0,this._clearCommand=void 0,this._strength=1,this._radius=1}Object.defineProperties(kE.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}},colorGBuffer:{get:function(){return this._framebuffer.getColorTexture(0)}},depthGBuffer:{get:function(){return this._framebuffer.getColorTexture(1)}}});function Hje(e){e._framebuffer.destroy(),e._drawCommand=void 0,e._clearCommand=void 0}var W7=new z;function Gje(e,t){let n=new Ue({defines:["LOG_DEPTH_WRITE"],sources:[aM]}),i={u_pointCloud_colorGBuffer:function(){return e.colorGBuffer},u_pointCloud_depthGBuffer:function(){return e.depthGBuffer},u_distanceAndEdlStrength:function(){return W7.x=e._radius,W7.y=e._strength,W7}},o=Ve.fromCache({blending:ln.ALPHA_BLEND,depthMask:!0,depthTest:{enabled:!0},stencilTest:Vt.setCesium3DTileBit(),stencilMask:Vt.CESIUM_3D_TILE_MASK});e._drawCommand=t.createViewportQuadCommand(n,{uniformMap:i,renderState:o,pass:we.CESIUM_3D_TILE,owner:e}),e._clearCommand=new ei({framebuffer:e.framebuffer,color:new H(0,0,0,0),depth:1,renderState:Ve.fromCache(),pass:we.CESIUM_3D_TILE,owner:e})}function Wje(e,t){let n=t.drawingBufferWidth,i=t.drawingBufferHeight;e._framebuffer.update(t,n,i),Gje(e,t)}function bfe(e){return e.drawBuffers&&e.fragmentDepth}kE.isSupported=bfe;function jje(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"EC");if(!l(n)){let i=t._attributeLocations,o=t.fragmentShaderSource.clone();o.sources.splice(0,0,`layout (location = 0) out vec4 out_FragData_0;
layout (location = 1) out vec4 out_FragData_1;`),o.sources=o.sources.map(function(r){return r=Ue.replaceMain(r,"czm_point_cloud_post_process_main"),r=r.replaceAll(/out_FragColor/g,"out_FragData_0"),r}),o.sources.push(`void main()
{
czm_point_cloud_post_process_main();
#ifdef LOG_DEPTH
czm_writeLogDepth();
out_FragData_1 = czm_packDepth(gl_FragDepth);
#else
out_FragData_1 = czm_packDepth(gl_FragCoord.z);
#endif
}`),n=e.shaderCache.createDerivedShaderProgram(t,"EC",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:o,attributeLocations:i})}return n}kE.prototype.update=function(e,t,n,i){if(!bfe(e.context))return;this._strength=n.eyeDomeLightingStrength,this._radius=n.eyeDomeLightingRadius*e.pixelRatio,Wje(this,e.context);let o,r=e.commandList,s=r.length;for(o=t;o<s;++o){let u=r[o];if(u.primitiveType!==Me.POINTS||u.pass===we.TRANSLUCENT)continue;let f,h,p=u.derivedCommands.pointCloudProcessor;l(p)&&(f=p.command,h=p.originalShaderProgram),(!l(f)||u.dirty||h!==u.shaderProgram||f.framebuffer!==this.framebuffer)&&(f=$e.shallowClone(u,f),f.framebuffer=this.framebuffer,f.shaderProgram=jje(e.context,u.shaderProgram),f.castShadows=!1,f.receiveShadows=!1,l(p)||(p={command:f,originalShaderProgram:u.shaderProgram},u.derivedCommands.pointCloudProcessor=p),p.originalShaderProgram=u.shaderProgram),r[o]=f}let a=this._clearCommand,c=this._drawCommand;c.boundingVolume=i,r.push(c),r.push(a)};kE.prototype.isDestroyed=function(){return!1};kE.prototype.destroy=function(){return Hje(this),ue(this)};var R_=kE;function Tfe(e){let t=y(e,{});this.attenuation=y(t.attenuation,!1),this.geometricErrorScale=y(t.geometricErrorScale,1),this.maximumAttenuation=t.maximumAttenuation,this.baseResolution=t.baseResolution,this.eyeDomeLighting=y(t.eyeDomeLighting,!0),this.eyeDomeLightingStrength=y(t.eyeDomeLightingStrength,1),this.eyeDomeLightingRadius=y(t.eyeDomeLightingRadius,1),this.backFaceCulling=y(t.backFaceCulling,!1),this.normalShading=y(t.normalShading,!0)}Tfe.isSupported=function(e){return R_.isSupported(e.context)};var Fm=Tfe;var za={},qje=new oe(0,0,0,1),vc=new oe,Yje=new qe,j7=new z,q7=new z;za.worldToWindowCoordinates=function(e,t,n){return za.worldWithEyeOffsetToWindowCoordinates(e,t,d.ZERO,n)};var Cfe=new oe,Afe=new d;function cM(e,t,n,i){let 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c=a._computedStartTime,u=a._duration,f=a.stopTime,h=Z.lessThanOrEquals(c,o),p=l(f)&&Z.greaterThan(o,f),g=0;if(u!==0){let b=Z.secondsDifference(p?f:o,c);g=l(a._animationTime)?a._animationTime(u,b):b/u}let m=a.loop===Kl.REPEAT||a.loop===Kl.MIRRORED_REPEAT,x=(h||m&&!l(a.startTime))&&(g<=1||m)&&!p;if(g===a._prevAnimationDelta){let b=a._state===ph.STOPPED;if(x!==b)continue}if(a._prevAnimationDelta=g,x||a._state===ph.ANIMATING){if(x&&a._state===ph.STOPPED&&(a._state=ph.ANIMATING,a.start.numberOfListeners>0&&e.afterRender.push(a._raiseStartEvent)),a.loop===Kl.REPEAT)g=g-Math.floor(g);else if(a.loop===Kl.MIRRORED_REPEAT){let T=Math.floor(g),A=g-T;g=T%2===1?1-A:A}a.reverse&&(g=1-g);let b=g*u*a.multiplier;b=P.clamp(b,a.localStartTime,a.localStopTime),a.animate(b),a.update.numberOfListeners>0&&(a._updateEventTime=b,e.afterRender.push(a._raiseUpdateEvent)),i=!0,x||(a._state=ph.STOPPED,a.stop.numberOfListeners>0&&e.afterRender.push(a._raiseStopEvent),a.removeOnStop&&m4.push(a))}}n=m4.length;for(let 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0,this._featuresLength=0,this._batchTexture=void 0,this._styleCommandsNeededDirty=!1,this._styleCommandsNeeded=_h.ALL_OPAQUE,k7e(this)}Object.defineProperties(jr.prototype,{batchTexture:{get:function(){return this._batchTexture}},featuresLength:{get:function(){return this._featuresLength}},batchTextureByteLength:{get:function(){return l(this._batchTexture)?this._batchTexture.byteLength:0}},styleCommandsNeededDirty:{get:function(){return this._styleCommandsNeededDirty}}});function k7e(e){let t=e._model,n=hr.is3DTiles(t.type),i=e._propertyTable.count;if(i===0)return;let o,r=new Array(i);if(n){let s=t.content;for(o=0;o<i;o++)r[o]=new Xs(s,o)}else for(o=0;o<i;o++)r[o]=new xM({model:t,featureId:o,featureTable:e});e._features=r,e._featuresLength=i,e._batchTexture=new al({featuresLength:i,owner:e,statistics:n?t.content.tileset.statistics:void 0})}jr.prototype.update=function(e){this._styleCommandsNeededDirty=!1,this._batchTexture.update(void 0,e);let t=_h.getStyleCommandsNeeded(this._featuresLength,this._batchTexture.translucentFeaturesLength);this._styleCommandsNeeded!==t&&(this._styleCommandsNeededDirty=!0,this._styleCommandsNeeded=t)};jr.prototype.setShow=function(e,t){this._batchTexture.setShow(e,t)};jr.prototype.setAllShow=function(e){this._batchTexture.setAllShow(e)};jr.prototype.getShow=function(e){return this._batchTexture.getShow(e)};jr.prototype.setColor=function(e,t){this._batchTexture.setColor(e,t)};jr.prototype.setAllColor=function(e){this._batchTexture.setAllColor(e)};jr.prototype.getColor=function(e,t){return this._batchTexture.getColor(e,t)};jr.prototype.getPickColor=function(e){return this._batchTexture.getPickColor(e)};jr.prototype.getFeature=function(e){return this._features[e]};jr.prototype.hasProperty=function(e,t){return this._propertyTable.hasProperty(e,t)};jr.prototype.hasPropertyBySemantic=function(e,t){return this._propertyTable.hasPropertyBySemantic(e,t)};jr.prototype.getProperty=function(e,t){return this._propertyTable.getProperty(e,t)};jr.prototype.getPropertyBySemantic=function(e,t){return this._propertyTable.getPropertyBySemantic(e,t)};jr.prototype.getPropertyIds=function(e){return this._propertyTable.getPropertyIds(e)};jr.prototype.setProperty=function(e,t,n){return this._propertyTable.setProperty(e,t,n)};jr.prototype.isClass=function(e,t){return this._propertyTable.isClass(e,t)};jr.prototype.isExactClass=function(e,t){return this._propertyTable.isExactClass(e,t)};jr.prototype.getExactClassName=function(e){return this._propertyTable.getExactClassName(e)};var V7e=new H;jr.prototype.applyStyle=function(e){if(!l(e)){this.setAllColor(al.DEFAULT_COLOR_VALUE),this.setAllShow(al.DEFAULT_SHOW_VALUE);return}for(let t=0;t<this._featuresLength;t++){let n=this.getFeature(t),i=l(e.color)?y(e.color.evaluateColor(n,V7e),al.DEFAULT_COLOR_VALUE):al.DEFAULT_COLOR_VALUE,o=l(e.show)?y(e.show.evaluate(n),al.DEFAULT_SHOW_VALUE):al.DEFAULT_SHOW_VALUE;this.setColor(t,i),this.setShow(t,o)}};jr.prototype.isDestroyed=function(){return!1};jr.prototype.destroy=function(e){this._batchTexture=this._batchTexture&&this._batchTexture.destroy(),ue(this)};var TM=jr;var Ffe={name:"TilesetPipelineStage"};Ffe.process=function(e,t,n){if(t.hasSkipLevelOfDetail(n)){e.shaderBuilder.addDefine("POLYGON_OFFSET",void 0,_e.FRAGMENT);let r={u_polygonOffset:function(){return z.ZERO}};e.uniformMap=bt(r,e.uniformMap),e.hasSkipLevelOfDetail=!0}let i=e.renderStateOptions;i.stencilTest=Vt.setCesium3DTileBit(),i.stencilMask=Vt.CESIUM_3D_TILE_MASK};var CM=Ffe;var AM=`// robust iterative solution without trig functions
// https://github.com/0xfaded/ellipse_demo/issues/1
// https://stackoverflow.com/questions/22959698/distance-from-given-point-to-given-ellipse
//
// This version uses only a single iteration for best performance. For fog
// rendering, the difference is negligible.
vec2 nearestPointOnEllipseFast(vec2 pos, vec2 radii) {
vec2 p = abs(pos);
vec2 inverseRadii = 1.0 / radii;
vec2 evoluteScale = (radii.x * radii.x - radii.y * radii.y) * vec2(1.0, -1.0) * inverseRadii;
// We describe the ellipse parametrically: v = radii * vec2(cos(t), sin(t))
// but store the cos and sin of t in a vec2 for efficiency.
// Initial guess: t = cos(pi/4)
vec2 tTrigs = vec2(0.70710678118);
vec2 v = radii * tTrigs;
// Find the evolute of the ellipse (center of curvature) at v.
vec2 evolute = evoluteScale * tTrigs * tTrigs * tTrigs;
// Find the (approximate) intersection of p - evolute with the ellipsoid.
vec2 q = normalize(p - evolute) * length(v - evolute);
// Update the estimate of t.
tTrigs = (q + evolute) * inverseRadii;
tTrigs = normalize(clamp(tTrigs, 0.0, 1.0));
v = radii * tTrigs;
return v * sign(pos);
}
vec3 computeEllipsoidPositionWC(vec3 positionMC) {
// Get the world-space position and project onto a meridian plane of
// the ellipsoid
vec3 positionWC = (czm_model * vec4(positionMC, 1.0)).xyz;
vec2 positionEllipse = vec2(length(positionWC.xy), positionWC.z);
vec2 nearestPoint = nearestPointOnEllipseFast(positionEllipse, czm_ellipsoidRadii.xz);
// Reconstruct a 3D point in world space
return vec3(nearestPoint.x * normalize(positionWC.xy), nearestPoint.y);
}
void applyFog(inout vec4 color, vec4 groundAtmosphereColor, vec3 lightDirection, float distanceToCamera) {
vec3 fogColor = groundAtmosphereColor.rgb;
// If there is dynamic lighting, apply that to the fog.
const float NONE = 0.0;
if (czm_atmosphereDynamicLighting != NONE) {
float darken = clamp(dot(normalize(czm_viewerPositionWC), lightDirection), czm_fogMinimumBrightness, 1.0);
fogColor *= darken;
}
// Tonemap if HDR rendering is disabled
#ifndef HDR
fogColor.rgb = czm_pbrNeutralTonemapping(fogColor.rgb);
fogColor.rgb = czm_inverseGamma(fogColor.rgb);
#endif
vec3 withFog = czm_fog(distanceToCamera, color.rgb, fogColor, czm_fogVisualDensityScalar);
color = vec4(withFog, color.a);
}
void atmosphereStage(inout vec4 color, in ProcessedAttributes attributes) {
vec3 rayleighColor;
vec3 mieColor;
float opacity;
vec3 positionWC;
vec3 lightDirection;
// When the camera is in space, compute the position per-fragment for
// more accurate ground atmosphere. All other cases will use
//
// The if condition will be added in https://github.com/CesiumGS/cesium/issues/11717
if (false) {
positionWC = computeEllipsoidPositionWC(attributes.positionMC);
lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC, czm_atmosphereDynamicLighting);
// The fog color is derived from the ground atmosphere color
czm_computeGroundAtmosphereScattering(
positionWC,
lightDirection,
rayleighColor,
mieColor,
opacity
);
} else {
positionWC = attributes.positionWC;
lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC, czm_atmosphereDynamicLighting);
rayleighColor = v_atmosphereRayleighColor;
mieColor = v_atmosphereMieColor;
opacity = v_atmosphereOpacity;
}
//color correct rayleigh and mie colors
const bool ignoreBlackPixels = true;
rayleighColor = czm_applyHSBShift(rayleighColor, czm_atmosphereHsbShift, ignoreBlackPixels);
mieColor = czm_applyHSBShift(mieColor, czm_atmosphereHsbShift, ignoreBlackPixels);
vec4 groundAtmosphereColor = czm_computeAtmosphereColor(positionWC, lightDirection, rayleighColor, mieColor, opacity);
if (u_isInFog) {
float distanceToCamera = length(attributes.positionEC);
applyFog(color, groundAtmosphereColor, lightDirection, distanceToCamera);
} else {
// Ground atmosphere
}
}
`;var EM=`void atmosphereStage(ProcessedAttributes attributes) {
vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(v_positionWC, czm_atmosphereDynamicLighting);
czm_computeGroundAtmosphereScattering(
// This assumes the geometry stage came before this.
v_positionWC,
lightDirection,
v_atmosphereRayleighColor,
v_atmosphereMieColor,
v_atmosphereOpacity
);
}
`;var Bfe={name:"AtmospherePipelineStage"};Bfe.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_ATMOSPHERE",void 0,_e.BOTH),i.addDefine("COMPUTE_POSITION_WC_ATMOSPHERE",void 0,_e.BOTH),i.addVarying("vec3","v_atmosphereRayleighColor"),i.addVarying("vec3","v_atmosphereMieColor"),i.addVarying("float","v_atmosphereOpacity"),i.addVertexLines([EM]),i.addFragmentLines([AM]),i.addUniform("bool","u_isInFog",_e.FRAGMENT),e.uniformMap.u_isInFog=function(){let o=d.distance(n.camera.positionWC,t.boundingSphere.center);return P.fog(o,n.fog.density)>P.EPSILON3}};var SM=Bfe;var vM=`#ifdef DIFFUSE_IBL
vec3 sampleDiffuseEnvironment(vec3 cubeDir)
{
#ifdef CUSTOM_SPHERICAL_HARMONICS
return czm_sphericalHarmonics(cubeDir, model_sphericalHarmonicCoefficients);
#else
return czm_sphericalHarmonics(cubeDir, czm_sphericalHarmonicCoefficients);
#endif
}
#endif
#ifdef SPECULAR_IBL
vec3 sampleSpecularEnvironment(vec3 cubeDir, float roughness)
{
#ifdef CUSTOM_SPECULAR_IBL
float lod = roughness * model_specularEnvironmentMapsMaximumLOD;
return czm_textureCube(model_specularEnvironmentMaps, cubeDir, lod).rgb;
#else
float lod = roughness * czm_specularEnvironmentMapsMaximumLOD;
return czm_textureCube(czm_specularEnvironmentMaps, cubeDir, lod).rgb;
#endif
}
vec3 computeSpecularIBL(vec3 cubeDir, float NdotV, vec3 f0, float roughness)
{
// see https://bruop.github.io/ibl/ at Single Scattering Results
// Roughness dependent fresnel, from Fdez-Aguera
vec3 f90 = max(vec3(1.0 - roughness), f0);
vec3 F = fresnelSchlick2(f0, f90, NdotV);
vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
vec3 specularSample = sampleSpecularEnvironment(cubeDir, roughness);
return specularSample * (F * brdfLut.x + brdfLut.y);
}
#endif
#if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL)
/**
* Compute the light contributions from environment maps and spherical harmonic coefficients.
* See Fdez-Aguera, https://www.jcgt.org/published/0008/01/03/paper.pdf, for explanation
* of the single- and multi-scattering terms.
*
* @param {vec3} viewDirectionEC Unit vector pointing from the fragment to the eye position.
* @param {vec3} normalEC The surface normal in eye coordinates.
* @param {czm_modelMaterial} The material properties.
* @return {vec3} The computed HDR color.
*/
vec3 textureIBL(vec3 viewDirectionEC, vec3 normalEC, czm_modelMaterial material) {
vec3 f0 = material.specular;
float roughness = material.roughness;
float specularWeight = 1.0;
#ifdef USE_SPECULAR
specularWeight = material.specularWeight;
#endif
float NdotV = clamp(dot(normalEC, viewDirectionEC), 0.0, 1.0);
// see https://bruop.github.io/ibl/ at Single Scattering Results
// Roughness dependent fresnel, from Fdez-Aguera
vec3 f90 = max(vec3(1.0 - roughness), f0);
vec3 singleScatterFresnel = fresnelSchlick2(f0, f90, NdotV);
vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
vec3 FssEss = specularWeight * (singleScatterFresnel * brdfLut.x + brdfLut.y);
#ifdef DIFFUSE_IBL
vec3 normalMC = normalize(model_iblReferenceFrameMatrix * normalEC);
vec3 irradiance = sampleDiffuseEnvironment(normalMC);
vec3 averageFresnel = f0 + (1.0 - f0) / 21.0;
float Ems = specularWeight * (1.0 - brdfLut.x - brdfLut.y);
vec3 FmsEms = FssEss * averageFresnel * Ems / (1.0 - averageFresnel * Ems);
vec3 dielectricScattering = (1.0 - FssEss - FmsEms) * material.diffuse;
vec3 diffuseContribution = irradiance * (FmsEms + dielectricScattering) * model_iblFactor.x;
#else
vec3 diffuseContribution = vec3(0.0);
#endif
#ifdef USE_ANISOTROPY
// Bend normal to account for anisotropic distortion of specular reflection
vec3 anisotropyDirection = material.anisotropicB;
vec3 anisotropicTangent = cross(anisotropyDirection, viewDirectionEC);
vec3 anisotropicNormal = cross(anisotropicTangent, anisotropyDirection);
float bendFactor = 1.0 - material.anisotropyStrength * (1.0 - roughness);
float bendFactorPow4 = bendFactor * bendFactor * bendFactor * bendFactor;
vec3 bentNormal = normalize(mix(anisotropicNormal, normalEC, bendFactorPow4));
vec3 reflectEC = reflect(-viewDirectionEC, bentNormal);
#else
vec3 reflectEC = reflect(-viewDirectionEC, normalEC);
#endif
#ifdef SPECULAR_IBL
vec3 reflectMC = normalize(model_iblReferenceFrameMatrix * reflectEC);
vec3 radiance = sampleSpecularEnvironment(reflectMC, roughness);
vec3 specularContribution = radiance * FssEss * model_iblFactor.y;
#else
vec3 specularContribution = vec3(0.0);
#endif
return diffuseContribution + specularContribution;
}
#endif
`;var kfe={name:"ImageBasedLightingPipelineStage"},U7e=new z;kfe.process=function(e,t,n){let i=t.imageBasedLighting,o=t.environmentMapManager,r=e.shaderBuilder,s;l(i.specularEnvironmentMaps)||(s=o.radianceCubeMap);let a=i.sphericalHarmonicCoefficients??o.sphericalHarmonicCoefficients;r.addDefine("USE_IBL_LIGHTING",void 0,_e.FRAGMENT),r.addUniform("vec2","model_iblFactor",_e.FRAGMENT),oh.isSupported(n.context)&&((i.useSphericalHarmonics||i.useSpecularEnvironmentMaps||i.enabled)&&r.addUniform("mat3","model_iblReferenceFrameMatrix",_e.FRAGMENT),l(s)&&r.addDefine("COMPUTE_POSITION_WC_ATMOSPHERE",void 0,_e.BOTH),l(a)&&l(a[0])?(r.addDefine("DIFFUSE_IBL",void 0,_e.FRAGMENT),r.addDefine("CUSTOM_SPHERICAL_HARMONICS",void 0,_e.FRAGMENT),r.addUniform("vec3","model_sphericalHarmonicCoefficients[9]",_e.FRAGMENT)):i.useDefaultSphericalHarmonics&&r.addDefine("DIFFUSE_IBL",void 0,_e.FRAGMENT),l(i.specularEnvironmentCubeMap)&&i.specularEnvironmentCubeMap.ready||l(s)?(r.addDefine("SPECULAR_IBL",void 0,_e.FRAGMENT),r.addDefine("CUSTOM_SPECULAR_IBL",void 0,_e.FRAGMENT),r.addUniform("samplerCube","model_specularEnvironmentMaps",_e.FRAGMENT),r.addUniform("float","model_specularEnvironmentMapsMaximumLOD",_e.FRAGMENT)):t.useDefaultSpecularMaps&&r.addDefine("SPECULAR_IBL",void 0,_e.FRAGMENT)),r.addFragmentLines(vM);let c={model_iblFactor:function(){return z.multiplyByScalar(i.imageBasedLightingFactor,o?.intensity||1,U7e)},model_iblReferenceFrameMatrix:function(){return t._iblReferenceFrameMatrix},model_sphericalHarmonicCoefficients:function(){return a},model_specularEnvironmentMaps:function(){return i.specularEnvironmentCubeMap.texture},model_specularEnvironmentMapsMaximumLOD:function(){return i.specularEnvironmentCubeMap.maximumMipmapLevel}};l(s)&&(c.model_specularEnvironmentMaps=function(){return s},c.model_specularEnvironmentMapsMaximumLOD=function(){return o.maximumMipmapLevel}),e.uniformMap=bt(c,e.uniformMap)};var wM=kfe;var z7e=P.EPSILON16;function eq(e){e=y(e,y.EMPTY_OBJECT);let t=e.stage,n=e.runtimeArticulation;this._stage=t,this._runtimeArticulation=n,this._name=t.name,this._type=t.type,this._minimumValue=t.minimumValue,this._maximumValue=t.maximumValue,this._currentValue=t.initialValue}Object.defineProperties(eq.prototype,{stage:{get:function(){return this._stage}},runtimeArticulation:{get:function(){return this._runtimeArticulation}},name:{get:function(){return this._name}},type:{get:function(){return this._type}},minimumValue:{get:function(){return this._minimumValue}},maximumValue:{get:function(){return this._maximumValue}},currentValue:{get:function(){return this._currentValue},set:function(e){e=P.clamp(e,this.minimumValue,this.maximumValue),P.equalsEpsilon(this._currentValue,e,z7e)||(this._currentValue=e,this.runtimeArticulation._dirty=!0)}}});var H7e=new d,J7=new $;eq.prototype.applyStageToMatrix=function(e){let t=this.type,n=this.currentValue,i=H7e,o;switch(t){case uc.XROTATE:o=$.fromRotationX(P.toRadians(n),J7),e=F.multiplyByMatrix3(e,o,e);break;case uc.YROTATE:o=$.fromRotationY(P.toRadians(n),J7),e=F.multiplyByMatrix3(e,o,e);break;case uc.ZROTATE:o=$.fromRotationZ(P.toRadians(n),J7),e=F.multiplyByMatrix3(e,o,e);break;case uc.XTRANSLATE:i.x=n,i.y=0,i.z=0,e=F.multiplyByTranslation(e,i,e);break;case uc.YTRANSLATE:i.x=0,i.y=n,i.z=0,e=F.multiplyByTranslation(e,i,e);break;case uc.ZTRANSLATE:i.x=0,i.y=0,i.z=n,e=F.multiplyByTranslation(e,i,e);break;case uc.XSCALE:i.x=n,i.y=1,i.z=1,e=F.multiplyByScale(e,i,e);break;case uc.YSCALE:i.x=1,i.y=n,i.z=1,e=F.multiplyByScale(e,i,e);break;case uc.ZSCALE:i.x=1,i.y=1,i.z=n,e=F.multiplyByScale(e,i,e);break;case uc.UNIFORMSCALE:e=F.multiplyByUniformScale(e,n,e);break;default:break}return e};var DM=eq;function p4(e){e=y(e,y.EMPTY_OBJECT);let t=e.articulation,n=e.sceneGraph;this._articulation=t,this._sceneGraph=n,this._name=t.name,this._runtimeStages=[],this._runtimeStagesByName={},this._runtimeNodes=[],this._dirty=!0,G7e(this)}Object.defineProperties(p4.prototype,{articulation:{get:function(){return this._articulation}},sceneGraph:{get:function(){return this._sceneGraph}},name:{get:function(){return this._name}},runtimeStages:{get:function(){return this._runtimeStages}},runtimeNodes:{get:function(){return this._runtimeNodes}}});function G7e(e){let n=e.articulation.stages,i=n.length,o=e._runtimeStages,r=e._runtimeStagesByName;for(let s=0;s<i;s++){let a=n[s],c=new DM({stage:a,runtimeArticulation:e});o.push(c);let u=a.name;r[u]=c}}p4.prototype.setArticulationStage=function(e,t){let n=this._runtimeStagesByName[e];l(n)&&(n.currentValue=t)};var W7e=new F,j7e=new F;p4.prototype.apply=function(){if(!this._dirty)return;this._dirty=!1;let e=F.clone(F.IDENTITY,W7e),t,n=this._runtimeStages,i=n.length;for(t=0;t<i;t++)e=n[t].applyStageToMatrix(e);let o=this._runtimeNodes,r=o.length;for(t=0;t<r;t++){let s=o[t],a=F.multiplyTransformation(s.originalTransform,e,j7e);s.transform=a}};var IM=p4;var PM=`void modelColorStage(inout czm_modelMaterial material)
{
material.diffuse = mix(material.diffuse, model_color.rgb, model_colorBlend);
float highlight = ceil(model_colorBlend);
material.diffuse *= mix(model_color.rgb, vec3(1.0), highlight);
material.alpha *= model_color.a;
}
`;var zE={name:"ModelColorPipelineStage",COLOR_UNIFORM_NAME:"model_color",COLOR_BLEND_UNIFORM_NAME:"model_colorBlend"};zE.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_MODEL_COLOR",void 0,_e.FRAGMENT),i.addFragmentLines(PM);let o={},r=t.color;r.alpha===0&&!t.hasSilhouette(n)&&(e.renderStateOptions.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),r.alpha<1&&(e.alphaOptions.pass=we.TRANSLUCENT),i.addUniform("vec4",zE.COLOR_UNIFORM_NAME,_e.FRAGMENT),o[zE.COLOR_UNIFORM_NAME]=function(){return t.color},i.addUniform("float",zE.COLOR_BLEND_UNIFORM_NAME,_e.FRAGMENT),o[zE.COLOR_BLEND_UNIFORM_NAME]=function(){return Ec.getColorBlend(t.colorBlendMode,t.colorBlendAmount)},e.uniformMap=bt(o,e.uniformMap)};var $y=zE;var RM=`#ifdef USE_CLIPPING_PLANES_FLOAT_TEXTURE
vec4 getClippingPlane(
highp sampler2D packedClippingPlanes,
int clippingPlaneNumber,
mat4 transform
) {
int pixY = clippingPlaneNumber / CLIPPING_PLANES_TEXTURE_WIDTH;
int pixX = clippingPlaneNumber - (pixY * CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelWidth = 1.0 / float(CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelHeight = 1.0 / float(CLIPPING_PLANES_TEXTURE_HEIGHT);
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
vec4 plane = texture(packedClippingPlanes, vec2(u, v));
return czm_transformPlane(plane, transform);
}
#else
// Handle uint8 clipping texture instead
vec4 getClippingPlane(
highp sampler2D packedClippingPlanes,
int clippingPlaneNumber,
mat4 transform
) {
int clippingPlaneStartIndex = clippingPlaneNumber * 2; // clipping planes are two pixels each
int pixY = clippingPlaneStartIndex / CLIPPING_PLANES_TEXTURE_WIDTH;
int pixX = clippingPlaneStartIndex - (pixY * CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelWidth = 1.0 / float(CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelHeight = 1.0 / float(CLIPPING_PLANES_TEXTURE_HEIGHT);
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
vec4 oct32 = texture(packedClippingPlanes, vec2(u, v)) * 255.0;
vec2 oct = vec2(oct32.x * 256.0 + oct32.y, oct32.z * 256.0 + oct32.w);
vec4 plane;
plane.xyz = czm_octDecode(oct, 65535.0);
plane.w = czm_unpackFloat(texture(packedClippingPlanes, vec2(u + pixelWidth, v)));
return czm_transformPlane(plane, transform);
}
#endif
float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix) {
vec4 position = czm_windowToEyeCoordinates(fragCoord);
vec3 clipNormal = vec3(0.0);
vec3 clipPosition = vec3(0.0);
float pixelWidth = czm_metersPerPixel(position);
#ifdef UNION_CLIPPING_REGIONS
float clipAmount; // For union planes, we want to get the min distance. So we set the initial value to the first plane distance in the loop below.
#else
float clipAmount = 0.0;
bool clipped = true;
#endif
for (int i = 0; i < CLIPPING_PLANES_LENGTH; ++i) {
vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
clipNormal = clippingPlane.xyz;
clipPosition = -clippingPlane.w * clipNormal;
float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
#ifdef UNION_CLIPPING_REGIONS
clipAmount = czm_branchFreeTernary(i == 0, amount, min(amount, clipAmount));
if (amount <= 0.0) {
discard;
}
#else
clipAmount = max(amount, clipAmount);
clipped = clipped && (amount <= 0.0);
#endif
}
#ifndef UNION_CLIPPING_REGIONS
if (clipped) {
discard;
}
#endif
return clipAmount;
}
void modelClippingPlanesStage(inout vec4 color)
{
float clipDistance = clip(gl_FragCoord, model_clippingPlanes, model_clippingPlanesMatrix);
vec4 clippingPlanesEdgeColor = vec4(1.0);
clippingPlanesEdgeColor.rgb = model_clippingPlanesEdgeStyle.rgb;
float clippingPlanesEdgeWidth = model_clippingPlanesEdgeStyle.a;
if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth) {
color = clippingPlanesEdgeColor;
}
}
`;var Vfe={name:"ModelClippingPlanesPipelineStage"},q7e=new z;Vfe.process=function(e,t,n){let i=t.clippingPlanes,o=n.context,r=e.shaderBuilder;r.addDefine("HAS_CLIPPING_PLANES",void 0,_e.FRAGMENT),r.addDefine("CLIPPING_PLANES_LENGTH",i.length,_e.FRAGMENT),i.unionClippingRegions&&r.addDefine("UNION_CLIPPING_REGIONS",void 0,_e.FRAGMENT),gs.useFloatTexture(o)&&r.addDefine("USE_CLIPPING_PLANES_FLOAT_TEXTURE",void 0,_e.FRAGMENT);let s=gs.getTextureResolution(i,o,q7e);r.addDefine("CLIPPING_PLANES_TEXTURE_WIDTH",s.x,_e.FRAGMENT),r.addDefine("CLIPPING_PLANES_TEXTURE_HEIGHT",s.y,_e.FRAGMENT),r.addUniform("sampler2D","model_clippingPlanes",_e.FRAGMENT),r.addUniform("vec4","model_clippingPlanesEdgeStyle",_e.FRAGMENT),r.addUniform("mat4","model_clippingPlanesMatrix",_e.FRAGMENT),r.addFragmentLines(RM);let a={model_clippingPlanes:function(){return i.texture},model_clippingPlanesEdgeStyle:function(){let c=H.clone(i.edgeColor);return c.alpha=i.edgeWidth,c},model_clippingPlanesMatrix:function(){return t._clippingPlanesMatrix}};e.uniformMap=bt(a,e.uniformMap)};var OM=Vfe;var MM=`void modelClippingPolygonsStage(ProcessedAttributes attributes)
{
vec2 sphericalLatLong = czm_approximateSphericalCoordinates(v_positionWC);
sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
vec2 minDistance = vec2(czm_infinity);
v_regionIndex = -1;
v_clippingPosition = vec2(czm_infinity);
for (int regionIndex = 0; regionIndex < CLIPPING_POLYGON_REGIONS_LENGTH; regionIndex++) {
vec4 extents = czm_unpackClippingExtents(model_clippingExtents, regionIndex);
vec2 rectUv = (sphericalLatLong.yx - extents.yx) * extents.wz;
vec2 clamped = clamp(rectUv, vec2(0.0), vec2(1.0));
vec2 distance = abs(rectUv - clamped) * extents.wz;
if (minDistance.x > distance.x || minDistance.y > distance.y) {
minDistance = distance;
v_clippingPosition = rectUv;
}
float threshold = 0.01;
if (rectUv.x > threshold && rectUv.y > threshold && rectUv.x < 1.0 - threshold && rectUv.y < 1.0 - threshold) {
v_regionIndex = regionIndex;
}
}
}
`;var LM=`void modelClippingPolygonsStage()
{
vec2 clippingPosition = v_clippingPosition;
int regionIndex = v_regionIndex;
czm_clipPolygons(model_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex);
}
`;var Ufe={name:"ModelClippingPolygonsPipelineStage"};Ufe.process=function(e,t,n){let i=t.clippingPolygons,o=e.shaderBuilder;o.addDefine("ENABLE_CLIPPING_POLYGONS",void 0,_e.BOTH),i.inverse&&o.addDefine("CLIPPING_INVERSE",void 0,_e.FRAGMENT),o.addDefine("CLIPPING_POLYGON_REGIONS_LENGTH",i.extentsCount,_e.BOTH),o.addUniform("sampler2D","model_clippingDistance",_e.FRAGMENT),o.addUniform("sampler2D","model_clippingExtents",_e.VERTEX),o.addVarying("vec2","v_clippingPosition"),o.addVarying("int","v_regionIndex","flat"),o.addVertexLines(MM),o.addFragmentLines(LM);let r={model_clippingDistance:function(){return i.clippingTexture},model_clippingExtents:function(){return i.extentsTexture}};e.uniformMap=bt(r,e.uniformMap)};var NM=Ufe;function zfe(e,t){this._model=e,this._runtimeNode=t}Object.defineProperties(zfe.prototype,{name:{get:function(){return this._runtimeNode._name}},id:{get:function(){return this._runtimeNode._id}},show:{get:function(){return this._runtimeNode.show},set:function(e){this._runtimeNode.show=e}},matrix:{get:function(){return this._runtimeNode.transform},set:function(e){l(e)?(this._runtimeNode.transform=e,this._runtimeNode.userAnimated=!0,this._model._userAnimationDirty=!0):(this._runtimeNode.transform=this.originalMatrix,this._runtimeNode.userAnimated=!1)}},originalMatrix:{get:function(){return this._runtimeNode.originalTransform}}});var FM=zfe;var BM=`mat4 getInstancingTransform()
{
mat4 instancingTransform;
#ifdef HAS_INSTANCE_MATRICES
instancingTransform = mat4(
a_instancingTransformRow0.x, a_instancingTransformRow1.x, a_instancingTransformRow2.x, 0.0, // Column 1
a_instancingTransformRow0.y, a_instancingTransformRow1.y, a_instancingTransformRow2.y, 0.0, // Column 2
a_instancingTransformRow0.z, a_instancingTransformRow1.z, a_instancingTransformRow2.z, 0.0, // Column 3
a_instancingTransformRow0.w, a_instancingTransformRow1.w, a_instancingTransformRow2.w, 1.0 // Column 4
);
#else
vec3 translation = vec3(0.0, 0.0, 0.0);
vec3 scale = vec3(1.0, 1.0, 1.0);
#ifdef HAS_INSTANCE_TRANSLATION
translation = a_instanceTranslation;
#endif
#ifdef HAS_INSTANCE_SCALE
scale = a_instanceScale;
#endif
instancingTransform = mat4(
scale.x, 0.0, 0.0, 0.0,
0.0, scale.y, 0.0, 0.0,
0.0, 0.0, scale.z, 0.0,
translation.x, translation.y, translation.z, 1.0
);
#endif
return instancingTransform;
}
#ifdef USE_2D_INSTANCING
mat4 getInstancingTransform2D()
{
mat4 instancingTransform2D;
#ifdef HAS_INSTANCE_MATRICES
instancingTransform2D = mat4(
a_instancingTransform2DRow0.x, a_instancingTransform2DRow1.x, a_instancingTransform2DRow2.x, 0.0, // Column 1
a_instancingTransform2DRow0.y, a_instancingTransform2DRow1.y, a_instancingTransform2DRow2.y, 0.0, // Column 2
a_instancingTransform2DRow0.z, a_instancingTransform2DRow1.z, a_instancingTransform2DRow2.z, 0.0, // Column 3
a_instancingTransform2DRow0.w, a_instancingTransform2DRow1.w, a_instancingTransform2DRow2.w, 1.0 // Column 4
);
#else
vec3 translation2D = vec3(0.0, 0.0, 0.0);
vec3 scale = vec3(1.0, 1.0, 1.0);
#ifdef HAS_INSTANCE_TRANSLATION
translation2D = a_instanceTranslation2D;
#endif
#ifdef HAS_INSTANCE_SCALE
scale = a_instanceScale;
#endif
instancingTransform2D = mat4(
scale.x, 0.0, 0.0, 0.0,
0.0, scale.y, 0.0, 0.0,
0.0, 0.0, scale.z, 0.0,
translation2D.x, translation2D.y, translation2D.z, 1.0
);
#endif
return instancingTransform2D;
}
#endif
`;var kM=`void instancingStage(inout ProcessedAttributes attributes)
{
vec3 positionMC = attributes.positionMC;
mat4 instancingTransform = getInstancingTransform();
attributes.positionMC = (instancingTransform * vec4(positionMC, 1.0)).xyz;
#ifdef HAS_NORMALS
vec3 normalMC = attributes.normalMC;
attributes.normalMC = (instancingTransform * vec4(normalMC, 0.0)).xyz;
#endif
#ifdef USE_2D_INSTANCING
mat4 instancingTransform2D = getInstancingTransform2D();
attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz;
#endif
}
`;var VM=`void legacyInstancingStage(
inout ProcessedAttributes attributes,
out mat4 instanceModelView,
out mat3 instanceModelViewInverseTranspose)
{
vec3 positionMC = attributes.positionMC;
mat4 instancingTransform = getInstancingTransform();
mat4 instanceModel = instancingTransform * u_instance_nodeTransform;
instanceModelView = u_instance_modifiedModelView;
instanceModelViewInverseTranspose = mat3(u_instance_modifiedModelView * instanceModel);
attributes.positionMC = (instanceModel * vec4(positionMC, 1.0)).xyz;
#ifdef USE_2D_INSTANCING
mat4 instancingTransform2D = getInstancingTransform2D();
attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz;
#endif
}
`;var _4=new F,Y7e=new F,X7e=new F,Gfe={name:"InstancingPipelineStage",_getInstanceTransformsAsMatrices:Xfe,_transformsToTypedArray:nq};Gfe.process=function(e,t,n){let i=t.instances,o=i.attributes[0].count,r=e.shaderBuilder;r.addDefine("HAS_INSTANCING"),r.addVertexLines(BM);let s=e.model,a=s.sceneGraph,c=e.runtimeNode,u=n.mode!==ne.SCENE3D&&!n.scene3DOnly&&s._projectTo2D,f=s._enablePick&&!n.context.webgl2,h=[];lqe(e,n,i,h,u,f),dqe(e,n,i,h);let p={};if(i.transformInWorldSpace?(r.addDefine("USE_LEGACY_INSTANCING",void 0,_e.VERTEX),r.addUniform("mat4","u_instance_modifiedModelView",_e.VERTEX),r.addUniform("mat4","u_instance_nodeTransform",_e.VERTEX),p.u_instance_modifiedModelView=function(){let g=F.multiplyTransformation(s.modelMatrix,a.components.transform,_4);return u?F.multiplyTransformation(n.context.uniformState.view3D,g,_4):(n.mode!==ne.SCENE3D&&(g=Rt.basisTo2D(n.mapProjection,g,_4)),F.multiplyTransformation(n.context.uniformState.view,g,_4))},p.u_instance_nodeTransform=function(){return F.multiplyTransformation(a.axisCorrectionMatrix,c.computedTransform,Y7e)},r.addVertexLines(VM)):r.addVertexLines(kM),u){r.addDefine("USE_2D_INSTANCING",void 0,_e.VERTEX),r.addUniform("mat4","u_modelView2D",_e.VERTEX);let g=n.context,m=F.fromTranslation(c.instancingReferencePoint2D,new F);p.u_modelView2D=function(){return F.multiplyTransformation(g.uniformState.view,m,X7e)}}e.uniformMap=bt(p,e.uniformMap),e.instanceCount=o,e.attributes.push.apply(e.attributes,h)};var UM=new F,K7e=new d;function Z7e(e,t,n,i,o){let r=F.multiplyTransformation(t,e,UM);return r=F.multiplyTransformation(r,n,UM),o=Rt.basisTo2D(i.mapProjection,r,o),o}function $7e(e,t,n,i,o){let r=F.fromTranslation(e,UM),s=F.multiplyTransformation(t,r,UM);s=F.multiplyTransformation(s,n,UM);let a=F.getTranslation(s,K7e);return o=Gi.computeActualEllipsoidPosition(i,a,o),o}function Wfe(e,t,n){let i=e.model,o=i.sceneGraph;e.runtimeNode.node.instances.transformInWorldSpace?(t=F.multiplyTransformation(i.modelMatrix,o.components.transform,t),n=F.multiplyTransformation(o.axisCorrectionMatrix,e.runtimeNode.computedTransform,n)):(t=F.clone(o.computedModelMatrix,t),t=F.multiplyTransformation(t,e.runtimeNode.computedTransform,t),n=F.clone(F.IDENTITY,n))}var jfe=new F,qfe=new F,Q7e=new F,J7e=new d;function eqe(e,t,n,i){let o=jfe,r=qfe;Wfe(t,o,r);let a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let u=0;u<c;u++){let f=e[u],h=Z7e(f,o,r,n,Q7e),p=F.getTranslation(h,J7e),g=d.subtract(p,a,p);i[u]=F.setTranslation(h,g,i[u])}return i}function tqe(e,t,n,i){let o=jfe,r=qfe;Wfe(t,o,r);let a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let u=0;u<c;u++){let f=e[u],h=$7e(f,o,r,n,f);i[u]=d.subtract(h,a,i[u])}return i}var nqe=new d,iqe=new d;function Yfe(e,t){let n=e.runtimeNode,i=e.model.sceneGraph.computedModelMatrix,o=F.multiplyByPoint(i,n.instancingTranslationMin,nqe),r=Gi.computeActualEllipsoidPosition(t,o,o),s=F.multiplyByPoint(i,n.instancingTranslationMax,iqe),a=Gi.computeActualEllipsoidPosition(t,s,s);n.instancingReferencePoint2D=d.lerp(r,a,.5,new d)}function nq(e){let n=e.length,i=new Float32Array(n*12);for(let o=0;o<n;o++){let r=e[o],s=12*o;i[s+0]=r[0],i[s+1]=r[4],i[s+2]=r[8],i[s+3]=r[12],i[s+4]=r[1],i[s+5]=r[5],i[s+6]=r[9],i[s+7]=r[13],i[s+8]=r[2],i[s+9]=r[6],i[s+10]=r[10],i[s+11]=r[14]}return i}function oqe(e){let n=e.length,i=new Float32Array(n*3);for(let o=0;o<n;o++){let r=e[o],s=3*o;i[s+0]=r[0],i[s+1]=r[4],i[s+2]=r[8]}return i}var rqe=new d,sqe=new Oe,aqe=new d;function Xfe(e,t,n){let i=new Array(t),o=Xt.getAttributeBySemantic(e,ss.TRANSLATION),r=Xt.getAttributeBySemantic(e,ss.ROTATION),s=Xt.getAttributeBySemantic(e,ss.SCALE),a=new d(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE),c=new d(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),u=l(o),f=l(r),h=l(s),p=u?o.typedArray:new Float32Array(t*3),g=f?r.typedArray:new Float32Array(t*4);f&&r.normalized&&(g=Mn.dequantize(g,r.componentDatatype,r.type,t));let m;h?m=s.typedArray:(m=new Float32Array(t*3),m.fill(1));for(let b=0;b<t;b++){let T=new d(p[b*3],p[b*3+1],p[b*3+2],rqe);d.maximumByComponent(a,T,a),d.minimumByComponent(c,T,c);let A=new Oe(g[b*4],g[b*4+1],g[b*4+2],f?g[b*4+3]:1,sqe),C=new d(m[b*3],m[b*3+1],m[b*3+2],aqe),E=F.fromTranslationQuaternionRotationScale(T,A,C,new F);i[b]=E}let x=n.runtimeNode;return x.instancingTranslationMin=c,x.instancingTranslationMax=a,u&&(o.typedArray=void 0),f&&(r.typedArray=void 0),h&&(s.typedArray=void 0),i}function cqe(e,t,n){let i=new Array(t),o=e.typedArray,r=new d(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),s=new d(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);for(let c=0;c<t;c++){let u=new d(o[c*3],o[c*3+1],o[c*3+2]);i[c]=u,d.minimumByComponent(r,u,r),d.maximumByComponent(s,u,s)}let a=n.runtimeNode;return a.instancingTranslationMin=r,a.instancingTranslationMax=s,e.typedArray=void 0,i}function iq(e,t){let n=gt.createVertexBuffer({context:t.context,typedArray:e,usage:Fe.STATIC_DRAW});return n.vertexArrayDestroyable=!1,n}function lqe(e,t,n,i,o,r){let s=Xt.getAttributeBySemantic(n,ss.ROTATION);l(s)?uqe(e,n,i,t,o,r):fqe(e,n,i,t,o)}function uqe(e,t,n,i,o,r){let s=e.shaderBuilder,a=t.attributes[0].count,c=e.model,u=e.runtimeNode;s.addDefine("HAS_INSTANCE_MATRICES");let f="Transform",h,p=u.instancingTransformsBuffer;if(!l(p)){h=Xfe(t,a,e);let b=nq(h);p=iq(b,i),c._modelResources.push(p),r&&(u.transformsTypedArray=b),u.instancingTransformsBuffer=p}if(Hfe(e,p,n,f),!o)return;let g=Ge(i);g.mode=ne.COLUMBUS_VIEW,Yfe(e,g);let m=u.instancingTransformsBuffer2D;if(!l(m)){let b=eqe(h,e,g,h),T=nq(b);m=iq(T,i),c._modelResources.push(m),u.instancingTransformsBuffer2D=m}Hfe(e,m,n,"Transform2D")}function fqe(e,t,n,i,o,r){let s=e.shaderBuilder,a=e.runtimeNode,c=Xt.getAttributeBySemantic(t,ss.TRANSLATION),u=Xt.getAttributeBySemantic(t,ss.SCALE);if(l(u)&&(s.addDefine("HAS_INSTANCE_SCALE"),tq(e,u.buffer,u.byteOffset,u.byteStride,n,"Scale")),!l(c))return;let f,h=c.typedArray;if(l(h)?f=cqe(c,c.count,e):l(a.instancingTranslationMin)||(a.instancingTranslationMin=c.min,a.instancingTranslationMax=c.max),s.addDefine("HAS_INSTANCE_TRANSLATION"),tq(e,c.buffer,c.byteOffset,c.byteStride,n,"Translation"),!o&&!r)return;let g=Ge(i);g.mode=ne.COLUMBUS_VIEW,Yfe(e,g);let m=a.instancingTranslationBuffer2D;if(!l(m)){let A=tqe(f,e,g,f),C=oqe(A);r&&(a.transformsTypedArray=C),m=iq(C,i),e.model._modelResources.push(m),a.instancingTranslationBuffer2D=m}if(!o)return;tq(e,m,0,void 0,n,"Translation2D")}function Hfe(e,t,n,i){let r=X.getSizeInBytes(X.FLOAT),s=r*12,a=[{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:0,strideInBytes:s,instanceDivisor:1},{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:r*4,strideInBytes:s,instanceDivisor:1},{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:r*8,strideInBytes:s,instanceDivisor:1}],c=e.shaderBuilder;c.addAttribute("vec4",`a_instancing${i}Row0`),c.addAttribute("vec4",`a_instancing${i}Row1`),c.addAttribute("vec4",`a_instancing${i}Row2`),n.push.apply(n,a)}function tq(e,t,n,i,o,r){o.push({index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:3,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:n,strideInBytes:i,instanceDivisor:1}),e.shaderBuilder.addAttribute("vec3",`a_instance${r}`)}function dqe(e,t,n,i){let o=n.attributes,r=e.shaderBuilder;for(let s=0;s<o.length;s++){let a=o[s];a.semantic===ss.FEATURE_ID&&(a.setIndex>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=a.setIndex+1),i.push({index:e.attributeIndex++,vertexBuffer:a.buffer,componentsPerAttribute:tn.getNumberOfComponents(a.type),componentDatatype:a.componentDatatype,normalize:!1,offsetInBytes:a.byteOffset,strideInBytes:a.byteStride,instanceDivisor:1}),r.addAttribute("float",`a_instanceFeatureId_${a.setIndex}`))}}var zM=Gfe;var oq={};oq.name="ModelMatrixUpdateStage";oq.update=function(e,t,n){let i=n.mode!==ne.SCENE3D;if(!(i&&t._model._projectTo2D)&&e._transformDirty){let o=i?t._computedModelMatrix2D:t._computedModelMatrix;Kfe(e,t,o,e.transformToRoot),e._transformDirty=!1}};function hqe(e,t,n){e.modelMatrix=F.multiplyTransformation(t,n,e.modelMatrix),e.cullFace=Xt.getCullFace(e.modelMatrix,e.primitiveType)}function Kfe(e,t,n,i){let o;i=F.multiplyTransformation(i,e.transform,new F),e.updateComputedTransform();let r=e.runtimePrimitives.length;for(o=0;o<r;o++){let a=e.runtimePrimitives[o];hqe(a.drawCommand,n,i)}let s=e.children.length;for(o=0;o<s;o++){let a=t._runtimeNodes[e.children[o]];a._transformToRoot=F.clone(i,a._transformToRoot),Kfe(a,t,n,i),a._transformDirty=!1}}var HM=oq;var Zfe={name:"NodeStatisticsPipelineStage",_countInstancingAttributes:$fe,_countGeneratedBuffers:Qfe};Zfe.process=function(e,t,n){let i=e.model.statistics,o=t.instances,r=e.runtimeNode;$fe(i,o),Qfe(i,r)};function $fe(e,t){if(!l(t))return;let n=t.attributes,i=n.length;for(let o=0;o<i;o++){let r=n[o];l(r.buffer)&&e.addBuffer(r.buffer,!1)}}function Qfe(e,t){l(t.instancingTransformsBuffer)&&e.addBuffer(t.instancingTransformsBuffer,!1),l(t.instancingTransformsBuffer2D)&&e.addBuffer(t.instancingTransformsBuffer2D,!1),l(t.instancingTranslationBuffer2D)&&e.addBuffer(t.instancingTranslationBuffer2D,!1)}var GM=Zfe;function HE(e){e=y(e,y.EMPTY_OBJECT);let t=e.node,n=e.transform,i=e.transformToRoot,o=e.sceneGraph,r=e.children;this._node=t,this._name=t.name,this._id=t.index,this._sceneGraph=o,this._children=r,this._originalTransform=F.clone(n,this._originalTransform),this._transform=F.clone(n,this._transform),this._transformToRoot=F.clone(i,this._transformToRoot),this._computedTransform=new F,this._transformDirty=!1,this._transformParameters=void 0,this._morphWeights=[],this._runtimeSkin=void 0,this._computedJointMatrices=[],this.show=!0,this.userAnimated=!1,this.pipelineStages=[],this.runtimePrimitives=[],this.updateStages=[],this.instancingTranslationMin=void 0,this.instancingTranslationMax=void 0,this.instancingTransformsBuffer=void 0,this.instancingTransformsBuffer2D=void 0,this.instancingTranslationBuffer2D=void 0,this.instancingReferencePoint2D=void 0,mqe(this)}Object.defineProperties(HE.prototype,{node:{get:function(){return this._node}},sceneGraph:{get:function(){return this._sceneGraph}},children:{get:function(){return this._children}},transform:{get:function(){return this._transform},set:function(e){this._transformDirty=!0,this._transform=F.clone(e,this._transform)}},transformToRoot:{get:function(){return this._transformToRoot}},computedTransform:{get:function(){return this._computedTransform}},originalTransform:{get:function(){return this._originalTransform}},translation:{get:function(){return l(this._transformParameters)?this._transformParameters.translation:void 0},set:function(e){let t=this._transformParameters,n=t.translation;d.equals(n,e)||(t.translation=d.clone(e,t.translation),rq(this,t))}},rotation:{get:function(){return l(this._transformParameters)?this._transformParameters.rotation:void 0},set:function(e){let t=this._transformParameters,n=t.rotation;Oe.equals(n,e)||(t.rotation=Oe.clone(e,t.rotation),rq(this,t))}},scale:{get:function(){return l(this._transformParameters)?this._transformParameters.scale:void 0},set:function(e){let t=this._transformParameters,n=t.scale;d.equals(n,e)||(t.scale=d.clone(e,t.scale),rq(this,t))}},morphWeights:{get:function(){return this._morphWeights},set:function(e){let t=e.length;for(let n=0;n<t;n++)this._morphWeights[n]=e[n]}},runtimeSkin:{get:function(){return this._runtimeSkin}},computedJointMatrices:{get:function(){return this._computedJointMatrices}}});function mqe(e){let t=e.transform,n=e.transformToRoot,i=e._computedTransform;e._computedTransform=F.multiply(n,t,i);let o=e.node;l(o.matrix)||(e._transformParameters=new wy(o.translation,o.rotation,o.scale)),l(o.morphWeights)&&(e._morphWeights=o.morphWeights.slice());let r=o.articulationName;if(l(r)){let c=e.sceneGraph._runtimeArticulations[r];l(c)&&c.runtimeNodes.push(e)}}function rq(e,t){e._transformDirty=!0,e._transform=F.fromTranslationRotationScale(t,e._transform)}HE.prototype.getChild=function(e){return this.sceneGraph._runtimeNodes[this.children[e]]};HE.prototype.configurePipeline=function(){let e=this.node,t=this.pipelineStages;t.length=0;let n=this.updateStages;n.length=0,l(e.instances)&&t.push(zM),t.push(GM),n.push(HM)};HE.prototype.updateComputedTransform=function(){this._computedTransform=F.multiply(this._transformToRoot,this._transform,this._computedTransform)};HE.prototype.updateJointMatrices=function(){let e=this._runtimeSkin;if(!l(e))return;e.updateJointMatrices();let t=this._computedJointMatrices,n=e.jointMatrices,i=n.length;for(let o=0;o<i;o++){l(t[o])||(t[o]=new F);let r=F.multiplyTransformation(this.transformToRoot,this.transform,t[o]),s=F.inverseTransformation(r,t[o]);t[o]=F.multiplyTransformation(s,n[o],t[o])}};var WM=HE;var Jfe={name:"AlphaPipelineStage"};Jfe.process=function(e,t,n){let i=e.alphaOptions,o=e.model;i.pass=y(i.pass,o.opaquePass);let r=e.renderStateOptions;i.pass===we.TRANSLUCENT&&(r.cull.enabled=!1,r.depthMask=!1,r.blending=ln.ALPHA_BLEND);let s=e.shaderBuilder,a=e.uniformMap;l(i.alphaCutoff)&&(s.addDefine("ALPHA_MODE_MASK",void 0,_e.FRAGMENT),s.addUniform("float","u_alphaCutoff",_e.FRAGMENT),a.u_alphaCutoff=function(){return i.alphaCutoff})};var jM=Jfe;var ede={name:"BatchTexturePipelineStage"};ede.process=function(e,t,n){let i=e.shaderBuilder,o={},r=e.model,s=r.featureTables[r.featureTableId],a=s.featuresLength;i.addUniform("int","model_featuresLength"),o.model_featuresLength=function(){return a};let c=s.batchTexture;i.addUniform("sampler2D","model_batchTexture"),o.model_batchTexture=function(){return y(c.batchTexture,c.defaultTexture)},i.addUniform("vec4","model_textureStep"),o.model_textureStep=function(){return c.textureStep},c.textureDimensions.y>1&&(i.addDefine("MULTILINE_BATCH_TEXTURE"),i.addUniform("vec2","model_textureDimensions"),o.model_textureDimensions=function(){return c.textureDimensions}),e.uniformMap=bt(o,e.uniformMap)};var qM=ede;var tde={name:"ClassificationPipelineStage"};tde.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_CLASSIFICATION",void 0,_e.BOTH);let o=e.runtimePrimitive;l(o.batchLengths)||pqe(t,o)};function pqe(e,t){let n=Xt.getAttributeBySemantic(e,dt.POSITION);if(!l(n))throw new re("Primitives must have a position attribute to be used for classification.");let i,o=e.indices,r=l(o);r&&(i=o.typedArray,o.typedArray=void 0);let s=r?o.count:n.count,a=Xt.getAttributeBySemantic(e,dt.FEATURE_ID,0);if(!l(a)){t.batchLengths=[s],t.batchOffsets=[0];return}let c=a.typedArray;a.typedArray=void 0;let u=[],f=[0],h=r?i[0]:0,p=c[h],g=0;for(let x=1;x<s;x++){let b=r?i[x]:x,T=c[b];if(T!==p){let A=x-g,C=x;u.push(A),f.push(C),g=C,p=T}}let m=s-g;u.push(m),t.batchLengths=u,t.batchOffsets=f}var YM=tde;var XM=`void filterByPassType(inout vec3 positionMC, vec4 featureColor)
{
bool styleTranslucent = (featureColor.a != 1.0);
// Only render translucent features in the translucent pass (if the style or the original command has translucency).
if (czm_pass == czm_passTranslucent && !styleTranslucent && !model_commandTranslucent)
{
// If the model has a translucent silhouette, it needs to render during the silhouette color command,
// (i.e. the command where model_silhouettePass = true), even if the model isn't translucent.
#ifdef HAS_SILHOUETTE
positionMC *= float(model_silhouettePass);
#else
positionMC *= 0.0;
#endif
}
// If the current pass is not the translucent pass and the style is not translucent, don't render the feature.
else if (czm_pass != czm_passTranslucent && styleTranslucent)
{
positionMC *= 0.0;
}
}
void cpuStylingStage(inout vec3 positionMC, inout SelectedFeature feature)
{
float show = ceil(feature.color.a);
positionMC *= show;
#if defined(HAS_SELECTED_FEATURE_ID_ATTRIBUTE) && !defined(HAS_CLASSIFICATION)
filterByPassType(positionMC, feature.color);
#endif
}
`;var KM=`void filterByPassType(vec4 featureColor)
{
bool styleTranslucent = (featureColor.a != 1.0);
// Only render translucent features in the translucent pass (if the style or the original command has translucency).
if (czm_pass == czm_passTranslucent && !styleTranslucent && !model_commandTranslucent)
{
// If the model has a translucent silhouette, it needs to render during the silhouette color command,
// (i.e. the command where model_silhouettePass = true), even if the model isn't translucent.
#ifdef HAS_SILHOUETTE
if(!model_silhouettePass) {
discard;
}
#else
discard;
#endif
}
// If the current pass is not the translucent pass and the style is not translucent, don't render the feature.
else if (czm_pass != czm_passTranslucent && styleTranslucent)
{
discard;
}
}
void cpuStylingStage(inout czm_modelMaterial material, SelectedFeature feature)
{
vec4 featureColor = feature.color;
if (featureColor.a == 0.0)
{
discard;
}
// If a feature ID vertex attribute is used, the pass type filter is applied in the vertex shader.
// So, we only apply in in the fragment shader if the feature ID texture is used.
#if defined(HAS_SELECTED_FEATURE_ID_TEXTURE) && !defined(HAS_CLASSIFICATION)
filterByPassType(featureColor);
#endif
featureColor = czm_gammaCorrect(featureColor);
// Classification models compute the diffuse differently.
#ifdef HAS_CLASSIFICATION
material.diffuse = featureColor.rgb * featureColor.a;
#else
float highlight = ceil(model_colorBlend);
material.diffuse *= mix(featureColor.rgb, vec3(1.0), highlight);
#endif
material.alpha *= featureColor.a;
}
`;var nde={name:"CPUStylingPipelineStage"};nde.process=function(e,t,n){let i=e.model,o=e.shaderBuilder;o.addVertexLines(XM),o.addFragmentLines(KM),o.addDefine("USE_CPU_STYLING",void 0,_e.BOTH),l(i.color)||(o.addUniform("float",$y.COLOR_BLEND_UNIFORM_NAME,_e.FRAGMENT),e.uniformMap[$y.COLOR_BLEND_UNIFORM_NAME]=function(){return Ec.getColorBlend(i.colorBlendMode,i.colorBlendAmount)}),o.addUniform("bool","model_commandTranslucent",_e.BOTH),e.uniformMap.model_commandTranslucent=function(){return e.alphaOptions.pass===we.TRANSLUCENT}};var ZM=nde;var ide={MODIFY_MATERIAL:"MODIFY_MATERIAL",REPLACE_MATERIAL:"REPLACE_MATERIAL"};ide.getDefineName=function(e){return`CUSTOM_SHADER_${e}`};var k_=Object.freeze(ide);var $M=`void customShaderStage(
inout czm_modelVertexOutput vsOutput,
inout ProcessedAttributes attributes,
FeatureIds featureIds,
Metadata metadata,
MetadataClass metadataClass,
MetadataStatistics metadataStatistics
) {
// VertexInput and initializeInputStruct() are dynamically generated in JS,
// see CustomShaderPipelineStage.js
VertexInput vsInput;
initializeInputStruct(vsInput, attributes);
vsInput.featureIds = featureIds;
vsInput.metadata = metadata;
vsInput.metadataClass = metadataClass;
vsInput.metadataStatistics = metadataStatistics;
vertexMain(vsInput, vsOutput);
attributes.positionMC = vsOutput.positionMC;
}
`;var QM=`void customShaderStage(
inout czm_modelMaterial material,
ProcessedAttributes attributes,
FeatureIds featureIds,
Metadata metadata,
MetadataClass metadataClass,
MetadataStatistics metadataStatistics
) {
// FragmentInput and initializeInputStruct() are dynamically generated in JS,
// see CustomShaderPipelineStage.js
FragmentInput fsInput;
initializeInputStruct(fsInput, attributes);
fsInput.featureIds = featureIds;
fsInput.metadata = metadata;
fsInput.metadataClass = metadataClass;
fsInput.metadataStatistics = metadataStatistics;
fragmentMain(fsInput, material);
}
`;var JM=`void featureIdStage(out FeatureIds featureIds, ProcessedAttributes attributes) {
initializeFeatureIds(featureIds, attributes);
initializeFeatureIdAliases(featureIds);
}
`;var eL=`void featureIdStage(out FeatureIds featureIds, ProcessedAttributes attributes)
{
initializeFeatureIds(featureIds, attributes);
initializeFeatureIdAliases(featureIds);
setFeatureIdVaryings();
}
`;var Wi={name:"FeatureIdPipelineStage",STRUCT_ID_FEATURE_IDS_VS:"FeatureIdsVS",STRUCT_ID_FEATURE_IDS_FS:"FeatureIdsFS",STRUCT_NAME_FEATURE_IDS:"FeatureIds",FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS:"initializeFeatureIdsVS",FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS:"initializeFeatureIdsFS",FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS:"initializeFeatureIdAliasesVS",FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS:"initializeFeatureIdAliasesFS",FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS:"void initializeFeatureIds(out FeatureIds featureIds, ProcessedAttributes attributes)",FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES:"void initializeFeatureIdAliases(inout FeatureIds featureIds)",FUNCTION_ID_SET_FEATURE_ID_VARYINGS:"setFeatureIdVaryings",FUNCTION_SIGNATURE_SET_FEATURE_ID_VARYINGS:"void setFeatureIdVaryings()"};Wi.process=function(e,t,n){let i=e.shaderBuilder;_qe(i);let o=e.runtimeNode.node.instances;l(o)&&gqe(e,o,n),yqe(e,t,n),i.addVertexLines(eL),i.addFragmentLines(JM)};function _qe(e){e.addStruct(Wi.STRUCT_ID_FEATURE_IDS_VS,Wi.STRUCT_NAME_FEATURE_IDS,_e.VERTEX),e.addStruct(Wi.STRUCT_ID_FEATURE_IDS_FS,Wi.STRUCT_NAME_FEATURE_IDS,_e.FRAGMENT),e.addFunction(Wi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,Wi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS,_e.VERTEX),e.addFunction(Wi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,Wi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS,_e.FRAGMENT),e.addFunction(Wi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS,Wi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES,_e.VERTEX),e.addFunction(Wi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS,Wi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES,_e.FRAGMENT),e.addFunction(Wi.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,Wi.FUNCTION_SIGNATURE_SET_FEATURE_ID_VARYINGS,_e.VERTEX)}function gqe(e,t,n){let i=t.featureIds,o=t.attributes[0].count;for(let r=0;r<i.length;r++){let s=i[r],a=s.positionalLabel;s instanceof bn.FeatureIdAttribute?xqe(e,s,a):ode(e,s,a,o,1,n);let c=s.label;l(c)&&rde(e,a,c,_e.BOTH)}}function yqe(e,t,n){let i=t.featureIds,r=Xt.getAttributeBySemantic(t,dt.POSITION).count;for(let s=0;s<i.length;s++){let a=i[s],c=a.positionalLabel,u=_e.BOTH;a instanceof bn.FeatureIdAttribute?bqe(e,a,c):a instanceof bn.FeatureIdImplicitRange?ode(e,a,c,r,void 0,n):(Tqe(e,a,c,s,n),u=_e.FRAGMENT);let f=a.label;l(f)&&rde(e,c,f,u)}}function xqe(e,t,n){let i=e.shaderBuilder;i.addStructField(Wi.STRUCT_ID_FEATURE_IDS_VS,"int",n),i.addStructField(Wi.STRUCT_ID_FEATURE_IDS_FS,"int",n);let o=t.setIndex,r=n.replace(/_\d+$/,"_"),s=`a_${r}${o}`,a=`v_${r}${o}`,c=`featureIds.${n} = int(czm_round(${s}));`,u=`featureIds.${n} = int(czm_round(${a}));`;i.addFunctionLines(Wi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,[c]),i.addFunctionLines(Wi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[u]),i.addVarying("float",a),i.addFunctionLines(Wi.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,[`${a} = ${s};`])}function bqe(e,t,n){let i=e.shaderBuilder;i.addStructField(Wi.STRUCT_ID_FEATURE_IDS_VS,"int",n),i.addStructField(Wi.STRUCT_ID_FEATURE_IDS_FS,"int",n);let o=t.setIndex,r=n.replace(/_\d+$/,"_"),s=[`featureIds.${n} = int(czm_round(attributes.${r}${o}));`];i.addFunctionLines(Wi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,s),i.addFunctionLines(Wi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,s)}function ode(e,t,n,i,o,r){Cqe(e,t,i,o,r);let s=e.shaderBuilder,a=`a_implicit_${n}`;s.addAttribute("float",a);let c=`v_implicit_${n}`;s.addVarying("float",c),s.addStructField(Wi.STRUCT_ID_FEATURE_IDS_VS,"int",n),s.addStructField(Wi.STRUCT_ID_FEATURE_IDS_FS,"int",n),s.addFunctionLines(Wi.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,[`${c} = ${a};`]),s.addFunctionLines(Wi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,[`featureIds.${n} = int(czm_round(${a}));`]),s.addFunctionLines(Wi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[`featureIds.${n} = int(czm_round(${c}));`])}function Tqe(e,t,n,i,o){let r=`u_featureIdTexture_${i}`,s=e.uniformMap,a=t.textureReader;s[r]=function(){return y(a.texture,o.context.defaultTexture)};let c=a.channels,u=e.shaderBuilder;u.addStructField(Wi.STRUCT_ID_FEATURE_IDS_FS,"int",n),u.addUniform("sampler2D",r,_e.FRAGMENT);let h=`v_texCoord_${a.texCoord}`,p=h,g=a.transform;if(l(g)&&!$.equals(g,$.IDENTITY)){let b=`${r}Transform`;u.addUniform("mat3",b,_e.FRAGMENT),s[b]=function(){return g},p=`vec2(${b} * vec3(${h}, 1.0))`}let m=`texture(${r}, ${p}).${c}`,x=`featureIds.${n} = czm_unpackUint(${m});`;u.addFunctionLines(Wi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[x])}function rde(e,t,n,i){let o=e.shaderBuilder,r=_e.includesVertexShader(i);r&&o.addStructField(Wi.STRUCT_ID_FEATURE_IDS_VS,"int",n),o.addStructField(Wi.STRUCT_ID_FEATURE_IDS_FS,"int",n);let s=[`featureIds.${n} = featureIds.${t};`];r&&o.addFunctionLines(Wi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS,s),o.addFunctionLines(Wi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS,s)}function Cqe(e,t,n,i,o){let r=e.model,s,a;if(l(t.repeat)){let u=Aqe(t,n);s=gt.createVertexBuffer({context:o.context,typedArray:u,usage:Fe.STATIC_DRAW}),s.vertexArrayDestroyable=!1,r._pipelineResources.push(s),r.statistics.addBuffer(s,!1)}else a=[t.offset];let c={index:e.attributeIndex++,instanceDivisor:i,value:a,vertexBuffer:s,normalize:!1,componentsPerAttribute:1,componentDatatype:X.FLOAT,strideInBytes:X.getSizeInBytes(X.FLOAT),offsetInBytes:0};e.attributes.push(c)}function Aqe(e,t){let n=e.offset,i=e.repeat,o=new Float32Array(t);for(let r=0;r<t;r++)o[r]=n+Math.floor(r/i);return o}var Qy=Wi;var tL=`void metadataStage(
out Metadata metadata,
out MetadataClass metadataClass,
out MetadataStatistics metadataStatistics,
ProcessedAttributes attributes
)
{
initializeMetadata(metadata, metadataClass, metadataStatistics, attributes);
}
`;var nL=`void metadataStage(
out Metadata metadata,
out MetadataClass metadataClass,
out MetadataStatistics metadataStatistics,
ProcessedAttributes attributes
)
{
initializeMetadata(metadata, metadataClass, metadataStatistics, attributes);
setMetadataVaryings();
}
`;var wi={name:"MetadataPipelineStage",STRUCT_ID_METADATA_VS:"MetadataVS",STRUCT_ID_METADATA_FS:"MetadataFS",STRUCT_NAME_METADATA:"Metadata",STRUCT_ID_METADATA_CLASS_VS:"MetadataClassVS",STRUCT_ID_METADATA_CLASS_FS:"MetadataClassFS",STRUCT_NAME_METADATA_CLASS:"MetadataClass",STRUCT_ID_METADATA_STATISTICS_VS:"MetadataStatisticsVS",STRUCT_ID_METADATA_STATISTICS_FS:"MetadataStatisticsFS",STRUCT_NAME_METADATA_STATISTICS:"MetadataStatistics",FUNCTION_ID_INITIALIZE_METADATA_VS:"initializeMetadataVS",FUNCTION_ID_INITIALIZE_METADATA_FS:"initializeMetadataFS",FUNCTION_SIGNATURE_INITIALIZE_METADATA:"void initializeMetadata(out Metadata metadata, out MetadataClass metadataClass, out MetadataStatistics metadataStatistics, ProcessedAttributes attributes)",FUNCTION_ID_SET_METADATA_VARYINGS:"setMetadataVaryings",FUNCTION_SIGNATURE_SET_METADATA_VARYINGS:"void setMetadataVaryings()",METADATA_CLASS_FIELDS:[{specName:"noData",shaderName:"noData"},{specName:"default",shaderName:"defaultValue"},{specName:"min",shaderName:"minValue"},{specName:"max",shaderName:"maxValue"}],METADATA_STATISTICS_FIELDS:[{specName:"min",shaderName:"minValue"},{specName:"max",shaderName:"maxValue"},{specName:"mean",shaderName:"mean",type:"float"},{specName:"median",shaderName:"median"},{specName:"standardDeviation",shaderName:"standardDeviation",type:"float"},{specName:"variance",shaderName:"variance",type:"float"},{specName:"sum",shaderName:"sum"}]};wi.process=function(e,t,n){let{shaderBuilder:i,model:o}=e,{structuralMetadata:r={},content:s}=o,a=s?.tileset.metadataExtension?.statistics,c=Eqe(r.propertyAttributes,t,a),u=vqe(r.propertyTextures,a),f=c.concat(u);Dqe(i,f),Rqe(i),i.addVertexLines(nL),i.addFragmentLines(tL);for(let h=0;h<c.length;h++){let p=c[h];Oqe(e,p)}for(let h=0;h<u.length;h++){let p=u[h];Lqe(e,p)}};function Eqe(e,t,n){return l(e)?e.flatMap(i=>Sqe(i,t,n)):[]}function Sqe(e,t,n){let{getAttributeByName:i,getAttributeInfo:o,sanitizeGlslIdentifier:r}=Xt,s=e.class.id,a=n?.classes[s],c=Object.entries(e.properties),u=new Array(c.length);for(let f=0;f<c.length;f++){let[h,p]=c[f],g=i(t,p.attribute),{glslType:m,variableName:x}=o(g);u[f]={metadataVariable:r(h),property:p,type:p.classProperty.type,glslType:m,variableName:x,propertyStatistics:a?.properties[h],shaderDestination:_e.BOTH}}return u}function vqe(e,t){return l(e)?e.flatMap(n=>wqe(n,t)):[]}function wqe(e,t){let{sanitizeGlslIdentifier:n}=Xt,i=e.class.id,o=t?.classes[i],r=Object.entries(e.properties).filter(([a,c])=>c.isGpuCompatible()),s=new Array(r.length);for(let a=0;a<r.length;a++){let[c,u]=r[a];s[a]={metadataVariable:n(c),property:u,type:u.classProperty.type,glslType:u.getGlslType(),propertyStatistics:o?.properties[c],shaderDestination:_e.FRAGMENT}}return s}function Dqe(e,t){let n=new Set,i=new Set;for(let a=0;a<t.length;a++){let{type:c,glslType:u,propertyStatistics:f}=t[a];n.add(u),l(f)&&c!==st.ENUM&&i.add(u)}let o=wi.METADATA_CLASS_FIELDS;for(let a of n){let c=`${a}MetadataClass`;s(c,a,o)}let r=wi.METADATA_STATISTICS_FIELDS;for(let a of i){let c=`${a}MetadataStatistics`;s(c,a,r)}function s(a,c,u){e.addStruct(a,a,_e.BOTH);for(let f=0;f<u.length;f++){let{shaderName:h}=u[f],p=u[f].type==="float"?Pqe(c):c;e.addStructField(a,p,h)}}}var Iqe={int:"float",ivec2:"vec2",ivec3:"vec3",ivec4:"vec4"};function Pqe(e){let t=Iqe[e];return l(t)?t:e}function Rqe(e){e.addStruct(wi.STRUCT_ID_METADATA_VS,wi.STRUCT_NAME_METADATA,_e.VERTEX),e.addStruct(wi.STRUCT_ID_METADATA_FS,wi.STRUCT_NAME_METADATA,_e.FRAGMENT),e.addStruct(wi.STRUCT_ID_METADATA_CLASS_VS,wi.STRUCT_NAME_METADATA_CLASS,_e.VERTEX),e.addStruct(wi.STRUCT_ID_METADATA_CLASS_FS,wi.STRUCT_NAME_METADATA_CLASS,_e.FRAGMENT),e.addStruct(wi.STRUCT_ID_METADATA_STATISTICS_VS,wi.STRUCT_NAME_METADATA_STATISTICS,_e.VERTEX),e.addStruct(wi.STRUCT_ID_METADATA_STATISTICS_FS,wi.STRUCT_NAME_METADATA_STATISTICS,_e.FRAGMENT),e.addFunction(wi.FUNCTION_ID_INITIALIZE_METADATA_VS,wi.FUNCTION_SIGNATURE_INITIALIZE_METADATA,_e.VERTEX),e.addFunction(wi.FUNCTION_ID_INITIALIZE_METADATA_FS,wi.FUNCTION_SIGNATURE_INITIALIZE_METADATA,_e.FRAGMENT),e.addFunction(wi.FUNCTION_ID_SET_METADATA_VARYINGS,wi.FUNCTION_SIGNATURE_SET_METADATA_VARYINGS,_e.VERTEX)}function Oqe(e,t){Mqe(e,t),sde(e.shaderBuilder,t),ade(e.shaderBuilder,t)}function Mqe(e,t){let{shaderBuilder:n}=e,{metadataVariable:i,property:o,glslType:r}=t,s=lde({valueExpression:`attributes.${t.variableName}`,renderResources:e,glslType:r,metadataVariable:i,shaderDestination:_e.BOTH,property:o});n.addStructField(wi.STRUCT_ID_METADATA_VS,r,i),n.addStructField(wi.STRUCT_ID_METADATA_FS,r,i);let a=`metadata.${i} = ${s};`;n.addFunctionLines(wi.FUNCTION_ID_INITIALIZE_METADATA_VS,[a]),n.addFunctionLines(wi.FUNCTION_ID_INITIALIZE_METADATA_FS,[a])}function Lqe(e,t){Nqe(e,t),sde(e.shaderBuilder,t),ade(e.shaderBuilder,t)}function Nqe(e,t){let{shaderBuilder:n,uniformMap:i}=e,{metadataVariable:o,glslType:r,property:s}=t,{texCoord:a,channels:c,index:u,texture:f,transform:h}=s.textureReader,p=`u_propertyTexture_${u}`;i.hasOwnProperty(p)||(n.addUniform("sampler2D",p,_e.FRAGMENT),i[p]=()=>f),n.addStructField(wi.STRUCT_ID_METADATA_FS,r,o);let g=`attributes.texCoord_${a}`,m=g;if(l(h)&&!$.equals(h,$.IDENTITY)){let C=`${p}Transform`;n.addUniform("mat3",C,_e.FRAGMENT),i[C]=function(){return h},m=`vec2(${C} * vec3(${g}, 1.0))`}let x=`texture(${p}, ${m}).${c}`,b=s.unpackInShader(x),T=lde({valueExpression:b,renderResources:e,glslType:r,metadataVariable:o,shaderDestination:_e.FRAGMENT,property:s}),A=`metadata.${o} = ${T};`;n.addFunctionLines(wi.FUNCTION_ID_INITIALIZE_METADATA_FS,[A])}function sde(e,t){let{classProperty:n}=t.property,{metadataVariable:i,glslType:o,shaderDestination:r}=t,s=cde(wi.METADATA_CLASS_FIELDS,n,`metadataClass.${i}`,o),a=`${o}MetadataClass`;e.addStructField(wi.STRUCT_ID_METADATA_CLASS_FS,a,i),e.addFunctionLines(wi.FUNCTION_ID_INITIALIZE_METADATA_FS,s),_e.includesVertexShader(r)&&(e.addStructField(wi.STRUCT_ID_METADATA_CLASS_VS,a,i),e.addFunctionLines(wi.FUNCTION_ID_INITIALIZE_METADATA_VS,s))}function ade(e,t){let{propertyStatistics:n}=t;if(!l(n))return;let{metadataVariable:i,type:o,glslType:r}=t;if(o===st.ENUM)return;let s=wi.METADATA_STATISTICS_FIELDS,a=`metadataStatistics.${i}`,c=cde(s,n,a,r),u=`${r}MetadataStatistics`;e.addStructField(wi.STRUCT_ID_METADATA_STATISTICS_FS,u,i),e.addFunctionLines(wi.FUNCTION_ID_INITIALIZE_METADATA_FS,c),_e.includesVertexShader(t.shaderDestination)&&(e.addStructField(wi.STRUCT_ID_METADATA_STATISTICS_VS,u,i),e.addFunctionLines(wi.FUNCTION_ID_INITIALIZE_METADATA_VS,c))}function cde(e,t,n,i){function o(r){let s=t[r.specName];if(l(s))return`${n}.${r.shaderName} = ${i}(${s});`}return l(t)?e.map(o).filter(l):[]}function lde(e){let{valueExpression:t,property:n}=e;if(!n.hasValueTransform)return t;let i=e.metadataVariable,o=`u_${i}_offset`,r=`u_${i}_scale`,{shaderBuilder:s,uniformMap:a}=e.renderResources,{glslType:c,shaderDestination:u}=e;s.addUniform(c,o,u),s.addUniform(c,r,u);let{offset:f,scale:h}=n;return a[o]=()=>f,a[r]=()=>h,`czm_valueTransform(${o}, ${r}, ${t})`}var Kf=wi;var Fqe={INHERIT:0,OPAQUE:1,TRANSLUCENT:2},Jy=Object.freeze(Fqe);var _a={name:"CustomShaderPipelineStage",STRUCT_ID_ATTRIBUTES_VS:"AttributesVS",STRUCT_ID_ATTRIBUTES_FS:"AttributesFS",STRUCT_NAME_ATTRIBUTES:"Attributes",STRUCT_ID_VERTEX_INPUT:"VertexInput",STRUCT_NAME_VERTEX_INPUT:"VertexInput",STRUCT_ID_FRAGMENT_INPUT:"FragmentInput",STRUCT_NAME_FRAGMENT_INPUT:"FragmentInput",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS:"initializeInputStructVS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS:"void initializeInputStruct(out VertexInput vsInput, ProcessedAttributes attributes)",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS:"initializeInputStructFS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS:"void initializeInputStruct(out FragmentInput fsInput, ProcessedAttributes attributes)",_oneTimeWarning:yt};_a.process=function(e,t,n){let{shaderBuilder:i,model:o,alphaOptions:r}=e,{customShader:s}=o,{lightingModel:a,translucencyMode:c}=s;l(a)&&(e.lightingOptions.lightingModel=a),c===Jy.TRANSLUCENT?r.pass=we.TRANSLUCENT:c===Jy.OPAQUE&&(r.pass=void 0);let u=Wqe(s,t);if(!u.customShaderEnabled)return;if(Xqe(i,s,u),u.shouldComputePositionWC&&i.addDefine("COMPUTE_POSITION_WC_CUSTOM_SHADER",void 0,_e.BOTH),l(s.vertexShaderText)&&i.addDefine("HAS_CUSTOM_VERTEX_SHADER",void 0,_e.VERTEX),l(s.fragmentShaderText)){i.addDefine("HAS_CUSTOM_FRAGMENT_SHADER",void 0,_e.FRAGMENT);let p=k_.getDefineName(s.mode);i.addDefine(p,void 0,_e.FRAGMENT)}let f=s.uniforms;for(let p in f)if(f.hasOwnProperty(p)){let g=f[p];i.addUniform(g.type,p)}let h=s.varyings;for(let p in h)if(h.hasOwnProperty(p)){let g=h[p];i.addVarying(g,p)}e.uniformMap=bt(e.uniformMap,s.uniformMap)};function Bqe(e){let t={};for(let n=0;n<e.length;n++){let i=Xt.getAttributeInfo(e[n]);t[i.variableName]=i}return t}var kqe={position:"vec3",normal:"vec3",tangent:"vec3",bitangent:"vec3",texCoord:"vec2",color:"vec4",joints:"ivec4",weights:"vec4"},Vqe={position:"vec3(0.0)",normal:"vec3(0.0, 0.0, 1.0)",tangent:"vec3(1.0, 0.0, 0.0)",bitangent:"vec3(0.0, 1.0, 0.0)",texCoord:"vec2(0.0)",color:"vec4(1.0)",joints:"ivec4(0)",weights:"vec4(0.0)"};function ude(e){let t=e.replace(/_[0-9]+$/,"");t=t.replace(/(MC|EC)$/,"");let n=kqe[t],i=Vqe[t];if(l(n))return{attributeField:[n,e],value:i}}function Uqe(e,t){if(!l(e.vertexShaderText))return{enabled:!1};let n=e.usedVariablesVertex.attributeSet,i=fde(t,n,!1),o=dde(t,n,!1),r,s=[],a=[];for(let c in i){if(!i.hasOwnProperty(c))continue;let f=[i[c].glslType,c];s.push(f),r=`vsInput.attributes.${c} = attributes.${c};`,a.push(r)}for(let c=0;c<o.length;c++){let u=o[c],f=ude(u);if(!l(f))return _a._oneTimeWarning("CustomShaderPipelineStage.incompatiblePrimitiveVS",`Primitive is missing attribute ${u}, disabling custom vertex shader`),{enabled:!1};s.push(f.attributeField),r=`vsInput.attributes.${u} = ${f.value};`,a.push(r)}return{enabled:!0,attributeFields:s,initializationLines:a}}function zqe(e){let t=[],n=[],i=e.usedVariablesFragment.attributeSet;return i.hasOwnProperty("positionWC")&&(t.push(["vec3","positionWC"]),n.push("fsInput.attributes.positionWC = attributes.positionWC;")),i.hasOwnProperty("positionEC")&&(t.push(["vec3","positionEC"]),n.push("fsInput.attributes.positionEC = attributes.positionEC;")),{attributeFields:t,initializationLines:n}}function Hqe(e,t){if(!l(e.fragmentShaderText))return{enabled:!1};let n=e.usedVariablesFragment.attributeSet,i=fde(t,n,!0),o=dde(t,n,!0),r,s=[],a=[];for(let u in i){if(!i.hasOwnProperty(u))continue;let h=[i[u].glslType,u];s.push(h),r=`fsInput.attributes.${u} = attributes.${u};`,a.push(r)}for(let u=0;u<o.length;u++){let f=o[u],h=ude(f);if(!l(h))return _a._oneTimeWarning("CustomShaderPipelineStage.incompatiblePrimitiveFS",`Primitive is missing attribute ${f}, disabling custom fragment shader.`),{enabled:!1};s.push(h.attributeField),r=`fsInput.attributes.${f} = ${h.value};`,a.push(r)}let c=zqe(e);return{enabled:!0,attributeFields:s.concat(c.attributeFields),initializationLines:c.initializationLines.concat(a)}}var Gqe={positionWC:!0,positionEC:!0};function fde(e,t,n){let i={};for(let o in e){if(!e.hasOwnProperty(o))continue;let r=e[o],s=o;n&&o==="normalMC"?s="normalEC":n&&o==="tangentMC"&&(s="tangentEC",r.glslType="vec3"),t.hasOwnProperty(s)&&(i[s]=r)}return i}function dde(e,t,n){let i=[];for(let o in t){if(!t.hasOwnProperty(o)||Gqe.hasOwnProperty(o))continue;let r=o;n&&o==="normalEC"?r="normalMC":n&&o==="tangentEC"&&(r="tangentMC"),e.hasOwnProperty(r)||i.push(o)}return i}function Wqe(e,t){let n=Bqe(t.attributes),i=Uqe(e,n),o=Hqe(e,n),s=e.usedVariablesFragment.attributeSet.hasOwnProperty("positionWC")&&o.enabled;return{vertexLines:i,fragmentLines:o,customShaderEnabled:i.enabled||o.enabled,shouldComputePositionWC:s}}function jqe(e,t){let n=_a.STRUCT_ID_ATTRIBUTES_VS;e.addStruct(n,_a.STRUCT_NAME_ATTRIBUTES,_e.VERTEX);let{attributeFields:i,initializationLines:o}=t;for(let s=0;s<i.length;s++){let[a,c]=i[s];e.addStructField(n,a,c)}n=_a.STRUCT_ID_VERTEX_INPUT,e.addStruct(n,_a.STRUCT_NAME_VERTEX_INPUT,_e.VERTEX),e.addStructField(n,_a.STRUCT_NAME_ATTRIBUTES,"attributes"),e.addStructField(n,Qy.STRUCT_NAME_FEATURE_IDS,"featureIds"),e.addStructField(n,Kf.STRUCT_NAME_METADATA,"metadata"),e.addStructField(n,Kf.STRUCT_NAME_METADATA_CLASS,"metadataClass"),e.addStructField(n,Kf.STRUCT_NAME_METADATA_STATISTICS,"metadataStatistics");let r=_a.FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS;e.addFunction(r,_a.FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS,_e.VERTEX),e.addFunctionLines(r,o)}function qqe(e,t){let n=_a.STRUCT_ID_ATTRIBUTES_FS;e.addStruct(n,_a.STRUCT_NAME_ATTRIBUTES,_e.FRAGMENT);let{attributeFields:i,initializationLines:o}=t;for(let s=0;s<i.length;s++){let[a,c]=i[s];e.addStructField(n,a,c)}n=_a.STRUCT_ID_FRAGMENT_INPUT,e.addStruct(n,_a.STRUCT_NAME_FRAGMENT_INPUT,_e.FRAGMENT),e.addStructField(n,_a.STRUCT_NAME_ATTRIBUTES,"attributes"),e.addStructField(n,Qy.STRUCT_NAME_FEATURE_IDS,"featureIds"),e.addStructField(n,Kf.STRUCT_NAME_METADATA,"metadata"),e.addStructField(n,Kf.STRUCT_NAME_METADATA_CLASS,"metadataClass"),e.addStructField(n,Kf.STRUCT_NAME_METADATA_STATISTICS,"metadataStatistics");let r=_a.FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS;e.addFunction(r,_a.FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS,_e.FRAGMENT),e.addFunctionLines(r,o)}var Yqe=[];function Xqe(e,t,n){let{vertexLines:i,fragmentLines:o}=n,r=Yqe;i.enabled&&(jqe(e,i),r.length=0,r.push("#line 0",t.vertexShaderText,$M),e.addVertexLines(r)),o.enabled&&(qqe(e,o),r.length=0,r.push("#line 0",t.fragmentShaderText,QM),e.addFragmentLines(r))}var iL=_a;var oL={name:"DequantizationPipelineStage",FUNCTION_ID_DEQUANTIZATION_STAGE_VS:"dequantizationStage",FUNCTION_SIGNATURE_DEQUANTIZATION_STAGE_VS:"void dequantizationStage(inout ProcessedAttributes attributes)"};oL.process=function(e,t,n){let i=e.shaderBuilder,o=e.model,r=l(o.classificationType);i.addDefine("USE_DEQUANTIZATION",void 0,_e.VERTEX),i.addFunction(oL.FUNCTION_ID_DEQUANTIZATION_STAGE_VS,oL.FUNCTION_SIGNATURE_DEQUANTIZATION_STAGE_VS,_e.VERTEX);let s=t.attributes;for(let a=0;a<s.length;a++){let c=s[a],u=c.quantization;if(!l(u))continue;let f=c.semantic===dt.POSITION,h=c.semantic===dt.TEXCOORD;if(r&&!f&&!h)continue;let p=Xt.getAttributeInfo(c);Zqe(i,p),Kqe(e,p)}};function Kqe(e,t){let n=e.shaderBuilder,i=e.uniformMap,o=t.variableName,r=t.attribute.quantization;if(r.octEncoded){let s=`model_normalizationRange_${o}`;n.addUniform("float",s,_e.VERTEX),i[s]=function(){return r.normalizationRange}}else{let s=`model_quantizedVolumeOffset_${o}`,a=`model_quantizedVolumeStepSize_${o}`,c=t.glslType;n.addUniform(c,s,_e.VERTEX),n.addUniform(c,a,_e.VERTEX);let u=r.quantizedVolumeOffset,f=r.quantizedVolumeStepSize;/^color_\d+$/.test(o)&&(u=hde(u,0),f=hde(f,1)),i[s]=function(){return u},i[a]=function(){return f}}}function hde(e,t){return e instanceof oe?e:new oe(e.x,e.y,e.z,t)}function Zqe(e,t){let n=t.variableName,i=t.attribute.quantization,o;i.octEncoded?o=$qe(n,i):o=Qqe(n),e.addFunctionLines(oL.FUNCTION_ID_DEQUANTIZATION_STAGE_VS,[o])}function $qe(e,t){let n=`attributes.${e}`,i=`a_quantized_${e}`,o=`model_normalizationRange_${e}`,r=t.octEncodedZXY?".zxy":".xyz";return`${n} = czm_octDecode(${i}, ${o})${r};`}function Qqe(e){let t=`attributes.${e}`,n=`a_quantized_${e}`,i=`model_quantizedVolumeOffset_${e}`,o=`model_quantizedVolumeStepSize_${e}`;return`${t} = ${i} + ${n} * ${o};`}var rL=oL;var sL=`void geometryStage(out ProcessedAttributes attributes)
{
attributes.positionMC = v_positionMC;
attributes.positionEC = v_positionEC;
#if defined(COMPUTE_POSITION_WC_CUSTOM_SHADER) || defined(COMPUTE_POSITION_WC_STYLE) || defined(COMPUTE_POSITION_WC_ATMOSPHERE)
attributes.positionWC = v_positionWC;
#endif
#ifdef HAS_NORMALS
// renormalize after interpolation
attributes.normalEC = normalize(v_normalEC);
#endif
#ifdef HAS_TANGENTS
attributes.tangentEC = normalize(v_tangentEC);
#endif
#ifdef HAS_BITANGENTS
attributes.bitangentEC = normalize(v_bitangentEC);
#endif
// Everything else is dynamically generated in GeometryPipelineStage
setDynamicVaryings(attributes);
}
`;var aL=`vec4 geometryStage(inout ProcessedAttributes attributes, mat4 modelView, mat3 normal)
{
vec4 computedPosition;
// Compute positions in different coordinate systems
vec3 positionMC = attributes.positionMC;
v_positionMC = positionMC;
v_positionEC = (modelView * vec4(positionMC, 1.0)).xyz;
#if defined(USE_2D_POSITIONS) || defined(USE_2D_INSTANCING)
vec3 position2D = attributes.position2D;
vec3 positionEC = (u_modelView2D * vec4(position2D, 1.0)).xyz;
computedPosition = czm_projection * vec4(positionEC, 1.0);
#else
computedPosition = czm_projection * vec4(v_positionEC, 1.0);
#endif
// Sometimes the custom shader and/or style needs this
#if defined(COMPUTE_POSITION_WC_CUSTOM_SHADER) || defined(COMPUTE_POSITION_WC_STYLE) || defined(COMPUTE_POSITION_WC_ATMOSPHERE) || defined(ENABLE_CLIPPING_POLYGONS)
// Note that this is a 32-bit position which may result in jitter on small
// scales.
v_positionWC = (czm_model * vec4(positionMC, 1.0)).xyz;
#endif
#ifdef HAS_NORMALS
v_normalEC = normalize(normal * attributes.normalMC);
#endif
#ifdef HAS_TANGENTS
v_tangentEC = normalize(normal * attributes.tangentMC);
#endif
#ifdef HAS_BITANGENTS
v_bitangentEC = normalize(normal * attributes.bitangentMC);
#endif
// All other varyings need to be dynamically generated in
// GeometryPipelineStage
setDynamicVaryings(attributes);
return computedPosition;
}
`;var GE=`vec2 computeSt(float featureId)
{
float stepX = model_textureStep.x;
float centerX = model_textureStep.y;
#ifdef MULTILINE_BATCH_TEXTURE
float stepY = model_textureStep.z;
float centerY = model_textureStep.w;
float xId = mod(featureId, model_textureDimensions.x);
float yId = floor(featureId / model_textureDimensions.x);
return vec2(centerX + (xId * stepX), centerY + (yId * stepY));
#else
return vec2(centerX + (featureId * stepX), 0.5);
#endif
}
void selectedFeatureIdStage(out SelectedFeature feature, FeatureIds featureIds)
{
int featureId = featureIds.SELECTED_FEATURE_ID;
if (featureId < model_featuresLength)
{
vec2 featureSt = computeSt(float(featureId));
feature.id = featureId;
feature.st = featureSt;
feature.color = texture(model_batchTexture, featureSt);
}
// Floating point comparisons can be unreliable in GLSL, so we
// increment the feature ID to make sure it's always greater
// then the model_featuresLength - a condition we check for in the
// pick ID, to avoid sampling the pick texture if the feature ID is
// greater than the number of features.
else
{
feature.id = model_featuresLength + 1;
feature.st = vec2(0.0);
feature.color = vec4(1.0);
}
#ifdef HAS_NULL_FEATURE_ID
if (featureId == model_nullFeatureId) {
feature.id = featureId;
feature.st = vec2(0.0);
feature.color = vec4(1.0);
}
#endif
}
`;var cL={name:"SelectedFeatureIdPipelineStage",STRUCT_ID_SELECTED_FEATURE:"SelectedFeature",STRUCT_NAME_SELECTED_FEATURE:"SelectedFeature"};cL.process=function(e,t,n){let i=e.shaderBuilder;e.hasPropertyTable=!0;let o=e.model,r=e.runtimeNode.node,s=Jqe(o,r,t),a=s.shaderDestination;i.addDefine("HAS_SELECTED_FEATURE_ID",void 0,a),i.addDefine("SELECTED_FEATURE_ID",s.variableName,a),i.addDefine(s.featureIdDefine,void 0,a),eYe(i);let c=s.featureIds.nullFeatureId,u=e.uniformMap;l(c)&&(i.addDefine("HAS_NULL_FEATURE_ID",void 0,a),i.addUniform("int","model_nullFeatureId",a),u.model_nullFeatureId=function(){return c}),s.shaderDestination===_e.BOTH&&i.addVertexLines(GE),i.addFragmentLines(GE)};function mde(e){return e instanceof bn.FeatureIdTexture?"HAS_SELECTED_FEATURE_ID_TEXTURE":"HAS_SELECTED_FEATURE_ID_ATTRIBUTE"}function pde(e){return e instanceof bn.FeatureIdTexture?_e.FRAGMENT:_e.BOTH}function Jqe(e,t,n){let i,o;return l(t.instances)&&(o=Xt.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),l(o))?(i=y(o.label,o.positionalLabel),{featureIds:o,variableName:i,shaderDestination:pde(o),featureIdDefine:mde(o)}):(o=Xt.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),i=y(o.label,o.positionalLabel),{featureIds:o,variableName:i,shaderDestination:pde(o),featureIdDefine:mde(o)})}function eYe(e){e.addStructField(cL.STRUCT_ID_SELECTED_FEATURE,"int","id"),e.addStructField(cL.STRUCT_ID_SELECTED_FEATURE,"vec2","st"),e.addStructField(cL.STRUCT_ID_SELECTED_FEATURE,"vec4","color")}var e0=cL;var $s={name:"GeometryPipelineStage",STRUCT_ID_PROCESSED_ATTRIBUTES_VS:"ProcessedAttributesVS",STRUCT_ID_PROCESSED_ATTRIBUTES_FS:"ProcessedAttributesFS",STRUCT_NAME_PROCESSED_ATTRIBUTES:"ProcessedAttributes",FUNCTION_ID_INITIALIZE_ATTRIBUTES:"initializeAttributes",FUNCTION_SIGNATURE_INITIALIZE_ATTRIBUTES:"void initializeAttributes(out ProcessedAttributes attributes)",FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS:"setDynamicVaryingsVS",FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS:"setDynamicVaryingsFS",FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS:"void setDynamicVaryings(inout ProcessedAttributes attributes)"};$s.process=function(e,t,n){let{shaderBuilder:i,model:o}=e;i.addStruct($s.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,"ProcessedAttributes",_e.VERTEX),i.addStruct($s.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"ProcessedAttributes",_e.FRAGMENT),i.addStruct(e0.STRUCT_ID_SELECTED_FEATURE,e0.STRUCT_NAME_SELECTED_FEATURE,_e.BOTH),i.addFunction($s.FUNCTION_ID_INITIALIZE_ATTRIBUTES,$s.FUNCTION_SIGNATURE_INITIALIZE_ATTRIBUTES,_e.VERTEX),i.addVarying("vec3","v_positionWC"),i.addVarying("vec3","v_positionEC"),i.addStructField($s.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","positionWC"),i.addStructField($s.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","positionEC"),i.addFunction($s.FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS,$s.FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS,_e.VERTEX),i.addFunction($s.FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS,$s.FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS,_e.FRAGMENT),o.type===hr.TILE_PNTS&&i.addDefine("HAS_SRGB_COLOR",void 0,_e.FRAGMENT);let r=n.mode!==ne.SCENE3D&&!n.scene3DOnly&&o._projectTo2D,s=l(e.runtimeNode.node.instances),a=r&&!s,c=t.attributes.length;for(let u=0;u<c;u++){let f=t.attributes[u],h=tn.getAttributeLocationCount(f.type),p=f.semantic===dt.POSITION,g;h>1?(g=e.attributeIndex,e.attributeIndex+=h):p&&!a?g=0:g=e.attributeIndex++,tYe(e,f,g,h,r,s)}uYe(i,t.attributes),t.primitiveType===Me.POINTS&&i.addDefine("PRIMITIVE_TYPE_POINTS"),i.addVertexLines(aL),i.addFragmentLines(sL)};function tYe(e,t,n,i,o,r){let s=e.shaderBuilder,a=Xt.getAttributeInfo(t),c=o&&!r;i>1?oYe(e,t,n,i):iYe(e,t,n,c),sYe(s,a,c),rYe(s,a),l(t.semantic)&&nYe(s,t),aYe(s,a,o),cYe(s,a,c),lYe(s,a)}function nYe(e,t){let{semantic:n,setIndex:i}=t;switch(n){case dt.NORMAL:e.addDefine("HAS_NORMALS");break;case dt.TANGENT:e.addDefine("HAS_TANGENTS");break;case dt.FEATURE_ID:e.addDefine(`HAS${n}_${i}`);break;case dt.TEXCOORD:case dt.COLOR:e.addDefine(`HAS_${n}_${i}`)}}function iYe(e,t,n,i){let{quantization:o,semantic:r,setIndex:s}=t,{type:a,componentDatatype:c}=l(o)?o:t;r===dt.FEATURE_ID&&s>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=s+1);let u=r===dt.POSITION,f=u?0:n,h=tn.getNumberOfComponents(a),p={index:f,value:l(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,count:t.count,componentsPerAttribute:h,componentDatatype:c,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};if(e.attributes.push(p),!u||!i)return;let g=e.runtimePrimitive.positionBuffer2D,m={index:n,vertexBuffer:g,count:t.count,componentsPerAttribute:h,componentDatatype:X.FLOAT,offsetInBytes:0,strideInBytes:void 0,normalize:t.normalized};e.attributes.push(m)}function oYe(e,t,n,i){let{quantization:o,normalized:r}=t,{type:s,componentDatatype:a}=l(o)?o:t,u=tn.getNumberOfComponents(s)/i,f=X.getSizeInBytes(a),h=u*f,p=t.byteStride;for(let g=0;g<i;g++){let m=t.byteOffset+g*h,x={index:n+g,vertexBuffer:t.buffer,componentsPerAttribute:u,componentDatatype:a,offsetInBytes:m,strideInBytes:p,normalize:r};e.attributes.push(x)}}function rYe(e,t){let n=t.variableName,i=`v_${n}`,o;n==="normalMC"?(i="v_normalEC",o=t.glslType):n==="tangentMC"?(o="vec3",i="v_tangentEC"):o=t.glslType,e.addVarying(o,i)}function sYe(e,t,n){let i=t.attribute.semantic,o=t.variableName,r,s;t.isQuantized?(r=`a_quantized_${o}`,s=t.quantizedGlslType):(r=`a_${o}`,s=t.glslType);let a=i===dt.POSITION;a?e.setPositionAttribute(s,r):e.addAttribute(s,r),a&&n&&e.addAttribute("vec3","a_position2D")}function aYe(e,t,n){let i=$s.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,o=$s.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,{variableName:r,glslType:s}=t;r==="tangentMC"?(e.addStructField(i,"vec3","tangentMC"),e.addStructField(i,"float","tangentSignMC"),e.addStructField(o,"vec3","tangentEC")):r==="normalMC"?(e.addStructField(i,"vec3","normalMC"),e.addStructField(o,"vec3","normalEC")):(e.addStructField(i,s,r),e.addStructField(o,s,r)),r==="positionMC"&&n&&e.addStructField(i,"vec3","position2D")}function cYe(e,t,n){let i=$s.FUNCTION_ID_INITIALIZE_ATTRIBUTES,o=t.variableName;if(o==="positionMC"&&n&&e.addFunctionLines(i,["attributes.position2D = a_position2D;"]),t.isQuantized)return;let s=[];o==="tangentMC"?(s.push("attributes.tangentMC = a_tangentMC.xyz;"),s.push("attributes.tangentSignMC = a_tangentMC.w;")):s.push(`attributes.${o} = a_${o};`),e.addFunctionLines(i,s)}function lYe(e,t){let{semantic:n,setIndex:i}=t.attribute;if(l(n)&&!l(i))return;let o=$s.FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS,r=t.variableName,s=`v_${r} = attributes.${r};`;e.addFunctionLines(o,[s]),o=$s.FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS,s=`attributes.${r} = v_${r};`,e.addFunctionLines(o,[s])}function uYe(e,t){let n=!1,i=!1;for(let o=0;o<t.length;o++){let r=t[o];r.semantic===dt.NORMAL?n=!0:r.semantic===dt.TANGENT&&(i=!0)}!n||!i||(e.addDefine("HAS_BITANGENTS"),e.addVarying("vec3","v_bitangentEC"),e.addStructField($s.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,"vec3","bitangentMC"),e.addStructField($s.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","bitangentEC"))}var lL=$s;var uL=`#ifdef USE_IBL_LIGHTING
vec3 computeIBL(vec3 position, vec3 normal, vec3 lightDirection, vec3 lightColorHdr, czm_modelMaterial material)
{
#if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL)
// Environment maps were provided, use them for IBL
vec3 viewDirection = -normalize(position);
vec3 iblColor = textureIBL(viewDirection, normal, material);
return iblColor;
#endif
return vec3(0.0);
}
#endif
#ifdef USE_CLEARCOAT
vec3 addClearcoatReflection(vec3 baseLayerColor, vec3 position, vec3 lightDirection, vec3 lightColorHdr, czm_modelMaterial material)
{
vec3 viewDirection = -normalize(position);
vec3 halfwayDirection = normalize(viewDirection + lightDirection);
vec3 normal = material.clearcoatNormal;
float NdotL = clamp(dot(normal, lightDirection), 0.001, 1.0);
// clearcoatF0 = vec3(pow((ior - 1.0) / (ior + 1.0), 2.0)), but without KHR_materials_ior, ior is a constant 1.5.
vec3 f0 = vec3(0.04);
vec3 f90 = vec3(1.0);
// Note: clearcoat Fresnel computed with dot(n, v) instead of dot(v, h).
// This is to make it energy conserving with a simple layering function.
float NdotV = clamp(dot(normal, viewDirection), 0.0, 1.0);
vec3 F = fresnelSchlick2(f0, f90, NdotV);
// compute specular reflection from direct lighting
float roughness = material.clearcoatRoughness;
float alphaRoughness = roughness * roughness;
float directStrength = computeDirectSpecularStrength(normal, lightDirection, viewDirection, halfwayDirection, alphaRoughness);
vec3 directReflection = F * directStrength * NdotL;
vec3 color = lightColorHdr * directReflection;
#ifdef SPECULAR_IBL
// Find the direction in which to sample the environment map
vec3 reflectMC = normalize(model_iblReferenceFrameMatrix * reflect(-viewDirection, normal));
vec3 iblColor = computeSpecularIBL(reflectMC, NdotV, f0, roughness);
color += iblColor * material.occlusion;
#endif
float clearcoatFactor = material.clearcoatFactor;
vec3 clearcoatColor = color * clearcoatFactor;
// Dim base layer based on transmission loss through clearcoat
return baseLayerColor * (1.0 - clearcoatFactor * F) + clearcoatColor;
}
#endif
#if defined(LIGHTING_PBR) && defined(HAS_NORMALS)
vec3 computePbrLighting(in czm_modelMaterial material, in vec3 position)
{
#ifdef USE_CUSTOM_LIGHT_COLOR
vec3 lightColorHdr = model_lightColorHdr;
#else
vec3 lightColorHdr = czm_lightColorHdr;
#endif
vec3 viewDirection = -normalize(position);
vec3 normal = material.normalEC;
vec3 lightDirection = normalize(czm_lightDirectionEC);
vec3 directLighting = czm_pbrLighting(viewDirection, normal, lightDirection, material);
vec3 directColor = lightColorHdr * directLighting;
// Accumulate colors from base layer
vec3 color = directColor + material.emissive;
#ifdef USE_IBL_LIGHTING
color += computeIBL(position, normal, lightDirection, lightColorHdr, material);
#endif
#ifdef USE_CLEARCOAT
color = addClearcoatReflection(color, position, lightDirection, lightColorHdr, material);
#endif
return color;
}
#endif
/**
* Compute the material color under the current lighting conditions.
* All other material properties are passed through so further stages
* have access to them.
*
* @param {czm_modelMaterial} material The material properties from {@MaterialStageFS}
* @param {ProcessedAttributes} attributes
*/
void lightingStage(inout czm_modelMaterial material, ProcessedAttributes attributes)
{
#ifdef LIGHTING_PBR
#ifdef HAS_NORMALS
vec3 color = computePbrLighting(material, attributes.positionEC);
#else
vec3 color = material.diffuse * material.occlusion + material.emissive;
#endif
// In HDR mode, the frame buffer is in linear color space. The
// post-processing stages (see PostProcessStageCollection) will handle
// tonemapping. However, if HDR is not enabled, we must tonemap else large
// values may be clamped to 1.0
#ifndef HDR
color = czm_pbrNeutralTonemapping(color);
#endif
#else // unlit
vec3 color = material.diffuse;
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
// The colors resulting from point cloud styles are adjusted differently.
color = czm_gammaCorrect(color);
#elif !defined(HDR)
// If HDR is not enabled, the frame buffer stores sRGB colors rather than
// linear colors so the linear value must be converted.
color = czm_linearToSrgb(color);
#endif
material.diffuse = color;
}
`;var fYe={UNLIT:0,PBR:1},Bm=Object.freeze(fYe);var _de={name:"LightingPipelineStage"};_de.process=function(e,t){let{model:n,lightingOptions:i,shaderBuilder:o}=e;if(l(n.lightColor)){o.addDefine("USE_CUSTOM_LIGHT_COLOR",void 0,_e.FRAGMENT),o.addUniform("vec3","model_lightColorHdr",_e.FRAGMENT);let s=e.uniformMap;s.model_lightColorHdr=function(){return n.lightColor}}let{lightingModel:r}=i;r===Bm.PBR?o.addDefine("LIGHTING_PBR",void 0,_e.FRAGMENT):o.addDefine("LIGHTING_UNLIT",void 0,_e.FRAGMENT),o.addFragmentLines(uL)};var fL=_de;var dL=`// If the style color is white, it implies the feature has not been styled.
bool isDefaultStyleColor(vec3 color)
{
return all(greaterThan(color, vec3(1.0 - czm_epsilon3)));
}
vec3 blend(vec3 sourceColor, vec3 styleColor, float styleColorBlend)
{
vec3 blendColor = mix(sourceColor, styleColor, styleColorBlend);
vec3 color = isDefaultStyleColor(styleColor.rgb) ? sourceColor : blendColor;
return color;
}
vec2 computeTextureTransform(vec2 texCoord, mat3 textureTransform)
{
return vec2(textureTransform * vec3(texCoord, 1.0));
}
#ifdef HAS_NORMAL_TEXTURE
vec2 getNormalTexCoords()
{
vec2 texCoord = TEXCOORD_NORMAL;
#ifdef HAS_NORMAL_TEXTURE_TRANSFORM
texCoord = vec2(u_normalTextureTransform * vec3(texCoord, 1.0));
#endif
return texCoord;
}
#endif
#if defined(HAS_NORMAL_TEXTURE) || defined(HAS_CLEARCOAT_NORMAL_TEXTURE)
vec3 computeTangent(in vec3 position, in vec2 normalTexCoords)
{
vec2 tex_dx = dFdx(normalTexCoords);
vec2 tex_dy = dFdy(normalTexCoords);
float determinant = tex_dx.x * tex_dy.y - tex_dy.x * tex_dx.y;
vec3 tangent = tex_dy.t * dFdx(position) - tex_dx.t * dFdy(position);
return tangent / determinant;
}
#endif
#ifdef USE_ANISOTROPY
struct NormalInfo {
vec3 tangent;
vec3 bitangent;
vec3 normal;
vec3 geometryNormal;
};
NormalInfo getNormalInfo(ProcessedAttributes attributes)
{
vec3 geometryNormal = attributes.normalEC;
#ifdef HAS_NORMAL_TEXTURE
vec2 normalTexCoords = getNormalTexCoords();
#endif
#ifdef HAS_BITANGENTS
vec3 tangent = attributes.tangentEC;
vec3 bitangent = attributes.bitangentEC;
#else // Assume HAS_NORMAL_TEXTURE
vec3 tangent = computeTangent(attributes.positionEC, normalTexCoords);
tangent = normalize(tangent - geometryNormal * dot(geometryNormal, tangent));
vec3 bitangent = normalize(cross(geometryNormal, tangent));
#endif
#ifdef HAS_NORMAL_TEXTURE
mat3 tbn = mat3(tangent, bitangent, geometryNormal);
vec3 normalSample = texture(u_normalTexture, normalTexCoords).rgb;
normalSample = 2.0 * normalSample - 1.0;
#ifdef HAS_NORMAL_TEXTURE_SCALE
normalSample.xy *= u_normalTextureScale;
#endif
vec3 normal = normalize(tbn * normalSample);
#else
vec3 normal = geometryNormal;
#endif
#ifdef HAS_DOUBLE_SIDED_MATERIAL
if (czm_backFacing()) {
tangent *= -1.0;
bitangent *= -1.0;
normal *= -1.0;
geometryNormal *= -1.0;
}
#endif
NormalInfo normalInfo;
normalInfo.tangent = tangent;
normalInfo.bitangent = bitangent;
normalInfo.normal = normal;
normalInfo.geometryNormal = geometryNormal;
return normalInfo;
}
#endif
#if defined(HAS_NORMAL_TEXTURE) && !defined(HAS_WIREFRAME)
vec3 getNormalFromTexture(ProcessedAttributes attributes, vec3 geometryNormal)
{
vec2 normalTexCoords = getNormalTexCoords();
// If HAS_BITANGENTS is set, then HAS_TANGENTS is also set
#ifdef HAS_BITANGENTS
vec3 t = attributes.tangentEC;
vec3 b = attributes.bitangentEC;
#else
vec3 t = computeTangent(attributes.positionEC, normalTexCoords);
t = normalize(t - geometryNormal * dot(geometryNormal, t));
vec3 b = normalize(cross(geometryNormal, t));
#endif
mat3 tbn = mat3(t, b, geometryNormal);
vec3 normalSample = texture(u_normalTexture, normalTexCoords).rgb;
normalSample = 2.0 * normalSample - 1.0;
#ifdef HAS_NORMAL_TEXTURE_SCALE
normalSample.xy *= u_normalTextureScale;
#endif
return normalize(tbn * normalSample);
}
#endif
#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE
vec3 getClearcoatNormalFromTexture(ProcessedAttributes attributes, vec3 geometryNormal)
{
vec2 normalTexCoords = TEXCOORD_CLEARCOAT_NORMAL;
#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE_TRANSFORM
normalTexCoords = vec2(u_clearcoatNormalTextureTransform * vec3(normalTexCoords, 1.0));
#endif
// If HAS_BITANGENTS is set, then HAS_TANGENTS is also set
#ifdef HAS_BITANGENTS
vec3 t = attributes.tangentEC;
vec3 b = attributes.bitangentEC;
#else
vec3 t = computeTangent(attributes.positionEC, normalTexCoords);
t = normalize(t - geometryNormal * dot(geometryNormal, t));
vec3 b = normalize(cross(geometryNormal, t));
#endif
mat3 tbn = mat3(t, b, geometryNormal);
vec3 normalSample = texture(u_clearcoatNormalTexture, normalTexCoords).rgb;
normalSample = 2.0 * normalSample - 1.0;
#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE_SCALE
normalSample.xy *= u_clearcoatNormalTextureScale;
#endif
return normalize(tbn * normalSample);
}
#endif
#ifdef HAS_NORMALS
vec3 computeNormal(ProcessedAttributes attributes)
{
// Geometry normal. This is already normalized
vec3 normal = attributes.normalEC;
#if defined(HAS_NORMAL_TEXTURE) && !defined(HAS_WIREFRAME)
normal = getNormalFromTexture(attributes, normal);
#endif
#ifdef HAS_DOUBLE_SIDED_MATERIAL
if (czm_backFacing()) {
normal = -normal;
}
#endif
return normal;
}
#endif
#ifdef HAS_BASE_COLOR_TEXTURE
vec4 getBaseColorFromTexture()
{
vec2 baseColorTexCoords = TEXCOORD_BASE_COLOR;
#ifdef HAS_BASE_COLOR_TEXTURE_TRANSFORM
baseColorTexCoords = computeTextureTransform(baseColorTexCoords, u_baseColorTextureTransform);
#endif
vec4 baseColorWithAlpha = czm_srgbToLinear(texture(u_baseColorTexture, baseColorTexCoords));
#ifdef HAS_BASE_COLOR_FACTOR
baseColorWithAlpha *= u_baseColorFactor;
#endif
return baseColorWithAlpha;
}
#endif
#ifdef HAS_EMISSIVE_TEXTURE
vec3 getEmissiveFromTexture()
{
vec2 emissiveTexCoords = TEXCOORD_EMISSIVE;
#ifdef HAS_EMISSIVE_TEXTURE_TRANSFORM
emissiveTexCoords = computeTextureTransform(emissiveTexCoords, u_emissiveTextureTransform);
#endif
vec3 emissive = czm_srgbToLinear(texture(u_emissiveTexture, emissiveTexCoords).rgb);
#ifdef HAS_EMISSIVE_FACTOR
emissive *= u_emissiveFactor;
#endif
return emissive;
}
#endif
#if defined(LIGHTING_PBR) && defined(USE_SPECULAR_GLOSSINESS)
void setSpecularGlossiness(inout czm_modelMaterial material)
{
#ifdef HAS_SPECULAR_GLOSSINESS_TEXTURE
vec2 specularGlossinessTexCoords = TEXCOORD_SPECULAR_GLOSSINESS;
#ifdef HAS_SPECULAR_GLOSSINESS_TEXTURE_TRANSFORM
specularGlossinessTexCoords = computeTextureTransform(specularGlossinessTexCoords, u_specularGlossinessTextureTransform);
#endif
vec4 specularGlossiness = czm_srgbToLinear(texture(u_specularGlossinessTexture, specularGlossinessTexCoords));
vec3 specular = specularGlossiness.rgb;
float glossiness = specularGlossiness.a;
#ifdef HAS_LEGACY_SPECULAR_FACTOR
specular *= u_legacySpecularFactor;
#endif
#ifdef HAS_GLOSSINESS_FACTOR
glossiness *= u_glossinessFactor;
#endif
#else
#ifdef HAS_LEGACY_SPECULAR_FACTOR
vec3 specular = clamp(u_legacySpecularFactor, vec3(0.0), vec3(1.0));
#else
vec3 specular = vec3(1.0);
#endif
#ifdef HAS_GLOSSINESS_FACTOR
float glossiness = clamp(u_glossinessFactor, 0.0, 1.0);
#else
float glossiness = 1.0;
#endif
#endif
#ifdef HAS_DIFFUSE_TEXTURE
vec2 diffuseTexCoords = TEXCOORD_DIFFUSE;
#ifdef HAS_DIFFUSE_TEXTURE_TRANSFORM
diffuseTexCoords = computeTextureTransform(diffuseTexCoords, u_diffuseTextureTransform);
#endif
vec4 diffuse = czm_srgbToLinear(texture(u_diffuseTexture, diffuseTexCoords));
#ifdef HAS_DIFFUSE_FACTOR
diffuse *= u_diffuseFactor;
#endif
#elif defined(HAS_DIFFUSE_FACTOR)
vec4 diffuse = clamp(u_diffuseFactor, vec4(0.0), vec4(1.0));
#else
vec4 diffuse = vec4(1.0);
#endif
material.diffuse = diffuse.rgb * (1.0 - czm_maximumComponent(specular));
// the specular glossiness extension's alpha overrides anything set
// by the base material.
material.alpha = diffuse.a;
material.specular = specular;
// glossiness is the opposite of roughness, but easier for artists to use.
material.roughness = 1.0 - glossiness;
}
#elif defined(LIGHTING_PBR)
float setMetallicRoughness(inout czm_modelMaterial material)
{
#ifdef HAS_METALLIC_ROUGHNESS_TEXTURE
vec2 metallicRoughnessTexCoords = TEXCOORD_METALLIC_ROUGHNESS;
#ifdef HAS_METALLIC_ROUGHNESS_TEXTURE_TRANSFORM
metallicRoughnessTexCoords = computeTextureTransform(metallicRoughnessTexCoords, u_metallicRoughnessTextureTransform);
#endif
vec3 metallicRoughness = texture(u_metallicRoughnessTexture, metallicRoughnessTexCoords).rgb;
float metalness = clamp(metallicRoughness.b, 0.0, 1.0);
float roughness = clamp(metallicRoughness.g, 0.0, 1.0);
#ifdef HAS_METALLIC_FACTOR
metalness = clamp(metalness * u_metallicFactor, 0.0, 1.0);
#endif
#ifdef HAS_ROUGHNESS_FACTOR
roughness = clamp(roughness * u_roughnessFactor, 0.0, 1.0);
#endif
#else
#ifdef HAS_METALLIC_FACTOR
float metalness = clamp(u_metallicFactor, 0.0, 1.0);
#else
float metalness = 1.0;
#endif
#ifdef HAS_ROUGHNESS_FACTOR
float roughness = clamp(u_roughnessFactor, 0.0, 1.0);
#else
float roughness = 1.0;
#endif
#endif
// dielectrics use f0 = 0.04, metals use albedo as f0
const vec3 REFLECTANCE_DIELECTRIC = vec3(0.04);
vec3 f0 = mix(REFLECTANCE_DIELECTRIC, material.baseColor.rgb, metalness);
material.specular = f0;
// diffuse only applies to dielectrics.
material.diffuse = mix(material.baseColor.rgb, vec3(0.0), metalness);
// This is perceptual roughness. The square of this value is used for direct lighting
material.roughness = roughness;
return metalness;
}
#ifdef USE_SPECULAR
void setSpecular(inout czm_modelMaterial material, in float metalness)
{
#ifdef HAS_SPECULAR_TEXTURE
vec2 specularTexCoords = TEXCOORD_SPECULAR;
#ifdef HAS_SPECULAR_TEXTURE_TRANSFORM
specularTexCoords = computeTextureTransform(specularTexCoords, u_specularTextureTransform);
#endif
float specularWeight = texture(u_specularTexture, specularTexCoords).a;
#ifdef HAS_SPECULAR_FACTOR
specularWeight *= u_specularFactor;
#endif
#else
#ifdef HAS_SPECULAR_FACTOR
float specularWeight = u_specularFactor;
#else
float specularWeight = 1.0;
#endif
#endif
#ifdef HAS_SPECULAR_COLOR_TEXTURE
vec2 specularColorTexCoords = TEXCOORD_SPECULAR_COLOR;
#ifdef HAS_SPECULAR_COLOR_TEXTURE_TRANSFORM
specularColorTexCoords = computeTextureTransform(specularColorTexCoords, u_specularColorTextureTransform);
#endif
vec3 specularColorSample = texture(u_specularColorTexture, specularColorTexCoords).rgb;
vec3 specularColorFactor = czm_srgbToLinear(specularColorSample);
#ifdef HAS_SPECULAR_COLOR_FACTOR
specularColorFactor *= u_specularColorFactor;
#endif
#else
#ifdef HAS_SPECULAR_COLOR_FACTOR
vec3 specularColorFactor = u_specularColorFactor;
#else
vec3 specularColorFactor = vec3(1.0);
#endif
#endif
material.specularWeight = specularWeight;
vec3 f0 = material.specular;
vec3 dielectricSpecularF0 = min(f0 * specularColorFactor, vec3(1.0));
material.specular = mix(dielectricSpecularF0, material.baseColor.rgb, metalness);
}
#endif
#ifdef USE_ANISOTROPY
void setAnisotropy(inout czm_modelMaterial material, in NormalInfo normalInfo)
{
mat2 rotation = mat2(u_anisotropy.xy, -u_anisotropy.y, u_anisotropy.x);
float anisotropyStrength = u_anisotropy.z;
vec2 direction = vec2(1.0, 0.0);
#ifdef HAS_ANISOTROPY_TEXTURE
vec2 anisotropyTexCoords = TEXCOORD_ANISOTROPY;
#ifdef HAS_ANISOTROPY_TEXTURE_TRANSFORM
anisotropyTexCoords = computeTextureTransform(anisotropyTexCoords, u_anisotropyTextureTransform);
#endif
vec3 anisotropySample = texture(u_anisotropyTexture, anisotropyTexCoords).rgb;
direction = anisotropySample.rg * 2.0 - vec2(1.0);
anisotropyStrength *= anisotropySample.b;
#endif
direction = rotation * direction;
mat3 tbn = mat3(normalInfo.tangent, normalInfo.bitangent, normalInfo.normal);
vec3 anisotropicT = tbn * normalize(vec3(direction, 0.0));
vec3 anisotropicB = cross(normalInfo.geometryNormal, anisotropicT);
material.anisotropicT = anisotropicT;
material.anisotropicB = anisotropicB;
material.anisotropyStrength = anisotropyStrength;
}
#endif
#ifdef USE_CLEARCOAT
void setClearcoat(inout czm_modelMaterial material, in ProcessedAttributes attributes)
{
#ifdef HAS_CLEARCOAT_TEXTURE
vec2 clearcoatTexCoords = TEXCOORD_CLEARCOAT;
#ifdef HAS_CLEARCOAT_TEXTURE_TRANSFORM
clearcoatTexCoords = computeTextureTransform(clearcoatTexCoords, u_clearcoatTextureTransform);
#endif
float clearcoatFactor = texture(u_clearcoatTexture, clearcoatTexCoords).r;
#ifdef HAS_CLEARCOAT_FACTOR
clearcoatFactor *= u_clearcoatFactor;
#endif
#else
#ifdef HAS_CLEARCOAT_FACTOR
float clearcoatFactor = u_clearcoatFactor;
#else
// PERFORMANCE_IDEA: this case should turn the whole extension off
float clearcoatFactor = 0.0;
#endif
#endif
#ifdef HAS_CLEARCOAT_ROUGHNESS_TEXTURE
vec2 clearcoatRoughnessTexCoords = TEXCOORD_CLEARCOAT_ROUGHNESS;
#ifdef HAS_CLEARCOAT_ROUGHNESS_TEXTURE_TRANSFORM
clearcoatRoughnessTexCoords = computeTextureTransform(clearcoatRoughnessTexCoords, u_clearcoatRoughnessTextureTransform);
#endif
float clearcoatRoughness = texture(u_clearcoatRoughnessTexture, clearcoatRoughnessTexCoords).g;
#ifdef HAS_CLEARCOAT_ROUGHNESS_FACTOR
clearcoatRoughness *= u_clearcoatRoughnessFactor;
#endif
#else
#ifdef HAS_CLEARCOAT_ROUGHNESS_FACTOR
float clearcoatRoughness = u_clearcoatRoughnessFactor;
#else
float clearcoatRoughness = 0.0;
#endif
#endif
material.clearcoatFactor = clearcoatFactor;
// This is perceptual roughness. The square of this value is used for direct lighting
material.clearcoatRoughness = clearcoatRoughness;
#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE
material.clearcoatNormal = getClearcoatNormalFromTexture(attributes, attributes.normalEC);
#else
material.clearcoatNormal = attributes.normalEC;
#endif
}
#endif
#endif
void materialStage(inout czm_modelMaterial material, ProcessedAttributes attributes, SelectedFeature feature)
{
#ifdef USE_ANISOTROPY
NormalInfo normalInfo = getNormalInfo(attributes);
material.normalEC = normalInfo.normal;
#elif defined(HAS_NORMALS)
material.normalEC = computeNormal(attributes);
#endif
vec4 baseColorWithAlpha = vec4(1.0);
// Regardless of whether we use PBR, set a base color
#ifdef HAS_BASE_COLOR_TEXTURE
baseColorWithAlpha = getBaseColorFromTexture();
#elif defined(HAS_BASE_COLOR_FACTOR)
baseColorWithAlpha = u_baseColorFactor;
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
baseColorWithAlpha = v_pointCloudColor;
#elif defined(HAS_COLOR_0)
vec4 color = attributes.color_0;
// .pnts files store colors in the sRGB color space
#ifdef HAS_SRGB_COLOR
color = czm_srgbToLinear(color);
#endif
baseColorWithAlpha *= color;
#endif
#ifdef USE_CPU_STYLING
baseColorWithAlpha.rgb = blend(baseColorWithAlpha.rgb, feature.color.rgb, model_colorBlend);
#endif
material.baseColor = baseColorWithAlpha;
material.diffuse = baseColorWithAlpha.rgb;
material.alpha = baseColorWithAlpha.a;
#ifdef HAS_OCCLUSION_TEXTURE
vec2 occlusionTexCoords = TEXCOORD_OCCLUSION;
#ifdef HAS_OCCLUSION_TEXTURE_TRANSFORM
occlusionTexCoords = computeTextureTransform(occlusionTexCoords, u_occlusionTextureTransform);
#endif
material.occlusion = texture(u_occlusionTexture, occlusionTexCoords).r;
#endif
#ifdef HAS_EMISSIVE_TEXTURE
material.emissive = getEmissiveFromTexture();
#elif defined(HAS_EMISSIVE_FACTOR)
material.emissive = u_emissiveFactor;
#endif
#if defined(LIGHTING_PBR) && defined(USE_SPECULAR_GLOSSINESS)
setSpecularGlossiness(material);
#elif defined(LIGHTING_PBR)
float metalness = setMetallicRoughness(material);
#ifdef USE_SPECULAR
setSpecular(material, metalness);
#endif
#ifdef USE_ANISOTROPY
setAnisotropy(material, normalInfo);
#endif
#ifdef USE_CLEARCOAT
setClearcoat(material, attributes);
#endif
#endif
}
`;var{Material:dYe,MetallicRoughness:sq,SpecularGlossiness:aq,Specular:gde,Clearcoat:yde}=bn,xde={name:"MaterialPipelineStage",_processTexture:Zl,_processTextureTransform:bde};xde.process=function(e,t,n){let i=t.material,{model:o,uniformMap:r,shaderBuilder:s}=e,a=l(o.classificationType),c=a,{defaultTexture:u,defaultNormalTexture:f,defaultEmissiveTexture:h}=n.context;mYe(i,r,s,u,f,h,c),l(i.specularGlossiness)?pYe(i.specularGlossiness,r,s,u,c):(l(i.specular)&&Xt.supportedExtensions.KHR_materials_specular&&_Ye(i.specular,r,s,u,c),l(i.anisotropy)&&Xt.supportedExtensions.KHR_materials_anisotropy&&yYe(i.anisotropy,r,s,u,c),l(i.clearcoat)&&Xt.supportedExtensions.KHR_materials_clearcoat&&xYe(i.clearcoat,r,s,u,c),bYe(i.metallicRoughness,r,s,u,c));let p=Xt.getAttributeBySemantic(t,dt.NORMAL),g=e.lightingOptions;i.unlit||!p||a?g.lightingModel=Bm.UNLIT:g.lightingModel=Bm.PBR;let m=o.backFaceCulling&&!i.doubleSided;e.renderStateOptions.cull.enabled=m;let x=e.alphaOptions;i.alphaMode===Nm.BLEND?x.pass=we.TRANSLUCENT:i.alphaMode===Nm.MASK&&(x.alphaCutoff=i.alphaCutoff),s.addFragmentLines(dL),i.doubleSided&&s.addDefine("HAS_DOUBLE_SIDED_MATERIAL",void 0,_e.BOTH)};function bde(e,t,n,i,o){let r=`HAS_${o}_TEXTURE_TRANSFORM`;e.addDefine(r,void 0,_e.FRAGMENT);let s=`${i}Transform`;e.addUniform("mat3",s,_e.FRAGMENT),t[s]=function(){return n.transform}}function hYe(e,t,n,i,o){let r=`HAS_${o}_TEXTURE_SCALE`;e.addDefine(r,void 0,_e.FRAGMENT);let s=`${i}Scale`;e.addUniform("float",s,_e.FRAGMENT),t[s]=function(){return n.scale}}function Zl(e,t,n,i,o,r){e.addUniform("sampler2D",i,_e.FRAGMENT),t[i]=function(){return y(n.texture,r)};let s=`HAS_${o}_TEXTURE`;e.addDefine(s,void 0,_e.FRAGMENT);let c=`v_texCoord_${n.texCoord}`,u=`TEXCOORD_${o}`;e.addDefine(u,c,_e.FRAGMENT);let f=n.transform;l(f)&&!$.equals(f,$.IDENTITY)&&bde(e,t,n,i,o);let{scale:h}=n;l(h)&&h!==1&&hYe(e,t,n,i,o)}function mYe(e,t,n,i,o,r,s){let{emissiveFactor:a,emissiveTexture:c,normalTexture:u,occlusionTexture:f}=e;l(a)&&!d.equals(a,dYe.DEFAULT_EMISSIVE_FACTOR)&&(n.addUniform("vec3","u_emissiveFactor",_e.FRAGMENT),t.u_emissiveFactor=function(){return e.emissiveFactor},n.addDefine("HAS_EMISSIVE_FACTOR",void 0,_e.FRAGMENT),l(c)&&!s&&Zl(n,t,c,"u_emissiveTexture","EMISSIVE",r)),l(u)&&!s&&Zl(n,t,u,"u_normalTexture","NORMAL",o),l(f)&&!s&&Zl(n,t,f,"u_occlusionTexture","OCCLUSION",i)}function pYe(e,t,n,i,o){let{diffuseTexture:r,diffuseFactor:s,specularGlossinessTexture:a,specularFactor:c,glossinessFactor:u}=e;n.addDefine("USE_SPECULAR_GLOSSINESS",void 0,_e.FRAGMENT),l(r)&&!o&&Zl(n,t,r,"u_diffuseTexture","DIFFUSE",i),l(s)&&!oe.equals(s,aq.DEFAULT_DIFFUSE_FACTOR)&&(n.addUniform("vec4","u_diffuseFactor",_e.FRAGMENT),t.u_diffuseFactor=function(){return e.diffuseFactor},n.addDefine("HAS_DIFFUSE_FACTOR",void 0,_e.FRAGMENT)),l(a)&&!o&&Zl(n,t,a,"u_specularGlossinessTexture","SPECULAR_GLOSSINESS",i),l(c)&&!d.equals(c,aq.DEFAULT_SPECULAR_FACTOR)&&(n.addUniform("vec3","u_legacySpecularFactor",_e.FRAGMENT),t.u_legacySpecularFactor=function(){return e.specularFactor},n.addDefine("HAS_LEGACY_SPECULAR_FACTOR",void 0,_e.FRAGMENT)),l(u)&&u!==aq.DEFAULT_GLOSSINESS_FACTOR&&(n.addUniform("float","u_glossinessFactor",_e.FRAGMENT),t.u_glossinessFactor=function(){return e.glossinessFactor},n.addDefine("HAS_GLOSSINESS_FACTOR",void 0,_e.FRAGMENT))}function _Ye(e,t,n,i,o){let{specularTexture:r,specularFactor:s,specularColorTexture:a,specularColorFactor:c}=e;n.addDefine("USE_SPECULAR",void 0,_e.FRAGMENT),l(r)&&!o&&Zl(n,t,r,"u_specularTexture","SPECULAR",i),l(s)&&s!==gde.DEFAULT_SPECULAR_FACTOR&&(n.addUniform("float","u_specularFactor",_e.FRAGMENT),t.u_specularFactor=function(){return e.specularFactor},n.addDefine("HAS_SPECULAR_FACTOR",void 0,_e.FRAGMENT)),l(a)&&!o&&Zl(n,t,a,"u_specularColorTexture","SPECULAR_COLOR",i),l(c)&&!d.equals(c,gde.DEFAULT_SPECULAR_COLOR_FACTOR)&&(n.addUniform("vec3","u_specularColorFactor",_e.FRAGMENT),t.u_specularColorFactor=function(){return e.specularColorFactor},n.addDefine("HAS_SPECULAR_COLOR_FACTOR",void 0,_e.FRAGMENT))}var gYe=new d;function yYe(e,t,n,i,o){let{anisotropyStrength:r,anisotropyRotation:s,anisotropyTexture:a}=e;n.addDefine("USE_ANISOTROPY",void 0,_e.FRAGMENT),l(a)&&!o&&Zl(n,t,a,"u_anisotropyTexture","ANISOTROPY",i);let c=Math.cos(s),u=Math.sin(s);n.addUniform("vec3","u_anisotropy",_e.FRAGMENT),t.u_anisotropy=function(){return d.fromElements(c,u,r,gYe)}}function xYe(e,t,n,i,o){let{clearcoatFactor:r,clearcoatTexture:s,clearcoatRoughnessFactor:a,clearcoatRoughnessTexture:c,clearcoatNormalTexture:u}=e;n.addDefine("USE_CLEARCOAT",void 0,_e.FRAGMENT),l(r)&&r!==yde.DEFAULT_CLEARCOAT_FACTOR&&(n.addUniform("float","u_clearcoatFactor",_e.FRAGMENT),t.u_clearcoatFactor=function(){return e.clearcoatFactor},n.addDefine("HAS_CLEARCOAT_FACTOR",void 0,_e.FRAGMENT)),l(s)&&!o&&Zl(n,t,s,"u_clearcoatTexture","CLEARCOAT",i),l(a)&&r!==yde.DEFAULT_CLEARCOAT_ROUGHNESS_FACTOR&&(n.addUniform("float","u_clearcoatRoughnessFactor",_e.FRAGMENT),t.u_clearcoatRoughnessFactor=function(){return e.clearcoatRoughnessFactor},n.addDefine("HAS_CLEARCOAT_ROUGHNESS_FACTOR",void 0,_e.FRAGMENT)),l(c)&&!o&&Zl(n,t,c,"u_clearcoatRoughnessTexture","CLEARCOAT_ROUGHNESS",i),l(u)&&!o&&Zl(n,t,u,"u_clearcoatNormalTexture","CLEARCOAT_NORMAL",i)}function bYe(e,t,n,i,o){n.addDefine("USE_METALLIC_ROUGHNESS",void 0,_e.FRAGMENT);let r=e.baseColorTexture;l(r)&&!o&&Zl(n,t,r,"u_baseColorTexture","BASE_COLOR",i);let s=e.baseColorFactor;l(s)&&!oe.equals(s,sq.DEFAULT_BASE_COLOR_FACTOR)&&(n.addUniform("vec4","u_baseColorFactor",_e.FRAGMENT),t.u_baseColorFactor=function(){return e.baseColorFactor},n.addDefine("HAS_BASE_COLOR_FACTOR",void 0,_e.FRAGMENT));let a=e.metallicRoughnessTexture;l(a)&&!o&&Zl(n,t,a,"u_metallicRoughnessTexture","METALLIC_ROUGHNESS",i);let c=e.metallicFactor;l(c)&&c!==sq.DEFAULT_METALLIC_FACTOR&&(n.addUniform("float","u_metallicFactor",_e.FRAGMENT),t.u_metallicFactor=function(){return e.metallicFactor},n.addDefine("HAS_METALLIC_FACTOR",void 0,_e.FRAGMENT));let u=e.roughnessFactor;l(u)&&u!==sq.DEFAULT_ROUGHNESS_FACTOR&&(n.addUniform("float","u_roughnessFactor",_e.FRAGMENT),t.u_roughnessFactor=function(){return e.roughnessFactor},n.addDefine("HAS_ROUGHNESS_FACTOR",void 0,_e.FRAGMENT))}var hL=xde;var fl={name:"MetadataPickingPipelineStage",METADATA_PICKING_ENABLED:"METADATA_PICKING_ENABLED",METADATA_PICKING_VALUE_TYPE:"METADATA_PICKING_VALUE_TYPE",METADATA_PICKING_VALUE_STRING:"METADATA_PICKING_VALUE_STRING",METADATA_PICKING_VALUE_COMPONENT_X:"METADATA_PICKING_VALUE_COMPONENT_X",METADATA_PICKING_VALUE_COMPONENT_Y:"METADATA_PICKING_VALUE_COMPONENT_Y",METADATA_PICKING_VALUE_COMPONENT_Z:"METADATA_PICKING_VALUE_COMPONENT_Z",METADATA_PICKING_VALUE_COMPONENT_W:"METADATA_PICKING_VALUE_COMPONENT_W"};fl.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine(fl.METADATA_PICKING_VALUE_TYPE,"float",_e.FRAGMENT),i.addDefine(fl.METADATA_PICKING_VALUE_STRING,"0.0",_e.FRAGMENT),i.addDefine(fl.METADATA_PICKING_VALUE_COMPONENT_X,"0.0",_e.FRAGMENT),i.addDefine(fl.METADATA_PICKING_VALUE_COMPONENT_Y,"0.0",_e.FRAGMENT),i.addDefine(fl.METADATA_PICKING_VALUE_COMPONENT_Z,"0.0",_e.FRAGMENT),i.addDefine(fl.METADATA_PICKING_VALUE_COMPONENT_W,"0.0",_e.FRAGMENT),i.addFunction("metadataPickingStage","void metadataPickingStage(Metadata metadata, MetadataClass metadataClass, inout vec4 metadataValues)",_e.FRAGMENT),i.addFunctionLines("metadataPickingStage",[`${fl.METADATA_PICKING_VALUE_TYPE} value = ${fl.METADATA_PICKING_VALUE_TYPE}(${fl.METADATA_PICKING_VALUE_STRING});`,`metadataValues.x = ${fl.METADATA_PICKING_VALUE_COMPONENT_X};`,`metadataValues.y = ${fl.METADATA_PICKING_VALUE_COMPONENT_Y};`,`metadataValues.z = ${fl.METADATA_PICKING_VALUE_COMPONENT_Z};`,`metadataValues.w = ${fl.METADATA_PICKING_VALUE_COMPONENT_W};`],_e.FRAGMENT)};var Bu=fl;var mL=`void morphTargetsStage(inout ProcessedAttributes attributes)
{
vec3 positionMC = attributes.positionMC;
attributes.positionMC = getMorphedPosition(positionMC);
#ifdef HAS_NORMALS
vec3 normalMC = attributes.normalMC;
attributes.normalMC = getMorphedNormal(normalMC);
#endif
#ifdef HAS_TANGENTS
vec3 tangentMC = attributes.tangentMC;
attributes.tangentMC = getMorphedTangent(tangentMC);
#endif
}`;var Ha={name:"MorphTargetsPipelineStage",FUNCTION_ID_GET_MORPHED_POSITION:"getMorphedPosition",FUNCTION_SIGNATURE_GET_MORPHED_POSITION:"vec3 getMorphedPosition(in vec3 position)",FUNCTION_ID_GET_MORPHED_NORMAL:"getMorphedNormal",FUNCTION_SIGNATURE_GET_MORPHED_NORMAL:"vec3 getMorphedNormal(in vec3 normal)",FUNCTION_ID_GET_MORPHED_TANGENT:"getMorphedTangent",FUNCTION_SIGNATURE_GET_MORPHED_TANGENT:"vec3 getMorphedTangent(in vec3 tangent)"};Ha.process=function(e,t){let n=e.shaderBuilder;n.addDefine("HAS_MORPH_TARGETS",void 0,_e.VERTEX),vYe(n);let i=t.morphTargets.length;for(let a=0;a<i;a++){let c=t.morphTargets[a].attributes,u=c.length;for(let f=0;f<u;f++){let h=c[f],p=h.semantic;p!==dt.POSITION&&p!==dt.NORMAL&&p!==dt.TANGENT||(CYe(e,h,e.attributeIndex,a),e.attributeIndex++)}}wYe(n);let r=e.runtimeNode.morphWeights.length;n.addUniform("float",`u_morphWeights[${r}]`,_e.VERTEX),n.addVertexLines(mL);let s={u_morphWeights:function(){return e.runtimeNode.morphWeights}};e.uniformMap=bt(s,e.uniformMap)};var TYe={attributeString:void 0,functionId:void 0};function CYe(e,t,n,i){let o=e.shaderBuilder;AYe(e,t,n);let r=EYe(t,TYe);SYe(o,r,i)}function AYe(e,t,n){let i={index:n,value:l(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,componentsPerAttribute:tn.getNumberOfComponents(t.type),componentDatatype:t.componentDatatype,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};e.attributes.push(i)}function EYe(e,t){switch(e.semantic){case dt.POSITION:t.attributeString="Position",t.functionId=Ha.FUNCTION_ID_GET_MORPHED_POSITION;break;case dt.NORMAL:t.attributeString="Normal",t.functionId=Ha.FUNCTION_ID_GET_MORPHED_NORMAL;break;case dt.TANGENT:t.attributeString="Tangent",t.functionId=Ha.FUNCTION_ID_GET_MORPHED_TANGENT;break;default:break}return t}function SYe(e,t,n){let i=t.attributeString,o=`a_target${i}_${n}`,r=`morphed${i} += u_morphWeights[${n}] * a_target${i}_${n};`;e.addAttribute("vec3",o),e.addFunctionLines(t.functionId,[r])}function vYe(e){e.addFunction(Ha.FUNCTION_ID_GET_MORPHED_POSITION,Ha.FUNCTION_SIGNATURE_GET_MORPHED_POSITION,_e.VERTEX),e.addFunctionLines(Ha.FUNCTION_ID_GET_MORPHED_POSITION,["vec3 morphedPosition = position;"]),e.addFunction(Ha.FUNCTION_ID_GET_MORPHED_NORMAL,Ha.FUNCTION_SIGNATURE_GET_MORPHED_NORMAL,_e.VERTEX),e.addFunctionLines(Ha.FUNCTION_ID_GET_MORPHED_NORMAL,["vec3 morphedNormal = normal;"]),e.addFunction(Ha.FUNCTION_ID_GET_MORPHED_TANGENT,Ha.FUNCTION_SIGNATURE_GET_MORPHED_TANGENT,_e.VERTEX),e.addFunctionLines(Ha.FUNCTION_ID_GET_MORPHED_TANGENT,["vec3 morphedTangent = tangent;"])}function wYe(e){e.addFunctionLines(Ha.FUNCTION_ID_GET_MORPHED_POSITION,["return morphedPosition;"]),e.addFunctionLines(Ha.FUNCTION_ID_GET_MORPHED_NORMAL,["return morphedNormal;"]),e.addFunctionLines(Ha.FUNCTION_ID_GET_MORPHED_TANGENT,["return morphedTangent;"])}var pL=Ha;var Tde={name:"PickingPipelineStage"};Tde.process=function(e,t,n){let i=n.context,o=e.runtimeNode,r=e.shaderBuilder,s=e.model,a=o.node.instances;if(e.hasPropertyTable)DYe(e,t,a,i);else if(l(a))IYe(e,i);else{let c=Cde(e),u=i.createPickId(c);s._pipelineResources.push(u),s._pickIds.push(u),r.addUniform("vec4","czm_pickColor",_e.FRAGMENT);let f=e.uniformMap;f.czm_pickColor=function(){return u.color},e.pickId="czm_pickColor"}};function Cde(e,t){let n=e.model;if(l(n.pickObject))return n.pickObject;let i={model:n,node:e.runtimeNode,primitive:e.runtimePrimitive},o;if(hr.is3DTiles(n.type)){let r=n.content;o={content:r,primitive:r.tileset,detail:i}}else o={primitive:n,detail:i};return o.id=n.id,l(t)&&(o.instanceId=t),o}function DYe(e,t,n){let i=e.model,o,r,s=i.featureIdLabel,a=i.instanceFeatureIdLabel;l(i.featureTableId)?o=i.featureTableId:l(n)?(r=Xt.getFeatureIdsByLabel(n.featureIds,a),o=r.propertyTableId):(r=Xt.getFeatureIdsByLabel(t.featureIds,s),o=r.propertyTableId);let c=i.featureTables[o];e.shaderBuilder.addUniform("sampler2D","model_pickTexture",_e.FRAGMENT);let f=c.batchTexture;e.uniformMap.model_pickTexture=function(){return y(f.pickTexture,f.defaultTexture)},e.pickId="((selectedFeature.id < int(model_featuresLength)) ? texture(model_pickTexture, selectedFeature.st) : vec4(0.0))"}function IYe(e,t){let n=e.instanceCount,i=new Array(n),o=new Uint8Array(n*4),r=e.model,s=r._pipelineResources;for(let h=0;h<n;h++){let p=Cde(e,h),g=t.createPickId(p);s.push(g),i[h]=g;let m=g.color;o[h*4+0]=H.floatToByte(m.red),o[h*4+1]=H.floatToByte(m.green),o[h*4+2]=H.floatToByte(m.blue),o[h*4+3]=H.floatToByte(m.alpha)}r._pickIds=i;let a=gt.createVertexBuffer({context:t,typedArray:o,usage:Fe.STATIC_DRAW});a.vertexArrayDestroyable=!1,r.statistics.addBuffer(a,!1),s.push(a);let u={index:e.attributeIndex++,vertexBuffer:a,componentsPerAttribute:4,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0,instanceDivisor:1};e.attributes.push(u);let f=e.shaderBuilder;f.addDefine("USE_PICKING",void 0,_e.BOTH),f.addAttribute("vec4","a_pickColor"),f.addVarying("vec4","v_pickColor"),e.pickId="v_pickColor"}var _L=Tde;var PYe={ADD:0,REPLACE:1},Go=Object.freeze(PYe);var gL=`float getPointSizeFromAttenuation(vec3 positionEC) {
// Variables are packed into a single vector to minimize gl.uniformXXX() calls
float pointSize = model_pointCloudParameters.x;
float geometricError = model_pointCloudParameters.y;
float depthMultiplier = model_pointCloudParameters.z;
float depth = -positionEC.z;
return min((geometricError / depth) * depthMultiplier, pointSize);
}
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
float pointCloudShowStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
float tiles3d_tileset_time = model_pointCloudParameters.w;
return float(getShowFromStyle(attributes, metadata, tiles3d_tileset_time));
}
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
vec4 pointCloudColorStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
float tiles3d_tileset_time = model_pointCloudParameters.w;
return getColorFromStyle(attributes, metadata, tiles3d_tileset_time);
}
#endif
#ifdef HAS_POINT_CLOUD_POINT_SIZE_STYLE
float pointCloudPointSizeStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
float tiles3d_tileset_time = model_pointCloudParameters.w;
return float(getPointSizeFromStyle(attributes, metadata, tiles3d_tileset_time));
}
#elif defined(HAS_POINT_CLOUD_ATTENUATION)
float pointCloudPointSizeStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
return getPointSizeFromAttenuation(v_positionEC);
}
#endif
#ifdef HAS_POINT_CLOUD_BACK_FACE_CULLING
float pointCloudBackFaceCullingStage() {
#if defined(HAS_NORMALS) && !defined(HAS_DOUBLE_SIDED_MATERIAL)
// This needs to be computed in eye coordinates so we can't use attributes.normalMC
return step(-v_normalEC.z, 0.0);
#else
return 1.0;
#endif
}
#endif`;var RYe=new oe,Ede={name:"PointCloudStylingPipelineStage"};Ede.process=function(e,t,n){let i=e.shaderBuilder,o=e.model,r=o.style,s=o.structuralMetadata,a=l(s)?s.propertyAttributes:void 0,c=l(o.featureTableId)&&o.featureTables[o.featureTableId].featuresLength>0,u=!l(a)&&c;if(l(r)&&!u){let x=NYe(a),b=FYe(r,x);BYe(i,b);let A=kYe(b).indexOf("normalMC")>=0,C=Xt.getAttributeBySemantic(t,dt.NORMAL);if(A&&!C)throw new re("Style references the NORMAL semantic but the point cloud does not have normals");i.addDefine("COMPUTE_POSITION_WC_STYLE",void 0,_e.VERTEX),b.styleTranslucent&&(e.alphaOptions.pass=we.TRANSLUCENT)}let f=o.pointCloudShading;f.attenuation&&i.addDefine("HAS_POINT_CLOUD_ATTENUATION",void 0,_e.VERTEX),f.backFaceCulling&&i.addDefine("HAS_POINT_CLOUD_BACK_FACE_CULLING",void 0,_e.VERTEX);let h,p,g;hr.is3DTiles(o.type)&&(p=!0,h=o.content,g=h.tile.refine===Go.ADD),i.addUniform("vec4","model_pointCloudParameters",_e.VERTEX),i.addVertexLines(gL);let m=e.uniformMap;m.model_pointCloudParameters=function(){let x=RYe,b=1;p&&(b=g?5:h.tileset.memoryAdjustedScreenSpaceError),x.x=y(f.maximumAttenuation,b),x.x*=n.pixelRatio;let T=OYe(e,t,f,h);x.y=T*f.geometricErrorScale;let A=n.context,C=n.camera.frustum,E;return n.mode===ne.SCENE2D||C instanceof rn?E=Number.POSITIVE_INFINITY:E=A.drawingBufferHeight/n.camera.frustum.sseDenominator,x.z=E,p&&(x.w=h.tileset.timeSinceLoad),x}};var Ade=new d;function OYe(e,t,n,i){if(l(i)){let f=i.tile.geometricError;if(f>0)return f}if(l(n.baseResolution))return n.baseResolution;let o=Xt.getAttributeBySemantic(t,dt.POSITION),r=o.count,s=e.runtimeNode.transform,a=d.subtract(o.max,o.min,Ade);a=F.multiplyByPointAsVector(s,a,Ade);let c=a.x*a.y*a.z;return P.cbrt(c/r)}var MYe={colorStyleFunction:void 0,showStyleFunction:void 0,pointSizeStyleFunction:void 0,styleTranslucent:!1},LYe={POSITION:"attributes.positionMC",POSITION_ABSOLUTE:"v_positionWC",COLOR:"attributes.color_0",NORMAL:"attributes.normalMC"};function NYe(e){let t=Ge(LYe);if(!l(e))return t;for(let n=0;n<e.length;n++){let o=e[n].properties;for(let r in o)o.hasOwnProperty(r)&&(t[r]=`metadata.${r}`)}return t}var cq="ProcessedAttributes attributes, Metadata metadata, float tiles3d_tileset_time";function FYe(e,t){let n=MYe,i={translucent:!1};return n.colorStyleFunction=e.getColorShaderFunction(`getColorFromStyle(${cq})`,t,i),n.showStyleFunction=e.getShowShaderFunction(`getShowFromStyle(${cq})`,t,i),n.pointSizeStyleFunction=e.getPointSizeShaderFunction(`getPointSizeFromStyle(${cq})`,t,i),n.styleTranslucent=l(n.colorStyleFunction)&&i.translucent,n}function BYe(e,t){let n=t.colorStyleFunction;l(n)&&(e.addDefine("HAS_POINT_CLOUD_COLOR_STYLE",void 0,_e.BOTH),e.addVertexLines(n),e.addVarying("vec4","v_pointCloudColor"));let i=t.showStyleFunction;l(i)&&(e.addDefine("HAS_POINT_CLOUD_SHOW_STYLE",void 0,_e.BOTH),e.addVertexLines(i),e.addVarying("float","v_pointCloudShow"));let o=t.pointSizeStyleFunction;l(o)&&(e.addDefine("HAS_POINT_CLOUD_POINT_SIZE_STYLE",void 0,_e.VERTEX),e.addVertexLines(o))}function lq(e,t){let n=/attributes\.(\w+)/g,i=n.exec(e);for(;i!==null;){let o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function kYe(e){let t=e.colorStyleFunction,n=e.showStyleFunction,i=e.pointSizeStyleFunction,o=[];return l(t)&&lq(t,o),l(n)&&lq(n,o),l(i)&&lq(i,o),o}var yL=Ede;var xL=`void primitiveOutlineStage() {
v_outlineCoordinates = a_outlineCoordinates;
}
`;var bL=`void primitiveOutlineStage(inout czm_modelMaterial material) {
if (!model_showOutline) {
return;
}
float outlineX =
texture(model_outlineTexture, vec2(v_outlineCoordinates.x, 0.5)).r;
float outlineY =
texture(model_outlineTexture, vec2(v_outlineCoordinates.y, 0.5)).r;
float outlineZ =
texture(model_outlineTexture, vec2(v_outlineCoordinates.z, 0.5)).r;
float outlineness = max(outlineX, max(outlineY, outlineZ));
material.diffuse = mix(material.diffuse, model_outlineColor.rgb, model_outlineColor.a * outlineness);
}
`;var Sde={name:"PrimitiveOutlinePipelineStage"};Sde.process=function(e,t,n){let i=e.shaderBuilder,o=e.uniformMap;i.addDefine("HAS_PRIMITIVE_OUTLINE",void 0,_e.BOTH),i.addAttribute("vec3","a_outlineCoordinates"),i.addVarying("vec3","v_outlineCoordinates");let r=t.outlineCoordinates,s={index:e.attributeIndex++,vertexBuffer:r.buffer,componentsPerAttribute:tn.getNumberOfComponents(r.type),componentDatatype:r.componentDatatype,offsetInBytes:r.byteOffset,strideInBytes:r.byteStride,normalize:r.normalized};e.attributes.push(s),i.addUniform("sampler2D","model_outlineTexture",_e.FRAGMENT);let a=cT.createTexture(n.context);o.model_outlineTexture=function(){return a};let c=e.model;i.addUniform("vec4","model_outlineColor",_e.FRAGMENT),o.model_outlineColor=function(){return c.outlineColor},i.addUniform("bool","model_showOutline",_e.FRAGMENT),o.model_showOutline=function(){return c.showOutline},i.addVertexLines(xL),i.addFragmentLines(bL)};var TL=Sde;var vde={name:"PrimitiveStatisticsPipelineStage",_countGeometry:wde,_count2DPositions:Dde,_countMorphTargetAttributes:Ide,_countMaterialTextures:Pde,_countFeatureIdTextures:Rde,_countBinaryMetadata:Ode};vde.process=function(e,t,n){let i=e.model,o=i.statistics;wde(o,t),Dde(o,e.runtimePrimitive),Ide(o,t),Pde(o,t.material),Rde(o,t.featureIds),Ode(o,i)};function wde(e,t){let n=l(t.indices)?t.indices.count:Xt.getAttributeBySemantic(t,"POSITION").count,i=t.primitiveType;i===Me.POINTS?e.pointsLength+=n:Me.isTriangles(i)&&(e.trianglesLength+=VYe(i,n));let o=t.attributes,r=o.length;for(let c=0;c<r;c++){let u=o[c];if(l(u.buffer)){let f=l(u.typedArray);e.addBuffer(u.buffer,f)}}let s=t.outlineCoordinates;l(s)&&l(s.buffer)&&e.addBuffer(s.buffer,!1);let a=t.indices;if(l(a)&&l(a.buffer)){let c=l(a.typedArray);e.addBuffer(a.buffer,c)}}function VYe(e,t){switch(e){case Me.TRIANGLES:return t/3;case Me.TRIANGLE_STRIP:case Me.TRIANGLE_FAN:return Math.max(t-2,0);default:return 0}}function Dde(e,t){let n=t.positionBuffer2D;l(n)&&e.addBuffer(n,!0)}function Ide(e,t){let n=t.morphTargets;if(!l(n))return;let i=!1,o=n.length;for(let r=0;r<o;r++){let s=n[r].attributes,a=s.length;for(let c=0;c<a;c++){let u=s[c];l(u.buffer)&&e.addBuffer(u.buffer,i)}}}function Pde(e,t){let n=UYe(t),i=n.length;for(let o=0;o<i;o++){let r=n[o];l(r)&&l(r.texture)&&e.addTexture(r.texture)}}function UYe(e){let t=e.metallicRoughness,n=[e.emissiveTexture,e.normalTexture,e.occlusionTexture,t.baseColorTexture,t.metallicRoughnessTexture],i=e.specularGlossiness;return l(i)&&(n.push(i.diffuseTexture),n.push(i.specularGlossinessTexture)),n}function Rde(e,t){let n=t.length;for(let i=0;i<n;i++){let o=t[i];if(o instanceof bn.FeatureIdTexture){let r=o.textureReader;l(r.texture)&&e.addTexture(r.texture)}}}function Ode(e,t){let n=t.structuralMetadata;l(n)&&(zYe(e,n),e.propertyTablesByteLength+=n.propertyTablesByteLength);let i=t.featureTables;if(!l(i))return;let o=i.length;for(let r=0;r<o;r++){let s=i[r];e.addBatchTexture(s.batchTexture)}}function zYe(e,t){let n=t.propertyTextures;if(!l(n))return;let i=n.length;for(let o=0;o<i;o++){let s=n[o].properties;for(let a in s)if(s.hasOwnProperty(a)){let u=s[a].textureReader;l(u.texture)&&e.addTexture(u.texture)}}}var CL=vde;var HYe=new F,GYe=new F,Mde={name:"SceneMode2DPipelineStage"};Mde.process=function(e,t,n){let i=Xt.getAttributeBySemantic(t,dt.POSITION),o=e.shaderBuilder,r=e.model,s=r.sceneGraph.computedModelMatrix,a=e.runtimeNode.computedTransform,c=F.multiplyTransformation(s,a,HYe),u=qYe(e,c,n),f=e.runtimePrimitive;f.boundingSphere2D=u;let h=e.runtimeNode.node.instances;if(l(h))return;if(l(i.typedArray)){let x=KYe(i,c,u,n);f.positionBuffer2D=x,r._modelResources.push(x),i.typedArray=void 0}o.addDefine("USE_2D_POSITIONS",void 0,_e.VERTEX),o.addUniform("mat4","u_modelView2D",_e.VERTEX);let p=F.fromTranslation(u.center,new F),g=n.context,m={u_modelView2D:function(){return F.multiplyTransformation(g.uniformState.view,p,GYe)}};e.uniformMap=bt(m,e.uniformMap)};var WYe=new d,jYe=new d;function qYe(e,t,n){let i=F.multiplyByPoint(t,e.positionMin,WYe),o=Gi.computeActualEllipsoidPosition(n,i,i),r=F.multiplyByPoint(t,e.positionMax,jYe),s=Gi.computeActualEllipsoidPosition(n,r,r);return ae.fromCornerPoints(o,s,new ae)}var Lde=new d;function YYe(e,t){let n=e.length,i=new Float32Array(n),o=t.quantizedVolumeOffset,r=t.quantizedVolumeStepSize;for(let s=0;s<n;s+=3){let a=d.fromArray(e,s,Lde),c=d.multiplyComponents(a,r,a),u=d.add(c,o,c);i[s]=u.x,i[s+1]=u.y,i[s+2]=u.z}return i}function XYe(e,t,n,i){let o;l(e.quantization)?o=YYe(e.typedArray,e.quantization):o=e.typedArray.slice();let r=e.byteOffset/Float32Array.BYTES_PER_ELEMENT,s=o.length,a=l(e.byteStride)?e.byteStride/Float32Array.BYTES_PER_ELEMENT:3;for(let c=r;c<s;c+=a){let u=d.fromArray(o,c,Lde);if(isNaN(u.x)||isNaN(u.y)||isNaN(u.z))continue;let f=F.multiplyByPoint(t,u,u),h=Gi.computeActualEllipsoidPosition(i,f,f),p=d.subtract(h,n,h);o[c]=p.x,o[c+1]=p.y,o[c+2]=p.z}return o}function KYe(e,t,n,i){let o=Ge(i);o.mode=ne.COLUMBUS_VIEW;let r=n.center,s=XYe(e,t,r,o),a=gt.createVertexBuffer({context:i.context,typedArray:s,usage:Fe.STATIC_DRAW});return a.vertexArrayDestroyable=!1,a}var AL=Mde;var EL=`void skinningStage(inout ProcessedAttributes attributes)
{
mat4 skinningMatrix = getSkinningMatrix();
mat3 skinningMatrixMat3 = mat3(skinningMatrix);
vec4 positionMC = vec4(attributes.positionMC, 1.0);
attributes.positionMC = vec3(skinningMatrix * positionMC);
#ifdef HAS_NORMALS
vec3 normalMC = attributes.normalMC;
attributes.normalMC = skinningMatrixMat3 * normalMC;
#endif
#ifdef HAS_TANGENTS
vec3 tangentMC = attributes.tangentMC;
attributes.tangentMC = skinningMatrixMat3 * tangentMC;
#endif
}`;var dT={name:"SkinningPipelineStage",FUNCTION_ID_GET_SKINNING_MATRIX:"getSkinningMatrix",FUNCTION_SIGNATURE_GET_SKINNING_MATRIX:"mat4 getSkinningMatrix()"};dT.process=function(e,t){let n=e.shaderBuilder;n.addDefine("HAS_SKINNING",void 0,_e.VERTEX),$Ye(n,t);let i=e.runtimeNode,o=i.computedJointMatrices;n.addUniform("mat4",`u_jointMatrices[${o.length}]`,_e.VERTEX),n.addVertexLines(EL);let r={u_jointMatrices:function(){return i.computedJointMatrices}};e.uniformMap=bt(r,e.uniformMap)};function ZYe(e){let t=-1,n=e.attributes,i=n.length;for(let o=0;o<i;o++){let r=n[o];(r.semantic===dt.JOINTS||r.semantic===dt.WEIGHTS)&&(t=Math.max(t,r.setIndex))}return t}function $Ye(e,t){e.addFunction(dT.FUNCTION_ID_GET_SKINNING_MATRIX,dT.FUNCTION_SIGNATURE_GET_SKINNING_MATRIX,_e.VERTEX),e.addFunctionLines(dT.FUNCTION_ID_GET_SKINNING_MATRIX,["mat4 skinnedMatrix = mat4(0);"]);let i,o,r=["x","y","z","w"],s=ZYe(t);for(i=0;i<=s;i++)for(o=0;o<=3;o++){let c=r[o],u=`skinnedMatrix += a_weights_${i}.${c} * u_jointMatrices[int(a_joints_${i}.${c})];`;e.addFunctionLines(dT.FUNCTION_ID_GET_SKINNING_MATRIX,[u])}e.addFunctionLines(dT.FUNCTION_ID_GET_SKINNING_MATRIX,["return skinnedMatrix;"])}var SL=dT;var vL=`void verticalExaggerationStage(
inout ProcessedAttributes attributes
) {
// Compute the distance from the camera to the local center of curvature.
vec4 vertexPositionENU = czm_modelToEnu * vec4(attributes.positionMC, 1.0);
vec2 vertexAzimuth = normalize(vertexPositionENU.xy);
// Curvature = 1 / radius of curvature.
float azimuthalCurvature = dot(vertexAzimuth * vertexAzimuth, czm_eyeEllipsoidCurvature);
float eyeToCenter = 1.0 / azimuthalCurvature + czm_eyeHeight;
// Compute the approximate ellipsoid normal at the vertex position.
// Uses a circular approximation for the Earth curvature along the geodesic.
vec3 vertexPositionEC = (czm_modelView * vec4(attributes.positionMC, 1.0)).xyz;
vec3 centerToVertex = eyeToCenter * czm_eyeEllipsoidNormalEC + vertexPositionEC;
vec3 vertexNormal = normalize(centerToVertex);
// Estimate the (sine of the) angle between the camera direction and the vertex normal
float verticalDistance = dot(vertexPositionEC, czm_eyeEllipsoidNormalEC);
float horizontalDistance = length(vertexPositionEC - verticalDistance * czm_eyeEllipsoidNormalEC);
float sinTheta = horizontalDistance / (eyeToCenter + verticalDistance);
bool isSmallAngle = clamp(sinTheta, 0.0, 0.05) == sinTheta;
// Approximate the change in height above the ellipsoid, from camera to vertex position.
float exactVersine = 1.0 - dot(czm_eyeEllipsoidNormalEC, vertexNormal);
float smallAngleVersine = 0.5 * sinTheta * sinTheta;
float versine = isSmallAngle ? smallAngleVersine : exactVersine;
float dHeight = dot(vertexPositionEC, vertexNormal) - eyeToCenter * versine;
float vertexHeight = czm_eyeHeight + dHeight;
// Transform the approximate vertex normal to model coordinates.
vec3 vertexNormalMC = (czm_inverseModelView * vec4(vertexNormal, 0.0)).xyz;
vertexNormalMC = normalize(vertexNormalMC);
// Compute the exaggeration and apply it along the approximate vertex normal.
float stretch = u_verticalExaggerationAndRelativeHeight.x;
float shift = u_verticalExaggerationAndRelativeHeight.y;
float exaggeration = (vertexHeight - shift) * (stretch - 1.0);
attributes.positionMC += exaggeration * vertexNormalMC;
}
`;var Nde={name:"VerticalExaggerationPipelineStage"},QYe=new z;Nde.process=function(e,t,n){let{shaderBuilder:i,uniformMap:o}=e;i.addVertexLines(vL),i.addDefine("HAS_VERTICAL_EXAGGERATION",void 0,_e.VERTEX),i.addUniform("vec2","u_verticalExaggerationAndRelativeHeight",_e.VERTEX),o.u_verticalExaggerationAndRelativeHeight=function(){return z.fromElements(n.verticalExaggeration,n.verticalExaggerationRelativeHeight,QYe)}};var wL=Nde;var Fde={name:"WireframePipelineStage"};Fde.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_WIREFRAME",void 0,_e.FRAGMENT);let o=e.model,r=JYe(t,e.indices,n);o._pipelineResources.push(r),e.wireframeIndexBuffer=r,o.statistics.addBuffer(r,!1);let a=e.primitiveType,c=e.count;e.primitiveType=Me.LINES,e.count=sE.getWireframeIndicesCount(a,c)};function JYe(e,t,n){let o=Xt.getAttributeBySemantic(e,dt.POSITION).count,r=n.context.webgl2,s;if(l(t)){let f=t.buffer,h=t.count;l(f)&&r?(s=f.sizeInBytes===h?new Uint8Array(h):Ne.createTypedArray(o,h),f.getBufferData(s)):s=t.typedArray}let a=e.primitiveType,c=sE.createWireframeIndices(a,o,s),u=Ne.fromSizeInBytes(c.BYTES_PER_ELEMENT);return gt.createIndexBuffer({context:n.context,typedArray:c,usage:Fe.STATIC_DRAW,indexDatatype:u})}var DL=Fde;function Bde(e){e=y(e,y.EMPTY_OBJECT);let t=e.primitive,n=e.node,i=e.model;this.primitive=t,this.node=n,this.model=i,this.pipelineStages=[],this.drawCommand=void 0,this.boundingSphere=void 0,this.boundingSphere2D=void 0,this.positionBuffer2D=void 0,this.batchLengths=void 0,this.batchOffsets=void 0,this.updateStages=[]}Bde.prototype.configurePipeline=function(e){let t=this.pipelineStages;t.length=0;let n=this.primitive,i=this.node,o=this.model,r=o.customShader,s=o.style,a=e.context.webgl2,u=e.mode!==ne.SCENE3D&&!e.scene3DOnly&&o._projectTo2D,f=e.verticalExaggeration!==1&&o.hasVerticalExaggeration,h=l(n.morphTargets)&&n.morphTargets.length>0,p=l(i.skin),g=l(r),x=!(g&&l(r.fragmentShaderText))||r.mode!==k_.REPLACE_MATERIAL,b=Xt.hasQuantizedAttributes(n.attributes),T=o.debugWireframe&&Me.isTriangles(n.primitiveType)&&(o._enableDebugWireframe||a),A=o.pointCloudShading,C=l(A)&&A.attenuation,E=l(A)&&A.backFaceCulling,v=n.primitiveType===Me.POINTS&&(l(s)||C||E),D=o._enableShowOutline&&l(n.outlineCoordinates),O=eXe(o,i,n),R=l(o.classificationType);u&&t.push(AL),t.push(lL),T&&t.push(DL),R&&t.push(YM),h&&t.push(pL),p&&t.push(SL),v&&t.push(yL),b&&t.push(rL),x&&t.push(hL),t.push(Qy),t.push(Kf),t.push(Bu),O.hasPropertyTable&&(t.push(e0),t.push(qM),t.push(ZM)),f&&t.push(wL),g&&t.push(iL),t.push(fL),o.allowPicking&&t.push(_L),D&&t.push(TL),t.push(jM),t.push(CL)};function eXe(e,t,n){let i;return l(t.instances)&&(i=Xt.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),l(i))?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:(i=Xt.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),l(i)?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:{hasFeatureIds:!1,hasPropertyTable:!1})}var IL=Bde;function uq(e){e=y(e,y.EMPTY_OBJECT),this._sceneGraph=e.sceneGraph;let t=e.skin;this._skin=t,this._inverseBindMatrices=void 0,this._joints=[],this._jointMatrices=[],tXe(this)}Object.defineProperties(uq.prototype,{skin:{get:function(){return this._skin}},sceneGraph:{get:function(){return this._sceneGraph}},inverseBindMatrices:{get:function(){return this._inverseBindMatrices}},joints:{get:function(){return this._joints}},jointMatrices:{get:function(){return this._jointMatrices}}});function tXe(e){let t=e.skin,n=t.inverseBindMatrices;e._inverseBindMatrices=n;let i=t.joints,o=i.length,r=e.sceneGraph._runtimeNodes,s=e.joints,a=e._jointMatrices;for(let c=0;c<o;c++){let u=i[c].index,f=r[u];s.push(f);let h=n[c],p=kde(f,h,new F);a.push(p)}}function kde(e,t,n){let i=F.multiplyTransformation(e.transformToRoot,e.transform,n);return n=F.multiplyTransformation(i,t,n),n}uq.prototype.updateJointMatrices=function(){let e=this._jointMatrices,t=e.length;for(let n=0;n<t;n++){let i=this.joints[n],o=this.inverseBindMatrices[n];e[n]=kde(i,o,e[n])}};var PL=uq;function nXe(){this.pass=void 0,this.alphaCutoff=void 0}var RL=nXe;function iXe(e){this.shaderBuilder=new Sx,this.model=e,this.uniformMap={},this.alphaOptions=new RL,this.renderStateOptions=Ve.getState(Ve.fromCache({depthTest:{enabled:!0,func:xc.LESS_OR_EQUAL}})),this.hasSilhouette=!1,this.hasSkipLevelOfDetail=!1}var OL=iXe;var ML=`void silhouetteStage(inout vec4 color) {
if(model_silhouettePass) {
color = czm_gammaCorrect(model_silhouetteColor);
}
}`;var LL=`void silhouetteStage(in ProcessedAttributes attributes, inout vec4 positionClip) {
#ifdef HAS_NORMALS
if(model_silhouettePass) {
vec3 normal = normalize(czm_normal3D * attributes.normalMC);
normal.x *= czm_projection[0][0];
normal.y *= czm_projection[1][1];
positionClip.xy += normal.xy * positionClip.w * model_silhouetteSize * czm_pixelRatio / czm_viewport.z;
}
#endif
}
`;var g4={name:"ModelSilhouettePipelineStage"};g4.silhouettesLength=0;g4.process=function(e,t,n){l(t._silhouetteId)||(t._silhouetteId=++g4.silhouettesLength);let i=e.shaderBuilder;i.addDefine("HAS_SILHOUETTE",void 0,_e.BOTH),i.addVertexLines(LL),i.addFragmentLines(ML),i.addUniform("vec4","model_silhouetteColor",_e.FRAGMENT),i.addUniform("float","model_silhouetteSize",_e.VERTEX),i.addUniform("bool","model_silhouettePass",_e.BOTH);let o={model_silhouetteColor:function(){return t.silhouetteColor},model_silhouetteSize:function(){return t.silhouetteSize},model_silhouettePass:function(){return!1}};e.uniformMap=bt(o,e.uniformMap),e.hasSilhouette=!0};var NL=g4;var FL=`void modelSplitterStage()
{
// Don't split when rendering the shadow map, because it is rendered from
// the perspective of a totally different camera.
#ifndef SHADOW_MAP
if (model_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (model_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
#endif
}
`;var y4={name:"ModelSplitterPipelineStage",SPLIT_DIRECTION_UNIFORM_NAME:"model_splitDirection"};y4.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_MODEL_SPLITTER",void 0,_e.FRAGMENT),i.addFragmentLines(FL);let o={};i.addUniform("float",y4.SPLIT_DIRECTION_UNIFORM_NAME,_e.FRAGMENT),o[y4.SPLIT_DIRECTION_UNIFORM_NAME]=function(){return t.splitDirection},e.uniformMap=bt(o,e.uniformMap)};var BL=y4;function oXe(e,t){this.model=e.model,this.shaderBuilder=e.shaderBuilder.clone(),this.uniformMap=Ge(e.uniformMap),this.alphaOptions=Ge(e.alphaOptions),this.renderStateOptions=Ge(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.runtimeNode=t,this.attributes=[],this.attributeIndex=1,this.featureIdVertexAttributeSetIndex=0,this.instanceCount=0}var kL=oXe;function rXe(e){e=y(e,y.EMPTY_OBJECT),this.lightingModel=y(e.lightingModel,Bm.UNLIT)}var VL=rXe;function sXe(e,t){this.model=e.model,this.runtimeNode=e.runtimeNode,this.attributes=e.attributes.slice(),this.attributeIndex=e.attributeIndex,this.featureIdVertexAttributeSetIndex=e.featureIdVertexAttributeSetIndex,this.uniformMap=Ge(e.uniformMap),this.alphaOptions=Ge(e.alphaOptions),this.renderStateOptions=Ge(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.shaderBuilder=e.shaderBuilder.clone(),this.instanceCount=e.instanceCount,this.runtimePrimitive=t;let n=t.primitive;this.count=l(n.indices)?n.indices.count:Xt.getAttributeBySemantic(n,"POSITION").count,this.hasPropertyTable=!1,this.indices=n.indices,this.wireframeIndexBuffer=void 0,this.primitiveType=n.primitiveType;let i=Xt.getPositionMinMax(n,this.runtimeNode.instancingTranslationMin,this.runtimeNode.instancingTranslationMax);this.positionMin=d.clone(i.min,new d),this.positionMax=d.clone(i.max,new d),this.boundingSphere=ae.fromCornerPoints(this.positionMin,this.positionMax,new ae),this.lightingOptions=new VL,this.pickId=void 0}var UL=sXe;function dq(e){e=y(e,y.EMPTY_OBJECT);let t=e.command,n=e.primitiveRenderResources,i=n.model;this._command=t,this._model=i,this._runtimePrimitive=n.runtimePrimitive,this._modelMatrix=t.modelMatrix,this._boundingVolume=t.boundingVolume,this._cullFace=t.renderState.cull.face;let o=i.classificationType;this._classificationType=o,this._classifiesTerrain=o!==Un.CESIUM_3D_TILE,this._classifies3DTiles=o!==Un.TERRAIN,this._useDebugWireframe=i._enableDebugWireframe&&i.debugWireframe,this._pickId=n.pickId,this._commandListTerrain=[],this._commandList3DTiles=[],this._commandListIgnoreShow=[],this._commandListDebugWireframe=[],this._commandListTerrainPicking=[],this._commandList3DTilesPicking=[],uXe(this)}function aXe(e){return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:!0,frontFunction:e,frontOperation:{fail:ft.KEEP,zFail:ft.DECREMENT_WRAP,zPass:ft.KEEP},backFunction:e,backOperation:{fail:ft.KEEP,zFail:ft.INCREMENT_WRAP,zPass:ft.KEEP},reference:Vt.CESIUM_3D_TILE_MASK,mask:Vt.CESIUM_3D_TILE_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:xc.LESS_OR_EQUAL},depthMask:!1}}var cXe={stencilTest:{enabled:!0,frontFunction:zn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:zn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:ln.PRE_MULTIPLIED_ALPHA_BLEND},lXe={stencilTest:{enabled:!0,frontFunction:zn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:zn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1},zde=[];function uXe(e){let t=e._command,n=zde;if(e._useDebugWireframe){t.pass=we.OPAQUE,n.length=0,n.push(t),e._commandListDebugWireframe=zL(e,n,e._commandListDebugWireframe);let r=e._commandListDebugWireframe,s=r.length;for(let a=0;a<s;a++){let c=r[a];c.count*=2,c.offset*=2}return}let o=e.model.allowPicking;if(e._classifiesTerrain){let r=we.TERRAIN_CLASSIFICATION,s=fq(t,r),a=Vde(t,r);n.length=0,n.push(s,a),e._commandListTerrain=zL(e,n,e._commandListTerrain),o&&(e._commandListTerrainPicking=Ude(e,n,e._commandListTerrainPicking))}if(e._classifies3DTiles){let r=we.CESIUM_3D_TILE_CLASSIFICATION,s=fq(t,r),a=Vde(t,r);n.length=0,n.push(s,a),e._commandList3DTiles=zL(e,n,e._commandList3DTiles),o&&(e._commandList3DTilesPicking=Ude(e,n,e._commandList3DTilesPicking))}}function zL(e,t,n){let i=e._runtimePrimitive,o=i.batchLengths,r=i.batchOffsets,s=o.length,a=t.length;for(let c=0;c<s;c++){let u=o[c],f=r[c];for(let h=0;h<a;h++){let p=t[h],g=$e.shallowClone(p);g.count=u,g.offset=f,n.push(g)}}return n}function fq(e,t){let n=$e.shallowClone(e);n.cull=!1,n.pass=t;let i=t===we.TERRAIN_CLASSIFICATION?zn.ALWAYS:zn.EQUAL,o=aXe(i);return n.renderState=Ve.fromCache(o),n}function Vde(e,t){let n=$e.shallowClone(e);return n.cull=!1,n.pass=t,n.renderState=Ve.fromCache(cXe),n}var fXe=[];function Ude(e,t,n){let i=Ve.fromCache(lXe),o=t[0],r=t[1],s=$e.shallowClone(o);s.cull=!0,s.pickOnly=!0;let a=$e.shallowClone(r);a.cull=!0,a.pickOnly=!0,a.renderState=i,a.pickId=e._pickId;let c=fXe;return c.length=0,c.push(s,a),zL(e,c,n)}Object.defineProperties(dq.prototype,{command:{get:function(){return this._command}},runtimePrimitive:{get:function(){return this._runtimePrimitive}},batchLengths:{get:function(){return this._runtimePrimitive.batchLengths}},batchOffsets:{get:function(){return this._runtimePrimitive.batchOffsets}},model:{get:function(){return this._model}},classificationType:{get:function(){return this._classificationType}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=F.clone(e,this._modelMatrix);let t=this._runtimePrimitive.boundingSphere;this._boundingVolume=ae.transform(t,this._modelMatrix,this._boundingVolume)}},boundingVolume:{get:function(){return this._boundingVolume}},cullFace:{get:function(){return this._cullFace},set:function(e){this._cullFace=e}}});dq.prototype.pushCommands=function(e,t){let n=e.passes;if(n.render){if(this._useDebugWireframe){t.push.apply(t,this._commandListDebugWireframe);return}if(this._classifiesTerrain&&t.push.apply(t,this._commandListTerrain),this._classifies3DTiles&&t.push.apply(t,this._commandList3DTiles),e.invertClassification&&this._classifies3DTiles){if(this._commandListIgnoreShow.length===0){let o=we.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,r=fq(this._command,o),s=zde;s.length=0,s.push(r),this._commandListIgnoreShow=zL(this,s,this._commandListIgnoreShow)}t.push.apply(t,this._commandListIgnoreShow)}}return n.pick&&(this._classifiesTerrain&&t.push.apply(t,this._commandListTerrainPicking),this._classifies3DTiles&&t.push.apply(t,this._commandList3DTilesPicking)),t};var HL=dq;function x4(e){e=y(e,y.EMPTY_OBJECT);let t=e.command,n=e.primitiveRenderResources,i=n.model;this._model=i;let o=n.runtimePrimitive;this._runtimePrimitive=o;let r=t.pass===we.TRANSLUCENT,a=!o.primitive.material.doubleSided&&!r,c=n.hasSilhouette,u=!r&&!c,f=n.hasSkipLevelOfDetail&&!r,h=c;this._command=t,this._modelMatrix=F.clone(t.modelMatrix),this._boundingVolume=ae.clone(t.boundingVolume),this._modelMatrix2D=new F,this._boundingVolume2D=new ae,this._modelMatrix2DDirty=!1,this._backFaceCulling=t.renderState.cull.enabled,this._cullFace=t.renderState.cull.face,this._shadows=i.shadows,this._debugShowBoundingVolume=t.debugShowBoundingVolume,this._usesBackFaceCulling=a,this._needsTranslucentCommand=u,this._needsSkipLevelOfDetailCommands=f,this._needsSilhouetteCommands=h,this._originalCommand=void 0,this._translucentCommand=void 0,this._skipLodBackfaceCommand=void 0,this._skipLodStencilCommand=void 0,this._silhouetteModelCommand=void 0,this._silhouetteColorCommand=void 0,this._derivedCommands=[],this._has2DCommands=!1,dXe(this)}function V_(e){this.command=e.command,this.updateShadows=e.updateShadows,this.updateBackFaceCulling=e.updateBackFaceCulling,this.updateCullFace=e.updateCullFace,this.updateDebugShowBoundingVolume=e.updateDebugShowBoundingVolume,this.is2D=y(e.is2D,!1),this.derivedCommand2D=void 0}V_.clone=function(e){return new V_({command:e.command,updateShadows:e.updateShadows,updateBackFaceCulling:e.updateBackFaceCulling,updateCullFace:e.updateCullFace,updateDebugShowBoundingVolume:e.updateDebugShowBoundingVolume,is2D:e.is2D,derivedCommand2D:e.derivedCommand2D})};function dXe(e){let t=e._command;t.modelMatrix=e._modelMatrix,t.boundingVolume=e._boundingVolume;let n=e._model,i=e._usesBackFaceCulling,o=e._derivedCommands;e._originalCommand=new V_({command:t,updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0,is2D:!1}),o.push(e._originalCommand),e._needsTranslucentCommand&&(e._translucentCommand=new V_({command:xXe(t),updateShadows:!0,updateBackFaceCulling:!1,updateCullFace:!1,updateDebugShowBoundingVolume:!0}),o.push(e._translucentCommand)),e._needsSkipLevelOfDetailCommands&&(e._skipLodBackfaceCommand=new V_({command:SXe(t),updateShadows:!1,updateBackFaceCulling:!1,updateCullFace:i,updateDebugShowBoundingVolume:!1}),e._skipLodStencilCommand=new V_({command:vXe(t,n),updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0}),o.push(e._skipLodBackfaceCommand),o.push(e._skipLodStencilCommand)),e._needsSilhouetteCommands&&(e._silhouetteModelCommand=new V_({command:bXe(t,n),updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0}),e._silhouetteColorCommand=new V_({command:TXe(t,n),updateShadows:!1,updateBackFaceCulling:!1,updateCullFace:!1,updateDebugShowBoundingVolume:!1}),o.push(e._silhouetteModelCommand),o.push(e._silhouetteColorCommand))}Object.defineProperties(x4.prototype,{command:{get:function(){return this._command}},runtimePrimitive:{get:function(){return this._runtimePrimitive}},model:{get:function(){return this._model}},primitiveType:{get:function(){return this._command.primitiveType}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=F.clone(e,this._modelMatrix),this._modelMatrix2DDirty=!0,this._boundingVolume=ae.transform(this.runtimePrimitive.boundingSphere,this._modelMatrix,this._boundingVolume)}},boundingVolume:{get:function(){return this._boundingVolume}},shadows:{get:function(){return this._shadows},set:function(e){this._shadows=e,mXe(this)}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){this._backFaceCulling!==e&&(this._backFaceCulling=e,pXe(this))}},cullFace:{get:function(){return this._cullFace},set:function(e){this._cullFace!==e&&(this._cullFace=e,_Xe(this))}},debugShowBoundingVolume:{get:function(){return this._debugShowBoundingVolume},set:function(e){this._debugShowBoundingVolume!==e&&(this._debugShowBoundingVolume=e,gXe(this))}}});function hXe(e,t){let n=e._modelMatrix;e._modelMatrix2D=F.clone(n,e._modelMatrix2D),e._modelMatrix2D[13]-=P.sign(n[13])*2*P.PI*t.mapProjection.ellipsoid.maximumRadius,e._boundingVolume2D=ae.transform(e.runtimePrimitive.boundingSphere,e._modelMatrix2D,e._boundingVolume2D)}function mXe(e){let t=e.shadows,n=xn.castShadows(t),i=xn.receiveShadows(t),o=e._derivedCommands;for(let r=0;r<o.length;++r){let s=o[r];if(s.updateShadows){let a=s.command;a.castShadows=n,a.receiveShadows=i}}}function pXe(e){let t=e.backFaceCulling,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateBackFaceCulling){let r=o.command,s=Ge(r.renderState,!0);s.cull.enabled=t,r.renderState=Ve.fromCache(s)}}}function _Xe(e){let t=e.cullFace,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateCullFace){let r=o.command,s=Ge(r.renderState,!0);s.cull.face=t,r.renderState=Ve.fromCache(s)}}}function gXe(e){let t=e.debugShowBoundingVolume,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateDebugShowBoundingVolume){let r=o.command;r.debugShowBoundingVolume=t}}}x4.prototype.pushCommands=function(e,t){let n=Hde(this,e);n&&!this._has2DCommands&&(yXe(this),this._has2DCommands=!0,this._modelMatrix2DDirty=!0),this._modelMatrix2DDirty&&(hXe(this,e),this._modelMatrix2DDirty=!1);let i=this.model.styleCommandsNeeded;if(!(this._needsTranslucentCommand&&l(i)&&(i!==_h.ALL_OPAQUE&&jE(t,this._translucentCommand,n),i===_h.ALL_TRANSLUCENT))){if(this._needsSkipLevelOfDetailCommands){let{tileset:o,tile:r}=this._model.content;if(o.hasMixedContent){r._finalResolution||jE(o._backfaceCommands,this._skipLodBackfaceCommand,n),CXe(this,r,n),jE(t,this._skipLodStencilCommand,n);return}}if(this._needsSilhouetteCommands){jE(t,this._silhouetteModelCommand,n);return}return jE(t,this._originalCommand,n),t}};x4.prototype.pushSilhouetteCommands=function(e,t){let n=Hde(this,e);return jE(t,this._silhouetteColorCommand,n),t};function jE(e,t,n){e.push(t.command),n&&e.push(t.derivedCommand2D.command)}function Hde(e,t){if(t.mode!==ne.SCENE2D||e.model._projectTo2D)return!1;let i=e.model.sceneGraph._boundingSphere2D,o=i.center.y-i.radius,r=i.center.y+i.radius,s=t.mapProjection.ellipsoid.maximumRadius*P.PI;return o<s&&r>s||o<-s&&r>-s}function WE(e,t){if(!l(t))return;let n=V_.clone(t),i=$e.shallowClone(t.command);return i.modelMatrix=e._modelMatrix2D,i.boundingVolume=e._boundingVolume2D,n.command=i,n.updateShadows=!1,n.is2D=!0,t.derivedCommand2D=n,e._derivedCommands.push(n),n}function yXe(e){WE(e,e._originalCommand),WE(e,e._translucentCommand),WE(e,e._skipLodBackfaceCommand),WE(e,e._skipLodStencilCommand),WE(e,e._silhouetteModelCommand),WE(e,e._silhouetteColorCommand)}function xXe(e){let t=$e.shallowClone(e);t.pass=we.TRANSLUCENT;let n=Ge(e.renderState,!0);return n.cull.enabled=!1,n.depthMask=!1,n.blending=ln.ALPHA_BLEND,t.renderState=Ve.fromCache(n),t}function bXe(e,t){let n=t._silhouetteId%255,i=$e.shallowClone(e),o=Ge(e.renderState,!0);return o.stencilTest={enabled:!0,frontFunction:te.ALWAYS,backFunction:te.ALWAYS,reference:n,mask:-1,frontOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.REPLACE},backOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.REPLACE}},t.isInvisible()&&(o.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),i.renderState=Ve.fromCache(o),i}function TXe(e,t){let n=t._silhouetteId%255,i=$e.shallowClone(e),o=Ge(e.renderState,!0);o.cull.enabled=!1,(e.pass===we.TRANSLUCENT||t.silhouetteColor.alpha<1)&&(i.pass=we.TRANSLUCENT,o.depthMask=!1,o.blending=ln.ALPHA_BLEND),o.stencilTest={enabled:!0,frontFunction:te.NOTEQUAL,backFunction:te.NOTEQUAL,reference:n,mask:-1,frontOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.KEEP},backOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.KEEP}};let s=Ge(e.uniformMap);return s.model_silhouettePass=function(){return!0},i.renderState=Ve.fromCache(o),i.uniformMap=s,i.castShadows=!1,i.receiveShadows=!1,i}function CXe(e,t,n){let i=e._skipLodStencilCommand,o=i.command,r=t._selectionDepth,s=AXe(o);if(r!==s){let a=EXe(r),c=Ge(o.renderState,!0);c.stencilTest.reference=a,o.renderState=Ve.fromCache(c),n&&(i.derivedCommand2D.renderState=c)}}function AXe(e){return(e.renderState.stencilTest.reference&Vt.SKIP_LOD_MASK)>>>Vt.SKIP_LOD_BIT_SHIFT}function EXe(e){return Vt.CESIUM_3D_TILE_MASK|e<<Vt.SKIP_LOD_BIT_SHIFT}function SXe(e){let t=$e.shallowClone(e),n=Ge(e.renderState,!0);n.cull.enabled=!0,n.cull.face=Ti.FRONT,n.colorMask={red:!1,green:!1,blue:!1,alpha:!1},n.polygonOffset={enabled:!0,factor:5,units:5};let i=Ge(t.uniformMap),o=new z(5,5);return i.u_polygonOffset=function(){return o},t.renderState=Ve.fromCache(n),t.uniformMap=i,t.castShadows=!1,t.receiveShadows=!1,t}function vXe(e){let t=$e.shallowClone(e),n=Ge(e.renderState,!0),{stencilTest:i}=n;return i.enabled=!0,i.mask=Vt.SKIP_LOD_MASK,i.reference=Vt.CESIUM_3D_TILE_MASK,i.frontFunction=zn.GREATER_OR_EQUAL,i.frontOperation.zPass=ft.REPLACE,i.backFunction=zn.GREATER_OR_EQUAL,i.backOperation.zPass=ft.REPLACE,n.stencilMask=Vt.CESIUM_3D_TILE_MASK|Vt.SKIP_LOD_MASK,t.renderState=Ve.fromCache(n),t}var GL=x4;var WL=`precision highp float;
czm_modelVertexOutput defaultVertexOutput(vec3 positionMC) {
czm_modelVertexOutput vsOutput;
vsOutput.positionMC = positionMC;
vsOutput.pointSize = 1.0;
return vsOutput;
}
void main()
{
// Initialize the attributes struct with all
// attributes except quantized ones.
ProcessedAttributes attributes;
initializeAttributes(attributes);
// Dequantize the quantized ones and add them to the
// attributes struct.
#ifdef USE_DEQUANTIZATION
dequantizationStage(attributes);
#endif
#ifdef HAS_MORPH_TARGETS
morphTargetsStage(attributes);
#endif
#ifdef HAS_SKINNING
skinningStage(attributes);
#endif
#ifdef HAS_PRIMITIVE_OUTLINE
primitiveOutlineStage();
#endif
// Compute the bitangent according to the formula in the glTF spec.
// Normal and tangents can be affected by morphing and skinning, so
// the bitangent should not be computed until their values are finalized.
#ifdef HAS_BITANGENTS
attributes.bitangentMC = normalize(cross(attributes.normalMC, attributes.tangentMC) * attributes.tangentSignMC);
#endif
FeatureIds featureIds;
featureIdStage(featureIds, attributes);
#ifdef HAS_SELECTED_FEATURE_ID
SelectedFeature feature;
selectedFeatureIdStage(feature, featureIds);
// Handle any show properties that come from the style.
cpuStylingStage(attributes.positionMC, feature);
#endif
#if defined(USE_2D_POSITIONS) || defined(USE_2D_INSTANCING)
// The scene mode 2D pipeline stage and instancing stage add a different
// model view matrix to accurately project the model to 2D. However, the
// output positions and normals should be transformed by the 3D matrices
// to keep the data the same for the fragment shader.
mat4 modelView = czm_modelView3D;
mat3 normal = czm_normal3D;
#else
// These are used for individual model projection because they will
// automatically change based on the scene mode.
mat4 modelView = czm_modelView;
mat3 normal = czm_normal;
#endif
// Update the position for this instance in place
#ifdef HAS_INSTANCING
// The legacy instance stage is used when rendering i3dm models that
// encode instances transforms in world space, as opposed to glTF models
// that use EXT_mesh_gpu_instancing, where instance transforms are encoded
// in object space.
#ifdef USE_LEGACY_INSTANCING
mat4 instanceModelView;
mat3 instanceModelViewInverseTranspose;
legacyInstancingStage(attributes, instanceModelView, instanceModelViewInverseTranspose);
modelView = instanceModelView;
normal = instanceModelViewInverseTranspose;
#else
instancingStage(attributes);
#endif
#ifdef USE_PICKING
v_pickColor = a_pickColor;
#endif
#endif
Metadata metadata;
MetadataClass metadataClass;
MetadataStatistics metadataStatistics;
metadataStage(metadata, metadataClass, metadataStatistics, attributes);
#ifdef HAS_VERTICAL_EXAGGERATION
verticalExaggerationStage(attributes);
#endif
#ifdef HAS_CUSTOM_VERTEX_SHADER
czm_modelVertexOutput vsOutput = defaultVertexOutput(attributes.positionMC);
customShaderStage(vsOutput, attributes, featureIds, metadata, metadataClass, metadataStatistics);
#endif
// Compute the final position in each coordinate system needed.
// This returns the value that will be assigned to gl_Position.
vec4 positionClip = geometryStage(attributes, modelView, normal);
// This must go after the geometry stage as it needs v_positionWC
#ifdef HAS_ATMOSPHERE
atmosphereStage(attributes);
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
modelClippingPolygonsStage(attributes);
#endif
#ifdef HAS_SILHOUETTE
silhouetteStage(attributes, positionClip);
#endif
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
float show = pointCloudShowStylingStage(attributes, metadata);
#else
float show = 1.0;
#endif
#ifdef HAS_POINT_CLOUD_BACK_FACE_CULLING
show *= pointCloudBackFaceCullingStage();
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
v_pointCloudColor = pointCloudColorStylingStage(attributes, metadata);
#endif
#ifdef PRIMITIVE_TYPE_POINTS
#ifdef HAS_CUSTOM_VERTEX_SHADER
gl_PointSize = vsOutput.pointSize;
#elif defined(HAS_POINT_CLOUD_POINT_SIZE_STYLE) || defined(HAS_POINT_CLOUD_ATTENUATION)
gl_PointSize = pointCloudPointSizeStylingStage(attributes, metadata);
#else
gl_PointSize = 1.0;
#endif
gl_PointSize *= show;
#endif
// Important NOT to compute gl_Position = show * positionClip or we hit:
// https://github.com/CesiumGS/cesium/issues/11270
//
// We will discard points with v_pointCloudShow == 0 in the fragment shader.
gl_Position = positionClip;
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
v_pointCloudShow = show;
#endif
}
`;var jL=`
precision highp float;
czm_modelMaterial defaultModelMaterial()
{
czm_modelMaterial material;
material.diffuse = vec3(0.0);
material.specular = vec3(1.0);
material.roughness = 1.0;
material.occlusion = 1.0;
material.normalEC = vec3(0.0, 0.0, 1.0);
material.emissive = vec3(0.0);
material.alpha = 1.0;
return material;
}
vec4 handleAlpha(vec3 color, float alpha)
{
#ifdef ALPHA_MODE_MASK
if (alpha < u_alphaCutoff) {
discard;
}
#endif
return vec4(color, alpha);
}
SelectedFeature selectedFeature;
void main()
{
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
if (v_pointCloudShow == 0.0)
{
discard;
}
#endif
#ifdef HAS_MODEL_SPLITTER
modelSplitterStage();
#endif
czm_modelMaterial material = defaultModelMaterial();
ProcessedAttributes attributes;
geometryStage(attributes);
FeatureIds featureIds;
featureIdStage(featureIds, attributes);
Metadata metadata;
MetadataClass metadataClass;
MetadataStatistics metadataStatistics;
metadataStage(metadata, metadataClass, metadataStatistics, attributes);
//========================================================================
// When not picking metadata START
#ifndef METADATA_PICKING_ENABLED
#ifdef HAS_SELECTED_FEATURE_ID
selectedFeatureIdStage(selectedFeature, featureIds);
#endif
#ifndef CUSTOM_SHADER_REPLACE_MATERIAL
materialStage(material, attributes, selectedFeature);
#endif
#ifdef HAS_CUSTOM_FRAGMENT_SHADER
customShaderStage(material, attributes, featureIds, metadata, metadataClass, metadataStatistics);
#endif
lightingStage(material, attributes);
#ifdef HAS_SELECTED_FEATURE_ID
cpuStylingStage(material, selectedFeature);
#endif
#ifdef HAS_MODEL_COLOR
modelColorStage(material);
#endif
#ifdef HAS_PRIMITIVE_OUTLINE
primitiveOutlineStage(material);
#endif
vec4 color = handleAlpha(material.diffuse, material.alpha);
// When not picking metadata END
//========================================================================
#else
//========================================================================
// When picking metadata START
vec4 metadataValues = vec4(0.0, 0.0, 0.0, 0.0);
metadataPickingStage(metadata, metadataClass, metadataValues);
vec4 color = metadataValues;
#endif
// When picking metadata END
//========================================================================
#ifdef HAS_CLIPPING_PLANES
modelClippingPlanesStage(color);
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
modelClippingPolygonsStage();
#endif
//========================================================================
// When not picking metadata START
#ifndef METADATA_PICKING_ENABLED
#if defined(HAS_SILHOUETTE) && defined(HAS_NORMALS)
silhouetteStage(color);
#endif
#ifdef HAS_ATMOSPHERE
atmosphereStage(color, attributes);
#endif
#endif
// When not picking metadata END
//========================================================================
out_FragColor = color;
}
`;function Gde(){}Gde.buildModelDrawCommand=function(e,t){let n=e.shaderBuilder,i=wXe(e,n,t),o=DXe(e,i,t),r=e.model;return l(r.classificationType)?new HL({primitiveRenderResources:e,command:o}):new GL({primitiveRenderResources:e,command:o})};function wXe(e,t,n){t.addVertexLines(WL),t.addFragmentLines(jL);let i=e.model,o=t.buildShaderProgram(n.context);return i._pipelineResources.push(o),o}function DXe(e,t,n){let i=IXe(e),o=new ti({context:n.context,indexBuffer:i,attributes:e.attributes}),r=e.model;r._pipelineResources.push(o);let s=e.alphaOptions.pass,a=r.sceneGraph,c=n.mode===ne.SCENE3D,u,f;if(!c&&!n.scene3DOnly&&r._projectTo2D)u=F.multiplyTransformation(a._computedModelMatrix,e.runtimeNode.computedTransform,new F),f=e.runtimePrimitive.boundingSphere2D;else{let T=c?a._computedModelMatrix:a._computedModelMatrix2D;u=F.multiplyTransformation(T,e.runtimeNode.computedTransform,new F),f=ae.transform(e.boundingSphere,u)}let h=Ge(Ve.fromCache(e.renderStateOptions),!0);h.cull.face=Xt.getCullFace(u,e.primitiveType),h=Ve.fromCache(h);let p=l(r.classificationType),g=p?!1:xn.castShadows(r.shadows),m=p?!1:xn.receiveShadows(r.shadows),x=p?void 0:e.pickId;return new $e({boundingVolume:f,modelMatrix:u,uniformMap:e.uniformMap,renderState:h,vertexArray:o,shaderProgram:t,cull:r.cull,pass:s,count:e.count,owner:r,pickId:x,pickMetadataAllowed:!0,instanceCount:e.instanceCount,primitiveType:e.primitiveType,debugShowBoundingVolume:r.debugShowBoundingVolume,castShadows:g,receiveShadows:m})}function IXe(e){let t=e.wireframeIndexBuffer;if(l(t))return t;let n=e.indices;if(l(n))return n.buffer}var qL=Gde;function ku(e){e=y(e,y.EMPTY_OBJECT);let t=e.modelComponents;this._model=e.model,this._components=t,this._pipelineStages=[],this._updateStages=[],this._runtimeNodes=[],this._rootNodes=[],this._skinnedNodes=[],this._runtimeSkins=[],this.modelPipelineStages=[],this._boundingSphere=void 0,this._boundingSphere2D=void 0,this._computedModelMatrix=F.clone(F.IDENTITY),this._computedModelMatrix2D=F.clone(F.IDENTITY),this._axisCorrectionMatrix=Xt.getAxisCorrectionMatrix(t.upAxis,t.forwardAxis,new F),this._runtimeArticulations={},PXe(this)}Object.defineProperties(ku.prototype,{components:{get:function(){return this._components}},computedModelMatrix:{get:function(){return this._computedModelMatrix}},axisCorrectionMatrix:{get:function(){return this._axisCorrectionMatrix}},boundingSphere:{get:function(){return this._boundingSphere}}});function PXe(e){let t=e._components,n=t.scene,o=e._model.modelMatrix;Wde(e,o);let r=t.articulations,s=r.length,a=e._runtimeArticulations;for(let A=0;A<s;A++){let C=r[A],E=new IM({articulation:C,sceneGraph:e}),v=E.name;a[v]=E}let c=t.nodes,u=c.length;e._runtimeNodes=new Array(u);let h=n.nodes.length,p=F.IDENTITY;for(let A=0;A<h;A++){let C=n.nodes[A],E=jde(e,C,p);e._rootNodes.push(E)}let g=t.skins,m=e._runtimeSkins,x=g.length;for(let A=0;A<x;A++){let C=g[A];m.push(new PL({skin:C,sceneGraph:e}))}let b=e._skinnedNodes,T=b.length;for(let A=0;A<T;A++){let C=b[A],E=e._runtimeNodes[C],D=c[C].skin.index;E._runtimeSkin=m[D],E.updateJointMatrices()}e.applyArticulations()}function Wde(e,t){let n=e._components,i=e._model;e._computedModelMatrix=F.multiplyTransformation(t,n.transform,e._computedModelMatrix),e._computedModelMatrix=F.multiplyTransformation(e._computedModelMatrix,e._axisCorrectionMatrix,e._computedModelMatrix),e._computedModelMatrix=F.multiplyByUniformScale(e._computedModelMatrix,i.computedScale,e._computedModelMatrix)}var RXe=new d;function OXe(e,t){let n=e._computedModelMatrix,i=F.getTranslation(n,RXe);if(!d.equals(i,d.ZERO))e._computedModelMatrix2D=Rt.basisTo2D(t.mapProjection,n,e._computedModelMatrix2D);else{let o=e.boundingSphere.center,r=Rt.ellipsoidTo2DModelMatrix(t.mapProjection,o,e._computedModelMatrix2D);e._computedModelMatrix2D=F.multiply(r,n,e._computedModelMatrix2D)}e._boundingSphere2D=ae.transform(e._boundingSphere,e._computedModelMatrix2D,e._boundingSphere2D)}function jde(e,t,n){let i=[],o=Xt.getNodeTransform(t),r=t.children.length;for(let f=0;f<r;f++){let h=t.children[f],p=F.multiplyTransformation(n,o,new F),g=jde(e,h,p);i.push(g)}let s=new WM({node:t,transform:o,transformToRoot:n,children:i,sceneGraph:e}),a=t.primitives.length;for(let f=0;f<a;f++)s.runtimePrimitives.push(new IL({primitive:t.primitives[f],node:t,model:e._model}));let c=t.index;e._runtimeNodes[c]=s,l(t.skin)&&e._skinnedNodes.push(c);let u=t.name;if(l(u)){let f=e._model,h=new FM(f,s);f._nodesByName[u]=h}return c}var MXe=new d,LXe=new d,NXe=new d,FXe=new d;ku.prototype.buildDrawCommands=function(e){let t=this._model,n=new OL(t);t.statistics.clear(),this.configurePipeline(e);let i=this.modelPipelineStages,o,r,s;for(o=0;o<i.length;o++)i[o].process(n,t,e);let a=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,MXe),c=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,LXe);for(o=0;o<this._runtimeNodes.length;o++){let u=this._runtimeNodes[o];if(!l(u))continue;u.configurePipeline();let f=u.pipelineStages,h=new kL(n,u);for(r=0;r<f.length;r++)f[r].process(h,u.node,e);let p=u.computedTransform;for(r=0;r<u.runtimePrimitives.length;r++){let g=u.runtimePrimitives[r];g.configurePipeline(e);let m=g.pipelineStages,x=new UL(h,g);for(s=0;s<m.length;s++)m[s].process(x,g.primitive,e);g.boundingSphere=ae.clone(x.boundingSphere,new ae);let b=F.multiplyByPoint(p,x.positionMin,NXe),T=F.multiplyByPoint(p,x.positionMax,FXe);d.minimumByComponent(a,b,a),d.maximumByComponent(c,T,c);let A=qL.buildModelDrawCommand(x,e);g.drawCommand=A}}this._boundingSphere=ae.fromCornerPoints(a,c,new ae),this._boundingSphere=ae.transformWithoutScale(this._boundingSphere,this._axisCorrectionMatrix,this._boundingSphere),this._boundingSphere=ae.transform(this._boundingSphere,this._components.transform,this._boundingSphere),t._boundingSphere=ae.transform(this._boundingSphere,t.modelMatrix,t._boundingSphere),t._initialRadius=t._boundingSphere.radius,t._boundingSphere.radius*=t._clampedScale};ku.prototype.configurePipeline=function(e){let t=this.modelPipelineStages;t.length=0;let n=this._model,i=e.fog.enabled&&e.fog.renderable;l(n.color)&&t.push($y),!l(n.classificationType)&&(n.imageBasedLighting.enabled&&t.push(wM),n.isClippingEnabled()&&t.push(OM),n.isClippingPolygonsEnabled()&&t.push(NM),n.hasSilhouette(e)&&t.push(NL),l(n.splitDirection)&&n.splitDirection!==Gr.NONE&&t.push(BL),hr.is3DTiles(n.type)&&t.push(CM),i&&t.push(SM))};ku.prototype.update=function(e,t){let n,i,o;for(n=0;n<this._runtimeNodes.length;n++){let r=this._runtimeNodes[n];if(!l(r))continue;for(i=0;i<r.updateStages.length;i++)r.updateStages[i].update(r,this,e);let s=e.mode!==ne.SCENE3D&&this._model._projectTo2D;for(t&&!s&&this.updateJointMatrices(),i=0;i<r.runtimePrimitives.length;i++){let a=r.runtimePrimitives[i];for(o=0;o<a.updateStages.length;o++)a.updateStages[o].update(a,this)}}};ku.prototype.updateModelMatrix=function(e,t){Wde(this,e),t.mode!==ne.SCENE3D&&OXe(this,t);let n=this._rootNodes;for(let i=0;i<n.length;i++){let o=this._runtimeNodes[n[i]];o._transformDirty=!0}};ku.prototype.updateJointMatrices=function(){let e=this._skinnedNodes,t=e.length;for(let n=0;n<t;n++){let i=e[n];this._runtimeNodes[i].updateJointMatrices()}};function qde(e,t,n,i,o){if(n&&!t.show)return;let r=t.children.length;for(let c=0;c<r;c++){let u=t.getChild(c);qde(e,u,n,i,o)}let s=t.runtimePrimitives,a=s.length;for(let c=0;c<a;c++){let u=s[c];i(u,o)}}function b4(e,t,n,i){let o=e._rootNodes,r=o.length;for(let s=0;s<r;s++){let a=o[s],c=e._runtimeNodes[a];qde(e,c,t,n,i)}}var BXe={backFaceCulling:void 0};ku.prototype.updateBackFaceCulling=function(e){let t=BXe;t.backFaceCulling=e,b4(this,!1,kXe,t)};function kXe(e,t){let n=e.drawCommand;n.backFaceCulling=t.backFaceCulling}var VXe={shadowMode:void 0};ku.prototype.updateShadows=function(e){let t=VXe;t.shadowMode=e,b4(this,!1,UXe,t)};function UXe(e,t){let n=e.drawCommand;n.shadows=t.shadowMode}var zXe={debugShowBoundingVolume:void 0};ku.prototype.updateShowBoundingVolume=function(e){let t=zXe;t.debugShowBoundingVolume=e,b4(this,!1,HXe,t)};function HXe(e,t){let n=e.drawCommand;n.debugShowBoundingVolume=t.debugShowBoundingVolume}var Yde=[],GXe={frameState:void 0,hasSilhouette:void 0};ku.prototype.pushDrawCommands=function(e){let t=Yde;t.length=0;let n=GXe;n.hasSilhouette=this._model.hasSilhouette(e),n.frameState=e,b4(this,!0,WXe,n),e.commandList.push.apply(e.commandList,t)};function WXe(e,t){let n=t.frameState,i=t.hasSilhouette,o=n.passes,r=Yde,s=e.drawCommand;s.pushCommands(n,n.commandList),i&&!o.pick&&s.pushSilhouetteCommands(n,r)}ku.prototype.setArticulationStage=function(e,t){let n=e.split(" ");if(n.length!==2)return;let i=n[0],o=n[1],r=this._runtimeArticulations[i];l(r)&&r.setArticulationStage(o,t)};ku.prototype.applyArticulations=function(){let e=this._runtimeArticulations;for(let t in e)e.hasOwnProperty(t)&&e[t].apply()};var YL=ku;function t0(){this.pointsLength=0,this.trianglesLength=0,this.geometryByteLength=0,this.texturesByteLength=0,this.propertyTablesByteLength=0,this._bufferIdSet={},this._textureIdByteLengths={},this._batchTextureIdMap=new vt}Object.defineProperties(t0.prototype,{batchTexturesByteLength:{get:function(){let e=this._batchTextureIdMap.length,t=this._batchTextureIdMap.values,n=0;for(let i=0;i<e;i++)n+=t[i].byteLength;return n}}});t0.prototype.clear=function(){this.pointsLength=0,this.trianglesLength=0,this.geometryByteLength=0,this.texturesByteLength=0,this.propertyTablesByteLength=0,this._bufferIdSet={},this._textureIdByteLengths={},this._batchTextureIdMap.removeAll()};t0.prototype.addBuffer=function(e,t){if(!this._bufferIdSet.hasOwnProperty(e._id)){let n=t?2:1;this.geometryByteLength+=e.sizeInBytes*n}this._bufferIdSet[e._id]=!0};t0.prototype.addTexture=function(e){this._textureIdByteLengths.hasOwnProperty(e._id)||(this.texturesByteLength+=e.sizeInBytes,this._textureIdByteLengths[e._id]=e.sizeInBytes)};t0.prototype.getTextureIds=function(){return Object.keys(this._textureIdByteLengths)};t0.prototype.getTextureByteLengthById=function(e){return this._textureIdByteLengths[e]};t0.prototype.addBatchTexture=function(e){this._batchTextureIdMap.contains(e._id)||this._batchTextureIdMap.set(e._id,e)};var XL=t0;var $de=Xo(_V(),1);var Xde={},hT=Uint32Array.BYTES_PER_ELEMENT;Xde.parse=function(e,t){t=y(t,0);let n=new Uint8Array(e),i=new DataView(e);t+=hT;let o=i.getUint32(t,!0);if(o!==1)throw new re(`Only Point Cloud tile version 1 is supported. Version ${o} is not.`);t+=hT,t+=hT;let r=i.getUint32(t,!0);if(r===0)throw new re("Feature table must have a byte length greater than zero");t+=hT;let s=i.getUint32(t,!0);t+=hT;let a=i.getUint32(t,!0);t+=hT;let c=i.getUint32(t,!0);t+=hT;let u=Qo(n,t,r);t+=r;let f=new Uint8Array(e,t,s);t+=s;let h,p;a>0&&(h=Qo(n,t,a),t+=a,c>0&&(p=new Uint8Array(e,t,c),t+=c));let g=new mh(u,f),m=g.getGlobalProperty("POINTS_LENGTH");if(g.featuresLength=m,!l(m))throw new re("Feature table global property: POINTS_LENGTH must be defined");let x=g.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(x)&&(x=d.unpack(x));let b=jXe(g,h);if(b.rtcCenter=x,b.pointsLength=m,!b.hasPositions){let T=qXe(g);b.positions=T,b.hasPositions=b.hasPositions||l(T)}if(!b.hasPositions)throw new re("Either POSITION or POSITION_QUANTIZED must be defined.");if(!b.hasNormals){let T=XXe(g);b.normals=T,b.hasNormals=b.hasNormals||l(T)}if(!b.hasColors){let T=YXe(g);b.colors=T,b.hasColors=b.hasColors||l(T),b.hasConstantColor=l(b.constantColor),b.isTranslucent=l(T)&&T.isTranslucent}if(!b.hasBatchIds){let T=KXe(g);b.batchIds=T,b.hasBatchIds=b.hasBatchIds||l(T)}if(b.hasBatchIds){let T=g.getGlobalProperty("BATCH_LENGTH");if(!l(T))throw new re("Global property: BATCH_LENGTH must be defined when BATCH_ID is defined.");b.batchLength=T}return l(p)&&(p=new Uint8Array(p),b.batchTableJson=h,b.batchTableBinary=p),b};function jXe(e,t){let n=e.json,i,o,r,s=l(n.extensions)?n.extensions["3DTILES_draco_point_compression"]:void 0,a=l(t)&&l(t.extensions)?t.extensions["3DTILES_draco_point_compression"]:void 0;l(a)&&(r=a.properties);let c,u,f,h,p;if(l(s)){o=s.properties;let m=s.byteOffset,x=s.byteLength;if(!l(o)||!l(m)||!l(x))throw new re("Draco properties, byteOffset, and byteLength must be defined");i=e.buffer.slice(m,m+x),c=l(o.POSITION),u=l(o.RGB)||l(o.RGBA),f=l(o.NORMAL),h=l(o.BATCH_ID),p=l(o.RGBA)}let g;return l(i)&&(g={buffer:i,featureTableProperties:o,batchTableProperties:r,properties:bt(o,r),dequantizeInShader:!0}),{draco:g,hasPositions:c,hasColors:u,isTranslucent:p,hasNormals:f,hasBatchIds:h}}function qXe(e){let t=e.json,n;if(l(t.POSITION))return n=e.getPropertyArray("POSITION",X.FLOAT,3),{name:dt.POSITION,semantic:dt.POSITION,typedArray:n,isQuantized:!1,componentDatatype:X.FLOAT,type:tn.VEC3};if(l(t.POSITION_QUANTIZED)){n=e.getPropertyArray("POSITION_QUANTIZED",X.UNSIGNED_SHORT,3);let i=e.getGlobalProperty("QUANTIZED_VOLUME_SCALE",X.FLOAT,3);if(!l(i))throw new re("Global property: QUANTIZED_VOLUME_SCALE must be defined for quantized positions.");let o=65535,r=e.getGlobalProperty("QUANTIZED_VOLUME_OFFSET",X.FLOAT,3);if(!l(r))throw new re("Global property: QUANTIZED_VOLUME_OFFSET must be defined for quantized 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this._promise;this._parsedContent=mT.parse(this._arrayBuffer,this._byteOffset),this._state=_t.PROCESSING,this._promise=Promise.resolve(this)};n0.prototype.process=function(e){if(l(this._error)){let t=this._error;throw this._error=void 0,t}if(this._state===_t.READY)return!0;if(this._state===_t.PROCESSING){if(l(this._decodePromise))return!1;this._decodePromise=oKe(this,e.context)}return!1};function oKe(e,t){let i=e._parsedContent.draco,o;if(l(i)?o=E_.decodePointCloud(i,t):o=Promise.resolve(),!!l(o))return e._decodePromise=o,o.then(function(r){if(!e.isDestroyed())return l(r)&&rKe(e,i,r),_Ke(e,t),e._state=_t.READY,e}).catch(function(r){e.unload(),e._state=_t.FAILED;let s="Failed to load Draco pnts";e._error=e.getError(s,r)})}function rKe(e,t,n){e._state=_t.READY;let i=e._parsedContent,o;if(l(n.POSITION)){if(o={name:"POSITION",semantic:dt.POSITION,typedArray:n.POSITION.array,componentDatatype:X.FLOAT,type:tn.VEC3,isQuantized:!1},l(n.POSITION.data.quantization)){let 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a=(1<<n.NORMAL.data.quantization.quantizationBits)-1;o.quantizedRange=a,o.octEncoded=!0,o.octEncodedZXY=!0,o.quantizedComponentDatatype=X.UNSIGNED_BYTE,o.quantizedType=tn.VEC2}i.normals=o}if(l(n.RGBA)?i.colors={name:"COLOR",semantic:dt.COLOR,setIndex:0,typedArray:n.RGBA.array,componentDatatype:X.UNSIGNED_BYTE,type:tn.VEC4,normalized:!0,isTranslucent:!0}:l(n.RGB)&&(i.colors={name:"COLOR",semantic:dt.COLOR,setIndex:0,typedArray:n.RGB.array,componentDatatype:X.UNSIGNED_BYTE,type:tn.VEC3,normalized:!0,isTranslucent:!1}),l(n.BATCH_ID)){let a=n.BATCH_ID.array;i.batchIds={name:"_FEATURE_ID",semantic:dt.FEATURE_ID,setIndex:0,typedArray:a,componentDatatype:X.fromTypedArray(a),type:tn.SCALAR}}let r=i.batchTableJson,s=t.batchTableProperties;for(let a in s)if(s.hasOwnProperty(a)){let c=n[a];l(r)||(r={}),i.hasDracoBatchTable=!0;let u=c.data;r[a]={byteOffset:u.byteOffset,type:sKe(u.componentsPerAttribute),componentType:aKe(u.componentDatatype),typedArray:c.array}}i.batchTableJson=r}function sKe(e){switch(e){case 1:return"SCALAR";case 2:return"VEC2";case 3:return"VEC3";case 4:return"VEC4"}}function aKe(e){switch(e){case te.BYTE:return"BYTE";case te.UNSIGNED_BYTE:return"UNSIGNED_BYTE";case te.SHORT:return"SHORT";case te.UNSIGNED_SHORT:return"UNSIGNED_SHORT";case te.INT:return"INT";case te.UNSIGNED_INT:return"UNSIGNED_INT";case te.DOUBLE:return"DOUBLE";case te.FLOAT:return"FLOAT"}}function KL(e,t,n){let i=t.typedArray,o;if(t.octEncoded&&(o=new Kde,o.octEncoded=t.octEncoded,o.octEncodedZXY=t.octEncodedZXY,o.normalizationRange=t.quantizedRange,o.type=t.quantizedType,o.componentDatatype=t.quantizedComponentDatatype),t.isQuantized){o=new Kde;let a=t.quantizedRange;o.normalizationRange=a,o.quantizedVolumeOffset=d.ZERO;let c=t.quantizedVolumeScale;o.quantizedVolumeDimensions=c,o.quantizedVolumeStepSize=d.divideByScalar(c,a,new d),o.componentDatatype=t.quantizedComponentDatatype,o.type=t.quantizedType}let r=new eKe;if(r.name=t.name,r.semantic=t.semantic,r.setIndex=t.setIndex,r.componentDatatype=t.componentDatatype,r.type=t.type,r.normalized=y(t.normalized,!1),r.min=t.min,r.max=t.max,r.quantization=o,t.isRGB565&&(i=Mn.decodeRGB565(i)),l(t.constantColor)){let a=new Array(4);r.constant=H.pack(t.constantColor,a)}else{let a=gt.createVertexBuffer({typedArray:i,context:n,usage:Fe.STATIC_DRAW});a.vertexArrayDestroyable=!1,e._buffers.push(a),r.buffer=a}let s=e._loadAttributesFor2D;return r.semantic===dt.POSITION&&s&&(r.typedArray=i),r}var Zde,T4;function cKe(e){if(!l(T4)){Zde=new $de.default(0),T4=new Array(e);for(let t=0;t<e;++t)T4[t]=Zde.random()}return T4}var lKe=new d,uKe=new d,fKe=new d;function dKe(e){let t=e.typedArray,n=20,i=t.length/3,o=Math.min(i,n),r=cKe(n),s=Number.MAX_VALUE,a=-Number.MAX_VALUE,c=d.fromElements(s,s,s,lKe),u=d.fromElements(a,a,a,uKe),f,h,p;if(e.isQuantized)c=d.ZERO,u=e.quantizedVolumeScale;else 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nKe;o.metallicRoughness=i;let r=n.colors;l(r)&&r.isTranslucent&&(o.alphaMode=Nm.BLEND);let s=!l(n.normals);o.unlit=s;let a=new JXe;if(a.attributes=mKe(e,n,t),a.primitiveType=Me.POINTS,a.material=o,l(n.batchIds)){let g=new tKe;g.propertyTableId=0,g.setIndex=0,g.positionalLabel="featureId_0",a.featureIds.push(g)}let c=new QXe;c.index=0,c.primitives=[a];let u=new $Xe;u.nodes=[c],u.upAxis=No.Z,u.forwardAxis=No.X;let f=new ZXe;f.scene=u,f.nodes=[c];let h=[];f.structuralMetadata=pKe(n,h),h.length>0&&gKe(e,a,h,t),l(n.rtcCenter)&&(f.transform=F.multiplyByTranslation(f.transform,n.rtcCenter,f.transform));let p=n.positions;l(p)&&p.isQuantized&&(f.transform=F.multiplyByTranslation(f.transform,p.quantizedVolumeOffset,f.transform)),e._components=f,e._parsedContent=void 0,e._arrayBuffer=void 0}function gKe(e,t,n,i){let o=t.attributes,r=n.length;for(let s=0;s<r;s++){let a=n[s],c=gt.createVertexBuffer({typedArray:a.typedArray,context:i,usage:Fe.STATIC_DRAW});c.vertexArrayDestroyable=!1,e._buffers.push(c),a.buffer=c,a.typedArray=void 0,o.push(a)}t.propertyAttributeIds=[0]}n0.prototype.unload=function(){let e=this._buffers;for(let t=0;t<e.length;t++)e[t].destroy();e.length=0,this._components=void 0,this._parsedContent=void 0,this._arrayBuffer=void 0};var ZL=n0;var yKe=new d,xKe=new d,bKe=new d,TKe=new F,CKe=new F,AKe=new F,EKe=new fe,SKe=new ae;function qE(e,t,n,i,o,r,s){if(!e._ready||n.mode===ne.MORPHING)return;let a=Number.MAX_VALUE,c=e.sceneGraph,u=c._runtimeNodes;for(let f=0;f<u.length;f++){let h=u[f],p=h.node,g=F.clone(h.computedTransform,TKe),m=F.clone(c.computedModelMatrix,CKe),x=p.instances;l(x)&&x.transformInWorldSpace&&(m=F.multiplyTransformation(e.modelMatrix,c.components.transform,m),g=F.multiplyTransformation(c.axisCorrectionMatrix,h.computedTransform,g));let b=F.multiplyTransformation(m,g,AKe);n.mode!==ne.SCENE3D&&(b=Rt.basisTo2D(n.mapProjection,b,b));let T=[];if(l(x)){let C=x.attributes[0].count,E=x.attributes[0].componentDatatype,v=12,D=h.transformsTypedArray;if(!l(D)){let O=h.instancingTransformsBuffer;l(O)&&n.context.webgl2&&(D=X.createTypedArray(E,C*v),O.getBufferData(D))}if(l(D))for(let O=0;O<C;O++){let R=O*v,M=new F(D[R],D[R+1],D[R+2],D[R+3],D[R+4],D[R+5],D[R+6],D[R+7],D[R+8],D[R+9],D[R+10],D[R+11],0,0,0,1);x.transformInWorldSpace?(F.multiplyTransformation(M,g,M),F.multiplyTransformation(m,M,M)):F.multiplyTransformation(M,b,M),T.push(M)}}T.length===0&&T.push(b);let A=h.runtimePrimitives.length;for(let C=0;C<A;C++){let E=h.runtimePrimitives[C],v=E.primitive;if(l(E.boundingSphere)&&!l(x)){let j=ae.transform(E.boundingSphere,b,SKe),Q=$n.raySphere(t,j);if(!l(Q))continue}let D=Xt.getAttributeBySemantic(v,dt.POSITION),O=D.byteOffset,R=D.byteStride,M=D.count;if(!l(v.indices))continue;let N=v.indices.typedArray;if(!l(N)){let j=v.indices.buffer,Q=v.indices.count,q=v.indices.indexDatatype;l(j)&&n.context.webgl2&&(q===Ne.UNSIGNED_BYTE?N=new Uint8Array(Q):q===Ne.UNSIGNED_SHORT?N=new Uint16Array(Q):q===Ne.UNSIGNED_INT&&(N=new Uint32Array(Q)),j.getBufferData(N))}let _=D.typedArray,S=D.componentDatatype,w=D.type,I=D.quantization;l(I)&&(S=D.quantization.componentDatatype,w=D.quantization.type);let L=tn.getNumberOfComponents(w),B=X.getSizeInBytes(S),U=!l(_)&&l(R)&&R!==L*B,V=L,G=0;U&&(V=R/B,G=O/B);let k=M*V;if(!l(_)){let j=D.buffer;l(j)&&n.context.webgl2&&(_=X.createTypedArray(S,k),j.getBufferData(_,U?0:O,0,k)),I&&D.normalized&&(_=Mn.dequantize(_,S,w,M))}if(!l(N)||!l(_))return;r=y(r,ee.default),i=y(i,1),o=y(o,0);let W=N.length;for(let j=0;j<W;j+=3){let Q=N[j],q=N[j+1],K=N[j+2];for(let J of T){let de=hq(_,Q,G,V,I,J,i,o,r,yKe),xe=hq(_,q,G,V,I,J,i,o,r,xKe),ce=hq(_,K,G,V,I,J,i,o,r,bKe),ge=$n.rayTriangleParametric(t,de,xe,ce,y(e.backFaceCulling,!0));l(ge)&&ge<a&&ge>=0&&(a=ge)}}}}if(a!==Number.MAX_VALUE){if(s=hn.getPoint(t,a,s),n.mode!==ne.SCENE3D){d.fromElements(s.y,s.z,s.x,s);let f=n.mapProjection,h=f.ellipsoid,p=f.unproject(s,EKe);h.cartographicToCartesian(p,s)}return s}}function hq(e,t,n,i,o,r,s,a,c,u){let f=n+t*i;if(u.x=e[f],u.y=e[f+1],u.z=e[f+2],l(o))if(o.octEncoded){if(u=Mn.octDecodeInRange(u,o.normalizationRange,u),o.octEncodedZXY){let h=u.x;u.x=u.z,u.z=u.y,u.y=h}}else u=d.multiplyComponents(u,o.quantizedVolumeStepSize,u),u=d.add(u,o.quantizedVolumeOffset,u);return u=F.multiplyByPoint(r,u,u),s!==1&&Er.getPosition(u,c,s,a,u),u}function 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this._clippingPlanes},set:function(e){e!==this._clippingPlanes&&(gs.setOwner(e,this,"_clippingPlanes"),this.resetDrawCommands())}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){e!==this._clippingPolygons&&(uh.setOwner(e,this,"_clippingPolygons"),this.resetDrawCommands())}},enableVerticalExaggeration:{get:function(){return this._enableVerticalExaggeration},set:function(e){e!==this._enableVerticalExaggeration&&this.resetDrawCommands(),this._enableVerticalExaggeration=e}},hasVerticalExaggeration:{get:function(){return this._hasVerticalExaggeration}},lightColor:{get:function(){return this._lightColor},set:function(e){l(e)!==l(this._lightColor)&&this.resetDrawCommands(),this._lightColor=d.clone(e,this._lightColor)}},imageBasedLighting:{get:function(){return this._imageBasedLighting},set:function(e){e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1,this.resetDrawCommands())}},environmentMapManager:{get:function(){return this._environmentMapManager},set:function(e){e!==this.environmentMapManager&&(D_.setOwner(e,this,"_environmentMapManager"),this.resetDrawCommands())}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){e!==this._backFaceCulling&&(this._backFaceCullingDirty=!0),this._backFaceCulling=e}},scale:{get:function(){return this._scale},set:function(e){e!==this._scale&&(this._updateModelMatrix=!0),this._scale=e}},computedScale:{get:function(){return this._computedScale}},minimumPixelSize:{get:function(){return this._minimumPixelSize},set:function(e){e!==this._minimumPixelSize&&(this._updateModelMatrix=!0),this._minimumPixelSize=e}},maximumScale:{get:function(){return this._maximumScale},set:function(e){e!==this._maximumScale&&(this._updateModelMatrix=!0),this._maximumScale=e}},shadows:{get:function(){return this._shadows},set:function(e){e!==this._shadows&&(this._shadowsDirty=!0),this._shadows=e}},credit:{get:function(){return this._credit}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen!==e&&(this._showCreditsOnScreenDirty=!0),this._showCreditsOnScreen=e}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&this.resetDrawCommands(),this._splitDirection=e}},classificationType:{get:function(){return this._classificationType}},pickIds:{get:function(){return this._pickIds}},styleCommandsNeeded:{get:function(){return this._styleCommandsNeeded}}});lo.prototype.getNode=function(e){return this._nodesByName[e]};lo.prototype.setArticulationStage=function(e,t){this._sceneGraph.setArticulationStage(e,t)};lo.prototype.applyArticulations=function(){this._sceneGraph.applyArticulations()};lo.prototype.getExtension=function(e){return this._loader.components.extensions[e]};lo.prototype.makeStyleDirty=function(){this._styleDirty=!0};lo.prototype.resetDrawCommands=function(){this._drawCommandsBuilt=!1};var DKe=new F,IKe=new $,PKe=new F;lo.prototype.update=function(e){let t=!1;try{t=RKe(this,e)}catch(n){if(!this._loader.incrementallyLoadTextures&&n.name==="TextureError")mq(this,n);else{let i=Xt.getError("model",this._resource,n);mq(this,i)}}if(OKe(this,e),MKe(this,e),LKe(this,e),!this._resourcesLoaded&&t){this._resourcesLoaded=!0;let n=this._loader.components;if(!l(n)){if(this._loader.isUnloaded())return;let r=Xt.getError("model",this._resource,new re("Failed to load 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RKe(e,t){return!e._resourcesLoaded||e._loader.incrementallyLoadTextures&&!e._texturesLoaded?(t.afterRender.push(()=>!0),e._loader.process(t)):!0}function OKe(e,t){l(e._customShader)&&e._customShader.update(t)}function MKe(e,t){let n=e._environmentMapManager,i=t.passes.pick||t.passes.pickVoxel;e._ready&&n.owner===e&&!i&&(n.position=e._boundingSphere.center,n.shouldUpdate=!l(e._imageBasedLighting.sphericalHarmonicCoefficients)||!l(e._imageBasedLighting.specularEnvironmentMaps),n.update(t),n.shouldRegenerateShaders&&e.resetDrawCommands())}function LKe(e,t){e._imageBasedLighting.update(t),e._imageBasedLighting.shouldRegenerateShaders&&e.resetDrawCommands()}function NKe(e){if(!e._featureTableIdDirty)return;e._featureTableIdDirty=!1;let t=e._sceneGraph.components,n=t.structuralMetadata;l(n)&&n.propertyTableCount>0&&(e.featureTableId=wKe(t,e),e._styleDirty=!0,e.resetDrawCommands())}function FKe(e){e._styleDirty&&(e.applyStyle(e._style),e._styleDirty=!1)}function BKe(e,t){let n=e._featureTables,i=n.length,o=!1;for(let r=0;r<i;r++)n[r].update(t),n[r].styleCommandsNeededDirty&&(o=!0);o&&Jde(e)}function Jde(e){let t=e.featureTables[e.featureTableId];e._styleCommandsNeeded=_h.getStyleCommandsNeeded(t.featuresLength,t.batchTexture.translucentFeaturesLength)}function kKe(e){let t=e.pointCloudShading;t.attenuation!==e._attenuation&&(e.resetDrawCommands(),e._attenuation=t.attenuation),t.backFaceCulling!==e._pointCloudBackFaceCulling&&(e.resetDrawCommands(),e._pointCloudBackFaceCulling=t.backFaceCulling)}function VKe(e,t){e._silhouetteDirty&&(the(t)&&e.resetDrawCommands(),e._silhouetteDirty=!1)}function UKe(e,t){let n=e.hasSkipLevelOfDetail(t);n!==e._skipLevelOfDetail&&(e.resetDrawCommands(),e._skipLevelOfDetail=n)}function zKe(e,t){let n=0;e.isClippingEnabled()&&(e._clippingPlanes.owner===e&&e._clippingPlanes.update(t),n=e._clippingPlanes.clippingPlanesState),n!==e._clippingPlanesState&&(e.resetDrawCommands(),e._clippingPlanesState=n)}function HKe(e,t){let n=0;e.isClippingPolygonsEnabled()&&(e._clippingPolygons.owner===e&&(e._clippingPolygons.update(t),e._clippingPolygons.queueCommands(t)),n=e._clippingPolygons.clippingPolygonsState),n!==e._clippingPolygonsState&&(e.resetDrawCommands(),e._clippingPolygonsState=n)}function GKe(e,t){t.mode!==e._sceneMode&&(e._projectTo2D?e.resetDrawCommands():e._updateModelMatrix=!0,e._sceneMode=t.mode)}function WKe(e,t){let n=t.fog.enabled&&t.fog.renderable;n!==e._fogRenderable&&(e.resetDrawCommands(),e._fogRenderable=n)}function jKe(e,t){if(e.enableVerticalExaggeration){let n=t.verticalExaggeration!==1;e.hasVerticalExaggeration!==n&&(e.resetDrawCommands(),e._hasVerticalExaggeration=n)}else e.hasVerticalExaggeration&&(e.resetDrawCommands(),e._hasVerticalExaggeration=!1)}function qKe(e,t){e._drawCommandsBuilt||(e.destroyPipelineResources(),e._sceneGraph.buildDrawCommands(t),e._drawCommandsBuilt=!0)}function YKe(e,t){F.equals(e.modelMatrix,e._modelMatrix)||(e._updateModelMatrix=!0,e._modelMatrix=F.clone(e.modelMatrix,e._modelMatrix))}var i0=new d,pq=new fe;function XKe(e){if(!e._updateModelMatrix&&!e._heightDirty&&e._minimumPixelSize===0)return;l(e._removeUpdateHeightCallback)&&(e._removeUpdateHeightCallback(),e._removeUpdateHeightCallback=void 0);let t=e._scene;if(!l(t)||e.heightReference===Ye.NONE){e._clampedModelMatrix=void 0;return}let n=y(t.ellipsoid,ee.default),i=e.modelMatrix;i0.x=i[12],i0.y=i[13],i0.z=i[14];let o=n.cartesianToCartographic(i0);l(e._clampedModelMatrix)||(e._clampedModelMatrix=F.clone(i,new F)),e._removeUpdateHeightCallback=t.updateHeight(o,Qde(e,n,o),e.heightReference);let r=t.getHeight(o,e.heightReference);if(l(r)){let s=Qde(e,n,o);fe.clone(o,pq),pq.height=r,s(pq)}e._heightDirty=!1,e._updateModelMatrix=!0}function KKe(e,t){if(!e._updateModelMatrix&&e._minimumPixelSize===0)return;let n=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix;ehe(e,n),ZKe(e,n,t)}function ehe(e,t){e._clampedScale=l(e._maximumScale)?Math.min(e._scale,e._maximumScale):e._scale,e._boundingSphere.center=d.multiplyByScalar(e._sceneGraph.boundingSphere.center,e._clampedScale,e._boundingSphere.center),e._boundingSphere.radius=e._initialRadius*e._clampedScale,e._boundingSphere=ae.transform(e._boundingSphere,t,e._boundingSphere)}function ZKe(e,t,n){let i=e.scale;if(e.minimumPixelSize!==0&&!e._projectTo2D){let o=n.context,r=Math.max(o.drawingBufferWidth,o.drawingBufferHeight);F.getTranslation(t,i0),e._sceneMode!==ne.SCENE3D&&Gi.computeActualEllipsoidPosition(n,i0,i0);let s=e._boundingSphere.radius,a=iZe(i0,s,n),c=1/a;Math.min(c*(2*s),r)<e.minimumPixelSize&&(i=e.minimumPixelSize*a/(2*e._initialRadius))}e._computedScale=l(e.maximumScale)?Math.min(e.maximumScale,i):i}function $Ke(e){if(!e._idDirty)return;e._idDirty=!1;let t=e._id,n=e._pickIds,i=n.length;for(let o=0;o<i;++o)n[o].object.id=t}var QKe=new $(1,0,0,0,0,1,0,-1,0);function JKe(e,t){let n=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix,i=y(e.referenceMatrix,n),o=t.context,r=IKe,s=DKe;if(s=F.multiply(o.uniformState.view3D,i,s),r=F.getRotation(s,r),r=$.transpose(r,r),e._iblReferenceFrameMatrix=$.multiply(QKe,r,e._iblReferenceFrameMatrix),e.isClippingEnabled()){let a=PKe;a=F.multiply(o.uniformState.view3D,i,a),a=F.multiply(a,e._clippingPlanes.modelMatrix,a),e._clippingPlanesMatrix=F.inverseTranspose(a,e._clippingPlanesMatrix)}}function eZe(e,t){let n=e._sceneGraph;if(e._updateModelMatrix||e._minimumPixelSize!==0){let o=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix;n.updateModelMatrix(o,t),e._updateModelMatrix=!1}e._backFaceCullingDirty&&(n.updateBackFaceCulling(e._backFaceCulling),e._backFaceCullingDirty=!1),e._shadowsDirty&&(n.updateShadows(e._shadows),e._shadowsDirty=!1),e._debugShowBoundingVolumeDirty&&(n.updateShowBoundingVolume(e._debugShowBoundingVolume),e._debugShowBoundingVolumeDirty=!1);let i=!1;l(e.classificationType)||(i=e._userAnimationDirty||e._activeAnimations.update(t)),n.update(t,i),e._userAnimationDirty=!1}function tZe(e){if(!e._showCreditsOnScreenDirty)return;e._showCreditsOnScreenDirty=!1,e._credits.length=0;let t=e._showCreditsOnScreen;if(l(e._credit)){let s=Tt.clone(e._credit);s.showOnScreen=s.showOnScreen||t,e._credits.push(s)}let n=e._resourceCredits,i=n.length;for(let s=0;s<i;s++){let a=Tt.clone(n[s]);a.showOnScreen=a.showOnScreen||t,e._credits.push(a)}let o=e._gltfCredits,r=o.length;for(let s=0;s<r;s++){let a=Tt.clone(o[s]);a.showOnScreen=a.showOnScreen||t,e._credits.push(a)}}function nZe(e,t){let n=rZe(e,t),i=e.isInvisible(),o=e.hasSilhouette(t),r=e._show&&e._computedScale!==0&&n&&(!i||o),s=t.passes,a=s.render||s.pick&&e.allowPicking;r&&!e._ignoreCommands&&a&&(sZe(e,t),e._sceneGraph.pushDrawCommands(t))}var _q=new ae;function iZe(e,t,n){return _q.center=e,_q.radius=t,n.camera.getPixelSize(_q,n.context.drawingBufferWidth,n.context.drawingBufferHeight)}var C4=new d;function Qde(e,t,n){return function(i){aE(e.heightReference)&&(i.height+=n.height),t.cartographicToCartesian(i,C4);let o=e._clampedModelMatrix;F.clone(e.modelMatrix,o),o[12]=C4.x,o[13]=C4.y,o[14]=C4.z,e._heightDirty=!0}}var oZe=new d;function rZe(e,t){let n=e.distanceDisplayCondition;if(!l(n))return!0;let i=n.near*n.near,o=n.far*n.far,r;if(t.mode===ne.SCENE2D){let a=(t.camera.frustum.right-t.camera.frustum.left)*.5;r=a*a}else{let s=F.getTranslation(e.modelMatrix,oZe);Gi.computeActualEllipsoidPosition(t,s,s),r=d.distanceSquared(s,t.camera.positionWC)}return r>=i&&r<=o}function sZe(e,t){let n=t.creditDisplay,i=e._credits,o=i.length;for(let r=0;r<o;r++)n.addCreditToNextFrame(i[r])}lo.prototype.isTranslucent=function(){let e=this.color;return l(e)&&e.alpha>0&&e.alpha<1};lo.prototype.isInvisible=function(){let e=this.color;return l(e)&&e.alpha===0};function the(e){return e.context.stencilBuffer}lo.prototype.hasSilhouette=function(e){return the(e)&&this._silhouetteSize>0&&this._silhouetteColor.alpha>0&&!l(this._classificationType)};lo.prototype.hasSkipLevelOfDetail=function(e){if(!hr.is3DTiles(this.type))return!1;let t=e.context.stencilBuffer,n=this._content.tileset;return t&&n.isSkippingLevelOfDetail};lo.prototype.isClippingEnabled=function(){let e=this._clippingPlanes;return l(e)&&e.enabled&&e.length!==0};lo.prototype.pick=function(e,t,n,i,o){return qE(this,e,t,n,i,o)};lo.prototype.isClippingPolygonsEnabled=function(){let e=this._clippingPolygons;return l(e)&&e.enabled&&e.length!==0};lo.prototype.isDestroyed=function(){return!1};lo.prototype.destroy=function(){let e=this._loader;l(e)&&e.destroy();let t=this._featureTables;if(l(t)){let r=t.length;for(let s=0;s<r;s++)t[s].destroy()}this.destroyPipelineResources(),this.destroyModelResources(),l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),l(this._terrainProviderChangedCallback)&&(this._terrainProviderChangedCallback(),this._terrainProviderChangedCallback=void 0);let n=this._clippingPlanes;l(n)&&!n.isDestroyed()&&n.owner===this&&n.destroy(),this._clippingPlanes=void 0;let i=this._clippingPolygons;l(i)&&!i.isDestroyed()&&i.owner===this&&i.destroy(),this._clippingPolygons=void 0,this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=void 0;let o=this._environmentMapManager;!o.isDestroyed()&&o.owner===this&&o.destroy(),this._environmentMapManager=void 0,ue(this)};lo.prototype.destroyPipelineResources=function(){let e=this._pipelineResources;for(let t=0;t<e.length;t++)e[t].destroy();this._pipelineResources.length=0,this._pickIds.length=0};lo.prototype.destroyModelResources=function(){let e=this._modelResources;for(let t=0;t<e.length;t++)e[t].destroy();this._modelResources.length=0};lo.fromGltfAsync=async function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.url,e.gltf),n={releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline,loadForClassification:l(e.classificationType)},i=y(e.basePath,""),o=Se.createIfNeeded(i);l(t.asset)?(n.gltfJson=t,n.baseResource=o,n.gltfResource=o):t instanceof Uint8Array?(n.typedArray=t,n.baseResource=o,n.gltfResource=o):n.gltfResource=Se.createIfNeeded(t);let r=new hh(n),a=l(e.content)?hr.TILE_GLTF:hr.GLTF,c=n.gltfResource,u=$L(r,a,e);u.resource=c,u.environmentMapOptions=e.environmentMapOptions;try{await r.load()}catch(g){throw r.destroy(),Xt.getError("model",c,g)}let f=e.gltfCallback;l(f)&&f(r.gltfJson);let h=new lo(u),p=h._resource.credits;if(l(p)){let g=p.length;for(let m=0;m<g;m++)h._resourceCredits.push(Tt.clone(p[m]))}return h};lo.fromB3dm=async function(e){let t={b3dmResource:e.resource,arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline,loadForClassification:l(e.classificationType)},n=new dM(t);try{await n.load();let i=$L(n,hr.TILE_B3DM,e);return new lo(i)}catch(i){throw n.destroy(),i}};lo.fromPnts=async function(e){let t={arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,loadAttributesFor2D:e.projectTo2D},n=new ZL(t);try{await n.load();let i=$L(n,hr.TILE_PNTS,e);return new lo(i)}catch(i){throw n.destroy(),i}};lo.fromI3dm=async function(e){let t={i3dmResource:e.resource,arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline},n=new pM(t);try{await n.load();let i=$L(n,hr.TILE_I3DM,e);return new lo(i)}catch(i){throw n.destroy(),i}};lo.fromGeoJson=async function(e){let t={geoJson:e.geoJson},n=new hM(t),i=$L(n,hr.TILE_GEOJSON,e);return new lo(i)};var aZe=new H;lo.prototype.applyColorAndShow=function(e){let t=H.clone(this._color,aZe),n=l(e)&&l(e.color),i=l(e)&&l(e.show);this._color=n?e.color.evaluateColor(void 0,this._color):H.clone(H.WHITE,this._color),this._show=i?e.show.evaluate(void 0):!0,gq(t,this._color)&&this.resetDrawCommands()};lo.prototype.applyStyle=function(e){let t=this.type===hr.TILE_PNTS,n=l(this.featureTableId)&&this.featureTables[this.featureTableId].featuresLength>0,i=l(this.structuralMetadata)?this.structuralMetadata.propertyAttributes:void 0,o=l(i)&&l(i[0]);if(t&&(!n||o)){this.resetDrawCommands();return}n?(this.featureTables[this.featureTableId].applyStyle(e),Jde(this,e)):(this.applyColorAndShow(e),this._styleCommandsNeeded=void 0)};function $L(e,t,n){return{loader:e,type:t,resource:n.resource,show:n.show,modelMatrix:n.modelMatrix,scale:n.scale,enableVerticalExaggeration:n.enableVerticalExaggeration,minimumPixelSize:n.minimumPixelSize,maximumScale:n.maximumScale,id:n.id,allowPicking:n.allowPicking,clampAnimations:n.clampAnimations,shadows:n.shadows,debugShowBoundingVolume:n.debugShowBoundingVolume,enableDebugWireframe:n.enableDebugWireframe,debugWireframe:n.debugWireframe,cull:n.cull,opaquePass:n.opaquePass,customShader:n.customShader,content:n.content,heightReference:n.heightReference,scene:n.scene,distanceDisplayCondition:n.distanceDisplayCondition,color:n.color,colorBlendAmount:n.colorBlendAmount,colorBlendMode:n.colorBlendMode,silhouetteColor:n.silhouetteColor,silhouetteSize:n.silhouetteSize,enableShowOutline:n.enableShowOutline,showOutline:n.showOutline,outlineColor:n.outlineColor,clippingPlanes:n.clippingPlanes,clippingPolygons:n.clippingPolygons,lightColor:n.lightColor,imageBasedLighting:n.imageBasedLighting,backFaceCulling:n.backFaceCulling,credit:n.credit,showCreditsOnScreen:n.showCreditsOnScreen,splitDirection:n.splitDirection,projectTo2D:n.projectTo2D,enablePick:n.enablePick,featureIdLabel:n.featureIdLabel,instanceFeatureIdLabel:n.instanceFeatureIdLabel,pointCloudShading:n.pointCloudShading,classificationType:n.classificationType,pickObject:n.pickObject}}var gh=lo;function qr(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this._model=void 0,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(qr.prototype,{featuresLength:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;return l(t)&&l(t[n])?t[n].featuresLength:0}},pointsLength:{get:function(){return this._model.statistics.pointsLength}},trianglesLength:{get:function(){return this._model.statistics.trianglesLength}},geometryByteLength:{get:function(){return this._model.statistics.geometryByteLength}},texturesByteLength:{get:function(){return this._model.statistics.texturesByteLength}},batchTableByteLength:{get:function(){let e=this._model.statistics;return e.propertyTablesByteLength+e.batchTexturesByteLength}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;if(l(t)&&l(t[n]))return t[n]}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});qr.prototype.getTextureIds=function(){return this._model.statistics.getTextureIds()};qr.prototype.getTextureByteLengthById=function(e){return this._model.statistics.getTextureByteLengthById(e)};qr.prototype.getExtension=function(e){return this._model.getExtension(e)};qr.prototype.getFeature=function(e){let t=this._model,n=t.featureTableId;return t.featureTables[n].getFeature(e)};qr.prototype.hasProperty=function(e,t){let n=this._model,i=n.featureTableId;return l(i)?n.featureTables[i].hasProperty(e,t):!1};qr.prototype.applyDebugSettings=function(e,t){t=e?t:H.WHITE,this.featuresLength===0?this._model.color=t:l(this.batchTable)&&this.batchTable.setAllColor(t)};qr.prototype.applyStyle=function(e){this._model.style=e};qr.prototype.update=function(e,t){let n=this._model,i=this._tile;n.colorBlendAmount=e.colorBlendAmount,n.colorBlendMode=e.colorBlendMode,n.modelMatrix=i.computedTransform,n.customShader=e.customShader,n.featureIdLabel=e.featureIdLabel,n.instanceFeatureIdLabel=e.instanceFeatureIdLabel,n.lightColor=e.lightColor,n.imageBasedLighting=e.imageBasedLighting,n.backFaceCulling=e.backFaceCulling,n.shadows=e.shadows,n.showCreditsOnScreen=e.showCreditsOnScreen,n.splitDirection=e.splitDirection,n.debugWireframe=e.debugWireframe,n.showOutline=e.showOutline,n.outlineColor=e.outlineColor,n.pointCloudShading=e.pointCloudShading;let o=e.clippingPlanes;n.referenceMatrix=e.clippingPlanesOriginMatrix,l(o)&&i.clippingPlanesDirty&&(n._clippingPlanes=o.enabled&&i._isClipped?o:void 0);let r=e.environmentMapManager;n.environmentMapManager!==o&&(n._environmentMapManager=r),l(o)&&l(n._clippingPlanes)&&n._clippingPlanes!==o&&(n._clippingPlanes=o,n._clippingPlanesState=0);let s=e.clippingPolygons;l(s)&&i.clippingPolygonsDirty&&(n._clippingPolygons=s.enabled&&i._isClippedByPolygon?s:void 0),l(s)&&l(n._clippingPolygons)&&n._clippingPolygons!==s&&(n._clippingPolygons=s,n._clippingPolygonsState=0),n.update(t),!this._ready&&n.ready&&(n.activeAnimations.addAll({loop:Kl.REPEAT}),this._ready=!0)};qr.prototype.isDestroyed=function(){return!1};qr.prototype.destroy=function(){return this._model=this._model&&this._model.destroy(),ue(this)};qr.fromGltf=async function(e,t,n,i){let o=new qr(e,t,n),s=QL(e,t,o,{gltf:i,basePath:n}),a=e.vectorClassificationOnly?void 0:e.classificationType;s.classificationType=a;let c=await gh.fromGltfAsync(s);return o._model=c,o};qr.fromB3dm=async function(e,t,n,i,o){let r=new qr(e,t,n),a=QL(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=e.vectorClassificationOnly?void 0:e.classificationType;a.classificationType=c;let u=await gh.fromB3dm(a);return r._model=u,r};qr.fromI3dm=async function(e,t,n,i,o){let r=new qr(e,t,n),a=QL(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await gh.fromI3dm(a);return r._model=c,r};qr.fromPnts=async function(e,t,n,i,o){let r=new qr(e,t,n),a=QL(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await gh.fromPnts(a);return r._model=c,r};qr.fromGeoJson=async function(e,t,n,i){let o=new qr(e,t,n),s=QL(e,t,o,{geoJson:i,resource:n}),a=await gh.fromGeoJson(s);return o._model=a,o};qr.prototype.pick=function(e,t,n){if(!l(this._model)||!this._ready)return;let i=t.verticalExaggeration,o=t.verticalExaggerationRelativeHeight;return this._model.pick(e,t,i,o,ee.WGS84,n)};function QL(e,t,n,i){let o={cull:!1,releaseGltfJson:!0,opaquePass:we.CESIUM_3D_TILE,modelMatrix:t.computedTransform,upAxis:e._modelUpAxis,forwardAxis:e._modelForwardAxis,incrementallyLoadTextures:!1,customShader:e.customShader,content:n,colorBlendMode:e.colorBlendMode,colorBlendAmount:e.colorBlendAmount,lightColor:e.lightColor,imageBasedLighting:e.imageBasedLighting,featureIdLabel:e.featureIdLabel,instanceFeatureIdLabel:e.instanceFeatureIdLabel,pointCloudShading:e.pointCloudShading,clippingPlanes:e.clippingPlanes,backFaceCulling:e.backFaceCulling,shadows:e.shadows,showCreditsOnScreen:e.showCreditsOnScreen,splitDirection:e.splitDirection,enableDebugWireframe:e._enableDebugWireframe,debugWireframe:e.debugWireframe,projectTo2D:e._projectTo2D,enablePick:e._enablePick,enableShowOutline:e._enableShowOutline,showOutline:e.showOutline,outlineColor:e.outlineColor};return bt(i,o)}var Vu=qr;function Zf(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this.featurePropertiesDirty=!1,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(Zf.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});Zf.fromJson=function(e,t,n,i){let o=new Zf(e,t,n);return o._tileset.loadTileset(o._resource,i,o._tile),o._ready=!0,o};Zf.prototype.hasProperty=function(e,t){return!1};Zf.prototype.getFeature=function(e){};Zf.prototype.applyDebugSettings=function(e,t){};Zf.prototype.applyStyle=function(e){};Zf.prototype.update=function(e,t){};Zf.prototype.pick=function(e,t,n){};Zf.prototype.isDestroyed=function(){return!1};Zf.prototype.destroy=function(){return ue(this)};var JL=Zf;var eN=`uniform sampler2D u_atlas;
#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif
in vec2 v_textureCoordinates;
in vec4 v_pickColor;
in vec4 v_color;
in float v_splitDirection;
#ifdef SDF
in vec4 v_outlineColor;
in float v_outlineWidth;
#endif
#ifdef FRAGMENT_DEPTH_CHECK
in vec4 v_textureCoordinateBounds; // the min and max x and y values for the texture coordinates
in vec4 v_originTextureCoordinateAndTranslate; // texture coordinate at the origin, billboard translate (used for label glyphs)
in vec4 v_compressed; // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize
in mat2 v_rotationMatrix;
const float SHIFT_LEFT12 = 4096.0;
const float SHIFT_LEFT1 = 2.0;
const float SHIFT_RIGHT12 = 1.0 / 4096.0;
const float SHIFT_RIGHT1 = 1.0 / 2.0;
float getGlobeDepth(vec2 adjustedST, vec2 depthLookupST, bool applyTranslate, vec2 dimensions, vec2 imageSize)
{
vec2 lookupVector = imageSize * (depthLookupST - adjustedST);
lookupVector = v_rotationMatrix * lookupVector;
vec2 labelOffset = (dimensions - imageSize) * (depthLookupST - vec2(0.0, v_originTextureCoordinateAndTranslate.y)); // aligns label glyph with bounding rectangle. Will be zero for billboards because dimensions and imageSize will be equal
vec2 translation = v_originTextureCoordinateAndTranslate.zw;
if (applyTranslate)
{
// this is only needed for labels where the horizontal origin is not LEFT
// it moves the label back to where the "origin" should be since all label glyphs are set to HorizontalOrigin.LEFT
translation += (dimensions * v_originTextureCoordinateAndTranslate.xy * vec2(1.0, 0.0));
}
vec2 st = ((lookupVector - translation + labelOffset) + gl_FragCoord.xy) / czm_viewport.zw;
float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, st));
if (logDepthOrDepth == 0.0)
{
return 0.0; // not on the globe
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
return eyeCoordinate.z / eyeCoordinate.w;
}
#endif
#ifdef SDF
// Get the distance from the edge of a glyph at a given position sampling an SDF texture.
float getDistance(vec2 position)
{
return texture(u_atlas, position).r;
}
// Samples the sdf texture at the given position and produces a color based on the fill color and the outline.
vec4 getSDFColor(vec2 position, float outlineWidth, vec4 outlineColor, float smoothing)
{
float distance = getDistance(position);
if (outlineWidth > 0.0)
{
// Don't get the outline edge exceed the SDF_EDGE
float outlineEdge = clamp(SDF_EDGE - outlineWidth, 0.0, SDF_EDGE);
float outlineFactor = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance);
vec4 sdfColor = mix(outlineColor, v_color, outlineFactor);
float alpha = smoothstep(outlineEdge - smoothing, outlineEdge + smoothing, distance);
return vec4(sdfColor.rgb, sdfColor.a * alpha);
}
else
{
float alpha = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance);
return vec4(v_color.rgb, v_color.a * alpha);
}
}
#endif
void main()
{
if (v_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (v_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
vec4 color = texture(u_atlas, v_textureCoordinates);
#ifdef SDF
float outlineWidth = v_outlineWidth;
vec4 outlineColor = v_outlineColor;
// Get the current distance
float distance = getDistance(v_textureCoordinates);
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
float smoothing = fwidth(distance);
// Get an offset that is approximately half the distance to the neighbor pixels
// 0.354 is approximately half of 1/sqrt(2)
vec2 sampleOffset = 0.354 * vec2(dFdx(v_textureCoordinates) + dFdy(v_textureCoordinates));
// Sample the center point
vec4 center = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing);
// Sample the 4 neighbors
vec4 color1 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing);
vec4 color2 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing);
vec4 color3 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing);
vec4 color4 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing);
// Equally weight the center sample and the 4 neighboring samples
color = (center + color1 + color2 + color3 + color4)/5.0;
#else
// If no derivatives available (IE 10?), just do a single sample
float smoothing = 1.0/32.0;
color = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing);
#endif
color = czm_gammaCorrect(color);
#else
color = czm_gammaCorrect(color);
color *= czm_gammaCorrect(v_color);
#endif
// Fully transparent parts of the billboard are not pickable.
#if !defined(OPAQUE) && !defined(TRANSLUCENT)
if (color.a < 0.005) // matches 0/255 and 1/255
{
discard;
}
#else
// The billboard is rendered twice. The opaque pass discards translucent fragments
// and the translucent pass discards opaque fragments.
#ifdef OPAQUE
if (color.a < 0.995) // matches < 254/255
{
discard;
}
#else
if (color.a >= 0.995) // matches 254/255 and 255/255
{
discard;
}
#endif
#endif
#ifdef VECTOR_TILE
color *= u_highlightColor;
#endif
out_FragColor = color;
#ifdef LOG_DEPTH
czm_writeLogDepth();
#endif
#ifdef FRAGMENT_DEPTH_CHECK
float temp = v_compressed.y;
temp = temp * SHIFT_RIGHT1;
float temp2 = (temp - floor(temp)) * SHIFT_LEFT1;
bool enableDepthTest = temp2 != 0.0;
bool applyTranslate = floor(temp) != 0.0;
if (enableDepthTest) {
temp = v_compressed.z;
temp = temp * SHIFT_RIGHT12;
vec2 dimensions;
dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12;
dimensions.x = floor(temp);
temp = v_compressed.w;
temp = temp * SHIFT_RIGHT12;
vec2 imageSize;
imageSize.y = (temp - floor(temp)) * SHIFT_LEFT12;
imageSize.x = floor(temp);
vec2 adjustedST = v_textureCoordinates - v_textureCoordinateBounds.xy;
adjustedST = adjustedST / vec2(v_textureCoordinateBounds.z - v_textureCoordinateBounds.x, v_textureCoordinateBounds.w - v_textureCoordinateBounds.y);
float epsilonEyeDepth = v_compressed.x + czm_epsilon1;
float globeDepth1 = getGlobeDepth(adjustedST, v_originTextureCoordinateAndTranslate.xy, applyTranslate, dimensions, imageSize);
// negative values go into the screen
if (globeDepth1 != 0.0 && globeDepth1 > epsilonEyeDepth)
{
float globeDepth2 = getGlobeDepth(adjustedST, vec2(0.0, 1.0), applyTranslate, dimensions, imageSize); // top left corner
if (globeDepth2 != 0.0 && globeDepth2 > epsilonEyeDepth)
{
float globeDepth3 = getGlobeDepth(adjustedST, vec2(1.0, 1.0), applyTranslate, dimensions, imageSize); // top right corner
if (globeDepth3 != 0.0 && globeDepth3 > epsilonEyeDepth)
{
discard;
}
}
}
}
#endif
}
`;var tN=`#ifdef INSTANCED
in vec2 direction;
#endif
in vec4 positionHighAndScale;
in vec4 positionLowAndRotation;
in vec4 compressedAttribute0; // pixel offset, translate, horizontal origin, vertical origin, show, direction, texture coordinates (texture offset)
in vec4 compressedAttribute1; // aligned axis, translucency by distance, image width
in vec4 compressedAttribute2; // label horizontal origin, image height, color, pick color, size in meters, valid aligned axis, 13 bits free
in vec4 eyeOffset; // eye offset in meters, 4 bytes free (texture range)
in vec4 scaleByDistance; // near, nearScale, far, farScale
in vec4 pixelOffsetScaleByDistance; // near, nearScale, far, farScale
in vec4 compressedAttribute3; // distance display condition near, far, disableDepthTestDistance, dimensions
in vec2 sdf; // sdf outline color (rgb) and width (w)
in float splitDirection; // splitDirection
#if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK)
in vec4 textureCoordinateBoundsOrLabelTranslate; // the min and max x and y values for the texture coordinates
#endif
#ifdef VECTOR_TILE
in float a_batchId;
#endif
out vec2 v_textureCoordinates;
#ifdef FRAGMENT_DEPTH_CHECK
out vec4 v_textureCoordinateBounds;
out vec4 v_originTextureCoordinateAndTranslate;
out vec4 v_compressed; // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize
out mat2 v_rotationMatrix;
#endif
out vec4 v_pickColor;
out vec4 v_color;
out float v_splitDirection;
#ifdef SDF
out vec4 v_outlineColor;
out float v_outlineWidth;
#endif
const float UPPER_BOUND = 32768.0;
const float SHIFT_LEFT16 = 65536.0;
const float SHIFT_LEFT12 = 4096.0;
const float SHIFT_LEFT8 = 256.0;
const float SHIFT_LEFT7 = 128.0;
const float SHIFT_LEFT5 = 32.0;
const float SHIFT_LEFT3 = 8.0;
const float SHIFT_LEFT2 = 4.0;
const float SHIFT_LEFT1 = 2.0;
const float SHIFT_RIGHT12 = 1.0 / 4096.0;
const float SHIFT_RIGHT8 = 1.0 / 256.0;
const float SHIFT_RIGHT7 = 1.0 / 128.0;
const float SHIFT_RIGHT5 = 1.0 / 32.0;
const float SHIFT_RIGHT3 = 1.0 / 8.0;
const float SHIFT_RIGHT2 = 1.0 / 4.0;
const float SHIFT_RIGHT1 = 1.0 / 2.0;
vec4 addScreenSpaceOffset(vec4 positionEC, vec2 imageSize, float scale, vec2 direction, vec2 origin, vec2 translate, vec2 pixelOffset, vec3 alignedAxis, bool validAlignedAxis, float rotation, bool sizeInMeters, out mat2 rotationMatrix, out float mpp)
{
// Note the halfSize cannot be computed in JavaScript because it is sent via
// compressed vertex attributes that coerce it to an integer.
vec2 halfSize = imageSize * scale * 0.5;
halfSize *= ((direction * 2.0) - 1.0);
vec2 originTranslate = origin * abs(halfSize);
#if defined(ROTATION) || defined(ALIGNED_AXIS)
if (validAlignedAxis || rotation != 0.0)
{
float angle = rotation;
if (validAlignedAxis)
{
vec4 projectedAlignedAxis = czm_modelView3D * vec4(alignedAxis, 0.0);
angle += sign(-projectedAlignedAxis.x) * acos(sign(projectedAlignedAxis.y) * (projectedAlignedAxis.y * projectedAlignedAxis.y) /
(projectedAlignedAxis.x * projectedAlignedAxis.x + projectedAlignedAxis.y * projectedAlignedAxis.y));
}
float cosTheta = cos(angle);
float sinTheta = sin(angle);
rotationMatrix = mat2(cosTheta, sinTheta, -sinTheta, cosTheta);
halfSize = rotationMatrix * halfSize;
}
else
{
rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0);
}
#endif
mpp = czm_metersPerPixel(positionEC);
positionEC.xy += (originTranslate + halfSize) * czm_branchFreeTernary(sizeInMeters, 1.0, mpp);
positionEC.xy += (translate + pixelOffset) * mpp;
return positionEC;
}
#ifdef VERTEX_DEPTH_CHECK
float getGlobeDepth(vec4 positionEC)
{
vec4 posWC = czm_eyeToWindowCoordinates(positionEC);
float globeDepth = czm_unpackDepth(texture(czm_globeDepthTexture, posWC.xy / czm_viewport.zw));
if (globeDepth == 0.0)
{
return 0.0; // not on the globe
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(posWC.xy, globeDepth);
return eyeCoordinate.z / eyeCoordinate.w;
}
#endif
void main()
{
// Modifying this shader may also require modifications to Billboard._computeScreenSpacePosition
// unpack attributes
vec3 positionHigh = positionHighAndScale.xyz;
vec3 positionLow = positionLowAndRotation.xyz;
float scale = positionHighAndScale.w;
#if defined(ROTATION) || defined(ALIGNED_AXIS)
float rotation = positionLowAndRotation.w;
#else
float rotation = 0.0;
#endif
float compressed = compressedAttribute0.x;
vec2 pixelOffset;
pixelOffset.x = floor(compressed * SHIFT_RIGHT7);
compressed -= pixelOffset.x * SHIFT_LEFT7;
pixelOffset.x -= UPPER_BOUND;
vec2 origin;
origin.x = floor(compressed * SHIFT_RIGHT5);
compressed -= origin.x * SHIFT_LEFT5;
origin.y = floor(compressed * SHIFT_RIGHT3);
compressed -= origin.y * SHIFT_LEFT3;
#ifdef FRAGMENT_DEPTH_CHECK
vec2 depthOrigin = origin.xy;
#endif
origin -= vec2(1.0);
float show = floor(compressed * SHIFT_RIGHT2);
compressed -= show * SHIFT_LEFT2;
#ifdef INSTANCED
vec2 textureCoordinatesBottomLeft = czm_decompressTextureCoordinates(compressedAttribute0.w);
vec2 textureCoordinatesRange = czm_decompressTextureCoordinates(eyeOffset.w);
vec2 textureCoordinates = textureCoordinatesBottomLeft + direction * textureCoordinatesRange;
#else
vec2 direction;
direction.x = floor(compressed * SHIFT_RIGHT1);
direction.y = compressed - direction.x * SHIFT_LEFT1;
vec2 textureCoordinates = czm_decompressTextureCoordinates(compressedAttribute0.w);
#endif
float temp = compressedAttribute0.y * SHIFT_RIGHT8;
pixelOffset.y = -(floor(temp) - UPPER_BOUND);
vec2 translate;
translate.y = (temp - floor(temp)) * SHIFT_LEFT16;
temp = compressedAttribute0.z * SHIFT_RIGHT8;
translate.x = floor(temp) - UPPER_BOUND;
translate.y += (temp - floor(temp)) * SHIFT_LEFT8;
translate.y -= UPPER_BOUND;
temp = compressedAttribute1.x * SHIFT_RIGHT8;
float temp2 = floor(compressedAttribute2.w * SHIFT_RIGHT2);
vec2 imageSize = vec2(floor(temp), temp2);
#ifdef FRAGMENT_DEPTH_CHECK
float labelHorizontalOrigin = floor(compressedAttribute2.w - (temp2 * SHIFT_LEFT2));
float applyTranslate = 0.0;
if (labelHorizontalOrigin != 0.0) // is a billboard, so set apply translate to false
{
applyTranslate = 1.0;
labelHorizontalOrigin -= 2.0;
depthOrigin.x = labelHorizontalOrigin + 1.0;
}
depthOrigin = vec2(1.0) - (depthOrigin * 0.5);
#endif
#ifdef EYE_DISTANCE_TRANSLUCENCY
vec4 translucencyByDistance;
translucencyByDistance.x = compressedAttribute1.z;
translucencyByDistance.z = compressedAttribute1.w;
translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
temp = compressedAttribute1.y * SHIFT_RIGHT8;
translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
#endif
#if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK)
temp = compressedAttribute3.w;
temp = temp * SHIFT_RIGHT12;
vec2 dimensions;
dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12;
dimensions.x = floor(temp);
#endif
#ifdef ALIGNED_AXIS
vec3 alignedAxis = czm_octDecode(floor(compressedAttribute1.y * SHIFT_RIGHT8));
temp = compressedAttribute2.z * SHIFT_RIGHT5;
bool validAlignedAxis = (temp - floor(temp)) * SHIFT_LEFT1 > 0.0;
#else
vec3 alignedAxis = vec3(0.0);
bool validAlignedAxis = false;
#endif
vec4 pickColor;
vec4 color;
temp = compressedAttribute2.y;
temp = temp * SHIFT_RIGHT8;
pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor.r = floor(temp);
temp = compressedAttribute2.x;
temp = temp * SHIFT_RIGHT8;
color.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
color.g = (temp - floor(temp)) * SHIFT_LEFT8;
color.r = floor(temp);
temp = compressedAttribute2.z * SHIFT_RIGHT8;
bool sizeInMeters = floor((temp - floor(temp)) * SHIFT_LEFT7) > 0.0;
temp = floor(temp) * SHIFT_RIGHT8;
pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor /= 255.0;
color.a = floor(temp);
color /= 255.0;
///////////////////////////////////////////////////////////////////////////
vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
vec4 positionEC = czm_modelViewRelativeToEye * p;
#if defined(FRAGMENT_DEPTH_CHECK) || defined(VERTEX_DEPTH_CHECK)
float eyeDepth = positionEC.z;
#endif
positionEC = czm_eyeOffset(positionEC, eyeOffset.xyz);
positionEC.xyz *= show;
///////////////////////////////////////////////////////////////////////////
#if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(EYE_DISTANCE_PIXEL_OFFSET) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE)
float lengthSq;
if (czm_sceneMode == czm_sceneMode2D)
{
// 2D camera distance is a special case
// treat all billboards as flattened to the z=0.0 plane
lengthSq = czm_eyeHeight2D.y;
}
else
{
lengthSq = dot(positionEC.xyz, positionEC.xyz);
}
#endif
#ifdef EYE_DISTANCE_SCALING
float distanceScale = czm_nearFarScalar(scaleByDistance, lengthSq);
scale *= distanceScale;
translate *= distanceScale;
// push vertex behind near plane for clipping
if (scale == 0.0)
{
positionEC.xyz = vec3(0.0);
}
#endif
float translucency = 1.0;
#ifdef EYE_DISTANCE_TRANSLUCENCY
translucency = czm_nearFarScalar(translucencyByDistance, lengthSq);
// push vertex behind near plane for clipping
if (translucency == 0.0)
{
positionEC.xyz = vec3(0.0);
}
#endif
#ifdef EYE_DISTANCE_PIXEL_OFFSET
float pixelOffsetScale = czm_nearFarScalar(pixelOffsetScaleByDistance, lengthSq);
pixelOffset *= pixelOffsetScale;
#endif
#ifdef DISTANCE_DISPLAY_CONDITION
float nearSq = compressedAttribute3.x;
float farSq = compressedAttribute3.y;
if (lengthSq < nearSq || lengthSq > farSq)
{
positionEC.xyz = vec3(0.0);
}
#endif
mat2 rotationMatrix;
float mpp;
#ifdef DISABLE_DEPTH_DISTANCE
float disableDepthTestDistance = compressedAttribute3.z;
#endif
#ifdef VERTEX_DEPTH_CHECK
if (lengthSq < disableDepthTestDistance) {
float depthsilon = 10.0;
vec2 labelTranslate = textureCoordinateBoundsOrLabelTranslate.xy;
vec4 pEC1 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
float globeDepth1 = getGlobeDepth(pEC1);
if (globeDepth1 != 0.0 && pEC1.z + depthsilon < globeDepth1)
{
vec4 pEC2 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0, 1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
float globeDepth2 = getGlobeDepth(pEC2);
if (globeDepth2 != 0.0 && pEC2.z + depthsilon < globeDepth2)
{
vec4 pEC3 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
float globeDepth3 = getGlobeDepth(pEC3);
if (globeDepth3 != 0.0 && pEC3.z + depthsilon < globeDepth3)
{
positionEC.xyz = vec3(0.0);
}
}
}
}
#endif
positionEC = addScreenSpaceOffset(positionEC, imageSize, scale, direction, origin, translate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
gl_Position = czm_projection * positionEC;
v_textureCoordinates = textureCoordinates;
#ifdef LOG_DEPTH
czm_vertexLogDepth();
#endif
#ifdef DISABLE_DEPTH_DISTANCE
if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0)
{
disableDepthTestDistance = czm_minimumDisableDepthTestDistance;
}
if (disableDepthTestDistance != 0.0)
{
// Don't try to "multiply both sides" by w. Greater/less-than comparisons won't work for negative values of w.
float zclip = gl_Position.z / gl_Position.w;
bool clipped = (zclip < -1.0 || zclip > 1.0);
if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance)))
{
// Position z on the near plane.
gl_Position.z = -gl_Position.w;
#ifdef LOG_DEPTH
v_depthFromNearPlusOne = 1.0;
#endif
}
}
#endif
#ifdef FRAGMENT_DEPTH_CHECK
if (sizeInMeters) {
translate /= mpp;
dimensions /= mpp;
imageSize /= mpp;
}
#if defined(ROTATION) || defined(ALIGNED_AXIS)
v_rotationMatrix = rotationMatrix;
#else
v_rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0);
#endif
float enableDepthCheck = 0.0;
if (lengthSq < disableDepthTestDistance)
{
enableDepthCheck = 1.0;
}
float dw = floor(clamp(dimensions.x, 0.0, SHIFT_LEFT12));
float dh = floor(clamp(dimensions.y, 0.0, SHIFT_LEFT12));
float iw = floor(clamp(imageSize.x, 0.0, SHIFT_LEFT12));
float ih = floor(clamp(imageSize.y, 0.0, SHIFT_LEFT12));
v_compressed.x = eyeDepth;
v_compressed.y = applyTranslate * SHIFT_LEFT1 + enableDepthCheck;
v_compressed.z = dw * SHIFT_LEFT12 + dh;
v_compressed.w = iw * SHIFT_LEFT12 + ih;
v_originTextureCoordinateAndTranslate.xy = depthOrigin;
v_originTextureCoordinateAndTranslate.zw = translate;
v_textureCoordinateBounds = textureCoordinateBoundsOrLabelTranslate;
#endif
#ifdef SDF
vec4 outlineColor;
float outlineWidth;
temp = sdf.x;
temp = temp * SHIFT_RIGHT8;
outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor.r = floor(temp);
temp = sdf.y;
temp = temp * SHIFT_RIGHT8;
float temp3 = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
outlineWidth = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor.a = floor(temp);
outlineColor /= 255.0;
v_outlineWidth = outlineWidth / 255.0;
v_outlineColor = outlineColor;
v_outlineColor.a *= translucency;
#endif
v_pickColor = pickColor;
v_color = color;
v_color.a *= translucency;
v_splitDirection = splitDirection;
}
`;var cZe=Object.freeze({NONE:0,LOADING:2,LOADED:3,ERROR:4,FAILED:5}),as=cZe;function U_(e){this._billboardCollection=e,this._id=void 0,this._loadState=as.NONE,this._loadError=void 0,this._index=-1,this._width=void 0,this._height=void 0,this._hasSubregion=!1,this.dirty=!1}Object.defineProperties(U_.prototype,{loadError:{get:function(){return this._loadError}},loadState:{get:function(){return this._loadState}},ready:{get:function(){return this._loadState===as.LOADED}},hasImage:{get:function(){return this._loadState!==as.NONE}},id:{get:function(){return this._id}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});U_.prototype.unload=async function(){this._loadState!==as.NONE&&(this._id=void 0,this._loadError=void 0,this._loadState=as.NONE,this._index=-1,this._width=void 0,this._height=void 0,this.dirty=!0)};U_.prototype.loadImage=async function(e,t){if(this._id===e)return;let n=this._billboardCollection,i=n.billboardTextureCache,o=i.get(e);if(l(o)&&t.loadState===as.LOADING||t.loadState===as.LOADED){U_.clone(o,this);return}l(o)||(o=new U_(n),i.set(e,o)),o._id=this._id=e,o._loadState=this._loadState=as.LOADING,o._loadError=this._loadError=void 0;let r,s=this._billboardCollection.textureAtlas;try{r=await s.addImage(e,t)}catch(c){if(o._loadState=as.ERROR,o._loadError=c,this._id!==e)return;this._loadState=as.ERROR,this._loadError=c;return}if(!l(r)||r===-1){if(o._loadState=as.FAILED,o._index=-1,this._id!==e)return;this._loadState=as.FAILED,this._index=-1;return}o._index=r,o._loadState=as.LOADED;let a=s.rectangles[r];o._width=a.width,o._height=a.height,this._id===e&&(this._index=r,this._loadState=as.LOADED,this._width=a.width,this._height=a.height,this.dirty=!0)};U_.prototype.addImageSubRegion=async function(e,t){this._id=e,this._loadState=as.LOADING,this._loadError=void 0,this._hasSubregion=!0;let n,i=this._billboardCollection.textureAtlas;try{n=await i.addImageSubRegion(e,t)}catch(o){this._loadState=as.ERROR,this._loadError=o;return}if(!l(n)||n===-1){this._loadState=as.FAILED,this._index=-1,this._width=void 0,this._height=void 0;return}this._width=t.width,this._height=t.height,this._index=n,this._loadState=as.LOADED,this.dirty=!0};U_.prototype.computeTextureCoordinates=function(e){return this._billboardCollection.textureAtlas.computeTextureCoordinates(this._index,e)};U_.clone=function(e,t){if(t._id=e._id,t._loadState=e._loadState,t._loadError=void 0,t._index=e._index,t._width=e._width,t._height=e._height,t._hasSubregion=e._hasSubregion,e.ready){t.dirty=!0;return}return(async()=>{let i=e._id;await e._billboardCollection.textureAtlas._indexPromiseById.get(i),t._id===i&&(e._hasSubregion&&await Promise.resolve(),t._id=i,t._loadState=e._loadState,t._loadError=e._loadError,t._index=e._index,t._width=e._width,t._height=e._height,t.dirty=!0)})(),t};var z_=U_;function mi(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.pixelOffsetScaleByDistance,o=e.scaleByDistance,r=e.distanceDisplayCondition;l(n)&&(n=kt.clone(n)),l(i)&&(i=kt.clone(i)),l(o)&&(o=kt.clone(o)),l(r)&&(r=Mt.clone(r)),this._show=y(e.show,!0),this._position=d.clone(y(e.position,d.ZERO)),this._actualPosition=d.clone(this._position),this._pixelOffset=z.clone(y(e.pixelOffset,z.ZERO)),this._translate=new z(0,0),this._eyeOffset=d.clone(y(e.eyeOffset,d.ZERO)),this._heightReference=y(e.heightReference,Ye.NONE),this._verticalOrigin=y(e.verticalOrigin,Nn.CENTER),this._horizontalOrigin=y(e.horizontalOrigin,bi.CENTER),this._scale=y(e.scale,1),this._color=H.clone(y(e.color,H.WHITE)),this._rotation=y(e.rotation,0),this._alignedAxis=d.clone(y(e.alignedAxis,d.ZERO)),this._width=e.width,this._height=e.height,this._scaleByDistance=o,this._translucencyByDistance=n,this._pixelOffsetScaleByDistance=i,this._sizeInMeters=y(e.sizeInMeters,!1),this._distanceDisplayCondition=r,this._disableDepthTestDistance=e.disableDepthTestDistance,this._id=e.id,this._collection=y(e.collection,t),this._pickId=void 0,this._pickPrimitive=y(e._pickPrimitive,this),this._billboardCollection=t,this._dirty=!1,this._index=-1,this._batchIndex=void 0,this._imageTexture=new z_(t),this._imageWidth=void 0,this._imageHeight=void 0,this._labelDimensions=void 0,this._labelHorizontalOrigin=void 0,this._labelTranslate=void 0;let s=e.image,a=e.imageId;l(s)&&(l(a)||(typeof s=="string"?a=s:l(s.src)?a=s.src:a=Wn()),this._imageTexture.loadImage(a,s)),l(e.imageSubRegion)&&this._imageTexture.addImageSubRegion(a,e.imageSubRegion),this._actualClampedPosition=void 0,this._removeCallbackFunc=void 0,this._mode=ne.SCENE3D,this._clusterShow=!0,this._outlineColor=H.clone(y(e.outlineColor,H.BLACK)),this._outlineWidth=y(e.outlineWidth,0),this._updateClamping(),this._splitDirection=y(e.splitDirection,Gr.NONE)}var nhe=mi.SHOW_INDEX=0,E4=mi.POSITION_INDEX=1,ahe=mi.PIXEL_OFFSET_INDEX=2,lZe=mi.EYE_OFFSET_INDEX=3,uZe=mi.HORIZONTAL_ORIGIN_INDEX=4,fZe=mi.VERTICAL_ORIGIN_INDEX=5,dZe=mi.SCALE_INDEX=6,ihe=mi.IMAGE_INDEX_INDEX=7,ohe=mi.COLOR_INDEX=8,hZe=mi.ROTATION_INDEX=9,mZe=mi.ALIGNED_AXIS_INDEX=10,pZe=mi.SCALE_BY_DISTANCE_INDEX=11,_Ze=mi.TRANSLUCENCY_BY_DISTANCE_INDEX=12,gZe=mi.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX=13,yZe=mi.DISTANCE_DISPLAY_CONDITION=14,xZe=mi.DISABLE_DEPTH_DISTANCE=15;mi.TEXTURE_COORDINATE_BOUNDS=16;var rhe=mi.SDF_INDEX=17,bZe=mi.SPLIT_DIRECTION_INDEX=18;mi.NUMBER_OF_PROPERTIES=19;function ir(e,t){let n=e._billboardCollection;l(n)&&(n._updateBillboard(e,t),e._dirty=!0)}Object.defineProperties(mi.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,ir(this,nhe))}},position:{get:function(){return this._position},set:function(e){let t=this._position;d.equals(t,e)||(d.clone(e,t),d.clone(e,this._actualPosition),this._updateClamping(),ir(this,E4))}},heightReference:{get:function(){return this._heightReference},set:function(e){let t=this._heightReference;e!==t&&(this._heightReference=e,this._updateClamping(),ir(this,E4))}},pixelOffset:{get:function(){return this._pixelOffset},set:function(e){let t=this._pixelOffset;z.equals(t,e)||(z.clone(e,t),ir(this,ahe))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;kt.equals(t,e)||(this._scaleByDistance=kt.clone(e,t),ir(this,pZe))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;kt.equals(t,e)||(this._translucencyByDistance=kt.clone(e,t),ir(this,_Ze))}},pixelOffsetScaleByDistance:{get:function(){return this._pixelOffsetScaleByDistance},set:function(e){let t=this._pixelOffsetScaleByDistance;kt.equals(t,e)||(this._pixelOffsetScaleByDistance=kt.clone(e,t),ir(this,gZe))}},eyeOffset:{get:function(){return this._eyeOffset},set:function(e){let t=this._eyeOffset;d.equals(t,e)||(d.clone(e,t),ir(this,lZe))}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin!==e&&(this._horizontalOrigin=e,ir(this,uZe))}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){this._verticalOrigin!==e&&(this._verticalOrigin=e,ir(this,fZe))}},scale:{get:function(){return this._scale},set:function(e){this._scale!==e&&(this._scale=e,ir(this,dZe))}},color:{get:function(){return this._color},set:function(e){let t=this._color;H.equals(t,e)||(H.clone(e,t),ir(this,ohe))}},rotation:{get:function(){return this._rotation},set:function(e){this._rotation!==e&&(this._rotation=e,ir(this,hZe))}},alignedAxis:{get:function(){return this._alignedAxis},set:function(e){let t=this._alignedAxis;d.equals(t,e)||(d.clone(e,t),ir(this,mZe))}},width:{get:function(){return y(this._width,this._imageTexture.width)},set:function(e){this._width!==e&&(this._width=e,ir(this,ihe))}},height:{get:function(){return y(this._height,this._imageTexture.height)},set:function(e){this._height!==e&&(this._height=e,ir(this,ihe))}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters!==e&&(this._sizeInMeters=e,ir(this,ohe))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Mt.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=Mt.clone(e,this._distanceDisplayCondition),ir(this,yZe))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,ir(this,xZe))}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickPrimitive:{get:function(){return this._pickPrimitive},set:function(e){this._pickPrimitive=e,l(this._pickId)&&(this._pickId.object.primitive=e)}},pickId:{get:function(){return this._pickId}},image:{get:function(){return this._imageTexture.id},set:function(e){if(!l(e)){this._imageTexture.unload();return}let t;typeof e=="string"?t=e:e instanceof Se?t=e._url:l(e.src)?t=e.src:t=Wn(),this._imageTexture.loadImage(t,e)}},ready:{get:function(){return this._imageTexture.ready}},loadError:{get:function(){return this._imageTexture.loadError}},textureDirty:{get:function(){return this._imageTexture.dirty},set:function(e){this._imageTexture.dirty=e}},_clampedPosition:{get:function(){return this._actualClampedPosition},set:function(e){this._actualClampedPosition=d.clone(e,this._actualClampedPosition),ir(this,E4)}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,ir(this,nhe))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;H.equals(t,e)||(H.clone(e,t),ir(this,rhe))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,ir(this,rhe))}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&(this._splitDirection=e,ir(this,bZe))}}});mi.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this._pickPrimitive,collection:this._collection,id:this._id})),this._pickId};mi.prototype._updateClamping=function(){mi._updateClamping(this._billboardCollection,this)};var S4=new fe;mi._updateClamping=function(e,t){if(!l(e)||!l(e._scene))return;let n=e._scene,i=y(n.ellipsoid,ee.default),o=n.frameState.mode,r=o!==t._mode;if(t._mode=o,(t._heightReference===Ye.NONE||r)&&l(t._removeCallbackFunc)&&(t._removeCallbackFunc(),t._removeCallbackFunc=void 0,t._clampedPosition=void 0),t._heightReference===Ye.NONE||!l(t._position))return;l(t._removeCallbackFunc)&&t._removeCallbackFunc();let s=i.cartesianToCartographic(t._position);if(!l(s)){t._actualClampedPosition=void 0;return}function a(u){let f=i.cartographicToCartesian(u,t._clampedPosition);aE(t._heightReference)&&(t._mode===ne.SCENE3D?(u.height+=s.height,i.cartographicToCartesian(u,f)):f.x+=s.height),t._clampedPosition=f}t._removeCallbackFunc=n.updateHeight(s,a,t._heightReference),fe.clone(s,S4);let c=n.getHeight(s,t._heightReference);l(c)&&(S4.height=c),a(S4)};mi.prototype.computeTextureCoordinates=function(e){return this._imageTexture.computeTextureCoordinates(e)};mi.prototype.setImage=function(e,t){this._imageTexture.loadImage(e,t)};mi.prototype.setImageTexture=function(e){z_.clone(e,this._imageTexture)};mi.prototype.setImageSubRegion=function(e,t){this._imageTexture.addImageSubRegion(e,t)};mi.prototype._setTranslate=function(e){let t=this._translate;z.equals(t,e)||(z.clone(e,t),ir(this,ahe))};mi.prototype._getActualPosition=function(){return l(this._clampedPosition)?this._clampedPosition:this._actualPosition};mi.prototype._setActualPosition=function(e){l(this._clampedPosition)||d.clone(e,this._actualPosition),ir(this,E4)};var she=new oe;mi._computeActualPosition=function(e,t,n,i){return l(e._clampedPosition)?(n.mode!==e._mode&&e._updateClamping(),e._clampedPosition):n.mode===ne.SCENE3D?t:(F.multiplyByPoint(i,t,she),Gi.computeActualEllipsoidPosition(n,she))};var che=new d;mi._computeScreenSpacePosition=function(e,t,n,i,o,r){let s=F.multiplyByPoint(e,t,che),a=Gi.worldWithEyeOffsetToWindowCoordinates(o,s,n,r);if(l(a))return z.add(a,i,a),a};var A4=new z(0,0);mi.prototype.computeScreenSpacePosition=function(e,t){let n=this._billboardCollection;l(t)||(t=new z),z.clone(this._pixelOffset,A4),z.add(A4,this._translate,A4);let i=n.modelMatrix,o=this._position;if(l(this._clampedPosition)&&(o=this._clampedPosition,e.mode!==ne.SCENE3D)){let s=e.mapProjection,a=s.ellipsoid,c=s.unproject(o,S4);o=a.cartographicToCartesian(c,che),i=F.IDENTITY}return mi._computeScreenSpacePosition(i,o,this._eyeOffset,A4,e,t)};mi.getScreenSpaceBoundingBox=function(e,t,n){let i=e.width,o=e.height,r=e.scale;i*=r,o*=r;let s=t.x;e.horizontalOrigin===bi.RIGHT?s-=i:e.horizontalOrigin===bi.CENTER&&(s-=i*.5);let a=t.y;return e.verticalOrigin===Nn.BOTTOM||e.verticalOrigin===Nn.BASELINE?a-=o:e.verticalOrigin===Nn.CENTER&&(a-=o*.5),l(n)||(n=new qe),n.x=s,n.y=a,n.width=i,n.height=o,n};mi.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&d.equals(this._position,e._position)&&this.image===e.image&&this._show===e._show&&this._scale===e._scale&&this._verticalOrigin===e._verticalOrigin&&this._horizontalOrigin===e._horizontalOrigin&&this._heightReference===e._heightReference&&H.equals(this._color,e._color)&&z.equals(this._pixelOffset,e._pixelOffset)&&z.equals(this._translate,e._translate)&&d.equals(this._eyeOffset,e._eyeOffset)&&kt.equals(this._scaleByDistance,e._scaleByDistance)&&kt.equals(this._translucencyByDistance,e._translucencyByDistance)&&kt.equals(this._pixelOffsetScaleByDistance,e._pixelOffsetScaleByDistance)&&Mt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._splitDirection===e._splitDirection};mi.prototype._destroy=function(){l(this._customData)&&(this._billboardCollection._scene.globe._surface.removeTileCustomData(this._customData),this._customData=void 0),l(this._removeCallbackFunc)&&(this._removeCallbackFunc(),this._removeCallbackFunc=void 0),this.image=void 0,this._pickId=this._pickId&&this._pickId.destroy(),this._billboardCollection=void 0};var uo=mi;var TZe={OPAQUE:0,TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2},wo=Object.freeze(TZe);var CZe={FONT_SIZE:48,PADDING:10,RADIUS:8,CUTOFF:.25},Qs=Object.freeze(CZe);var AZe=uo.SHOW_INDEX,nN=uo.POSITION_INDEX,lhe=uo.PIXEL_OFFSET_INDEX,uhe=uo.EYE_OFFSET_INDEX,EZe=uo.HORIZONTAL_ORIGIN_INDEX,SZe=uo.VERTICAL_ORIGIN_INDEX,vZe=uo.SCALE_INDEX,pT=uo.IMAGE_INDEX_INDEX,fhe=uo.COLOR_INDEX,wZe=uo.ROTATION_INDEX,DZe=uo.ALIGNED_AXIS_INDEX,dhe=uo.SCALE_BY_DISTANCE_INDEX,hhe=uo.TRANSLUCENCY_BY_DISTANCE_INDEX,mhe=uo.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX,phe=uo.DISTANCE_DISPLAY_CONDITION,IZe=uo.DISABLE_DEPTH_DISTANCE,PZe=uo.TEXTURE_COORDINATE_BOUNDS,_he=uo.SDF_INDEX,ghe=uo.SPLIT_DIRECTION_INDEX,Eq=uo.NUMBER_OF_PROPERTIES,fo,RZe={positionHighAndScale:0,positionLowAndRotation:1,compressedAttribute0:2,compressedAttribute1:3,compressedAttribute2:4,eyeOffset:5,scaleByDistance:6,pixelOffsetScaleByDistance:7,compressedAttribute3:8,textureCoordinateBoundsOrLabelTranslate:9,a_batchId:10,sdf:11,splitDirection:12},OZe={direction:0,positionHighAndScale:1,positionLowAndRotation:2,compressedAttribute0:3,compressedAttribute1:4,compressedAttribute2:5,eyeOffset:6,scaleByDistance:7,pixelOffsetScaleByDistance:8,compressedAttribute3:9,textureCoordinateBoundsOrLabelTranslate:10,a_batchId:11,sdf:12,splitDirection:13};function Qf(e){e=y(e,y.EMPTY_OBJECT),this._scene=e.scene,this._batchTable=e.batchTable;let t=e.textureAtlas;l(t)||(t=new vx),this._textureAtlas=t,this._textureAtlasGUID=t.guid,this._destroyTextureAtlas=!0,this._billboardTextureCache=new Map,this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._billboards=[],this._billboardsToUpdate=[],this._billboardsToUpdateIndex=0,this._billboardsRemoved=!1,this._createVertexArray=!1,this._shaderRotation=!1,this._compiledShaderRotation=!1,this._shaderAlignedAxis=!1,this._compiledShaderAlignedAxis=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderPixelOffsetScaleByDistance=!1,this._compiledShaderPixelOffsetScaleByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._shaderClampToGround=!1,this._compiledShaderClampToGround=!1,this._propertiesChanged=new Uint32Array(Eq),this._maxSize=0,this._maxEyeOffset=0,this._maxScale=1,this._maxPixelOffset=0,this._allHorizontalCenter=!0,this._allVerticalCenter=!0,this._allSizedInMeters=!0,this._baseVolume=new ae,this._baseVolumeWC=new ae,this._baseVolume2D=new ae,this._boundingVolume=new ae,this._boundingVolumeDirty=!1,this._colorCommands=[],this._allBillboardsReady=!1,this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=F.clone(F.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowTextureAtlas=y(e.debugShowTextureAtlas,!1),this.blendOption=y(e.blendOption,wo.OPAQUE_AND_TRANSLUCENT),this._blendOption=void 0,this._mode=ne.SCENE3D,this._buffersUsage=[Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW],this._highlightColor=H.clone(H.WHITE),this._uniforms={u_atlas:()=>this.textureAtlas.texture,u_highlightColor:()=>this._highlightColor};let n=this._scene;l(n)&&l(n.terrainProviderChanged)&&(this._removeCallbackFunc=n.terrainProviderChanged.addEventListener(function(){let i=this._billboards,o=i.length;for(let r=0;r<o;++r)l(i[r])&&i[r]._updateClamping()},this))}Object.defineProperties(Qf.prototype,{length:{get:function(){return Sq(this),this._billboards.length}},textureAtlas:{get:function(){return this._textureAtlas},set:function(e){this._textureAtlas!==e&&(this._textureAtlas=this._destroyTextureAtlas&&this._textureAtlas&&this._textureAtlas.destroy(),this._textureAtlas=e)}},destroyTextureAtlas:{get:function(){return this._destroyTextureAtlas},set:function(e){this._destroyTextureAtlas=e}},sizeInBytes:{get:function(){return this._textureAtlas.sizeInBytes}},ready:{get:function(){return this._allBillboardsReady}},billboardTextureCache:{get:function(){return this._billboardTextureCache}}});function yhe(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}Qf.prototype.add=function(e){let t=new uo(e,this);return t._index=this._billboards.length,this._billboards.push(t),this._createVertexArray=!0,t};Qf.prototype.remove=function(e){return this.contains(e)?(this._billboards[e._index]=void 0,this._billboardsRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};Qf.prototype.removeAll=function(){yhe(this._billboards),this._billboards=[],this._billboardsToUpdate=[],this._billboardsToUpdateIndex=0,this._billboardsRemoved=!1,this._createVertexArray=!0};function Sq(e){if(e._billboardsRemoved){e._billboardsRemoved=!1;let t=[],n=e._billboards,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];l(s)&&(s._index=r++,t.push(s))}e._billboards=t}}Qf.prototype._updateBillboard=function(e,t){e._dirty||(this._billboardsToUpdate[this._billboardsToUpdateIndex++]=e),++this._propertiesChanged[t]};Qf.prototype.contains=function(e){return l(e)&&e._billboardCollection===this};Qf.prototype.get=function(e){return Sq(this),this._billboards[e]};var yq;function MZe(e){let n=e.cache.billboardCollection_indexBufferBatched;if(l(n))return n;let i=16384*6-6,o=new Uint16Array(i);for(let r=0,s=0;r<i;r+=6,s+=4)o[r]=s,o[r+1]=s+1,o[r+2]=s+2,o[r+3]=s+0,o[r+4]=s+2,o[r+5]=s+3;return n=gt.createIndexBuffer({context:e,typedArray:o,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),n.vertexArrayDestroyable=!1,e.cache.billboardCollection_indexBufferBatched=n,n}function LZe(e){let t=e.cache.billboardCollection_indexBufferInstanced;return l(t)||(t=gt.createIndexBuffer({context:e,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),t.vertexArrayDestroyable=!1,e.cache.billboardCollection_indexBufferInstanced=t),t}function NZe(e){let t=e.cache.billboardCollection_vertexBufferInstanced;return l(t)||(t=gt.createVertexBuffer({context:e,typedArray:new Float32Array([0,0,1,0,1,1,0,1]),usage:Fe.STATIC_DRAW}),t.vertexArrayDestroyable=!1,e.cache.billboardCollection_vertexBufferInstanced=t),t}Qf.prototype.computeNewBuffersUsage=function(){let e=this._buffersUsage,t=!1,n=this._propertiesChanged;for(let i=0;i<Eq;++i){let o=n[i]===0?Fe.STATIC_DRAW:Fe.STREAM_DRAW;t=t||e[i]!==o,e[i]=o}return t};function FZe(e,t,n,i,o,r){let s=[{index:fo.positionHighAndScale,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[nN]},{index:fo.positionLowAndRotation,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[nN]},{index:fo.compressedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[lhe]},{index:fo.compressedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[hhe]},{index:fo.compressedAttribute2,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[fhe]},{index:fo.eyeOffset,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[uhe]},{index:fo.scaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[dhe]},{index:fo.pixelOffsetScaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[mhe]},{index:fo.compressedAttribute3,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[phe]},{index:fo.textureCoordinateBoundsOrLabelTranslate,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[PZe]},{index:fo.splitDirection,componentsPerAttribute:1,componentDatatype:X.FLOAT,usage:n[ghe]}];i&&s.push({index:fo.direction,componentsPerAttribute:2,componentDatatype:X.FLOAT,vertexBuffer:NZe(e)}),l(o)&&s.push({index:fo.a_batchId,componentsPerAttribute:1,componentDatatype:X.FLOAT,bufferUsage:Fe.STATIC_DRAW}),r&&s.push({index:fo.sdf,componentsPerAttribute:2,componentDatatype:X.FLOAT,usage:n[_he]});let a=i?t:4*t;return new Lp(e,s,a,i)}var xq=new Hn;function xhe(e,t,n,i){let o,r=n[fo.positionHighAndScale],s=n[fo.positionLowAndRotation],a=i._getActualPosition();e._mode===ne.SCENE3D&&(ae.expand(e._baseVolume,a,e._baseVolume),e._boundingVolumeDirty=!0),Hn.fromCartesian(a,xq);let c=i.scale,u=i.rotation;u!==0&&(e._shaderRotation=!0),e._maxScale=Math.max(e._maxScale,c);let f=xq.high,h=xq.low;e._instanced?(o=i._index,r(o,f.x,f.y,f.z,c),s(o,h.x,h.y,h.z,u)):(o=i._index*4,r(o+0,f.x,f.y,f.z,c),r(o+1,f.x,f.y,f.z,c),r(o+2,f.x,f.y,f.z,c),r(o+3,f.x,f.y,f.z,c),s(o+0,h.x,h.y,h.z,u),s(o+1,h.x,h.y,h.z,u),s(o+2,h.x,h.y,h.z,u),s(o+3,h.x,h.y,h.z,u))}var $l=new z,$f=32768,YE=65536,bq=4096,km=256,BZe=128,kZe=32,VZe=8,bhe=4,UZe=1/256,The=0,Che=2,Ahe=3,Ehe=1,vq=new qe;function She(e,t,n,i){let o,r=n[fo.compressedAttribute0],s=i.pixelOffset,a=s.x,c=s.y,u=i._translate,f=u.x,h=u.y;e._maxPixelOffset=Math.max(e._maxPixelOffset,Math.abs(a+f),Math.abs(-c+h));let p=i.horizontalOrigin,g=i._verticalOrigin,m=i.show&&i.clusterShow;i.color.alpha===0&&(m=!1),g===Nn.BASELINE&&(g=Nn.BOTTOM),e._allHorizontalCenter=e._allHorizontalCenter&&p===bi.CENTER,e._allVerticalCenter=e._allVerticalCenter&&g===Nn.CENTER;let x=0,b=0,T=0,A=0;if(i.ready){let L=i.computeTextureCoordinates(vq);x=L.x,b=L.y,T=L.width,A=L.height}let C=x+T,E=b+A,v=Math.floor(P.clamp(a,-$f,$f)+$f)*BZe;v+=(p+1)*kZe,v+=(g+1)*VZe,v+=(m?1:0)*bhe;let D=Math.floor(P.clamp(c,-$f,$f)+$f)*km,O=Math.floor(P.clamp(f,-$f,$f)+$f)*km,R=(P.clamp(h,-$f,$f)+$f)*UZe,M=Math.floor(R),N=Math.floor((R-M)*km);D+=M,O+=N,$l.x=x,$l.y=b;let _=Mn.compressTextureCoordinates($l);$l.x=C;let S=Mn.compressTextureCoordinates($l);$l.y=E;let w=Mn.compressTextureCoordinates($l);$l.x=x;let I=Mn.compressTextureCoordinates($l);e._instanced?(o=i._index,r(o,v,D,O,_)):(o=i._index*4,r(o+0,v+The,D,O,_),r(o+1,v+Che,D,O,S),r(o+2,v+Ahe,D,O,w),r(o+3,v+Ehe,D,O,I))}function vhe(e,t,n,i){let o,r=n[fo.compressedAttribute1],s=i.alignedAxis;d.equals(s,d.ZERO)||(e._shaderAlignedAxis=!0);let a=0,c=1,u=1,f=1,h=i.translucencyByDistance;l(h)&&(a=h.near,c=h.nearValue,u=h.far,f=h.farValue,(c!==1||f!==1)&&(e._shaderTranslucencyByDistance=!0));let p=i.width??0;e._maxSize=Math.max(e._maxSize,p);let g=P.clamp(p,0,YE),m=0;Math.abs(d.magnitudeSquared(s)-1)<P.EPSILON6&&(m=Mn.octEncodeFloat(s)),c=P.clamp(c,0,1),c=c===1?255:c*255|0,g=g*km+c,f=P.clamp(f,0,1),f=f===1?255:f*255|0,m=m*km+f,e._instanced?(o=i._index,r(o,g,m,a,u)):(o=i._index*4,r(o+0,g,m,a,u),r(o+1,g,m,a,u),r(o+2,g,m,a,u),r(o+3,g,m,a,u))}function Cq(e,t,n,i){let o,r=n[fo.compressedAttribute2],s=i.color,a=l(e._batchTable)?H.WHITE:i.getPickId(t.context).color,c=i.sizeInMeters?1:0,u=Math.abs(d.magnitudeSquared(i.alignedAxis)-1)<P.EPSILON6?1:0;e._allSizedInMeters=e._allSizedInMeters&&c===1;let f=i.height??0;e._maxSize=Math.max(e._maxSize,f);let h=y(i._labelHorizontalOrigin,-2);h+=2;let p=f*bhe+h,g=H.floatToByte(s.red),m=H.floatToByte(s.green),x=H.floatToByte(s.blue),b=g*YE+m*km+x;g=H.floatToByte(a.red),m=H.floatToByte(a.green),x=H.floatToByte(a.blue);let T=g*YE+m*km+x,A=H.floatToByte(s.alpha)*YE+H.floatToByte(a.alpha)*km;A+=c*2+u,e._instanced?(o=i._index,r(o,b,T,A,p)):(o=i._index*4,r(o+0,b,T,A,p),r(o+1,b,T,A,p),r(o+2,b,T,A,p),r(o+3,b,T,A,p))}function Aq(e,t,n,i){let o,r=n[fo.eyeOffset],s=i.eyeOffset,a=s.z;if(i._heightReference!==Ye.NONE&&(a*=1.005),e._maxEyeOffset=Math.max(e._maxEyeOffset,Math.abs(s.x),Math.abs(s.y),Math.abs(a)),e._instanced){if($l.x=0,$l.y=0,i.ready){let u=i.computeTextureCoordinates(vq);$l.x=u.width,$l.y=u.height}let c=Mn.compressTextureCoordinates($l);o=i._index,r(o,s.x,s.y,a,c)}else o=i._index*4,r(o+0,s.x,s.y,a,0),r(o+1,s.x,s.y,a,0),r(o+2,s.x,s.y,a,0),r(o+3,s.x,s.y,a,0)}function whe(e,t,n,i){let o,r=n[fo.scaleByDistance],s=0,a=1,c=1,u=1,f=i.scaleByDistance;l(f)&&(s=f.near,a=f.nearValue,c=f.far,u=f.farValue,(a!==1||u!==1)&&(e._shaderScaleByDistance=!0)),e._instanced?(o=i._index,r(o,s,a,c,u)):(o=i._index*4,r(o+0,s,a,c,u),r(o+1,s,a,c,u),r(o+2,s,a,c,u),r(o+3,s,a,c,u))}function Dhe(e,t,n,i){let o,r=n[fo.pixelOffsetScaleByDistance],s=0,a=1,c=1,u=1,f=i.pixelOffsetScaleByDistance;l(f)&&(s=f.near,a=f.nearValue,c=f.far,u=f.farValue,(a!==1||u!==1)&&(e._shaderPixelOffsetScaleByDistance=!0)),e._instanced?(o=i._index,r(o,s,a,c,u)):(o=i._index*4,r(o+0,s,a,c,u),r(o+1,s,a,c,u),r(o+2,s,a,c,u),r(o+3,s,a,c,u))}function Ihe(e,t,n,i){let o,r=n[fo.compressedAttribute3],s=0,a=Number.MAX_VALUE,c=i.distanceDisplayCondition;l(c)&&(s=c.near,a=c.far,s*=s,a*=a,e._shaderDistanceDisplayCondition=!0);let u=i.disableDepthTestDistance,f=zf(i.heightReference)&&t.context.depthTexture;l(u)||(u=f?5e3:0),u*=u,(f||u>0)&&(e._shaderDisableDepthDistance=!0,u===Number.POSITIVE_INFINITY&&(u=-1));let h,p;l(i._labelDimensions)?(p=i._labelDimensions.x,h=i._labelDimensions.y):(p=i.width??0,h=i.height??0);let g=Math.floor(P.clamp(p,0,bq)),m=Math.floor(P.clamp(h,0,bq)),x=g*bq+m;e._instanced?(o=i._index,r(o,s,a,u,x)):(o=i._index*4,r(o+0,s,a,u,x),r(o+1,s,a,u,x),r(o+2,s,a,u,x),r(o+3,s,a,u,x))}function Phe(e,t,n,i){if(zf(i.heightReference)){let p=e._scene,g=t.context,m=t.globeTranslucencyState.translucent,x=l(p.globe)&&p.globe.depthTestAgainstTerrain;e._shaderClampToGround=g.depthTexture&&!m&&x}let o,r=n[fo.textureCoordinateBoundsOrLabelTranslate];if(Nt.maximumVertexTextureImageUnits>0){let p=0,g=0;l(i._labelTranslate)&&(p=i._labelTranslate.x,g=i._labelTranslate.y),e._instanced?(o=i._index,r(o,p,g,0,0)):(o=i._index*4,r(o+0,p,g,0,0),r(o+1,p,g,0,0),r(o+2,p,g,0,0),r(o+3,p,g,0,0));return}let s=0,a=0,c=0,u=0;if(i.ready){let p=i.computeTextureCoordinates(vq);s=p.x,a=p.y,c=p.width,u=p.height}let f=s+c,h=a+u;e._instanced?(o=i._index,r(o,s,a,f,h)):(o=i._index*4,r(o+0,s,a,f,h),r(o+1,s,a,f,h),r(o+2,s,a,f,h),r(o+3,s,a,f,h))}function zZe(e,t,n,i){if(!l(e._batchTable))return;let o=n[fo.a_batchId],r=i._batchIndex,s;e._instanced?(s=i._index,o(s,r)):(s=i._index*4,o(s+0,r),o(s+1,r),o(s+2,r),o(s+3,r))}function Rhe(e,t,n,i){if(!e._sdf)return;let o,r=n[fo.sdf],s=i.outlineColor,a=i.outlineWidth,c=H.floatToByte(s.red),u=H.floatToByte(s.green),f=H.floatToByte(s.blue),h=c*YE+u*km+f,p=a/Qs.RADIUS,g=H.floatToByte(s.alpha)*YE+H.floatToByte(p)*km;e._instanced?(o=i._index,r(o,h,g)):(o=i._index*4,r(o+0,h+The,g),r(o+1,h+Che,g),r(o+2,h+Ahe,g),r(o+3,h+Ehe,g))}function Ohe(e,t,n,i){let o=n[fo.splitDirection],r=0,s=i.splitDirection;l(s)&&(r=s);let a;e._instanced?(a=i._index,o(a,r)):(a=i._index*4,o(a+0,r),o(a+1,r),o(a+2,r),o(a+3,r))}function HZe(e,t,n,i){xhe(e,t,n,i),She(e,t,n,i),vhe(e,t,n,i),Cq(e,t,n,i),Aq(e,t,n,i),whe(e,t,n,i),Dhe(e,t,n,i),Ihe(e,t,n,i),Phe(e,t,n,i),zZe(e,t,n,i),Rhe(e,t,n,i),Ohe(e,t,n,i)}function Tq(e,t,n,i,o,r){let s;i.mode===ne.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c<n;++c){let u=t[c],f=u.position,h=uo._computeActualPosition(u,f,i,o);l(h)&&(u._setActualPosition(h),r?a.push(h):ae.expand(s,h,s))}r&&ae.fromPoints(a,s)}function GZe(e,t){let n=t.mode,i=e._billboards,o=e._billboardsToUpdate,r=e._modelMatrix;e._createVertexArray||e._mode!==n||n!==ne.SCENE3D&&!F.equals(r,e.modelMatrix)?(e._mode=n,F.clone(e.modelMatrix,r),e._createVertexArray=!0,(n===ne.SCENE3D||n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&Tq(e,i,i.length,t,r,!0)):n===ne.MORPHING?Tq(e,i,i.length,t,r,!0):(n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&Tq(e,o,e._billboardsToUpdateIndex,t,r,!1)}function WZe(e,t,n){let i=1;(!e._allSizedInMeters||e._maxPixelOffset!==0)&&(i=t.camera.getPixelSize(n,t.context.drawingBufferWidth,t.context.drawingBufferHeight));let o=i*e._maxScale*e._maxSize*2;e._allHorizontalCenter&&e._allVerticalCenter&&(o*=.5);let r=i*e._maxPixelOffset+e._maxEyeOffset;n.radius+=o+r}function jZe(e,t){let i=t.createViewportQuadCommand(`uniform sampler2D billboard_texture;
in vec2 v_textureCoordinates;
void main()
{
out_FragColor = texture(billboard_texture, v_textureCoordinates);
}
`,{uniformMap:{billboard_texture:function(){return e.textureAtlas.texture}}});return i.pass=we.OVERLAY,i}var qZe=[];Qf.prototype.update=function(e){if(Sq(this),!this.show)return;let t=e.context;this._instanced=t.instancedArrays,fo=this._instanced?OZe:RZe,yq=this._instanced?LZe:MZe;let n=this._billboards,i=n.length,o=!0;for(let R=0;R<i;++R){let M=n[R];l(M.loadError)&&(console.error(`Error loading image for billboard: ${M.loadError}`),M.image=void 0),M.textureDirty&&this._updateBillboard(M,pT),M.show&&(o=o&&M.ready)}let r=this._textureAtlas;if(e.afterRender.push(()=>{if(!this.isDestroyed())return r.update(e.context)}),!l(r.texture))return;GZe(this,e),n=this._billboards,i=n.length;let s=this._billboardsToUpdate,a=this._billboardsToUpdateIndex,c=this._propertiesChanged,u=r.guid,f=this._createVertexArray||this._textureAtlasGUID!==u;this._textureAtlasGUID=u;let h,p=e.passes,g=p.pick;if(f||!g&&this.computeNewBuffersUsage()){this._createVertexArray=!1;for(let R=0;R<Eq;++R)c[R]=0;if(this._vaf=this._vaf&&this._vaf.destroy(),i>0){this._vaf=FZe(t,i,this._buffersUsage,this._instanced,this._batchTable,this._sdf),h=this._vaf.writers;for(let R=0;R<i;++R){let M=this._billboards[R];M._dirty=!1,M.textureDirty=!1,HZe(this,e,h,M)}this._vaf.commit(yq(t))}this._billboardsToUpdateIndex=0}else if(a>0){let R=qZe;R.length=0,(c[nN]||c[wZe]||c[vZe])&&R.push(xhe),(c[pT]||c[lhe]||c[EZe]||c[SZe]||c[AZe])&&(R.push(She),this._instanced&&R.push(Aq)),(c[pT]||c[DZe]||c[hhe])&&(R.push(vhe),R.push(Cq)),(c[pT]||c[fhe])&&R.push(Cq),(c[pT]||c[uhe])&&R.push(Aq),c[dhe]&&R.push(whe),c[mhe]&&R.push(Dhe),(c[phe]||c[IZe]||c[pT]||c[nN])&&R.push(Ihe),(c[pT]||c[nN])&&R.push(Phe),c[_he]&&R.push(Rhe),c[ghe]&&R.push(Ohe);let M=R.length;if(h=this._vaf.writers,a/i>.1){for(let N=0;N<a;++N){let _=s[N];_._dirty=!1,_.textureDirty=!1;for(let S=0;S<M;++S)R[S](this,e,h,_)}this._vaf.commit(yq(t))}else{for(let N=0;N<a;++N){let _=s[N];_._dirty=!1,_.textureDirty=!1;for(let S=0;S<M;++S)R[S](this,e,h,_);this._instanced?this._vaf.subCommit(_._index,1):this._vaf.subCommit(_._index*4,4)}this._vaf.endSubCommits()}this._billboardsToUpdateIndex=0}if(a>i*1.5&&(s.length=i),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,ae.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let m,x=F.IDENTITY;e.mode===ne.SCENE3D?(x=this.modelMatrix,m=ae.clone(this._baseVolumeWC,this._boundingVolume)):m=ae.clone(this._baseVolume2D,this._boundingVolume),WZe(this,e,m);let b=this._blendOption!==this.blendOption;if(this._blendOption=this.blendOption,b){this._blendOption===wo.OPAQUE||this._blendOption===wo.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Ve.fromCache({depthTest:{enabled:!0,func:te.LESS},depthMask:!0}):this._rsOpaque=void 0;let R=this._blendOption===wo.TRANSLUCENT;this._blendOption===wo.TRANSLUCENT||this._blendOption===wo.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Ve.fromCache({depthTest:{enabled:!0,func:R?te.LEQUAL:te.LESS},depthMask:R,blending:ln.ALPHA_BLEND}):this._rsTranslucent=void 0}this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let T,A,C,E,v,D=Nt.maximumVertexTextureImageUnits>0;if(b||this._shaderRotation!==this._compiledShaderRotation||this._shaderAlignedAxis!==this._compiledShaderAlignedAxis||this._shaderScaleByDistance!==this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance!==this._compiledShaderTranslucencyByDistance||this._shaderPixelOffsetScaleByDistance!==this._compiledShaderPixelOffsetScaleByDistance||this._shaderDistanceDisplayCondition!==this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance||this._shaderClampToGround!==this._compiledShaderClampToGround||this._sdf!==this._compiledSDF){T=tN,A=eN,v=[],l(this._batchTable)&&(v.push("VECTOR_TILE"),T=this._batchTable.getVertexShaderCallback(!1,"a_batchId",void 0)(T),A=this._batchTable.getFragmentShaderCallback(!1,void 0)(A)),C=new Ue({defines:v,sources:[T]}),this._instanced&&C.defines.push("INSTANCED"),this._shaderRotation&&C.defines.push("ROTATION"),this._shaderAlignedAxis&&C.defines.push("ALIGNED_AXIS"),this._shaderScaleByDistance&&C.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&C.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderPixelOffsetScaleByDistance&&C.defines.push("EYE_DISTANCE_PIXEL_OFFSET"),this._shaderDistanceDisplayCondition&&C.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&C.defines.push("DISABLE_DEPTH_DISTANCE"),this._shaderClampToGround&&(D?C.defines.push("VERTEX_DEPTH_CHECK"):C.defines.push("FRAGMENT_DEPTH_CHECK"));let R=1-Qs.CUTOFF;this._sdf&&C.defines.push("SDF");let M=l(this._batchTable)?"VECTOR_TILE":"";this._blendOption===wo.OPAQUE_AND_TRANSLUCENT&&(E=new Ue({defines:["OPAQUE",M],sources:[A]}),this._shaderClampToGround&&(D?E.defines.push("VERTEX_DEPTH_CHECK"):E.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(E.defines.push("SDF"),E.defines.push(`SDF_EDGE ${R}`)),this._sp=$t.replaceCache({context:t,shaderProgram:this._sp,vertexShaderSource:C,fragmentShaderSource:E,attributeLocations:fo}),E=new Ue({defines:["TRANSLUCENT",M],sources:[A]}),this._shaderClampToGround&&(D?E.defines.push("VERTEX_DEPTH_CHECK"):E.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(E.defines.push("SDF"),E.defines.push(`SDF_EDGE ${R}`)),this._spTranslucent=$t.replaceCache({context:t,shaderProgram:this._spTranslucent,vertexShaderSource:C,fragmentShaderSource:E,attributeLocations:fo})),this._blendOption===wo.OPAQUE&&(E=new Ue({defines:[M],sources:[A]}),this._shaderClampToGround&&(D?E.defines.push("VERTEX_DEPTH_CHECK"):E.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(E.defines.push("SDF"),E.defines.push(`SDF_EDGE ${R}`)),this._sp=$t.replaceCache({context:t,shaderProgram:this._sp,vertexShaderSource:C,fragmentShaderSource:E,attributeLocations:fo})),this._blendOption===wo.TRANSLUCENT&&(E=new Ue({defines:[M],sources:[A]}),this._shaderClampToGround&&(D?E.defines.push("VERTEX_DEPTH_CHECK"):E.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(E.defines.push("SDF"),E.defines.push(`SDF_EDGE ${R}`)),this._spTranslucent=$t.replaceCache({context:t,shaderProgram:this._spTranslucent,vertexShaderSource:C,fragmentShaderSource:E,attributeLocations:fo})),this._compiledShaderRotation=this._shaderRotation,this._compiledShaderAlignedAxis=this._shaderAlignedAxis,this._compiledShaderScaleByDistance=this._shaderScaleByDistance,this._compiledShaderTranslucencyByDistance=this._shaderTranslucencyByDistance,this._compiledShaderPixelOffsetScaleByDistance=this._shaderPixelOffsetScaleByDistance,this._compiledShaderDistanceDisplayCondition=this._shaderDistanceDisplayCondition,this._compiledShaderDisableDepthDistance=this._shaderDisableDepthDistance,this._compiledShaderClampToGround=this._shaderClampToGround,this._compiledSDF=this._sdf}let O=e.commandList;if(p.render||p.pick){let R=this._colorCommands,M=this._blendOption===wo.OPAQUE,N=this._blendOption===wo.OPAQUE_AND_TRANSLUCENT,_=this._vaf.va,S=_.length,w=this._uniforms,I;l(this._batchTable)?(w=this._batchTable.getUniformMapCallback()(w),I=this._batchTable.getPickId()):I="v_pickColor",R.length=S;let L=N?S*2:S;for(let B=0;B<L;++B){let U=R[B];l(U)||(U=R[B]=new $e);let V=M||N&&B%2===0;U.pass=V||!N?we.OPAQUE:we.TRANSLUCENT,U.owner=this;let G=N?Math.floor(B/2):B;U.boundingVolume=m,U.modelMatrix=x,U.count=_[G].indicesCount,U.shaderProgram=V?this._sp:this._spTranslucent,U.uniformMap=w,U.vertexArray=_[G].va,U.renderState=V?this._rsOpaque:this._rsTranslucent,U.debugShowBoundingVolume=this.debugShowBoundingVolume,U.pickId=I,this._instanced&&(U.count=6,U.instanceCount=i),O.push(U)}this.debugShowTextureAtlas&&(l(this.debugCommand)||(this.debugCommand=jZe(this,e.context)),O.push(this.debugCommand))}this._allBillboardsReady=o};Qf.prototype.isDestroyed=function(){return!1};Qf.prototype.destroy=function(){return 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`)}return n}var o0=yh;var jhe=Xo(zhe(),1);function a$e(){this.dimensions=void 0,this.billboardTexture=void 0,this.billboard=void 0}var c$e=1.2,Hhe="ID_WHITE_PIXEL",wq=new z(4,4),l$e=new qe(1,1,1,1);function u$e(e,t){let n=t._backgroundBillboardTexture;if(!n.hasImage){let o=document.createElement("canvas");o.width=wq.x,o.height=wq.y;let r=o.getContext("2d");r.fillStyle="#fff",r.fillRect(0,0,o.width,o.height),n.loadImage(Hhe,o),n.addImageSubRegion(Hhe,l$e)}let i=e.add({collection:t});return i.setImageTexture(n),i}var G_={};function f$e(e,t,n,i,o,r){return G_.font=t,G_.fillColor=n,G_.strokeColor=i,G_.strokeWidth=o,G_.padding=Qs.PADDING,G_.fill=r===Wo.FILL||r===Wo.FILL_AND_OUTLINE,G_.stroke=r===Wo.OUTLINE||r===Wo.FILL_AND_OUTLINE,G_.backgroundColor=H.BLACK,Qx(e,G_)}function Dq(e,t){let n=t.billboard;l(n)&&(n.show=!1,l(n._removeCallbackFunc)&&(n._removeCallbackFunc(),n._removeCallbackFunc=void 0),e._spareBillboards.push(n),t.billboard=void 0)}var d$e=new jhe.default,h$e=/\s/;function m$e(e,t){let n=t._renderedText,i=d$e.splitGraphemes(n),o=i.length,r=t._glyphs,s=r.length;if(t._relativeSize=t._fontSize/Qs.FONT_SIZE,o<s)for(let g=o;g<s;++g)Dq(e,r[g]);r.length=o;let a=t.show&&t._showBackground&&n.split(`
`).join("").length>0,c=t._backgroundBillboard,u=e._backgroundBillboardCollection;a?(l(c)||(c=u$e(u,e),t._backgroundBillboard=c),c.color=t._backgroundColor,c.show=t._show,c.position=t._position,c.eyeOffset=t._eyeOffset,c.pixelOffset=t._pixelOffset,c.horizontalOrigin=bi.LEFT,c.verticalOrigin=t._verticalOrigin,c.heightReference=t._heightReference,c.scale=t.totalScale,c.pickPrimitive=t,c.id=t._id,c.translucencyByDistance=t._translucencyByDistance,c.pixelOffsetScaleByDistance=t._pixelOffsetScaleByDistance,c.scaleByDistance=t._scaleByDistance,c.distanceDisplayCondition=t._distanceDisplayCondition,c.disableDepthTestDistance=t._disableDepthTestDistance,c.clusterShow=t.clusterShow):l(c)&&(u.remove(c),t._backgroundBillboard=c=void 0);let f=e._glyphBillboardCollection,h=f.billboardTextureCache,p=e._textDimensionsCache;for(let g=0;g<o;++g){let m=i[g],x=t._verticalOrigin,b=JSON.stringify([m,t._fontFamily,t._fontStyle,t._fontWeight,+x]),T=p[b],A=h.get(b);if(!l(A)||!l(T)){A=new z_(f),h.set(b,A);let D=`${t._fontStyle} ${t._fontWeight} ${Qs.FONT_SIZE}px ${t._fontFamily}`,O=f$e(m,D,H.WHITE,H.WHITE,0,Wo.FILL);if(T=O.dimensions,p[b]=T,O.width>0&&O.height>0&&!h$e.test(m)){let R=(0,Whe.default)(O,{cutoff:Qs.CUTOFF,radius:Qs.RADIUS}),M=O.getContext("2d"),N=O.width,_=O.height,S=M.getImageData(0,0,N,_);for(let w=0;w<N;w++)for(let I=0;I<_;I++){let L=I*N+w,B=R[L]*255,U=L*4;S.data[U+0]=B,S.data[U+1]=B,S.data[U+2]=B,S.data[U+3]=B}M.putImageData(S,0,0),A.loadImage(b,O)}}let C=r[g];if(l(C)||(C=new a$e,C.dimensions=T,C.billboardTexture=A,r[g]=C),C.billboardTexture.id!==b&&(C.billboardTexture=A,C.dimensions=T),!A.hasImage){Dq(e,C);continue}let E=C.billboard,v=e._spareBillboards;l(E)||(v.length>0?E=v.pop():(E=f.add({collection:e}),E._labelDimensions=new z,E._labelTranslate=new z),C.billboard=E),E.setImageTexture(A),E.show=t._show,E.position=t._position,E.eyeOffset=t._eyeOffset,E.pixelOffset=t._pixelOffset,E.horizontalOrigin=bi.LEFT,E.verticalOrigin=t._verticalOrigin,E.heightReference=t._heightReference,E.scale=t.totalScale,E.pickPrimitive=t,E.id=t._id,E.translucencyByDistance=t._translucencyByDistance,E.pixelOffsetScaleByDistance=t._pixelOffsetScaleByDistance,E.scaleByDistance=t._scaleByDistance,E.distanceDisplayCondition=t._distanceDisplayCondition,E.disableDepthTestDistance=t._disableDepthTestDistance,E._batchIndex=t._batchIndex,E.outlineColor=t.outlineColor,t.style===Wo.FILL_AND_OUTLINE?(E.color=t._fillColor,E.outlineWidth=t.outlineWidth):t.style===Wo.FILL?(E.color=t._fillColor,E.outlineWidth=0):t.style===Wo.OUTLINE&&(E.color=H.TRANSPARENT,E.outlineWidth=t.outlineWidth)}t._repositionAllGlyphs=!0}function Ghe(e,t,n){return t===bi.CENTER?-e/2:t===bi.RIGHT?-(e+n.x):n.x}var mr=new z,p$e=new z;function _$e(e){let t=e._glyphs,n=e._renderedText,i=0,o=0,r=[],s=Number.NEGATIVE_INFINITY,a=0,c=1,u=t.length,f=e._backgroundBillboard,h=z.clone(l(f)?e._backgroundPadding:z.ZERO,p$e);h.x/=e._relativeSize,h.y/=e._relativeSize;for(let M=0;M<u;++M){if(n.charAt(M)===`
`){r.push(i),++c,i=0;continue}let _=t[M].dimensions;l(_)&&(a=Math.max(a,_.height-_.descent),s=Math.max(s,_.descent),i+=_.width-_.minx,M<u-1&&(i+=t[M+1].dimensions.minx),o=Math.max(o,i))}r.push(i);let p=a+s,g=e.totalScale,m=e._horizontalOrigin,x=e._verticalOrigin,b=0,T=r[b],A=Ghe(T,m,h),C=(l(e._lineHeight)?e._lineHeight:c$e*e._fontSize)/e._relativeSize,E=C*(c-1),v=o,D=p+E;l(f)&&(v+=h.x*2,D+=h.y*2,f._labelHorizontalOrigin=m),mr.x=A*g,mr.y=0;let O=!0,R=0;for(let M=0;M<u;++M){if(n.charAt(M)===`
`){++b,R+=C,T=r[b],A=Ghe(T,m,h),mr.x=A*g,O=!0;continue}let N=t[M],_=N.dimensions;if(l(_)&&(x===Nn.TOP?(mr.y=_.height-a-h.y,mr.y+=Qs.PADDING):x===Nn.CENTER?mr.y=(E+_.height-a)/2:x===Nn.BASELINE?(mr.y=E,mr.y-=Qs.PADDING):(mr.y=E+s+h.y,mr.y-=Qs.PADDING),mr.y=(mr.y-_.descent-R)*g,O&&(mr.x-=Qs.PADDING*g,O=!1),l(N.billboard)&&(N.billboard._setTranslate(mr),N.billboard._labelDimensions.x=v,N.billboard._labelDimensions.y=D,N.billboard._labelHorizontalOrigin=m),M<u-1)){let S=t[M+1];mr.x+=(_.width-_.minx+S.dimensions.minx)*g}}if(l(f)&&n.split(`
`).join("").length>0&&(m===bi.CENTER?A=-o/2-h.x:m===bi.RIGHT?A=-(o+h.x*2):A=0,mr.x=A*g,x===Nn.TOP?mr.y=p-a-s:x===Nn.CENTER?mr.y=(p-a)/2-s:x===Nn.BASELINE?mr.y=-h.y-s:mr.y=0,mr.y=mr.y*g,f.width=v,f.height=D,f._setTranslate(mr),f._labelTranslate=z.clone(mr,f._labelTranslate)),zf(e.heightReference))for(let M=0;M<u;++M){let _=t[M].billboard;l(_)&&(_._labelTranslate=z.clone(mr,_._labelTranslate))}}function qhe(e,t){let n=t._glyphs;for(let i=0,o=n.length;i<o;++i)Dq(e,n[i]);l(t._backgroundBillboard)&&(e._backgroundBillboardCollection.remove(t._backgroundBillboard),t._backgroundBillboard=void 0),t._labelCollection=void 0,l(t._removeCallbackFunc)&&t._removeCallbackFunc(),ue(t)}function Vm(e){e=y(e,y.EMPTY_OBJECT),this._scene=e.scene,this._batchTable=e.batchTable;let t=new Uu({scene:this._scene,textureAtlas:new vx({initialSize:wq})});this._backgroundBillboardCollection=t,this._backgroundBillboardTexture=new z_(t),this._glyphBillboardCollection=new Uu({scene:this._scene,batchTable:this._batchTable}),this._glyphBillboardCollection._sdf=!0,this._spareBillboards=[],this._textDimensionsCache={},this._labels=[],this._labelsToUpdate=[],this._totalGlyphCount=0,this._highlightColor=H.clone(H.WHITE),this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.blendOption=y(e.blendOption,wo.OPAQUE_AND_TRANSLUCENT)}Object.defineProperties(Vm.prototype,{length:{get:function(){return this._labels.length}},sizeInBytes:{get:function(){return this._glyphBillboardCollection.sizeInBytes+this._backgroundBillboardCollection.sizeInBytes}},ready:{get:function(){let e=this._backgroundBillboardCollection.get(0);return l(e)&&!e.ready?!1:this._glyphBillboardCollection.ready}}});Vm.prototype.add=function(e){let t=new o0(e,this);return this._labels.push(t),this._labelsToUpdate.push(t),t};Vm.prototype.remove=function(e){if(l(e)&&e._labelCollection===this){let t=this._labels.indexOf(e);if(t!==-1)return this._labels.splice(t,1),qhe(this,e),!0}return!1};Vm.prototype.removeAll=function(){let e=this._labels;for(let t=0,n=e.length;t<n;++t)qhe(this,e[t]);e.length=0};Vm.prototype.contains=function(e){return l(e)&&e._labelCollection===this};Vm.prototype.get=function(e){return this._labels[e]};Vm.prototype.update=function(e){if(!this.show)return;let t=this._glyphBillboardCollection,n=this._backgroundBillboardCollection;t.modelMatrix=this.modelMatrix,t.debugShowBoundingVolume=this.debugShowBoundingVolume,n.modelMatrix=this.modelMatrix,n.debugShowBoundingVolume=this.debugShowBoundingVolume;let i=this._labelsToUpdate.length;for(let r=0;r<i;++r){let s=this._labelsToUpdate[r];if(s.isDestroyed())continue;let a=s._glyphs.length;s._rebindAllGlyphs&&(m$e(this,s),s._rebindAllGlyphs=!1),s._repositionAllGlyphs&&(_$e(s),s._repositionAllGlyphs=!1);let c=s._glyphs.length-a;this._totalGlyphCount+=c}let o=n.length>0?wo.TRANSLUCENT:this.blendOption;t.blendOption=o,n.blendOption=o,t._highlightColor=this._highlightColor,n._highlightColor=this._highlightColor,this._labelsToUpdate.length=0,n.update(e),t.update(e)};Vm.prototype.isDestroyed=function(){return!1};Vm.prototype.destroy=function(){return this.removeAll(),this._glyphBillboardCollection=this._glyphBillboardCollection.destroy(),this._backgroundBillboardCollection=this._backgroundBillboardCollection.destroy(),ue(this)};var Um=Vm;var aN=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 position2DHigh;
in vec3 position2DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 prevPosition2DHigh;
in vec3 prevPosition2DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec3 nextPosition2DHigh;
in vec3 nextPosition2DLow;
in vec4 texCoordExpandAndBatchIndex;
out vec2 v_st;
out float v_width;
out vec4 v_pickColor;
out float v_polylineAngle;
void main()
{
float texCoord = texCoordExpandAndBatchIndex.x;
float expandDir = texCoordExpandAndBatchIndex.y;
bool usePrev = texCoordExpandAndBatchIndex.z < 0.0;
float batchTableIndex = texCoordExpandAndBatchIndex.w;
vec2 widthAndShow = batchTable_getWidthAndShow(batchTableIndex);
float width = widthAndShow.x + 0.5;
float show = widthAndShow.y;
if (width < 1.0)
{
show = 0.0;
}
vec4 pickColor = batchTable_getPickColor(batchTableIndex);
vec4 p, prev, next;
if (czm_morphTime == 1.0)
{
p = czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz);
prev = czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz);
next = czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz);
}
else if (czm_morphTime == 0.0)
{
p = czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy);
prev = czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy);
next = czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy);
}
else
{
p = czm_columbusViewMorph(
czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy),
czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz),
czm_morphTime);
prev = czm_columbusViewMorph(
czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy),
czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz),
czm_morphTime);
next = czm_columbusViewMorph(
czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy),
czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz),
czm_morphTime);
}
#ifdef DISTANCE_DISPLAY_CONDITION
vec3 centerHigh = batchTable_getCenterHigh(batchTableIndex);
vec4 centerLowAndRadius = batchTable_getCenterLowAndRadius(batchTableIndex);
vec3 centerLow = centerLowAndRadius.xyz;
float radius = centerLowAndRadius.w;
vec2 distanceDisplayCondition = batchTable_getDistanceDisplayCondition(batchTableIndex);
float lengthSq;
if (czm_sceneMode == czm_sceneMode2D)
{
lengthSq = czm_eyeHeight2D.y;
}
else
{
vec4 center = czm_translateRelativeToEye(centerHigh.xyz, centerLow.xyz);
lengthSq = max(0.0, dot(center.xyz, center.xyz) - radius * radius);
}
float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x;
float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y;
if (lengthSq < nearSq || lengthSq > farSq)
{
show = 0.0;
}
#endif
float polylineAngle;
vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, polylineAngle);
gl_Position = czm_viewportOrthographic * positionWC * show;
v_st.s = texCoord;
v_st.t = czm_writeNonPerspective(clamp(expandDir, 0.0, 1.0), gl_Position.w);
v_width = width;
v_pickColor = pickColor;
v_polylineAngle = polylineAngle;
}
`;function zu(e,t){e=y(e,y.EMPTY_OBJECT),this._show=y(e.show,!0),this._width=y(e.width,1),this._loop=y(e.loop,!1),this._distanceDisplayCondition=e.distanceDisplayCondition,this._material=e.material,l(this._material)||(this._material=Xi.fromType(Xi.ColorType,{color:new H(1,1,1,1)}));let n=e.positions;l(n)||(n=[]),this._positions=n,this._actualPositions=Co(n,d.equalsEpsilon),this._loop&&this._actualPositions.length>2&&(this._actualPositions===this._positions&&(this._actualPositions=n.slice()),this._actualPositions.push(d.clone(this._actualPositions[0]))),this._length=this._actualPositions.length,this._id=e.id;let i;l(t)&&(i=F.clone(t.modelMatrix)),this._modelMatrix=i,this._segments=Ni.wrapLongitude(this._actualPositions,i),this._actualLength=void 0,this._propertiesChanged=new Uint32Array(Xhe),this._polylineCollection=t,this._dirty=!1,this._pickId=void 0,this._boundingVolume=ae.fromPoints(this._actualPositions),this._boundingVolumeWC=ae.transform(this._boundingVolume,this._modelMatrix),this._boundingVolume2D=new ae}var Yhe=zu.POSITION_INDEX=0,g$e=zu.SHOW_INDEX=1,y$e=zu.WIDTH_INDEX=2,x$e=zu.MATERIAL_INDEX=3,cN=zu.POSITION_SIZE_INDEX=4,b$e=zu.DISTANCE_DISPLAY_CONDITION=5,Xhe=zu.NUMBER_OF_PROPERTIES=6;function W_(e,t){++e._propertiesChanged[t];let n=e._polylineCollection;l(n)&&(n._updatePolyline(e,t),e._dirty=!0)}Object.defineProperties(zu.prototype,{show:{get:function(){return this._show},set:function(e){e!==this._show&&(this._show=e,W_(this,g$e))}},positions:{get:function(){return this._positions},set:function(e){let t=Co(e,d.equalsEpsilon);this._loop&&t.length>2&&(t===e&&(t=e.slice()),t.push(d.clone(t[0]))),(this._actualPositions.length!==t.length||this._actualPositions.length!==this._length)&&W_(this,cN),this._positions=e,this._actualPositions=t,this._length=t.length,this._boundingVolume=ae.fromPoints(this._actualPositions,this._boundingVolume),this._boundingVolumeWC=ae.transform(this._boundingVolume,this._modelMatrix,this._boundingVolumeWC),W_(this,Yhe),this.update()}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,W_(this,x$e))}},width:{get:function(){return this._width},set:function(e){let t=this._width;e!==t&&(this._width=e,W_(this,y$e))}},loop:{get:function(){return this._loop},set:function(e){if(e!==this._loop){let t=this._actualPositions;e?t.length>2&&!d.equals(t[0],t[t.length-1])&&(t.length===this._positions.length&&(this._actualPositions=t=this._positions.slice()),t.push(d.clone(t[0]))):t.length>2&&d.equals(t[0],t[t.length-1])&&(t.length-1===this._positions.length?this._actualPositions=this._positions:t.pop()),this._loop=e,W_(this,cN)}}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},isDestroyed:{get:function(){return!l(this._polylineCollection)}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Mt.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=Mt.clone(e,this._distanceDisplayCondition),W_(this,b$e))}}});zu.prototype.update=function(){let e=F.IDENTITY;l(this._polylineCollection)&&(e=this._polylineCollection.modelMatrix);let t=this._segments.positions.length,n=this._segments.lengths,i=this._propertiesChanged[Yhe]>0||this._propertiesChanged[cN]>0;if((!F.equals(e,this._modelMatrix)||i)&&(this._segments=Ni.wrapLongitude(this._actualPositions,e),this._boundingVolumeWC=ae.transform(this._boundingVolume,e,this._boundingVolumeWC)),this._modelMatrix=F.clone(e,this._modelMatrix),this._segments.positions.length!==t)W_(this,cN);else{let o=n.length;for(let r=0;r<o;++r)if(n[r]!==this._segments.lengths[r]){W_(this,cN);break}}};zu.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._polylineCollection,id:this._id})),this._pickId};zu.prototype._clean=function(){this._dirty=!1;let e=this._propertiesChanged;for(let t=0;t<Xhe-1;++t)e[t]=0};zu.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._material=this._material&&this._material.destroy(),this._polylineCollection=void 0};var Jf=zu;var T$e=Jf.SHOW_INDEX,C$e=Jf.WIDTH_INDEX,Pq=Jf.POSITION_INDEX,A$e=Jf.MATERIAL_INDEX,Khe=Jf.POSITION_SIZE_INDEX,E$e=Jf.DISTANCE_DISPLAY_CONDITION,nme=Jf.NUMBER_OF_PROPERTIES,Ql={texCoordExpandAndBatchIndex:0,position3DHigh:1,position3DLow:2,position2DHigh:3,position2DLow:4,prevPosition3DHigh:5,prevPosition3DLow:6,prevPosition2DHigh:7,prevPosition2DLow:8,nextPosition3DHigh:9,nextPosition3DLow:10,nextPosition2DHigh:11,nextPosition2DLow:12};function xh(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=F.clone(F.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._opaqueRS=void 0,this._translucentRS=void 0,this._colorCommands=[],this._polylinesUpdated=!1,this._polylinesRemoved=!1,this._createVertexArray=!1,this._propertiesChanged=new Uint32Array(nme),this._polylines=[],this._polylineBuckets={},this._positionBufferUsage={bufferUsage:Fe.STATIC_DRAW,frameCount:0},this._mode=void 0,this._polylinesToUpdate=[],this._vertexArrays=[],this._positionBuffer=void 0,this._texCoordExpandAndBatchIndexBuffer=void 0,this._batchTable=void 0,this._createBatchTable=!1,this._useHighlightColor=!1,this._highlightColor=H.clone(H.WHITE);let t=this;this._uniformMap={u_highlightColor:function(){return t._highlightColor}}}Object.defineProperties(xh.prototype,{length:{get:function(){return Rq(this),this._polylines.length}}});xh.prototype.add=function(e){let t=new Jf(e,this);return t._index=this._polylines.length,this._polylines.push(t),this._createVertexArray=!0,this._createBatchTable=!0,t};xh.prototype.remove=function(e){if(this.contains(e)){if(this._polylinesRemoved=!0,this._createVertexArray=!0,this._createBatchTable=!0,l(e._bucket)){let t=e._bucket;t.shaderProgram=t.shaderProgram&&t.shaderProgram.destroy()}return e._destroy(),!0}return!1};xh.prototype.removeAll=function(){Oq(this),ame(this),this._polylineBuckets={},this._polylinesRemoved=!1,this._polylines.length=0,this._polylinesToUpdate.length=0,this._createVertexArray=!0};xh.prototype.contains=function(e){return l(e)&&e._polylineCollection===this};xh.prototype.get=function(e){return Rq(this),this._polylines[e]};function S$e(e,t){l(e._batchTable)&&e._batchTable.destroy();let n=[{functionName:"batchTable_getWidthAndShow",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:2},{functionName:"batchTable_getPickColor",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,normalize:!0},{functionName:"batchTable_getCenterHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"batchTable_getCenterLowAndRadius",componentDatatype:X.FLOAT,componentsPerAttribute:4},{functionName:"batchTable_getDistanceDisplayCondition",componentDatatype:X.FLOAT,componentsPerAttribute:2}];e._batchTable=new xb(t,n,e._polylines.length)}var ime=new Hn,ome=new oe,rme=new z;xh.prototype.update=function(e){if(Rq(this),this._polylines.length===0||!this.show)return;R$e(this,e);let t=e.context,n=e.mapProjection,i,o=this._propertiesChanged;if(this._createBatchTable){if(Nt.maximumVertexTextureImageUnits===0)throw new re("Vertex texture fetch support is required to render polylines. The maximum number of vertex texture image units must be greater than zero.");S$e(this,t),this._createBatchTable=!1}if(this._createVertexArray||w$e(this))Qhe(this,t,n);else if(this._polylinesUpdated){let c=this._polylinesToUpdate;if(this._mode!==ne.SCENE3D){let u=c.length;for(let f=0;f<u;++f)i=c[f],i.update()}if(o[Khe]||o[A$e])Qhe(this,t,n);else{let u=c.length,f=this._polylineBuckets;for(let h=0;h<u;++h){i=c[h],o=i._propertiesChanged;let p=i._bucket,g=0;for(let m in f)if(f.hasOwnProperty(m)){if(f[m]===p){o[Pq]&&p.writeUpdate(g,i,this._positionBuffer,n);break}g+=f[m].lengthOfPositions}if((o[T$e]||o[C$e])&&this._batchTable.setBatchedAttribute(i._index,0,new z(i._width,i._show)),this._batchTable.attributes.length>2){if(o[Pq]||o[Khe]){let m=e.mode===ne.SCENE2D?i._boundingVolume2D:i._boundingVolumeWC,x=Hn.fromCartesian(m.center,ime),b=oe.fromElements(x.low.x,x.low.y,x.low.z,m.radius,ome);this._batchTable.setBatchedAttribute(i._index,2,x.high),this._batchTable.setBatchedAttribute(i._index,3,b)}if(o[E$e]){let m=rme;m.x=0,m.y=Number.MAX_VALUE;let x=i.distanceDisplayCondition;l(x)&&(m.x=x.near,m.y=x.far),this._batchTable.setBatchedAttribute(i._index,4,m)}}i._clean()}}c.length=0,this._polylinesUpdated=!1}o=this._propertiesChanged;for(let c=0;c<nme;++c)o[c]=0;let r=F.IDENTITY;e.mode===ne.SCENE3D&&(r=this.modelMatrix);let s=e.passes,a=e.morphTime!==0;if((!l(this._opaqueRS)||this._opaqueRS.depthTest.enabled!==a)&&(this._opaqueRS=Ve.fromCache({depthMask:a,depthTest:{enabled:a}})),(!l(this._translucentRS)||this._translucentRS.depthTest.enabled!==a)&&(this._translucentRS=Ve.fromCache({blending:ln.ALPHA_BLEND,depthMask:!a,depthTest:{enabled:a}})),this._batchTable.update(e),s.render||s.pick){let c=this._colorCommands;v$e(this,e,c,r)}};var lN=new ae,Zhe=new ae;function v$e(e,t,n,i){let o=t.context,r=t.commandList,s=n.length,a=0,c=!0,u=e._vertexArrays,f=e.debugShowBoundingVolume,p=e._batchTable.getUniformMapCallback(),g=u.length;for(let m=0;m<g;++m){let x=u[m],b=x.buckets,T=b.length;for(let A=0;A<T;++A){let C=b[A],E=C.offset,v=C.bucket.shaderProgram,D=C.bucket.polylines,O=D.length,R,M,N=0,_,S;for(let w=0;w<O;++w){let I=D[w],L=I$e(I._material);if(L!==R){if(l(R)&&N>0){let G=M.isTranslucent();a>=s?(_=new $e({owner:e}),n.push(_)):_=n[a],++a,S=bt(p(M._uniforms),e._uniformMap),_.boundingVolume=ae.clone(lN,_.boundingVolume),_.modelMatrix=i,_.shaderProgram=v,_.vertexArray=x.va,_.renderState=G?e._translucentRS:e._opaqueRS,_.pass=G?we.TRANSLUCENT:we.OPAQUE,_.debugShowBoundingVolume=f,_.pickId="v_pickColor",_.uniformMap=S,_.count=N,_.offset=E,E+=N,N=0,c=!0,r.push(_)}M=I._material,M.update(o),R=L}let B=I._locatorBuckets,U=B.length;for(let G=0;G<U;++G){let k=B[G];k.locator===C&&(N+=k.count)}let V;t.mode===ne.SCENE3D?V=I._boundingVolumeWC:t.mode===ne.COLUMBUS_VIEW?V=I._boundingVolume2D:t.mode===ne.SCENE2D?l(I._boundingVolume2D)&&(V=ae.clone(I._boundingVolume2D,Zhe),V.center.x=0):l(I._boundingVolumeWC)&&l(I._boundingVolume2D)&&(V=ae.union(I._boundingVolumeWC,I._boundingVolume2D,Zhe)),c?(c=!1,ae.clone(V,lN)):ae.union(V,lN,lN)}l(R)&&N>0&&(a>=s?(_=new $e({owner:e}),n.push(_)):_=n[a],++a,S=bt(p(M._uniforms),e._uniformMap),_.boundingVolume=ae.clone(lN,_.boundingVolume),_.modelMatrix=i,_.shaderProgram=v,_.vertexArray=x.va,_.renderState=M.isTranslucent()?e._translucentRS:e._opaqueRS,_.pass=M.isTranslucent()?we.TRANSLUCENT:we.OPAQUE,_.debugShowBoundingVolume=f,_.pickId="v_pickColor",_.uniformMap=S,_.count=N,_.offset=E,c=!0,r.push(_)),R=void 0}}n.length=a}xh.prototype.isDestroyed=function(){return!1};xh.prototype.destroy=function(){return sme(this),Oq(this),ame(this),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};function w$e(e){let t=!1,n=e._propertiesChanged,i=e._positionBufferUsage;return n[Pq]?(i.bufferUsage!==Fe.STREAM_DRAW&&(t=!0,i.bufferUsage=Fe.STREAM_DRAW),i.frameCount=100):i.bufferUsage!==Fe.STATIC_DRAW&&(i.frameCount===0?(t=!0,i.bufferUsage=Fe.STATIC_DRAW):i.frameCount--),t}var $he=[0,0,0];function Qhe(e,t,n){e._createVertexArray=!1,Oq(e),sme(e),P$e(e);let i=[[]],o=i[0],r=e._batchTable,s=e._useHighlightColor,a=[0],c=0,u=[[]],f=0,h=e._polylineBuckets,p,g;for(p in h)h.hasOwnProperty(p)&&(g=h[p],g.updateShader(t,r,s),f+=g.lengthOfPositions);if(f>0){let m=e._mode,x=new Float32Array(6*f*3),b=new Float32Array(f*4),T,A=0,C=0,E=0;for(p in h)if(h.hasOwnProperty(p)){g=h[p],g.write(x,b,A,C,E,r,t,n),m===ne.MORPHING&&(l(T)||(T=new Float32Array(6*f*3)),g.writeForMorph(T,A));let S=g.lengthOfPositions;A+=6*S*3,C+=S*4,E+=S*4,c=g.updateIndices(i,a,u,c)}let v=e._positionBufferUsage.bufferUsage,D=Fe.STATIC_DRAW;e._positionBuffer=gt.createVertexBuffer({context:t,typedArray:x,usage:v});let O;l(T)&&(O=gt.createVertexBuffer({context:t,typedArray:T,usage:v})),e._texCoordExpandAndBatchIndexBuffer=gt.createVertexBuffer({context:t,typedArray:b,usage:D});let R=3*Float32Array.BYTES_PER_ELEMENT,M=4*Float32Array.BYTES_PER_ELEMENT,N=0,_=i.length;for(let S=0;S<_;++S)if(o=i[S],o.length>0){let w=new Uint16Array(o),I=gt.createIndexBuffer({context:t,typedArray:w,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});N+=a[S];let L=6*(S*(R*P.SIXTY_FOUR_KILOBYTES)-N*R),B=R+L,U=R+B,V=R+U,G=R+V,k=R+G,W=S*(M*P.SIXTY_FOUR_KILOBYTES)-N*M,j=[{index:Ql.position3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:L,strideInBytes:6*R},{index:Ql.position3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*R},{index:Ql.position2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:L,strideInBytes:6*R},{index:Ql.position2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*R},{index:Ql.prevPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:U,strideInBytes:6*R},{index:Ql.prevPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:V,strideInBytes:6*R},{index:Ql.prevPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:U,strideInBytes:6*R},{index:Ql.prevPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:V,strideInBytes:6*R},{index:Ql.nextPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:G,strideInBytes:6*R},{index:Ql.nextPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*R},{index:Ql.nextPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:G,strideInBytes:6*R},{index:Ql.nextPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*R},{index:Ql.texCoordExpandAndBatchIndex,componentsPerAttribute:4,componentDatatype:X.FLOAT,vertexBuffer:e._texCoordExpandAndBatchIndexBuffer,offsetInBytes:W}],Q,q,K,J;m===ne.SCENE3D?(q=e._positionBuffer,Q="vertexBuffer",K=$he,J="value"):m===ne.SCENE2D||m===ne.COLUMBUS_VIEW?(q=$he,Q="value",K=e._positionBuffer,J="vertexBuffer"):(q=O,Q="vertexBuffer",K=e._positionBuffer,J="vertexBuffer"),j[0][Q]=q,j[1][Q]=q,j[2][J]=K,j[3][J]=K,j[4][Q]=q,j[5][Q]=q,j[6][J]=K,j[7][J]=K,j[8][Q]=q,j[9][Q]=q,j[10][J]=K,j[11][J]=K;let de=new ti({context:t,attributes:j,indexBuffer:I});e._vertexArrays.push({va:de,buckets:u[S]})}}}function D$e(e,t){return t instanceof Ot?t.id:t}var w4=[];function I$e(e){let t=Xi._uniformList[e.type],n=t.length;w4.length=2*n;let i=0;for(let o=0;o<n;++o){let r=t[o];w4[i]=r,w4[i+1]=e._uniforms[r](),i+=2}return`${e.type}:${JSON.stringify(w4,D$e)}`}function P$e(e){let t=e._mode,n=e._modelMatrix,i=e._polylineBuckets={},o=e._polylines,r=o.length;for(let s=0;s<r;++s){let a=o[s];if(a._actualPositions.length>1){a.update();let c=a.material,u=i[c.type];l(u)||(u=i[c.type]=new zm(c,t,n)),u.addPolyline(a)}}}function R$e(e,t){let n=t.mode;(e._mode!==n||!F.equals(e._modelMatrix,e.modelMatrix))&&(e._mode=n,e._modelMatrix=F.clone(e.modelMatrix),e._createVertexArray=!0)}function Rq(e){if(e._polylinesRemoved){e._polylinesRemoved=!1;let t=[],n=[],i=0,o,r=e._polylines.length;for(let s=0;s<r;++s)o=e._polylines[s],o.isDestroyed||(o._index=i++,n.push(o),t.push(o));e._polylines=t,e._polylinesToUpdate=n}}function Oq(e){let t=e._polylines,n=t.length;for(let i=0;i<n;++i)if(!t[i].isDestroyed){let o=t[i]._bucket;l(o)&&(o.shaderProgram=o.shaderProgram&&o.shaderProgram.destroy())}}function sme(e){let t=e._vertexArrays.length;for(let n=0;n<t;++n)e._vertexArrays[n].va.destroy();e._vertexArrays.length=0}xh.prototype._updatePolyline=function(e,t){this._polylinesUpdated=!0,e._dirty||this._polylinesToUpdate.push(e),++this._propertiesChanged[t]};function ame(e){let t=e._polylines,n=t.length;for(let i=0;i<n;++i)t[i].isDestroyed||t[i]._destroy()}function Iq(e,t,n){this.count=e,this.offset=t,this.bucket=n}function zm(e,t,n){this.polylines=[],this.lengthOfPositions=0,this.material=e,this.shaderProgram=void 0,this.mode=t,this.modelMatrix=n}zm.prototype.addPolyline=function(e){this.polylines.push(e),e._actualLength=this.getPolylinePositionsLength(e),this.lengthOfPositions+=e._actualLength,e._bucket=this};zm.prototype.updateShader=function(e,t,n){if(l(this.shaderProgram))return;let i=["DISTANCE_DISPLAY_CONDITION"];n&&i.push("VECTOR_TILE"),this.material.shaderSource.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&i.push("POLYLINE_DASH"),zt.isInternetExplorer()||i.push("CLIP_POLYLINE");let o=new Ue({defines:i,sources:[`in vec4 v_pickColor;
`,this.material.shaderSource,Eb]}),r=t.getVertexShaderCallback()(aN),s=new Ue({defines:i,sources:[Pu,r]});this.shaderProgram=$t.fromCache({context:e,vertexShaderSource:s,fragmentShaderSource:o,attributeLocations:Ql})};function cme(e){return d.dot(d.UNIT_X,e._boundingVolume.center)<0||e._boundingVolume.intersectPlane(on.ORIGIN_ZX_PLANE)===Wt.INTERSECTING}zm.prototype.getPolylinePositionsLength=function(e){let t;if(this.mode===ne.SCENE3D||!cme(e))return t=e._actualPositions.length,t*4-4;let n=0,i=e._segments.lengths;t=i.length;for(let o=0;o<t;++o)n+=i[o]*4-4;return n};var Rs=new d,ed=new d,td=new d,D4=new d,O$e=new oe,M$e=new z;zm.prototype.write=function(e,t,n,i,o,r,s,a){let c=this.mode,u=a.ellipsoid.maximumRadius*P.PI,f=this.polylines,h=f.length;for(let p=0;p<h;++p){let g=f[p],m=g.width,x=g.show&&m>0,b=g._index,T=this.getSegments(g,a),A=T.positions,C=T.lengths,E=A.length,v=g.getPickId(s).color,D=0,O=0,R;for(let U=0;U<E;++U){U===0?g._loop?R=A[E-2]:(R=D4,d.subtract(A[0],A[1],R),d.add(A[0],R,R)):R=A[U-1],d.clone(R,ed),d.clone(A[U],Rs),U===E-1?g._loop?R=A[1]:(R=D4,d.subtract(A[E-1],A[E-2],R),d.add(A[E-1],R,R)):R=A[U+1],d.clone(R,td);let V=C[D];U===O+V&&(O+=V,++D);let G=U-O===0,k=U===O+C[D]-1;c===ne.SCENE2D&&(ed.z=0,Rs.z=0,td.z=0),(c===ne.SCENE2D||c===ne.MORPHING)&&(G||k)&&u-Math.abs(Rs.x)<1&&((Rs.x<0&&ed.x>0||Rs.x>0&&ed.x<0)&&d.clone(Rs,ed),(Rs.x<0&&td.x>0||Rs.x>0&&td.x<0)&&d.clone(Rs,td));let W=G?2:0,j=k?2:4;for(let Q=W;Q<j;++Q){Hn.writeElements(Rs,e,n),Hn.writeElements(ed,e,n+6),Hn.writeElements(td,e,n+12);let q=Q-2<0?-1:1;t[o]=U/(E-1),t[o+1]=2*(Q%2)-1,t[o+2]=q,t[o+3]=b,n+=6*3,o+=4}}let M=O$e;M.x=H.floatToByte(v.red),M.y=H.floatToByte(v.green),M.z=H.floatToByte(v.blue),M.w=H.floatToByte(v.alpha);let N=M$e;N.x=m,N.y=x?1:0;let _=c===ne.SCENE2D?g._boundingVolume2D:g._boundingVolumeWC,S=Hn.fromCartesian(_.center,ime),w=S.high,I=oe.fromElements(S.low.x,S.low.y,S.low.z,_.radius,ome),L=rme;L.x=0,L.y=Number.MAX_VALUE;let B=g.distanceDisplayCondition;l(B)&&(L.x=B.near,L.y=B.far),r.setBatchedAttribute(b,0,N),r.setBatchedAttribute(b,1,M),r.attributes.length>2&&(r.setBatchedAttribute(b,2,w),r.setBatchedAttribute(b,3,I),r.setBatchedAttribute(b,4,L))}};var L$e=new d,N$e=new d,F$e=new d,Jhe=new d;zm.prototype.writeForMorph=function(e,t){let n=this.modelMatrix,i=this.polylines,o=i.length;for(let r=0;r<o;++r){let s=i[r],a=s._segments.positions,c=s._segments.lengths,u=a.length,f=0,h=0;for(let p=0;p<u;++p){let g;p===0?s._loop?g=a[u-2]:(g=Jhe,d.subtract(a[0],a[1],g),d.add(a[0],g,g)):g=a[p-1],g=F.multiplyByPoint(n,g,N$e);let m=F.multiplyByPoint(n,a[p],L$e),x;p===u-1?s._loop?x=a[1]:(x=Jhe,d.subtract(a[u-1],a[u-2],x),d.add(a[u-1],x,x)):x=a[p+1],x=F.multiplyByPoint(n,x,F$e);let b=c[f];p===h+b&&(h+=b,++f);let T=p-h===0,A=p===h+c[f]-1,C=T?2:0,E=A?2:4;for(let v=C;v<E;++v)Hn.writeElements(m,e,t),Hn.writeElements(g,e,t+6),Hn.writeElements(x,e,t+12),t+=6*3}}};var B$e=new Array(1);zm.prototype.updateIndices=function(e,t,n,i){let o=n.length-1,r=new Iq(0,i,this);n[o].push(r);let s=0,a=e[e.length-1],c=0;a.length>0&&(c=a[a.length-1]+1);let u=this.polylines,f=u.length;for(let h=0;h<f;++h){let p=u[h];p._locatorBuckets=[];let g;if(this.mode===ne.SCENE3D){g=B$e;let x=p._actualPositions.length;if(x>0)g[0]=x;else continue}else g=p._segments.lengths;let m=g.length;if(m>0){let x=0;for(let b=0;b<m;++b){let T=g[b]-1;for(let A=0;A<T;++A)c+4>P.SIXTY_FOUR_KILOBYTES&&(p._locatorBuckets.push({locator:r,count:x}),x=0,t.push(4),a=[],e.push(a),c=0,r.count=s,s=0,i=0,r=new Iq(0,0,this),n[++o]=[r]),a.push(c,c+2,c+1),a.push(c+1,c+2,c+3),x+=6,s+=6,i+=6,c+=4}p._locatorBuckets.push({locator:r,count:x}),c+4>P.SIXTY_FOUR_KILOBYTES&&(t.push(0),a=[],e.push(a),c=0,r.count=s,i=0,s=0,r=new Iq(0,0,this),n[++o]=[r])}p._clean()}return r.count=s,i};zm.prototype.getPolylineStartIndex=function(e){let t=this.polylines,n=0,i=t.length;for(let o=0;o<i;++o){let r=t[o];if(r===e)break;n+=r._actualLength}return n};var KE={positions:void 0,lengths:void 0},eme=new Array(1),k$e=new d,V$e=new fe;zm.prototype.getSegments=function(e,t){let n=e._actualPositions;if(this.mode===ne.SCENE3D)return eme[0]=n.length,KE.positions=n,KE.lengths=eme,KE;cme(e)&&(n=e._segments.positions);let i=t.ellipsoid,o=[],r=this.modelMatrix,s=n.length,a,c=k$e;for(let u=0;u<s;++u)a=n[u],c=F.multiplyByPoint(r,a,c),o.push(t.project(i.cartesianToCartographic(c,V$e)));if(o.length>0){e._boundingVolume2D=ae.fromPoints(o,e._boundingVolume2D);let u=e._boundingVolume2D.center;e._boundingVolume2D.center=new d(u.z,u.x,u.y)}return KE.positions=o,KE.lengths=e._segments.lengths,KE};var tme;zm.prototype.writeUpdate=function(e,t,n,i){let o=this.mode,r=i.ellipsoid.maximumRadius*P.PI,s=t._actualLength;if(s){e+=this.getPolylineStartIndex(t);let a=tme,c=6*s*3;!l(a)||a.length<c?a=tme=new Float32Array(c):a.length>c&&(a=new Float32Array(a.buffer,0,c));let u=this.getSegments(t,i),f=u.positions,h=u.lengths,p=0,g=0,m=0,x;s=f.length;for(let b=0;b<s;++b){b===0?t._loop?x=f[s-2]:(x=D4,d.subtract(f[0],f[1],x),d.add(f[0],x,x)):x=f[b-1],d.clone(x,ed),d.clone(f[b],Rs),b===s-1?t._loop?x=f[1]:(x=D4,d.subtract(f[s-1],f[s-2],x),d.add(f[s-1],x,x)):x=f[b+1],d.clone(x,td);let T=h[g];b===m+T&&(m+=T,++g);let A=b-m===0,C=b===m+h[g]-1;o===ne.SCENE2D&&(ed.z=0,Rs.z=0,td.z=0),(o===ne.SCENE2D||o===ne.MORPHING)&&(A||C)&&r-Math.abs(Rs.x)<1&&((Rs.x<0&&ed.x>0||Rs.x>0&&ed.x<0)&&d.clone(Rs,ed),(Rs.x<0&&td.x>0||Rs.x>0&&td.x<0)&&d.clone(Rs,td));let E=A?2:0,v=C?2:4;for(let D=E;D<v;++D)Hn.writeElements(Rs,a,p),Hn.writeElements(ed,a,p+6),Hn.writeElements(td,a,p+12),p+=6*3}n.copyFromArrayView(a,6*3*Float32Array.BYTES_PER_ELEMENT*e)}};var bh=xh;function r0(e){this._positions=e.positions,this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._rectangle=e.rectangle,this._minHeight=e.minimumHeight,this._maxHeight=e.maximumHeight,this._billboardCollection=new Uu({batchTable:e.batchTable}),this._labelCollection=new Um({batchTable:e.batchTable}),this._polylineCollection=new bh,this._polylineCollection._useHighlightColor=!0,this._packedBuffer=void 0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(r0.prototype,{ready:{get:function(){return this._ready}},pointsLength:{get:function(){return this._billboardCollection.length}},texturesByteLength:{get:function(){let e=this._billboardCollection.sizeInBytes,t=this._labelCollection.sizeInBytes;return e+t}}});function U$e(e,t){let n=e._rectangle,i=e._minHeight,o=e._maxHeight,r=2+se.packedLength+ee.packedLength,s=new Float64Array(r),a=0;return s[a++]=i,s[a++]=o,se.pack(n,s,a),a+=se.packedLength,ee.pack(t,s,a),s}var z$e=new yi("createVectorTilePoints",5),H$e=new d;function G$e(e,t){let n=e._positions,i=e._packedBuffer;l(i)||(n=e._positions=n.slice(),e._batchIds=e._batchIds.slice(),i=e._packedBuffer=U$e(e,t));let o=[n.buffer,i.buffer],r={positions:n.buffer,packedBuffer:i.buffer},s=z$e.scheduleTask(r,o);if(l(s))return s.then(a=>{if(e.isDestroyed())return;e._positions=new Float64Array(a.positions);let c=e._billboardCollection,u=e._labelCollection,f=e._polylineCollection;n=e._positions;let h=e._batchIds,p=n.length/3;for(let g=0;g<p;++g){let m=h[g],x=d.unpack(n,g*3,H$e),b=c.add();b.position=x,b._batchIndex=m;let T=u.add();T.text=" ",T.position=x,T._batchIndex=m;let A=f.add();A.positions=[d.clone(x),d.clone(x)]}e._positions=void 0,e._packedBuffer=void 0,e._ready=!0}).catch(a=>{e.isDestroyed()||(e._error=a)})}r0.prototype.createFeatures=function(e,t){let n=this._billboardCollection,i=this._labelCollection,o=this._polylineCollection,r=this._batchIds,s=r.length;for(let a=0;a<s;++a){let c=r[a],u=n.get(a),f=i.get(a),h=o.get(a);t[c]=new H_(e,c,u,f,h)}};r0.prototype.applyDebugSettings=function(e,t){e?(H.clone(t,this._billboardCollection._highlightColor),H.clone(t,this._labelCollection._highlightColor),H.clone(t,this._polylineCollection._highlightColor)):(H.clone(H.WHITE,this._billboardCollection._highlightColor),H.clone(H.WHITE,this._labelCollection._highlightColor),H.clone(H.WHITE,this._polylineCollection._highlightColor))};function W$e(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.pointSize=H_.defaultPointSize,s.color=H_.defaultColor,s.pointOutlineColor=H_.defaultPointOutlineColor,s.pointOutlineWidth=H_.defaultPointOutlineWidth,s.labelColor=H.WHITE,s.labelOutlineColor=H.WHITE,s.labelOutlineWidth=1,s.font="30px sans-serif",s.labelStyle=Wo.FILL,s.labelText=void 0,s.backgroundColor=new H(.165,.165,.165,.8),s.backgroundPadding=new z(7,5),s.backgroundEnabled=!1,s.scaleByDistance=void 0,s.translucencyByDistance=void 0,s.distanceDisplayCondition=void 0,s.heightOffset=0,s.anchorLineEnabled=!1,s.anchorLineColor=H.WHITE,s.image=void 0,s.disableDepthTestDistance=0,s.horizontalOrigin=bi.CENTER,s.verticalOrigin=Nn.CENTER,s.labelHorizontalOrigin=bi.RIGHT,s.labelVerticalOrigin=Nn.BASELINE}}var j$e=new H,q$e=new H,Y$e=new H,X$e=new H,K$e=new H,Z$e=new H,uN=new kt,fN=new kt,Mq=new Mt;r0.prototype.applyStyle=function(e,t){if(!l(e)){W$e(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];if(l(e.show)&&(s.show=e.show.evaluate(s)),l(e.pointSize)&&(s.pointSize=e.pointSize.evaluate(s)),l(e.color)&&(s.color=e.color.evaluateColor(s,j$e)),l(e.pointOutlineColor)&&(s.pointOutlineColor=e.pointOutlineColor.evaluateColor(s,q$e)),l(e.pointOutlineWidth)&&(s.pointOutlineWidth=e.pointOutlineWidth.evaluate(s)),l(e.labelColor)&&(s.labelColor=e.labelColor.evaluateColor(s,Y$e)),l(e.labelOutlineColor)&&(s.labelOutlineColor=e.labelOutlineColor.evaluateColor(s,X$e)),l(e.labelOutlineWidth)&&(s.labelOutlineWidth=e.labelOutlineWidth.evaluate(s)),l(e.font)&&(s.font=e.font.evaluate(s)),l(e.labelStyle)&&(s.labelStyle=e.labelStyle.evaluate(s)),l(e.labelText)?s.labelText=e.labelText.evaluate(s):s.labelText=void 0,l(e.backgroundColor)&&(s.backgroundColor=e.backgroundColor.evaluateColor(s,K$e)),l(e.backgroundPadding)&&(s.backgroundPadding=e.backgroundPadding.evaluate(s)),l(e.backgroundEnabled)&&(s.backgroundEnabled=e.backgroundEnabled.evaluate(s)),l(e.scaleByDistance)){let a=e.scaleByDistance.evaluate(s);l(a)?(uN.near=a.x,uN.nearValue=a.y,uN.far=a.z,uN.farValue=a.w,s.scaleByDistance=uN):s.scaleByDistance=void 0}else s.scaleByDistance=void 0;if(l(e.translucencyByDistance)){let a=e.translucencyByDistance.evaluate(s);l(a)?(fN.near=a.x,fN.nearValue=a.y,fN.far=a.z,fN.farValue=a.w,s.translucencyByDistance=fN):s.translucencyByDistance=void 0}else s.translucencyByDistance=void 0;if(l(e.distanceDisplayCondition)){let a=e.distanceDisplayCondition.evaluate(s);l(a)?(Mq.near=a.x,Mq.far=a.y,s.distanceDisplayCondition=Mq):s.distanceDisplayCondition=void 0}else s.distanceDisplayCondition=void 0;l(e.heightOffset)&&(s.heightOffset=e.heightOffset.evaluate(s)),l(e.anchorLineEnabled)&&(s.anchorLineEnabled=e.anchorLineEnabled.evaluate(s)),l(e.anchorLineColor)&&(s.anchorLineColor=e.anchorLineColor.evaluateColor(s,Z$e)),l(e.image)?s.image=e.image.evaluate(s):s.image=void 0,l(e.disableDepthTestDistance)&&(s.disableDepthTestDistance=e.disableDepthTestDistance.evaluate(s)),l(e.horizontalOrigin)&&(s.horizontalOrigin=e.horizontalOrigin.evaluate(s)),l(e.verticalOrigin)&&(s.verticalOrigin=e.verticalOrigin.evaluate(s)),l(e.labelHorizontalOrigin)&&(s.labelHorizontalOrigin=e.labelHorizontalOrigin.evaluate(s)),l(e.labelVerticalOrigin)&&(s.labelVerticalOrigin=e.labelVerticalOrigin.evaluate(s))}};r0.prototype.update=function(e){if(!this._ready&&(l(this._promise)||(this._promise=G$e(this,e.mapProjection.ellipsoid)),l(this._error))){let t=this._error;throw this._error=void 0,t}this._polylineCollection.update(e),this._billboardCollection.update(e),this._labelCollection.update(e)};r0.prototype.isDestroyed=function(){return!1};r0.prototype.destroy=function(){return this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._polylineCollection=this._polylineCollection&&this._polylineCollection.destroy(),ue(this)};var dN=r0;function j_(e){this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._positions=e.positions,this._counts=e.counts,this._indices=e.indices,this._indexCounts=e.indexCounts,this._indexOffsets=void 0,this._batchTableColors=void 0,this._packedBuffer=void 0,this._batchedPositions=void 0,this._transferrableBatchIds=void 0,this._vertexBatchIds=void 0,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._polygonMinimumHeights=e.polygonMinimumHeights,this._polygonMaximumHeights=e.polygonMaximumHeights,this._center=y(e.center,d.ZERO),this._rectangle=e.rectangle,this._center=void 0,this._boundingVolume=e.boundingVolume,this._boundingVolumes=void 0,this._batchedIndices=void 0,this._ready=!1,this._promise=void 0,this._error=void 0,this._primitive=void 0,this.debugWireframe=!1,this.forceRebatch=!1,this.classificationType=Un.BOTH}Object.defineProperties(j_.prototype,{trianglesLength:{get:function(){return l(this._primitive)?this._primitive.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._primitive)?this._primitive.geometryByteLength:0}},ready:{get:function(){return this._ready}}});function $$e(e){let t=new Float64Array(3+d.packedLength+ee.packedLength+se.packedLength),n=0;return t[n++]=e._indices.BYTES_PER_ELEMENT,t[n++]=e._minimumHeight,t[n++]=e._maximumHeight,d.pack(e._center,t,n),n+=d.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,se.pack(e._rectangle,t,n),t}function Q$e(e,t){let n=1,i=t[n++],o=e._boundingVolumes=new Array(i);for(let a=0;a<i;++a)o[a]=vn.unpack(t,n),n+=vn.packedLength;let r=t[n++],s=e._batchedIndices=new Array(r);for(let a=0;a<r;++a){let c=H.unpack(t,n);n+=H.packedLength;let u=t[n++],f=t[n++],h=t[n++],p=new Array(h);for(let g=0;g<h;++g)p[g]=t[n++];s[a]=new Pm({color:c,offset:u,count:f,batchIds:p})}}var J$e=new yi("createVectorTilePolygons",5),eQe=new H;function tQe(e){if(l(e._primitive))return;let t=e._positions,n=e._counts,i=e._indexCounts,o=e._indices,r=e._transferrableBatchIds,s=e._batchTableColors,a=e._packedBuffer;if(!l(s)){t=e._positions=e._positions.slice(),n=e._counts=e._counts.slice(),i=e._indexCounts=e._indexCounts.slice(),o=e._indices=e._indices.slice(),e._center=e._ellipsoid.cartographicToCartesian(se.center(e._rectangle)),r=e._transferrableBatchIds=new Uint32Array(e._batchIds),s=e._batchTableColors=new Uint32Array(r.length);let g=e._batchTable,m=s.length;for(let x=0;x<m;++x){let b=g.getColor(x,eQe);s[x]=b.toRgba()}a=e._packedBuffer=$$e(e)}let c=[t.buffer,n.buffer,i.buffer,o.buffer,r.buffer,s.buffer,a.buffer],u={packedBuffer:a.buffer,positions:t.buffer,counts:n.buffer,indexCounts:i.buffer,indices:o.buffer,batchIds:r.buffer,batchTableColors:s.buffer},f=e._polygonMinimumHeights,h=e._polygonMaximumHeights;l(f)&&l(h)&&(f=f.slice(),h=h.slice(),c.push(f.buffer,h.buffer),u.minimumHeights=f,u.maximumHeights=h);let p=J$e.scheduleTask(u,c);if(l(p))return p.then(g=>{if(e.isDestroyed())return;e._positions=void 0,e._counts=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0;let m=new Float64Array(g.packedBuffer),x=m[0];Q$e(e,m),e._indices=Ne.getSizeInBytes(x)===2?new Uint16Array(g.indices):new Uint32Array(g.indices),e._indexOffsets=new Uint32Array(g.indexOffsets),e._indexCounts=new Uint32Array(g.indexCounts),e._batchedPositions=new Float32Array(g.positions),e._vertexBatchIds=new Uint16Array(g.batchIds),nQe(e),e._ready=!0}).catch(g=>{e.isDestroyed()||(e._error=g)})}function nQe(e){l(e._primitive)||(e._primitive=new Wb({batchTable:e._batchTable,positions:e._batchedPositions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center}),e._batchTable=void 0,e._batchIds=void 0,e._positions=void 0,e._counts=void 0,e._indices=void 0,e._indexCounts=void 0,e._indexOffsets=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0,e._center=void 0,e._rectangle=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0)}j_.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};j_.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};j_.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};j_.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};j_.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=tQe(this)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._primitive.debugWireframe=this.debugWireframe,this._primitive.forceRebatch=this.forceRebatch,this._primitive.classificationType=this.classificationType,this._primitive.update(e)};j_.prototype.isDestroyed=function(){return!1};j_.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var hN=j_;var mN=`in vec4 currentPosition;
in vec4 previousPosition;
in vec4 nextPosition;
in vec2 expandAndWidth;
in float a_batchId;
uniform mat4 u_modifiedModelView;
void main()
{
float expandDir = expandAndWidth.x;
float width = abs(expandAndWidth.y) + 0.5;
bool usePrev = expandAndWidth.y < 0.0;
vec4 p = u_modifiedModelView * currentPosition;
vec4 prev = u_modifiedModelView * previousPosition;
vec4 next = u_modifiedModelView * nextPosition;
float angle;
vec4 positionWC = getPolylineWindowCoordinatesEC(p, prev, next, expandDir, width, usePrev, angle);
gl_Position = czm_viewportOrthographic * positionWC;
}
`;function Th(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._boundingVolume=e.boundingVolume,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._currentPositions=void 0,this._previousPositions=void 0,this._nextPositions=void 0,this._expandAndWidth=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=H.clone(H.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(Th.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function iQe(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+se.packedLength+ee.packedLength+d.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,se.pack(t,a,c),c+=se.packedLength,ee.pack(o,a,c),c+=ee.packedLength,d.pack(r,a,c),a}var oQe=new yi("createVectorTilePolylines",5),ZE={previousPosition:0,currentPosition:1,nextPosition:2,expandAndWidth:3,a_batchId:4};function rQe(e,t){if(l(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=iQe(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=oQe.scheduleTask(c,a);if(l(u))return u.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._currentPositions=new Float32Array(f.currentPositions),e._previousPositions=new Float32Array(f.previousPositions),e._nextPositions=new Float32Array(f.nextPositions),e._expandAndWidth=new Float32Array(f.expandAndWidth),e._vertexBatchIds=new Uint16Array(f.batchIds);let h=f.indexDatatype;e._indices=h===Ne.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),sQe(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function sQe(e,t){if(!l(e._va)){let n=e._currentPositions,i=e._previousPositions,o=e._nextPositions,r=e._expandAndWidth,s=e._vertexBatchIds,a=e._indices,c=i.byteLength+n.byteLength+o.byteLength;c+=r.byteLength+s.byteLength+a.byteLength,e._trianglesLength=a.length/3,e._geometryByteLength=c;let u=gt.createVertexBuffer({context:t,typedArray:i,usage:Fe.STATIC_DRAW}),f=gt.createVertexBuffer({context:t,typedArray:n,usage:Fe.STATIC_DRAW}),h=gt.createVertexBuffer({context:t,typedArray:o,usage:Fe.STATIC_DRAW}),p=gt.createVertexBuffer({context:t,typedArray:r,usage:Fe.STATIC_DRAW}),g=gt.createVertexBuffer({context:t,typedArray:s,usage:Fe.STATIC_DRAW}),m=gt.createIndexBuffer({context:t,typedArray:a,usage:Fe.STATIC_DRAW,indexDatatype:a.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),x=[{index:ZE.previousPosition,vertexBuffer:u,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:ZE.currentPosition,vertexBuffer:f,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:ZE.nextPosition,vertexBuffer:h,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:ZE.expandAndWidth,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:2},{index:ZE.a_batchId,vertexBuffer:g,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new ti({context:t,attributes:x,indexBuffer:m}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._currentPositions=void 0,e._previousPositions=void 0,e._nextPositions=void 0,e._expandAndWidth=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var pN=new F,lme=new d;function aQe(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return F.clone(n,pN),F.multiplyByPoint(pN,e._center,lme),F.setTranslation(pN,lme,pN),pN},u_highlightColor:function(){return e._highlightColor}})}function cQe(e){if(l(e._rs))return;let t={enabled:!0,factor:-5,units:-5};e._rs=Ve.fromCache({blending:ln.ALPHA_BLEND,depthMask:!1,depthTest:{enabled:!0},polygonOffset:t})}var lQe=`uniform vec4 u_highlightColor;
void main()
{
out_FragColor = u_highlightColor;
}
`;function uQe(e,t){if(l(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(mN),o=n.getFragmentShaderCallback(!1,void 0,!1)(lQe),r=new Ue({defines:["VECTOR_TILE",zt.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[Pu,i]}),s=new Ue({defines:["VECTOR_TILE"],sources:[o]});e._sp=$t.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:ZE})}function fQe(e,t){if(!l(e._command)){let n=e._batchTable.getUniformMapCallback()(e._uniformMap);e._command=new $e({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:n,boundingVolume:e._boundingVolume,pass:we.TRANSLUCENT,pickId:e._batchTable.getPickId()})}t.commandList.push(e._command)}Th.getPolylinePositions=function(e,t){let n=e._batchIds,i=e._decodedPositions,o=e._decodedPositionOffsets;if(!l(n)||!l(i))return;let r,s,a=n.length,c=0,u=0;for(r=0;r<a;++r)n[r]===t&&(c+=o[r+1]-o[r]);if(c===0)return;let f=new Float64Array(c*3);for(r=0;r<a;++r)if(n[r]===t){let h=o[r],p=o[r+1]-h;for(s=0;s<p;++s){let g=(h+s)*3;f[u++]=i[g],f[u++]=i[g+1],f[u++]=i[g+2]}}return f};Th.prototype.getPositions=function(e){return Th.getPolylinePositions(this,e)};Th.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new Xs(e,r)}};Th.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function dQe(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.color=H.WHITE}}var hQe=new H,mQe=H.WHITE,pQe=!0;Th.prototype.applyStyle=function(e,t){if(!l(e)){dQe(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.color=l(e.color)?e.color.evaluateColor(s,hQe):mQe,s.show=l(e.show)?e.show.evaluate(s):pQe}};Th.prototype.update=function(e){let t=e.context;if(!this._ready){if(l(this._promise)||(this._promise=rQe(this,t)),l(this._error)){let i=this._error;throw this._error=void 0,i}return}aQe(this,t),uQe(this,t),cQe(this);let n=e.passes;(n.render||n.pick)&&fQe(this,e)};Th.prototype.isDestroyed=function(){return!1};Th.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),ue(this)};var yT=Th;var _N=`in vec3 startEllipsoidNormal;
in vec3 endEllipsoidNormal;
in vec4 startPositionAndHeight;
in vec4 endPositionAndHeight;
in vec4 startFaceNormalAndVertexCorner;
in vec4 endFaceNormalAndHalfWidth;
in float a_batchId;
uniform mat4 u_modifiedModelView;
uniform vec2 u_minimumMaximumVectorHeights;
out vec4 v_startPlaneEC;
out vec4 v_endPlaneEC;
out vec4 v_rightPlaneEC;
out float v_halfWidth;
out vec3 v_volumeUpEC;
void main()
{
// vertex corner IDs
// 3-----------7
// /| left /|
// / | 1 / |
// 2-----------6 5 end
// | / | /
// start |/ right |/
// 0-----------4
//
float isEnd = floor(startFaceNormalAndVertexCorner.w * 0.251); // 0 for front, 1 for end
float isTop = floor(startFaceNormalAndVertexCorner.w * mix(0.51, 0.19, isEnd)); // 0 for bottom, 1 for top
vec3 forward = endPositionAndHeight.xyz - startPositionAndHeight.xyz;
vec3 right = normalize(cross(forward, startEllipsoidNormal));
vec4 position = vec4(startPositionAndHeight.xyz, 1.0);
position.xyz += forward * isEnd;
v_volumeUpEC = czm_normal * normalize(cross(right, forward));
// Push for volume height
float offset;
vec3 ellipsoidNormal = mix(startEllipsoidNormal, endEllipsoidNormal, isEnd);
// offset height to create volume
offset = mix(startPositionAndHeight.w, endPositionAndHeight.w, isEnd);
offset = mix(u_minimumMaximumVectorHeights.y, u_minimumMaximumVectorHeights.x, isTop) - offset;
position.xyz += offset * ellipsoidNormal;
// move from RTC to EC
position = u_modifiedModelView * position;
right = czm_normal * right;
// Push for width in a direction that is in the start or end plane and in a plane with right
// N = normalEC ("right-facing" direction for push)
// R = right
// p = angle between N and R
// w = distance to push along R if R == N
// d = distance to push along N
//
// N R
// { p| } * cos(p) = dot(N, R) = w / d
// d | |w * d = w / dot(N, R)
// { | }
// o---------- polyline segment ---->
//
vec3 scratchNormal = mix(-startFaceNormalAndVertexCorner.xyz, endFaceNormalAndHalfWidth.xyz, isEnd);
scratchNormal = cross(scratchNormal, mix(startEllipsoidNormal, endEllipsoidNormal, isEnd));
vec3 miterPushNormal = czm_normal * normalize(scratchNormal);
offset = 2.0 * endFaceNormalAndHalfWidth.w * max(0.0, czm_metersPerPixel(position)); // offset = widthEC
offset = offset / dot(miterPushNormal, right);
position.xyz += miterPushNormal * (offset * sign(0.5 - mod(startFaceNormalAndVertexCorner.w, 2.0)));
gl_Position = czm_depthClamp(czm_projection * position);
position = u_modifiedModelView * vec4(startPositionAndHeight.xyz, 1.0);
vec3 startNormalEC = czm_normal * startFaceNormalAndVertexCorner.xyz;
v_startPlaneEC = vec4(startNormalEC, -dot(startNormalEC, position.xyz));
v_rightPlaneEC = vec4(right, -dot(right, position.xyz));
position = u_modifiedModelView * vec4(endPositionAndHeight.xyz, 1.0);
vec3 endNormalEC = czm_normal * endFaceNormalAndHalfWidth.xyz;
v_endPlaneEC = vec4(endNormalEC, -dot(endNormalEC, position.xyz));
v_halfWidth = endFaceNormalAndHalfWidth.w;
}
`;var gN=`in vec4 v_startPlaneEC;
in vec4 v_endPlaneEC;
in vec4 v_rightPlaneEC;
in float v_halfWidth;
in vec3 v_volumeUpEC;
uniform vec4 u_highlightColor;
void main()
{
float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)));
// Discard for sky
if (logDepthOrDepth == 0.0) {
#ifdef DEBUG_SHOW_VOLUME
out_FragColor = vec4(0.0, 0.0, 1.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
eyeCoordinate /= eyeCoordinate.w;
float halfMaxWidth = v_halfWidth * czm_metersPerPixel(eyeCoordinate);
// Expand halfMaxWidth if direction to camera is almost perpendicular with the volume's up direction
halfMaxWidth += halfMaxWidth * (1.0 - dot(-normalize(eyeCoordinate.xyz), v_volumeUpEC));
// Check distance of the eye coordinate against the right-facing plane
float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz);
// Check eye coordinate against the mitering planes
float distanceFromStart = czm_planeDistance(v_startPlaneEC, eyeCoordinate.xyz);
float distanceFromEnd = czm_planeDistance(v_endPlaneEC, eyeCoordinate.xyz);
if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) {
#ifdef DEBUG_SHOW_VOLUME
out_FragColor = vec4(logDepthOrDepth, 0.0, 0.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
out_FragColor = u_highlightColor;
czm_writeDepthClamp();
}
`;function q_(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._minimumMaximumVectorHeights=new z(li._defaultMinTerrainHeight,li._defaultMaxTerrainHeight),this._boundingVolume=vn.fromRectangle(e.rectangle,li._defaultMinTerrainHeight,li._defaultMaxTerrainHeight,this._ellipsoid),this._classificationType=e.classificationType,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._startEllipsoidNormals=void 0,this._endEllipsoidNormals=void 0,this._startPositionAndHeights=void 0,this._startFaceNormalAndVertexCornerIds=void 0,this._endPositionAndHeights=void 0,this._endFaceNormalAndHalfWidths=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=H.clone(H.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(q_.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function _Qe(e,t,n){let i=li.getMinimumMaximumHeights(t,n),o=i.minimumTerrainHeight,r=i.maximumTerrainHeight,s=e._minimumMaximumVectorHeights;s.x=o,s.y=r;let a=e._boundingVolume,c=e._rectangle;vn.fromRectangle(c,o,r,n,a)}function gQe(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+se.packedLength+ee.packedLength+d.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,se.pack(t,a,c),c+=se.packedLength,ee.pack(o,a,c),c+=ee.packedLength,d.pack(r,a,c),a}var yQe=new yi("createVectorTileClampedPolylines"),s0={startEllipsoidNormal:0,endEllipsoidNormal:1,startPositionAndHeight:2,endPositionAndHeight:3,startFaceNormalAndVertexCorner:4,endFaceNormalAndHalfWidth:5,a_batchId:6};function xQe(e,t){if(l(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=gQe(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=yQe.scheduleTask(c,a);if(l(u))return u.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._startEllipsoidNormals=new Float32Array(f.startEllipsoidNormals),e._endEllipsoidNormals=new Float32Array(f.endEllipsoidNormals),e._startPositionAndHeights=new Float32Array(f.startPositionAndHeights),e._startFaceNormalAndVertexCornerIds=new Float32Array(f.startFaceNormalAndVertexCornerIds),e._endPositionAndHeights=new Float32Array(f.endPositionAndHeights),e._endFaceNormalAndHalfWidths=new Float32Array(f.endFaceNormalAndHalfWidths),e._vertexBatchIds=new Uint16Array(f.vertexBatchIds);let h=f.indexDatatype;e._indices=h===Ne.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),bQe(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function bQe(e,t){if(!l(e._va)){let n=e._startEllipsoidNormals,i=e._endEllipsoidNormals,o=e._startPositionAndHeights,r=e._endPositionAndHeights,s=e._startFaceNormalAndVertexCornerIds,a=e._endFaceNormalAndHalfWidths,c=e._vertexBatchIds,u=e._indices,f=n.byteLength+i.byteLength;f+=o.byteLength+r.byteLength,f+=s.byteLength+a.byteLength,f+=c.byteLength+u.byteLength,e._trianglesLength=u.length/3,e._geometryByteLength=f;let h=gt.createVertexBuffer({context:t,typedArray:n,usage:Fe.STATIC_DRAW}),p=gt.createVertexBuffer({context:t,typedArray:i,usage:Fe.STATIC_DRAW}),g=gt.createVertexBuffer({context:t,typedArray:o,usage:Fe.STATIC_DRAW}),m=gt.createVertexBuffer({context:t,typedArray:r,usage:Fe.STATIC_DRAW}),x=gt.createVertexBuffer({context:t,typedArray:s,usage:Fe.STATIC_DRAW}),b=gt.createVertexBuffer({context:t,typedArray:a,usage:Fe.STATIC_DRAW}),T=gt.createVertexBuffer({context:t,typedArray:c,usage:Fe.STATIC_DRAW}),A=gt.createIndexBuffer({context:t,typedArray:u,usage:Fe.STATIC_DRAW,indexDatatype:u.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),C=[{index:s0.startEllipsoidNormal,vertexBuffer:h,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:s0.endEllipsoidNormal,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:s0.startPositionAndHeight,vertexBuffer:g,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:s0.endPositionAndHeight,vertexBuffer:m,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:s0.startFaceNormalAndVertexCorner,vertexBuffer:x,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:s0.endFaceNormalAndHalfWidth,vertexBuffer:b,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:s0.a_batchId,vertexBuffer:T,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new ti({context:t,attributes:C,indexBuffer:A}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._startEllipsoidNormals=void 0,e._endEllipsoidNormals=void 0,e._startPositionAndHeights=void 0,e._startFaceNormalAndVertexCornerIds=void 0,e._endPositionAndHeights=void 0,e._endFaceNormalAndHalfWidths=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var yN=new F,ume=new d;function TQe(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return F.clone(n,yN),F.multiplyByPoint(yN,e._center,ume),F.setTranslation(yN,ume,yN),yN},u_highlightColor:function(){return e._highlightColor},u_minimumMaximumVectorHeights:function(){return e._minimumMaximumVectorHeights}})}function fme(e){return Ve.fromCache({cull:{enabled:!0,face:Ti.FRONT},blending:ln.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:zn.EQUAL,frontOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},backFunction:zn.EQUAL,backOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},reference:Vt.CESIUM_3D_TILE_MASK,mask:Vt.CESIUM_3D_TILE_MASK}})}function CQe(e){l(e._rs)||(e._rs=fme(!1),e._rs3DTiles=fme(!0))}function AQe(e,t){if(l(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(_N),o=n.getFragmentShaderCallback(!1,void 0,!0)(gN),r=new Ue({defines:["VECTOR_TILE",zt.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[Pu,i]}),s=new Ue({defines:["VECTOR_TILE"],sources:[o]});e._sp=$t.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:s0})}function EQe(e,t){let n=e._command;if(!l(e._command)){let o=e._batchTable.getUniformMapCallback()(e._uniformMap);n=e._command=new $e({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:o,boundingVolume:e._boundingVolume,pass:we.TERRAIN_CLASSIFICATION,pickId:e._batchTable.getPickId()});let r=$e.shallowClone(n,n.derivedCommands.tileset);r.renderState=e._rs3DTiles,r.pass=we.CESIUM_3D_TILE_CLASSIFICATION,n.derivedCommands.tileset=r}let i=e._classificationType;(i===Un.TERRAIN||i===Un.BOTH)&&t.commandList.push(n),(i===Un.CESIUM_3D_TILE||i===Un.BOTH)&&t.commandList.push(n.derivedCommands.tileset)}q_.prototype.getPositions=function(e){return yT.getPolylinePositions(this,e)};q_.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new Xs(e,r)}};q_.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function SQe(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.color=H.WHITE}}var vQe=new H,wQe=H.WHITE,DQe=!0;q_.prototype.applyStyle=function(e,t){if(!l(e)){SQe(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.color=l(e.color)?e.color.evaluateColor(s,vQe):wQe,s.show=l(e.show)?e.show.evaluate(s):DQe}};function IQe(e){return li.initialize().then(function(){_Qe(e,e._rectangle,e._ellipsoid)}).catch(t=>{e.isDestroyed()||(e._error=t)})}q_.prototype.update=function(e){let t=e.context;if(!this._ready){if(l(this._promise)||(this._promise=IQe(this).then(xQe(this,t))),l(this._error)){let i=this._error;throw this._error=void 0,i}return}TQe(this,t),AQe(this,t),CQe(this);let n=e.passes;(n.render||n.pick)&&EQe(this,e)};q_.prototype.isDestroyed=function(){return!1};q_.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),ue(this)};var xN=q_;function Ah(e,t,n,i,o){this._tileset=e,this._tile=t,this._resource=n,this._polygons=void 0,this._polylines=void 0,this._points=void 0,this._metadata=void 0,this._batchTable=void 0,this._features=void 0,this.featurePropertiesDirty=!1,this._group=void 0,this._ready=!1,LQe(this,i,o)}Object.defineProperties(Ah.prototype,{featuresLength:{get:function(){return l(this._batchTable)?this._batchTable.featuresLength:0}},pointsLength:{get:function(){return l(this._points)?this._points.pointsLength:0}},trianglesLength:{get:function(){let e=0;return l(this._polygons)&&(e+=this._polygons.trianglesLength),l(this._polylines)&&(e+=this._polylines.trianglesLength),e}},geometryByteLength:{get:function(){let e=0;return l(this._polygons)&&(e+=this._polygons.geometryByteLength),l(this._polylines)&&(e+=this._polylines.geometryByteLength),e}},texturesByteLength:{get:function(){return l(this._points)?this._points.texturesByteLength:0}},batchTableByteLength:{get:function(){return l(this._batchTable)?this._batchTable.batchTableByteLength:0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},batchTable:{get:function(){return this._batchTable}},group:{get:function(){return this._group},set:function(e){this._group=e}}});function PQe(e){return function(t,n){l(e._polygons)&&e._polygons.updateCommands(t,n)}}function RQe(e,t){let n,i,o,r,s=y(e.POLYGONS_LENGTH,0),a=y(e.POLYLINES_LENGTH,0),c=y(e.POINTS_LENGTH,0);if(s>0&&l(e.POLYGON_BATCH_IDS)){let p=t.byteOffset+e.POLYGON_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,p,s)}if(a>0&&l(e.POLYLINE_BATCH_IDS)){let p=t.byteOffset+e.POLYLINE_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,p,a)}if(c>0&&l(e.POINT_BATCH_IDS)){let p=t.byteOffset+e.POINT_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,p,c)}let u=l(n)||l(i)||l(o),f=s>0&&!l(n)||a>0&&!l(i)||c>0&&!l(o);if(u&&f)throw new re("If one group of batch ids is defined, then all batch ids must be defined");if(!l(n)&&!l(i)&&!l(o)){let p=0;if(!l(n)&&s>0)for(n=new Uint16Array(s),r=0;r<s;++r)n[r]=p++;if(!l(i)&&a>0)for(i=new Uint16Array(a),r=0;r<a;++r)i[r]=p++;if(!l(o)&&c>0)for(o=new Uint16Array(c),r=0;r<c;++r)o[r]=p++}return{polygons:n,polylines:i,points:o}}var Ch=Uint32Array.BYTES_PER_ELEMENT;function OQe(e){return new yT(e)}function MQe(e){return new xN(e)}function LQe(e,t,n){n=y(n,0);let i=new Uint8Array(t),o=new DataView(t);n+=Ch;let r=o.getUint32(n,!0);if(r!==1)throw new re(`Only Vector tile version 1 is supported. Version ${r} is not.`);n+=Ch;let s=o.getUint32(n,!0);if(n+=Ch,s===0){e._ready=!0;return}let a=o.getUint32(n,!0);if(n+=Ch,a===0)throw new re("Feature table must have a byte length greater than zero");let c=o.getUint32(n,!0);n+=Ch;let u=o.getUint32(n,!0);n+=Ch;let f=o.getUint32(n,!0);n+=Ch;let h=o.getUint32(n,!0);n+=Ch;let p=o.getUint32(n,!0);n+=Ch;let g=o.getUint32(n,!0);n+=Ch;let m=o.getUint32(n,!0);n+=Ch;let x=Qo(i,n,a);n+=a;let b=new Uint8Array(t,n,c);n+=c;let T,A;u>0&&(T=Qo(i,n,u),n+=u,f>0&&(A=new Uint8Array(t,n,f),A=new Uint8Array(A),n+=f));let C=y(x.POLYGONS_LENGTH,0),E=y(x.POLYLINES_LENGTH,0),v=y(x.POINTS_LENGTH,0),D=C+E+v,O=new y_(e,D,T,A,PQe(e));if(e._batchTable=O,D===0)return;let R=new mh(x,b),M=R.getGlobalProperty("REGION");if(!l(M))throw new re("Feature table global property: REGION must be defined");let N=se.unpack(M),_=M[4],S=M[5],w=e._tile.computedTransform,I=R.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(I)?(I=d.unpack(I),F.multiplyByPoint(w,I,I)):(I=se.center(N),I.height=P.lerp(_,S,.5),I=ee.WGS84.cartographicToCartesian(I));let L=RQe(x,b);if(n+=(4-n%4)%4,C>0){R.featuresLength=C;let B=y(R.getPropertyArray("POLYGON_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYGON_COUNT",X.UNSIGNED_INT,1));if(!l(B))throw new re("Feature table property: POLYGON_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let U=y(R.getPropertyArray("POLYGON_INDEX_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYGON_INDEX_COUNT",X.UNSIGNED_INT,1));if(!l(U))throw new re("Feature table property: POLYGON_INDEX_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let V=B.reduce(function(q,K){return q+K*2},0),G=U.reduce(function(q,K){return q+K},0),k=new Uint32Array(t,n,G);n+=h;let W=new Uint16Array(t,n,V);n+=p;let j,Q;l(x.POLYGON_MINIMUM_HEIGHTS)&&l(x.POLYGON_MAXIMUM_HEIGHTS)&&(j=R.getPropertyArray("POLYGON_MINIMUM_HEIGHTS",X.FLOAT,1),Q=R.getPropertyArray("POLYGON_MAXIMUM_HEIGHTS",X.FLOAT,1)),e._polygons=new hN({positions:W,counts:B,indexCounts:U,indices:k,minimumHeight:_,maximumHeight:S,polygonMinimumHeights:j,polygonMaximumHeights:Q,center:I,rectangle:N,boundingVolume:e.tile.boundingVolume.boundingVolume,batchTable:O,batchIds:L.polygons,modelMatrix:w})}if(E>0){R.featuresLength=E;let B=y(R.getPropertyArray("POLYLINE_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYLINE_COUNT",X.UNSIGNED_INT,1));if(!l(B))throw new re("Feature table property: POLYLINE_COUNTS must be defined when POLYLINES_LENGTH is greater than 0");let U=R.getPropertyArray("POLYLINE_WIDTHS",X.UNSIGNED_SHORT,1);if(!l(U)){U=new Uint16Array(E);for(let Q=0;Q<E;++Q)U[Q]=2}let V=B.reduce(function(Q,q){return Q+q*3},0),G=new Uint16Array(t,n,V);n+=g;let k=e._tileset,W=k.examineVectorLinesFunction;if(l(W)){let Q=W1(new 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r=0;r<i;++r)n[r].update(e,t),o=o&&n[r].ready;!this._ready&&o&&(this._ready=!0)};id.prototype.pick=function(e,t,n){if(!this._ready)return;let i,o=Number.POSITIVE_INFINITY,r=this._contents,s=r.length;for(let a=0;a<s;++a){let c=r[a].pick(e,t,n);if(!l(c))continue;let u=d.distance(e.origin,c);u<o&&(i=c,o=u)}if(l(i))return n};id.prototype.isDestroyed=function(){return!1};id.prototype.destroy=function(){let e=this._contents,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return ue(this)};var EN=id;function JE(e){this.rectangle=se.clone(e.rectangle),this.minimumHeight=y(e.minimumHeight,0),this.maximumHeight=y(e.maximumHeight,0),this.southwestCornerCartesian=new d,this.northeastCornerCartesian=new d,this.westNormal=new d,this.southNormal=new d,this.eastNormal=new d,this.northNormal=new d;let t=y(e.ellipsoid,ee.WGS84);KQe(this,e.rectangle,t),this._orientedBoundingBox=void 0,this._boundingSphere=void 0,y(e.computeBoundingVolumes,!0)&&this.computeBoundingVolumes(t)}Object.defineProperties(JE.prototype,{boundingVolume:{get:function(){return this._orientedBoundingBox}},boundingSphere:{get:function(){return this._boundingSphere}}});JE.prototype.computeBoundingVolumes=function(e){this._orientedBoundingBox=vn.fromRectangle(this.rectangle,this.minimumHeight,this.maximumHeight,e),this._boundingSphere=ae.fromOrientedBoundingBox(this._orientedBoundingBox)};var pme=new d,I4=new d,_me=new d,jQe=new d,qQe=new d,YQe=new d,XQe=new d,od=new fe,gme=new on(d.UNIT_X,0),QE=new hn;function KQe(e,t,n){n.cartographicToCartesian(se.southwest(t),e.southwestCornerCartesian),n.cartographicToCartesian(se.northeast(t),e.northeastCornerCartesian),od.longitude=t.west,od.latitude=(t.south+t.north)*.5,od.height=0;let i=n.cartographicToCartesian(od,YQe),o=d.cross(i,d.UNIT_Z,jQe);d.normalize(o,e.westNormal),od.longitude=t.east;let r=n.cartographicToCartesian(od,XQe),s=d.cross(d.UNIT_Z,r,pme);d.normalize(s,e.eastNormal);let a=d.subtract(i,r,pme);d.magnitude(a)===0&&(a=d.clone(o,a));let c=d.normalize(a,qQe),u=t.south,f;if(u>0){od.longitude=(t.west+t.east)*.5,od.latitude=u;let x=n.cartographicToCartesian(od,QE.origin);d.clone(c,QE.direction);let b=on.fromPointNormal(e.southwestCornerCartesian,e.westNormal,gme);$n.rayPlane(QE,b,e.southwestCornerCartesian),f=n.geodeticSurfaceNormal(x,I4)}else f=n.geodeticSurfaceNormalCartographic(se.southeast(t),I4);let h=d.cross(f,a,_me);d.normalize(h,e.southNormal);let p=t.north,g;if(p<0){od.longitude=(t.west+t.east)*.5,od.latitude=p;let x=n.cartographicToCartesian(od,QE.origin);d.negate(c,QE.direction);let b=on.fromPointNormal(e.northeastCornerCartesian,e.eastNormal,gme);$n.rayPlane(QE,b,e.northeastCornerCartesian),g=n.geodeticSurfaceNormal(x,I4)}else g=n.geodeticSurfaceNormalCartographic(se.northwest(t),I4);let m=d.cross(a,g,_me);d.normalize(m,e.northNormal)}var ZQe=new d,$Qe=new d,QQe=new d(0,-1,0),JQe=new d(0,0,-1),yme=new d;function eJe(e,t){let n=t.camera,i=n.positionWC,o=n.positionCartographic,r=0;if(!se.contains(e.rectangle,o)){let u=e.southwestCornerCartesian,f=e.northeastCornerCartesian,h=e.westNormal,p=e.southNormal,g=e.eastNormal,m=e.northNormal;t.mode!==ne.SCENE3D&&(u=t.mapProjection.project(se.southwest(e.rectangle),ZQe),u.z=u.y,u.y=u.x,u.x=0,f=t.mapProjection.project(se.northeast(e.rectangle),$Qe),f.z=f.y,f.y=f.x,f.x=0,h=QQe,g=d.UNIT_Y,p=JQe,m=d.UNIT_Z);let x=d.subtract(i,u,yme),b=d.dot(x,h),T=d.dot(x,p),A=d.subtract(i,f,yme),C=d.dot(A,g),E=d.dot(A,m);b>0?r+=b*b:C>0&&(r+=C*C),T>0?r+=T*T:E>0&&(r+=E*E)}let s,a,c;if(t.mode===ne.SCENE3D?(s=o.height,a=e.minimumHeight,c=e.maximumHeight):(s=i.x,a=0,c=0),s>c){let u=s-c;r+=u*u}else if(s<a){let u=a-s;r+=u*u}return Math.sqrt(r)}JE.prototype.distanceToCamera=function(e){let t=eJe(this,e);if(e.mode===ne.SCENE3D&&l(this._orientedBoundingBox)){let n=Math.sqrt(this._orientedBoundingBox.distanceSquaredTo(e.camera.positionWC));return Math.max(t,n)}return t};JE.prototype.intersectPlane=function(e){return this._orientedBoundingBox.intersectPlane(e)};JE.prototype.createDebugVolume=function(e){let t=new F.clone(F.IDENTITY),n=new ob({rectangle:this.rectangle,height:this.minimumHeight,extrudedHeight:this.maximumHeight}),i=new wt({geometry:n,id:"outline",modelMatrix:t,attributes:{color:Gt.fromColor(e)}});return new Dn({geometryInstances:i,appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})};var Hu=JE;var P4=new fe;function SN(e){let t=n_.fromToken(e.token),n=y(e.minimumHeight,0),i=y(e.maximumHeight,0),o=y(e.ellipsoid,ee.WGS84);this.s2Cell=t,this.minimumHeight=n,this.maximumHeight=i,this.ellipsoid=o;let r=lJe(t,n,i,o);this._boundingPlanes=r;let s=hJe(r);this._vertices=s,this._edgeNormals=new Array(6),this._edgeNormals[0]=jq(r[0],s.slice(0,4));let a;for(a=0;a<4;a++)this._edgeNormals[0][a]=d.negate(this._edgeNormals[0][a],this._edgeNormals[0][a]);for(this._edgeNormals[1]=jq(r[1],s.slice(4,8)),a=0;a<4;a++)this._edgeNormals[2+a]=jq(r[2+a],[s[a%4],s[(a+1)%4],s[4+(a+1)%4],s[4+a]]);for(this._planeVertices=[this._vertices.slice(0,4),this._vertices.slice(4,8)],a=0;a<4;a++)this._planeVertices.push([this._vertices[a%4],this._vertices[(a+1)%4],this._vertices[4+(a+1)%4],this._vertices[4+a]]);let c=t.getCenter();P4=o.cartesianToCartographic(c,P4),P4.height=(i+n)/2,this.center=o.cartographicToCartesian(P4,c),this._boundingSphere=ae.fromPoints(s)}var tJe=new d,nJe=new fe,iJe=new d,oJe=new fe,rJe=new d,sJe=new d,aJe=new d,cJe=new d;function lJe(e,t,n,i){let o=new Array(6),r=e.getCenter(),s=i.geodeticSurfaceNormal(r,tJe),a=i.cartesianToCartographic(r,nJe);a.height=n;let c=i.cartographicToCartesian(a,iJe),u=on.fromPointNormal(c,s);o[0]=u;let f=0,h,p=[],g,m;for(h=0;h<4;h++){g=e.getVertex(h),p[h]=g,m=i.cartesianToCartographic(g,oJe),m.height=t;let b=on.getPointDistance(u,i.cartographicToCartesian(m,rJe));b<f&&(f=b)}let x=on.clone(u);for(x.normal=d.negate(x.normal,x.normal),x.distance=x.distance*-1+f,o[1]=x,h=0;h<4;h++){g=p[h];let b=p[(h+1)%4],T=i.geodeticSurfaceNormal(g,sJe),A=d.subtract(b,g,cJe),C=d.cross(A,T,aJe);C=d.normalize(C,C),o[2+h]=on.fromPointNormal(g,C)}return o}var CT=new d,AT=new d,ET=new d,kq=new d,Vq=new d,Uq=new d,uJe=new d,fJe=new d,dJe=new d,zq=new d,Hq=new d,Gq=new d,a0=new d,Gm=new $;function xme(e,t,n){CT=e.normal,AT=t.normal,ET=n.normal,kq=d.multiplyByScalar(e.normal,-e.distance,kq),Vq=d.multiplyByScalar(t.normal,-t.distance,Vq),Uq=d.multiplyByScalar(n.normal,-n.distance,Uq),zq=d.multiplyByScalar(d.cross(AT,ET,uJe),d.dot(kq,CT),zq),Hq=d.multiplyByScalar(d.cross(ET,CT,fJe),d.dot(Vq,AT),Hq),Gq=d.multiplyByScalar(d.cross(CT,AT,dJe),d.dot(Uq,ET),Gq),Gm[0]=CT.x,Gm[1]=AT.x,Gm[2]=ET.x,Gm[3]=CT.y,Gm[4]=AT.y,Gm[5]=ET.y,Gm[6]=CT.z,Gm[7]=AT.z,Gm[8]=ET.z;let i=$.determinant(Gm);return a0=d.add(zq,Hq,a0),a0=d.add(a0,Gq,a0),new d(a0.x/i,a0.y/i,a0.z/i)}function hJe(e){let t=new Array(8);for(let n=0;n<4;n++)t[n]=xme(e[0],e[2+(n+3)%4],e[2+n%4]),t[n+4]=xme(e[1],e[2+(n+3)%4],e[2+n%4]);return t}var Wq=new d,eS=new d;function jq(e,t){let n=[];for(let i=0;i<4;i++)Wq=d.subtract(t[(i+1)%4],t[i],Wq),eS=d.cross(e.normal,Wq,eS),eS=d.normalize(eS,eS),n[i]=d.clone(eS);return n}Object.defineProperties(SN.prototype,{boundingVolume:{get:function(){return this}},boundingSphere:{get:function(){return this._boundingSphere}}});var qq=new d;SN.prototype.distanceToCamera=function(e){let t=e.camera.positionWC,n=[],i=[],o;on.getPointDistance(this._boundingPlanes[0],t)>0?(n.push(0),i.push(this._planeVertices[0]),o=this._edgeNormals[0]):on.getPointDistance(this._boundingPlanes[1],t)>0&&(n.push(1),i.push(this._planeVertices[1]),o=this._edgeNormals[1]);let r,s;for(r=0;r<4;r++)s=2+r,on.getPointDistance(this._boundingPlanes[s],t)>0&&(n.push(s),i.push(this._planeVertices[s]),o=this._edgeNormals[s]);if(n.length===0)return 0;let a,c;if(n.length===1)return c=this._boundingPlanes[n[0]],a=Yq(on.projectPointOntoPlane(c,t,qq),i[0],c,o),d.distance(a,t);if(n.length===2){if(n[0]===0){let p=[this._vertices[4*n[0]+(n[1]-2)],this._vertices[4*n[0]+(n[1]-2+1)%4]];return a=bme(t,p[0],p[1]),d.distance(a,t)}let f=Number.MAX_VALUE,h;for(r=0;r<2;r++)c=this._boundingPlanes[n[r]],a=Yq(on.projectPointOntoPlane(c,t,qq),i[r],c,this._edgeNormals[n[r]]),h=d.distanceSquared(a,t),h<f&&(f=h);return Math.sqrt(f)}else if(n.length>3)return a=Yq(on.projectPointOntoPlane(this._boundingPlanes[1],t,qq),this._planeVertices[1],this._boundingPlanes[1],this._edgeNormals[1]),d.distance(a,t);let u=n[1]===2&&n[2]===5?0:1;return n[0]===0?d.distance(t,this._vertices[(n[1]-2+u)%4]):d.distance(t,this._vertices[4+(n[1]-2+u)%4])};var mJe=new d,pJe=new d;function bme(e,t,n){let i=d.subtract(n,t,mJe),o=d.subtract(e,t,pJe),r=d.dot(i,o);if(r<=0)return t;let s=d.dot(i,i);return r>=s?n:(r=r/s,new d((1-r)*t.x+r*n.x,(1-r)*t.y+r*n.y,(1-r)*t.z+r*n.z))}var _Je=new on(d.UNIT_X,0);function Yq(e,t,n,i){let o=Number.MAX_VALUE,r,s,a;for(let c=0;c<t.length;c++){let u=on.fromPointNormal(t[c],i[c],_Je);on.getPointDistance(u,e)<0||(a=bme(e,t[c],t[(c+1)%4]),r=d.distance(e,a),r<o&&(o=r,s=a))}return l(s)?s:e}SN.prototype.intersectPlane=function(e){let t=0,n=0;for(let i=0;i<this._vertices.length;i++)d.dot(e.normal,this._vertices[i])+e.distance<0?n++:t++;return t===this._vertices.length?Wt.INSIDE:n===this._vertices.length?Wt.OUTSIDE:Wt.INTERSECTING};SN.prototype.createDebugVolume=function(e){let t=new F.clone(F.IDENTITY),n=new Of({polygonHierarchy:{positions:this._planeVertices[0]}}),i=Of.createGeometry(n),o=new wt({geometry:i,id:"outline",modelMatrix:t,attributes:{color:Gt.fromColor(e)}}),r=new Of({polygonHierarchy:{positions:this._planeVertices[1]}}),s=Of.createGeometry(r),a=new wt({geometry:s,id:"outline",modelMatrix:t,attributes:{color:Gt.fromColor(e)}}),c=[];for(let u=0;u<4;u++){let f=new Of({polygonHierarchy:{positions:this._planeVertices[2+u]}}),h=Of.createGeometry(f);c[u]=new wt({geometry:h,id:"outline",modelMatrix:t,attributes:{color:Gt.fromColor(e)}})}return new Dn({geometryInstances:[c[0],c[1],c[2],c[3],a,o],appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})};var vN=SN;function tS(e,t){t===0&&(t=P.EPSILON7),this._boundingSphere=new ae(e,t)}Object.defineProperties(tS.prototype,{center:{get:function(){return this._boundingSphere.center}},radius:{get:function(){return this._boundingSphere.radius}},boundingVolume:{get:function(){return this._boundingSphere}},boundingSphere:{get:function(){return this._boundingSphere}}});tS.prototype.distanceToCamera=function(e){let t=this._boundingSphere;return Math.max(0,d.distance(t.center,e.camera.positionWC)-t.radius)};tS.prototype.intersectPlane=function(e){return ae.intersectPlane(this._boundingSphere,e)};tS.prototype.update=function(e,t){d.clone(e,this._boundingSphere.center),this._boundingSphere.radius=t};tS.prototype.createDebugVolume=function(e){let t=new i_({radius:this.radius}),n=F.fromTranslation(this.center,new F.clone(F.IDENTITY)),i=new wt({geometry:t,id:"outline",modelMatrix:n,attributes:{color:Gt.fromColor(e)}});return new Dn({geometryInstances:i,appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})};var $_=tS;var gJe=new d,yJe=new d,xJe=new d,bJe=new d;function ST(e,t,n){n=d.cross(e,t,n);let i=d.magnitude(n);return d.multiplyByScalar(n,P.EPSILON7/i,n)}function Xq(e,t){let n=d.normalize(e,bJe),i=d.equalsEpsilon(n,d.UNIT_X,P.EPSILON6)?d.UNIT_Y:d.UNIT_X;return ST(e,i,t)}function Tme(e){let t=$.getColumn(e,0,gJe),n=$.getColumn(e,1,yJe),i=$.getColumn(e,2,xJe),o=d.equals(t,d.ZERO),r=d.equals(n,d.ZERO),s=d.equals(i,d.ZERO);return!o&&!r&&!s?e:o&&r&&s?(e[0]=P.EPSILON7,e[4]=P.EPSILON7,e[8]=P.EPSILON7,e):(o&&!r&&!s?t=ST(n,i,t):!o&&r&&!s?n=ST(t,i,n):!o&&!r&&s?i=ST(n,t,i):o?r?s||(t=Xq(i,t),n=ST(i,t,n)):(t=Xq(n,t),i=ST(n,t,i)):(n=Xq(t,n),i=ST(n,t,i)),$.setColumn(e,0,t,e),$.setColumn(e,1,n,e),$.setColumn(e,2,i,e),e)}function nS(e,t){t=Tme(t),this._orientedBoundingBox=new vn(e,t),this._boundingSphere=ae.fromOrientedBoundingBox(this._orientedBoundingBox)}Object.defineProperties(nS.prototype,{boundingVolume:{get:function(){return this._orientedBoundingBox}},boundingSphere:{get:function(){return this._boundingSphere}}});nS.prototype.distanceToCamera=function(e){return Math.sqrt(this._orientedBoundingBox.distanceSquaredTo(e.camera.positionWC))};nS.prototype.intersectPlane=function(e){return this._orientedBoundingBox.intersectPlane(e)};nS.prototype.update=function(e,t){d.clone(e,this._orientedBoundingBox.center),t=Tme(t),$.clone(t,this._orientedBoundingBox.halfAxes),ae.fromOrientedBoundingBox(this._orientedBoundingBox,this._boundingSphere)};nS.prototype.createDebugVolume=function(e){let t=new Ud({minimum:new d(-1,-1,-1),maximum:new d(1,1,1)}),n=F.fromRotationTranslation(this.boundingVolume.halfAxes,this.boundingVolume.center),i=new wt({geometry:t,id:"outline",modelMatrix:n,attributes:{color:Gt.fromColor(e)}});return new Dn({geometryInstances:i,appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})};var Jl=nS;function or(e,t,n,i){this._tileset=e,this._header=n;let o=l(n.contents),r=o&&n.contents.length>1||ri(n,"3DTILES_multiple_contents"),s=o&&!r?n.contents[0]:n.content;this._contentHeader=s,this.transform=l(n.transform)?F.unpack(n.transform):F.clone(F.IDENTITY);let a=l(i)?i.computedTransform:e.modelMatrix,c=F.multiply(a,this.transform,new F),u=l(i)?i._initialTransform:F.IDENTITY;this._initialTransform=F.multiply(u,this.transform,new F),this.computedTransform=c,this.metadata=AN(e,n),this._verticalExaggeration=1,this._verticalExaggerationRelativeHeight=0,this._boundingVolume=this.createBoundingVolume(n.boundingVolume,c),this._boundingVolume2D=void 0;let f;l(s)&&l(s.boundingVolume)&&(f=this.createBoundingVolume(s.boundingVolume,c)),this._contentBoundingVolume=f,this._contentBoundingVolume2D=void 0;let h;l(n.viewerRequestVolume)&&(h=this.createBoundingVolume(n.viewerRequestVolume,c)),this._viewerRequestVolume=h,this.geometricError=n.geometricError,this._geometricError=n.geometricError,l(this._geometricError)||(this._geometricError=l(i)?i._geometricError:e._geometricError,or._deprecationWarning("geometricErrorUndefined","Required property geometricError is undefined for this tile. Using parent's geometric error instead.")),this.updateGeometricErrorScale();let p;l(n.refine)?((n.refine==="replace"||n.refine==="add")&&or._deprecationWarning("lowercase-refine",`This tile uses a lowercase refine "${n.refine}". Instead use "${n.refine.toUpperCase()}".`),p=n.refine.toUpperCase()==="REPLACE"?Go.REPLACE:Go.ADD):l(i)?p=i.refine:p=Go.REPLACE,this.refine=p,this.children=[],this.parent=i;let g,m=!1,x,b,T;if(t=Se.createIfNeeded(t),r)x=jo.UNLOADED,b=t.clone();else if(l(s)){let v=s.uri;l(s.url)&&(or._deprecationWarning("contentUrl",'This tileset JSON uses the "content.url" property which has been deprecated. Use "content.uri" instead.'),v=s.url),v===""?(or._deprecationWarning("contentUriEmpty","content.uri property is an empty string, which creates a circular dependency, making this tileset invalid. Omit the content property instead"),g=new $E(e,this),m=!0,x=jo.READY):(x=jo.UNLOADED,b=t.getDerivedResource({url:v}),T=oc.getServerKey(b.getUrlComponent()))}else g=new $E(e,this),m=!0,x=jo.READY;this._content=g,this._contentResource=b,this._contentState=x,this._expiredContent=void 0,this._serverKey=T,this.hasEmptyContent=m,this.hasTilesetContent=!1,this.hasImplicitContent=!1,this.hasRenderableContent=!m,this.hasImplicitContentMetadata=!1,this.hasMultipleContents=r,this.cacheNode=void 0;let A=n.expire,C,E;l(A)&&(C=A.duration,l(A.date)&&(E=Z.fromIso8601(A.date))),this.expireDuration=C,this.expireDate=E,this.lastStyleTime=0,this._optimChildrenWithinParent=nd.NOT_COMPUTED,this.clippingPlanesDirty=!1,this.clippingPolygonsDirty=!1,this.priorityDeferred=!1,this.implicitTileset=void 0,this.implicitCoordinates=void 0,this.implicitSubtree=void 0,this._distanceToCamera=0,this._centerZDepth=0,this._screenSpaceError=0,this._screenSpaceErrorProgressiveResolution=0,this._visibilityPlaneMask=0,this._visible=!1,this._inRequestVolume=!1,this._finalResolution=!0,this._depth=0,this._stackLength=0,this._selectionDepth=0,this._updatedVisibilityFrame=0,this._touchedFrame=0,this._visitedFrame=0,this._selectedFrame=0,this._wasSelectedLastFrame=!1,this._requestedFrame=0,this._ancestorWithContent=void 0,this._ancestorWithContentAvailable=void 0,this._refines=!1,this._shouldSelect=!1,this._isClipped=!0,this._isClippedByPolygon=!1,this._clippingPlanesState=0,this._clippingPolygonsState=0,this._debugBoundingVolume=void 0,this._debugContentBoundingVolume=void 0,this._debugViewerRequestVolume=void 0,this._debugColor=H.fromRandom({alpha:1}),this._debugColorizeTiles=!1,this._priority=0,this._priorityHolder=this,this._priorityProgressiveResolution=!1,this._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1,this._priorityReverseScreenSpaceError=0,this._foveatedFactor=0,this._wasMinPriorityChild=!1,this._loadTimestamp=new Z,this._commandsLength=0,this._color=void 0,this._colorDirty=!1,this._request=void 0}or._deprecationWarning=Ba;Object.defineProperties(or.prototype,{tileset:{get:function(){return this._tileset}},content:{get:function(){return this._content}},boundingVolume:{get:function(){return this._boundingVolume}},contentBoundingVolume:{get:function(){return y(this._contentBoundingVolume,this._boundingVolume)}},boundingSphere:{get:function(){return this._boundingVolume.boundingSphere}},isVisible:{get:function(){return this._visible&&this._inRequestVolume}},extras:{get:function(){return this._header.extras}},color:{get:function(){return l(this._color)||(this._color=new H),H.clone(this._color)},set:function(e){this._color=H.clone(e,this._color),this._colorDirty=!0}},contentAvailable:{get:function(){return this.contentReady&&this.hasRenderableContent||l(this._expiredContent)&&!this.contentFailed}},contentReady:{get:function(){return this._contentState===jo.READY}},contentUnloaded:{get:function(){return this._contentState===jo.UNLOADED}},hasUnloadedRenderableContent:{get:function(){return this.hasRenderableContent&&this.contentUnloaded}},contentExpired:{get:function(){return this._contentState===jo.EXPIRED}},contentFailed:{get:function(){return this._contentState===jo.FAILED}},commandsLength:{get:function(){return this._commandsLength}}});var c0=new d;function TJe(e,t){let{tileset:n,boundingSphere:i}=e,{radius:o,center:r}=i,{camera:s}=t,a=d.multiplyByScalar(s.directionWC,e._centerZDepth,c0),c=d.add(s.positionWC,a,c0),u=d.subtract(c,r,c0);if(d.magnitude(u)>o){let E=d.normalize(u,c0),v=d.multiplyByScalar(E,o,c0),D=d.add(r,v,c0),O=d.subtract(D,s.positionWC,c0),R=d.normalize(O,c0);e._foveatedFactor=1-Math.abs(d.dot(s.directionWC,R))}else e._foveatedFactor=0;let p=e.refine===Go.REPLACE,g=n.isSkippingLevelOfDetail;if(p&&!g||!n.foveatedScreenSpaceError||n.foveatedConeSize===1||e._priorityProgressiveResolution&&p&&g||n._pass===Bo.PRELOAD_FLIGHT||n._pass===Bo.PRELOAD)return!1;let m=1-Math.cos(s.frustum.fov*.5),x=n.foveatedConeSize*m;if(e._foveatedFactor<=x)return!1;let b=m-x,T=P.clamp((e._foveatedFactor-x)/b,0,1),A=n.foveatedInterpolationCallback(n.foveatedMinimumScreenSpaceErrorRelaxation,n.memoryAdjustedScreenSpaceError,T),C=e._screenSpaceError===0&&l(e.parent)?e.parent._screenSpaceError*.5:e._screenSpaceError;return n.memoryAdjustedScreenSpaceError-A<=C}var vme=new Z;or.prototype.getScreenSpaceError=function(e,t,n){let i=this._tileset,o=y(n,1),r=l(this.parent)?this.parent.geometricError:i._scaledGeometricError,s=t?r:this.geometricError;if(s===0)return 0;let{camera:a,context:c}=e,u=a.frustum,f=c.drawingBufferWidth,h=c.drawingBufferHeight*o,p;if(e.mode===ne.SCENE2D||u instanceof rn){let g=u.offCenterFrustum;l(g)&&(u=g);let m=Math.max(u.top-u.bottom,u.right-u.left)/Math.max(f,h);p=s/m}else{let g=Math.max(this._distanceToCamera,P.EPSILON7),m=u.sseDenominator;if(p=s*h/(g*m),i.dynamicScreenSpaceError){let x=i._dynamicScreenSpaceErrorComputedDensity,b=i.dynamicScreenSpaceErrorFactor,T=P.fog(g,x)*b;p-=T}}return p/=e.pixelRatio,p};function CJe(e,t){if(e.progressiveResolutionHeightFraction<=0||e.progressiveResolutionHeightFraction>.5)return!1;let n=e.memoryAdjustedScreenSpaceError,i=t._screenSpaceErrorProgressiveResolution>n;t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1;let o=t.parent,r=t._screenSpaceErrorProgressiveResolution<=n,s=l(o)&&o._screenSpaceErrorProgressiveResolution>n;return r&&s&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!0,i=!0),i}function AJe(e,t){let n=t.parent,o=l(n)&&(!e.isSkippingLevelOfDetail||t._screenSpaceError===0||n.hasTilesetContent||n.hasImplicitContent)?n._screenSpaceError:t._screenSpaceError;return e.root._screenSpaceError-o}or.prototype.updateVisibility=function(e){let{parent:t,tileset:n}=this;if(this._updatedVisibilityFrame===n._updatedVisibilityFrame)return;let i=l(t)?t.computedTransform:n.modelMatrix,o=l(t)?t._visibilityPlaneMask:_s.MASK_INDETERMINATE;this.updateTransform(i,e),this._distanceToCamera=this.distanceToTile(e),this._centerZDepth=this.distanceToTileCenter(e),this._screenSpaceError=this.getScreenSpaceError(e,!1),this._screenSpaceErrorProgressiveResolution=this.getScreenSpaceError(e,!1,n.progressiveResolutionHeightFraction),this._visibilityPlaneMask=this.visibility(e,o),this._visible=this._visibilityPlaneMask!==_s.MASK_OUTSIDE,this._inRequestVolume=this.insideViewerRequestVolume(e),this._priorityReverseScreenSpaceError=AJe(n,this),this._priorityProgressiveResolution=CJe(n,this),this.priorityDeferred=TJe(this,e),this._updatedVisibilityFrame=n._updatedVisibilityFrame};or.prototype.updateExpiration=function(){if(l(this.expireDate)&&this.contentReady&&!this.hasEmptyContent&&!this.hasMultipleContents){let e=Z.now(vme);Z.lessThan(this.expireDate,e)&&(this._contentState=jo.EXPIRED,this._expiredContent=this._content)}};function EJe(e){if(!l(e.expireDuration))return;let t=Z.now(vme);Z.addSeconds(t,e.expireDuration,t),l(e.expireDate)?Z.lessThan(e.expireDate,t)&&Z.clone(t,e.expireDate):e.expireDate=Z.clone(t)}function SJe(e){return function(){return e._priority}}or.prototype.requestContent=function(){if(!this.hasEmptyContent)return this.hasMultipleContents?vJe(this):DJe(this)};function vJe(e){let t=e._content,n=e._tileset;if(!l(t)){let o=ri(e._header,"3DTILES_multiple_contents")?e._header.extensions["3DTILES_multiple_contents"]:e._header;t=new EN(n,e,e._contentResource.clone(),o),e._content=t}let i=t.requestInnerContents();if(l(i))return e._contentState=jo.LOADING,i.then(o=>{if(!e.isDestroyed()&&l(o))return e._contentState=jo.PROCESSING,t}).catch(o=>{if(!e.isDestroyed())throw e._contentState=jo.FAILED,o})}async function wJe(e,t,n,i,o){let r=e._contentState;e._contentState=jo.LOADING,++t.statistics.numberOfPendingRequests;let s;try{s=await o}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;if(n.cancelled||n.state===Zn.CANCELLED){e._contentState=r,++t.statistics.numberOfAttemptedRequests;return}throw e._contentState=jo.FAILED,a}if(e.isDestroyed()){--t.statistics.numberOfPendingRequests;return}if(n.cancelled||n.state===Zn.CANCELLED){e._contentState=r,--t.statistics.numberOfPendingRequests,++t.statistics.numberOfAttemptedRequests;return}try{let a=await IJe(e,s);return--t.statistics.numberOfPendingRequests,e.isDestroyed()?void 0:(i&&(e.expireDate=void 0),e._content=a,e._contentState=jo.PROCESSING,a)}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;throw e._contentState=jo.FAILED,a}}function DJe(e){let t=e._contentResource.clone(),n=e.contentExpired;n&&t.setQueryParameters({expired:e.expireDate.toString()});let i=new Ko({throttle:!0,throttleByServer:!0,type:hs.TILES3D,priorityFunction:SJe(e),serverKey:e._serverKey});e._request=i,t.request=i;let o=e._tileset,r=t.fetchArrayBuffer();if(!l(r)){++o.statistics.numberOfAttemptedRequests;return}return wJe(e,o,i,n,r)}async function IJe(e,t){let n=Z_(t),i=e._tileset;i._disableSkipLevelOfDetail=i._disableSkipLevelOfDetail||n.contentType===Os.GEOMETRY||n.contentType===Os.VECTOR,(n.contentType===Os.IMPLICIT_SUBTREE||n.contentType===Os.IMPLICIT_SUBTREE_JSON)&&(e.hasImplicitContent=!0,e.hasRenderableContent=!1),n.contentType===Os.EXTERNAL_TILESET&&(e.hasTilesetContent=!0,e.hasRenderableContent=!1);let o,r=xT[n.contentType];if(e.isDestroyed())return;l(n.binaryPayload)?o=await Promise.resolve(r(i,e,e._contentResource,n.binaryPayload.buffer,0)):o=await Promise.resolve(r(i,e,e._contentResource,n.jsonPayload));let s=e._contentHeader;if(e.hasImplicitContentMetadata){let c=e.implicitSubtree,u=e.implicitCoordinates;o.metadata=c.getContentMetadataView(u,0)}else e.hasImplicitContent||(o.metadata=bT(i,s));let a=TT(i,s);return l(a)&&(o.group=new Ub({metadata:a})),o}or.prototype.cancelRequests=function(){this.hasMultipleContents?this._content.cancelRequests():this._request.cancel()};or.prototype.unloadContent=function(){this.hasRenderableContent&&(this._content=this._content&&this._content.destroy(),this._contentState=jo.UNLOADED,this.lastStyleTime=0,this.clippingPlanesDirty=this._clippingPlanesState===0,this._clippingPlanesState=0,this.clippingPolygonsDirty=this._clippingPolygonsState===0,this._clippingPolygonsState=0,this._debugColorizeTiles=!1,this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy())};var wme=new ae;function Zq(e,t){if(t.mode!==ne.SCENE3D&&!l(e._boundingVolume2D)){let n=e._boundingVolume.boundingSphere,i=ae.projectTo2D(n,t.mapProjection,wme);e._boundingVolume2D=new $_(i.center,i.radius)}return t.mode!==ne.SCENE3D?e._boundingVolume2D:e._boundingVolume}function PJe(e,t){if(t.mode!==ne.SCENE3D&&!l(e._contentBoundingVolume2D)){let n=e._contentBoundingVolume.boundingSphere,i=ae.projectTo2D(n,t.mapProjection,wme);e._contentBoundingVolume2D=new $_(i.center,i.radius)}return t.mode!==ne.SCENE3D?e._contentBoundingVolume2D:e._contentBoundingVolume}or.prototype.visibility=function(e,t){let n=e.cullingVolume,i=Zq(this,e),o=this._tileset,r=o.clippingPlanes;if(l(r)&&r.enabled){let a=r.computeIntersectionWithBoundingVolume(i,o.clippingPlanesOriginMatrix);if(this._isClipped=a!==Wt.INSIDE,a===Wt.OUTSIDE)return _s.MASK_OUTSIDE}let s=o.clippingPolygons;if(l(s)&&s.enabled){let a=s.computeIntersectionWithBoundingVolume(i);this._isClippedByPolygon=a!==Wt.OUTSIDE}return n.computeVisibilityWithPlaneMask(i,t)};or.prototype.contentVisibility=function(e){if(!l(this._contentBoundingVolume))return Wt.INSIDE;if(this._visibilityPlaneMask===_s.MASK_INSIDE)return Wt.INSIDE;let t=e.cullingVolume,n=PJe(this,e),i=this._tileset,o=i.clippingPlanes;if(l(o)&&o.enabled){let s=o.computeIntersectionWithBoundingVolume(n,i.clippingPlanesOriginMatrix);if(this._isClipped=s!==Wt.INSIDE,s===Wt.OUTSIDE)return Wt.OUTSIDE}let r=i.clippingPolygons;if(l(r)&&r.enabled){let s=r.computeIntersectionWithBoundingVolume(n);if(this._isClippedByPolygon=s!==Wt.OUTSIDE,s===Wt.INSIDE)return Wt.OUTSIDE}return t.computeVisibility(n)};or.prototype.distanceToTile=function(e){return Zq(this,e).distanceToCamera(e)};var RJe=new d;or.prototype.distanceToTileCenter=function(e){let n=Zq(this,e).boundingVolume,i=d.subtract(n.center,e.camera.positionWC,RJe);return d.dot(e.camera.directionWC,i)};or.prototype.insideViewerRequestVolume=function(e){let t=this._viewerRequestVolume;return!l(t)||t.distanceToCamera(e)===0};var Dme=new $,Ime=new d,OJe=new $,$q=new d,Pme=new se,Rme=new vn,Kq=new F;function MJe(e,t,n){let i=d.fromElements(e[0],e[1],e[2],$q),o=$.fromArray(e,3,OJe);i=F.multiplyByPoint(t,i,i);let r=F.getMatrix3(t,Dme);return o=$.multiply(r,o,o),l(n)?(n.update(i,o),n):new Jl(i,o)}function Cme(e,t,n,i){let o=se.unpack(e,0,Pme),r=e[4],s=e[5],a=vn.fromRectangle(o,r,s,ee.WGS84,Rme),c=a.center,u=a.halfAxes;t=F.multiplyTransformation(t,F.inverseTransformation(n,Kq),Kq),c=F.multiplyByPoint(t,c,c);let f=F.getMatrix3(t,Dme);return u=$.multiply(f,u,u),l(i)&&i instanceof Jl?(i.update(c,u),i):new Jl(c,u)}function LJe(e,t,n,i){if(!F.equalsEpsilon(t,n,P.EPSILON8))return i instanceof Jl?Cme(e,t,n,i):Cme(e,t,n,void 0);let o=se.unpack(e,0,Pme);return i instanceof Hu?(i.rectangle=se.clone(o,i.rectangle),i.minimumHeight=e[4],i.maximumHeight=e[5],i.computeBoundingVolumes(ee.WGS84),i):new Hu({rectangle:o,minimumHeight:e[4],maximumHeight:e[5]})}function NJe(e,t,n){let i=d.fromElements(e[0],e[1],e[2],$q),o=e[3];i=F.multiplyByPoint(t,i,i);let r=F.getScale(t,Ime),s=d.maximumComponent(r);return o*=s,l(n)?(n.update(i,o),n):new $_(i,o)}or.prototype.createBoundingVolume=function(e,t,n){let i=this.metadata,o;if(l(i)&&(o=iT.parseBoundingVolumeSemantic("TILE",i)),l(o)&&(e=o),!l(e))throw new re("boundingVolume must be defined");if(ri(e,"3DTILES_bounding_volume_S2"))return new vN(e.extensions["3DTILES_bounding_volume_S2"]);let{box:r,region:s,sphere:a}=e;if(l(r)){let c=MJe(r,t,n);return this._verticalExaggeration!==1&&Ame(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c}if(l(s)){let c=LJe(s,t,this._initialTransform,n);return this._verticalExaggeration===1||(c instanceof Jl?Ame(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight):(c.minimumHeight=Er.getHeight(c.minimumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.maximumHeight=Er.getHeight(c.maximumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.computeBoundingVolumes(ee.WGS84))),c}if(l(a)){let c=NJe(a,t,n);if(this._verticalExaggeration!==1){let u=Er.getPosition(c.center,ee.WGS84,this._verticalExaggeration,this._verticalExaggerationRelativeHeight,$q),f=c.radius*this._verticalExaggeration;c.update(u,f)}return c}throw new re("boundingVolume must contain a sphere, region, or box")};var FJe=d.unpackArray(new Array(8*3).fill(0));function Ame(e,t,n){let i=e.boundingVolume.computeCorners(FJe).map(r=>Er.getPosition(r,ee.WGS84,t,n,r)),o=vn.fromPoints(i,Rme);e.update(o.center,o.halfAxes)}or.prototype.updateTransform=function(e,t){e=y(e,F.IDENTITY);let n=F.multiplyTransformation(e,this.transform,Kq),i=!F.equals(n,this.computedTransform),o=l(t)&&(this._verticalExaggeration!==t.verticalExaggeration||this._verticalExaggerationRelativeHeight!==t.verticalExaggerationRelativeHeight);if(!i&&!o)return;i&&F.clone(n,this.computedTransform),o&&(this._verticalExaggeration=t.verticalExaggeration,this._verticalExaggerationRelativeHeight=t.verticalExaggerationRelativeHeight);let r=this._header,s=this._contentHeader;this._boundingVolume=this.createBoundingVolume(r.boundingVolume,this.computedTransform,this._boundingVolume),l(this._contentBoundingVolume)&&(this._contentBoundingVolume=this.createBoundingVolume(s.boundingVolume,this.computedTransform,this._contentBoundingVolume)),l(this._viewerRequestVolume)&&(this._viewerRequestVolume=this.createBoundingVolume(r.viewerRequestVolume,this.computedTransform,this._viewerRequestVolume)),this.updateGeometricErrorScale(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy()};or.prototype.updateGeometricErrorScale=function(){let e=F.getScale(this.computedTransform,Ime),t=d.maximumComponent(e);if(this.geometricError=this._geometricError*t,!l(this.parent)){let n=this._tileset;n._scaledGeometricError=n._geometricError*t}};function BJe(e,t,n,i){if(!i.isRender)return;let o=l(e._contentHeader)&&l(e._contentHeader.boundingVolume),r=t.debugShowBoundingVolume||t.debugShowContentBoundingVolume&&!o;if(r){let c;e._finalResolution?e.hasRenderableContent?c=H.WHITE:c=H.DARKGRAY:c=H.YELLOW,l(e._debugBoundingVolume)||(e._debugBoundingVolume=e._boundingVolume.createDebugVolume(c)),e._debugBoundingVolume.update(n);let u=e._debugBoundingVolume.getGeometryInstanceAttributes("outline");u.color=Gt.toValue(c,u.color)}else!r&&l(e._debugBoundingVolume)&&(e._debugBoundingVolume=e._debugBoundingVolume.destroy());t.debugShowContentBoundingVolume&&o?(l(e._debugContentBoundingVolume)||(e._debugContentBoundingVolume=e._contentBoundingVolume.createDebugVolume(H.BLUE)),e._debugContentBoundingVolume.update(n)):!t.debugShowContentBoundingVolume&&l(e._debugContentBoundingVolume)&&(e._debugContentBoundingVolume=e._debugContentBoundingVolume.destroy()),t.debugShowViewerRequestVolume&&l(e._viewerRequestVolume)?(l(e._debugViewerRequestVolume)||(e._debugViewerRequestVolume=e._viewerRequestVolume.createDebugVolume(H.YELLOW)),e._debugViewerRequestVolume.update(n)):!t.debugShowViewerRequestVolume&&l(e._debugViewerRequestVolume)&&(e._debugViewerRequestVolume=e._debugViewerRequestVolume.destroy());let s=t.debugColorizeTiles&&!e._debugColorizeTiles||l(t._heatmap.tilePropertyName),a=!t.debugColorizeTiles&&e._debugColorizeTiles;s?(t._heatmap.colorize(e,n),e._debugColorizeTiles=!0,e.color=e._debugColor):a&&(e._debugColorizeTiles=!1,e.color=H.WHITE),e._colorDirty&&(e._colorDirty=!1,e._content.applyDebugSettings(!0,e._color)),a&&t.makeStyleDirty()}function kJe(e,t,n){let i=e._expiredContent;if(!e.hasMultipleContents&&l(i)){if(!e.contentReady){try{i.update(t,n)}catch{}return}e._expiredContent.destroy(),e._expiredContent=void 0}if(l(e.content))try{e.content.update(t,n)}catch(o){throw e._contentState=jo.FAILED,o}}function VJe(e,t){let n=t.clippingPlanes,i=0;l(n)&&e._isClipped&&n.enabled&&(i=n.clippingPlanesState),i!==e._clippingPlanesState&&(e._clippingPlanesState=i,e.clippingPlanesDirty=!0)}function UJe(e,t){let n=t.clippingPolygons,i=0;l(n)&&e._isClippedByPolygon&&n.enabled&&(i=n.clippingPolygonsState),i!==e._clippingPolygonsState&&(e._clippingPolygonsState=i,e.clippingPolygonsDirty=!0)}or.prototype.update=function(e,t,n){let{commandList:i}=t,o=i.length;VJe(this,e),UJe(this,e),BJe(this,e,t,n),kJe(this,e,t);let r=i.length;this._commandsLength=r-o;for(let s=o;s<r;++s){let a=i[s],c=a.pass===we.TRANSLUCENT;a.depthForTranslucentClassification=c}this.clippingPlanesDirty=!1,this.clippingPolygonsDirty=!1};var Eme=[];or.prototype.process=function(e,t){!this.contentExpired&&!this.contentReady&&this._content.ready&&(EJe(this),this._selectedFrame=0,this.lastStyleTime=0,Z.now(this._loadTimestamp),this._contentState=jo.READY,!this.hasTilesetContent&&!this.hasImplicitContent&&(e._statistics.incrementLoadCounts(this.content),++e._statistics.numberOfTilesWithContentReady,++e._statistics.numberOfLoadedTilesTotal,e._cache.add(this)));let n=t.commandList;t.commandList=Eme;try{this._content.update(e,t)}catch(i){throw this._contentState=jo.FAILED,i}Eme.length=0,t.commandList=n};function Sme(e,t,n){let i=e*Math.pow(10,t);return parseInt(i)*Math.pow(10,n)}function R4(e,t,n){return Math.max(P.normalize(e,t,n)-P.EPSILON7,0)}or.prototype.updatePriority=function(){let e=this.tileset,t=e.preferLeaves,n=e._minimumPriority,i=e._maximumPriority,o=4,r=1,s=0,a=o,c=s+a,u=o,f=c+u,h=r,p=Math.pow(10,f),g=f+h,m=r,x=Math.pow(10,g),b=g+m,T=Math.pow(10,b),A=R4(this._depth,n.depth,i.depth);A=t?1-A:A;let E=!e.isSkippingLevelOfDetail&&this.refine===Go.REPLACE?R4(this._priorityHolder._distanceToCamera,n.distance,i.distance):R4(this._priorityReverseScreenSpaceError,n.reverseScreenSpaceError,i.reverseScreenSpaceError),v=Sme(E,a,s),D=this._priorityProgressiveResolution?0:p,O=R4(this._priorityHolder._foveatedFactor,n.foveatedFactor,i.foveatedFactor),R=Sme(O,u,c),M=this.priorityDeferred?x:0,N=e._pass===Bo.PRELOAD_FLIGHT?0:T;this._priority=A+v+D+R+M+N};or.prototype.isDestroyed=function(){return!1};or.prototype.destroy=function(){return this._content=this._content&&this._content.destroy(),this._expiredContent=this._expiredContent&&!this._expiredContent.isDestroyed()&&this._expiredContent.destroy(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy(),ue(this)};var rd=or;function Q_(e){e=y(e,y.EMPTY_OBJECT);let t=e.id,n=e.group,i=e.class,o=l(n.properties)?n.properties:{};this._class=i,this._properties=o,this._id=t,this._extras=n.extras,this._extensions=n.extensions}Object.defineProperties(Q_.prototype,{class:{get:function(){return this._class}},id:{get:function(){return this._id}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});Q_.prototype.hasProperty=function(e){return Bn.hasProperty(e,this._properties,this._class)};Q_.prototype.hasPropertyBySemantic=function(e){return Bn.hasPropertyBySemantic(e,this._properties,this._class)};Q_.prototype.getPropertyIds=function(e){return Bn.getPropertyIds(this._properties,this._class,e)};Q_.prototype.getProperty=function(e){return Bn.getProperty(e,this._properties,this._class)};Q_.prototype.setProperty=function(e,t){return Bn.setProperty(e,t,this._properties,this._class)};Q_.prototype.getPropertyBySemantic=function(e){return Bn.getPropertyBySemantic(e,this._properties,this._class)};Q_.prototype.setPropertyBySemantic=function(e,t){return Bn.setPropertyBySemantic(e,t,this._properties,this._class)};var iS=Q_;function J_(e){e=y(e,y.EMPTY_OBJECT);let t=e.tileset,n=e.class,i=l(t.properties)?t.properties:{};this._class=n,this._properties=i,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(J_.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});J_.prototype.hasProperty=function(e){return Bn.hasProperty(e,this._properties,this._class)};J_.prototype.hasPropertyBySemantic=function(e){return Bn.hasPropertyBySemantic(e,this._properties,this._class)};J_.prototype.getPropertyIds=function(e){return Bn.getPropertyIds(this._properties,this._class,e)};J_.prototype.getProperty=function(e){return Bn.getProperty(e,this._properties,this._class)};J_.prototype.setProperty=function(e,t){return Bn.setProperty(e,t,this._properties,this._class)};J_.prototype.getPropertyBySemantic=function(e){return Bn.getPropertyBySemantic(e,this._properties,this._class)};J_.prototype.setPropertyBySemantic=function(e,t){return Bn.setPropertyBySemantic(e,t,this._properties,this._class)};var wN=J_;function Ome(e){e=y(e,y.EMPTY_OBJECT);let t=e.metadataJson,n=e.schema,i=y(t.metadata,t.tileset),o;l(i)&&(o=new wN({tileset:i,class:n.classes[i.class]}));let r=[],s=[],a=t.groups;if(Array.isArray(a)){let c=a.length;for(let u=0;u<c;u++){let f=a[u];s.push(new iS({group:f,class:n.classes[f.class]}))}}else if(l(a)){r=Object.keys(a).sort();let c=r.length;for(let u=0;u<c;u++){let f=r[u];if(a.hasOwnProperty(f)){let h=a[f];s.push(new iS({id:f,group:a[f],class:n.classes[h.class]}))}}}this._schema=n,this._groups=s,this._groupIds=r,this._tileset=o,this._statistics=t.statistics,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(Ome.prototype,{schema:{get:function(){return this._schema}},groups:{get:function(){return this._groups}},groupIds:{get:function(){return this._groupIds}},tileset:{get:function(){return this._tileset}},statistics:{get:function(){return this._statistics}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});var vT=Ome;var Mme={},zJe=new d;Mme.checkChildrenWithinParent=function(e){let t=e.children,n=t.length,i=e.boundingVolume;if(i instanceof Jl||i instanceof Hu){let o=i._orientedBoundingBox;e._optimChildrenWithinParent=nd.USE_OPTIMIZATION;for(let r=0;r<n;++r){let a=t[r].boundingVolume;if(!(a instanceof Jl||a instanceof Hu)){e._optimChildrenWithinParent=nd.SKIP_OPTIMIZATION;break}let c=a._orientedBoundingBox,u=d.subtract(c.center,o.center,zJe),f=d.magnitude(u);d.divideByScalar(u,f,u);let h=Math.abs(o.halfAxes[0]*u.x)+Math.abs(o.halfAxes[1]*u.y)+Math.abs(o.halfAxes[2]*u.z)+Math.abs(o.halfAxes[3]*u.x)+Math.abs(o.halfAxes[4]*u.y)+Math.abs(o.halfAxes[5]*u.z)+Math.abs(o.halfAxes[6]*u.x)+Math.abs(o.halfAxes[7]*u.y)+Math.abs(o.halfAxes[8]*u.z),p=Math.abs(c.halfAxes[0]*u.x)+Math.abs(c.halfAxes[1]*u.y)+Math.abs(c.halfAxes[2]*u.z)+Math.abs(c.halfAxes[3]*u.x)+Math.abs(c.halfAxes[4]*u.y)+Math.abs(c.halfAxes[5]*u.z)+Math.abs(c.halfAxes[6]*u.x)+Math.abs(c.halfAxes[7]*u.y)+Math.abs(c.halfAxes[8]*u.z);if(h<=p+f){e._optimChildrenWithinParent=nd.SKIP_OPTIMIZATION;break}}}return e._optimChildrenWithinParent===nd.USE_OPTIMIZATION};var DN=Mme;function wT(){this._list=new t1,this._sentinel=this._list.add(),this._trimTiles=!1}wT.prototype.reset=function(){this._list.splice(this._list.tail,this._sentinel)};wT.prototype.touch=function(e){let t=e.cacheNode;l(t)&&this._list.splice(this._sentinel,t)};wT.prototype.add=function(e){l(e.cacheNode)||(e.cacheNode=this._list.add(e))};wT.prototype.unloadTile=function(e,t,n){let i=t.cacheNode;l(i)&&(this._list.remove(i),t.cacheNode=void 0,n(e,t))};wT.prototype.unloadTiles=function(e,t){let n=this._trimTiles;this._trimTiles=!1;let i=this._list,o=this._sentinel,r=i.head;for(;r!==o&&(e.totalMemoryUsageInBytes>e.cacheBytes||n);){let s=r.item;r=r.next,this.unloadTile(e,s,t)}};wT.prototype.trim=function(){this._trimTiles=!0};var IN=wT;function O4(e){this.tilePropertyName=e,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE,this._previousMinimum=Number.MAX_VALUE,this._previousMaximum=-Number.MAX_VALUE,this._referenceMinimum={},this._referenceMaximum={}}function Jq(e,t){let n;return t==="_loadTimestamp"?n=Z.toDate(e).getTime():n=e,n}O4.prototype.setReferenceMinimumMaximum=function(e,t,n){this._referenceMinimum[n]=Jq(e,n),this._referenceMaximum[n]=Jq(t,n)};function HJe(e,t){let n=e.tilePropertyName;if(l(n)){let i=Jq(t[n],n);return l(i)?(e._maximum=Math.max(i,e._maximum),e._minimum=Math.min(i,e._minimum),i):(e.tilePropertyName=void 0,i)}}var Qq=[new H(.1,.1,.1,1),new H(.153,.278,.878,1),new H(.827,.231,.49,1),new H(.827,.188,.22,1),new H(1,.592,.259,1),new H(1,.843,0,1)];O4.prototype.colorize=function(e,t){let n=this.tilePropertyName;if(!l(n)||!e.contentAvailable||e._selectedFrame!==t.frameNumber)return;let i=HJe(this,e),o=this._previousMinimum,r=this._previousMaximum;if(o===Number.MAX_VALUE||r===-Number.MAX_VALUE)return;let s=r-o+P.EPSILON7,c=P.clamp(i-o,0,s)/s,u=Qq.length-1,f=c*u,h=Math.floor(f),p=Math.ceil(f),g=f-h,m=Qq[h],x=Qq[p],b=H.clone(H.WHITE);b.red=P.lerp(m.red,x.red,g),b.green=P.lerp(m.green,x.green,g),b.blue=P.lerp(m.blue,x.blue,g),e._debugColor=b};O4.prototype.resetMinimumMaximum=function(){let e=this.tilePropertyName;if(l(e)){let t=this._referenceMinimum[e],n=this._referenceMaximum[e],i=l(t)&&l(n);this._previousMinimum=i?t:this._minimum,this._previousMaximum=i?n:this._maximum,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE}};var PN=O4;function oS(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfPendingRequests=0,this.numberOfTilesProcessing=0,this.numberOfTilesWithContentReady=0,this.numberOfTilesTotal=0,this.numberOfLoadedTilesTotal=0,this.numberOfFeaturesSelected=0,this.numberOfFeaturesLoaded=0,this.numberOfPointsSelected=0,this.numberOfPointsLoaded=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0,this.geometryByteLength=0,this.texturesByteLength=0,this.texturesReferenceCounterById={},this.batchTableByteLength=0}oS.prototype.clear=function(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfFeaturesSelected=0,this.numberOfPointsSelected=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0};oS.prototype.incrementSelectionCounts=function(e){this.numberOfFeaturesSelected+=e.featuresLength,this.numberOfPointsSelected+=e.pointsLength,this.numberOfTrianglesSelected+=e.trianglesLength;let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this.incrementSelectionCounts(t[i])}};oS.prototype.incrementLoadCounts=function(e){if(this.numberOfFeaturesLoaded+=e.featuresLength,this.numberOfPointsLoaded+=e.pointsLength,this.geometryByteLength+=e.geometryByteLength,this.batchTableByteLength+=e.batchTableByteLength,!(e instanceof Vu))this.texturesByteLength+=e.texturesByteLength;else{let n=e.getTextureIds();for(let i of n){let o=this.texturesReferenceCounterById[i]??0;if(o===0){let r=e.getTextureByteLengthById(i);this.texturesByteLength+=r}this.texturesReferenceCounterById[i]=o+1}}let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this.incrementLoadCounts(t[i])}};oS.prototype.decrementLoadCounts=function(e){if(this.numberOfFeaturesLoaded-=e.featuresLength,this.numberOfPointsLoaded-=e.pointsLength,this.geometryByteLength-=e.geometryByteLength,this.batchTableByteLength-=e.batchTableByteLength,!(e instanceof Vu))this.texturesByteLength-=e.texturesByteLength;else{let n=e.getTextureIds();for(let i of n){let o=this.texturesReferenceCounterById[i];if(o===1){delete this.texturesReferenceCounterById[i];let r=e.getTextureByteLengthById(i);this.texturesByteLength-=r}else this.texturesReferenceCounterById[i]=o-1}}let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this.decrementLoadCounts(t[i])}};oS.clone=function(e,t){t.selected=e.selected,t.visited=e.visited,t.numberOfCommands=e.numberOfCommands,t.numberOfAttemptedRequests=e.numberOfAttemptedRequests,t.numberOfPendingRequests=e.numberOfPendingRequests,t.numberOfTilesProcessing=e.numberOfTilesProcessing,t.numberOfTilesWithContentReady=e.numberOfTilesWithContentReady,t.numberOfTilesTotal=e.numberOfTilesTotal,t.numberOfFeaturesSelected=e.numberOfFeaturesSelected,t.numberOfFeaturesLoaded=e.numberOfFeaturesLoaded,t.numberOfPointsSelected=e.numberOfPointsSelected,t.numberOfPointsLoaded=e.numberOfPointsLoaded,t.numberOfTrianglesSelected=e.numberOfTrianglesSelected,t.numberOfTilesStyled=e.numberOfTilesStyled,t.numberOfFeaturesStyled=e.numberOfFeaturesStyled,t.numberOfTilesCulledWithChildrenUnion=e.numberOfTilesCulledWithChildrenUnion,t.geometryByteLength=e.geometryByteLength,t.texturesByteLength=e.texturesByteLength,t.texturesReferenceCounterById={...e.texturesReferenceCounterById},t.batchTableByteLength=e.batchTableByteLength};var Sh=oS;function RN(){this._style=void 0,this._styleDirty=!1,this._lastStyleTime=0}Object.defineProperties(RN.prototype,{style:{get:function(){return this._style},set:function(e){e!==this._style&&(this._style=e,this._styleDirty=!0)}}});RN.prototype.makeDirty=function(){this._styleDirty=!0};RN.prototype.resetDirty=function(){this._styleDirty=!1};RN.prototype.applyStyle=function(e){if(!l(e.root)||l(this._style)&&!this._style._ready)return;let t=this._styleDirty;t&&++this._lastStyleTime;let n=this._lastStyleTime,i=e._statistics,o=t?e._selectedTiles:e._selectedTilesToStyle,r=o.length;for(let s=0;s<r;++s){let a=o[s];if(a.lastStyleTime!==n){let c=a.content;a.lastStyleTime=n,c.applyStyle(this._style),i.numberOfFeaturesStyled+=c.featuresLength,++i.numberOfTilesStyled}}};var ON=RN;function GJe(e,t,n){let i=ri(t,"3DTILES_implicit_tiling")?t.extensions["3DTILES_implicit_tiling"]:t.implicitTiling;this.baseResource=e,this.geometricError=t.geometricError,this.metadataSchema=n;let o=t.boundingVolume;if(!l(o.box)&&!l(o.region)&&!ri(o,"3DTILES_bounding_volume_S2")&&!ri(o,"3DTILES_bounding_volume_cylinder"))throw new re("Only box, region, 3DTILES_bounding_volume_S2, and 3DTILES_bounding_volume_cylinder are supported for implicit tiling");this.boundingVolume=o,this.refine=t.refine,this.subtreeUriTemplate=new Se({url:i.subtrees.uri}),this.contentUriTemplates=[],this.contentHeaders=[];let r=WJe(t);for(let s=0;s<r.length;s++){let a=r[s];this.contentHeaders.push(Ge(a,!0));let c=new Se({url:a.uri});this.contentUriTemplates.push(c)}this.contentCount=this.contentHeaders.length,this.tileHeader=jJe(t),this.subdivisionScheme=os[i.subdivisionScheme],this.branchingFactor=os.getBranchingFactor(this.subdivisionScheme),this.subtreeLevels=i.subtreeLevels,l(i.availableLevels)?this.availableLevels=i.availableLevels:this.availableLevels=i.maximumLevel+1}function WJe(e){if(ri(e,"3DTILES_multiple_contents")){let t=e.extensions["3DTILES_multiple_contents"];return l(t.contents)?t.contents:t.content}return l(e.contents)?e.contents:l(e.content)?[e.content]:[]}function jJe(e){let t=Ge(e,!0);return l(t.extensions)&&(delete t.extensions["3DTILES_implicit_tiling"],delete t.extensions["3DTILES_multiple_contents"],Object.keys(t.extensions).length===0&&delete t.extensions),delete t.implicitTiling,delete t.contents,delete t.content,t}var DT=GJe;function qo(e){this.subdivisionScheme=e.subdivisionScheme,this.subtreeLevels=e.subtreeLevels,this.level=e.level,this.x=e.x,this.y=e.y,this.z=void 0,e.subdivisionScheme===os.OCTREE&&(this.z=e.z)}Object.defineProperties(qo.prototype,{childIndex:{get:function(){let e=0;return e|=this.x&1,e|=(this.y&1)<<1,this.subdivisionScheme===os.OCTREE&&(e|=(this.z&1)<<2),e}},mortonIndex:{get:function(){return this.subdivisionScheme===os.OCTREE?yy.encode3D(this.x,this.y,this.z):yy.encode2D(this.x,this.y)}},tileIndex:{get:function(){let e=this.subdivisionScheme===os.OCTREE?((1<<3*this.level)-1)/7:((1<<2*this.level)-1)/3,t=this.mortonIndex;return e+t}}});qo.prototype.getDescendantCoordinates=function(e){let t=this.level+e.level,n=(this.x<<e.level)+e.x,i=(this.y<<e.level)+e.y;if(this.subdivisionScheme===os.OCTREE){let o=(this.z<<e.level)+e.z;return new qo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i,z:o})}return new qo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i})};qo.prototype.getAncestorCoordinates=function(e){let t=1<<e,n=this.level-e,i=Math.floor(this.x/t),o=Math.floor(this.y/t);if(this.subdivisionScheme===os.OCTREE){let r=Math.floor(this.z/t);return new qo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o,z:r})}return new qo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o})};qo.prototype.getOffsetCoordinates=function(e){let t=e.level-this.level,n=1<<t,i=e.x%n,o=e.y%n;if(this.subdivisionScheme===os.OCTREE){let r=e.z%n;return new qo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:i,y:o,z:r})}return new qo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:i,y:o})};qo.prototype.getChildCoordinates=function(e){let t=this.level+1,n=2*this.x+e%2,i=2*this.y+Math.floor(e/2)%2;if(this.subdivisionScheme===os.OCTREE){let o=2*this.z+Math.floor(e/4)%2;return new qo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i,z:o})}return new qo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i})};qo.prototype.getSubtreeCoordinates=function(){return this.getAncestorCoordinates(this.level%this.subtreeLevels)};qo.prototype.getParentSubtreeCoordinates=function(){return this.getAncestorCoordinates(this.level%this.subtreeLevels+this.subtreeLevels)};qo.prototype.isAncestor=function(e){let t=e.level-this.level;if(t<=0)return!1;let n=e.x>>t,i=e.y>>t,o=this.x===n,r=this.y===i;if(this.subdivisionScheme===os.OCTREE){let s=e.z>>t,a=this.z===s;return o&&r&&a}return o&&r};qo.prototype.isEqual=function(e){return this.subdivisionScheme===e.subdivisionScheme&&this.subtreeLevels===e.subtreeLevels&&this.level===e.level&&this.x===e.x&&this.y===e.y&&(this.subdivisionScheme===os.OCTREE?this.z===e.z:!0)};qo.prototype.isImplicitTilesetRoot=function(){return this.level===0};qo.prototype.isSubtreeRoot=function(){return this.level%this.subtreeLevels===0};qo.prototype.isBottomOfSubtree=function(){return this.level%this.subtreeLevels===this.subtreeLevels-1};qo.prototype.getTemplateValues=function(){let e={level:this.level,x:this.x,y:this.y};return this.subdivisionScheme===os.OCTREE&&(e.z=this.z),e};var Lme=[0,0,0];qo.fromMortonIndex=function(e,t,n,i){let o;return e===os.OCTREE?(o=yy.decode3D(i,Lme),new qo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1],z:o[2]})):(o=yy.decode2D(i,Lme),new qo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1]}))};qo.fromTileIndex=function(e,t,n){let i,o,r;return e===os.OCTREE?(i=Math.floor(P.log2(7*n+1)/3),o=((1<<3*i)-1)/7,r=n-o):(i=Math.floor(P.log2(3*n+1)/2),o=((1<<2*i)-1)/3,r=n-o),qo.fromMortonIndex(e,t,i,r)};var IT=qo;function eg(){}eg.selectTiles=function(e,t){he.throwInstantiationError()};eg.sortChildrenByDistanceToCamera=function(e,t){return t._distanceToCamera===0&&e._distanceToCamera===0?t._centerZDepth-e._centerZDepth:t._distanceToCamera-e._distanceToCamera};eg.canTraverse=function(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:e._screenSpaceError>e.tileset.memoryAdjustedScreenSpaceError};eg.selectTile=function(e,t){if(e.contentVisibility(t)===Wt.OUTSIDE)return;e._wasSelectedLastFrame=!0;let{content:n,tileset:i}=e;n.featurePropertiesDirty?(n.featurePropertiesDirty=!1,e.lastStyleTime=0,i._selectedTilesToStyle.push(e)):e._selectedFrame<t.frameNumber-1&&(i._selectedTilesToStyle.push(e),e._wasSelectedLastFrame=!1),e._selectedFrame=t.frameNumber,i._selectedTiles.push(e)};eg.visitTile=function(e,t){++e.tileset._statistics.visited,e._visitedFrame=t.frameNumber};eg.touchTile=function(e,t){e._touchedFrame!==t.frameNumber&&(e.tileset._cache.touch(e),e._touchedFrame=t.frameNumber)};eg.loadTile=function(e,t){let{tileset:n}=e;if(e._requestedFrame===t.frameNumber||!e.hasUnloadedRenderableContent&&!e.contentExpired||!qJe(e,t))return;let i=t.camera.timeSinceMoved<n.foveatedTimeDelay;e.priorityDeferred&&i||(e._requestedFrame=t.frameNumber,n._requestedTiles.push(e))};function qJe(e,t){let{tileset:n}=e;if(!n._cullRequestsWhileMoving)return!0;let{positionWCDeltaMagnitude:i,positionWCDeltaMagnitudeLastFrame:o}=t.camera,r=i!==0?i:o,s=Math.max(e.boundingSphere.radius*2,1);return n.cullRequestsWhileMovingMultiplier*r/s<1}eg.updateTile=function(e,t){Nme(e,t),e.updateExpiration(),e._wasMinPriorityChild=!1,e._priorityHolder=e,KJe(e),e._shouldSelect=!1,e._finalResolution=!0};function Nme(e,t){if(e.updateVisibility(t),!e.isVisible)return;let n=e.children.length>0;if((e.hasTilesetContent||e.hasImplicitContent)&&n){let r=e.children[0];Nme(r,t),e._visible=r._visible;return}if(YJe(e,t)){e._visible=!1;return}let i=e.refine===Go.REPLACE,o=e._optimChildrenWithinParent===nd.USE_OPTIMIZATION;if(i&&o&&n&&!XJe(e,t)){++e.tileset._statistics.numberOfTilesCulledWithChildrenUnion,e._visible=!1;return}}function YJe(e,t){let{parent:n,tileset:i}=e;return!l(n)||n.hasTilesetContent||n.hasImplicitContent||n.refine!==Go.ADD?!1:e.getScreenSpaceError(t,!0)<=i.memoryAdjustedScreenSpaceError}function XJe(e,t){let n=!1,i=e.children;for(let o=0;o<i.length;++o){let r=i[o];r.updateVisibility(t),n=n||r.isVisible}return n}function KJe(e){let t=e.tileset._minimumPriority,n=e.tileset._maximumPriority,i=e._priorityHolder;n.distance=Math.max(i._distanceToCamera,n.distance),t.distance=Math.min(i._distanceToCamera,t.distance),n.depth=Math.max(e._depth,n.depth),t.depth=Math.min(e._depth,t.depth),n.foveatedFactor=Math.max(i._foveatedFactor,n.foveatedFactor),t.foveatedFactor=Math.min(i._foveatedFactor,t.foveatedFactor),n.reverseScreenSpaceError=Math.max(e._priorityReverseScreenSpaceError,n.reverseScreenSpaceError),t.reverseScreenSpaceError=Math.min(e._priorityReverseScreenSpaceError,t.reverseScreenSpaceError)}var ea=eg;function Fme(){}var MN={stack:new tl,stackMaximumLength:0};Fme.selectTiles=function(e,t){e._selectedTiles.length=0,e._requestedTiles.length=0,e.hasMixedContent=!1;let n=!0,i=e.root;if(i.updateVisibility(t),!i.isVisible)return n;let{touchTile:o,visitTile:r}=ea,s=MN.stack;for(s.push(i);s.length>0;){MN.stackMaximumLength=Math.max(MN.stackMaximumLength,s.length);let a=s.pop(),c=a.refine===Go.ADD,u=a.refine===Go.REPLACE,f=ZJe(a);f&&$Je(a,s,t),(c||u&&!f)&&(QJe(e,a),o(a,t),JJe(a,t),a.hasRenderableContent&&!a.contentAvailable&&(n=!1)),r(a,t)}return MN.stack.trim(MN.stackMaximumLength),n};function ZJe(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:(e.hasEmptyContent,!0)}function $Je(e,t,n){let{children:i}=e;for(let o=0;o<i.length;++o){let r=i[o];r.updateVisibility(n),r.isVisible&&t.push(r)}}function QJe(e,t){(t.hasUnloadedRenderableContent||t.contentExpired)&&(t._priority=0,e._requestedTiles.push(t))}function JJe(e,t){e.contentAvailable&&e.contentVisibility(t)!==Wt.OUTSIDE&&e.tileset._selectedTiles.push(e)}var LN=Fme;function Bme(){}var NN={stack:new tl,stackMaximumLength:0},FN={stack:new tl,stackMaximumLength:0};Bme.selectTiles=function(e,t){if(e._requestedTiles.length=0,e.debugFreezeFrame)return;e._selectedTiles.length=0,e._selectedTilesToStyle.length=0,e._emptyTiles.length=0,e.hasMixedContent=!1;let n=e.root;if(ea.updateTile(n,t),!n.isVisible||n.getScreenSpaceError(t,!0)<=e.memoryAdjustedScreenSpaceError)return;tet(n,t),NN.stack.trim(NN.stackMaximumLength),FN.stack.trim(FN.stackMaximumLength);let i=e._requestedTiles;for(let o=0;o<i.length;++o)i[o].updatePriority()};function eY(e,t){e.contentAvailable&&ea.selectTile(e,t)}function eet(e,t,n){let i=e.refine===Go.REPLACE,{tileset:o,children:r}=e,{updateTile:s,loadTile:a,touchTile:c}=ea;for(let m=0;m<r.length;++m)s(r[m],n);r.sort(ea.sortChildrenByDistanceToCamera);let u=i&&e.hasRenderableContent,f=!0,h=!1,p=-1,g=Number.MAX_VALUE;for(let m=0;m<r.length;++m){let x=r[m];if(x.isVisible?(t.push(x),x._foveatedFactor<g&&(p=m,g=x._foveatedFactor),h=!0):(u||o.loadSiblings)&&(x._foveatedFactor<g&&(p=m,g=x._foveatedFactor),a(x,n),c(x,n)),u){let b;x._inRequestVolume?x.hasRenderableContent?b=x.contentAvailable:b=net(x,n):b=!1,f=f&&b}}if(h||(f=!1),p!==-1&&i){let m=r[p];m._wasMinPriorityChild=!0;let x=(e._wasMinPriorityChild||e===o.root)&&g<=e._priorityHolder._foveatedFactor?e._priorityHolder:e;x._foveatedFactor=Math.min(m._foveatedFactor,x._foveatedFactor),x._distanceToCamera=Math.min(m._distanceToCamera,x._distanceToCamera);for(let b=0;b<r.length;++b)r[b]._priorityHolder=x}return f}function tet(e,t){let{tileset:n}=e,{canTraverse:i,loadTile:o,visitTile:r,touchTile:s}=ea,a=NN.stack;for(a.push(e);a.length>0;){NN.stackMaximumLength=Math.max(NN.stackMaximumLength,a.length);let c=a.pop(),u=c.parent,f=!l(u)||u._refines;c._refines=i(c)?eet(c,a,t)&&f:!1;let h=!c._refines&&f;c.hasRenderableContent?c.refine===Go.ADD?(eY(c,t),o(c,t)):c.refine===Go.REPLACE&&(o(c,t),h&&eY(c,t)):(n._emptyTiles.push(c),o(c,t),h&&eY(c,t)),r(c,t),s(c,t)}}function net(e,t){let{canTraverse:n,updateTile:i,loadTile:o,touchTile:r}=ea,s=!0,a=FN.stack;for(a.push(e);a.length>0;){FN.stackMaximumLength=Math.max(FN.stackMaximumLength,a.length);let c=a.pop(),u=c.children,f=u.length,h=!c.hasRenderableContent&&n(c);if(!h&&!c.contentAvailable&&(s=!1),i(c,t),c.isVisible||(o(c,t),r(c,t)),h)for(let p=0;p<f;++p){let g=u[p];a.push(g)}}return e.hasEmptyContent||s}var BN=Bme;function kme(){}var kN={stack:new tl,stackMaximumLength:0},VN={stack:new tl,stackMaximumLength:0},tg={stack:new tl,stackMaximumLength:0,ancestorStack:new tl,ancestorStackMaximumLength:0},iet=2;kme.selectTiles=function(e,t){if(e._requestedTiles.length=0,e.debugFreezeFrame)return;e._selectedTiles.length=0,e._selectedTilesToStyle.length=0,e._emptyTiles.length=0,e.hasMixedContent=!1;let n=e.root;if(ea.updateTile(n,t),!n.isVisible||n.getScreenSpaceError(t,!0)<=e.memoryAdjustedScreenSpaceError)return;uet(n,t),fet(n,t),kN.stack.trim(kN.stackMaximumLength),VN.stack.trim(VN.stackMaximumLength),tg.stack.trim(tg.stackMaximumLength),tg.ancestorStack.trim(tg.ancestorStackMaximumLength);let i=e._requestedTiles;for(let o=0;o<i.length;++o)i[o].updatePriority()};function oet(e,t){let{updateTile:n,touchTile:i,selectTile:o}=ea,r=VN.stack;for(r.push(e);r.length>0;){VN.stackMaximumLength=Math.max(VN.stackMaximumLength,r.length);let a=r.pop().children;for(let c=0;c<a.length;++c){let u=a[c];u.isVisible&&(u.contentAvailable?(n(u,t),i(u,t),o(u,t)):u._depth-e._depth<iet&&r.push(u))}}}function M4(e,t){let n=e.contentAvailable?e:e._ancestorWithContentAvailable;l(n)?n._shouldSelect=!0:oet(e,t)}function ret(e,t){e._ancestorWithContent=void 0,e._ancestorWithContentAvailable=void 0;let{parent:n}=e;if(!l(n))return;let i=!n.hasUnloadedRenderableContent||n._requestedFrame===t.frameNumber;e._ancestorWithContent=i?n:n._ancestorWithContent,e._ancestorWithContentAvailable=n.contentAvailable?n:n._ancestorWithContentAvailable}function set(e,t){let n=t._ancestorWithContent;return!e.immediatelyLoadDesiredLevelOfDetail&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf||l(n)&&t._screenSpaceError<n._screenSpaceError/e.skipScreenSpaceErrorFactor&&t._depth>n._depth+e.skipLevels)}function aet(e,t,n){let{tileset:i,children:o}=e,{updateTile:r,loadTile:s,touchTile:a}=ea;for(let u=0;u<o.length;++u)r(o[u],n);o.sort(ea.sortChildrenByDistanceToCamera);let c=!1;for(let u=0;u<o.length;++u){let f=o[u];f.isVisible?(t.push(f),c=!0):i.loadSiblings&&(s(f,n),a(f,n))}return c}function cet(e,t){let{tileset:n}=e;return n.immediatelyLoadDesiredLevelOfDetail?!1:l(e._ancestorWithContent)?e._screenSpaceError===0?e.parent._screenSpaceError>t:e._screenSpaceError>t:!0}function uet(e,t){let{tileset:n}=e,i=n.immediatelyLoadDesiredLevelOfDetail?Number.MAX_VALUE:Math.max(n.baseScreenSpaceError,n.memoryAdjustedScreenSpaceError),{canTraverse:o,loadTile:r,visitTile:s,touchTile:a}=ea,c=kN.stack;for(c.push(e);c.length>0;){kN.stackMaximumLength=Math.max(kN.stackMaximumLength,c.length);let u=c.pop();ret(u,t);let f=u.parent,h=!l(f)||f._refines;u._refines=o(u)?aet(u,c,t)&&h:!1;let p=!u._refines&&h;u.hasRenderableContent?u.refine===Go.ADD?(M4(u,t),r(u,t)):u.refine===Go.REPLACE&&(cet(u,i)?(r(u,t),p&&M4(u,t)):p?(M4(u,t),r(u,t)):set(n,u)&&r(u,t)):(n._emptyTiles.push(u),r(u,t),p&&M4(u,t)),s(u,t),a(u,t)}}function fet(e,t){let{selectTile:n,canTraverse:i}=ea,{stack:o,ancestorStack:r}=tg,s;for(o.push(e);o.length>0||r.length>0;){if(tg.stackMaximumLength=Math.max(tg.stackMaximumLength,o.length),tg.ancestorStackMaximumLength=Math.max(tg.ancestorStackMaximumLength,r.length),r.length>0){let u=r.peek();if(u._stackLength===o.length){r.pop(),u!==s&&(u._finalResolution=!1),n(u,t);continue}}let a=o.pop();if(!l(a))continue;let c=i(a);if(a._shouldSelect)if(a.refine===Go.ADD)n(a,t);else{if(a._selectionDepth=r.length,a._selectionDepth>0&&(a.tileset.hasMixedContent=!0),s=a,!c){n(a,t);continue}r.push(a),a._stackLength=o.length}if(c){let u=a.children;for(let f=0;f<u.length;++f){let h=u[f];h.isVisible&&o.push(h)}}}}var UN=kme;function rr(e){e=y(e,y.EMPTY_OBJECT),this._url=void 0,this._basePath=void 0,this._root=void 0,this._resource=void 0,this._asset=void 0,this._properties=void 0,this._geometricError=void 0,this._scaledGeometricError=void 0,this._extensionsUsed=void 0,this._extensions=void 0,this._modelUpAxis=void 0,this._modelForwardAxis=void 0,this._cache=new IN,this._processingQueue=[],this._selectedTiles=[],this._emptyTiles=[],this._requestedTiles=[],this._selectedTilesToStyle=[],this._loadTimestamp=void 0,this._timeSinceLoad=0,this._updatedVisibilityFrame=0,this._updatedModelMatrixFrame=0,this._modelMatrixChanged=!1,this._previousModelMatrix=void 0,this._extras=void 0,this._credits=void 0,this._showCreditsOnScreen=y(e.showCreditsOnScreen,!1),this._cullWithChildrenBounds=y(e.cullWithChildrenBounds,!0),this._allTilesAdditive=!0,this._hasMixedContent=!1,this._stencilClearCommand=void 0,this._backfaceCommands=new tl,this._maximumScreenSpaceError=y(e.maximumScreenSpaceError,16),this._memoryAdjustedScreenSpaceError=this._maximumScreenSpaceError,this._cacheBytes=y(e.cacheBytes,512*1024*1024);let t=y(e.maximumCacheOverflowBytes,512*1024*1024);this._maximumCacheOverflowBytes=t,this._styleEngine=new ON,this._styleApplied=!1,this._modelMatrix=l(e.modelMatrix)?F.clone(e.modelMatrix):F.clone(F.IDENTITY),this._addHeightCallbacks=[],this._statistics=new Sh,this._statisticsLast=new Sh,this._statisticsPerPass=new Array(Bo.NUMBER_OF_PASSES);for(let o=0;o<Bo.NUMBER_OF_PASSES;++o)this._statisticsPerPass[o]=new Sh;this._requestedTilesInFlight=[],this._maximumPriority={foveatedFactor:-Number.MAX_VALUE,depth:-Number.MAX_VALUE,distance:-Number.MAX_VALUE,reverseScreenSpaceError:-Number.MAX_VALUE},this._minimumPriority={foveatedFactor:Number.MAX_VALUE,depth:Number.MAX_VALUE,distance:Number.MAX_VALUE,reverseScreenSpaceError:Number.MAX_VALUE},this._heatmap=new PN(e.debugHeatmapTilePropertyName),this.cullRequestsWhileMoving=y(e.cullRequestsWhileMoving,!0),this._cullRequestsWhileMoving=!1,this.cullRequestsWhileMovingMultiplier=y(e.cullRequestsWhileMovingMultiplier,60),this.progressiveResolutionHeightFraction=P.clamp(y(e.progressiveResolutionHeightFraction,.3),0,.5),this.preferLeaves=y(e.preferLeaves,!1),this._tilesLoaded=!1,this._initialTilesLoaded=!1,this._tileDebugLabels=void 0,this._classificationType=e.classificationType,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._initialClippingPlanesOriginMatrix=F.IDENTITY,this._clippingPlanesOriginMatrix=void 0,this._clippingPlanesOriginMatrixDirty=!0,this._vectorClassificationOnly=y(e.vectorClassificationOnly,!1),this._vectorKeepDecodedPositions=y(e.vectorKeepDecodedPositions,!1),this.preloadWhenHidden=y(e.preloadWhenHidden,!1),this.preloadFlightDestinations=y(e.preloadFlightDestinations,!0),this._pass=void 0,this.dynamicScreenSpaceError=y(e.dynamicScreenSpaceError,!0),this.foveatedScreenSpaceError=y(e.foveatedScreenSpaceError,!0),this._foveatedConeSize=y(e.foveatedConeSize,.1),this._foveatedMinimumScreenSpaceErrorRelaxation=y(e.foveatedMinimumScreenSpaceErrorRelaxation,0),this.foveatedInterpolationCallback=y(e.foveatedInterpolationCallback,P.lerp),this.foveatedTimeDelay=y(e.foveatedTimeDelay,.2),this.dynamicScreenSpaceErrorDensity=y(e.dynamicScreenSpaceErrorDensity,2e-4),this.dynamicScreenSpaceErrorFactor=y(e.dynamicScreenSpaceErrorFactor,24),this.dynamicScreenSpaceErrorHeightFalloff=y(e.dynamicScreenSpaceErrorHeightFalloff,.25),this._dynamicScreenSpaceErrorComputedDensity=0,this.shadows=y(e.shadows,xn.ENABLED),this.show=y(e.show,!0),this.colorBlendMode=Wl.HIGHLIGHT,this.colorBlendAmount=.5,this._pointCloudShading=new Fm(e.pointCloudShading),this._pointCloudEyeDomeLighting=new R_,this.loadProgress=new me,this.allTilesLoaded=new me,this.initialTilesLoaded=new me,this.tileLoad=new me,this.tileUnload=new me,this.tileFailed=new me,this.tileVisible=new me,this.skipLevelOfDetail=y(e.skipLevelOfDetail,!1),this._disableSkipLevelOfDetail=!1,this.baseScreenSpaceError=y(e.baseScreenSpaceError,1024),this.skipScreenSpaceErrorFactor=y(e.skipScreenSpaceErrorFactor,16),this.skipLevels=y(e.skipLevels,1),this.immediatelyLoadDesiredLevelOfDetail=y(e.immediatelyLoadDesiredLevelOfDetail,!1),this.loadSiblings=y(e.loadSiblings,!1),this._clippingPlanes=void 0,l(e.clippingPlanes)&&gs.setOwner(e.clippingPlanes,this,"_clippingPlanes"),this._clippingPolygons=void 0,l(e.clippingPolygons)&&uh.setOwner(e.clippingPolygons,this,"_clippingPolygons"),l(e.imageBasedLighting)?(this._imageBasedLighting=e.imageBasedLighting,this._shouldDestroyImageBasedLighting=!1):(this._imageBasedLighting=new Vb,this._shouldDestroyImageBasedLighting=!0),this._environmentMapManager=new D_(e.environmentMapOptions),this.lightColor=e.lightColor,this.backFaceCulling=y(e.backFaceCulling,!0),this._enableShowOutline=y(e.enableShowOutline,!0),this.showOutline=y(e.showOutline,!0),this.outlineColor=y(e.outlineColor,H.BLACK),this.splitDirection=y(e.splitDirection,Gr.NONE),this.enableCollision=y(e.enableCollision,!1),this._projectTo2D=y(e.projectTo2D,!1),this._enablePick=y(e.enablePick,!1),this.debugFreezeFrame=y(e.debugFreezeFrame,!1),this.debugColorizeTiles=y(e.debugColorizeTiles,!1),this._enableDebugWireframe=y(e.enableDebugWireframe,!1),this.debugWireframe=y(e.debugWireframe,!1),this.debugWireframe===!0&&this._enableDebugWireframe===!1&&yt("tileset-debug-wireframe-ignored","enableDebugWireframe must be set to true in the Cesium3DTileset constructor, otherwise debugWireframe will be ignored."),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowContentBoundingVolume=y(e.debugShowContentBoundingVolume,!1),this.debugShowViewerRequestVolume=y(e.debugShowViewerRequestVolume,!1),this._tileDebugLabels=void 0,this.debugPickedTileLabelOnly=!1,this.debugPickedTile=void 0,this.debugPickPosition=void 0,this.debugShowGeometricError=y(e.debugShowGeometricError,!1),this.debugShowRenderingStatistics=y(e.debugShowRenderingStatistics,!1),this.debugShowMemoryUsage=y(e.debugShowMemoryUsage,!1),this.debugShowUrl=y(e.debugShowUrl,!1),this.examineVectorLinesFunction=void 0,this._metadataExtension=void 0,this._customShader=e.customShader;let n=y(e.featureIdLabel,"featureId_0");typeof n=="number"&&(n=`featureId_${n}`),this._featureIdLabel=n;let i=y(e.instanceFeatureIdLabel,"instanceFeatureId_0");typeof i=="number"&&(i=`instanceFeatureId_${i}`),this._instanceFeatureIdLabel=i}Object.defineProperties(rr.prototype,{isCesium3DTileset:{get:function(){return!0}},asset:{get:function(){return this._asset}},extensions:{get:function(){return this._extensions}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){gs.setOwner(e,this,"_clippingPlanes")}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){uh.setOwner(e,this,"_clippingPolygons")}},properties:{get:function(){return this._properties}},tilesLoaded:{get:function(){return this._tilesLoaded}},resource:{get:function(){return this._resource}},basePath:{get:function(){return Ba("Cesium3DTileset.basePath","Cesium3DTileset.basePath has been deprecated. All tiles are relative to the url of the tileset JSON file that contains them. Use the url property instead."),this._basePath}},style:{get:function(){return this._styleEngine.style},set:function(e){this._styleEngine.style=e}},customShader:{get:function(){return this._customShader},set:function(e){this._customShader=e}},hasMixedContent:{get:function(){return this._hasMixedContent},set:function(e){this._hasMixedContent=e}},isSkippingLevelOfDetail:{get:function(){return this.skipLevelOfDetail&&!l(this._classificationType)&&!this._disableSkipLevelOfDetail&&!this._allTilesAdditive}},metadataExtension:{get:function(){return this._metadataExtension}},metadata:{get:function(){if(l(this._metadataExtension))return this._metadataExtension.tileset}},schema:{get:function(){if(l(this._metadataExtension))return this._metadataExtension.schema}},maximumScreenSpaceError:{get:function(){return this._maximumScreenSpaceError},set:function(e){this._maximumScreenSpaceError=e,this._memoryAdjustedScreenSpaceError=e}},cacheBytes:{get:function(){return this._cacheBytes},set:function(e){this._cacheBytes=e}},maximumCacheOverflowBytes:{get:function(){return this._maximumCacheOverflowBytes},set:function(e){this._maximumCacheOverflowBytes=e}},memoryAdjustedScreenSpaceError:{get:function(){return this._memoryAdjustedScreenSpaceError}},pointCloudShading:{get:function(){return this._pointCloudShading},set:function(e){this._pointCloudShading=e}},root:{get:function(){return this._root}},boundingSphere:{get:function(){return this._root.updateTransform(this._modelMatrix),this._root.boundingSphere}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=F.clone(e,this._modelMatrix)}},timeSinceLoad:{get:function(){return this._timeSinceLoad}},totalMemoryUsageInBytes:{get:function(){let e=this._statistics;return e.texturesByteLength+e.geometryByteLength+e.batchTableByteLength}},clippingPlanesOriginMatrix:{get:function(){return l(this._clippingPlanesOriginMatrix)?(this._clippingPlanesOriginMatrixDirty&&(F.multiply(this.root.computedTransform,this._initialClippingPlanesOriginMatrix,this._clippingPlanesOriginMatrix),this._clippingPlanesOriginMatrixDirty=!1),this._clippingPlanesOriginMatrix):F.IDENTITY}},styleEngine:{get:function(){return this._styleEngine}},statistics:{get:function(){return this._statistics}},classificationType:{get:function(){return this._classificationType}},ellipsoid:{get:function(){return this._ellipsoid}},foveatedConeSize:{get:function(){return this._foveatedConeSize},set:function(e){this._foveatedConeSize=e}},foveatedMinimumScreenSpaceErrorRelaxation:{get:function(){return this._foveatedMinimumScreenSpaceErrorRelaxation},set:function(e){this._foveatedMinimumScreenSpaceErrorRelaxation=e}},extras:{get:function(){return this._extras}},imageBasedLighting:{get:function(){return this._imageBasedLighting},set:function(e){e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1)}},environmentMapManager:{get:function(){return this._environmentMapManager}},vectorClassificationOnly:{get:function(){return this._vectorClassificationOnly}},vectorKeepDecodedPositions:{get:function(){return this._vectorKeepDecodedPositions}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen=e,qme(this)}},featureIdLabel:{get:function(){return this._featureIdLabel},set:function(e){typeof e=="number"&&(e=`featureId_${e}`),this._featureIdLabel=e}},instanceFeatureIdLabel:{get:function(){return this._instanceFeatureIdLabel},set:function(e){typeof e=="number"&&(e=`instanceFeatureId_${e}`),this._instanceFeatureIdLabel=e}}});rr.fromIonAssetId=async function(e,t){let n=await xu.fromAssetId(e);return rr.fromUrl(n,t)};rr.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=Se.createIfNeeded(e),i;n.extension==="json"?i=n.getBaseUri(!0):n.isDataUri&&(i="");let o=await rr.loadJson(n),r=await det(n,o),s=new rr(t);s._resource=n,s._url=n.url,s._basePath=i,s._metadataExtension=r,s._geometricError=o.geometricError,s._scaledGeometricError=o.geometricError;let a=o.asset;s._asset=a,s._extras=o.extras,qme(s);let c=l(o.asset.gltfUpAxis)?No.fromName(o.asset.gltfUpAxis):No.Y,u=y(t.modelUpAxis,c),f=y(t.modelForwardAxis,No.X);s._properties=o.properties,s._extensionsUsed=o.extensionsUsed,s._extensions=o.extensions,s._modelUpAxis=u,s._modelForwardAxis=f,s._root=s.loadTileset(n,o);let p=s._root.createBoundingVolume(o.root.boundingVolume,F.IDENTITY).boundingSphere.center,g=s._ellipsoid.cartesianToCartographic(p);return l(g)&&g.height>li._defaultMinTerrainHeight&&(s._initialClippingPlanesOriginMatrix=Rt.eastNorthUpToFixedFrame(p)),s._clippingPlanesOriginMatrix=F.clone(s._initialClippingPlanesOriginMatrix),s};rr.loadJson=function(e){return Se.createIfNeeded(e).fetchJson()};rr.prototype.makeStyleDirty=function(){this._styleEngine.makeDirty()};rr.prototype.loadTileset=function(e,t,n){let i=t.asset;if(!l(i))throw new re("Tileset must have an asset property.");if(i.version!=="0.0"&&i.version!=="1.0"&&i.version!=="1.1")throw new re("The tileset must be 3D Tiles version 0.0, 1.0, or 1.1");l(t.extensionsRequired)&&rr.checkSupportedExtensions(t.extensionsRequired);let o=this._statistics,r=i.tilesetVersion;l(r)&&(this._basePath+=`?v=${r}`,e=e.clone(),e.setQueryParameters({v:r}));let s=Vme(this,e,t.root,n);l(n)&&(n.children.push(s),s._depth=n._depth+1);let a=[];for(a.push(s);a.length>0;){let c=a.pop();++o.numberOfTilesTotal,this._allTilesAdditive=this._allTilesAdditive&&c.refine===Go.ADD;let u=c._header.children;if(l(u))for(let f=0;f<u.length;++f){let h=u[f],p=Vme(this,e,h,c);c.children.push(p),p._depth=c._depth+1,a.push(p)}this._cullWithChildrenBounds&&DN.checkChildrenWithinParent(c)}return s};function Vme(e,t,n,i){if(!(l(n.implicitTiling)||ri(n,"3DTILES_implicit_tiling")))return new rd(e,t,n,i);let r=e.schema,s=new DT(t,n,r),a=new IT({subdivisionScheme:s.subdivisionScheme,subtreeLevels:s.subtreeLevels,level:0,x:0,y:0,z:0}),c=s.subtreeUriTemplate.getDerivedResource({templateValues:a.getTemplateValues()}).url,f=Ge(n,!0);f.contents=[{uri:c}],delete f.content,delete f.extensions;let h=new rd(e,t,f,i);return h.implicitTileset=s,h.implicitCoordinates=a,h}async function det(e,t){let n=ri(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t,i;if(l(n.schemaUri))e=e.getDerivedResource({url:n.schemaUri}),i=vi.getSchemaLoader({resource:e});else if(l(n.schema))i=vi.getSchemaLoader({schema:n.schema});else return;await i.load();let o=new vT({schema:i.schema,metadataJson:n});return vi.unload(i),o}var Ume=new d,het=new fe,met=new F,pet=new d,_et=new d,get=new d,yet=new d;function xet(e,t){let n,i,o,r,s,a=t.camera,c=e._root,u=c.contentBoundingVolume;if(u instanceof Hu)n=d.normalize(a.positionWC,Ume),i=a.directionWC,o=a.positionCartographic.height,r=u.minimumHeight,s=u.maximumHeight;else{let x=F.inverseTransformation(c.computedTransform,met),b=t.mapProjection.ellipsoid,T=u.boundingVolume,A=F.multiplyByPoint(x,T.center,pet);if(d.magnitude(A)>b.minimumRadius){let C=fe.fromCartesian(A,b,het);n=d.normalize(a.positionWC,Ume),i=a.directionWC,o=a.positionCartographic.height,r=0,s=C.height*2}else{let C=F.multiplyByPoint(x,a.positionWC,_et);if(n=d.UNIT_Z,i=F.multiplyByPointAsVector(x,a.directionWC,get),i=d.normalize(i,i),o=C.z,u instanceof Jl){let E=$.getColumn(T.halfAxes,2,yet),v=d.magnitude(E);r=A.z-v,s=A.z+v}else if(u instanceof $_){let E=T.radius;r=A.z-E,s=A.z+E}}}let f=e.dynamicScreenSpaceErrorHeightFalloff,h=r+(s-r)*f,p=s,g=P.clamp((o-h)/(p-h),0,1),m=1-Math.abs(d.dot(i,n));m=m*(1-g),e._dynamicScreenSpaceErrorComputedDensity=e.dynamicScreenSpaceErrorDensity*m}function bet(e,t){if(t.hasEmptyContent)return;let{statistics:n}=e,i=t.contentExpired,o=t.requestContent();l(o)&&(o.then(r=>{!l(r)||t.isDestroyed()||e.isDestroyed()||(e._processingQueue.push(t),++n.numberOfTilesProcessing)}).catch(r=>{Gme(r,e,t)}),i&&(t.hasTilesetContent||t.hasImplicitContent?Net(e,t):(n.decrementLoadCounts(t.content),--n.numberOfTilesWithContentReady)),e._requestedTilesInFlight.push(t))}function Hme(e,t){return e._priority-t._priority}rr.prototype.postPassesUpdate=function(e){l(this._root)&&(Tet(this,e),Bet(this,e),this._cache.unloadTiles(this,jme),this._styleApplied&&this._styleEngine.resetDirty(),this._styleApplied=!1)};rr.prototype.prePassesUpdate=function(e){if(!l(this._root))return;Iet(this,e);let t=this._clippingPlanes;this._clippingPlanesOriginMatrixDirty=!0,l(t)&&t.enabled&&t.update(e);let n=this._clippingPolygons;l(n)&&n.enabled&&n.update(e),l(this._loadTimestamp)||(this._loadTimestamp=Z.clone(e.time)),this._timeSinceLoad=Math.max(Z.secondsDifference(e.time,this._loadTimestamp)*1e3,0),this.dynamicScreenSpaceError&&xet(this,e),e.newFrame&&this._cache.reset()};function Tet(e,t){let n=e._requestedTilesInFlight,i=0;for(let o=0;o<n.length;++o){let r=n[o],s=t.frameNumber-r._touchedFrame>=1;if(r._contentState!==jo.LOADING){++i;continue}else if(s){r.cancelRequests(),++i;continue}i>0&&(n[o-i]=r)}n.length-=i}function Cet(e){let t=e._requestedTiles;t.sort(Hme);for(let n=0;n<t.length;++n)bet(e,t[n])}function Gme(e,t,n){if(t.isDestroyed())return;let i;n.isDestroyed()||(i=n._contentResource.url);let o=l(e.message)?e.message:e.toString();t.tileFailed.numberOfListeners>0?t.tileFailed.raiseEvent({url:i,message:o}):(console.log(`A 3D tile failed to load: ${i}`),console.log(`Error: ${o}`),console.log(e.stack))}function Aet(e){let t=e._processingQueue,n=0;for(let i=0;i<t.length;++i){let o=t[i];if(o.isDestroyed()||o._contentState!==jo.PROCESSING){++n;continue}n>0&&(t[i-n]=o)}t.length-=n}var Eet=new fe,vet=new fe,wet=new d;function Det(e,t,n){if(!e.enableCollision||!e.show)return;let i=e._addHeightCallbacks,o=t.boundingSphere;for(let r of i){if(r.invoked||t._wasSelectedLastFrame)continue;let s=r.ellipsoid,a=fe.clone(r.positionCartographic,Eet),c=fe.fromCartesian(o.center,s,vet);l(c)&&(a.height=c.height);let u=fe.toCartesian(a,s,wet);d.distance(u,o.center)<=o.radius&&n.afterRender.push(()=>{l(r.callback)&&r.callback(a),r.invoked=!1})}}function Iet(e,t){Aet(e);let n=e._processingQueue,{cacheBytes:i,maximumCacheOverflowBytes:o,statistics:r}=e,s=i+o,a=!1;for(let c=0;c<n.length;++c){if(e.totalMemoryUsageInBytes>s){a=!0;break}let u=n[c];try{u.process(e,t),u.contentReady&&(--r.numberOfTilesProcessing,e.tileLoad.raiseEvent(u))}catch(f){--r.numberOfTilesProcessing,Gme(f,e,u)}}e.totalMemoryUsageInBytes<i?Ret(e):a&&n.length>0&&Pet(e)}function Pet(e){e._memoryAdjustedScreenSpaceError*=1.02;let t=e._processingQueue;for(let n=0;n<t.length;++n)t[n].updatePriority();t.sort(Hme)}function Ret(e){e._memoryAdjustedScreenSpaceError=Math.max(e.memoryAdjustedScreenSpaceError/1.02,e.maximumScreenSpaceError)}var L4=new d,Oet={maximumFractionDigits:3};function zme(e){let t=e/1048576;return t<1?t.toLocaleString(void 0,Oet):Math.round(t).toLocaleString()}function tY(e){let{halfAxes:t,radius:n,center:i}=e.boundingVolume.boundingVolume,o=d.clone(i,L4);if(l(t))o.x+=.75*(t[0]+t[3]+t[6]),o.y+=.75*(t[1]+t[4]+t[7]),o.z+=.75*(t[2]+t[5]+t[8]);else if(l(n)){let r=d.normalize(i,L4);r=d.multiplyByScalar(r,.75*n,L4),o=d.add(r,i,L4)}return o}function nY(e,t,n){let i="",o=0;if(t.debugShowGeometricError&&(i+=`
Geometric error: ${e.geometricError}`,o++),t.debugShowRenderingStatistics&&(i+=`
Commands: ${e.commandsLength}`,o++,e.content.pointsLength>0&&(i+=`
Points: ${e.content.pointsLength}`,o++),e.content.trianglesLength>0&&(i+=`
Triangles: ${e.content.trianglesLength}`,o++),i+=`
Features: ${e.content.featuresLength}`,o++),t.debugShowMemoryUsage&&(i+=`
Texture Memory: ${zme(e.content.texturesByteLength)}`,i+=`
Geometry Memory: ${zme(e.content.geometryByteLength)}`,o+=2),t.debugShowUrl)if(e.hasMultipleContents){i+=`
Urls:`;let s=e.content.innerContentUrls;for(let a=0;a<s.length;a++)i+=`
- ${s[a]}`;o+=s.length}else i+=`
Url: ${e._contentHeader.uri}`,o++;let r={text:i.substring(1),position:n,font:`${19-o}px sans-serif`,showBackground:!0,disableDepthTestDistance:Number.POSITIVE_INFINITY};return t._tileDebugLabels.add(r)}function Met(e,t){let n=e._selectedTiles,i=n.length,o=e._emptyTiles,r=o.length;if(e._tileDebugLabels.removeAll(),e.debugPickedTileLabelOnly){if(l(e.debugPickedTile)){let s=l(e.debugPickPosition)?e.debugPickPosition:tY(e.debugPickedTile),a=nY(e.debugPickedTile,e,s);a.pixelOffset=new z(15,-15)}}else{for(let s=0;s<i;++s){let a=n[s];nY(a,e,tY(a))}for(let s=0;s<r;++s){let a=o[s];(a.hasTilesetContent||a.hasImplicitContent)&&nY(a,e,tY(a))}}e._tileDebugLabels.update(t)}function Let(e,t,n){e._styleEngine.applyStyle(e),e._styleApplied=!0;let{commandList:i,context:o}=t,r=i.length,s=e._selectedTiles,a=e.isSkippingLevelOfDetail&&e._hasMixedContent&&o.stencilBuffer&&s.length>0;e._backfaceCommands.length=0,a&&(l(e._stencilClearCommand)||(e._stencilClearCommand=new ei({stencil:0,pass:we.CESIUM_3D_TILE,renderState:Ve.fromCache({stencilMask:Vt.SKIP_LOD_MASK})})),i.push(e._stencilClearCommand));let{statistics:c,tileVisible:u}=e,f=n.isRender,h=i.length;for(let m=0;m<s.length;++m){let x=s[m];f&&u.raiseEvent(x),Det(e,x,t),x.update(e,t,n),c.incrementSelectionCounts(x.content),++c.selected}let p=e._emptyTiles;for(let m=0;m<p.length;++m)p[m].update(e,t,n);let g=i.length-h;if(e._backfaceCommands.trim(),a){let m=e._backfaceCommands.values,x=m.length;i.length+=x;for(let b=g-1;b>=0;--b)i[h+x+b]=i[h+b];for(let b=0;b<x;++b)i[h+b]=m[b]}g=i.length-r,c.numberOfCommands=g,f&&(e.pointCloudShading.attenuation&&e.pointCloudShading.eyeDomeLighting&&g>0&&e._pointCloudEyeDomeLighting.update(t,r,e.pointCloudShading,e.boundingSphere),e.debugShowGeometricError||e.debugShowRenderingStatistics||e.debugShowMemoryUsage||e.debugShowUrl?(l(e._tileDebugLabels)||(e._tileDebugLabels=new Um),Met(e,t)):e._tileDebugLabels=e._tileDebugLabels&&e._tileDebugLabels.destroy())}var Wme=[];function Net(e,t){let n=t,i=Wme;for(i.push(t);i.length>0;){t=i.pop();let o=t.children;for(let r=0;r<o.length;++r)i.push(o[r]);t!==n&&(Fet(e,t),--e._statistics.numberOfTilesTotal)}n.children=[]}function jme(e,t){e.tileUnload.raiseEvent(t),e._statistics.decrementLoadCounts(t.content),--e._statistics.numberOfTilesWithContentReady,t.unloadContent()}function Fet(e,t){e._cache.unloadTile(e,t,jme),t.destroy()}rr.prototype.trimLoadedTiles=function(){this._cache.trim()};function Bet(e,t){let n=e._statistics,i=e._statisticsLast,o=n.numberOfPendingRequests,r=n.numberOfTilesProcessing,s=i.numberOfPendingRequests,a=i.numberOfTilesProcessing;Sh.clone(n,i);let c=o!==s||r!==a;c&&t.afterRender.push(function(){return e.loadProgress.raiseEvent(o,r),!0}),e._tilesLoaded=n.numberOfPendingRequests===0&&n.numberOfTilesProcessing===0&&n.numberOfAttemptedRequests===0,c&&e._tilesLoaded&&(t.afterRender.push(function(){return e.allTilesLoaded.raiseEvent(),!0}),e._initialTilesLoaded||(e._initialTilesLoaded=!0,t.afterRender.push(function(){return e.initialTilesLoaded.raiseEvent(),!0})))}function ket(e){e._heatmap.resetMinimumMaximum(),e._minimumPriority.depth=Number.MAX_VALUE,e._maximumPriority.depth=-Number.MAX_VALUE,e._minimumPriority.foveatedFactor=Number.MAX_VALUE,e._maximumPriority.foveatedFactor=-Number.MAX_VALUE,e._minimumPriority.distance=Number.MAX_VALUE,e._maximumPriority.distance=-Number.MAX_VALUE,e._minimumPriority.reverseScreenSpaceError=Number.MAX_VALUE,e._maximumPriority.reverseScreenSpaceError=-Number.MAX_VALUE}function Vet(e,t){t.frameNumber===e._updatedModelMatrixFrame&&l(e._previousModelMatrix)||(e._updatedModelMatrixFrame=t.frameNumber,e._modelMatrixChanged=!F.equals(e.modelMatrix,e._previousModelMatrix),e._modelMatrixChanged&&(e._previousModelMatrix=F.clone(e.modelMatrix,e._previousModelMatrix)))}function Uet(e,t,n,i){if(t.mode===ne.MORPHING||!l(e._root))return!1;let o=e._statistics;o.clear(),++e._updatedVisibilityFrame,ket(e),Vet(e,t),e._cullRequestsWhileMoving=e.cullRequestsWhileMoving&&!e._modelMatrixChanged;let r=e.getTraversal(i).selectTiles(e,t);if(i.requestTiles&&Cet(e),Let(e,t,i),Sh.clone(o,n),i.isRender){let s=e._credits;if(l(s)&&o.selected!==0)for(let a=0;a<s.length;++a){let c=s[a];t.creditDisplay.addCreditToNextFrame(c)}}return r}function qme(e){let t=e._credits;l(t)||(t=[]),t.length=0,l(e.resource.credits)&&e.resource.credits.forEach(i=>{t.push(Tt.clone(i))});let n=e.asset.extras;if(l(n)&&l(n.cesium)&&l(n.cesium.credits)){let i=n.cesium.credits;for(let o=0;o<i.length;++o){let r=i[o];t.push(new Tt(r.html))}}t.forEach(i=>i.showOnScreen=i.showOnScreen||e._showCreditsOnScreen),e._credits=t}rr.prototype.getTraversal=function(e){let{pass:t}=e;return t===Bo.MOST_DETAILED_PRELOAD||t===Bo.MOST_DETAILED_PICK?LN:this.isSkippingLevelOfDetail?UN:BN};rr.prototype.update=function(e){this.updateForPass(e,e.tilesetPassState)};rr.prototype.updateForPass=function(e,t){let n=t.pass;if(n===Bo.PRELOAD&&(!this.preloadWhenHidden||this.show)||n===Bo.PRELOAD_FLIGHT&&(!this.preloadFlightDestinations||!this.show&&!this.preloadWhenHidden)||n===Bo.REQUEST_RENDER_MODE_DEFER_CHECK&&(!this._cullRequestsWhileMoving&&this.foveatedTimeDelay<=0||!this.show))return;let i=e.commandList,o=e.camera,r=e.cullingVolume;t.ready=!1;let s=Bo.getPassOptions(n),a=s.ignoreCommands,c=y(t.commandList,i),u=c.length;if(e.commandList=c,e.camera=y(t.camera,o),e.cullingVolume=y(t.cullingVolume,r),s.isRender){let p=this._environmentMapManager;l(this._root)&&(p.position=this.boundingSphere.center),p.update(e)}let f=this._clippingPolygons;l(f)&&f.enabled&&f.queueCommands(e);let h=this._statisticsPerPass[n];(this.show||a)&&(this._pass=n,t.ready=Uet(this,e,h,s)),a&&(c.length=u),e.commandList=i,e.camera=o,e.cullingVolume=r};rr.prototype.hasExtension=function(e){return l(this._extensionsUsed)?this._extensionsUsed.indexOf(e)>-1:!1};rr.prototype.isDestroyed=function(){return!1};rr.prototype.destroy=function(){if(this._tileDebugLabels=this._tileDebugLabels&&this._tileDebugLabels.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._clippingPolygons=this._clippingPolygons&&this._clippingPolygons.destroy(),l(this._root)){let e=Wme;for(e.push(this._root);e.length>0;){let t=e.pop();t.destroy();let n=t.children;for(let i=0;i<n.length;++i)e.push(n[i])}}return this._root=void 0,this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=void 0,this._environmentMapManager.isDestroyed()||this._environmentMapManager.destroy(),this._environmentMapManager=void 0,ue(this)};rr.supportedExtensions={"3DTILES_metadata":!0,"3DTILES_implicit_tiling":!0,"3DTILES_content_gltf":!0,"3DTILES_multiple_contents":!0,"3DTILES_bounding_volume_S2":!0,"3DTILES_batch_table_hierarchy":!0,"3DTILES_draco_point_compression":!0,MAXAR_content_geojson:!0};rr.checkSupportedExtensions=function(e){for(let t=0;t<e.length;t++)if(!rr.supportedExtensions[e[t]])throw new re(`Unsupported 3D Tiles Extension: ${e[t]}`)};var zet=new hn,Het=new d,Get=new fe;rr.prototype.getHeight=function(e,t){let n=t.ellipsoid;l(n)||(n=ee.WGS84);let i=zet,o=n.cartographicToCartesian(e,i.direction);d.normalize(i.direction,i.direction),i.direction=d.normalize(o,i.direction),i.direction=d.negate(o,i.direction),i.origin=d.multiplyByScalar(i.direction,-2*n.maximumRadius,i.origin);let r=this.pick(i,t.frameState,Het);if(l(r))return n.cartesianToCartographic(r,Get)?.height};rr.prototype.updateHeight=function(e,t,n){n=y(n,ee.WGS84);let i={positionCartographic:e,ellipsoid:n,callback:t,invoked:!1},o=()=>{let r=this._addHeightCallbacks,s=r.length;for(let a=0;a<s;++a)if(r[a]===i){r.splice(a,1);break}i.callback&&(i.callback=void 0)};return this._addHeightCallbacks.push(i),o};var Wet=new Pa,jet=new d;rr.prototype.pick=function(e,t,n){if(!t.context.webgl2&&!this._enablePick)return;let i=this._selectedTiles,o=i.length,r=[];for(let c=0;c<o;++c){let u=i[c],f=$n.raySphere(e,u.contentBoundingVolume.boundingSphere,Wet);!l(f)||!l(u.content)||r.push(u)}let s=r.length;r.sort((c,u)=>{let f=ae.distanceSquaredTo(c.contentBoundingVolume.boundingSphere,e.origin),h=ae.distanceSquaredTo(u.contentBoundingVolume.boundingSphere,e.origin);return f-h});let a;for(let c=0;c<s;++c){let f=r[c].content.pick(e,t,jet);if(l(f))return a=d.clone(f,n),a}};var xs=rr;var qet=new F;function l0(e,t){t.collectionChanged.addEventListener(l0.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._tilesetHash={},this._entitiesToVisualize=new vt,this._onCollectionChanged(t,t.values,[],[])}l0.prototype.update=function(e){let t=this._entitiesToVisualize.values,n=this._tilesetHash,i=this._primitives;for(let o=0,r=t.length;o<r;o++){let s=t[o],a=s._tileset,c,u=n[s.id],f=s.isShowing&&s.isAvailable(e)&&Y.getValueOrDefault(a._show,e,!0),h;f&&(h=s.computeModelMatrix(e,qet),c=Se.createIfNeeded(Y.getValueOrUndefined(a._uri,e)));let p=l(u)?u.tilesetPrimitive:void 0;if(!f){l(p)&&(p.show=!1);continue}(!l(u)||c.url!==u.url)&&(l(p)&&i.removeAndDestroy(p),delete n[s.id],Yet(c,n,s,i)),l(p)&&(p.show=!0,l(h)&&(p.modelMatrix=h),p.maximumScreenSpaceError=Y.getValueOrDefault(a.maximumScreenSpaceError,e,p.maximumScreenSpaceError))}return!0};l0.prototype.isDestroyed=function(){return!1};l0.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(l0.prototype._onCollectionChanged,this);let e=this._entitiesToVisualize.values,t=this._tilesetHash,n=this._primitives;for(let i=e.length-1;i>-1;i--)iY(this,e[i],t,n);return ue(this)};l0.prototype.getBoundingSphere=function(e,t){let n=this._tilesetHash[e.id];if(!l(n)||n.loadFail)return ct.FAILED;let i=n.tilesetPrimitive;return l(i)?i.show?(ae.clone(i.boundingSphere,t),ct.DONE):ct.FAILED:ct.PENDING};l0.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._entitiesToVisualize,a=this._tilesetHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],l(r._tileset)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],l(r._tileset)?s.set(r.id,r):(iY(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],iY(this,r,a,c),s.remove(r.id)};function iY(e,t,n,i){let o=n[t.id];l(o)&&(l(o.tilesetPrimitive)&&i.removeAndDestroy(o.tilesetPrimitive),delete n[t.id])}async function Yet(e,t,n,i){t[n.id]={url:e.url,loadFail:!1};try{let o=await xs.fromUrl(e);if(o.id=n,i.add(o),!l(t[n.id]))return;t[n.id].tilesetPrimitive=o}catch(o){console.error(o),t[n.id].loadFail=!0}}var zN=l0;var Xet=H.WHITE,Ket=H.BLACK,Zet=new z(2,2);function rS(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._evenColor=void 0,this._evenColorSubscription=void 0,this._oddColor=void 0,this._oddColorSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this.evenColor=e.evenColor,this.oddColor=e.oddColor,this.repeat=e.repeat}Object.defineProperties(rS.prototype,{isConstant:{get:function(){return Y.isConstant(this._evenColor)&&Y.isConstant(this._oddColor)&&Y.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},evenColor:le("evenColor"),oddColor:le("oddColor"),repeat:le("repeat")});rS.prototype.getType=function(e){return"Checkerboard"};var $et=new Z;rS.prototype.getValue=function(e,t){return l(e)||(e=Z.now($et)),l(t)||(t={}),t.lightColor=Y.getValueOrClonedDefault(this._evenColor,e,Xet,t.lightColor),t.darkColor=Y.getValueOrClonedDefault(this._oddColor,e,Ket,t.darkColor),t.repeat=Y.getValueOrDefault(this._repeat,e,Zet),t};rS.prototype.equals=function(e){return this===e||e instanceof rS&&Y.equals(this._evenColor,e._evenColor)&&Y.equals(this._oddColor,e._oddColor)&&Y.equals(this._repeat,e._repeat)};var sS=rS;var Yme={id:void 0};function HN(e){if(e._firing){e._refire=!0;return}if(e._suspendCount===0){let t=e._addedEntities,n=e._removedEntities,i=e._changedEntities;if(i.length!==0||t.length!==0||n.length!==0){e._firing=!0;do{e._refire=!1;let o=t.values.slice(0),r=n.values.slice(0),s=i.values.slice(0);t.removeAll(),n.removeAll(),i.removeAll(),e._collectionChanged.raiseEvent(e,o,r,s)}while(e._refire);e._firing=!1}}}function wc(e){this._owner=e,this._entities=new vt,this._addedEntities=new vt,this._removedEntities=new vt,this._changedEntities=new vt,this._suspendCount=0,this._collectionChanged=new me,this._id=Wn(),this._show=!0,this._firing=!1,this._refire=!1}wc.prototype.suspendEvents=function(){this._suspendCount++};wc.prototype.resumeEvents=function(){this._suspendCount--,HN(this)};Object.defineProperties(wc.prototype,{collectionChanged:{get:function(){return this._collectionChanged}},id:{get:function(){return this._id}},values:{get:function(){return this._entities.values}},show:{get:function(){return this._show},set:function(e){if(e===this._show)return;this.suspendEvents();let t,n=[],i=this._entities.values,o=i.length;for(t=0;t<o;t++)n.push(i[t].isShowing);for(this._show=e,t=0;t<o;t++){let r=n[t],s=i[t];r!==s.isShowing&&s.definitionChanged.raiseEvent(s,"isShowing",s.isShowing,r)}this.resumeEvents()}},owner:{get:function(){return this._owner}}});wc.prototype.computeAvailability=function(){let e=ze.MAXIMUM_VALUE,t=ze.MINIMUM_VALUE,n=this._entities.values;for(let i=0,o=n.length;i<o;i++){let s=n[i].availability;if(l(s)){let a=s.start,c=s.stop;Z.lessThan(a,e)&&!a.equals(ze.MINIMUM_VALUE)&&(e=a),Z.greaterThan(c,t)&&!c.equals(ze.MAXIMUM_VALUE)&&(t=c)}}return ze.MAXIMUM_VALUE.equals(e)&&(e=ze.MINIMUM_VALUE),ze.MINIMUM_VALUE.equals(t)&&(t=ze.MAXIMUM_VALUE),new An({start:e,stop:t})};wc.prototype.add=function(e){e instanceof nr||(e=new nr(e));let t=e.id,n=this._entities;if(n.contains(t))throw new he(`An entity with id ${t} already exists in this collection.`);return e.entityCollection=this,n.set(t,e),this._removedEntities.remove(t)||this._addedEntities.set(t,e),e.definitionChanged.addEventListener(wc.prototype._onEntityDefinitionChanged,this),HN(this),e};wc.prototype.remove=function(e){return l(e)?this.removeById(e.id):!1};wc.prototype.contains=function(e){return this._entities.get(e.id)===e};wc.prototype.removeById=function(e){if(!l(e))return!1;let n=this._entities.get(e);return this._entities.remove(e)?(this._addedEntities.remove(e)||(this._removedEntities.set(e,n),this._changedEntities.remove(e)),this._entities.remove(e),n.definitionChanged.removeEventListener(wc.prototype._onEntityDefinitionChanged,this),HN(this),!0):!1};wc.prototype.removeAll=function(){let e=this._entities,t=e.length,n=e.values,i=this._addedEntities,o=this._removedEntities;for(let r=0;r<t;r++){let s=n[r],a=s.id,c=i.get(a);l(c)||(s.definitionChanged.removeEventListener(wc.prototype._onEntityDefinitionChanged,this),o.set(a,s))}e.removeAll(),i.removeAll(),this._changedEntities.removeAll(),HN(this)};wc.prototype.getById=function(e){return this._entities.get(e)};wc.prototype.getOrCreateEntity=function(e){let t=this._entities.get(e);return l(t)||(Yme.id=e,t=new nr(Yme),this.add(t)),t};wc.prototype._onEntityDefinitionChanged=function(e){let t=e.id;this._addedEntities.contains(t)||this._changedEntities.set(t,e),HN(this)};var ta=wc;var N4={id:void 0},aS=new Array(2);function oY(e){let t=e.propertyNames,n=t.length;for(let i=0;i<n;i++)e[t[i]]=void 0;e._name=void 0,e._availability=void 0}function Xme(e,t,n,i){aS[0]=n,aS[1]=i.id,t[JSON.stringify(aS)]=i.definitionChanged.addEventListener(Yr.prototype._onDefinitionChanged,e)}function Kme(e,t,n,i){aS[0]=n,aS[1]=i.id;let o=JSON.stringify(aS);t[o](),t[o]=void 0}function u0(e){if(e._shouldRecomposite=!0,e._suspendCount!==0)return;let t=e._collections,n=t.length,i=e._collectionsCopy,o=i.length,r,s,a,c,u,f=e._composite,h=new ta(e),p=e._eventHash,g;for(r=0;r<o;r++)for(u=i[r],u.collectionChanged.removeEventListener(Yr.prototype._onCollectionChanged,e),a=u.values,g=u.id,c=a.length-1;c>-1;c--)s=a[c],Kme(e,p,g,s);for(r=n-1;r>=0;r--)for(u=t[r],u.collectionChanged.addEventListener(Yr.prototype._onCollectionChanged,e),a=u.values,g=u.id,c=a.length-1;c>-1;c--){s=a[c],Xme(e,p,g,s);let x=h.getById(s.id);l(x)||(x=f.getById(s.id),l(x)?oY(x):(N4.id=s.id,x=new nr(N4)),h.add(x)),x.merge(s)}e._collectionsCopy=t.slice(0),f.suspendEvents(),f.removeAll();let m=h.values;for(r=0;r<m.length;r++)f.add(m[r]);f.resumeEvents()}function Yr(e,t){this._owner=t,this._composite=new ta(this),this._suspendCount=0,this._collections=l(e)?e.slice():[],this._collectionsCopy=[],this._id=Wn(),this._eventHash={},u0(this),this._shouldRecomposite=!1}Object.defineProperties(Yr.prototype,{collectionChanged:{get:function(){return 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PT&&this._intervals.equals(e._intervals,Y.equals)};PT.prototype._intervalsChanged=function(){Qet(this,this._eventHelper,this._definitionChanged,this._intervals),this._definitionChanged.raiseEvent(this)};var Dc=PT;function f0(){this._definitionChanged=new me,this._composite=new Dc,this._composite.definitionChanged.addEventListener(f0.prototype._raiseDefinitionChanged,this)}Object.defineProperties(f0.prototype,{isConstant:{get:function(){return this._composite.isConstant}},definitionChanged:{get:function(){return this._definitionChanged}},intervals:{get:function(){return this._composite._intervals}}});f0.prototype.getType=function(e){let t=this._composite._intervals.findDataForIntervalContainingDate(e);if(l(t))return t.getType(e)};var ett=new Z;f0.prototype.getValue=function(e,t){l(e)||(e=Z.now(ett));let n=this._composite._intervals.findDataForIntervalContainingDate(e);if(l(n))return n.getValue(e,t)};f0.prototype.equals=function(e){return this===e||e instanceof f0&&this._composite.equals(e._composite,Y.equals)};f0.prototype._raiseDefinitionChanged=function(){this._definitionChanged.raiseEvent(this)};var cS=f0;function d0(e){this._referenceFrame=y(e,Hi.FIXED),this._definitionChanged=new me,this._composite=new Dc,this._composite.definitionChanged.addEventListener(d0.prototype._raiseDefinitionChanged,this)}Object.defineProperties(d0.prototype,{isConstant:{get:function(){return this._composite.isConstant}},definitionChanged:{get:function(){return this._definitionChanged}},intervals:{get:function(){return this._composite.intervals}},referenceFrame:{get:function(){return this._referenceFrame},set:function(e){this._referenceFrame=e}}});var ttt=new Z;d0.prototype.getValue=function(e,t){return l(e)||(e=Z.now(ttt)),this.getValueInReferenceFrame(e,Hi.FIXED,t)};d0.prototype.getValueInReferenceFrame=function(e,t,n){let i=this._composite._intervals.findDataForIntervalContainingDate(e);if(l(i))return i.getValueInReferenceFrame(e,t,n)};d0.prototype.equals=function(e){return this===e||e instanceof d0&&this._referenceFrame===e._referenceFrame&&this._composite.equals(e._composite,Y.equals)};d0.prototype._raiseDefinitionChanged=function(){this._definitionChanged.raiseEvent(this)};var ya=d0;var ntt=new Kn(0);function dl(e){oi.call(this,e),this._zIndex=0,this._terrainOffsetProperty=void 0}l(Object.create)&&(dl.prototype=Object.create(oi.prototype),dl.prototype.constructor=dl);Object.defineProperties(dl.prototype,{zIndex:{get:function(){return this._zIndex}},terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});dl.prototype._isOnTerrain=function(e,t){return this._fillEnabled&&!l(t.height)&&!l(t.extrudedHeight)&&nl.isSupported(this._scene)};dl.prototype._getIsClosed=function(e){let t=e.height,n=e.extrudedHeight;return t===0||l(n)&&n!==t};dl.prototype._computeCenter=he.throwInstantiationError;dl.prototype._onEntityPropertyChanged=function(e,t,n,i){if(oi.prototype._onEntityPropertyChanged.call(this,e,t,n,i),this._observedPropertyNames.indexOf(t)===-1)return;let o=this._entity[this._geometryPropertyName];if(!l(o))return;l(o.zIndex)&&(l(o.height)||l(o.extrudedHeight))&&yt(yt.geometryZIndex),this._zIndex=y(o.zIndex,ntt),l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0);let r=o.heightReference,s=o.extrudedHeightReference;if(l(r)||l(s)){let a=new ih(this._computeCenter.bind(this),!this._dynamic);this._terrainOffsetProperty=new Fb(this._scene,a,r,s)}};dl.prototype.destroy=function(){l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0),oi.prototype.destroy.call(this)};dl.getGeometryHeight=function(e,t){if(!l(e)){t!==Ye.NONE&&yt(yt.geometryHeightReference);return}return zf(t)?0:e};dl.getGeometryExtrudedHeight=function(e,t){if(!l(e)){t!==Ye.NONE&&yt(yt.geometryExtrudedHeightReference);return}return zf(t)?dl.CLAMP_TO_GROUND:e};dl.CLAMP_TO_GROUND="clamp";dl.computeGeometryOffsetAttribute=function(e,t,n,i){(!l(e)||!l(t))&&(t=Ye.NONE),(!l(n)||!l(i))&&(i=Ye.NONE);let o=0;if(t!==Ye.NONE&&o++,i===Ye.RELATIVE_TO_GROUND&&o++,o===2)return nn.ALL;if(o===1)return nn.TOP};var Gn=dl;var $me=new H,Qme=d.ZERO,Jme=new d,epe=new se;function itt(e){this.id=e,this.vertexFormat=void 0,this.positions=void 0,this.width=void 0,this.cornerType=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.offsetAttribute=void 0}function vh(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new itt(e),geometryPropertyName:"corridor",observedPropertyNames:["availability","corridor"]}),this._onEntityPropertyChanged(e,"corridor",e.corridor,void 0)}l(Object.create)&&(vh.prototype=Object.create(Gn.prototype),vh.prototype.constructor=vh);vh.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ut){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,$me)),l(o)||(o=H.WHITE),i.color=Gt.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=eo.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,Qme,Jme))),new wt({id:t,geometry:new Ux(this._options),attributes:i})};vh.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,$me),o={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0};return l(this._options.offsetAttribute)&&(o.offset=eo.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,Qme,Jme))),new wt({id:t,geometry:new KP(this._options),attributes:o})};vh.prototype._computeCenter=function(e,t){let n=Y.getValueOrUndefined(this._entity.corridor.positions,e);if(!(!l(n)||n.length===0))return d.clone(n[Math.floor(n.length/2)],t)};vh.prototype._isHidden=function(e,t){return!l(t.positions)||!l(t.width)||oi.prototype._isHidden.call(this,e,t)};vh.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!Y.isConstant(t.height)||!Y.isConstant(t.extrudedHeight)||!Y.isConstant(t.granularity)||!Y.isConstant(t.width)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.cornerType)||!Y.isConstant(t.zIndex)||this._onTerrain&&!Y.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ut)};vh.prototype._setStaticOptions=function(e,t){let n=Y.getValueOrUndefined(t.height,ze.MINIMUM_VALUE),i=Y.getValueOrDefault(t.heightReference,ze.MINIMUM_VALUE,Ye.NONE),o=Y.getValueOrUndefined(t.extrudedHeight,ze.MINIMUM_VALUE),r=Y.getValueOrDefault(t.extrudedHeightReference,ze.MINIMUM_VALUE,Ye.NONE);l(o)&&!l(n)&&(n=0);let s=this._options;s.vertexFormat=this._materialProperty instanceof Ut?cn.VERTEX_FORMAT:co.MaterialSupport.TEXTURED.vertexFormat,s.positions=t.positions.getValue(ze.MINIMUM_VALUE,s.positions),s.width=t.width.getValue(ze.MINIMUM_VALUE),s.granularity=Y.getValueOrUndefined(t.granularity,ze.MINIMUM_VALUE),s.cornerType=Y.getValueOrUndefined(t.cornerType,ze.MINIMUM_VALUE),s.offsetAttribute=Gn.computeGeometryOffsetAttribute(n,i,o,r),s.height=Gn.getGeometryHeight(n,i),o=Gn.getGeometryExtrudedHeight(o,r),o===Gn.CLAMP_TO_GROUND&&(o=li.getMinimumMaximumHeights(Ux.computeRectangle(s,epe)).minimumTerrainHeight),s.extrudedHeight=o};vh.DynamicGeometryUpdater=lS;function lS(e,t,n){ii.call(this,e,t,n)}l(Object.create)&&(lS.prototype=Object.create(ii.prototype),lS.prototype.constructor=lS);lS.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.positions)||!l(i.width)||ii.prototype._isHidden.call(this,e,t,n)};lS.prototype._setOptions=function(e,t,n){let i=this._options,o=Y.getValueOrUndefined(t.height,n),r=Y.getValueOrDefault(t.heightReference,n,Ye.NONE),s=Y.getValueOrUndefined(t.extrudedHeight,n),a=Y.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE);l(s)&&!l(o)&&(o=0),i.positions=Y.getValueOrUndefined(t.positions,n),i.width=Y.getValueOrUndefined(t.width,n),i.granularity=Y.getValueOrUndefined(t.granularity,n),i.cornerType=Y.getValueOrUndefined(t.cornerType,n),i.offsetAttribute=Gn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Gn.getGeometryHeight(o,r),s=Gn.getGeometryExtrudedHeight(s,a),s===Gn.CLAMP_TO_GROUND&&(s=li.getMinimumMaximumHeights(Ux.computeRectangle(i,epe)).minimumTerrainHeight),i.extrudedHeight=s};var GN=vh;function B4(){he.throwInstantiationError()}Object.defineProperties(B4.prototype,{name:{get:he.throwInstantiationError},clock:{get:he.throwInstantiationError},entities:{get:he.throwInstantiationError},isLoading:{get:he.throwInstantiationError},changedEvent:{get:he.throwInstantiationError},errorEvent:{get:he.throwInstantiationError},loadingEvent:{get:he.throwInstantiationError},show:{get:he.throwInstantiationError},clustering:{get:he.throwInstantiationError}});B4.prototype.update=function(e){he.throwInstantiationError()};B4.setLoading=function(e,t){e._isLoading!==t&&(t?e._entityCollection.suspendEvents():e._entityCollection.resumeEvents(),e._isLoading=t,e._loading.raiseEvent(e,t))};var Xr=B4;function Dr(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.scaleByDistance,o=e.distanceDisplayCondition;l(n)&&(n=kt.clone(n)),l(i)&&(i=kt.clone(i)),l(o)&&(o=Mt.clone(o)),this._show=y(e.show,!0),this._position=d.clone(y(e.position,d.ZERO)),this._actualPosition=d.clone(this._position),this._color=H.clone(y(e.color,H.WHITE)),this._outlineColor=H.clone(y(e.outlineColor,H.TRANSPARENT)),this._outlineWidth=y(e.outlineWidth,0),this._pixelSize=y(e.pixelSize,10),this._scaleByDistance=i,this._translucencyByDistance=n,this._distanceDisplayCondition=o,this._disableDepthTestDistance=y(e.disableDepthTestDistance,0),this._id=e.id,this._collection=y(e.collection,t),this._clusterShow=!0,this._pickId=void 0,this._pointPrimitiveCollection=t,this._dirty=!1,this._index=-1,this._splitDirection=y(e.splitDirection,Gr.NONE)}var tpe=Dr.SHOW_INDEX=0,ope=Dr.POSITION_INDEX=1,ott=Dr.COLOR_INDEX=2,rtt=Dr.OUTLINE_COLOR_INDEX=3,stt=Dr.OUTLINE_WIDTH_INDEX=4,att=Dr.PIXEL_SIZE_INDEX=5,ctt=Dr.SCALE_BY_DISTANCE_INDEX=6,ltt=Dr.TRANSLUCENCY_BY_DISTANCE_INDEX=7,utt=Dr.DISTANCE_DISPLAY_CONDITION_INDEX=8,ftt=Dr.DISABLE_DEPTH_DISTANCE_INDEX=9,dtt=Dr.SPLIT_DIRECTION_INDEX=10;Dr.NUMBER_OF_PROPERTIES=11;function Gu(e,t){let n=e._pointPrimitiveCollection;l(n)&&(n._updatePointPrimitive(e,t),e._dirty=!0)}Object.defineProperties(Dr.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,Gu(this,tpe))}},position:{get:function(){return this._position},set:function(e){let t=this._position;d.equals(t,e)||(d.clone(e,t),d.clone(e,this._actualPosition),Gu(this,ope))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;kt.equals(t,e)||(this._scaleByDistance=kt.clone(e,t),Gu(this,ctt))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;kt.equals(t,e)||(this._translucencyByDistance=kt.clone(e,t),Gu(this,ltt))}},pixelSize:{get:function(){return this._pixelSize},set:function(e){this._pixelSize!==e&&(this._pixelSize=e,Gu(this,att))}},color:{get:function(){return this._color},set:function(e){let t=this._color;H.equals(t,e)||(H.clone(e,t),Gu(this,ott))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;H.equals(t,e)||(H.clone(e,t),Gu(this,rtt))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,Gu(this,stt))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Mt.equals(this._distanceDisplayCondition,e)||(this._distanceDisplayCondition=Mt.clone(e,this._distanceDisplayCondition),Gu(this,utt))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,Gu(this,ftt))}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,Gu(this,tpe))}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&(this._splitDirection=e,Gu(this,dtt))}}});Dr.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._collection,id:this._id})),this._pickId};Dr.prototype._getActualPosition=function(){return this._actualPosition};Dr.prototype._setActualPosition=function(e){d.clone(e,this._actualPosition),Gu(this,ope)};var npe=new oe;Dr._computeActualPosition=function(e,t,n){return t.mode===ne.SCENE3D?e:(F.multiplyByPoint(n,e,npe),Gi.computeActualEllipsoidPosition(t,npe))};var ipe=new oe;Dr._computeScreenSpacePosition=function(e,t,n,i){let o=F.multiplyByVector(e,oe.fromElements(t.x,t.y,t.z,1,ipe),ipe);return Gi.worldToWindowCoordinates(n,o,i)};Dr.prototype.computeScreenSpacePosition=function(e,t){let n=this._pointPrimitiveCollection;l(t)||(t=new z);let i=n.modelMatrix,o=Dr._computeScreenSpacePosition(i,this._actualPosition,e,t);if(l(o))return o.y=e.canvas.clientHeight-o.y,o};Dr.getScreenSpaceBoundingBox=function(e,t,n){let i=e.pixelSize,o=i*.5,r=t.x-o,s=t.y-o,a=i,c=i;return l(n)||(n=new qe),n.x=r,n.y=s,n.width=a,n.height=c,n};Dr.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&d.equals(this._position,e._position)&&H.equals(this._color,e._color)&&this._pixelSize===e._pixelSize&&this._outlineWidth===e._outlineWidth&&this._show===e._show&&H.equals(this._outlineColor,e._outlineColor)&&kt.equals(this._scaleByDistance,e._scaleByDistance)&&kt.equals(this._translucencyByDistance,e._translucencyByDistance)&&Mt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._splitDirection===e._splitDirection};Dr.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._pointPrimitiveCollection=void 0};var Ms=Dr;var h0=`in vec4 v_color;
in vec4 v_outlineColor;
in float v_innerPercent;
in float v_pixelDistance;
in vec4 v_pickColor;
in float v_splitDirection;
void main()
{
if (v_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (v_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
// The distance in UV space from this fragment to the center of the point, at most 0.5.
float distanceToCenter = length(gl_PointCoord - vec2(0.5));
// The max distance stops one pixel shy of the edge to leave space for anti-aliasing.
float maxDistance = max(0.0, 0.5 - v_pixelDistance);
float wholeAlpha = 1.0 - smoothstep(maxDistance, 0.5, distanceToCenter);
float innerAlpha = 1.0 - smoothstep(maxDistance * v_innerPercent, 0.5 * v_innerPercent, distanceToCenter);
vec4 color = mix(v_outlineColor, v_color, innerAlpha);
color.a *= wholeAlpha;
// Fully transparent parts of the billboard are not pickable.
#if !defined(OPAQUE) && !defined(TRANSLUCENT)
if (color.a < 0.005) // matches 0/255 and 1/255
{
discard;
}
#else
// The billboard is rendered twice. The opaque pass discards translucent fragments
// and the translucent pass discards opaque fragments.
#ifdef OPAQUE
if (color.a < 0.995) // matches < 254/255
{
discard;
}
#else
if (color.a >= 0.995) // matches 254/255 and 255/255
{
discard;
}
#endif
#endif
out_FragColor = czm_gammaCorrect(color);
czm_writeLogDepth();
}
`;var WN=`uniform float u_maxTotalPointSize;
in vec4 positionHighAndSize;
in vec4 positionLowAndOutline;
in vec4 compressedAttribute0; // color, outlineColor, pick color
in vec4 compressedAttribute1; // show, translucency by distance, some free space
in vec4 scaleByDistance; // near, nearScale, far, farScale
in vec4 distanceDisplayConditionAndDisableDepthAndSplitDirection; // near, far, disableDepthTestDistance, splitDirection
out vec4 v_color;
out vec4 v_outlineColor;
out float v_innerPercent;
out float v_pixelDistance;
out vec4 v_pickColor;
out float v_splitDirection;
const float SHIFT_LEFT8 = 256.0;
const float SHIFT_RIGHT8 = 1.0 / 256.0;
void main()
{
// Modifying this shader may also require modifications to PointPrimitive._computeScreenSpacePosition
// unpack attributes
vec3 positionHigh = positionHighAndSize.xyz;
vec3 positionLow = positionLowAndOutline.xyz;
float outlineWidthBothSides = 2.0 * positionLowAndOutline.w;
float totalSize = positionHighAndSize.w + outlineWidthBothSides;
float outlinePercent = outlineWidthBothSides / totalSize;
// Scale in response to browser-zoom.
totalSize *= czm_pixelRatio;
float temp = compressedAttribute1.x * SHIFT_RIGHT8;
float show = floor(temp);
#ifdef EYE_DISTANCE_TRANSLUCENCY
vec4 translucencyByDistance;
translucencyByDistance.x = compressedAttribute1.z;
translucencyByDistance.z = compressedAttribute1.w;
translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
temp = compressedAttribute1.y * SHIFT_RIGHT8;
translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
#endif
///////////////////////////////////////////////////////////////////////////
vec4 color;
vec4 outlineColor;
vec4 pickColor;
// compressedAttribute0.z => pickColor.rgb
temp = compressedAttribute0.z * SHIFT_RIGHT8;
pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor.r = floor(temp);
// compressedAttribute0.x => color.rgb
temp = compressedAttribute0.x * SHIFT_RIGHT8;
color.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
color.g = (temp - floor(temp)) * SHIFT_LEFT8;
color.r = floor(temp);
// compressedAttribute0.y => outlineColor.rgb
temp = compressedAttribute0.y * SHIFT_RIGHT8;
outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor.r = floor(temp);
// compressedAttribute0.w => color.a, outlineColor.a, pickColor.a
temp = compressedAttribute0.w * SHIFT_RIGHT8;
pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor = pickColor / 255.0;
temp = floor(temp) * SHIFT_RIGHT8;
outlineColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor /= 255.0;
color.a = floor(temp);
color /= 255.0;
///////////////////////////////////////////////////////////////////////////
vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
vec4 positionEC = czm_modelViewRelativeToEye * p;
///////////////////////////////////////////////////////////////////////////
#if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE)
float lengthSq;
if (czm_sceneMode == czm_sceneMode2D)
{
// 2D camera distance is a special case
// treat all billboards as flattened to the z=0.0 plane
lengthSq = czm_eyeHeight2D.y;
}
else
{
lengthSq = dot(positionEC.xyz, positionEC.xyz);
}
#endif
#ifdef EYE_DISTANCE_SCALING
totalSize *= czm_nearFarScalar(scaleByDistance, lengthSq);
#endif
if (totalSize > 0.0) {
// Add padding for anti-aliasing on both sides.
totalSize += 3.0;
}
// Clamp to max point size.
totalSize = min(totalSize, u_maxTotalPointSize);
// If size is too small, push vertex behind near plane for clipping.
// Note that context.minimumAliasedPointSize "will be at most 1.0".
if (totalSize < 1.0)
{
positionEC.xyz = vec3(0.0);
totalSize = 1.0;
}
float translucency = 1.0;
#ifdef EYE_DISTANCE_TRANSLUCENCY
translucency = czm_nearFarScalar(translucencyByDistance, lengthSq);
// push vertex behind near plane for clipping
if (translucency < 0.004)
{
positionEC.xyz = vec3(0.0);
}
#endif
#ifdef DISTANCE_DISPLAY_CONDITION
float nearSq = distanceDisplayConditionAndDisableDepthAndSplitDirection.x;
float farSq = distanceDisplayConditionAndDisableDepthAndSplitDirection.y;
if (lengthSq < nearSq || lengthSq > farSq) {
// push vertex behind camera to force it to be clipped
positionEC.xyz = vec3(0.0, 0.0, 1.0);
}
#endif
gl_Position = czm_projection * positionEC;
czm_vertexLogDepth();
#ifdef DISABLE_DEPTH_DISTANCE
float disableDepthTestDistance = distanceDisplayConditionAndDisableDepthAndSplitDirection.z;
if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0)
{
disableDepthTestDistance = czm_minimumDisableDepthTestDistance;
}
if (disableDepthTestDistance != 0.0)
{
// Don't try to "multiply both sides" by w. Greater/less-than comparisons won't work for negative values of w.
float zclip = gl_Position.z / gl_Position.w;
bool clipped = (zclip < -1.0 || zclip > 1.0);
if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance)))
{
// Position z on the near plane.
gl_Position.z = -gl_Position.w;
#ifdef LOG_DEPTH
czm_vertexLogDepth(vec4(czm_currentFrustum.x));
#endif
}
}
#endif
v_color = color;
v_color.a *= translucency * show;
v_outlineColor = outlineColor;
v_outlineColor.a *= translucency * show;
v_innerPercent = 1.0 - outlinePercent;
v_pixelDistance = 2.0 / totalSize;
gl_PointSize = totalSize * show;
gl_Position *= show;
v_pickColor = pickColor;
v_splitDirection = distanceDisplayConditionAndDisableDepthAndSplitDirection.w;
}
`;var htt=Ms.SHOW_INDEX,cY=Ms.POSITION_INDEX,rpe=Ms.COLOR_INDEX,mtt=Ms.OUTLINE_COLOR_INDEX,ptt=Ms.OUTLINE_WIDTH_INDEX,_tt=Ms.PIXEL_SIZE_INDEX,spe=Ms.SCALE_BY_DISTANCE_INDEX,ape=Ms.TRANSLUCENCY_BY_DISTANCE_INDEX,cpe=Ms.DISTANCE_DISPLAY_CONDITION_INDEX,gtt=Ms.DISABLE_DEPTH_DISTANCE_INDEX,ytt=Ms.SPLIT_DIRECTION_INDEX,lY=Ms.NUMBER_OF_PROPERTIES,Ic={positionHighAndSize:0,positionLowAndOutline:1,compressedAttribute0:2,compressedAttribute1:3,scaleByDistance:4,distanceDisplayConditionAndDisableDepthAndSplitDirection:5};function sd(e){e=y(e,y.EMPTY_OBJECT),this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._propertiesChanged=new Uint32Array(lY),this._maxPixelSize=1,this._baseVolume=new ae,this._baseVolumeWC=new ae,this._baseVolume2D=new ae,this._boundingVolume=new ae,this._boundingVolumeDirty=!1,this._colorCommands=[],this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=F.clone(F.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.blendOption=y(e.blendOption,wo.OPAQUE_AND_TRANSLUCENT),this._blendOption=void 0,this._mode=ne.SCENE3D,this._maxTotalPointSize=1,this._buffersUsage=[Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW];let t=this;this._uniforms={u_maxTotalPointSize:function(){return t._maxTotalPointSize}}}Object.defineProperties(sd.prototype,{length:{get:function(){return uY(this),this._pointPrimitives.length}}});function lpe(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}sd.prototype.add=function(e){let t=new Ms(e,this);return t._index=this._pointPrimitives.length,this._pointPrimitives.push(t),this._createVertexArray=!0,t};sd.prototype.remove=function(e){return this.contains(e)?(this._pointPrimitives[e._index]=null,this._pointPrimitivesRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};sd.prototype.removeAll=function(){lpe(this._pointPrimitives),this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!0};function uY(e){if(e._pointPrimitivesRemoved){e._pointPrimitivesRemoved=!1;let t=[],n=e._pointPrimitives,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];s&&(s._index=r++,t.push(s))}e._pointPrimitives=t}}sd.prototype._updatePointPrimitive=function(e,t){e._dirty||(this._pointPrimitivesToUpdate[this._pointPrimitivesToUpdateIndex++]=e),++this._propertiesChanged[t]};sd.prototype.contains=function(e){return l(e)&&e._pointPrimitiveCollection===this};sd.prototype.get=function(e){return uY(this),this._pointPrimitives[e]};sd.prototype.computeNewBuffersUsage=function(){let e=this._buffersUsage,t=!1,n=this._propertiesChanged;for(let i=0;i<lY;++i){let o=n[i]===0?Fe.STATIC_DRAW:Fe.STREAM_DRAW;t=t||e[i]!==o,e[i]=o}return t};function xtt(e,t,n){return new Lp(e,[{index:Ic.positionHighAndSize,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[cY]},{index:Ic.positionLowAndShow,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[cY]},{index:Ic.compressedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[rpe]},{index:Ic.compressedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[ape]},{index:Ic.scaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[spe]},{index:Ic.distanceDisplayConditionAndDisableDepthAndSplitDirection,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[cpe]}],t)}var sY=new Hn;function upe(e,t,n,i){let o=i._index,r=i._getActualPosition();e._mode===ne.SCENE3D&&(ae.expand(e._baseVolume,r,e._baseVolume),e._boundingVolumeDirty=!0),Hn.fromCartesian(r,sY);let s=i.pixelSize,a=i.outlineWidth;e._maxPixelSize=Math.max(e._maxPixelSize,s+a);let c=n[Ic.positionHighAndSize],u=sY.high;c(o,u.x,u.y,u.z,s);let f=n[Ic.positionLowAndOutline],h=sY.low;f(o,h.x,h.y,h.z,a)}var k4=65536,jN=256;function fpe(e,t,n,i){let o=i._index,r=i.color,s=i.getPickId(t).color,a=i.outlineColor,c=H.floatToByte(r.red),u=H.floatToByte(r.green),f=H.floatToByte(r.blue),h=c*k4+u*jN+f;c=H.floatToByte(a.red),u=H.floatToByte(a.green),f=H.floatToByte(a.blue);let p=c*k4+u*jN+f;c=H.floatToByte(s.red),u=H.floatToByte(s.green),f=H.floatToByte(s.blue);let g=c*k4+u*jN+f,m=H.floatToByte(r.alpha)*k4+H.floatToByte(a.alpha)*jN+H.floatToByte(s.alpha),x=n[Ic.compressedAttribute0];x(o,h,p,g,m)}function dpe(e,t,n,i){let o=i._index,r=0,s=1,a=1,c=1,u=i.translucencyByDistance;l(u)&&(r=u.near,s=u.nearValue,a=u.far,c=u.farValue,(s!==1||c!==1)&&(e._shaderTranslucencyByDistance=!0));let f=i.show&&i.clusterShow;i.color.alpha===0&&i.outlineColor.alpha===0&&(f=!1),s=P.clamp(s,0,1),s=s===1?255:s*255|0;let h=(f?1:0)*jN+s;c=P.clamp(c,0,1),c=c===1?255:c*255|0;let p=c,g=n[Ic.compressedAttribute1];g(o,h,p,r,a)}function hpe(e,t,n,i){let o=i._index,r=n[Ic.scaleByDistance],s=0,a=1,c=1,u=1,f=i.scaleByDistance;l(f)&&(s=f.near,a=f.nearValue,c=f.far,u=f.farValue,(a!==1||u!==1)&&(e._shaderScaleByDistance=!0)),r(o,s,a,c,u)}function mpe(e,t,n,i){let o=i._index,r=n[Ic.distanceDisplayConditionAndDisableDepthAndSplitDirection],s=0,a=Number.MAX_VALUE,c=i.distanceDisplayCondition;l(c)&&(s=c.near,a=c.far,s*=s,a*=a,e._shaderDistanceDisplayCondition=!0);let u=i.disableDepthTestDistance;u*=u,u>0&&(e._shaderDisableDepthDistance=!0,u===Number.POSITIVE_INFINITY&&(u=-1));let f=0,h=i.splitDirection;l(h)&&(f=h),r(o,s,a,u,f)}function btt(e,t,n,i){upe(e,t,n,i),fpe(e,t,n,i),dpe(e,t,n,i),hpe(e,t,n,i),mpe(e,t,n,i)}function aY(e,t,n,i,o,r){let s;i.mode===ne.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c<n;++c){let u=t[c],f=u.position,h=Ms._computeActualPosition(f,i,o);l(h)&&(u._setActualPosition(h),r?a.push(h):ae.expand(s,h,s))}r&&ae.fromPoints(a,s)}function Ttt(e,t){let n=t.mode,i=e._pointPrimitives,o=e._pointPrimitivesToUpdate,r=e._modelMatrix;e._createVertexArray||e._mode!==n||n!==ne.SCENE3D&&!F.equals(r,e.modelMatrix)?(e._mode=n,F.clone(e.modelMatrix,r),e._createVertexArray=!0,(n===ne.SCENE3D||n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&aY(e,i,i.length,t,r,!0)):n===ne.MORPHING?aY(e,i,i.length,t,r,!0):(n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&aY(e,o,e._pointPrimitivesToUpdateIndex,t,r,!1)}function Ctt(e,t,n){let o=t.camera.getPixelSize(n,t.context.drawingBufferWidth,t.context.drawingBufferHeight)*e._maxPixelSize;n.radius+=o}var Att=[];sd.prototype.update=function(e){if(uY(this),!this.show)return;this._maxTotalPointSize=Nt.maximumAliasedPointSize,Ttt(this,e);let n=this._pointPrimitives.length,i=this._pointPrimitivesToUpdate,o=this._pointPrimitivesToUpdateIndex,r=this._propertiesChanged,s=this._createVertexArray,a,c=e.context,u=e.passes,f=u.pick;if(s||!f&&this.computeNewBuffersUsage()){this._createVertexArray=!1;for(let v=0;v<lY;++v)r[v]=0;if(this._vaf=this._vaf&&this._vaf.destroy(),n>0){this._vaf=xtt(c,n,this._buffersUsage),a=this._vaf.writers;for(let v=0;v<n;++v){let D=this._pointPrimitives[v];D._dirty=!1,btt(this,c,a,D)}this._vaf.commit()}this._pointPrimitivesToUpdateIndex=0}else if(o>0){let v=Att;v.length=0,(r[cY]||r[ptt]||r[_tt])&&v.push(upe),(r[rpe]||r[mtt])&&v.push(fpe),(r[htt]||r[ape])&&v.push(dpe),r[spe]&&v.push(hpe),(r[cpe]||r[gtt]||r[ytt])&&v.push(mpe);let D=v.length;if(a=this._vaf.writers,o/n>.1){for(let O=0;O<o;++O){let R=i[O];R._dirty=!1;for(let M=0;M<D;++M)v[M](this,c,a,R)}this._vaf.commit()}else{for(let O=0;O<o;++O){let R=i[O];R._dirty=!1;for(let M=0;M<D;++M)v[M](this,c,a,R);this._vaf.subCommit(R._index,1)}this._vaf.endSubCommits()}this._pointPrimitivesToUpdateIndex=0}if(o>n*1.5&&(i.length=n),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,ae.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let h,p=F.IDENTITY;e.mode===ne.SCENE3D?(p=this.modelMatrix,h=ae.clone(this._baseVolumeWC,this._boundingVolume)):h=ae.clone(this._baseVolume2D,this._boundingVolume),Ctt(this,e,h);let g=this._blendOption!==this.blendOption;this._blendOption=this.blendOption,g&&(this._blendOption===wo.OPAQUE||this._blendOption===wo.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Ve.fromCache({depthTest:{enabled:!0,func:te.LEQUAL},depthMask:!0}):this._rsOpaque=void 0,this._blendOption===wo.TRANSLUCENT||this._blendOption===wo.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Ve.fromCache({depthTest:{enabled:!0,func:te.LEQUAL},depthMask:!1,blending:ln.ALPHA_BLEND}):this._rsTranslucent=void 0),this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let m,x;(g||this._shaderScaleByDistance&&!this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance&&!this._compiledShaderTranslucencyByDistance||this._shaderDistanceDisplayCondition&&!this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance)&&(m=new Ue({sources:[WN]}),this._shaderScaleByDistance&&m.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&m.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderDistanceDisplayCondition&&m.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&m.defines.push("DISABLE_DEPTH_DISTANCE"),this._blendOption===wo.OPAQUE_AND_TRANSLUCENT&&(x=new Ue({defines:["OPAQUE"],sources:[h0]}),this._sp=$t.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:Ic}),x=new 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v=this._colorCommands,D=this._blendOption===wo.OPAQUE,O=this._blendOption===wo.OPAQUE_AND_TRANSLUCENT;b=this._vaf.va,T=b.length,v.length=T;let R=O?T*2:T;for(C=0;C<R;++C){let M=D||O&&C%2===0;A=v[C],l(A)||(A=v[C]=new $e),A.primitiveType=Me.POINTS,A.pass=M||!O?we.OPAQUE:we.TRANSLUCENT,A.owner=this;let N=O?Math.floor(C/2):C;A.boundingVolume=h,A.modelMatrix=p,A.shaderProgram=M?this._sp:this._spTranslucent,A.uniformMap=this._uniforms,A.vertexArray=b[N].va,A.renderState=M?this._rsOpaque:this._rsTranslucent,A.debugShowBoundingVolume=this.debugShowBoundingVolume,A.pickId="v_pickColor",E.push(A)}}};sd.prototype.isDestroyed=function(){return!1};sd.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._spTranslucent=this._spTranslucent&&this._spTranslucent.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),lpe(this._pointPrimitives),ue(this)};var uS=sd;var ppe=[Int8Array,Uint8Array,Uint8ClampedArray,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array],fY=1,qN=8,XN=class e{static from(t){if(!(t instanceof ArrayBuffer))throw new Error("Data must be an instance of ArrayBuffer.");let[n,i]=new Uint8Array(t,0,2);if(n!==219)throw new Error("Data does not appear to be in a KDBush format.");let o=i>>4;if(o!==fY)throw new Error(`Got v${o} data when expected v${fY}.`);let r=ppe[i&15];if(!r)throw new Error("Unrecognized array type.");let[s]=new Uint16Array(t,2,1),[a]=new Uint32Array(t,4,1);return new e(a,s,r,t)}constructor(t,n=64,i=Float64Array,o){if(isNaN(t)||t<0)throw new Error(`Unpexpected numItems value: ${t}.`);this.numItems=+t,this.nodeSize=Math.min(Math.max(+n,2),65535),this.ArrayType=i,this.IndexArrayType=t<65536?Uint16Array:Uint32Array;let r=ppe.indexOf(this.ArrayType),s=t*2*this.ArrayType.BYTES_PER_ELEMENT,a=t*this.IndexArrayType.BYTES_PER_ELEMENT,c=(8-a%8)%8;if(r<0)throw new Error(`Unexpected typed array class: ${i}.`);o&&o instanceof ArrayBuffer?(this.data=o,this.ids=new this.IndexArrayType(this.data,qN,t),this.coords=new this.ArrayType(this.data,qN+a+c,t*2),this._pos=t*2,this._finished=!0):(this.data=new ArrayBuffer(qN+s+a+c),this.ids=new this.IndexArrayType(this.data,qN,t),this.coords=new this.ArrayType(this.data,qN+a+c,t*2),this._pos=0,this._finished=!1,new Uint8Array(this.data,0,2).set([219,(fY<<4)+r]),new Uint16Array(this.data,2,1)[0]=n,new Uint32Array(this.data,4,1)[0]=t)}add(t,n){let i=this._pos>>1;return this.ids[i]=i,this.coords[this._pos++]=t,this.coords[this._pos++]=n,i}finish(){let t=this._pos>>1;if(t!==this.numItems)throw new Error(`Added ${t} items when expected ${this.numItems}.`);return hY(this.ids,this.coords,this.nodeSize,0,this.numItems-1,0),this._finished=!0,this}range(t,n,i,o){if(!this._finished)throw new Error("Data not yet indexed - call index.finish().");let{ids:r,coords:s,nodeSize:a}=this,c=[0,r.length-1,0],u=[];for(;c.length;){let f=c.pop()||0,h=c.pop()||0,p=c.pop()||0;if(h-p<=a){for(let b=p;b<=h;b++){let T=s[2*b],A=s[2*b+1];T>=t&&T<=i&&A>=n&&A<=o&&u.push(r[b])}continue}let g=p+h>>1,m=s[2*g],x=s[2*g+1];m>=t&&m<=i&&x>=n&&x<=o&&u.push(r[g]),(f===0?t<=m:n<=x)&&(c.push(p),c.push(g-1),c.push(1-f)),(f===0?i>=m:o>=x)&&(c.push(g+1),c.push(h),c.push(1-f))}return u}within(t,n,i){if(!this._finished)throw new Error("Data not yet indexed - call index.finish().");let{ids:o,coords:r,nodeSize:s}=this,a=[0,o.length-1,0],c=[],u=i*i;for(;a.length;){let f=a.pop()||0,h=a.pop()||0,p=a.pop()||0;if(h-p<=s){for(let b=p;b<=h;b++)_pe(r[2*b],r[2*b+1],t,n)<=u&&c.push(o[b]);continue}let g=p+h>>1,m=r[2*g],x=r[2*g+1];_pe(m,x,t,n)<=u&&c.push(o[g]),(f===0?t-i<=m:n-i<=x)&&(a.push(p),a.push(g-1),a.push(1-f)),(f===0?t+i>=m:n+i>=x)&&(a.push(g+1),a.push(h),a.push(1-f))}return c}};function hY(e,t,n,i,o,r){if(o-i<=n)return;let s=i+o>>1;gpe(e,t,s,i,o,r),hY(e,t,n,i,s-1,1-r),hY(e,t,n,s+1,o,1-r)}function gpe(e,t,n,i,o,r){for(;o>i;){if(o-i>600){let u=o-i+1,f=n-i+1,h=Math.log(u),p=.5*Math.exp(2*h/3),g=.5*Math.sqrt(h*p*(u-p)/u)*(f-u/2<0?-1:1),m=Math.max(i,Math.floor(n-f*p/u+g)),x=Math.min(o,Math.floor(n+(u-f)*p/u+g));gpe(e,t,n,m,x,r)}let s=t[2*n+r],a=i,c=o;for(YN(e,t,i,n),t[2*o+r]>s&&YN(e,t,i,o);a<c;){for(YN(e,t,a,c),a++,c--;t[2*a+r]<s;)a++;for(;t[2*c+r]>s;)c--}t[2*i+r]===s?YN(e,t,i,c):(c++,YN(e,t,c,o)),c<=n&&(i=c+1),n<=c&&(o=c-1)}}function YN(e,t,n,i){dY(e,n,i),dY(t,2*n,2*i),dY(t,2*n+1,2*i+1)}function dY(e,t,n){let i=e[t];e[t]=e[n],e[n]=i}function _pe(e,t,n,i){let o=e-n,r=t-i;return o*o+r*r}function wh(e){e=y(e,y.EMPTY_OBJECT),this._enabled=y(e.enabled,!1),this._pixelRange=y(e.pixelRange,80),this._minimumClusterSize=y(e.minimumClusterSize,2),this._clusterBillboards=y(e.clusterBillboards,!0),this._clusterLabels=y(e.clusterLabels,!0),this._clusterPoints=y(e.clusterPoints,!0),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity={},this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._clusterDirty=!1,this._cluster=void 0,this._removeEventListener=void 0,this._clusterEvent=new me,this.show=y(e.show,!0)}function ype(e,t){e.x-=t,e.y-=t,e.width+=t*2,e.height+=t*2}var Ett=new qe;function xpe(e,t,n,i,o){if(l(e._labelCollection)&&i._clusterLabels?o=o0.getScreenSpaceBoundingBox(e,t,o):l(e._billboardCollection)&&i._clusterBillboards?o=uo.getScreenSpaceBoundingBox(e,t,o):l(e._pointPrimitiveCollection)&&i._clusterPoints&&(o=Ms.getScreenSpaceBoundingBox(e,t,o)),ype(o,n),i._clusterLabels&&!l(e._labelCollection)&&l(e.id)&&Tpe(i,e.id.id)&&l(e.id._label)){let r=i._collectionIndicesByEntity[e.id.id].labelIndex,s=i._labelCollection.get(r),a=o0.getScreenSpaceBoundingBox(s,t,Ett);ype(a,n),o=qe.union(o,a,o)}return o}function Stt(e,t){if(e.clusterShow=!0,!l(e._labelCollection)&&l(e.id)&&Tpe(t,e.id.id)&&l(e.id._label)){let n=t._collectionIndicesByEntity[e.id.id].labelIndex,i=t._labelCollection.get(n);i.clusterShow=!0}}function bpe(e,t,n,i){let o={billboard:i._clusterBillboardCollection.add(),label:i._clusterLabelCollection.add(),point:i._clusterPointCollection.add()};o.billboard.show=!1,o.point.show=!1,o.label.show=!0,o.label.text=t.toLocaleString(),o.label.id=n,o.billboard.position=o.label.position=o.point.position=e,i._clusterEvent.raiseEvent(n,o)}function Tpe(e,t){return l(e)&&l(e._collectionIndicesByEntity[t])&&l(e._collectionIndicesByEntity[t].labelIndex)}function mY(e,t,n,i,o){if(!l(e))return;let r=e.length;for(let s=0;s<r;++s){let a=e.get(s);if(a.clusterShow=!1,!a.show||o._scene.mode===ne.SCENE3D&&!i.isPointVisible(a.position))continue;let c=o._clusterLabels&&l(a._labelCollection),u=o._clusterBillboards&&l(a.id._billboard),f=o._clusterPoints&&l(a.id._point);if(c&&(f||u))continue;let h=a.computeScreenSpacePosition(n);l(h)&&t.push({index:s,collection:e,clustered:!1,coord:h})}}var vtt=new qe,wtt=new qe,Dtt=new qe;function Itt(e){return function(t){if(l(t)&&t<.05||!e.enabled)return;let n=e._scene,i=e._labelCollection,o=e._billboardCollection,r=e._pointCollection;if(!l(i)&&!l(o)&&!l(r)||!e._clusterBillboards&&!e._clusterLabels&&!e._clusterPoints)return;let s=e._clusterLabelCollection,a=e._clusterBillboardCollection,c=e._clusterPointCollection;l(s)?s.removeAll():s=e._clusterLabelCollection=new Um({scene:n}),l(a)?a.removeAll():a=e._clusterBillboardCollection=new Uu({scene:n}),l(c)?c.removeAll():c=e._clusterPointCollection=new uS;let u=e._pixelRange,f=e._minimumClusterSize,h=e._previousClusters,p=[],g=e._previousHeight,m=n.camera.positionCartographic.height,x=n.ellipsoid,b=n.camera.positionWC,T=new Np(x,b),A=[];e._clusterLabels&&mY(i,A,n,T,e),e._clusterBillboards&&mY(o,A,n,T,e),e._clusterPoints&&mY(r,A,n,T,e);let C,E,v,D,O,R,M,N,_,S,w,I;if(A.length>0){let L=new XN(A.length,64,Uint32Array);for(let B=0;B<A.length;++B)L.add(A[B].coord.x,A[B].coord.y);if(L.finish(),m<g)for(v=h.length,C=0;C<v;++C){let B=h[C];if(!T.isPointVisible(B.position))continue;let U=uo._computeScreenSpacePosition(F.IDENTITY,B.position,d.ZERO,z.ZERO,n);if(!l(U))continue;let V=1-m/g,G=B.width=B.width*V,k=B.height=B.height*V;G=Math.max(G,B.minimumWidth),k=Math.max(k,B.minimumHeight);let W=U.x-G*.5,j=U.y-k*.5,Q=U.x+G,q=U.y+k;for(O=L.range(W,j,Q,q),R=O.length,S=0,_=[],E=0;E<R;++E)M=O[E],N=A[M],N.clustered||(++S,w=N.collection,I=N.index,_.push(w.get(I).id));if(S>=f)for(bpe(B.position,S,_,e),p.push(B),E=0;E<R;++E)A[O[E]].clustered=!0}for(v=A.length,C=0;C<v;++C){let B=A[C];if(B.clustered)continue;B.clustered=!0,w=B.collection,I=B.index;let U=w.get(I);D=xpe(U,B.coord,u,e,vtt);let V=qe.clone(D,wtt);O=L.range(D.x,D.y,D.x+D.width,D.y+D.height),R=O.length;let G=d.clone(U.position);for(S=1,_=[U.id],E=0;E<R;++E)if(M=O[E],N=A[M],!N.clustered){let k=N.collection.get(N.index),W=xpe(k,N.coord,u,e,Dtt);d.add(k.position,G,G),qe.union(V,W,V),++S,_.push(k.id)}if(S>=f){let k=d.multiplyByScalar(G,1/S,G);for(bpe(k,S,_,e),p.push({position:k,width:V.width,height:V.height,minimumWidth:D.width,minimumHeight:D.height}),E=0;E<R;++E)A[O[E]].clustered=!0}else Stt(U,e)}}s.length===0&&(s.destroy(),e._clusterLabelCollection=void 0),a.length===0&&(a.destroy(),e._clusterBillboardCollection=void 0),c.length===0&&(c.destroy(),e._clusterPointCollection=void 0),e._previousClusters=p,e._previousHeight=m}}wh.prototype._initialize=function(e){this._scene=e;let t=Itt(this);this._cluster=t,this._removeEventListener=e.camera.changed.addEventListener(t)};Object.defineProperties(wh.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this._enabledDirty=e!==this._enabled,this._enabled=e}},pixelRange:{get:function(){return this._pixelRange},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._pixelRange,this._pixelRange=e}},minimumClusterSize:{get:function(){return this._minimumClusterSize},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._minimumClusterSize,this._minimumClusterSize=e}},clusterEvent:{get:function(){return this._clusterEvent}},clusterBillboards:{get:function(){return this._clusterBillboards},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterBillboards,this._clusterBillboards=e}},clusterLabels:{get:function(){return this._clusterLabels},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterLabels,this._clusterLabels=e}},clusterPoints:{get:function(){return this._clusterPoints},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterPoints,this._clusterPoints=e}},ready:{get:function(){return!this._enabledDirty&&!this._clusterDirty&&(!l(this._billboardCollection)||this._billboardCollection.ready)&&(!l(this._labelCollection)||this._labelCollection.ready)}}});function _Y(e,t,n,i){return function(o){let r=this[e];l(this._collectionIndicesByEntity)||(this._collectionIndicesByEntity={});let s=this._collectionIndicesByEntity[o.id];if(l(s)||(s=this._collectionIndicesByEntity[o.id]={billboardIndex:void 0,labelIndex:void 0,pointIndex:void 0}),l(r)&&l(s[i]))return r.get(s[i]);l(r)||(r=this[e]=new t({scene:this._scene}));let a,c,u=this[n];u.length>0?(a=u.shift(),c=r.get(a)):(c=r.add(),a=r.length-1),s[i]=a;let f=this;return Promise.resolve().then(function(){f._clusterDirty=!0}),c}}function gY(e,t){let n=e._collectionIndicesByEntity[t];!l(n.billboardIndex)&&!l(n.labelIndex)&&!l(n.pointIndex)&&delete e._collectionIndicesByEntity[t]}wh.prototype.getLabel=_Y("_labelCollection",Um,"_unusedLabelIndices","labelIndex");wh.prototype.removeLabel=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._labelCollection)||!l(t)||!l(t.labelIndex))return;let n=t.labelIndex;t.labelIndex=void 0,gY(this,e.id);let i=this._labelCollection.get(n);i.show=!1,i.text="",i.id=void 0,this._unusedLabelIndices.push(n),this._clusterDirty=!0};wh.prototype.getBillboard=_Y("_billboardCollection",Uu,"_unusedBillboardIndices","billboardIndex");wh.prototype.removeBillboard=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._billboardCollection)||!l(t)||!l(t.billboardIndex))return;let n=t.billboardIndex;t.billboardIndex=void 0,gY(this,e.id);let i=this._billboardCollection.get(n);i.id=void 0,i.show=!1,i.image=void 0,this._unusedBillboardIndices.push(n),this._clusterDirty=!0};wh.prototype.getPoint=_Y("_pointCollection",uS,"_unusedPointIndices","pointIndex");wh.prototype.removePoint=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._pointCollection)||!l(t)||!l(t.pointIndex))return;let n=t.pointIndex;t.pointIndex=void 0,gY(this,e.id);let i=this._pointCollection.get(n);i.show=!1,i.id=void 0,this._unusedPointIndices.push(n),this._clusterDirty=!0};function pY(e){if(!l(e))return;let t=e.length;for(let n=0;n<t;++n)e.get(n).clusterShow=!0}function Ptt(e){e.enabled||(l(e._clusterLabelCollection)&&e._clusterLabelCollection.destroy(),l(e._clusterBillboardCollection)&&e._clusterBillboardCollection.destroy(),l(e._clusterPointCollection)&&e._clusterPointCollection.destroy(),e._clusterLabelCollection=void 0,e._clusterBillboardCollection=void 0,e._clusterPointCollection=void 0,pY(e._labelCollection),pY(e._billboardCollection),pY(e._pointCollection))}wh.prototype.update=function(e){if(!this.show)return;let t,n=this._labelCollection;l(n)&&n.length>0&&!n.ready&&(t=e.commandList,e.commandList=[],n.update(e),e.commandList=t);let i=this._billboardCollection;l(i)&&i.length>0&&!i.ready&&(t=e.commandList,e.commandList=[],i.update(e),e.commandList=t),this._enabledDirty&&(this._enabledDirty=!1,Ptt(this),this._clusterDirty=!0),this._clusterDirty&&(this._cluster(),this._clusterDirty=l(n)&&!n.ready||l(i)&&!i.ready),l(this._clusterLabelCollection)&&this._clusterLabelCollection.update(e),l(this._clusterBillboardCollection)&&this._clusterBillboardCollection.update(e),l(this._clusterPointCollection)&&this._clusterPointCollection.update(e),l(n)&&n.update(e),l(i)&&i.update(e),l(this._pointCollection)&&this._pointCollection.update(e)};wh.prototype.destroy=function(){l(this._removeEventListener)&&(this._removeEventListener(),this._removeEventListener=void 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0,this._enabledDirty=!1,this._pixelRangeDirty=!1,this._minimumClusterSizeDirty=!1};var Wu=wh;function yY(e){this._name=e,this._clock=void 0,this._changed=new me,this._error=new me,this._isLoading=!1,this._loading=new me,this._entityCollection=new ta(this),this._entityCluster=new Wu}Object.defineProperties(yY.prototype,{name:{get:function(){return this._name},set:function(e){this._name!==e&&(this._name=e,this._changed.raiseEvent(this))}},clock:{get:function(){return this._clock},set:function(e){this._clock!==e&&(this._clock=e,this._changed.raiseEvent(this))}},entities:{get:function(){return this._entityCollection}},isLoading:{get:function(){return this._isLoading},set:function(e){Xr.setLoading(this,e)}},changedEvent:{get:function(){return this._changed}},errorEvent:{get:function(){return this._error}},loadingEvent:{get:function(){return this._loading}},show:{get:function(){return this._entityCollection.show},set:function(e){this._entityCollection.show=e}},clustering:{get:function(){return this._entityCluster},set:function(e){this._entityCluster=e}}});yY.prototype.update=function(e){return!0};var KN=yY;var Cpe=d.ZERO,Ape=new d,Rtt=new d,Epe=new H;function Ott(e){this.id=e,this.vertexFormat=void 0,this.length=void 0,this.topRadius=void 0,this.bottomRadius=void 0,this.slices=void 0,this.numberOfVerticalLines=void 0,this.offsetAttribute=void 0}function ju(e,t){oi.call(this,{entity:e,scene:t,geometryOptions:new Ott(e),geometryPropertyName:"cylinder",observedPropertyNames:["availability","position","orientation","cylinder"]}),this._onEntityPropertyChanged(e,"cylinder",e.cylinder,void 0)}l(Object.create)&&(ju.prototype=Object.create(oi.prototype),ju.prototype.constructor=ju);Object.defineProperties(ju.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});ju.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Vn.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r,color:void 0,offset:void 0};if(this._materialProperty instanceof Ut){let a;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,Epe)),l(a)||(a=H.WHITE),s.color=Gt.fromColor(a)}return l(this._options.offsetAttribute)&&(s.offset=eo.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,Cpe,Ape))),new wt({id:t,geometry:new ZP(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.cylinder.heightReference,this._options.length*.5,this._scene.ellipsoid),attributes:s})};ju.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,Epe),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=eo.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,Cpe,Ape))),new wt({id:t,geometry:new $P(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.cylinder.heightReference,this._options.length*.5,this._scene.ellipsoid),attributes:r})};ju.prototype._computeCenter=function(e,t){return Y.getValueOrUndefined(this._entity.position,e,t)};ju.prototype._isHidden=function(e,t){return!l(e.position)||!l(t.length)||!l(t.topRadius)||!l(t.bottomRadius)||oi.prototype._isHidden.call(this,e,t)};ju.prototype._isDynamic=function(e,t){return!e.position.isConstant||!Y.isConstant(e.orientation)||!t.length.isConstant||!t.topRadius.isConstant||!t.bottomRadius.isConstant||!Y.isConstant(t.slices)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.numberOfVerticalLines)};ju.prototype._setStaticOptions=function(e,t){let n=Y.getValueOrDefault(t.heightReference,ze.MINIMUM_VALUE,Ye.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof Ut?cn.VERTEX_FORMAT:co.MaterialSupport.TEXTURED.vertexFormat,i.length=t.length.getValue(ze.MINIMUM_VALUE),i.topRadius=t.topRadius.getValue(ze.MINIMUM_VALUE),i.bottomRadius=t.bottomRadius.getValue(ze.MINIMUM_VALUE),i.slices=Y.getValueOrUndefined(t.slices,ze.MINIMUM_VALUE),i.numberOfVerticalLines=Y.getValueOrUndefined(t.numberOfVerticalLines,ze.MINIMUM_VALUE),i.offsetAttribute=n!==Ye.NONE?nn.ALL:void 0};ju.prototype._onEntityPropertyChanged=p_;ju.DynamicGeometryUpdater=fS;function fS(e,t,n){ii.call(this,e,t,n)}l(Object.create)&&(fS.prototype=Object.create(ii.prototype),fS.prototype.constructor=fS);fS.prototype._isHidden=function(e,t,n){let i=this._options,o=Y.getValueOrUndefined(e.position,n,Rtt);return!l(o)||!l(i.length)||!l(i.topRadius)||!l(i.bottomRadius)||ii.prototype._isHidden.call(this,e,t,n)};fS.prototype._setOptions=function(e,t,n){let i=Y.getValueOrDefault(t.heightReference,n,Ye.NONE),o=this._options;o.length=Y.getValueOrUndefined(t.length,n),o.topRadius=Y.getValueOrUndefined(t.topRadius,n),o.bottomRadius=Y.getValueOrUndefined(t.bottomRadius,n),o.slices=Y.getValueOrUndefined(t.slices,n),o.numberOfVerticalLines=Y.getValueOrUndefined(t.numberOfVerticalLines,n),o.offsetAttribute=i!==Ye.NONE?nn.ALL:void 0};var ZN=ju;var tF=Xo(mu(),1);function RT(){this._definitionChanged=new me,this._startTime=void 0,this._stopTime=void 0,this._currentTime=void 0,this._clockRange=void 0,this._clockStep=void 0,this._multiplier=void 0}Object.defineProperties(RT.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},startTime:ol("startTime"),stopTime:ol("stopTime"),currentTime:ol("currentTime"),clockRange:ol("clockRange"),clockStep:ol("clockStep"),multiplier:ol("multiplier")});RT.prototype.clone=function(e){return l(e)||(e=new RT),e.startTime=this.startTime,e.stopTime=this.stopTime,e.currentTime=this.currentTime,e.clockRange=this.clockRange,e.clockStep=this.clockStep,e.multiplier=this.multiplier,e};RT.prototype.equals=function(e){return this===e||l(e)&&Z.equals(this.startTime,e.startTime)&&Z.equals(this.stopTime,e.stopTime)&&Z.equals(this.currentTime,e.currentTime)&&this.clockRange===e.clockRange&&this.clockStep===e.clockStep&&this.multiplier===e.multiplier};RT.prototype.merge=function(e){this.startTime=y(this.startTime,e.startTime),this.stopTime=y(this.stopTime,e.stopTime),this.currentTime=y(this.currentTime,e.currentTime),this.clockRange=y(this.clockRange,e.clockRange),this.clockStep=y(this.clockStep,e.clockStep),this.multiplier=y(this.multiplier,e.multiplier)};RT.prototype.getValue=function(e){return l(e)||(e=new Gd),e.startTime=y(this.startTime,e.startTime),e.stopTime=y(this.stopTime,e.stopTime),e.currentTime=y(this.currentTime,e.currentTime),e.clockRange=y(this.clockRange,e.clockRange),e.multiplier=y(this.multiplier,e.multiplier),e.clockStep=y(this.clockStep,e.clockStep),e};var Dh=RT;var Mtt=H.WHITE,Ltt=.1,Ntt=new z(8,8),Ftt=new z(0,0),Btt=new z(1,1);function dS(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._color=void 0,this._colorSubscription=void 0,this._cellAlpha=void 0,this._cellAlphaSubscription=void 0,this._lineCount=void 0,this._lineCountSubscription=void 0,this._lineThickness=void 0,this._lineThicknessSubscription=void 0,this._lineOffset=void 0,this._lineOffsetSubscription=void 0,this.color=e.color,this.cellAlpha=e.cellAlpha,this.lineCount=e.lineCount,this.lineThickness=e.lineThickness,this.lineOffset=e.lineOffset}Object.defineProperties(dS.prototype,{isConstant:{get:function(){return Y.isConstant(this._color)&&Y.isConstant(this._cellAlpha)&&Y.isConstant(this._lineCount)&&Y.isConstant(this._lineThickness)&&Y.isConstant(this._lineOffset)}},definitionChanged:{get:function(){return this._definitionChanged}},color:le("color"),cellAlpha:le("cellAlpha"),lineCount:le("lineCount"),lineThickness:le("lineThickness"),lineOffset:le("lineOffset")});dS.prototype.getType=function(e){return"Grid"};var ktt=new Z;dS.prototype.getValue=function(e,t){return l(e)||(e=Z.now(ktt)),l(t)||(t={}),t.color=Y.getValueOrClonedDefault(this._color,e,Mtt,t.color),t.cellAlpha=Y.getValueOrDefault(this._cellAlpha,e,Ltt),t.lineCount=Y.getValueOrClonedDefault(this._lineCount,e,Ntt,t.lineCount),t.lineThickness=Y.getValueOrClonedDefault(this._lineThickness,e,Btt,t.lineThickness),t.lineOffset=Y.getValueOrClonedDefault(this._lineOffset,e,Ftt,t.lineOffset),t};dS.prototype.equals=function(e){return this===e||e instanceof dS&&Y.equals(this._color,e._color)&&Y.equals(this._cellAlpha,e._cellAlpha)&&Y.equals(this._lineCount,e._lineCount)&&Y.equals(this._lineThickness,e._lineThickness)&&Y.equals(this._lineOffset,e._lineOffset)};var hS=dS;function mS(e){this._definitionChanged=new me,this._color=void 0,this._colorSubscription=void 0,this.color=e}Object.defineProperties(mS.prototype,{isConstant:{get:function(){return Y.isConstant(this._color)}},definitionChanged:{get:function(){return this._definitionChanged}},color:le("color")});mS.prototype.getType=function(e){return"PolylineArrow"};var Vtt=new Z;mS.prototype.getValue=function(e,t){return l(e)||(e=Z.now(Vtt)),l(t)||(t={}),t.color=Y.getValueOrClonedDefault(this._color,e,H.WHITE,t.color),t};mS.prototype.equals=function(e){return this===e||e instanceof mS&&Y.equals(this._color,e._color)};var pS=mS;var Utt=H.WHITE,ztt=H.TRANSPARENT,Htt=16,Gtt=255;function _S(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._color=void 0,this._colorSubscription=void 0,this._gapColor=void 0,this._gapColorSubscription=void 0,this._dashLength=void 0,this._dashLengthSubscription=void 0,this._dashPattern=void 0,this._dashPatternSubscription=void 0,this.color=e.color,this.gapColor=e.gapColor,this.dashLength=e.dashLength,this.dashPattern=e.dashPattern}Object.defineProperties(_S.prototype,{isConstant:{get:function(){return Y.isConstant(this._color)&&Y.isConstant(this._gapColor)&&Y.isConstant(this._dashLength)&&Y.isConstant(this._dashPattern)}},definitionChanged:{get:function(){return this._definitionChanged}},color:le("color"),gapColor:le("gapColor"),dashLength:le("dashLength"),dashPattern:le("dashPattern")});_S.prototype.getType=function(e){return"PolylineDash"};var Wtt=new Z;_S.prototype.getValue=function(e,t){return l(e)||(e=Z.now(Wtt)),l(t)||(t={}),t.color=Y.getValueOrClonedDefault(this._color,e,Utt,t.color),t.gapColor=Y.getValueOrClonedDefault(this._gapColor,e,ztt,t.gapColor),t.dashLength=Y.getValueOrDefault(this._dashLength,e,Htt,t.dashLength),t.dashPattern=Y.getValueOrDefault(this._dashPattern,e,Gtt,t.dashPattern),t};_S.prototype.equals=function(e){return this===e||e instanceof _S&&Y.equals(this._color,e._color)&&Y.equals(this._gapColor,e._gapColor)&&Y.equals(this._dashLength,e._dashLength)&&Y.equals(this._dashPattern,e._dashPattern)};var gS=_S;var jtt=H.WHITE,qtt=.25,Ytt=1;function yS(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._color=void 0,this._colorSubscription=void 0,this._glowPower=void 0,this._glowPowerSubscription=void 0,this._taperPower=void 0,this._taperPowerSubscription=void 0,this.color=e.color,this.glowPower=e.glowPower,this.taperPower=e.taperPower}Object.defineProperties(yS.prototype,{isConstant:{get:function(){return 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t_e,o.removeAll()),bs._processCzml(t,o,n,void 0,e);let r=sit(e),s=e._documentPacket;return l(s.name)&&e._name!==s.name?(e._name=s.name,r=!0):!l(e._name)&&l(n)&&(e._name=r_(n.getUrlComponent()),r=!0),Xr.setLoading(e,!1),r&&e._changed.raiseEvent(e),e}function t_e(){this.name=void 0,this.clock=void 0}function bs(e){this._name=e,this._changed=new me,this._error=new me,this._isLoading=!1,this._loading=new me,this._clock=void 0,this._documentPacket=new t_e,this._version=void 0,this._entityCollection=new ta(this),this._entityCluster=new Wu,this._credit=void 0,this._resourceCredits=[]}bs.load=function(e,t){return new bs().load(e,t)};Object.defineProperties(bs.prototype,{name:{get:function(){return this._name}},clock:{get:function(){return this._clock}},entities:{get:function(){return this._entityCollection}},isLoading:{get:function(){return this._isLoading}},changedEvent:{get:function(){return this._changed}},errorEvent:{get:function(){return this._error}},loadingEvent:{get:function(){return this._loading}},show:{get:function(){return this._entityCollection.show},set:function(e){this._entityCollection.show=e}},clustering:{get:function(){return this._entityCluster},set:function(e){this._entityCluster=e}},credit:{get:function(){return this._credit}}});bs.updaters=[Hnt,Gnt,Wnt,jnt,Ynt,Xnt,Knt,Znt,Int,Pnt,$nt,Qnt,Jnt,tit,nit,Lnt,iit,Rnt,oit,Ont,rit,Mnt,Unt];bs.registerUpdater=function(e){bs.updaters.includes(e)||bs.updaters.push(e)};bs.unregisterUpdater=function(e){if(bs.updaters.includes(e)){let t=bs.updaters.indexOf(e);bs.updaters.splice(t,1)}};bs.prototype.process=function(e,t){return e_e(this,e,t,!1)};bs.prototype.load=function(e,t){return e_e(this,e,t,!0)};bs.prototype.update=function(e){return!0};bs.processPacketData=ye;bs.processPositionPacketData=Jpe;bs.processMaterialPacketData=Xu;bs._processCzml=function(e,t,n,i,o){if(i=y(i,bs.updaters),Array.isArray(e))for(let r=0,s=e.length;r<s;++r)Zpe(e[r],t,i,n,o);else Zpe(e,t,i,n,o)};var iF=bs;function ml(){this._dataSources=[],this._dataSourceAdded=new me,this._dataSourceRemoved=new me,this._dataSourceMoved=new me}Object.defineProperties(ml.prototype,{length:{get:function(){return this._dataSources.length}},dataSourceAdded:{get:function(){return this._dataSourceAdded}},dataSourceRemoved:{get:function(){return this._dataSourceRemoved}},dataSourceMoved:{get:function(){return this._dataSourceMoved}}});ml.prototype.add=function(e){let t=this,n=this._dataSources;return Promise.resolve(e).then(function(i){return n===t._dataSources&&(t._dataSources.push(i),t._dataSourceAdded.raiseEvent(t,i)),i})};ml.prototype.remove=function(e,t){t=y(t,!1);let n=this._dataSources.indexOf(e);return n!==-1?(this._dataSources.splice(n,1),this._dataSourceRemoved.raiseEvent(this,e),t&&typeof e.destroy=="function"&&e.destroy(),!0):!1};ml.prototype.removeAll=function(e){e=y(e,!1);let t=this._dataSources;for(let n=0,i=t.length;n<i;++n){let o=t[n];this._dataSourceRemoved.raiseEvent(this,o),e&&typeof o.destroy=="function"&&o.destroy()}this._dataSources=[]};ml.prototype.contains=function(e){return this.indexOf(e)!==-1};ml.prototype.indexOf=function(e){return this._dataSources.indexOf(e)};ml.prototype.get=function(e){return this._dataSources[e]};ml.prototype.getByName=function(e){return this._dataSources.filter(function(t){return t.name===e})};function W4(e,t){return e.indexOf(t)}function n_e(e,t,n){let i=e._dataSources,o=i.length-1;if(t=P.clamp(t,0,o),n=P.clamp(n,0,o),t===n)return;let r=i[t];i[t]=i[n],i[n]=r,e.dataSourceMoved.raiseEvent(r,n,t)}ml.prototype.raise=function(e){let t=W4(this._dataSources,e);n_e(this,t,t+1)};ml.prototype.lower=function(e){let t=W4(this._dataSources,e);n_e(this,t,t-1)};ml.prototype.raiseToTop=function(e){let t=W4(this._dataSources,e);t!==this._dataSources.length-1&&(this._dataSources.splice(t,1),this._dataSources.push(e),this.dataSourceMoved.raiseEvent(e,this._dataSources.length-1,t))};ml.prototype.lowerToBottom=function(e){let t=W4(this._dataSources,e);t!==0&&(this._dataSources.splice(t,1),this._dataSources.splice(0,0,e),this.dataSourceMoved.raiseEvent(e,0,t))};ml.prototype.isDestroyed=function(){return!1};ml.prototype.destroy=function(){return this.removeAll(!0),ue(this)};var oF=ml;function ba(e){e=y(e,y.EMPTY_OBJECT),this._primitives=[],this._guid=Wn(),this._primitiveAdded=new me,this._primitiveRemoved=new me,this._zIndex=void 0,this.show=y(e.show,!0),this.destroyPrimitives=y(e.destroyPrimitives,!0)}Object.defineProperties(ba.prototype,{length:{get:function(){return this._primitives.length}},primitiveAdded:{get:function(){return this._primitiveAdded}},primitiveRemoved:{get:function(){return this._primitiveRemoved}}});ba.prototype.add=function(e,t){let n=l(t),i=e._external=e._external||{},o=i._composites=i._composites||{};return o[this._guid]={collection:this},n?this._primitives.splice(t,0,e):this._primitives.push(e),this._primitiveAdded.raiseEvent(e),e};ba.prototype.remove=function(e){if(this.contains(e)){let t=this._primitives.indexOf(e);if(t!==-1)return this._primitives.splice(t,1),delete e._external._composites[this._guid],this.destroyPrimitives&&e.destroy(),this._primitiveRemoved.raiseEvent(e),!0}return!1};ba.prototype.removeAndDestroy=function(e){let t=this.remove(e);return t&&!this.destroyPrimitives&&e.destroy(),t};ba.prototype.removeAll=function(){let e=this._primitives,t=e.length;for(let n=0;n<t;++n)delete e[n]._external._composites[this._guid],this.destroyPrimitives&&e[n].destroy(),this._primitiveRemoved.raiseEvent(e[n]);this._primitives=[]};ba.prototype.contains=function(e){return!!(l(e)&&e._external&&e._external._composites&&e._external._composites[this._guid])};function j4(e,t){return e._primitives.indexOf(t)}ba.prototype.raise=function(e){if(l(e)){let t=j4(this,e),n=this._primitives;if(t!==n.length-1){let i=n[t];n[t]=n[t+1],n[t+1]=i}}};ba.prototype.raiseToTop=function(e){if(l(e)){let t=j4(this,e),n=this._primitives;t!==n.length-1&&(n.splice(t,1),n.push(e))}};ba.prototype.lower=function(e){if(l(e)){let t=j4(this,e),n=this._primitives;if(t!==0){let i=n[t];n[t]=n[t-1],n[t-1]=i}}};ba.prototype.lowerToBottom=function(e){if(l(e)){let t=j4(this,e),n=this._primitives;t!==0&&(n.splice(t,1),n.unshift(e))}};ba.prototype.get=function(e){return this._primitives[e]};ba.prototype.update=function(e){if(!this.show)return;let t=this._primitives;for(let n=0;n<t.length;++n)t[n].update(e)};ba.prototype.prePassesUpdate=function(e){let t=this._primitives;for(let n=0;n<t.length;++n){let i=t[n];l(i.prePassesUpdate)&&i.prePassesUpdate(e)}};ba.prototype.updateForPass=function(e,t){let n=this._primitives;for(let i=0;i<n.length;++i){let o=n[i];l(o.updateForPass)&&o.updateForPass(e,t)}};ba.prototype.postPassesUpdate=function(e){let t=this._primitives;for(let n=0;n<t.length;++n){let i=t[n];l(i.postPassesUpdate)&&i.postPassesUpdate(e)}};ba.prototype.isDestroyed=function(){return!1};ba.prototype.destroy=function(){return this.removeAll(),ue(this)};var pl=ba;function Wm(){this._length=0,this._collections={},this._collectionsArray=[],this.show=!0}Object.defineProperties(Wm.prototype,{length:{get:function(){return this._length}}});Wm.prototype.add=function(e,t){t=y(t,0);let n=this._collections[t];if(!l(n)){n=new pl({destroyPrimitives:!1}),n._zIndex=t,this._collections[t]=n;let i=this._collectionsArray,o=0;for(;o<i.length&&i[o]._zIndex<t;)o++;i.splice(o,0,n)}return n.add(e),this._length++,e._zIndex=t,e};Wm.prototype.set=function(e,t){return t===e._zIndex||(this.remove(e,!0),this.add(e,t)),e};Wm.prototype.remove=function(e,t){if(this.contains(e)){let n=e._zIndex,i=this._collections[n],o;return t?o=i.remove(e):o=i.removeAndDestroy(e),o&&this._length--,i.length===0&&(this._collectionsArray.splice(this._collectionsArray.indexOf(i),1),this._collections[n]=void 0,i.destroy()),o}return!1};Wm.prototype.removeAll=function(){let e=this._collectionsArray;for(let t=0;t<e.length;t++){let n=e[t];n.destroyPrimitives=!0,n.destroy()}this._collections={},this._collectionsArray=[],this._length=0};Wm.prototype.contains=function(e){if(!l(e))return!1;let t=this._collections[e._zIndex];return l(t)&&t.contains(e)};Wm.prototype.update=function(e){if(!this.show)return;let t=this._collectionsArray;for(let n=0;n<t.length;n++)t[n].update(e)};Wm.prototype.isDestroyed=function(){return!1};Wm.prototype.destroy=function(){return this.removeAll(),ue(this)};var rF=Wm;function vS(e,t){this._primitives=e,this._orderedGroundPrimitives=t,this._dynamicUpdaters=new vt}vS.prototype.add=function(e,t){this._dynamicUpdaters.set(t.id,t.createDynamicUpdater(this._primitives,this._orderedGroundPrimitives))};vS.prototype.remove=function(e){let t=e.id,n=this._dynamicUpdaters.get(t);l(n)&&(this._dynamicUpdaters.remove(t),n.destroy())};vS.prototype.update=function(e){let t=this._dynamicUpdaters.values;for(let n=0,i=t.length;n<i;n++)t[n].update(e);return!0};vS.prototype.removeAllPrimitives=function(){let e=this._dynamicUpdaters.values;for(let t=0,n=e.length;t<n;t++)e[t].destroy();this._dynamicUpdaters.removeAll()};vS.prototype.getBoundingSphere=function(e,t){return e=this._dynamicUpdaters.get(e.id),l(e)&&l(e.getBoundingSphere)?e.getBoundingSphere(t):ct.FAILED};var NT=vS;var i_e=new H,o_e=d.ZERO,r_e=new d,s_e=new se;function cit(e){this.id=e,this.vertexFormat=void 0,this.center=void 0,this.semiMajorAxis=void 0,this.semiMinorAxis=void 0,this.rotation=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.numberOfVerticalLines=void 0,this.offsetAttribute=void 0}function Ph(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new cit(e),geometryPropertyName:"ellipse",observedPropertyNames:["availability","position","ellipse"]}),this._onEntityPropertyChanged(e,"ellipse",e.ellipse,void 0)}l(Object.create)&&(Ph.prototype=Object.create(Gn.prototype),Ph.prototype.constructor=Ph);Ph.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ut){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,i_e)),l(o)||(o=H.WHITE),i.color=Gt.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=eo.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,o_e,r_e))),new wt({id:t,geometry:new Zc(this._options),attributes:i})};Ph.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,i_e),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=eo.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,o_e,r_e))),new wt({id:t,geometry:new bu(this._options),attributes:r})};Ph.prototype._computeCenter=function(e,t){return Y.getValueOrUndefined(this._entity.position,e,t)};Ph.prototype._isHidden=function(e,t){let n=e.position;return!l(n)||!l(t.semiMajorAxis)||!l(t.semiMinorAxis)||oi.prototype._isHidden.call(this,e,t)};Ph.prototype._isDynamic=function(e,t){return!e.position.isConstant||!t.semiMajorAxis.isConstant||!t.semiMinorAxis.isConstant||!Y.isConstant(t.rotation)||!Y.isConstant(t.height)||!Y.isConstant(t.extrudedHeight)||!Y.isConstant(t.granularity)||!Y.isConstant(t.stRotation)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.numberOfVerticalLines)||!Y.isConstant(t.zIndex)||this._onTerrain&&!Y.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ut)};Ph.prototype._setStaticOptions=function(e,t){let n=Y.getValueOrUndefined(t.height,ze.MINIMUM_VALUE),i=Y.getValueOrDefault(t.heightReference,ze.MINIMUM_VALUE,Ye.NONE),o=Y.getValueOrUndefined(t.extrudedHeight,ze.MINIMUM_VALUE),r=Y.getValueOrDefault(t.extrudedHeightReference,ze.MINIMUM_VALUE,Ye.NONE);l(o)&&!l(n)&&(n=0);let s=this._options;s.vertexFormat=this._materialProperty instanceof Ut?cn.VERTEX_FORMAT:co.MaterialSupport.TEXTURED.vertexFormat,s.center=e.position.getValue(ze.MINIMUM_VALUE,s.center),s.semiMajorAxis=t.semiMajorAxis.getValue(ze.MINIMUM_VALUE,s.semiMajorAxis),s.semiMinorAxis=t.semiMinorAxis.getValue(ze.MINIMUM_VALUE,s.semiMinorAxis),s.rotation=Y.getValueOrUndefined(t.rotation,ze.MINIMUM_VALUE),s.granularity=Y.getValueOrUndefined(t.granularity,ze.MINIMUM_VALUE),s.stRotation=Y.getValueOrUndefined(t.stRotation,ze.MINIMUM_VALUE),s.numberOfVerticalLines=Y.getValueOrUndefined(t.numberOfVerticalLines,ze.MINIMUM_VALUE),s.offsetAttribute=Gn.computeGeometryOffsetAttribute(n,i,o,r),s.height=Gn.getGeometryHeight(n,i),o=Gn.getGeometryExtrudedHeight(o,r),o===Gn.CLAMP_TO_GROUND&&(o=li.getMinimumMaximumHeights(Zc.computeRectangle(s,s_e)).minimumTerrainHeight),s.extrudedHeight=o};Ph.DynamicGeometryUpdater=wS;function wS(e,t,n){ii.call(this,e,t,n)}l(Object.create)&&(wS.prototype=Object.create(ii.prototype),wS.prototype.constructor=wS);wS.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.center)||!l(i.semiMajorAxis)||!l(i.semiMinorAxis)||ii.prototype._isHidden.call(this,e,t,n)};wS.prototype._setOptions=function(e,t,n){let i=this._options,o=Y.getValueOrUndefined(t.height,n),r=Y.getValueOrDefault(t.heightReference,n,Ye.NONE),s=Y.getValueOrUndefined(t.extrudedHeight,n),a=Y.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE);l(s)&&!l(o)&&(o=0),i.center=Y.getValueOrUndefined(e.position,n,i.center),i.semiMajorAxis=Y.getValueOrUndefined(t.semiMajorAxis,n),i.semiMinorAxis=Y.getValueOrUndefined(t.semiMinorAxis,n),i.rotation=Y.getValueOrUndefined(t.rotation,n),i.granularity=Y.getValueOrUndefined(t.granularity,n),i.stRotation=Y.getValueOrUndefined(t.stRotation,n),i.numberOfVerticalLines=Y.getValueOrUndefined(t.numberOfVerticalLines,n),i.offsetAttribute=Gn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Gn.getGeometryHeight(o,r),s=Gn.getGeometryExtrudedHeight(s,a),s===Gn.CLAMP_TO_GROUND&&(s=li.getMinimumMaximumHeights(Zc.computeRectangle(i,s_e)).minimumTerrainHeight),i.extrudedHeight=s};var sF=Ph;var lit=new Ut(H.WHITE),SY=d.ZERO,vY=new d,uit=new d,fit=new d,wY=new H,dit=new d(1,1,1);function hit(e){this.id=e,this.vertexFormat=void 0,this.radii=void 0,this.innerRadii=void 0,this.minimumClock=void 0,this.maximumClock=void 0,this.minimumCone=void 0,this.maximumCone=void 0,this.stackPartitions=void 0,this.slicePartitions=void 0,this.subdivisions=void 0,this.offsetAttribute=void 0}function Ku(e,t){oi.call(this,{entity:e,scene:t,geometryOptions:new hit(e),geometryPropertyName:"ellipsoid",observedPropertyNames:["availability","position","orientation","ellipsoid"]}),this._onEntityPropertyChanged(e,"ellipsoid",e.ellipsoid,void 0)}l(Object.create)&&(Ku.prototype=Object.create(oi.prototype),Ku.prototype.constructor=Ku);Object.defineProperties(Ku.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});Ku.prototype.createFillGeometryInstance=function(e,t,n){let i=this._entity,o=i.isAvailable(e),r,s=new yn(o&&i.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),a=this._distanceDisplayConditionProperty.getValue(e),c=Vn.fromDistanceDisplayCondition(a),u={show:s,distanceDisplayCondition:c,color:void 0,offset:void 0};if(this._materialProperty instanceof Ut){let f;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||o)&&(f=this._materialProperty.color.getValue(e,wY)),l(f)||(f=H.WHITE),r=Gt.fromColor(f),u.color=r}return l(this._options.offsetAttribute)&&(u.offset=eo.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,SY,vY))),new wt({id:i,geometry:new js(this._options),modelMatrix:t?void 0:i.computeModelMatrixForHeightReference(e,i.ellipsoid.heightReference,this._options.radii.z*.5,this._scene.ellipsoid,n),attributes:u})};Ku.prototype.createOutlineGeometryInstance=function(e,t,n){let i=this._entity,o=i.isAvailable(e),r=Y.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,wY),s=this._distanceDisplayConditionProperty.getValue(e),a={show:new yn(o&&i.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(r),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(s),offset:void 0};return l(this._options.offsetAttribute)&&(a.offset=eo.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,SY,vY))),new wt({id:i,geometry:new Au(this._options),modelMatrix:t?void 0:i.computeModelMatrixForHeightReference(e,i.ellipsoid.heightReference,this._options.radii.z*.5,this._scene.ellipsoid,n),attributes:a})};Ku.prototype._computeCenter=function(e,t){return Y.getValueOrUndefined(this._entity.position,e,t)};Ku.prototype._isHidden=function(e,t){return!l(e.position)||!l(t.radii)||oi.prototype._isHidden.call(this,e,t)};Ku.prototype._isDynamic=function(e,t){return!e.position.isConstant||!Y.isConstant(e.orientation)||!t.radii.isConstant||!Y.isConstant(t.innerRadii)||!Y.isConstant(t.stackPartitions)||!Y.isConstant(t.slicePartitions)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.minimumClock)||!Y.isConstant(t.maximumClock)||!Y.isConstant(t.minimumCone)||!Y.isConstant(t.maximumCone)||!Y.isConstant(t.subdivisions)};Ku.prototype._setStaticOptions=function(e,t){let n=Y.getValueOrDefault(t.heightReference,ze.MINIMUM_VALUE,Ye.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof Ut?cn.VERTEX_FORMAT:co.MaterialSupport.TEXTURED.vertexFormat,i.radii=t.radii.getValue(ze.MINIMUM_VALUE,i.radii),i.innerRadii=Y.getValueOrUndefined(t.innerRadii,i.radii),i.minimumClock=Y.getValueOrUndefined(t.minimumClock,ze.MINIMUM_VALUE),i.maximumClock=Y.getValueOrUndefined(t.maximumClock,ze.MINIMUM_VALUE),i.minimumCone=Y.getValueOrUndefined(t.minimumCone,ze.MINIMUM_VALUE),i.maximumCone=Y.getValueOrUndefined(t.maximumCone,ze.MINIMUM_VALUE),i.stackPartitions=Y.getValueOrUndefined(t.stackPartitions,ze.MINIMUM_VALUE),i.slicePartitions=Y.getValueOrUndefined(t.slicePartitions,ze.MINIMUM_VALUE),i.subdivisions=Y.getValueOrUndefined(t.subdivisions,ze.MINIMUM_VALUE),i.offsetAttribute=n!==Ye.NONE?nn.ALL:void 0};Ku.prototype._onEntityPropertyChanged=p_;Ku.DynamicGeometryUpdater=aF;function aF(e,t,n){ii.call(this,e,t,n),this._scene=e._scene,this._modelMatrix=new F,this._attributes=void 0,this._outlineAttributes=void 0,this._lastSceneMode=void 0,this._lastShow=void 0,this._lastOutlineShow=void 0,this._lastOutlineWidth=void 0,this._lastOutlineColor=void 0,this._lastOffset=new d,this._material={}}l(Object.create)&&(aF.prototype=Object.create(ii.prototype),aF.prototype.constructor=aF);aF.prototype.update=function(e){let t=this._entity,n=t.ellipsoid;if(!t.isShowing||!t.isAvailable(e)||!Y.getValueOrDefault(n.show,e,!0)){l(this._primitive)&&(this._primitive.show=!1),l(this._outlinePrimitive)&&(this._outlinePrimitive.show=!1);return}let i=Y.getValueOrUndefined(n.radii,e,uit),o=l(i)?t.computeModelMatrixForHeightReference(e,n.heightReference,i.z*.5,this._scene.ellipsoid,this._modelMatrix):void 0;if(!l(o)||!l(i)){l(this._primitive)&&(this._primitive.show=!1),l(this._outlinePrimitive)&&(this._outlinePrimitive.show=!1);return}let r=Y.getValueOrDefault(n.fill,e,!0),s=Y.getValueOrDefault(n.outline,e,!1),a=Y.getValueOrClonedDefault(n.outlineColor,e,H.BLACK,wY),c=tr.getValue(e,y(n.material,lit),this._material),u=Y.getValueOrUndefined(n.innerRadii,e,fit),f=Y.getValueOrUndefined(n.minimumClock,e),h=Y.getValueOrUndefined(n.maximumClock,e),p=Y.getValueOrUndefined(n.minimumCone,e),g=Y.getValueOrUndefined(n.maximumCone,e),m=Y.getValueOrUndefined(n.stackPartitions,e),x=Y.getValueOrUndefined(n.slicePartitions,e),b=Y.getValueOrUndefined(n.subdivisions,e),T=Y.getValueOrDefault(n.outlineWidth,e,1),A=Y.getValueOrDefault(n.heightReference,e,Ye.NONE),C=A!==Ye.NONE?nn.ALL:void 0,E=this._scene.mode,v=E===ne.SCENE3D&&A===Ye.NONE,D=this._options,O=this._geometryUpdater.shadowsProperty.getValue(e),M=this._geometryUpdater.distanceDisplayConditionProperty.getValue(e),N=Y.getValueOrDefault(this._geometryUpdater.terrainOffsetProperty,e,SY,vY);if(!v||this._lastSceneMode!==E||!l(this._primitive)||D.stackPartitions!==m||D.slicePartitions!==x||l(u)&&!d.equals(D.innerRadii!==u)||D.minimumClock!==f||D.maximumClock!==h||D.minimumCone!==p||D.maximumCone!==g||D.subdivisions!==b||this._lastOutlineWidth!==T||D.offsetAttribute!==C){let S=this._primitives;S.removeAndDestroy(this._primitive),S.removeAndDestroy(this._outlinePrimitive),this._primitive=void 0,this._outlinePrimitive=void 0,this._lastSceneMode=E,this._lastOutlineWidth=T,D.stackPartitions=m,D.slicePartitions=x,D.subdivisions=b,D.offsetAttribute=C,D.radii=d.clone(v?dit:i,D.radii),l(u)?v?D.innerRadii=d.fromElements(u.x/i.x,u.y/i.y,u.z/i.z,D.innerRadii):D.innerRadii=d.clone(u,D.innerRadii):D.innerRadii=void 0,D.minimumClock=f,D.maximumClock=h,D.minimumCone=p,D.maximumCone=g;let w=new co({material:c,translucent:c.isTranslucent(),closed:!0});D.vertexFormat=w.vertexFormat;let I=this._geometryUpdater.createFillGeometryInstance(e,v,this._modelMatrix);this._primitive=S.add(new Dn({geometryInstances:I,appearance:w,asynchronous:!1,shadows:O}));let L=this._geometryUpdater.createOutlineGeometryInstance(e,v,this._modelMatrix);this._outlinePrimitive=S.add(new Dn({geometryInstances:L,appearance:new cn({flat:!0,translucent:L.attributes.color.value[3]!==255,renderState:{lineWidth:this._geometryUpdater._scene.clampLineWidth(T)}}),asynchronous:!1,shadows:O})),this._lastShow=r,this._lastOutlineShow=s,this._lastOutlineColor=H.clone(a,this._lastOutlineColor),this._lastDistanceDisplayCondition=M,this._lastOffset=d.clone(N,this._lastOffset)}else if(this._primitive.ready){let S=this._primitive,w=this._outlinePrimitive;S.show=!0,w.show=!0,S.appearance.material=c;let I=this._attributes;l(I)||(I=S.getGeometryInstanceAttributes(t),this._attributes=I),r!==this._lastShow&&(I.show=yn.toValue(r,I.show),this._lastShow=r);let L=this._outlineAttributes;l(L)||(L=w.getGeometryInstanceAttributes(t),this._outlineAttributes=L),s!==this._lastOutlineShow&&(L.show=yn.toValue(s,L.show),this._lastOutlineShow=s),H.equals(a,this._lastOutlineColor)||(L.color=Gt.toValue(a,L.color),H.clone(a,this._lastOutlineColor)),Mt.equals(M,this._lastDistanceDisplayCondition)||(I.distanceDisplayCondition=Vn.toValue(M,I.distanceDisplayCondition),L.distanceDisplayCondition=Vn.toValue(M,L.distanceDisplayCondition),Mt.clone(M,this._lastDistanceDisplayCondition)),d.equals(N,this._lastOffset)||(I.offset=eo.toValue(N,I.offset),L.offset=eo.toValue(N,I.offset),d.clone(N,this._lastOffset))}v&&(i.x=Math.max(i.x,.001),i.y=Math.max(i.y,.001),i.z=Math.max(i.z,.001),o=F.multiplyByScale(o,i,o),this._primitive.modelMatrix=o,this._outlinePrimitive.modelMatrix=o)};var cF=Ku;var mit=new d,a_e=new H;function pit(e){this.id=e,this.vertexFormat=void 0,this.plane=void 0,this.dimensions=void 0}function ud(e,t){oi.call(this,{entity:e,scene:t,geometryOptions:new pit(e),geometryPropertyName:"plane",observedPropertyNames:["availability","position","orientation","plane"]}),this._onEntityPropertyChanged(e,"plane",e.plane,void 0)}l(Object.create)&&(ud.prototype=Object.create(oi.prototype),ud.prototype.constructor=ud);ud.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Vn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof Ut){let g;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(g=this._materialProperty.color.getValue(e,a_e)),l(g)||(g=H.WHITE),o=Gt.fromColor(g),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};let c=t.plane,u=this._options,f=t.computeModelMatrix(e),h=Y.getValueOrDefault(c.plane,e,u.plane),p=Y.getValueOrUndefined(c.dimensions,e,u.dimensions);return u.plane=h,u.dimensions=p,f=DY(h,p,f,f),new wt({id:t,geometry:new b1(this._options),modelMatrix:f,attributes:i})};ud.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,a_e),o=this._distanceDisplayConditionProperty.getValue(e),r=t.plane,s=this._options,a=t.computeModelMatrix(e),c=Y.getValueOrDefault(r.plane,e,s.plane),u=Y.getValueOrUndefined(r.dimensions,e,s.dimensions);return s.plane=c,s.dimensions=u,a=DY(c,u,a,a),new wt({id:t,geometry:new T1,modelMatrix:a,attributes:{show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(o)}})};ud.prototype._isHidden=function(e,t){return!l(t.plane)||!l(t.dimensions)||!l(e.position)||oi.prototype._isHidden.call(this,e,t)};ud.prototype._getIsClosed=function(e){return!1};ud.prototype._isDynamic=function(e,t){return!e.position.isConstant||!Y.isConstant(e.orientation)||!t.plane.isConstant||!t.dimensions.isConstant||!Y.isConstant(t.outlineWidth)};ud.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof Ut,i=this._options;i.vertexFormat=n?cn.VERTEX_FORMAT:co.MaterialSupport.TEXTURED.vertexFormat,i.plane=t.plane.getValue(ze.MINIMUM_VALUE,i.plane),i.dimensions=t.dimensions.getValue(ze.MINIMUM_VALUE,i.dimensions)};ud.DynamicGeometryUpdater=DS;function DS(e,t,n){ii.call(this,e,t,n)}l(Object.create)&&(DS.prototype=Object.create(ii.prototype),DS.prototype.constructor=DS);DS.prototype._isHidden=function(e,t,n){let i=this._options,o=Y.getValueOrUndefined(e.position,n,mit);return!l(o)||!l(i.plane)||!l(i.dimensions)||ii.prototype._isHidden.call(this,e,t,n)};DS.prototype._setOptions=function(e,t,n){let i=this._options;i.plane=Y.getValueOrDefault(t.plane,n,i.plane),i.dimensions=Y.getValueOrUndefined(t.dimensions,n,i.dimensions)};var _it=new d,git=new d,yit=new d,xit=new d,bit=new $,Tit=new $,Cit=new F;function DY(e,t,n,i){let o=e.normal,r=e.distance,s=d.multiplyByScalar(o,-r,yit),a=d.clone(d.UNIT_Z,git);P.equalsEpsilon(Math.abs(d.dot(a,o)),1,P.EPSILON8)&&(a=d.clone(d.UNIT_Y,a));let c=d.cross(a,o,_it);a=d.cross(o,c,a),d.normalize(c,c),d.normalize(a,a);let u=bit;$.setColumn(u,0,c,u),$.setColumn(u,1,a,u),$.setColumn(u,2,o,u);let f=d.fromElements(t.x,t.y,1,xit),h=$.multiplyByScale(u,f,Tit),p=F.fromRotationTranslation(h,s,Cit);return F.multiplyTransformation(n,p,i)}ud.createPrimitiveMatrix=DY;var lF=ud;var c_e="Entity polygons cannot have both height and perPositionHeight. height will be ignored",l_e="heightReference is not supported for entity polygons with perPositionHeight. heightReference will be ignored",u_e=new H,f_e=d.ZERO,d_e=new d,h_e=new se,Ait=[],Eit=new z;function Sit(e){this.id=e,this.vertexFormat=void 0,this.polygonHierarchy=void 0,this.perPositionHeight=void 0,this.closeTop=void 0,this.closeBottom=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.offsetAttribute=void 0,this.arcType=void 0,this.textureCoordinates=void 0}function Zu(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new Sit(e),geometryPropertyName:"polygon",observedPropertyNames:["availability","polygon"]}),this._onEntityPropertyChanged(e,"polygon",e.polygon,void 0)}l(Object.create)&&(Zu.prototype=Object.create(Gn.prototype),Zu.prototype.constructor=Zu);Zu.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=this._options,o={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ut){let s;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(s=this._materialProperty.color.getValue(e,u_e)),l(s)||(s=H.WHITE),o.color=Gt.fromColor(s)}l(i.offsetAttribute)&&(o.offset=eo.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,f_e,d_e)));let r;return i.perPositionHeight&&!l(i.extrudedHeight)?r=new zP(i):r=new e_(i),new wt({id:t,geometry:r,attributes:o})};Zu.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=this._options,o=Y.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,u_e),r=this._distanceDisplayConditionProperty.getValue(e),s={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(o),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(r),offset:void 0};l(i.offsetAttribute)&&(s.offset=eo.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,f_e,d_e)));let a;return i.perPositionHeight&&!l(i.extrudedHeight)?a=new Of(i):a=new C1(i),new wt({id:t,geometry:a,attributes:s})};Zu.prototype._computeCenter=function(e,t){let n=Y.getValueOrUndefined(this._entity.polygon.hierarchy,e);if(!l(n))return;let i=n.positions;if(i.length===0)return;let o=this._scene.ellipsoid,r=Jr.fromPoints(i,o),s=r.projectPointsOntoPlane(i,Ait),a=s.length,c=0,u=a-1,f=new z;for(let p=0;p<a;u=p++){let g=s[p],m=s[u],x=g.x*m.y-m.x*g.y,b=z.add(g,m,Eit);b=z.multiplyByScalar(b,x,b),f=z.add(f,b,f),c+=x}let h=1/(c*3);return f=z.multiplyByScalar(f,h,f),r.projectPointOntoEllipsoid(f,t)};Zu.prototype._isHidden=function(e,t){return!l(t.hierarchy)||oi.prototype._isHidden.call(this,e,t)};Zu.prototype._isOnTerrain=function(e,t){let n=Gn.prototype._isOnTerrain.call(this,e,t),i=t.perPositionHeight,o=l(i)&&(i.isConstant?i.getValue(ze.MINIMUM_VALUE):!0);return n&&!o};Zu.prototype._isDynamic=function(e,t){return!t.hierarchy.isConstant||!Y.isConstant(t.height)||!Y.isConstant(t.extrudedHeight)||!Y.isConstant(t.granularity)||!Y.isConstant(t.stRotation)||!Y.isConstant(t.textureCoordinates)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.perPositionHeight)||!Y.isConstant(t.closeTop)||!Y.isConstant(t.closeBottom)||!Y.isConstant(t.zIndex)||!Y.isConstant(t.arcType)||this._onTerrain&&!Y.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ut)};Zu.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof Ut,i=this._options;i.vertexFormat=n?cn.VERTEX_FORMAT:co.MaterialSupport.TEXTURED.vertexFormat;let o=t.hierarchy.getValue(ze.MINIMUM_VALUE),r=Y.getValueOrUndefined(t.height,ze.MINIMUM_VALUE),s=Y.getValueOrDefault(t.heightReference,ze.MINIMUM_VALUE,Ye.NONE),a=Y.getValueOrUndefined(t.extrudedHeight,ze.MINIMUM_VALUE),c=Y.getValueOrDefault(t.extrudedHeightReference,ze.MINIMUM_VALUE,Ye.NONE),u=Y.getValueOrDefault(t.perPositionHeight,ze.MINIMUM_VALUE,!1);r=Gn.getGeometryHeight(r,s);let f;if(u?(l(r)&&(r=void 0,yt(c_e)),s!==Ye.NONE&&u&&(r=void 0,yt(l_e))):(l(a)&&!l(r)&&(r=0),f=Gn.computeGeometryOffsetAttribute(r,s,a,c)),i.polygonHierarchy=o,i.granularity=Y.getValueOrUndefined(t.granularity,ze.MINIMUM_VALUE),i.stRotation=Y.getValueOrUndefined(t.stRotation,ze.MINIMUM_VALUE),i.perPositionHeight=u,i.closeTop=Y.getValueOrDefault(t.closeTop,ze.MINIMUM_VALUE,!0),i.closeBottom=Y.getValueOrDefault(t.closeBottom,ze.MINIMUM_VALUE,!0),i.offsetAttribute=f,i.height=r,i.arcType=Y.getValueOrDefault(t.arcType,ze.MINIMUM_VALUE,Qt.GEODESIC),i.textureCoordinates=Y.getValueOrUndefined(t.textureCoordinates,ze.MINIMUM_VALUE),a=Gn.getGeometryExtrudedHeight(a,c),a===Gn.CLAMP_TO_GROUND){let h=e_.computeRectangleFromPositions(i.polygonHierarchy.positions,i.ellipsoid,i.arcType,h_e);a=li.getMinimumMaximumHeights(h).minimumTerrainHeight}i.extrudedHeight=a};Zu.prototype._getIsClosed=function(e){let t=e.height,n=e.extrudedHeight,i=l(n)&&n!==t;return!e.perPositionHeight&&(!i&&t===0||i&&e.closeTop&&e.closeBottom)};Zu.DynamicGeometryUpdater=IS;function IS(e,t,n){ii.call(this,e,t,n)}l(Object.create)&&(IS.prototype=Object.create(ii.prototype),IS.prototype.constructor=IS);IS.prototype._isHidden=function(e,t,n){return!l(this._options.polygonHierarchy)||ii.prototype._isHidden.call(this,e,t,n)};IS.prototype._setOptions=function(e,t,n){let i=this._options;i.polygonHierarchy=Y.getValueOrUndefined(t.hierarchy,n);let o=Y.getValueOrUndefined(t.height,n),r=Y.getValueOrDefault(t.heightReference,n,Ye.NONE),s=Y.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE),a=Y.getValueOrUndefined(t.extrudedHeight,n),c=Y.getValueOrUndefined(t.perPositionHeight,n);o=Gn.getGeometryHeight(o,s);let u;if(c?(l(o)&&(o=void 0,yt(c_e)),r!==Ye.NONE&&c&&(o=void 0,yt(l_e))):(l(a)&&!l(o)&&(o=0),u=Gn.computeGeometryOffsetAttribute(o,r,a,s)),i.granularity=Y.getValueOrUndefined(t.granularity,n),i.stRotation=Y.getValueOrUndefined(t.stRotation,n),i.textureCoordinates=Y.getValueOrUndefined(t.textureCoordinates,n),i.perPositionHeight=Y.getValueOrUndefined(t.perPositionHeight,n),i.closeTop=Y.getValueOrDefault(t.closeTop,n,!0),i.closeBottom=Y.getValueOrDefault(t.closeBottom,n,!0),i.offsetAttribute=u,i.height=o,i.arcType=Y.getValueOrDefault(t.arcType,n,Qt.GEODESIC),a=Gn.getGeometryExtrudedHeight(a,s),a===Gn.CLAMP_TO_GROUND){let f=e_.computeRectangleFromPositions(i.polygonHierarchy.positions,i.ellipsoid,i.arcType,h_e);a=li.getMinimumMaximumHeights(f).minimumTerrainHeight}i.extrudedHeight=a};var uF=Zu;var m_e=new H;function vit(e){this.id=e,this.vertexFormat=void 0,this.polylinePositions=void 0,this.shapePositions=void 0,this.cornerType=void 0,this.granularity=void 0}function jm(e,t){oi.call(this,{entity:e,scene:t,geometryOptions:new vit(e),geometryPropertyName:"polylineVolume",observedPropertyNames:["availability","polylineVolume"]}),this._onEntityPropertyChanged(e,"polylineVolume",e.polylineVolume,void 0)}l(Object.create)&&(jm.prototype=Object.create(oi.prototype),jm.prototype.constructor=jm);jm.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Vn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof Ut){let c;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(c=this._materialProperty.color.getValue(e,m_e)),l(c)||(c=H.WHITE),o=Gt.fromColor(c),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};return new wt({id:t,geometry:new v1(this._options),attributes:i})};jm.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,m_e),o=this._distanceDisplayConditionProperty.getValue(e);return new wt({id:t,geometry:new I1(this._options),attributes:{show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(o)}})};jm.prototype._isHidden=function(e,t){return!l(t.positions)||!l(t.shape)||oi.prototype._isHidden.call(this,e,t)};jm.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!t.shape.isConstant||!Y.isConstant(t.granularity)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.cornerType)};jm.prototype._setStaticOptions=function(e,t){let n=t.granularity,i=t.cornerType,o=this._options,r=this._materialProperty instanceof Ut;o.vertexFormat=r?cn.VERTEX_FORMAT:co.MaterialSupport.TEXTURED.vertexFormat,o.polylinePositions=t.positions.getValue(ze.MINIMUM_VALUE,o.polylinePositions),o.shapePositions=t.shape.getValue(ze.MINIMUM_VALUE,o.shape),o.granularity=l(n)?n.getValue(ze.MINIMUM_VALUE):void 0,o.cornerType=l(i)?i.getValue(ze.MINIMUM_VALUE):void 0};jm.DynamicGeometryUpdater=PS;function PS(e,t,n){ii.call(this,e,t,n)}l(Object.create)&&(PS.prototype=Object.create(ii.prototype),PS.prototype.constructor=PS);PS.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.polylinePositions)||!l(i.shapePositions)||ii.prototype._isHidden.call(this,e,t,n)};PS.prototype._setOptions=function(e,t,n){let i=this._options;i.polylinePositions=Y.getValueOrUndefined(t.positions,n,i.polylinePositions),i.shapePositions=Y.getValueOrUndefined(t.shape,n),i.granularity=Y.getValueOrUndefined(t.granularity,n),i.cornerType=Y.getValueOrUndefined(t.cornerType,n)};var fF=jm;var p_e=new H,__e=d.ZERO,g_e=new d,y_e=new se,wit=new se,Dit=new fe;function Iit(e){this.id=e,this.vertexFormat=void 0,this.rectangle=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.rotation=void 0,this.offsetAttribute=void 0}function Rh(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new Iit(e),geometryPropertyName:"rectangle",observedPropertyNames:["availability","rectangle"]}),this._onEntityPropertyChanged(e,"rectangle",e.rectangle,void 0)}l(Object.create)&&(Rh.prototype=Object.create(Gn.prototype),Rh.prototype.constructor=Rh);Rh.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ut){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,p_e)),l(o)||(o=H.WHITE),i.color=Gt.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=eo.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,__e,g_e))),new wt({id:t,geometry:new ib(this._options),attributes:i})};Rh.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,p_e),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=eo.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,__e,g_e))),new wt({id:t,geometry:new ob(this._options),attributes:r})};Rh.prototype._computeCenter=function(e,t){let n=Y.getValueOrUndefined(this._entity.rectangle.coordinates,e,wit);if(!l(n))return;let i=se.center(n,Dit);return fe.toCartesian(i,ee.default,t)};Rh.prototype._isHidden=function(e,t){return!l(t.coordinates)||oi.prototype._isHidden.call(this,e,t)};Rh.prototype._isDynamic=function(e,t){return!t.coordinates.isConstant||!Y.isConstant(t.height)||!Y.isConstant(t.extrudedHeight)||!Y.isConstant(t.granularity)||!Y.isConstant(t.stRotation)||!Y.isConstant(t.rotation)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.zIndex)||this._onTerrain&&!Y.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ut)};Rh.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof Ut,i=Y.getValueOrUndefined(t.height,ze.MINIMUM_VALUE),o=Y.getValueOrDefault(t.heightReference,ze.MINIMUM_VALUE,Ye.NONE),r=Y.getValueOrUndefined(t.extrudedHeight,ze.MINIMUM_VALUE),s=Y.getValueOrDefault(t.extrudedHeightReference,ze.MINIMUM_VALUE,Ye.NONE);l(r)&&!l(i)&&(i=0);let a=this._options;a.vertexFormat=n?cn.VERTEX_FORMAT:co.MaterialSupport.TEXTURED.vertexFormat,a.rectangle=t.coordinates.getValue(ze.MINIMUM_VALUE,a.rectangle),a.granularity=Y.getValueOrUndefined(t.granularity,ze.MINIMUM_VALUE),a.stRotation=Y.getValueOrUndefined(t.stRotation,ze.MINIMUM_VALUE),a.rotation=Y.getValueOrUndefined(t.rotation,ze.MINIMUM_VALUE),a.offsetAttribute=Gn.computeGeometryOffsetAttribute(i,o,r,s),a.height=Gn.getGeometryHeight(i,o),r=Gn.getGeometryExtrudedHeight(r,s),r===Gn.CLAMP_TO_GROUND&&(r=li.getMinimumMaximumHeights(ib.computeRectangle(a,y_e)).minimumTerrainHeight),a.extrudedHeight=r};Rh.DynamicGeometryUpdater=RS;function RS(e,t,n){ii.call(this,e,t,n)}l(Object.create)&&(RS.prototype=Object.create(ii.prototype),RS.prototype.constructor=RS);RS.prototype._isHidden=function(e,t,n){return!l(this._options.rectangle)||ii.prototype._isHidden.call(this,e,t,n)};RS.prototype._setOptions=function(e,t,n){let i=this._options,o=Y.getValueOrUndefined(t.height,n),r=Y.getValueOrDefault(t.heightReference,n,Ye.NONE),s=Y.getValueOrUndefined(t.extrudedHeight,n),a=Y.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE);l(s)&&!l(o)&&(o=0),i.rectangle=Y.getValueOrUndefined(t.coordinates,n,i.rectangle),i.granularity=Y.getValueOrUndefined(t.granularity,n),i.stRotation=Y.getValueOrUndefined(t.stRotation,n),i.rotation=Y.getValueOrUndefined(t.rotation,n),i.offsetAttribute=Gn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Gn.getGeometryHeight(o,r),s=Gn.getGeometryExtrudedHeight(s,a),s===Gn.CLAMP_TO_GROUND&&(s=li.getMinimumMaximumHeights(ib.computeRectangle(i,y_e)).minimumTerrainHeight),i.extrudedHeight=s};var dF=Rh;var x_e=new H;function Pit(e){this.id=e,this.vertexFormat=void 0,this.positions=void 0,this.minimumHeights=void 0,this.maximumHeights=void 0,this.granularity=void 0}function Oh(e,t){oi.call(this,{entity:e,scene:t,geometryOptions:new Pit(e),geometryPropertyName:"wall",observedPropertyNames:["availability","wall"]}),this._onEntityPropertyChanged(e,"wall",e.wall,void 0)}l(Object.create)&&(Oh.prototype=Object.create(oi.prototype),Oh.prototype.constructor=Oh);Oh.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Vn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof Ut){let c;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(c=this._materialProperty.color.getValue(e,x_e)),l(c)||(c=H.WHITE),o=Gt.fromColor(c),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};return new wt({id:t,geometry:new V1(this._options),attributes:i})};Oh.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,H.BLACK,x_e),o=this._distanceDisplayConditionProperty.getValue(e);return new wt({id:t,geometry:new z1(this._options),attributes:{show:new yn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(o)}})};Oh.prototype._isHidden=function(e,t){return!l(t.positions)||oi.prototype._isHidden.call(this,e,t)};Oh.prototype._getIsClosed=function(e){return!1};Oh.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!Y.isConstant(t.minimumHeights)||!Y.isConstant(t.maximumHeights)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.granularity)};Oh.prototype._setStaticOptions=function(e,t){let n=t.minimumHeights,i=t.maximumHeights,o=t.granularity,r=this._materialProperty instanceof Ut,s=this._options;s.vertexFormat=r?cn.VERTEX_FORMAT:co.MaterialSupport.TEXTURED.vertexFormat,s.positions=t.positions.getValue(ze.MINIMUM_VALUE,s.positions),s.minimumHeights=l(n)?n.getValue(ze.MINIMUM_VALUE,s.minimumHeights):void 0,s.maximumHeights=l(i)?i.getValue(ze.MINIMUM_VALUE,s.maximumHeights):void 0,s.granularity=l(o)?o.getValue(ze.MINIMUM_VALUE):void 0};Oh.DynamicGeometryUpdater=OS;function OS(e,t,n){ii.call(this,e,t,n)}l(Object.create)&&(OS.prototype=Object.create(ii.prototype),OS.prototype.constructor=OS);OS.prototype._isHidden=function(e,t,n){return!l(this._options.positions)||ii.prototype._isHidden.call(this,e,t,n)};OS.prototype._setOptions=function(e,t,n){let i=this._options;i.positions=Y.getValueOrUndefined(t.positions,n,i.positions),i.minimumHeights=Y.getValueOrUndefined(t.minimumHeights,n,i.minimumHeights),i.maximumHeights=Y.getValueOrUndefined(t.maximumHeights,n,i.maximumHeights),i.granularity=Y.getValueOrUndefined(t.granularity,n)};var hF=Oh;var FT=[eO,ZN,GN,sF,cF,lF,uF,fF,dF,hF];function BT(e,t){this.entity=e,this.scene=t;let n=new Array(FT.length),i=new me,o=new ur;for(let r=0;r<n.length;r++){let s=new FT[r](e,t);o.add(s.geometryChanged,a=>{i.raiseEvent(a)}),n[r]=s}this.updaters=n,this.geometryChanged=i,this.eventHelper=o,this._removeEntitySubscription=e.definitionChanged.addEventListener(BT.prototype._onEntityPropertyChanged,this)}BT.prototype._onEntityPropertyChanged=function(e,t,n,i){let o=this.updaters;for(let r=0;r<o.length;r++)o[r]._onEntityPropertyChanged(e,t,n,i)};BT.prototype.forEach=function(e){let t=this.updaters;for(let n=0;n<t.length;n++)e(t[n])};BT.prototype.destroy=function(){this.eventHelper.removeAll();let e=this.updaters;for(let t=0;t<e.length;t++)e[t].destroy();this._removeEntitySubscription(),ue(this)};BT.registerUpdater=function(e){FT.includes(e)||FT.push(e)};BT.unregisterUpdater=function(e){if(FT.includes(e)){let t=FT.indexOf(e);FT.splice(t,1)}};var kT=BT;var b_e=new H,Rit=new Mt,Oit=new Mt,Mit=d.ZERO,Lit=new d;function Mh(e,t,n,i,o,r,s){this.translucent=t,this.appearanceType=n,this.depthFailAppearanceType=i,this.depthFailMaterialProperty=o,this.depthFailMaterial=void 0,this.closed=r,this.shadows=s,this.primitives=e,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.updaters=new vt,this.updatersWithAttributes=new vt,this.attributes=new vt,this.subscriptions=new vt,this.showsUpdated=new vt,this.itemsToRemove=[],this.invalidated=!1;let a;l(o)&&(a=o.definitionChanged.addEventListener(Mh.prototype.onMaterialChanged,this)),this.removeMaterialSubscription=a}Mh.prototype.onMaterialChanged=function(){this.invalidated=!0};Mh.prototype.isMaterial=function(e){let t=this.depthFailMaterialProperty,n=e.depthFailMaterialProperty;return n===t?!0:l(t)?t.equals(n):!1};Mh.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),!e.hasConstantFill||!e.fillMaterialProperty.isConstant||!Y.isConstant(e.distanceDisplayConditionProperty)||!Y.isConstant(e.terrainOffsetProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};Mh.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};Mh.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0){l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i);let c;l(this.depthFailAppearanceType)&&(l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=tr.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial)),c=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.translucent,closed:this.closed})),i=new Dn({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new this.appearanceType({translucent:this.translucent,closed:this.closed}),depthFailAppearance:c,shadows:this.shadows}),o.add(i),t=!1}else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0),l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof Ut)&&(this.depthFailMaterial=tr.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.fillMaterialProperty.isConstant||c){let b=u.fillMaterialProperty.color,T=Y.getValueOrDefault(b,e,H.WHITE,b_e);H.equals(h._lastColor,T)||(h._lastColor=H.clone(T,h._lastColor),h.color=Gt.toValue(T,h.color),(this.translucent&&h.color[3]===255||!this.translucent&&h.color[3]!==255)&&(this.itemsToRemove[n++]=u))}if(l(this.depthFailAppearanceType)&&u.depthFailMaterialProperty instanceof Ut&&(!u.depthFailMaterialProperty.isConstant||c)){let b=u.depthFailMaterialProperty.color,T=Y.getValueOrDefault(b,e,H.WHITE,b_e);H.equals(h._lastDepthFailColor,T)||(h._lastDepthFailColor=H.clone(T,h._lastDepthFailColor),h.depthFailColor=Gt.toValue(T,h.depthFailColor))}let p=u.entity.isShowing&&(u.hasConstantFill||u.isFilled(e)),g=h.show[0]===1;p!==g&&(h.show=yn.toValue(p,h.show));let m=u.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let b=Y.getValueOrDefault(m,e,Oit,Rit);Mt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Vn.toValue(b,h.distanceDisplayCondition))}let x=u.terrainOffsetProperty;if(!Y.isConstant(x)){let b=Y.getValueOrDefault(x,e,Mit,Lit);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=eo.toValue(b,h.offset))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};Mh.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=yn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};Mh.prototype.contains=function(e){return this.updaters.contains(e.id)};Mh.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};Mh.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),l(this.removeMaterialSubscription)&&this.removeMaterialSubscription()};function MS(e,t,n,i,o){this._solidItems=[],this._translucentItems=[],this._primitives=e,this._appearanceType=t,this._depthFailAppearanceType=n,this._closed=i,this._shadows=o}MS.prototype.add=function(e,t){let n,i,o=t.createFillGeometryInstance(e);o.attributes.color.value[3]===255?(n=this._solidItems,i=!1):(n=this._translucentItems,i=!0);let r=n.length;for(let a=0;a<r;a++){let c=n[a];if(c.isMaterial(t)){c.add(t,o);return}}let s=new Mh(this._primitives,i,this._appearanceType,this._depthFailAppearanceType,t.depthFailMaterialProperty,this._closed,this._shadows);s.add(t,o),n.push(s)};function T_e(e,t){let n=e.length;for(let i=n-1;i>=0;i--){let o=e[i];if(o.remove(t))return o.updaters.length===0&&(e.splice(i,1),o.destroy()),!0}return!1}MS.prototype.remove=function(e){T_e(this._solidItems,e)||T_e(this._translucentItems,e)};function C_e(e,t,n){let i=!1,o=t.length;for(let r=0;r<o;++r){let s=t[r],a=s.itemsToRemove,c=a.length;if(c>0)for(r=0;r<c;r++){let u=a[r];s.remove(u),e.add(n,u),i=!0}}return i}function q4(e,t,n,i){let o=t.length,r;for(r=o-1;r>=0;r--){let s=t[r];if(s.invalidated){t.splice(r,1);let a=s.updaters.values,c=a.length;for(let u=0;u<c;u++)e.add(n,a[u]);s.destroy()}}for(o=t.length,r=0;r<o;++r)i=t[r].update(n)&&i;return i}MS.prototype.update=function(e){let t=q4(this,this._solidItems,e,!0);t=q4(this,this._translucentItems,e,t)&&t;let n=C_e(this,this._solidItems,e),i=C_e(this,this._translucentItems,e);return(n||i)&&(t=q4(this,this._solidItems,e,t)&&t,t=q4(this,this._translucentItems,e,t)&&t),t};function A_e(e,t,n){let i=e.length;for(let o=0;o<i;o++){let r=e[o];if(r.contains(t))return r.getBoundingSphere(t,n)}return ct.FAILED}MS.prototype.getBoundingSphere=function(e,t){let n=A_e(this._solidItems,e,t);return n===ct.FAILED?A_e(this._translucentItems,e,t):n};function E_e(e){let t=e.length;for(let n=0;n<t;n++)e[n].destroy();e.length=0}MS.prototype.removeAllPrimitives=function(){E_e(this._solidItems),E_e(this._translucentItems)};var fd=MS;var Nit=new Mt,Fit=new Mt,Bit=d.ZERO,kit=new d;function Lh(e,t,n,i,o,r,s){this.primitives=e,this.appearanceType=t,this.materialProperty=n,this.depthFailAppearanceType=i,this.depthFailMaterialProperty=o,this.closed=r,this.shadows=s,this.updaters=new vt,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.material=void 0,this.depthFailMaterial=void 0,this.updatersWithAttributes=new vt,this.attributes=new vt,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(Lh.prototype.onMaterialChanged,this),this.subscriptions=new vt,this.showsUpdated=new vt}Lh.prototype.onMaterialChanged=function(){this.invalidated=!0};Lh.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty,i=this.depthFailMaterialProperty,o=e.depthFailMaterialProperty;if(n===t&&o===i)return!0;let r=l(t)&&t.equals(n);return r=(!l(i)&&!l(o)||l(i)&&i.equals(o))&&r,r};Lh.prototype.add=function(e,t){let n=t.id;if(this.updaters.set(n,t),this.geometry.set(n,t.createFillGeometryInstance(e)),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!Y.isConstant(t.distanceDisplayConditionProperty)||!Y.isConstant(t.terrainOffsetProperty))this.updatersWithAttributes.set(n,t);else{let i=this;this.subscriptions.set(n,t.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};Lh.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};var Vit=new H;Lh.prototype.update=function(e){let t=!0,n=this.primitive,i=this.primitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0){l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=tr.getValue(e,this.materialProperty,this.material);let a;l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=tr.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),a=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.depthFailMaterial.isTranslucent(),closed:this.closed})),n=new Dn({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material,translucent:this.material.isTranslucent(),closed:this.closed}),depthFailAppearance:a,shadows:this.shadows}),i.add(n),t=!1}else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=tr.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material,l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof Ut)&&(this.depthFailMaterial=tr.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),h=this.attributes.get(f.id.id);if(l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),l(this.depthFailAppearanceType)&&this.depthFailMaterialProperty instanceof Ut&&!c.depthFailMaterialProperty.isConstant){let b=c.depthFailMaterialProperty.color,T=Y.getValueOrDefault(b,e,H.WHITE,Vit);H.equals(h._lastDepthFailColor,T)||(h._lastDepthFailColor=H.clone(T,h._lastDepthFailColor),h.depthFailColor=Gt.toValue(T,h.depthFailColor))}let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),g=h.show[0]===1;p!==g&&(h.show=yn.toValue(p,h.show));let m=c.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let b=Y.getValueOrDefault(m,e,Fit,Nit);Mt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Vn.toValue(b,h.distanceDisplayCondition))}let x=c.terrainOffsetProperty;if(!Y.isConstant(x)){let b=Y.getValueOrDefault(x,e,Bit,kit);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=eo.toValue(b,h.offset))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};Lh.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=yn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};Lh.prototype.contains=function(e){return this.updaters.contains(e.id)};Lh.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};Lh.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function LS(e,t,n,i,o){this._items=[],this._primitives=e,this._appearanceType=t,this._depthFailAppearanceType=n,this._closed=i,this._shadows=o}LS.prototype.add=function(e,t){let n=this._items,i=n.length;for(let r=0;r<i;r++){let s=n[r];if(s.isMaterial(t)){s.add(e,t);return}}let o=new Lh(this._primitives,this._appearanceType,t.fillMaterialProperty,this._depthFailAppearanceType,t.depthFailMaterialProperty,this._closed,this._shadows);o.add(e,t),n.push(o)};LS.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};LS.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};LS.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return ct.FAILED};LS.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var dd=LS;var Uit=new H,zit=new Mt,Hit=new Mt;function lg(e,t,n,i){this.primitives=e,this.zIndex=i,this.classificationType=t,this.color=n,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.updaters=new vt,this.updatersWithAttributes=new vt,this.attributes=new vt,this.subscriptions=new vt,this.showsUpdated=new vt,this.itemsToRemove=[],this.isDirty=!1,this.rectangleCollisionCheck=new nb}lg.prototype.overlapping=function(e){return this.rectangleCollisionCheck.collides(e)};lg.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),this.rectangleCollisionCheck.insert(n,t.geometry.rectangle),!e.hasConstantFill||!e.fillMaterialProperty.isConstant||!Y.isConstant(e.distanceDisplayConditionProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};lg.prototype.remove=function(e){let t=e.id,n=this.geometry.get(t);if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.rectangleCollisionCheck.remove(t,n.geometry.rectangle),this.updatersWithAttributes.remove(t);let i=this.subscriptions.get(t);return l(i)&&(i(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};lg.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0)l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new nl({show:!1,asynchronous:!0,geometryInstances:s.slice(),classificationType:this.classificationType}),o.add(i,this.zIndex),t=!1;else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.fillMaterialProperty.isConstant||c){let x=u.fillMaterialProperty.color,b=Y.getValueOrDefault(x,e,H.WHITE,Uit);H.equals(h._lastColor,b)||(h._lastColor=H.clone(b,h._lastColor),h.color=Gt.toValue(b,h.color))}let p=u.entity.isShowing&&(u.hasConstantFill||u.isFilled(e)),g=h.show[0]===1;p!==g&&(h.show=yn.toValue(p,h.show));let m=u.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let x=Y.getValueOrDefault(m,e,Hit,zit);Mt.equals(x,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(x,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Vn.toValue(x,h.distanceDisplayCondition))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};lg.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=yn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};lg.prototype.contains=function(e){return this.updaters.contains(e.id)};lg.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getBoundingSphere(e.entity);return l(i)?(i.clone(t),ct.DONE):ct.FAILED};lg.prototype.removeAllPrimitives=function(){let e=this.primitives,t=this.primitive;l(t)&&(e.remove(t),this.primitive=void 0,this.geometry.removeAll(),this.updaters.removeAll());let n=this.oldPrimitive;l(n)&&(e.remove(n),this.oldPrimitive=void 0)};function NS(e,t){this._batches=[],this._primitives=e,this._classificationType=t}NS.prototype.add=function(e,t){let n=t.createFillGeometryInstance(e),i=this._batches,o=Y.getValueOrDefault(t.zIndex,0),r,s=i.length;for(let a=0;a<s;++a){let c=i[a];if(c.zIndex===o&&!c.overlapping(n.geometry.rectangle)){r=c;break}}return l(r)||(r=new lg(this._primitives,this._classificationType,n.attributes.color.value,o),i.push(r)),r.add(t,n),r};NS.prototype.remove=function(e){let t=this._batches,n=t.length;for(let i=0;i<n;++i)if(t[i].remove(e))return};NS.prototype.update=function(e){let t,n,i=!0,o=this._batches,r=o.length;for(t=0;t<r;++t)i=o[t].update(e)&&i;for(t=0;t<r;++t){let s=o[t],a=s.itemsToRemove,c=a.length;for(let u=0;u<c;u++){n=a[u],s.remove(n);let f=this.add(e,n);s.isDirty=!0,f.isDirty=!0}}for(t=r-1;t>=0;--t){let s=o[t];s.isDirty&&(i=o[t].update(e)&&i,s.isDirty=!1),s.geometry.length===0&&o.splice(t,1)}return i};NS.prototype.getBoundingSphere=function(e,t){let n=this._batches,i=n.length;for(let o=0;o<i;++o){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return ct.FAILED};NS.prototype.removeAllPrimitives=function(){let e=this._batches,t=e.length;for(let n=0;n<t;++n)e[n].removeAllPrimitives()};var FS=NS;var Git=new Mt,Wit=new Mt;function hd(e,t,n,i,o,r){this.primitives=e,this.classificationType=t,this.appearanceType=n,this.materialProperty=i,this.updaters=new vt,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.material=void 0,this.updatersWithAttributes=new vt,this.attributes=new vt,this.invalidated=!1,this.removeMaterialSubscription=i.definitionChanged.addEventListener(hd.prototype.onMaterialChanged,this),this.subscriptions=new vt,this.showsUpdated=new vt,this.usingSphericalTextureCoordinates=o,this.zIndex=r,this.rectangleCollisionCheck=new nb}hd.prototype.onMaterialChanged=function(){this.invalidated=!0};hd.prototype.overlapping=function(e){return this.rectangleCollisionCheck.collides(e)};hd.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n instanceof Ut&&t instanceof Ut?!0:l(t)&&t.equals(n)};hd.prototype.add=function(e,t,n){let i=t.id;if(this.updaters.set(i,t),this.geometry.set(i,n),this.rectangleCollisionCheck.insert(i,n.geometry.rectangle),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!Y.isConstant(t.distanceDisplayConditionProperty))this.updatersWithAttributes.set(i,t);else{let o=this;this.subscriptions.set(i,t.entity.definitionChanged.addEventListener(function(r,s,a,c){s==="isShowing"&&o.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};hd.prototype.remove=function(e){let t=e.id,n=this.geometry.get(t);if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.rectangleCollisionCheck.remove(t,n.geometry.rectangle),this.updatersWithAttributes.remove(t);let i=this.subscriptions.get(t);return l(i)&&(i(),this.subscriptions.remove(t)),!0}return!1};hd.prototype.update=function(e){let t=!0,n=this.primitive,i=this.primitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=tr.getValue(e,this.materialProperty,this.material),n=new nl({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material}),classificationType:this.classificationType}),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=tr.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material;let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),h=this.attributes.get(f.id.id);l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h));let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),g=h.show[0]===1;p!==g&&(h.show=yn.toValue(p,h.show));let m=c.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let x=Y.getValueOrDefault(m,e,Wit,Git);Mt.equals(x,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(x,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Vn.toValue(x,h.distanceDisplayCondition))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};hd.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=yn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};hd.prototype.contains=function(e){return this.updaters.contains(e.id)};hd.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};hd.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function BS(e,t,n){this._items=[],this._primitives=e,this._classificationType=t,this._appearanceType=n}BS.prototype.add=function(e,t){let n=this._items,i=n.length,o=t.createFillGeometryInstance(e),r=Iu.shouldUseSphericalCoordinates(o.geometry.rectangle),s=Y.getValueOrDefault(t.zIndex,0);for(let c=0;c<i;++c){let u=n[c];if(u.isMaterial(t)&&u.usingSphericalTextureCoordinates===r&&u.zIndex===s&&!u.overlapping(o.geometry.rectangle)){u.add(e,t,o);return}}let a=new hd(this._primitives,this._classificationType,this._appearanceType,t.fillMaterialProperty,r,s);a.add(e,t,o),n.push(a)};BS.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};BS.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};BS.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return ct.FAILED};BS.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var mF=BS;var jit=new H,qit=new Mt,Yit=new Mt,Xit=d.ZERO,Kit=new d;function ug(e,t,n,i){this.translucent=t,this.width=n,this.shadows=i,this.primitives=e,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.updaters=new vt,this.updatersWithAttributes=new vt,this.attributes=new vt,this.itemsToRemove=[],this.subscriptions=new vt,this.showsUpdated=new vt}ug.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),!e.hasConstantOutline||!e.outlineColorProperty.isConstant||!Y.isConstant(e.distanceDisplayConditionProperty)||!Y.isConstant(e.terrainOffsetProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};ug.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};ug.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0)l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new Dn({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new cn({flat:!0,translucent:this.translucent,renderState:{lineWidth:this.width}}),shadows:this.shadows}),o.add(i),t=!1;else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.outlineColorProperty.isConstant||c){let b=u.outlineColorProperty,T=Y.getValueOrDefault(b,e,H.WHITE,jit);H.equals(h._lastColor,T)||(h._lastColor=H.clone(T,h._lastColor),h.color=Gt.toValue(T,h.color),(this.translucent&&h.color[3]===255||!this.translucent&&h.color[3]!==255)&&(this.itemsToRemove[n++]=u))}let p=u.entity.isShowing&&(u.hasConstantOutline||u.isOutlineVisible(e)),g=h.show[0]===1;p!==g&&(h.show=yn.toValue(p,h.show));let m=u.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let b=Y.getValueOrDefault(m,e,Yit,qit);Mt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Vn.toValue(b,h.distanceDisplayCondition))}let x=u.terrainOffsetProperty;if(!Y.isConstant(x)){let b=Y.getValueOrDefault(x,e,Xit,Kit);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=eo.toValue(b,h.offset))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};ug.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=yn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};ug.prototype.contains=function(e){return this.updaters.contains(e.id)};ug.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};ug.prototype.removeAllPrimitives=function(){let e=this.primitives,t=this.primitive;l(t)&&(e.remove(t),this.primitive=void 0,this.geometry.removeAll(),this.updaters.removeAll());let n=this.oldPrimitive;l(n)&&(e.remove(n),this.oldPrimitive=void 0)};function kS(e,t,n){this._primitives=e,this._scene=t,this._shadows=n,this._solidBatches=new vt,this._translucentBatches=new vt}kS.prototype.add=function(e,t){let n=t.createOutlineGeometryInstance(e),i=this._scene.clampLineWidth(t.outlineWidth),o,r;n.attributes.color.value[3]===255?(o=this._solidBatches,r=o.get(i),l(r)||(r=new ug(this._primitives,!1,i,this._shadows),o.set(i,r)),r.add(t,n)):(o=this._translucentBatches,r=o.get(i),l(r)||(r=new ug(this._primitives,!0,i,this._shadows),o.set(i,r)),r.add(t,n))};kS.prototype.remove=function(e){let t,n=this._solidBatches.values,i=n.length;for(t=0;t<i;t++)if(n[t].remove(e))return;let o=this._translucentBatches.values,r=o.length;for(t=0;t<r;t++)if(o[t].remove(e))return};kS.prototype.update=function(e){let t,n,i,o,r=this._solidBatches.values,s=r.length,a=this._translucentBatches.values,c=a.length,u,f=!0,h=!1;do{for(h=!1,n=0;n<s;n++){o=r[n],f=o.update(e),u=o.itemsToRemove;let p=u.length;if(p>0)for(h=!0,t=0;t<p;t++)i=u[t],o.remove(i),this.add(e,i)}for(n=0;n<c;n++){o=a[n],f=o.update(e),u=o.itemsToRemove;let p=u.length;if(p>0)for(h=!0,t=0;t<p;t++)i=u[t],o.remove(i),this.add(e,i)}}while(h);return f};kS.prototype.getBoundingSphere=function(e,t){let n,i=this._solidBatches.values,o=i.length;for(n=0;n<o;n++){let a=i[n];if(a.contains(e))return a.getBoundingSphere(e,t)}let r=this._translucentBatches.values,s=r.length;for(n=0;n<s;n++){let a=r[n];if(a.contains(e))return a.getBoundingSphere(e,t)}return ct.FAILED};kS.prototype.removeAllPrimitives=function(){let e,t=this._solidBatches.values,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._translucentBatches.values,o=i.length;for(e=0;e<o;e++)i[e].removeAllPrimitives()};var VS=kS;var Zit=[];function eu(e,t,n,i){n=y(n,e.primitives),i=y(i,e.groundPrimitives),this._scene=e,this._primitives=n,this._groundPrimitives=i,this._entityCollection=void 0,this._addedObjects=new vt,this._removedObjects=new vt,this._changedObjects=new vt;let o=xn.NUMBER_OF_SHADOW_MODES;this._outlineBatches=new Array(o*2),this._closedColorBatches=new Array(o*2),this._closedMaterialBatches=new Array(o*2),this._openColorBatches=new Array(o*2),this._openMaterialBatches=new Array(o*2);let r=nr.supportsMaterialsforEntitiesOnTerrain(e);this._supportsMaterialsforEntitiesOnTerrain=r;let s;for(s=0;s<o;++s)this._outlineBatches[s]=new VS(n,e,s,!1),this._outlineBatches[o+s]=new VS(n,e,s,!0),this._closedColorBatches[s]=new fd(n,cn,void 0,!0,s,!0),this._closedColorBatches[o+s]=new fd(n,cn,void 0,!0,s,!1),this._closedMaterialBatches[s]=new dd(n,co,void 0,!0,s,!0),this._closedMaterialBatches[o+s]=new dd(n,co,void 0,!0,s,!1),this._openColorBatches[s]=new fd(n,cn,void 0,!1,s,!0),this._openColorBatches[o+s]=new fd(n,cn,void 0,!1,s,!1),this._openMaterialBatches[s]=new dd(n,co,void 0,!1,s,!0),this._openMaterialBatches[o+s]=new dd(n,co,void 0,!1,s,!1);let a=Un.NUMBER_OF_CLASSIFICATION_TYPES,c=new Array(a),u=[];if(r)for(s=0;s<a;++s)u.push(new mF(i,s,co)),c[s]=new FS(i,s);else for(s=0;s<a;++s)c[s]=new FS(i,s);this._groundColorBatches=c,this._groundMaterialBatches=u,this._dynamicBatch=new NT(n,i),this._batches=this._outlineBatches.concat(this._closedColorBatches,this._closedMaterialBatches,this._openColorBatches,this._openMaterialBatches,this._groundColorBatches,this._groundMaterialBatches,this._dynamicBatch),this._subscriptions=new vt,this._updaterSets=new vt,this._entityCollection=t,t.collectionChanged.addEventListener(eu.prototype._onCollectionChanged,this),this._onCollectionChanged(t,t.values,Zit)}eu.registerUpdater=function(e){kT.registerUpdater(e)};eu.unregisterUpdater=function(e){kT.unregisterUpdater(e)};eu.prototype.update=function(e){let t=this._addedObjects,n=t.values,i=this._removedObjects,o=i.values,r=this._changedObjects,s=r.values,a,c,u,f,h=this;for(a=s.length-1;a>-1;a--)c=s[a],u=c.id,f=this._updaterSets.get(u),f.entity===c?f.forEach(function(x){h._removeUpdater(x),h._insertUpdaterIntoBatch(e,x)}):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaterSets.get(u),f.forEach(this._removeUpdater.bind(this)),f.destroy(),this._updaterSets.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new kT(c,this._scene),this._updaterSets.set(u,f),f.forEach(function(x){h._insertUpdaterIntoBatch(e,x)}),this._subscriptions.set(u,f.geometryChanged.addEventListener(eu._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let p=!0,g=this._batches,m=g.length;for(a=0;a<m;a++)p=g[a].update(e)&&p;return p};var $it=[],Qit=new ae;eu.prototype.getBoundingSphere=function(e,t){let n=$it,i=Qit,o=0,r=ct.DONE,s=this._batches,a=s.length,c=e.id,u=this._updaterSets.get(c).updaters;for(let f=0;f<u.length;f++){let h=u[f];for(let p=0;p<a;p++){if(r=s[p].getBoundingSphere(h,i),r===ct.PENDING)return ct.PENDING;r===ct.DONE&&(n[o]=ae.clone(i,n[o]),o++)}}return o===0?ct.FAILED:(n.length=o,ae.fromBoundingSpheres(n,t),ct.DONE)};eu.prototype.isDestroyed=function(){return!1};eu.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(eu.prototype._onCollectionChanged,this),this._addedObjects.removeAll(),this._removedObjects.removeAll();let e,t=this._batches,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._subscriptions.values;for(n=i.length,e=0;e<n;e++)i[e]();this._subscriptions.removeAll();let o=this._updaterSets.values;for(n=o.length,e=0;e<n;e++)o[e].destroy();return this._updaterSets.removeAll(),ue(this)};eu.prototype._removeUpdater=function(e){let t=this._batches,n=t.length;for(let i=0;i<n;i++)t[i].remove(e)};eu.prototype._insertUpdaterIntoBatch=function(e,t){if(t.isDynamic){this._dynamicBatch.add(e,t);return}let n;(t.outlineEnabled||t.fillEnabled)&&(n=t.shadowsProperty.getValue(e));let i=xn.NUMBER_OF_SHADOW_MODES;if(t.outlineEnabled&&(l(t.terrainOffsetProperty)?this._outlineBatches[i+n].add(e,t):this._outlineBatches[n].add(e,t)),t.fillEnabled)if(t.onTerrain){let o=t.classificationTypeProperty.getValue(e);t.fillMaterialProperty instanceof Ut?this._groundColorBatches[o].add(e,t):this._groundMaterialBatches[o].add(e,t)}else t.isClosed?t.fillMaterialProperty instanceof Ut?l(t.terrainOffsetProperty)?this._closedColorBatches[i+n].add(e,t):this._closedColorBatches[n].add(e,t):l(t.terrainOffsetProperty)?this._closedMaterialBatches[i+n].add(e,t):this._closedMaterialBatches[n].add(e,t):t.fillMaterialProperty instanceof Ut?l(t.terrainOffsetProperty)?this._openColorBatches[i+n].add(e,t):this._openColorBatches[n].add(e,t):l(t.terrainOffsetProperty)?this._openMaterialBatches[i+n].add(e,t):this._openMaterialBatches[n].add(e,t)};eu._onGeometryChanged=function(e){let t=this._removedObjects,n=this._changedObjects,i=e.entity,o=i.id;!l(t.get(o))&&!l(n.get(o))&&n.set(o,i)};eu.prototype._onCollectionChanged=function(e,t,n){let i=this._addedObjects,o=this._removedObjects,r=this._changedObjects,s,a,c;for(s=n.length-1;s>-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var pF=eu;var Jit=1,eot="30px sans-serif",tot=Wo.FILL,not=H.WHITE,iot=H.BLACK,oot=1,rot=!1,sot=new H(.165,.165,.165,.8),aot=new z(7,5),cot=z.ZERO,lot=d.ZERO,uot=Ye.NONE,fot=bi.CENTER,dot=Nn.CENTER,hot=new d,mot=new H,pot=new H,_ot=new H,got=new z,yot=new d,xot=new z,bot=new kt,Tot=new kt,Cot=new kt,Aot=new Mt;function S_e(e){this.entity=e,this.label=void 0,this.index=void 0}function y0(e,t){t.collectionChanged.addEventListener(y0.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new vt,this._onCollectionChanged(t,t.values,[],[])}y0.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){let r=t[i],s=r.entity,a=s._label,c,u=r.label,f=s.isShowing&&s.isAvailable(e)&&Y.getValueOrDefault(a._show,e,!0),h;if(f&&(h=Y.getValueOrUndefined(s._position,e,hot),c=Y.getValueOrUndefined(a._text,e),f=l(h)&&l(c)),!f){IY(r,s,n);continue}Y.isConstant(s._position)||(n._clusterDirty=!0);let p=!1,g=Y.getValueOrDefault(a._heightReference,e,uot);l(u)||(u=n.getLabel(s),u.id=s,r.label=u,p=d.equals(u.position,h)&&u.heightReference===g),u.show=!0,u.position=h,u.text=c,u.scale=Y.getValueOrDefault(a._scale,e,Jit),u.font=Y.getValueOrDefault(a._font,e,eot),u.style=Y.getValueOrDefault(a._style,e,tot),u.fillColor=Y.getValueOrDefault(a._fillColor,e,not,mot),u.outlineColor=Y.getValueOrDefault(a._outlineColor,e,iot,pot),u.outlineWidth=Y.getValueOrDefault(a._outlineWidth,e,oot),u.showBackground=Y.getValueOrDefault(a._showBackground,e,rot),u.backgroundColor=Y.getValueOrDefault(a._backgroundColor,e,sot,_ot),u.backgroundPadding=Y.getValueOrDefault(a._backgroundPadding,e,aot,got),u.pixelOffset=Y.getValueOrDefault(a._pixelOffset,e,cot,xot),u.eyeOffset=Y.getValueOrDefault(a._eyeOffset,e,lot,yot),u.heightReference=g,u.horizontalOrigin=Y.getValueOrDefault(a._horizontalOrigin,e,fot),u.verticalOrigin=Y.getValueOrDefault(a._verticalOrigin,e,dot),u.translucencyByDistance=Y.getValueOrUndefined(a._translucencyByDistance,e,bot),u.pixelOffsetScaleByDistance=Y.getValueOrUndefined(a._pixelOffsetScaleByDistance,e,Tot),u.scaleByDistance=Y.getValueOrUndefined(a._scaleByDistance,e,Cot),u.distanceDisplayCondition=Y.getValueOrUndefined(a._distanceDisplayCondition,e,Aot),u.disableDepthTestDistance=Y.getValueOrUndefined(a._disableDepthTestDistance,e),p&&u._updateClamping()}return!0};y0.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!l(n.label))return ct.FAILED;let i=n.label;return t.center=d.clone(y(i._clampedPosition,i.position),t.center),t.radius=0,ct.DONE};y0.prototype.isDestroyed=function(){return!1};y0.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(y0.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removeLabel(e[t]);return ue(this)};y0.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._label)&&l(r._position)&&s.set(r.id,new S_e(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._label)&&l(r._position)?s.contains(r.id)||s.set(r.id,new S_e(r)):(IY(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],IY(s.get(r.id),r,a),s.remove(r.id)};function IY(e,t,n){l(e)&&(e.label=void 0,n.removeLabel(t))}var _F=y0;var Eot=1,Sot=!0,vot=0,wot=!0,Dot=!0,Iot=xn.ENABLED,Pot=Ye.NONE,Rot=H.RED,Oot=0,Mot=H.WHITE,Lot=Ec.HIGHLIGHT,Not=.5,Fot=new z(1,1),v_e={maximumPositionEpsilon:Number.POSITIVE_INFINITY},Bot=new F,kot=new F,w_e=new H,D_e=new Array(4),Vot=new d;function x0(e,t){t.collectionChanged.addEventListener(x0.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._modelHash={},this._entitiesToVisualize=new vt,this._onCollectionChanged(t,t.values,[],[])}async function Uot(e,t,n,i,o){let r=e._primitives,s=e._modelHash;try{let a=await gh.fromGltfAsync({url:n,incrementallyLoadTextures:i,scene:e._scene,environmentMapOptions:o});if(e.isDestroyed()||!l(s[t.id]))return;a.id=t,r.add(a),s[t.id].modelPrimitive=a,a.errorEvent.addEventListener(c=>{l(s[t.id])&&(console.log(c),c.name!=="TextureError"&&a.incrementallyLoadTextures&&(s[t.id].loadFailed=!0))})}catch(a){if(e.isDestroyed()||!l(s[t.id]))return;console.log(a),s[t.id].loadFailed=!0}}x0.prototype.update=function(e){let t=this._entitiesToVisualize.values,n=this._modelHash,i=this._primitives;for(let o=0,r=t.length;o<r;o++){let s=t[o],a=s._model,c,u=n[s.id],f=s.isShowing&&s.isAvailable(e)&&Y.getValueOrDefault(a._show,e,!0),h;if(f&&(h=s.computeModelMatrix(e,Bot),c=Se.createIfNeeded(Y.getValueOrUndefined(a._uri,e)),f=l(h)&&l(c)),!f){l(u)&&u.modelPrimitive&&(u.modelPrimitive.show=!1);continue}if(!l(u)||c.url!==u.url){l(u?.modelPrimitive)&&(i.removeAndDestroy(u.modelPrimitive),delete n[s.id]),u={modelPrimitive:void 0,url:c.url,animationsRunning:!1,nodeTransformationsScratch:{},articulationsScratch:{},loadFailed:!1,modelUpdated:!1,environmentMapOptionsScratch:{...v_e}},n[s.id]=u;let m=Y.getValueOrDefault(a._incrementallyLoadTextures,e,wot),x=Y.getValueOrDefault(a._environmentMapOptions,e,v_e,u.environmentMapOptionsScratch);Uot(this,s,c,m,x)}let p=u.modelPrimitive;if(!l(p))continue;p.show=!0,p.scale=Y.getValueOrDefault(a._scale,e,Eot),p.enableVerticalExaggeration=Y.getValueOrDefault(a._enableVerticalExaggeration,e,Sot),p.minimumPixelSize=Y.getValueOrDefault(a._minimumPixelSize,e,vot),p.maximumScale=Y.getValueOrUndefined(a._maximumScale,e),p.modelMatrix=F.clone(h,p.modelMatrix),p.shadows=Y.getValueOrDefault(a._shadows,e,Iot),p.heightReference=Y.getValueOrDefault(a._heightReference,e,Pot),p.distanceDisplayCondition=Y.getValueOrUndefined(a._distanceDisplayCondition,e),p.silhouetteColor=Y.getValueOrDefault(a._silhouetteColor,e,Rot,w_e),p.silhouetteSize=Y.getValueOrDefault(a._silhouetteSize,e,Oot),p.color=Y.getValueOrDefault(a._color,e,Mot,w_e),p.colorBlendMode=Y.getValueOrDefault(a._colorBlendMode,e,Lot),p.colorBlendAmount=Y.getValueOrDefault(a._colorBlendAmount,e,Not),p.clippingPlanes=Y.getValueOrUndefined(a._clippingPlanes,e),p.clampAnimations=Y.getValueOrDefault(a._clampAnimations,e,Dot),p.imageBasedLighting.imageBasedLightingFactor=Y.getValueOrDefault(a._imageBasedLightingFactor,e,Fot);let g=Y.getValueOrUndefined(a._lightColor,e);if(l(g)&&(H.pack(g,D_e,0),g=d.unpack(D_e,0,Vot)),p.lightColor=g,p.customShader=Y.getValueOrUndefined(a._customShader,e),n[s.id].modelUpdated=!0,p.ready){let m=Y.getValueOrDefault(a._runAnimations,e,!0);u.animationsRunning!==m&&(m?p.activeAnimations.addAll({loop:Kl.REPEAT}):p.activeAnimations.removeAll(),u.animationsRunning=m);let x=Y.getValueOrUndefined(a._nodeTransformations,e,u.nodeTransformationsScratch);if(l(x)){let A=Object.keys(x);for(let C=0,E=A.length;C<E;++C){let v=A[C],D=x[v];if(!l(D))continue;let O=p.getNode(v);if(!l(O))continue;let R=F.fromTranslationRotationScale(D,kot);O.matrix=F.multiply(O.originalMatrix,R,R)}}let b=!1,T=Y.getValueOrUndefined(a._articulations,e,u.articulationsScratch);if(l(T)){let A=Object.keys(T);for(let C=0,E=A.length;C<E;++C){let v=A[C],D=T[v];l(D)&&(b=!0,p.setArticulationStage(v,D))}}b&&p.applyArticulations()}}return!0};x0.prototype.isDestroyed=function(){return!1};x0.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(x0.prototype._onCollectionChanged,this);let e=this._entitiesToVisualize.values,t=this._modelHash,n=this._primitives;for(let i=e.length-1;i>-1;i--)PY(this,e[i],t,n);return ue(this)};var Y4=new d,zot=new fe;x0.prototype.getBoundingSphere=function(e,t){let n=this._modelHash[e.id];if(!l(n))return ct.FAILED;if(n.loadFailed)return ct.FAILED;let i=n.modelPrimitive;if(!l(i)||!i.show)return ct.PENDING;if(!i.ready||!n.modelUpdated)return ct.PENDING;let o=this._scene,r=y(o.ellipsoid,ee.default);if(i.heightReference!==Ye.NONE){let a=i.modelMatrix;Y4.x=a[12],Y4.y=a[13],Y4.z=a[14];let c=r.cartesianToCartographic(Y4,zot),u=o.getHeight(c,i.heightReference);return l(u)&&(zf(i.heightReference)?c.height=u:c.height+=u),ae.clone(i.boundingSphere,t),t.center=r.cartographicToCartesian(c),ct.DONE}return ae.clone(i.boundingSphere,t),ct.DONE};x0.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._entitiesToVisualize,a=this._modelHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],l(r._model)&&l(r._position)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],l(r._model)&&l(r._position)?(Hot(r,a),s.set(r.id,r)):(PY(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],PY(this,r,a,c),s.remove(r.id)};function PY(e,t,n,i){let o=n[t.id];l(o)&&(i.removeAndDestroy(o.modelPrimitive),delete n[t.id])}function Hot(e,t){let n=t[e.id];l(n)&&(n.nodeTransformationsScratch={},n.articulationsScratch={})}var gF=x0;function b0(e){this._definitionChanged=new me,this._value=void 0,this._removeSubscription=void 0,this.setValue(e)}Object.defineProperties(b0.prototype,{isConstant:{get:function(){return Y.isConstant(this._value)}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return l(this._value)?this._value.referenceFrame:Hi.FIXED}}});var Got=new Z;b0.prototype.getValue=function(e,t){return l(e)||(e=Z.now(Got)),this.getValueInReferenceFrame(e,Hi.FIXED,t)};b0.prototype.setValue=function(e){this._value!==e&&(this._value=e,l(this._removeSubscription)&&(this._removeSubscription(),this._removeSubscription=void 0),l(e)&&(this._removeSubscription=e.definitionChanged.addEventListener(this._raiseDefinitionChanged,this)),this._definitionChanged.raiseEvent(this))};b0.prototype.getValueInReferenceFrame=function(e,t,n){if(l(this._value))return n=this._value.getValueInReferenceFrame(e,t,n),l(n)?ee.default.scaleToGeodeticSurface(n,n):void 0};b0.prototype.equals=function(e){return this===e||e instanceof b0&&this._value===e._value};b0.prototype._raiseDefinitionChanged=function(){this._definitionChanged.raiseEvent(this)};var qm=b0;var Wot=60,jot=1,P_e=new An,RY=new An,OY=new An;function I_e(e){this.entity=e,this.polyline=void 0,this.index=void 0,this.updater=void 0}function qot(e,t,n,i,o,r,s,a,c){let u=a,f;f=e.getValueInReferenceFrame(t,r,c[u]),l(f)&&(c[u++]=f);let h=!l(o)||Z.lessThanOrEquals(o,t)||Z.greaterThanOrEquals(o,n),p=0,g=i.length,m=i[p],x=n,b=!1,T,A,C;for(;p<g;){if(!h&&Z.greaterThanOrEquals(m,o)&&(f=e.getValueInReferenceFrame(o,r,c[u]),l(f)&&(c[u++]=f),h=!0),Z.greaterThan(m,t)&&Z.lessThan(m,x)&&!m.equals(o)&&(f=e.getValueInReferenceFrame(m,r,c[u]),l(f)&&(c[u++]=f)),p<g-1){if(s>0&&!b){let E=i[p+1],v=Z.secondsDifference(E,m);b=v>s,b&&(T=Math.ceil(v/s),A=0,C=v/Math.max(T,2),T=Math.max(T-1,1))}if(b&&A<T){m=Z.addSeconds(m,C,new Z),A++;continue}}b=!1,p++,m=i[p]}return f=e.getValueInReferenceFrame(n,r,c[u]),l(f)&&(c[u++]=f),u}function Yot(e,t,n,i,o,r,s,a){let c,u=0,f=s,h=t,p=!l(i)||Z.lessThanOrEquals(i,t)||Z.greaterThanOrEquals(i,n);for(;Z.lessThan(h,n);)!p&&Z.greaterThanOrEquals(h,i)&&(p=!0,c=e.getValueInReferenceFrame(i,o,a[f]),l(c)&&(a[f]=c,f++)),c=e.getValueInReferenceFrame(h,o,a[f]),l(c)&&(a[f]=c,f++),u++,h=Z.addSeconds(t,r*u,new Z);return c=e.getValueInReferenceFrame(n,o,a[f]),l(c)&&(a[f]=c,f++),f}function Xot(e,t,n,i,o,r,s,a){let c,u=0,f=s,h=t,p=Math.max(r,60),g=!l(i)||Z.lessThanOrEquals(i,t)||Z.greaterThanOrEquals(i,n);for(;Z.lessThan(h,n);)!g&&Z.greaterThanOrEquals(h,i)&&(g=!0,c=e.getValueInReferenceFrame(i,o,a[f]),l(c)&&(a[f]=c,f++)),c=e.getValueInReferenceFrame(h,o,a[f]),l(c)&&(a[f]=c,f++),u++,h=Z.addSeconds(t,p*u,new Z);return c=e.getValueInReferenceFrame(n,o,a[f]),l(c)&&(a[f]=c,f++),f}function Kot(e,t,n,i,o,r,s,a){OY.start=t,OY.stop=n;let c=s,u=e.intervals;for(let f=0;f<u.length;f++){let h=u.get(f);if(!An.intersect(h,OY,P_e).isEmpty){let p=h.start;h.isStartIncluded||(h.isStopIncluded?p=h.stop:p=Z.addSeconds(h.start,Z.secondsDifference(h.stop,h.start)/2,new Z));let g=e.getValueInReferenceFrame(p,o,a[c]);l(g)&&(a[c]=g,c++)}}return c}function Zot(e,t,n,i,o,r,s,a){let c=e.getValueInReferenceFrame(t,o,a[s]);return l(c)&&(a[s++]=c),s}function $ot(e,t,n,i,o,r,s,a){RY.start=t,RY.stop=n;let c=s,u=e.intervals;for(let f=0;f<u.length;f++){let h=u.get(f);if(!An.intersect(h,RY,P_e).isEmpty){let p=h.start,g=h.stop,m=t;Z.greaterThan(p,m)&&(m=p);let x=n;Z.lessThan(g,x)&&(x=g),c=R_e(h.data,m,x,i,o,r,c,a)}}return c}function R_e(e,t,n,i,o,r,s,a){for(;e instanceof og;)e=e.resolvedProperty;if(e instanceof xa){let c=e._property._times;s=qot(e,t,n,c,i,o,r,s,a)}else e instanceof tO?s=Yot(e,t,n,i,o,r,s,a):e instanceof ya?s=$ot(e,t,n,i,o,r,s,a):e instanceof rg?s=Kot(e,t,n,i,o,r,s,a):e instanceof il||e instanceof qm&&Y.isConstant(e)?s=Zot(e,t,n,i,o,r,s,a):s=Xot(e,t,n,i,o,r,s,a);return s}function O_e(e,t,n,i,o,r,s){l(s)||(s=[]);let a=R_e(e,t,n,i,o,r,0,s);return s.length=a,s}var Qot=new $;function yF(e,t){this._unusedIndexes=[],this._polylineCollection=new bh,this._scene=e,this._referenceFrame=t,e.primitives.add(this._polylineCollection)}yF.prototype.update=function(e){if(this._referenceFrame===Hi.INERTIAL){let t=Rt.computeIcrfToCentralBodyFixedMatrix(e,Qot);F.fromRotationTranslation(t,d.ZERO,this._polylineCollection.modelMatrix)}};yF.prototype.updateObject=function(e,t){let n=t.entity,i=n._path,o=n._position,r,s,a=i._show,c=t.polyline,u=n.isShowing&&n.isAvailable(e)&&(!l(a)||a.getValue(e));if(u){let h=Y.getValueOrUndefined(i._leadTime,e),p=Y.getValueOrUndefined(i._trailTime,e),g=n._availability,m=l(g),x=l(h),b=l(p);if(u=m||x&&b,u){if(b&&(r=Z.addSeconds(e,-p,new Z)),x&&(s=Z.addSeconds(e,h,new Z)),m){let T=g.start,A=g.stop;(!b||Z.greaterThan(T,r))&&(r=T),(!x||Z.lessThan(A,s))&&(s=A)}u=Z.lessThan(r,s)}}if(!u){l(c)&&(this._unusedIndexes.push(t.index),t.polyline=void 0,c.show=!1,t.index=void 0);return}if(!l(c)){let h=this._unusedIndexes;if(h.length>0){let g=h.pop();c=this._polylineCollection.get(g),t.index=g}else t.index=this._polylineCollection.length,c=this._polylineCollection.add();c.id=n,t.polyline=c}let f=Y.getValueOrDefault(i._resolution,e,Wot);c.show=!0,c.positions=O_e(o,r,s,e,this._referenceFrame,f,c.positions.slice()),c.material=tr.getValue(e,i._material,c.material),c.width=Y.getValueOrDefault(i._width,e,jot),c.distanceDisplayCondition=Y.getValueOrUndefined(i._distanceDisplayCondition,e,c.distanceDisplayCondition)};yF.prototype.removeObject=function(e){let t=e.polyline;l(t)&&(this._unusedIndexes.push(e.index),e.polyline=void 0,t.show=!1,t.id=void 0,e.index=void 0)};yF.prototype.destroy=function(){return this._scene.primitives.remove(this._polylineCollection),ue(this)};function T0(e,t){t.collectionChanged.addEventListener(T0.prototype._onCollectionChanged,this),this._scene=e,this._updaters={},this._entityCollection=t,this._items=new vt,this._onCollectionChanged(t,t.values,[],[])}T0.prototype.update=function(e){let t=this._updaters;for(let i in t)t.hasOwnProperty(i)&&t[i].update(e);let n=this._items.values;if(n.length===0&&l(this._updaters)&&Object.keys(this._updaters).length>0){for(let i in t)t.hasOwnProperty(i)&&t[i].destroy();this._updaters={}}for(let i=0,o=n.length;i<o;i++){let r=n[i],a=r.entity._position,c=r.updater,u=Hi.FIXED;this._scene.mode===ne.SCENE3D&&(u=a.referenceFrame);let f=this._updaters[u];if(c===f&&l(f)){f.updateObject(e,r);continue}l(c)&&c.removeObject(r),l(f)||(f=new yF(this._scene,u),f.update(e),this._updaters[u]=f),r.updater=f,l(f)&&f.updateObject(e,r)}return!0};T0.prototype.isDestroyed=function(){return!1};T0.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(T0.prototype._onCollectionChanged,this);let e=this._updaters;for(let t in e)e.hasOwnProperty(t)&&e[t].destroy();return ue(this)};T0.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s,a=this._items;for(o=t.length-1;o>-1;o--)r=t[o],l(r._path)&&l(r._position)&&a.set(r.id,new I_e(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._path)&&l(r._position)?a.contains(r.id)||a.set(r.id,new I_e(r)):(s=a.get(r.id),l(s)&&(l(s.updater)&&s.updater.removeObject(s),a.remove(r.id)));for(o=n.length-1;o>-1;o--)r=n[o],s=a.get(r.id),l(s)&&(l(s.updater)&&s.updater.removeObject(s),a.remove(r.id))};T0._subSample=O_e;var xF=T0;var M_e=H.WHITE,L_e=H.BLACK,N_e=0,F_e=1,B_e=0,k_e=Gr.NONE,V_e=new H,Jot=new d,U_e=new H,z_e=new kt,H_e=new kt,G_e=new Mt;function W_e(e){this.entity=e,this.pointPrimitive=void 0,this.billboard=void 0,this.color=void 0,this.outlineColor=void 0,this.pixelSize=void 0,this.outlineWidth=void 0}function C0(e,t){t.collectionChanged.addEventListener(C0.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new vt,this._onCollectionChanged(t,t.values,[],[])}C0.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){let r=t[i],s=r.entity,a=s._point,c=r.pointPrimitive,u=r.billboard,f=Y.getValueOrDefault(a._heightReference,e,Ye.NONE),h=s.isShowing&&s.isAvailable(e)&&Y.getValueOrDefault(a._show,e,!0),p;if(h&&(p=Y.getValueOrUndefined(s._position,e,Jot),h=l(p)),!h){bF(r,s,n);continue}Y.isConstant(s._position)||(n._clusterDirty=!0);let g=!1,m=!1;if(f!==Ye.NONE&&!l(u)?(l(c)&&(bF(r,s,n),c=void 0),u=n.getBillboard(s),u.id=s,u.image=void 0,r.billboard=u,g=!0,m=d.equals(u.position,p)&&u.heightReference===f):f===Ye.NONE&&!l(c)&&(l(u)&&(bF(r,s,n),u=void 0),c=n.getPoint(s),c.id=s,r.pointPrimitive=c),l(c))c.show=!0,c.position=p,c.scaleByDistance=Y.getValueOrUndefined(a._scaleByDistance,e,z_e),c.translucencyByDistance=Y.getValueOrUndefined(a._translucencyByDistance,e,H_e),c.color=Y.getValueOrDefault(a._color,e,M_e,V_e),c.outlineColor=Y.getValueOrDefault(a._outlineColor,e,L_e,U_e),c.outlineWidth=Y.getValueOrDefault(a._outlineWidth,e,N_e),c.pixelSize=Y.getValueOrDefault(a._pixelSize,e,F_e),c.distanceDisplayCondition=Y.getValueOrUndefined(a._distanceDisplayCondition,e,G_e),c.disableDepthTestDistance=Y.getValueOrDefault(a._disableDepthTestDistance,e,B_e),c.splitDirection=Y.getValueOrDefault(a._splitDirection,e,k_e);else if(l(u)){u.show=!0,u.position=p,u.scaleByDistance=Y.getValueOrUndefined(a._scaleByDistance,e,z_e),u.translucencyByDistance=Y.getValueOrUndefined(a._translucencyByDistance,e,H_e),u.distanceDisplayCondition=Y.getValueOrUndefined(a._distanceDisplayCondition,e,G_e),u.disableDepthTestDistance=Y.getValueOrDefault(a._disableDepthTestDistance,e,B_e),u.splitDirection=Y.getValueOrDefault(a._splitDirection,e,k_e),u.heightReference=f;let x=Y.getValueOrDefault(a._color,e,M_e,V_e),b=Y.getValueOrDefault(a._outlineColor,e,L_e,U_e),T=Math.round(Y.getValueOrDefault(a._outlineWidth,e,N_e)),A=Math.max(1,Math.round(Y.getValueOrDefault(a._pixelSize,e,F_e)));if(T>0?(u.scale=1,g=g||T!==r.outlineWidth||A!==r.pixelSize||!H.equals(x,r.color)||!H.equals(b,r.outlineColor)):(u.scale=A/50,A=50,g=g||T!==r.outlineWidth||!H.equals(x,r.color)||!H.equals(b,r.outlineColor)),g){r.color=H.clone(x,r.color),r.outlineColor=H.clone(b,r.outlineColor),r.pixelSize=A,r.outlineWidth=T;let C=x.alpha,E=x.toCssColorString(),v=b.toCssColorString(),D=JSON.stringify([E,A,v,T]);u.setImage(D,_T(C,E,v,T,A))}m&&u._updateClamping()}}return!0};C0.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!(l(n.pointPrimitive)||l(n.billboard)))return ct.FAILED;if(l(n.pointPrimitive))t.center=d.clone(n.pointPrimitive.position,t.center);else{let i=n.billboard;if(!l(i._clampedPosition))return ct.PENDING;t.center=d.clone(i._clampedPosition,t.center)}return t.radius=0,ct.DONE};C0.prototype.isDestroyed=function(){return!1};C0.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(C0.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removePoint(e[t]);return ue(this)};C0.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._point)&&l(r._position)&&s.set(r.id,new W_e(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._point)&&l(r._position)?s.contains(r.id)||s.set(r.id,new W_e(r)):(bF(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],bF(s.get(r.id),r,a),s.remove(r.id)};function bF(e,t,n){if(l(e)){let i=e.pointPrimitive;if(l(i)){e.pointPrimitive=void 0,n.removePoint(t);return}let o=e.billboard;l(o)&&(e.billboard=void 0,n.removeBillboard(t))}}var TF=C0;var ert=new Kn(0),X4={},j_e=new H,trt=new Ut(H.WHITE),nrt=new Kn(!0),irt=new Kn(xn.DISABLED),ort=new Kn(new Mt),rrt=new Kn(Un.BOTH);function srt(){this.vertexFormat=void 0,this.positions=void 0,this.width=void 0,this.arcType=void 0,this.granularity=void 0}function art(){this.positions=void 0,this.width=void 0,this.arcType=void 0,this.granularity=void 0}function Nh(e,t){this._entity=e,this._scene=t,this._entitySubscription=e.definitionChanged.addEventListener(Nh.prototype._onEntityPropertyChanged,this),this._fillEnabled=!1,this._dynamic=!1,this._geometryChanged=new me,this._showProperty=void 0,this._materialProperty=void 0,this._shadowsProperty=void 0,this._distanceDisplayConditionProperty=void 0,this._classificationTypeProperty=void 0,this._depthFailMaterialProperty=void 0,this._geometryOptions=new srt,this._groundGeometryOptions=new art,this._id=`polyline-${e.id}`,this._clampToGround=!1,this._supportsPolylinesOnTerrain=nr.supportsPolylinesOnTerrain(t),this._zIndex=0,this._onEntityPropertyChanged(e,"polyline",e.polyline,void 0)}Object.defineProperties(Nh.prototype,{id:{get:function(){return this._id}},entity:{get:function(){return this._entity}},fillEnabled:{get:function(){return this._fillEnabled}},hasConstantFill:{get:function(){return!this._fillEnabled||!l(this._entity.availability)&&Y.isConstant(this._showProperty)}},fillMaterialProperty:{get:function(){return this._materialProperty}},depthFailMaterialProperty:{get:function(){return this._depthFailMaterialProperty}},outlineEnabled:{value:!1},hasConstantOutline:{value:!0},outlineColorProperty:{value:void 0},shadowsProperty:{get:function(){return this._shadowsProperty}},distanceDisplayConditionProperty:{get:function(){return this._distanceDisplayConditionProperty}},classificationTypeProperty:{get:function(){return this._classificationTypeProperty}},isDynamic:{get:function(){return this._dynamic}},isClosed:{value:!1},geometryChanged:{get:function(){return this._geometryChanged}},arcType:{get:function(){return this._arcType}},clampToGround:{get:function(){return this._clampToGround&&this._supportsPolylinesOnTerrain}},zIndex:{get:function(){return this._zIndex}}});Nh.prototype.isOutlineVisible=function(e){return!1};Nh.prototype.isFilled=function(e){let t=this._entity,n=this._fillEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e);return y(n,!1)};Nh.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new yn(n&&t.isShowing&&this._showProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Vn.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r},a;return this._materialProperty instanceof Ut&&(l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,j_e)),l(a)||(a=H.WHITE),s.color=Gt.fromColor(a)),this.clampToGround?new wt({id:t,geometry:new Xx(this._groundGeometryOptions),attributes:s}):(l(this._depthFailMaterialProperty)&&this._depthFailMaterialProperty instanceof Ut&&(l(this._depthFailMaterialProperty.color)&&(this._depthFailMaterialProperty.color.isConstant||n)&&(a=this._depthFailMaterialProperty.color.getValue(e,j_e)),l(a)||(a=H.WHITE),s.depthFailColor=Gt.fromColor(a)),new wt({id:t,geometry:new t_(this._geometryOptions),attributes:s}))};Nh.prototype.createOutlineGeometryInstance=function(e){};Nh.prototype.isDestroyed=function(){return!1};Nh.prototype.destroy=function(){this._entitySubscription(),ue(this)};Nh.prototype._onEntityPropertyChanged=function(e,t,n,i){if(!(t==="availability"||t==="polyline"))return;let o=this._entity.polyline;if(!l(o)){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let r=o.positions,s=o.show;if(l(s)&&s.isConstant&&!s.getValue(ze.MINIMUM_VALUE)||!l(r)){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let a=o.zIndex,c=y(o.material,trt),u=c instanceof Ut;this._materialProperty=c,this._depthFailMaterialProperty=o.depthFailMaterial,this._showProperty=y(s,nrt),this._shadowsProperty=y(o.shadows,irt),this._distanceDisplayConditionProperty=y(o.distanceDisplayCondition,ort),this._classificationTypeProperty=y(o.classificationType,rrt),this._fillEnabled=!0,this._zIndex=y(a,ert);let f=o.width,h=o.arcType,p=o.clampToGround,g=o.granularity;if(!r.isConstant||!Y.isConstant(f)||!Y.isConstant(h)||!Y.isConstant(g)||!Y.isConstant(p)||!Y.isConstant(a))this._dynamic||(this._dynamic=!0,this._geometryChanged.raiseEvent(this));else{let m=this._geometryOptions,x=r.getValue(ze.MINIMUM_VALUE,m.positions);if(!l(x)||x.length<2){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let b;u&&(!l(this._depthFailMaterialProperty)||this._depthFailMaterialProperty instanceof Ut)?b=is.VERTEX_FORMAT:b=ha.VERTEX_FORMAT,m.vertexFormat=b,m.positions=x,m.width=l(f)?f.getValue(ze.MINIMUM_VALUE):void 0,m.arcType=l(h)?h.getValue(ze.MINIMUM_VALUE):void 0,m.granularity=l(g)?g.getValue(ze.MINIMUM_VALUE):void 0;let T=this._groundGeometryOptions;T.positions=x,T.width=m.width,T.arcType=m.arcType,T.granularity=m.granularity,this._clampToGround=l(p)?p.getValue(ze.MINIMUM_VALUE):!1,!this._clampToGround&&l(a)&&yt("Entity polylines must have clampToGround: true when using zIndex. zIndex will be ignored."),this._dynamic=!1,this._geometryChanged.raiseEvent(this)}};Nh.prototype.createDynamicUpdater=function(e,t){return new CF(e,t,this)};var US={positions:void 0,granularity:void 0,height:void 0,ellipsoid:void 0};function CF(e,t,n){this._line=void 0,this._primitives=e,this._groundPrimitives=t,this._groundPolylinePrimitive=void 0,this._material=void 0,this._geometryUpdater=n,this._positions=[]}function q_e(e){if(l(e._line))return e._line;let t=e._primitives,n=e._geometryUpdater._scene.id+t._guid,i=X4[n];!l(i)||i.isDestroyed()?(i=new bh,X4[n]=i,t.add(i)):t.contains(i)||t.add(i);let o=i.add();return o.id=e._geometryUpdater._entity,e._line=o,o}CF.prototype.update=function(e){let t=this._geometryUpdater,n=t._entity,i=n.polyline,o=i.positions,r=Y.getValueOrUndefined(o,e,this._positions);t._clampToGround=Y.getValueOrDefault(i._clampToGround,e,!1),t._groundGeometryOptions.positions=r,t._groundGeometryOptions.width=Y.getValueOrDefault(i._width,e,1),t._groundGeometryOptions.arcType=Y.getValueOrDefault(i._arcType,e,Qt.GEODESIC),t._groundGeometryOptions.granularity=Y.getValueOrDefault(i._granularity,e,9999);let s=this._groundPrimitives;if(l(this._groundPolylinePrimitive)&&(s.remove(this._groundPolylinePrimitive),this._groundPolylinePrimitive=void 0),t.clampToGround){if(!n.isShowing||!n.isAvailable(e)||!Y.getValueOrDefault(i._show,e,!0)||!l(r)||r.length<2)return;let h=t.fillMaterialProperty,p;if(h instanceof Ut)p=new is;else{let g=tr.getValue(e,h,this._material);p=new ha({material:g,translucent:g.isTranslucent()}),this._material=g}this._groundPolylinePrimitive=s.add(new Qd({geometryInstances:t.createFillGeometryInstance(e),appearance:p,classificationType:t.classificationTypeProperty.getValue(e),asynchronous:!1}),Y.getValueOrUndefined(t.zIndex,e)),l(this._line)&&(this._line.show=!1);return}let a=q_e(this);if(!n.isShowing||!n.isAvailable(e)||!Y.getValueOrDefault(i._show,e,!0)){a.show=!1;return}if(!l(r)||r.length<2){a.show=!1;return}let c=Qt.GEODESIC;c=Y.getValueOrDefault(i._arcType,e,c);let u=t._scene.globe,f=t._scene.ellipsoid;c!==Qt.NONE&&l(u)&&(US.ellipsoid=f,US.positions=r,US.granularity=Y.getValueOrUndefined(i._granularity,e),US.height=Ni.extractHeights(r,f),c===Qt.GEODESIC?r=Ni.generateCartesianArc(US):r=Ni.generateCartesianRhumbArc(US)),a.show=!0,a.positions=r.slice(),a.material=tr.getValue(e,t.fillMaterialProperty,a.material),a.width=Y.getValueOrDefault(i._width,e,1),a.distanceDisplayCondition=Y.getValueOrUndefined(i._distanceDisplayCondition,e,a.distanceDisplayCondition)};CF.prototype.getBoundingSphere=function(e){if(this._geometryUpdater.clampToGround){let t=this._groundPolylinePrimitive;if(l(t)&&t.show&&t.ready){let n=t.getGeometryInstanceAttributes(this._geometryUpdater._entity);if(l(n)&&l(n.boundingSphere))return ae.clone(n.boundingSphere,e),ct.DONE}return l(t)&&!t.ready?ct.PENDING:ct.DONE}else{let t=q_e(this);if(t.show&&t.positions.length>0)return ae.fromPoints(t.positions,e),ct.DONE}return ct.FAILED};CF.prototype.isDestroyed=function(){return!1};CF.prototype.destroy=function(){let t=this._geometryUpdater._scene.id+this._primitives._guid,n=X4[t];l(n)&&(n.remove(this._line),n.length===0&&(this._primitives.removeAndDestroy(n),delete X4[t])),l(this._groundPolylinePrimitive)&&this._groundPrimitives.remove(this._groundPolylinePrimitive),ue(this)};var AF=Nh;var crt=new H,lrt=new Mt,urt=new Mt;function Fh(e,t,n,i,o){let r;n instanceof Ut?r=is:r=ha,this.orderedGroundPrimitives=e,this.classificationType=t,this.appearanceType=r,this.materialProperty=n,this.updaters=new vt,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.material=void 0,this.updatersWithAttributes=new vt,this.attributes=new vt,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(Fh.prototype.onMaterialChanged,this),this.subscriptions=new vt,this.showsUpdated=new vt,this.zIndex=i,this._asynchronous=o}Fh.prototype.onMaterialChanged=function(){this.invalidated=!0};Fh.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n instanceof Ut&&t instanceof Ut?!0:l(t)&&t.equals(n)};Fh.prototype.add=function(e,t,n){let i=t.id;if(this.updaters.set(i,t),this.geometry.set(i,n),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!Y.isConstant(t.distanceDisplayConditionProperty))this.updatersWithAttributes.set(i,t);else{let o=this;this.subscriptions.set(i,t.entity.definitionChanged.addEventListener(function(r,s,a,c){s==="isShowing"&&o.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};Fh.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t)),!0}return!1};Fh.prototype.update=function(e){let t=!0,n=this.primitive,i=this.orderedGroundPrimitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),n=new Qd({show:!1,asynchronous:this._asynchronous,geometryInstances:o.slice(),appearance:new this.appearanceType,classificationType:this.classificationType}),this.appearanceType===ha&&(this.material=tr.getValue(e,this.materialProperty,this.material),n.appearance.material=this.material),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.appearanceType===ha&&(this.material=tr.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),h=this.attributes.get(f.id.id);if(l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!c.fillMaterialProperty.isConstant){let x=c.fillMaterialProperty.color,b=Y.getValueOrDefault(x,e,H.WHITE,crt);H.equals(h._lastColor,b)||(h._lastColor=H.clone(b,h._lastColor),h.color=Gt.toValue(b,h.color))}let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),g=h.show[0]===1;p!==g&&(h.show=yn.toValue(p,h.show));let m=c.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let x=Y.getValueOrDefault(m,e,urt,lrt);Mt.equals(x,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(x,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Vn.toValue(x,h.distanceDisplayCondition))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};Fh.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=yn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};Fh.prototype.contains=function(e){return this.updaters.contains(e.id)};Fh.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};Fh.prototype.destroy=function(){let e=this.primitive,t=this.orderedGroundPrimitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function zS(e,t,n){this._items=[],this._orderedGroundPrimitives=e,this._classificationType=t,this._asynchronous=y(n,!0)}zS.prototype.add=function(e,t){let n=this._items,i=n.length,o=t.createFillGeometryInstance(e),r=Y.getValueOrDefault(t.zIndex,0);for(let a=0;a<i;++a){let c=n[a];if(c.isMaterial(t)&&c.zIndex===r){c.add(e,t,o);return}}let s=new Fh(this._orderedGroundPrimitives,this._classificationType,t.fillMaterialProperty,r,this._asynchronous);s.add(e,t,o),n.push(s)};zS.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};zS.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};zS.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return ct.FAILED};zS.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var EF=zS;var frt=[];function Y_e(e,t){let n=e._batches,i=n.length;for(let o=0;o<i;o++)n[o].remove(t)}function X_e(e,t,n){if(n.isDynamic){e._dynamicBatch.add(t,n);return}if(n.clampToGround&&n.fillEnabled){let s=n.classificationTypeProperty.getValue(t);e._groundBatches[s].add(t,n);return}let i;n.fillEnabled&&(i=n.shadowsProperty.getValue(t));let o=0;l(n.depthFailMaterialProperty)&&(o=n.depthFailMaterialProperty instanceof Ut?1:2);let r;l(i)&&(r=i+o*xn.NUMBER_OF_SHADOW_MODES),n.fillEnabled&&(n.fillMaterialProperty instanceof Ut?e._colorBatches[r].add(t,n):e._materialBatches[r].add(t,n))}function Ym(e,t,n,i){i=y(i,e.groundPrimitives),n=y(n,e.primitives),this._scene=e,this._primitives=n,this._entityCollection=void 0,this._addedObjects=new vt,this._removedObjects=new vt,this._changedObjects=new vt;let o,r=xn.NUMBER_OF_SHADOW_MODES;for(this._colorBatches=new Array(r*3),this._materialBatches=new Array(r*3),o=0;o<r;++o)this._colorBatches[o]=new fd(n,is,void 0,!1,o),this._materialBatches[o]=new dd(n,ha,void 0,!1,o),this._colorBatches[o+r]=new fd(n,is,is,!1,o),this._materialBatches[o+r]=new dd(n,ha,is,!1,o),this._colorBatches[o+r*2]=new fd(n,is,ha,!1,o),this._materialBatches[o+r*2]=new dd(n,ha,ha,!1,o);this._dynamicBatch=new NT(n,i);let s=Un.NUMBER_OF_CLASSIFICATION_TYPES;for(this._groundBatches=new Array(s),o=0;o<s;++o)this._groundBatches[o]=new EF(i,o);this._batches=this._colorBatches.concat(this._materialBatches,this._dynamicBatch,this._groundBatches),this._subscriptions=new vt,this._updaters=new vt,this._entityCollection=t,t.collectionChanged.addEventListener(Ym.prototype._onCollectionChanged,this),this._onCollectionChanged(t,t.values,frt)}Ym.prototype.update=function(e){let t=this._addedObjects,n=t.values,i=this._removedObjects,o=i.values,r=this._changedObjects,s=r.values,a,c,u,f;for(a=s.length-1;a>-1;a--)c=s[a],u=c.id,f=this._updaters.get(u),f.entity===c?(Y_e(this,f),X_e(this,e,f)):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaters.get(u),Y_e(this,f),f.destroy(),this._updaters.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new AF(c,this._scene),this._updaters.set(u,f),X_e(this,e,f),this._subscriptions.set(u,f.geometryChanged.addEventListener(Ym._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let h=!0,p=this._batches,g=p.length;for(a=0;a<g;a++)h=p[a].update(e)&&h;return h};var drt=[],hrt=new ae;Ym.prototype.getBoundingSphere=function(e,t){let n=drt,i=hrt,o=0,r=ct.DONE,s=this._batches,a=s.length,c=this._updaters.get(e.id);for(let u=0;u<a;u++){if(r=s[u].getBoundingSphere(c,i),r===ct.PENDING)return ct.PENDING;r===ct.DONE&&(n[o]=ae.clone(i,n[o]),o++)}return o===0?ct.FAILED:(n.length=o,ae.fromBoundingSpheres(n,t),ct.DONE)};Ym.prototype.isDestroyed=function(){return!1};Ym.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Ym.prototype._onCollectionChanged,this),this._addedObjects.removeAll(),this._removedObjects.removeAll();let e,t=this._batches,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._subscriptions.values;for(n=i.length,e=0;e<n;e++)i[e]();return this._subscriptions.removeAll(),ue(this)};Ym._onGeometryChanged=function(e){let t=this._removedObjects,n=this._changedObjects,i=e.entity,o=i.id;!l(t.get(o))&&!l(n.get(o))&&n.set(o,i)};Ym.prototype._onCollectionChanged=function(e,t,n){let i=this._addedObjects,o=this._removedObjects,r=this._changedObjects,s,a,c;for(s=n.length-1;s>-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var SF=Ym;function tu(e){nl.initializeTerrainHeights(),Qd.initializeTerrainHeights();let t=e.scene,n=e.dataSourceCollection;this._eventHelper=new ur,this._eventHelper.add(n.dataSourceAdded,this._onDataSourceAdded,this),this._eventHelper.add(n.dataSourceRemoved,this._onDataSourceRemoved,this),this._eventHelper.add(n.dataSourceMoved,this._onDataSourceMoved,this),this._eventHelper.add(t.postRender,this._postRender,this),this._dataSourceCollection=n,this._scene=t,this._visualizersCallback=y(e.visualizersCallback,tu.defaultVisualizersCallback);let i=!1,o=new pl,r=new pl;n.length>0&&(t.primitives.add(o),t.groundPrimitives.add(r),i=!0),this._primitives=o,this._groundPrimitives=r;for(let u=0,f=n.length;u<f;u++)this._onDataSourceAdded(n,n.get(u));let s=new KN;this._onDataSourceAdded(void 0,s),this._defaultDataSource=s;let a,c;if(!i){let u=this,f=function(){t.primitives.add(o),t.groundPrimitives.add(r),a(),c(),u._removeDefaultDataSourceListener=void 0,u._removeDataSourceCollectionListener=void 0};a=s.entities.collectionChanged.addEventListener(f),c=n.dataSourceAdded.addEventListener(f)}this._removeDefaultDataSourceListener=a,this._removeDataSourceCollectionListener=c,this._ready=!1}var HS=[];tu.registerVisualizer=function(e){HS.includes(e)||HS.push(e)};tu.unregisterVisualizer=function(e){if(HS.includes(e)){let t=HS.indexOf(e);HS.splice(t,1)}};tu.defaultVisualizersCallback=function(e,t,n){let i=n.entities;return[new Z1(t,i),new pF(e,i,n._primitives,n._groundPrimitives),new _F(t,i),new gF(e,i),new zN(e,i),new TF(t,i),new xF(e,i),new SF(e,i,n._primitives,n._groundPrimitives),...HS.map(o=>new o(e,i))]};Object.defineProperties(tu.prototype,{scene:{get:function(){return this._scene}},dataSources:{get:function(){return this._dataSourceCollection}},defaultDataSource:{get:function(){return this._defaultDataSource}},ready:{get:function(){return this._ready}}});tu.prototype.isDestroyed=function(){return!1};tu.prototype.destroy=function(){this._eventHelper.removeAll();let e=this._dataSourceCollection;for(let t=0,n=e.length;t<n;++t)this._onDataSourceRemoved(this._dataSourceCollection,e.get(t));return this._onDataSourceRemoved(void 0,this._defaultDataSource),l(this._removeDefaultDataSourceListener)?(this._removeDefaultDataSourceListener(),this._removeDataSourceCollectionListener()):(this._scene.primitives.remove(this._primitives),this._scene.groundPrimitives.remove(this._groundPrimitives)),ue(this)};tu.prototype.update=function(e){if(!li.initialized)return this._ready=!1,!1;let t=!0,n,i,o,r,s=this._dataSourceCollection,a=s.length;for(n=0;n<a;n++){let c=s.get(n);for(l(c.update)&&(t=c.update(e)&&t),o=c._visualizers,r=o.length,i=0;i<r;i++)t=o[i].update(e)&&t}for(o=this._defaultDataSource._visualizers,r=o.length,i=0;i<r;i++)t=o[i].update(e)&&t;return!this._ready&&t&&this._scene.requestRender(),this._ready=this._ready||t,t};tu.prototype._postRender=function(){let e=this._scene.frameState,t=this._dataSourceCollection,n=t.length;for(let i=0;i<n;i++){let o=t.get(i),r=o.credit;l(r)&&e.creditDisplay.addCreditToNextFrame(r);let s=o._resourceCredits;if(l(s)){let a=s.length;for(let c=0;c<a;c++)e.creditDisplay.addCreditToNextFrame(s[c])}}};var mrt=[],prt=new ae;tu.prototype.getBoundingSphere=function(e,t,n){if(!this._ready)return ct.PENDING;let i,o,r=this._defaultDataSource;if(!r.entities.contains(e)){r=void 0;let p=this._dataSourceCollection;for(o=p.length,i=0;i<o;i++){let g=p.get(i);if(g.entities.contains(e)){r=g;break}}}if(!l(r))return ct.FAILED;let s=mrt,a=prt,c=0,u=ct.DONE,f=r._visualizers,h=f.length;for(i=0;i<h;i++){let p=f[i];if(l(p.getBoundingSphere)){if(u=f[i].getBoundingSphere(e,a),!t&&u===ct.PENDING)return ct.PENDING;u===ct.DONE&&(s[c]=ae.clone(a,s[c]),c++)}}return c===0?ct.FAILED:(s.length=c,ae.fromBoundingSpheres(s,n),ct.DONE)};tu.prototype._onDataSourceAdded=function(e,t){let n=this._scene,i=this._primitives,o=this._groundPrimitives,r=i.add(new pl),s=o.add(new rF);t._primitives=r,t._groundPrimitives=s;let a=t.clustering;a._initialize(n),r.add(a),t._visualizers=this._visualizersCallback(n,a,t)};tu.prototype._onDataSourceRemoved=function(e,t){let n=this._primitives,i=this._groundPrimitives,o=t._primitives,r=t._groundPrimitives,s=t.clustering;o.remove(s);let a=t._visualizers,c=a.length;for(let u=0;u<c;u++)a[u].destroy();n.remove(o),i.remove(r),t._visualizers=void 0};tu.prototype._onDataSourceMoved=function(e,t,n){let i=this._primitives,o=this._groundPrimitives,r=e._primitives,s=e._groundPrimitives;t===n+1?(i.raise(r),o.raise(s)):t===n-1?(i.lower(r),o.lower(s)):t===0?(i.lowerToBottom(r),o.lowerToBottom(s),i.raise(r),o.raise(s)):(i.raiseToTop(r),o.raiseToTop(s))};var vF=tu;var K_e=new $,Z_e=new $,$_e=new $,_rt=new F,K4=new d,Q_e=new d,MY=new d,LY=new d,J_e=new d,ege=new d,grt=new Oe,yrt=new d,xrt=new $,GS=new Z,brt=1.25;function Trt(e,t,n,i,o,r,s,a,c,u){let f=e.scene.mode,h=o.getValue(c,e._lastCartesian);if(l(h)){let p=!1,g=!1,m,x,b;if(f===ne.SCENE3D){Z.addSeconds(c,.001,GS);let O=o.getValue(GS,K4);if(l(O)||(Z.addSeconds(c,-.001,GS),O=o.getValue(GS,K4),g=!0),l(O)){let R=Rt.computeFixedToIcrfMatrix(c,K_e),M=Rt.computeFixedToIcrfMatrix(GS,Z_e),N;!l(R)||!l(M)?(N=Rt.computeTemeToPseudoFixedMatrix(c,$_e),R=$.transpose(N,K_e),M=Rt.computeTemeToPseudoFixedMatrix(GS,Z_e),$.transpose(M,M)):N=$.transpose(R,$_e);let _=$.multiplyByVector(R,h,J_e),S=$.multiplyByVector(M,O,ege);d.subtract(_,S,LY);let w=d.magnitude(LY)*1e3,I=P.GRAVITATIONALPARAMETER,L=-I/(w*w-2*I/d.magnitude(_));L<0||L>brt*u.maximumRadius?(m=Q_e,d.normalize(h,m),d.negate(m,m),b=d.clone(d.UNIT_Z,MY),x=d.cross(b,m,K4),d.magnitude(x)>P.EPSILON7&&(d.normalize(m,m),d.normalize(x,x),b=d.cross(m,x,MY),d.normalize(b,b),p=!0)):d.equalsEpsilon(h,O,P.EPSILON7)||(b=Q_e,d.normalize(_,b),d.normalize(S,S),x=d.cross(b,S,MY),g&&(x=d.multiplyByScalar(x,-1,x)),d.equalsEpsilon(x,d.ZERO,P.EPSILON7)||(m=d.cross(x,b,K4),$.multiplyByVector(N,m,m),$.multiplyByVector(N,x,x),$.multiplyByVector(N,b,b),d.normalize(m,m),d.normalize(x,x),d.normalize(b,b),p=!0))}}l(e.boundingSphere)&&(h=e.boundingSphere.center);let T,A,C;i&&(T=d.clone(t.position,LY),A=d.clone(t.direction,J_e),C=d.clone(t.up,ege));let E=_rt,v;l(s)&&(v=s.getValue(c,grt));let D=r.getValue(c,yrt);if(a===o_.INERTIAL&&l(v))F.fromTranslationQuaternionRotationScale(h,v,d.ONE,E);else if(a===o_.VELOCITY&&l(D)){let O=Rt.rotationMatrixFromPositionVelocity(h,D,u,xrt);F.fromRotationTranslation(O,h,E)}else a===o_.ENU||!p?Rt.eastNorthUpToFixedFrame(h,u,E):(E[0]=m.x,E[1]=m.y,E[2]=m.z,E[3]=0,E[4]=x.x,E[5]=x.y,E[6]=x.z,E[7]=0,E[8]=b.x,E[9]=b.y,E[10]=b.z,E[11]=0,E[12]=h.x,E[13]=h.y,E[14]=h.z,E[15]=0);t._setTransform(E),i&&(d.clone(T,t.position),d.clone(A,t.direction),d.clone(C,t.up),d.cross(A,C,t.right))}if(n){let p=f===ne.SCENE2D||d.equals(e._offset3D,d.ZERO)?void 0:e._offset3D;t.lookAtTransform(t.transform,p)}}function wF(e,t,n){this.entity=e,this.scene=t,this.ellipsoid=y(n,ee.default),this.boundingSphere=void 0,this._lastEntity=void 0,this._mode=void 0,this._lastCartesian=new d,this._defaultOffset3D=void 0,this._velocityProperty=new ag(e.position,!0),this._offset3D=new d}Object.defineProperties(wF,{defaultOffset3D:{get:function(){return this._defaultOffset3D},set:function(e){this._defaultOffset3D=d.clone(e,new d)}}});wF.defaultOffset3D=new d(-14e3,3500,3500);var Z4=new Ff,Crt=new d;wF.prototype.update=function(e,t){let n=this.scene,i=this.ellipsoid,o=n.mode;if(o===ne.MORPHING)return;let r=this.entity,s=r.trackingReferenceFrame,a=r.position;if(!l(a))return;let c=this._velocityProperty,u=r.orientation,f=r!==this._lastEntity,h=o!==this._mode,p=n.camera,g=f||h,m=!0;if(f){let x=r.viewFrom,b=l(x);if(!b&&l(t)){Z4.pitch=-P.PI_OVER_FOUR,Z4.range=0;let T=a.getValue(e,Crt);if(l(T)){let A=2-1/Math.max(1,d.magnitude(T)/i.maximumRadius);Z4.pitch*=A}p.viewBoundingSphere(t,Z4),this.boundingSphere=t,g=!1,m=!1}else(!b||!l(x.getValue(e,this._offset3D)))&&d.clone(wF._defaultOffset3D,this._offset3D)}else!h&&this._mode!==ne.SCENE2D&&d.clone(p.position,this._offset3D);this._lastEntity=r,this._mode=o,Trt(this,p,g,m,a,c,u,s,e,i)};var DF=wF;var ige=Xo(nge(),1);function Q4(e){return d.fromDegrees(e[0],e[1],e[2])}var 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if(Xe=Le,!(c[Xe+Ht]!=Ai||c[Xe+Ht-1]!=Qa||c[Xe]!=c[je]||c[++Xe]!=c[je+1])){je+=2,Xe++;do;while(c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&je<$a);if(mt=EH-($a-je),je=$a-EH,mt>Ht){if(D=Le,Ht=mt,mt>=Oo)break;Qa=c[je+Ht-1],Ai=c[je+Ht]}}while((Le=f[Le&Ao]&65535)>Tn&&--it!==0);return Ht<=O?Ht:O}function sa(Le){let it=0,je;for(;;){if(O<$u){if(ht(),O<$u&&Le==0)return md;if(O===0)break}if(O>=Ir&&(p=(p<<b^c[v+(Ir-1)]&255)&x,it=h[p]&65535,f[v&a]=h[p],h[p]=v),it!==0&&(v-it&65535)<=r-$u&&S!=2&&(A=Ro(it)),A>=Ir)if(je=lt(v-D,A-Ir),O-=A,A<=N&&O>=Ir){A--;do v++,p=(p<<b^c[v+(Ir-1)]&255)&x,it=h[p]&65535,f[v&a]=h[p],h[p]=v;while(--A!==0);v++}else v+=A,A=0,p=c[v]&255,p=(p<<b^c[v+1]&255)&x;else je=lt(0,c[v]&255),O--,v++;if(je&&(mn(!1),t.avail_out===0))return md}return mn(Le==4),t.avail_out===0?Le==4?NF:md:Le==4?TH:bH}function Rr(Le){let it=0,je,Xe;for(;;){if(O<$u){if(ht(),O<$u&&Le==0)return md;if(O===0)break}if(O>=Ir&&(p=(p<<b^c[v+(Ir-1)]&255)&x,it=h[p]&65535,f[v&a]=h[p],h[p]=v),R=A,C=D,A=Ir-1,it!==0&&R<N&&(v-it&65535)<=r-$u&&(S!=2&&(A=Ro(it)),A<=5&&(S==1||A==Ir&&v-D>4096)&&(A=Ir-1)),R>=Ir&&A<=R){Xe=v+O-Ir,je=lt(v-1-C,R-Ir),O-=R-1,R-=2;do++v<=Xe&&(p=(p<<b^c[v+(Ir-1)]&255)&x,it=h[p]&65535,f[v&a]=h[p],h[p]=v);while(--R!==0);if(E=0,A=Ir-1,v++,je&&(mn(!1),t.avail_out===0))return md}else if(E!==0){if(je=lt(0,c[v-1]&255),je&&mn(!1),v++,O--,t.avail_out===0)return md}else E=1,v++,O--}return E!==0&&(je=lt(0,c[v-1]&255),E=0),mn(Le==4),t.avail_out===0?Le==4?NF:md:Le==4?TH:bH}function As(Le){return Le.total_in=Le.total_out=0,Le.msg=null,e.pending=0,e.pending_out=0,n=CH,o=0,ce(),de(),0}e.deflateInit=function(Le,it,je,Xe,mt,Ht){return Xe||(Xe=yX),mt||(mt=jat),Ht||(Ht=0),Le.msg=null,it==-1&&(it=6),mt<1||mt>Wat||Xe!=yX||je<9||je>15||it<0||it>9||Ht<0||Ht>2?-2:(Le.dstate=e,s=je,r=1<<s,a=r-1,m=mt+7,g=1<<m,x=g-1,b=Math.floor((m+Ir-1)/Ir),c=new Uint8Array(r*2),f=[],h=[],W=1<<mt+6,e.pending_buf=new Uint8Array(W*4),i=W*4,e.dist_buf=new Uint16Array(W),e.lc_buf=new Uint8Array(W),_=it,S=Ht,As(Le))},e.deflateEnd=function(){return n!=gX&&n!=CH&&n!=FF?-2:(e.lc_buf=null,e.dist_buf=null,e.pending_buf=null,h=null,f=null,c=null,e.dstate=null,n==CH?-3:0)},e.deflateParams=function(Le,it,je){let Xe=0;return it==-1&&(it=6),it<0||it>9||je<0||je>2?-2:(kh[_].func!=kh[it].func&&Le.total_in!==0&&(Xe=Le.deflate(1)),_!=it&&(_=it,N=kh[_].max_lazy,w=kh[_].good_length,I=kh[_].nice_length,M=kh[_].max_chain),S=je,Xe)},e.deflateSetDictionary=function(Le,it,je){let Xe=je,mt,Ht=0;if(!it||n!=gX)return-2;if(Xe<Ir)return 0;for(Xe>r-$u&&(Xe=r-$u,Ht=je-Xe),c.set(it.subarray(Ht,Ht+Xe),0),v=Xe,T=Xe,p=c[0]&255,p=(p<<b^c[1]&255)&x,mt=0;mt<=Xe-Ir;mt++)p=(p<<b^c[mt+(Ir-1)]&255)&x,f[mt&a]=h[p],h[p]=mt;return 0},e.deflate=function(Le,it){let je,Xe,mt,Ht,Tn;if(it>4||it<0)return-2;if(!Le.next_out||!Le.next_in&&Le.avail_in!==0||n==FF&&it!=4)return Le.msg=xH[4],-2;if(Le.avail_out===0)return Le.msg=xH[7],-5;if(t=Le,Ht=o,o=it,n==gX&&(Xe=yX+(s-8<<4)<<8,mt=(_-1&255)>>1,mt>3&&(mt=3),Xe|=mt<<6,v!==0&&(Xe|=qat),Xe+=31-Xe%31,n=CH,Be(Xe)),e.pending!==0){if(t.flush_pending(),t.avail_out===0)return o=-1,0}else if(t.avail_in===0&&it<=Ht&&it!=4)return t.msg=xH[7],-5;if(n==FF&&t.avail_in!==0)return Le.msg=xH[7],-5;if(t.avail_in!==0||O!==0||it!=0&&n!=FF){switch(Tn=-1,kh[_].func){case Oye:Tn=ao(it);break;case AH:Tn=sa(it);break;case qT:Tn=Rr(it);break;default:}if((Tn==NF||Tn==TH)&&(n=FF),Tn==md||Tn==NF)return t.avail_out===0&&(o=-1),0;if(Tn==bH){if(it==1)jt();else if(pe(0,0,!1),it==3)for(je=0;je<g;je++)h[je]=0;if(t.flush_pending(),t.avail_out===0)return o=-1,0}}return it!=4?0:1}}function Mye(){let e=this;e.next_in_index=0,e.next_out_index=0,e.avail_in=0,e.total_in=0,e.avail_out=0,e.total_out=0}Mye.prototype={deflateInit(e,t){let n=this;return n.dstate=new Kat,t||(t=15),n.dstate.deflateInit(n,e,t)},deflate(e){let t=this;return t.dstate?t.dstate.deflate(t,e):-2},deflateEnd(){let e=this;if(!e.dstate)return-2;let t=e.dstate.deflateEnd();return e.dstate=null,t},deflateParams(e,t){let n=this;return n.dstate?n.dstate.deflateParams(n,e,t):-2},deflateSetDictionary(e,t){let n=this;return n.dstate?n.dstate.deflateSetDictionary(n,e,t):-2},read_buf(e,t,n){let i=this,o=i.avail_in;return o>n&&(o=n),o===0?0:(i.avail_in-=o,e.set(i.next_in.subarray(i.next_in_index,i.next_in_index+o),t),i.next_in_index+=o,i.total_in+=o,o)},flush_pending(){let e=this,t=e.dstate.pending;t>e.avail_out&&(t=e.avail_out),t!==0&&(e.next_out.set(e.dstate.pending_buf.subarray(e.dstate.pending_out,e.dstate.pending_out+t),e.next_out_index),e.next_out_index+=t,e.dstate.pending_out+=t,e.total_out+=t,e.avail_out-=t,e.dstate.pending-=t,e.dstate.pending===0&&(e.dstate.pending_out=0))}};function Lye(e){let t=this,n=new Mye,i=Zat(e&&e.chunkSize?e.chunkSize:64*1024),o=0,r=new Uint8Array(i),s=e?e.level:-1;typeof s>"u"&&(s=-1),n.deflateInit(s),n.next_out=r,t.append=function(a,c){let u,f,h=0,p=0,g=0,m=[];if(a.length){n.next_in_index=0,n.next_in=a,n.avail_in=a.length;do{if(n.next_out_index=0,n.avail_out=i,u=n.deflate(o),u!=0)throw new Error("deflating: "+n.msg);n.next_out_index&&(n.next_out_index==i?m.push(new Uint8Array(r)):m.push(r.subarray(0,n.next_out_index))),g+=n.next_out_index,c&&n.next_in_index>0&&n.next_in_index!=h&&(c(n.next_in_index),h=n.next_in_index)}while(n.avail_in>0||n.avail_out===0);return m.length>1?(f=new Uint8Array(g),m.forEach(function(x){f.set(x,p),p+=x.length})):f=m[0]?new Uint8Array(m[0]):new Uint8Array,f}},t.flush=function(){let a,c,u=0,f=0,h=[];do{if(n.next_out_index=0,n.avail_out=i,a=n.deflate(4),a!=1&&a!=0)throw new Error("deflating: "+n.msg);i-n.avail_out>0&&h.push(r.slice(0,n.next_out_index)),f+=n.next_out_index}while(n.avail_in>0||n.avail_out===0);return n.deflateEnd(),c=new Uint8Array(f),h.forEach(function(p){c.set(p,u),u+=p.length}),c}}function Zat(e){return e+5*(Math.floor(e/16383)+1)}var Qu=[0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535],e0e=1440,$at=0,Qat=4,Jat=9,ect=5,tct=[96,7,256,0,8,80,0,8,16,84,8,115,82,7,31,0,8,112,0,8,48,0,9,192,80,7,10,0,8,96,0,8,32,0,9,160,0,8,0,0,8,128,0,8,64,0,9,224,80,7,6,0,8,88,0,8,24,0,9,144,83,7,59,0,8,120,0,8,56,0,9,208,81,7,17,0,8,104,0,8,40,0,9,176,0,8,8,0,8,136,0,8,72,0,9,240,80,7,4,0,8,84,0,8,20,85,8,227,83,7,43,0,8,116,0,8,52,0,9,200,81,7,13,0,8,100,0,8,36,0,9,168,0,8,4,0,8,132,0,8,68,0,9,232,80,7,8,0,8,92,0,8,28,0,9,152,84,7,83,0,8,124,0,8,60,0,9,216,82,7,23,0,8,108,0,8,44,0,9,184,0,8,12,0,8,140,0,8,76,0,9,248,80,7,3,0,8,82,0,8,18,85,8,163,83,7,35,0,8,114,0,8,50,0,9,196,81,7,11,0,8,98,0,8,34,0,9,164,0,8,2,0,8,130,0,8,66,0,9,228,80,7,7,0,8,90,0,8,26,0,9,148,84,7,67,0,8,122,0,8,58,0,9,212,82,7,19,0,8,106,0,8,42,0,9,180,0,8,10,0,8,138,0,8,74,0,9,244,80,7,5,0,8,86,0,8,22,192,8,0,83,7,51,0,8,118,0,8,54,0,9,204,81,7,15,0,8,102,0,8,38,0,9,172,0,8,6,0,8,134,0,8,70,0,9,236,80,7,9,0,8,94,0,8,30,0,9,156,84,7,99,0,8,126,0,8,62,0,9,220,82,7,27,0,8,110,0,8,46,0,9,188,0,8,14,0,8,142,0,8,78,0,9,252,96,7,256,0,8,81,0,8,17,85,8,131,82,7,31,0,8,113,0,8,49,0,9,194,80,7,10,0,8,97,0,8,33,0,9,162,0,8,1,0,8,129,0,8,65,0,9,226,80,7,6,0,8,89,0,8,25,0,9,146,83,7,59,0,8,121,0,8,57,0,9,210,81,7,17,0,8,105,0,8,41,0,9,178,0,8,9,0,8,137,0,8,73,0,9,242,80,7,4,0,8,85,0,8,21,80,8,258,83,7,43,0,8,117,0,8,53,0,9,202,81,7,13,0,8,101,0,8,37,0,9,170,0,8,5,0,8,133,0,8,69,0,9,234,80,7,8,0,8,93,0,8,29,0,9,154,84,7,83,0,8,125,0,8,61,0,9,218,82,7,23,0,8,109,0,8,45,0,9,186,0,8,13,0,8,141,0,8,77,0,9,250,80,7,3,0,8,83,0,8,19,85,8,195,83,7,35,0,8,115,0,8,51,0,9,198,81,7,11,0,8,99,0,8,35,0,9,166,0,8,3,0,8,131,0,8,67,0,9,230,80,7,7,0,8,91,0,8,27,0,9,150,84,7,67,0,8,123,0,8,59,0,9,214,82,7,19,0,8,107,0,8,43,0,9,182,0,8,11,0,8,139,0,8,75,0,9,246,80,7,5,0,8,87,0,8,23,192,8,0,83,7,51,0,8,119,0,8,55,0,9,206,81,7,15,0,8,103,0,8,39,0,9,174,0,8,7,0,8,135,0,8,71,0,9,238,80,7,9,0,8,95,0,8,31,0,9,158,84,7,99,0,8,127,0,8,63,0,9,222,82,7,27,0,8,111,0,8,47,0,9,190,0,8,15,0,8,143,0,8,79,0,9,254,96,7,256,0,8,80,0,8,16,84,8,115,82,7,31,0,8,112,0,8,48,0,9,193,80,7,10,0,8,96,0,8,32,0,9,161,0,8,0,0,8,128,0,8,64,0,9,225,80,7,6,0,8,88,0,8,24,0,9,145,83,7,59,0,8,120,0,8,56,0,9,209,81,7,17,0,8,104,0,8,40,0,9,177,0,8,8,0,8,136,0,8,72,0,9,241,80,7,4,0,8,84,0,8,20,85,8,227,83,7,43,0,8,116,0,8,52,0,9,201,81,7,13,0,8,100,0,8,36,0,9,169,0,8,4,0,8,132,0,8,68,0,9,233,80,7,8,0,8,92,0,8,28,0,9,153,84,7,83,0,8,124,0,8,60,0,9,217,82,7,23,0,8,108,0,8,44,0,9,185,0,8,12,0,8,140,0,8,76,0,9,249,80,7,3,0,8,82,0,8,18,85,8,163,83,7,35,0,8,114,0,8,50,0,9,197,81,7,11,0,8,98,0,8,34,0,9,165,0,8,2,0,8,130,0,8,66,0,9,229,80,7,7,0,8,90,0,8,26,0,9,149,84,7,67,0,8,122,0,8,58,0,9,213,82,7,19,0,8,106,0,8,42,0,9,181,0,8,10,0,8,138,0,8,74,0,9,245,80,7,5,0,8,86,0,8,22,192,8,0,83,7,51,0,8,118,0,8,54,0,9,205,81,7,15,0,8,102,0,8,38,0,9,173,0,8,6,0,8,134,0,8,70,0,9,237,80,7,9,0,8,94,0,8,30,0,9,157,84,7,99,0,8,126,0,8,62,0,9,221,82,7,27,0,8,110,0,8,46,0,9,189,0,8,14,0,8,142,0,8,78,0,9,253,96,7,256,0,8,81,0,8,17,85,8,131,82,7,31,0,8,113,0,8,49,0,9,195,80,7,10,0,8,97,0,8,33,0,9,163,0,8,1,0,8,129,0,8,65,0,9,227,80,7,6,0,8,89,0,8,25,0,9,147,83,7,59,0,8,121,0,8,57,0,9,211,81,7,17,0,8,105,0,8,41,0,9,179,0,8,9,0,8,137,0,8,73,0,9,243,80,7,4,0,8,85,0,8,21,80,8,258,83,7,43,0,8,117,0,8,53,0,9,203,81,7,13,0,8,101,0,8,37,0,9,171,0,8,5,0,8,133,0,8,69,0,9,235,80,7,8,0,8,93,0,8,29,0,9,155,84,7,83,0,8,125,0,8,61,0,9,219,82,7,23,0,8,109,0,8,45,0,9,187,0,8,13,0,8,141,0,8,77,0,9,251,80,7,3,0,8,83,0,8,19,85,8,195,83,7,35,0,8,115,0,8,51,0,9,199,81,7,11,0,8,99,0,8,35,0,9,167,0,8,3,0,8,131,0,8,67,0,9,231,80,7,7,0,8,91,0,8,27,0,9,151,84,7,67,0,8,123,0,8,59,0,9,215,82,7,19,0,8,107,0,8,43,0,9,183,0,8,11,0,8,139,0,8,75,0,9,247,80,7,5,0,8,87,0,8,23,192,8,0,83,7,51,0,8,119,0,8,55,0,9,207,81,7,15,0,8,103,0,8,39,0,9,175,0,8,7,0,8,135,0,8,71,0,9,239,80,7,9,0,8,95,0,8,31,0,9,159,84,7,99,0,8,127,0,8,63,0,9,223,82,7,27,0,8,111,0,8,47,0,9,191,0,8,15,0,8,143,0,8,79,0,9,255],nct=[80,5,1,87,5,257,83,5,17,91,5,4097,81,5,5,89,5,1025,85,5,65,93,5,16385,80,5,3,88,5,513,84,5,33,92,5,8193,82,5,9,90,5,2049,86,5,129,192,5,24577,80,5,2,87,5,385,83,5,25,91,5,6145,81,5,7,89,5,1537,85,5,97,93,5,24577,80,5,4,88,5,769,84,5,49,92,5,12289,82,5,13,90,5,3073,86,5,193,192,5,24577],ict=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],oct=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,112,112],rct=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577],sct=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],v0=15;function AX(){let e=this,t,n,i,o,r,s;function a(u,f,h,p,g,m,x,b,T,A,C){let E,v,D,O,R,M,N,_,S,w,I,L,B,U,V;w=0,R=h;do i[u[f+w]]++,w++,R--;while(R!==0);if(i[0]==h)return x[0]=-1,b[0]=0,0;for(_=b[0],M=1;M<=v0&&i[M]===0;M++);for(N=M,_<M&&(_=M),R=v0;R!==0&&i[R]===0;R--);for(D=R,_>R&&(_=R),b[0]=_,U=1<<M;M<R;M++,U<<=1)if((U-=i[M])<0)return-3;if((U-=i[R])<0)return-3;for(i[R]+=U,s[1]=M=0,w=1,B=2;--R!==0;)s[B]=M+=i[w],B++,w++;R=0,w=0;do(M=u[f+w])!==0&&(C[s[M]++]=R),w++;while(++R<h);for(h=s[D],s[0]=R=0,w=0,O=-1,L=-_,r[0]=0,I=0,V=0;N<=D;N++)for(E=i[N];E--!==0;){for(;N>L+_;){if(O++,L+=_,V=D-L,V=V>_?_:V,(v=1<<(M=N-L))>E+1&&(v-=E+1,B=N,M<V))for(;++M<V&&!((v<<=1)<=i[++B]);)v-=i[B];if(V=1<<M,A[0]+V>e0e)return-3;r[O]=I=A[0],A[0]+=V,O!==0?(s[O]=R,o[0]=M,o[1]=_,M=R>>>L-_,o[2]=I-r[O-1]-M,T.set(o,(r[O-1]+M)*3)):x[0]=I}for(o[1]=N-L,w>=h?o[0]=192:C[w]<p?(o[0]=C[w]<256?0:96,o[2]=C[w++]):(o[0]=m[C[w]-p]+16+64,o[2]=g[C[w++]-p]),v=1<<N-L,M=R>>>L;M<V;M+=v)T.set(o,(I+M)*3);for(M=1<<N-1;(R&M)!==0;M>>>=1)R^=M;for(R^=M,S=(1<<L)-1;(R&S)!=s[O];)O--,L-=_,S=(1<<L)-1}return U!==0&&D!=1?-5:0}function c(u){let f;for(t||(t=[],n=[],i=new Int32Array(v0+1),o=[],r=new Int32Array(v0),s=new Int32Array(v0+1)),n.length<u&&(n=[]),f=0;f<u;f++)n[f]=0;for(f=0;f<v0+1;f++)i[f]=0;for(f=0;f<3;f++)o[f]=0;r.set(i.subarray(0,v0),0),s.set(i.subarray(0,v0+1),0)}e.inflate_trees_bits=function(u,f,h,p,g){let m;return c(19),t[0]=0,m=a(u,0,19,19,null,null,h,f,p,t,n),m==-3?g.msg="oversubscribed dynamic bit lengths tree":(m==-5||f[0]===0)&&(g.msg="incomplete dynamic bit lengths tree",m=-3),m},e.inflate_trees_dynamic=function(u,f,h,p,g,m,x,b,T){let A;return c(288),t[0]=0,A=a(h,0,u,257,ict,oct,m,p,b,t,n),A!=0||p[0]===0?(A==-3?T.msg="oversubscribed literal/length tree":A!=-4&&(T.msg="incomplete literal/length tree",A=-3),A):(c(288),A=a(h,u,f,0,rct,sct,x,g,b,t,n),A!=0||g[0]===0&&u>257?(A==-3?T.msg="oversubscribed distance tree":A==-5?(T.msg="incomplete distance tree",A=-3):A!=-4&&(T.msg="empty distance tree with lengths",A=-3),A):0)}}AX.inflate_trees_fixed=function(e,t,n,i){return e[0]=Jat,t[0]=ect,n[0]=tct,i[0]=nct,0};var wH=0,Nye=1,Fye=2,Bye=3,kye=4,Vye=5,Uye=6,bX=7,zye=8,DH=9;function act(){let e=this,t,n=0,i,o=0,r=0,s=0,a=0,c=0,u=0,f=0,h,p=0,g,m=0;function x(b,T,A,C,E,v,D,O){let R,M,N,_,S,w,I,L,B,U,V,G,k,W,j,Q;I=O.next_in_index,L=O.avail_in,S=D.bitb,w=D.bitk,B=D.write,U=B<D.read?D.read-B-1:D.end-B,V=Qu[b],G=Qu[T];do{for(;w<20;)L--,S|=(O.read_byte(I++)&255)<<w,w+=8;if(R=S&V,M=A,N=C,Q=(N+R)*3,(_=M[Q])===0){S>>=M[Q+1],w-=M[Q+1],D.win[B++]=M[Q+2],U--;continue}do{if(S>>=M[Q+1],w-=M[Q+1],(_&16)!==0){for(_&=15,k=M[Q+2]+(S&Qu[_]),S>>=_,w-=_;w<15;)L--,S|=(O.read_byte(I++)&255)<<w,w+=8;R=S&G,M=E,N=v,Q=(N+R)*3,_=M[Q];do if(S>>=M[Q+1],w-=M[Q+1],(_&16)!==0){for(_&=15;w<_;)L--,S|=(O.read_byte(I++)&255)<<w,w+=8;if(W=M[Q+2]+(S&Qu[_]),S>>=_,w-=_,U-=k,B>=W)j=B-W,B-j>0&&2>B-j?(D.win[B++]=D.win[j++],D.win[B++]=D.win[j++],k-=2):(D.win.set(D.win.subarray(j,j+2),B),B+=2,j+=2,k-=2);else{j=B-W;do j+=D.end;while(j<0);if(_=D.end-j,k>_){if(k-=_,B-j>0&&_>B-j)do D.win[B++]=D.win[j++];while(--_!==0);else D.win.set(D.win.subarray(j,j+_),B),B+=_,j+=_,_=0;j=0}}if(B-j>0&&k>B-j)do D.win[B++]=D.win[j++];while(--k!==0);else D.win.set(D.win.subarray(j,j+k),B),B+=k,j+=k,k=0;break}else if((_&64)===0)R+=M[Q+2],R+=S&Qu[_],Q=(N+R)*3,_=M[Q];else return O.msg="invalid distance code",k=O.avail_in-L,k=w>>3<k?w>>3:k,L+=k,I-=k,w-=k<<3,D.bitb=S,D.bitk=w,O.avail_in=L,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,-3;while(!0);break}if((_&64)===0){if(R+=M[Q+2],R+=S&Qu[_],Q=(N+R)*3,(_=M[Q])===0){S>>=M[Q+1],w-=M[Q+1],D.win[B++]=M[Q+2],U--;break}}else return(_&32)!==0?(k=O.avail_in-L,k=w>>3<k?w>>3:k,L+=k,I-=k,w-=k<<3,D.bitb=S,D.bitk=w,O.avail_in=L,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,1):(O.msg="invalid literal/length code",k=O.avail_in-L,k=w>>3<k?w>>3:k,L+=k,I-=k,w-=k<<3,D.bitb=S,D.bitk=w,O.avail_in=L,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,-3)}while(!0)}while(U>=258&&L>=10);return k=O.avail_in-L,k=w>>3<k?w>>3:k,L+=k,I-=k,w-=k<<3,D.bitb=S,D.bitk=w,O.avail_in=L,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,0}e.init=function(b,T,A,C,E,v){t=wH,u=b,f=T,h=A,p=C,g=E,m=v,i=null},e.proc=function(b,T,A){let C,E,v,D=0,O=0,R=0,M,N,_,S;for(R=T.next_in_index,M=T.avail_in,D=b.bitb,O=b.bitk,N=b.write,_=N<b.read?b.read-N-1:b.end-N;;)switch(t){case wH:if(_>=258&&M>=10&&(b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,A=x(u,f,h,p,g,m,b,T),R=T.next_in_index,M=T.avail_in,D=b.bitb,O=b.bitk,N=b.write,_=N<b.read?b.read-N-1:b.end-N,A!=0)){t=A==1?bX:DH;break}r=u,i=h,o=p,t=Nye;case Nye:for(C=r;O<C;){if(M!==0)A=0;else return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,A);M--,D|=(T.read_byte(R++)&255)<<O,O+=8}if(E=(o+(D&Qu[C]))*3,D>>>=i[E+1],O-=i[E+1],v=i[E],v===0){s=i[E+2],t=Uye;break}if((v&16)!==0){a=v&15,n=i[E+2],t=Fye;break}if((v&64)===0){r=v,o=E/3+i[E+2];break}if((v&32)!==0){t=bX;break}return t=DH,T.msg="invalid literal/length code",A=-3,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,A);case Fye:for(C=a;O<C;){if(M!==0)A=0;else return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,A);M--,D|=(T.read_byte(R++)&255)<<O,O+=8}n+=D&Qu[C],D>>=C,O-=C,r=f,i=g,o=m,t=Bye;case Bye:for(C=r;O<C;){if(M!==0)A=0;else return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,A);M--,D|=(T.read_byte(R++)&255)<<O,O+=8}if(E=(o+(D&Qu[C]))*3,D>>=i[E+1],O-=i[E+1],v=i[E],(v&16)!==0){a=v&15,c=i[E+2],t=kye;break}if((v&64)===0){r=v,o=E/3+i[E+2];break}return t=DH,T.msg="invalid distance code",A=-3,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,A);case kye:for(C=a;O<C;){if(M!==0)A=0;else return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,A);M--,D|=(T.read_byte(R++)&255)<<O,O+=8}c+=D&Qu[C],D>>=C,O-=C,t=Vye;case Vye:for(S=N-c;S<0;)S+=b.end;for(;n!==0;){if(_===0&&(N==b.end&&b.read!==0&&(N=0,_=N<b.read?b.read-N-1:b.end-N),_===0&&(b.write=N,A=b.inflate_flush(T,A),N=b.write,_=N<b.read?b.read-N-1:b.end-N,N==b.end&&b.read!==0&&(N=0,_=N<b.read?b.read-N-1:b.end-N),_===0)))return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,A);b.win[N++]=b.win[S++],_--,S==b.end&&(S=0),n--}t=wH;break;case Uye:if(_===0&&(N==b.end&&b.read!==0&&(N=0,_=N<b.read?b.read-N-1:b.end-N),_===0&&(b.write=N,A=b.inflate_flush(T,A),N=b.write,_=N<b.read?b.read-N-1:b.end-N,N==b.end&&b.read!==0&&(N=0,_=N<b.read?b.read-N-1:b.end-N),_===0)))return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,A);A=0,b.win[N++]=s,_--,t=wH;break;case bX:if(O>7&&(O-=8,M++,R--),b.write=N,A=b.inflate_flush(T,A),N=b.write,_=N<b.read?b.read-N-1:b.end-N,b.read!=b.write)return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,A);t=zye;case zye:return A=1,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,A);case DH:return A=-3,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,A);default:return A=-2,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=N,b.inflate_flush(T,A)}},e.free=function(){}}var Hye=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],$S=0,TX=1,Gye=2,Wye=3,jye=4,qye=5,IH=6,PH=7,Yye=8,YT=9;function cct(e,t){let n=this,i=$S,o=0,r=0,s=0,a,c=[0],u=[0],f=new act,h=0,p=new Int32Array(e0e*3),g=0,m=new AX;n.bitk=0,n.bitb=0,n.win=new Uint8Array(t),n.end=t,n.read=0,n.write=0,n.reset=function(x,b){b&&(b[0]=g),i==IH&&f.free(x),i=$S,n.bitk=0,n.bitb=0,n.read=n.write=0},n.reset(e,null),n.inflate_flush=function(x,b){let T,A,C;return A=x.next_out_index,C=n.read,T=(C<=n.write?n.write:n.end)-C,T>x.avail_out&&(T=x.avail_out),T!==0&&b==-5&&(b=0),x.avail_out-=T,x.total_out+=T,x.next_out.set(n.win.subarray(C,C+T),A),A+=T,C+=T,C==n.end&&(C=0,n.write==n.end&&(n.write=0),T=n.write-C,T>x.avail_out&&(T=x.avail_out),T!==0&&b==-5&&(b=0),x.avail_out-=T,x.total_out+=T,x.next_out.set(n.win.subarray(C,C+T),A),A+=T,C+=T),x.next_out_index=A,n.read=C,b},n.proc=function(x,b){let T,A,C,E,v,D,O,R;for(E=x.next_in_index,v=x.avail_in,A=n.bitb,C=n.bitk,D=n.write,O=D<n.read?n.read-D-1:n.end-D;;){let M,N,_,S,w,I,L,B;switch(i){case $S:for(;C<3;){if(v!==0)b=0;else return n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);v--,A|=(x.read_byte(E++)&255)<<C,C+=8}switch(T=A&7,h=T&1,T>>>1){case 0:A>>>=3,C-=3,T=C&7,A>>>=T,C-=T,i=TX;break;case 1:M=[],N=[],_=[[]],S=[[]],AX.inflate_trees_fixed(M,N,_,S),f.init(M[0],N[0],_[0],0,S[0],0),A>>>=3,C-=3,i=IH;break;case 2:A>>>=3,C-=3,i=Wye;break;case 3:return A>>>=3,C-=3,i=YT,x.msg="invalid block type",b=-3,n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b)}break;case TX:for(;C<32;){if(v!==0)b=0;else return n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);v--,A|=(x.read_byte(E++)&255)<<C,C+=8}if((~A>>>16&65535)!=(A&65535))return i=YT,x.msg="invalid stored block lengths",b=-3,n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);o=A&65535,A=C=0,i=o!==0?Gye:h!==0?PH:$S;break;case Gye:if(v===0||O===0&&(D==n.end&&n.read!==0&&(D=0,O=D<n.read?n.read-D-1:n.end-D),O===0&&(n.write=D,b=n.inflate_flush(x,b),D=n.write,O=D<n.read?n.read-D-1:n.end-D,D==n.end&&n.read!==0&&(D=0,O=D<n.read?n.read-D-1:n.end-D),O===0)))return n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);if(b=0,T=o,T>v&&(T=v),T>O&&(T=O),n.win.set(x.read_buf(E,T),D),E+=T,v-=T,D+=T,O-=T,(o-=T)!==0)break;i=h!==0?PH:$S;break;case Wye:for(;C<14;){if(v!==0)b=0;else return n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);v--,A|=(x.read_byte(E++)&255)<<C,C+=8}if(r=T=A&16383,(T&31)>29||(T>>5&31)>29)return i=YT,x.msg="too many length or distance symbols",b=-3,n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);if(T=258+(T&31)+(T>>5&31),!a||a.length<T)a=[];else for(R=0;R<T;R++)a[R]=0;A>>>=14,C-=14,s=0,i=jye;case jye:for(;s<4+(r>>>10);){for(;C<3;){if(v!==0)b=0;else return n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);v--,A|=(x.read_byte(E++)&255)<<C,C+=8}a[Hye[s++]]=A&7,A>>>=3,C-=3}for(;s<19;)a[Hye[s++]]=0;if(c[0]=7,T=m.inflate_trees_bits(a,c,u,p,x),T!=0)return b=T,b==-3&&(a=null,i=YT),n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);s=0,i=qye;case qye:for(;T=r,!(s>=258+(T&31)+(T>>5&31));){let U,V;for(T=c[0];C<T;){if(v!==0)b=0;else return n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);v--,A|=(x.read_byte(E++)&255)<<C,C+=8}if(T=p[(u[0]+(A&Qu[T]))*3+1],V=p[(u[0]+(A&Qu[T]))*3+2],V<16)A>>>=T,C-=T,a[s++]=V;else{for(R=V==18?7:V-14,U=V==18?11:3;C<T+R;){if(v!==0)b=0;else return n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);v--,A|=(x.read_byte(E++)&255)<<C,C+=8}if(A>>>=T,C-=T,U+=A&Qu[R],A>>>=R,C-=R,R=s,T=r,R+U>258+(T&31)+(T>>5&31)||V==16&&R<1)return a=null,i=YT,x.msg="invalid bit length repeat",b=-3,n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);V=V==16?a[R-1]:0;do a[R++]=V;while(--U!==0);s=R}}if(u[0]=-1,w=[],I=[],L=[],B=[],w[0]=9,I[0]=6,T=r,T=m.inflate_trees_dynamic(257+(T&31),1+(T>>5&31),a,w,I,L,B,p,x),T!=0)return T==-3&&(a=null,i=YT),b=T,n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);f.init(w[0],I[0],p,L[0],p,B[0]),i=IH;case IH:if(n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,(b=f.proc(n,x,b))!=1)return n.inflate_flush(x,b);if(b=0,f.free(x),E=x.next_in_index,v=x.avail_in,A=n.bitb,C=n.bitk,D=n.write,O=D<n.read?n.read-D-1:n.end-D,h===0){i=$S;break}i=PH;case PH:if(n.write=D,b=n.inflate_flush(x,b),D=n.write,O=D<n.read?n.read-D-1:n.end-D,n.read!=n.write)return n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);i=Yye;case Yye:return b=1,n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);case YT:return b=-3,n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);default:return b=-2,n.bitb=A,n.bitk=C,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b)}}},n.free=function(x){n.reset(x,null),n.win=null,p=null},n.set_dictionary=function(x,b,T){n.win.set(x.subarray(b,b+T),0),n.read=n.write=T},n.sync_point=function(){return i==TX?1:0}}var lct=32,uct=8,fct=0,Xye=1,Kye=2,Zye=3,$ye=4,Qye=5,CX=6,BF=7,Jye=12,w0=13,dct=[0,0,255,255];function hct(){let e=this;e.mode=0,e.method=0,e.was=[0],e.need=0,e.marker=0,e.wbits=0;function t(n){return!n||!n.istate?-2:(n.total_in=n.total_out=0,n.msg=null,n.istate.mode=BF,n.istate.blocks.reset(n,null),0)}e.inflateEnd=function(n){return e.blocks&&e.blocks.free(n),e.blocks=null,0},e.inflateInit=function(n,i){return n.msg=null,e.blocks=null,i<8||i>15?(e.inflateEnd(n),-2):(e.wbits=i,n.istate.blocks=new cct(n,1<<i),t(n),0)},e.inflate=function(n,i){let o,r;if(!n||!n.istate||!n.next_in)return-2;let s=n.istate;for(i=i==Qat?-5:0,o=-5;;)switch(s.mode){case fct:if(n.avail_in===0)return o;if(o=i,n.avail_in--,n.total_in++,((s.method=n.read_byte(n.next_in_index++))&15)!=uct){s.mode=w0,n.msg="unknown compression method",s.marker=5;break}if((s.method>>4)+8>s.wbits){s.mode=w0,n.msg="invalid win size",s.marker=5;break}s.mode=Xye;case Xye:if(n.avail_in===0)return o;if(o=i,n.avail_in--,n.total_in++,r=n.read_byte(n.next_in_index++)&255,((s.method<<8)+r)%31!==0){s.mode=w0,n.msg="incorrect header check",s.marker=5;break}if((r&lct)===0){s.mode=BF;break}s.mode=Kye;case Kye:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need=(n.read_byte(n.next_in_index++)&255)<<24&4278190080,s.mode=Zye;case Zye:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need+=(n.read_byte(n.next_in_index++)&255)<<16&16711680,s.mode=$ye;case $ye:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need+=(n.read_byte(n.next_in_index++)&255)<<8&65280,s.mode=Qye;case Qye:return n.avail_in===0?o:(o=i,n.avail_in--,n.total_in++,s.need+=n.read_byte(n.next_in_index++)&255,s.mode=CX,2);case CX:return s.mode=w0,n.msg="need dictionary",s.marker=0,-2;case BF:if(o=s.blocks.proc(n,o),o==-3){s.mode=w0,s.marker=0;break}if(o==0&&(o=i),o!=1)return o;o=i,s.blocks.reset(n,s.was),s.mode=Jye;case Jye:return n.avail_in=0,1;case w0:return-3;default:return-2}},e.inflateSetDictionary=function(n,i,o){let r=0,s=o;if(!n||!n.istate||n.istate.mode!=CX)return-2;let a=n.istate;return s>=1<<a.wbits&&(s=(1<<a.wbits)-1,r=o-s),a.blocks.set_dictionary(i,r,s),a.mode=BF,0},e.inflateSync=function(n){let i,o,r,s,a;if(!n||!n.istate)return-2;let c=n.istate;if(c.mode!=w0&&(c.mode=w0,c.marker=0),(i=n.avail_in)===0)return-5;for(o=n.next_in_index,r=c.marker;i!==0&&r<4;)n.read_byte(o)==dct[r]?r++:n.read_byte(o)!==0?r=0:r=4-r,o++,i--;return n.total_in+=o-n.next_in_index,n.next_in_index=o,n.avail_in=i,c.marker=r,r!=4?-3:(s=n.total_in,a=n.total_out,t(n),n.total_in=s,n.total_out=a,c.mode=BF,0)},e.inflateSyncPoint=function(n){return!n||!n.istate||!n.istate.blocks?-2:n.istate.blocks.sync_point()}}function t0e(){}t0e.prototype={inflateInit(e){let t=this;return t.istate=new hct,e||(e=15),t.istate.inflateInit(t,e)},inflate(e){let t=this;return t.istate?t.istate.inflate(t,e):-2},inflateEnd(){let e=this;if(!e.istate)return-2;let t=e.istate.inflateEnd(e);return e.istate=null,t},inflateSync(){let e=this;return e.istate?e.istate.inflateSync(e):-2},inflateSetDictionary(e,t){let n=this;return n.istate?n.istate.inflateSetDictionary(n,e,t):-2},read_byte(e){return this.next_in[e]},read_buf(e,t){return this.next_in.subarray(e,e+t)}};function n0e(e){let t=this,n=new t0e,i=e&&e.chunkSize?Math.floor(e.chunkSize*2):128*1024,o=$at,r=new Uint8Array(i),s=!1;n.inflateInit(),n.next_out=r,t.append=function(a,c){let u=[],f,h,p=0,g=0,m=0;if(a.length!==0){n.next_in_index=0,n.next_in=a,n.avail_in=a.length;do{if(n.next_out_index=0,n.avail_out=i,n.avail_in===0&&!s&&(n.next_in_index=0,s=!0),f=n.inflate(o),s&&f===-5){if(n.avail_in!==0)throw new Error("inflating: bad input")}else if(f!==0&&f!==1)throw new Error("inflating: "+n.msg);if((s||f===1)&&n.avail_in===a.length)throw new Error("inflating: bad input");n.next_out_index&&(n.next_out_index===i?u.push(new 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b.worker?(M0e(b),Bct(b,t)):ZT=ZT.filter(T=>T!=b)}}function Bct(e,t){let{config:n}=t,{terminateWorkerTimeout:i}=n;Number.isFinite(i)&&i>=0&&(e.terminated?e.terminated=!1:e.terminateTimeout=setTimeout(async()=>{ZT=ZT.filter(o=>o!=e);try{await e.terminate()}catch{}},i))}function M0e(e){let{terminateTimeout:t}=e;t&&(clearTimeout(t),e.terminateTimeout=null)}var kct="Writer iterator completed too soon",Vct="text/plain";var Uct="Content-Type";var zct=64*1024,kX="writable",iv=class{constructor(){this.size=0}init(){this.initialized=!0}},qH=class extends iv{get readable(){let t=this,{chunkSize:n=zct}=t,i=new ReadableStream({start(){this.chunkOffset=0},async pull(o){let{offset:r=0,size:s,diskNumberStart:a}=i,{chunkOffset:c}=this;o.enqueue(await ja(t,r+c,Math.min(n,s-c),a)),c+n>s?o.close():this.chunkOffset+=n}});return i}},FX=class extends iv{constructor(){super();let t=this,n=new WritableStream({write(i){return t.writeUint8Array(i)}});Object.defineProperty(t,kX,{get(){return 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YF{constructor(t){super(t),Object.assign(this,{encoding:t,utf8:!t||t.toLowerCase()=="utf-8"})}async getData(){let{encoding:t,utf8:n}=this,i=await super.getData();if(i.text&&n)return i.text();{let o=new FileReader;return new Promise((r,s)=>{Object.assign(o,{onload:({target:a})=>r(a.result),onerror:()=>s(o.error)}),o.readAsText(i,t)})}}};var BX=class extends qH{constructor(t){super(),this.readers=t}async init(){let t=this,{readers:n}=t;t.lastDiskNumber=0,t.lastDiskOffset=0,await Promise.all(n.map(async(i,o)=>{await i.init(),o!=n.length-1&&(t.lastDiskOffset+=i.size),t.size+=i.size})),super.init()}async readUint8Array(t,n,i=0){let o=this,{readers:r}=this,s,a=i;a==-1&&(a=r.length-1);let c=t;for(;c>=r[a].size;)c-=r[a].size,a++;let u=r[a],f=u.size;if(c+n<=f)s=await ja(u,c,n);else{let h=f-c;s=new Uint8Array(n),s.set(await ja(u,c,h)),s.set(await o.readUint8Array(t+h,n-h,i),h)}return o.lastDiskNumber=Math.max(a,o.lastDiskNumber),s}},ZH=class extends iv{constructor(t,n=4294967295){super();let i=this;Object.assign(i,{diskNumber:0,diskOffset:0,size:0,maxSize:n,availableSize:n});let o,r,s,a=new WritableStream({async write(f){let{availableSize:h}=i;if(s)f.length>=h?(await c(f.slice(0,h)),await u(),i.diskOffset+=o.size,i.diskNumber++,s=null,await this.write(f.slice(h))):await c(f);else{let{value:p,done:g}=await t.next();if(g&&!p)throw new Error(kct);o=p,o.size=0,o.maxSize&&(i.maxSize=o.maxSize),i.availableSize=i.maxSize,await tp(o),r=p.writable,s=r.getWriter(),await this.write(f)}},async close(){await s.ready,await u()}});Object.defineProperty(i,kX,{get(){return a}});async function c(f){let h=f.length;h&&(await s.ready,await s.write(f),o.size+=h,i.size+=h,i.availableSize-=h)}async function u(){r.size=o.size,await s.close()}}};async function tp(e,t){if(e.init&&!e.initialized)await e.init(t);else return Promise.resolve()}function $H(e){return Array.isArray(e)&&(e=new BX(e)),e instanceof ReadableStream&&(e={readable:e}),e}function QH(e){e.writable===Ii&&typeof e.next==hg&&(e=new ZH(e)),e instanceof WritableStream&&(e={writable:e});let{writable:t}=e;return t.size===Ii&&(t.size=0),e instanceof ZH||Object.assign(e,{diskNumber:0,diskOffset:0,availableSize:1/0,maxSize:1/0}),e}function ja(e,t,n,i){return e.readUint8Array(t,n,i)}var L0e="\0\u263A\u263B\u2665\u2666\u2663\u2660\u2022\u25D8\u25CB\u25D9\u2642\u2640\u266A\u266B\u263C\u25BA\u25C4\u2195\u203C\xB6\xA7\u25AC\u21A8\u2191\u2193\u2192\u2190\u221F\u2194\u25B2\u25BC 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TextDecoder(t).decode(e)}var VX="filename",UX="rawFilename",zX="comment",HX="rawComment",GX="uncompressedSize",WX="compressedSize",jX="offset",JH="diskNumberStart",ov="lastModDate",e8="rawLastModDate",KF="lastAccessDate",F0e="rawLastAccessDate",ZF="creationDate",B0e="rawCreationDate",qX="internalFileAttribute",YX="internalFileAttributes",XX="externalFileAttribute",KX="externalFileAttributes",ZX="msDosCompatible",t8="zip64",$X="encrypted",QX="version",JX="versionMadeBy",eK="zipCrypto",tK="directory",nK="executable",Gct=[VX,UX,WX,GX,ov,e8,zX,HX,KF,ZF,jX,JH,JH,qX,YX,XX,KX,ZX,t8,$X,QX,JX,eK,tK,nK,"bitFlag","signature","filenameUTF8","commentUTF8","compressionMethod","extraField","rawExtraField","extraFieldZip64","extraFieldUnicodePath","extraFieldUnicodeComment","extraFieldAES","extraFieldNTFS","extraFieldExtendedTimestamp"],M0=class{constructor(t){Gct.forEach(n=>this[n]=t[n])}};var iK="File format is not recognized",Yct="End of central directory not found",Xct="End of Zip64 central 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s=Ca(r),a=Ts(s,12),c=Ts(s,16),u=r.offset,f=Ta(s,20),h=u+22+f,p=Ta(s,4),g=i.lastDiskNumber||0,m=Ta(s,6),x=Ta(s,8),b=0,T=0;if(c==4294967295||a==4294967295||x==65535||m==65535){let N=await ja(i,r.offset-20,20),_=Ca(N);if(Ts(_,0)==117853008){c=n8(_,8);let S=await ja(i,c,56,-1),w=Ca(S),I=r.offset-20-56;if(Ts(w,0)!=101075792&&c!=I){let L=c;c=I,b=c-L,S=await ja(i,c,56,-1),w=Ca(S)}if(Ts(w,0)!=101075792)throw new Error(Xct);p==65535&&(p=Ts(w,16)),m==65535&&(m=Ts(w,20)),x==65535&&(x=n8(w,32)),a==4294967295&&(a=n8(w,40)),c-=a}}if(c>=i.size&&(b=i.size-c-a-22,c=i.size-a-22),g!=p)throw new Error(V0e);if(c<0)throw new Error(iK);let A=0,C=await ja(i,c,a,m),E=Ca(C);if(a){let N=r.offset-a;if(Ts(E,A)!=33639248&&c!=N){let _=c;c=N,b+=c-_,C=await ja(i,c,a,m),E=Ca(C)}}let v=r.offset-c-(i.lastDiskOffset||0);if(a!=v&&v>=0&&(a=v,C=await ja(i,c,a,m),E=Ca(C)),c<0||c>=i.size)throw new Error(iK);let D=yl(n,t,"filenameEncoding"),O=yl(n,t,"commentEncoding");for(let N=0;N<x;N++){let _=new 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i=n.entityCollection,o=n.parentEntity,r=n.sourceResource,s=n.uriResolver,a=mxe(t,i,n.context),c=a.kml,u=zlt(e,t,n.styleCollection,r,s),f=Pn(t,"name",Re.kml);a.name=f,a.parent=o;let h=Vlt(t);l(h)||(h=klt(t)),a.availability=h,FK(a);function p(C){return C?C.show&&p(C.parent):!0}let g=Uh(t,"visibility",Re.kml);a.show=p(o)&&y(g,!0);let m=Bi(t,"author",Re.atom),x=c.author;x.name=Pn(m,"name",Re.atom),x.uri=Pn(m,"uri",Re.atom),x.email=Pn(m,"email",Re.atom);let b=Bi(t,"link",Re.atom),T=c.link;T.href=Fs(b,"href"),T.hreflang=Fs(b,"hreflang"),T.rel=Fs(b,"rel"),T.type=Fs(b,"type"),T.title=Fs(b,"title"),T.length=Fs(b,"length"),c.address=Pn(t,"address",Re.kml),c.phoneNumber=Pn(t,"phoneNumber",Re.kml),c.snippet=Pn(t,"Snippet",Re.kml),$lt(t,a),Qlt(t,a,u,s,r);let A=e._ellipsoid;return Axe(t,a,A),Cxe(t,a,A),l(Bi(t,"Region",Re.kml))&&yt("kml-region","KML - Placemark Regions are unsupported"),{entity:a,styleEntity:u}}function Txe(e,t,n,i){i.addNodes(t.childNodes,n),i.process()}function Jlt(e,t,n,i){let 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b=t.path;if(l(b)){let T=a.get(b.width),A=b.material;if(l(A)||l(T)){let C=r.createElement("LineStyle");l(T)&&C.appendChild(fn(r,"width",T)),zK(e,A,C),o.push(C)}}}function Rxe(e,t){let n=e.kmlDoc,i=e.valueGetter,o=n.createElement("IconStyle"),r=i.getColor(t.color);l(r)&&(o.appendChild(fn(n,"color",r)),o.appendChild(fn(n,"colorMode","normal")));let s=i.get(t.pixelSize);return l(s)&&o.appendChild(fn(n,"scale",s/kK)),o}function Oxe(e,t){let n=e.kmlDoc,i=e.valueGetter,o=e.externalFileHandler,r=n.createElement("IconStyle"),s=i.get(t.image);if(l(s)){s=o.texture(s);let p=n.createElement("Icon");p.appendChild(fn(n,"href",s));let g=i.get(t.imageSubRegion);l(g)&&(p.appendChild(fn(n,"x",g.x,Hh)),p.appendChild(fn(n,"y",g.y,Hh)),p.appendChild(fn(n,"w",g.width,Hh)),p.appendChild(fn(n,"h",g.height,Hh))),r.appendChild(p)}let a=i.getColor(t.color);l(a)&&(r.appendChild(fn(n,"color",a)),r.appendChild(fn(n,"colorMode","normal")));let c=i.get(t.scale);l(c)&&r.appendChild(fn(n,"scale",c));let u=i.get(t.pixelOffset);if(l(u)){c=y(c,1),z.divideByScalar(u,c,u);let p=i.get(t.width,kK),g=i.get(t.height,kK),m=i.get(t.horizontalOrigin,bi.CENTER);m===bi.CENTER?u.x-=p*.5:m===bi.RIGHT&&(u.x-=p);let x=i.get(t.verticalOrigin,Nn.CENTER);x===Nn.TOP?u.y+=g:x===Nn.CENTER&&(u.y+=g*.5);let b=n.createElement("hotSpot");b.setAttribute("x",-u.x),b.setAttribute("y",u.y),b.setAttribute("xunits","pixels"),b.setAttribute("yunits","pixels"),r.appendChild(b)}let f=i.get(t.rotation),h=i.get(t.alignedAxis);return l(f)&&d.equals(d.UNIT_Z,h)&&(f=P.toDegrees(-f),f===0&&(f=360),r.appendChild(fn(n,"heading",f))),r}function but(e,t,n,i){let o=e.kmlDoc,r=e.ellipsoid,s=e.valueGetter;if(!l(t))return;let a=o.createElement("LineString"),c=o.createElement("altitudeMode"),u=s.get(t.clampToGround,!1),f;u?(a.appendChild(fn(o,"tessellate",!0)),f=o.createTextNode("clampToGround")):f=o.createTextNode("absolute"),c.appendChild(f),a.appendChild(c);let h=t.positions,p=s.get(h),g=fn(o,"coordinates",JT(p,r));a.appendChild(g);let m=s.get(t.zIndex);u&&l(m)&&a.appendChild(fn(o,"drawOrder",m,Hh)),n.push(a);let x=o.createElement("LineStyle"),b=s.get(t.width);l(b)&&x.appendChild(fn(o,"width",b)),zK(e,t.material,x),i.push(x)}function Tut(e,t,n){let i=e.kmlDoc,o=e.valueGetter,r=o.get(t.height,0);n>0&&(r=n);let s=t.coordinates,a=o.get(s),c=[],u=[se.northeast,se.southeast,se.southwest,se.northwest];for(let g=0;g<4;++g)u[g](a,xl),c.push(`${P.toDegrees(xl.longitude)},${P.toDegrees(xl.latitude)},${r}`);let f=fn(i,"coordinates",c.join(" ")),h=i.createElement("outerBoundaryIs"),p=i.createElement("LinearRing");return p.appendChild(f),h.appendChild(p),[h]}function Sxe(e,t,n,i){let o=e.kmlDoc,r=e.ellipsoid,s=[],a=t.length;for(let f=0;f<a;++f)fe.fromCartesian(t[f],r,xl),s.push(`${P.toDegrees(xl.longitude)},${P.toDegrees(xl.latitude)},${i?xl.height:n}`);let c=fn(o,"coordinates",s.join(" ")),u=o.createElement("LinearRing");return u.appendChild(c),u}function Cut(e,t,n){let i=e.kmlDoc,o=e.valueGetter,r=o.get(t.height,0),s=o.get(t.perPositionHeight,!1);!s&&n>0&&(r=n);let a=[],c=t.hierarchy,u=o.get(c),f=Array.isArray(u)?u:u.positions,h=i.createElement("outerBoundaryIs");h.appendChild(Sxe(e,f,r,s)),a.push(h);let p=u.holes;if(l(p)){let g=p.length;for(let m=0;m<g;++m){let x=i.createElement("innerBoundaryIs");x.appendChild(Sxe(e,p[m].positions,r,s)),a.push(x)}}return a}function vxe(e,t,n,i,o){let r=e.kmlDoc,s=e.valueGetter;if(!l(t))return;let a=t instanceof nh;if(a&&s.getMaterialType(t.material)==="Image"){Aut(e,t,o);return}let c=r.createElement("Polygon"),u=s.get(t.extrudedHeight,0);u>0&&c.appendChild(fn(r,"extrude",!0));let f=a?Tut(e,t,u):Cut(e,t,u),h=f.length;for(let b=0;b<h;++b)c.appendChild(f[b]);let p=r.createElement("altitudeMode");p.appendChild(tC(e,t.heightReference)),c.appendChild(p),n.push(c);let g=r.createElement("PolyStyle"),m=s.get(t.fill,!1);m&&g.appendChild(fn(r,"fill",m)),zK(e,t.material,g);let x=s.get(t.outline,!1);if(x){g.appendChild(fn(r,"outline",x));let b=r.createElement("LineStyle"),T=s.get(t.outlineWidth,1);b.appendChild(fn(r,"width",T));let A=s.getColor(t.outlineColor,H.BLACK);b.appendChild(fn(r,"color",A)),b.appendChild(fn(r,"colorMode","normal")),i.push(b)}i.push(g)}function Aut(e,t,n){let i=e.kmlDoc,o=e.valueGetter,r=e.externalFileHandler,s=i.createElement("GroundOverlay"),a=i.createElement("altitudeMode");a.appendChild(tC(e,t.heightReference)),s.appendChild(a);let c=o.get(t.height);l(c)&&s.appendChild(fn(i,"altitude",c));let u=o.get(t.coordinates),f=i.createElement("LatLonBox");f.appendChild(fn(i,"north",P.toDegrees(u.north))),f.appendChild(fn(i,"south",P.toDegrees(u.south))),f.appendChild(fn(i,"east",P.toDegrees(u.east))),f.appendChild(fn(i,"west",P.toDegrees(u.west))),s.appendChild(f);let h=o.get(t.material),p=r.texture(h.image),g=i.createElement("Icon");g.appendChild(fn(i,"href",p)),s.appendChild(g);let m=h.color;l(m)&&s.appendChild(fn(i,"color",eC(h.color))),n.push(s)}function Mxe(e,t){let n=e.kmlDoc,i=e.valueGetter,o=e.externalFileHandler,r=n.createElement("Model"),s=i.get(t.scale);if(l(s)){let u=n.createElement("scale");u.appendChild(fn(n,"x",s)),u.appendChild(fn(n,"y",s)),u.appendChild(fn(n,"z",s)),r.appendChild(u)}let a=n.createElement("Link"),c=o.model(t,e.time);return a.appendChild(fn(n,"href",c)),r.appendChild(a),r}function Eut(e,t,n,i,o){let r=e.kmlDoc,s=e.ellipsoid,a=e.valueGetter;if(!l(n))return;let c=t.position;if(!c.isConstant){Pxe(e,t,n,i,o);return}let u=Mxe(e,n),f=r.createElement("altitudeMode");f.appendChild(tC(e,n.heightReference)),u.appendChild(f),a.get(c,void 0,ru),fe.fromCartesian(ru,s,xl);let h=r.createElement("Location");h.appendChild(fn(r,"longitude",P.toDegrees(xl.longitude))),h.appendChild(fn(r,"latitude",P.toDegrees(xl.latitude))),h.appendChild(fn(r,"altitude",xl.height)),u.appendChild(h),i.push(u)}function zK(e,t,n){let i=e.kmlDoc,o=e.valueGetter;if(!l(t))return;let r=o.get(t);if(!l(r))return;let s,a=o.getMaterialType(t),c,u;switch(a){case"Image":s=eC(H.WHITE);break;case"Color":case"Grid":case"PolylineGlow":case"PolylineArrow":case"PolylineDash":s=eC(r.color);break;case"PolylineOutline":s=eC(r.color),c=eC(r.outlineColor),u=r.outlineWidth,n.appendChild(fn(i,"outerColor",c,Hh)),n.appendChild(fn(i,"outerWidth",u,Hh));break;case"Stripe":s=eC(r.oddColor);break}l(s)&&(n.appendChild(fn(i,"color",s)),n.appendChild(fn(i,"colorMode","normal")))}function tC(e,t){let n=e.kmlDoc,o=e.valueGetter.get(t,Ye.NONE),r;switch(o){case Ye.NONE:r=n.createTextNode("absolute");break;case Ye.CLAMP_TO_GROUND:r=n.createTextNode("clampToGround");break;case Ye.RELATIVE_TO_GROUND:r=n.createTextNode("relativeToGround");break}return r}function JT(e,t){Array.isArray(e)||(e=[e]);let n=e.length,i=[];for(let o=0;o<n;++o)fe.fromCartesian(e[o],t,xl),i.push(`${P.toDegrees(xl.longitude)},${P.toDegrees(xl.latitude)},${xl.height}`);return i.join(" ")}function fn(e,t,n,i){n=y(n,""),typeof n=="boolean"&&(n=n?"1":"0");let o=l(i)?e.createElementNS(i,t):e.createElement(t),r=n==="string"&&n.indexOf("<")!==-1?e.createCDATASection(n):e.createTextNode(n);return o.appendChild(r),o}function eC(e){let t="",n=e.toBytes();for(let i=3;i>=0;--i)t+=n[i]<16?`0${n[i].toString(16)}`:n[i].toString(16);return t}var HK=UK;async function GK(e,t){let n=t.terrainProvider,i=t.mapProjection,o=i.ellipsoid,r,s=t.camera.getRectangleCameraCoordinates(e);if(t.mode===ne.SCENE3D?r=o.cartesianToCartographic(s):r=i.unproject(s),!l(n))return r;let a=n.availability;if(!l(a)||t.mode===ne.SCENE2D)return r;let c=[se.center(e),se.southeast(e),se.southwest(e),se.northeast(e),se.northwest(e)],u=await GK._sampleTerrainMostDetailed(n,c),f=!1,h=u.reduce(function(g,m){return l(m.height)?(f=!0,Math.max(m.height,g)):g},-Number.MAX_VALUE),p=r;return f&&(p.height+=h),p}GK._sampleTerrainMostDetailed=mb;var nC=GK;var s2=`uniform vec4 u_initialColor;
#if TEXTURE_UNITS > 0
uniform sampler2D u_dayTextures[TEXTURE_UNITS];
uniform vec4 u_dayTextureTranslationAndScale[TEXTURE_UNITS];
uniform bool u_dayTextureUseWebMercatorT[TEXTURE_UNITS];
#ifdef APPLY_ALPHA
uniform float u_dayTextureAlpha[TEXTURE_UNITS];
#endif
#ifdef APPLY_DAY_NIGHT_ALPHA
uniform float u_dayTextureNightAlpha[TEXTURE_UNITS];
uniform float u_dayTextureDayAlpha[TEXTURE_UNITS];
#endif
#ifdef APPLY_SPLIT
uniform float u_dayTextureSplit[TEXTURE_UNITS];
#endif
#ifdef APPLY_BRIGHTNESS
uniform float u_dayTextureBrightness[TEXTURE_UNITS];
#endif
#ifdef APPLY_CONTRAST
uniform float u_dayTextureContrast[TEXTURE_UNITS];
#endif
#ifdef APPLY_HUE
uniform float u_dayTextureHue[TEXTURE_UNITS];
#endif
#ifdef APPLY_SATURATION
uniform float u_dayTextureSaturation[TEXTURE_UNITS];
#endif
#ifdef APPLY_GAMMA
uniform float u_dayTextureOneOverGamma[TEXTURE_UNITS];
#endif
#ifdef APPLY_IMAGERY_CUTOUT
uniform vec4 u_dayTextureCutoutRectangles[TEXTURE_UNITS];
#endif
#ifdef APPLY_COLOR_TO_ALPHA
uniform vec4 u_colorsToAlpha[TEXTURE_UNITS];
#endif
uniform vec4 u_dayTextureTexCoordsRectangle[TEXTURE_UNITS];
#endif
#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))
uniform sampler2D u_waterMask;
uniform vec4 u_waterMaskTranslationAndScale;
uniform float u_zoomedOutOceanSpecularIntensity;
#endif
#ifdef SHOW_OCEAN_WAVES
uniform sampler2D u_oceanNormalMap;
#endif
#if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE)
uniform vec2 u_lightingFadeDistance;
#endif
#ifdef TILE_LIMIT_RECTANGLE
uniform vec4 u_cartographicLimitRectangle;
#endif
#ifdef GROUND_ATMOSPHERE
uniform vec2 u_nightFadeDistance;
#endif
#ifdef ENABLE_CLIPPING_PLANES
uniform highp sampler2D u_clippingPlanes;
uniform mat4 u_clippingPlanesMatrix;
uniform vec4 u_clippingPlanesEdgeStyle;
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
uniform highp sampler2D u_clippingDistance;
in vec2 v_clippingPosition;
flat in int v_regionIndex;
#endif
#if defined(GROUND_ATMOSPHERE) || defined(FOG) && defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
uniform float u_minimumBrightness;
#endif
#ifdef COLOR_CORRECT
uniform vec3 u_hsbShift; // Hue, saturation, brightness
#endif
#ifdef HIGHLIGHT_FILL_TILE
uniform vec4 u_fillHighlightColor;
#endif
#ifdef TRANSLUCENT
uniform vec4 u_frontFaceAlphaByDistance;
uniform vec4 u_backFaceAlphaByDistance;
uniform vec4 u_translucencyRectangle;
#endif
#ifdef UNDERGROUND_COLOR
uniform vec4 u_undergroundColor;
uniform vec4 u_undergroundColorAlphaByDistance;
#endif
#ifdef ENABLE_VERTEX_LIGHTING
uniform float u_lambertDiffuseMultiplier;
uniform float u_vertexShadowDarkness;
#endif
in vec3 v_positionMC;
in vec3 v_positionEC;
in vec3 v_textureCoordinates;
in vec3 v_normalMC;
in vec3 v_normalEC;
#ifdef APPLY_MATERIAL
in float v_height;
in float v_slope;
in float v_aspect;
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
in float v_distance;
#endif
#if defined(GROUND_ATMOSPHERE) || defined(FOG)
in vec3 v_atmosphereRayleighColor;
in vec3 v_atmosphereMieColor;
in float v_atmosphereOpacity;
#endif
#if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
float interpolateByDistance(vec4 nearFarScalar, float distance)
{
float startDistance = nearFarScalar.x;
float startValue = nearFarScalar.y;
float endDistance = nearFarScalar.z;
float endValue = nearFarScalar.w;
float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0);
return mix(startValue, endValue, t);
}
#endif
#if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) || defined(APPLY_MATERIAL)
vec4 alphaBlend(vec4 sourceColor, vec4 destinationColor)
{
return sourceColor * vec4(sourceColor.aaa, 1.0) + destinationColor * (1.0 - sourceColor.a);
}
#endif
#ifdef TRANSLUCENT
bool inTranslucencyRectangle()
{
return
v_textureCoordinates.x > u_translucencyRectangle.x &&
v_textureCoordinates.x < u_translucencyRectangle.z &&
v_textureCoordinates.y > u_translucencyRectangle.y &&
v_textureCoordinates.y < u_translucencyRectangle.w;
}
#endif
vec4 sampleAndBlend(
vec4 previousColor,
sampler2D textureToSample,
vec2 tileTextureCoordinates,
vec4 textureCoordinateRectangle,
vec4 textureCoordinateTranslationAndScale,
float textureAlpha,
float textureNightAlpha,
float textureDayAlpha,
float textureBrightness,
float textureContrast,
float textureHue,
float textureSaturation,
float textureOneOverGamma,
float split,
vec4 colorToAlpha,
float nightBlend)
{
// This crazy step stuff sets the alpha to 0.0 if this following condition is true:
// tileTextureCoordinates.s < textureCoordinateRectangle.s ||
// tileTextureCoordinates.s > textureCoordinateRectangle.p ||
// tileTextureCoordinates.t < textureCoordinateRectangle.t ||
// tileTextureCoordinates.t > textureCoordinateRectangle.q
// In other words, the alpha is zero if the fragment is outside the rectangle
// covered by this texture. Would an actual 'if' yield better performance?
vec2 alphaMultiplier = step(textureCoordinateRectangle.st, tileTextureCoordinates);
textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y;
alphaMultiplier = step(vec2(0.0), textureCoordinateRectangle.pq - tileTextureCoordinates);
textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y;
#if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING)
textureAlpha *= mix(textureDayAlpha, textureNightAlpha, nightBlend);
#endif
vec2 translation = textureCoordinateTranslationAndScale.xy;
vec2 scale = textureCoordinateTranslationAndScale.zw;
vec2 textureCoordinates = tileTextureCoordinates * scale + translation;
vec4 value = texture(textureToSample, textureCoordinates);
vec3 color = value.rgb;
float alpha = value.a;
#ifdef APPLY_COLOR_TO_ALPHA
vec3 colorDiff = abs(color.rgb - colorToAlpha.rgb);
colorDiff.r = czm_maximumComponent(colorDiff);
alpha = czm_branchFreeTernary(colorDiff.r < colorToAlpha.a, 0.0, alpha);
#endif
#if !defined(APPLY_GAMMA)
vec4 tempColor = czm_gammaCorrect(vec4(color, alpha));
color = tempColor.rgb;
alpha = tempColor.a;
#else
color = pow(color, vec3(textureOneOverGamma));
#endif
#ifdef APPLY_SPLIT
float splitPosition = czm_splitPosition;
// Split to the left
if (split < 0.0 && gl_FragCoord.x > splitPosition) {
alpha = 0.0;
}
// Split to the right
else if (split > 0.0 && gl_FragCoord.x < splitPosition) {
alpha = 0.0;
}
#endif
#ifdef APPLY_BRIGHTNESS
color = mix(vec3(0.0), color, textureBrightness);
#endif
#ifdef APPLY_CONTRAST
color = mix(vec3(0.5), color, textureContrast);
#endif
#ifdef APPLY_HUE
color = czm_hue(color, textureHue);
#endif
#ifdef APPLY_SATURATION
color = czm_saturation(color, textureSaturation);
#endif
float sourceAlpha = alpha * textureAlpha;
float outAlpha = mix(previousColor.a, 1.0, sourceAlpha);
outAlpha += sign(outAlpha) - 1.0;
vec3 outColor = mix(previousColor.rgb * previousColor.a, color, sourceAlpha) / outAlpha;
// When rendering imagery for a tile in multiple passes,
// some GPU/WebGL implementation combinations will not blend fragments in
// additional passes correctly if their computation includes an unmasked
// divide-by-zero operation,
// even if it's not in the output or if the output has alpha zero.
//
// For example, without sanitization for outAlpha,
// this renders without artifacts:
// if (outAlpha == 0.0) { outColor = vec3(0.0); }
//
// but using czm_branchFreeTernary will cause portions of the tile that are
// alpha-zero in the additional pass to render as black instead of blending
// with the previous pass:
// outColor = czm_branchFreeTernary(outAlpha == 0.0, vec3(0.0), outColor);
//
// So instead, sanitize against divide-by-zero,
// store this state on the sign of outAlpha, and correct on return.
return vec4(outColor, max(outAlpha, 0.0));
}
vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend);
vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float specularMapValue, float fade);
const float fExposure = 2.0;
vec3 computeEllipsoidPosition()
{
float mpp = czm_metersPerPixel(vec4(0.0, 0.0, -czm_currentFrustum.x, 1.0), 1.0);
vec2 xy = gl_FragCoord.xy / czm_viewport.zw * 2.0 - vec2(1.0);
xy *= czm_viewport.zw * mpp * 0.5;
vec3 direction;
if (czm_orthographicIn3D == 1.0)
{
direction = vec3(0.0, 0.0, -1.0);
}
else
{
direction = normalize(vec3(xy, -czm_currentFrustum.x));
}
czm_ray ray = czm_ray(vec3(0.0), direction);
vec3 ellipsoid_center = czm_view[3].xyz;
czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii);
vec3 ellipsoidPosition = czm_pointAlongRay(ray, intersection.start);
return (czm_inverseView * vec4(ellipsoidPosition, 1.0)).xyz;
}
void main()
{
#ifdef TILE_LIMIT_RECTANGLE
if (v_textureCoordinates.x < u_cartographicLimitRectangle.x || u_cartographicLimitRectangle.z < v_textureCoordinates.x ||
v_textureCoordinates.y < u_cartographicLimitRectangle.y || u_cartographicLimitRectangle.w < v_textureCoordinates.y)
{
discard;
}
#endif
#ifdef ENABLE_CLIPPING_PLANES
float clipDistance = clip(gl_FragCoord, u_clippingPlanes, u_clippingPlanesMatrix);
#endif
#if defined(SHOW_REFLECTIVE_OCEAN) || defined(ENABLE_DAYNIGHT_SHADING) || defined(HDR)
vec3 normalMC = czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0)); // normalized surface normal in model coordinates
vec3 normalEC = czm_normal3D * normalMC; // normalized surface normal in eye coordinates
#endif
#if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING)
float nightBlend = 1.0 - clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0, 0.0, 1.0);
#else
float nightBlend = 0.0;
#endif
// The clamp below works around an apparent bug in Chrome Canary v23.0.1241.0
// where the fragment shader sees textures coordinates < 0.0 and > 1.0 for the
// fragments on the edges of tiles even though the vertex shader is outputting
// coordinates strictly in the 0-1 range.
vec4 color = computeDayColor(u_initialColor, clamp(v_textureCoordinates, 0.0, 1.0), nightBlend);
#ifdef SHOW_TILE_BOUNDARIES
if (v_textureCoordinates.x < (1.0/256.0) || v_textureCoordinates.x > (255.0/256.0) ||
v_textureCoordinates.y < (1.0/256.0) || v_textureCoordinates.y > (255.0/256.0))
{
color = vec4(1.0, 0.0, 0.0, 1.0);
}
#endif
#if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE)
float cameraDist;
if (czm_sceneMode == czm_sceneMode2D)
{
cameraDist = max(czm_frustumPlanes.x - czm_frustumPlanes.y, czm_frustumPlanes.w - czm_frustumPlanes.z) * 0.5;
}
else if (czm_sceneMode == czm_sceneModeColumbusView)
{
cameraDist = -czm_view[3].z;
}
else
{
cameraDist = length(czm_view[3]);
}
float fadeOutDist = u_lightingFadeDistance.x;
float fadeInDist = u_lightingFadeDistance.y;
if (czm_sceneMode != czm_sceneMode3D) {
vec3 radii = czm_ellipsoidRadii;
float maxRadii = max(radii.x, max(radii.y, radii.z));
fadeOutDist -= maxRadii;
fadeInDist -= maxRadii;
}
float fade = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.0, 1.0);
#else
float fade = 0.0;
#endif
#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))
vec2 waterMaskTranslation = u_waterMaskTranslationAndScale.xy;
vec2 waterMaskScale = u_waterMaskTranslationAndScale.zw;
vec2 waterMaskTextureCoordinates = v_textureCoordinates.xy * waterMaskScale + waterMaskTranslation;
waterMaskTextureCoordinates.y = 1.0 - waterMaskTextureCoordinates.y;
float mask = texture(u_waterMask, waterMaskTextureCoordinates).r;
#ifdef SHOW_REFLECTIVE_OCEAN
if (mask > 0.0)
{
mat3 enuToEye = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalEC);
vec2 ellipsoidTextureCoordinates = czm_ellipsoidTextureCoordinates(normalMC);
vec2 ellipsoidFlippedTextureCoordinates = czm_ellipsoidTextureCoordinates(normalMC.zyx);
vec2 textureCoordinates = mix(ellipsoidTextureCoordinates, ellipsoidFlippedTextureCoordinates, czm_morphTime * smoothstep(0.9, 0.95, normalMC.z));
color = computeWaterColor(v_positionEC, textureCoordinates, enuToEye, color, mask, fade);
}
#endif
#endif
#ifdef APPLY_MATERIAL
czm_materialInput materialInput;
materialInput.st = v_textureCoordinates.st;
materialInput.normalEC = normalize(v_normalEC);
materialInput.positionToEyeEC = -v_positionEC;
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalize(v_normalEC));
materialInput.slope = v_slope;
materialInput.height = v_height;
materialInput.aspect = v_aspect;
#ifdef HAS_WATER_MASK
materialInput.waterMask = mask;
#endif
czm_material material = czm_getMaterial(materialInput);
vec4 materialColor = vec4(material.diffuse, material.alpha);
color = alphaBlend(materialColor, color);
#endif
#ifdef ENABLE_VERTEX_LIGHTING
float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalize(v_normalEC)) * u_lambertDiffuseMultiplier + u_vertexShadowDarkness, 0.0, 1.0);
vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a);
#elif defined(ENABLE_DAYNIGHT_SHADING)
float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0 + 0.3, 0.0, 1.0);
diffuseIntensity = mix(1.0, diffuseIntensity, fade);
vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a);
#else
vec4 finalColor = color;
#endif
#ifdef ENABLE_CLIPPING_PLANES
vec4 clippingPlanesEdgeColor = vec4(1.0);
clippingPlanesEdgeColor.rgb = u_clippingPlanesEdgeStyle.rgb;
float clippingPlanesEdgeWidth = u_clippingPlanesEdgeStyle.a;
if (clipDistance < clippingPlanesEdgeWidth)
{
finalColor = clippingPlanesEdgeColor;
}
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
vec2 clippingPosition = v_clippingPosition;
int regionIndex = v_regionIndex;
clipPolygons(u_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex);
#endif
#ifdef HIGHLIGHT_FILL_TILE
finalColor = vec4(mix(finalColor.rgb, u_fillHighlightColor.rgb, u_fillHighlightColor.a), finalColor.a);
#endif
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN)
vec3 atmosphereLightDirection = czm_sunDirectionWC;
#else
vec3 atmosphereLightDirection = czm_lightDirectionWC;
#endif
#if defined(GROUND_ATMOSPHERE) || defined(FOG)
if (!czm_backFacing())
{
bool dynamicLighting = false;
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING))
dynamicLighting = true;
#endif
vec3 rayleighColor;
vec3 mieColor;
float opacity;
vec3 positionWC;
vec3 lightDirection;
// When the camera is far away (camera distance > nightFadeOutDistance), the scattering is computed in the fragment shader.
// Otherwise, the scattering is computed in the vertex shader.
#ifdef PER_FRAGMENT_GROUND_ATMOSPHERE
positionWC = computeEllipsoidPosition();
lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC));
computeAtmosphereScattering(
positionWC,
lightDirection,
rayleighColor,
mieColor,
opacity
);
#else
positionWC = v_positionMC;
lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC));
rayleighColor = v_atmosphereRayleighColor;
mieColor = v_atmosphereMieColor;
opacity = v_atmosphereOpacity;
#endif
#ifdef COLOR_CORRECT
const bool ignoreBlackPixels = true;
rayleighColor = czm_applyHSBShift(rayleighColor, u_hsbShift, ignoreBlackPixels);
mieColor = czm_applyHSBShift(mieColor, u_hsbShift, ignoreBlackPixels);
#endif
vec4 groundAtmosphereColor = computeAtmosphereColor(positionWC, lightDirection, rayleighColor, mieColor, opacity);
// Fog is applied to tiles selected for fog, close to the Earth.
#ifdef FOG
vec3 fogColor = groundAtmosphereColor.rgb;
// If there is lighting, apply that to the fog.
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
float darken = clamp(dot(normalize(czm_viewerPositionWC), atmosphereLightDirection), u_minimumBrightness, 1.0);
fogColor *= darken;
#endif
#ifndef HDR
fogColor.rgb = czm_pbrNeutralTonemapping(fogColor.rgb);
fogColor.rgb = czm_inverseGamma(fogColor.rgb);
#endif
finalColor = vec4(czm_fog(v_distance, finalColor.rgb, fogColor.rgb, czm_fogVisualDensityScalar), finalColor.a);
#else
// Apply ground atmosphere. This happens when the camera is far away from the earth.
// The transmittance is based on optical depth i.e. the length of segment of the ray inside the atmosphere.
// This value is larger near the "circumference", as it is further away from the camera. We use it to
// brighten up that area of the ground atmosphere.
const float transmittanceModifier = 0.5;
float transmittance = transmittanceModifier + clamp(1.0 - groundAtmosphereColor.a, 0.0, 1.0);
vec3 finalAtmosphereColor = finalColor.rgb + groundAtmosphereColor.rgb * transmittance;
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
float fadeInDist = u_nightFadeDistance.x;
float fadeOutDist = u_nightFadeDistance.y;
float sunlitAtmosphereIntensity = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.05, 1.0);
float darken = clamp(dot(normalize(positionWC), atmosphereLightDirection), 0.0, 1.0);
vec3 darkenendGroundAtmosphereColor = mix(groundAtmosphereColor.rgb, finalAtmosphereColor.rgb, darken);
finalAtmosphereColor = mix(darkenendGroundAtmosphereColor, finalAtmosphereColor, sunlitAtmosphereIntensity);
#endif
#ifndef HDR
finalAtmosphereColor.rgb = vec3(1.0) - exp(-fExposure * finalAtmosphereColor.rgb);
#else
finalAtmosphereColor.rgb = czm_saturation(finalAtmosphereColor.rgb, 1.6);
#endif
finalColor.rgb = mix(finalColor.rgb, finalAtmosphereColor.rgb, fade);
#endif
}
#endif
#ifdef UNDERGROUND_COLOR
if (czm_backFacing())
{
float distanceFromEllipsoid = max(czm_eyeHeight, 0.0);
float distance = max(v_distance - distanceFromEllipsoid, 0.0);
float blendAmount = interpolateByDistance(u_undergroundColorAlphaByDistance, distance);
vec4 undergroundColor = vec4(u_undergroundColor.rgb, u_undergroundColor.a * blendAmount);
finalColor = alphaBlend(undergroundColor, finalColor);
}
#endif
#ifdef TRANSLUCENT
if (inTranslucencyRectangle())
{
vec4 alphaByDistance = gl_FrontFacing ? u_frontFaceAlphaByDistance : u_backFaceAlphaByDistance;
finalColor.a *= interpolateByDistance(alphaByDistance, v_distance);
}
#endif
out_FragColor = finalColor;
}
#ifdef SHOW_REFLECTIVE_OCEAN
float waveFade(float edge0, float edge1, float x)
{
float y = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
return pow(1.0 - y, 5.0);
}
float linearFade(float edge0, float edge1, float x)
{
return clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
}
// Based on water rendering by Jonas Wagner:
// http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog
// low altitude wave settings
const float oceanFrequencyLowAltitude = 825000.0;
const float oceanAnimationSpeedLowAltitude = 0.004;
const float oceanOneOverAmplitudeLowAltitude = 1.0 / 2.0;
const float oceanSpecularIntensity = 0.5;
// high altitude wave settings
const float oceanFrequencyHighAltitude = 125000.0;
const float oceanAnimationSpeedHighAltitude = 0.008;
const float oceanOneOverAmplitudeHighAltitude = 1.0 / 2.0;
vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float maskValue, float fade)
{
vec3 positionToEyeEC = -positionEyeCoordinates;
float positionToEyeECLength = length(positionToEyeEC);
// The double normalize below works around a bug in Firefox on Android devices.
vec3 normalizedPositionToEyeEC = normalize(normalize(positionToEyeEC));
// Fade out the waves as the camera moves far from the surface.
float waveIntensity = waveFade(70000.0, 1000000.0, positionToEyeECLength);
#ifdef SHOW_OCEAN_WAVES
// high altitude waves
float time = czm_frameNumber * oceanAnimationSpeedHighAltitude;
vec4 noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyHighAltitude, time, 0.0);
vec3 normalTangentSpaceHighAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeHighAltitude);
// low altitude waves
time = czm_frameNumber * oceanAnimationSpeedLowAltitude;
noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyLowAltitude, time, 0.0);
vec3 normalTangentSpaceLowAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeLowAltitude);
// blend the 2 wave layers based on distance to surface
float highAltitudeFade = linearFade(0.0, 60000.0, positionToEyeECLength);
float lowAltitudeFade = 1.0 - linearFade(20000.0, 60000.0, positionToEyeECLength);
vec3 normalTangentSpace =
(highAltitudeFade * normalTangentSpaceHighAltitude) +
(lowAltitudeFade * normalTangentSpaceLowAltitude);
normalTangentSpace = normalize(normalTangentSpace);
// fade out the normal perturbation as we move farther from the water surface
normalTangentSpace.xy *= waveIntensity;
normalTangentSpace = normalize(normalTangentSpace);
#else
vec3 normalTangentSpace = vec3(0.0, 0.0, 1.0);
#endif
vec3 normalEC = enuToEye * normalTangentSpace;
const vec3 waveHighlightColor = vec3(0.3, 0.45, 0.6);
// Use diffuse light to highlight the waves
float diffuseIntensity = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * maskValue;
vec3 diffuseHighlight = waveHighlightColor * diffuseIntensity * (1.0 - fade);
#ifdef SHOW_OCEAN_WAVES
// Where diffuse light is low or non-existent, use wave highlights based solely on
// the wave bumpiness and no particular light direction.
float tsPerturbationRatio = normalTangentSpace.z;
vec3 nonDiffuseHighlight = mix(waveHighlightColor * 5.0 * (1.0 - tsPerturbationRatio), vec3(0.0), diffuseIntensity);
#else
vec3 nonDiffuseHighlight = vec3(0.0);
#endif
// Add specular highlights in 3D, and in all modes when zoomed in.
float specularIntensity = czm_getSpecular(czm_lightDirectionEC, normalizedPositionToEyeEC, normalEC, 10.0);
float surfaceReflectance = mix(0.0, mix(u_zoomedOutOceanSpecularIntensity, oceanSpecularIntensity, waveIntensity), maskValue);
float specular = specularIntensity * surfaceReflectance;
#ifdef HDR
specular *= 1.4;
float e = 0.2;
float d = 3.3;
float c = 1.7;
vec3 color = imageryColor.rgb + (c * (vec3(e) + imageryColor.rgb * d) * (diffuseHighlight + nonDiffuseHighlight + specular));
#else
vec3 color = imageryColor.rgb + diffuseHighlight + nonDiffuseHighlight + specular;
#endif
return vec4(color, imageryColor.a);
}
#endif // #ifdef SHOW_REFLECTIVE_OCEAN
`;var a2=`#ifdef QUANTIZATION_BITS12
in vec4 compressed0;
in float compressed1;
#else
in vec4 position3DAndHeight;
in vec4 textureCoordAndEncodedNormals;
#endif
#ifdef GEODETIC_SURFACE_NORMALS
in vec3 geodeticSurfaceNormal;
#endif
#ifdef EXAGGERATION
uniform vec2 u_verticalExaggerationAndRelativeHeight;
#endif
uniform vec3 u_center3D;
uniform mat4 u_modifiedModelView;
uniform mat4 u_modifiedModelViewProjection;
uniform vec4 u_tileRectangle;
// Uniforms for 2D Mercator projection
uniform vec2 u_southAndNorthLatitude;
uniform vec2 u_southMercatorYAndOneOverHeight;
out vec3 v_positionMC;
out vec3 v_positionEC;
out vec3 v_textureCoordinates;
out vec3 v_normalMC;
out vec3 v_normalEC;
#ifdef APPLY_MATERIAL
out float v_slope;
out float v_aspect;
out float v_height;
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
out float v_distance;
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE)
out vec3 v_atmosphereRayleighColor;
out vec3 v_atmosphereMieColor;
out float v_atmosphereOpacity;
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
uniform highp sampler2D u_clippingExtents;
out vec2 v_clippingPosition;
flat out int v_regionIndex;
#endif
// These functions are generated at runtime.
vec4 getPosition(vec3 position, float height, vec2 textureCoordinates);
float get2DYPositionFraction(vec2 textureCoordinates);
vec4 getPosition3DMode(vec3 position, float height, vec2 textureCoordinates)
{
return u_modifiedModelViewProjection * vec4(position, 1.0);
}
float get2DMercatorYPositionFraction(vec2 textureCoordinates)
{
// The width of a tile at level 11, in radians and assuming a single root tile, is
// 2.0 * czm_pi / pow(2.0, 11.0)
// We want to just linearly interpolate the 2D position from the texture coordinates
// when we're at this level or higher. The constant below is the expression
// above evaluated and then rounded up at the 4th significant digit.
const float maxTileWidth = 0.003068;
float positionFraction = textureCoordinates.y;
float southLatitude = u_southAndNorthLatitude.x;
float northLatitude = u_southAndNorthLatitude.y;
if (northLatitude - southLatitude > maxTileWidth)
{
float southMercatorY = u_southMercatorYAndOneOverHeight.x;
float oneOverMercatorHeight = u_southMercatorYAndOneOverHeight.y;
float currentLatitude = mix(southLatitude, northLatitude, textureCoordinates.y);
currentLatitude = clamp(currentLatitude, -czm_webMercatorMaxLatitude, czm_webMercatorMaxLatitude);
positionFraction = czm_latitudeToWebMercatorFraction(currentLatitude, southMercatorY, oneOverMercatorHeight);
}
return positionFraction;
}
float get2DGeographicYPositionFraction(vec2 textureCoordinates)
{
return textureCoordinates.y;
}
vec4 getPositionPlanarEarth(vec3 position, float height, vec2 textureCoordinates)
{
float yPositionFraction = get2DYPositionFraction(textureCoordinates);
vec4 rtcPosition2D = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0);
return u_modifiedModelViewProjection * rtcPosition2D;
}
vec4 getPosition2DMode(vec3 position, float height, vec2 textureCoordinates)
{
return getPositionPlanarEarth(position, 0.0, textureCoordinates);
}
vec4 getPositionColumbusViewMode(vec3 position, float height, vec2 textureCoordinates)
{
return getPositionPlanarEarth(position, height, textureCoordinates);
}
vec4 getPositionMorphingMode(vec3 position, float height, vec2 textureCoordinates)
{
// We do not do RTC while morphing, so there is potential for jitter.
// This is unlikely to be noticeable, though.
vec3 position3DWC = position + u_center3D;
float yPositionFraction = get2DYPositionFraction(textureCoordinates);
vec4 position2DWC = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0);
vec4 morphPosition = czm_columbusViewMorph(position2DWC, vec4(position3DWC, 1.0), czm_morphTime);
return czm_modelViewProjection * morphPosition;
}
#ifdef QUANTIZATION_BITS12
uniform vec2 u_minMaxHeight;
uniform mat4 u_scaleAndBias;
#endif
void main()
{
#ifdef QUANTIZATION_BITS12
vec2 xy = czm_decompressTextureCoordinates(compressed0.x);
vec2 zh = czm_decompressTextureCoordinates(compressed0.y);
vec3 position = vec3(xy, zh.x);
float height = zh.y;
vec2 textureCoordinates = czm_decompressTextureCoordinates(compressed0.z);
height = height * (u_minMaxHeight.y - u_minMaxHeight.x) + u_minMaxHeight.x;
position = (u_scaleAndBias * vec4(position, 1.0)).xyz;
#if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)) && defined(INCLUDE_WEB_MERCATOR_Y) || defined(APPLY_MATERIAL)
float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x;
float encodedNormal = compressed1;
#elif defined(INCLUDE_WEB_MERCATOR_Y)
float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x;
float encodedNormal = 0.0;
#elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)
float webMercatorT = textureCoordinates.y;
float encodedNormal = compressed0.w;
#else
float webMercatorT = textureCoordinates.y;
float encodedNormal = 0.0;
#endif
#else
// A single float per element
vec3 position = position3DAndHeight.xyz;
float height = position3DAndHeight.w;
vec2 textureCoordinates = textureCoordAndEncodedNormals.xy;
#if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)) && defined(INCLUDE_WEB_MERCATOR_Y)
float webMercatorT = textureCoordAndEncodedNormals.z;
float encodedNormal = textureCoordAndEncodedNormals.w;
#elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)
float webMercatorT = textureCoordinates.y;
float encodedNormal = textureCoordAndEncodedNormals.z;
#elif defined(INCLUDE_WEB_MERCATOR_Y)
float webMercatorT = textureCoordAndEncodedNormals.z;
float encodedNormal = 0.0;
#else
float webMercatorT = textureCoordinates.y;
float encodedNormal = 0.0;
#endif
#endif
vec3 position3DWC = position + u_center3D;
#ifdef GEODETIC_SURFACE_NORMALS
vec3 ellipsoidNormal = geodeticSurfaceNormal;
#else
vec3 ellipsoidNormal = normalize(position3DWC);
#endif
#if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS)
float exaggeration = u_verticalExaggerationAndRelativeHeight.x;
float relativeHeight = u_verticalExaggerationAndRelativeHeight.y;
float newHeight = (height - relativeHeight) * exaggeration + relativeHeight;
// stop from going through center of earth
float minRadius = min(min(czm_ellipsoidRadii.x, czm_ellipsoidRadii.y), czm_ellipsoidRadii.z);
newHeight = max(newHeight, -minRadius);
vec3 offset = ellipsoidNormal * (newHeight - height);
position += offset;
position3DWC += offset;
height = newHeight;
#endif
gl_Position = getPosition(position, height, textureCoordinates);
v_positionEC = (u_modifiedModelView * vec4(position, 1.0)).xyz;
v_positionMC = position3DWC; // position in model coordinates
v_textureCoordinates = vec3(textureCoordinates, webMercatorT);
#if defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)
vec3 normalMC = czm_octDecode(encodedNormal);
#if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS)
vec3 projection = dot(normalMC, ellipsoidNormal) * ellipsoidNormal;
vec3 rejection = normalMC - projection;
normalMC = normalize(projection + rejection * exaggeration);
#endif
v_normalMC = normalMC;
v_normalEC = czm_normal3D * v_normalMC;
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
vec2 sphericalLatLong = czm_approximateSphericalCoordinates(position3DWC);
sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
vec2 minDistance = vec2(czm_infinity);
v_clippingPosition = vec2(czm_infinity);
v_regionIndex = -1;
for (int regionIndex = 0; regionIndex < CLIPPING_POLYGON_REGIONS_LENGTH; regionIndex++) {
vec4 extents = unpackClippingExtents(u_clippingExtents, regionIndex);
vec2 rectUv = (sphericalLatLong.yx - extents.yx) * extents.wz;
vec2 clamped = clamp(rectUv, vec2(0.0), vec2(1.0));
vec2 distance = abs(rectUv - clamped) * extents.wz;
float threshold = 0.01;
if (minDistance.x > distance.x || minDistance.y > distance.y) {
minDistance = distance;
v_clippingPosition = rectUv;
if (rectUv.x > threshold && rectUv.y > threshold && rectUv.x < 1.0 - threshold && rectUv.y < 1.0 - threshold) {
v_regionIndex = regionIndex;
}
}
}
#endif
#if defined(FOG) || (defined(GROUND_ATMOSPHERE) && !defined(PER_FRAGMENT_GROUND_ATMOSPHERE))
bool dynamicLighting = false;
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING))
dynamicLighting = true;
#endif
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN)
vec3 atmosphereLightDirection = czm_sunDirectionWC;
#else
vec3 atmosphereLightDirection = czm_lightDirectionWC;
#endif
vec3 lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(position3DWC));
computeAtmosphereScattering(
position3DWC,
lightDirection,
v_atmosphereRayleighColor,
v_atmosphereMieColor,
v_atmosphereOpacity
);
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
v_distance = length((czm_modelView3D * vec4(position3DWC, 1.0)).xyz);
#endif
#ifdef APPLY_MATERIAL
float northPoleZ = czm_ellipsoidRadii.z;
vec3 northPolePositionMC = vec3(0.0, 0.0, northPoleZ);
vec3 vectorEastMC = normalize(cross(northPolePositionMC - v_positionMC, ellipsoidNormal));
float dotProd = abs(dot(ellipsoidNormal, v_normalMC));
v_slope = acos(dotProd);
vec3 normalRejected = ellipsoidNormal * dotProd;
vec3 normalProjected = v_normalMC - normalRejected;
vec3 aspectVector = normalize(normalProjected);
v_aspect = acos(dot(aspectVector, vectorEastMC));
float determ = dot(cross(vectorEastMC, aspectVector), ellipsoidNormal);
v_aspect = czm_branchFreeTernary(determ < 0.0, 2.0 * czm_pi - v_aspect, v_aspect);
v_height = height;
#endif
}
`;var av=`void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity) {
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);
float atmosphereInnerRadius = length(positionWC);
computeScattering(
primaryRay,
length(cameraToPositionWC),
lightDirection,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
}
`;var Sut=new z;function vut(e,t){let n=e.unionClippingRegions,i=e.length,o=gs.useFloatTexture(t),r=gs.getTextureResolution(e,t,Sut),s=r.x,a=r.y,c=o?Iut(s,a):Put(s,a);return c+=`
`,c+=n?wut(i):Dut(i),c}function wut(e){return`float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix)
{
vec4 position = czm_windowToEyeCoordinates(fragCoord);
vec3 clipNormal = vec3(0.0);
vec3 clipPosition = vec3(0.0);
float clipAmount;
float pixelWidth = czm_metersPerPixel(position);
bool breakAndDiscard = false;
for (int i = 0; i < ${e}; ++i)
{
vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
clipNormal = clippingPlane.xyz;
clipPosition = -clippingPlane.w * clipNormal;
float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
clipAmount = czm_branchFreeTernary(i == 0, amount, min(amount, clipAmount));
if (amount <= 0.0)
{
breakAndDiscard = true;
break;
}
}
if (breakAndDiscard) {
discard;
}
return clipAmount;
}
`}function Dut(e){return`float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix)
{
bool clipped = true;
vec4 position = czm_windowToEyeCoordinates(fragCoord);
vec3 clipNormal = vec3(0.0);
vec3 clipPosition = vec3(0.0);
float clipAmount = 0.0;
float pixelWidth = czm_metersPerPixel(position);
for (int i = 0; i < ${e}; ++i)
{
vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
clipNormal = clippingPlane.xyz;
clipPosition = -clippingPlane.w * clipNormal;
float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
clipAmount = max(amount, clipAmount);
clipped = clipped && (amount <= 0.0);
}
if (clipped)
{
discard;
}
return clipAmount;
}
`}function Iut(e,t){let n=1/e,i=1/t,o=`${n}`;o.indexOf(".")===-1&&(o+=".0");let r=`${i}`;return r.indexOf(".")===-1&&(r+=".0"),`vec4 getClippingPlane(highp sampler2D packedClippingPlanes, int clippingPlaneNumber, mat4 transform)
{
int pixY = clippingPlaneNumber / ${e};
int pixX = clippingPlaneNumber - (pixY * ${e});
float u = (float(pixX) + 0.5) * ${o};
float v = (float(pixY) + 0.5) * ${r};
vec4 plane = texture(packedClippingPlanes, vec2(u, v));
return czm_transformPlane(plane, transform);
}
`}function Put(e,t){let n=1/e,i=1/t,o=`${n}`;o.indexOf(".")===-1&&(o+=".0");let r=`${i}`;return r.indexOf(".")===-1&&(r+=".0"),`vec4 getClippingPlane(highp sampler2D packedClippingPlanes, int clippingPlaneNumber, mat4 transform)
{
int clippingPlaneStartIndex = clippingPlaneNumber * 2;
int pixY = clippingPlaneStartIndex / ${e};
int pixX = clippingPlaneStartIndex - (pixY * ${e});
float u = (float(pixX) + 0.5) * ${o};
float v = (float(pixY) + 0.5) * ${r};
vec4 oct32 = texture(packedClippingPlanes, vec2(u, v)) * 255.0;
vec2 oct = vec2(oct32.x * 256.0 + oct32.y, oct32.z * 256.0 + oct32.w);
vec4 plane;
plane.xyz = czm_octDecode(oct, 65535.0);
plane.w = czm_unpackFloat(texture(packedClippingPlanes, vec2(u + ${o}, v)));
return czm_transformPlane(plane, transform);
}
`}var gg=vut;function Rut(e,t,n,i,o,r){this.numberOfDayTextures=e,this.flags=t,this.material=n,this.shaderProgram=i,this.clippingShaderState=o,this.clippingPolygonShaderState=r}function WK(){this.baseVertexShaderSource=void 0,this.baseFragmentShaderSource=void 0,this._shadersByTexturesFlags=[],this.material=void 0}function Out(e){let t="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPosition3DMode(position, height, textureCoordinates); }",n="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPositionColumbusViewMode(position, height, textureCoordinates); }",i="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPositionMorphingMode(position, height, textureCoordinates); }",o;switch(e){case ne.SCENE3D:o=t;break;case ne.SCENE2D:case ne.COLUMBUS_VIEW:o=n;break;case ne.MORPHING:o=i;break}return o}function Mut(e){return e.webgl2?`void clipPolygons(highp sampler2D clippingDistance, int regionsLength, vec2 clippingPosition, int regionIndex) {
czm_clipPolygons(clippingDistance, regionsLength, clippingPosition, regionIndex);
}`:`void clipPolygons(highp sampler2D clippingDistance, int regionsLength, vec2 clippingPosition, int regionIndex) {
}`}function Lut(e){return e.webgl2?`vec4 unpackClippingExtents(highp sampler2D extentsTexture, int index) {
return czm_unpackClippingExtents(extentsTexture, index);
}`:`vec4 unpackClippingExtents(highp sampler2D extentsTexture, int index) {
return vec4();
}`}function Nut(e){return e?"float get2DYPositionFraction(vec2 textureCoordinates) { return get2DMercatorYPositionFraction(textureCoordinates); }":"float get2DYPositionFraction(vec2 textureCoordinates) { return get2DGeographicYPositionFraction(textureCoordinates); }"}WK.prototype.getShaderProgram=function(e){let t=e.frameState,n=e.surfaceTile,i=e.numberOfDayTextures,o=e.applyBrightness,r=e.applyContrast,s=e.applyHue,a=e.applySaturation,c=e.applyGamma,u=e.applyAlpha,f=e.applyDayNightAlpha,h=e.applySplit,p=e.hasWaterMask,g=e.showReflectiveOcean,m=e.showOceanWaves,x=e.enableLighting,b=e.dynamicAtmosphereLighting,T=e.dynamicAtmosphereLightingFromSun,A=e.showGroundAtmosphere,C=e.perFragmentGroundAtmosphere,E=e.hasVertexNormals,v=e.useWebMercatorProjection,D=e.enableFog,O=e.enableClippingPlanes,R=e.clippingPlanes,M=e.enableClippingPolygons,N=e.clippingPolygons,_=e.clippedByBoundaries,S=e.hasImageryLayerCutout,w=e.colorCorrect,I=e.highlightFillTile,L=e.colorToAlpha,B=e.hasGeodeticSurfaceNormals,U=e.hasExaggeration,V=e.showUndergroundColor,G=e.translucent,k=0,W="",Q=n.renderedMesh.encoding;Q.quantization===Ws.BITS12&&(k=1,W="QUANTIZATION_BITS12");let K=0,J="";_&&(K=1,J="TILE_LIMIT_RECTANGLE");let de=0,xe="";S&&(de=1,xe="APPLY_IMAGERY_CUTOUT");let ce=t.mode,ge=ce|o<<2|r<<3|s<<4|a<<5|c<<6|u<<7|p<<8|g<<9|m<<10|x<<11|b<<12|T<<13|A<<14|C<<15|E<<16|v<<17|D<<18|k<<19|h<<20|O<<21|M<<22|K<<23|de<<24|w<<25|I<<26|L<<27|B<<28|U<<29|V<<30|G<<31|f<<32,Te=0;l(R)&&R.length>0&&(Te=O?R.clippingPlanesState:0);let De=0;l(N)&&N.length>0&&(De=M?N.clippingPolygonsState:0);let Ae=n.surfaceShader;if(l(Ae)&&Ae.numberOfDayTextures===i&&Ae.flags===ge&&Ae.material===this.material&&Ae.clippingShaderState===Te&&Ae.clippingPolygonShaderState===De)return Ae.shaderProgram;let Be=this._shadersByTexturesFlags[i];if(l(Be)||(Be=this._shadersByTexturesFlags[i]=[]),Ae=Be[ge],!l(Ae)||Ae.material!==this.material||Ae.clippingShaderState!==Te||Ae.clippingPolygonShaderState!==De){let He=this.baseVertexShaderSource.clone(),Ze=this.baseFragmentShaderSource.clone();Te!==0&&Ze.sources.unshift(gg(R,t.context)),De!==0&&(Ze.sources.unshift(Mut(t.context)),He.sources.unshift(Lut(t.context))),He.defines.push(W),Ze.defines.push(`TEXTURE_UNITS ${i}`,J,xe),o&&Ze.defines.push("APPLY_BRIGHTNESS"),r&&Ze.defines.push("APPLY_CONTRAST"),s&&Ze.defines.push("APPLY_HUE"),a&&Ze.defines.push("APPLY_SATURATION"),c&&Ze.defines.push("APPLY_GAMMA"),u&&Ze.defines.push("APPLY_ALPHA"),f&&Ze.defines.push("APPLY_DAY_NIGHT_ALPHA"),p&&Ze.defines.push("HAS_WATER_MASK"),g&&(Ze.defines.push("SHOW_REFLECTIVE_OCEAN"),He.defines.push("SHOW_REFLECTIVE_OCEAN")),m&&Ze.defines.push("SHOW_OCEAN_WAVES"),L&&Ze.defines.push("APPLY_COLOR_TO_ALPHA"),V&&(He.defines.push("UNDERGROUND_COLOR"),Ze.defines.push("UNDERGROUND_COLOR")),G&&(He.defines.push("TRANSLUCENT"),Ze.defines.push("TRANSLUCENT")),x&&(E?(He.defines.push("ENABLE_VERTEX_LIGHTING"),Ze.defines.push("ENABLE_VERTEX_LIGHTING")):(He.defines.push("ENABLE_DAYNIGHT_SHADING"),Ze.defines.push("ENABLE_DAYNIGHT_SHADING"))),b&&(He.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING"),Ze.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING"),T&&(He.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN"),Ze.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN"))),A&&(He.defines.push("GROUND_ATMOSPHERE"),Ze.defines.push("GROUND_ATMOSPHERE"),C&&(He.defines.push("PER_FRAGMENT_GROUND_ATMOSPHERE"),Ze.defines.push("PER_FRAGMENT_GROUND_ATMOSPHERE"))),He.defines.push("INCLUDE_WEB_MERCATOR_Y"),Ze.defines.push("INCLUDE_WEB_MERCATOR_Y"),D&&(He.defines.push("FOG"),Ze.defines.push("FOG")),h&&Ze.defines.push("APPLY_SPLIT"),O&&Ze.defines.push("ENABLE_CLIPPING_PLANES"),M&&(Ze.defines.push("ENABLE_CLIPPING_POLYGONS"),He.defines.push("ENABLE_CLIPPING_POLYGONS"),N.inverse&&Ze.defines.push("CLIPPING_INVERSE"),Ze.defines.push(`CLIPPING_POLYGON_REGIONS_LENGTH ${N.extentsCount}`),He.defines.push(`CLIPPING_POLYGON_REGIONS_LENGTH ${N.extentsCount}`)),w&&Ze.defines.push("COLOR_CORRECT"),I&&Ze.defines.push("HIGHLIGHT_FILL_TILE"),B&&He.defines.push("GEODETIC_SURFACE_NORMALS"),U&&He.defines.push("EXAGGERATION");let Et=` vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend)
{
vec4 color = initialColor;
`;S&&(Et+=` vec4 cutoutAndColorResult;
bool texelUnclipped;
`);for(let ke=0;ke<i;++ke)S?Et+=` cutoutAndColorResult = u_dayTextureCutoutRectangles[${ke}];
texelUnclipped = v_textureCoordinates.x < cutoutAndColorResult.x || cutoutAndColorResult.z < v_textureCoordinates.x || v_textureCoordinates.y < cutoutAndColorResult.y || cutoutAndColorResult.w < v_textureCoordinates.y;
cutoutAndColorResult = sampleAndBlend(
`:Et+=` color = sampleAndBlend(
`,Et+=` color,
u_dayTextures[${ke}],
u_dayTextureUseWebMercatorT[${ke}] ? textureCoordinates.xz : textureCoordinates.xy,
u_dayTextureTexCoordsRectangle[${ke}],
u_dayTextureTranslationAndScale[${ke}],
${u?`u_dayTextureAlpha[${ke}]`:"1.0"},
${f?`u_dayTextureNightAlpha[${ke}]`:"1.0"},
${f?`u_dayTextureDayAlpha[${ke}]`:"1.0"},
${o?`u_dayTextureBrightness[${ke}]`:"0.0"},
${r?`u_dayTextureContrast[${ke}]`:"0.0"},
${s?`u_dayTextureHue[${ke}]`:"0.0"},
${a?`u_dayTextureSaturation[${ke}]`:"0.0"},
${c?`u_dayTextureOneOverGamma[${ke}]`:"0.0"},
${h?`u_dayTextureSplit[${ke}]`:"0.0"},
${L?`u_colorsToAlpha[${ke}]`:"vec4(0.0)"},
nightBlend );
`,S&&(Et+=` color = czm_branchFreeTernary(texelUnclipped, cutoutAndColorResult, color);
`);Et+=` return color;
}`,Ze.sources.push(Et),He.sources.push(Out(ce)),He.sources.push(Nut(v));let At=$t.fromCache({context:t.context,vertexShaderSource:He,fragmentShaderSource:Ze,attributeLocations:Q.getAttributeLocations()});Ae=Be[ge]=new Rut(i,ge,this.material,At,Te,De)}return n.surfaceShader=Ae,Ae.shaderProgram};WK.prototype.destroy=function(){let e,t,n=this._shadersByTexturesFlags;for(let i in n)if(n.hasOwnProperty(i)){let o=n[i];if(!l(o))continue;for(e in o)o.hasOwnProperty(e)&&(t=o[e],l(t)&&t.shaderProgram.destroy())}return ue(this)};var c2=WK;var Fut={UNLOADED:0,TRANSITIONING:1,RECEIVED:2,TEXTURE_LOADED:3,READY:4,FAILED:5,INVALID:6,PLACEHOLDER:7},ai=Object.freeze(Fut);var But={START:0,LOADING:1,DONE:2,FAILED:3},na=Object.freeze(But);var kut={FAILED:0,UNLOADED:1,RECEIVING:2,RECEIVED:3,TRANSFORMING:4,TRANSFORMED:5,READY:6},ho=Object.freeze(kut);function sr(){this.imagery=[],this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe(0,0,1,1),this.terrainData=void 0,this.vertexArray=void 0,this.tileBoundingRegion=void 0,this.occludeePointInScaledSpace=new d,this.boundingVolumeSourceTile=void 0,this.boundingVolumeIsFromMesh=!1,this.terrainState=ho.UNLOADED,this.mesh=void 0,this.fill=void 0,this.pickBoundingSphere=new ae,this.surfaceShader=void 0,this.isClipped=!0,this.clippedByBoundaries=!1}Object.defineProperties(sr.prototype,{eligibleForUnloading:{get:function(){let e=this.terrainState,n=!(e===ho.RECEIVING||e===ho.TRANSFORMING),i=this.imagery;for(let o=0,r=i.length;n&&o<r;++o){let s=i[o];n=!l(s.loadingImagery)||s.loadingImagery.state!==ai.TRANSITIONING}return n}},renderedMesh:{get:function(){if(l(this.vertexArray))return this.mesh;if(l(this.fill))return this.fill.mesh}}});var Vut=new fe;function jK(e,t,n,i,o,r){let s=e.getExaggeratedPosition(i,o,r);if(l(t)&&t!==ne.SCENE3D){let c=n.ellipsoid.cartesianToCartographic(s,Vut);s=n.project(c,r),s=d.fromElements(s.z,s.x,s.y,r)}return s}var Uut=new d,zut=new d,Hut=new d;sr.prototype.pick=function(e,t,n,i,o){let r=this.renderedMesh;if(!l(r))return;let s=r.vertices,a=r.indices,c=r.encoding,u=a.length,f=Number.MAX_VALUE;for(let h=0;h<u;h+=3){let p=a[h],g=a[h+1],m=a[h+2],x=jK(c,t,n,s,p,Uut),b=jK(c,t,n,s,g,zut),T=jK(c,t,n,s,m,Hut),A=$n.rayTriangleParametric(e,x,b,T,i);l(A)&&A<f&&A>=0&&(f=A)}return f!==Number.MAX_VALUE?hn.getPoint(e,f,o):void 0};sr.prototype.freeResources=function(){l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0),this.terrainData=void 0,this.terrainState=ho.UNLOADED,this.mesh=void 0,this.fill=this.fill&&this.fill.destroy();let e=this.imagery;for(let t=0,n=e.length;t<n;++t)e[t].freeResources();this.imagery.length=0,this.freeVertexArray()};sr.prototype.freeVertexArray=function(){sr._freeVertexArray(this.vertexArray),this.vertexArray=void 0,sr._freeVertexArray(this.wireframeVertexArray),this.wireframeVertexArray=void 0};sr.initialize=function(e,t,n){let i=e.data;l(i)||(i=e.data=new sr),e.state===na.START&&(Gut(e,t,n),e.state=na.LOADING)};sr.processStateMachine=function(e,t,n,i,o,r,s){sr.initialize(e,n,i);let a=e.data;if(e.state===na.LOADING&&Wut(e,t,n,i,o,r),s)return;let c=e.renderable;e.renderable=l(a.vertexArray);let u=a.terrainState===ho.READY;e.upsampledFromParent=l(a.terrainData)&&a.terrainData.wasCreatedByUpsampling();let f=a.processImagery(e,n,t);if(u&&f){let h=e._loadedCallbacks,p={};for(let g in h)h.hasOwnProperty(g)&&(h[g](e)||(p[g]=h[g]));e._loadedCallbacks=p,e.state=na.DONE}c&&(e.renderable=!0)};sr.prototype.processImagery=function(e,t,n,i){let o=e.data,r=e.upsampledFromParent,s=!1,a=!0,c=o.imagery,u,f;for(u=0,f=c.length;u<f;++u){let h=c[u];if(!l(h.loadingImagery)){r=!1;continue}if(h.loadingImagery.state===ai.PLACEHOLDER){let g=h.loadingImagery.imageryLayer;if(g.ready){h.freeResources(),c.splice(u,1),g._createTileImagerySkeletons(e,t,u),--u,f=c.length;continue}else r=!1}let p=h.processStateMachine(e,n,i);a=a&&p,s=s||p||l(h.readyImagery),r=r&&l(h.loadingImagery)&&(h.loadingImagery.state===ai.FAILED||h.loadingImagery.state===ai.INVALID)}return e.upsampledFromParent=r,e.renderable=e.renderable&&(s||a),a};function Lxe(e,t,n,i){let o=e.renderedMesh,r=o.vertices,s=o.encoding,a=r.length/s.stride,c=lc.clone(s);c.hasGeodeticSurfaceNormals=t,c=lc.clone(c);let u=c.stride,f=new Float32Array(a*u);t?s.addGeodeticSurfaceNormals(r,f,n):s.removeGeodeticSurfaceNormals(r,f),o.vertices=f,o.stride=u,o!==e.mesh?(sr._freeVertexArray(e.fill.vertexArray),e.fill.vertexArray=sr._createVertexArrayForMesh(i.context,o)):(sr._freeVertexArray(e.vertexArray),e.vertexArray=sr._createVertexArrayForMesh(i.context,o)),sr._freeVertexArray(e.wireframeVertexArray),e.wireframeVertexArray=void 0}sr.prototype.addGeodeticSurfaceNormals=function(e,t){Lxe(this,!0,e,t)};sr.prototype.removeGeodeticSurfaceNormals=function(e){Lxe(this,!1,void 0,e)};sr.prototype.updateExaggeration=function(e,t,n){let i=this,o=i.renderedMesh;if(o===void 0)return;let r=t.verticalExaggeration,s=t.verticalExaggerationRelativeHeight,a=r!==1,c=o.encoding,u=c.exaggeration!==r,f=c.exaggerationRelativeHeight!==s;if(u||f){if(u)if(a&&!c.hasGeodeticSurfaceNormals){let h=e.tilingScheme.ellipsoid;i.addGeodeticSurfaceNormals(h,t)}else!a&&c.hasGeodeticSurfaceNormals&&i.removeGeodeticSurfaceNormals(t);if(c.exaggeration=r,c.exaggerationRelativeHeight=s,n!==void 0){n._tileToUpdateHeights.push(e);let h=e.customData,p=h.length;for(let g=0;g<p;g++){let m=h[g];m.level=-1}}}};function Gut(e,t,n){let i=t.getTileDataAvailable(e.x,e.y,e.level);if(!l(i)&&l(e.parent)){let o=e.parent,r=o.data;l(r)&&l(r.terrainData)&&(i=r.terrainData.isChildAvailable(o.x,o.y,e.x,e.y))}i===!1&&(e.data.terrainState=ho.FAILED);for(let o=0,r=n.length;o<r;++o){let s=n.get(o);s.show&&s._createTileImagerySkeletons(e,t)}}function Wut(e,t,n,i,o,r){let s=e.data,a=e.parent;if(s.terrainState===ho.FAILED&&a!==void 0&&(a.data!==void 0&&a.data.terrainData!==void 0&&a.data.terrainData.canUpsample!==!1||sr.processStateMachine(a,t,n,i,o,r,!0)),s.terrainState===ho.FAILED&&jut(s,e,t,n,e.x,e.y,e.level),s.terrainState===ho.UNLOADED&&qut(s,n,e.x,e.y,e.level),s.terrainState===ho.RECEIVED&&Xut(s,t,n,e.x,e.y,e.level),s.terrainState===ho.TRANSFORMED&&(Kut(s,t.context,n,e.x,e.y,e.level,r),s.updateExaggeration(e,t,o)),s.terrainState>=ho.RECEIVED&&s.waterMaskTexture===void 0&&n.hasWaterMask)if(s.terrainData.waterMask!==void 0)$ut(t.context,s);else{let u=s._findAncestorTileWithTerrainData(e);l(u)&&l(u.data.waterMaskTexture)&&(s.waterMaskTexture=u.data.waterMaskTexture,++s.waterMaskTexture.referenceCount,s._computeWaterMaskTranslationAndScale(e,u,s.waterMaskTranslationAndScale))}}function jut(e,t,n,i,o,r,s){let a=t.parent;if(!a){t.state=na.FAILED;return}let c=a.data.terrainData,u=a.x,f=a.y,h=a.level;if(!l(c))return;let p=c.upsample(i.tilingScheme,u,f,h,o,r,s);l(p)&&(e.terrainState=ho.RECEIVING,Promise.resolve(p).then(function(g){l(g)&&(e.terrainData=g,e.terrainState=ho.RECEIVED)}).catch(function(){e.terrainState=ho.FAILED}))}function qut(e,t,n,i,o){function r(c){if(!l(c)){e.terrainState=ho.UNLOADED,e.request=void 0;return}e.terrainData=c,e.terrainState=ho.RECEIVED,e.request=void 0}function s(c){if(e.request.state===Zn.CANCELLED){e.terrainData=void 0,e.terrainState=ho.UNLOADED,e.request=void 0;return}e.terrainState=ho.FAILED,e.request=void 0;let u=`Failed to obtain terrain tile X: ${n} Y: ${i} Level: ${o}. Error message: "${c}"`;t._requestError=Eo.reportError(t._requestError,t,t.errorEvent,u,n,i,o),t._requestError.retry&&a()}function a(){let c=new Ko({throttle:!1,throttleByServer:!0,type:hs.TERRAIN});e.request=c;let u=t.requestTileGeometry(n,i,o,c);l(u)?(e.terrainState=ho.RECEIVING,Promise.resolve(u).then(function(f){r(f)}).catch(function(f){s(f)})):(e.terrainState=ho.UNLOADED,e.request=void 0)}a()}var Yut={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0,throttle:!0};function Xut(e,t,n,i,o,r){let s=n.tilingScheme,a=Yut;a.tilingScheme=s,a.x=i,a.y=o,a.level=r,a.exaggeration=t.verticalExaggeration,a.exaggerationRelativeHeight=t.verticalExaggerationRelativeHeight,a.throttle=!0;let u=e.terrainData.createMesh(a);l(u)&&(e.terrainState=ho.TRANSFORMING,Promise.resolve(u).then(function(f){e.mesh=f,e.terrainState=ho.TRANSFORMED}).catch(function(){e.terrainState=ho.FAILED}))}sr._createVertexArrayForMesh=function(e,t){let n=t.vertices,i=gt.createVertexBuffer({context:e,typedArray:n,usage:Fe.STATIC_DRAW}),o=t.encoding.getAttributes(i),r=t.indices.indexBuffers||{},s=r[e.id];if(!l(s)||s.isDestroyed()){let a=t.indices;s=gt.createIndexBuffer({context:e,typedArray:a,usage:Fe.STATIC_DRAW,indexDatatype:Ne.fromSizeInBytes(a.BYTES_PER_ELEMENT)}),s.vertexArrayDestroyable=!1,s.referenceCount=1,r[e.id]=s,t.indices.indexBuffers=r}else++s.referenceCount;return new ti({context:e,attributes:o,indexBuffer:s})};sr._freeVertexArray=function(e){if(l(e)){let t=e.indexBuffer;e.isDestroyed()||e.destroy(),l(t)&&!t.isDestroyed()&&l(t.referenceCount)&&(--t.referenceCount,t.referenceCount===0&&t.destroy())}};function Kut(e,t,n,i,o,r,s){e.vertexArray=sr._createVertexArrayForMesh(t,e.mesh),e.terrainState=ho.READY,e.fill=e.fill&&e.fill.destroy(s)}function Zut(e){let t=e.cache.tile_waterMaskData;if(!l(t)){let n=Ot.create({context:e,pixelFormat:tt.LUMINANCE,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:new Uint8Array([255]),width:1,height:1}});n.referenceCount=1;let i=new Zt({wrapS:Cn.CLAMP_TO_EDGE,wrapT:Cn.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:di.LINEAR});t={allWaterTexture:n,sampler:i,destroy:function(){this.allWaterTexture.destroy()}},e.cache.tile_waterMaskData=t}return t}function $ut(e,t){let n=t.terrainData.waterMask,i=Zut(e),o,r=n.length;if(r===1)if(n[0]!==0)o=i.allWaterTexture;else return;else{let s=Math.sqrt(r);o=Ot.create({context:e,pixelFormat:tt.LUMINANCE,pixelDatatype:Ke.UNSIGNED_BYTE,source:{width:s,height:s,arrayBufferView:n},sampler:i.sampler,flipY:!1}),o.referenceCount=0}++o.referenceCount,t.waterMaskTexture=o,oe.fromElements(0,0,1,1,t.waterMaskTranslationAndScale)}sr.prototype._findAncestorTileWithTerrainData=function(e){let t=e.parent;for(;l(t)&&(!l(t.data)||!l(t.data.terrainData)||t.data.terrainData.wasCreatedByUpsampling());)t=t.parent;return t};sr.prototype._computeWaterMaskTranslationAndScale=function(e,t,n){let i=t.rectangle,o=e.rectangle,r=o.width,s=o.height,a=r/i.width,c=s/i.height;return n.x=a*(o.west-i.west)/r,n.y=c*(o.south-i.south)/s,n.z=a,n.w=c,n};var _d=sr;var qK,Nxe="AAPTxy8BH1VEsoebNVZXo8HurEOF051kAEKlhkOhBEc9BmR-yn9MvzP-kKlsEftvba-Ksa9fy6DfgprKJvVPrYflNktZkc_R1DWiCclyPfJDVoQFVG5RAYgC6zo1Y0tjygPXWzKh6a7QBgk7gX6xm7vkHmbExafWckqkicqYw9UkxFf1Fjya64KizMRumKKV-VXV6_CwU0hR7Zv4pDhQDz4bwoyMxi_abRmOIS58oUlATyE.AT1_X4rsxcr3",cv={};cv.defaultAccessToken=Nxe;cv.defaultWorldImageryServer=new Se({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/World_Imagery/MapServer"});cv.defaultWorldHillshadeServer=new Se({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Elevation/World_Hillshade/MapServer"});cv.defaultWorldOceanServer=new Se({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Ocean/World_Ocean_Base/MapServer"});cv.getDefaultTokenCredit=function(e){if(e===Nxe){if(!l(qK)){let t='<b> This application is using a default ArcGIS access token. Please assign <i>Cesium.ArcGisMapService.defaultAccessToken</i> with an API key from your ArcGIS Developer account before using the ArcGIS tile services. You can sign up for a free ArcGIS Developer account at <a href="https://developers.arcgis.com/">https://developers.arcgis.com/</a>.</b>';qK=new Tt(t,!0)}return qK}};var of=cv;function YK(e){e=y(e,y.EMPTY_OBJECT),this._pixelsToCheck=e.pixelsToCheck,this._missingImagePixels=void 0,this._missingImageByteLength=void 0,this._isReady=!1;let t=Se.createIfNeeded(e.missingImageUrl),n=this;function i(r){l(r.blob)&&(n._missingImageByteLength=r.blob.size);let s=Id(r);if(e.disableCheckIfAllPixelsAreTransparent){let a=!0,c=r.width,u=e.pixelsToCheck;for(let f=0,h=u.length;a&&f<h;++f){let p=u[f],g=p.x*4+p.y*c;s[g+3]>0&&(a=!1)}a&&(s=void 0)}n._missingImagePixels=s,n._isReady=!0}function o(){n._missingImagePixels=void 0,n._isReady=!0}t.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}).then(i).catch(o)}YK.prototype.isReady=function(){return this._isReady};YK.prototype.shouldDiscardImage=function(e){let t=this._pixelsToCheck,n=this._missingImagePixels;if(!l(n)||l(e.blob)&&e.blob.size!==this._missingImageByteLength)return!1;let i=Id(e),o=e.width;for(let r=0,s=t.length;r<s;++r){let a=t[r],c=a.x*4+a.y*o;for(let u=0;u<4;++u){let f=c+u;if(i[f]!==n[f])return!1}}return!0};var l2=YK;function XK(){this.name=void 0,this.description=void 0,this.position=void 0,this.data=void 0,this.imageryLayer=void 0}XK.prototype.configureNameFromProperties=function(e){let t=10,n;for(let i in e)if(e.hasOwnProperty(i)&&e[i]){let o=i.toLowerCase();t>1&&o==="name"?(t=1,n=i):t>2&&o==="title"?(t=2,n=i):t>3&&/name/i.test(i)?(t=3,n=i):t>4&&/title/i.test(i)&&(t=4,n=i)}l(n)&&(this.name=e[n])};XK.prototype.configureDescriptionFromProperties=function(e){function t(n){let i='<table class="cesium-infoBox-defaultTable">';for(let o in n)if(n.hasOwnProperty(o)){let r=n[o];l(r)&&(typeof r=="object"?i+=`<tr><td>${o}</td><td>${t(r)}</td></tr>`:i+=`<tr><td>${o}</td><td>${r}</td></tr>`)}return i+="</table>",i}this.description=t(e)};var Gh=XK;function lv(){he.throwInstantiationError()}Object.defineProperties(lv.prototype,{rectangle:{get:he.throwInstantiationError},tileWidth:{get:he.throwInstantiationError},tileHeight:{get:he.throwInstantiationError},maximumLevel:{get:he.throwInstantiationError},minimumLevel:{get:he.throwInstantiationError},tilingScheme:{get:he.throwInstantiationError},tileDiscardPolicy:{get:he.throwInstantiationError},errorEvent:{get:he.throwInstantiationError},credit:{get:he.throwInstantiationError},proxy:{get:he.throwInstantiationError},hasAlphaChannel:{get:he.throwInstantiationError}});lv.prototype.getTileCredits=function(e,t,n){he.throwInstantiationError()};lv.prototype.requestImage=function(e,t,n,i){he.throwInstantiationError()};lv.prototype.pickFeatures=function(e,t,n,i,o){he.throwInstantiationError()};var Qut=/\.ktx2$/i;lv.loadImage=function(e,t){let n=Se.createIfNeeded(t);return Qut.test(n.url)?Ol(n):l(e)&&l(e.tileDiscardPolicy)?n.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}):n.fetchImage({preferImageBitmap:!0,flipY:!0})};var bl=lv;var Jut={SATELLITE:1,OCEANS:2,HILLSHADE:3},Wh=Object.freeze(Jut);function Fxe(e){this.useTiles=y(e.usePreCachedTilesIfAvailable,!0);let t=e.ellipsoid;this.tilingScheme=y(e.tilingScheme,new Yi({ellipsoid:t})),this.rectangle=y(e.rectangle,this.tilingScheme.rectangle),this.ellipsoid=t;let n=e.credit;typeof n=="string"&&(n=new Tt(n)),this.credit=n,this.tileCredits=void 0,this.tileDiscardPolicy=e.tileDiscardPolicy,this.tileWidth=y(e.tileWidth,256),this.tileHeight=y(e.tileHeight,256),this.maximumLevel=e.maximumLevel}Fxe.prototype.build=function(e){e._useTiles=this.useTiles,e._tilingScheme=this.tilingScheme,e._rectangle=this.rectangle,e._credit=this.credit,e._tileCredits=this.tileCredits,e._tileDiscardPolicy=this.tileDiscardPolicy,e._tileWidth=this.tileWidth,e._tileHeight=this.tileHeight,e._maximumLevel=this.maximumLevel,this.useTiles&&!l(this.tileDiscardPolicy)&&(e._tileDiscardPolicy=new l2({missingImageUrl:Bxe(e,0,0,this.maximumLevel).url,pixelsToCheck:[new z(0,0),new z(200,20),new z(20,200),new z(80,110),new z(160,130)],disableCheckIfAllPixelsAreTransparent:!0}))};function eft(e,t){let n=e.tileInfo;if(!l(n))t.useTiles=!1;else{if(t.tileWidth=n.rows,t.tileHeight=n.cols,n.spatialReference.wkid===102100||n.spatialReference.wkid===102113)t.tilingScheme=new ts({ellipsoid:t.ellipsoid});else if(e.tileInfo.spatialReference.wkid===4326)t.tilingScheme=new Yi({ellipsoid:t.ellipsoid});else{let i=`Tile spatial reference WKID ${e.tileInfo.spatialReference.wkid} is not supported.`;throw new re(i)}if(t.maximumLevel=e.tileInfo.lods.length-1,l(e.fullExtent)){if(l(e.fullExtent.spatialReference)&&l(e.fullExtent.spatialReference.wkid))if(e.fullExtent.spatialReference.wkid===102100||e.fullExtent.spatialReference.wkid===102113){let i=new Mi,o=e.fullExtent,r=i.unproject(new d(Math.max(o.xmin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.max(o.ymin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0)),s=i.unproject(new d(Math.min(o.xmax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.min(o.ymax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0));t.rectangle=new se(r.longitude,r.latitude,s.longitude,s.latitude)}else if(e.fullExtent.spatialReference.wkid===4326)t.rectangle=se.fromDegrees(e.fullExtent.xmin,e.fullExtent.ymin,e.fullExtent.xmax,e.fullExtent.ymax);else{let i=`fullExtent.spatialReference WKID ${e.fullExtent.spatialReference.wkid} is not supported.`;throw new re(i)}}else t.rectangle=t.tilingScheme.rectangle;t.useTiles=!0}l(e.copyrightText)&&e.copyrightText.length>0&&(l(t.credit)?t.tileCredits=[new Tt(e.copyrightText)]:t.credit=new Tt(e.copyrightText))}function tft(e,t){let n=`An error occurred while accessing ${e.url}`;throw l(t)&&l(t.message)&&(n+=`: ${t.message}`),new re(n)}async function nft(e,t){let n=e.getDerivedResource({queryParameters:{f:"json"}});try{let i=await n.fetchJson();eft(i,t)}catch(i){tft(e,i)}}function op(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._maximumLevel=e.maximumLevel,this._tilingScheme=y(e.tilingScheme,new Yi({ellipsoid:e.ellipsoid})),this._useTiles=y(e.usePreCachedTilesIfAvailable,!0),this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._layers=e.layers,this._credit=e.credit,this._tileCredits=void 0;let t=e.credit;typeof t=="string"&&(t=new Tt(t)),this.enablePickFeatures=y(e.enablePickFeatures,!0),this._errorEvent=new me}op.fromBasemapType=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n,i,o;switch(e){case Wh.SATELLITE:{n=y(t.token,of.defaultAccessToken),i=Se.createIfNeeded(of.defaultWorldImageryServer),i.appendForwardSlash();let r=of.getDefaultTokenCredit(n);l(r)&&(o=Tt.clone(r))}break;case Wh.OCEANS:{n=y(t.token,of.defaultAccessToken),i=Se.createIfNeeded(of.defaultWorldOceanServer),i.appendForwardSlash();let r=of.getDefaultTokenCredit(n);l(r)&&(o=Tt.clone(r))}break;case Wh.HILLSHADE:{n=y(t.token,of.defaultAccessToken),i=Se.createIfNeeded(of.defaultWorldHillshadeServer),i.appendForwardSlash();let r=of.getDefaultTokenCredit(n);l(r)&&(o=Tt.clone(r))}break;default:}return op.fromUrl(i,{...t,token:n,credit:o,usePreCachedTilesIfAvailable:!0})};function Bxe(e,t,n,i,o){let r;if(e._useTiles)r=e._resource.getDerivedResource({url:`tile/${i}/${n}/${t}`,request:o});else{let s=e._tilingScheme.tileXYToNativeRectangle(t,n,i),c={bbox:`${s.west},${s.south},${s.east},${s.north}`,size:`${e._tileWidth},${e._tileHeight}`,format:"png32",transparent:!0,f:"image"};e._tilingScheme.projection instanceof Pi?(c.bboxSR=4326,c.imageSR=4326):(c.bboxSR=3857,c.imageSR=3857),e.layers&&(c.layers=`show:${e.layers}`),r=e._resource.getDerivedResource({url:"export",request:o,queryParameters:c})}return r}Object.defineProperties(op.prototype,{url:{get:function(){return this._resource._url}},token:{get:function(){return this._resource.queryParameters.token}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},usingPrecachedTiles:{get:function(){return this._useTiles}},hasAlphaChannel:{get:function(){return!0}},layers:{get:function(){return this._layers}}});op.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=Se.createIfNeeded(e);n.appendForwardSlash(),l(t.token)&&n.setQueryParameters({token:t.token});let i=new op(t);i._resource=n;let o=new Fxe(t);return y(t.usePreCachedTilesIfAvailable,!0)&&await nft(n,o),o.build(i),i};op.prototype.getTileCredits=function(e,t,n){return this._tileCredits};op.prototype.requestImage=function(e,t,n,i){return bl.loadImage(this,Bxe(this,e,t,n,i))};op.prototype.pickFeatures=function(e,t,n,i,o){if(!this.enablePickFeatures)return;let r=this._tilingScheme.tileXYToNativeRectangle(e,t,n),s,a,c;if(this._tilingScheme.projection instanceof Pi)s=P.toDegrees(i),a=P.toDegrees(o),c="4326";else{let p=this._tilingScheme.projection.project(new fe(i,o,0));s=p.x,a=p.y,c="3857"}let u="visible";l(this._layers)&&(u+=`:${this._layers}`);let f={f:"json",tolerance:2,geometryType:"esriGeometryPoint",geometry:`${s},${a}`,mapExtent:`${r.west},${r.south},${r.east},${r.north}`,imageDisplay:`${this._tileWidth},${this._tileHeight},96`,sr:c,layers:u};return this._resource.getDerivedResource({url:"identify",queryParameters:f}).fetchJson().then(function(p){let g=[],m=p.results;if(!l(m))return g;for(let x=0;x<m.length;++x){let b=m[x],T=new Gh;if(T.data=b,T.name=b.value,T.properties=b.attributes,T.configureDescriptionFromProperties(b.attributes),b.geometryType==="esriGeometryPoint"&&b.geometry){let A=b.geometry.spatialReference&&b.geometry.spatialReference.wkid?b.geometry.spatialReference.wkid:4326;if(A===4326||A===4283)T.position=fe.fromDegrees(b.geometry.x,b.geometry.y,b.geometry.z);else if(A===102100||A===900913||A===3857){let C=new Mi;T.position=C.unproject(new d(b.geometry.x,b.geometry.y,b.geometry.z))}}g.push(T)}return g})};op._metadataCache={};var yg=op;var ift={AERIAL:"Aerial",AERIAL_WITH_LABELS:"AerialWithLabels",AERIAL_WITH_LABELS_ON_DEMAND:"AerialWithLabelsOnDemand",ROAD:"Road",ROAD_ON_DEMAND:"RoadOnDemand",CANVAS_DARK:"CanvasDark",CANVAS_LIGHT:"CanvasLight",CANVAS_GRAY:"CanvasGray",ORDNANCE_SURVEY:"OrdnanceSurvey",COLLINS_BART:"CollinsBart"},uv=Object.freeze(ift);function u2(e){}u2.prototype.isReady=function(){return!0};u2.prototype.shouldDiscardImage=function(e){return u2.EMPTY_IMAGE===e};var S8;Object.defineProperties(u2,{EMPTY_IMAGE:{get:function(){return l(S8)||(S8=new Image,S8.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII="),S8}}});var fv=u2;function kxe(e){this.tileWidth=void 0,this.tileHeight=void 0,this.maximumLevel=void 0,this.imageUrlSubdomains=void 0,this.imageUrlTemplate=void 0,this.attributionList=void 0}kxe.prototype.build=function(e){e._tileWidth=this.tileWidth,e._tileHeight=this.tileHeight,e._maximumLevel=this.maximumLevel,e._imageUrlSubdomains=this.imageUrlSubdomains,e._imageUrlTemplate=this.imageUrlTemplate;let t=e._attributionList=this.attributionList;t||(t=[]),e._attributionList=t;for(let n=0,i=t.length;n<i;++n){let o=t[n];if(o.credit instanceof Tt)break;o.credit=new Tt(o.attribution);let r=o.coverageAreas;for(let s=0,a=o.coverageAreas.length;s<a;++s){let c=r[s],u=c.bbox;c.bbox=new se(P.toRadians(u[1]),P.toRadians(u[0]),P.toRadians(u[3]),P.toRadians(u[2]))}}};function oft(e,t){if(e.resourceSets.length!==1)throw new re("metadata does not specify one resource in resourceSets");let n=e.resourceSets[0].resources[0];t.tileWidth=n.imageWidth,t.tileHeight=n.imageHeight,t.maximumLevel=n.zoomMax-1,t.imageUrlSubdomains=n.imageUrlSubdomains,t.imageUrlTemplate=n.imageUrl;let i=n.imageryProviders;l(n.imageryProviders)&&(i=n.imageryProviders.filter(o=>o.coverageAreas?.some(r=>l(r.bbox)))),t.attributionList=i}function rft(e,t,n){let i=`An error occurred while accessing ${e.url}`;throw l(t)&&l(t.message)&&(i+=`: ${t.message}`),Eo.reportError(void 0,n,l(n)?n._errorEvent:void 0,i,void 0,void 0,void 0,t),new re(i)}async function sft(e,t,n){let i=e.url,o=Bs._metadataCache[i];l(o)||(o=e.fetchJsonp("jsonp"),Bs._metadataCache[i]=o);try{let r=await o;return oft(r,t)}catch(r){rft(e,r,n)}}function Bs(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=1,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._mapStyle=y(e.mapStyle,uv.AERIAL),this._mapLayer=e.mapLayer,this._culture=y(e.culture,""),this._key=e.key,this._tileDiscardPolicy=e.tileDiscardPolicy,l(this._tileDiscardPolicy)||(this._tileDiscardPolicy=new fv),this._proxy=e.proxy,this._credit=new Tt(`<a href="https://www.microsoft.com/en-us/maps/bing-maps/product"><img src="${Bs.logoUrl}" title="Bing Imagery"/></a>`),this._tilingScheme=new ts({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,ellipsoid:e.ellipsoid}),this._tileWidth=void 0,this._tileHeight=void 0,this._maximumLevel=void 0,this._imageUrlTemplate=void 0,this._imageUrlSubdomains=void 0,this._attributionList=void 0,this._errorEvent=new me}Object.defineProperties(Bs.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},key:{get:function(){return this._key}},mapStyle:{get:function(){return this._mapStyle}},mapLayer:{get:function(){return this._mapLayer}},culture:{get:function(){return this._culture}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return l(this.mapLayer)}}});Bs.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=t.tileProtocol;l(n)?n.length>0&&n[n.length-1]===":"&&(n=n.substr(0,n.length-1)):n=document.location.protocol==="http:"?"http":"https";let i=y(t.mapStyle,uv.AERIAL),o=Se.createIfNeeded(e);o.appendForwardSlash();let r={incl:"ImageryProviders",key:t.key,uriScheme:n};l(t.mapLayer)&&(r.mapLayer=t.mapLayer),l(t.culture)&&(r.culture=t.culture);let s=o.getDerivedResource({url:`REST/v1/Imagery/Metadata/${i}`,queryParameters:r}),a=new Bs(t);a._resource=o;let c=new kxe(t);return await sft(s,c),c.build(a),a};var aft=new se;Bs.prototype.getTileCredits=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(e,t,n,aft);return uft(this._attributionList,n,i)};Bs.prototype.requestImage=function(e,t,n,i){let o=bl.loadImage(this,cft(this,e,t,n,i));if(l(o))return o.catch(function(r){return l(r.blob)&&r.blob.size===0?fv.EMPTY_IMAGE:Promise.reject(r)})};Bs.prototype.pickFeatures=function(e,t,n,i,o){};Bs.tileXYToQuadKey=function(e,t,n){let i="";for(let o=n;o>=0;--o){let r=1<<o,s=0;(e&r)!==0&&(s|=1),(t&r)!==0&&(s|=2),i+=s}return i};Bs.quadKeyToTileXY=function(e){let t=0,n=0,i=e.length-1;for(let o=i;o>=0;--o){let r=1<<o,s=+e[i-o];(s&1)!==0&&(t|=r),(s&2)!==0&&(n|=r)}return{x:t,y:n,level:i}};Bs._logoUrl=void 0;Object.defineProperties(Bs,{logoUrl:{get:function(){return l(Bs._logoUrl)||(Bs._logoUrl=en("Assets/Images/bing_maps_credit.png")),Bs._logoUrl},set:function(e){Bs._logoUrl=e}}});function cft(e,t,n,i,o){let r=e._imageUrlTemplate,s=e._imageUrlSubdomains,a=(t+n+i)%s.length;return e._resource.getDerivedResource({url:r,request:o,templateValues:{quadkey:Bs.tileXYToQuadKey(t,n,i),subdomain:s[a],culture:e._culture},queryParameters:{n:"z"}})}var lft=new se;function uft(e,t,n){++t;let i=[];for(let o=0,r=e.length;o<r;++o){let s=e[o],a=s.coverageAreas,c=!1;for(let u=0,f=s.coverageAreas.length;!c&&u<f;++u){let h=a[u];if(t>=h.zoomMin&&t<=h.zoomMax){let p=se.intersection(n,h.bbox,lft);l(p)&&(c=!0)}}c&&i.push(s.credit)}return i}Bs._metadataCache={};var f2=Bs;var Vxe=/{[^}]+}/g,Uxe={x:mft,y:_ft,z:xft,s:bft,reverseX:pft,reverseY:gft,reverseZ:yft,westDegrees:Tft,southDegrees:Cft,eastDegrees:Aft,northDegrees:Eft,westProjected:Sft,southProjected:vft,eastProjected:wft,northProjected:Dft,width:Ift,height:Pft},fft=bt(Uxe,{i:Rft,j:Oft,reverseI:Mft,reverseJ:Lft,longitudeDegrees:Fft,latitudeDegrees:Bft,longitudeProjected:kft,latitudeProjected:Vft,format:zft});function d2(e){e=y(e,y.EMPTY_OBJECT),this._errorEvent=new me;let t=Se.createIfNeeded(e.url),n=Se.createIfNeeded(e.pickFeaturesUrl);this._resource=t,this._urlSchemeZeroPadding=e.urlSchemeZeroPadding,this._getFeatureInfoFormats=e.getFeatureInfoFormats,this._pickFeaturesResource=n;let i=e.subdomains;Array.isArray(i)?i=i.slice():l(i)&&i.length>0?i=i.split(""):i=["a","b","c"],this._subdomains=i,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._minimumLevel=y(e.minimumLevel,0),this._maximumLevel=e.maximumLevel,this._tilingScheme=y(e.tilingScheme,new ts({ellipsoid:e.ellipsoid})),this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._rectangle=se.intersection(this._rectangle,this._tilingScheme.rectangle),this._tileDiscardPolicy=e.tileDiscardPolicy;let o=e.credit;typeof o=="string"&&(o=new Tt(o)),this._credit=o,this._hasAlphaChannel=y(e.hasAlphaChannel,!0);let r=e.customTags,s=bt(Uxe,r),a=bt(fft,r);this._tags=s,this._pickFeaturesTags=a,this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this.enablePickFeatures=y(e.enablePickFeatures,!0)}Object.defineProperties(d2.prototype,{url:{get:function(){return this._resource.url}},urlSchemeZeroPadding:{get:function(){return this._urlSchemeZeroPadding}},pickFeaturesUrl:{get:function(){return this._pickFeaturesResource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return this._hasAlphaChannel}}});d2.prototype.getTileCredits=function(e,t,n){};d2.prototype.requestImage=function(e,t,n,i){return bl.loadImage(this,dft(this,e,t,n,i))};d2.prototype.pickFeatures=function(e,t,n,i,o){if(!this.enablePickFeatures||!l(this._pickFeaturesResource)||this._getFeatureInfoFormats.length===0)return;let r=0,s=this;function a(u,f){return u.callback(f)}function 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o=qxe(e,t,n),r=this._tilesRequestedForInterval,s=Yxe(this),a={key:o,priorityFunction:i.priorityFunction};(!l(s)||!Xxe(this,a,s))&&r.push(a),r.length>=512&&r.splice(0,256)};g2.prototype._clockOnTick=function(e){let t=e.currentTime,i=this._times.indexOf(t),o=this._currentIntervalIndex;if(i!==o){let s=this._tileCache[o];for(let a in s)s.hasOwnProperty(a)&&s[a].request.cancel();delete this._tileCache[o],this._tilesRequestedForInterval=[],this._currentIntervalIndex=i,this._reloadFunction();return}let r=Yxe(this);if(l(r)){let s=this._tilesRequestedForInterval,a=!0;for(;a&&s.length!==0;){let c=s.pop();a=Xxe(this,c,r),a||s.push(c)}}};function qxe(e,t,n){return`${e}-${t}-${n}`}function adt(e){let t=e.split("-");if(t.length===3)return{x:Number(t[0]),y:Number(t[1]),level:Number(t[2])}}function Yxe(e){let t=e._times;if(!l(t))return;let n=e._clock,i=n.currentTime,o=n.canAnimate&&n.shouldAnimate,r=n.multiplier;if(!o&&r!==0)return;let s,a=t.indexOf(i);if(a<0)return;let c=t.get(a);return r>0?(s=Z.secondsDifference(c.stop,i),++a):(s=Z.secondsDifference(c.start,i),--a),s/=r,a>=0&&s<=5?t.get(a):void 0}function Xxe(e,t,n){let i=e._times.indexOf(n.start),o=e._tileCache,r=o[i];l(r)||(r=o[i]={});let s=t.key;if(l(r[s]))return!0;let a=adt(s),c=new Ko({throttle:!1,throttleByServer:!0,type:hs.IMAGERY,priorityFunction:t.priorityFunction}),u=e._requestImageFunction(a.x,a.y,a.level,c,n);return l(u)?(r[s]={promise:u,request:c},!0):!1}var rC=g2;var cdt=[3034,3035,3042,3043,3044],ldt=[4471,4559];function jh(e){if(e=y(e,y.EMPTY_OBJECT),l(e.times)&&!l(e.clock))throw new he("options.times was specified, so options.clock is required.");this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._getFeatureInfoUrl=y(e.getFeatureInfoUrl,e.url);let t=Se.createIfNeeded(e.url),n=Se.createIfNeeded(this._getFeatureInfoUrl);t.setQueryParameters(jh.DefaultParameters,!0),n.setQueryParameters(jh.GetFeatureInfoDefaultParameters,!0),l(e.parameters)&&t.setQueryParameters(Kxe(e.parameters)),l(e.getFeatureInfoParameters)&&n.setQueryParameters(Kxe(e.getFeatureInfoParameters));let i=this;this._reload=void 0,l(e.times)&&(this._timeDynamicImagery=new rC({clock:e.clock,times:e.times,requestImageFunction:function(s,a,c,u,f){return Zxe(i,s,a,c,u,f)},reloadFunction:function(){l(i._reload)&&i._reload()}}));let o={};if(o.layers=e.layers,o.bbox="{westProjected},{southProjected},{eastProjected},{northProjected}",o.width="{width}",o.height="{height}",parseFloat(t.queryParameters.version)>=1.3){o.crs=y(e.crs,e.tilingScheme&&e.tilingScheme.projection instanceof Mi?"EPSG:3857":"CRS:84");let s=o.crs.split(":");if(s[0]==="EPSG"&&s.length===2){let a=Number(s[1]);(a>=4e3&&a<5e3&&!ldt.includes(a)||cdt.includes(a))&&(o.bbox="{southProjected},{westProjected},{northProjected},{eastProjected}")}}else o.srs=y(e.srs,e.tilingScheme&&e.tilingScheme.projection instanceof Mi?"EPSG:3857":"EPSG:4326");t.setQueryParameters(o,!0),n.setQueryParameters(o,!0);let r={query_layers:e.layers,info_format:"{format}"};parseFloat(n.queryParameters.version)>=1.3?(r.i="{i}",r.j="{j}"):(r.x="{i}",r.y="{j}"),n.setQueryParameters(r,!0),this._resource=t,this._pickFeaturesResource=n,this._layers=e.layers,this._tileProvider=new Ya({url:t,pickFeaturesUrl:n,tilingScheme:y(e.tilingScheme,new Yi({ellipsoid:e.ellipsoid})),rectangle:e.rectangle,tileWidth:e.tileWidth,tileHeight:e.tileHeight,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,subdomains:e.subdomains,tileDiscardPolicy:e.tileDiscardPolicy,credit:e.credit,getFeatureInfoFormats:y(e.getFeatureInfoFormats,jh.DefaultGetFeatureInfoFormats),enablePickFeatures:e.enablePickFeatures})}function Zxe(e,t,n,i,o,r){let s=l(r)?r.data:void 0,a=e._tileProvider;return l(s)&&a._resource.setQueryParameters(s),a.requestImage(t,n,i,o)}function udt(e,t,n,i,o,r,s){let a=l(s)?s.data:void 0,c=e._tileProvider;return l(a)&&c._pickFeaturesResource.setQueryParameters(a),c.pickFeatures(t,n,i,o,r)}Object.defineProperties(jh.prototype,{url:{get:function(){return this._resource._url}},proxy:{get:function(){return this._resource.proxy}},layers:{get:function(){return this._layers}},tileWidth:{get:function(){return this._tileProvider.tileWidth}},tileHeight:{get:function(){return this._tileProvider.tileHeight}},maximumLevel:{get:function(){return this._tileProvider.maximumLevel}},minimumLevel:{get:function(){return this._tileProvider.minimumLevel}},tilingScheme:{get:function(){return this._tileProvider.tilingScheme}},rectangle:{get:function(){return this._tileProvider.rectangle}},tileDiscardPolicy:{get:function(){return this._tileProvider.tileDiscardPolicy}},errorEvent:{get:function(){return 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r=this._timeDynamicImagery,s=l(r)?r.currentInterval:void 0;return udt(this,e,t,n,i,o,s)};jh.DefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetMap",styles:"",format:"image/jpeg"});jh.GetFeatureInfoDefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetFeatureInfo"});jh.DefaultGetFeatureInfoFormats=Object.freeze([Object.freeze(new oC("json","application/json")),Object.freeze(new oC("xml","text/xml")),Object.freeze(new oC("text","text/html"))]);function Kxe(e){let t={};for(let n in e)e.hasOwnProperty(n)&&(t[n.toLowerCase()]=e[n]);return t}var y2=jh;var fdt=Object.freeze({service:"WMTS",version:"1.0.0",request:"GetTile"});function x2(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let t=Se.createIfNeeded(e.url),n=e.style,i=e.tileMatrixSetID,o=t.url,r=o.match(/{/g);if(!l(r)||r.length===1&&/{s}/.test(o))t.setQueryParameters(fdt),this._useKvp=!0;else{let h={style:n,Style:n,TileMatrixSet:i};t.setTemplateValues(h),this._useKvp=!1}this._resource=t,this._layer=e.layer,this._style=n,this._tileMatrixSetID=i,this._tileMatrixLabels=e.tileMatrixLabels,this._format=y(e.format,"image/jpeg"),this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new ts({ellipsoid:e.ellipsoid}),this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._minimumLevel=y(e.minimumLevel,0),this._maximumLevel=e.maximumLevel,this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._dimensions=e.dimensions;let s=this;this._reload=void 0,l(e.times)&&(this._timeDynamicImagery=new rC({clock:e.clock,times:e.times,requestImageFunction:function(h,p,g,m,x){return $xe(s,h,p,g,m,x)},reloadFunction:function(){l(s._reload)&&s._reload()}}));let a=this._tilingScheme.positionToTileXY(se.southwest(this._rectangle),this._minimumLevel),c=this._tilingScheme.positionToTileXY(se.northeast(this._rectangle),this._minimumLevel),u=(Math.abs(c.x-a.x)+1)*(Math.abs(c.y-a.y)+1);this._errorEvent=new me;let f=e.credit;this._credit=typeof f=="string"?new Tt(f):f,this._subdomains=e.subdomains,Array.isArray(this._subdomains)?this._subdomains=this._subdomains.slice():l(this._subdomains)&&this._subdomains.length>0?this._subdomains=this._subdomains.split(""):this._subdomains=["a","b","c"]}function $xe(e,t,n,i,o,r){let s=e._tileMatrixLabels,a=l(s)?s[i]:i.toString(),c=e._subdomains,u=e._dimensions,f=l(r)?r.data:void 0,h,p;if(!e._useKvp)p={TileMatrix:a,TileRow:n.toString(),TileCol:t.toString(),s:c[(t+n+i)%c.length]},h=e._resource.getDerivedResource({request:o}),h.setTemplateValues(p),l(u)&&h.setTemplateValues(u),l(f)&&h.setTemplateValues(f);else{let g={};g.tilematrix=a,g.layer=e._layer,g.style=e._style,g.tilerow=n,g.tilecol=t,g.tilematrixset=e._tileMatrixSetID,g.format=e._format,l(u)&&(g=bt(g,u)),l(f)&&(g=bt(g,f)),p={s:c[(t+n+i)%c.length]},h=e._resource.getDerivedResource({queryParameters:g,request:o}),h.setTemplateValues(p)}return bl.loadImage(e,h)}Object.defineProperties(x2.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},format:{get:function(){return this._format}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!0}},clock:{get:function(){return this._timeDynamicImagery.clock},set:function(e){this._timeDynamicImagery.clock=e}},times:{get:function(){return this._timeDynamicImagery.times},set:function(e){this._timeDynamicImagery.times=e}},dimensions:{get:function(){return this._dimensions},set:function(e){this._dimensions!==e&&(this._dimensions=e,l(this._reload)&&this._reload())}}});x2.prototype.getTileCredits=function(e,t,n){};x2.prototype.requestImage=function(e,t,n,i){let o,r=this._timeDynamicImagery,s;return l(r)&&(s=r.currentInterval,o=r.getFromCache(e,t,n,i)),l(o)||(o=$xe(this,e,t,n,i,s)),l(o)&&l(r)&&r.checkApproachingInterval(e,t,n,i),o};x2.prototype.pickFeatures=function(e,t,n,i,o){};var b2=x2;var ddt={ARCGIS_MAPSERVER:yg.fromUrl,BING:async(e,t)=>f2.fromUrl(e,t),GOOGLE_EARTH:async(e,t)=>{let n=t.channel;return delete t.channel,m2.fromUrl(e,n,t)},MAPBOX:(e,t)=>new p2({url:e,...t}),SINGLE_TILE:_2.fromUrl,TMS:B0.fromUrl,URL_TEMPLATE:(e,t)=>new Ya({url:e,...t}),WMS:(e,t)=>new y2({url:e,...t}),WMTS:(e,t)=>new b2({url:e,...t})};function rp(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileCredits=void 0,this._errorEvent=new me}Object.defineProperties(rp.prototype,{rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}},proxy:{get:function(){}}});rp.fromAssetId=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=xu._createEndpointResource(e,t),i=e.toString()+t.accessToken+t.server,o=rp._endpointCache[i];l(o)||(o=n.fetchJson(),rp._endpointCache[i]=o);let r=await o;if(r.type!=="IMAGERY")throw new re(`Cesium ion asset ${e} is not an imagery asset.`);let s,a=r.externalType;if(!l(a))s=await B0.fromUrl(new xu(r,n));else{let u=ddt[a];if(!l(u))throw new re(`Unrecognized Cesium ion imagery type: ${a}`);let f={...r.options},h=f.url;delete f.url,s=await u(h,f)}let c=new rp(t);return s.errorEvent.addEventListener(function(u){u.provider=c,c._errorEvent.raiseEvent(u)}),c._tileCredits=xu.getCreditsFromEndpoint(r,n),c._imageryProvider=s,c};rp.prototype.getTileCredits=function(e,t,n){let i=this._imageryProvider.getTileCredits(e,t,n);return l(i)?this._tileCredits.concat(i):this._tileCredits};rp.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};rp.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};rp._endpointCache={};var xg=rp;var hdt={AERIAL:2,AERIAL_WITH_LABELS:3,ROAD:4},bg=Object.freeze(hdt);function mdt(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.style,bg.AERIAL);return xg.fromAssetId(t)}var Tg=mdt;var T2=`uniform sampler2D u_texture;
in vec2 v_textureCoordinates;
void main()
{
out_FragColor = texture(u_texture, v_textureCoordinates);
}
`;var C2=`in vec4 position;
in float webMercatorT;
uniform vec2 u_textureDimensions;
out vec2 v_textureCoordinates;
void main()
{
v_textureCoordinates = vec2(position.x, webMercatorT);
gl_Position = czm_viewportOrthographic * (position * vec4(u_textureDimensions, 1.0, 1.0));
}
`;function _v(e,t,n,i,o){if(this.imageryLayer=e,this.x=t,this.y=n,this.level=i,this.request=void 0,i!==0){let r=t/2|0,s=n/2|0,a=i-1;this.parent=e.getImageryFromCache(r,s,a)}this.state=ai.UNLOADED,this.imageUrl=void 0,this.image=void 0,this.texture=void 0,this.textureWebMercator=void 0,this.credits=void 0,this.referenceCount=0,!l(o)&&e.ready&&(o=e.imageryProvider.tilingScheme.tileXYToRectangle(t,n,i)),this.rectangle=o}_v.createPlaceholder=function(e){let t=new _v(e,0,0,0);return t.addReference(),t.state=ai.PLACEHOLDER,t};_v.prototype.addReference=function(){++this.referenceCount};_v.prototype.releaseReference=function(){return--this.referenceCount,this.referenceCount===0?(this.imageryLayer.removeImageryFromCache(this),l(this.parent)&&this.parent.releaseReference(),l(this.image)&&l(this.image.destroy)&&this.image.destroy(),l(this.texture)&&this.texture.destroy(),l(this.textureWebMercator)&&this.texture!==this.textureWebMercator&&this.textureWebMercator.destroy(),ue(this),0):this.referenceCount};_v.prototype.processStateMachine=function(e,t,n){this.state===ai.UNLOADED&&!n&&(this.state=ai.TRANSITIONING,this.imageryLayer._requestImagery(this)),this.state===ai.RECEIVED&&(this.state=ai.TRANSITIONING,this.imageryLayer._createTexture(e.context,this));let i=this.state===ai.READY&&t&&!this.texture;(this.state===ai.TEXTURE_LOADED||i)&&(this.state=ai.TRANSITIONING,this.imageryLayer._reprojectTexture(e,this,t))};var gv=_v;function tZ(e,t,n){this.readyImagery=void 0,this.loadingImagery=e,this.textureCoordinateRectangle=t,this.textureTranslationAndScale=void 0,this.useWebMercatorT=n}tZ.prototype.freeResources=function(){l(this.readyImagery)&&this.readyImagery.releaseReference(),l(this.loadingImagery)&&this.loadingImagery.releaseReference()};tZ.prototype.processStateMachine=function(e,t,n){let i=this.loadingImagery,o=i.imageryLayer;if(i.processStateMachine(t,!this.useWebMercatorT,n),i.state===ai.READY)return l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=this.loadingImagery,this.loadingImagery=void 0,this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this),!0;let r=i.parent,s;for(;l(r)&&(r.state!==ai.READY||!this.useWebMercatorT&&!l(r.texture));)r.state!==ai.FAILED&&r.state!==ai.INVALID&&(s=s||r),r=r.parent;return this.readyImagery!==r&&(l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=r,l(r)&&(r.addReference(),this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this))),i.state===ai.FAILED||i.state===ai.INVALID?l(s)?(s.processStateMachine(t,!this.useWebMercatorT,n),!1):!0:!1};var yv=tZ;function Ci(e,t){this._imageryProvider=e,this._readyEvent=new me,this._errorEvent=new me,t=y(t,y.EMPTY_OBJECT),e=y(e,y.EMPTY_OBJECT),this.alpha=y(t.alpha,y(e._defaultAlpha,1)),this.nightAlpha=y(t.nightAlpha,y(e._defaultNightAlpha,1)),this.dayAlpha=y(t.dayAlpha,y(e._defaultDayAlpha,1)),this.brightness=y(t.brightness,y(e._defaultBrightness,Ci.DEFAULT_BRIGHTNESS)),this.contrast=y(t.contrast,y(e._defaultContrast,Ci.DEFAULT_CONTRAST)),this.hue=y(t.hue,y(e._defaultHue,Ci.DEFAULT_HUE)),this.saturation=y(t.saturation,y(e._defaultSaturation,Ci.DEFAULT_SATURATION)),this.gamma=y(t.gamma,y(e._defaultGamma,Ci.DEFAULT_GAMMA)),this.splitDirection=y(t.splitDirection,Ci.DEFAULT_SPLIT),this.minificationFilter=y(t.minificationFilter,y(e._defaultMinificationFilter,Ci.DEFAULT_MINIFICATION_FILTER)),this.magnificationFilter=y(t.magnificationFilter,y(e._defaultMagnificationFilter,Ci.DEFAULT_MAGNIFICATION_FILTER)),this.show=y(t.show,!0),this._minimumTerrainLevel=t.minimumTerrainLevel,this._maximumTerrainLevel=t.maximumTerrainLevel,this._rectangle=y(t.rectangle,se.MAX_VALUE),this._maximumAnisotropy=t.maximumAnisotropy,this._imageryCache={},this._skeletonPlaceholder=new yv(gv.createPlaceholder(this)),this._show=!0,this._layerIndex=-1,this._isBaseLayer=!1,this._requestImageError=void 0,this._reprojectComputeCommands=[],this.cutoutRectangle=t.cutoutRectangle,this.colorToAlpha=t.colorToAlpha,this.colorToAlphaThreshold=y(t.colorToAlphaThreshold,Ci.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD)}Object.defineProperties(Ci.prototype,{imageryProvider:{get:function(){return this._imageryProvider}},ready:{get:function(){return l(this._imageryProvider)}},errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return this._readyEvent}},rectangle:{get:function(){return this._rectangle}}});Ci.DEFAULT_BRIGHTNESS=1;Ci.DEFAULT_CONTRAST=1;Ci.DEFAULT_HUE=0;Ci.DEFAULT_SATURATION=1;Ci.DEFAULT_GAMMA=1;Ci.DEFAULT_SPLIT=Gr.NONE;Ci.DEFAULT_MINIFICATION_FILTER=Kt.LINEAR;Ci.DEFAULT_MAGNIFICATION_FILTER=di.LINEAR;Ci.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD=.004;Ci.fromProviderAsync=function(e,t){let n=new Ci(void 0,t);return xdt(n,Promise.resolve(e)),n};Ci.fromWorldImagery=function(e){return e=y(e,y.EMPTY_OBJECT),Ci.fromProviderAsync(Tg({style:e.style}),e)};Ci.prototype.isBaseLayer=function(){return this._isBaseLayer};Ci.prototype.isDestroyed=function(){return!1};Ci.prototype.destroy=function(){return ue(this)};var ebe=new se,Qxe=new se,nZ=new se,tbe=new se;Ci.prototype.getImageryRectangle=function(){let e=this._imageryProvider,t=this._rectangle;return se.intersection(e.rectangle,t)};Ci.prototype._createTileImagerySkeletons=function(e,t,n){let i=e.data;if(!l(t)||l(this._minimumTerrainLevel)&&e.level<this._minimumTerrainLevel||l(this._maximumTerrainLevel)&&e.level>this._maximumTerrainLevel)return!1;l(n)||(n=i.imagery.length);let o=this._imageryProvider;if(!this.ready)return this._skeletonPlaceholder.loadingImagery.addReference(),i.imagery.splice(n,0,this._skeletonPlaceholder),!0;let r=o.tilingScheme.projection instanceof Mi&&e.rectangle.north<Mi.MaximumLatitude&&e.rectangle.south>-Mi.MaximumLatitude,s=se.intersection(o.rectangle,this._rectangle,ebe),a=se.intersection(e.rectangle,s,Qxe);if(!l(a)){if(!this.isBaseLayer())return!1;let w=s,I=e.rectangle;a=Qxe,I.south>=w.north?a.north=a.south=w.north:I.north<=w.south?a.north=a.south=w.south:(a.south=Math.max(I.south,w.south),a.north=Math.min(I.north,w.north)),I.west>=w.east?a.west=a.east=w.east:I.east<=w.west?a.west=a.east=w.west:(a.west=Math.max(I.west,w.west),a.east=Math.min(I.east,w.east))}let c=0;a.south>0?c=a.south:a.north<0&&(c=a.north);let f=1*t.getLevelMaximumGeometricError(e.level),h=gdt(this,f,c);h=Math.max(0,h);let p=o.maximumLevel;if(h>p&&(h=p),l(o.minimumLevel)){let w=o.minimumLevel;h<w&&(h=w)}let g=o.tilingScheme,m=g.positionToTileXY(se.northwest(a),h),x=g.positionToTileXY(se.southeast(a),h),b=e.rectangle.width/512,T=e.rectangle.height/512,A=g.tileXYToRectangle(m.x,m.y,h);Math.abs(A.south-e.rectangle.north)<T&&m.y<x.y&&++m.y,Math.abs(A.east-e.rectangle.west)<b&&m.x<x.x&&++m.x;let C=g.tileXYToRectangle(x.x,x.y,h);Math.abs(C.north-e.rectangle.south)<T&&x.y>m.y&&--x.y,Math.abs(C.west-e.rectangle.east)<b&&x.x>m.x&&--x.x;let E=se.clone(e.rectangle,tbe),v=g.tileXYToRectangle(m.x,m.y,h),D=se.intersection(v,s,nZ),O;r?(g.rectangleToNativeRectangle(E,E),g.rectangleToNativeRectangle(v,v),g.rectangleToNativeRectangle(D,D),g.rectangleToNativeRectangle(s,s),O=g.tileXYToNativeRectangle.bind(g),b=E.width/512,T=E.height/512):O=g.tileXYToRectangle.bind(g);let R,M=0,N=1,_;!this.isBaseLayer()&&Math.abs(D.west-E.west)>=b&&(M=Math.min(1,(D.west-E.west)/E.width)),!this.isBaseLayer()&&Math.abs(D.north-E.north)>=T&&(N=Math.max(0,(D.north-E.south)/E.height));let S=N;for(let w=m.x;w<=x.x;w++)if(R=M,v=O(w,m.y,h),D=se.simpleIntersection(v,s,nZ),!!l(D)){M=Math.min(1,(D.east-E.west)/E.width),w===x.x&&(this.isBaseLayer()||Math.abs(D.east-E.east)<b)&&(M=1),N=S;for(let I=m.y;I<=x.y;I++){if(_=N,v=O(w,I,h),D=se.simpleIntersection(v,s,nZ),!l(D))continue;N=Math.max(0,(D.south-E.south)/E.height),I===x.y&&(this.isBaseLayer()||Math.abs(D.south-E.south)<T)&&(N=0);let L=new oe(R,N,M,_),B=this.getImageryFromCache(w,I,h);i.imagery.splice(n,0,new yv(B,L,r)),++n}}return!0};Ci.prototype._calculateTextureTranslationAndScale=function(e,t){let n=t.readyImagery.rectangle,i=e.rectangle;if(t.useWebMercatorT){let c=t.readyImagery.imageryLayer.imageryProvider.tilingScheme;n=c.rectangleToNativeRectangle(n,ebe),i=c.rectangleToNativeRectangle(i,tbe)}let o=i.width,r=i.height,s=o/n.width,a=r/n.height;return new oe(s*(i.west-n.west)/o,a*(i.south-n.south)/r,s,a)};Ci.prototype._requestImagery=function(e){let t=this._imageryProvider,n=this;function i(s){if(!l(s))return o();e.image=s,e.state=ai.RECEIVED,e.request=void 0,Eo.reportSuccess(n._requestImageError)}function o(s){if(e.request.state===Zn.CANCELLED){e.state=ai.UNLOADED,e.request=void 0;return}e.state=ai.FAILED,e.request=void 0;let a=`Failed to obtain image tile X: ${e.x} Y: ${e.y} Level: ${e.level}.`;n._requestImageError=Eo.reportError(n._requestImageError,t,t.errorEvent,a,e.x,e.y,e.level,s),n._requestImageError.retry&&r()}function r(){let s=new Ko({throttle:!1,throttleByServer:!0,type:hs.IMAGERY});e.request=s,e.state=ai.TRANSITIONING;let a=t.requestImage(e.x,e.y,e.level,s);if(!l(a)){e.state=ai.UNLOADED,e.request=void 0;return}l(t.getTileCredits)&&(e.credits=t.getTileCredits(e.x,e.y,e.level)),a.then(function(c){i(c)}).catch(function(c){o(c)})}r()};Ci.prototype._createTextureWebGL=function(e,t){let n=new Zt({minificationFilter:this.minificationFilter,magnificationFilter:this.magnificationFilter}),i=t.image;return l(i.internalFormat)?new Ot({context:e,pixelFormat:i.internalFormat,width:i.width,height:i.height,source:{arrayBufferView:i.bufferView},sampler:n}):new Ot({context:e,source:i,pixelFormat:this._imageryProvider.hasAlphaChannel?tt.RGBA:tt.RGB,sampler:n})};Ci.prototype._createTexture=function(e,t){let n=this._imageryProvider,i=t.image;if(l(n.tileDiscardPolicy)){let r=n.tileDiscardPolicy;if(l(r)){if(!r.isReady()){t.state=ai.RECEIVED;return}if(r.shouldDiscardImage(i)){t.state=ai.INVALID;return}}}let o=this._createTextureWebGL(e,t);n.tilingScheme.projection instanceof Mi?t.textureWebMercator=o:t.texture=o,t.image=void 0,t.state=ai.TEXTURE_LOADED};function Jxe(e,t,n){return`${e}:${t}:${n}`}Ci.prototype._finalizeReprojectTexture=function(e,t){let n=this.minificationFilter,i=this.magnificationFilter;if(n===Kt.LINEAR&&i===di.LINEAR&&!tt.isCompressedFormat(t.pixelFormat)&&P.isPowerOfTwo(t.width)&&P.isPowerOfTwo(t.height)){n=Kt.LINEAR_MIPMAP_LINEAR;let r=Nt.maximumTextureFilterAnisotropy,s=Math.min(r,y(this._maximumAnisotropy,r)),a=Jxe(n,i,s),c=e.cache.imageryLayerMipmapSamplers;l(c)||(c={},e.cache.imageryLayerMipmapSamplers=c);let u=c[a];l(u)||(u=c[a]=new Zt({wrapS:Cn.CLAMP_TO_EDGE,wrapT:Cn.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i,maximumAnisotropy:s})),t.generateMipmap(hm.NICEST),t.sampler=u}else{let r=Jxe(n,i,0),s=e.cache.imageryLayerNonMipmapSamplers;l(s)||(s={},e.cache.imageryLayerNonMipmapSamplers=s);let a=s[r];l(a)||(a=s[r]=new Zt({wrapS:Cn.CLAMP_TO_EDGE,wrapT:Cn.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i})),t.sampler=a}};Ci.prototype._reprojectTexture=function(e,t,n){let i=t.textureWebMercator||t.texture,o=t.rectangle,r=e.context;if(n=y(n,!0),n&&!(this._imageryProvider.tilingScheme.projection instanceof Pi)&&o.width/i.width>1e-5){let s=this;t.addReference();let a=new Vc({persists:!0,owner:this,preExecute:function(c){_dt(c,r,i,t.rectangle)},postExecute:function(c){t.texture=c,s._finalizeReprojectTexture(r,c),t.state=ai.READY,t.releaseReference()},canceled:function(){t.state=ai.TEXTURE_LOADED,t.releaseReference()}});this._reprojectComputeCommands.push(a)}else n&&(t.texture=i),this._finalizeReprojectTexture(r,i),t.state=ai.READY};Ci.prototype.queueReprojectionCommands=function(e){let t=this._reprojectComputeCommands,n=t.length;for(let i=0;i<n;++i)e.commandList.push(t[i]);t.length=0};Ci.prototype.cancelReprojections=function(){this._reprojectComputeCommands.forEach(function(e){l(e.canceled)&&e.canceled()}),this._reprojectComputeCommands.length=0};Ci.prototype.getImageryFromCache=function(e,t,n,i){let o=nbe(e,t,n),r=this._imageryCache[o];return l(r)||(r=new gv(this,e,t,n,i),this._imageryCache[o]=r),r.addReference(),r};Ci.prototype.removeImageryFromCache=function(e){let t=nbe(e.x,e.y,e.level);delete this._imageryCache[t]};function nbe(e,t,n){return JSON.stringify([e,t,n])}var O8={u_textureDimensions:function(){return this.textureDimensions},u_texture:function(){return this.texture},textureDimensions:new z,texture:void 0},pdt=zt.supportsTypedArrays()?new Float32Array(2*64):void 0;function _dt(e,t,n,i){let o=t.cache.imageryLayer_reproject;if(!l(o)){o=t.cache.imageryLayer_reproject={vertexArray:void 0,shaderProgram:void 0,sampler:void 0,destroy:function(){l(this.framebuffer)&&this.framebuffer.destroy(),l(this.vertexArray)&&this.vertexArray.destroy(),l(this.shaderProgram)&&this.shaderProgram.destroy()}};let b=new Float32Array(2*64*2),T=0;for(let D=0;D<64;++D){let O=D/63;b[T++]=0,b[T++]=O,b[T++]=1,b[T++]=O}let A={position:0,webMercatorT:1},C=es.getRegularGridIndices(2,64),E=gt.createIndexBuffer({context:t,typedArray:C,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});o.vertexArray=new ti({context:t,attributes:[{index:A.position,vertexBuffer:gt.createVertexBuffer({context:t,typedArray:b,usage:Fe.STATIC_DRAW}),componentsPerAttribute:2},{index:A.webMercatorT,vertexBuffer:gt.createVertexBuffer({context:t,sizeInBytes:64*2*4,usage:Fe.STREAM_DRAW}),componentsPerAttribute:1}],indexBuffer:E});let v=new Ue({sources:[C2]});o.shaderProgram=$t.fromCache({context:t,vertexShaderSource:v,fragmentShaderSource:T2,attributeLocations:A}),o.sampler=new Zt({wrapS:Cn.CLAMP_TO_EDGE,wrapT:Cn.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:di.LINEAR})}n.sampler=o.sampler;let r=n.width,s=n.height;O8.textureDimensions.x=r,O8.textureDimensions.y=s,O8.texture=n;let a=Math.sin(i.south),c=.5*Math.log((1+a)/(1-a));a=Math.sin(i.north);let f=1/(.5*Math.log((1+a)/(1-a))-c),h=new Ot({context:t,width:r,height:s,pixelFormat:n.pixelFormat,pixelDatatype:n.pixelDatatype,preMultiplyAlpha:n.preMultiplyAlpha});P.isPowerOfTwo(r)&&P.isPowerOfTwo(s)&&h.generateMipmap(hm.NICEST);let p=i.south,g=i.north,m=pdt,x=0;for(let b=0;b<64;++b){let T=b/63,A=P.lerp(p,g,T);a=Math.sin(A);let E=(.5*Math.log((1+a)/(1-a))-c)*f;m[x++]=E,m[x++]=E}o.vertexArray.getAttribute(1).vertexBuffer.copyFromArrayView(m),e.shaderProgram=o.shaderProgram,e.outputTexture=h,e.uniformMap=O8,e.vertexArray=o.vertexArray}function gdt(e,t,n){let i=e._imageryProvider,o=i.tilingScheme,r=o.ellipsoid,s=e._imageryProvider.tilingScheme.projection instanceof Pi?1:Math.cos(n),a=o.rectangle,u=r.maximumRadius*a.width*s/(i.tileWidth*o.getNumberOfXTilesAtLevel(0))/t,f=Math.log(u)/Math.log(2);return Math.round(f)|0}function ydt(e,t){e.numberOfListeners>0?e.raiseEvent(t):console.error(t)}async function xdt(e,t){let n;try{if(n=await Promise.resolve(t),e.isDestroyed())return;e._imageryProvider=n,e._readyEvent.raiseEvent(n)}catch(i){ydt(e._errorEvent,i)}}var Xa=Ci;var ibe={NONE:0,CULLED:1,RENDERED:2,REFINED:3,RENDERED_AND_KICKED:6,REFINED_AND_KICKED:7,CULLED_BUT_NEEDED:9,wasKicked:function(e){return e>=ibe.RENDERED_AND_KICKED},originalResult:function(e){return e&3},kick:function(e){return e|4}},Yn=ibe;function bv(e){this.tile=e,this.frameLastUpdated=void 0,this.westMeshes=[],this.westTiles=[],this.southMeshes=[],this.southTiles=[],this.eastMeshes=[],this.eastTiles=[],this.northMeshes=[],this.northTiles=[],this.southwestMesh=void 0,this.southwestTile=void 0,this.southeastMesh=void 0,this.southeastTile=void 0,this.northwestMesh=void 0,this.northwestTile=void 0,this.northeastMesh=void 0,this.northeastTile=void 0,this.changedThisFrame=!0,this.visitedFrame=void 0,this.enqueuedFrame=void 0,this.mesh=void 0,this.vertexArray=void 0,this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe}bv.prototype.update=function(e,t,n){this.changedThisFrame&&(ube(e,t,this.tile,n),this.changedThisFrame=!1)};bv.prototype.destroy=function(e){this._destroyVertexArray(e),l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0)};bv.prototype._destroyVertexArray=function(e){l(this.vertexArray)&&(l(e)?e.push(this.vertexArray):_d._freeVertexArray(this.vertexArray),this.vertexArray=void 0)};var bdt=new ay;bv.updateFillTiles=function(e,t,n,i){let o=e._quadtree,r=o._levelZeroTiles,s=o._lastSelectionFrameNumber,a=bdt;a.clear();for(let u=0;u<t.length;++u){let f=t[u];l(f.data.vertexArray)&&a.enqueue(t[u])}let c=a.dequeue();for(;c!==void 0;){let u=c.findTileToWest(r),f=c.findTileToSouth(r),h=c.findTileToEast(r),p=c.findTileToNorth(r);ks(e,n,c,u,s,_n.EAST,!1,a,i),ks(e,n,c,f,s,_n.NORTH,!1,a,i),ks(e,n,c,h,s,_n.WEST,!1,a,i),ks(e,n,c,p,s,_n.SOUTH,!1,a,i);let g=u.findTileToNorth(r),m=u.findTileToSouth(r),x=h.findTileToNorth(r),b=h.findTileToSouth(r);ks(e,n,c,g,s,_n.SOUTHEAST,!1,a,i),ks(e,n,c,x,s,_n.SOUTHWEST,!1,a,i),ks(e,n,c,m,s,_n.NORTHEAST,!1,a,i),ks(e,n,c,b,s,_n.NORTHWEST,!1,a,i),c=a.dequeue()}};function ks(e,t,n,i,o,r,s,a,c){if(i===void 0)return;let u=i;for(;u&&(u._lastSelectionResultFrame!==o||Yn.wasKicked(u._lastSelectionResult)||Yn.originalResult(u._lastSelectionResult)===Yn.CULLED);){if(s)return;let f=u.parent;if(r>=_n.NORTHWEST&&f!==void 0)switch(r){case _n.NORTHWEST:u=u===f.northwestChild?f:void 0;break;case _n.NORTHEAST:u=u===f.northeastChild?f:void 0;break;case _n.SOUTHWEST:u=u===f.southwestChild?f:void 0;break;case _n.SOUTHEAST:u=u===f.southeastChild?f:void 0;break}else u=f}if(u!==void 0){if(u._lastSelectionResult===Yn.RENDERED){if(l(u.data.vertexArray))return;Tdt(e,t,n,u,r,o,a,c);return}if(Yn.originalResult(i._lastSelectionResult)!==Yn.CULLED)switch(r){case _n.WEST:ks(e,t,n,i.northwestChild,o,r,!0,a,c),ks(e,t,n,i.southwestChild,o,r,!0,a,c);break;case _n.EAST:ks(e,t,n,i.southeastChild,o,r,!0,a,c),ks(e,t,n,i.northeastChild,o,r,!0,a,c);break;case _n.SOUTH:ks(e,t,n,i.southwestChild,o,r,!0,a,c),ks(e,t,n,i.southeastChild,o,r,!0,a,c);break;case _n.NORTH:ks(e,t,n,i.northeastChild,o,r,!0,a,c),ks(e,t,n,i.northwestChild,o,r,!0,a,c);break;case _n.NORTHWEST:ks(e,t,n,i.northwestChild,o,r,!0,a,c);break;case _n.NORTHEAST:ks(e,t,n,i.northeastChild,o,r,!0,a,c);break;case _n.SOUTHWEST:ks(e,t,n,i.southwestChild,o,r,!0,a,c);break;case _n.SOUTHEAST:ks(e,t,n,i.southeastChild,o,r,!0,a,c);break;default:throw new he("Invalid edge")}}}function Tdt(e,t,n,i,o,r,s,a){let c=i.data;if(c.fill===void 0)c.fill=new bv(i);else if(c.fill.visitedFrame===r)return;c.fill.enqueuedFrame!==r&&(c.fill.enqueuedFrame=r,c.fill.changedThisFrame=!1,s.enqueue(i)),Cdt(e,t,n,i,o,a)}function Cdt(e,t,n,i,o,r){let s=i.data.fill,a,c=n.data.fill;l(c)?(c.visitedFrame=t.frameNumber,c.changedThisFrame&&(ube(e,t,n,r),c.changedThisFrame=!1),a=n.data.fill.mesh):a=n.data.mesh;let u,f;switch(o){case _n.WEST:u=s.westMeshes,f=s.westTiles;break;case _n.SOUTH:u=s.southMeshes,f=s.southTiles;break;case _n.EAST:u=s.eastMeshes,f=s.eastTiles;break;case _n.NORTH:u=s.northMeshes,f=s.northTiles;break;case _n.NORTHWEST:s.changedThisFrame=s.changedThisFrame||s.northwestMesh!==a,s.northwestMesh=a,s.northwestTile=n;return;case _n.NORTHEAST:s.changedThisFrame=s.changedThisFrame||s.northeastMesh!==a,s.northeastMesh=a,s.northeastTile=n;return;case _n.SOUTHWEST:s.changedThisFrame=s.changedThisFrame||s.southwestMesh!==a,s.southwestMesh=a,s.southwestTile=n;return;case _n.SOUTHEAST:s.changedThisFrame=s.changedThisFrame||s.southeastMesh!==a,s.southeastMesh=a,s.southeastTile=n;return}if(n.level<=i.level){s.changedThisFrame=s.changedThisFrame||u[0]!==a||u.length!==1,u[0]=a,f[0]=n,u.length=1,f.length=1;return}let h,p,g,m,x=n.rectangle,b,T=i.rectangle;switch(o){case _n.WEST:for(b=(T.north-T.south)*P.EPSILON5,h=0;h<f.length&&(g=f[h],m=g.rectangle,!P.greaterThan(x.north,m.south,b));++h);for(p=h;p<f.length&&(g=f[p],m=g.rectangle,!P.greaterThanOrEquals(x.south,m.north,b));++p);break;case _n.SOUTH:for(b=(T.east-T.west)*P.EPSILON5,h=0;h<f.length&&(g=f[h],m=g.rectangle,!P.lessThan(x.west,m.east,b));++h);for(p=h;p<f.length&&(g=f[p],m=g.rectangle,!P.lessThanOrEquals(x.east,m.west,b));++p);break;case _n.EAST:for(b=(T.north-T.south)*P.EPSILON5,h=0;h<f.length&&(g=f[h],m=g.rectangle,!P.lessThan(x.south,m.north,b));++h);for(p=h;p<f.length&&(g=f[p],m=g.rectangle,!P.lessThanOrEquals(x.north,m.south,b));++p);break;case _n.NORTH:for(b=(T.east-T.west)*P.EPSILON5,h=0;h<f.length&&(g=f[h],m=g.rectangle,!P.greaterThan(x.east,m.west,b));++h);for(p=h;p<f.length&&(g=f[p],m=g.rectangle,!P.greaterThanOrEquals(x.west,m.east,b));++p);break}p-h===1?(s.changedThisFrame=s.changedThisFrame||u[h]!==a,u[h]=a,f[h]=n):(s.changedThisFrame=!0,u.splice(h,p-h,a),f.splice(h,p-h,n))}var sC=new fe,Adt=new fe,xv=new d,sZ=new d,iZ=new z,oZ=new z,sf=new z;function V8(){this.height=0,this.encodedNormal=new z}function M8(e,t,n,i,o,r,s,a,c){if(l(o))return o;let u;if(l(r)&&l(s))u=(r.height+s.height)*.5;else if(l(r))u=r.height;else if(l(s))u=s.height;else if(l(a))u=a.height;else{let h=e.tile.data.tileBoundingRegion,p=0,g=0;l(h)&&(p=h.minimumHeight,g=h.maximumHeight),u=(p+g)*.5}return fbe(e,t,n,i,u,c),c}var Edt={minimumHeight:0,maximumHeight:0},Sdt=new d,obe=new V8,rbe=new V8,sbe=new V8,abe=new V8,vdt=typeof Uint8Array<"u"?new Uint8Array(9*9):void 0,wdt={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0};function ube(e,t,n,i){_d.initialize(n,e.terrainProvider,e._imageryLayers);let o=n.data,r=o.fill,s=n.rectangle,a=t.verticalExaggeration,c=t.verticalExaggerationRelativeHeight,u=a!==1,f=n.tilingScheme.ellipsoid,h=N8(r,f,0,1,r.northwestTile,r.northwestMesh,r.northTiles,r.northMeshes,r.westTiles,r.westMeshes,sbe),p=N8(r,f,0,0,r.southwestTile,r.southwestMesh,r.westTiles,r.westMeshes,r.southTiles,r.southMeshes,obe),g=N8(r,f,1,0,r.southeastTile,r.southeastMesh,r.southTiles,r.southMeshes,r.eastTiles,r.eastMeshes,rbe),m=N8(r,f,1,1,r.northeastTile,r.northeastMesh,r.eastTiles,r.eastMeshes,r.northTiles,r.northMeshes,abe);h=M8(r,f,0,1,h,p,m,g,sbe),p=M8(r,f,0,0,p,h,g,m,obe),g=M8(r,f,1,1,g,p,m,h,rbe),m=M8(r,f,1,1,m,g,h,p,abe);let x=p.height,b=g.height,T=h.height,A=m.height,C=Math.min(x,b,T,A),E=Math.max(x,b,T,A),v=(C+E)*.5,D,O,R=e.getLevelMaximumGeometricError(n.level),M=f.maximumRadius-R,N=Math.acos(M/f.maximumRadius)*4;if(N*=1.5,s.width>N&&E-C<=R){let w=new Ma({width:9,height:9,buffer:vdt,structure:{heightOffset:E}}),I=wdt;I.tilingScheme=n.tilingScheme,I.x=n.x,I.y=n.y,I.level=n.level,I.exaggeration=a,I.exaggerationRelativeHeight=c,r.mesh=w._createMeshSync(I)}else{let w=u,I=se.center(s,Adt);I.height=v;let L=f.cartographicToCartesian(I,Sdt),B=new lc(L,void 0,void 0,void 0,void 0,!0,!0,w,a,c),U=5,V;for(V=r.westMeshes,D=0,O=V.length;D<O;++D)U+=V[D].eastIndicesNorthToSouth.length;for(V=r.southMeshes,D=0,O=V.length;D<O;++D)U+=V[D].northIndicesWestToEast.length;for(V=r.eastMeshes,D=0,O=V.length;D<O;++D)U+=V[D].westIndicesSouthToNorth.length;for(V=r.northMeshes,D=0,O=V.length;D<O;++D)U+=V[D].southIndicesEastToWest.length;let G=Edt;G.minimumHeight=C,G.maximumHeight=E;let k=B.stride,W=new Float32Array(U*k),j=0,Q=j;j=L8(f,s,B,W,j,0,1,h.height,h.encodedNormal,1,G),j=B8(r,f,B,W,j,r.westTiles,r.westMeshes,_n.EAST,G);let q=j;j=L8(f,s,B,W,j,0,0,p.height,p.encodedNormal,0,G),j=B8(r,f,B,W,j,r.southTiles,r.southMeshes,_n.NORTH,G);let K=j;j=L8(f,s,B,W,j,1,0,g.height,g.encodedNormal,0,G),j=B8(r,f,B,W,j,r.eastTiles,r.eastMeshes,_n.WEST,G);let J=j;j=L8(f,s,B,W,j,1,1,m.height,m.encodedNormal,1,G),j=B8(r,f,B,W,j,r.northTiles,r.northMeshes,_n.SOUTH,G),C=G.minimumHeight,E=G.maximumHeight;let de=vn.fromRectangle(s,C,E,n.tilingScheme.ellipsoid),xe=Mi.geodeticLatitudeToMercatorAngle(s.south),ce=1/(Mi.geodeticLatitudeToMercatorAngle(s.north)-xe),ge=(Mi.geodeticLatitudeToMercatorAngle(I.latitude)-xe)*ce,Te=f.geodeticSurfaceNormalCartographic(sC,sZ),De=Mn.octEncode(Te,iZ),Ae=j;B.encode(W,j*k,de.center,z.fromElements(.5,.5,sf),v,De,ge,Te),++j;let Be=j,He=Be<256?1:2,Ze=(Be-1)*3,Et=Ze*He,At=(W.length-Be*k)*Float32Array.BYTES_PER_ELEMENT,ke;if(At>=Et){let pe=Be*k*Float32Array.BYTES_PER_ELEMENT;ke=Be<256?new Uint8Array(W.buffer,pe,Ze):new Uint16Array(W.buffer,pe,Ze)}else ke=Be<256?new Uint8Array(Ze):new Uint16Array(Ze);W=new Float32Array(W.buffer,0,Be*k);let jt=0;for(D=0;D<Be-2;++D)ke[jt++]=Ae,ke[jt++]=D,ke[jt++]=D+1;ke[jt++]=Ae,ke[jt++]=D,ke[jt++]=0;let lt=[];for(D=q;D>=Q;--D)lt.push(D);let ut=[];for(D=K;D>=q;--D)ut.push(D);let Rn=[];for(D=J;D>=K;--D)Rn.push(D);let sn=[];for(sn.push(0),D=Ae-1;D>=J;--D)sn.push(D);r.mesh=new Rf(B.center,W,ke,Ze,Be,C,E,ae.fromOrientedBoundingBox(de),Ldt(e,de.center,s,C,E),B.stride,de,B,lt,ut,Rn,sn)}let _=t.context;r._destroyVertexArray(i),r.vertexArray=_d._createVertexArrayForMesh(_,r.mesh),o.processImagery(n,e.terrainProvider,t,!0);let S=r.waterMaskTexture;if(r.waterMaskTexture=void 0,e.terrainProvider.hasWaterMask){let w=o._findAncestorTileWithTerrainData(n);l(w)&&l(w.data.waterMaskTexture)&&(r.waterMaskTexture=w.data.waterMaskTexture,++r.waterMaskTexture.referenceCount,o._computeWaterMaskTranslationAndScale(n,w,r.waterMaskTranslationAndScale))}l(S)&&(--S.referenceCount,S.referenceCount===0&&S.destroy())}function L8(e,t,n,i,o,r,s,a,c,u,f){let h=sC;h.longitude=P.lerp(t.west,t.east,r),h.latitude=P.lerp(t.south,t.north,s),h.height=a;let p=e.cartographicToCartesian(h,xv),g;n.hasGeodeticSurfaceNormals&&(g=e.geodeticSurfaceNormal(p,sZ));let m=oZ;return m.x=r,m.y=s,n.encode(i,o*n.stride,p,m,a,c,u,g),f.minimumHeight=Math.min(f.minimumHeight,a),f.maximumHeight=Math.max(f.maximumHeight,a),o+1}var k8=new se;function A2(e,t,n,i){let o=e.rectangle,r=t.rectangle;t.x===0&&n.x===1&&e.x===e.tilingScheme.getNumberOfXTilesAtLevel(e.level)-1?(o=se.clone(e.rectangle,k8),o.west-=P.TWO_PI,o.east-=P.TWO_PI):e.x===0&&n.x===0&&t.x===t.tilingScheme.getNumberOfXTilesAtLevel(t.level)-1&&(o=se.clone(e.rectangle,k8),o.west+=P.TWO_PI,o.east+=P.TWO_PI);let s=o.east-o.west,a=(r.west-o.west)/s,c=(r.east-o.west)/s,u=o.north-o.south,f=(r.south-o.south)/u,h=(r.north-o.south)/u,p=(n.x-a)/(c-a),g=(n.y-f)/(h-f);return Math.abs(p)<Math.EPSILON5?p=0:Math.abs(p-1)<Math.EPSILON5&&(p=1),Math.abs(g)<Math.EPSILON5?g=0:Math.abs(g-1)<Math.EPSILON5&&(g=1),i.x=p,i.y=g,i}var Ddt=new z;function rZ(e,t,n,i,o){let r=e.encoding,s=e.vertices;if(o.height=r.decodeHeight(s,t),r.hasVertexNormals)r.getOctEncodedNormal(s,t,o.encodedNormal);else{let a=o.encodedNormal;a.x=0,a.y=0}}var Idt=new z,Pdt=new d;function Rdt(e,t,n,i,o,r,s,a,c,u){let f=i.encoding,h=i.vertices,p=A2(t,n,f.decodeTextureCoordinates(h,o,sf),sf),g=A2(t,n,f.decodeTextureCoordinates(h,r,oZ),oZ),m;c?m=(s-p.x)/(g.x-p.x):m=(a-p.y)/(g.y-p.y);let x=f.decodeHeight(h,o),b=f.decodeHeight(h,r),T=n.rectangle;sC.longitude=P.lerp(T.west,T.east,s),sC.latitude=P.lerp(T.south,T.north,a),u.height=sC.height=P.lerp(x,b,m);let A;if(f.hasVertexNormals){let C=f.getOctEncodedNormal(h,o,Ddt),E=f.getOctEncodedNormal(h,r,Idt),v=Mn.octDecode(C.x,C.y,xv),D=Mn.octDecode(E.x,E.y,Pdt);A=d.lerp(v,D,m,xv),d.normalize(A,A),Mn.octEncode(A,u.encodedNormal)}else A=e.geodeticSurfaceNormalCartographic(sC,xv),Mn.octEncode(A,u.encodedNormal)}function fbe(e,t,n,i,o,r){r.height=o;let s=t.geodeticSurfaceNormalCartographic(sC,xv);Mn.octEncode(s,r.encodedNormal)}function N8(e,t,n,i,o,r,s,a,c,u,f){if(lbe(e,t,a,s,!1,n,i,f)||lbe(e,t,u,c,!0,n,i,f))return f;let p;if(aZ(o,r))return n===0?i===0?p=r.eastIndicesNorthToSouth[0]:p=r.southIndicesEastToWest[0]:i===0?p=r.northIndicesWestToEast[0]:p=r.westIndicesSouthToNorth[0],rZ(r,p,n,i,f),f;let g;if(n===0?i===0?g=F8(e.westMeshes,e.westTiles,_n.EAST,e.southMeshes,e.southTiles,_n.NORTH,n,i):g=F8(e.northMeshes,e.northTiles,_n.SOUTH,e.westMeshes,e.westTiles,_n.EAST,n,i):i===0?g=F8(e.southMeshes,e.southTiles,_n.NORTH,e.eastMeshes,e.eastTiles,_n.WEST,n,i):g=F8(e.eastMeshes,e.eastTiles,_n.WEST,e.northMeshes,e.northTiles,_n.SOUTH,n,i),l(g))return fbe(e,t,n,i,g,f),f}function F8(e,t,n,i,o,r,s,a){let c=cbe(e,t,!1,n,s,a),u=cbe(i,o,!0,r,s,a);return l(c)&&l(u)?(c+u)*.5:l(c)?c:u}function B8(e,t,n,i,o,r,s,a,c){for(let u=0;u<r.length;++u)o=Odt(e,t,n,i,o,r[u],s[u],a,c);return o}function Odt(e,t,n,i,o,r,s,a,c){let u=r.rectangle;a===_n.EAST&&e.tile.x===0?(u=se.clone(r.rectangle,k8),u.west-=P.TWO_PI,u.east-=P.TWO_PI):a===_n.WEST&&r.x===0&&(u=se.clone(r.rectangle,k8),u.west+=P.TWO_PI,u.east+=P.TWO_PI);let f=e.tile.rectangle,h,p;o>0&&(n.decodeTextureCoordinates(i,o-1,sf),h=sf.x,p=sf.y);let g,m;switch(a){case _n.WEST:g=s.westIndicesSouthToNorth,m=!1;break;case _n.NORTH:g=s.northIndicesWestToEast,m=!0;break;case _n.EAST:g=s.eastIndicesNorthToSouth,m=!1;break;case _n.SOUTH:g=s.southIndicesEastToWest,m=!0;break}let x=r,b=e.tile,T=s.encoding,A=s.vertices,C=n.stride,E,v;T.hasWebMercatorT&&(E=Mi.geodeticLatitudeToMercatorAngle(f.south),v=1/(Mi.geodeticLatitudeToMercatorAngle(f.north)-E));for(let D=0;D<g.length;++D){let O=g[D],R=T.decodeTextureCoordinates(A,O,sf);A2(x,b,R,R);let M=R.x,N=R.y,_=m?M:N;if(_<0||_>1||Math.abs(M-h)<P.EPSILON5&&Math.abs(N-p)<P.EPSILON5)continue;let S=Math.abs(M)<P.EPSILON5||Math.abs(M-1)<P.EPSILON5,w=Math.abs(N)<P.EPSILON5||Math.abs(N-1)<P.EPSILON5;if(S&&w)continue;let I=T.decodePosition(A,O,xv),L=T.decodeHeight(A,O),B;T.hasVertexNormals?B=T.getOctEncodedNormal(A,O,iZ):(B=iZ,B.x=0,B.y=0);let U=N;if(T.hasWebMercatorT){let G=P.lerp(f.south,f.north,N);U=(Mi.geodeticLatitudeToMercatorAngle(G)-E)*v}let V;n.hasGeodeticSurfaceNormals&&(V=t.geodeticSurfaceNormal(I,sZ)),n.encode(i,o*C,I,R,L,B,U,V),c.minimumHeight=Math.min(c.minimumHeight,L),c.maximumHeight=Math.max(c.maximumHeight,L),++o}return o}function cbe(e,t,n,i,o,r){let s,a,c;n?(s=0,a=e.length,c=1):(s=e.length-1,a=-1,c=-1);for(let u=s;u!==a;u+=c){let f=e[u],h=t[u];if(!aZ(h,f))continue;let p;switch(i){case _n.WEST:p=f.westIndicesSouthToNorth;break;case _n.SOUTH:p=f.southIndicesEastToWest;break;case _n.EAST:p=f.eastIndicesNorthToSouth;break;case _n.NORTH:p=f.northIndicesWestToEast;break}let g=p[n?0:p.length-1];if(l(g))return f.encoding.decodeHeight(f.vertices,g)}}function aZ(e,t){return l(t)&&(!l(e.data.fill)||!e.data.fill.changedThisFrame)}function lbe(e,t,n,i,o,r,s,a){let c,u,f,h,p,g=i[o?0:n.length-1],m=n[o?0:n.length-1];if(aZ(g,m)&&(r===0?s===0?(c=o?m.northIndicesWestToEast:m.eastIndicesNorthToSouth,u=o,f=o):(c=o?m.eastIndicesNorthToSouth:m.southIndicesEastToWest,u=!o,f=!1):s===0?(c=o?m.westIndicesSouthToNorth:m.northIndicesWestToEast,u=!o,f=!0):(c=o?m.southIndicesEastToWest:m.westIndicesSouthToNorth,u=o,f=!o),c.length>0)){h=o?0:c.length-1,p=c[h],m.encoding.decodeTextureCoordinates(m.vertices,p,sf);let x=A2(g,e.tile,sf,sf);if(x.x===r&&x.y===s)return rZ(m,p,r,s,a),!0;if(h=Mo(c,u?r:s,function(b,T){m.encoding.decodeTextureCoordinates(m.vertices,b,sf);let A=A2(g,e.tile,sf,sf);return f?u?A.x-r:A.y-s:u?r-A.x:s-A.y}),h<0){if(h=~h,h>0&&h<c.length)return Rdt(t,g,e.tile,m,c[h-1],c[h],r,s,u,a),!0}else return rZ(m,c[h],r,s,a),!0}return!1}var Mdt=[new d,new d,new d,new d];function Ldt(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=Mdt;return d.fromRadians(n.west,n.south,o,a,c[0]),d.fromRadians(n.east,n.south,o,a,c[1]),d.fromRadians(n.west,n.north,o,a,c[2]),d.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}var Tv=bv;function ar(e){this.lightingFadeOutDistance=65e5,this.lightingFadeInDistance=9e6,this.hasWaterMask=!1,this.showWaterEffect=!1,this.oceanNormalMap=void 0,this.zoomedOutOceanSpecularIntensity=.5,this.enableLighting=!1,this.dynamicAtmosphereLighting=!1,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=!1,this.shadows=xn.RECEIVE_ONLY,this.vertexShadowDarkness=.3,this.fillHighlightColor=void 0,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.showSkirts=!0,this.backFaceCulling=!0,this.undergroundColor=void 0,this.undergroundColorAlphaByDistance=void 0,this.lambertDiffuseMultiplier=0,this.materialUniformMap=void 0,this._materialUniformMap=void 0,this._quadtree=void 0,this._terrainProvider=e.terrainProvider,this._imageryLayers=e.imageryLayers,this._surfaceShaderSet=e.surfaceShaderSet,this._renderState=void 0,this._blendRenderState=void 0,this._disableCullingRenderState=void 0,this._disableCullingBlendRenderState=void 0,this._errorEvent=new me,this._removeLayerAddedListener=this._imageryLayers.layerAdded.addEventListener(ar.prototype._onLayerAdded,this),this._removeLayerRemovedListener=this._imageryLayers.layerRemoved.addEventListener(ar.prototype._onLayerRemoved,this),this._removeLayerMovedListener=this._imageryLayers.layerMoved.addEventListener(ar.prototype._onLayerMoved,this),this._removeLayerShownListener=this._imageryLayers.layerShownOrHidden.addEventListener(ar.prototype._onLayerShownOrHidden,this),this._imageryLayersUpdatedEvent=new me,this._layerOrderChanged=!1,this._tilesToRenderByTextureCount=[],this._drawCommands=[],this._uniformMaps=[],this._usedDrawCommands=0,this._vertexArraysToDestroy=[],this._debug={wireframe:!1,boundingSphereTile:void 0},this._baseColor=void 0,this._firstPassInitialColor=void 0,this.baseColor=new H(0,0,.5,1),this._clippingPlanes=void 0,this._clippingPolygons=void 0,this.cartographicLimitRectangle=se.clone(se.MAX_VALUE),this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1,this._oldVerticalExaggeration=void 0,this._oldVerticalExaggerationRelativeHeight=void 0}Object.defineProperties(ar.prototype,{baseColor:{get:function(){return this._baseColor},set:function(e){this._baseColor=e,this._firstPassInitialColor=oe.fromColor(e,this._firstPassInitialColor)}},quadtree:{get:function(){return this._quadtree},set:function(e){this._quadtree=e}},tilingScheme:{get:function(){if(l(this._terrainProvider))return this._terrainProvider.tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},imageryLayersUpdatedEvent:{get:function(){return this._imageryLayersUpdatedEvent}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){this._terrainProvider!==e&&(this._terrainProvider=e,l(this._quadtree)&&this._quadtree.invalidateAllTiles())}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){gs.setOwner(e,this,"_clippingPlanes")}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){uh.setOwner(e,this,"_clippingPolygons")}}});function Ndt(e,t){let n=e.loadingImagery;l(n)||(n=e.readyImagery);let i=t.loadingImagery;return l(i)||(i=t.readyImagery),n.imageryLayer._layerIndex-i.imageryLayer._layerIndex}ar.prototype.update=function(e){this._imageryLayers._update()};function Fdt(e,t){let n=t.creditDisplay,i=e._terrainProvider;l(i)&&l(i.credit)&&n.addCreditToNextFrame(i.credit);let o=e._imageryLayers;for(let r=0,s=o.length;r<s;++r){let a=o.get(r);a.ready&&a.show&&l(a.imageryProvider.credit)&&n.addCreditToNextFrame(a.imageryProvider.credit)}}ar.prototype.initialize=function(e){this._imageryLayers.queueReprojectionCommands(e),this._layerOrderChanged&&(this._layerOrderChanged=!1,this._quadtree.forEachLoadedTile(function(i){i.data.imagery.sort(Ndt)})),Fdt(this,e);let t=this._vertexArraysToDestroy,n=t.length;for(let i=0;i<n;++i)_d._freeVertexArray(t[i]);t.length=0};ar.prototype.beginUpdate=function(e){let t=this._tilesToRenderByTextureCount;for(let o=0,r=t.length;o<r;++o){let s=t[o];l(s)&&(s.length=0)}let n=this._clippingPlanes;l(n)&&n.enabled&&n.update(e);let i=this._clippingPolygons;l(i)&&i.enabled&&(i.update(e),i.queueCommands(e)),this._usedDrawCommands=0,this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1};ar.prototype.endUpdate=function(e){if(!l(this._renderState)){this._renderState=Ve.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:xc.LESS}}),this._blendRenderState=Ve.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:xc.LESS_OR_EQUAL},blending:ln.ALPHA_BLEND});let s=Ge(this._renderState,!0);s.cull.enabled=!1,this._disableCullingRenderState=Ve.fromCache(s),s=Ge(this._blendRenderState,!0),s.cull.enabled=!1,this._disableCullingBlendRenderState=Ve.fromCache(s)}this._hasFillTilesThisFrame&&this._hasLoadedTilesThisFrame&&Tv.updateFillTiles(this,this._quadtree._tilesToRender,e,this._vertexArraysToDestroy);let t=this.quadtree,n=e.verticalExaggeration,i=e.verticalExaggerationRelativeHeight,o=this._oldVerticalExaggeration!==n||this._oldVerticalExaggerationRelativeHeight!==i;this._oldVerticalExaggeration=n,this._oldVerticalExaggerationRelativeHeight=i,o&&t.forEachLoadedTile(function(s){s.data.updateExaggeration(s,e,t)});let r=this._tilesToRenderByTextureCount;for(let s=0,a=r.length;s<a;++s){let c=r[s];if(l(c))for(let u=0,f=c.length;u<f;++u){let h=c[u],p=h.data.tileBoundingRegion;sht(this,h,e),e.minimumTerrainHeight=Math.min(e.minimumTerrainHeight,p.minimumHeight)}}};function _be(e,t){let n=t.globeTranslucencyState;if(n.translucent){let i=e.renderState.blending.enabled;n.pushDerivedCommands(e,i,t)}else t.commandList.push(e)}ar.prototype.updateForPick=function(e){let t=this._drawCommands;for(let n=0,i=this._usedDrawCommands;n<i;++n)_be(t[n],e)};ar.prototype.cancelReprojections=function(){this._imageryLayers.cancelReprojections()};ar.prototype.getLevelMaximumGeometricError=function(e){return l(this._terrainProvider)?this._terrainProvider.getLevelMaximumGeometricError(e):0};ar.prototype.loadTile=function(e,t){let n=t.data,i=!0,o;l(n)&&(i=n.boundingVolumeSourceTile!==t||t._lastSelectionResult===Yn.CULLED_BUT_NEEDED,o=n.terrainState),_d.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i),n=t.data,i&&o!==t.data.terrainState&&this.computeTileVisibility(t,e,this.quadtree.occluders)!==fr.NONE&&n.boundingVolumeSourceTile===t&&(i=!1,_d.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i))};var Bdt=new ae,gbe=new se,kdt=new se,Vdt=new fe;function z8(e,t){if(t.west<t.east)return t;let n=se.clone(t,kdt);return se.center(e,Vdt).longitude>0?n.east=P.PI:n.west=-P.PI,n}function ybe(e,t){if(t.cameraUnderground||t.globeTranslucencyState.translucent)return!0;if(e.backFaceCulling)return!1;let n=e._clippingPlanes;if(l(n)&&n.enabled)return!0;let i=e._clippingPolygons;return!!(l(i)&&i.enabled||!se.equals(e.cartographicLimitRectangle,se.MAX_VALUE))}ar.prototype.computeTileVisibility=function(e,t,n){let i=this.computeDistanceToTile(e,t);e._distance=i;let o=ybe(this,t);if(t.fog.enabled&&!o&&P.fog(i,t.fog.density)>=1)return fr.NONE;let r=e.data,s=r.tileBoundingRegion;if(r.boundingVolumeSourceTile===void 0)return fr.PARTIAL;let a=t.cullingVolume,c=s.boundingVolume;l(c)||(c=s.boundingSphere),r.clippedByBoundaries=!1;let u=z8(e.rectangle,this.cartographicLimitRectangle),f=se.simpleIntersection(u,e.rectangle,gbe);if(!l(f))return fr.NONE;if(se.equals(f,e.rectangle)||(r.clippedByBoundaries=!0),t.mode!==ne.SCENE3D&&(c=Bdt,ae.fromRectangleWithHeights2D(e.rectangle,t.mapProjection,s.minimumHeight,s.maximumHeight,c),d.fromElements(c.center.z,c.center.x,c.center.y,c.center),t.mode===ne.MORPHING&&l(r.renderedMesh)&&(c=ae.union(s.boundingSphere,c,c))),!l(c))return fr.PARTIAL;let h=this._clippingPlanes;if(l(h)&&h.enabled){let b=h.computeIntersectionWithBoundingVolume(c);if(e.isClipped=b!==Wt.INSIDE,b===Wt.OUTSIDE)return fr.NONE}let p=this._clippingPolygons;if(l(p)&&p.enabled){let b=p.computeIntersectionWithBoundingVolume(s);e.isClipped=b!==Wt.OUTSIDE}let g,m=a.computeVisibility(c);if(m===Wt.OUTSIDE?g=fr.NONE:m===Wt.INTERSECTING?g=fr.PARTIAL:m===Wt.INSIDE&&(g=fr.FULL),g===fr.NONE)return g;let x=t.mode===ne.SCENE3D&&t.camera.frustum instanceof rn;if(t.mode===ne.SCENE3D&&!x&&l(n)&&!o){let b=r.occludeePointInScaledSpace;return!l(b)||n.ellipsoid.isScaledSpacePointVisiblePossiblyUnderEllipsoid(b,s.minimumHeight)?g:fr.NONE}return g};ar.prototype.canRefine=function(e){return l(e.data.terrainData)?!0:this.terrainProvider.getTileDataAvailable(e.x*2,e.y*2,e.level+1)!==void 0};var Udt=[],zdt=[];ar.prototype.canRenderWithoutLosingDetail=function(e,t){let n=e.data,i=Udt;i.length=this._imageryLayers.length;let o=!1,r=!1,s;l(n)&&(o=n.terrainState===ho.READY,r=!0,s=n.imagery);let a,c;for(a=0,c=i.length;a<c;++a)i[a]=r;if(l(s))for(a=0,c=s.length;a<c;++a){let h=s[a],p=h.loadingImagery,g=!l(p)||p.state===ai.FAILED||p.state===ai.INVALID,m=(h.loadingImagery||h.readyImagery).imageryLayer._layerIndex;i[m]=g&&i[m]}let u=this.quadtree._lastSelectionFrameNumber,f=zdt;for(f.length=0,f.push(e.southwestChild,e.southeastChild,e.northwestChild,e.northeastChild);f.length>0;){let h=f.pop(),p=h._lastSelectionResultFrame===u?h._lastSelectionResult:Yn.NONE;if(p===Yn.RENDERED){let g=h.data;if(!l(g))continue;if(!o&&h.data.terrainState===ho.READY)return!1;let m=h.data.imagery;for(a=0,c=m.length;a<c;++a){let x=m[a],b=x.loadingImagery,T=!l(b)||b.state===ai.FAILED||b.state===ai.INVALID,A=(x.loadingImagery||x.readyImagery).imageryLayer._layerIndex;if(T&&!i[A])return!1}}else p===Yn.REFINED&&f.push(h.southwestChild,h.southeastChild,h.northwestChild,h.northeastChild)}return!0};var Hdt=new d;ar.prototype.computeTileLoadPriority=function(e,t){let n=e.data;if(n===void 0)return 0;let i=n.tileBoundingRegion.boundingVolume;if(i===void 0)return 0;let o=t.camera.positionWC,r=t.camera.directionWC,s=d.subtract(i.center,o,Hdt),a=d.magnitude(s);return a<P.EPSILON5?0:(d.divideByScalar(s,a,s),(1-d.dot(s,r))*e._distance)};var dbe=new F,U8=new F,Gdt=new oe,Wdt=new oe,jdt=new oe,qdt=new d,hbe=new d,Ydt=new d,Xdt=new d;ar.prototype.showTileThisFrame=function(e,t){let n=0,i=e.data.imagery;for(let a=0,c=i.length;a<c;++a){let u=i[a];l(u.readyImagery)&&u.readyImagery.imageryLayer.alpha!==0&&++n}let o=this._tilesToRenderByTextureCount[n];l(o)||(o=[],this._tilesToRenderByTextureCount[n]=o),o.push(e);let r=e.data;l(r.vertexArray)?this._hasLoadedTilesThisFrame=!0:this._hasFillTilesThisFrame=!0;let s=this._debug;++s.tilesRendered,s.texturesRendered+=n};var Kdt=[new d,new d,new d,new d];function mbe(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=Kdt;return d.fromRadians(n.west,n.south,o,a,c[0]),d.fromRadians(n.east,n.south,o,a,c[1]),d.fromRadians(n.west,n.north,o,a,c[2]),d.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}ar.prototype.computeDistanceToTile=function(e,t){Zdt(e,this,t);let n=e.data;if(n.boundingVolumeSourceTile===void 0)return 9999999999;let o=n.tileBoundingRegion,r=o.minimumHeight,s=o.maximumHeight;if(n.boundingVolumeSourceTile!==e){let c=t.camera.positionCartographic.height,u=Math.abs(c-r),f=Math.abs(c-s);u>f?(o.minimumHeight=r,o.maximumHeight=r):(o.minimumHeight=s,o.maximumHeight=s)}let a=o.distanceToCamera(t);return o.minimumHeight=r,o.maximumHeight=s,a};function Zdt(e,t,n){let i=e.data;i===void 0&&(i=e.data=new _d);let o=e.tilingScheme.ellipsoid;i.tileBoundingRegion===void 0&&(i.tileBoundingRegion=new Hu({computeBoundingVolumes:!1,rectangle:e.rectangle,ellipsoid:o,minimumHeight:0,maximumHeight:0}));let r=i.tileBoundingRegion,s=r.minimumHeight,a=r.maximumHeight,c=!1,u=e,f=i.mesh,h=i.terrainData;if(f!==void 0&&f.minimumHeight!==void 0&&f.maximumHeight!==void 0)r.minimumHeight=f.minimumHeight,r.maximumHeight=f.maximumHeight,c=!0;else if(h!==void 0&&h._minimumHeight!==void 0&&h._maximumHeight!==void 0)r.minimumHeight=h._minimumHeight,r.maximumHeight=h._maximumHeight;else{r.minimumHeight=Number.NaN,r.maximumHeight=Number.NaN;let p=e.parent;for(;p!==void 0;){let g=p.data;if(g!==void 0){let m=g.mesh,x=g.terrainData;if(m!==void 0&&m.minimumHeight!==void 0&&m.maximumHeight!==void 0){r.minimumHeight=m.minimumHeight,r.maximumHeight=m.maximumHeight;break}else if(x!==void 0&&x._minimumHeight!==void 0&&x._maximumHeight!==void 0){r.minimumHeight=x._minimumHeight,r.maximumHeight=x._maximumHeight;break}}p=p.parent}u=p}if(u!==void 0){let p=n.verticalExaggeration,g=n.verticalExaggerationRelativeHeight;if(p!==1&&(c=!1,r.minimumHeight=Er.getHeight(r.minimumHeight,p,g),r.maximumHeight=Er.getHeight(r.maximumHeight,p,g)),c)i.boundingVolumeIsFromMesh||(r._orientedBoundingBox=vn.clone(f.orientedBoundingBox,r._orientedBoundingBox),r._boundingSphere=ae.clone(f.boundingSphere3D,r._boundingSphere),i.occludeePointInScaledSpace=d.clone(f.occludeePointInScaledSpace,i.occludeePointInScaledSpace),l(i.occludeePointInScaledSpace)||(i.occludeePointInScaledSpace=mbe(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace)));else{let x=r._orientedBoundingBox===void 0||r._boundingSphere===void 0;(r.minimumHeight!==s||r.maximumHeight!==a||x)&&(r.computeBoundingVolumes(o),i.occludeePointInScaledSpace=mbe(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace))}i.boundingVolumeSourceTile=u,i.boundingVolumeIsFromMesh=c}else i.boundingVolumeSourceTile=void 0,i.boundingVolumeIsFromMesh=!1}ar.prototype.isDestroyed=function(){return!1};ar.prototype.destroy=function(){return this._tileProvider=this._tileProvider&&this._tileProvider.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._clippingPolygons=this._clippingPolygons&&this._clippingPolygons.destroy(),this._removeLayerAddedListener=this._removeLayerAddedListener&&this._removeLayerAddedListener(),this._removeLayerRemovedListener=this._removeLayerRemovedListener&&this._removeLayerRemovedListener(),this._removeLayerMovedListener=this._removeLayerMovedListener&&this._removeLayerMovedListener(),this._removeLayerShownListener=this._removeLayerShownListener&&this._removeLayerShownListener(),ue(this)};function $dt(e,t,n){return function(i){let o,r,s=-1,a=i.data.imagery,c=a.length,u;for(u=0;u<c;++u)if(o=a[u],r=y(o.readyImagery,o.loadingImagery),r.imageryLayer===t){s=u;break}if(s!==-1){let f=s+e;if(o=a[f],r=l(o)?y(o.readyImagery,o.loadingImagery):void 0,!l(r)||r.imageryLayer!==t)return!t._createTileImagerySkeletons(i,n,f);for(u=s;u<f;++u)a[u].freeResources();a.splice(s,e)}return!0}}ar.prototype._onLayerAdded=function(e,t){if(!this.isDestroyed()&&e.show){let n=this._terrainProvider,i=this,o=this._imageryLayersUpdatedEvent,r=function(){e._imageryCache={},i._quadtree.forEachLoadedTile(function(s){if(l(s._loadedCallbacks[e._layerIndex]))return;let a,c=s.data.imagery,u=c.length,f=-1,h=0;for(a=0;a<u;++a){let g=c[a];if(y(g.readyImagery,g.loadingImagery).imageryLayer===e)f===-1&&(f=a),++h;else if(f!==-1)break}if(f===-1)return;let p=f+h;e._createTileImagerySkeletons(s,n,p)&&(s._loadedCallbacks[e._layerIndex]=$dt(h,e,n),s.state=na.LOADING)})};if(e.ready){let s=e.imageryProvider;s._reload=r}this._quadtree.forEachLoadedTile(function(s){e._createTileImagerySkeletons(s,n)&&(s.state=na.LOADING,s.level!==0&&(s._lastSelectionResultFrame!==i.quadtree._lastSelectionFrameNumber||s._lastSelectionResult!==Yn.RENDERED)&&(s.renderable=!1))}),this._layerOrderChanged=!0,o.raiseEvent()}};ar.prototype._onLayerRemoved=function(e,t){this._quadtree.forEachLoadedTile(function(n){let i=n.data.imagery,o=-1,r=0;for(let s=0,a=i.length;s<a;++s){let c=i[s],u=c.loadingImagery;if(l(u)||(u=c.readyImagery),u.imageryLayer===e)o===-1&&(o=s),c.freeResources(),++r;else if(o!==-1)break}o!==-1&&i.splice(o,r)}),l(e.imageryProvider)&&(e.imageryProvider._reload=void 0),this._imageryLayersUpdatedEvent.raiseEvent()};ar.prototype._onLayerMoved=function(e,t,n){this._layerOrderChanged=!0,this._imageryLayersUpdatedEvent.raiseEvent()};ar.prototype._onLayerShownOrHidden=function(e,t,n){n?this._onLayerAdded(e,t):this._onLayerRemoved(e,t)};var Qdt=new F,Jdt=new F;function pbe(e,t){let n={u_initialColor:function(){return this.properties.initialColor},u_fillHighlightColor:function(){return this.properties.fillHighlightColor},u_zoomedOutOceanSpecularIntensity:function(){return this.properties.zoomedOutOceanSpecularIntensity},u_oceanNormalMap:function(){return this.properties.oceanNormalMap},u_atmosphereLightIntensity:function(){return this.properties.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return this.properties.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return this.properties.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return this.properties.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return this.properties.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return this.properties.atmosphereMieAnisotropy},u_lightingFadeDistance:function(){return this.properties.lightingFadeDistance},u_nightFadeDistance:function(){return this.properties.nightFadeDistance},u_center3D:function(){return this.properties.center3D},u_verticalExaggerationAndRelativeHeight:function(){return this.properties.verticalExaggerationAndRelativeHeight},u_tileRectangle:function(){return this.properties.tileRectangle},u_modifiedModelView:function(){let i=e.context.uniformState.view,o=F.multiplyByPoint(i,this.properties.rtc,hbe);return F.setTranslation(i,o,dbe),dbe},u_modifiedModelViewProjection:function(){let i=e.context.uniformState.view,o=e.context.uniformState.projection,r=F.multiplyByPoint(i,this.properties.rtc,hbe);return F.setTranslation(i,r,U8),F.multiply(o,U8,U8),U8},u_dayTextures:function(){return this.properties.dayTextures},u_dayTextureTranslationAndScale:function(){return this.properties.dayTextureTranslationAndScale},u_dayTextureTexCoordsRectangle:function(){return this.properties.dayTextureTexCoordsRectangle},u_dayTextureUseWebMercatorT:function(){return this.properties.dayTextureUseWebMercatorT},u_dayTextureAlpha:function(){return this.properties.dayTextureAlpha},u_dayTextureNightAlpha:function(){return this.properties.dayTextureNightAlpha},u_dayTextureDayAlpha:function(){return this.properties.dayTextureDayAlpha},u_dayTextureBrightness:function(){return this.properties.dayTextureBrightness},u_dayTextureContrast:function(){return this.properties.dayTextureContrast},u_dayTextureHue:function(){return this.properties.dayTextureHue},u_dayTextureSaturation:function(){return this.properties.dayTextureSaturation},u_dayTextureOneOverGamma:function(){return this.properties.dayTextureOneOverGamma},u_dayIntensity:function(){return this.properties.dayIntensity},u_southAndNorthLatitude:function(){return this.properties.southAndNorthLatitude},u_southMercatorYAndOneOverHeight:function(){return this.properties.southMercatorYAndOneOverHeight},u_waterMask:function(){return this.properties.waterMask},u_waterMaskTranslationAndScale:function(){return this.properties.waterMaskTranslationAndScale},u_minMaxHeight:function(){return this.properties.minMaxHeight},u_scaleAndBias:function(){return this.properties.scaleAndBias},u_dayTextureSplit:function(){return this.properties.dayTextureSplit},u_dayTextureCutoutRectangles:function(){return this.properties.dayTextureCutoutRectangles},u_clippingPlanes:function(){let i=t._clippingPlanes;return l(i)&&l(i.texture)?i.texture:e.context.defaultTexture},u_cartographicLimitRectangle:function(){return this.properties.localizedCartographicLimitRectangle},u_clippingPlanesMatrix:function(){let i=t._clippingPlanes,o=l(i)?F.multiply(e.context.uniformState.view,i.modelMatrix,Qdt):F.IDENTITY;return F.inverseTranspose(o,Jdt)},u_clippingPlanesEdgeStyle:function(){let i=this.properties.clippingPlanesEdgeColor;return i.alpha=this.properties.clippingPlanesEdgeWidth,i},u_clippingDistance:function(){let i=t._clippingPolygons.clippingTexture;return l(i)?i:e.context.defaultTexture},u_clippingExtents:function(){let i=t._clippingPolygons.extentsTexture;return l(i)?i:e.context.defaultTexture},u_minimumBrightness:function(){return e.fog.minimumBrightness},u_hsbShift:function(){return this.properties.hsbShift},u_colorsToAlpha:function(){return this.properties.colorsToAlpha},u_frontFaceAlphaByDistance:function(){return this.properties.frontFaceAlphaByDistance},u_backFaceAlphaByDistance:function(){return this.properties.backFaceAlphaByDistance},u_translucencyRectangle:function(){return this.properties.localizedTranslucencyRectangle},u_undergroundColor:function(){return this.properties.undergroundColor},u_undergroundColorAlphaByDistance:function(){return this.properties.undergroundColorAlphaByDistance},u_lambertDiffuseMultiplier:function(){return this.properties.lambertDiffuseMultiplier},u_vertexShadowDarkness:function(){return this.properties.vertexShadowDarkness},properties:{initialColor:new oe(0,0,.5,1),fillHighlightColor:new H(0,0,0,0),zoomedOutOceanSpecularIntensity:.5,oceanNormalMap:void 0,lightingFadeDistance:new z(65e5,9e6),nightFadeDistance:new z(1e7,4e7),atmosphereLightIntensity:10,atmosphereRayleighCoefficient:new d(55e-7,13e-6,284e-7),atmosphereMieCoefficient:new d(21e-6,21e-6,21e-6),atmosphereRayleighScaleHeight:1e4,atmosphereMieScaleHeight:3200,atmosphereMieAnisotropy:.9,hsbShift:new d,center3D:void 0,rtc:new d,modifiedModelView:new F,tileRectangle:new oe,verticalExaggerationAndRelativeHeight:new z(1,0),dayTextures:[],dayTextureTranslationAndScale:[],dayTextureTexCoordsRectangle:[],dayTextureUseWebMercatorT:[],dayTextureAlpha:[],dayTextureNightAlpha:[],dayTextureDayAlpha:[],dayTextureBrightness:[],dayTextureContrast:[],dayTextureHue:[],dayTextureSaturation:[],dayTextureOneOverGamma:[],dayTextureSplit:[],dayTextureCutoutRectangles:[],dayIntensity:0,colorsToAlpha:[],southAndNorthLatitude:new z,southMercatorYAndOneOverHeight:new z,waterMask:void 0,waterMaskTranslationAndScale:new oe,minMaxHeight:new z,scaleAndBias:new F,clippingPlanesEdgeColor:H.clone(H.WHITE),clippingPlanesEdgeWidth:0,localizedCartographicLimitRectangle:new oe,frontFaceAlphaByDistance:new oe,backFaceAlphaByDistance:new oe,localizedTranslucencyRectangle:new oe,undergroundColor:H.clone(H.TRANSPARENT),undergroundColorAlphaByDistance:new oe,lambertDiffuseMultiplier:0,vertexShadowDarkness:0}};return l(t.materialUniformMap)?bt(n,t.materialUniformMap):n}function eht(e,t,n){let i=n.data,o,r;if(l(i.vertexArray)?(o=i.mesh,r=i.vertexArray):l(i.fill)&&l(i.fill.vertexArray)&&(o=i.fill.mesh,r=i.fill.vertexArray),!(!l(o)||!l(r))){if(l(i.wireframeVertexArray)){if(i.wireframeVertexArray.mesh===o)return;i.wireframeVertexArray.destroy(),i.wireframeVertexArray=void 0}i.wireframeVertexArray=tht(e,r,o),i.wireframeVertexArray.mesh=o}}function tht(e,t,n){let o={indices:n.indices,primitiveType:Me.TRIANGLES};Ln.toWireframe(o);let r=o.indices,s=gt.createIndexBuffer({context:e,typedArray:r,usage:Fe.STATIC_DRAW,indexDatatype:Ne.fromSizeInBytes(r.BYTES_PER_ELEMENT)});return new ti({context:e,attributes:t._attributes,indexBuffer:s})}var xbe,bbe,H8;(function(){let e=new wt({geometry:Ud.fromDimensions({dimensions:new d(2,2,2)})}),t=new wt({geometry:new i_({radius:1})}),n=new F,i,o;function r(s){return new Dn({geometryInstances:s,appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})}xbe=function(s,a){return s===i||(H8(),i=s,n=F.fromRotationTranslation(s.halfAxes,s.center,n),e.modelMatrix=n,e.attributes.color=Gt.fromColor(a),o=r(e)),o},bbe=function(s,a){return s===i||(H8(),i=s,n=F.fromTranslation(s.center,n),n=F.multiplyByUniformScale(n,s.radius,n),t.modelMatrix=n,t.attributes.color=Gt.fromColor(a),o=r(t)),o},H8=function(){l(o)&&(o.destroy(),o=void 0,i=void 0)}})();var nht=new oe(0,0,0,0),iht={frameState:void 0,surfaceTile:void 0,numberOfDayTextures:void 0,applyBrightness:void 0,applyContrast:void 0,applyHue:void 0,applySaturation:void 0,applyGamma:void 0,applyAlpha:void 0,applyDayNightAlpha:void 0,applySplit:void 0,showReflectiveOcean:void 0,showOceanWaves:void 0,enableLighting:void 0,dynamicAtmosphereLighting:void 0,dynamicAtmosphereLightingFromSun:void 0,showGroundAtmosphere:void 0,perFragmentGroundAtmosphere:void 0,hasVertexNormals:void 0,useWebMercatorProjection:void 0,enableFog:void 0,enableClippingPlanes:void 0,clippingPlanes:void 0,enableClippingPolygons:void 0,clippingPolygons:void 0,clippedByBoundaries:void 0,hasImageryLayerCutout:void 0,colorCorrect:void 0,colorToAlpha:void 0,hasGeodeticSurfaceNormals:void 0,hasExaggeration:void 0},oht=H.TRANSPARENT,rht=new kt;function sht(e,t,n){let i=t.data;l(i.vertexArray)||(i.fill===void 0&&(i.fill=new Tv(t)),i.fill.update(e,n));let o=n.creditDisplay,r=i.terrainData;if(l(r)&&l(r.credits)){let pe=r.credits;for(let Ce=0,mn=pe.length;Ce<mn;++Ce)o.addCreditToNextFrame(pe[Ce])}let s=Nt.maximumTextureImageUnits,a=i.waterMaskTexture,c=i.waterMaskTranslationAndScale;!l(a)&&l(i.fill)&&(a=i.fill.waterMaskTexture,c=i.fill.waterMaskTranslationAndScale);let u=n.cameraUnderground,f=n.globeTranslucencyState,h=f.translucent,p=f.frontFaceAlphaByDistance,g=f.backFaceAlphaByDistance,m=f.rectangle,x=y(e.undergroundColor,oht),b=y(e.undergroundColorAlphaByDistance,rht),T=ybe(e,n)&&n.mode===ne.SCENE3D&&x.alpha>0&&(b.nearValue>0||b.farValue>0),A=e.lambertDiffuseMultiplier,C=e.vertexShadowDarkness,E=e.hasWaterMask&&l(a),v=E&&e.showWaterEffect,D=e.oceanNormalMap,O=v&&l(D),R=e.terrainProvider,M=l(R)&&e.terrainProvider.hasVertexNormals,N=n.fog.enabled&&n.fog.renderable&&!u,_=e.showGroundAtmosphere&&n.mode===ne.SCENE3D,S=xn.castShadows(e.shadows)&&!h,w=xn.receiveShadows(e.shadows)&&!h,I=e.hueShift,L=e.saturationShift,B=e.brightnessShift,U=!(P.equalsEpsilon(I,0,P.EPSILON7)&&P.equalsEpsilon(L,0,P.EPSILON7)&&P.equalsEpsilon(B,0,P.EPSILON7)),V=!1;if(_){let pe=d.magnitude(n.camera.positionWC),Ce=e.nightFadeOutDistance;V=pe>Ce}E&&--s,O&&--s,l(n.shadowState)&&n.shadowState.shadowsEnabled&&--s,l(e.clippingPlanes)&&e.clippingPlanes.enabled&&--s,l(e.clippingPolygons)&&e.clippingPolygons.enabled&&(--s,--s),s-=f.numberOfTextureUniforms;let G=i.renderedMesh,k=G.center,W=G.encoding,j=i.tileBoundingRegion,Q=n.verticalExaggeration,q=n.verticalExaggerationRelativeHeight,K=Q!==1,J=W.hasGeodeticSurfaceNormals,de=Gdt,xe=0,ce=0,ge=0,Te=0,De=!1;if(n.mode!==ne.SCENE3D){let pe=n.mapProjection,Ce=pe.project(se.southwest(t.rectangle),Ydt),mn=pe.project(se.northeast(t.rectangle),Xdt);if(de.x=Ce.x,de.y=Ce.y,de.z=mn.x,de.w=mn.y,n.mode!==ne.MORPHING&&(k=qdt,k.x=0,k.y=(de.z+de.x)*.5,k.z=(de.w+de.y)*.5,de.x-=k.y,de.y-=k.z,de.z-=k.y,de.w-=k.z),n.mode===ne.SCENE2D&&W.quantization===Ws.BITS12){let ht=1/(Math.pow(2,12)-1)*.5,ao=(de.z-de.x)*ht,Ro=(de.w-de.y)*ht;de.x-=ao,de.y-=Ro,de.z+=ao,de.w+=Ro}pe instanceof Mi&&(xe=t.rectangle.south,ce=t.rectangle.north,ge=Mi.geodeticLatitudeToMercatorAngle(xe),Te=1/(Mi.geodeticLatitudeToMercatorAngle(ce)-ge),De=!0)}let Ae=iht;Ae.frameState=n,Ae.surfaceTile=i,Ae.hasWaterMask=E,Ae.showReflectiveOcean=v,Ae.showOceanWaves=O,Ae.enableLighting=e.enableLighting,Ae.dynamicAtmosphereLighting=e.dynamicAtmosphereLighting,Ae.dynamicAtmosphereLightingFromSun=e.dynamicAtmosphereLightingFromSun,Ae.showGroundAtmosphere=_,Ae.atmosphereLightIntensity=e.atmosphereLightIntensity,Ae.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,Ae.atmosphereMieCoefficient=e.atmosphereMieCoefficient,Ae.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,Ae.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,Ae.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,Ae.perFragmentGroundAtmosphere=V,Ae.hasVertexNormals=M,Ae.useWebMercatorProjection=De,Ae.clippedByBoundaries=i.clippedByBoundaries,Ae.hasGeodeticSurfaceNormals=J,Ae.hasExaggeration=K;let Be=i.imagery,He=0,Ze=Be.length,Et=e.showSkirts&&!u&&!h,At=e.backFaceCulling&&!u&&!h,ke=At?e._renderState:e._disableCullingRenderState,jt=At?e._blendRenderState:e._disableCullingBlendRenderState,lt=ke,ut=e._firstPassInitialColor,Rn=n.context;if(l(e._debug.boundingSphereTile)||H8(),e._materialUniformMap!==e.materialUniformMap){e._materialUniformMap=e.materialUniformMap;let pe=e._drawCommands.length;for(let Ce=0;Ce<pe;++Ce)e._uniformMaps[Ce]=pbe(n,e)}do{let pe=0,Ce,mn;if(e._drawCommands.length<=e._usedDrawCommands?(Ce=new $e,Ce.owner=t,Ce.cull=!1,Ce.boundingVolume=new ae,Ce.orientedBoundingBox=void 0,mn=pbe(n,e),e._drawCommands.push(Ce),e._uniformMaps.push(mn)):(Ce=e._drawCommands[e._usedDrawCommands],mn=e._uniformMaps[e._usedDrawCommands]),Ce.owner=t,++e._usedDrawCommands,t===e._debug.boundingSphereTile){let ca=j.boundingVolume,wl=j.boundingSphere;l(ca)?xbe(ca,H.RED).update(n):l(wl)&&bbe(wl,H.RED).update(n)}let ht=mn.properties;oe.clone(ut,ht.initialColor),ht.oceanNormalMap=D,ht.lightingFadeDistance.x=e.lightingFadeOutDistance,ht.lightingFadeDistance.y=e.lightingFadeInDistance,ht.nightFadeDistance.x=e.nightFadeOutDistance,ht.nightFadeDistance.y=e.nightFadeInDistance,ht.atmosphereLightIntensity=e.atmosphereLightIntensity,ht.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,ht.atmosphereMieCoefficient=e.atmosphereMieCoefficient,ht.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,ht.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,ht.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,ht.zoomedOutOceanSpecularIntensity=e.zoomedOutOceanSpecularIntensity;let ao=u?g:p,Ro=u?p:g;l(ao)&&(oe.fromElements(ao.near,ao.nearValue,ao.far,ao.farValue,ht.frontFaceAlphaByDistance),oe.fromElements(Ro.near,Ro.nearValue,Ro.far,Ro.farValue,ht.backFaceAlphaByDistance)),oe.fromElements(b.near,b.nearValue,b.far,b.farValue,ht.undergroundColorAlphaByDistance),H.clone(x,ht.undergroundColor),ht.lambertDiffuseMultiplier=A,ht.vertexShadowDarkness=C;let sa=!l(i.vertexArray)&&l(e.fillHighlightColor)&&e.fillHighlightColor.alpha>0;sa&&H.clone(e.fillHighlightColor,ht.fillHighlightColor),ht.verticalExaggerationAndRelativeHeight.x=Q,ht.verticalExaggerationAndRelativeHeight.y=q,ht.center3D=G.center,d.clone(k,ht.rtc),oe.clone(de,ht.tileRectangle),ht.southAndNorthLatitude.x=xe,ht.southAndNorthLatitude.y=ce,ht.southMercatorYAndOneOverHeight.x=ge,ht.southMercatorYAndOneOverHeight.y=Te;let Rr=Wdt,As=z8(t.rectangle,e.cartographicLimitRectangle),Le=jdt,it=z8(t.rectangle,m);d.fromElements(I,L,B,ht.hsbShift);let je=t.rectangle,Xe=1/je.width,mt=1/je.height;Rr.x=(As.west-je.west)*Xe,Rr.y=(As.south-je.south)*mt,Rr.z=(As.east-je.west)*Xe,Rr.w=(As.north-je.south)*mt,oe.clone(Rr,ht.localizedCartographicLimitRectangle),Le.x=(it.west-je.west)*Xe,Le.y=(it.south-je.south)*mt,Le.z=(it.east-je.west)*Xe,Le.w=(it.north-je.south)*mt,oe.clone(Le,ht.localizedTranslucencyRectangle);let Ht=N&&P.fog(t._distance,n.fog.density)>P.EPSILON3;U=U&&(Ht||_);let Tn=!1,Oo=!1,Ao=!1,$a=!1,Qa=!1,Ai=!1,_i=!1,aa=!1,Zr=!1,vl=!1;for(;pe<s&&He<Ze;){let ca=Be[He],wl=ca.readyImagery;if(++He,!l(wl)||wl.imageryLayer.alpha===0)continue;let Fc=ca.useWebMercatorT?wl.textureWebMercator:wl.texture,ds=wl.imageryLayer;l(ca.textureTranslationAndScale)||(ca.textureTranslationAndScale=ds._calculateTextureTranslationAndScale(t,ca)),ht.dayTextures[pe]=Fc,ht.dayTextureTranslationAndScale[pe]=ca.textureTranslationAndScale,ht.dayTextureTexCoordsRectangle[pe]=ca.textureCoordinateRectangle,ht.dayTextureUseWebMercatorT[pe]=ca.useWebMercatorT,ht.dayTextureAlpha[pe]=ds.alpha,Ai=Ai||ht.dayTextureAlpha[pe]!==1,ht.dayTextureNightAlpha[pe]=ds.nightAlpha,_i=_i||ht.dayTextureNightAlpha[pe]!==1,ht.dayTextureDayAlpha[pe]=ds.dayAlpha,_i=_i||ht.dayTextureDayAlpha[pe]!==1,ht.dayTextureBrightness[pe]=ds.brightness,Tn=Tn||ht.dayTextureBrightness[pe]!==Xa.DEFAULT_BRIGHTNESS,ht.dayTextureContrast[pe]=ds.contrast,Oo=Oo||ht.dayTextureContrast[pe]!==Xa.DEFAULT_CONTRAST,ht.dayTextureHue[pe]=ds.hue,Ao=Ao||ht.dayTextureHue[pe]!==Xa.DEFAULT_HUE,ht.dayTextureSaturation[pe]=ds.saturation,$a=$a||ht.dayTextureSaturation[pe]!==Xa.DEFAULT_SATURATION,ht.dayTextureOneOverGamma[pe]=1/ds.gamma,Qa=Qa||ht.dayTextureOneOverGamma[pe]!==1/Xa.DEFAULT_GAMMA,ht.dayTextureSplit[pe]=ds.splitDirection,aa=aa||ht.dayTextureSplit[pe]!==0;let _f=ht.dayTextureCutoutRectangles[pe];if(l(_f)||(_f=ht.dayTextureCutoutRectangles[pe]=new oe),oe.clone(oe.ZERO,_f),l(ds.cutoutRectangle)){let Vo=z8(je,ds.cutoutRectangle),an=se.simpleIntersection(Vo,je,gbe);Zr=l(an)||Zr,_f.x=(Vo.west-je.west)*Xe,_f.y=(Vo.south-je.south)*mt,_f.z=(Vo.east-je.west)*Xe,_f.w=(Vo.north-je.south)*mt}let gf=ht.colorsToAlpha[pe];l(gf)||(gf=ht.colorsToAlpha[pe]=new oe);let yf=l(ds.colorToAlpha)&&ds.colorToAlphaThreshold>0;if(vl=vl||yf,yf){let Vo=ds.colorToAlpha;gf.x=Vo.red,gf.y=Vo.green,gf.z=Vo.blue,gf.w=ds.colorToAlphaThreshold}else gf.w=-1;if(l(wl.credits)){let Vo=wl.credits;for(let an=0,Ee=Vo.length;an<Ee;++an)o.addCreditToNextFrame(Vo[an])}++pe}ht.dayTextures.length=pe,ht.waterMask=a,oe.clone(c,ht.waterMaskTranslationAndScale),ht.minMaxHeight.x=W.minimumHeight,ht.minMaxHeight.y=W.maximumHeight,F.clone(W.matrix,ht.scaleAndBias);let xo=e._clippingPlanes,Or=l(xo)&&xo.enabled&&t.isClipped;Or&&(ht.clippingPlanesEdgeColor=H.clone(xo.edgeColor,ht.clippingPlanesEdgeColor),ht.clippingPlanesEdgeWidth=xo.edgeWidth);let bp=e._clippingPolygons,$r=l(bp)&&bp.enabled&&t.isClipped;Ae.numberOfDayTextures=pe,Ae.applyBrightness=Tn,Ae.applyContrast=Oo,Ae.applyHue=Ao,Ae.applySaturation=$a,Ae.applyGamma=Qa,Ae.applyAlpha=Ai,Ae.applyDayNightAlpha=_i,Ae.applySplit=aa,Ae.enableFog=Ht,Ae.enableClippingPlanes=Or,Ae.clippingPlanes=xo,Ae.enableClippingPolygons=$r,Ae.clippingPolygons=bp,Ae.hasImageryLayerCutout=Zr,Ae.colorCorrect=U,Ae.highlightFillTile=sa,Ae.colorToAlpha=vl,Ae.showUndergroundColor=T,Ae.translucent=h;let pf=i.renderedMesh.indices.length;Et||(pf=i.renderedMesh.indexCountWithoutSkirts),Ce.shaderProgram=e._surfaceShaderSet.getShaderProgram(Ae),Ce.castShadows=S,Ce.receiveShadows=w,Ce.renderState=lt,Ce.primitiveType=Me.TRIANGLES,Ce.vertexArray=i.vertexArray||i.fill.vertexArray,Ce.count=pf,Ce.uniformMap=mn,Ce.pass=we.GLOBE,e._debug.wireframe&&(eht(Rn,e,t),l(i.wireframeVertexArray)&&(Ce.vertexArray=i.wireframeVertexArray,Ce.primitiveType=Me.LINES,Ce.count=pf*2));let Ja=Ce.boundingVolume,ex=Ce.orientedBoundingBox;n.mode!==ne.SCENE3D?(ae.fromRectangleWithHeights2D(t.rectangle,n.mapProjection,j.minimumHeight,j.maximumHeight,Ja),d.fromElements(Ja.center.z,Ja.center.x,Ja.center.y,Ja.center),n.mode===ne.MORPHING&&(Ja=ae.union(j.boundingSphere,Ja,Ja))):(Ce.boundingVolume=ae.clone(j.boundingSphere,Ja),Ce.orientedBoundingBox=vn.clone(j.boundingVolume,ex)),Ce.dirty=!0,h&&f.updateDerivedCommands(Ce,n),_be(Ce,n),lt=jt,ut=nht}while(He<Ze)}var E2=ar;function Tbe(){this._enabled=!1,this._frontFaceAlpha=1,this._frontFaceAlphaByDistance=void 0,this._backFaceAlpha=1,this._backFaceAlphaByDistance=void 0,this._rectangle=se.clone(se.MAX_VALUE)}Object.defineProperties(Tbe.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this._enabled=e}},frontFaceAlpha:{get:function(){return this._frontFaceAlpha},set:function(e){this._frontFaceAlpha=e}},frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance},set:function(e){this._frontFaceAlphaByDistance=kt.clone(e,this._frontFaceAlphaByDistance)}},backFaceAlpha:{get:function(){return this._backFaceAlpha},set:function(e){this._backFaceAlpha=e}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance},set:function(e){this._backFaceAlphaByDistance=kt.clone(e,this._backFaceAlphaByDistance)}},rectangle:{get:function(){return this._rectangle},set:function(e){l(e)||(e=se.clone(se.MAX_VALUE)),se.clone(e,this._rectangle)}}});var S2=Tbe;function Vs(){this._layers=[],this.layerAdded=new me,this.layerRemoved=new me,this.layerMoved=new me,this.layerShownOrHidden=new me}Object.defineProperties(Vs.prototype,{length:{get:function(){return this._layers.length}}});Vs.prototype.add=function(e,t){l(t)?this._layers.splice(t,0,e):(t=this._layers.length,this._layers.push(e)),this._update(),this.layerAdded.raiseEvent(e,t);let i=e.readyEvent.addEventListener(()=>{this.layerShownOrHidden.raiseEvent(e,e._layerIndex,e.show),i()})};Vs.prototype.addImageryProvider=function(e,t){let n=new Xa(e);return this.add(n,t),n};Vs.prototype.remove=function(e,t){t=y(t,!0);let n=this._layers.indexOf(e);return n!==-1?(this._layers.splice(n,1),this._update(),this.layerRemoved.raiseEvent(e,n),t&&e.destroy(),!0):!1};Vs.prototype.removeAll=function(e){e=y(e,!0);let t=this._layers;for(let n=0,i=t.length;n<i;n++){let o=t[n];this.layerRemoved.raiseEvent(o,n),e&&o.destroy()}this._layers=[]};Vs.prototype.contains=function(e){return this.indexOf(e)!==-1};Vs.prototype.indexOf=function(e){return this._layers.indexOf(e)};Vs.prototype.get=function(e){return this._layers[e]};function G8(e,t){return e.indexOf(t)}function Cbe(e,t,n){let i=e._layers;if(t=P.clamp(t,0,i.length-1),n=P.clamp(n,0,i.length-1),t===n)return;let o=i[t];i[t]=i[n],i[n]=o,e._update(),e.layerMoved.raiseEvent(o,n,t)}Vs.prototype.raise=function(e){let t=G8(this._layers,e);Cbe(this,t,t+1)};Vs.prototype.lower=function(e){let t=G8(this._layers,e);Cbe(this,t,t-1)};Vs.prototype.raiseToTop=function(e){let t=G8(this._layers,e);t!==this._layers.length-1&&(this._layers.splice(t,1),this._layers.push(e),this._update(),this.layerMoved.raiseEvent(e,this._layers.length-1,t))};Vs.prototype.lowerToBottom=function(e){let t=G8(this._layers,e);t!==0&&(this._layers.splice(t,1),this._layers.splice(0,0,e),this._update(),this.layerMoved.raiseEvent(e,0,t))};var aht=new se;function Abe(e,t,n,i){let o=e.globe._surface._tilesToRender,r;for(let a=0;!l(r)&&a<o.length;++a){let c=o[a];se.contains(c.rectangle,t)&&(r=c)}if(!l(r))return;let s=r.data.imagery;for(let a=s.length-1;a>=0;--a){let c=s[a],u=c.readyImagery;if(!l(u)||!u.imageryLayer.ready)continue;let f=u.imageryLayer.imageryProvider;if(n&&!l(f.pickFeatures)||!se.contains(u.rectangle,t))continue;let h=aht,p=1/1024;h.west=P.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.x-p),h.east=P.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.z+p),h.south=P.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.y-p),h.north=P.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.w+p),se.contains(h,t)&&i(u)}}Vs.prototype.pickImageryLayers=function(e,t){let n=t.globe.pick(e,t);if(!l(n))return;let i=t.ellipsoid.cartesianToCartographic(n),o=[];if(Abe(t,i,!1,function(r){o.push(r.imageryLayer)}),o.length!==0)return o};Vs.prototype.pickImageryLayerFeatures=function(e,t){let n=t.globe.pick(e,t);if(!l(n))return;let i=t.ellipsoid.cartesianToCartographic(n),o=[],r=[];if(Abe(t,i,!0,function(s){if(!s.imageryLayer.ready)return;let c=s.imageryLayer.imageryProvider.pickFeatures(s.x,s.y,s.level,i.longitude,i.latitude);l(c)&&(o.push(c),r.push(s.imageryLayer))}),o.length!==0)return Promise.all(o).then(function(s){let a=[];for(let c=0;c<s.length;++c){let u=s[c],f=r[c];if(l(u)&&u.length>0)for(let h=0;h<u.length;++h){let p=u[h];p.imageryLayer=f,l(p.position)||(p.position=i),a.push(p)}}return a})};Vs.prototype.queueReprojectionCommands=function(e){let t=this._layers;for(let n=0,i=t.length;n<i;++n)t[n].queueReprojectionCommands(e)};Vs.prototype.cancelReprojections=function(){let e=this._layers;for(let t=0,n=e.length;t<n;++t)e[t].cancelReprojections()};Vs.prototype.isDestroyed=function(){return!1};Vs.prototype.destroy=function(){return this.removeAll(!0),ue(this)};Vs.prototype._update=function(){let e=!0,t=this._layers,n,i,o,r;for(o=0,r=t.length;o<r;++o)i=t[o],i._layerIndex=o,i.show?(i._isBaseLayer=e,e=!1):i._isBaseLayer=!1,i.show!==i._show&&(l(i._show)&&(l(n)||(n=[]),n.push(i)),i._show=i.show);if(l(n))for(o=0,r=n.length;o<r;++o)i=n[o],this.layerShownOrHidden.raiseEvent(i,i._layerIndex,i.show)};var v2=Vs;function Ebe(e){this._ellipsoid=new Np(e.ellipsoid,d.ZERO)}Object.defineProperties(Ebe.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var w2=Ebe;function Tl(e){this._tilingScheme=e.tilingScheme,this._x=e.x,this._y=e.y,this._level=e.level,this._parent=e.parent,this._rectangle=this._tilingScheme.tileXYToRectangle(this._x,this._y,this._level),this._southwestChild=void 0,this._southeastChild=void 0,this._northwestChild=void 0,this._northeastChild=void 0,this.replacementPrevious=void 0,this.replacementNext=void 0,this._distance=0,this._loadPriority=0,this._customData=[],this._frameUpdated=void 0,this._lastSelectionResult=Yn.NONE,this._lastSelectionResultFrame=void 0,this._loadedCallbacks={},this.state=na.START,this.renderable=!1,this.upsampledFromParent=!1,this.data=void 0}Tl.createLevelZeroTiles=function(e){let t=e.getNumberOfXTilesAtLevel(0),n=e.getNumberOfYTilesAtLevel(0),i=new Array(t*n),o=0;for(let r=0;r<n;++r)for(let s=0;s<t;++s)i[o++]=new Tl({tilingScheme:e,x:s,y:r,level:0});return i};Tl.prototype._updateCustomData=function(e,t,n){let i=this.customData,o,r,s;if(l(t)&&l(n)){for(i=i.filter(function(a){return n.indexOf(a)===-1}),this._customData=i,s=this._rectangle,o=0;o<t.length;++o)r=t[o],se.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=e}else{let a=this._parent;if(l(a)&&this._frameUpdated!==a._frameUpdated){i.length=0,s=this._rectangle;let c=a.customData;for(o=0;o<c.length;++o)r=c[o],se.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=a._frameUpdated}}};Object.defineProperties(Tl.prototype,{tilingScheme:{get:function(){return this._tilingScheme}},x:{get:function(){return this._x}},y:{get:function(){return this._y}},level:{get:function(){return this._level}},parent:{get:function(){return this._parent}},rectangle:{get:function(){return this._rectangle}},children:{get:function(){return[this.northwestChild,this.northeastChild,this.southwestChild,this.southeastChild]}},southwestChild:{get:function(){return l(this._southwestChild)||(this._southwestChild=new Tl({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2+1,level:this.level+1,parent:this})),this._southwestChild}},southeastChild:{get:function(){return l(this._southeastChild)||(this._southeastChild=new Tl({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2+1,level:this.level+1,parent:this})),this._southeastChild}},northwestChild:{get:function(){return l(this._northwestChild)||(this._northwestChild=new Tl({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2,level:this.level+1,parent:this})),this._northwestChild}},northeastChild:{get:function(){return l(this._northeastChild)||(this._northeastChild=new Tl({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2,level:this.level+1,parent:this})),this._northeastChild}},customData:{get:function(){return this._customData}},needsLoading:{get:function(){return this.state<na.DONE}},eligibleForUnloading:{get:function(){let e=!0;return l(this.data)&&(e=this.data.eligibleForUnloading,l(e)||(e=!0)),e}}});Tl.prototype.findLevelZeroTile=function(e,t,n){let i=this.tilingScheme.getNumberOfXTilesAtLevel(0);if(t<0?t+=i:t>=i&&(t-=i),!(n<0||n>=this.tilingScheme.getNumberOfYTilesAtLevel(0)))return e.filter(function(o){return o.x===t&&o.y===n})[0]};Tl.prototype.findTileToWest=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x-1,this.y);if(t.southeastChild===this)return t.southwestChild;if(t.northeastChild===this)return t.northwestChild;let n=t.findTileToWest(e);if(n!==void 0)return t.southwestChild===this?n.southeastChild:n.northeastChild};Tl.prototype.findTileToEast=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x+1,this.y);if(t.southwestChild===this)return t.southeastChild;if(t.northwestChild===this)return t.northeastChild;let n=t.findTileToEast(e);if(n!==void 0)return t.southeastChild===this?n.southwestChild:n.northwestChild};Tl.prototype.findTileToSouth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y+1);if(t.northwestChild===this)return t.southwestChild;if(t.northeastChild===this)return t.southeastChild;let n=t.findTileToSouth(e);if(n!==void 0)return t.southwestChild===this?n.northwestChild:n.northeastChild};Tl.prototype.findTileToNorth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y-1);if(t.southwestChild===this)return t.northwestChild;if(t.southeastChild===this)return t.northeastChild;let n=t.findTileToNorth(e);if(n!==void 0)return t.northwestChild===this?n.southwestChild:n.southeastChild};Tl.prototype.freeResources=function(){this.state=na.START,this.renderable=!1,this.upsampledFromParent=!1,l(this.data)&&l(this.data.freeResources)&&this.data.freeResources(),W8(this._southwestChild),this._southwestChild=void 0,W8(this._southeastChild),this._southeastChild=void 0,W8(this._northwestChild),this._northwestChild=void 0,W8(this._northeastChild),this._northeastChild=void 0};function W8(e){l(e)&&e.freeResources()}var D2=Tl;function j8(){this.head=void 0,this.tail=void 0,this.count=0,this._lastBeforeStartOfFrame=void 0}j8.prototype.markStartOfRenderFrame=function(){this._lastBeforeStartOfFrame=this.head};j8.prototype.trimTiles=function(e){let t=this.tail,n=!0;for(;n&&l(this._lastBeforeStartOfFrame)&&this.count>e&&l(t);){n=t!==this._lastBeforeStartOfFrame;let i=t.replacementPrevious;t.eligibleForUnloading&&(t.freeResources(),Sbe(this,t)),t=i}};function Sbe(e,t){let n=t.replacementPrevious,i=t.replacementNext;t===e._lastBeforeStartOfFrame&&(e._lastBeforeStartOfFrame=i),t===e.head?e.head=i:n.replacementNext=i,t===e.tail?e.tail=n:i.replacementPrevious=n,t.replacementPrevious=void 0,t.replacementNext=void 0,--e.count}j8.prototype.markTileRendered=function(e){let t=this.head;if(t===e){e===this._lastBeforeStartOfFrame&&(this._lastBeforeStartOfFrame=e.replacementNext);return}if(++this.count,!l(t)){e.replacementPrevious=void 0,e.replacementNext=void 0,this.head=e,this.tail=e;return}(l(e.replacementPrevious)||l(e.replacementNext))&&Sbe(this,e),e.replacementPrevious=void 0,e.replacementNext=t,t.replacementPrevious=e,this.head=e};var I2=j8;function yd(e){this._tileProvider=e.tileProvider,this._tileProvider.quadtree=this,this._debug={enableDebugOutput:!1,maxDepth:0,maxDepthVisited:0,tilesVisited:0,tilesCulled:0,tilesRendered:0,tilesWaitingForChildren:0,lastMaxDepth:-1,lastMaxDepthVisited:-1,lastTilesVisited:-1,lastTilesCulled:-1,lastTilesRendered:-1,lastTilesWaitingForChildren:-1,suspendLodUpdate:!1};let n=this._tileProvider.tilingScheme.ellipsoid;this._tilesToRender=[],this._tileLoadQueueHigh=[],this._tileLoadQueueMedium=[],this._tileLoadQueueLow=[],this._tileReplacementQueue=new I2,this._levelZeroTiles=void 0,this._loadQueueTimeSlice=5,this._tilesInvalidated=!1,this._addHeightCallbacks=[],this._removeHeightCallbacks=[],this._tileToUpdateHeights=[],this._lastTileIndex=0,this._updateHeightsTimeSlice=2,this._cameraPositionCartographic=void 0,this._cameraReferenceFrameOriginCartographic=void 0,this.maximumScreenSpaceError=y(e.maximumScreenSpaceError,2),this.tileCacheSize=y(e.tileCacheSize,100),this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this._occluders=new w2({ellipsoid:n}),this._tileLoadProgressEvent=new me,this._lastTileLoadQueueLength=0,this._lastSelectionFrameNumber=void 0}Object.defineProperties(yd.prototype,{tileProvider:{get:function(){return this._tileProvider}},tileLoadProgressEvent:{get:function(){return this._tileLoadProgressEvent}},occluders:{get:function(){return this._occluders}}});yd.prototype.invalidateAllTiles=function(){this._tilesInvalidated=!0};function cht(e){let t=e._tileReplacementQueue;t.head=void 0,t.tail=void 0,t.count=0,wbe(e);let n=e._levelZeroTiles;if(l(n))for(let i=0;i<n.length;++i){let r=n[i].customData,s=r.length;for(let a=0;a<s;++a){let c=r[a];c.level=0,e._addHeightCallbacks.push(c)}n[i].freeResources()}e._levelZeroTiles=void 0,e._tileProvider.cancelReprojections()}yd.prototype.forEachLoadedTile=function(e){let t=this._tileReplacementQueue.head;for(;l(t);)t.state!==na.START&&e(t),t=t.replacementNext};yd.prototype.forEachRenderedTile=function(e){let t=this._tilesToRender;for(let n=0,i=t.length;n<i;++n)e(t[n])};yd.prototype.updateHeight=function(e,t){let n=this,i={positionOnEllipsoidSurface:void 0,positionCartographic:e,level:-1,callback:t};return i.removeFunc=function(){let o=n._addHeightCallbacks,r=o.length;for(let s=0;s<r;++s)if(o[s]===i){o.splice(s,1);break}n._removeHeightCallbacks.push(i),i.callback&&(i.callback=void 0)},n._addHeightCallbacks.push(i),i.removeFunc};yd.prototype.update=function(e){l(this._tileProvider.update)&&this._tileProvider.update(e)};function wbe(e){let t=e._debug;t.maxDepth=0,t.maxDepthVisited=0,t.tilesVisited=0,t.tilesCulled=0,t.tilesRendered=0,t.tilesWaitingForChildren=0,e._tileLoadQueueHigh.length=0,e._tileLoadQueueMedium.length=0,e._tileLoadQueueLow.length=0}yd.prototype.beginFrame=function(e){e.passes.render&&(this._tilesInvalidated&&(cht(this),this._tilesInvalidated=!1),this._tileProvider.initialize(e),wbe(this),!this._debug.suspendLodUpdate&&this._tileReplacementQueue.markStartOfRenderFrame())};yd.prototype.render=function(e){let t=e.passes,n=this._tileProvider;t.render&&(n.beginUpdate(e),dht(this,e),Cht(this,e),n.endUpdate(e)),t.pick&&this._tilesToRender.length>0&&n.updateForPick(e)};function lht(e,t){let n=e._tileLoadQueueHigh.length+e._tileLoadQueueMedium.length+e._tileLoadQueueLow.length;if(n!==e._lastTileLoadQueueLength||e._tilesInvalidated){let o=me.prototype.raiseEvent.bind(e._tileLoadProgressEvent,n);t.afterRender.push(()=>(o(),!0)),e._lastTileLoadQueueLength=n}let i=e._debug;i.enableDebugOutput&&!i.suspendLodUpdate&&(i.maxDepth=e._tilesToRender.reduce(function(o,r){return Math.max(o,r.level)},-1),i.tilesRendered=e._tilesToRender.length,(i.tilesVisited!==i.lastTilesVisited||i.tilesRendered!==i.lastTilesRendered||i.tilesCulled!==i.lastTilesCulled||i.maxDepth!==i.lastMaxDepth||i.tilesWaitingForChildren!==i.lastTilesWaitingForChildren||i.maxDepthVisited!==i.lastMaxDepthVisited)&&(console.log(`Visited ${i.tilesVisited}, Rendered: ${i.tilesRendered}, Culled: ${i.tilesCulled}, Max Depth Rendered: ${i.maxDepth}, Max Depth Visited: ${i.maxDepthVisited}, Waiting for children: ${i.tilesWaitingForChildren}`),i.lastTilesVisited=i.tilesVisited,i.lastTilesRendered=i.tilesRendered,i.lastTilesCulled=i.tilesCulled,i.lastMaxDepth=i.maxDepth,i.lastTilesWaitingForChildren=i.tilesWaitingForChildren,i.lastMaxDepthVisited=i.maxDepthVisited))}yd.prototype.endFrame=function(e){!e.passes.render||e.mode===ne.MORPHING||(yht(this,e),Tht(this,e),lht(this,e))};yd.prototype.isDestroyed=function(){return!1};yd.prototype.destroy=function(){this._tileProvider=this._tileProvider&&this._tileProvider.destroy()};var R2,vbe=new fe;function uht(e,t){let n=se.center(e.rectangle,vbe),i=n.longitude-R2.longitude,o=n.latitude-R2.latitude;n=se.center(t.rectangle,vbe);let r=n.longitude-R2.longitude,s=n.latitude-R2.latitude;return i*i+o*o-(r*r+s*s)}var fht=new d,P2=[];function dht(e,t){let n=e._debug;if(n.suspendLodUpdate)return;let i=e._tilesToRender;i.length=0;let o,r=e._tileProvider;if(!l(e._levelZeroTiles)){let x=r.tilingScheme;if(l(x)){let b=r.tilingScheme;e._levelZeroTiles=D2.createLevelZeroTiles(b);let T=e._levelZeroTiles.length;if(P2.length<T)for(P2=new Array(T),o=0;o<T;++o)P2[o]===void 0&&(P2[o]=new O2)}else return}e._occluders.ellipsoid.cameraPosition=t.camera.positionWC;let s,a=e._levelZeroTiles,c=a.length>1?e._occluders:void 0;R2=t.camera.positionCartographic,a.sort(uht);let u=e._addHeightCallbacks,f=e._removeHeightCallbacks,h=t.frameNumber,p;if(u.length>0||f.length>0){for(o=0,p=a.length;o<p;++o)s=a[o],s._updateCustomData(h,u,f);u.length=0,f.length=0}let g=t.camera;e._cameraPositionCartographic=g.positionCartographic;let m=F.getTranslation(g.transform,fht);for(e._cameraReferenceFrameOriginCartographic=e.tileProvider.tilingScheme.ellipsoid.cartesianToCartographic(m,e._cameraReferenceFrameOriginCartographic),o=0,p=a.length;o<p;++o)s=a[o],e._tileReplacementQueue.markTileRendered(s),s.renderable?Ka(e,s,r,t,c,!1,P2[o]):(Cg(e,e._tileLoadQueueHigh,s,t),++n.tilesWaitingForChildren);e._lastSelectionFrameNumber=h}function Cg(e,t,n,i){n.needsLoading&&(e.tileProvider.computeTileLoadPriority!==void 0&&(n._loadPriority=e.tileProvider.computeTileLoadPriority(n,i)),t.push(n))}function O2(){this.allAreRenderable=!0,this.anyWereRenderedLastFrame=!1,this.notYetRenderableCount=0}function Dbe(){this.southwest=new O2,this.southeast=new O2,this.northwest=new O2,this.northeast=new O2}Dbe.prototype.combine=function(e){let t=this.southwest,n=this.southeast,i=this.northwest,o=this.northeast;e.allAreRenderable=t.allAreRenderable&&n.allAreRenderable&&i.allAreRenderable&&o.allAreRenderable,e.anyWereRenderedLastFrame=t.anyWereRenderedLastFrame||n.anyWereRenderedLastFrame||i.anyWereRenderedLastFrame||o.anyWereRenderedLastFrame,e.notYetRenderableCount=t.notYetRenderableCount+n.notYetRenderableCount+i.notYetRenderableCount+o.notYetRenderableCount};var uZ=new Array(31);for(let e=0;e<uZ.length;++e)uZ[e]=new Dbe;function hht(e,t,n,i,o){let r=e._debug;++r.tilesVisited,e._tileReplacementQueue.markTileRendered(n),n._updateCustomData(t.frameNumber),n.level>r.maxDepthVisited&&(r.maxDepthVisited=n.level);let s=_ht(e,t,n)<e.maximumScreenSpaceError,a=n.southwestChild,c=n.southeastChild,u=n.northwestChild,f=n.northeastChild,h=e._lastSelectionFrameNumber,p=n._lastSelectionResultFrame===h?n._lastSelectionResult:Yn.NONE,g=e.tileProvider;if(s||i){let m=Yn.originalResult(p)===Yn.RENDERED,x=Yn.originalResult(p)===Yn.CULLED||p===Yn.NONE,b=n.state===na.DONE,T=m||x||b;if(T||l(g.canRenderWithoutLosingDetail)&&(T=g.canRenderWithoutLosingDetail(n)),T){s&&Cg(e,e._tileLoadQueueMedium,n,t),q8(e,n),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Yn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Yn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}i=!0,s&&Cg(e,e._tileLoadQueueHigh,n,t)}if(g.canRefine(n)){if(a.upsampledFromParent&&c.upsampledFromParent&&u.upsampledFromParent&&f.upsampledFromParent){q8(e,n),Cg(e,e._tileLoadQueueMedium,n,t),e._tileReplacementQueue.markTileRendered(a),e._tileReplacementQueue.markTileRendered(c),e._tileReplacementQueue.markTileRendered(u),e._tileReplacementQueue.markTileRendered(f),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Yn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Yn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Yn.REFINED;let x=e._tilesToRender.length,b=e._tileLoadQueueLow.length,T=e._tileLoadQueueMedium.length,A=e._tileLoadQueueHigh.length,C=e._tileToUpdateHeights.length;if(mht(e,a,c,u,f,t,i,o),x!==e._tilesToRender.length){let E=o.allAreRenderable,v=o.anyWereRenderedLastFrame,D=o.notYetRenderableCount,O=!1;if(!E&&!v){let R=e._tilesToRender;for(let N=x;N<R.length;++N){let _=R[N];for(;_!==void 0&&_._lastSelectionResult!==Yn.KICKED&&_!==n;)_._lastSelectionResult=Yn.kick(_._lastSelectionResult),_=_.parent}e._tilesToRender.length=x,e._tileToUpdateHeights.length=C,q8(e,n),n._lastSelectionResult=Yn.RENDERED;let M=p===Yn.RENDERED;!M&&D>e.loadingDescendantLimit&&(e._tileLoadQueueLow.length=b,e._tileLoadQueueMedium.length=T,e._tileLoadQueueHigh.length=A,Cg(e,e._tileLoadQueueMedium,n,t),o.notYetRenderableCount=n.renderable?0:1,O=!0),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=M,M||e._tileToUpdateHeights.push(n),++r.tilesWaitingForChildren}e.preloadAncestors&&!O&&Cg(e,e._tileLoadQueueLow,n,t)}return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Yn.RENDERED,q8(e,n),Cg(e,e._tileLoadQueueHigh,n,t),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Yn.RENDERED,o.notYetRenderableCount=n.renderable?0:1}function mht(e,t,n,i,o,r,s,a){let c=r.camera.positionCartographic,u=e._tileProvider,f=e._occluders,h=uZ[t.level],p=h.southwest,g=h.southeast,m=h.northwest,x=h.northeast;c.longitude<t.rectangle.east?c.latitude<t.rectangle.north?(Ka(e,t,u,r,f,s,p),Ka(e,n,u,r,f,s,g),Ka(e,i,u,r,f,s,m),Ka(e,o,u,r,f,s,x)):(Ka(e,i,u,r,f,s,m),Ka(e,t,u,r,f,s,p),Ka(e,o,u,r,f,s,x),Ka(e,n,u,r,f,s,g)):c.latitude<t.rectangle.north?(Ka(e,n,u,r,f,s,g),Ka(e,t,u,r,f,s,p),Ka(e,o,u,r,f,s,x),Ka(e,i,u,r,f,s,m)):(Ka(e,o,u,r,f,s,x),Ka(e,i,u,r,f,s,m),Ka(e,n,u,r,f,s,g),Ka(e,t,u,r,f,s,p)),h.combine(a)}function pht(e,t){let n=t.rectangle;return l(e._cameraPositionCartographic)&&se.contains(n,e._cameraPositionCartographic)||l(e._cameraReferenceFrameOriginCartographic)&&se.contains(n,e._cameraReferenceFrameOriginCartographic)}function Ka(e,t,n,i,o,r,s){if(n.computeTileVisibility(t,i,o)!==fr.NONE)return hht(e,i,t,r,s);if(++e._debug.tilesCulled,e._tileReplacementQueue.markTileRendered(t),s.allAreRenderable=!0,s.anyWereRenderedLastFrame=!1,s.notYetRenderableCount=0,pht(e,t)){(!l(t.data)||!l(t.data.vertexArray))&&Cg(e,e._tileLoadQueueMedium,t,i);let a=e._lastSelectionFrameNumber,c=t._lastSelectionResultFrame===a?t._lastSelectionResult:Yn.NONE;c!==Yn.CULLED_BUT_NEEDED&&c!==Yn.RENDERED&&e._tileToUpdateHeights.push(t),t._lastSelectionResult=Yn.CULLED_BUT_NEEDED}else e.preloadSiblings||t.level===0?(Cg(e,e._tileLoadQueueLow,t,i),t._lastSelectionResult=Yn.CULLED):t._lastSelectionResult=Yn.CULLED;t._lastSelectionResultFrame=i.frameNumber}function _ht(e,t,n){if(t.mode===ne.SCENE2D||t.camera.frustum instanceof rn||t.camera.frustum instanceof Fr)return ght(e,t,n);let i=e._tileProvider.getLevelMaximumGeometricError(n.level),o=n._distance,r=t.context.drawingBufferHeight,s=t.camera.frustum.sseDenominator,a=i*r/(o*s);return t.fog.enabled&&(a-=P.fog(o,t.fog.density)*t.fog.sse),a/=t.pixelRatio,a}function ght(e,t,n){let o=t.camera.frustum,r=o.offCenterFrustum;l(r)&&(o=r);let s=t.context,a=s.drawingBufferWidth,c=s.drawingBufferHeight,u=e._tileProvider.getLevelMaximumGeometricError(n.level),f=Math.max(o.top-o.bottom,o.right-o.left)/Math.max(a,c),h=u/f;return t.fog.enabled&&t.mode!==ne.SCENE2D&&(h-=P.fog(n._distance,t.fog.density)*t.fog.sse),h/=t.pixelRatio,h}function q8(e,t){e._tilesToRender.push(t)}function yht(e,t){let n=e._tileLoadQueueHigh,i=e._tileLoadQueueMedium,o=e._tileLoadQueueLow;if(n.length===0&&i.length===0&&o.length===0)return;e._tileReplacementQueue.trimTiles(e.tileCacheSize);let r=xi()+e._loadQueueTimeSlice,s=e._tileProvider,a=cZ(e,t,s,r,n,!1);a=cZ(e,t,s,r,i,a),cZ(e,t,s,r,o,a)}function xht(e,t){return e._loadPriority-t._loadPriority}function cZ(e,t,n,i,o,r){n.computeTileLoadPriority!==void 0&&o.sort(xht);for(let s=0,a=o.length;s<a&&(xi()<i||!r);++s){let c=o[s];e._tileReplacementQueue.markTileRendered(c),n.loadTile(t,c),r=!0}return r}var Cv=new hn,lZ=new fe,k0=new d,bht=[];function Tht(e,t){if(!l(e.tileProvider.tilingScheme))return;let n=bht;n.length=0;let i=e._tileToUpdateHeights,o=xi(),r=e._updateHeightsTimeSlice,s=o+r,a=t.mode,c=t.mapProjection,u=e.tileProvider.tilingScheme.ellipsoid,f;for(;i.length>0;){let h=i[0];if(!l(h.data)||!l(h.data.mesh)){let x=h._lastSelectionResultFrame===e._lastSelectionFrameNumber?h._lastSelectionResult:Yn.NONE;(x===Yn.RENDERED||x===Yn.CULLED_BUT_NEEDED)&&n.push(h),i.shift(),e._lastTileIndex=0;continue}let p=h.customData,g=p.length,m=!1;for(f=e._lastTileIndex;f<g;++f){let x=p[f],b=h.data.terrainData,T=l(b)&&b.wasCreatedByUpsampling();if(h.level>x.level&&!T){if(l(x.positionOnEllipsoidSurface)||(x.positionOnEllipsoidSurface=d.fromRadians(x.positionCartographic.longitude,x.positionCartographic.latitude,0,u)),a===ne.SCENE3D){let C=u.geodeticSurfaceNormal(x.positionOnEllipsoidSurface,Cv.direction),E=u.getSurfaceNormalIntersectionWithZAxis(x.positionOnEllipsoidSurface,11500,Cv.origin);if(!l(E)){let v=0;l(h.data.tileBoundingRegion)&&(v=h.data.tileBoundingRegion.minimumHeight);let D=Math.min(v,-11500),O=d.multiplyByScalar(C,Math.abs(D)+1,k0);d.subtract(x.positionOnEllipsoidSurface,O,Cv.origin)}}else fe.clone(x.positionCartographic,lZ),lZ.height=-11500,c.project(lZ,k0),d.fromElements(k0.z,k0.x,k0.y,k0),d.clone(k0,Cv.origin),d.clone(d.UNIT_X,Cv.direction);let A=h.data.pick(Cv,a,c,!1,k0);l(A)&&(l(x.callback)&&x.callback(A),x.level=h.level)}if(xi()>=s){m=!0;break}}if(m){e._lastTileIndex=f;break}else e._lastTileIndex=0,i.shift()}for(f=0;f<n.length;f++)i.push(n[f])}function Cht(e,t){let n=e._tileProvider,i=e._tilesToRender;for(let o=0,r=i.length;o<r;++o){let s=i[o];n.showTileThisFrame(s,t)}}var M2=yd;function qh(e){e=y(e,ee.default);let t=new Em({ellipsoid:e}),n=new v2;this._ellipsoid=e,this._imageryLayerCollection=n,this._surfaceShaderSet=new c2,this._material=void 0,this._surface=new M2({tileProvider:new E2({terrainProvider:t,imageryLayers:n,surfaceShaderSet:this._surfaceShaderSet})}),this._terrainProvider=t,this._terrainProviderChanged=new me,this._undergroundColor=H.clone(H.BLACK),this._undergroundColorAlphaByDistance=new kt(e.maximumRadius/1e3,0,e.maximumRadius/5,1),this._translucency=new S2,dZ(this),this.show=!0,this._oceanNormalMapResourceDirty=!0,this._oceanNormalMapResource=new Se({url:en("Assets/Textures/waterNormalsSmall.jpg")}),this.maximumScreenSpaceError=2,this.tileCacheSize=100,this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this.fillHighlightColor=void 0,this.enableLighting=!1,this.lambertDiffuseMultiplier=.9,this.dynamicAtmosphereLighting=!0,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=ee.WGS84.equals(e),this.atmosphereLightIntensity=10,this.atmosphereRayleighCoefficient=new d(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new d(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.lightingFadeOutDistance=P.PI_OVER_TWO*e.minimumRadius,this.lightingFadeInDistance=P.PI*e.minimumRadius,this.nightFadeOutDistance=P.PI_OVER_TWO*e.minimumRadius,this.nightFadeInDistance=5*P.PI_OVER_TWO*e.minimumRadius,this.showWaterEffect=!0,this.depthTestAgainstTerrain=!1,this.shadows=xn.RECEIVE_ONLY,this.atmosphereHueShift=0,this.atmosphereSaturationShift=0,this.atmosphereBrightnessShift=0,this.showSkirts=!0,this.backFaceCulling=!0,this._oceanNormalMap=void 0,this._zoomedOutOceanSpecularIntensity=void 0,this.vertexShadowDarkness=.3}Object.defineProperties(qh.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},imageryLayers:{get:function(){return this._imageryLayerCollection}},imageryLayersUpdatedEvent:{get:function(){return this._surface.tileProvider.imageryLayersUpdatedEvent}},tilesLoaded:{get:function(){return l(this._surface)?this._surface._tileLoadQueueHigh.length===0&&this._surface._tileLoadQueueMedium.length===0&&this._surface._tileLoadQueueLow.length===0:!0}},baseColor:{get:function(){return this._surface.tileProvider.baseColor},set:function(e){this._surface.tileProvider.baseColor=e}},clippingPlanes:{get:function(){return this._surface.tileProvider.clippingPlanes},set:function(e){this._surface.tileProvider.clippingPlanes=e}},clippingPolygons:{get:function(){return this._surface.tileProvider.clippingPolygons},set:function(e){this._surface.tileProvider.clippingPolygons=e}},cartographicLimitRectangle:{get:function(){return this._surface.tileProvider.cartographicLimitRectangle},set:function(e){l(e)||(e=se.clone(se.MAX_VALUE)),this._surface.tileProvider.cartographicLimitRectangle=e}},oceanNormalMapUrl:{get:function(){return this._oceanNormalMapResource.url},set:function(e){this._oceanNormalMapResource.url=e,this._oceanNormalMapResourceDirty=!0}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){e!==this._terrainProvider&&(this._terrainProvider=e,this._terrainProviderChanged.raiseEvent(e),l(this._material)&&dZ(this))}},terrainProviderChanged:{get:function(){return this._terrainProviderChanged}},tileLoadProgressEvent:{get:function(){return this._surface.tileLoadProgressEvent}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,dZ(this))}},undergroundColor:{get:function(){return this._undergroundColor},set:function(e){this._undergroundColor=H.clone(e,this._undergroundColor)}},undergroundColorAlphaByDistance:{get:function(){return this._undergroundColorAlphaByDistance},set:function(e){this._undergroundColorAlphaByDistance=kt.clone(e,this._undergroundColorAlphaByDistance)}},translucency:{get:function(){return this._translucency}}});function dZ(e){let t=[],n=l(e._material)&&(l(e._material.shaderSource.match(/slope/))||l(e._material.shaderSource.match("normalEC"))),i=[fh,av];l(e._material)&&(!n||e._terrainProvider.requestVertexNormals)?(i.push(e._material.shaderSource),t.push("APPLY_MATERIAL"),e._surface._tileProvider.materialUniformMap=e._material._uniforms):e._surface._tileProvider.materialUniformMap=void 0,i.push(s2),e._surfaceShaderSet.baseVertexShaderSource=new Ue({sources:[fh,av,a2],defines:t}),e._surfaceShaderSet.baseFragmentShaderSource=new Ue({sources:i,defines:t}),e._surfaceShaderSet.material=e._material}function Aht(e){return function(t,n){let i=ae.distanceSquaredTo(t.pickBoundingSphere,e),o=ae.distanceSquaredTo(n.pickBoundingSphere,e);return i-o}}var Eht=[],Sht={start:0,stop:0};qh.prototype.pickWorldCoordinates=function(e,t,n,i){n=y(n,!0);let o=t.mode,r=t.mapProjection,s=Eht;s.length=0;let a=this._surface._tilesToRender,c=a.length,u,f;for(f=0;f<c;++f){u=a[f];let p=u.data;if(!l(p))continue;let g=p.pickBoundingSphere;if(o!==ne.SCENE3D)p.pickBoundingSphere=g=ae.fromRectangleWithHeights2D(u.rectangle,r,p.tileBoundingRegion.minimumHeight,p.tileBoundingRegion.maximumHeight,g),d.fromElements(g.center.z,g.center.x,g.center.y,g.center);else if(l(p.renderedMesh))ae.clone(p.tileBoundingRegion.boundingSphere,g);else continue;let m=$n.raySphere(e,g,Sht);l(m)&&s.push(p)}s.sort(Aht(e.origin));let h;for(c=s.length,f=0;f<c&&(h=s[f].pick(e,t.mode,t.mapProjection,n,i),!l(h));++f);return h};var vht=new fe;qh.prototype.pick=function(e,t,n){if(n=this.pickWorldCoordinates(e,t,!0,n),l(n)&&t.mode!==ne.SCENE3D){n=d.fromElements(n.y,n.z,n.x,n);let i=t.mapProjection.unproject(n,vht);n=this._ellipsoid.cartographicToCartesian(i,n)}return n};var wht=new d,Ibe=new d,Dht=new fe,Iht=new hn;function fZ(e,t){return l(e)&&se.contains(e.rectangle,t)?e:void 0}qh.prototype.getHeight=function(e){let t=this._surface._levelZeroTiles;if(!l(t))return;let n,i,o=t.length;for(i=0;i<o&&(n=t[i],!se.contains(n.rectangle,e));++i);if(i>=o)return;let r=n;for(;l(n);)n=fZ(n._southwestChild,e)||fZ(n._southeastChild,e)||fZ(n._northwestChild,e)||n._northeastChild,l(n)&&l(n.data)&&l(n.data.renderedMesh)&&(r=n);if(n=r,!l(n)||!l(n.data)||!l(n.data.renderedMesh))return;let s=this._surface._tileProvider.tilingScheme.projection,a=this._surface._tileProvider.tilingScheme.ellipsoid,c=d.fromRadians(e.longitude,e.latitude,0,a,wht),u=Iht,f=a.geodeticSurfaceNormal(c,u.direction),h=a.getSurfaceNormalIntersectionWithZAxis(c,11500,u.origin);if(!l(h)){let g;l(n.data.tileBoundingRegion)&&(g=n.data.tileBoundingRegion.minimumHeight);let m=Math.min(y(g,0),-11500),x=d.multiplyByScalar(f,Math.abs(m)+1,Ibe);d.subtract(c,x,u.origin)}let p=n.data.pick(u,void 0,s,!1,Ibe);if(l(p))return a.cartesianToCartographic(p,Dht).height};qh.prototype.update=function(e){this.show&&e.passes.render&&this._surface.update(e)};qh.prototype.beginFrame=function(e){let t=this._surface,n=t.tileProvider,i=this.terrainProvider,o=l(i)&&i.hasWaterMask&&i.hasWaterMask;if(o&&this._oceanNormalMapResourceDirty){this._oceanNormalMapResourceDirty=!1;let a=this._oceanNormalMapResource,c=a.url;if(l(c)){let u=this;a.fetchImage().then(function(f){c===u._oceanNormalMapResource.url&&(u._oceanNormalMap=u._oceanNormalMap&&u._oceanNormalMap.destroy(),u._oceanNormalMap=new Ot({context:e.context,source:f}))})}else this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy()}let r=e.passes,s=e.mode;r.render&&(this.showGroundAtmosphere?this._zoomedOutOceanSpecularIntensity=.4:this._zoomedOutOceanSpecularIntensity=.5,t.maximumScreenSpaceError=this.maximumScreenSpaceError,t.tileCacheSize=this.tileCacheSize,t.loadingDescendantLimit=this.loadingDescendantLimit,t.preloadAncestors=this.preloadAncestors,t.preloadSiblings=this.preloadSiblings,n.terrainProvider=this.terrainProvider,n.lightingFadeOutDistance=this.lightingFadeOutDistance,n.lightingFadeInDistance=this.lightingFadeInDistance,n.nightFadeOutDistance=this.nightFadeOutDistance,n.nightFadeInDistance=this.nightFadeInDistance,n.zoomedOutOceanSpecularIntensity=s===ne.SCENE3D?this._zoomedOutOceanSpecularIntensity:0,n.hasWaterMask=o,n.showWaterEffect=this.showWaterEffect,n.oceanNormalMap=this._oceanNormalMap,n.enableLighting=this.enableLighting,n.dynamicAtmosphereLighting=this.dynamicAtmosphereLighting,n.dynamicAtmosphereLightingFromSun=this.dynamicAtmosphereLightingFromSun,n.showGroundAtmosphere=this.showGroundAtmosphere,n.atmosphereLightIntensity=this.atmosphereLightIntensity,n.atmosphereRayleighCoefficient=this.atmosphereRayleighCoefficient,n.atmosphereMieCoefficient=this.atmosphereMieCoefficient,n.atmosphereRayleighScaleHeight=this.atmosphereRayleighScaleHeight,n.atmosphereMieScaleHeight=this.atmosphereMieScaleHeight,n.atmosphereMieAnisotropy=this.atmosphereMieAnisotropy,n.shadows=this.shadows,n.hueShift=this.atmosphereHueShift,n.saturationShift=this.atmosphereSaturationShift,n.brightnessShift=this.atmosphereBrightnessShift,n.fillHighlightColor=this.fillHighlightColor,n.showSkirts=this.showSkirts,n.backFaceCulling=this.backFaceCulling,n.vertexShadowDarkness=this.vertexShadowDarkness,n.undergroundColor=this._undergroundColor,n.undergroundColorAlphaByDistance=this._undergroundColorAlphaByDistance,n.lambertDiffuseMultiplier=this.lambertDiffuseMultiplier,t.beginFrame(e))};qh.prototype.render=function(e){this.show&&(l(this._material)&&this._material.update(e.context),this._surface.render(e))};qh.prototype.endFrame=function(e){this.show&&e.passes.render&&this._surface.endFrame(e)};qh.prototype.isDestroyed=function(){return!1};qh.prototype.destroy=function(){return this._surfaceShaderSet=this._surfaceShaderSet&&this._surfaceShaderSet.destroy(),this._surface=this._surface&&this._surface.destroy(),this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy(),ue(this)};var L2=qh;var Av=`uniform vec3 u_radii;
uniform vec3 u_oneOverEllipsoidRadiiSquared;
in vec3 v_positionEC;
vec4 computeEllipsoidColor(czm_ray ray, float intersection, float side)
{
vec3 positionEC = czm_pointAlongRay(ray, intersection);
vec3 positionMC = (czm_inverseModelView * vec4(positionEC, 1.0)).xyz;
vec3 geodeticNormal = normalize(czm_geodeticSurfaceNormal(positionMC, vec3(0.0), u_oneOverEllipsoidRadiiSquared));
vec3 sphericalNormal = normalize(positionMC / u_radii);
vec3 normalMC = geodeticNormal * side; // normalized surface normal (always facing the viewer) in model coordinates
vec3 normalEC = normalize(czm_normal * normalMC); // normalized surface normal in eye coordinates
vec2 st = czm_ellipsoidTextureCoordinates(sphericalNormal);
vec3 positionToEyeEC = -positionEC;
czm_materialInput materialInput;
materialInput.s = st.s;
materialInput.st = st;
materialInput.str = (positionMC + u_radii) / u_radii;
materialInput.normalEC = normalEC;
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC);
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getMaterial(materialInput);
#ifdef ONLY_SUN_LIGHTING
return czm_private_phong(normalize(positionToEyeEC), material, czm_sunDirectionEC);
#else
return czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
void main()
{
// PERFORMANCE_TODO: When dynamic branching is available, compute ratio of maximum and minimum radii
// in the vertex shader. Only when it is larger than some constant, march along the ray.
// Otherwise perform one intersection test which will be the common case.
// Test if the ray intersects a sphere with the ellipsoid's maximum radius.
// For very oblate ellipsoids, using the ellipsoid's radii for an intersection test
// may cause false negatives. This will discard fragments before marching the ray forward.
float maxRadius = max(u_radii.x, max(u_radii.y, u_radii.z)) * 1.5;
vec3 direction = normalize(v_positionEC);
vec3 ellipsoidCenter = czm_modelView[3].xyz;
float t1 = -1.0;
float t2 = -1.0;
float b = -2.0 * dot(direction, ellipsoidCenter);
float c = dot(ellipsoidCenter, ellipsoidCenter) - maxRadius * maxRadius;
float discriminant = b * b - 4.0 * c;
if (discriminant >= 0.0) {
t1 = (-b - sqrt(discriminant)) * 0.5;
t2 = (-b + sqrt(discriminant)) * 0.5;
}
if (t1 < 0.0 && t2 < 0.0) {
discard;
}
float t = min(t1, t2);
if (t < 0.0) {
t = 0.0;
}
// March ray forward to intersection with larger sphere and find
czm_ray ray = czm_ray(t * direction, direction);
vec3 ellipsoid_inverseRadii = vec3(1.0 / u_radii.x, 1.0 / u_radii.y, 1.0 / u_radii.z);
czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoidCenter, ellipsoid_inverseRadii);
if (czm_isEmpty(intersection))
{
discard;
}
// If the viewer is outside, compute outsideFaceColor, with normals facing outward.
vec4 outsideFaceColor = (intersection.start != 0.0) ? computeEllipsoidColor(ray, intersection.start, 1.0) : vec4(0.0);
// If the viewer either is inside or can see inside, compute insideFaceColor, with normals facing inward.
vec4 insideFaceColor = (outsideFaceColor.a < 1.0) ? computeEllipsoidColor(ray, intersection.stop, -1.0) : vec4(0.0);
out_FragColor = mix(insideFaceColor, outsideFaceColor, outsideFaceColor.a);
out_FragColor.a = 1.0 - (1.0 - insideFaceColor.a) * (1.0 - outsideFaceColor.a);
#if (defined(WRITE_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
t = (intersection.start != 0.0) ? intersection.start : intersection.stop;
vec3 positionEC = czm_pointAlongRay(ray, t);
vec4 positionCC = czm_projection * vec4(positionEC, 1.0);
#ifdef LOG_DEPTH
czm_writeLogDepth(1.0 + positionCC.w);
#else
float z = positionCC.z / positionCC.w;
float n = czm_depthRange.near;
float f = czm_depthRange.far;
gl_FragDepth = (z * (f - n) + f + n) * 0.5;
#endif
#endif
}
`;var Ev=`in vec3 position;
uniform vec3 u_radii;
out vec3 v_positionEC;
void main()
{
// In the vertex data, the cube goes from (-1.0, -1.0, -1.0) to (1.0, 1.0, 1.0) in model coordinates.
// Scale to consider the radii. We could also do this once on the CPU when using the BoxGeometry,
// but doing it here allows us to change the radii without rewriting the vertex data, and
// allows all ellipsoids to reuse the same vertex data.
vec4 p = vec4(u_radii * position, 1.0);
v_positionEC = (czm_modelView * p).xyz; // position in eye coordinates
gl_Position = czm_modelViewProjection * p; // position in clip coordinates
// With multi-frustum, when the ellipsoid primitive is positioned on the intersection of two frustums
// and close to terrain, the terrain (writes depth) in the closest frustum can overwrite part of the
// ellipsoid (does not write depth) that was rendered in the farther frustum.
//
// Here, we clamp the depth in the vertex shader to avoid being overwritten; however, this creates
// artifacts since some fragments can be alpha blended twice. This is solved by only rendering
// the ellipsoid in the closest frustum to the viewer.
gl_Position.z = clamp(gl_Position.z, czm_depthRange.near, czm_depthRange.far);
czm_vertexLogDepth();
}
`;var hZ={position:0};function Y8(e){e=y(e,y.EMPTY_OBJECT),this.center=d.clone(y(e.center,d.ZERO)),this._center=new d,this.radii=d.clone(e.radii),this._radii=new d,this._oneOverEllipsoidRadiiSquared=new d,this._boundingSphere=new ae,this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=new F,this._computedModelMatrix=new F,this.show=y(e.show,!0),this.material=y(e.material,Xi.fromType(Xi.ColorType)),this._material=void 0,this._translucent=void 0,this.id=e.id,this._id=void 0,this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.onlySunLighting=y(e.onlySunLighting,!1),this._onlySunLighting=!1,this._depthTestEnabled=y(e.depthTestEnabled,!0),this._useLogDepth=!1,this._sp=void 0,this._rs=void 0,this._va=void 0,this._pickSP=void 0,this._pickId=void 0,this._colorCommand=new $e({owner:y(e._owner,this)}),this._pickCommand=new $e({owner:y(e._owner,this),pickOnly:!0});let t=this;this._uniforms={u_radii:function(){return t.radii},u_oneOverEllipsoidRadiiSquared:function(){return t._oneOverEllipsoidRadiiSquared}},this._pickUniforms={czm_pickColor:function(){return t._pickId.color}}}function Pht(e){let t=e.cache.ellipsoidPrimitive_vertexArray;if(l(t))return t;let n=Ra.createGeometry(Ra.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Ie.POSITION_ONLY}));return t=ti.fromGeometry({context:e,geometry:n,attributeLocations:hZ,bufferUsage:Fe.STATIC_DRAW,interleave:!0}),e.cache.ellipsoidPrimitive_vertexArray=t,t}Y8.prototype.update=function(e){if(!this.show||e.mode!==ne.SCENE3D||!l(this.center)||!l(this.radii))return;let t=e.context,n=this.material.isTranslucent(),i=this._translucent!==n;(!l(this._rs)||i)&&(this._translucent=n,this._rs=Ve.fromCache({cull:{enabled:!0,face:Ti.FRONT},depthTest:{enabled:this._depthTestEnabled},depthMask:!n&&t.fragmentDepth,blending:n?ln.ALPHA_BLEND:void 0})),l(this._va)||(this._va=Pht(t));let o=!1,r=this.radii;if(!d.equals(this._radii,r)){d.clone(r,this._radii);let x=this._oneOverEllipsoidRadiiSquared;x.x=1/(r.x*r.x),x.y=1/(r.y*r.y),x.z=1/(r.z*r.z),o=!0}(!F.equals(this.modelMatrix,this._modelMatrix)||!d.equals(this.center,this._center))&&(F.clone(this.modelMatrix,this._modelMatrix),d.clone(this.center,this._center),F.multiplyByTranslation(this.modelMatrix,this.center,this._computedModelMatrix),o=!0),o&&(d.clone(d.ZERO,this._boundingSphere.center),this._boundingSphere.radius=d.maximumComponent(r),ae.transform(this._boundingSphere,this._computedModelMatrix,this._boundingSphere));let s=this._material!==this.material;this._material=this.material,this._material.update(t);let a=this.onlySunLighting!==this._onlySunLighting;this._onlySunLighting=this.onlySunLighting;let c=e.useLogDepth,u=this._useLogDepth!==c;this._useLogDepth=c;let f=this._colorCommand,h,p;(s||a||i||u)&&(h=new Ue({sources:[Ev]}),p=new Ue({sources:[this.material.shaderSource,Av]}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(h.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._sp=$t.replaceCache({context:t,shaderProgram:this._sp,vertexShaderSource:h,fragmentShaderSource:p,attributeLocations:hZ}),f.vertexArray=this._va,f.renderState=this._rs,f.shaderProgram=this._sp,f.uniformMap=bt(this._uniforms,this.material._uniforms),f.executeInClosestFrustum=n);let g=e.commandList,m=e.passes;if(m.render&&(f.boundingVolume=this._boundingSphere,f.debugShowBoundingVolume=this.debugShowBoundingVolume,f.modelMatrix=this._computedModelMatrix,f.pass=n?we.TRANSLUCENT:we.OPAQUE,g.push(f)),m.pick){let x=this._pickCommand;(!l(this._pickId)||this._id!==this.id)&&(this._id=this.id,this._pickId=this._pickId&&this._pickId.destroy(),this._pickId=t.createPickId({primitive:this,id:this.id})),(s||a||!l(this._pickSP)||u)&&(h=new Ue({sources:[Ev]}),p=new Ue({sources:[this.material.shaderSource,Av],pickColorQualifier:"uniform"}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(h.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._pickSP=$t.replaceCache({context:t,shaderProgram:this._pickSP,vertexShaderSource:h,fragmentShaderSource:p,attributeLocations:hZ}),x.vertexArray=this._va,x.renderState=this._rs,x.shaderProgram=this._pickSP,x.uniformMap=bt(bt(this._uniforms,this._pickUniforms),this.material._uniforms),x.executeInClosestFrustum=n),x.boundingVolume=this._boundingSphere,x.modelMatrix=this._computedModelMatrix,x.pass=n?we.TRANSLUCENT:we.OPAQUE,g.push(x)}};Y8.prototype.isDestroyed=function(){return!1};Y8.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._pickSP=this._pickSP&&this._pickSP.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),ue(this)};var N2=Y8;function F2(e){e=y(e,y.EMPTY_OBJECT);let t=e.textureUrl;l(t)||(t=en("Assets/Textures/moonSmall.jpg")),this.show=y(e.show,!0),this.textureUrl=t,this._ellipsoid=y(e.ellipsoid,ee.MOON),this.onlySunLighting=y(e.onlySunLighting,!0),this._ellipsoidPrimitive=new N2({radii:this.ellipsoid.radii,material:Xi.fromType(Xi.ImageType),depthTestEnabled:!1,_owner:this}),this._ellipsoidPrimitive.material.translucent=!1,this._axes=new f1}Object.defineProperties(F2.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var X8=new $,Rht=new $,Oht=new d,K8=[];F2.prototype.update=function(e){if(!this.show)return;let t=this._ellipsoidPrimitive;t.material.uniforms.image=this.textureUrl,t.onlySunLighting=this.onlySunLighting;let n=e.time;l(Rt.computeIcrfToFixedMatrix(n,X8))||Rt.computeTemeToPseudoFixedMatrix(n,X8);let i=this._axes.evaluate(n,Rht);$.transpose(i,i),$.multiply(X8,i,i);let o=Xg.computeMoonPositionInEarthInertialFrame(n,Oht);$.multiplyByVector(X8,o,o),F.fromRotationTranslation(i,o,t.modelMatrix);let r=e.commandList;return e.commandList=K8,K8.length=0,t.update(e),e.commandList=r,K8.length===1?K8[0]:void 0};F2.prototype.isDestroyed=function(){return!1};F2.prototype.destroy=function(){return this._ellipsoidPrimitive=this._ellipsoidPrimitive&&this._ellipsoidPrimitive.destroy(),ue(this)};var B2=F2;var k2=`in vec2 v_textureCoordinates;
const float M_PI = 3.141592653589793;
float vdcRadicalInverse(int i)
{
float r;
float base = 2.0;
float value = 0.0;
float invBase = 1.0 / base;
float invBi = invBase;
for (int x = 0; x < 100; x++)
{
if (i <= 0)
{
break;
}
r = mod(float(i), base);
value += r * invBi;
invBi *= invBase;
i = int(float(i) * invBase);
}
return value;
}
vec2 hammersley2D(int i, int N)
{
return vec2(float(i) / float(N), vdcRadicalInverse(i));
}
vec3 importanceSampleGGX(vec2 xi, float alphaRoughness, vec3 N)
{
float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
float phi = 2.0 * M_PI * xi.x;
float cosTheta = sqrt((1.0 - xi.y) / (1.0 + (alphaRoughnessSquared - 1.0) * xi.y));
float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
vec3 H = vec3(sinTheta * cos(phi), sinTheta * sin(phi), cosTheta);
vec3 upVector = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
vec3 tangentX = normalize(cross(upVector, N));
vec3 tangentY = cross(N, tangentX);
return tangentX * H.x + tangentY * H.y + N * H.z;
}
/**
* Estimate the geometric self-shadowing of the microfacets in a surface,
* using the Smith Joint GGX visibility function.
* Note: Vis = G / (4 * NdotL * NdotV)
* see Eric Heitz. 2014. Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs. Journal of Computer Graphics Techniques, 3
* see Real-Time Rendering. Page 331 to 336.
* see https://google.github.io/filament/Filament.md.html#materialsystem/specularbrdf/geometricshadowing(specularg)
*
* @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
* @param {float} NdotL The cosine of the angle between the surface normal and the direction to the light source.
* @param {float} NdotV The cosine of the angle between the surface normal and the direction to the camera.
*/
float smithVisibilityGGX(float alphaRoughness, float NdotL, float NdotV)
{
float alphaRoughnessSq = alphaRoughness * alphaRoughness;
float GGXV = NdotL * sqrt(NdotV * NdotV * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
float GGXL = NdotV * sqrt(NdotL * NdotL * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
float GGX = GGXV + GGXL; // 2.0 if NdotL = NdotV = 1.0
if (GGX > 0.0)
{
return 0.5 / GGX; // 1/4 if NdotL = NdotV = 1.0
}
return 0.0;
}
vec2 integrateBrdf(float roughness, float NdotV)
{
vec3 V = vec3(sqrt(1.0 - NdotV * NdotV), 0.0, NdotV);
float A = 0.0;
float B = 0.0;
const int NumSamples = 1024;
float alphaRoughness = roughness * roughness;
for (int i = 0; i < NumSamples; i++)
{
vec2 xi = hammersley2D(i, NumSamples);
vec3 H = importanceSampleGGX(xi, alphaRoughness, vec3(0.0, 0.0, 1.0));
vec3 L = 2.0 * dot(V, H) * H - V;
float NdotL = clamp(L.z, 0.0, 1.0);
float NdotH = clamp(H.z, 0.0, 1.0);
float VdotH = clamp(dot(V, H), 0.0, 1.0);
if (NdotL > 0.0)
{
float G = smithVisibilityGGX(alphaRoughness, NdotL, NdotV);
float G_Vis = 4.0 * G * VdotH * NdotL / NdotH;
float Fc = pow(1.0 - VdotH, 5.0);
A += (1.0 - Fc) * G_Vis;
B += Fc * G_Vis;
}
}
return vec2(A, B) / float(NumSamples);
}
void main()
{
out_FragColor = vec4(integrateBrdf(v_textureCoordinates.y, v_textureCoordinates.x), 0.0, 1.0);
}
`;function V2(){this._colorTexture=void 0,this._drawCommand=void 0}Object.defineProperties(V2.prototype,{colorTexture:{get:function(){return this._colorTexture}}});function Mht(e,t,n){let i=t.createViewportQuadCommand(k2,{framebuffer:n,renderState:Ve.fromCache({viewport:new qe(0,0,256,256)})});e._drawCommand=i}V2.prototype.update=function(e){if(!l(this._colorTexture)){let t=e.context,n=new Ot({context:t,width:256,height:256,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:Zt.NEAREST});this._colorTexture=n;let i=new Nr({context:t,colorTextures:[n],destroyAttachments:!1});Mht(this,t,i),this._drawCommand.execute(t),i.destroy(),this._drawCommand.shaderProgram=this._drawCommand.shaderProgram&&this._drawCommand.shaderProgram.destroy()}};V2.prototype.isDestroyed=function(){return!1};V2.prototype.destroy=function(){return this._colorTexture=this._colorTexture&&this._colorTexture.destroy(),ue(this)};var U2=V2;var Mbe={};function Lht(e,t,n){let i,o,r;if(e instanceof Ei){let s=Math.tan(.5*e.fovy);return i=e.near,o=e.near*s,r=e.aspectRatio*o,Math.max(t*i/r,n*i/o)}else if(e instanceof Jc)return i=e.near,o=e.top,r=e.right,Math.max(t*i/r,n*i/o);return Math.max(t,n)}var Nht=new d,Pbe=new d;function Lbe(e,t,n,i){if(l(i)&&n(.5)>i){let o=n(0),r=n(1),s=n(.5),a=s-o,c=s-r;return function(u){let f=n(u);if(u<=.5){let p=(f-o)/a;return P.lerp(e,-P.PI_OVER_TWO,p)}let h=(f-r)/c;return P.lerp(-P.PI_OVER_TWO,t,1-h)}}return function(o){return P.lerp(e,t,o)}}function pZ(e,t,n,i,o){let r=o,s=Math.max(n,i);if(!l(r)){let a=e.position,c=t,u=e.up,f=e.right,h=e.frustum,p=d.subtract(a,c,Nht),g=d.magnitude(d.multiplyByScalar(u,d.dot(p,u),Pbe)),m=d.magnitude(d.multiplyByScalar(f,d.dot(p,f),Pbe));r=Math.min(Lht(h,g,m)*.2,1e9)}if(s<r){let u=-Math.pow((r-n)*1e6,.125),f=Math.pow((r-i)*1e6,1/8);return function(h){let p=h*(f-u)+u;return-Math.pow(p,8)/1e6+r}}return function(a){return P.lerp(n,i,a)}}function z2(e,t){return P.equalsEpsilon(e,P.TWO_PI,P.EPSILON11)&&(e=0),t>e+Math.PI?e+=P.TWO_PI:t<e-Math.PI&&(e-=P.TWO_PI),e}var Nbe=new d;function Fht(e,t,n,i,o,r,s,a){let c=e.camera,u=d.clone(c.position,Nbe),f=c.pitch,h=z2(c.heading,i),p=z2(c.roll,r),g=pZ(c,n,u.z,n.z,s),m=Lbe(f,o,g,a);function x(b){let T=b.time/t;c.setView({orientation:{heading:P.lerp(h,i,T),pitch:m(T),roll:P.lerp(p,r,T)}}),z.lerp(u,n,T,c.position),c.position.z=g(T)}return x}function Bht(e,t){e.longitude<t.longitude?e.longitude+=P.TWO_PI:t.longitude+=P.TWO_PI}function kht(e,t){let n=e.longitude-t.longitude;n<-P.PI?e.longitude+=P.TWO_PI:n>P.PI&&(t.longitude+=P.TWO_PI)}var Vht=new fe,Uht=new fe;function zht(e,t,n,i,o,r,s,a,c,u){let f=e.camera,p=e.mapProjection.ellipsoid,g=fe.clone(f.positionCartographic,Vht),m=f.pitch,x=z2(f.heading,i),b=z2(f.roll,r),T=p.cartesianToCartographic(n,Uht);g.longitude=P.zeroToTwoPi(g.longitude),T.longitude=P.zeroToTwoPi(T.longitude);let A=!1;if(l(a)){let D=P.zeroToTwoPi(a),O=Math.min(g.longitude,T.longitude),R=Math.max(g.longitude,T.longitude),M=D>=O&&D<=R;if(l(c)){let N=Math.abs(g.longitude-T.longitude),_=P.TWO_PI-N;(M?N:_)<(M?_:N)*c&&!M&&(A=!0)}else M||(A=!0)}A?Bht(g,T):kht(g,T);let C=pZ(f,n,g.height,T.height,s),E=Lbe(m,o,C,u);function v(){let D=g.longitude,O=T.longitude,R=g.latitude,M=T.latitude;return function(_){let S=_.time/t,w=d.fromRadians(P.lerp(D,O,S),P.lerp(R,M,S),C(S),p);f.setView({destination:w,orientation:{heading:P.lerp(x,i,S),pitch:E(S),roll:P.lerp(b,r,S)}})}}return v()}function Hht(e,t,n,i,o,r,s){let a=e.camera,c=d.clone(a.position,Nbe),u=z2(a.heading,i),f=a.frustum.right-a.frustum.left,h=pZ(a,n,f,n.z,s);function p(g){let m=g.time/t;a.setView({orientation:{heading:P.lerp(u,i,m)}}),z.lerp(c,n,m,a.position);let x=h(m),b=a.frustum,T=b.top/b.right,A=(x-(b.right-b.left))*.5;b.right+=A,b.left-=A,b.top=T*b.right,b.bottom=-b.top}return p}var Rbe=new fe,Ght=new d;function mZ(e,t){return{startObject:{},stopObject:{},duration:0,complete:e,cancel:t}}function Obe(e,t){function n(){typeof t=="function"&&t(),e.enableInputs=!0}return n}Mbe.createTween=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=t.destination,i=e.mode;if(i===ne.MORPHING)return mZ();let o=y(t.convert,!0),r=e.mapProjection,s=r.ellipsoid,a=t.maximumHeight,c=t.flyOverLongitude,u=t.flyOverLongitudeWeight,f=t.pitchAdjustHeight,h=t.easingFunction;o&&i!==ne.SCENE3D&&(s.cartesianToCartographic(n,Rbe),n=r.project(Rbe,Ght));let p=e.camera,g=t.endTransform;l(g)&&p._setTransform(g);let m=t.duration;l(m)||(m=Math.ceil(d.distance(p.position,n)/1e6)+2,m=Math.min(m,3));let x=y(t.heading,0),b=y(t.pitch,-P.PI_OVER_TWO),T=y(t.roll,0),A=e.screenSpaceCameraController;A.enableInputs=!1;let C=Obe(A,t.complete),E=Obe(A,t.cancel),v=p.frustum,D=e.mode===ne.SCENE2D;if(D=D&&z.equalsEpsilon(p.position,n,P.EPSILON6),D=D&&P.equalsEpsilon(Math.max(v.right-v.left,v.top-v.bottom),n.z,P.EPSILON6),D=D||e.mode!==ne.SCENE2D&&d.equalsEpsilon(n,p.position,P.EPSILON10),D=D&&P.equalsEpsilon(P.negativePiToPi(x),P.negativePiToPi(p.heading),P.EPSILON10)&&P.equalsEpsilon(P.negativePiToPi(b),P.negativePiToPi(p.pitch),P.EPSILON10)&&P.equalsEpsilon(P.negativePiToPi(T),P.negativePiToPi(p.roll),P.EPSILON10),D)return mZ(C,E);let O=new Array(4);if(O[ne.SCENE2D]=Hht,O[ne.SCENE3D]=zht,O[ne.COLUMBUS_VIEW]=Fht,m<=0)return mZ(function(){O[i](e,1,n,x,b,T,a,c,u,f)({time:1}),typeof C=="function"&&C()},E);let R=O[i](e,m,n,x,b,T,a,c,u,f);if(!l(h)){let M=p.positionCartographic.height,N=i===ne.SCENE3D?s.cartesianToCartographic(n).height:n.z;M>N&&M>11500?h=Vr.CUBIC_OUT:h=Vr.QUINTIC_IN_OUT}return{duration:m,easingFunction:h,startObject:{time:0},stopObject:{time:m},update:R,complete:C,cancel:E}};var H2=Mbe;var Wht={ROTATE:0,INFINITE_SCROLL:1},au=Object.freeze(Wht);function Jt(e){this._scene=e,this._transform=F.clone(F.IDENTITY),this._invTransform=F.clone(F.IDENTITY),this._actualTransform=F.clone(F.IDENTITY),this._actualInvTransform=F.clone(F.IDENTITY),this._transformChanged=!1,this.position=new d,this._position=new d,this._positionWC=new d,this._positionCartographic=new fe,this._oldPositionWC=void 0,this.positionWCDeltaMagnitude=0,this.positionWCDeltaMagnitudeLastFrame=0,this.timeSinceMoved=0,this._lastMovedTimestamp=0,this.direction=new d,this._direction=new d,this._directionWC=new d,this.up=new d,this._up=new d,this._upWC=new d,this.right=new d,this._right=new d,this._rightWC=new d,this.frustum=new Ei,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=P.toRadians(60),this.defaultMoveAmount=1e5,this.defaultLookAmount=Math.PI/60,this.defaultRotateAmount=Math.PI/3600,this.defaultZoomAmount=1e5,this.constrainedAxis=void 0,this.maximumZoomFactor=1.5,this._moveStart=new me,this._moveEnd=new me,this._changed=new me,this._changedPosition=void 0,this._changedDirection=void 0,this._changedFrustum=void 0,this._changedHeading=void 0,this._changedRoll=void 0,this.percentageChanged=.5,this._viewMatrix=new F,this._invViewMatrix=new F,Gbe(this),this._mode=ne.SCENE3D,this._modeChanged=!0;let t=e.mapProjection;this._projection=t,this._maxCoord=t.project(new fe(Math.PI,P.PI_OVER_TWO)),this._max2Dfrustum=void 0,tTe(this,Jt.DEFAULT_VIEW_RECTANGLE,this.position,!0);let n=d.magnitude(this.position);n+=n*Jt.DEFAULT_VIEW_FACTOR,d.normalize(this.position,this.position),d.multiplyByScalar(this.position,n,this.position)}Jt.TRANSFORM_2D=new F(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);Jt.TRANSFORM_2D_INVERSE=F.inverseTransformation(Jt.TRANSFORM_2D,new F);Jt.DEFAULT_VIEW_RECTANGLE=se.fromDegrees(-95,-20,-70,90);Jt.DEFAULT_VIEW_FACTOR=.5;Jt.DEFAULT_OFFSET=new Ff(0,-P.PI_OVER_FOUR,0);function Gbe(e){F.computeView(e._position,e._direction,e._up,e._right,e._viewMatrix),F.multiply(e._viewMatrix,e._actualInvTransform,e._viewMatrix),F.inverseTransformation(e._viewMatrix,e._invViewMatrix)}function jht(e){if(!l(e._oldPositionWC))e._oldPositionWC=d.clone(e.positionWC,e._oldPositionWC);else{e.positionWCDeltaMagnitudeLastFrame=e.positionWCDeltaMagnitude;let t=d.subtract(e.positionWC,e._oldPositionWC,e._oldPositionWC);e.positionWCDeltaMagnitude=d.magnitude(t),e._oldPositionWC=d.clone(e.positionWC,e._oldPositionWC),e.positionWCDeltaMagnitude>0?(e.timeSinceMoved=0,e._lastMovedTimestamp=xi()):e.timeSinceMoved=Math.max(xi()-e._lastMovedTimestamp,0)/1e3}}Jt.prototype.canPreloadFlight=function(){return l(this._currentFlight)&&this._mode!==ne.SCENE2D};Jt.prototype._updateCameraChanged=function(){let e=this;if(jht(e),e._changed.numberOfListeners===0)return;let t=e.percentageChanged,n=e.heading;l(e._changedHeading)||(e._changedHeading=n);let i=Math.abs(e._changedHeading-n)%P.TWO_PI;i=i>P.PI?P.TWO_PI-i:i;let o=i/Math.PI;o>t&&(e._changedHeading=n);let r=e.roll;l(e._changedRoll)||(e._changedRoll=r);let s=Math.abs(e._changedRoll-r)%P.TWO_PI;s=s>P.PI?P.TWO_PI-s:s;let a=s/Math.PI;if(a>t&&(e._changedRoll=r),(a>t||o>t)&&e._changed.raiseEvent(Math.max(a,o)),e._mode===ne.SCENE2D){if(!l(e._changedFrustum)){e._changedPosition=d.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone();return}let p=e.position,g=e._changedPosition,m=e.frustum,x=e._changedFrustum,b=p.x+m.left,T=p.x+m.right,A=g.x+x.left,C=g.x+x.right,E=p.y+m.bottom,v=p.y+m.top,D=g.y+x.bottom,O=g.y+x.top,R=Math.max(b,A),M=Math.min(T,C),N=Math.max(E,D),_=Math.min(v,O),S;if(R>=M||N>=v)S=1;else{let w=x;b<A&&T>C&&E<D&&v>O&&(w=m),S=1-(M-R)*(_-N)/((w.right-w.left)*(w.top-w.bottom))}S>t&&(e._changed.raiseEvent(S),e._changedPosition=d.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone(e._changedFrustum));return}if(!l(e._changedDirection)){e._changedPosition=d.clone(e.positionWC,e._changedPosition),e._changedDirection=d.clone(e.directionWC,e._changedDirection);return}let c=P.acosClamped(d.dot(e.directionWC,e._changedDirection)),u;l(e.frustum.fovy)?u=c/(e.frustum.fovy*.5):u=c;let h=d.distance(e.positionWC,e._changedPosition)/e.positionCartographic.height;(u>t||h>t)&&(e._changed.raiseEvent(Math.max(u,h)),e._changedPosition=d.clone(e.positionWC,e._changedPosition),e._changedDirection=d.clone(e.directionWC,e._changedDirection))};function qht(e){Rt.basisTo2D(e._projection,e._transform,e._actualTransform)}var Yht=new fe,Xht=new d,Z8=new d,Kht=new oe,Zht=new oe,$ht=new oe,Qht=new oe,Jht=new oe;function emt(e){let t=e._projection,n=t.ellipsoid,i=F.getColumn(e._transform,3,Kht),o=n.cartesianToCartographic(i,Yht),r=t.project(o,Xht),s=Zht;s.x=r.z,s.y=r.x,s.z=r.y,s.w=1;let a=oe.clone(oe.UNIT_X,Jht),c=oe.add(F.getColumn(e._transform,0,Z8),i,Z8);n.cartesianToCartographic(c,o),t.project(o,r);let u=$ht;u.x=r.z,u.y=r.x,u.z=r.y,u.w=0,d.subtract(u,s,u),u.x=0;let f=Qht;if(d.magnitudeSquared(u)>P.EPSILON10)d.cross(a,u,f);else{let h=oe.add(F.getColumn(e._transform,1,Z8),i,Z8);n.cartesianToCartographic(h,o),t.project(o,r),f.x=r.z,f.y=r.x,f.z=r.y,f.w=0,d.subtract(f,s,f),f.x=0,d.magnitudeSquared(f)<P.EPSILON10&&(oe.clone(oe.UNIT_Y,u),oe.clone(oe.UNIT_Z,f))}d.cross(f,a,u),d.normalize(u,u),d.cross(a,u,f),d.normalize(f,f),F.setColumn(e._actualTransform,0,u,e._actualTransform),F.setColumn(e._actualTransform,1,f,e._actualTransform),F.setColumn(e._actualTransform,2,a,e._actualTransform),F.setColumn(e._actualTransform,3,s,e._actualTransform)}var _Z=new d;function Mc(e){let t=e._mode,n=!1,i=0;t===ne.SCENE2D&&(i=e.frustum.right-e.frustum.left,n=i!==e._positionCartographic.height);let o=e._position,r=!d.equals(o,e.position)||n;r&&(o=d.clone(e.position,e._position));let s=e._direction,a=!d.equals(s,e.direction);a&&(d.normalize(e.direction,e.direction),s=d.clone(e.direction,e._direction));let c=e._up,u=!d.equals(c,e.up);u&&(d.normalize(e.up,e.up),c=d.clone(e.up,e._up));let f=e._right,h=!d.equals(f,e.right);h&&(d.normalize(e.right,e.right),f=d.clone(e.right,e._right));let p=e._transformChanged||e._modeChanged;e._transformChanged=!1,p&&(F.inverseTransformation(e._transform,e._invTransform),e._mode===ne.COLUMBUS_VIEW||e._mode===ne.SCENE2D?F.equals(F.IDENTITY,e._transform)?F.clone(Jt.TRANSFORM_2D,e._actualTransform):e._mode===ne.COLUMBUS_VIEW?qht(e):emt(e):F.clone(e._transform,e._actualTransform),F.inverseTransformation(e._actualTransform,e._actualInvTransform),e._modeChanged=!1);let g=e._actualTransform;if(r||p)if(e._positionWC=F.multiplyByPoint(g,o,e._positionWC),t===ne.SCENE3D||t===ne.MORPHING)e._positionCartographic=e._projection.ellipsoid.cartesianToCartographic(e._positionWC,e._positionCartographic);else{let m=_Z;m.x=e._positionWC.y,m.y=e._positionWC.z,m.z=e._positionWC.x,t===ne.SCENE2D&&(m.z=i),e._projection.unproject(m,e._positionCartographic)}if(a||u||h){let m=d.dot(s,d.cross(c,f,_Z));if(Math.abs(1-m)>P.EPSILON2){let x=1/d.magnitudeSquared(c),b=d.dot(c,s)*x,T=d.multiplyByScalar(s,b,_Z);c=d.normalize(d.subtract(c,T,e._up),e._up),d.clone(c,e.up),f=d.cross(s,c,e._right),d.clone(f,e.right)}}(a||p)&&(e._directionWC=F.multiplyByPointAsVector(g,s,e._directionWC),d.normalize(e._directionWC,e._directionWC)),(u||p)&&(e._upWC=F.multiplyByPointAsVector(g,c,e._upWC),d.normalize(e._upWC,e._upWC)),(h||p)&&(e._rightWC=F.multiplyByPointAsVector(g,f,e._rightWC),d.normalize(e._rightWC,e._rightWC)),(r||a||u||h||p)&&Gbe(e)}function Wbe(e,t){let n;return P.equalsEpsilon(Math.abs(e.z),1,P.EPSILON3)?n=Math.atan2(t.y,t.x)-P.PI_OVER_TWO:n=Math.atan2(e.y,e.x)-P.PI_OVER_TWO,P.TWO_PI-P.zeroToTwoPi(n)}function jbe(e){return P.PI_OVER_TWO-P.acosClamped(e.z)}function qbe(e,t,n){let i=0;return P.equalsEpsilon(Math.abs(e.z),1,P.EPSILON3)||(i=Math.atan2(-n.z,t.z),i=P.zeroToTwoPi(i+P.TWO_PI)),i}var J8=new F,eG=new F;Object.defineProperties(Jt.prototype,{transform:{get:function(){return this._transform}},inverseTransform:{get:function(){return Mc(this),this._invTransform}},viewMatrix:{get:function(){return Mc(this),this._viewMatrix}},inverseViewMatrix:{get:function(){return Mc(this),this._invViewMatrix}},positionCartographic:{get:function(){return Mc(this),this._positionCartographic}},positionWC:{get:function(){return Mc(this),this._positionWC}},directionWC:{get:function(){return Mc(this),this._directionWC}},upWC:{get:function(){return Mc(this),this._upWC}},rightWC:{get:function(){return Mc(this),this._rightWC}},heading:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=F.clone(this._transform,J8),n=Rt.eastNorthUpToFixedFrame(this.positionWC,e,eG);this._setTransform(n);let i=Wbe(this.direction,this.up);return this._setTransform(t),i}}},pitch:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=F.clone(this._transform,J8),n=Rt.eastNorthUpToFixedFrame(this.positionWC,e,eG);this._setTransform(n);let i=jbe(this.direction);return this._setTransform(t),i}}},roll:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=F.clone(this._transform,J8),n=Rt.eastNorthUpToFixedFrame(this.positionWC,e,eG);this._setTransform(n);let i=qbe(this.direction,this.up,this.right);return this._setTransform(t),i}}},moveStart:{get:function(){return this._moveStart}},moveEnd:{get:function(){return this._moveEnd}},changed:{get:function(){return this._changed}}});Jt.prototype.update=function(e){let t=!1;if(e!==this._mode&&(this._mode=e,this._modeChanged=e!==ne.MORPHING,t=this._mode===ne.SCENE2D),t){let n=this._max2Dfrustum=this.frustum.clone(),i=2,o=n.top/n.right;n.right=this._maxCoord.x*i,n.left=-n.right,n.top=o*n.right,n.bottom=-n.top}this._mode===ne.SCENE2D&&Zbe(this,this.position)};var tmt=new d,nmt=new d,imt=new d;Jt.prototype._setTransform=function(e){let t=d.clone(this.positionWC,tmt),n=d.clone(this.upWC,nmt),i=d.clone(this.directionWC,imt);F.clone(e,this._transform),this._transformChanged=!0,Mc(this);let o=this._actualInvTransform;F.multiplyByPoint(o,t,this.position),F.multiplyByPointAsVector(o,i,this.direction),F.multiplyByPointAsVector(o,n,this.up),d.cross(this.direction,this.up,this.right),Mc(this)};var omt=new z,rmt=new hn,smt=new d,amt=new d;function Ybe(e){if(!F.equals(F.IDENTITY,e.transform))return d.magnitude(e.position);let t=e._scene,n=t.globe,i=omt;i.x=t.drawingBufferWidth/2,i.y=t.drawingBufferHeight/2;let o;if(l(n)){let a=e.getPickRay(i,rmt);o=n.pickWorldCoordinates(a,t,!0,smt)}let r;t.pickPositionSupported&&(r=t.pickPositionWorldCoordinates(i,amt));let s;if(l(o)||l(r)){let a=l(r)?d.distance(r,e.positionWC):Number.POSITIVE_INFINITY,c=l(o)?d.distance(o,e.positionWC):Number.POSITIVE_INFINITY;s=Math.min(a,c)}else s=Math.max(e.positionCartographic.height,0);return s}Jt.prototype._adjustOrthographicFrustum=function(e){this.frustum instanceof rn&&(!e&&this._positionCartographic.height<15e4||(this.frustum.width=Ybe(this)))};var tG=new d,TZ=new F,cmt=new F,CZ=new Oe,AZ=new $,Xbe=new fe;function lmt(e,t,n){let i=F.clone(e.transform,TZ),o=Rt.eastNorthUpToFixedFrame(t,e._projection.ellipsoid,cmt);e._setTransform(o),d.clone(d.ZERO,e.position),n.heading=n.heading-P.PI_OVER_TWO;let r=Oe.fromHeadingPitchRoll(n,CZ),s=$.fromQuaternion(r,AZ);$.getColumn(s,0,e.direction),$.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right),e._setTransform(i),e._adjustOrthographicFrustum(!0)}function umt(e,t,n,i){let o=F.clone(e.transform,TZ);if(e._setTransform(F.IDENTITY),!d.equals(t,e.positionWC)){if(i){let a=e._projection,c=a.ellipsoid.cartesianToCartographic(t,Xbe);t=a.project(c,tG)}d.clone(t,e.position)}n.heading=n.heading-P.PI_OVER_TWO;let r=Oe.fromHeadingPitchRoll(n,CZ),s=$.fromQuaternion(r,AZ);$.getColumn(s,0,e.direction),$.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right),e._setTransform(o),e._adjustOrthographicFrustum(!0)}function fmt(e,t,n,i){let o=F.clone(e.transform,TZ);if(e._setTransform(F.IDENTITY),!d.equals(t,e.positionWC)){if(i){let c=e._projection,u=c.ellipsoid.cartesianToCartographic(t,Xbe);t=c.project(u,tG)}z.clone(t,e.position);let r=-t.z*.5,s=-r,a=e.frustum;if(s>r){let c=a.top/a.right;a.right=s,a.left=r,a.top=a.right*c,a.bottom=-a.top}}if(e._scene.mapMode2D===au.ROTATE){n.heading=n.heading-P.PI_OVER_TWO,n.pitch=-P.PI_OVER_TWO,n.roll=0;let r=Oe.fromHeadingPitchRoll(n,CZ),s=$.fromQuaternion(r,AZ);$.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right)}e._setTransform(o)}var dmt=new d,hmt=new d,mmt=new d;function Kbe(e,t,n,i){let o=d.clone(n.direction,dmt),r=d.clone(n.up,hmt);if(e._scene.mode===ne.SCENE3D){let a=e._projection.ellipsoid,c=Rt.eastNorthUpToFixedFrame(t,a,J8),u=F.inverseTransformation(c,eG);F.multiplyByPointAsVector(u,o,o),F.multiplyByPointAsVector(u,r,r)}let s=d.cross(o,r,mmt);return i.heading=Wbe(o,r),i.pitch=jbe(o),i.roll=qbe(o,r,s),i}var bZ={destination:void 0,orientation:{direction:void 0,up:void 0,heading:void 0,pitch:void 0,roll:void 0},convert:void 0,endTransform:void 0},Sv=new Da;Jt.prototype.setView=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.orientation,y.EMPTY_OBJECT),n=this._mode;if(n===ne.MORPHING)return;l(e.endTransform)&&this._setTransform(e.endTransform);let i=y(e.convert,!0),o=y(e.destination,d.clone(this.positionWC,tG));l(o)&&l(o.west)&&(o=this.getRectangleCameraCoordinates(o,tG),i=!1),l(t.direction)&&(t=Kbe(this,o,t,bZ.orientation)),Sv.heading=y(t.heading,0),Sv.pitch=y(t.pitch,-P.PI_OVER_TWO),Sv.roll=y(t.roll,0),n===ne.SCENE3D?lmt(this,o,Sv):n===ne.SCENE2D?fmt(this,o,Sv,i):umt(this,o,Sv,i)};var pmt=new d;Jt.prototype.flyHome=function(e){let t=this._mode;if(t===ne.MORPHING&&this._scene.completeMorph(),t===ne.SCENE2D)this.flyTo({destination:Jt.DEFAULT_VIEW_RECTANGLE,duration:e,endTransform:F.IDENTITY});else if(t===ne.SCENE3D){let n=this.getRectangleCameraCoordinates(Jt.DEFAULT_VIEW_RECTANGLE),i=d.magnitude(n);i+=i*Jt.DEFAULT_VIEW_FACTOR,d.normalize(n,n),d.multiplyByScalar(n,i,n),this.flyTo({destination:n,duration:e,endTransform:F.IDENTITY})}else if(t===ne.COLUMBUS_VIEW){let n=this._projection.ellipsoid.maximumRadius,i=new d(0,-1,1);i=d.multiplyByScalar(d.normalize(i,i),5*n,i),this.flyTo({destination:i,duration:e,orientation:{heading:0,pitch:-Math.acos(d.normalize(i,pmt).z),roll:0},endTransform:F.IDENTITY,convert:!1})}};Jt.prototype.worldToCameraCoordinates=function(e,t){return l(t)||(t=new oe),Mc(this),F.multiplyByVector(this._actualInvTransform,e,t)};Jt.prototype.worldToCameraCoordinatesPoint=function(e,t){return l(t)||(t=new d),Mc(this),F.multiplyByPoint(this._actualInvTransform,e,t)};Jt.prototype.worldToCameraCoordinatesVector=function(e,t){return l(t)||(t=new d),Mc(this),F.multiplyByPointAsVector(this._actualInvTransform,e,t)};Jt.prototype.cameraToWorldCoordinates=function(e,t){return l(t)||(t=new oe),Mc(this),F.multiplyByVector(this._actualTransform,e,t)};Jt.prototype.cameraToWorldCoordinatesPoint=function(e,t){return l(t)||(t=new d),Mc(this),F.multiplyByPoint(this._actualTransform,e,t)};Jt.prototype.cameraToWorldCoordinatesVector=function(e,t){return l(t)||(t=new d),Mc(this),F.multiplyByPointAsVector(this._actualTransform,e,t)};function Zbe(e,t){let n=e._scene.mapMode2D===au.ROTATE,i=e._maxCoord.x,o=e._maxCoord.y,r,s;n?(s=i,r=-s):(s=t.x-i*2,r=t.x+i*2),t.x>i&&(t.x=s),t.x<-i&&(t.x=r),t.y>o&&(t.y=o),t.y<-o&&(t.y=-o)}var Fbe=new d;Jt.prototype.move=function(e,t){let n=this.position;d.multiplyByScalar(e,t,Fbe),d.add(n,Fbe,n),this._mode===ne.SCENE2D&&Zbe(this,n),this._adjustOrthographicFrustum(!0)};Jt.prototype.moveForward=function(e){e=y(e,this.defaultMoveAmount),this._mode===ne.SCENE2D?nG(this,e):this.move(this.direction,e)};Jt.prototype.moveBackward=function(e){e=y(e,this.defaultMoveAmount),this._mode===ne.SCENE2D?nG(this,-e):this.move(this.direction,-e)};Jt.prototype.moveUp=function(e){e=y(e,this.defaultMoveAmount),this.move(this.up,e)};Jt.prototype.moveDown=function(e){e=y(e,this.defaultMoveAmount),this.move(this.up,-e)};Jt.prototype.moveRight=function(e){e=y(e,this.defaultMoveAmount),this.move(this.right,e)};Jt.prototype.moveLeft=function(e){e=y(e,this.defaultMoveAmount),this.move(this.right,-e)};Jt.prototype.lookLeft=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.up,-e)};Jt.prototype.lookRight=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.up,e)};Jt.prototype.lookUp=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.right,-e)};Jt.prototype.lookDown=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.right,e)};var _mt=new Oe,gmt=new $;Jt.prototype.look=function(e,t){let n=y(t,this.defaultLookAmount),i=Oe.fromAxisAngle(e,-n,_mt),o=$.fromQuaternion(i,gmt),r=this.direction,s=this.up,a=this.right;$.multiplyByVector(o,r,r),$.multiplyByVector(o,s,s),$.multiplyByVector(o,a,a)};Jt.prototype.twistLeft=function(e){e=y(e,this.defaultLookAmount),this.look(this.direction,e)};Jt.prototype.twistRight=function(e){e=y(e,this.defaultLookAmount),this.look(this.direction,-e)};var ymt=new Oe,xmt=new $;Jt.prototype.rotate=function(e,t){let n=y(t,this.defaultRotateAmount),i=Oe.fromAxisAngle(e,-n,ymt),o=$.fromQuaternion(i,xmt);$.multiplyByVector(o,this.position,this.position),$.multiplyByVector(o,this.direction,this.direction),$.multiplyByVector(o,this.up,this.up),d.cross(this.direction,this.up,this.right),d.cross(this.right,this.direction,this.up),this._adjustOrthographicFrustum(!1)};Jt.prototype.rotateDown=function(e){e=y(e,this.defaultRotateAmount),$be(this,e)};Jt.prototype.rotateUp=function(e){e=y(e,this.defaultRotateAmount),$be(this,-e)};var bmt=new d,Tmt=new d,Cmt=new d,Bbe=new d;function $be(e,t){let n=e.position;if(l(e.constrainedAxis)&&!d.equalsEpsilon(e.position,d.ZERO,P.EPSILON2)){let i=d.normalize(n,bmt),o=d.equalsEpsilon(i,e.constrainedAxis,P.EPSILON2),r=d.equalsEpsilon(i,d.negate(e.constrainedAxis,Bbe),P.EPSILON2);if(!o&&!r){let s=d.normalize(e.constrainedAxis,Tmt),a=d.dot(i,s),c=P.acosClamped(a);t>0&&t>c&&(t=c-P.EPSILON4),a=d.dot(i,d.negate(s,Bbe)),c=P.acosClamped(a),t<0&&-t>c&&(t=-c+P.EPSILON4);let u=d.cross(s,i,Cmt);e.rotate(u,t)}else(o&&t<0||r&&t>0)&&e.rotate(e.right,t)}else e.rotate(e.right,t)}Jt.prototype.rotateRight=function(e){e=y(e,this.defaultRotateAmount),Qbe(this,-e)};Jt.prototype.rotateLeft=function(e){e=y(e,this.defaultRotateAmount),Qbe(this,e)};function Qbe(e,t){l(e.constrainedAxis)?e.rotate(e.constrainedAxis,t):e.rotate(e.up,t)}function nG(e,t){let n=e.frustum,i;if(t=t*.5,Math.abs(n.top)+Math.abs(n.bottom)>Math.abs(n.left)+Math.abs(n.right)){let o=n.top-t,r=n.bottom+t,s=e._maxCoord.y;e._scene.mapMode2D===au.ROTATE&&(s*=e.maximumZoomFactor),r>s&&(r=s,o=-s),o<=r&&(o=1,r=-1),i=n.right/n.top,n.top=o,n.bottom=r,n.right=n.top*i,n.left=-n.right}else{let o=n.right-t,r=n.left+t,s=e._maxCoord.x;e._scene.mapMode2D===au.ROTATE&&(s*=e.maximumZoomFactor),o>s&&(o=s,r=-s),o<=r&&(o=1,r=-1),i=n.top/n.right,n.right=o,n.left=r,n.top=n.right*i,n.bottom=-n.top}}function Jbe(e,t){e.move(e.direction,t)}Jt.prototype.zoomIn=function(e){e=y(e,this.defaultZoomAmount),this._mode===ne.SCENE2D?nG(this,e):Jbe(this,e)};Jt.prototype.zoomOut=function(e){e=y(e,this.defaultZoomAmount),this._mode===ne.SCENE2D?nG(this,-e):Jbe(this,-e)};Jt.prototype.getMagnitude=function(){if(this._mode===ne.SCENE3D)return d.magnitude(this.position);if(this._mode===ne.COLUMBUS_VIEW)return Math.abs(this.position.z);if(this._mode===ne.SCENE2D)return Math.max(this.frustum.right-this.frustum.left,this.frustum.top-this.frustum.bottom)};var Amt=new F;Jt.prototype.lookAt=function(e,t){let n=this._scene,i=y(n.ellipsoid,ee.default),o=Rt.eastNorthUpToFixedFrame(e,i,Amt);this.lookAtTransform(o,t)};var Emt=new d,Smt=new Oe,vmt=new Oe,wmt=new $;function eTe(e,t,n){t=P.clamp(t,-P.PI_OVER_TWO,P.PI_OVER_TWO),e=P.zeroToTwoPi(e)-P.PI_OVER_TWO;let i=Oe.fromAxisAngle(d.UNIT_Y,-t,Smt),o=Oe.fromAxisAngle(d.UNIT_Z,-e,vmt),r=Oe.multiply(o,i,o),s=$.fromQuaternion(r,wmt),a=d.clone(d.UNIT_X,Emt);return $.multiplyByVector(s,a,a),d.negate(a,a),d.multiplyByScalar(a,n,a),a}Jt.prototype.lookAtTransform=function(e,t){if(this._setTransform(e),!l(t))return;let n;if(l(t.heading)?n=eTe(t.heading,t.pitch,t.range):n=t,this._mode===ne.SCENE2D){z.clone(z.ZERO,this.position),d.negate(n,this.up),this.up.z=0,d.magnitudeSquared(this.up)<P.EPSILON10&&d.clone(d.UNIT_Y,this.up),d.normalize(this.up,this.up),this._setTransform(F.IDENTITY),d.negate(d.UNIT_Z,this.direction),d.cross(this.direction,this.up,this.right),d.normalize(this.right,this.right);let i=this.frustum,o=i.top/i.right;i.right=d.magnitude(n)*.5,i.left=-i.right,i.top=o*i.right,i.bottom=-i.top,this._setTransform(e);return}d.clone(n,this.position),d.negate(this.position,this.direction),d.normalize(this.direction,this.direction),d.cross(this.direction,d.UNIT_Z,this.right),d.magnitudeSquared(this.right)<P.EPSILON10&&d.clone(d.UNIT_X,this.right),d.normalize(this.right,this.right),d.cross(this.right,this.direction,this.up),d.normalize(this.up,this.up),this._adjustOrthographicFrustum(!0)};var G2=new fe,Dmt=new fe,Imt=new d,Pmt=new d,Rmt=new d,Omt=new d,Mmt=new d,Lmt=new d,Nmt=new d,gZ=new d,Fmt={direction:new d,right:new d,up:new d},kbe;function Oc(e,t,n,i){return Math.abs(d.dot(t,n))/i-d.dot(e,n)}function tTe(e,t,n,i){let o=e._projection.ellipsoid,r=i?e:Fmt,{north:s,south:a,west:c}=t,{east:u}=t;c>u&&(u+=P.TWO_PI);let f=(c+u)*.5,h;if(a<-P.PI_OVER_TWO+P.RADIANS_PER_DEGREE&&s>P.PI_OVER_TWO-P.RADIANS_PER_DEGREE)h=0;else{let M=G2;M.longitude=f,M.latitude=s,M.height=0;let N=Dmt;N.longitude=f,N.latitude=a,N.height=0;let _=kbe;(!l(_)||_.ellipsoid!==o)&&(kbe=_=new Gp(void 0,void 0,o)),_.setEndPoints(M,N),h=_.interpolateUsingFraction(.5,G2).latitude}let p=G2;p.longitude=f,p.latitude=h,p.height=0;let g=o.cartographicToCartesian(p,Nmt),m=G2;m.longitude=u,m.latitude=s;let x=o.cartographicToCartesian(m,Imt);m.longitude=c;let b=o.cartographicToCartesian(m,Rmt);m.longitude=f;let T=o.cartographicToCartesian(m,Mmt);m.latitude=a;let A=o.cartographicToCartesian(m,Lmt);m.longitude=u;let C=o.cartographicToCartesian(m,Omt);m.longitude=c;let E=o.cartographicToCartesian(m,Pmt);d.subtract(b,g,b),d.subtract(C,g,C),d.subtract(x,g,x),d.subtract(E,g,E),d.subtract(T,g,T),d.subtract(A,g,A);let v=o.geodeticSurfaceNormal(g,r.direction);d.negate(v,v);let D=d.cross(v,d.UNIT_Z,r.right);d.normalize(D,D);let O=d.cross(D,v,r.up),R;if(e.frustum instanceof rn){let M=Math.max(d.distance(x,b),d.distance(C,E)),N=Math.max(d.distance(x,C),d.distance(b,E)),_,S,w=e.frustum._offCenterFrustum,I=w.right/w.top,L=N*I;M>L?(_=M,S=_/I):(S=N,_=L),R=Math.max(_,S)}else{let M=Math.tan(e.frustum.fovy*.5),N=e.frustum.aspectRatio*M;if(R=Math.max(Oc(v,O,b,M),Oc(v,O,C,M),Oc(v,O,x,M),Oc(v,O,E,M),Oc(v,O,T,M),Oc(v,O,A,M),Oc(v,D,b,N),Oc(v,D,C,N),Oc(v,D,x,N),Oc(v,D,E,N),Oc(v,D,T,N),Oc(v,D,A,N)),a<0&&s>0){let _=G2;_.longitude=c,_.latitude=0,_.height=0;let S=o.cartographicToCartesian(_,gZ);d.subtract(S,g,S),R=Math.max(R,Oc(v,O,S,M),Oc(v,D,S,N)),_.longitude=u,S=o.cartographicToCartesian(_,gZ),d.subtract(S,g,S),R=Math.max(R,Oc(v,O,S,M),Oc(v,D,S,N))}}return d.add(g,d.multiplyByScalar(v,-R,gZ),n)}var Bmt=new fe,kmt=new d,Vmt=new d;function Umt(e,t,n){let i=e._projection;t.west>t.east&&(t=se.MAX_VALUE);let o=e._actualTransform,r=e._actualInvTransform,s=Bmt;s.longitude=t.east,s.latitude=t.north;let a=i.project(s,kmt);F.multiplyByPoint(o,a,a),F.multiplyByPoint(r,a,a),s.longitude=t.west,s.latitude=t.south;let c=i.project(s,Vmt);if(F.multiplyByPoint(o,c,c),F.multiplyByPoint(r,c,c),n.x=(a.x-c.x)*.5+c.x,n.y=(a.y-c.y)*.5+c.y,l(e.frustum.fovy)){let u=Math.tan(e.frustum.fovy*.5),f=e.frustum.aspectRatio*u;n.z=Math.max((a.x-c.x)/f,(a.y-c.y)/u)*.5}else{let u=a.x-c.x,f=a.y-c.y;n.z=Math.max(u,f)}return n}var zmt=new fe,Hmt=new d,Gmt=new d;function Wmt(e,t,n){let i=e._projection,o=t.east;t.west>t.east&&(e._scene.mapMode2D===au.INFINITE_SCROLL?o+=P.TWO_PI:(t=se.MAX_VALUE,o=t.east));let r=zmt;r.longitude=o,r.latitude=t.north;let s=i.project(r,Hmt);r.longitude=t.west,r.latitude=t.south;let a=i.project(r,Gmt),c=Math.abs(s.x-a.x)*.5,u=Math.abs(s.y-a.y)*.5,f,h,p=e.frustum.right/e.frustum.top,g=u*p;return c>g?(f=c,h=f/p):(h=u,f=g),u=Math.max(2*f,2*h),n.x=(s.x-a.x)*.5+a.x,n.y=(s.y-a.y)*.5+a.y,r=i.unproject(n,r),r.height=u,n=i.project(r,n),n}Jt.prototype.getRectangleCameraCoordinates=function(e,t){let n=this._mode;if(l(t)||(t=new d),n===ne.SCENE3D)return tTe(this,e,t);if(n===ne.COLUMBUS_VIEW)return Umt(this,e,t);if(n===ne.SCENE2D)return Wmt(this,e,t)};var jmt=new hn;function qmt(e,t,n,i){n=y(n,ee.default);let o=e.getPickRay(t,jmt),r=$n.rayEllipsoid(o,n);if(!r)return;let s=r.start>0?r.start:r.stop;return hn.getPoint(o,s,i)}var Ymt=new hn;function Xmt(e,t,n,i){let r=e.getPickRay(t,Ymt).origin;r=d.fromElements(r.y,r.z,0,r);let s=n.unproject(r);if(!(s.latitude<-P.PI_OVER_TWO||s.latitude>P.PI_OVER_TWO))return n.ellipsoid.cartographicToCartesian(s,i)}var Kmt=new hn;function Zmt(e,t,n,i){let o=e.getPickRay(t,Kmt),r=-o.origin.x/o.direction.x;hn.getPoint(o,r,i);let s=n.unproject(new d(i.y,i.z,0));if(!(s.latitude<-P.PI_OVER_TWO||s.latitude>P.PI_OVER_TWO||s.longitude<-Math.PI||s.longitude>Math.PI))return n.ellipsoid.cartographicToCartesian(s,i)}Jt.prototype.pickEllipsoid=function(e,t,n){let i=this._scene.canvas;if(!(i.clientWidth===0||i.clientHeight===0)){if(l(n)||(n=new d),t=y(t,ee.default),this._mode===ne.SCENE3D)n=qmt(this,e,t,n);else if(this._mode===ne.SCENE2D)n=Xmt(this,e,this._projection,n);else if(this._mode===ne.COLUMBUS_VIEW)n=Zmt(this,e,this._projection,n);else return;return n}};var $mt=new d,Qmt=new d,Jmt=new d;function ept(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=Math.tan(e.frustum.fovy*.5),a=e.frustum.aspectRatio*s,c=e.frustum.near,u=2/o*t.x-1,f=2/r*(r-t.y)-1,h=e.positionWC;d.clone(h,n.origin);let p=d.multiplyByScalar(e.directionWC,c,$mt);d.add(h,p,p);let g=d.multiplyByScalar(e.rightWC,u*c*a,Qmt),m=d.multiplyByScalar(e.upWC,f*c*s,Jmt),x=d.add(p,g,n.direction);return d.add(x,m,x),d.subtract(x,h,x),d.normalize(x,x),n}var $8=new d;function tpt(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=e.frustum,a=s.offCenterFrustum;l(a)&&(s=a);let c=2/o*t.x-1;c*=(s.right-s.left)*.5;let u=2/r*(r-t.y)-1;u*=(s.top-s.bottom)*.5;let f=n.origin;return d.clone(e.position,f),d.multiplyByScalar(e.right,c,$8),d.add($8,f,f),d.multiplyByScalar(e.up,u,$8),d.add($8,f,f),d.clone(e.directionWC,n.direction),(e._mode===ne.COLUMBUS_VIEW||e._mode===ne.SCENE2D)&&d.fromElements(n.origin.z,n.origin.x,n.origin.y,n.origin),n}Jt.prototype.getPickRay=function(e,t){l(t)||(t=new hn);let n=this._scene.canvas;if(n.clientWidth<=0||n.clientHeight<=0)return;let i=this.frustum;return l(i.aspectRatio)&&l(i.fov)&&l(i.near)?ept(this,e,t):tpt(this,e,t)};var npt=new d,ipt=new d;Jt.prototype.distanceToBoundingSphere=function(e){let t=d.subtract(this.positionWC,e.center,npt),n=d.multiplyByScalar(this.directionWC,d.dot(t,this.directionWC),ipt);return Math.max(0,d.magnitude(n)-e.radius)};var opt=new z;Jt.prototype.getPixelSize=function(e,t,n){let i=this.distanceToBoundingSphere(e),o=this.frustum.getPixelDimensions(t,n,i,this._scene.pixelRatio,opt);return Math.max(o.x,o.y)};function rpt(e,t,n,i,o,r){let s=d.clone(t);n.y>i?s.y-=n.y-i:n.y<-i&&(s.y+=-i-n.y),n.z>o?s.z-=n.z-o:n.z<-o&&(s.z+=-o-n.z);function a(c){let u=d.lerp(t,s,c.time,new d);e.worldToCameraCoordinatesPoint(u,e.position)}return{easingFunction:Vr.EXPONENTIAL_OUT,startObject:{time:0},stopObject:{time:1},duration:r,update:a}}var spt=new d,Vbe=new d,apt=new d,cpt=new d;function lpt(e,t){let n=e.position,i=e.direction,o=e.worldToCameraCoordinatesVector(d.UNIT_X,spt),r=-d.dot(o,n)/d.dot(o,i),s=d.add(n,d.multiplyByScalar(i,r,Vbe),Vbe);e.cameraToWorldCoordinatesPoint(s,s),n=e.cameraToWorldCoordinatesPoint(e.position,apt);let a=Math.tan(e.frustum.fovy*.5),c=e.frustum.aspectRatio*a,u=d.magnitude(d.subtract(n,s,cpt)),f=c*u,h=a*u,p=e._maxCoord.x,g=e._maxCoord.y,m=Math.max(f-p,p),x=Math.max(h-g,g);if(n.z<-m||n.z>m||n.y<-x||n.y>x){let b=s.y<-m||s.y>m,T=s.z<-x||s.z>x;if(b||T)return rpt(e,n,s,m,x,t)}}Jt.prototype.createCorrectPositionTween=function(e){if(this._mode===ne.COLUMBUS_VIEW)return lpt(this,e)};var upt=new d,ia={destination:void 0,heading:void 0,pitch:void 0,roll:void 0,duration:void 0,complete:void 0,cancel:void 0,endTransform:void 0,maximumHeight:void 0,easingFunction:void 0};Jt.prototype.cancelFlight=function(){l(this._currentFlight)&&(this._currentFlight.cancelTween(),this._currentFlight=void 0)};Jt.prototype.completeFlight=function(){if(l(this._currentFlight)){this._currentFlight.cancelTween();let e={destination:void 0,orientation:{heading:void 0,pitch:void 0,roll:void 0}};e.destination=ia.destination,e.orientation.heading=ia.heading,e.orientation.pitch=ia.pitch,e.orientation.roll=ia.roll,this.setView(e),l(this._currentFlight.complete)&&this._currentFlight.complete(),this._currentFlight=void 0}};Jt.prototype.flyTo=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.destination;if(this._mode===ne.MORPHING)return;this.cancelFlight();let i=t instanceof se;i&&(t=this.getRectangleCameraCoordinates(t,upt));let o=y(e.orientation,y.EMPTY_OBJECT);if(l(o.direction)&&(o=Kbe(this,t,o,bZ.orientation)),l(e.duration)&&e.duration<=0){let f=bZ;f.destination=e.destination,f.orientation.heading=o.heading,f.orientation.pitch=o.pitch,f.orientation.roll=o.roll,f.convert=e.convert,f.endTransform=e.endTransform,this.setView(f),typeof e.complete=="function"&&e.complete();return}let r=this,s;ia.destination=t,ia.heading=o.heading,ia.pitch=o.pitch,ia.roll=o.roll,ia.duration=e.duration,ia.complete=function(){s===r._currentFlight&&(r._currentFlight=void 0),l(e.complete)&&e.complete()},ia.cancel=e.cancel,ia.endTransform=e.endTransform,ia.convert=i?!1:e.convert,ia.maximumHeight=e.maximumHeight,ia.pitchAdjustHeight=e.pitchAdjustHeight,ia.flyOverLongitude=e.flyOverLongitude,ia.flyOverLongitudeWeight=e.flyOverLongitudeWeight,ia.easingFunction=e.easingFunction;let a=this._scene,c=H2.createTween(a,ia);if(c.duration===0){typeof c.complete=="function"&&c.complete();return}s=a.tweens.add(c),this._currentFlight=s;let u=this._scene.preloadFlightCamera;this._mode!==ne.SCENE2D&&(l(u)||(u=Jt.clone(this)),u.setView({destination:t,orientation:o}),this._scene.preloadFlightCullingVolume=u.frustum.computeCullingVolume(u.positionWC,u.directionWC,u.upWC))};function fpt(e,t){let n=e.frustum,i=Math.tan(n.fovy*.5),o=n.aspectRatio*i;return Math.max(t/o,t/i)}function dpt(e,t){let n=e.frustum,i=n.offCenterFrustum;l(i)&&(n=i);let o,r,s=n.right/n.top,a=t*s;return t>a?(o=t,r=o/s):(r=t,o=a),Math.max(o,r)*1.5}var hpt=100;function nTe(e,t,n){n=Ff.clone(l(n)?n:Jt.DEFAULT_OFFSET);let i=e._scene.screenSpaceCameraController.minimumZoomDistance,o=e._scene.screenSpaceCameraController.maximumZoomDistance,r=n.range;if(!l(r)||r===0){let s=t.radius;s===0?n.range=hpt:e.frustum instanceof rn||e._mode===ne.SCENE2D?n.range=dpt(e,s):n.range=fpt(e,s),n.range=P.clamp(n.range,i,o)}return n}Jt.prototype.viewBoundingSphere=function(e,t){t=nTe(this,e,t),this.lookAt(e.center,t)};var mpt=new F,ppt=new d,_pt=new d,gpt=new d,ypt=new d,xpt=new oe,bpt=new Oe,Tpt=new $;Jt.prototype.flyToBoundingSphere=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=this._mode===ne.SCENE2D||this._mode===ne.COLUMBUS_VIEW;this._setTransform(F.IDENTITY);let i=nTe(this,e,t.offset),o;n?o=d.multiplyByScalar(d.UNIT_Z,i.range,ppt):o=eTe(i.heading,i.pitch,i.range);let r=this._scene,s=y(r.ellipsoid,ee.default),a=Rt.eastNorthUpToFixedFrame(e.center,s,mpt);F.multiplyByPoint(a,o,o);let c,u;if(!n){if(c=d.subtract(e.center,o,_pt),d.normalize(c,c),u=F.multiplyByPointAsVector(a,d.UNIT_Z,gpt),1-Math.abs(d.dot(c,u))<P.EPSILON6){let h=Oe.fromAxisAngle(c,i.heading,bpt),p=$.fromQuaternion(h,Tpt);d.fromCartesian4(F.getColumn(a,1,xpt),u),$.multiplyByVector(p,u,u)}let f=d.cross(c,u,ypt);d.cross(f,c,u),d.normalize(u,u)}this.flyTo({destination:o,orientation:{direction:c,up:u},duration:t.duration,complete:t.complete,cancel:t.cancel,endTransform:t.endTransform,maximumHeight:t.maximumHeight,easingFunction:t.easingFunction,flyOverLongitude:t.flyOverLongitude,flyOverLongitudeWeight:t.flyOverLongitudeWeight,pitchAdjustHeight:t.pitchAdjustHeight})};var Ube=new d,zbe=new d,yZ=new d,Hbe=new d,W2=[new d,new d,new d,new d];function Cpt(e,t){let n=t.radii,i=e.positionWC,o=d.multiplyComponents(t.oneOverRadii,i,Ube),r=d.magnitude(o),s=d.normalize(o,zbe),a,c;d.equalsEpsilon(s,d.UNIT_Z,P.EPSILON10)?(a=new d(0,1,0),c=new d(0,0,1)):(a=d.normalize(d.cross(d.UNIT_Z,s,yZ),yZ),c=d.normalize(d.cross(s,a,Hbe),Hbe));let u=Math.sqrt(d.magnitudeSquared(o)-1),f=d.multiplyByScalar(s,1/r,Ube),h=u/r,p=d.multiplyByScalar(a,h,zbe),g=d.multiplyByScalar(c,h,yZ),m=d.add(f,g,W2[0]);d.subtract(m,p,m),d.multiplyComponents(n,m,m);let x=d.subtract(f,g,W2[1]);d.subtract(x,p,x),d.multiplyComponents(n,x,x);let b=d.subtract(f,g,W2[2]);d.add(b,p,b),d.multiplyComponents(n,b,b);let T=d.add(f,g,W2[3]);return d.add(T,p,T),d.multiplyComponents(n,T,T),W2}var xZ=new z,Apt=new d,V0=[new fe,new fe,new fe,new fe];function Q8(e,t,n,i,o,r){xZ.x=e,xZ.y=t;let s=i.pickEllipsoid(xZ,o,Apt);return l(s)?(V0[n]=o.cartesianToCartographic(s,V0[n]),1):(V0[n]=o.cartesianToCartographic(r[n],V0[n]),0)}Jt.prototype.computeViewRectangle=function(e,t){e=y(e,ee.default);let n=this.frustum.computeCullingVolume(this.positionWC,this.directionWC,this.upWC),i=new ae(d.ZERO,e.maximumRadius);if(n.computeVisibility(i)===Wt.OUTSIDE)return;let r=this._scene.canvas,s=r.clientWidth,a=r.clientHeight,c=0,u=Cpt(this,e);if(c+=Q8(0,0,0,this,e,u),c+=Q8(0,a,1,this,e,u),c+=Q8(s,a,2,this,e,u),c+=Q8(s,0,3,this,e,u),c<2)return se.MAX_VALUE;t=se.fromCartographicArray(V0,t);let f=0,h=V0[3].longitude;for(let p=0;p<4;++p){let g=V0[p].longitude,m=Math.abs(g-h);m>P.PI?f+=P.TWO_PI-m:f+=m,h=g}return P.equalsEpsilon(Math.abs(f),P.TWO_PI,P.EPSILON9)&&(t.west=-P.PI,t.east=P.PI,V0[0].latitude>=0?t.north=P.PI_OVER_TWO:t.south=-P.PI_OVER_TWO),t};Jt.prototype.switchToPerspectiveFrustum=function(){if(this._mode===ne.SCENE2D||this.frustum instanceof Ei)return;let e=this._scene;this.frustum=new Ei,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=P.toRadians(60)};Jt.prototype.switchToOrthographicFrustum=function(){if(this._mode===ne.SCENE2D||this.frustum instanceof rn)return;let e=Ybe(this),t=this._scene;this.frustum=new rn,this.frustum.aspectRatio=t.drawingBufferWidth/t.drawingBufferHeight,this.frustum.width=e};Jt.clone=function(e,t){return l(t)||(t=new Jt(e._scene)),d.clone(e.position,t.position),d.clone(e.direction,t.direction),d.clone(e.up,t.up),d.clone(e.right,t.right),F.clone(e._transform,t.transform),t._transformChanged=!0,t.frustum=e.frustum.clone(),t};var so=Jt;function Ept(e){this.pass=e.pass,this.commandList=e.commandList,this.camera=e.camera,this.cullingVolume=e.cullingVolume,this.ready=!1}var xd=Ept;var aTe=Xo(mu(),1),iTe=576,Spt=100,j2="#ffffff",iG="#48b";function cTe(e,t){this.credit=e,this.count=y(t,1)}function vpt(e,t){let n=e.length;for(let i=0;i<n;i++){let o=e[i];if(Tt.equals(o,t))return!0}return!1}function wpt(e){let t=e._previousCesiumCredit,n=e._currentCesiumCredit;Tt.equals(n,t)||(l(t)&&e._cesiumCreditContainer.removeChild(t.element),l(n)&&e._cesiumCreditContainer.appendChild(n.element),e._previousCesiumCredit=n)}var lTe="cesium-credit-delimiter";function oTe(e){let t=document.createElement("span");return t.textContent=e,t.className=lTe,t}function rTe(e,t){if(l(t)){let n=document.createElement(t);n._creditId=e._creditId,n.appendChild(e),e=n}return e}function sTe(e,t,n,i){let o=e.childNodes,r=-1;t.sort(function(s,a){return a.count-s.count});for(let s=0;s<t.length;++s){let a=t[s].credit;if(l(a)){if(r=s,l(n)&&(r*=2,s>0)){let u=r-1;if(o.length<=u)e.appendChild(oTe(n));else{let f=o[u];f.className!==lTe&&e.replaceChild(oTe(n),f)}}let c=a.element;if(o.length<=r)e.appendChild(rTe(c,i));else{let u=o[r];u._creditId!==a._id&&e.replaceChild(rTe(c,i),u)}}}for(++r;r<o.length;)e.removeChild(o[r])}function Dpt(e){let t=e._lightboxCredits,n=e.viewport.clientWidth,i=e.viewport.clientHeight;n!==e._lastViewportWidth&&(n<iTe?(t.className="cesium-credit-lightbox cesium-credit-lightbox-mobile",t.style.marginTop="0"):(t.className="cesium-credit-lightbox cesium-credit-lightbox-expanded",t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`),e._lastViewportWidth=n),n>=iTe&&i!==e._lastViewportHeight&&(t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`,e._lastViewportHeight=i)}function Ipt(e){let t=`
.cesium-credit-lightbox-overlay {
display: none;
z-index: 1;
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-color: rgba(80, 80, 80, 0.8);
}
.cesium-credit-lightbox {
background-color: #303336;
color: ${j2};
position: relative;
min-height: ${Spt}px;
margin: auto;
}
.cesium-credit-lightbox > ul > li a,
.cesium-credit-lightbox > ul > li a:visited,
.cesium-credit-wrapper a,
.cesium-credit-wrapper a:visited {
color: ${j2};
}
.cesium-credit-lightbox > ul > li a:hover {
color: ${iG};
}
.cesium-credit-lightbox.cesium-credit-lightbox-expanded {
border: 1px solid #444;
border-radius: 5px;
max-width: 370px;
}
.cesium-credit-lightbox.cesium-credit-lightbox-mobile {
height: 100%;
width: 100%;
}
.cesium-credit-lightbox-title {
padding: 20px 20px 0 20px;
}
.cesium-credit-lightbox-close {
font-size: 18pt;
cursor: pointer;
position: absolute;
top: 0;
right: 6px;
color: ${j2};
}
.cesium-credit-lightbox-close:hover {
color: ${iG};
}
.cesium-credit-lightbox > ul {
margin: 0;
padding: 12px 20px 12px 40px;
font-size: 13px;
}
.cesium-credit-lightbox > ul > li {
padding-bottom: 6px;
}
.cesium-credit-lightbox > ul > li * {
padding: 0;
margin: 0;
}
.cesium-credit-expand-link {
padding-left: 5px;
cursor: pointer;
text-decoration: underline;
color: ${j2};
}
.cesium-credit-expand-link:hover {
color: ${iG};
}
.cesium-credit-text {
color: ${j2};
}
.cesium-credit-delimiter {
padding: 0 5px;
}
.cesium-credit-textContainer *,
.cesium-credit-logoContainer * {
display: inline;
}
.cesium-credit-textContainer a:hover {
color: ${iG}
}
.cesium-credit-textContainer .cesium-credit-wrapper:first-of-type {
padding-left: 5px;
}
`;function n(r){if(r.shadowRoot)return r.shadowRoot;if(r.getRootNode){let s=r.getRootNode();if(s instanceof ShadowRoot)return s}}let i=y(n(e),document.head),o=document.createElement("style");o.innerHTML=t,i.appendChild(o)}function gr(e,t,n){let i=this;n=y(n,document.body);let o=document.createElement("div");o.className="cesium-credit-lightbox-overlay",n.appendChild(o);let r=document.createElement("div");r.className="cesium-credit-lightbox",o.appendChild(r);function s(m){r.contains(m.target)||i.hideLightbox()}o.addEventListener("click",s,!1);let a=document.createElement("div");a.className="cesium-credit-lightbox-title",a.textContent="Data provided by:",r.appendChild(a);let c=document.createElement("a");c.onclick=this.hideLightbox.bind(this),c.innerHTML="&times;",c.className="cesium-credit-lightbox-close",r.appendChild(c);let u=document.createElement("ul");r.appendChild(u);let f=document.createElement("div");f.className="cesium-credit-logoContainer",f.style.display="inline",e.appendChild(f);let h=document.createElement("div");h.className="cesium-credit-textContainer",h.style.display="inline",e.appendChild(h);let p=document.createElement("a");p.className="cesium-credit-expand-link",p.onclick=this.showLightbox.bind(this),p.textContent="Data attribution",e.appendChild(p),Ipt(e);let g=Tt.clone(gr.cesiumCredit);this._delimiter=y(t,"\u2022"),this._screenContainer=h,this._cesiumCreditContainer=f,this._lastViewportHeight=void 0,this._lastViewportWidth=void 0,this._lightboxCredits=r,this._creditList=u,this._lightbox=o,this._hideLightbox=s,this._expandLink=p,this._expanded=!1,this._staticCredits=[],this._cesiumCredit=g,this._previousCesiumCredit=void 0,this._currentCesiumCredit=g,this._creditDisplayElementPool=[],this._creditDisplayElementIndex=0,this._currentFrameCredits={screenCredits:new vt,lightboxCredits:new vt},this._defaultCredit=void 0,this.viewport=n,this.container=e}function uTe(e,t,n,i){i=y(i,1);let o=t.get(n.id);if(l(o))o.count<Number.MAX_VALUE&&(o.count+=i);else{let r=e._creditDisplayElementPool,s=e._creditDisplayElementPoolIndex;s<r.length?(o=r[s],o.credit=n,o.count=i):(o=new cTe(n,i),r.push(o)),++e._creditDisplayElementPoolIndex,t.set(n.id,o)}}gr.prototype.addCreditToNextFrame=function(e){if(e.isIon()){l(this._defaultCredit)||(this._defaultCredit=Tt.clone(fTe())),this._currentCesiumCredit=this._defaultCredit;return}let t;e.showOnScreen?t=this._currentFrameCredits.screenCredits:t=this._currentFrameCredits.lightboxCredits,uTe(this,t,e)};gr.prototype.addStaticCredit=function(e){let t=this._staticCredits;vpt(t,e)||t.push(e)};gr.prototype.removeStaticCredit=function(e){let t=this._staticCredits,n=t.indexOf(e);n!==-1&&t.splice(n,1)};gr.prototype.showLightbox=function(){this._lightbox.style.display="block",this._expanded=!0};gr.prototype.hideLightbox=function(){this._lightbox.style.display="none",this._expanded=!1};gr.prototype.update=function(){this._expanded&&Dpt(this)};gr.prototype.beginFrame=function(){let e=this._currentFrameCredits;this._creditDisplayElementPoolIndex=0;let t=e.screenCredits,n=e.lightboxCredits;t.removeAll(),n.removeAll();let i=this._staticCredits;for(let o=0;o<i.length;++o){let r=i[o],s=r.showOnScreen?t:n;r.isIon()&&Tt.equals(gr.cesiumCredit,this._cesiumCredit)||uTe(this,s,r,Number.MAX_VALUE)}Tt.equals(gr.cesiumCredit,this._cesiumCredit)||(this._cesiumCredit=Tt.clone(gr.cesiumCredit)),this._currentCesiumCredit=this._cesiumCredit};gr.prototype.endFrame=function(){let e=this._currentFrameCredits.screenCredits.values;sTe(this._screenContainer,e,this._delimiter,void 0);let t=this._currentFrameCredits.lightboxCredits.values;this._expandLink.style.display=t.length>0?"inline":"none",sTe(this._creditList,t,void 0,"li"),wpt(this)};gr.prototype.destroy=function(){return this._lightbox.removeEventListener("click",this._hideLightbox,!1),this.container.removeChild(this._cesiumCreditContainer),this.container.removeChild(this._screenContainer),this.container.removeChild(this._expandLink),this.viewport.removeChild(this._lightbox),ue(this)};gr.prototype.isDestroyed=function(){return!1};gr._cesiumCredit=void 0;gr._cesiumCreditInitialized=!1;var oG;function fTe(){if(!l(oG)){let e=en("Assets/Images/ion-credit.png");e.indexOf("http://")!==0&&e.indexOf("https://")!==0&&e.indexOf("data:")!==0&&(e=new aTe.default(e).path()),oG=new Tt(`<a href="https://cesium.com/" target="_blank"><img src="${e}" style="vertical-align: -7px" title="Cesium ion"/></a>`,!0)}return gr._cesiumCreditInitialized||(gr._cesiumCredit=oG,gr._cesiumCreditInitialized=!0),oG}Object.defineProperties(gr,{cesiumCredit:{get:function(){return fTe(),gr._cesiumCredit},set:function(e){gr._cesiumCredit=e,gr._cesiumCreditInitialized=!0}}});gr.CreditDisplayElement=cTe;var q2=gr;function rG(e){e=y(e,y.EMPTY_OBJECT),this._camera=e.camera,this._frustumSplits=e.frustumSplits,this._color=y(e.color,H.CYAN),this._updateOnChange=y(e.updateOnChange,!0),this.show=y(e.show,!0),this.id=e.id,this._id=void 0,this._outlinePrimitives=[],this._planesPrimitives=[]}var Ppt=new d,Rpt=new $,Opt=new Oe,Mpt=new Ei,Lpt=new Jc,Npt=new rn,Fpt=new Fr,Bpt=new H,kpt=[1,1e5];rG.prototype.update=function(e){if(!this.show)return;let t=this._planesPrimitives,n=this._outlinePrimitives,i,o;if(this._updateOnChange){for(o=t.length,i=0;i<o;++i)n[i]=n[i]&&n[i].destroy(),t[i]=t[i]&&t[i].destroy();t.length=0,n.length=0}if(t.length===0){let r=this._camera,s=r.frustum,a;s instanceof Ei?a=Mpt:s instanceof Jc?a=Lpt:s instanceof rn?a=Npt:a=Fpt,a=s.clone(a);let c,u=this._frustumSplits;!l(u)||u.length<=1?(u=kpt,u[0]=this._camera.frustum.near,u[1]=this._camera.frustum.far,c=1):c=u.length-1;let f=r.positionWC,h=r.directionWC,p=r.upWC,g=r.rightWC;g=d.negate(g,Ppt);let m=Rpt;$.setColumn(m,0,g,m),$.setColumn(m,1,p,m),$.setColumn(m,2,h,m);let x=Oe.fromRotationMatrix(m,Opt);for(t.length=n.length=c,i=0;i<c;++i)a.near=u[i],a.far=u[i+1],t[i]=new Dn({geometryInstances:new wt({geometry:new jx({origin:f,orientation:x,frustum:a,_drawNearPlane:i===0}),attributes:{color:Gt.fromColor(H.fromAlpha(this._color,.1,Bpt))},id:this.id,pickPrimitive:this}),appearance:new cn({translucent:!0,flat:!0}),asynchronous:!1}),n[i]=new Dn({geometryInstances:new wt({geometry:new r1({origin:f,orientation:x,frustum:a,_drawNearPlane:i===0}),attributes:{color:Gt.fromColor(this._color)},id:this.id,pickPrimitive:this}),appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})}for(o=t.length,i=0;i<o;++i)n[i].update(e),t[i].update(e)};rG.prototype.isDestroyed=function(){return!1};rG.prototype.destroy=function(){let e=this._planesPrimitives.length;for(let t=0;t<e;++t)this._outlinePrimitives[t]=this._outlinePrimitives[t]&&this._outlinePrimitives[t].destroy(),this._planesPrimitives[t]=this._planesPrimitives[t]&&this._planesPrimitives[t].destroy();return ue(this)};var sp=rG;var Y2=`in vec4 positionEC;
void main()
{
vec3 position;
vec3 direction;
if (czm_orthographicIn3D == 1.0)
{
vec2 uv = (gl_FragCoord.xy - czm_viewport.xy) / czm_viewport.zw;
vec2 minPlane = vec2(czm_frustumPlanes.z, czm_frustumPlanes.y); // left, bottom
vec2 maxPlane = vec2(czm_frustumPlanes.w, czm_frustumPlanes.x); // right, top
position = vec3(mix(minPlane, maxPlane, uv), 0.0);
direction = vec3(0.0, 0.0, -1.0);
}
else
{
position = vec3(0.0);
direction = normalize(positionEC.xyz);
}
czm_ray ray = czm_ray(position, direction);
vec3 ellipsoid_center = czm_view[3].xyz;
czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii);
if (!czm_isEmpty(intersection))
{
out_FragColor = vec4(1.0, 1.0, 0.0, 1.0);
}
else
{
discard;
}
czm_writeLogDepth();
}
`;var X2=`in vec4 position;
out vec4 positionEC;
void main()
{
positionEC = czm_modelView * position;
gl_Position = czm_projection * positionEC;
czm_vertexLogDepth();
}
`;function Z2(e){this._rs=void 0,this._sp=void 0,this._va=void 0,this._command=void 0,this._mode=void 0,this._useLogDepth=!1,this._ellipsoidOffset=y(e,0)}var K2=zt.supportsTypedArrays()?new Float32Array(12):[],dTe=new d,hTe=new d,EZ=new d,mTe=new d,sG=new d;function Vpt(e,t){let n=e.radii,i=t.camera,o,r,s;if(i.frustum instanceof rn)o=d.ZERO,r=i.rightWC,s=i.upWC;else{let h=i.positionWC,p=d.multiplyComponents(e.oneOverRadii,h,dTe),g=d.normalize(p,hTe),m=d.normalize(d.cross(d.UNIT_Z,p,EZ),EZ),x=d.normalize(d.cross(g,m,mTe),mTe),b=d.magnitude(p),T=Math.sqrt(b*b-1);o=d.multiplyByScalar(g,1/b,dTe);let A=T/b;r=d.multiplyByScalar(m,A,hTe),s=d.multiplyByScalar(x,A,EZ)}let a=d.add(o,s,sG);d.subtract(a,r,a),d.multiplyComponents(n,a,a),d.pack(a,K2,0);let c=d.subtract(o,s,sG);d.subtract(c,r,c),d.multiplyComponents(n,c,c),d.pack(c,K2,3);let u=d.add(o,s,sG);d.add(u,r,u),d.multiplyComponents(n,u,u),d.pack(u,K2,6);let f=d.subtract(o,s,sG);return d.add(f,r,f),d.multiplyComponents(n,f,f),d.pack(f,K2,9),K2}Z2.prototype.update=function(e){if(this._mode=e.mode,e.mode!==ne.SCENE3D)return;let t=e.context,n=e.mapProjection.ellipsoid.radii,i=new ee(n.x+this._ellipsoidOffset,n.y+this._ellipsoidOffset,n.z+this._ellipsoidOffset),o=e.useLogDepth;if(l(this._command)||(this._rs=Ve.fromCache({cull:{enabled:!0},depthTest:{enabled:!0},colorMask:{red:!1,green:!1,blue:!1,alpha:!1}}),this._command=new $e({renderState:this._rs,boundingVolume:new ae(d.ZERO,i.maximumRadius),pass:we.OPAQUE,owner:this})),!l(this._sp)||this._useLogDepth!==o){this._useLogDepth=o;let s=new Ue({sources:[X2]}),a=new Ue({sources:[Y2]});o&&(a.defines.push("LOG_DEPTH"),s.defines.push("LOG_DEPTH")),this._sp=$t.replaceCache({shaderProgram:this._sp,context:t,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:{position:0}}),this._command.shaderProgram=this._sp}let r=Vpt(i,e);if(l(this._va))this._va.getAttribute(0).vertexBuffer.copyFromArrayView(r);else{let s=new at({attributes:{position:new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})},indices:[0,1,2,2,1,3],primitiveType:Me.TRIANGLES});this._va=ti.fromGeometry({context:t,geometry:s,attributeLocations:{position:0},bufferUsage:Fe.DYNAMIC_DRAW}),this._command.vertexArray=this._va}};Z2.prototype.execute=function(e,t){this._mode===ne.SCENE3D&&this._command.execute(e,t)};Z2.prototype.isDestroyed=function(){return!1};Z2.prototype.destroy=function(){this._sp=this._sp&&this._sp.destroy(),this._va=this._va&&this._va.destroy()};var $2=Z2;function wv(){}var Upt=/\bgl_FragDepth\b/,zpt=/\bdiscard\b/;function Hpt(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"depthOnly");if(l(n))return n;let i=t.fragmentShaderSource,o=!1,r=i.sources;for(let a=0;a<r.length;++a)if(Upt.test(r[a])||zpt.test(r[a])){o=!0;break}let s=i.defines.indexOf("LOG_DEPTH")>=0;if(!o&&!s){let a=`void main()
{
out_FragColor = vec4(1.0);
}
`;i=new Ue({sources:[a]})}else if(!o&&s){let a=`void main()
{
out_FragColor = vec4(1.0);
czm_writeLogDepth();
}
`;i=new Ue({defines:["LOG_DEPTH"],sources:[a]})}return e.shaderCache.createDerivedShaderProgram(t,"depthOnly",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:i,attributeLocations:t._attributeLocations})}function Gpt(e,t){let n=e._depthOnlyRenderStateCache,i=n[t.id];if(l(i))return i;let o=Ve.getState(t);o.depthMask=!0,o.colorMask={red:!1,green:!1,blue:!1,alpha:!1};let r=Ve.fromCache(o);return n[t.id]=r,r}wv.createDepthOnlyDerivedCommand=function(e,t,n,i){l(i)||(i={});let o=i.depthOnlyCommand?.shaderProgram,r=i.depthOnlyCommand?.renderState;return i.depthOnlyCommand=$e.shallowClone(t,i.depthOnlyCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.depthOnlyCommand.shaderProgram=Hpt(n,t.shaderProgram),i.depthOnlyCommand.renderState=Gpt(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.depthOnlyCommand.shaderProgram=o,i.depthOnlyCommand.renderState=r),i};var Wpt=/\s+czm_writeLogDepth\(/,jpt=/\s+czm_vertexLogDepth\(/;function qpt(e,t){if(t.fragmentShaderSource.defines.indexOf("LOG_DEPTH_READ_ONLY")>=0)return t;let i=e.shaderCache.getDerivedShaderProgram(t,"logDepth");if(l(i))return i;let o=t._attributeLocations,r=t.vertexShaderSource.clone(),s=t.fragmentShaderSource.clone();r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("LOG_DEPTH"),s.defines=l(s.defines)?s.defines.slice(0):[],s.defines.push("LOG_DEPTH");let a=!1,c=r.sources;for(let f=0;f<c.length;++f)if(jpt.test(c[f])){a=!0;break}if(!a){for(let h=0;h<c.length;++h)c[h]=Ue.replaceMain(c[h],"czm_log_depth_main");c.push(`
void main()
{
czm_log_depth_main();
czm_vertexLogDepth();
}
`)}c=s.sources,a=!1;for(let f=0;f<c.length;++f)Wpt.test(c[f])&&(a=!0);s.defines.indexOf("LOG_DEPTH_WRITE")!==-1&&(a=!0);let u="";if(!a){for(let f=0;f<c.length;f++)c[f]=Ue.replaceMain(c[f],"czm_log_depth_main");u=`
void main()
{
czm_log_depth_main();
czm_writeLogDepth();
}
`}return c.push(u),e.shaderCache.createDerivedShaderProgram(t,"logDepth",{vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o})}wv.createLogDepthCommand=function(e,t,n){l(n)||(n={});let i=n.command?.shaderProgram;return n.command=$e.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=qpt(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};function Ypt(e,t,n){let i=e.shaderCache.getDerivedShaderProgram(t,"pick");if(l(i))return i;let o=t._attributeLocations,{sources:r,defines:s}=t.fragmentShaderSource,c=r.some(g=>g.includes("out_FragData"))?"out_FragData_0":"out_FragColor",u=`void main ()
{
czm_non_pick_main();
if (${c}.a == 0.0) {
discard;
}
${c} = ${n};
} `,f=r.length,h=new Array(f+1);for(let g=0;g<f;++g)h[g]=Ue.replaceMain(r[g],"czm_non_pick_main");h[f]=u;let p=new Ue({sources:h,defines:s});return e.shaderCache.createDerivedShaderProgram(t,"pick",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:p,attributeLocations:o})}function pTe(e,t){let n=e.picking.pickRenderStateCache,i=n[t.id];if(l(i))return i;let o=Ve.getState(t);o.blending.enabled=!1,o.depthMask=!0;let r=Ve.fromCache(o);return n[t.id]=r,r}wv.createPickDerivedCommand=function(e,t,n,i){l(i)||(i={});let o=i.pickCommand?.shaderProgram,r=i.pickCommand?.renderState;return i.pickCommand=$e.shallowClone(t,i.pickCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.pickCommand.shaderProgram=Ypt(n,t.shaderProgram,t.pickId),i.pickCommand.renderState=pTe(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.pickCommand.shaderProgram=o,i.pickCommand.renderState=r),i};function vv(e,t,n){let i=e.length;for(let o=0;o<i;o++)e[o].trimStart().split(/\s+/)[0]===t&&(e[o]=`${t} ${n}`)}function _Te(e){return e.isArray?e.arrayLength:st.getComponentCount(e.type)}function Xpt(e){let t=_Te(e);return e.normalized?t===1?"float":`vec${t}`:t===1?"int":`ivec${t}`}function gTe(e,t,n){return`((${e} - float(${t})) / float(${n}))`}function yTe(e,t){let n=Lt.getMaximum(t);return`(${e}) / float(${n})`}function Kpt(e,t){let n="float(value)";if(t.hasValueTransform){let i=t.offset,o=t.scale;n=gTe(n,i,o)}return e.normalized||(n=yTe(n,e.componentType)),n}function Zpt(e,t,n){let o=`float(${`value.${n}`})`;if(t.hasValueTransform){let r=t.offset[n],s=t.scale[n];o=gTe(o,r,s)}return e.normalized||(o=yTe(o,e.componentType)),o}function $pt(e,t,n){let i=n.schemaId,o=n.className,r=n.propertyName,s=`pickMetadata-${i}-${o}-${r}`,a=e.shaderCache.getDerivedShaderProgram(t,s);if(l(a))return a;let c=n.metadataProperty,u=n.classProperty,f=Xpt(u),h=["0.0","0.0","0.0","0.0"],p=_Te(u);if(p===1)h[0]=Kpt(u,c);else{let b=["x","y","z","w"];for(let T=0;T<p;T++)h[T]=Zpt(u,c,b[T])}let g=t.fragmentShaderSource.defines.slice();g.push(Bu.METADATA_PICKING_ENABLED),vv(g,Bu.METADATA_PICKING_VALUE_TYPE,f),vv(g,Bu.METADATA_PICKING_VALUE_STRING,`metadata.${r}`),vv(g,Bu.METADATA_PICKING_VALUE_COMPONENT_X,h[0]),vv(g,Bu.METADATA_PICKING_VALUE_COMPONENT_Y,h[1]),vv(g,Bu.METADATA_PICKING_VALUE_COMPONENT_Z,h[2]),vv(g,Bu.METADATA_PICKING_VALUE_COMPONENT_W,h[3]);let m=new Ue({sources:t.fragmentShaderSource.sources,defines:g});return e.shaderCache.createDerivedShaderProgram(t,s,{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:m,attributeLocations:t._attributeLocations})}wv.createPickMetadataDerivedCommand=function(e,t,n,i){return l(i)||(i={}),i.pickMetadataCommand=$e.shallowClone(t,i.pickMetadataCommand),i.pickMetadataCommand.shaderProgram=$pt(n,t.shaderProgram,t.pickedMetadataInfo),i.pickMetadataCommand.renderState=pTe(e,t.renderState),i.shaderProgramId=t.shaderProgram.id,i};function Qpt(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"HDR");if(l(n))return n;let i=t._attributeLocations,o=t.vertexShaderSource.clone(),r=t.fragmentShaderSource.clone();return o.defines=l(o.defines)?o.defines.slice(0):[],o.defines.push("HDR"),r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("HDR"),e.shaderCache.createDerivedShaderProgram(t,"HDR",{vertexShaderSource:o,fragmentShaderSource:r,attributeLocations:i})}wv.createHdrCommand=function(e,t,n){l(n)||(n={});let i=n.command?.shaderProgram;return n.command=$e.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=Qpt(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};var ap=wv;function aG(e){this._scene=e,this._lastAlpha=void 0,this._lastBeta=void 0,this._lastGamma=void 0,this._alpha=void 0,this._beta=void 0,this._gamma=void 0;let t=this;function n(i){let o=i.alpha;if(!l(o)){t._alpha=void 0,t._beta=void 0,t._gamma=void 0;return}t._alpha=P.toRadians(o),t._beta=P.toRadians(i.beta),t._gamma=P.toRadians(i.gamma)}window.addEventListener("deviceorientation",n,!1),this._removeListener=function(){window.removeEventListener("deviceorientation",n,!1)}}var Jpt=new Oe,xTe=new Oe,e_t=new $;function t_t(e,t,n,i){let o=e.direction,r=e.right,s=e.up,a=Oe.fromAxisAngle(o,n,xTe),c=Oe.fromAxisAngle(r,i,Jpt),u=Oe.multiply(c,a,c),f=Oe.fromAxisAngle(s,t,xTe);Oe.multiply(f,u,u);let h=$.fromQuaternion(u,e_t);$.multiplyByVector(h,r,r),$.multiplyByVector(h,s,s),$.multiplyByVector(h,o,o)}aG.prototype.update=function(){if(!l(this._alpha))return;l(this._lastAlpha)||(this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma);let e=this._lastAlpha-this._alpha,t=this._lastBeta-this._beta,n=this._lastGamma-this._gamma;t_t(this._scene.camera,-e,t,n),this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma};aG.prototype.isDestroyed=function(){return!1};aG.prototype.destroy=function(){return this._removeListener(),ue(this)};var Q2=aG;function SZ(){this.enabled=!0,this.renderable=!0,this.density=6e-4,this.heightScalar=.001,this._heightFalloff=.59,this.maxHeight=8e5,this.visualDensityScalar=.15,this.screenSpaceErrorFactor=2,this.minimumBrightness=.03}Object.defineProperties(SZ.prototype,{heightFalloff:{get:function(){return this._heightFalloff},set:function(e){this._heightFalloff=e}}});var n_t=new d;SZ.prototype.update=function(e){if(!(e.fog.enabled=this.enabled))return;e.fog.renderable=this.renderable;let n=e.camera,i=n.positionCartographic;if(!l(i)||i.height>this.maxHeight||e.mode!==ne.SCENE3D){e.fog.enabled=!1,e.fog.density=0;return}let o=i.height,r=this.density*this.heightScalar*Math.pow(Math.max(o/this.maxHeight,P.EPSILON4),-Math.max(this._heightFalloff,0)),s=d.normalize(n.positionWC,n_t),a=Math.abs(d.dot(n.directionWC,s));r*=1-a,e.fog.density=r,e.fog.visualDensityScalar=this.visualDensityScalar,e.fog.sse=this.screenSpaceErrorFactor,e.fog.minimumBrightness=this.minimumBrightness};var J2=SZ;function i_t(e,t,n){this.context=e,this.commandList=[],this.shadowMaps=[],this.brdfLutGenerator=void 0,this.environmentMap=void 0,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this.specularEnvironmentMapsMaximumLOD=void 0,this.mode=ne.SCENE3D,this.morphTime=ne.getMorphTime(ne.SCENE3D),this.frameNumber=0,this.newFrame=!1,this.time=void 0,this.jobScheduler=n,this.mapProjection=void 0,this.camera=void 0,this.cameraUnderground=!1,this.globeTranslucencyState=void 0,this.cullingVolume=void 0,this.occluder=void 0,this.maximumScreenSpaceError=void 0,this.pixelRatio=1,this.passes={render:!1,pick:!1,pickVoxel:!1,depth:!1,postProcess:!1,offscreen:!1},this.creditDisplay=t,this.afterRender=[],this.scene3DOnly=!1,this.fog={enabled:!1,renderable:!1,density:void 0,visualDensityScalar:void 0,sse:void 0,minimumBrightness:void 0},this.atmosphere=void 0,this.verticalExaggeration=1,this.verticalExaggerationRelativeHeight=0,this.shadowState={shadowsEnabled:!0,shadowMaps:[],lightShadowMaps:[],nearPlane:1,farPlane:5e3,closestObjectSize:1e3,lastDirtyTime:0,outOfView:!0},this.splitPosition=0,this.frustumSplits=[],this.backgroundColor=void 0,this.light=void 0,this.minimumDisableDepthTestDistance=void 0,this.invertClassification=!1,this.invertClassificationColor=void 0,this.useLogDepth=!1,this.tilesetPassState=void 0,this.minimumTerrainHeight=0,this.pickingMetadata=!1,this.pickedMetadataInfo=void 0}var eB=i_t;var Aa={OPAQUE_FRONT_FACE:0,OPAQUE_BACK_FACE:1,DEPTH_ONLY_FRONT_FACE:2,DEPTH_ONLY_BACK_FACE:3,DEPTH_ONLY_FRONT_AND_BACK_FACE:4,TRANSLUCENT_FRONT_FACE:5,TRANSLUCENT_BACK_FACE:6,TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:7,TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:8,PICK_FRONT_FACE:9,PICK_BACK_FACE:10,DERIVED_COMMANDS_MAXIMUM_LENGTH:11},aC=Aa.DERIVED_COMMANDS_MAXIMUM_LENGTH,ITe=["opaqueFrontFaceCommand","opaqueBackFaceCommand","depthOnlyFrontFaceCommand","depthOnlyBackFaceCommand","depthOnlyFrontAndBackFaceCommand","translucentFrontFaceCommand","translucentBackFaceCommand","translucentFrontFaceManualDepthTestCommand","translucentBackFaceManualDepthTestCommand","pickFrontFaceCommand","pickBackFaceCommand"];function cC(){this._frontFaceAlphaByDistance=new kt(0,1,0,1),this._backFaceAlphaByDistance=new kt(0,1,0,1),this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._requiresManualDepthTest=!1,this._sunVisibleThroughGlobe=!1,this._environmentVisible=!1,this._useDepthPlane=!1,this._numberOfTextureUniforms=0,this._globeTranslucencyFramebuffer=void 0,this._rectangle=se.clone(se.MAX_VALUE),this._derivedCommandKey=0,this._derivedCommandsDirty=!1,this._derivedCommandPacks=void 0,this._derivedCommandTypes=new Array(aC),this._derivedBlendCommandTypes=new Array(aC),this._derivedPickCommandTypes=new Array(aC),this._derivedCommandTypesToUpdate=new Array(aC),this._derivedCommandsLength=0,this._derivedBlendCommandsLength=0,this._derivedPickCommandsLength=0,this._derivedCommandsToUpdateLength=0}Object.defineProperties(cC.prototype,{frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance}},translucent:{get:function(){return this._frontFaceTranslucent}},sunVisibleThroughGlobe:{get:function(){return this._sunVisibleThroughGlobe}},environmentVisible:{get:function(){return this._environmentVisible}},useDepthPlane:{get:function(){return this._useDepthPlane}},numberOfTextureUniforms:{get:function(){return this._numberOfTextureUniforms}},rectangle:{get:function(){return this._rectangle}}});cC.prototype.update=function(e){let t=e.globe;if(!l(t)||!t.show){this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._sunVisibleThroughGlobe=!0,this._environmentVisible=!0,this._useDepthPlane=!1;return}this._frontFaceAlphaByDistance=bTe(t.translucency.enabled,t.translucency.frontFaceAlpha,t.translucency.frontFaceAlphaByDistance,this._frontFaceAlphaByDistance),this._backFaceAlphaByDistance=bTe(t.translucency.enabled,t.translucency.backFaceAlpha,t.translucency.backFaceAlphaByDistance,this._backFaceAlphaByDistance),this._frontFaceTranslucent=TTe(t.translucency.enabled,this._frontFaceAlphaByDistance,t),this._backFaceTranslucent=TTe(t.translucency.enabled,this._backFaceAlphaByDistance,t),this._requiresManualDepthTest=a_t(this,e,t),this._sunVisibleThroughGlobe=o_t(this,e),this._environmentVisible=r_t(this,e),this._useDepthPlane=s_t(this,e),this._numberOfTextureUniforms=c_t(this),this._rectangle=se.clone(t.translucency.rectangle,this._rectangle),l_t(this,e)};function bTe(e,t,n,i){return e?l(n)?(kt.clone(n,i),i.nearValue*=t,i.farValue*=t,i):(i.nearValue=t,i.farValue=t,i):(i.nearValue=1,i.farValue=1,i)}function TTe(e,t,n){return e&&(n.baseColor.alpha<1||t.nearValue<1||t.farValue<1)}function o_t(e,t){let n=e._frontFaceTranslucent,i=e._backFaceTranslucent;return n&&(t.cameraUnderground||i)}function r_t(e,t){return!t.cameraUnderground||e._frontFaceTranslucent}function s_t(e,t){return!t.cameraUnderground&&!e._frontFaceTranslucent}function a_t(e,t,n){return e._frontFaceTranslucent&&!e._backFaceTranslucent&&!n.depthTestAgainstTerrain&&t.mode!==ne.SCENE2D&&t.context.depthTexture}function c_t(e){let t=0;return e._frontFaceTranslucent&&++t,e._requiresManualDepthTest&&++t,t}function l_t(e,t){e._derivedCommandsLength=vZ(e,t,!1,!1,e._derivedCommandTypes),e._derivedBlendCommandsLength=vZ(e,t,!0,!1,e._derivedBlendCommandTypes),e._derivedPickCommandsLength=vZ(e,t,!1,!0,e._derivedPickCommandTypes);let n,i=0;for(n=0;n<e._derivedCommandsLength;++n)i|=1<<e._derivedCommandTypes[n];for(n=0;n<e._derivedBlendCommandsLength;++n)i|=1<<e._derivedBlendCommandTypes[n];for(n=0;n<e._derivedPickCommandsLength;++n)i|=1<<e._derivedPickCommandTypes[n];let o=0;for(n=0;n<aC;++n)(i&1<<n)>0&&(e._derivedCommandTypesToUpdate[o++]=n);e._derivedCommandsToUpdateLength=o;let r=i!==e._derivedCommandKey;e._derivedCommandKey=i,e._derivedCommandsDirty=r,!l(e._derivedCommandPacks)&&e._frontFaceTranslucent&&(e._derivedCommandPacks=E_t())}function vZ(e,t,n,i,o){let r=0,s=e._frontFaceTranslucent,a=e._backFaceTranslucent;if(!s)return r;let c=t.cameraUnderground,u=e._requiresManualDepthTest,f=i?Aa.PICK_FRONT_FACE:u?Aa.TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:Aa.TRANSLUCENT_FRONT_FACE,h=i?Aa.PICK_BACK_FACE:u?Aa.TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:Aa.TRANSLUCENT_BACK_FACE;return t.mode===ne.SCENE2D?(o[r++]=Aa.DEPTH_ONLY_FRONT_FACE,o[r++]=f,r):(a?(n||(o[r++]=Aa.DEPTH_ONLY_FRONT_AND_BACK_FACE),c?(o[r++]=f,o[r++]=h):(o[r++]=h,o[r++]=f)):c?(n||(o[r++]=Aa.DEPTH_ONLY_BACK_FACE),o[r++]=Aa.OPAQUE_FRONT_FACE,o[r++]=h):(n||(o[r++]=Aa.DEPTH_ONLY_FRONT_FACE),o[r++]=Aa.OPAQUE_BACK_FACE,o[r++]=f),r)}function bd(e,t){let n=e.indexOf(t);n>-1&&e.splice(n,1)}function CTe(e,t){return e.indexOf(t)>-1}function u_t(e,t){bd(e.defines,"TRANSLUCENT"),bd(t.defines,"TRANSLUCENT")}function f_t(e,t){bd(e.defines,"GROUND_ATMOSPHERE"),bd(t.defines,"GROUND_ATMOSPHERE"),bd(e.defines,"FOG"),bd(t.defines,"FOG"),bd(e.defines,"TRANSLUCENT"),bd(t.defines,"TRANSLUCENT")}function wZ(e,t){if(CTe(t.defines,"TILE_LIMIT_RECTANGLE")||CTe(t.defines,"ENABLE_CLIPPING_PLANES"))return;let n=`void main()
{
out_FragColor = vec4(1.0);
}
`;t.sources=[n]}function DZ(e,t){let n=t.sources,i=n.length;for(let r=0;r<i;++r)n[r]=Ue.replaceMain(n[r],"czm_globe_translucency_main");n.push(`
uniform sampler2D u_classificationTexture;
void main()
{
vec2 st = gl_FragCoord.xy / czm_viewport.zw;
#ifdef MANUAL_DEPTH_TEST
float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, st));
if (logDepthOrDepth != 0.0)
{
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
float depthEC = eyeCoordinate.z / eyeCoordinate.w;
if (v_positionEC.z < depthEC)
{
discard;
}
}
#endif
czm_globe_translucency_main();
vec4 classificationColor = texture(u_classificationTexture, st);
if (classificationColor.a > 0.0)
{
// Reverse premultiplication process to get the correct composited result of the classification primitives
classificationColor.rgb /= classificationColor.a;
}
out_FragColor = classificationColor * vec4(classificationColor.aaa, 1.0) + out_FragColor * (1.0 - classificationColor.a);
}
`)}function PTe(e,t){DZ(e,t),bd(e.defines,"GROUND_ATMOSPHERE"),bd(t.defines,"GROUND_ATMOSPHERE"),bd(e.defines,"FOG"),bd(t.defines,"FOG")}function d_t(e,t){DZ(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function h_t(e,t){PTe(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function ATe(e,t){let n=`uniform sampler2D u_classificationTexture;
void main()
{
vec2 st = gl_FragCoord.xy / czm_viewport.zw;
vec4 pickColor = texture(u_classificationTexture, st);
if (pickColor == vec4(0.0))
{
discard;
}
out_FragColor = pickColor;
}
`;t.sources=[n]}function m_t(e,t,n,i,o,r){if(!l(o))return t;if(!i&&l(n))return n;let s=e.shaderCache.getDerivedShaderProgram(t,r);if(!l(s)){let a=t._attributeLocations,c=t.vertexShaderSource.clone(),u=t.fragmentShaderSource.clone();c.defines=l(c.defines)?c.defines.slice(0):[],u.defines=l(u.defines)?u.defines.slice(0):[],o(c,u),s=e.shaderCache.createDerivedShaderProgram(t,r,{vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:a})}return s}function p_t(e){e.cull.face=Ti.BACK,e.cull.enabled=!0}function __t(e){e.cull.face=Ti.FRONT,e.cull.enabled=!0}function g_t(e){e.cull.face=Ti.BACK,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function y_t(e){e.cull.face=Ti.FRONT,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function x_t(e){e.cull.enabled=!1,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function ETe(e){e.cull.face=Ti.BACK,e.cull.enabled=!0,e.depthMask=!1,e.blending=ln.ALPHA_BLEND}function STe(e){e.cull.face=Ti.FRONT,e.cull.enabled=!0,e.depthMask=!1,e.blending=ln.ALPHA_BLEND}function b_t(e){e.cull.face=Ti.BACK,e.cull.enabled=!0,e.blending.enabled=!1}function T_t(e){e.cull.face=Ti.FRONT,e.cull.enabled=!0,e.blending.enabled=!1}function C_t(e,t,n,i,o){if(!l(i))return e;if(!n&&l(t))return t;let r=o[e.id];if(!l(r)){let s=Ve.getState(e);i(s),r=Ve.fromCache(s),o[e.id]=r}return r}function Dv(e){return{u_classificationTexture:function(){return e._globeTranslucencyFramebuffer.classificationTexture}}}function A_t(e,t,n,i,o){return l(o)?!i&&l(n)?n:bt(t,o(e),!1):t}function Yh(e){this.pass=e.pass,this.pickOnly=e.pickOnly,this.getShaderProgramFunction=e.getShaderProgramFunction,this.getRenderStateFunction=e.getRenderStateFunction,this.getUniformMapFunction=e.getUniformMapFunction,this.renderStateCache={}}function E_t(){return[new Yh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:u_t,getRenderStateFunction:p_t,getUniformMapFunction:void 0}),new Yh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:f_t,getRenderStateFunction:__t,getUniformMapFunction:void 0}),new Yh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:wZ,getRenderStateFunction:g_t,getUniformMapFunction:void 0}),new Yh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:wZ,getRenderStateFunction:y_t,getUniformMapFunction:void 0}),new Yh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:wZ,getRenderStateFunction:x_t,getUniformMapFunction:void 0}),new Yh({pass:we.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:DZ,getRenderStateFunction:ETe,getUniformMapFunction:Dv}),new Yh({pass:we.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:PTe,getRenderStateFunction:STe,getUniformMapFunction:Dv}),new Yh({pass:we.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:d_t,getRenderStateFunction:ETe,getUniformMapFunction:Dv}),new Yh({pass:we.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:h_t,getRenderStateFunction:STe,getUniformMapFunction:Dv}),new Yh({pass:we.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:ATe,getRenderStateFunction:b_t,getUniformMapFunction:Dv}),new Yh({pass:we.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:ATe,getRenderStateFunction:T_t,getUniformMapFunction:Dv})]}var vTe=new Array(aC),wTe=new Array(aC);cC.prototype.updateDerivedCommands=function(e,t){let n=this._derivedCommandTypesToUpdate,i=this._derivedCommandsToUpdateLength;if(i!==0){for(let o=0;o<i;++o)wTe[o]=this._derivedCommandPacks[n[o]],vTe[o]=ITe[n[o]];S_t(this,e,i,n,vTe,wTe,t)}};function S_t(e,t,n,i,o,r,s){let a=t.derivedCommands.globeTranslucency,c=e._derivedCommandsDirty;if(t.dirty||!l(a)||c){t.dirty=!1,l(a)||(a={},t.derivedCommands.globeTranslucency=a);let u=s.frameNumber,f=y(a.uniformMapDirtyFrame,0),h=y(a.shaderProgramDirtyFrame,0),p=y(a.renderStateDirtyFrame,0),g=a.uniformMap!==t.uniformMap,m=a.shaderProgramId!==t.shaderProgram.id,x=a.renderStateId!==t.renderState.id;g&&(a.uniformMapDirtyFrame=u),m&&(a.shaderProgramDirtyFrame=u),x&&(a.renderStateDirtyFrame=u),a.uniformMap=t.uniformMap,a.shaderProgramId=t.shaderProgram.id,a.renderStateId=t.renderState.id;for(let b=0;b<n;++b){let T=r[b],A=i[b],C=o[b],E=a[C],v,D,O;l(E)?(v=E.uniformMap,D=E.shaderProgram,O=E.renderState):(v=void 0,D=void 0,O=void 0),E=$e.shallowClone(t,E),a[C]=E;let R=y(E.derivedCommands.uniformMapDirtyFrame,0),M=y(E.derivedCommands.shaderProgramDirtyFrame,0),N=y(E.derivedCommands.renderStateDirtyFrame,0),_=g||R<f,S=m||M<h,w=x||N<p;_&&(E.derivedCommands.uniformMapDirtyFrame=u),S&&(E.derivedCommands.shaderProgramDirtyFrame=u),w&&(E.derivedCommands.renderStateDirtyFrame=u),E.derivedCommands.type=A,E.pass=T.pass,E.pickOnly=T.pickOnly,E.uniformMap=A_t(e,t.uniformMap,v,_,T.getUniformMapFunction),E.shaderProgram=m_t(s.context,t.shaderProgram,D,S,T.getShaderProgramFunction,C),E.renderState=C_t(t.renderState,O,w,T.getRenderStateFunction,T.renderStateCache)}}}cC.prototype.pushDerivedCommands=function(e,t,n){let i=n.passes.pick||n.passes.pickVoxel;if(i&&t)return;let o=this._derivedCommandTypes,r=this._derivedCommandsLength;if(i?(o=this._derivedPickCommandTypes,r=this._derivedPickCommandsLength):t&&(o=this._derivedBlendCommandTypes,r=this._derivedBlendCommandsLength),r===0){n.commandList.push(e);return}let s=e.derivedCommands.globeTranslucency;for(let a=0;a<r;++a){let c=ITe[o[a]];n.commandList.push(s[c])}};function RTe(e,t,n,i,o,r){for(let s=0;s<t;++s){let a=e[s],c=a.derivedCommands.type;(!l(r)||r.indexOf(c)>-1)&&n(a,i,o)}}function DTe(e,t,n,i,o){for(let r=0;r<t;++r)n(e[r],i,o)}var v_t=[Aa.OPAQUE_FRONT_FACE,Aa.OPAQUE_BACK_FACE],w_t=[Aa.DEPTH_ONLY_FRONT_FACE,Aa.DEPTH_ONLY_BACK_FACE,Aa.DEPTH_ONLY_FRONT_AND_BACK_FACE];cC.prototype.executeGlobeCommands=function(e,t,n,i,o){let r=i.context,s=e.commands[we.GLOBE],a=e.indices[we.GLOBE];a!==0&&(this._globeTranslucencyFramebuffer=n,n.clearClassification(r,o),RTe(s,a,t,i,o,v_t))};cC.prototype.executeGlobeClassificationCommands=function(e,t,n,i,o){let{context:r}=i,{uniformState:s}=r,a=e.commands[we.GLOBE],c=e.indices[we.GLOBE],u=e.commands[we.TERRAIN_CLASSIFICATION],f=e.indices[we.TERRAIN_CLASSIFICATION];if(c===0||f===0)return;let h=this._frontFaceTranslucent,p=this._backFaceTranslucent;if((!h||!p)&&DTe(u,f,t,i,o),!h&&!p)return;this._globeTranslucencyFramebuffer=n;let g=s.globeDepthTexture,m=o.framebuffer;if(o.framebuffer=n.classificationFramebuffer,RTe(a,c,t,i,o,w_t),r.depthTexture){let x=n.packDepth(r,o);s.globeDepthTexture=x}DTe(u,f,t,i,o),s.globeDepthTexture=g,o.framebuffer=m};var tB=cC;var cu=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
void main()
{
out_FragColor = texture(colorTexture, v_textureCoordinates);
}
`;function cp(){this._numSamples=1,this.previousFramebuffer=void 0,this._previousFramebuffer=void 0,this._depthStencilTexture=void 0,this._depthStencilRenderbuffer=void 0,this._fbo=new hi({depthStencil:!0,createDepthAttachments:!1}),this._fboClassified=new hi({depthStencil:!0,createDepthAttachments:!1}),this._rsUnclassified=void 0,this._rsClassified=void 0,this._unclassifiedCommand=void 0,this._classifiedCommand=void 0,this._translucentCommand=void 0,this._clearColorCommand=new ei({color:new H(0,0,0,0),owner:this}),this._clearCommand=new ei({color:new H(0,0,0,0),depth:1,stencil:0});let e=this;this._uniformMap={colorTexture:function(){return e._fbo.getColorTexture()},depthTexture:function(){return e._depthStencilTexture},classifiedTexture:function(){return e._fboClassified.getColorTexture()}}}Object.defineProperties(cp.prototype,{unclassifiedCommand:{get:function(){return this._unclassifiedCommand}}});cp.isTranslucencySupported=function(e){return e.depthTexture&&e.fragmentDepth};var D_t={depthMask:!1,stencilTest:{enabled:!0,frontFunction:zn.EQUAL,frontOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},backFunction:zn.NEVER,reference:0,mask:Vt.CLASSIFICATION_MASK},blending:ln.ALPHA_BLEND},I_t={depthMask:!1,stencilTest:{enabled:!0,frontFunction:zn.NOT_EQUAL,frontOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},backFunction:zn.NEVER,reference:0,mask:Vt.CLASSIFICATION_MASK},blending:ln.ALPHA_BLEND},P_t={depthMask:!0,depthTest:{enabled:!0},stencilTest:Vt.setCesium3DTileBit(),stencilMask:Vt.CESIUM_3D_TILE_MASK,blending:ln.ALPHA_BLEND},R_t=`uniform sampler2D colorTexture;
uniform sampler2D depthTexture;
uniform sampler2D classifiedTexture;
in vec2 v_textureCoordinates;
void main()
{
vec4 color = texture(colorTexture, v_textureCoordinates);
if (color.a == 0.0)
{
discard;
}
bool isClassified = all(equal(texture(classifiedTexture, v_textureCoordinates), vec4(0.0)));
#ifdef UNCLASSIFIED
vec4 highlightColor = czm_invertClassificationColor;
if (isClassified)
{
discard;
}
#else
vec4 highlightColor = vec4(1.0);
if (!isClassified)
{
discard;
}
#endif
out_FragColor = color * highlightColor;
gl_FragDepth = texture(depthTexture, v_textureCoordinates).r;
}
`,O_t=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
void main()
{
vec4 color = texture(colorTexture, v_textureCoordinates);
if (color.a == 0.0)
{
discard;
}
#ifdef UNCLASSIFIED
out_FragColor = color * czm_invertClassificationColor;
#else
out_FragColor = color;
#endif
}
`;cp.prototype.update=function(e,t,n){let i=this._fbo.getColorTexture(),o=this.previousFramebuffer!==this._previousFramebuffer;this._previousFramebuffer=this.previousFramebuffer;let r=this._numSamples!==t,s=e.drawingBufferWidth,a=e.drawingBufferHeight,c=!l(i)||i.width!==s||i.height!==a;if((c||o||r)&&(this._numSamples=t,this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._previousFramebuffer)||(this._depthStencilTexture=new Ot({context:e,width:s,height:a,pixelFormat:tt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8}),t>1&&(this._depthStencilRenderbuffer=new yu({context:e,width:s,height:a,format:Hc.DEPTH24_STENCIL8,numSamples:t})))),!l(this._fbo.framebuffer)||c||o||r){this._fbo.destroy(),this._fboClassified.destroy();let u,f;l(this._previousFramebuffer)?(u=n.getDepthStencilTexture(),f=n.getDepthStencilRenderbuffer()):(u=this._depthStencilTexture,f=this._depthStencilRenderbuffer),this._fbo.setDepthStencilTexture(u),l(f)&&this._fbo.setDepthStencilRenderbuffer(f),this._fbo.update(e,s,a,t),l(this._previousFramebuffer)||(this._fboClassified.setDepthStencilTexture(u),this._fboClassified.update(e,s,a))}if(l(this._rsUnclassified)||(this._rsUnclassified=Ve.fromCache(D_t),this._rsClassified=Ve.fromCache(I_t),this._rsDefault=Ve.fromCache(P_t)),!l(this._unclassifiedCommand)||o||r){l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy());let u=l(this._previousFramebuffer)?O_t:R_t,f=new Ue({defines:["UNCLASSIFIED"],sources:[u]}),h=new Ue({sources:[u]});this._unclassifiedCommand=e.createViewportQuadCommand(f,{renderState:l(this._previousFramebuffer)?this._rsUnclassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),this._classifiedCommand=e.createViewportQuadCommand(h,{renderState:l(this._previousFramebuffer)?this._rsClassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),l(this._translucentCommand)&&(this._translucentCommand.shaderProgram=this._translucentCommand.shaderProgram&&this._translucentCommand.shaderProgram.destroy()),l(this._previousFramebuffer)||(this._translucentCommand=e.createViewportQuadCommand(cu,{renderState:this._rsUnclassified,uniformMap:this._uniformMap,owner:this}))}};cp.prototype.prepareTextures=function(e,t){this._fbo._numSamples>1&&this._fbo.prepareTextures(e,t)};cp.prototype.clear=function(e,t){l(this._previousFramebuffer)?this._fbo.clear(e,this._clearColorCommand,t):(this._fbo.clear(e,this._clearCommand,t),this._fboClassified.clear(e,this._clearCommand,t))};cp.prototype.executeClassified=function(e,t){if(!l(this._previousFramebuffer)){let n=t.framebuffer;this.prepareTextures(e,!0),t.framebuffer=this._fboClassified.framebuffer,this._translucentCommand.execute(e,t),t.framebuffer=n}this._classifiedCommand.execute(e,t)};cp.prototype.executeUnclassified=function(e,t){this._unclassifiedCommand.execute(e,t)};cp.prototype.isDestroyed=function(){return!1};cp.prototype.destroy=function(){return this._fbo.destroy(),this._fboClassified.destroy(),this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy()),ue(this)};var Iv=cp;function cG(e){this._total=e,this.usedThisFrame=0,this.stolenFromMeThisFrame=0,this.starvedThisFrame=!1,this.starvedLastFrame=!1}Object.defineProperties(cG.prototype,{total:{get:function(){return this._total}}});function U0(e){let t=new Array(Ua.NUMBER_OF_JOB_TYPES);t[Ua.TEXTURE]=new cG(l(e)?e[Ua.TEXTURE]:10),t[Ua.PROGRAM]=new cG(l(e)?e[Ua.PROGRAM]:10),t[Ua.BUFFER]=new cG(l(e)?e[Ua.BUFFER]:30);let n=t.length,i,o=0;for(i=0;i<n;++i)o+=t[i].total;let r=new Array(n);for(i=0;i<n;++i)r[i]=!1;this._totalBudget=o,this._totalUsedThisFrame=0,this._budgets=t,this._executedThisFrame=r}U0.getTimestamp=xi;Object.defineProperties(U0.prototype,{totalBudget:{get:function(){return this._totalBudget}}});U0.prototype.disableThisFrame=function(){this._totalUsedThisFrame=this._totalBudget};U0.prototype.resetBudgets=function(){let e=this._budgets,t=e.length;for(let n=0;n<t;++n){let i=e[n];i.starvedLastFrame=i.starvedThisFrame,i.starvedThisFrame=!1,i.usedThisFrame=0,i.stolenFromMeThisFrame=0}this._totalUsedThisFrame=0};U0.prototype.execute=function(e,t){let n=this._budgets,i=n[t],o=this._executedThisFrame[t];if(this._totalUsedThisFrame>=this._totalBudget&&o)return i.starvedThisFrame=!0,!1;let r;if(i.usedThisFrame+i.stolenFromMeThisFrame>=i.total){let c=n.length,u;for(u=0;u<c&&(r=n[u],!(r.usedThisFrame+r.stolenFromMeThisFrame<r.total&&!r.starvedLastFrame));++u);if(u===c&&o)return!1;o&&(i.starvedThisFrame=!0)}let s=U0.getTimestamp();e.execute();let a=U0.getTimestamp()-s;return this._totalUsedThisFrame+=a,r?r.stolenFromMeThisFrame+=a:i.usedThisFrame+=a,this._executedThisFrame[t]=!0,!0};var nB=U0;function lG(e){e=y(e,y.EMPTY_OBJECT);let t=In(e.container);this._container=t;let n=document.createElement("div");n.className="cesium-performanceDisplay";let i=document.createElement("div");i.className="cesium-performanceDisplay-fps",this._fpsText=document.createTextNode(""),i.appendChild(this._fpsText);let o=document.createElement("div");o.className="cesium-performanceDisplay-ms",this._msText=document.createTextNode(""),o.appendChild(this._msText),n.appendChild(o),n.appendChild(i),this._container.appendChild(n),this._lastFpsSampleTime=xi(),this._lastMsSampleTime=xi(),this._fpsFrameCount=0,this._msFrameCount=0,this._throttled=!1;let r=document.createElement("div");r.className="cesium-performanceDisplay-throttled",this._throttledText=document.createTextNode(""),r.appendChild(this._throttledText),n.appendChild(r)}Object.defineProperties(lG.prototype,{throttled:{get:function(){return this._throttled},set:function(e){this._throttled!==e&&(e?this._throttledText.nodeValue="(throttled)":this._throttledText.nodeValue="",this._throttled=e)}}});lG.prototype.update=function(e){let t=xi(),n=y(e,!0);this._fpsFrameCount++;let i=t-this._lastFpsSampleTime;if(i>1e3){let r="N/A";n&&(r=this._fpsFrameCount*1e3/i|0),this._fpsText.nodeValue=`${r} FPS`,this._lastFpsSampleTime=t,this._fpsFrameCount=0}this._msFrameCount++;let o=t-this._lastMsSampleTime;if(o>200){let r="N/A";n&&(r=(o/this._msFrameCount).toFixed(2)),this._msText.nodeValue=`${r} MS`,this._lastMsSampleTime=t,this._msFrameCount=0}};lG.prototype.destroy=function(){return ue(this)};var Ag=lG;var Ea={};Ea.decodeRawMetadataValue=function(e,t,n){switch(e){case Lt.INT8:return t.getInt8(n);case Lt.UINT8:return t.getUint8(n);case Lt.INT16:return t.getInt16(n,!0);case Lt.UINT16:return t.getUint16(n,!0);case Lt.INT32:return t.getInt32(n,!0);case Lt.UINT32:return t.getUint32(n,!0);case Lt.INT64:return t.getBigInt64(n,!0);case Lt.UINT64:return t.getBigUint64(n,!0);case Lt.FLOAT32:return t.getFloat32(n,!0);case Lt.FLOAT64:return t.getFloat64(n,!0)}throw new re(`Invalid component type: ${e}`)};Ea.decodeRawMetadataValueComponent=function(e,t,n){let i=e.componentType,o=Ea.decodeRawMetadataValue(i,t,n);return e.normalized?Lt.normalize(o,i):o};Ea.decodeRawMetadataValueElement=function(e,t,n){let i=e.componentType,o=Lt.getSizeInBytes(i),r=e.type,s=st.getComponentCount(r),a=o*s;if(s>1){let f=Array(s);for(let h=0;h<s;h++){let p=n*a+h*o,g=Ea.decodeRawMetadataValueComponent(e,t,p);f[h]=g}return f}let c=n*a;return Ea.decodeRawMetadataValueComponent(e,t,c)};Ea.decodeRawMetadataValues=function(e,t){let n=new DataView(t.buffer,t.byteOffset,t.byteLength);if(e.isArray){let o=e.arrayLength,r=Array(o);for(let s=0;s<o;s++){let a=Ea.decodeRawMetadataValueElement(e,n,s);r[s]=a}return r}return Ea.decodeRawMetadataValueElement(e,n,0)};Ea.convertToObjectType=function(e,t){if(!l(t)||e===st.SCALAR||e===st.STRING||e===st.BOOLEAN||e===st.ENUM)return t;let n=t.map(i=>Number(i));switch(e){case st.VEC2:return z.unpack(n,0,new z);case st.VEC3:return d.unpack(n,0,new d);case st.VEC4:return oe.unpack(n,0,new oe);case st.MAT2:return Ri.unpack(n,0,new Ri);case st.MAT3:return $.unpack(n,0,new $);case st.MAT4:return F.unpack(n,0,new F)}throw new re(`Invalid metadata object type: ${e}`)};Ea.convertFromObjectType=function(e,t){if(!l(t)||e===st.SCALAR||e===st.STRING||e===st.BOOLEAN||e===st.ENUM)return t;switch(e){case st.VEC2:return z.pack(t,Array(2));case st.VEC3:return d.pack(t,Array(3));case st.VEC4:return oe.pack(t,Array(4));case st.MAT2:return Ri.pack(t,Array(4));case st.MAT3:return $.pack(t,Array(9));case st.MAT4:return F.pack(t,Array(16))}throw new re(`Invalid metadata object type: ${e}`)};Ea.decodeMetadataValues=function(e,t,n){let i=Ea.decodeRawMetadataValues(e,n);if(t.hasValueTransform){let r=Ea.convertFromObjectType(e.type,t.offset),s=Ea.convertFromObjectType(e.type,t.scale);i=Om.valueTransformInPlace(i,r,s,Lt.applyValueTransform)}if(e.isArray){let r=e.arrayLength,s=Array(r);for(let a=0;a<r;a++){let c=i[a],u=Ea.convertToObjectType(e.type,c);s[a]=u}return s}return Ea.convertToObjectType(e.type,i)};var iB=Object.freeze(Ea);function lC(){this._framebuffer=new hi,this._textureToCopy=void 0,this._copyDepthCommand=void 0}Object.defineProperties(lC.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function M_t(e,t,n){let{width:i,height:o}=n;e._framebuffer.update(t,i,o)}function L_t(e,t,n){l(e._copyDepthCommand)||(e._copyDepthCommand=t.createViewportQuadCommand(`uniform highp sampler2D colorTexture;
in vec2 v_textureCoordinates;
void main()
{
vec4 globeDepthPacked = texture(czm_globeDepthTexture, v_textureCoordinates);
float globeDepth = czm_unpackDepth(globeDepthPacked);
float depth = texture(colorTexture, v_textureCoordinates).r;
out_FragColor = czm_branchFreeTernary(globeDepth <= 0.0 || globeDepth >= 1.0 || depth < globeDepth && depth > 0.0 && depth < 1.0,
czm_packDepth(depth), globeDepthPacked);
}
`,{renderState:Ve.fromCache(),uniformMap:{colorTexture:function(){return e._textureToCopy}},owner:e})),e._textureToCopy=n,e._copyDepthCommand.framebuffer=e.framebuffer}lC.prototype.update=function(e,t){M_t(this,e,t),L_t(this,e,t)};var N_t=new oe,F_t=new oe(1,1/255,1/65025,1/16581375);lC.prototype.getDepth=function(e,t,n){if(!l(this.framebuffer))return;let i=e.readPixels({x:t,y:n,width:1,height:1,framebuffer:this.framebuffer}),o=oe.unpack(i,0,N_t);return oe.divideByScalar(o,255,o),oe.dot(o,F_t)};lC.prototype.executeCopyDepth=function(e,t){this._copyDepthCommand.execute(e,t)};lC.prototype.isDestroyed=function(){return!1};lC.prototype.destroy=function(){return this._framebuffer.destroy(),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=l(this._copyDepthCommand.shaderProgram)&&this._copyDepthCommand.shaderProgram.destroy()),ue(this)};var oB=lC;function B_t(e,t){this.near=y(e,0),this.far=y(t,0);let n=we.NUMBER_OF_PASSES,i=new Array(n),o=new Array(n);for(let r=0;r<n;++r)i[r]=[],o[r]=0;this.commands=i,this.indices=o}var rB=B_t;var z0=`uniform highp sampler2D u_depthTexture;
in vec2 v_textureCoordinates;
void main()
{
out_FragColor = czm_packDepth(texture(u_depthTexture, v_textureCoordinates).r);
}
`;function lp(){this._picking=!1,this._numSamples=1,this._tempCopyDepthTexture=void 0,this._pickColorFramebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._outputFramebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._copyDepthFramebuffer=new hi,this._tempCopyDepthFramebuffer=new hi,this._updateDepthFramebuffer=new hi({createColorAttachments:!1,createDepthAttachments:!1,depthStencil:!0}),this._clearGlobeColorCommand=void 0,this._copyColorCommand=void 0,this._copyDepthCommand=void 0,this._tempCopyDepthCommand=void 0,this._updateDepthCommand=void 0,this._viewport=new qe,this._rs=void 0,this._rsBlend=void 0,this._rsUpdate=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0,this._clearGlobeDepth=void 0}Object.defineProperties(lp.prototype,{colorFramebufferManager:{get:function(){return this._picking?this._pickColorFramebuffer:this._outputFramebuffer}},framebuffer:{get:function(){return this.colorFramebufferManager.framebuffer}},depthStencilTexture:{get:function(){return this.colorFramebufferManager.getDepthStencilTexture()}},picking:{get:function(){return this._picking},set:function(e){this._picking=e}}});function OTe(e,t,n,i,o){let r=e._viewport;r.width=n,r.height=i;let s=!qe.equals(r,o.viewport),a=s!==e._useScissorTest;e._useScissorTest=s,qe.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=qe.clone(o.viewport,e._scissorRectangle),a=!0),(!l(e._rs)||!qe.equals(r,e._rs.viewport)||a)&&(e._rs=Ve.fromCache({viewport:r,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}}),e._rsBlend=Ve.fromCache({viewport:r,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:ln.ALPHA_BLEND}),e._rsUpdate=Ve.fromCache({viewport:r,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:zn.EQUAL,frontOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},backFunction:zn.NEVER,reference:Vt.CESIUM_3D_TILE_MASK,mask:Vt.CESIUM_3D_TILE_MASK}})),l(e._copyDepthCommand)||(e._copyDepthCommand=t.createViewportQuadCommand(z0,{uniformMap:{u_depthTexture:function(){return e.colorFramebufferManager.getDepthStencilTexture()}},owner:e})),e._copyDepthCommand.framebuffer=e._copyDepthFramebuffer.framebuffer,e._copyDepthCommand.renderState=e._rs,l(e._copyColorCommand)||(e._copyColorCommand=t.createViewportQuadCommand(cu,{uniformMap:{colorTexture:function(){return e.colorFramebufferManager.getColorTexture()}},owner:e})),e._copyColorCommand.renderState=e._rs,l(e._tempCopyDepthCommand)||(e._tempCopyDepthCommand=t.createViewportQuadCommand(z0,{uniformMap:{u_depthTexture:function(){return e._tempCopyDepthTexture}},owner:e})),e._tempCopyDepthCommand.framebuffer=e._tempCopyDepthFramebuffer.framebuffer,e._tempCopyDepthCommand.renderState=e._rs,l(e._updateDepthCommand)||(e._updateDepthCommand=t.createViewportQuadCommand(cu,{uniformMap:{colorTexture:function(){return e._tempCopyDepthFramebuffer.getColorTexture()}},owner:e})),e._updateDepthCommand.framebuffer=e._updateDepthFramebuffer.framebuffer,e._updateDepthCommand.renderState=e._rsUpdate,l(e._clearGlobeColorCommand)||(e._clearGlobeColorCommand=new ei({color:new H(0,0,0,0),stencil:0,owner:e})),e._clearGlobeColorCommand.framebuffer=e.framebuffer}lp.prototype.update=function(e,t,n,i,o,r){let{width:s,height:a}=n,c=o?e.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._numSamples=i,this.picking?this._pickColorFramebuffer.update(e,s,a):this._outputFramebuffer.update(e,s,a,i,c),this._copyDepthFramebuffer.update(e,s,a),OTe(this,e,s,a,t),e.uniformState.globeDepthTexture=void 0,this._clearGlobeDepth=r};lp.prototype.prepareColorTextures=function(e,t){!this.picking&&this._numSamples>1&&this._outputFramebuffer.prepareTextures(e,t)};lp.prototype.executeCopyDepth=function(e,t){l(this._copyDepthCommand)&&(this.prepareColorTextures(e),this._copyDepthCommand.execute(e,t),e.uniformState.globeDepthTexture=this._copyDepthFramebuffer.getColorTexture())};lp.prototype.executeUpdateDepth=function(e,t,n){let i=l(n)?n:t.framebuffer.depthStencilTexture;if(!this._clearGlobeDepth&&i===this.colorFramebufferManager.getDepthStencilTexture()){l(this._copyDepthCommand)&&this._copyDepthCommand.execute(e,t);return}if(!l(this._updateDepthCommand))return;let o=this._updateDepthFramebuffer;if(!l(o.framebuffer)||o.getDepthStencilTexture()!==i||o.getColorTexture()!==this._copyDepthFramebuffer.getColorTexture()){let r=this._copyDepthFramebuffer.getColorTexture(),{width:s,height:a}=r;this._tempCopyDepthFramebuffer.destroy(),this._tempCopyDepthFramebuffer.update(e,s,a),o.setColorTexture(r,0),o.setDepthStencilTexture(i),o.update(e,s,a),OTe(this,e,s,a,t)}this._tempCopyDepthTexture=i,this._tempCopyDepthCommand.execute(e,t),this._updateDepthCommand.execute(e,t)};lp.prototype.executeCopyColor=function(e,t){l(this._copyColorCommand)&&this._copyColorCommand.execute(e,t)};lp.prototype.clear=function(e,t,n){let i=this._clearGlobeColorCommand;l(i)&&(H.clone(n,i.color),this.colorFramebufferManager.clear(e,i,t))};lp.prototype.isDestroyed=function(){return!1};lp.prototype.destroy=function(){return this._pickColorFramebuffer.destroy(),this._outputFramebuffer.destroy(),this._copyDepthFramebuffer.destroy(),this._tempCopyDepthFramebuffer.destroy(),this._updateDepthFramebuffer.destroy(),l(this._copyColorCommand)&&(this._copyColorCommand.shaderProgram=this._copyColorCommand.shaderProgram.destroy()),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=this._copyDepthCommand.shaderProgram.destroy()),l(this._tempCopyDepthCommand)&&(this._tempCopyDepthCommand.shaderProgram=this._tempCopyDepthCommand.shaderProgram.destroy()),l(this._updateDepthCommand)&&(this._updateDepthCommand.shaderProgram=this._updateDepthCommand.shaderProgram.destroy()),ue(this)};var sB=lp;function uC(){this._framebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._packedDepthFramebuffer=new hi,this._renderState=void 0,this._packedDepthCommand=void 0,this._clearCommand=void 0,this._viewport=new qe,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0}Object.defineProperties(uC.prototype,{classificationTexture:{get:function(){return this._framebuffer.getColorTexture()}},classificationFramebuffer:{get:function(){return this._framebuffer.framebuffer}},packedDepthFramebuffer:{get:function(){return this._packedDepthFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._framebuffer.getDepthStencilTexture()}},depthStencilRenderbuffer:{get:function(){return this._framebuffer.getDepthStencilRenderbuffer()}},packedDepthTexture:{get:function(){return this._packedDepthFramebuffer.getColorTexture()}}});function k_t(e){e._framebuffer.destroy(),e._packedDepthFramebuffer.destroy()}function V_t(e,t,n,i,o){let r=o?t.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;e._framebuffer.update(t,n,i,1,r),e._packedDepthFramebuffer.update(t,n,i)}function U_t(e,t,n,i,o){e._viewport.width=n,e._viewport.height=i;let r=!qe.equals(e._viewport,o.viewport),s=r!==e._useScissorTest;e._useScissorTest=r,qe.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=qe.clone(o.viewport,e._scissorRectangle),s=!0),(!l(e._renderState)||!qe.equals(e._viewport,e._renderState.viewport)||s)&&(e._renderState=Ve.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packedDepthCommand)||(e._packedDepthCommand=t.createViewportQuadCommand(z0,{uniformMap:{u_depthTexture:function(){return e.depthStencilTexture}},owner:e})),l(e._clearCommand)||(e._clearCommand=new ei({color:new H(0,0,0,0),depth:1,stencil:0,owner:e})),e._packedDepthCommand.framebuffer=e._packedDepthFramebuffer.framebuffer,e._packedDepthCommand.renderState=e._renderState,e._clearCommand.framebuffer=e.classificationFramebuffer,e._clearCommand.renderState=e._renderState}uC.prototype.updateAndClear=function(e,t,n,i){let o=t.width,r=t.height;V_t(this,n,o,r,e),U_t(this,n,o,r,i),this._useHdr=e};uC.prototype.clearClassification=function(e,t){this._clearCommand.execute(e,t)};uC.prototype.packDepth=function(e,t){return this._packedDepthCommand.execute(e,t),this.packedDepthTexture};uC.prototype.isDestroyed=function(){return!1};uC.prototype.destroy=function(){return k_t(this),ue(this)};var aB=uC;var Pv=`#ifdef MRT
layout (location = 0) out vec4 out_FragData_0;
layout (location = 1) out vec4 out_FragData_1;
#else
layout (location = 0) out vec4 out_FragColor;
#endif
uniform vec4 u_bgColor;
uniform sampler2D u_depthTexture;
in vec2 v_textureCoordinates;
void main()
{
if (texture(u_depthTexture, v_textureCoordinates).r < 1.0)
{
#ifdef MRT
out_FragData_0 = u_bgColor;
out_FragData_1 = vec4(u_bgColor.a);
#else
out_FragColor = u_bgColor;
#endif
return;
}
discard;
}
`;var cB=`/**
* Compositing for Weighted Blended Order-Independent Transparency. See:
* - http://jcgt.org/published/0002/02/09/
* - http://casual-effects.blogspot.com/2014/03/weighted-blended-order-independent.html
*/
uniform sampler2D u_opaque;
uniform sampler2D u_accumulation;
uniform sampler2D u_revealage;
in vec2 v_textureCoordinates;
void main()
{
vec4 opaque = texture(u_opaque, v_textureCoordinates);
vec4 accum = texture(u_accumulation, v_textureCoordinates);
float r = texture(u_revealage, v_textureCoordinates).r;
#ifdef MRT
vec4 transparent = vec4(accum.rgb / clamp(r, 1e-4, 5e4), accum.a);
#else
vec4 transparent = vec4(accum.rgb / clamp(accum.a, 1e-4, 5e4), r);
#endif
out_FragColor = (1.0 - transparent.a) * transparent + transparent.a * opaque;
if (opaque != czm_backgroundColor)
{
out_FragColor.a = 1.0;
}
}
`;function Eg(e){this._numSamples=1,this._translucentMultipassSupport=!1,this._translucentMRTSupport=!1;let t=e.colorBufferFloat&&e.depthTexture&&e.floatBlend;this._translucentMRTSupport=e.drawBuffers&&t,this._translucentMultipassSupport=!this._translucentMRTSupport&&t,this._opaqueFBO=void 0,this._opaqueTexture=void 0,this._depthStencilTexture=void 0,this._accumulationTexture=void 0,this._translucentFBO=new hi({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._alphaFBO=new hi({createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._adjustTranslucentFBO=new hi({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1}),this._adjustAlphaFBO=new hi({createColorAttachments:!1}),this._opaqueClearCommand=new ei({color:new H(0,0,0,0),owner:this}),this._translucentMRTClearCommand=new ei({color:new H(0,0,0,1),owner:this}),this._translucentMultipassClearCommand=new ei({color:new H(0,0,0,0),owner:this}),this._alphaClearCommand=new ei({color:new H(1,1,1,1),owner:this}),this._translucentRenderStateCache={},this._alphaRenderStateCache={},this._compositeCommand=void 0,this._adjustTranslucentCommand=void 0,this._adjustAlphaCommand=void 0,this._viewport=new qe,this._rs=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHDR=!1}function MTe(e){e._accumulationTexture=e._accumulationTexture&&!e._accumulationTexture.isDestroyed()&&e._accumulationTexture.destroy(),e._revealageTexture=e._revealageTexture&&!e._revealageTexture.isDestroyed()&&e._revealageTexture.destroy()}function IZ(e){e._translucentFBO.destroy(),e._alphaFBO.destroy(),e._adjustTranslucentFBO.destroy(),e._adjustAlphaFBO.destroy()}function LTe(e){MTe(e),IZ(e)}function z_t(e,t,n,i){MTe(e),e._accumulationTexture=new Ot({context:t,width:n,height:i,pixelFormat:tt.RGBA,pixelDatatype:Ke.FLOAT}),e._revealageTexture=new Ot({context:t,pixelFormat:tt.RGBA,pixelDatatype:Ke.FLOAT,width:n,height:i,flipY:!1})}function H_t(e,t){IZ(e);let n=te.FRAMEBUFFER_COMPLETE,i=!0,{width:o,height:r}=e._accumulationTexture;if(e._translucentMRTSupport&&(e._translucentFBO.setColorTexture(e._accumulationTexture,0),e._translucentFBO.setColorTexture(e._revealageTexture,1),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture,0),e._adjustTranslucentFBO.setColorTexture(e._revealageTexture,1),e._adjustTranslucentFBO.update(t,o,r),(e._translucentFBO.status!==n||e._adjustTranslucentFBO.status!==n)&&(IZ(e),e._translucentMRTSupport=!1)),!e._translucentMRTSupport){e._translucentFBO.setColorTexture(e._accumulationTexture),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._alphaFBO.setColorTexture(e._revealageTexture),e._alphaFBO.setDepthStencilTexture(e._depthStencilTexture),e._alphaFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture),e._adjustTranslucentFBO.update(t,o,r),e._adjustAlphaFBO.setColorTexture(e._revealageTexture),e._adjustAlphaFBO.update(t,o,r);let s=e._translucentFBO.status===n,a=e._alphaFBO.status===n,c=e._adjustTranslucentFBO.status===n,u=e._adjustAlphaFBO.status===n;(!s||!a||!c||!u)&&(LTe(e),e._translucentMultipassSupport=!1,i=!1)}return i}Eg.prototype.update=function(e,t,n,i,o){if(!this.isSupported())return;this._opaqueFBO=n,this._opaqueTexture=n.getColorTexture(0),this._depthStencilTexture=n.getDepthStencilTexture();let{width:r,height:s}=this._opaqueTexture,a=this._accumulationTexture,c=!l(a)||a.width!==r||a.height!==s||i!==this._useHDR,u=this._numSamples!==o;if((c||u)&&(this._numSamples=o,z_t(this,e,r,s)),(!l(this._translucentFBO.framebuffer)||c||u)&&!H_t(this,e))return;this._useHDR=i;let f=this,h,p;l(this._compositeCommand)||(h=new Ue({sources:[cB]}),this._translucentMRTSupport&&h.defines.push("MRT"),p={u_opaque:function(){return f._opaqueTexture},u_accumulation:function(){return f._accumulationTexture},u_revealage:function(){return f._revealageTexture}},this._compositeCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this})),l(this._adjustTranslucentCommand)||(this._translucentMRTSupport?(h=new Ue({defines:["MRT"],sources:[Pv]}),p={u_bgColor:function(){return f._translucentMRTClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this})):this._translucentMultipassSupport&&(h=new Ue({sources:[Pv]}),p={u_bgColor:function(){return f._translucentMultipassClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this}),p={u_bgColor:function(){return f._alphaClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustAlphaCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this}))),this._viewport.width=r,this._viewport.height=s;let g=!qe.equals(this._viewport,t.viewport),m=g!==this._useScissorTest;this._useScissorTest=g,qe.equals(this._scissorRectangle,t.viewport)||(this._scissorRectangle=qe.clone(t.viewport,this._scissorRectangle),m=!0),(!l(this._rs)||!qe.equals(this._viewport,this._rs.viewport)||m)&&(this._rs=Ve.fromCache({viewport:this._viewport,scissorTest:{enabled:this._useScissorTest,rectangle:this._scissorRectangle}})),l(this._compositeCommand)&&(this._compositeCommand.renderState=this._rs),this._adjustTranslucentCommand&&(this._adjustTranslucentCommand.renderState=this._rs),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.renderState=this._rs)};var G_t={enabled:!0,color:new H(0,0,0,0),equationRgb:ka.ADD,equationAlpha:ka.ADD,functionSourceRgb:So.ONE,functionDestinationRgb:So.ONE,functionSourceAlpha:So.ZERO,functionDestinationAlpha:So.ONE_MINUS_SOURCE_ALPHA},W_t={enabled:!0,color:new H(0,0,0,0),equationRgb:ka.ADD,equationAlpha:ka.ADD,functionSourceRgb:So.ONE,functionDestinationRgb:So.ONE,functionSourceAlpha:So.ONE,functionDestinationAlpha:So.ONE},j_t={enabled:!0,color:new H(0,0,0,0),equationRgb:ka.ADD,equationAlpha:ka.ADD,functionSourceRgb:So.ZERO,functionDestinationRgb:So.ONE_MINUS_SOURCE_ALPHA,functionSourceAlpha:So.ZERO,functionDestinationAlpha:So.ONE_MINUS_SOURCE_ALPHA};function PZ(e,t,n,i){let o=n[i.id];if(!l(o)){let r=Ve.getState(i);r.depthMask=!1,r.blending=t,o=Ve.fromCache(r),n[i.id]=o}return o}function q_t(e,t,n){return PZ(t,G_t,e._translucentRenderStateCache,n)}function Y_t(e,t,n){return PZ(t,W_t,e._translucentRenderStateCache,n)}function X_t(e,t,n){return PZ(t,j_t,e._alphaRenderStateCache,n)}var K_t=` vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a;
float ai = czm_out_FragColor.a;
float wzi = czm_alphaWeight(ai);
out_FragData_0 = vec4(Ci * wzi, ai);
out_FragData_1 = vec4(ai * wzi);
`,Z_t=` vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a;
float ai = czm_out_FragColor.a;
float wzi = czm_alphaWeight(ai);
out_FragColor = vec4(Ci, ai) * wzi;
`,$_t=` float ai = czm_out_FragColor.a;
out_FragColor = vec4(ai);
`;function RZ(e,t,n,i){let{shaderCache:o}=e,r=o.getDerivedShaderProgram(t,n);if(l(r))return r;let s=t._attributeLocations,a=t.fragmentShaderSource.clone();a.sources=a.sources.map(function(f){return Ue.replaceMain(f,"czm_translucent_main").replace(/out_FragColor/g,"czm_out_FragColor").replace(/layout\s*\(location\s*=\s*0\)\s*out\s+vec4\s+out_FragColor;/g,"").replace(/\bdiscard\b/g,"czm_discard = true").replace(/czm_phong/g,"czm_translucentPhong")}),a.sources.splice(0,0,`vec4 czm_out_FragColor;
bool czm_discard = false;
`);let c=[...i.matchAll(/out_FragData_(\d+)/g)],u="";for(let f=0;f<c.length;f++){let h=c[f];u=`layout (location = ${h[1]}) out vec4 ${h[0]};
${u}`}return a.sources.push(u),a.sources.push(`void main()
{
czm_translucent_main();
if (czm_discard)
{
discard;
}
${i}}
`),o.createDerivedShaderProgram(t,n,{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:a,attributeLocations:s})}function Q_t(e,t){return RZ(e,t,"translucentMRT",K_t)}function J_t(e,t){return RZ(e,t,"translucentMultipass",Z_t)}function egt(e,t){return RZ(e,t,"alphaMultipass",$_t)}Eg.prototype.createDerivedCommands=function(e,t,n){if(l(n)||(n={}),this._translucentMRTSupport){let a,c;return l(n.translucentCommand)&&(a=n.translucentCommand.shaderProgram,c=n.translucentCommand.renderState),n.translucentCommand=$e.shallowClone(e,n.translucentCommand),!l(a)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=Q_t(t,e.shaderProgram),n.translucentCommand.renderState=q_t(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=a,n.translucentCommand.renderState=c),n}let i,o,r,s;return l(n.translucentCommand)&&(i=n.translucentCommand.shaderProgram,o=n.translucentCommand.renderState,r=n.alphaCommand.shaderProgram,s=n.alphaCommand.renderState),n.translucentCommand=$e.shallowClone(e,n.translucentCommand),n.alphaCommand=$e.shallowClone(e,n.alphaCommand),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=J_t(t,e.shaderProgram),n.translucentCommand.renderState=Y_t(this,t,e.renderState),n.alphaCommand.shaderProgram=egt(t,e.shaderProgram),n.alphaCommand.renderState=X_t(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=i,n.translucentCommand.renderState=o,n.alphaCommand.shaderProgram=r,n.alphaCommand.renderState=s),n};function tgt(e,t,n,i,o,r){let{context:s,frameState:a}=t,{useLogDepth:c,shadowState:u}=a,f=t._hdr,h=i.framebuffer,p=u.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(s,i),i.framebuffer=e._adjustAlphaFBO.framebuffer,e._adjustAlphaCommand.execute(s,i);let g=e._opaqueFBO.framebuffer;i.framebuffer=e._translucentFBO.framebuffer;for(let m=0;m<o.length;++m){let x=o[m];x=c?x.derivedCommands.logDepth.command:x,x=f?x.derivedCommands.hdr.command:x;let b=p&&x.receiveShadows?x.derivedCommands.oit.shadows.translucentCommand:x.derivedCommands.oit.translucentCommand;n(b,t,i,g)}if(l(r)){let m=r.unclassifiedCommand,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand;n(x,t,i,g)}i.framebuffer=e._alphaFBO.framebuffer;for(let m=0;m<o.length;++m){let x=o[m];x=c?x.derivedCommands.logDepth.command:x,x=f?x.derivedCommands.hdr.command:x;let b=p&&x.receiveShadows?x.derivedCommands.oit.shadows.alphaCommand:x.derivedCommands.oit.alphaCommand;n(b,t,i,g)}if(l(r)){let m=r.unclassifiedCommand,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.alphaCommand:m.derivedCommands.oit.alphaCommand;n(x,t,i,g)}i.framebuffer=h}function ngt(e,t,n,i,o,r){let{context:s,frameState:a}=t,{useLogDepth:c,shadowState:u}=a,f=t._hdr,h=i.framebuffer,p=u.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(s,i);let g=e._opaqueFBO.framebuffer;i.framebuffer=e._translucentFBO.framebuffer;for(let m=0;m<o.length;++m){let x=o[m];x=c?x.derivedCommands.logDepth.command:x,x=f?x.derivedCommands.hdr.command:x;let b=p&&x.receiveShadows?x.derivedCommands.oit.shadows.translucentCommand:x.derivedCommands.oit.translucentCommand;n(b,t,i,g)}if(l(r)){let m=r.unclassifiedCommand,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand;n(x,t,i,g)}i.framebuffer=h}Eg.prototype.executeCommands=function(e,t,n,i,o){if(this._translucentMRTSupport){ngt(this,e,t,n,i,o);return}tgt(this,e,t,n,i,o)};Eg.prototype.execute=function(e,t){this._compositeCommand.execute(e,t)};Eg.prototype.clear=function(e,t,n){let i=t.framebuffer;t.framebuffer=this._opaqueFBO.framebuffer,H.clone(n,this._opaqueClearCommand.color),this._opaqueClearCommand.execute(e,t),t.framebuffer=this._translucentFBO.framebuffer,(this._translucentMRTSupport?this._translucentMRTClearCommand:this._translucentMultipassClearCommand).execute(e,t),this._translucentMultipassSupport&&(t.framebuffer=this._alphaFBO.framebuffer,this._alphaClearCommand.execute(e,t)),t.framebuffer=i};Eg.prototype.isSupported=function(){return this._translucentMRTSupport||this._translucentMultipassSupport};Eg.prototype.isDestroyed=function(){return!1};Eg.prototype.destroy=function(){return LTe(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._adjustTranslucentCommand)&&(this._adjustTranslucentCommand.shaderProgram=this._adjustTranslucentCommand.shaderProgram&&this._adjustTranslucentCommand.shaderProgram.destroy()),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.shaderProgram=this._adjustAlphaCommand.shaderProgram&&this._adjustAlphaCommand.shaderProgram.destroy()),ue(this)};var lB=Eg;function uB(){this._framebuffer=new hi({color:!1,depthStencil:!0,supportsDepthTexture:!0}),this._passState=void 0}Object.defineProperties(uB.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function igt(e){e._framebuffer.destroy()}function ogt(e,t){let n=t.drawingBufferWidth,i=t.drawingBufferHeight;e._framebuffer.update(t,n,i);let o=new ac(t);o.blendingEnabled=!1,o.scissorTest={enabled:!0,rectangle:new qe},o.viewport=new qe,e._passState=o}uB.prototype.update=function(e,t,n){let i=n.width,o=n.height;this._framebuffer.isDirty(i,o)&&ogt(this,e);let r=this.framebuffer,s=this._passState;return s.framebuffer=r,s.viewport.width=i,s.viewport.height=o,s.scissorTest.rectangle.x=t.x,s.scissorTest.rectangle.y=o-t.y,s.scissorTest.rectangle.width=1,s.scissorTest.rectangle.height=1,s};uB.prototype.isDestroyed=function(){return!1};uB.prototype.destroy=function(){return igt(this),ue(this)};var fB=uB;function Rv(e){let t=new ac(e);t.blendingEnabled=!1,t.scissorTest={enabled:!0,rectangle:new qe},t.viewport=new qe,this._context=e,this._fb=new hi({depthStencil:!0}),this._passState=t,this._width=0,this._height=0}Rv.prototype.begin=function(e,t){let n=this._context,{width:i,height:o}=t;return qe.clone(e,this._passState.scissorTest.rectangle),this._width=i,this._height=o,this._fb.update(n,i,o),this._passState.framebuffer=this._fb.framebuffer,this._passState.viewport.width=i,this._passState.viewport.height=o,this._passState};var dB=new H;Rv.prototype.end=function(e){let t=y(e.width,1),n=y(e.height,1),i=this._context,o=i.readPixels({x:e.x,y:e.y,width:t,height:n,framebuffer:this._fb.framebuffer}),r=Math.max(t,n),s=r*r,a=Math.floor(t*.5),c=Math.floor(n*.5),u=0,f=0,h=0,p=-1;for(let g=0;g<s;++g){if(-a<=u&&u<=a&&-c<=f&&f<=c){let m=4*((c-f)*t+u+a);dB.red=H.byteToFloat(o[m]),dB.green=H.byteToFloat(o[m+1]),dB.blue=H.byteToFloat(o[m+2]),dB.alpha=H.byteToFloat(o[m+3]);let x=i.getObjectByPickColor(dB);if(l(x))return x}if(u===f||u<0&&-u===f||u>0&&u===1-f){let m=h;h=-p,p=m}u+=h,f+=p}};Rv.prototype.readCenterPixel=function(e){let t=y(e.width,1),n=y(e.height,1),o=this._context.readPixels({x:e.x,y:e.y,width:t,height:n,framebuffer:this._fb.framebuffer}),r=Math.floor(t*.5),a=4*(Math.floor(n*.5)*t+r);return o.slice(a,a+4)};Rv.prototype.isDestroyed=function(){return!1};Rv.prototype.destroy=function(){return this._fb.destroy(),ue(this)};var hB=Rv;function Sg(){this._numSamples=1,this._colorFramebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._idFramebuffer=new hi({depthStencil:!0,supportsDepthTexture:!0}),this._idClearColor=new H(0,0,0,0),this._clearCommand=new ei({color:new H(0,0,0,0),depth:1,owner:this})}function rgt(e){e._colorFramebuffer.destroy(),e._idFramebuffer.destroy()}Object.defineProperties(Sg.prototype,{framebuffer:{get:function(){return this._colorFramebuffer.framebuffer}},idFramebuffer:{get:function(){return this._idFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._colorFramebuffer.getDepthStencilTexture()}}});Sg.prototype.update=function(e,t,n,i){let o=t.width,r=t.height,s=n?e.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._numSamples=i,this._colorFramebuffer.update(e,o,r,i,s),this._idFramebuffer.update(e,o,r)};Sg.prototype.clear=function(e,t,n){H.clone(n,this._clearCommand.color),H.clone(this._idClearColor,this._clearCommand.color),this._colorFramebuffer.clear(e,this._clearCommand,t),this._idFramebuffer.clear(e,this._clearCommand,t)};Sg.prototype.getFramebuffer=function(){return this._colorFramebuffer.framebuffer};Sg.prototype.getIdFramebuffer=function(){return this._idFramebuffer.framebuffer};Sg.prototype.prepareColorTextures=function(e){this._numSamples>1&&this._colorFramebuffer.prepareTextures(e)};Sg.prototype.isDestroyed=function(){return!1};Sg.prototype.destroy=function(){return rgt(this),ue(this)};var fC=Sg;function dC(){}dC.getShadowCastShaderKeyword=function(e,t,n,i){return`castShadow ${e} ${t} ${n} ${i}`};dC.createShadowCastVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);i.push("SHADOW_MAP"),n&&i.push("GENERATE_POSITION");let r=Ue.findPositionVarying(e),s=l(r);if(t&&!s){let a=o.length;for(let u=0;u<a;++u)o[u]=Ue.replaceMain(o[u],"czm_shadow_cast_main");o.push(`out vec3 v_positionEC;
void main()
{
czm_shadow_cast_main();
v_positionEC = (czm_inverseProjection * gl_Position).xyz;
}`)}return new Ue({defines:i,sources:o})};dC.createShadowCastFragmentShader=function(e,t,n,i){let o=e.defines.slice(0),r=e.sources.slice(0);o.push("SHADOW_MAP");let s=Ue.findPositionVarying(e),a=l(s);a||(s="v_positionEC");let c=r.length;for(let f=0;f<c;++f)r[f]=Ue.replaceMain(r[f],"czm_shadow_cast_main");let u="";return t&&(a||(u+=`in vec3 v_positionEC;
`),u+=`uniform vec4 shadowMap_lightPositionEC;
`),i?u+=`void main()
{
`:u+=`void main()
{
czm_shadow_cast_main();
if (out_FragColor.a == 0.0)
{
discard;
}
`,t?u+=` float distance = length(${s});
if (distance >= shadowMap_lightPositionEC.w)
{
discard;
}
distance /= shadowMap_lightPositionEC.w; // radius
out_FragColor = czm_packDepth(distance);
`:n?u+=` out_FragColor = vec4(1.0);
`:u+=` out_FragColor = czm_packDepth(gl_FragCoord.z);
`,u+=`}
`,r.push(u),new Ue({defines:o,sources:r})};dC.getShadowReceiveShaderKeyword=function(e,t,n,i){let o=e._usesDepthTexture,r=e._polygonOffsetSupported,s=e._isPointLight,a=e._isSpotLight,c=e._numberOfCascades>1,u=e.debugCascadeColors,f=e.softShadows;return`receiveShadow ${o}${r}${s}${a}${c}${u}${f}${t}${n}${i}`};dC.createShadowReceiveVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);return i.push("SHADOW_MAP"),t&&(n?i.push("GENERATE_POSITION_AND_NORMAL"):i.push("GENERATE_POSITION")),new Ue({defines:i,sources:o})};dC.createShadowReceiveFragmentShader=function(e,t,n,i,o){let r=Ue.findNormalVarying(e),s=!i&&l(r)||i&&o,a=Ue.findPositionVarying(e),c=l(a),u=t._usesDepthTexture,f=t._polygonOffsetSupported,h=t._isPointLight,p=t._isSpotLight,g=t._numberOfCascades>1,m=t.debugCascadeColors,x=t.softShadows,b=h?t._pointBias:i?t._terrainBias:t._primitiveBias,T=e.defines.slice(0),A=e.sources.slice(0),C=A.length;for(let D=0;D<C;++D)A[D]=Ue.replaceMain(A[D],"czm_shadow_receive_main");h?T.push("USE_CUBE_MAP_SHADOW"):u&&T.push("USE_SHADOW_DEPTH_TEXTURE"),x&&!h&&T.push("USE_SOFT_SHADOWS"),g&&n&&i&&(s?T.push("ENABLE_VERTEX_LIGHTING"):T.push("ENABLE_DAYNIGHT_SHADING")),n&&b.normalShading&&s&&(T.push("USE_NORMAL_SHADING"),b.normalShadingSmooth>0&&T.push("USE_NORMAL_SHADING_SMOOTH"));let E="";h?E+=`uniform samplerCube shadowMap_textureCube;
`:E+=`uniform sampler2D shadowMap_texture;
`;let v;return c?v=` return vec4(${a}, 1.0);
`:v=`#ifndef LOG_DEPTH
return czm_windowToEyeCoordinates(gl_FragCoord);
#else
return vec4(v_logPositionEC, 1.0);
#endif
`,E+=`uniform mat4 shadowMap_matrix;
uniform vec3 shadowMap_lightDirectionEC;
uniform vec4 shadowMap_lightPositionEC;
uniform vec4 shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness;
uniform vec4 shadowMap_texelSizeDepthBiasAndNormalShadingSmooth;
#ifdef LOG_DEPTH
in vec3 v_logPositionEC;
#endif
vec4 getPositionEC()
{
${v}}
vec3 getNormalEC()
{
${s?` return normalize(${r});
`:` return vec3(1.0);
`}}
void applyNormalOffset(inout vec4 positionEC, vec3 normalEC, float nDotL)
{
${b.normalOffset&&s?` float normalOffset = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.x;
float normalOffsetScale = 1.0 - nDotL;
vec3 offset = normalOffset * normalOffsetScale * normalEC;
positionEC.xyz += offset;
`:""}}
`,E+=`void main()
{
czm_shadow_receive_main();
vec4 positionEC = getPositionEC();
vec3 normalEC = getNormalEC();
float depth = -positionEC.z;
`,E+=` czm_shadowParameters shadowParameters;
shadowParameters.texelStepSize = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.xy;
shadowParameters.depthBias = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.z;
shadowParameters.normalShadingSmooth = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.w;
shadowParameters.darkness = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.w;
`,i?E+=` shadowParameters.depthBias *= max(depth * 0.01, 1.0);
`:f||(E+=` shadowParameters.depthBias *= mix(1.0, 100.0, depth * 0.0015);
`),h?E+=` vec3 directionEC = positionEC.xyz - shadowMap_lightPositionEC.xyz;
float distance = length(directionEC);
directionEC = normalize(directionEC);
float radius = shadowMap_lightPositionEC.w;
// Stop early if the fragment is beyond the point light radius
if (distance > radius)
{
return;
}
vec3 directionWC = czm_inverseViewRotation * directionEC;
shadowParameters.depth = distance / radius;
shadowParameters.nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0);
shadowParameters.texCoords = directionWC;
float visibility = czm_shadowVisibility(shadowMap_textureCube, shadowParameters);
`:p?E+=` vec3 directionEC = normalize(positionEC.xyz - shadowMap_lightPositionEC.xyz);
float nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0);
applyNormalOffset(positionEC, normalEC, nDotL);
vec4 shadowPosition = shadowMap_matrix * positionEC;
// Spot light uses a perspective projection, so perform the perspective divide
shadowPosition /= shadowPosition.w;
// Stop early if the fragment is not in the shadow bounds
if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0))))
{
return;
}
shadowParameters.texCoords = shadowPosition.xy;
shadowParameters.depth = shadowPosition.z;
shadowParameters.nDotL = nDotL;
float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters);
`:g?E+=` float maxDepth = shadowMap_cascadeSplits[1].w;
// Stop early if the eye depth exceeds the last cascade
if (depth > maxDepth)
{
return;
}
// Get the cascade based on the eye-space depth
vec4 weights = czm_cascadeWeights(depth);
// Apply normal offset
float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0);
applyNormalOffset(positionEC, normalEC, nDotL);
// Transform position into the cascade
vec4 shadowPosition = czm_cascadeMatrix(weights) * positionEC;
// Get visibility
shadowParameters.texCoords = shadowPosition.xy;
shadowParameters.depth = shadowPosition.z;
shadowParameters.nDotL = nDotL;
float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters);
// Fade out shadows that are far away
float shadowMapMaximumDistance = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.z;
float fade = max((depth - shadowMapMaximumDistance * 0.8) / (shadowMapMaximumDistance * 0.2), 0.0);
visibility = mix(visibility, 1.0, fade);
${m?` // Draw cascade colors for debugging
out_FragColor *= czm_cascadeColor(weights);
`:""}`:E+=` float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0);
applyNormalOffset(positionEC, normalEC, nDotL);
vec4 shadowPosition = shadowMap_matrix * positionEC;
// Stop early if the fragment is not in the shadow bounds
if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0))))
{
return;
}
shadowParameters.texCoords = shadowPosition.xy;
shadowParameters.depth = shadowPosition.z;
shadowParameters.nDotL = nDotL;
float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters);
`,E+=` out_FragColor.rgb *= visibility;
}
`,A.push(E),new Ue({defines:T,sources:A})};var up=dC;function fp(e){e=y(e,y.EMPTY_OBJECT);let t=e.context;this._enabled=y(e.enabled,!0),this._softShadows=y(e.softShadows,!1),this._normalOffset=y(e.normalOffset,!0),this.dirty=!0,this.fromLightSource=y(e.fromLightSource,!0),this.darkness=y(e.darkness,.3),this._darkness=this.darkness,this.fadingEnabled=y(e.fadingEnabled,!0),this.maximumDistance=y(e.maximumDistance,5e3),this._outOfView=!1,this._outOfViewPrevious=!1,this._needsUpdate=!0;let n=!0;(zt.isInternetExplorer()||zt.isEdge()||(zt.isChrome()||zt.isFirefox())&&zt.isWindows()&&!t.depthTexture)&&(n=!1),this._polygonOffsetSupported=n,this._terrainBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.5,normalShading:!0,normalShadingSmooth:.3,depthBias:1e-4},this._primitiveBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.1,normalShading:!0,normalShadingSmooth:.05,depthBias:2e-5},this._pointBias={polygonOffset:!1,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:0,normalShading:!0,normalShadingSmooth:.1,depthBias:5e-4},this._depthAttachment=void 0,this._colorAttachment=void 0,this._shadowMapMatrix=new F,this._shadowMapTexture=void 0,this._lightDirectionEC=new d,this._lightPositionEC=new oe,this._distance=0,this._lightCamera=e.lightCamera,this._shadowMapCamera=new uG,this._shadowMapCullingVolume=void 0,this._sceneCamera=void 0,this._boundingSphere=new ae,this._isPointLight=y(e.isPointLight,!1),this._pointLightRadius=y(e.pointLightRadius,100),this._cascadesEnabled=this._isPointLight?!1:y(e.cascadesEnabled,!0),this._numberOfCascades=this._cascadesEnabled?y(e.numberOfCascades,4):0,this._fitNearFar=!0,this._maximumCascadeDistances=[25,150,700,Number.MAX_VALUE],this._textureSize=new z,this._isSpotLight=!1,this._cascadesEnabled?this._shadowMapCamera.frustum=new Fr:l(this._lightCamera.frustum.fov)&&(this._isSpotLight=!0),this._cascadeSplits=[new oe,new oe],this._cascadeMatrices=[new F,new F,new F,new F],this._cascadeDistances=new oe;let i;this._isPointLight?i=6:this._cascadesEnabled?i=this._numberOfCascades:i=1,this._passes=new Array(i);for(let o=0;o<i;++o)this._passes[o]=new sgt(t);this.debugShow=!1,this.debugFreezeFrame=!1,this._debugFreezeFrame=!1,this._debugCascadeColors=!1,this._debugLightFrustum=void 0,this._debugCameraFrustum=void 0,this._debugCascadeFrustums=new Array(this._numberOfCascades),this._debugShadowViewCommand=void 0,this._usesDepthTexture=t.depthTexture,this._isPointLight&&(this._usesDepthTexture=!1),this._primitiveRenderState=void 0,this._terrainRenderState=void 0,this._pointRenderState=void 0,MZ(this),this._clearCommand=new ei({depth:1,color:new H}),this._clearPassState=new ac(t),this._size=y(e.size,2048),this.size=this._size}fp.MAXIMUM_DISTANCE=2e4;function sgt(e){this.camera=new uG,this.passState=new ac(e),this.framebuffer=void 0,this.textureOffsets=void 0,this.commandList=[],this.cullingVolume=void 0}function OZ(e,t){return Ve.fromCache({cull:{enabled:!0,face:Ti.BACK},depthTest:{enabled:!0},colorMask:{red:e,green:e,blue:e,alpha:e},depthMask:!0,polygonOffset:{enabled:t.polygonOffset,factor:t.polygonOffsetFactor,units:t.polygonOffsetUnits}})}function MZ(e){let t=!e._usesDepthTexture;e._primitiveRenderState=OZ(t,e._primitiveBias),e._terrainRenderState=OZ(t,e._terrainBias),e._pointRenderState=OZ(t,e._pointBias)}fp.prototype.debugCreateRenderStates=function(){MZ(this)};Object.defineProperties(fp.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this.dirty=this._enabled!==e,this._enabled=e}},normalOffset:{get:function(){return this._normalOffset},set:function(e){this.dirty=this._normalOffset!==e,this._normalOffset=e,this._terrainBias.normalOffset=e,this._primitiveBias.normalOffset=e,this._pointBias.normalOffset=e}},softShadows:{get:function(){return this._softShadows},set:function(e){this.dirty=this._softShadows!==e,this._softShadows=e}},size:{get:function(){return this._size},set:function(e){dgt(this,e)}},outOfView:{get:function(){return this._outOfView}},shadowMapCullingVolume:{get:function(){return this._shadowMapCullingVolume}},passes:{get:function(){return this._passes}},isPointLight:{get:function(){return this._isPointLight}},debugCascadeColors:{get:function(){return this._debugCascadeColors},set:function(e){this.dirty=this._debugCascadeColors!==e,this._debugCascadeColors=e}}});function LZ(e){let t=e._passes.length;for(let n=0;n<t;++n){let i=e._passes[n],o=i.framebuffer;l(o)&&!o.isDestroyed()&&o.destroy(),i.framebuffer=void 0}e._depthAttachment=e._depthAttachment&&e._depthAttachment.destroy(),e._colorAttachment=e._colorAttachment&&e._colorAttachment.destroy()}function agt(e,t){let n=new yu({context:t,width:e._textureSize.x,height:e._textureSize.y,format:Hc.DEPTH_COMPONENT16}),i=new Ot({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:Zt.NEAREST}),o=new Nr({context:t,depthRenderbuffer:n,colorTextures:[i],destroyAttachments:!1}),r=e._passes.length;for(let s=0;s<r;++s){let a=e._passes[s];a.framebuffer=o,a.passState.framebuffer=o}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function cgt(e,t){let n=new Ot({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:tt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:Zt.NEAREST}),i=new Nr({context:t,depthStencilTexture:n,destroyAttachments:!1}),o=e._passes.length;for(let r=0;r<o;++r){let s=e._passes[r];s.framebuffer=i,s.passState.framebuffer=i}e._shadowMapTexture=n,e._depthAttachment=n}function lgt(e,t){let n=new yu({context:t,width:e._textureSize.x,height:e._textureSize.y,format:Hc.DEPTH_COMPONENT16}),i=new Cr({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:Zt.NEAREST}),o=[i.negativeX,i.negativeY,i.negativeZ,i.positiveX,i.positiveY,i.positiveZ];for(let r=0;r<6;++r){let s=new Nr({context:t,depthRenderbuffer:n,colorTextures:[o[r]],destroyAttachments:!1}),a=e._passes[r];a.framebuffer=s,a.passState.framebuffer=s}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function BTe(e,t){e._isPointLight?lgt(e,t):e._usesDepthTexture?cgt(e,t):agt(e,t)}function ugt(e,t){e._usesDepthTexture&&e._passes[0].framebuffer.status!==te.FRAMEBUFFER_COMPLETE&&(e._usesDepthTexture=!1,MZ(e),LZ(e),BTe(e,t))}function fgt(e,t){(!l(e._passes[0].framebuffer)||e._shadowMapTexture.width!==e._textureSize.x)&&(LZ(e),BTe(e,t),ugt(e,t),kTe(e,t))}function kTe(e,t,n){n=y(n,0),(e._isPointLight||n===0)&&(e._clearCommand.framebuffer=e._passes[n].framebuffer,e._clearCommand.execute(t,e._clearPassState))}function dgt(e,t){e._size=t;let n=e._passes,i=n.length,o=e._textureSize;if(e._isPointLight){t=Nt.maximumCubeMapSize>=t?t:Nt.maximumCubeMapSize,o.x=t,o.y=t;let r=new qe(0,0,t,t);n[0].passState.viewport=r,n[1].passState.viewport=r,n[2].passState.viewport=r,n[3].passState.viewport=r,n[4].passState.viewport=r,n[5].passState.viewport=r}else i===1?(t=Nt.maximumTextureSize>=t?t:Nt.maximumTextureSize,o.x=t,o.y=t,n[0].passState.viewport=new qe(0,0,t,t)):i===4&&(t=Nt.maximumTextureSize>=t*2?t:Nt.maximumTextureSize/2,o.x=t*2,o.y=t*2,n[0].passState.viewport=new qe(0,0,t,t),n[1].passState.viewport=new qe(t,0,t,t),n[2].passState.viewport=new qe(0,t,t,t),n[3].passState.viewport=new qe(t,t,t,t));e._clearPassState.viewport=new qe(0,0,o.x,o.y);for(let r=0;r<i;++r){let s=n[r],a=s.passState.viewport,c=a.x/o.x,u=a.y/o.y,f=a.width/o.x,h=a.height/o.y;s.textureOffsets=new F(f,0,0,c,0,h,0,u,0,0,1,0,0,0,0,1)}}var hgt=new qe;function mgt(e,t){let n;e._isPointLight?n=`uniform samplerCube shadowMap_textureCube;
in vec2 v_textureCoordinates;
void main()
{
vec2 uv = v_textureCoordinates;
vec3 dir;
if (uv.y < 0.5)
{
if (uv.x < 0.333)
{
dir.x = -1.0;
dir.y = uv.x * 6.0 - 1.0;
dir.z = uv.y * 4.0 - 1.0;
}
else if (uv.x < 0.666)
{
dir.y = -1.0;
dir.x = uv.x * 6.0 - 3.0;
dir.z = uv.y * 4.0 - 1.0;
}
else
{
dir.z = -1.0;
dir.x = uv.x * 6.0 - 5.0;
dir.y = uv.y * 4.0 - 1.0;
}
}
else
{
if (uv.x < 0.333)
{
dir.x = 1.0;
dir.y = uv.x * 6.0 - 1.0;
dir.z = uv.y * 4.0 - 3.0;
}
else if (uv.x < 0.666)
{
dir.y = 1.0;
dir.x = uv.x * 6.0 - 3.0;
dir.z = uv.y * 4.0 - 3.0;
}
else
{
dir.z = 1.0;
dir.x = uv.x * 6.0 - 5.0;
dir.y = uv.y * 4.0 - 3.0;
}
}
float shadow = czm_unpackDepth(czm_textureCube(shadowMap_textureCube, dir));
out_FragColor = vec4(vec3(shadow), 1.0);
}
`:n=`uniform sampler2D shadowMap_texture;
in vec2 v_textureCoordinates;
void main()
{
${e._usesDepthTexture?` float shadow = texture(shadowMap_texture, v_textureCoordinates).r;
`:` float shadow = czm_unpackDepth(texture(shadowMap_texture, v_textureCoordinates));
`} out_FragColor = vec4(vec3(shadow), 1.0);
}
`;let i=t.createViewportQuadCommand(n,{uniformMap:{shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture}}});return i.pass=we.OVERLAY,i}function pgt(e,t){let n=t.context,i=t.context.drawingBufferWidth,o=t.context.drawingBufferHeight,r=Math.min(i,o)*.3,s=hgt;s.x=i-r,s.y=0,s.width=r,s.height=r;let a=e._debugShadowViewCommand;l(a)||(a=mgt(e,n),e._debugShadowViewCommand=a),(!l(a.renderState)||!qe.equals(a.renderState.viewport,s))&&(a.renderState=Ve.fromCache({viewport:qe.clone(s)})),t.commandList.push(e._debugShadowViewCommand)}var dp=new Array(8);dp[0]=new oe(-1,-1,-1,1);dp[1]=new oe(1,-1,-1,1);dp[2]=new oe(1,1,-1,1);dp[3]=new oe(-1,1,-1,1);dp[4]=new oe(-1,-1,1,1);dp[5]=new oe(1,-1,1,1);dp[6]=new oe(1,1,1,1);dp[7]=new oe(-1,1,1,1);var H0=new F,NZ=new Array(8);for(let e=0;e<8;++e)NZ[e]=new oe;function _gt(e,t){let n=new wt({geometry:new Ud({minimum:new d(-.5,-.5,-.5),maximum:new d(.5,.5,.5)}),attributes:{color:Gt.fromColor(t)}}),i=new wt({geometry:new i_({radius:.5}),attributes:{color:Gt.fromColor(t)}});return new Dn({geometryInstances:[n,i],appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1,modelMatrix:e})}var ggt=[H.RED,H.GREEN,H.BLUE,H.MAGENTA],ygt=new d;function xgt(e,t){pgt(e,t);let n=e.debugFreezeFrame&&!e._debugFreezeFrame;if(e._debugFreezeFrame=e.debugFreezeFrame,e.debugFreezeFrame&&(n&&(e._debugCameraFrustum=e._debugCameraFrustum&&e._debugCameraFrustum.destroy(),e._debugCameraFrustum=new sp({camera:e._sceneCamera,color:H.CYAN,updateOnChange:!1})),e._debugCameraFrustum.update(t)),e._cascadesEnabled){if(e.debugFreezeFrame){n&&(e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=new sp({camera:e._shadowMapCamera,color:H.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t);for(let i=0;i<e._numberOfCascades;++i)n&&(e._debugCascadeFrustums[i]=e._debugCascadeFrustums[i]&&e._debugCascadeFrustums[i].destroy(),e._debugCascadeFrustums[i]=new sp({camera:e._passes[i].camera,color:ggt[i],updateOnChange:!1})),e._debugCascadeFrustums[i].update(t)}}else if(e._isPointLight){if(!l(e._debugLightFrustum)||e._needsUpdate){let i=e._shadowMapCamera.positionWC,o=Oe.IDENTITY,r=e._pointLightRadius*2,s=d.fromElements(r,r,r,ygt),a=F.fromTranslationQuaternionRotationScale(i,o,s,H0);e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=_gt(a,H.YELLOW)}e._debugLightFrustum.update(t)}else(!l(e._debugLightFrustum)||e._needsUpdate)&&(e._debugLightFrustum=new sp({camera:e._shadowMapCamera,color:H.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t)}function uG(){this.viewMatrix=new F,this.inverseViewMatrix=new F,this.frustum=void 0,this.positionCartographic=new fe,this.positionWC=new d,this.directionWC=d.clone(d.UNIT_Z),this.upWC=d.clone(d.UNIT_Y),this.rightWC=d.clone(d.UNIT_X),this.viewProjectionMatrix=new F}uG.prototype.clone=function(e){F.clone(e.viewMatrix,this.viewMatrix),F.clone(e.inverseViewMatrix,this.inverseViewMatrix),this.frustum=e.frustum.clone(this.frustum),fe.clone(e.positionCartographic,this.positionCartographic),d.clone(e.positionWC,this.positionWC),d.clone(e.directionWC,this.directionWC),d.clone(e.upWC,this.upWC),d.clone(e.rightWC,this.rightWC)};var bgt=new F(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);uG.prototype.getViewProjection=function(){let e=this.viewMatrix,t=this.frustum.projectionMatrix;return F.multiply(t,e,this.viewProjectionMatrix),F.multiply(bgt,this.viewProjectionMatrix,this.viewProjectionMatrix),this.viewProjectionMatrix};var Tgt=new Array(5),Cgt=new Ei,Agt=new Array(4),VTe=new d,UTe=new d;function Egt(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=i.frustum.near,r=i.frustum.far,s=e._numberOfCascades,a,c=r-o,u=r/o,f=.9,h=!1;t.shadowState.closestObjectSize<200&&(h=!0,f=.9);let p=Agt,g=Tgt;for(g[0]=o,g[s]=r,a=0;a<s;++a){let N=(a+1)/s,_=o*Math.pow(u,N),S=o+c*N,w=P.lerp(S,_,f);g[a+1]=w,p[a]=w-g[a]}if(h){for(a=0;a<s;++a)p[a]=Math.min(p[a],e._maximumCascadeDistances[a]);let N=g[0];for(a=0;a<s-1;++a)N+=p[a],g[a+1]=N}oe.unpack(g,0,e._cascadeSplits[0]),oe.unpack(g,1,e._cascadeSplits[1]),oe.unpack(p,0,e._cascadeDistances);let m=n.frustum,x=m.left,b=m.right,T=m.bottom,A=m.top,C=m.near,E=m.far,v=n.positionWC,D=n.directionWC,O=n.upWC,R=i.frustum.clone(Cgt),M=n.getViewProjection();for(a=0;a<s;++a){R.near=g[a],R.far=g[a+1];let N=F.multiply(R.projectionMatrix,i.viewMatrix,H0),_=F.inverse(N,H0),S=F.multiply(M,_,H0),w=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,VTe),I=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,UTe);for(let G=0;G<8;++G){let k=oe.clone(dp[G],NZ[G]);F.multiplyByVector(S,k,k),d.divideByScalar(k,k.w,k),d.minimumByComponent(k,w,w),d.maximumByComponent(k,I,I)}w.x=Math.max(w.x,0),w.y=Math.max(w.y,0),w.z=0,I.x=Math.min(I.x,1),I.y=Math.min(I.y,1),I.z=Math.min(I.z,1);let L=e._passes[a],B=L.camera;B.clone(n);let U=B.frustum;U.left=x+w.x*(b-x),U.right=x+I.x*(b-x),U.bottom=T+w.y*(A-T),U.top=T+I.y*(A-T),U.near=C+w.z*(E-C),U.far=C+I.z*(E-C),L.cullingVolume=B.frustum.computeCullingVolume(v,D,O);let V=e._cascadeMatrices[a];F.multiply(B.getViewProjection(),i.inverseViewMatrix,V),F.multiply(L.textureOffsets,V,V)}}var Sgt=new F,vgt=new d,wgt=new d,NTe=new d;function Dgt(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=F.multiply(i.frustum.projectionMatrix,i.viewMatrix,H0),r=F.inverse(o,H0),s=n.directionWC,a=i.directionWC;d.equalsEpsilon(s,a,P.EPSILON10)&&(a=i.upWC);let c=d.cross(s,a,vgt);a=d.cross(c,s,wgt),d.normalize(a,a),d.normalize(c,c);let u=d.fromElements(0,0,0,NTe),f=F.computeView(u,s,a,c,Sgt),h=F.multiply(f,r,H0),p=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,VTe),g=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,UTe);for(let E=0;E<8;++E){let v=oe.clone(dp[E],NZ[E]);F.multiplyByVector(h,v,v),d.divideByScalar(v,v.w,v),d.minimumByComponent(v,p,p),d.maximumByComponent(v,g,g)}g.z+=1e3,p.z-=10;let m=NTe;m.x=-(.5*(p.x+g.x)),m.y=-(.5*(p.y+g.y)),m.z=-g.z;let x=F.fromTranslation(m,H0);f=F.multiply(x,f,f);let b=.5*(g.x-p.x),T=.5*(g.y-p.y),A=g.z-p.z,C=n.frustum;C.left=-b,C.right=b,C.bottom=-T,C.top=T,C.near=.01,C.far=A,F.clone(f,n.viewMatrix),F.inverse(f,n.inverseViewMatrix),F.getTranslation(n.inverseViewMatrix,n.positionWC),t.mapProjection.ellipsoid.cartesianToCartographic(n.positionWC,n.positionCartographic),d.clone(s,n.directionWC),d.clone(a,n.upWC),d.clone(c,n.rightWC)}var Igt=[new d(-1,0,0),new d(0,-1,0),new d(0,0,-1),new d(1,0,0),new d(0,1,0),new d(0,0,1)],Pgt=[new d(0,-1,0),new d(0,0,-1),new d(0,-1,0),new d(0,-1,0),new d(0,0,1),new d(0,-1,0)],Rgt=[new d(0,0,1),new d(1,0,0),new d(-1,0,0),new d(0,0,-1),new d(1,0,0),new d(1,0,0)];function Ogt(e,t){let n=new Ei;n.fov=P.PI_OVER_TWO,n.near=1,n.far=e._pointLightRadius,n.aspectRatio=1;for(let i=0;i<6;++i){let o=e._passes[i].camera;o.positionWC=e._shadowMapCamera.positionWC,o.positionCartographic=t.mapProjection.ellipsoid.cartesianToCartographic(o.positionWC,o.positionCartographic),o.directionWC=Igt[i],o.upWC=Pgt[i],o.rightWC=Rgt[i],F.computeView(o.positionWC,o.directionWC,o.upWC,o.rightWC,o.viewMatrix),F.inverse(o.viewMatrix,o.inverseViewMatrix),o.frustum=n}}var Mgt=new d,Lgt=new d,zTe=new ae,FTe=zTe.center;function Ngt(e,t){let n=e._sceneCamera,i=e._shadowMapCamera,o=zTe;if(e._cascadesEnabled){if(n.frustum.near>=e.maximumDistance){e._outOfView=!0,e._needsUpdate=!1;return}let r=t.mapProjection.ellipsoid.geodeticSurfaceNormal(n.positionWC,Mgt),s=d.negate(i.directionWC,Lgt),a=d.dot(r,s);if(e.fadingEnabled){let c=P.clamp(a/.1,0,1);e._darkness=P.lerp(1,e.darkness,c)}else e._darkness=e.darkness;if(a<0){e._outOfView=!0,e._needsUpdate=!1;return}e._needsUpdate=!0,e._outOfView=!1}else if(e._isPointLight)o.center=i.positionWC,o.radius=e._pointLightRadius,e._outOfView=t.cullingVolume.computeVisibility(o)===Wt.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),ae.clone(o,e._boundingSphere);else{let r=i.frustum.far/2,s=d.add(i.positionWC,d.multiplyByScalar(i.directionWC,r,FTe),FTe);o.center=s,o.radius=r,e._outOfView=t.cullingVolume.computeVisibility(o)===Wt.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),ae.clone(o,e._boundingSphere)}}function Fgt(e,t){let n=t.camera,i=e._lightCamera,o=e._sceneCamera,r=e._shadowMapCamera;e._cascadesEnabled?d.clone(i.directionWC,r.directionWC):e._isPointLight?d.clone(i.positionWC,r.positionWC):r.clone(i);let s=e._lightDirectionEC;F.multiplyByPointAsVector(n.viewMatrix,r.directionWC,s),d.normalize(s,s),d.negate(s,s),F.multiplyByPoint(n.viewMatrix,r.positionWC,e._lightPositionEC),e._lightPositionEC.w=e._pointLightRadius;let a,c;e._fitNearFar?(a=Math.min(t.shadowState.nearPlane,e.maximumDistance),c=Math.min(t.shadowState.farPlane,e.maximumDistance),c=Math.max(c,a+1)):(a=n.frustum.near,c=e.maximumDistance),e._sceneCamera=so.clone(n,o),n.frustum.clone(e._sceneCamera.frustum),e._sceneCamera.frustum.near=a,e._sceneCamera.frustum.far=c,e._distance=c-a,Ngt(e,t),!e._outOfViewPrevious&&e._outOfView&&(e._needsUpdate=!0),e._outOfViewPrevious=e._outOfView}fp.prototype.update=function(e){if(Fgt(this,e),this._needsUpdate)if(fgt(this,e.context),this._isPointLight&&Ogt(this,e),this._cascadesEnabled&&(Dgt(this,e),this._numberOfCascades>1&&Egt(this,e)),this._isPointLight)this._shadowMapCullingVolume=_s.fromBoundingSphere(this._boundingSphere);else{let t=this._shadowMapCamera,n=t.positionWC,i=t.directionWC,o=t.upWC;this._shadowMapCullingVolume=t.frustum.computeCullingVolume(n,i,o),this._passes.length===1&&this._passes[0].camera.clone(t)}if(this._passes.length===1){let t=this._sceneCamera.inverseViewMatrix;F.multiply(this._shadowMapCamera.getViewProjection(),t,this._shadowMapMatrix)}this.debugShow&&xgt(this,e)};fp.prototype.updatePass=function(e,t){kTe(this,e,t)};var Bgt=new z;function HTe(e,t,n){let i=e._isPointLight?e._pointBias:n?e._terrainBias:e._primitiveBias,o={shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture},shadowMap_matrix:function(){return e._shadowMapMatrix},shadowMap_cascadeSplits:function(){return e._cascadeSplits},shadowMap_cascadeMatrices:function(){return e._cascadeMatrices},shadowMap_lightDirectionEC:function(){return e._lightDirectionEC},shadowMap_lightPositionEC:function(){return e._lightPositionEC},shadowMap_cascadeDistances:function(){return e._cascadeDistances},shadowMap_texelSizeDepthBiasAndNormalShadingSmooth:function(){let r=Bgt;return r.x=1/e._textureSize.x,r.y=1/e._textureSize.y,oe.fromElements(r.x,r.y,i.depthBias,i.normalShadingSmooth,this.combinedUniforms1)},shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness:function(){return oe.fromElements(i.normalOffsetScale,e._distance,e.maximumDistance,e._darkness,this.combinedUniforms2)},combinedUniforms1:new oe,combinedUniforms2:new oe};return bt(t,o,!1)}function kgt(e,t,n,i,o,r){let s,a,c;if(l(r)&&(s=r.shaderProgram,a=r.renderState,c=r.uniformMap),r=$e.shallowClone(n,r),r.castShadows=!0,r.receiveShadows=!1,!l(s)||o!==n.shaderProgram.id||t){let u=n.shaderProgram,f=n.pass===we.GLOBE,h=n.pass!==we.TRANSLUCENT,p=e._isPointLight,g=e._usesDepthTexture,m=up.getShadowCastShaderKeyword(p,f,g,h);if(s=i.shaderCache.getDerivedShaderProgram(u,m),!l(s)){let b=u.vertexShaderSource,T=u.fragmentShaderSource,A=up.createShadowCastVertexShader(b,p,f),C=up.createShadowCastFragmentShader(T,p,g,h);s=i.shaderCache.createDerivedShaderProgram(u,m,{vertexShaderSource:A,fragmentShaderSource:C,attributeLocations:u._attributeLocations})}a=e._primitiveRenderState,p?a=e._pointRenderState:f&&(a=e._terrainRenderState),n.renderState.cull.enabled||(a=Ge(a,!1),a.cull=Ge(a.cull,!1),a.cull.enabled=!1,a=Ve.fromCache(a)),c=HTe(e,n.uniformMap,f)}return r.shaderProgram=s,r.renderState=a,r.uniformMap=c,r}fp.createReceiveDerivedCommand=function(e,t,n,i,o){l(o)||(o={});let r=e.length>0,s=t.shaderProgram,a=s.vertexShaderSource,c=s.fragmentShaderSource,u=t.pass===we.GLOBE,f=!1;if(u&&(f=t.owner.data.renderedMesh.encoding.hasVertexNormals),t.receiveShadows&&r){let h,p;l(o.receiveCommand)&&(h=o.receiveCommand.shaderProgram,p=o.receiveCommand.uniformMap),o.receiveCommand=$e.shallowClone(t,o.receiveCommand),o.castShadows=!1,o.receiveShadows=!0;let g=o.receiveShaderCastShadows!==t.castShadows,m=o.receiveShaderProgramId!==t.shaderProgram.id;if(!l(h)||m||n||g){let x=up.getShadowReceiveShaderKeyword(e[0],t.castShadows,u,f);if(h=i.shaderCache.getDerivedShaderProgram(s,x),!l(h)){let b=up.createShadowReceiveVertexShader(a,u,f),T=up.createShadowReceiveFragmentShader(c,e[0],t.castShadows,u,f);h=i.shaderCache.createDerivedShaderProgram(s,x,{vertexShaderSource:b,fragmentShaderSource:T,attributeLocations:s._attributeLocations})}p=HTe(e[0],t.uniformMap,u)}o.receiveCommand.shaderProgram=h,o.receiveCommand.uniformMap=p,o.receiveShaderProgramId=t.shaderProgram.id,o.receiveShaderCastShadows=t.castShadows}return o};fp.createCastDerivedCommand=function(e,t,n,i,o){if(l(o)||(o={}),t.castShadows){let r=o.castCommands;l(r)||(r=o.castCommands=[]);let s=o.castShaderProgramId,a=e.length;r.length=a;for(let c=0;c<a;++c)r[c]=kgt(e[c],n,t,i,s,r[c]);o.castShaderProgramId=t.shaderProgram.id}return o};fp.prototype.isDestroyed=function(){return!1};fp.prototype.destroy=function(){LZ(this),this._debugLightFrustum=this._debugLightFrustum&&this._debugLightFrustum.destroy(),this._debugCameraFrustum=this._debugCameraFrustum&&this._debugCameraFrustum.destroy(),this._debugShadowViewCommand=this._debugShadowViewCommand&&this._debugShadowViewCommand.shaderProgram&&this._debugShadowViewCommand.shaderProgram.destroy();for(let e=0;e<this._numberOfCascades;++e)this._debugCascadeFrustums[e]=this._debugCascadeFrustums[e]&&this._debugCascadeFrustums[e].destroy();return ue(this)};var vg=fp;var mB=`uniform sampler2D u_opaqueDepthTexture;
uniform sampler2D u_translucentDepthTexture;
in vec2 v_textureCoordinates;
void main()
{
float opaqueDepth = texture(u_opaqueDepthTexture, v_textureCoordinates).r;
float translucentDepth = texture(u_translucentDepthTexture, v_textureCoordinates).r;
translucentDepth = czm_branchFreeTernary(translucentDepth > opaqueDepth, 1.0, translucentDepth);
out_FragColor = czm_packDepth(translucentDepth);
}
`;var hC=`uniform sampler2D colorTexture;
#ifdef DEBUG_SHOW_DEPTH
uniform sampler2D u_packedTranslucentDepth;
#endif
in vec2 v_textureCoordinates;
void main()
{
#ifdef DEBUG_SHOW_DEPTH
if (v_textureCoordinates.x < 0.5)
{
out_FragColor.rgb = vec3(czm_unpackDepth(texture(u_packedTranslucentDepth, v_textureCoordinates)));
out_FragColor.a = 1.0;
}
#else
vec4 color = texture(colorTexture, v_textureCoordinates);
#ifdef PICK
if (color == vec4(0.0))
{
discard;
}
#else
// Reverse premultiplication process to get the correct composited result of the classification primitives
color.rgb /= color.a;
#endif
out_FragColor = color;
#endif
}
`;var Vgt=!1;function G0(e){this._drawClassificationFBO=new hi({createDepthAttachments:!1}),this._accumulationFBO=new hi({createDepthAttachments:!1}),this._packFBO=new hi,this._opaqueDepthStencilTexture=void 0,this._textureToComposite=void 0,this._translucentDepthStencilTexture=void 0,this._packDepthCommand=void 0,this._accumulateCommand=void 0,this._compositeCommand=void 0,this._copyCommand=void 0,this._clearColorCommand=new ei({color:new H(0,0,0,0),owner:this}),this._clearDepthStencilCommand=new ei({depth:1,stencil:0,owner:this}),this._supported=e.depthTexture,this._viewport=new qe,this._rsDepth=void 0,this._rsAccumulate=void 0,this._rsComp=void 0,this._useScissorTest=void 0,this._scissorRectangle=void 0,this._hasTranslucentDepth=!1,this._frustumsDrawn=0}Object.defineProperties(G0.prototype,{hasTranslucentDepth:{get:function(){return this._hasTranslucentDepth}}});function GTe(e){e._textureToComposite=void 0,e._translucentDepthStencilTexture=e._translucentDepthStencilTexture&&!e._translucentDepthStencilTexture.isDestroyed()&&e._translucentDepthStencilTexture.destroy()}function WTe(e){e._drawClassificationFBO.destroy(),e._accumulationFBO.destroy(),e._packFBO.destroy()}function Ugt(e,t,n,i){GTe(e),e._translucentDepthStencilTexture=new Ot({context:t,width:n,height:i,pixelFormat:tt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:Zt.NEAREST})}function zgt(e,t,n,i){WTe(e),e._drawClassificationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._drawClassificationFBO.update(t,n,i),e._accumulationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._accumulationFBO.update(t,n,i),e._packFBO.update(t,n,i)}function Hgt(e,t,n,i){if(!e.isSupported())return;e._opaqueDepthStencilTexture=i;let o=e._opaqueDepthStencilTexture.width,r=e._opaqueDepthStencilTexture.height;e._drawClassificationFBO.isDirty(o,r)&&(Ugt(e,t,o,r),zgt(e,t,o,r));let s,a;if(l(e._packDepthCommand)||(s=new Ue({sources:[mB]}),a={u_opaqueDepthTexture:function(){return e._opaqueDepthStencilTexture},u_translucentDepthTexture:function(){return e._translucentDepthStencilTexture}},e._packDepthCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),!l(e._compositeCommand)){s=new Ue({sources:[hC]}),a={colorTexture:function(){return e._textureToComposite}},Vgt&&(s.defines=["DEBUG_SHOW_DEPTH"],a.u_packedTranslucentDepth=function(){return e._packFBO.getColorTexture()}),e._compositeCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e});let f=e._compositeCommand,h=f.shaderProgram,p=t.shaderCache.createDerivedShaderProgram(h,"pick",{vertexShaderSource:h.vertexShaderSource,fragmentShaderSource:new Ue({sources:s.sources,defines:["PICK"]}),attributeLocations:h._attributeLocations}),g=$e.shallowClone(f);g.shaderProgram=p,f.derivedCommands.pick=g}l(e._copyCommand)||(s=new Ue({sources:[hC]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._copyCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),l(e._accumulateCommand)||(s=new Ue({sources:[hC]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._accumulateCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),e._viewport.width=o,e._viewport.height=r;let c=!qe.equals(e._viewport,n.viewport),u=c!==e._useScissorTest;e._useScissorTest=c,qe.equals(e._scissorRectangle,n.viewport)||(e._scissorRectangle=qe.clone(n.viewport,e._scissorRectangle),u=!0),(!l(e._rsDepth)||!qe.equals(e._viewport,e._rsDepth.viewport)||u)&&(e._rsDepth=Ve.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packDepthCommand)&&(e._packDepthCommand.renderState=e._rsDepth),(!l(e._rsAccumulate)||!qe.equals(e._viewport,e._rsAccumulate.viewport)||u)&&(e._rsAccumulate=Ve.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:zn.EQUAL,reference:Vt.CESIUM_3D_TILE_MASK}})),l(e._accumulateCommand)&&(e._accumulateCommand.renderState=e._rsAccumulate),(!l(e._rsComp)||!qe.equals(e._viewport,e._rsComp.viewport)||u)&&(e._rsComp=Ve.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:ln.ALPHA_BLEND})),l(e._compositeCommand)&&(e._compositeCommand.renderState=e._rsComp,e._compositeCommand.derivedCommands.pick.renderState=e._rsComp)}G0.prototype.executeTranslucentCommands=function(e,t,n,i,o){let r=e.frameState.useLogDepth,s=e.context,a=n.framebuffer;for(let c=0;c<i.length;++c){let u=i[c];if(u=r?u.derivedCommands.logDepth.command:u,u.depthForTranslucentClassification){this._hasTranslucentDepth=!0;break}}if(this._hasTranslucentDepth){Hgt(this,s,n,o),n.framebuffer=this._drawClassificationFBO.framebuffer,this._clearDepthStencilCommand.execute(s,n);for(let c=0;c<i.length;++c){let u=i[c];if(u=r?u.derivedCommands.logDepth.command:u,!u.depthForTranslucentClassification)continue;let f=u.derivedCommands.depth.depthOnlyCommand;t(f,e,n)}this._frustumsDrawn+=this._hasTranslucentDepth?1:0,this._hasTranslucentDepth&&(n.framebuffer=this._packFBO.framebuffer,this._packDepthCommand.execute(s,n)),n.framebuffer=a}};G0.prototype.executeClassificationCommands=function(e,t,n,i){if(!this._hasTranslucentDepth)return;let o=e.context,r=o.uniformState,s=n.framebuffer;n.framebuffer=this._accumulationFBO.framebuffer,this._accumulateCommand.execute(o,n),n.framebuffer=this._drawClassificationFBO.framebuffer,this._frustumsDrawn>1&&this._clearColorCommand.execute(o,n),r.updatePass(we.CESIUM_3D_TILE_CLASSIFICATION);let a=r.globeDepthTexture;r.globeDepthTexture=this._packFBO.getColorTexture();let c=i.commands[we.CESIUM_3D_TILE_CLASSIFICATION],u=i.indices[we.CESIUM_3D_TILE_CLASSIFICATION];for(let f=0;f<u;++f)t(c[f],e,n);r.globeDepthTexture=a,n.framebuffer=s,this._frustumsDrawn!==1&&(n.framebuffer=this._accumulationFBO.framebuffer,this._accumulateCommand.execute(o,n),n.framebuffer=s)};G0.prototype.execute=function(e,t){if(!this._hasTranslucentDepth)return;this._frustumsDrawn===1?this._textureToComposite=this._drawClassificationFBO.getColorTexture():this._textureToComposite=this._accumulationFBO.getColorTexture(),(e.frameState.passes.pick?this._compositeCommand.derivedCommands.pick:this._compositeCommand).execute(e.context,t),Ggt(this,e,t)};function Ggt(e,t,n){if(!e._hasTranslucentDepth)return;let i=n.framebuffer;n.framebuffer=e._drawClassificationFBO.framebuffer,e._clearColorCommand.execute(t._context,n),n.framebuffer=i,e._frustumsDrawn>1&&(n.framebuffer=e._accumulationFBO.framebuffer,e._clearColorCommand.execute(t._context,n)),e._hasTranslucentDepth=!1,e._frustumsDrawn=0}G0.prototype.isSupported=function(){return this._supported};G0.prototype.isDestroyed=function(){return!1};G0.prototype.destroy=function(){return GTe(this),WTe(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._packDepthCommand)&&(this._packDepthCommand.shaderProgram=this._packDepthCommand.shaderProgram&&this._packDepthCommand.shaderProgram.destroy()),ue(this)};var pB=G0;function Wgt(){this.command=void 0,this.near=void 0,this.far=void 0}function fG(e,t,n){let i=e.context,o;i.depthTexture&&(o=new sB);let r;e._useOIT&&i.depthTexture&&(r=new lB(i));let s=new ac(i);s.viewport=qe.clone(n),this.camera=t,this._cameraClone=so.clone(t),this._cameraStartFired=!1,this._cameraMovedTime=void 0,this.viewport=n,this.passState=s,this.pickFramebuffer=new hB(i),this.pickDepthFramebuffer=new fB,this.sceneFramebuffer=new fC,this.globeDepth=o,this.globeTranslucencyFramebuffer=new aB,this.oit=r,this.translucentTileClassification=new pB(i),this.pickDepths=[],this.frustumCommandsList=[],this.debugFrustumStatistics=void 0,this._commandExtents=[]}var FZ=new d,BZ=new d;function jgt(e,t,n){let i=Math.max(d.maximumComponent(d.abs(e.position,FZ)),d.maximumComponent(d.abs(t.position,BZ))),o=1/Math.max(1,i);return d.multiplyByScalar(e.position,o,FZ),d.multiplyByScalar(t.position,o,BZ),d.equalsEpsilon(FZ,BZ,n)&&d.equalsEpsilon(e.direction,t.direction,n)&&d.equalsEpsilon(e.up,t.up,n)&&d.equalsEpsilon(e.right,t.right,n)&&F.equalsEpsilon(e.transform,t.transform,n)&&e.frustum.equalsEpsilon(t.frustum,n)}fG.prototype.checkForCameraUpdates=function(e){let t=this.camera,n=this._cameraClone;return jgt(t,n,P.EPSILON15)?(this._cameraStartFired&&xi()-this._cameraMovedTime>e.cameraEventWaitTime&&(t.moveEnd.raiseEvent(),this._cameraStartFired=!1),!1):(this._cameraStartFired||(t.moveStart.raiseEvent(),this._cameraStartFired=!0),this._cameraMovedTime=xi(),so.clone(t,n),!0)};function qgt(e,t,n,i){let{frameState:o}=t,{camera:r,useLogDepth:s}=o,a=s?t.logarithmicDepthFarToNearRatio:t.farToNearRatio,c=t.mode===ne.SCENE2D,u=t.nearToFarDistance2D;i*=1+P.EPSILON2,n=Math.min(Math.max(n,r.frustum.near),r.frustum.far),i=Math.max(Math.min(i,r.frustum.far),n);let f;c?(i=Math.min(i,r.position.z+t.nearToFarDistance2D),n=Math.min(n,i),f=Math.ceil(Math.max(1,i-n)/t.nearToFarDistance2D)):f=Math.ceil(Math.log(i/n)/Math.log(a));let{frustumCommandsList:h}=e;h.length=f;for(let p=0;p<f;++p){let g,m;c?(g=Math.min(i-u,n+p*u),m=Math.min(i,g+u)):(g=Math.max(n,Math.pow(a,p)*n),m=Math.min(i,a*g));let x=h[p];l(x)?(x.near=g,x.far=m):x=h[p]=new rB(g,m)}}function Ygt(e,t,n){let{command:i,near:o,far:r}=n;t.debugShowFrustums&&(i.debugOverlappingFrustums=0);let{frustumCommandsList:s}=e;for(let a=0;a<s.length;++a){let c=s[a];if(o>c.far)continue;if(r<c.near)break;let u=i.pass,f=c.indices[u]++;if(c.commands[u][f]=i,t.debugShowFrustums&&(i.debugOverlappingFrustums|=1<<a),i.executeInClosestFrustum)break}if(t.debugShowFrustums){let{debugFrustumStatistics:a}=e,{debugOverlappingFrustums:c}=i,u=a.commandsInFrustums;u[c]=l(u[c])?u[c]+1:1,++a.totalCommands}t.updateDerivedCommands(i)}var jTe=new _s,Xgt=new Pa;fG.prototype.createPotentiallyVisibleSet=function(e){let{frameState:t}=e,{camera:n,commandList:i,shadowState:o}=t,{positionWC:r,directionWC:s,frustum:a}=n,c=e._computeCommandList,u=e._overlayCommandList;e.debugShowFrustums&&(this.debugFrustumStatistics={totalCommands:0,commandsInFrustums:{}});let f=this.frustumCommandsList;for(let M=0;M<f.length;++M)for(let N=0;N<we.NUMBER_OF_PASSES;++N)f[M].indices[N]=0;c.length=0,u.length=0;let h=this._commandExtents,p=h.length,g=0,m=+Number.MAX_VALUE,x=-Number.MAX_VALUE,{shadowsEnabled:b}=o,T=+Number.MAX_VALUE,A=-Number.MAX_VALUE,C=Number.MAX_VALUE,E=t.mode===ne.SCENE3D?t.occluder:void 0,{cullingVolume:v}=t,D=jTe.planes;for(let M=0;M<5;++M)D[M]=v.planes[M];v=jTe;for(let M=0;M<i.length;++M){let N=i[M],{pass:_,boundingVolume:S}=N;if(_===we.COMPUTE)c.push(N);else if(_===we.OVERLAY)u.push(N);else{let w,I;if(l(S)){if(!e.isVisible(v,N,E))continue;let B=S.computePlaneDistances(r,s,Xgt);if(w=B.start,I=B.stop,m=Math.min(m,w),x=Math.max(x,I),b&&N.receiveShadows&&w<vg.MAXIMUM_DISTANCE&&!(_===we.GLOBE&&w<-100&&I>100)){let U=I-w;_!==we.GLOBE&&w<100&&(C=Math.min(C,U)),T=Math.min(T,w),A=Math.max(A,I)}}else N instanceof ei?(w=a.near,I=a.far):(w=a.near,I=a.far,m=Math.min(m,w),x=Math.max(x,I));let L=h[g];l(L)||(L=h[g]=new Wgt),L.command=N,L.near=w,L.far=I,g++}}b&&(T=Math.min(Math.max(T,a.near),a.far),A=Math.max(Math.min(A,a.far),T),o.nearPlane=T,o.farPlane=A,o.closestObjectSize=C),qgt(this,e,m,x);for(let M=0;M<g;M++)Ygt(this,e,h[M]);if(g<p)for(let M=g;M<p;M++){let N=h[M];if(!l(N.command))break;N.command=void 0}let O=f.length,{frustumSplits:R}=t;R.length=O+1;for(let M=0;M<O;++M)R[M]=f[M].near,M===O-1&&(R[M+1]=f[M].far)};fG.prototype.destroy=function(){this.pickFramebuffer=this.pickFramebuffer&&this.pickFramebuffer.destroy(),this.pickDepthFramebuffer=this.pickDepthFramebuffer&&this.pickDepthFramebuffer.destroy(),this.sceneFramebuffer=this.sceneFramebuffer&&this.sceneFramebuffer.destroy(),this.globeDepth=this.globeDepth&&this.globeDepth.destroy(),this.oit=this.oit&&this.oit.destroy(),this.translucentTileClassification=this.translucentTileClassification&&this.translucentTileClassification.destroy(),this.globeTranslucencyFramebuffer=this.globeTranslucencyFramebuffer&&this.globeTranslucencyFramebuffer.destroy();let e=this.pickDepths;for(let t=0;t<e.length;++t)e[t].destroy()};var mC=fG;var YTe=.1,Kgt=new xd({pass:Bo.MOST_DETAILED_PRELOAD}),Zgt=new xd({pass:Bo.MOST_DETAILED_PICK}),_B=new xd({pass:Bo.PICK});function oa(e){this._mostDetailedRayPicks=[],this.pickRenderStateCache={},this._pickPositionCache={},this._pickPositionCacheDirty=!1;let t=new qe(0,0,1,1),n=new so(e);n.frustum=new rn({width:YTe,aspectRatio:1,near:.1}),this._pickOffscreenView=new mC(e,n,t)}oa.prototype.update=function(){this._pickPositionCacheDirty=!0};oa.prototype.getPickDepth=function(e,t){let n=e.view.pickDepths,i=n[t];return l(i)||(i=new oB,n[t]=i),i};var $gt=new Fr,Qgt=new d,dG=new d,Jgt=new z,eyt=new F;function tyt(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.offCenterFrustum;l(a)&&(s=a);let c=2*(t.x-o.x)/o.width-1;c*=(s.right-s.left)*.5;let u=2*(o.height-t.y-o.y)/o.height-1;u*=(s.top-s.bottom)*.5;let f=F.clone(r.transform,eyt);r._setTransform(F.IDENTITY);let h=d.clone(r.position,Qgt);d.multiplyByScalar(r.right,c,dG),d.add(dG,h,h),d.multiplyByScalar(r.up,u,dG),d.add(dG,h,h),r._setTransform(f),e.mode===ne.SCENE2D&&d.fromElements(h.z,h.x,h.y,h);let p=s.getPixelDimensions(o.width,o.height,1,1,Jgt),g=$gt;return g.right=p.x*.5,g.left=-g.right,g.top=p.y*.5,g.bottom=-g.top,g.near=s.near,g.far=s.far,g.computeCullingVolume(h,r.directionWC,r.upWC)}var nyt=new Jc,iyt=new z;function oyt(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.near,c=Math.tan(s.fovy*.5),u=s.aspectRatio*c,f=2*(t.x-o.x)/o.width-1,h=2*(o.height-t.y-o.y)/o.height-1,p=f*a*u,g=h*a*c,m=s.getPixelDimensions(o.width,o.height,1,1,iyt),x=m.x*n*.5,b=m.y*i*.5,T=nyt;return T.top=g+b,T.bottom=g-b,T.right=p+x,T.left=p-x,T.near=a,T.far=s.far,T.computeCullingVolume(r.positionWC,r.directionWC,r.upWC)}function hG(e,t,n,i,o){let r=e.camera.frustum;return r instanceof rn||r instanceof Fr?tyt(e,t,n,i,o):oyt(e,t,n,i,o)}var mG=new qe(0,0,3,3),pG=new z,gB=new H(0,0,0,0);function kZ(e,t,n,i,o){return o.width=y(n,3),o.height=y(i,o.width),o.x=t.x-(o.width-1)*.5,o.y=e-t.y-(o.height-1)*.5,o}oa.prototype.pick=function(e,t,n,i){let{context:o,frameState:r,defaultView:s}=e,{viewport:a,pickFramebuffer:c}=s;e.view=s,a.x=0,a.y=0,a.width=o.drawingBufferWidth,a.height=o.drawingBufferHeight;let u=s.passState;u.viewport=qe.clone(a,u.viewport);let f=Gi.transformWindowToDrawingBuffer(e,t,pG),h=kZ(o.drawingBufferHeight,f,n,i,mG);e.jobScheduler.disableThisFrame(),e.updateFrameState(),r.cullingVolume=hG(e,f,h.width,h.height,a),r.invertClassification=!1,r.passes.pick=!0,r.tilesetPassState=_B,o.uniformState.update(r),e.updateEnvironment(),u=c.begin(h,a),e.updateAndExecuteCommands(u,gB),e.resolveFramebuffers(u);let p=c.end(h);return o.endFrame(),p};oa.prototype.pickVoxelCoordinate=function(e,t,n,i){let{context:o,frameState:r,defaultView:s}=e,{viewport:a,pickFramebuffer:c}=s;e.view=s,a.x=0,a.y=0,a.width=o.drawingBufferWidth,a.height=o.drawingBufferHeight;let u=s.passState;u.viewport=qe.clone(a,u.viewport);let f=Gi.transformWindowToDrawingBuffer(e,t,pG),h=kZ(o.drawingBufferHeight,f,n,i,mG);e.jobScheduler.disableThisFrame(),e.updateFrameState(),r.cullingVolume=hG(e,f,h.width,h.height,a),r.invertClassification=!1,r.passes.pickVoxel=!0,r.tilesetPassState=_B,o.uniformState.update(r),e.updateEnvironment(),u=c.begin(h,a),e.updateAndExecuteCommands(u,gB),e.resolveFramebuffers(u);let p=c.readCenterPixel(h);return o.endFrame(),p};oa.prototype.pickMetadata=function(e,t,n){let{context:i,frameState:o,defaultView:r}=e,{viewport:s,pickFramebuffer:a}=r;e.view=r,s.x=0,s.y=0,s.width=i.drawingBufferWidth,s.height=i.drawingBufferHeight;let c=r.passState;c.viewport=qe.clone(s,c.viewport);let u=Gi.transformWindowToDrawingBuffer(e,t,pG),f=kZ(i.drawingBufferHeight,u,1,1,mG);e.jobScheduler.disableThisFrame(),e.updateFrameState(),o.cullingVolume=hG(e,u,f.width,f.height,s),o.invertClassification=!1,o.passes.pick=!0,o.tilesetPassState=_B,o.pickingMetadata=!0,o.pickedMetadataInfo=n,i.uniformState.update(o),e.updateEnvironment(),c=a.begin(f,s),e.updateAndExecuteCommands(c,gB);let h=e._environmentState.useOIT;e._environmentState.useOIT=!1,e.resolveFramebuffers(c),e._environmentState.useOIT=h;let p=a.readCenterPixel(f);return i.endFrame(),o.pickingMetadata=!1,iB.decodeMetadataValues(n.classProperty,n.metadataProperty,p)};function ryt(e,t){let{defaultView:n,context:i,frameState:o,environmentState:r}=e,{viewport:s,pickDepthFramebuffer:a}=n;e.view=n,s.x=0,s.y=0,s.width=i.drawingBufferWidth,s.height=i.drawingBufferHeight;let c=n.passState;c.viewport=qe.clone(s,c.viewport),e.clearPasses(o.passes),o.passes.pick=!0,o.passes.depth=!0,o.cullingVolume=hG(e,t,1,1,s),o.tilesetPassState=_B,e.updateEnvironment(),r.renderTranslucentDepthForPick=!0,c=a.update(i,t,s),e.updateAndExecuteCommands(c,gB),e.resolveFramebuffers(c),i.endFrame()}var syt=new Ei,ayt=new Jc,cyt=new rn,lyt=new Fr;oa.prototype.pickPositionWorldCoordinates=function(e,t,n){if(!e.useDepthPicking)return;let i=t.toString();if(this._pickPositionCacheDirty)this._pickPositionCache={},this._pickPositionCacheDirty=!1;else if(this._pickPositionCache.hasOwnProperty(i))return d.clone(this._pickPositionCache[i],n);let{context:o,frameState:r,camera:s,defaultView:a}=e,{uniformState:c}=o;e.view=a;let u=Gi.transformWindowToDrawingBuffer(e,t,pG);e.pickTranslucentDepth?ryt(e,u):(e.updateFrameState(),c.update(r),e.updateEnvironment()),u.y=e.drawingBufferHeight-u.y;let f;l(s.frustum.fov)?f=s.frustum.clone(syt):l(s.frustum.infiniteProjectionMatrix)?f=s.frustum.clone(ayt):l(s.frustum.width)?f=s.frustum.clone(cyt):f=s.frustum.clone(lyt);let{frustumCommandsList:h}=a,p=h.length;for(let g=0;g<p;++g){let x=this.getPickDepth(e,g).getDepth(o,u.x,u.y);if(l(x)&&x>0&&x<1){let b=h[g],T;return e.mode===ne.SCENE2D?(T=s.position.z,s.position.z=T-b.near+1,f.far=Math.max(1,b.far-b.near),f.near=1,c.update(r),c.updateFrustum(f)):(f.near=b.near*(g!==0?e.opaqueFrustumNearOffset:1),f.far=b.far,c.updateFrustum(f)),n=Gi.drawingBufferToWorldCoordinates(e,u,x,n),e.mode===ne.SCENE2D&&(s.position.z=T,c.update(r)),this._pickPositionCache[i]=d.clone(n),n}}this._pickPositionCache[i]=void 0};var uyt=new fe;oa.prototype.pickPosition=function(e,t,n){if(n=this.pickPositionWorldCoordinates(e,t,n),l(n)&&e.mode!==ne.SCENE3D){d.fromElements(n.y,n.z,n.x,n);let i=e.mapProjection,o=i.ellipsoid,r=i.unproject(n,uyt);o.cartographicToCartesian(r,n)}return n};function XTe(e,t){let n,i,o=[],r=[],s=[],a=[];l(e)||(e=Number.MAX_VALUE);let c=t();for(;l(c);){let u=c.object,f=c.position,h=c.exclude;if(l(f)&&!l(u)){o.push(c);break}if(!l(u)||!l(u.primitive)||!h&&(o.push(c),0>=--e))break;let p=u.primitive,g=!1;typeof p.getGeometryInstanceAttributes=="function"&&l(u.id)&&(i=p.getGeometryInstanceAttributes(u.id),l(i)&&l(i.show)&&(g=!0,i.show=yn.toValue(!1,i.show),s.push(i))),u instanceof Xs&&(g=!0,u.show=!1,a.push(u)),g||(p.show=!1,r.push(p)),c=t()}for(n=0;n<r.length;++n)r[n].show=!0;for(n=0;n<s.length;++n)i=s[n],i.show=yn.toValue(!0,i.show);for(n=0;n<a.length;++n)a[n].show=!0;return o}oa.prototype.drillPick=function(e,t,n,i,o){let r=this;return XTe(n,function(){let c=r.pick(e,t,i,o);if(l(c))return{object:c,position:void 0,exclude:!1}}).map(function(c){return c.object})};var qTe=new d,fyt=new d;function dyt(e,t,n){this.ray=e,this.width=t,this.tilesets=n,this.ready=!1;let i=this;this.promise=new Promise(o=>{i._completePick=()=>{o()}})}function KTe(e,t,n,i){let o=t.direction,r=d.mostOrthogonalAxis(o,qTe),s=d.cross(o,r,qTe),a=d.cross(o,s,fyt);return i.position=t.origin,i.direction=o,i.up=a,i.right=s,i.frustum.width=y(n,YTe),i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC)}function hyt(e,t,n){let i=t.frameState,{ray:o,width:r,tilesets:s}=n,a=e._pickOffscreenView.camera,c=KTe(e,o,r,a),u=Kgt;u.camera=a,u.cullingVolume=c;let f=!0,h=s.length;for(let p=0;p<h;++p){let g=s[p];g.show&&t.primitives.contains(g)&&(g.updateForPass(i,u),f=f&&u.ready)}return f&&n._completePick(),f}oa.prototype.updateMostDetailedRayPicks=function(e){let t=this._mostDetailedRayPicks;for(let n=0;n<t.length;++n)hyt(this,e,t[n])&&t.splice(n--,1)};function ZTe(e,t,n){for(let i=0;i<e.length;++i){let o=e.get(i);o.show&&(l(o.isCesium3DTileset)?(!l(t)||t.indexOf(o)===-1)&&n.push(o):o instanceof pl&&ZTe(o,t,n))}}function _G(e,t,n,i,o,r){let s=[];if(ZTe(t.primitives,i,s),s.length===0)return Promise.resolve(r());let a=new dyt(n,o,s);return e._mostDetailedRayPicks.push(a),a.promise.then(function(){return r()})}function myt(e,t){return!l(e)||!l(t)||t.length===0?!1:t.indexOf(e)>-1||t.indexOf(e.primitive)>-1||t.indexOf(e.id)>-1}function pyt(e,t,n,i,o,r,s){let{context:a,frameState:c}=t,u=a.uniformState,f=e._pickOffscreenView;t.view=f,KTe(e,n,o,f.camera);let h=qe.clone(f.viewport,mG),p=f.pickFramebuffer.begin(h,f.viewport);t.jobScheduler.disableThisFrame(),t.updateFrameState(),c.invertClassification=!1,c.passes.pick=!0,c.passes.offscreen=!0,s?c.tilesetPassState=Zgt:c.tilesetPassState=_B,u.update(c),t.updateEnvironment(),t.updateAndExecuteCommands(p,gB),t.resolveFramebuffers(p);let g,m=f.pickFramebuffer.end(h);if(t.context.depthTexture){let{frustumCommandsList:x}=f,b=x.length;for(let T=0;T<b;++T){let C=e.getPickDepth(t,T).getDepth(a,0,0);if(l(C)&&C>0&&C<1){let E=x[T],v=E.near*(T!==0?t.opaqueFrustumNearOffset:1),D=E.far,O=v+C*(D-v);g=hn.getPoint(n,O);break}}}if(t.view=t.defaultView,a.endFrame(),l(m)||l(g))return{object:m,position:g,exclude:!l(g)&&r||myt(m,i)}}function $Te(e,t,n,i,o,r,s,a){return XTe(i,function(){return pyt(e,t,n,o,r,s,a)})}function Ov(e,t,n,i,o,r,s){let a=$Te(e,t,n,1,i,o,r,s);if(a.length>0)return a[0]}function QTe(e,t,n,i,o,r,s,a){return $Te(e,t,n,i,o,r,s,a)}function gG(e,t){return new Promise((n,i)=>{t.then(function(o){let r=e.postRender.addEventListener(function(){r(),n(o)});e.requestRender()}).catch(function(o){i(o)})})}oa.prototype.pickFromRay=function(e,t,n,i){return Ov(this,e,t,n,i,!1,!1)};oa.prototype.drillPickFromRay=function(e,t,n,i,o){return QTe(this,e,t,n,i,o,!1,!1)};oa.prototype.pickFromRayMostDetailed=function(e,t,n,i){let o=this;return t=hn.clone(t),n=l(n)?n.slice():n,gG(e,_G(o,e,t,n,i,function(){return Ov(o,e,t,n,i,!1,!0)}))};oa.prototype.drillPickFromRayMostDetailed=function(e,t,n,i,o){let r=this;return t=hn.clone(t),i=l(i)?i.slice():i,gG(e,_G(r,e,t,i,o,function(){return QTe(r,e,t,n,i,o,!1,!0)}))};var _yt=new d,gyt=new d,yyt=new hn,JTe=new fe;function VZ(e,t){let n=e.ellipsoid,i=li._defaultMaxTerrainHeight,o=n.geodeticSurfaceNormalCartographic(t,gyt),r=fe.toCartesian(t,n,_yt),s=yyt;s.origin=r,s.direction=o;let a=new hn;return hn.getPoint(s,i,a.origin),d.negate(o,a.direction),a}function eCe(e,t){let n=e.ellipsoid,i=fe.fromCartesian(t,n,JTe);return VZ(e,i)}function tCe(e,t){let n=e.ellipsoid;return fe.fromCartesian(t,n,JTe).height}function xyt(e,t,n,i,o){let r=VZ(t,n);return _G(e,t,r,i,o,function(){let s=Ov(e,t,r,i,o,!0,!0);if(l(s))return tCe(t,s.position)})}function byt(e,t,n,i,o,r){let s=eCe(t,n);return _G(e,t,s,i,o,function(){let a=Ov(e,t,s,i,o,!0,!0);if(l(a))return d.clone(a.position,r)})}oa.prototype.sampleHeight=function(e,t,n,i){let o=VZ(e,t),r=Ov(this,e,o,n,i,!0,!1);if(l(r))return tCe(e,r.position)};oa.prototype.clampToHeight=function(e,t,n,i,o){let r=eCe(e,t),s=Ov(this,e,r,n,i,!0,!1);if(l(s))return d.clone(s.position,o)};oa.prototype.sampleHeightMostDetailed=function(e,t,n,i){n=l(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=xyt(this,e,t[s],n,i);return gG(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c].height=s[c];return t}))};oa.prototype.clampToHeightMostDetailed=function(e,t,n,i){n=l(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=byt(this,e,t[s],n,i,t[s]);return gG(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c]=s[c];return t}))};oa.prototype.destroy=function(){this._pickOffscreenView=this._pickOffscreenView&&this._pickOffscreenView.destroy()};var yB=oa;var xB=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
color /= texture(autoExposure, vec2(0.5)).r;
#else
color *= vec3(exposure);
#endif
color = czm_acesTonemapping(color);
color = czm_inverseGamma(color);
out_FragColor = vec4(color, fragmentColor.a);
}
`;var bB=`precision highp float;
uniform sampler2D randomTexture;
uniform sampler2D depthTexture;
uniform float intensity;
uniform float bias;
uniform float lengthCap;
uniform int stepCount;
uniform int directionCount;
vec4 pixelToEye(vec2 screenCoordinate)
{
vec2 uv = screenCoordinate / czm_viewport.zw;
float depth = czm_readDepth(depthTexture, uv);
vec2 xy = 2.0 * uv - vec2(1.0);
vec4 posEC = czm_inverseProjection * vec4(xy, depth, 1.0);
posEC = posEC / posEC.w;
// Avoid numerical error at far plane
if (depth >= 1.0) {
posEC.z = czm_currentFrustum.y;
}
return posEC;
}
// Reconstruct surface normal in eye coordinates, avoiding edges
vec3 getNormalXEdge(vec3 positionEC)
{
// Find the 3D surface positions at adjacent screen pixels
vec2 centerCoord = gl_FragCoord.xy;
vec3 positionLeft = pixelToEye(centerCoord + vec2(-1.0, 0.0)).xyz;
vec3 positionRight = pixelToEye(centerCoord + vec2(1.0, 0.0)).xyz;
vec3 positionUp = pixelToEye(centerCoord + vec2(0.0, 1.0)).xyz;
vec3 positionDown = pixelToEye(centerCoord + vec2(0.0, -1.0)).xyz;
// Compute potential tangent vectors
vec3 dx0 = positionEC - positionLeft;
vec3 dx1 = positionRight - positionEC;
vec3 dy0 = positionEC - positionDown;
vec3 dy1 = positionUp - positionEC;
// The shorter tangent is more likely to be on the same surface
vec3 dx = length(dx0) < length(dx1) ? dx0 : dx1;
vec3 dy = length(dy0) < length(dy1) ? dy0 : dy1;
return normalize(cross(dx, dy));
}
const float sqrtTwoPi = sqrt(czm_twoPi);
float gaussian(float x, float standardDeviation) {
float argument = x / standardDeviation;
return exp(-0.5 * argument * argument) / (sqrtTwoPi * standardDeviation);
}
void main(void)
{
vec4 positionEC = pixelToEye(gl_FragCoord.xy);
// Exit if we are too close to the back of the frustum, where the depth value is invalid.
float maxValidDepth = czm_currentFrustum.y - lengthCap;
if (-positionEC.z > maxValidDepth)
{
out_FragColor = vec4(1.0);
return;
}
vec3 normalEC = getNormalXEdge(positionEC.xyz);
float gaussianVariance = lengthCap * sqrt(-positionEC.z);
// Choose a step length such that the marching stops just before 3 * variance.
float stepLength = 3.0 * gaussianVariance / (float(stepCount) + 1.0);
float metersPerPixel = czm_metersPerPixel(positionEC, 1.0);
// Minimum step is 1 pixel to avoid double sampling
float pixelsPerStep = max(stepLength / metersPerPixel, 1.0);
stepLength = pixelsPerStep * metersPerPixel;
float angleStepScale = 1.0 / float(directionCount);
float angleStep = angleStepScale * czm_twoPi;
float cosStep = cos(angleStep);
float sinStep = sin(angleStep);
mat2 rotateStep = mat2(cosStep, sinStep, -sinStep, cosStep);
// Initial sampling direction (different for each pixel)
const float randomTextureSize = 255.0;
vec2 randomTexCoord = fract(gl_FragCoord.xy / randomTextureSize);
float randomVal = texture(randomTexture, randomTexCoord).x;
vec2 sampleDirection = vec2(cos(angleStep * randomVal), sin(angleStep * randomVal));
float ao = 0.0;
// Loop over sampling directions
#if __VERSION__ == 300
for (int i = 0; i < directionCount; i++)
{
#else
for (int i = 0; i < 16; i++)
{
if (i >= directionCount) {
break;
}
#endif
sampleDirection = rotateStep * sampleDirection;
float localAO = 0.0;
vec2 radialStep = pixelsPerStep * sampleDirection;
#if __VERSION__ == 300
for (int j = 0; j < stepCount; j++)
{
#else
for (int j = 0; j < 64; j++)
{
if (j >= stepCount) {
break;
}
#endif
// Step along sampling direction, away from output pixel
vec2 samplePixel = floor(gl_FragCoord.xy + float(j + 1) * radialStep) + vec2(0.5);
// Exit if we stepped off the screen
if (clamp(samplePixel, vec2(0.0), czm_viewport.zw) != samplePixel) {
break;
}
// Compute step vector from output point to sampled point
vec4 samplePositionEC = pixelToEye(samplePixel);
vec3 stepVector = samplePositionEC.xyz - positionEC.xyz;
// Estimate the angle from the surface normal.
float dotVal = clamp(dot(normalEC, normalize(stepVector)), 0.0, 1.0);
dotVal = czm_branchFreeTernary(dotVal > bias, dotVal, 0.0);
dotVal = czm_branchFreeTernary(-samplePositionEC.z <= maxValidDepth, dotVal, 0.0);
// Weight contribution based on the distance from the output point
float sampleDistance = length(stepVector);
float weight = gaussian(sampleDistance, gaussianVariance);
localAO += weight * dotVal;
}
ao += localAO;
}
ao *= angleStepScale * stepLength;
ao = 1.0 - clamp(ao, 0.0, 1.0);
ao = pow(ao, intensity);
out_FragColor = vec4(vec3(ao), 1.0);
}
`;var TB=`uniform sampler2D colorTexture;
uniform sampler2D ambientOcclusionTexture;
uniform bool ambientOcclusionOnly;
in vec2 v_textureCoordinates;
void main(void)
{
vec4 color = texture(colorTexture, v_textureCoordinates);
vec4 ao = texture(ambientOcclusionTexture, v_textureCoordinates);
out_FragColor = ambientOcclusionOnly ? ao : ao * color;
}
`;var CB=`uniform sampler2D colorTexture;
uniform float gradations;
in vec2 v_textureCoordinates;
void main(void)
{
vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
#ifdef CZM_SELECTED_FEATURE
if (czm_selected()) {
out_FragColor = vec4(rgb, 1.0);
return;
}
#endif
float luminance = czm_luminance(rgb);
float darkness = luminance * gradations;
darkness = (darkness - fract(darkness)) / gradations;
out_FragColor = vec4(vec3(darkness), 1.0);
}
`;var AB=`uniform sampler2D colorTexture;
uniform sampler2D bloomTexture;
uniform bool glowOnly;
in vec2 v_textureCoordinates;
void main(void)
{
vec4 color = texture(colorTexture, v_textureCoordinates);
#ifdef CZM_SELECTED_FEATURE
if (czm_selected()) {
out_FragColor = color;
return;
}
#endif
vec4 bloom = texture(bloomTexture, v_textureCoordinates);
out_FragColor = glowOnly ? bloom : bloom + color;
}
`;var EB=`uniform sampler2D colorTexture;
uniform float brightness;
in vec2 v_textureCoordinates;
void main(void)
{
vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
vec3 target = vec3(0.0);
out_FragColor = vec4(mix(target, rgb, brightness), 1.0);
}
`;var SB=`uniform sampler2D colorTexture;
uniform float contrast;
uniform float brightness;
in vec2 v_textureCoordinates;
void main(void)
{
vec3 sceneColor = texture(colorTexture, v_textureCoordinates).xyz;
sceneColor = czm_RGBToHSB(sceneColor);
sceneColor.z += brightness;
sceneColor = czm_HSBToRGB(sceneColor);
float factor = (259.0 * (contrast + 255.0)) / (255.0 * (259.0 - contrast));
sceneColor = factor * (sceneColor - vec3(0.5)) + vec3(0.5);
out_FragColor = vec4(sceneColor, 1.0);
}
`;var vB=`uniform sampler2D colorTexture;
uniform sampler2D blurTexture;
uniform sampler2D depthTexture;
uniform float focalDistance;
in vec2 v_textureCoordinates;
vec4 toEye(vec2 uv, float depth)
{
vec2 xy = vec2((uv.x * 2.0 - 1.0), ((1.0 - uv.y) * 2.0 - 1.0));
vec4 posInCamera = czm_inverseProjection * vec4(xy, depth, 1.0);
posInCamera = posInCamera / posInCamera.w;
return posInCamera;
}
float computeDepthBlur(float depth)
{
float f;
if (depth < focalDistance)
{
f = (focalDistance - depth) / (focalDistance - czm_currentFrustum.x);
}
else
{
f = (depth - focalDistance) / (czm_currentFrustum.y - focalDistance);
f = pow(f, 0.1);
}
f *= f;
f = clamp(f, 0.0, 1.0);
return pow(f, 0.5);
}
void main(void)
{
float depth = czm_readDepth(depthTexture, v_textureCoordinates);
vec4 posInCamera = toEye(v_textureCoordinates, depth);
float d = computeDepthBlur(-posInCamera.z);
out_FragColor = mix(texture(colorTexture, v_textureCoordinates), texture(blurTexture, v_textureCoordinates), d);
}
`;var wB=`uniform sampler2D depthTexture;
in vec2 v_textureCoordinates;
void main(void)
{
float depth = czm_readDepth(depthTexture, v_textureCoordinates);
out_FragColor = vec4(vec3(depth), 1.0);
}
`;var DB=`uniform sampler2D depthTexture;
uniform float length;
uniform vec4 color;
in vec2 v_textureCoordinates;
void main(void)
{
float directions[3];
directions[0] = -1.0;
directions[1] = 0.0;
directions[2] = 1.0;
float scalars[3];
scalars[0] = 3.0;
scalars[1] = 10.0;
scalars[2] = 3.0;
float padx = czm_pixelRatio / czm_viewport.z;
float pady = czm_pixelRatio / czm_viewport.w;
#ifdef CZM_SELECTED_FEATURE
bool selected = false;
for (int i = 0; i < 3; ++i)
{
float dir = directions[i];
selected = selected || czm_selected(vec2(-padx, dir * pady));
selected = selected || czm_selected(vec2(padx, dir * pady));
selected = selected || czm_selected(vec2(dir * padx, -pady));
selected = selected || czm_selected(vec2(dir * padx, pady));
if (selected)
{
break;
}
}
if (!selected)
{
out_FragColor = vec4(color.rgb, 0.0);
return;
}
#endif
float horizEdge = 0.0;
float vertEdge = 0.0;
for (int i = 0; i < 3; ++i)
{
float dir = directions[i];
float scale = scalars[i];
horizEdge -= texture(depthTexture, v_textureCoordinates + vec2(-padx, dir * pady)).x * scale;
horizEdge += texture(depthTexture, v_textureCoordinates + vec2(padx, dir * pady)).x * scale;
vertEdge -= texture(depthTexture, v_textureCoordinates + vec2(dir * padx, -pady)).x * scale;
vertEdge += texture(depthTexture, v_textureCoordinates + vec2(dir * padx, pady)).x * scale;
}
float len = sqrt(horizEdge * horizEdge + vertEdge * vertEdge);
out_FragColor = vec4(color.rgb, len > length ? color.a : 0.0);
}
`;var IB=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
// See slides 142 and 143:
// http://www.gdcvault.com/play/1012459/Uncharted_2__HDR_Lighting
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
float exposure = texture(autoExposure, vec2(0.5)).r;
color /= exposure;
#else
color *= vec3(exposure);
#endif
const float A = 0.22; // shoulder strength
const float B = 0.30; // linear strength
const float C = 0.10; // linear angle
const float D = 0.20; // toe strength
const float E = 0.01; // toe numerator
const float F = 0.30; // toe denominator
const float white = 11.2; // linear white point value
vec3 c = ((color * (A * color + C * B) + D * E) / (color * ( A * color + B) + D * F)) - E / F;
float w = ((white * (A * white + C * B) + D * E) / (white * ( A * white + B) + D * F)) - E / F;
c = czm_inverseGamma(c / w);
out_FragColor = vec4(c, fragmentColor.a);
}
`;var PB=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
color /= texture(autoExposure, vec2(0.5)).r;
#else
color *= vec3(exposure);
#endif
color = czm_pbrNeutralTonemapping(color);
color = czm_inverseGamma(color);
out_FragColor = vec4(color, fragmentColor.a);
}
`;var RB=`in vec2 v_textureCoordinates;
uniform sampler2D colorTexture;
const float fxaaQualitySubpix = 0.5;
const float fxaaQualityEdgeThreshold = 0.125;
const float fxaaQualityEdgeThresholdMin = 0.0833;
void main()
{
vec2 fxaaQualityRcpFrame = vec2(1.0) / czm_viewport.zw;
vec4 color = FxaaPixelShader(
v_textureCoordinates,
colorTexture,
fxaaQualityRcpFrame,
fxaaQualitySubpix,
fxaaQualityEdgeThreshold,
fxaaQualityEdgeThresholdMin);
float alpha = texture(colorTexture, v_textureCoordinates).a;
out_FragColor = vec4(color.rgb, alpha);
}
`;var W0=`#define SAMPLES 8
uniform float delta;
uniform float sigma;
uniform float direction; // 0.0 for x direction, 1.0 for y direction
uniform sampler2D colorTexture;
#ifdef USE_STEP_SIZE
uniform float stepSize;
#else
uniform vec2 step;
#endif
in vec2 v_textureCoordinates;
// Incremental Computation of the Gaussian:
// https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch40.html
void main()
{
vec2 st = v_textureCoordinates;
vec2 dir = vec2(1.0 - direction, direction);
#ifdef USE_STEP_SIZE
vec2 step = vec2(stepSize * (czm_pixelRatio / czm_viewport.zw));
#else
vec2 step = step;
#endif
vec3 g;
g.x = 1.0 / (sqrt(czm_twoPi) * sigma);
g.y = exp((-0.5 * delta * delta) / (sigma * sigma));
g.z = g.y * g.y;
vec4 result = texture(colorTexture, st) * g.x;
for (int i = 1; i < SAMPLES; ++i)
{
g.xy *= g.yz;
vec2 offset = float(i) * dir * step;
result += texture(colorTexture, st - offset) * g.x;
result += texture(colorTexture, st + offset) * g.x;
}
out_FragColor = result;
}
`;var OB=`uniform sampler2D colorTexture;
uniform sampler2D dirtTexture;
uniform sampler2D starTexture;
uniform vec2 dirtTextureDimensions;
uniform float distortion;
uniform float ghostDispersal;
uniform float haloWidth;
uniform float dirtAmount;
uniform float earthRadius;
uniform float intensity;
in vec2 v_textureCoordinates;
// whether it is in space or not
// 6500000.0 is empirical value
#define DISTANCE_TO_SPACE 6500000.0
// return ndc from world coordinate biased earthRadius
vec4 getNDCFromWC(vec3 WC, float earthRadius)
{
vec4 positionEC = czm_view * vec4(WC, 1.0);
positionEC = vec4(positionEC.x + earthRadius, positionEC.y, positionEC.z, 1.0);
vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
return czm_viewportOrthographic * vec4(positionWC.xy, -positionWC.z, 1.0);
}
// Check if current pixel is included Earth
// if then mask it gradually
float isInEarth(vec2 texcoord, vec2 sceneSize)
{
vec2 NDC = texcoord * 2.0 - 1.0;
vec4 earthPosSC = getNDCFromWC(vec3(0.0), 0.0);
vec4 earthPosSCEdge = getNDCFromWC(vec3(0.0), earthRadius * 1.5);
NDC.xy -= earthPosSC.xy;
float X = abs(NDC.x) * sceneSize.x;
float Y = abs(NDC.y) * sceneSize.y;
return clamp(0.0, 1.0, max(sqrt(X * X + Y * Y) / max(abs(earthPosSCEdge.x * sceneSize.x), 1.0) - 0.8 , 0.0));
}
// For Chromatic effect
vec4 textureDistorted(sampler2D tex, vec2 texcoord, vec2 direction, vec3 distortion, bool isSpace)
{
vec2 sceneSize = czm_viewport.zw;
vec3 color;
if(isSpace)
{
color.r = isInEarth(texcoord + direction * distortion.r, sceneSize) * texture(tex, texcoord + direction * distortion.r).r;
color.g = isInEarth(texcoord + direction * distortion.g, sceneSize) * texture(tex, texcoord + direction * distortion.g).g;
color.b = isInEarth(texcoord + direction * distortion.b, sceneSize) * texture(tex, texcoord + direction * distortion.b).b;
}
else
{
color.r = texture(tex, texcoord + direction * distortion.r).r;
color.g = texture(tex, texcoord + direction * distortion.g).g;
color.b = texture(tex, texcoord + direction * distortion.b).b;
}
return vec4(clamp(color, 0.0, 1.0), 0.0);
}
void main(void)
{
vec4 originalColor = texture(colorTexture, v_textureCoordinates);
vec3 rgb = originalColor.rgb;
bool isSpace = length(czm_viewerPositionWC.xyz) > DISTANCE_TO_SPACE;
// Sun position
vec4 sunPos = czm_morphTime == 1.0 ? vec4(czm_sunPositionWC, 1.0) : vec4(czm_sunPositionColumbusView.zxy, 1.0);
vec4 sunPositionEC = czm_view * sunPos;
vec4 sunPositionWC = czm_eyeToWindowCoordinates(sunPositionEC);
sunPos = czm_viewportOrthographic * vec4(sunPositionWC.xy, -sunPositionWC.z, 1.0);
// If sun is not in the screen space, use original color.
if(!isSpace || !((sunPos.x >= -1.1 && sunPos.x <= 1.1) && (sunPos.y >= -1.1 && sunPos.y <= 1.1)))
{
// Lens flare is disabled when not in space until #5932 is fixed.
// https://github.com/CesiumGS/cesium/issues/5932
out_FragColor = originalColor;
return;
}
vec2 texcoord = vec2(1.0) - v_textureCoordinates;
vec2 pixelSize = czm_pixelRatio / czm_viewport.zw;
vec2 invPixelSize = 1.0 / pixelSize;
vec3 distortionVec = pixelSize.x * vec3(-distortion, 0.0, distortion);
// ghost vector to image centre:
vec2 ghostVec = (vec2(0.5) - texcoord) * ghostDispersal;
vec3 direction = normalize(vec3(ghostVec, 0.0));
// sample ghosts:
vec4 result = vec4(0.0);
vec4 ghost = vec4(0.0);
for (int i = 0; i < 4; ++i)
{
vec2 offset = fract(texcoord + ghostVec * float(i));
// Only bright spots from the centre of the source image
ghost += textureDistorted(colorTexture, offset, direction.xy, distortionVec, isSpace);
}
result += ghost;
// sample halo
vec2 haloVec = normalize(ghostVec) * haloWidth;
float weightForHalo = length(vec2(0.5) - fract(texcoord + haloVec)) / length(vec2(0.5));
weightForHalo = pow(1.0 - weightForHalo, 5.0);
result += textureDistorted(colorTexture, texcoord + haloVec, direction.xy, distortionVec, isSpace) * weightForHalo * 1.5;
// dirt on lens
vec2 dirtTexCoords = (v_textureCoordinates * invPixelSize) / dirtTextureDimensions;
if (dirtTexCoords.x > 1.0)
{
dirtTexCoords.x = mod(floor(dirtTexCoords.x), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.x) : fract(dirtTexCoords.x);
}
if (dirtTexCoords.y > 1.0)
{
dirtTexCoords.y = mod(floor(dirtTexCoords.y), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.y) : fract(dirtTexCoords.y);
}
result += dirtAmount * texture(dirtTexture, dirtTexCoords);
// Rotating starburst texture's coordinate
// dot(czm_view[0].xyz, vec3(0.0, 0.0, 1.0)) + dot(czm_view[1].xyz, vec3(0.0, 1.0, 0.0))
float camrot = czm_view[0].z + czm_view[1].y;
float cosValue = cos(camrot);
float sinValue = sin(camrot);
mat3 rotation = mat3(
cosValue, -sinValue, 0.0,
sinValue, cosValue, 0.0,
0.0, 0.0, 1.0
);
vec3 st1 = vec3(v_textureCoordinates * 2.0 - vec2(1.0), 1.0);
vec3 st2 = vec3((rotation * st1).xy, 1.0);
vec3 st3 = st2 * 0.5 + vec3(0.5);
vec2 lensStarTexcoord = st3.xy;
float weightForLensFlare = length(vec3(sunPos.xy, 0.0));
float oneMinusWeightForLensFlare = max(1.0 - weightForLensFlare, 0.0);
if (!isSpace)
{
result *= oneMinusWeightForLensFlare * intensity * 0.2;
}
else
{
result *= oneMinusWeightForLensFlare * intensity;
result *= texture(starTexture, lensStarTexcoord) * pow(weightForLensFlare, 1.0) * max((1.0 - length(vec3(st1.xy, 0.0))), 0.0) * 2.0;
}
result += texture(colorTexture, v_textureCoordinates);
out_FragColor = result;
}
`;var MB=`uniform sampler2D colorTexture;
uniform vec3 white;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
// See equation 4:
// http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
float exposure = texture(autoExposure, vec2(0.5)).r;
color /= exposure;
#else
color *= vec3(exposure);
#endif
color = (color * (1.0 + color / white)) / (1.0 + color);
color = czm_inverseGamma(color);
out_FragColor = vec4(color, fragmentColor.a);
}
`;var LB=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
float rand(vec2 co)
{
return fract(sin(dot(co.xy ,vec2(12.9898, 78.233))) * 43758.5453);
}
void main(void)
{
float noiseValue = rand(v_textureCoordinates + sin(czm_frameNumber)) * 0.1;
vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
vec3 green = vec3(0.0, 1.0, 0.0);
out_FragColor = vec4((noiseValue + rgb) * green, 1.0);
}
`;var NB=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
// See equation 3:
// http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
float exposure = texture(autoExposure, vec2(0.5)).r;
color /= exposure;
#else
color *= vec3(exposure);
#endif
color = color / (1.0 + color);
color = czm_inverseGamma(color);
out_FragColor = vec4(color, fragmentColor.a);
}
`;var FB=`uniform sampler2D colorTexture;
uniform sampler2D silhouetteTexture;
in vec2 v_textureCoordinates;
void main(void)
{
vec4 silhouetteColor = texture(silhouetteTexture, v_textureCoordinates);
vec4 color = texture(colorTexture, v_textureCoordinates);
out_FragColor = mix(color, silhouetteColor, silhouetteColor.a);
}
`;/**
* @license
* Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/var BB=`/**
* @license
* Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS \`\`AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// NVIDIA GameWorks Graphics Samples GitHub link: https://github.com/NVIDIAGameWorks/GraphicsSamples
// Original FXAA 3.11 shader link: https://github.com/NVIDIAGameWorks/GraphicsSamples/blob/master/samples/es3-kepler/FXAA/FXAA3_11.h
// Steps used to integrate into Cesium:
// * The following defines are set:
// #define FXAA_PC 1
// #define FXAA_WEBGL_1 1
// #define FXAA_GREEN_AS_LUMA 1
// #define FXAA_EARLY_EXIT 1
// #define FXAA_GLSL_120 1
// * All other preprocessor directives besides the FXAA_QUALITY__P* directives were removed.
// * Double underscores are invalid for preprocessor directives so replace them with a single underscore. Replace
// /FXAA_QUALITY__P(.*)/g with /FXAA_QUALITY__P$1/.
// * There are no implicit conversions from ivec* to vec* so replace:
// #define FxaaInt2 ivec2
// with
// #define FxaaInt2 vec2
// * The texture2DLod function is only available in vertex shaders so replace:
// #define FxaaTexTop(t, p) texture2DLod(t, p, 0.0)
// #define FxaaTexOff(t, p, o, r) texture2DLod(t, p + (o * r), 0.0)
// with
// #define FxaaTexTop(t, p) texture(t, p)
// #define FxaaTexOff(t, p, o, r) texture(t, p + (o * r))
// * FXAA_QUALITY_PRESET is prepended in the javascript code. We may want to expose that setting in the future.
// * The following parameters to FxaaPixelShader are unused and can be removed:
// fxaaConsolePosPos
// fxaaConsoleRcpFrameOpt
// fxaaConsoleRcpFrameOpt2
// fxaaConsole360RcpFrameOpt2
// fxaaConsoleEdgeSharpness
// fxaaConsoleEdgeThreshold
// fxaaConsoleEdgeThresholdMi
// fxaaConsole360ConstDir
//
// Choose the quality preset.
// This needs to be compiled into the shader as it effects code.
// Best option to include multiple presets is to
// in each shader define the preset, then include this file.
//
// OPTIONS
// -----------------------------------------------------------------------
// 10 to 15 - default medium dither (10=fastest, 15=highest quality)
// 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality)
// 39 - no dither, very expensive
//
// NOTES
// -----------------------------------------------------------------------
// 12 = slightly faster then FXAA 3.9 and higher edge quality (default)
// 13 = about same speed as FXAA 3.9 and better than 12
// 23 = closest to FXAA 3.9 visually and performance wise
// _ = the lowest digit is directly related to performance
// _ = the highest digit is directly related to style
//
//#define FXAA_QUALITY_PRESET 12
#if (FXAA_QUALITY_PRESET == 10)
#define FXAA_QUALITY_PS 3
#define FXAA_QUALITY_P0 1.5
#define FXAA_QUALITY_P1 3.0
#define FXAA_QUALITY_P2 12.0
#endif
#if (FXAA_QUALITY_PRESET == 11)
#define FXAA_QUALITY_PS 4
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 3.0
#define FXAA_QUALITY_P3 12.0
#endif
#if (FXAA_QUALITY_PRESET == 12)
#define FXAA_QUALITY_PS 5
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 4.0
#define FXAA_QUALITY_P4 12.0
#endif
#if (FXAA_QUALITY_PRESET == 13)
#define FXAA_QUALITY_PS 6
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 4.0
#define FXAA_QUALITY_P5 12.0
#endif
#if (FXAA_QUALITY_PRESET == 14)
#define FXAA_QUALITY_PS 7
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 4.0
#define FXAA_QUALITY_P6 12.0
#endif
#if (FXAA_QUALITY_PRESET == 15)
#define FXAA_QUALITY_PS 8
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 4.0
#define FXAA_QUALITY_P7 12.0
#endif
#if (FXAA_QUALITY_PRESET == 20)
#define FXAA_QUALITY_PS 3
#define FXAA_QUALITY_P0 1.5
#define FXAA_QUALITY_P1 2.0
#define FXAA_QUALITY_P2 8.0
#endif
#if (FXAA_QUALITY_PRESET == 21)
#define FXAA_QUALITY_PS 4
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 8.0
#endif
#if (FXAA_QUALITY_PRESET == 22)
#define FXAA_QUALITY_PS 5
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 8.0
#endif
#if (FXAA_QUALITY_PRESET == 23)
#define FXAA_QUALITY_PS 6
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 8.0
#endif
#if (FXAA_QUALITY_PRESET == 24)
#define FXAA_QUALITY_PS 7
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 3.0
#define FXAA_QUALITY_P6 8.0
#endif
#if (FXAA_QUALITY_PRESET == 25)
#define FXAA_QUALITY_PS 8
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 4.0
#define FXAA_QUALITY_P7 8.0
#endif
#if (FXAA_QUALITY_PRESET == 26)
#define FXAA_QUALITY_PS 9
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 4.0
#define FXAA_QUALITY_P8 8.0
#endif
#if (FXAA_QUALITY_PRESET == 27)
#define FXAA_QUALITY_PS 10
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 4.0
#define FXAA_QUALITY_P9 8.0
#endif
#if (FXAA_QUALITY_PRESET == 28)
#define FXAA_QUALITY_PS 11
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 2.0
#define FXAA_QUALITY_P9 4.0
#define FXAA_QUALITY_P10 8.0
#endif
#if (FXAA_QUALITY_PRESET == 29)
#define FXAA_QUALITY_PS 12
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 2.0
#define FXAA_QUALITY_P9 2.0
#define FXAA_QUALITY_P10 4.0
#define FXAA_QUALITY_P11 8.0
#endif
#if (FXAA_QUALITY_PRESET == 39)
#define FXAA_QUALITY_PS 12
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.0
#define FXAA_QUALITY_P2 1.0
#define FXAA_QUALITY_P3 1.0
#define FXAA_QUALITY_P4 1.0
#define FXAA_QUALITY_P5 1.5
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 2.0
#define FXAA_QUALITY_P9 2.0
#define FXAA_QUALITY_P10 4.0
#define FXAA_QUALITY_P11 8.0
#endif
#define FxaaBool bool
#define FxaaFloat float
#define FxaaFloat2 vec2
#define FxaaFloat3 vec3
#define FxaaFloat4 vec4
#define FxaaHalf float
#define FxaaHalf2 vec2
#define FxaaHalf3 vec3
#define FxaaHalf4 vec4
#define FxaaInt2 vec2
#define FxaaTex sampler2D
#define FxaaSat(x) clamp(x, 0.0, 1.0)
#define FxaaTexTop(t, p) texture(t, p)
#define FxaaTexOff(t, p, o, r) texture(t, p + (o * r))
FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.y; }
FxaaFloat4 FxaaPixelShader(
//
// Use noperspective interpolation here (turn off perspective interpolation).
// {xy} = center of pixel
FxaaFloat2 pos,
//
// Input color texture.
// {rgb_} = color in linear or perceptual color space
// if (FXAA_GREEN_AS_LUMA == 0)
// {___a} = luma in perceptual color space (not linear)
FxaaTex tex,
//
// Only used on FXAA Quality.
// This must be from a constant/uniform.
// {x_} = 1.0/screenWidthInPixels
// {_y} = 1.0/screenHeightInPixels
FxaaFloat2 fxaaQualityRcpFrame,
//
// Only used on FXAA Quality.
// This used to be the FXAA_QUALITY_SUBPIX define.
// It is here now to allow easier tuning.
// Choose the amount of sub-pixel aliasing removal.
// This can effect sharpness.
// 1.00 - upper limit (softer)
// 0.75 - default amount of filtering
// 0.50 - lower limit (sharper, less sub-pixel aliasing removal)
// 0.25 - almost off
// 0.00 - completely off
FxaaFloat fxaaQualitySubpix,
//
// Only used on FXAA Quality.
// This used to be the FXAA_QUALITY_EDGE_THRESHOLD define.
// It is here now to allow easier tuning.
// The minimum amount of local contrast required to apply algorithm.
// 0.333 - too little (faster)
// 0.250 - low quality
// 0.166 - default
// 0.125 - high quality
// 0.063 - overkill (slower)
FxaaFloat fxaaQualityEdgeThreshold,
//
// Only used on FXAA Quality.
// This used to be the FXAA_QUALITY_EDGE_THRESHOLD_MIN define.
// It is here now to allow easier tuning.
// Trims the algorithm from processing darks.
// 0.0833 - upper limit (default, the start of visible unfiltered edges)
// 0.0625 - high quality (faster)
// 0.0312 - visible limit (slower)
// Special notes when using FXAA_GREEN_AS_LUMA,
// Likely want to set this to zero.
// As colors that are mostly not-green
// will appear very dark in the green channel!
// Tune by looking at mostly non-green content,
// then start at zero and increase until aliasing is a problem.
FxaaFloat fxaaQualityEdgeThresholdMin
) {
/*--------------------------------------------------------------------------*/
FxaaFloat2 posM;
posM.x = pos.x;
posM.y = pos.y;
FxaaFloat4 rgbyM = FxaaTexTop(tex, posM);
#define lumaM rgbyM.y
FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0, 1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 0), fxaaQualityRcpFrame.xy));
FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0,-1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 0), fxaaQualityRcpFrame.xy));
/*--------------------------------------------------------------------------*/
FxaaFloat maxSM = max(lumaS, lumaM);
FxaaFloat minSM = min(lumaS, lumaM);
FxaaFloat maxESM = max(lumaE, maxSM);
FxaaFloat minESM = min(lumaE, minSM);
FxaaFloat maxWN = max(lumaN, lumaW);
FxaaFloat minWN = min(lumaN, lumaW);
FxaaFloat rangeMax = max(maxWN, maxESM);
FxaaFloat rangeMin = min(minWN, minESM);
FxaaFloat rangeMaxScaled = rangeMax * fxaaQualityEdgeThreshold;
FxaaFloat range = rangeMax - rangeMin;
FxaaFloat rangeMaxClamped = max(fxaaQualityEdgeThresholdMin, rangeMaxScaled);
FxaaBool earlyExit = range < rangeMaxClamped;
/*--------------------------------------------------------------------------*/
if(earlyExit)
return rgbyM;
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1,-1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1,-1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy));
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNS = lumaN + lumaS;
FxaaFloat lumaWE = lumaW + lumaE;
FxaaFloat subpixRcpRange = 1.0/range;
FxaaFloat subpixNSWE = lumaNS + lumaWE;
FxaaFloat edgeHorz1 = (-2.0 * lumaM) + lumaNS;
FxaaFloat edgeVert1 = (-2.0 * lumaM) + lumaWE;
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNESE = lumaNE + lumaSE;
FxaaFloat lumaNWNE = lumaNW + lumaNE;
FxaaFloat edgeHorz2 = (-2.0 * lumaE) + lumaNESE;
FxaaFloat edgeVert2 = (-2.0 * lumaN) + lumaNWNE;
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNWSW = lumaNW + lumaSW;
FxaaFloat lumaSWSE = lumaSW + lumaSE;
FxaaFloat edgeHorz4 = (abs(edgeHorz1) * 2.0) + abs(edgeHorz2);
FxaaFloat edgeVert4 = (abs(edgeVert1) * 2.0) + abs(edgeVert2);
FxaaFloat edgeHorz3 = (-2.0 * lumaW) + lumaNWSW;
FxaaFloat edgeVert3 = (-2.0 * lumaS) + lumaSWSE;
FxaaFloat edgeHorz = abs(edgeHorz3) + edgeHorz4;
FxaaFloat edgeVert = abs(edgeVert3) + edgeVert4;
/*--------------------------------------------------------------------------*/
FxaaFloat subpixNWSWNESE = lumaNWSW + lumaNESE;
FxaaFloat lengthSign = fxaaQualityRcpFrame.x;
FxaaBool horzSpan = edgeHorz >= edgeVert;
FxaaFloat subpixA = subpixNSWE * 2.0 + subpixNWSWNESE;
/*--------------------------------------------------------------------------*/
if(!horzSpan) lumaN = lumaW;
if(!horzSpan) lumaS = lumaE;
if(horzSpan) lengthSign = fxaaQualityRcpFrame.y;
FxaaFloat subpixB = (subpixA * (1.0/12.0)) - lumaM;
/*--------------------------------------------------------------------------*/
FxaaFloat gradientN = lumaN - lumaM;
FxaaFloat gradientS = lumaS - lumaM;
FxaaFloat lumaNN = lumaN + lumaM;
FxaaFloat lumaSS = lumaS + lumaM;
FxaaBool pairN = abs(gradientN) >= abs(gradientS);
FxaaFloat gradient = max(abs(gradientN), abs(gradientS));
if(pairN) lengthSign = -lengthSign;
FxaaFloat subpixC = FxaaSat(abs(subpixB) * subpixRcpRange);
/*--------------------------------------------------------------------------*/
FxaaFloat2 posB;
posB.x = posM.x;
posB.y = posM.y;
FxaaFloat2 offNP;
offNP.x = (!horzSpan) ? 0.0 : fxaaQualityRcpFrame.x;
offNP.y = ( horzSpan) ? 0.0 : fxaaQualityRcpFrame.y;
if(!horzSpan) posB.x += lengthSign * 0.5;
if( horzSpan) posB.y += lengthSign * 0.5;
/*--------------------------------------------------------------------------*/
FxaaFloat2 posN;
posN.x = posB.x - offNP.x * FXAA_QUALITY_P0;
posN.y = posB.y - offNP.y * FXAA_QUALITY_P0;
FxaaFloat2 posP;
posP.x = posB.x + offNP.x * FXAA_QUALITY_P0;
posP.y = posB.y + offNP.y * FXAA_QUALITY_P0;
FxaaFloat subpixD = ((-2.0)*subpixC) + 3.0;
FxaaFloat lumaEndN = FxaaLuma(FxaaTexTop(tex, posN));
FxaaFloat subpixE = subpixC * subpixC;
FxaaFloat lumaEndP = FxaaLuma(FxaaTexTop(tex, posP));
/*--------------------------------------------------------------------------*/
if(!pairN) lumaNN = lumaSS;
FxaaFloat gradientScaled = gradient * 1.0/4.0;
FxaaFloat lumaMM = lumaM - lumaNN * 0.5;
FxaaFloat subpixF = subpixD * subpixE;
FxaaBool lumaMLTZero = lumaMM < 0.0;
/*--------------------------------------------------------------------------*/
lumaEndN -= lumaNN * 0.5;
lumaEndP -= lumaNN * 0.5;
FxaaBool doneN = abs(lumaEndN) >= gradientScaled;
FxaaBool doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P1;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P1;
FxaaBool doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P1;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P1;
/*--------------------------------------------------------------------------*/
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P2;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P2;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P2;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P2;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 3)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P3;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P3;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P3;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P3;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 4)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P4;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P4;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P4;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P4;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 5)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P5;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P5;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P5;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P5;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 6)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P6;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P6;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P6;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P6;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 7)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P7;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P7;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P7;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P7;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 8)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P8;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P8;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P8;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P8;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 9)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P9;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P9;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P9;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P9;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 10)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P10;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P10;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P10;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P10;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 11)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P11;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P11;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P11;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P11;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 12)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P12;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P12;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P12;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P12;
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
/*--------------------------------------------------------------------------*/
FxaaFloat dstN = posM.x - posN.x;
FxaaFloat dstP = posP.x - posM.x;
if(!horzSpan) dstN = posM.y - posN.y;
if(!horzSpan) dstP = posP.y - posM.y;
/*--------------------------------------------------------------------------*/
FxaaBool goodSpanN = (lumaEndN < 0.0) != lumaMLTZero;
FxaaFloat spanLength = (dstP + dstN);
FxaaBool goodSpanP = (lumaEndP < 0.0) != lumaMLTZero;
FxaaFloat spanLengthRcp = 1.0/spanLength;
/*--------------------------------------------------------------------------*/
FxaaBool directionN = dstN < dstP;
FxaaFloat dst = min(dstN, dstP);
FxaaBool goodSpan = directionN ? goodSpanN : goodSpanP;
FxaaFloat subpixG = subpixF * subpixF;
FxaaFloat pixelOffset = (dst * (-spanLengthRcp)) + 0.5;
FxaaFloat subpixH = subpixG * fxaaQualitySubpix;
/*--------------------------------------------------------------------------*/
FxaaFloat pixelOffsetGood = goodSpan ? pixelOffset : 0.0;
FxaaFloat pixelOffsetSubpix = max(pixelOffsetGood, subpixH);
if(!horzSpan) posM.x += pixelOffsetSubpix * lengthSign;
if( horzSpan) posM.y += pixelOffsetSubpix * lengthSign;
return FxaaFloat4(FxaaTexTop(tex, posM).xyz, lumaM);
}
`;function pC(){this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._ready=!1,this._name="czm_autoexposure",this._logDepthChanged=void 0,this._useLogDepth=void 0,this._framebuffers=void 0,this._previousLuminance=new hi,this._commands=void 0,this._clearCommand=void 0,this._minMaxLuminance=new z,this.enabled=!0,this._enabled=!0,this.minimumLuminance=.1,this.maximumLuminance=10}Object.defineProperties(pC.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},outputTexture:{get:function(){let e=this._framebuffers;if(l(e))return e[e.length-1].getColorTexture(0)}}});function nCe(e){let t=e._framebuffers;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].destroy();e._framebuffers=void 0,e._previousLuminance.destroy(),e._previousLuminance=void 0}function Tyt(e,t){nCe(e);let n=e._width,i=e._height,o=t.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT,r=Math.ceil(Math.log(Math.max(n,i))/Math.log(3)),s=new Array(r);for(let c=0;c<r;++c)n=Math.max(Math.ceil(n/3),1),i=Math.max(Math.ceil(i/3),1),s[c]=new hi,s[c].update(t,n,i,1,o);let a=s[r-1].getColorTexture(0);e._previousLuminance.update(t,a.width,a.height,1,o),e._framebuffers=s}function iCe(e){let t=e._commands;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].shaderProgram.destroy();e._commands=void 0}function Cyt(e,t){let n;if(t===0)n={colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions}};else{let i=e._framebuffers[t-1].getColorTexture(0);n={colorTexture:function(){return i},colorTextureDimensions:function(){return i.dimensions}}}return n.minMaxLuminance=function(){return e._minMaxLuminance},n.previousLuminance=function(){return e._previousLuminance.getColorTexture(0)},n}function Ayt(e,t){let n=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
float sampleTexture(vec2 offset) {
`;return e===0?n+=` vec4 color = texture(colorTexture, v_textureCoordinates + offset);
return czm_luminance(color.rgb);
`:n+=` return texture(colorTexture, v_textureCoordinates + offset).r;
`,n+=`}
`,n+=`uniform vec2 colorTextureDimensions;
uniform vec2 minMaxLuminance;
uniform sampler2D previousLuminance;
void main() {
float color = 0.0;
float xStep = 1.0 / colorTextureDimensions.x;
float yStep = 1.0 / colorTextureDimensions.y;
int count = 0;
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 3; ++j) {
vec2 offset;
offset.x = -xStep + float(i) * xStep;
offset.y = -yStep + float(j) * yStep;
if (offset.x < 0.0 || offset.x > 1.0 || offset.y < 0.0 || offset.y > 1.0) {
continue;
}
color += sampleTexture(offset);
++count;
}
}
if (count > 0) {
color /= float(count);
}
`,e===t-1&&(n+=` float previous = texture(previousLuminance, vec2(0.5)).r;
color = clamp(color, minMaxLuminance.x, minMaxLuminance.y);
color = previous + (color - previous) / (60.0 * 1.5);
color = clamp(color, minMaxLuminance.x, minMaxLuminance.y);
`),n+=` out_FragColor = vec4(color);
}
`,n}function Eyt(e,t){iCe(e);let n=e._framebuffers,i=n.length,o=new Array(i);for(let r=0;r<i;++r)o[r]=t.createViewportQuadCommand(Ayt(r,i),{framebuffer:n[r].framebuffer,uniformMap:Cyt(e,r)});e._commands=o}pC.prototype.clear=function(e){let t=this._framebuffers;if(!l(t))return;let n=this._clearCommand;l(n)||(n=this._clearCommand=new ei({color:new H(0,0,0,0),framebuffer:void 0}));let i=t.length;for(let o=0;o<i;++o)t[o].clear(e,n)};pC.prototype.update=function(e){let t=e.drawingBufferWidth,n=e.drawingBufferHeight;(t!==this._width||n!==this._height)&&(this._width=t,this._height=n,Tyt(this,e),Eyt(this,e),this._ready||(this._ready=!0)),this._minMaxLuminance.x=this.minimumLuminance,this._minMaxLuminance.y=this.maximumLuminance;let i=this._framebuffers,o=i[i.length-1];i[i.length-1]=this._previousLuminance,this._commands[this._commands.length-1].framebuffer=this._previousLuminance.framebuffer,this._previousLuminance=o};pC.prototype.execute=function(e,t){this._colorTexture=t;let n=this._commands;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o)n[o].execute(e)};pC.prototype.isDestroyed=function(){return!1};pC.prototype.destroy=function(){return nCe(this),iCe(this),ue(this)};var kB=pC;var Syt={NEAREST:0,LINEAR:1},af=Syt;function _C(e){e=y(e,y.EMPTY_OBJECT);let{name:t=Wn(),fragmentShader:n,uniforms:i,textureScale:o=1,forcePowerOfTwo:r=!1,sampleMode:s=af.NEAREST,pixelFormat:a=tt.RGBA,pixelDatatype:c=Ke.UNSIGNED_BYTE,clearColor:u=H.BLACK,scissorRectangle:f}=e;this._fragmentShader=n,this._uniforms=i,this._textureScale=o,this._forcePowerOfTwo=r,this._sampleMode=s,this._pixelFormat=a,this._pixelDatatype=c,this._clearColor=u,this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._idTexture=void 0,this._actualUniforms={},this._dirtyUniforms=[],this._texturesToRelease=[],this._texturesToCreate=[],this._texturePromise=void 0;let h=new ac;h.scissorTest={enabled:!0,rectangle:l(f)?qe.clone(f):new qe},this._passState=h,this._ready=!1,this._name=t,this._logDepthChanged=void 0,this._useLogDepth=void 0,this._selectedIdTexture=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0,this._textureCache=void 0,this._index=void 0,this.enabled=!0,this._enabled=!0}Object.defineProperties(_C.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},fragmentShader:{get:function(){return this._fragmentShader}},uniforms:{get:function(){return this._uniforms}},textureScale:{get:function(){return this._textureScale}},forcePowerOfTwo:{get:function(){return this._forcePowerOfTwo}},sampleMode:{get:function(){return this._sampleMode}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},clearColor:{get:function(){return this._clearColor}},scissorRectangle:{get:function(){return this._passState.scissorTest.rectangle}},outputTexture:{get:function(){if(l(this._textureCache)){let e=this._textureCache.getFramebuffer(this._name);if(l(e))return e.getColorTexture(0)}}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});var vyt=/uniform\s+sampler2D\s+depthTexture/g;_C.prototype._isSupported=function(e){return!vyt.test(this._fragmentShader)||e.depthTexture};function wyt(e,t,n){let i=t[n];return(typeof i=="string"||i instanceof HTMLCanvasElement||i instanceof HTMLImageElement||i instanceof HTMLVideoElement||i instanceof ImageData)&&e._dirtyUniforms.push(n),{get:function(){return t[n]},set:function(o){let r=t[n];t[n]=o;let s=e._actualUniforms,a=s[n];l(a)&&a!==r&&a instanceof Ot&&!l(e._textureCache.getStageByName(n))&&(e._texturesToRelease.push(a),delete s[n],delete s[`${n}Dimensions`]),r instanceof Ot&&e._texturesToRelease.push(r),typeof o=="string"||o instanceof HTMLCanvasElement||o instanceof HTMLImageElement||o instanceof HTMLVideoElement||o instanceof ImageData?e._dirtyUniforms.push(n):s[n]=o}}}function Dyt(e,t){return function(){let n=e._actualUniforms[t];return typeof n=="function"?n():n}}function Iyt(e,t){return function(){let n=e[t]();if(l(n))return n.dimensions}}function Pyt(e){if(l(e._uniformMap))return;let t={},n={},i=e._uniforms,o=e._actualUniforms;for(let r in i){if(!i.hasOwnProperty(r))continue;typeof i[r]!="function"?(t[r]=Dyt(e,r),n[r]=wyt(e,i,r)):(t[r]=i[r],n[r]=i[r]),o[r]=i[r];let s=t[r]();(typeof s=="string"||s instanceof Ot||s instanceof HTMLImageElement||s instanceof HTMLCanvasElement||s instanceof HTMLVideoElement)&&(t[`${r}Dimensions`]=Iyt(t,r))}e._uniforms={},Object.defineProperties(e._uniforms,n),e._uniformMap=bt(t,{colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions},depthTexture:function(){return e._depthTexture},depthTextureDimensions:function(){return e._depthTexture.dimensions},czm_idTexture:function(){return e._idTexture},czm_selectedIdTexture:function(){return e._selectedIdTexture},czm_selectedIdTextureStep:function(){return 1/e._selectedIdTexture.width}})}function Ryt(e,t){return e=e.replace(/in\s+vec2\s+v_textureCoordinates;/g,""),`#define CZM_SELECTED_FEATURE
uniform sampler2D czm_idTexture;
uniform sampler2D czm_selectedIdTexture;
uniform float czm_selectedIdTextureStep;
in vec2 v_textureCoordinates;
bool czm_selected(vec2 offset)
{
bool selected = false;
vec4 id = texture(czm_idTexture, v_textureCoordinates + offset);
for (int i = 0; i < ${t}; ++i)
{
vec4 selectedId = texture(czm_selectedIdTexture, vec2((float(i) + 0.5) * czm_selectedIdTextureStep, 0.5));
if (all(equal(id, selectedId)))
{
return true;
}
}
return false;
}
bool czm_selected()
{
return czm_selected(vec2(0.0));
}
${e}`}function Oyt(e,t){if(l(e._command)&&!e._logDepthChanged&&!e._selectedDirty)return;let n=e._fragmentShader;if(l(e._selectedIdTexture)){let o=e._selectedIdTexture.width;n=Ryt(n,o)}let i=new Ue({defines:[e._useLogDepth?"LOG_DEPTH":""],sources:[n]});e._command=t.createViewportQuadCommand(i,{uniformMap:e._uniformMap,owner:e})}function Myt(e){let t=e._sampleMode,n,i;t===af.LINEAR?(n=Kt.LINEAR,i=di.LINEAR):(n=Kt.NEAREST,i=di.NEAREST);let o=e._sampler;(!l(o)||o.minificationFilter!==n||o.magnificationFilter!==i)&&(e._sampler=new Zt({wrapS:Cn.CLAMP_TO_EDGE,wrapT:Cn.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i}))}function Lyt(e,t){return function(n){e._texturesToCreate.push({name:t,source:n})}}function Nyt(e,t){return function(){return e._textureCache.getOutputTexture(t)}}function Fyt(e,t){let n=e._texturesToRelease;for(let a=0;a<n.length;++a){let c=n[a];c=c&&c.destroy()}n.length=0;let i=e._texturesToCreate;for(let a=0;a<i.length;++a){let{name:c,source:u}=i[a];e._actualUniforms[c]=new Ot({context:t,source:u})}i.length=0;let o=e._dirtyUniforms;if(o.length===0&&!l(e._texturePromise)){e._ready=!0;return}if(o.length===0||l(e._texturePromise))return;let r=e._uniforms,s=[];for(let a=0;a<o.length;++a){let c=o[a],u=r[c],f=e._textureCache.getStageByName(u);if(l(f))e._actualUniforms[c]=Nyt(e,u);else if(typeof u=="string"){let h=new Se({url:u});s.push(h.fetchImage().then(Lyt(e,c)))}else e._texturesToCreate.push({name:c,source:u})}o.length=0,s.length>0?(e._ready=!1,e._texturePromise=Promise.all(s).then(function(){e._ready=!0,e._texturePromise=void 0})):e._ready=!0}function oCe(e){l(e._command)&&(e._command.shaderProgram=e._command.shaderProgram&&e._command.shaderProgram.destroy(),e._command=void 0),e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy();let t=e._textureCache;if(!l(t))return;let n=e._uniforms,i=e._actualUniforms;for(let o in i){if(!i.hasOwnProperty(o))continue;let r=i[o];r instanceof Ot&&(l(t.getStageByName(n[o]))||r.destroy(),e._dirtyUniforms.push(o))}}function Byt(e){let t=l(e._selected)?e._selected.length:0,n=l(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength;if(l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;for(let o=0;o<e._combinedSelected.length;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}function kyt(e,t){if(!e._selectedDirty)return;e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy(),e._selectedIdTexture=void 0;let n=e._combinedSelected;if(!l(n))return;let i=0;for(let s=0;s<n.length;++s){let a=n[s];l(a.pickIds)?i+=a.pickIds.length:l(a.pickId)&&++i}if(n.length===0||i===0){let s=new Uint8Array([255,255,255,255]);e._selectedIdTexture=new Ot({context:t,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:s,width:1,height:1},sampler:Zt.NEAREST});return}let o=0,r=new Uint8Array(i*4);for(let s=0;s<n.length;++s){let a=n[s];if(l(a.pickIds)){let c=a.pickIds,u=c.length;for(let f=0;f<u;++f){let h=c[f].color;r[o]=H.floatToByte(h.red),r[o+1]=H.floatToByte(h.green),r[o+2]=H.floatToByte(h.blue),r[o+3]=H.floatToByte(h.alpha),o+=4}}else if(l(a.pickId)){let c=a.pickId.color;r[o]=H.floatToByte(c.red),r[o+1]=H.floatToByte(c.green),r[o+2]=H.floatToByte(c.blue),r[o+3]=H.floatToByte(c.alpha),o+=4}}e._selectedIdTexture=new Ot({context:t,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:r,width:i,height:1},sampler:Zt.NEAREST})}_C.prototype.update=function(e,t){if(this.enabled!==this._enabled&&!this.enabled&&oCe(this),this._enabled=this.enabled,!this._enabled||(this._logDepthChanged=t!==this._useLogDepth,this._useLogDepth=t,this._selectedDirty=Byt(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0,kyt(this,e),Pyt(this),Fyt(this,e),Oyt(this,e),Myt(this),this._selectedDirty=!1,!this._ready))return;let n=this._textureCache.getFramebuffer(this._name);if(this._command.framebuffer=n,!l(n))return;let i=n.getColorTexture(0),o;(i.width!==e.drawingBufferWidth||i.height!==e.drawingBufferHeight)&&(o=this._renderState,(!l(o)||i.width!==o.viewport.width||i.height!==o.viewport.height)&&(this._renderState=Ve.fromCache({viewport:new qe(0,0,i.width,i.height)}))),this._command.renderState=o};_C.prototype.execute=function(e,t,n,i){if(!l(this._command)||!l(this._command.framebuffer)||!this._ready||!this._enabled)return;this._colorTexture=t,this._depthTexture=n,this._idTexture=i,Zt.equals(this._colorTexture.sampler,this._sampler)||(this._colorTexture.sampler=this._sampler);let o=this.scissorRectangle.width>0&&this.scissorRectangle.height>0?this._passState:void 0;l(o)&&(o.context=e),this._command.execute(e,o)};_C.prototype.isDestroyed=function(){return!1};_C.prototype.destroy=function(){return oCe(this),ue(this)};var mo=_C;function gC(e){e=y(e,y.EMPTY_OBJECT),this._stages=e.stages,this._inputPreviousStageTexture=y(e.inputPreviousStageTexture,!0);let t=e.name;l(t)||(t=Wn()),this._name=t,this._uniforms=e.uniforms,this._textureCache=void 0,this._index=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0}Object.defineProperties(gC.prototype,{ready:{get:function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)if(!e[n].ready)return!1;return!0}},name:{get:function(){return this._name}},enabled:{get:function(){return this._stages[0].enabled},set:function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)t[i].enabled=e}},uniforms:{get:function(){return this._uniforms}},inputPreviousStageTexture:{get:function(){return this._inputPreviousStageTexture}},length:{get:function(){return this._stages.length}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});gC.prototype._isSupported=function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)if(!t[i]._isSupported(e))return!1;return!0};gC.prototype.get=function(e){return this._stages[e]};function Vyt(e){let t=l(e._selected)?e._selected.length:0,n=l(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength;if(i=i||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength,l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;t=e._combinedSelected.length;for(let o=0;o<t;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}gC.prototype.update=function(e,t){this._selectedDirty=Vyt(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0;let n=this._stages,i=n.length;for(let o=0;o<i;++o){let r=n[o];this._selectedDirty&&(r.parentSelected=this._combinedSelected),r.update(e,t)}};gC.prototype.isDestroyed=function(){return!1};gC.prototype.destroy=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return ue(this)};var lu=gC;var Pr={};function UZ(e){let o=`#define USE_STEP_SIZE
${W0}`,r=new mo({name:`${e}_x_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:0},sampleMode:af.LINEAR}),s=new mo({name:`${e}_y_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:1},sampleMode:af.LINEAR}),a={};return Object.defineProperties(a,{delta:{get:function(){return r.uniforms.delta},set:function(c){let u=r.uniforms,f=s.uniforms;u.delta=f.delta=c}},sigma:{get:function(){return r.uniforms.sigma},set:function(c){let u=r.uniforms,f=s.uniforms;u.sigma=f.sigma=c}},stepSize:{get:function(){return r.uniforms.stepSize},set:function(c){let u=r.uniforms,f=s.uniforms;u.stepSize=f.stepSize=c}}}),new lu({name:e,stages:[r,s],uniforms:a})}Pr.createBlurStage=function(){return UZ("czm_blur")};Pr.createDepthOfFieldStage=function(){let e=UZ("czm_depth_of_field_blur"),t=new mo({name:"czm_depth_of_field_composite",fragmentShader:vB,uniforms:{focalDistance:5,blurTexture:e.name}}),n={};return Object.defineProperties(n,{focalDistance:{get:function(){return t.uniforms.focalDistance},set:function(i){t.uniforms.focalDistance=i}},delta:{get:function(){return e.uniforms.delta},set:function(i){e.uniforms.delta=i}},sigma:{get:function(){return e.uniforms.sigma},set:function(i){e.uniforms.sigma=i}},stepSize:{get:function(){return e.uniforms.stepSize},set:function(i){e.uniforms.stepSize=i}}}),new lu({name:"czm_depth_of_field",stages:[e,t],inputPreviousStageTexture:!1,uniforms:n})};Pr.isDepthOfFieldSupported=function(e){return e.context.depthTexture};Pr.createEdgeDetectionStage=function(){let e=Wn();return new mo({name:`czm_edge_detection_${e}`,fragmentShader:DB,uniforms:{length:.25,color:H.clone(H.BLACK)}})};Pr.isEdgeDetectionSupported=function(e){return e.context.depthTexture};function Uyt(e){if(!l(e))return Pr.createEdgeDetectionStage();let t=new lu({name:"czm_edge_detection_multiple",stages:e,inputPreviousStageTexture:!1}),n={},i="",o="";for(let a=0;a<e.length;++a)i+=`uniform sampler2D edgeTexture${a};
`,o+=` vec4 edge${a} = texture(edgeTexture${a}, v_textureCoordinates);
if (edge${a}.a > 0.0)
{
color = edge${a};
break;
}
`,n[`edgeTexture${a}`]=e[a].name;let r=`${i}in vec2 v_textureCoordinates;
void main() {
vec4 color = vec4(0.0);
for (int i = 0; i < ${e.length}; i++)
{
${o} }
out_FragColor = color;
}
`,s=new mo({name:"czm_edge_detection_combine",fragmentShader:r,uniforms:n});return new lu({name:"czm_edge_detection_composite",stages:[t,s]})}Pr.createSilhouetteStage=function(e){let t=Uyt(e),n=new mo({name:"czm_silhouette_color_edges",fragmentShader:FB,uniforms:{silhouetteTexture:t.name}});return new lu({name:"czm_silhouette",stages:[t,n],inputPreviousStageTexture:!1,uniforms:t.uniforms})};Pr.isSilhouetteSupported=function(e){return e.context.depthTexture};Pr.createBloomStage=function(){let e=new mo({name:"czm_bloom_contrast_bias",fragmentShader:SB,uniforms:{contrast:128,brightness:-.3}}),t=UZ("czm_bloom_blur"),n=new lu({name:"czm_bloom_contrast_bias_blur",stages:[e,t]}),i=new mo({name:"czm_bloom_generate_composite",fragmentShader:AB,uniforms:{glowOnly:!1,bloomTexture:n.name}}),o={};return Object.defineProperties(o,{glowOnly:{get:function(){return i.uniforms.glowOnly},set:function(r){i.uniforms.glowOnly=r}},contrast:{get:function(){return e.uniforms.contrast},set:function(r){e.uniforms.contrast=r}},brightness:{get:function(){return e.uniforms.brightness},set:function(r){e.uniforms.brightness=r}},delta:{get:function(){return t.uniforms.delta},set:function(r){t.uniforms.delta=r}},sigma:{get:function(){return t.uniforms.sigma},set:function(r){t.uniforms.sigma=r}},stepSize:{get:function(){return t.uniforms.stepSize},set:function(r){t.uniforms.stepSize=r}}}),new lu({name:"czm_bloom",stages:[n,i],inputPreviousStageTexture:!1,uniforms:o})};Pr.createAmbientOcclusionStage=function(){let e=new mo({name:"czm_ambient_occlusion_generate",fragmentShader:bB,uniforms:{intensity:3,bias:.1,lengthCap:.26,directionCount:8,stepCount:32,randomTexture:void 0}}),t=new mo({name:"czm_ambient_occlusion_composite",fragmentShader:TB,uniforms:{ambientOcclusionOnly:!1,ambientOcclusionTexture:e.name}}),n={};return Object.defineProperties(n,{intensity:{get:function(){return e.uniforms.intensity},set:function(i){e.uniforms.intensity=i}},bias:{get:function(){return e.uniforms.bias},set:function(i){e.uniforms.bias=i}},lengthCap:{get:function(){return e.uniforms.lengthCap},set:function(i){e.uniforms.lengthCap=i}},directionCount:{get:function(){return e.uniforms.directionCount},set:function(i){e.uniforms.directionCount=i}},stepCount:{get:function(){return e.uniforms.stepCount},set:function(i){e.uniforms.stepCount=i}},randomTexture:{get:function(){return e.uniforms.randomTexture},set:function(i){e.uniforms.randomTexture=i}},ambientOcclusionOnly:{get:function(){return t.uniforms.ambientOcclusionOnly},set:function(i){t.uniforms.ambientOcclusionOnly=i}}}),new lu({name:"czm_ambient_occlusion",stages:[e,t],inputPreviousStageTexture:!1,uniforms:n})};Pr.isAmbientOcclusionSupported=function(e){return e.context.depthTexture};var zyt=`#define FXAA_QUALITY_PRESET 39
${BB}
${RB}`;Pr.createFXAAStage=function(){return new mo({name:"czm_FXAA",fragmentShader:zyt,sampleMode:af.LINEAR})};Pr.createAcesTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=xB,new mo({name:"czm_aces",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Pr.createFilmicTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=IB,new mo({name:"czm_filmic",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Pr.createPbrNeutralTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=PB,new mo({name:"czm_pbr_neutral",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Pr.createReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=NB,new mo({name:"czm_reinhard",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Pr.createModifiedReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=MB,new mo({name:"czm_modified_reinhard",fragmentShader:t,uniforms:{white:H.WHITE,autoExposure:void 0,exposure:1}})};Pr.createAutoExposureStage=function(){return new kB};Pr.createBlackAndWhiteStage=function(){return new mo({name:"czm_black_and_white",fragmentShader:CB,uniforms:{gradations:5}})};Pr.createBrightnessStage=function(){return new mo({name:"czm_brightness",fragmentShader:EB,uniforms:{brightness:.5}})};Pr.createNightVisionStage=function(){return new mo({name:"czm_night_vision",fragmentShader:LB})};Pr.createDepthViewStage=function(){return new mo({name:"czm_depth_view",fragmentShader:wB})};Pr.createLensFlareStage=function(){return new mo({name:"czm_lens_flare",fragmentShader:OB,uniforms:{dirtTexture:en("Assets/Textures/LensFlare/DirtMask.jpg"),starTexture:en("Assets/Textures/LensFlare/StarBurst.jpg"),intensity:2,distortion:10,ghostDispersal:.4,haloWidth:.4,dirtAmount:.4,earthRadius:ee.WGS84.maximumRadius}})};var cf=Pr;function wg(e){this._collection=e,this._framebuffers=[],this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0,this._updateDependencies=!1}function UB(e){for(;l(e.length);)e=e.get(e.length-1);return e.name}function zZ(e,t,n,i,o){if(!i.enabled||!i._isSupported(t))return o;let r=n[i.name]={};if(l(o)){let a=e.getStageByName(o);r[UB(a)]=!0}let s=i.uniforms;if(l(s)){let a=Object.getOwnPropertyNames(s),c=a.length;for(let u=0;u<c;++u){let f=s[a[u]];if(typeof f=="string"){let h=e.getStageByName(f);l(h)&&(r[UB(h)]=!0)}}}return i.name}function VB(e,t,n,i,o){if(l(i.enabled)&&!i.enabled||l(i._isSupported)&&!i._isSupported(t))return o;let r=o,s=!l(i.inputPreviousStageTexture)||i.inputPreviousStageTexture,a=o,c=i.length;for(let h=0;h<c;++h){let p=i.get(h);l(p.length)?a=VB(e,t,n,p,o):a=zZ(e,t,n,p,o),s&&(o=a)}let u,f;if(s)for(u=1;u<c;++u)f=UB(i.get(u)),l(n[f])||(n[f]={}),n[f][r]=!0;else for(u=1;u<c;++u){f=UB(i.get(u));let h=n[f];for(let p=0;p<u;++p)h[UB(i.get(p))]=!0}return a}function Hyt(e,t){let n={};if(l(e.ambientOcclusion)){let i=e.ambientOcclusion,o=e.bloom,r=e._tonemapping,s=e.fxaa,a=VB(e,t,n,i,void 0);a=VB(e,t,n,o,a),a=zZ(e,t,n,r,a),a=VB(e,t,n,e,a),zZ(e,t,n,s,a)}else VB(e,t,n,e,void 0);return n}function Gyt(e,t,n){let o=e._collection.getStageByName(t),r=o._textureScale,s=o._forcePowerOfTwo,a=o._pixelFormat,c=o._pixelDatatype,u=o._clearColor,f,h,p=e._framebuffers,g=p.length;for(f=0;f<g;++f){if(h=p[f],r!==h.textureScale||s!==h.forcePowerOfTwo||a!==h.pixelFormat||c!==h.pixelDatatype||!H.equals(u,h.clearColor))continue;let m=h.stages,x=m.length,b=!1;for(let T=0;T<x;++T)if(n[m[T]]){b=!0;break}if(!b)break}return l(h)&&f<g?(h.stages.push(t),h):(h={textureScale:r,forcePowerOfTwo:s,pixelFormat:a,pixelDatatype:c,clearColor:u,stages:[t],buffer:new hi({pixelFormat:a,pixelDatatype:c}),clear:void 0},p.push(h),h)}function Wyt(e,t){let n=Hyt(e._collection,t);for(let i in n)n.hasOwnProperty(i)&&(e._stageNameToFramebuffer[i]=Gyt(e,i,n[i]))}function HZ(e){let t=e._framebuffers,n=t.length;for(let i=0;i<n;++i)t[i].buffer.destroy()}function jyt(e,t){let n=e._width,i=e._height,o=e._framebuffers,r=o.length;for(let s=0;s<r;++s){let a=o[s],c=a.textureScale,u=Math.ceil(n*c),f=Math.ceil(i*c),h=Math.min(u,f);a.forcePowerOfTwo&&(P.isPowerOfTwo(h)||(h=P.nextPowerOfTwo(h)),u=h,f=h),a.buffer.update(t,u,f),a.clear=new ei({color:a.clearColor,framebuffer:a.buffer.framebuffer})}}wg.prototype.updateDependencies=function(){this._updateDependencies=!0};wg.prototype.update=function(e){let t=this._collection,n=this._updateDependencies,i=l(t.ambientOcclusion)&&t.ambientOcclusion.enabled&&t.ambientOcclusion._isSupported(e),o=l(t.bloom)&&t.bloom.enabled&&t.bloom._isSupported(e),r=l(t._tonemapping)&&t._tonemapping.enabled&&t._tonemapping._isSupported(e),s=l(t.fxaa)&&t.fxaa.enabled&&t.fxaa._isSupported(e),a=!l(t._activeStages)||t._activeStages.length>0||i||o||r||s;if((n||!a&&this._framebuffers.length>0)&&(HZ(this),this._framebuffers.length=0,this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0),!n&&!a)return;this._framebuffers.length===0&&Wyt(this,e);let c=e.drawingBufferWidth,u=e.drawingBufferHeight,f=this._width!==c||this._height!==u;!n&&!f||(this._width=c,this._height=u,this._updateDependencies=!1,HZ(this),jyt(this,e))};wg.prototype.clear=function(e){let t=this._framebuffers;for(let n=0;n<t.length;++n)t[n].clear.execute(e)};wg.prototype.getStageByName=function(e){return this._collection.getStageByName(e)};wg.prototype.getOutputTexture=function(e){return this._collection.getOutputTexture(e)};wg.prototype.getFramebuffer=function(e){let t=this._stageNameToFramebuffer[e];if(l(t))return t.buffer.framebuffer};wg.prototype.isDestroyed=function(){return!1};wg.prototype.destroy=function(){return HZ(this),ue(this)};var yC=wg;var qyt={REINHARD:"REINHARD",MODIFIED_REINHARD:"MODIFIED_REINHARD",FILMIC:"FILMIC",ACES:"ACES",PBR_NEUTRAL:"PBR_NEUTRAL"};var Dg=Object.freeze(qyt);var GZ=[];function Cl(){let e=cf.createFXAAStage(),t=cf.createAmbientOcclusionStage(),n=cf.createBloomStage();this._autoExposureEnabled=!1,this._autoExposure=cf.createAutoExposureStage(),this._exposure=1,this._tonemapping=void 0,this._tonemapper=void 0,this.tonemapper=Dg.PBR_NEUTRAL;let i=this._tonemapping;e.enabled=!1,t.enabled=!1,n.enabled=!1,i.enabled=!1;let o=new yC(this),r={},s=GZ;for(s.push(e,t,n,i);s.length>0;){let c=s.pop();r[c.name]=c,c._textureCache=o;let u=c.length;if(l(u))for(let f=0;f<u;++f)s.push(c.get(f))}this._stages=[],this._activeStages=[],this._previousActiveStages=[],this._randomTexture=void 0;let a=this;t.uniforms.randomTexture=function(){return a._randomTexture},this._ao=t,this._bloom=n,this._fxaa=e,this._aoEnabled=void 0,this._bloomEnabled=void 0,this._tonemappingEnabled=void 0,this._fxaaEnabled=void 0,this._activeStagesChanged=!1,this._stagesRemoved=!1,this._textureCacheDirty=!1,this._stageNames=r,this._textureCache=o}Object.defineProperties(Cl.prototype,{ready:{get:function(){let e=!1,t=this._stages,n=t.length;for(let a=n-1;a>=0;--a){let c=t[a];e=e||c.ready&&c.enabled}let i=this._fxaa,o=this._ao,r=this._bloom,s=this._tonemapping;return e=e||i.ready&&i.enabled,e=e||o.ready&&o.enabled,e=e||r.ready&&r.enabled,e=e||s.ready&&s.enabled,e}},fxaa:{get:function(){return this._fxaa}},ambientOcclusion:{get:function(){return this._ao}},bloom:{get:function(){return this._bloom}},length:{get:function(){return WZ(this),this._stages.length}},outputTexture:{get:function(){let e=this._fxaa;if(e.enabled&&e.ready)return this.getOutputTexture(e.name);let t=this._stages,n=t.length;for(let s=n-1;s>=0;--s){let a=t[s];if(l(a)&&a.ready&&a.enabled)return this.getOutputTexture(a.name)}let i=this._tonemapping;if(i.enabled&&i.ready)return this.getOutputTexture(i.name);let o=this._bloom;if(o.enabled&&o.ready)return this.getOutputTexture(o.name);let r=this._ao;if(r.enabled&&r.ready)return this.getOutputTexture(r.name)}},hasSelected:{get:function(){let e=this._stages.slice();for(;e.length>0;){let t=e.pop();if(!l(t))continue;if(l(t.selected))return!0;let n=t.length;if(l(n))for(let i=0;i<n;++i)e.push(t.get(i))}return!1}},tonemapper:{get:function(){return this._tonemapper},set:function(e){if(this._tonemapper===e)return;l(this._tonemapping)&&(delete this._stageNames[this._tonemapping.name],this._tonemapping.destroy());let t=this._autoExposureEnabled,n;switch(e){case Dg.REINHARD:n=cf.createReinhardTonemappingStage(t);break;case Dg.MODIFIED_REINHARD:n=cf.createModifiedReinhardTonemappingStage(t);break;case Dg.FILMIC:n=cf.createFilmicTonemappingStage(t);break;case Dg.PBR_NEUTRAL:n=cf.createPbrNeutralTonemappingStage(t);break;default:n=cf.createAcesTonemappingStage(t);break}if(t){let i=this._autoExposure;n.uniforms.autoExposure=function(){return i.outputTexture}}else n.uniforms.exposure=this._exposure;this._tonemapper=e,this._tonemapping=n,l(this._stageNames)&&(this._stageNames[n.name]=n,n._textureCache=this._textureCache),this._textureCacheDirty=!0}},exposure:{get:function(){return this._exposure},set:function(e){this._tonemapping.uniforms.exposure=e,this._exposure=e}}});function WZ(e){if(!e._stagesRemoved)return;e._stagesRemoved=!1;let t=[],n=e._stages;for(let i=0,o=0;i<n.length;++i){let r=n[i];r&&(r._index=o++,t.push(r))}e._stages=t}Cl.prototype.add=function(e){let t=this._stageNames,n=GZ;for(n.push(e);n.length>0;){let o=n.pop();t[o.name]=o,o._textureCache=this._textureCache;let r=o.length;if(l(r))for(let s=0;s<r;++s)n.push(o.get(s))}let i=this._stages;return e._index=i.length,i.push(e),this._textureCacheDirty=!0,e};Cl.prototype.remove=function(e){if(!this.contains(e))return!1;let t=this._stageNames,n=GZ;for(n.push(e);n.length>0;){let i=n.pop();delete t[i.name];let o=i.length;if(l(o))for(let r=0;r<o;++r)n.push(i.get(r))}return this._stages[e._index]=void 0,this._stagesRemoved=!0,this._textureCacheDirty=!0,e._index=void 0,e._textureCache=void 0,e.destroy(),!0};Cl.prototype.contains=function(e){return l(e)&&l(e._index)&&e._textureCache===this._textureCache};Cl.prototype.get=function(e){return WZ(this),this._stages[e]};Cl.prototype.removeAll=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)this.remove(e[n]);e.length=0};Cl.prototype.getStageByName=function(e){return this._stageNames[e]};Cl.prototype.update=function(e,t,n){WZ(this);let i=this._activeStages,o=this._activeStages=this._previousActiveStages;this._previousActiveStages=i;let r=this._stages;o.length=r.length;let s=0;for(let T=0;T<r.length;++T){let A=r[T];A.ready&&A.enabled&&A._isSupported(e)&&(o[s++]=A)}o.length=s;let a=s!==i.length;if(!a){for(let T=0;T<s;++T)if(o[T]!==i[T]){a=!0;break}}let c=this._ao,u=this._bloom,f=this._autoExposure,h=this._tonemapping,p=this._fxaa;h.enabled=n;let g=c.enabled&&c._isSupported(e),m=u.enabled&&u._isSupported(e),x=h.enabled&&h._isSupported(e),b=p.enabled&&p._isSupported(e);if((a||this._textureCacheDirty||g!==this._aoEnabled||m!==this._bloomEnabled||x!==this._tonemappingEnabled||b!==this._fxaaEnabled)&&(this._textureCache.updateDependencies(),this._aoEnabled=g,this._bloomEnabled=m,this._tonemappingEnabled=x,this._fxaaEnabled=b,this._textureCacheDirty=!1),l(this._randomTexture)&&!g&&(this._randomTexture.destroy(),this._randomTexture=void 0),!l(this._randomTexture)&&g){let A=new Uint8Array(196608);for(let C=0;C<196608;C+=3)A[C]=Math.floor(Math.random()*255);this._randomTexture=new Ot({context:e,pixelFormat:tt.RGB,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:A,width:256,height:256},sampler:new Zt({wrapS:Cn.REPEAT,wrapT:Cn.REPEAT,minificationFilter:Kt.NEAREST,magnificationFilter:di.NEAREST})})}this._textureCache.update(e),p.update(e,t),c.update(e,t),u.update(e,t),h.update(e,t),this._autoExposureEnabled&&f.update(e,t);for(let T=0;T<r.length;++T)r[T].update(e,t);s=0;for(let T=0;T<r.length;++T){let A=r[T];A.ready&&A.enabled&&A._isSupported(e)&&s++}a=s!==o.length,a&&this.update(e,t,n)};Cl.prototype.clear=function(e){this._textureCache.clear(e),this._autoExposureEnabled&&this._autoExposure.clear(e)};function xC(e){for(;l(e.length);)e=e.get(e.length-1);return e.outputTexture}Cl.prototype.getOutputTexture=function(e){let t=this.getStageByName(e);if(l(t))return xC(t)};function hp(e,t,n,i,o){if(l(e.execute)){e.execute(t,n,i,o);return}if(e.inputPreviousStageTexture){hp(e.get(0),t,n,i,o);for(let r=1;r<e.length;++r)hp(e.get(r),t,xC(e.get(r-1)),i,o)}else for(let r=0;r<e.length;++r)hp(e.get(r),t,n,i,o)}Cl.prototype.execute=function(e,t,n,i){let o=this._activeStages,r=o.length,s=this._fxaa,a=this._ao,c=this._bloom,u=this._autoExposure,f=this._tonemapping,h=a.enabled&&a._isSupported(e),p=c.enabled&&c._isSupported(e),g=this._autoExposureEnabled,m=f.enabled&&f._isSupported(e),x=s.enabled&&s._isSupported(e);if(!x&&!h&&!p&&!m&&r===0)return;let b=t;h&&a.ready&&(hp(a,e,b,n,i),b=xC(a)),p&&c.ready&&(hp(c,e,b,n,i),b=xC(c)),g&&u.ready&&hp(u,e,b,n,i),m&&f.ready&&(hp(f,e,b,n,i),b=xC(f));let T=b;if(r>0){hp(o[0],e,b,n,i);for(let A=1;A<r;++A)hp(o[A],e,xC(o[A-1]),n,i);T=xC(o[r-1])}x&&s.ready&&hp(s,e,T,n,i)};Cl.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){let n=this;this._copyColorCommand=e.createViewportQuadCommand(cu,{uniformMap:{colorTexture:function(){return n.outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};Cl.prototype.isDestroyed=function(){return!1};Cl.prototype.destroy=function(){return this._fxaa.destroy(),this._ao.destroy(),this._bloom.destroy(),this._autoExposure.destroy(),this._tonemapping.destroy(),this.removeAll(),this._textureCache=this._textureCache&&this._textureCache.destroy(),ue(this)};var zB=Cl;function bC(e){this._scene=e,this._currentTweens=[],this._morphHandler=void 0,this._morphCancelled=!1,this._completeMorph=void 0,this._morphToOrthographic=!1}bC.prototype.completeMorph=function(){l(this._completeMorph)&&this._completeMorph()};bC.prototype.morphTo2D=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;this._previousMode=n.mode,this._morphToOrthographic=n.camera.frustum instanceof rn,!(this._previousMode===ne.SCENE2D||this._previousMode===ne.MORPHING)&&(this._scene.morphStart.raiseEvent(this,this._previousMode,ne.SCENE2D,!0),n._mode=ne.MORPHING,n.camera._setTransform(F.IDENTITY),this._previousMode===ne.COLUMBUS_VIEW?S0t(this,e):O0t(this,e,t),e===0&&l(this._completeMorph)&&this._completeMorph())};var Yyt=new d,Xyt=new d,Kyt=new d,Zyt=new d,$yt=new d,Qyt=new d,Jyt=new d,e0t=new fe,t0t=new F,n0t=new Ei,i0t=new rn,o0t={position:void 0,direction:void 0,up:void 0,position2D:void 0,direction2D:void 0,up2D:void 0,frustum:void 0};bC.prototype.morphToColumbusView=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,this._previousMode===ne.COLUMBUS_VIEW||this._previousMode===ne.MORPHING)return;this._scene.morphStart.raiseEvent(this,this._previousMode,ne.COLUMBUS_VIEW,!0),n.camera._setTransform(F.IDENTITY);let i=Yyt,o=Xyt,r=Kyt;if(e>0)i.x=0,i.y=-1,i.z=1,i=d.multiplyByScalar(d.normalize(i,i),5*t.maximumRadius,i),d.negate(d.normalize(i,o),o),d.cross(d.UNIT_X,o,r);else{let u=n.camera;if(this._previousMode===ne.SCENE2D)d.clone(u.position,i),i.z=u.frustum.right-u.frustum.left,d.negate(d.UNIT_Z,o),d.clone(d.UNIT_Y,r);else{d.clone(u.positionWC,i),d.clone(u.directionWC,o),d.clone(u.upWC,r);let f=t.scaleToGeodeticSurface(i,Jyt),h=Rt.eastNorthUpToFixedFrame(f,t,t0t);F.inverseTransformation(h,h),n.mapProjection.project(t.cartesianToCartographic(i,e0t),i),F.multiplyByPointAsVector(h,o,o),F.multiplyByPointAsVector(h,r,r)}}let s;this._morphToOrthographic?(s=i0t,s.width=n.camera.frustum.right-n.camera.frustum.left,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight):(s=n0t,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,s.fov=P.toRadians(60));let a=o0t;a.position=i,a.direction=o,a.up=r,a.frustum=s;let c=L0t(a);HB(this,c),this._previousMode===ne.SCENE2D?M0t(this,e,a,c):(a.position2D=F.multiplyByPoint(so.TRANSFORM_2D,i,Zyt),a.direction2D=F.multiplyByPointAsVector(so.TRANSFORM_2D,o,$yt),a.up2D=F.multiplyByPointAsVector(so.TRANSFORM_2D,r,Qyt),n._mode=ne.MORPHING,pCe(this,e,a,c)),e===0&&l(this._completeMorph)&&this._completeMorph()};var YZ={position:new d,direction:new d,up:new d,frustum:void 0},sCe=new Ei;bC.prototype.morphTo3D=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,!(this._previousMode===ne.SCENE3D||this._previousMode===ne.MORPHING)){if(this._scene.morphStart.raiseEvent(this,this._previousMode,ne.SCENE3D,!0),n._mode=ne.MORPHING,n.camera._setTransform(F.IDENTITY),this._previousMode===ne.SCENE2D)p0t(this,e,t);else{let i;e>0?(i=YZ,d.fromDegrees(0,0,5*t.maximumRadius,t,i.position),d.negate(i.position,i.direction),d.normalize(i.direction,i.direction),d.clone(d.UNIT_Z,i.up)):i=aCe(this,t);let o,r=n.camera;r.frustum instanceof rn?o=r.frustum.clone():(o=sCe,o.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,o.fov=P.toRadians(60)),i.frustum=o;let s=gCe(i);HB(this,s),qZ(this,e,i,s)}e===0&&l(this._completeMorph)&&this._completeMorph()}};bC.prototype.isDestroyed=function(){return!1};bC.prototype.destroy=function(){return yG(this),ue(this)};function HB(e,t){if(e._scene.completeMorphOnUserInput){e._morphHandler=new wu(e._scene.canvas);let n=function(){e._morphCancelled=!0,e._scene.camera.cancelFlight(),t(e)};e._completeMorph=n,e._morphHandler.setInputAction(n,gn.LEFT_DOWN),e._morphHandler.setInputAction(n,gn.MIDDLE_DOWN),e._morphHandler.setInputAction(n,gn.RIGHT_DOWN),e._morphHandler.setInputAction(n,gn.WHEEL)}}function yG(e){let t=e._currentTweens;for(let n=0;n<t.length;++n)t[n].cancelTween();e._currentTweens.length=0,e._morphHandler=e._morphHandler&&e._morphHandler.destroy()}var r0t=new fe,s0t=new d,a0t=new F;function aCe(e,t){let n=e._scene,i=n.camera,o=YZ,r=o.position,s=o.direction,a=o.up,c=n.mapProjection.unproject(i.position,r0t);t.cartographicToCartesian(c,r);let u=t.scaleToGeodeticSurface(r,s0t),f=Rt.eastNorthUpToFixedFrame(u,t,a0t);return F.multiplyByPointAsVector(f,i.direction,s),F.multiplyByPointAsVector(f,i.up,a),o}var c0t=new d,l0t=new d,u0t=new d,f0t=new d,d0t=new d,h0t=new d;function qZ(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=d.clone(r.position,c0t),a=d.clone(r.direction,l0t),c=d.clone(r.up,u0t),u=F.multiplyByPoint(so.TRANSFORM_2D_INVERSE,n.position,f0t),f=F.multiplyByPointAsVector(so.TRANSFORM_2D_INVERSE,n.direction,d0t),h=F.multiplyByPointAsVector(so.TRANSFORM_2D_INVERSE,n.up,h0t);function p(m){Td(s,u,m.time,r.position),Td(a,f,m.time,r.direction),Td(c,h,m.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right)}let g=o.tweens.add({duration:t,easingFunction:Vr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){_Ce(e,o,0,1,t,i)}});e._currentTweens.push(g)}var m0t=new rn,cCe=new d,lCe=new d,uCe=new d,XZ=new d,fCe=new d,dCe=new d;function p0t(e,t,n){t/=3;let i=e._scene,o=i.camera,r;t>0?(r=YZ,d.fromDegrees(0,0,5*n.maximumRadius,n,r.position),d.negate(r.position,r.direction),d.normalize(r.direction,r.direction),d.clone(d.UNIT_Z,r.up)):(o.position.z=o.frustum.right-o.frustum.left,r=aCe(e,n));let s;e._morphToOrthographic?(s=m0t,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.width=o.frustum.right-o.frustum.left):(s=sCe,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.fov=P.toRadians(60)),r.frustum=s;let a=gCe(r);HB(e,a);let c;e._morphToOrthographic?c=function(){qZ(e,t,r,a)}:c=function(){mCe(e,t,r,function(){qZ(e,t,r,a)})},t>0?(i._mode=ne.SCENE2D,o.flyTo({duration:t,destination:d.fromDegrees(0,0,5*n.maximumRadius,n,XZ),complete:function(){i._mode=ne.MORPHING,c()}})):c()}function Td(e,t,n,i){return d.lerp(e,t,n,i)}function hCe(e,t,n,i,o){let r=e._scene,s=r.camera;if(s.frustum instanceof rn)return;let a=s.frustum.fov,c=P.RADIANS_PER_DEGREE*.5,u=n.position.z*Math.tan(a*.5);s.frustum.far=u/Math.tan(c*.5)+1e7;function f(p){s.frustum.fov=P.lerp(a,c,p.time);let g=u/Math.tan(s.frustum.fov*.5);i(s,g)}let h=r.tweens.add({duration:t,easingFunction:Vr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){s.frustum=n.frustum.clone(),o(e)}});e._currentTweens.push(h)}var _0t=new d,g0t=new d,y0t=new d,jZ=new d,x0t=new d,b0t=new d,T0t=new Fr,C0t=new hn,A0t=new d,E0t={position:void 0,direction:void 0,up:void 0,frustum:void 0};function S0t(e,t){t*=.5;let n=e._scene,i=n.camera,o=d.clone(i.position,_0t),r=d.clone(i.direction,g0t),s=d.clone(i.up,y0t),a=d.negate(d.UNIT_Z,x0t),c=d.clone(d.UNIT_Y,b0t),u=jZ;if(t>0)d.clone(d.ZERO,jZ),u.z=5*n.ellipsoid.maximumRadius;else{d.clone(o,jZ);let b=C0t;F.multiplyByPoint(so.TRANSFORM_2D,o,b.origin),F.multiplyByPointAsVector(so.TRANSFORM_2D,r,b.direction);let T=n.globe;if(l(T)){let A=T.pickWorldCoordinates(b,n,!0,A0t);l(A)&&(F.multiplyByPoint(so.TRANSFORM_2D_INVERSE,A,u),u.z+=d.distance(o,u))}}let f=T0t;f.right=u.z*.5,f.left=-f.right,f.top=f.right*(n.drawingBufferHeight/n.drawingBufferWidth),f.bottom=-f.top;let h=E0t;h.position=u,h.direction=a,h.up=c,h.frustum=f;let p=yCe(h);HB(e,p);function g(b){Td(o,u,b.time,i.position),Td(r,a,b.time,i.direction),Td(s,c,b.time,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i._adjustOrthographicFrustum(!0)}function m(b,T){b.position.z=T}let x=n.tweens.add({duration:t,easingFunction:Vr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:g,complete:function(){hCe(e,t,h,m,p)}});e._currentTweens.push(x)}var rCe=new fe,v0t={position:new d,direction:new d,up:new d,position2D:new d,direction2D:new d,up2D:new d,frustum:new Fr},w0t={position:new d,direction:new d,up:new d,frustum:void 0},D0t=new d,I0t=new hn,P0t=new F,R0t=new d;function O0t(e,t,n){t*=.5;let i=e._scene,o=i.camera,r=v0t;if(t>0)d.clone(d.ZERO,r.position),r.position.z=5*n.maximumRadius,d.negate(d.UNIT_Z,r.direction),d.clone(d.UNIT_Y,r.up);else{n.cartesianToCartographic(o.positionWC,rCe),i.mapProjection.project(rCe,r.position),d.negate(d.UNIT_Z,r.direction),d.clone(d.UNIT_Y,r.up);let h=I0t;d.clone(r.position2D,h.origin);let p=d.clone(o.directionWC,h.direction),g=n.scaleToGeodeticSurface(o.positionWC,R0t),m=Rt.eastNorthUpToFixedFrame(g,n,P0t);F.inverseTransformation(m,m),F.multiplyByPointAsVector(m,p,p),F.multiplyByPointAsVector(so.TRANSFORM_2D,p,p);let x=i.globe;if(l(x)){let b=x.pickWorldCoordinates(h,i,!0,D0t);if(l(b)){let T=d.distance(r.position2D,b);b.x+=T,d.clone(b,r.position2D)}}}function s(h,p){h.position.x=p}F.multiplyByPoint(so.TRANSFORM_2D,r.position,r.position2D),F.multiplyByPointAsVector(so.TRANSFORM_2D,r.direction,r.direction2D),F.multiplyByPointAsVector(so.TRANSFORM_2D,r.up,r.up2D);let a=r.frustum;a.right=r.position.z*.5,a.left=-a.right,a.top=a.right*(i.drawingBufferHeight/i.drawingBufferWidth),a.bottom=-a.top;let c=w0t;F.multiplyByPoint(so.TRANSFORM_2D_INVERSE,r.position2D,c.position),d.clone(r.direction,c.direction),d.clone(r.up,c.up),c.frustum=a;let u=yCe(c);HB(e,u);function f(){hCe(e,t,r,s,u)}pCe(e,t,r,f)}function mCe(e,t,n,i){let o=e._scene,r=o.camera,s=r.frustum.right-r.frustum.left;r.frustum=n.frustum.clone();let a=r.frustum.fov,c=P.RADIANS_PER_DEGREE*.5,u=s*Math.tan(a*.5);r.frustum.far=u/Math.tan(c*.5)+1e7,r.frustum.fov=c;function f(p){r.frustum.fov=P.lerp(c,a,p.time),r.position.z=u/Math.tan(r.frustum.fov*.5)}let h=o.tweens.add({duration:t,easingFunction:Vr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){i(e)}});e._currentTweens.push(h)}function M0t(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=d.clone(n.position,XZ),a=d.clone(n.direction,fCe),c=d.clone(n.up,dCe);o._mode=ne.MORPHING;function u(){r.frustum=n.frustum.clone();let f=d.clone(r.position,cCe),h=d.clone(r.direction,lCe),p=d.clone(r.up,uCe);f.z=s.z;function g(x){Td(f,s,x.time,r.position),Td(h,a,x.time,r.direction),Td(p,c,x.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right)}let m=o.tweens.add({duration:t,easingFunction:Vr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:g,complete:function(){i(e)}});e._currentTweens.push(m)}e._morphToOrthographic?u():mCe(e,0,n,u)}function pCe(e,t,n,i){let o=e._scene,r=o.camera,s=d.clone(r.position,cCe),a=d.clone(r.direction,lCe),c=d.clone(r.up,uCe),u=d.clone(n.position2D,XZ),f=d.clone(n.direction2D,fCe),h=d.clone(n.up2D,dCe);function p(m){Td(s,u,m.time,r.position),Td(a,f,m.time,r.direction),Td(c,h,m.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right),r._adjustOrthographicFrustum(!0)}let g=o.tweens.add({duration:t,easingFunction:Vr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){_Ce(e,o,1,0,t,i)}});e._currentTweens.push(g)}function _Ce(e,t,n,i,o,r){let s={object:t,property:"morphTime",startValue:n,stopValue:i,duration:o,easingFunction:Vr.QUARTIC_OUT};l(r)&&(s.complete=function(){r(e)});let a=t.tweens.addProperty(s);e._currentTweens.push(a)}function gCe(e){return function(t){let n=t._scene;n._mode=ne.SCENE3D,n.morphTime=ne.getMorphTime(ne.SCENE3D),yG(t);let i=n.camera;(t._previousMode!==ne.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,d.clone(e.position,i.position),d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i.frustum=e.frustum.clone());let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.SCENE3D,r)}}function yCe(e){return function(t){let n=t._scene;n._mode=ne.SCENE2D,n.morphTime=ne.getMorphTime(ne.SCENE2D),yG(t);let i=n.camera;d.clone(e.position,i.position),i.position.z=n.ellipsoid.maximumRadius*2,d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i.frustum=e.frustum.clone();let o=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.SCENE2D,o)}}function L0t(e){return function(t){let n=t._scene;n._mode=ne.COLUMBUS_VIEW,n.morphTime=ne.getMorphTime(ne.COLUMBUS_VIEW),yG(t);let i=n.camera;(t._previousModeMode!==ne.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,d.clone(e.position,i.position),d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right));let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.COLUMBUS_VIEW,r)}}var GB=bC;var N0t={LEFT_DRAG:0,RIGHT_DRAG:1,MIDDLE_DRAG:2,WHEEL:3,PINCH:4},ki=Object.freeze(N0t);function ra(e,t){let n=`${e}`;return l(t)&&(n+=`+${t}`),n}function F0t(e,t){z.clone(e.distance.startPosition,t.distance.startPosition),z.clone(e.distance.endPosition,t.distance.endPosition),z.clone(e.angleAndHeight.startPosition,t.angleAndHeight.startPosition),z.clone(e.angleAndHeight.endPosition,t.angleAndHeight.endPosition)}function xCe(e,t,n){let i=ra(ki.PINCH,t),o=e._update,r=e._isDown,s=e._eventStartPosition,a=e._pressTime,c=e._releaseTime;o[i]=!0,r[i]=!1,s[i]=new z;let u=e._movement[i];l(u)||(u=e._movement[i]={}),u.distance={startPosition:new z,endPosition:new z},u.angleAndHeight={startPosition:new z,endPosition:new z},u.prevAngle=0,e._eventHandler.setInputAction(function(f){e._buttonsDown++,r[i]=!0,a[i]=new Date,z.lerp(f.position1,f.position2,.5,s[i])},gn.PINCH_START,t),e._eventHandler.setInputAction(function(){e._buttonsDown=Math.max(e._buttonsDown-1,0),r[i]=!1,c[i]=new Date},gn.PINCH_END,t),e._eventHandler.setInputAction(function(f){if(r[i]){o[i]?(F0t(f,u),o[i]=!1,u.prevAngle=u.angleAndHeight.startPosition.x):(z.clone(f.distance.endPosition,u.distance.endPosition),z.clone(f.angleAndHeight.endPosition,u.angleAndHeight.endPosition));let h=u.angleAndHeight.endPosition.x,p=u.prevAngle,g=Math.PI*2;for(;h>=p+Math.PI;)h-=g;for(;h<p-Math.PI;)h+=g;u.angleAndHeight.endPosition.x=-h*n.clientWidth/12,u.angleAndHeight.startPosition.x=-p*n.clientWidth/12}},gn.PINCH_MOVE,t)}function bCe(e,t){let n=ra(ki.WHEEL,t),i=e._pressTime,o=e._releaseTime,r=e._update;r[n]=!0;let s=e._movement[n];l(s)||(s=e._movement[n]={});let a=e._lastMovement[n];l(a)||(a=e._lastMovement[n]={startPosition:new z,endPosition:new z,valid:!1}),s.startPosition=new z,z.clone(z.ZERO,s.startPosition),s.endPosition=new z,e._eventHandler.setInputAction(function(c){let u=7.5*P.toRadians(c);i[n]=o[n]=new Date,s.endPosition.x=0,s.endPosition.y=u,z.clone(s.endPosition,a.endPosition),a.valid=!0,r[n]=!1},gn.WHEEL,t)}function Mv(e,t,n){let i=ra(n,t),o=e._isDown,r=e._eventStartPosition,s=e._pressTime;o[i]=!1,r[i]=new z;let a=e._lastMovement[i];l(a)||(a=e._lastMovement[i]={startPosition:new z,endPosition:new z,valid:!1});let c,u;n===ki.LEFT_DRAG?(c=gn.LEFT_DOWN,u=gn.LEFT_UP):n===ki.RIGHT_DRAG?(c=gn.RIGHT_DOWN,u=gn.RIGHT_UP):n===ki.MIDDLE_DRAG&&(c=gn.MIDDLE_DOWN,u=gn.MIDDLE_UP),e._eventHandler.setInputAction(function(f){e._buttonsDown++,a.valid=!1,o[i]=!0,s[i]=new Date,z.clone(f.position,r[i])},c,t),e._eventHandler.setInputAction(function(){KZ(ra(n,void 0),e);for(let f of Object.values(qs)){let h=ra(n,f);KZ(h,e)}},u,t)}function KZ(e,t){let n=t._releaseTime,i=t._isDown;i[e]&&(t._buttonsDown=Math.max(t._buttonsDown-1,0)),i[e]=!1,n[e]=new Date}function TCe(e,t){z.clone(e.startPosition,t.startPosition),z.clone(e.endPosition,t.endPosition)}function B0t(e,t,n){let i=n._isDown,o=!1,r=ra(e,t);for(let[c,u]of Object.entries(i))c.startsWith(e)&&u&&c!==r&&(o=!0,KZ(c,n));if(!o)return;let s=n._pressTime,a=n._lastMovement[r];l(a)||(a=n._lastMovement[r]={startPosition:new z,endPosition:new z,valid:!1}),n._buttonsDown++,a.valid=!1,i[r]=!0,s[r]=new Date}function CCe(e,t){let n=e._update,i=e._movement,o=e._lastMovement,r=e._isDown;for(let s in ki)if(ki.hasOwnProperty(s)){let a=ki[s];if(l(a)){let c=ra(a,t);n[c]=!0,l(e._lastMovement[c])||(e._lastMovement[c]={startPosition:new z,endPosition:new z,valid:!1}),l(e._movement[c])||(e._movement[c]={startPosition:new z,endPosition:new z})}}e._eventHandler.setInputAction(function(s){for(let a in ki)if(ki.hasOwnProperty(a)){let c=ki[a];if(l(c)){let u=ra(c,t);B0t(c,t,e),r[u]&&(n[u]?(TCe(i[u],o[u]),o[u].valid=!0,TCe(s,i[u]),n[u]=!1):z.clone(s.endPosition,i[u].endPosition))}}z.clone(s.endPosition,e._currentMousePosition)},gn.MOUSE_MOVE,t)}function Cd(e){this._eventHandler=new wu(e),this._update={},this._movement={},this._lastMovement={},this._isDown={},this._eventStartPosition={},this._pressTime={},this._releaseTime={},this._buttonsDown=0,this._currentMousePosition=new z,bCe(this,void 0),xCe(this,void 0,e),Mv(this,void 0,ki.LEFT_DRAG),Mv(this,void 0,ki.RIGHT_DRAG),Mv(this,void 0,ki.MIDDLE_DRAG),CCe(this,void 0);for(let t in qs)if(qs.hasOwnProperty(t)){let n=qs[t];l(n)&&(bCe(this,n),xCe(this,n,e),Mv(this,n,ki.LEFT_DRAG),Mv(this,n,ki.RIGHT_DRAG),Mv(this,n,ki.MIDDLE_DRAG),CCe(this,n))}}Object.defineProperties(Cd.prototype,{currentMousePosition:{get:function(){return this._currentMousePosition}},anyButtonDown:{get:function(){let e=!this._update[ra(ki.WHEEL)]||!this._update[ra(ki.WHEEL,qs.SHIFT)]||!this._update[ra(ki.WHEEL,qs.CTRL)]||!this._update[ra(ki.WHEEL,qs.ALT)];return this._buttonsDown>0||e}}});Cd.prototype.isMoving=function(e,t){let n=ra(e,t);return!this._update[n]};Cd.prototype.getMovement=function(e,t){let n=ra(e,t);return this._movement[n]};Cd.prototype.getLastMovement=function(e,t){let n=ra(e,t),i=this._lastMovement[n];if(i.valid)return i};Cd.prototype.isButtonDown=function(e,t){let n=ra(e,t);return this._isDown[n]};Cd.prototype.getStartMousePosition=function(e,t){if(e===ki.WHEEL)return this._currentMousePosition;let n=ra(e,t);return this._eventStartPosition[n]};Cd.prototype.getButtonPressTime=function(e,t){let n=ra(e,t);return this._pressTime[n]};Cd.prototype.getButtonReleaseTime=function(e,t){let n=ra(e,t);return this._releaseTime[n]};Cd.prototype.reset=function(){for(let e in this._update)this._update.hasOwnProperty(e)&&(this._update[e]=!0)};Cd.prototype.isDestroyed=function(){return!1};Cd.prototype.destroy=function(){return this._eventHandler=this._eventHandler&&this._eventHandler.destroy(),ue(this)};var WB=Cd;function xG(e,t,n,i,o,r,s,a,c,u){this._tweens=e,this._tweenjs=t,this._startObject=Ge(n),this._stopObject=Ge(i),this._duration=o,this._delay=r,this._easingFunction=s,this._update=a,this._complete=c,this.cancel=u,this.needsStart=!0}Object.defineProperties(xG.prototype,{startObject:{get:function(){return this._startObject}},stopObject:{get:function(){return this._stopObject}},duration:{get:function(){return this._duration}},delay:{get:function(){return this._delay}},easingFunction:{get:function(){return this._easingFunction}},update:{get:function(){return this._update}},complete:{get:function(){return this._complete}},tweenjs:{get:function(){return this._tweenjs}}});xG.prototype.cancelTween=function(){this._tweens.remove(this)};function Xh(){this._tweens=[]}Object.defineProperties(Xh.prototype,{length:{get:function(){return this._tweens.length}}});Xh.prototype.add=function(e){if(e=y(e,y.EMPTY_OBJECT),e.duration===0)return l(e.complete)&&e.complete(),new xG(this);let t=e.duration/qn.SECONDS_PER_MILLISECOND,n=y(e.delay,0),i=n/qn.SECONDS_PER_MILLISECOND,o=y(e.easingFunction,Vr.LINEAR_NONE),r=e.startObject,s=new Vre(r);s.to(Ge(e.stopObject),t),s.delay(i),s.easing(o),l(e.update)&&s.onUpdate(function(){e.update(r)}),s.onComplete(y(e.complete,null)),s.repeat(y(e._repeat,0));let a=new xG(this,s,e.startObject,e.stopObject,e.duration,n,o,e.update,e.complete,e.cancel);return this._tweens.push(a),a};Xh.prototype.addProperty=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.object,n=e.property,i=e.startValue,o=e.stopValue;function r(s){t[n]=s.value}return this.add({startObject:{value:i},stopObject:{value:o},duration:y(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:r,complete:e.complete,cancel:e.cancel,_repeat:e._repeat})};Xh.prototype.addAlpha=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.material,n=[];for(let o in t.uniforms)t.uniforms.hasOwnProperty(o)&&l(t.uniforms[o])&&l(t.uniforms[o].alpha)&&n.push(o);function i(o){let r=n.length;for(let s=0;s<r;++s)t.uniforms[n[s]].alpha=o.alpha}return this.add({startObject:{alpha:y(e.startValue,0)},stopObject:{alpha:y(e.stopValue,1)},duration:y(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:i,complete:e.complete,cancel:e.cancel})};Xh.prototype.addOffsetIncrement=function(e){e=y(e,y.EMPTY_OBJECT);let n=e.material.uniforms;return this.addProperty({object:n,property:"offset",startValue:n.offset,stopValue:n.offset+1,duration:e.duration,delay:e.delay,easingFunction:e.easingFunction,update:e.update,cancel:e.cancel,_repeat:1/0})};Xh.prototype.remove=function(e){if(!l(e))return!1;let t=this._tweens.indexOf(e);return t!==-1?(e.tweenjs.stop(),l(e.cancel)&&e.cancel(),this._tweens.splice(t,1),!0):!1};Xh.prototype.removeAll=function(){let e=this._tweens;for(let t=0;t<e.length;++t){let n=e[t];n.tweenjs.stop(),l(n.cancel)&&n.cancel()}e.length=0};Xh.prototype.contains=function(e){return l(e)&&this._tweens.indexOf(e)!==-1};Xh.prototype.get=function(e){return this._tweens[e]};Xh.prototype.update=function(e){let t=this._tweens,n=0;for(e=l(e)?e/qn.SECONDS_PER_MILLISECOND:xi();n<t.length;){let i=t[n],o=i.tweenjs;i.needsStart?(i.needsStart=!1,o.start(e)):o.update(e)?n++:(o.stop(),t.splice(n,1))}};var TC=Xh;function qB(e){this.enableInputs=!0,this.enableTranslate=!0,this.enableZoom=!0,this.enableRotate=!0,this.enableTilt=!0,this.enableLook=!0,this.inertiaSpin=.9,this.inertiaTranslate=.9,this.inertiaZoom=.8,this.maximumMovementRatio=.1,this.bounceAnimationTime=3,this.minimumZoomDistance=1,this.maximumZoomDistance=Number.POSITIVE_INFINITY,this.zoomFactor=5,this.translateEventTypes=ki.LEFT_DRAG,this.zoomEventTypes=[ki.RIGHT_DRAG,ki.WHEEL,ki.PINCH],this.rotateEventTypes=ki.LEFT_DRAG,this.tiltEventTypes=[ki.MIDDLE_DRAG,ki.PINCH,{eventType:ki.LEFT_DRAG,modifier:qs.CTRL},{eventType:ki.RIGHT_DRAG,modifier:qs.CTRL}],this.lookEventTypes={eventType:ki.LEFT_DRAG,modifier:qs.SHIFT};let t=y(e.ellipsoid,ee.default);this.minimumPickingTerrainHeight=ee.WGS84.equals(t)?15e4:t.minimumRadius*.025,this._minimumPickingTerrainHeight=this.minimumPickingTerrainHeight,this.minimumPickingTerrainDistanceWithInertia=ee.WGS84.equals(t)?4e3:t.minimumRadius*63e-5,this.minimumCollisionTerrainHeight=ee.WGS84.equals(t)?15e3:t.minimumRadius*.0025,this._minimumCollisionTerrainHeight=this.minimumCollisionTerrainHeight,this.minimumTrackBallHeight=ee.WGS84.equals(t)?75e5:t.minimumRadius*1.175,this._minimumTrackBallHeight=this.minimumTrackBallHeight,this.enableCollisionDetection=!0,this.maximumTiltAngle=void 0,this._scene=e,this._globe=void 0,this._ellipsoid=t,this._lastGlobeHeight=0,this._aggregator=new WB(e.canvas),this._lastInertiaSpinMovement=void 0,this._lastInertiaZoomMovement=void 0,this._lastInertiaTranslateMovement=void 0,this._lastInertiaTiltMovement=void 0,this._inertiaDisablers={_lastInertiaZoomMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement","_lastInertiaTiltMovement"],_lastInertiaTiltMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement"]},this._tweens=new TC,this._tween=void 0,this._horizontalRotationAxis=void 0,this._tiltCenterMousePosition=new z(-1,-1),this._tiltCenter=new d,this._rotateMousePosition=new z(-1,-1),this._rotateStartPosition=new d,this._strafeStartPosition=new d,this._strafeMousePosition=new z,this._strafeEndMousePosition=new z,this._zoomMouseStart=new z(-1,-1),this._zoomWorldPosition=new d,this._useZoomWorldPosition=!1,this._panLastMousePosition=new z,this._panLastWorldPosition=new d,this._tiltCVOffMap=!1,this._looking=!1,this._rotating=!1,this._strafing=!1,this._zoomingOnVector=!1,this._zoomingUnderground=!1,this._rotatingZoom=!1,this._adjustedHeightForTerrain=!1,this._cameraUnderground=!1;let n=e.mapProjection;this._maxCoord=n.project(new fe(Math.PI,P.PI_OVER_TWO)),this._rotateFactor=void 0,this._rotateRateRangeAdjustment=void 0,this._maximumRotateRate=1.77,this._minimumRotateRate=1/5e3,this._minimumZoomRate=20,this._maximumZoomRate=5906376272e3,this._minimumUndergroundPickDistance=2e3,this._maximumUndergroundPickDistance=1e4}function k0t(e,t){if(e<0)return 0;let n=(1-t)*25;return Math.exp(-n*e)}function V0t(e){return z.equalsEpsilon(e.startPosition,e.endPosition,P.EPSILON14)}var U0t=.4;function z0t(e,t,n,i,o,r,s){let a=r[s];l(a)||(a=r[s]={startPosition:new z,endPosition:new z,motion:new z,inertiaEnabled:!0});let c=e.getButtonPressTime(t,n),u=e.getButtonReleaseTime(t,n),f=c&&u&&(u.getTime()-c.getTime())/1e3,p=u&&(new Date().getTime()-u.getTime())/1e3;if(c&&u&&f<U0t){let g=k0t(p,i),m=e.getLastMovement(t,n);if(!l(m)||V0t(m)||!a.inertiaEnabled||(a.motion.x=(m.endPosition.x-m.startPosition.x)*.5,a.motion.y=(m.endPosition.y-m.startPosition.y)*.5,a.startPosition=z.clone(m.startPosition,a.startPosition),a.endPosition=z.multiplyByScalar(a.motion,g,a.endPosition),a.endPosition=z.add(a.startPosition,a.endPosition,a.endPosition),isNaN(a.endPosition.x)||isNaN(a.endPosition.y)||z.distance(a.startPosition,a.endPosition)<.5))return;if(!e.isButtonDown(t,n)){let x=e.getStartMousePosition(t,n);o(r,x,a)}}}function H0t(e,t){if(l(t)){let n=e[t];l(n)&&(n.inertiaEnabled=!0);let i=e._inertiaDisablers[t];if(l(i)){let o=i.length;for(let r=0;r<o;++r)n=e[i[r]],l(n)&&(n.inertiaEnabled=!1)}}}var ACe=[];function Al(e,t,n,i,o,r){if(!l(n))return;let s=e._aggregator;Array.isArray(n)||(ACe[0]=n,n=ACe);let a=n.length;for(let c=0;c<a;++c){let u=n[c],f=l(u.eventType)?u.eventType:u,h=u.modifier,p=s.isMoving(f,h)&&s.getMovement(f,h),g=s.getStartMousePosition(f,h);e.enableInputs&&t&&(p?(i(e,g,p),H0t(e,r)):o<1&&z0t(s,f,h,o,i,e,r))}}var bG=new hn,G0t=new d,W0t=new z,j0t=new d,q0t=new z,Y0t=new d,X0t=new d,K0t=new d,Z0t=new d,NCe=new d,$0t=new d,Q0t=new d,J0t=new d,ext=new d,txt=new d,nxt=new d,ixt=new d,oxt=new d,rxt=new d,sxt=new d,CC=new d,ECe=new d,SCe=new d,ZZ={orientation:new Da};function o$(e,t,n,i,o,r){let s=1;l(r)&&(s=P.clamp(Math.abs(r),.25,1));let a=n.endPosition.y-n.startPosition.y,u=a>0?e.minimumZoomDistance*s:0,f=e.maximumZoomDistance,h=o-u,p=i*h;p=P.clamp(p,e._minimumZoomRate,e._maximumZoomRate);let g=a/e._scene.canvas.clientHeight;g=Math.min(g,e.maximumMovementRatio);let m=p*g;if(e.enableCollisionDetection||e.minimumZoomDistance===0||!l(e._globe)){if(m>0&&Math.abs(o-u)<1||m<0&&Math.abs(o-f)<1)return;o-m<u?m=o-u-1:o-m>f&&(m=o-f)}let x=e._scene,b=x.camera,T=x.mode,A=ZZ.orientation;A.heading=b.heading,A.pitch=b.pitch,A.roll=b.roll;let C=y(n.inertiaEnabled,z.equals(t,e._zoomMouseStart)),E=e._zoomingOnVector,v=e._rotatingZoom,D;if(C||(e._zoomMouseStart=z.clone(t,e._zoomMouseStart),l(e._globe)&&T===ne.SCENE2D?(D=b.getPickRay(t,bG).origin,D=d.fromElements(D.y,D.z,D.x)):l(e._globe)&&(D=Ig(e,t,G0t)),l(D)?(e._useZoomWorldPosition=!0,e._zoomWorldPosition=d.clone(D,e._zoomWorldPosition)):e._useZoomWorldPosition=!1,E=e._zoomingOnVector=!1,v=e._rotatingZoom=!1,e._zoomingUnderground=e._cameraUnderground),!e._useZoomWorldPosition){b.zoomIn(m);return}let O=T===ne.COLUMBUS_VIEW;if(b.positionCartographic.height<2e6&&(v=!0),!C||v){if(T===ne.SCENE2D){let R=e._zoomWorldPosition,M=b.position;if(!d.equals(R,M)&&b.positionCartographic.height<e._maxCoord.x*2){let N=b.position.x,_=d.subtract(R,M,j0t);d.normalize(_,_);let S=d.distance(R,M)*m/(b.getMagnitude()*.5);b.move(_,S*.5),(b.position.x<0&&N>0||b.position.x>0&&N<0)&&(D=b.getPickRay(t,bG).origin,D=d.fromElements(D.y,D.z,D.x),e._zoomWorldPosition=d.clone(D,e._zoomWorldPosition))}}else if(T===ne.SCENE3D){let R=d.normalize(b.position,NCe);if(e._cameraUnderground||e._zoomingUnderground||b.positionCartographic.height<3e3&&Math.abs(d.dot(b.direction,R))<.6)O=!0;else{let M=x.canvas,N=q0t;N.x=M.clientWidth/2,N.y=M.clientHeight/2;let _=Ig(e,N,Y0t);if(!l(_))O=!0;else if(b.positionCartographic.height<1e6)if(d.dot(b.direction,R)>=-.5)O=!0;else{let S=Q0t;d.clone(b.position,S);let w=e._zoomWorldPosition,I=$0t;if(I=d.normalize(w,I),d.dot(I,R)<0)return;let L=sxt,B=txt;d.clone(b.direction,B),d.add(S,d.multiplyByScalar(B,1e3,CC),L);let U=nxt,V=ixt;d.subtract(w,S,U),d.normalize(U,V);let G=d.dot(R,V);if(G>=0){e._zoomMouseStart.x=-1;return}let k=Math.acos(-G),W=d.magnitude(S),j=d.magnitude(w),Q=W-m,q=d.magnitude(U),K=Math.asin(P.clamp(q/j*Math.sin(k),-1,1)),J=Math.asin(P.clamp(Q/j*Math.sin(k),-1,1)),de=K-J+k,xe=J0t;d.normalize(S,xe);let ce=ext;ce=d.cross(V,xe,ce),ce=d.normalize(ce,ce),d.normalize(d.cross(xe,ce,CC),B),d.multiplyByScalar(d.normalize(L,CC),d.magnitude(L)-m,L),d.normalize(S,S),d.multiplyByScalar(S,Q,S);let ge=oxt;d.multiplyByScalar(d.add(d.multiplyByScalar(xe,Math.cos(de)-1,ECe),d.multiplyByScalar(B,Math.sin(de),SCe),CC),Q,ge),d.add(S,ge,S),d.normalize(L,xe),d.normalize(d.cross(xe,ce,CC),B);let Te=rxt;d.multiplyByScalar(d.add(d.multiplyByScalar(xe,Math.cos(de)-1,ECe),d.multiplyByScalar(B,Math.sin(de),SCe),CC),d.magnitude(L),Te),d.add(L,Te,L),d.clone(S,b.position),d.normalize(d.subtract(L,S,CC),b.direction),d.clone(b.direction,b.direction),d.cross(b.direction,b.up,b.right),d.cross(b.right,b.direction,b.up),b.setView(ZZ);return}else{let S=d.normalize(_,X0t),w=d.normalize(e._zoomWorldPosition,K0t),I=d.dot(w,S);if(I>0&&I<1){let L=P.acosClamped(I),B=d.cross(w,S,Z0t),U=Math.abs(L)>P.toRadians(20)?b.positionCartographic.height*.75:b.positionCartographic.height-m,V=m/U;b.rotate(B,L*V)}}}}e._rotatingZoom=!O}if(!C&&O||E){let R,M=Gi.worldToWindowCoordinates(x,e._zoomWorldPosition,W0t);T!==ne.COLUMBUS_VIEW&&z.equals(t,e._zoomMouseStart)&&l(M)?R=b.getPickRay(M,bG):R=b.getPickRay(t,bG);let N=R.direction;(T===ne.COLUMBUS_VIEW||T===ne.SCENE2D)&&d.fromElements(N.y,N.z,N.x,N),b.move(N,m),e._zoomingOnVector=!0}else b.zoomIn(m);e._cameraUnderground||b.setView(ZZ)}var axt=new hn,cxt=new hn,lxt=new d;function uxt(e,t,n){let o=e._scene.camera,r=o.getPickRay(n.startPosition,axt).origin,s=o.getPickRay(n.endPosition,cxt).origin;r=d.fromElements(r.y,r.z,r.x,r),s=d.fromElements(s.y,s.z,s.x,s);let a=d.subtract(r,s,lxt),c=d.magnitude(a);c>0&&(d.normalize(a,a),o.move(a,c))}function vCe(e,t,n){l(n.distance)&&(n=n.distance);let o=e._scene.camera;o$(e,t,n,e.zoomFactor,o.getMagnitude())}var fxt=new z,dxt=new z;function wCe(e,t,n){if(l(n.angleAndHeight)){hxt(e,t,n.angleAndHeight);return}let i=e._scene,o=i.camera,r=i.canvas,s=r.clientWidth,a=r.clientHeight,c=fxt;c.x=2/s*n.startPosition.x-1,c.y=2/a*(a-n.startPosition.y)-1,c=z.normalize(c,c);let u=dxt;u.x=2/s*n.endPosition.x-1,u.y=2/a*(a-n.endPosition.y)-1,u=z.normalize(u,u);let f=P.acosClamped(c.x);c.y<0&&(f=P.TWO_PI-f);let h=P.acosClamped(u.x);u.y<0&&(h=P.TWO_PI-h);let p=h-f;o.twistRight(p)}function hxt(e,t,n){let i=e._rotateFactor*e._rotateRateRangeAdjustment;i>e._maximumRotateRate&&(i=e._maximumRotateRate),i<e._minimumRotateRate&&(i=e._minimumRotateRate);let o=e._scene,r=o.camera,s=o.canvas,a=(n.endPosition.x-n.startPosition.x)/s.clientWidth;a=Math.min(a,e.maximumMovementRatio);let c=i*a*Math.PI*4;r.twistRight(c)}function mxt(e){let t=e._scene.mapMode2D===au.ROTATE;F.equals(F.IDENTITY,e._scene.camera.transform)?(Al(e,e.enableTranslate,e.translateEventTypes,uxt,e.inertiaTranslate,"_lastInertiaTranslateMovement"),Al(e,e.enableZoom,e.zoomEventTypes,vCe,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&Al(e,e.enableRotate,e.tiltEventTypes,wCe,e.inertiaSpin,"_lastInertiaTiltMovement")):(Al(e,e.enableZoom,e.zoomEventTypes,vCe,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&Al(e,e.enableRotate,e.translateEventTypes,wCe,e.inertiaSpin,"_lastInertiaSpinMovement"))}var FCe=new hn,pxt=new d,_xt=new d;function Ig(e,t,n){let i=e._scene,o=e._globe,r=i.camera,s;if(i.pickPositionSupported&&(s=i.pickPositionWorldCoordinates(t,pxt)),!l(o))return d.clone(s,n);let a=!e._cameraUnderground,c=r.getPickRay(t,FCe),u=o.pickWorldCoordinates(c,i,a,_xt),f=l(s)?d.distance(s,r.positionWC):Number.POSITIVE_INFINITY,h=l(u)?d.distance(u,r.positionWC):Number.POSITIVE_INFINITY;return f<h?d.clone(s,n):d.clone(u,n)}var gxt=new fe;function wG(e){let t=e._ellipsoid,n=e._scene,i=n.camera,o=n.mode,r=0;if(o===ne.SCENE3D){let c=t.cartesianToCartographic(i.position,gxt);l(c)&&(r=c.height)}else r=i.position.z;let s=y(e._scene.globeHeight,0);return Math.abs(s-r)}var yxt=new d;function BCe(e,t){let n=t.origin,i=t.direction,o=wG(e),r=d.normalize(n,yxt),s=Math.abs(d.dot(r,i));return s=Math.max(s,.5)*2,o*s}function kCe(e,t,n,i){let o=d.distance(t.origin,n),r=wG(e),s=P.clamp(r*5,e._minimumUndergroundPickDistance,e._maximumUndergroundPickDistance);return o>s&&(o=Math.min(o,r/5),o=Math.max(o,100)),hn.getPoint(t,o,i)}function VCe(e,t,n,i){let o;return l(n)?(o=d.distance(t.origin,n),o>e._maximumUndergroundPickDistance&&(o=wG(e))):o=wG(e),hn.getPoint(t,o,i)}var xxt=new z;function UCe(e,t){let n=t.endPosition,i=z.subtract(t.endPosition,t.startPosition,xxt),o=e._strafeEndMousePosition;z.add(o,i,o),t.endPosition=o,r$(e,t,e._strafeStartPosition),t.endPosition=n}var DCe=new hn,bxt=new hn,$Z=new d,Txt=new d,Cxt=new d,Axt=new d,Ext=new on(d.UNIT_X,0),Sxt=new z,vxt=new z;function wxt(e,t,n){if(d.equals(t,e._translateMousePosition)||(e._looking=!1),d.equals(t,e._strafeMousePosition)||(e._strafing=!1),e._looking){uf(e,t,n);return}if(e._strafing){UCe(e,n);return}let o=e._scene.camera,r=e._cameraUnderground,s=z.clone(n.startPosition,Sxt),a=z.clone(n.endPosition,vxt),c=o.getPickRay(s,DCe),u=d.clone(d.ZERO,Axt),f=d.UNIT_X,h;if(o.position.z<e._minimumPickingTerrainHeight&&(h=Ig(e,s,$Z),l(h)&&(u.x=h.x)),r||u.x>o.position.z&&l(h)){let C=h;r&&(C=VCe(e,c,h,$Z)),z.clone(t,e._strafeMousePosition),z.clone(t,e._strafeEndMousePosition),d.clone(C,e._strafeStartPosition),e._strafing=!0,r$(e,n,e._strafeStartPosition);return}let p=on.fromPointNormal(u,f,Ext);c=o.getPickRay(s,DCe);let g=$n.rayPlane(c,p,$Z),m=o.getPickRay(a,bxt),x=$n.rayPlane(m,p,Txt);if(!l(g)||!l(x)){e._looking=!0,uf(e,t,n),z.clone(t,e._translateMousePosition);return}let b=d.subtract(g,x,Cxt),T=b.x;b.x=b.y,b.y=b.z,b.z=T;let A=d.magnitude(b);A>P.EPSILON6&&(d.normalize(b,b),o.move(b,A))}var zCe=new z,AG=new hn,EG=new d,Dxt=new d,HCe=new F,Ixt=new F,Pxt=new d,Rxt=new on(d.UNIT_X,0),QZ=new d,t$=new fe,GCe=new F,Oxt=new Oe,Mxt=new $,SG=new d;function Lxt(e,t,n){if(l(n.angleAndHeight)&&(n=n.angleAndHeight),z.equals(t,e._tiltCenterMousePosition)||(e._tiltCVOffMap=!1,e._looking=!1),e._looking){uf(e,t,n);return}let o=e._scene.camera;e._tiltCVOffMap||!e.onMap()||Math.abs(o.position.z)>e._minimumPickingTerrainHeight?(e._tiltCVOffMap=!0,Nxt(e,t,n)):Fxt(e,t,n)}function Nxt(e,t,n){let i=e._scene,o=i.camera,r=i.canvas,s=zCe;s.x=r.clientWidth/2,s.y=r.clientHeight/2;let a=o.getPickRay(s,AG),c=d.UNIT_X,u=a.origin,f=a.direction,h,p=d.dot(c,f);if(Math.abs(p)>P.EPSILON6&&(h=-d.dot(c,u)/p),!l(h)||h<=0){e._looking=!0,uf(e,t,n),z.clone(t,e._tiltCenterMousePosition);return}let g=d.multiplyByScalar(f,h,EG);d.add(u,g,g);let m=i.mapProjection,x=m.ellipsoid;d.fromElements(g.y,g.z,g.x,g);let b=m.unproject(g,t$);x.cartographicToCartesian(b,g);let T=Rt.eastNorthUpToFixedFrame(g,x,HCe),A=e._globe,C=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let E=F.clone(o.transform,GCe);o._setTransform(T),lf(e,t,n,d.UNIT_Z),o._setTransform(E),e._globe=A,e._ellipsoid=C;let v=C.maximumRadius;e._rotateFactor=1/v,e._rotateRateRangeAdjustment=v}function Fxt(e,t,n){let i=e._scene,o=i.camera,r=e._cameraUnderground,s,a,c=d.UNIT_X;if(z.equals(t,e._tiltCenterMousePosition))s=d.clone(e._tiltCenter,EG);else{if(o.position.z<e._minimumPickingTerrainHeight&&(s=Ig(e,t,EG)),!l(s)){a=o.getPickRay(t,AG);let _=a.origin,S=a.direction,w,I=d.dot(c,S);if(Math.abs(I)>P.EPSILON6&&(w=-d.dot(c,_)/I),!l(w)||w<=0){e._looking=!0,uf(e,t,n),z.clone(t,e._tiltCenterMousePosition);return}s=d.multiplyByScalar(S,w,EG),d.add(_,s,s)}r&&(l(a)||(a=o.getPickRay(t,AG)),kCe(e,a,s,s)),z.clone(t,e._tiltCenterMousePosition),d.clone(s,e._tiltCenter)}let u=i.canvas,f=zCe;f.x=u.clientWidth/2,f.y=e._tiltCenterMousePosition.y,a=o.getPickRay(f,AG);let h=d.clone(d.ZERO,Pxt);h.x=s.x;let p=on.fromPointNormal(h,c,Rxt),g=$n.rayPlane(a,p,Dxt),m=o._projection,x=m.ellipsoid;d.fromElements(s.y,s.z,s.x,s);let b=m.unproject(s,t$);x.cartographicToCartesian(b,s);let T=Rt.eastNorthUpToFixedFrame(s,x,HCe),A;l(g)?(d.fromElements(g.y,g.z,g.x,g),b=m.unproject(g,t$),x.cartographicToCartesian(b,g),A=Rt.eastNorthUpToFixedFrame(g,x,Ixt)):A=T;let C=e._globe,E=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let v=d.UNIT_Z,D=F.clone(o.transform,GCe);o._setTransform(T);let O=d.cross(d.UNIT_Z,d.normalize(o.position,QZ),QZ),R=d.dot(o.right,O);if(lf(e,t,n,v,!1,!0),o._setTransform(A),R<0){let _=n.startPosition.y-n.endPosition.y;(r&&_<0||!r&&_>0)&&(v=void 0);let S=o.constrainedAxis;o.constrainedAxis=void 0,lf(e,t,n,v,!0,!1),o.constrainedAxis=S}else lf(e,t,n,v,!0,!1);if(l(o.constrainedAxis)){let _=d.cross(o.direction,o.constrainedAxis,SG);d.equalsEpsilon(_,d.ZERO,P.EPSILON6)||(d.dot(_,o.right)<0&&d.negate(_,_),d.cross(_,o.direction,o.up),d.cross(o.direction,o.up,o.right),d.normalize(o.up,o.up),d.normalize(o.right,o.right))}o._setTransform(D),e._globe=C,e._ellipsoid=E;let M=E.maximumRadius;e._rotateFactor=1/M,e._rotateRateRangeAdjustment=M;let N=d.clone(o.positionWC,QZ);if(e.enableCollisionDetection&&c$(e,!0),!d.equals(o.positionWC,N)){o._setTransform(A),o.worldToCameraCoordinatesPoint(N,N);let _=d.magnitudeSquared(N);d.magnitudeSquared(o.position)>_&&(d.normalize(o.position,o.position),d.multiplyByScalar(o.position,Math.sqrt(_),o.position));let S=d.angleBetween(N,o.position),w=d.cross(N,o.position,N);d.normalize(w,w);let I=Oe.fromAxisAngle(w,S,Oxt),L=$.fromQuaternion(I,Mxt);$.multiplyByVector(L,o.direction,o.direction),$.multiplyByVector(L,o.up,o.up),d.cross(o.direction,o.up,o.right),d.cross(o.right,o.direction,o.up),o._setTransform(D)}}var WCe=new z,jCe=new hn,qCe=new d;function Bxt(e,t,n){l(n.distance)&&(n=n.distance);let i=e._scene,o=i.camera,r=i.canvas,s=e._cameraUnderground,a;s?a=t:(a=WCe,a.x=r.clientWidth/2,a.y=r.clientHeight/2);let c=o.getPickRay(a,jCe),u=c.origin,f=c.direction,h=o.position.z,p;h<e._minimumPickingTerrainHeight&&(p=Ig(e,a,qCe));let g;if(l(p)&&(g=d.distance(u,p)),s){let m=BCe(e,c,h);l(g)?g=Math.min(g,m):g=m}if(!l(g)){let m=d.UNIT_X;g=-d.dot(m,u)/d.dot(m,f)}o$(e,t,n,e.zoomFactor,g)}function kxt(e){let n=e._scene.camera;if(!F.equals(F.IDENTITY,n.transform))Al(e,e.enableRotate,e.rotateEventTypes,lf,e.inertiaSpin,"_lastInertiaSpinMovement"),Al(e,e.enableZoom,e.zoomEventTypes,XCe,e.inertiaZoom,"_lastInertiaZoomMovement");else{let i=e._tweens;if(e._aggregator.anyButtonDown&&i.removeAll(),Al(e,e.enableTilt,e.tiltEventTypes,Lxt,e.inertiaSpin,"_lastInertiaTiltMovement"),Al(e,e.enableTranslate,e.translateEventTypes,wxt,e.inertiaTranslate,"_lastInertiaTranslateMovement"),Al(e,e.enableZoom,e.zoomEventTypes,Bxt,e.inertiaZoom,"_lastInertiaZoomMovement"),Al(e,e.enableLook,e.lookEventTypes,uf),!e._aggregator.anyButtonDown&&!i.contains(e._tween)){let o=n.createCorrectPositionTween(e.bounceAnimationTime);l(o)&&(e._tween=i.add(o))}i.update()}}var Vxt=new hn,Uxt=new on(d.UNIT_X,0),zxt=new d,Hxt=new d;function r$(e,t,n){let i=e._scene,o=i.camera,r=o.getPickRay(t.endPosition,Vxt),s=d.clone(o.direction,Hxt);i.mode===ne.COLUMBUS_VIEW&&d.fromElements(s.z,s.x,s.y,s);let a=on.fromPointNormal(n,s,Uxt),c=$n.rayPlane(r,a,zxt);l(c)&&(s=d.subtract(n,c,s),i.mode===ne.COLUMBUS_VIEW&&d.fromElements(s.y,s.z,s.x,s),d.add(o.position,s,o.position))}var ICe=new d,YCe=new fe,n$=new d,i$=new ee,Gxt=new d,Wxt=new d,jxt=new d;function qxt(e,t,n){let o=e._scene.camera,r=e._cameraUnderground,s=e._ellipsoid;if(!F.equals(o.transform,F.IDENTITY)){lf(e,t,n);return}let a,c,u=s.geodeticSurfaceNormal(o.position,Gxt);if(z.equals(t,e._rotateMousePosition)){if(e._looking)uf(e,t,n,u);else if(e._rotating)lf(e,t,n);else if(e._strafing)UCe(e,n);else{if(d.magnitude(o.position)<d.magnitude(e._rotateStartPosition))return;a=d.magnitude(e._rotateStartPosition),c=n$,c.x=c.y=c.z=a,s=ee.fromCartesian3(c,i$),e$(e,t,n,s)}return}e._looking=!1,e._rotating=!1,e._strafing=!1;let f=s.cartesianToCartographic(o.positionWC,YCe).height,h=e._globe;if(l(h)&&f<e._minimumPickingTerrainHeight){let p=Ig(e,n.startPosition,jxt);if(l(p)){let g=!1,m=o.getPickRay(n.startPosition,FCe);if(r)g=!0,VCe(e,m,p,p);else{let x=s.geodeticSurfaceNormal(p,Wxt);Math.abs(d.dot(m.direction,x))<.05?g=!0:g=d.magnitude(o.position)<d.magnitude(p)}g?(z.clone(t,e._strafeEndMousePosition),d.clone(p,e._strafeStartPosition),e._strafing=!0,r$(e,n,e._strafeStartPosition)):(a=d.magnitude(p),c=n$,c.x=c.y=c.z=a,s=ee.fromCartesian3(c,i$),e$(e,t,n,s),d.clone(p,e._rotateStartPosition))}else e._looking=!0,uf(e,t,n,u)}else l(o.pickEllipsoid(n.startPosition,e._ellipsoid,ICe))?(e$(e,t,n,e._ellipsoid),d.clone(ICe,e._rotateStartPosition)):f>e._minimumTrackBallHeight?(e._rotating=!0,lf(e,t,n)):(e._looking=!0,uf(e,t,n,u));z.clone(t,e._rotateMousePosition)}function lf(e,t,n,i,o,r){o=y(o,!1),r=y(r,!1);let s=e._scene,a=s.camera,c=s.canvas,u=a.constrainedAxis;l(i)&&(a.constrainedAxis=i);let f=d.magnitude(a.position),h=e._rotateFactor*(f-e._rotateRateRangeAdjustment);h>e._maximumRotateRate&&(h=e._maximumRotateRate),h<e._minimumRotateRate&&(h=e._minimumRotateRate);let p=(n.startPosition.x-n.endPosition.x)/c.clientWidth,g=(n.startPosition.y-n.endPosition.y)/c.clientHeight;p=Math.min(p,e.maximumMovementRatio),g=Math.min(g,e.maximumMovementRatio);let m=h*p*Math.PI*2,x=h*g*Math.PI;if(l(i)&&l(e.maximumTiltAngle)){let b=e.maximumTiltAngle,T=d.dot(a.direction,i),A=Math.PI-Math.acos(T)+x;A>b&&(x-=A-b)}o||a.rotateRight(m),r||a.rotateUp(x),a.constrainedAxis=u}var JZ=oe.clone(oe.UNIT_W),PCe=oe.clone(oe.UNIT_W),TG=new d,Lv=new d,CG=new d,RCe=new d,Yxt=new z,Xxt=new z,Kxt=new z,Zxt=new z,$xt=new hn;function e$(e,t,n,i){let o=e._scene,r=o.camera,s=z.clone(n.startPosition,Yxt),a=z.clone(n.endPosition,Xxt),c=i.cartesianToCartographic(r.positionWC,YCe).height,u,f;if(!n.inertiaEnabled&&c<e._minimumPickingTerrainHeight&&(u=d.clone(e._panLastWorldPosition,JZ),!l(e._globe)&&!z.equalsEpsilon(s,e._panLastMousePosition)&&(u=Ig(e,s,JZ)),!l(e._globe)&&l(u))){let h=d.subtract(u,r.positionWC,Lv),p=d.multiplyByScalar(r.directionWC,d.dot(r.directionWC,h),Lv),g=d.magnitude(p),m=r.frustum.getPixelDimensions(o.drawingBufferWidth,o.drawingBufferHeight,g,o.pixelRatio,Zxt),x=z.subtract(a,s,Kxt),b=d.multiplyByScalar(r.rightWC,x.x*m.x,Lv),T=d.normalize(r.positionWC,NCe),A=r.getPickRay(a,$xt).direction,C=d.subtract(A,d.projectVector(A,r.rightWC,CG),CG),E=d.angleBetween(C,r.directionWC),v=1;l(r.frustum.fov)&&(v=Math.max(Math.tan(E),.1));let D=Math.abs(d.dot(r.directionWC,T)),O=-x.y*m.y*2/Math.sqrt(v)*(1-D),R=d.multiplyByScalar(A,O,CG);D=Math.abs(d.dot(r.upWC,T));let M=d.multiplyByScalar(r.upWC,-x.y*(1-D)*m.y,RCe);f=d.add(u,b,PCe),f=d.add(f,R,f),f=d.add(f,M,f),d.clone(f,e._panLastWorldPosition),z.clone(a,e._panLastMousePosition)}if((!l(u)||!l(f))&&(u=r.pickEllipsoid(s,i,JZ),f=r.pickEllipsoid(a,i,PCe)),!l(u)||!l(f)){e._rotating=!0,lf(e,t,n);return}if(u=r.worldToCameraCoordinates(u,u),f=r.worldToCameraCoordinates(f,f),l(r.constrainedAxis)){let h=r.constrainedAxis,p=d.mostOrthogonalAxis(h,TG);d.cross(p,h,p),d.normalize(p,p);let g=d.cross(h,p,Lv),m=d.magnitude(u),x=d.dot(h,u),b=Math.acos(x/m),T=d.multiplyByScalar(h,x,CG);d.subtract(u,T,T),d.normalize(T,T);let A=d.magnitude(f),C=d.dot(h,f),E=Math.acos(C/A),v=d.multiplyByScalar(h,C,RCe);d.subtract(f,v,v),d.normalize(v,v);let D=Math.acos(d.dot(T,p));d.dot(T,g)<0&&(D=P.TWO_PI-D);let O=Math.acos(d.dot(v,p));d.dot(v,g)<0&&(O=P.TWO_PI-O);let R=D-O,M;d.equalsEpsilon(h,r.position,P.EPSILON2)?M=r.right:M=d.cross(h,r.position,TG);let N=d.cross(h,M,TG),_=d.dot(N,d.subtract(u,h,Lv)),S=d.dot(N,d.subtract(f,h,Lv)),w;_>0&&S>0?w=E-b:_>0&&S<=0?d.dot(r.position,h)>0?w=-b-E:w=b+E:w=b-E,r.rotateRight(R),r.rotateUp(w)}else{d.normalize(u,u),d.normalize(f,f);let h=d.dot(u,f),p=d.cross(u,f,TG);if(h<1&&!d.equalsEpsilon(p,d.ZERO,P.EPSILON14)){let g=Math.acos(h);r.rotate(p,g)}}}var Qxt=new d,Jxt=new fe,OCe=0;function XCe(e,t,n){l(n.distance)&&(n=n.distance);let i=n.inertiaEnabled,o=e._ellipsoid,r=e._scene,s=r.camera,a=r.canvas,c=e._cameraUnderground,u;c?u=t:(u=WCe,u.x=a.clientWidth/2,u.y=a.clientHeight/2);let f=s.getPickRay(u,jCe),h,p=o.cartesianToCartographic(s.position,Jxt).height,g=Math.abs(OCe)<e.minimumPickingTerrainDistanceWithInertia;(i?g:p<e._minimumPickingTerrainHeight)&&(h=Ig(e,u,qCe));let x;if(l(h)&&(x=d.distance(f.origin,h),OCe=x),c){let T=BCe(e,f,p);l(x)?x=Math.min(x,T):x=T}l(x)||(x=p);let b=d.normalize(s.position,Qxt);o$(e,t,n,e.zoomFactor,x,d.dot(b,s.direction))}var KCe=new z,vG=new hn,jB=new d,ebt=new d,ZCe=new F,tbt=new F,$Ce=new F,nbt=new Oe,ibt=new $,s$=new fe,a$=new d;function obt(e,t,n){let o=e._scene.camera;if(!F.equals(o.transform,F.IDENTITY))return;if(l(n.angleAndHeight)&&(n=n.angleAndHeight),z.equals(t,e._tiltCenterMousePosition)||(e._tiltOnEllipsoid=!1,e._looking=!1),e._looking){let a=e._ellipsoid.geodeticSurfaceNormal(o.position,a$);uf(e,t,n,a);return}let s=e._ellipsoid.cartesianToCartographic(o.position,s$);e._tiltOnEllipsoid||s.height>e._minimumCollisionTerrainHeight?(e._tiltOnEllipsoid=!0,sbt(e,t,n)):abt(e,t,n)}var rbt=new fe;function sbt(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e.minimumZoomDistance*.25,a=i.cartesianToCartographic(r.positionWC,rbt).height;if(a-s-1<P.EPSILON3&&n.endPosition.y-n.startPosition.y<0)return;let c=o.canvas,u=KCe;u.x=c.clientWidth/2,u.y=c.clientHeight/2;let f=r.getPickRay(u,vG),h,p=$n.rayEllipsoid(f,i);if(l(p))h=hn.getPoint(f,p.start,jB);else if(a>e._minimumTrackBallHeight){let A=$n.grazingAltitudeLocation(f,i);if(!l(A))return;let C=i.cartesianToCartographic(A,s$);C.height=0,h=i.cartographicToCartesian(C,jB)}else{e._looking=!0;let A=e._ellipsoid.geodeticSurfaceNormal(r.position,a$);uf(e,t,n,A),z.clone(t,e._tiltCenterMousePosition);return}let g=Rt.eastNorthUpToFixedFrame(h,i,ZCe),m=e._globe,x=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let b=F.clone(r.transform,$Ce);r._setTransform(g),lf(e,t,n,d.UNIT_Z),r._setTransform(b),e._globe=m,e._ellipsoid=x;let T=x.maximumRadius;e._rotateFactor=1/T,e._rotateRateRangeAdjustment=T}function abt(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e._cameraUnderground,a,c,u;if(z.equals(t,e._tiltCenterMousePosition))a=d.clone(e._tiltCenter,jB);else{if(a=Ig(e,t,jB),!l(a)){if(c=r.getPickRay(t,vG),u=$n.rayEllipsoid(c,i),!l(u)){if(i.cartesianToCartographic(r.position,s$).height<=e._minimumTrackBallHeight){e._looking=!0;let S=e._ellipsoid.geodeticSurfaceNormal(r.position,a$);uf(e,t,n,S),z.clone(t,e._tiltCenterMousePosition)}return}a=hn.getPoint(c,u.start,jB)}s&&(l(c)||(c=r.getPickRay(t,vG)),kCe(e,c,a,a)),z.clone(t,e._tiltCenterMousePosition),d.clone(a,e._tiltCenter)}let f=o.canvas,h=KCe;h.x=f.clientWidth/2,h.y=e._tiltCenterMousePosition.y,c=r.getPickRay(h,vG);let p=d.magnitude(a),g=d.fromElements(p,p,p,n$),m=ee.fromCartesian3(g,i$);if(u=$n.rayEllipsoid(c,m),!l(u))return;let x=d.magnitude(c.origin)>p?u.start:u.stop,b=hn.getPoint(c,x,ebt),T=Rt.eastNorthUpToFixedFrame(a,i,ZCe),A=Rt.eastNorthUpToFixedFrame(b,m,tbt),C=e._globe,E=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let v=d.UNIT_Z,D=F.clone(r.transform,$Ce);r._setTransform(A);let O=d.cross(b,r.positionWC,SG);if(d.dot(r.rightWC,O)<0){let _=n.startPosition.y-n.endPosition.y;(s&&_<0||!s&&_>0)&&(v=void 0);let S=r.constrainedAxis;r.constrainedAxis=void 0,lf(e,t,n,v,!0,!1),r.constrainedAxis=S}else lf(e,t,n,v,!0,!1);if(r._setTransform(T),lf(e,t,n,v,!1,!0),l(r.constrainedAxis)){let _=d.cross(r.direction,r.constrainedAxis,SG);d.equalsEpsilon(_,d.ZERO,P.EPSILON6)||(d.dot(_,r.right)<0&&d.negate(_,_),d.cross(_,r.direction,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.up,r.up),d.normalize(r.right,r.right))}r._setTransform(D),e._globe=C,e._ellipsoid=E;let M=E.maximumRadius;e._rotateFactor=1/M,e._rotateRateRangeAdjustment=M;let N=d.clone(r.positionWC,SG);if(e.enableCollisionDetection&&c$(e,!0),!d.equals(r.positionWC,N)){r._setTransform(A),r.worldToCameraCoordinatesPoint(N,N);let _=d.magnitudeSquared(N);d.magnitudeSquared(r.position)>_&&(d.normalize(r.position,r.position),d.multiplyByScalar(r.position,Math.sqrt(_),r.position));let S=d.angleBetween(N,r.position),w=d.cross(N,r.position,N);d.normalize(w,w);let I=Oe.fromAxisAngle(w,S,nbt),L=$.fromQuaternion(I,ibt);$.multiplyByVector(L,r.direction,r.direction),$.multiplyByVector(L,r.up,r.up),d.cross(r.direction,r.up,r.right),d.cross(r.right,r.direction,r.up),r._setTransform(D)}}var cbt=new z,lbt=new z,MCe=new hn,LCe=new hn,ubt=new d,fbt=new d;function uf(e,t,n,i){let r=e._scene.camera,s=cbt;s.x=n.startPosition.x,s.y=0;let a=lbt;a.x=n.endPosition.x,a.y=0;let c=r.getPickRay(s,MCe),u=r.getPickRay(a,LCe),f=0,h,p;r.frustum instanceof rn?(h=c.origin,p=u.origin,d.add(r.direction,h,h),d.add(r.direction,p,p),d.subtract(h,r.position,h),d.subtract(p,r.position,p),d.normalize(h,h),d.normalize(p,p)):(h=c.direction,p=u.direction);let g=d.dot(h,p);g<1&&(f=Math.acos(g)),f=n.startPosition.x>n.endPosition.x?-f:f;let m=e._horizontalRotationAxis;if(l(i)?r.look(i,-f):l(m)?r.look(m,-f):r.lookLeft(f),s.x=0,s.y=n.startPosition.y,a.x=0,a.y=n.endPosition.y,c=r.getPickRay(s,MCe),u=r.getPickRay(a,LCe),f=0,r.frustum instanceof rn?(h=c.origin,p=u.origin,d.add(r.direction,h,h),d.add(r.direction,p,p),d.subtract(h,r.position,h),d.subtract(p,r.position,p),d.normalize(h,h),d.normalize(p,p)):(h=c.direction,p=u.direction),g=d.dot(h,p),g<1&&(f=Math.acos(g)),f=n.startPosition.y>n.endPosition.y?-f:f,i=y(i,m),l(i)){let x=r.direction,b=d.negate(i,ubt),T=d.equalsEpsilon(x,i,P.EPSILON2),A=d.equalsEpsilon(x,b,P.EPSILON2);if(!T&&!A){g=d.dot(x,i);let C=P.acosClamped(g);f>0&&f>C&&(f=C-P.EPSILON4),g=d.dot(x,b),C=P.acosClamped(g),f<0&&-f>C&&(f=-C+P.EPSILON4);let E=d.cross(i,x,fbt);r.look(E,f)}else(T&&f<0||A&&f>0)&&r.look(r.right,-f)}else r.lookUp(f)}function dbt(e){Al(e,e.enableRotate,e.rotateEventTypes,qxt,e.inertiaSpin,"_lastInertiaSpinMovement"),Al(e,e.enableZoom,e.zoomEventTypes,XCe,e.inertiaZoom,"_lastInertiaZoomMovement"),Al(e,e.enableTilt,e.tiltEventTypes,obt,e.inertiaSpin,"_lastInertiaTiltMovement"),Al(e,e.enableLook,e.lookEventTypes,uf)}var hbt=new F,mbt=new fe;function c$(e,t){e._adjustedHeightForTerrain=!0;let n=e._scene,i=n.mode;if(i===ne.SCENE2D||i===ne.MORPHING)return;let o=n.camera,r=y(n.ellipsoid,ee.WGS84),s=n.mapProjection,a,c;F.equals(o.transform,F.IDENTITY)||(a=F.clone(o.transform,hbt),c=d.magnitude(o.position),o._setTransform(F.IDENTITY));let u=mbt;i===ne.SCENE3D?r.cartesianToCartographic(o.position,u):s.unproject(o.position,u);let f=!1;if(u.height<e._minimumCollisionTerrainHeight){let h=e._scene.globeHeight;if(l(h)){let p=h+e.minimumZoomDistance,g=h-e._lastGlobeHeight,m=g/e._lastGlobeHeight;u.height<p&&(t||Math.abs(m)<=.1)&&(u.height=p,i===ne.SCENE3D?r.cartographicToCartesian(u,o.position):s.project(u,o.position),f=!0),t||Math.abs(m)<=.1?e._lastGlobeHeight=h:e._lastGlobeHeight+=g*.1}}l(a)&&(o._setTransform(a),f&&(d.normalize(o.position,o.position),d.negate(o.position,o.direction),d.multiplyByScalar(o.position,Math.max(c,e.minimumZoomDistance),o.position),d.normalize(o.direction,o.direction),d.cross(o.direction,o.up,o.right),d.cross(o.right,o.direction,o.up)))}qB.prototype.onMap=function(){let e=this._scene,t=e.mode,n=e.camera;return t===ne.COLUMBUS_VIEW?Math.abs(n.position.x)-this._maxCoord.x<0&&Math.abs(n.position.y)-this._maxCoord.y<0:!0};var pbt=new d,_bt=new d;qB.prototype.update=function(){let e=this._scene,{camera:t,globe:n,mode:i}=e;F.equals(t.transform,F.IDENTITY)?(this._globe=n,this._ellipsoid=y(e.ellipsoid,ee.default)):(this._globe=void 0,this._ellipsoid=ee.UNIT_SPHERE);let{verticalExaggeration:o,verticalExaggerationRelativeHeight:r}=e;this._minimumCollisionTerrainHeight=Er.getHeight(this.minimumCollisionTerrainHeight,o,r),this._minimumPickingTerrainHeight=Er.getHeight(this.minimumPickingTerrainHeight,o,r),this._minimumTrackBallHeight=Er.getHeight(this.minimumTrackBallHeight,o,r),this._cameraUnderground=e.cameraUnderground&&l(this._globe);let s=this._ellipsoid.maximumRadius;this._rotateFactor=1/s,this._rotateRateRangeAdjustment=s,this._adjustedHeightForTerrain=!1;let a=d.clone(t.positionWC,pbt),c=d.clone(t.directionWC,_bt);if(i===ne.SCENE2D?mxt(this):i===ne.COLUMBUS_VIEW?(this._horizontalRotationAxis=d.UNIT_Z,kxt(this)):i===ne.SCENE3D&&(this._horizontalRotationAxis=void 0,dbt(this)),this.enableCollisionDetection&&!this._adjustedHeightForTerrain){let u=!d.equals(a,t.positionWC)||!d.equals(c,t.directionWC);c$(this,u)}this._aggregator.reset()};qB.prototype.isDestroyed=function(){return!1};qB.prototype.destroy=function(){return this._tweens.removeAll(),this._aggregator=this._aggregator&&this._aggregator.destroy(),ue(this)};var YB=qB;var XB=`uniform sampler2D colorTexture;
uniform sampler2D colorTexture2;
uniform vec2 center;
uniform float radius;
in vec2 v_textureCoordinates;
void main()
{
vec4 color0 = texture(colorTexture, v_textureCoordinates);
vec4 color1 = texture(colorTexture2, v_textureCoordinates);
float x = length(gl_FragCoord.xy - center) / radius;
float t = smoothstep(0.5, 0.8, x);
out_FragColor = mix(color0 + color1, color1, t);
}
`;var KB=`uniform sampler2D colorTexture;
uniform float avgLuminance;
uniform float threshold;
uniform float offset;
in vec2 v_textureCoordinates;
float key(float avg)
{
float guess = 1.5 - (1.5 / (avg * 0.1 + 1.0));
return max(0.0, guess) + 0.1;
}
// See section 9. "The bright-pass filter" of Realtime HDR Rendering
// http://www.cg.tuwien.ac.at/research/publications/2007/Luksch_2007_RHR/Luksch_2007_RHR-RealtimeHDR%20.pdf
void main()
{
vec4 color = texture(colorTexture, v_textureCoordinates);
vec3 xyz = czm_RGBToXYZ(color.rgb);
float luminance = xyz.r;
float scaledLum = key(avgLuminance) * luminance / avgLuminance;
float brightLum = max(scaledLum - threshold, 0.0);
float brightness = brightLum / (offset + brightLum);
xyz.r = brightness;
out_FragColor = vec4(czm_XYZToRGB(xyz), 1.0);
}
`;function Pg(){this._sceneFramebuffer=new fC;let e=.125,t=new Array(6);t[0]=new mo({fragmentShader:cu,textureScale:e,forcePowerOfTwo:!0,sampleMode:af.LINEAR});let n=t[1]=new mo({fragmentShader:KB,uniforms:{avgLuminance:.5,threshold:.25,offset:.1},textureScale:e,forcePowerOfTwo:!0}),i=this;this._delta=1,this._sigma=2,this._blurStep=new z,t[2]=new mo({fragmentShader:W0,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:0},textureScale:e,forcePowerOfTwo:!0}),t[3]=new mo({fragmentShader:W0,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:1},textureScale:e,forcePowerOfTwo:!0}),t[4]=new mo({fragmentShader:cu,sampleMode:af.LINEAR}),this._uCenter=new z,this._uRadius=void 0,t[5]=new mo({fragmentShader:XB,uniforms:{center:function(){return i._uCenter},radius:function(){return i._uRadius},colorTexture2:function(){return i._sceneFramebuffer.framebuffer.getColorTexture(0)}}}),this._stages=new lu({stages:t});let o=new yC(this),r=t.length;for(let s=0;s<r;++s)t[s]._textureCache=o;this._textureCache=o,this.length=t.length}Pg.prototype.get=function(e){return this._stages.get(e)};Pg.prototype.getStageByName=function(e){let t=this._stages.length;for(let n=0;n<t;++n){let i=this._stages.get(n);if(i.name===e)return i}};var gbt=new oe,QCe=new z,ybt=new z,JCe=new F;function xbt(e,t,n){let i=t.uniformState,o=i.sunPositionWC,r=i.view,s=i.viewProjection,a=i.projection,c=F.computeViewportTransformation(n,0,1,JCe),u=F.multiplyByPoint(r,o,gbt),f=Rt.pointToGLWindowCoordinates(s,c,o,QCe);u.x+=P.SOLAR_RADIUS;let h=Rt.pointToGLWindowCoordinates(a,c,u,u),p=z.magnitude(z.subtract(h,f,h))*30*2,g=ybt;g.x=p,g.y=p,e._uCenter=z.clone(f,e._uCenter),e._uRadius=Math.max(g.x,g.y)*.15;let m=t.drawingBufferWidth,x=t.drawingBufferHeight,b=e._stages,T=b.get(0),A=T.outputTexture.width,C=T.outputTexture.height,E=new qe;E.width=A,E.height=C,c=F.computeViewportTransformation(E,0,1,JCe),f=Rt.pointToGLWindowCoordinates(s,c,o,QCe),g.x*=A/m,g.y*=C/x;let v=T.scissorRectangle;v.x=Math.max(f.x-g.x*.5,0),v.y=Math.max(f.y-g.y*.5,0),v.width=Math.min(g.x,m),v.height=Math.min(g.y,x);for(let D=1;D<4;++D)qe.clone(v,b.get(D).scissorRectangle)}Pg.prototype.clear=function(e,t,n){this._sceneFramebuffer.clear(e,t,n),this._textureCache.clear(e)};Pg.prototype.update=function(e){let t=e.context,n=e.viewport,i=this._sceneFramebuffer;i.update(t,n);let o=i.framebuffer;return this._textureCache.update(t),this._stages.update(t,!1),xbt(this,t,n),o};Pg.prototype.execute=function(e){let t=this._sceneFramebuffer.framebuffer.getColorTexture(0),n=this._stages,i=n.length;n.get(0).execute(e,t);for(let o=1;o<i;++o)n.get(o).execute(e,n.get(o-1).outputTexture)};Pg.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){let n=this;this._copyColorCommand=e.createViewportQuadCommand(cu,{uniformMap:{colorTexture:function(){return n._stages.get(n._stages.length-1).outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};Pg.prototype.isDestroyed=function(){return!1};Pg.prototype.destroy=function(){return this._textureCache.destroy(),this._stages.destroy(),ue(this)};var ZB=Pg;function eAe(){this._cachedShowFrustumsShaders={}}function bbt(e){let t={},n=e.vertexAttributes;for(let i in n)n.hasOwnProperty(i)&&(t[i]=n[i].index);return t}function Tbt(e,t){let n=e.context,i=t,o=i.fragmentShaderSource.clone(),r=[];o.sources=o.sources.map(function(f){f=Ue.replaceMain(f,"czm_Debug_main");let h=/out_FragData_(\d+)/g,p;for(;(p=h.exec(f))!==null;)r.indexOf(p[1])===-1&&r.push(p[1]);return f});let s=r.length,a="";a+=`uniform vec3 debugShowCommandsColor;
`,a+=`uniform vec3 debugShowFrustumsColor;
`,a+=`void main()
{
czm_Debug_main();
`;let c;if(s>0)for(c=0;c<s;++c)a+=` out_FragData_${r[c]}.rgb *= debugShowCommandsColor;
`,a+=` out_FragData_${r[c]}.rgb *= debugShowFrustumsColor;
`;else a+=` out_FragColor.rgb *= debugShowCommandsColor;
`,a+=` out_FragColor.rgb *= debugShowFrustumsColor;
`;a+="}",o.sources.push(a);let u=bbt(i);return $t.fromCache({context:n,vertexShaderSource:i.vertexShaderSource,fragmentShaderSource:o,attributeLocations:u})}var $B=new H;function Cbt(e,t){let n;return l(t.uniformMap)?n=t.uniformMap:n={},l(n.debugShowCommandsColor)||l(n.debugShowFrustumsColor)||(n.debugShowCommandsColor=function(){return e.debugShowCommands?(l(t._debugColor)||(t._debugColor=H.fromRandom()),t._debugColor):H.WHITE},n.debugShowFrustumsColor=function(){return e.debugShowFrustums?($B.red=t.debugOverlappingFrustums&1?1:0,$B.green=t.debugOverlappingFrustums&2?1:0,$B.blue=t.debugOverlappingFrustums&4?1:0,$B.alpha=1,$B):H.WHITE}),n}var Abt=new $e;eAe.prototype.executeDebugShowFrustumsCommand=function(e,t,n){let i=t.shaderProgram.id,o=this._cachedShowFrustumsShaders[i];l(o)||(o=Tbt(e,t.shaderProgram),this._cachedShowFrustumsShaders[i]=o);let r=$e.shallowClone(t,Abt);r.shaderProgram=o,r.uniformMap=Cbt(e,t),r.execute(e.context,n)};var QB=eAe;function AC(e,t,n){this._primitive=e,this._tileIndex=t,this._sampleIndex=n,this._metadata={},this._orientedBoundingBox=new vn}AC.fromKeyframeNode=function(e,t,n,i){let o=new AC(e,t,n),{spatialNode:r,content:s}=i;return o._metadata=Ebt(e,s,n),o._orientedBoundingBox=vbt(e,r,n,o._orientedBoundingBox),o};function Ebt(e,t,n){if(!l(t)||!l(t.metadata))return;let{names:i,types:o}=e.provider,{metadata:r}=t,s={};for(let a=0;a<i.length;a++){let c=i[a],u=st.getComponentCount(o[a]),f=r[a].slice(n*u,(n+1)*u);s[c]=f}return s}var tAe=new d,Sbt=new d;function vbt(e,t,n,i){let o=t.dimensions,r=o.x*o.y,s=Math.floor(n/r),a=n-s*r,c=Math.floor(a/o.x),u=a-c*o.x,f=d.fromElements(u,c,s,tAe),h=d.divideComponents(d.subtract(f,e._paddingBefore,tAe),e.dimensions,Sbt);return e._shape.computeOrientedBoundingBoxForSample(t,e.dimensions,h,i)}Object.defineProperties(AC.prototype,{metadata:{get:function(){return this._metadata}},primitive:{get:function(){return this._primitive}},sampleIndex:{get:function(){return this._sampleIndex}},tileIndex:{get:function(){return this._tileIndex}},orientedBoundingBox:{get:function(){return this._orientedBoundingBox.clone()}}});AC.prototype.hasProperty=function(e){return l(this._metadata[e])};AC.prototype.getNames=function(){return Object.keys(this._metadata)};AC.prototype.getProperty=function(e){return this._metadata[e]};var JB=AC;var e3=`struct Ray {
vec3 pos;
vec3 dir;
vec3 rawDir;
};
#if defined(JITTER)
/**
* Generate a pseudo-random value for a given 2D screen coordinate.
* Similar to https://www.shadertoy.com/view/4djSRW with a modified hashscale.
*/
float hash(vec2 p)
{
vec3 p3 = fract(vec3(p.xyx) * 50.0);
p3 += dot(p3, p3.yzx + 19.19);
return fract((p3.x + p3.y) * p3.z);
}
#endif
float minComponent(in vec3 v) {
return min(min(v.x, v.y), v.z);
}
float maxComponent(in vec3 v) {
return max(max(v.x, v.y), v.z);
}
struct PointJacobianT {
vec3 point;
mat3 jacobianT;
};
`;var t3=`// See Intersection.glsl for the definition of intersectScene
// See IntersectionUtils.glsl for the definition of nextIntersection
// See convertUvToBox.glsl, convertUvToCylinder.glsl, or convertUvToEllipsoid.glsl
// for the definition of convertUvToShapeUvSpace. The appropriate function is
// selected based on the VoxelPrimitive shape type, and added to the shader in
// Scene/VoxelRenderResources.js.
// See Octree.glsl for the definitions of TraversalData, SampleData,
// traverseOctreeFromBeginning, and traverseOctreeFromExisting
// See Megatexture.glsl for the definition of accumulatePropertiesFromMegatexture
#define STEP_COUNT_MAX 1000 // Harcoded value because GLSL doesn't like variable length loops
#if defined(PICKING_VOXEL)
#define ALPHA_ACCUM_MAX 0.1
#else
#define ALPHA_ACCUM_MAX 0.98 // Must be > 0.0 and <= 1.0
#endif
uniform mat3 u_transformDirectionViewToLocal;
uniform vec3 u_cameraPositionUv;
uniform float u_stepSize;
#if defined(PICKING)
uniform vec4 u_pickColor;
#endif
vec3 getSampleSize(in int level) {
vec3 sampleCount = exp2(float(level)) * vec3(u_dimensions);
vec3 sampleSizeUv = 1.0 / sampleCount;
return scaleShapeUvToShapeSpace(sampleSizeUv);
}
#define MINIMUM_STEP_SCALAR (0.02)
#define SHIFT_FRACTION (0.001)
/**
* Given a coordinate within a tile, and sample spacings along a ray through
* the coordinate, find the distance to the points where the ray entered and
* exited the voxel cell, along with the surface normals at those points.
* The surface normals are returned in shape space coordinates.
*/
RayShapeIntersection getVoxelIntersection(in vec3 tileUv, in vec3 sampleSizeAlongRay) {
vec3 voxelCoord = tileUv * vec3(u_dimensions);
vec3 directions = sign(sampleSizeAlongRay);
vec3 positiveDirections = max(directions, 0.0);
vec3 entryCoord = mix(ceil(voxelCoord), floor(voxelCoord), positiveDirections);
vec3 exitCoord = entryCoord + directions;
vec3 distanceFromEntry = -abs((entryCoord - voxelCoord) * sampleSizeAlongRay);
float lastEntry = maxComponent(distanceFromEntry);
bvec3 isLastEntry = equal(distanceFromEntry, vec3(lastEntry));
vec3 entryNormal = -1.0 * vec3(isLastEntry) * directions;
vec4 entry = vec4(entryNormal, lastEntry);
vec3 distanceToExit = abs((exitCoord - voxelCoord) * sampleSizeAlongRay);
float firstExit = minComponent(distanceToExit);
bvec3 isFirstExit = equal(distanceToExit, vec3(firstExit));
vec3 exitNormal = vec3(isFirstExit) * directions;
vec4 exit = vec4(exitNormal, firstExit);
return RayShapeIntersection(entry, exit);
}
vec4 getStepSize(in SampleData sampleData, in Ray viewRay, in RayShapeIntersection shapeIntersection, in mat3 jacobianT, in float currentT) {
// The Jacobian is computed in a space where the shape spans [-1, 1].
// But the ray is marched in a space where the shape fills [0, 1].
// So we need to scale the Jacobian by 2.
vec3 gradient = 2.0 * viewRay.rawDir * jacobianT;
vec3 sampleSizeAlongRay = getSampleSize(sampleData.tileCoords.w) / gradient;
RayShapeIntersection voxelIntersection = getVoxelIntersection(sampleData.tileUv, sampleSizeAlongRay);
// Transform normal from shape space to Cartesian space
vec3 voxelNormal = normalize(jacobianT * voxelIntersection.entry.xyz);
// Compare with the shape intersection, to choose the appropriate normal
vec4 voxelEntry = vec4(voxelNormal, currentT + voxelIntersection.entry.w);
vec4 entry = intersectionMax(shapeIntersection.entry, voxelEntry);
float fixedStep = minComponent(abs(sampleSizeAlongRay)) * u_stepSize;
float shift = fixedStep * SHIFT_FRACTION;
float dt = voxelIntersection.exit.w + shift;
if ((currentT + dt) > shapeIntersection.exit.w) {
// Stop at end of shape
dt = shapeIntersection.exit.w - currentT + shift;
}
float stepSize = clamp(dt, fixedStep * MINIMUM_STEP_SCALAR, fixedStep + shift);
return vec4(entry.xyz, stepSize);
}
vec2 packIntToVec2(int value) {
float shifted = float(value) / 255.0;
float lowBits = fract(shifted);
float highBits = floor(shifted) / 255.0;
return vec2(highBits, lowBits);
}
vec2 packFloatToVec2(float value) {
float lowBits = fract(value);
float highBits = floor(value) / 255.0;
return vec2(highBits, lowBits);
}
int getSampleIndex(in SampleData sampleData) {
// tileUv = 1.0 is a valid coordinate but sampleIndex = u_inputDimensions is not.
// (tileUv = 1.0 corresponds to the far edge of the last sample, at index = u_inputDimensions - 1).
// Clamp to [0, voxelDimensions - 0.5) to avoid numerical error before flooring
vec3 maxCoordinate = vec3(u_inputDimensions) - vec3(0.5);
vec3 inputCoordinate = clamp(sampleData.inputCoordinate, vec3(0.0), maxCoordinate);
ivec3 sampleIndex = ivec3(floor(inputCoordinate));
// Convert to a 1D index for lookup in a 1D data array
return sampleIndex.x + u_inputDimensions.x * (sampleIndex.y + u_inputDimensions.y * sampleIndex.z);
}
void main()
{
vec4 fragCoord = gl_FragCoord;
vec2 screenCoord = (fragCoord.xy - czm_viewport.xy) / czm_viewport.zw; // [0,1]
vec3 eyeDirection = normalize(czm_windowToEyeCoordinates(fragCoord).xyz);
vec3 viewDirWorld = normalize(czm_inverseViewRotation * eyeDirection); // normalize again just in case
vec3 viewDirUv = normalize(u_transformDirectionViewToLocal * eyeDirection); // normalize again just in case
vec3 viewPosUv = u_cameraPositionUv;
#if defined(SHAPE_ELLIPSOID)
// viewDirUv has been scaled to a space where the ellipsoid is a sphere.
// Undo this scaling to get the raw direction.
vec3 rawDir = viewDirUv * u_ellipsoidRadiiUv;
Ray viewRayUv = Ray(viewPosUv, viewDirUv, rawDir);
#else
Ray viewRayUv = Ray(viewPosUv, viewDirUv, viewDirUv);
#endif
Intersections ix;
RayShapeIntersection shapeIntersection = intersectScene(screenCoord, viewRayUv, ix);
// Exit early if the scene was completely missed.
if (shapeIntersection.entry.w == NO_HIT) {
discard;
}
float currentT = shapeIntersection.entry.w;
float endT = shapeIntersection.exit.w;
vec3 positionUv = viewPosUv + currentT * viewDirUv;
PointJacobianT pointJacobian = convertUvToShapeUvSpaceDerivative(positionUv);
// Traverse the tree from the start position
TraversalData traversalData;
SampleData sampleDatas[SAMPLE_COUNT];
traverseOctreeFromBeginning(pointJacobian.point, traversalData, sampleDatas);
vec4 step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection, pointJacobian.jacobianT, currentT);
#if defined(JITTER)
float noise = hash(screenCoord); // [0,1]
currentT += noise * step.w;
positionUv += noise * step.w * viewDirUv;
#endif
FragmentInput fragmentInput;
#if defined(STATISTICS)
setStatistics(fragmentInput.metadata.statistics);
#endif
vec4 colorAccum = vec4(0.0);
for (int stepCount = 0; stepCount < STEP_COUNT_MAX; ++stepCount) {
// Read properties from the megatexture based on the traversal state
Properties properties = accumulatePropertiesFromMegatexture(sampleDatas);
// Prepare the custom shader inputs
copyPropertiesToMetadata(properties, fragmentInput.metadata);
fragmentInput.voxel.positionUv = positionUv;
fragmentInput.voxel.positionShapeUv = pointJacobian.point;
fragmentInput.voxel.positionUvLocal = sampleDatas[0].tileUv;
fragmentInput.voxel.viewDirUv = viewDirUv;
fragmentInput.voxel.viewDirWorld = viewDirWorld;
fragmentInput.voxel.surfaceNormal = step.xyz;
fragmentInput.voxel.travelDistance = step.w;
fragmentInput.voxel.stepCount = stepCount;
fragmentInput.voxel.tileIndex = sampleDatas[0].megatextureIndex;
fragmentInput.voxel.sampleIndex = getSampleIndex(sampleDatas[0]);
// Run the custom shader
czm_modelMaterial materialOutput;
fragmentMain(fragmentInput, materialOutput);
// Sanitize the custom shader output
vec4 color = vec4(materialOutput.diffuse, materialOutput.alpha);
color.rgb = max(color.rgb, vec3(0.0));
color.a = clamp(color.a, 0.0, 1.0);
// Pre-multiplied alpha blend
colorAccum += (1.0 - colorAccum.a) * vec4(color.rgb * color.a, color.a);
// Stop traversing if the alpha has been fully saturated
if (colorAccum.a > ALPHA_ACCUM_MAX) {
colorAccum.a = ALPHA_ACCUM_MAX;
break;
}
if (step.w == 0.0) {
// Shape is infinitely thin. The ray may have hit the edge of a
// foreground voxel. Step ahead slightly to check for more voxels
step.w == 0.00001;
}
// Keep raymarching
currentT += step.w;
positionUv = viewPosUv + currentT * viewDirUv;
// Check if there's more intersections.
if (currentT > endT) {
#if (INTERSECTION_COUNT == 1)
break;
#else
shapeIntersection = nextIntersection(ix);
if (shapeIntersection.entry.w == NO_HIT) {
break;
} else {
// Found another intersection. Resume raymarching there
currentT = shapeIntersection.entry.w;
endT = shapeIntersection.exit.w;
positionUv = viewPosUv + currentT * viewDirUv;
}
#endif
}
// Traverse the tree from the current ray position.
// This is similar to traverseOctreeFromBeginning but is faster when the ray is in the same tile as the previous step.
pointJacobian = convertUvToShapeUvSpaceDerivative(positionUv);
traverseOctreeFromExisting(pointJacobian.point, traversalData, sampleDatas);
step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection, pointJacobian.jacobianT, currentT);
}
// Convert the alpha from [0,ALPHA_ACCUM_MAX] to [0,1]
colorAccum.a /= ALPHA_ACCUM_MAX;
#if defined(PICKING)
// If alpha is 0.0 there is nothing to pick
if (colorAccum.a == 0.0) {
discard;
}
out_FragColor = u_pickColor;
#elif defined(PICKING_VOXEL)
// If alpha is 0.0 there is nothing to pick
if (colorAccum.a == 0.0) {
discard;
}
vec2 megatextureId = packIntToVec2(sampleDatas[0].megatextureIndex);
vec2 sampleIndex = packIntToVec2(getSampleIndex(sampleDatas[0]));
out_FragColor = vec4(megatextureId, sampleIndex);
#else
out_FragColor = colorAccum;
#endif
}
`;var n3=`in vec2 position;
uniform vec4 u_ndcSpaceAxisAlignedBoundingBox;
void main() {
vec2 aabbMin = u_ndcSpaceAxisAlignedBoundingBox.xy;
vec2 aabbMax = u_ndcSpaceAxisAlignedBoundingBox.zw;
vec2 translation = 0.5 * (aabbMax + aabbMin);
vec2 scale = 0.5 * (aabbMax - aabbMin);
gl_Position = vec4(position * scale + translation, 0.0, 1.0);
}
`;var i3=`/* Intersection defines
#define INTERSECTION_COUNT ###
*/
#define NO_HIT (-czm_infinity)
#define INF_HIT (czm_infinity * 0.5)
struct RayShapeIntersection {
vec4 entry;
vec4 exit;
};
vec4 intersectionMin(in vec4 intersect0, in vec4 intersect1)
{
if (intersect0.w == NO_HIT) {
return intersect1;
} else if (intersect1.w == NO_HIT) {
return intersect0;
}
return (intersect0.w <= intersect1.w) ? intersect0 : intersect1;
}
vec4 intersectionMax(in vec4 intersect0, in vec4 intersect1)
{
return (intersect0.w >= intersect1.w) ? intersect0 : intersect1;
}
RayShapeIntersection intersectIntersections(in Ray ray, in RayShapeIntersection intersect0, in RayShapeIntersection intersect1)
{
bool missed = (intersect0.entry.w == NO_HIT) ||
(intersect1.entry.w == NO_HIT) ||
(intersect0.exit.w < intersect1.entry.w) ||
(intersect0.entry.w > intersect1.exit.w);
if (missed) {
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
return RayShapeIntersection(miss, miss);
}
vec4 entry = intersectionMax(intersect0.entry, intersect1.entry);
vec4 exit = intersectionMin(intersect0.exit, intersect1.exit);
return RayShapeIntersection(entry, exit);
}
struct Intersections {
// Don't access these member variables directly - call the functions instead.
// Store an array of ray-surface intersections. Each intersection is composed of:
// .xyz for the surface normal at the intersection point
// .w for the T value
// The scale of the normal encodes the shape intersection type:
// length(intersection.xyz) = 1: positive shape entry
// length(intersection.xyz) = 2: positive shape exit
// length(intersection.xyz) = 3: negative shape entry
// length(intersection.xyz) = 4: negative shape exit
// INTERSECTION_COUNT is the number of ray-*shape* (volume) intersections,
// so we need twice as many to track ray-*surface* intersections
vec4 intersections[INTERSECTION_COUNT * 2];
#if (INTERSECTION_COUNT > 1)
// Maintain state for future nextIntersection calls
int index;
int surroundCount;
bool surroundIsPositive;
#endif
};
RayShapeIntersection getFirstIntersection(in Intersections ix)
{
return RayShapeIntersection(ix.intersections[0], ix.intersections[1]);
}
vec4 encodeIntersectionType(vec4 intersection, int index, bool entry)
{
float scale = float(index > 0) * 2.0 + float(!entry) + 1.0;
return vec4(intersection.xyz * scale, intersection.w);
}
// Use defines instead of real functions because WebGL1 cannot access array with non-constant index.
#define setIntersection(/*inout Intersections*/ ix, /*int*/ index, /*float*/ t, /*bool*/ positive, /*bool*/ enter) (ix).intersections[(index)] = vec4(0.0, float(!positive) * 2.0 + float(!enter) + 1.0, 0.0, (t))
#define setIntersectionPair(/*inout Intersections*/ ix, /*int*/ index, /*vec2*/ entryExit) (ix).intersections[(index) * 2 + 0] = vec4(0.0, float((index) > 0) * 2.0 + 1.0, 0.0, (entryExit).x); (ix).intersections[(index) * 2 + 1] = vec4(0.0, float((index) > 0) * 2.0 + 2.0, 0.0, (entryExit).y)
#define setSurfaceIntersection(/*inout Intersections*/ ix, /*int*/ index, /*vec4*/ intersection, /*bool*/ positive, /*bool*/ enter) (ix).intersections[(index)] = encodeIntersectionType((intersection), int(!positive), (enter))
#define setShapeIntersection(/*inout Intersections*/ ix, /*int*/ index, /*RayShapeIntersection*/ intersection) (ix).intersections[(index) * 2 + 0] = encodeIntersectionType((intersection).entry, (index), true); (ix).intersections[(index) * 2 + 1] = encodeIntersectionType((intersection).exit, (index), false)
#if (INTERSECTION_COUNT > 1)
void initializeIntersections(inout Intersections ix) {
// Sort the intersections from min T to max T with bubble sort.
// Note: If this sorting function changes, some of the intersection test may
// need to be updated. Search for "bubble sort" to find those areas.
const int sortPasses = INTERSECTION_COUNT * 2 - 1;
for (int n = sortPasses; n > 0; --n) {
for (int i = 0; i < sortPasses; ++i) {
// The loop should be: for (i = 0; i < n; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (i >= n) { break; }
vec4 intersect0 = ix.intersections[i + 0];
vec4 intersect1 = ix.intersections[i + 1];
bool inOrder = intersect0.w <= intersect1.w;
ix.intersections[i + 0] = inOrder ? intersect0 : intersect1;
ix.intersections[i + 1] = inOrder ? intersect1 : intersect0;
}
}
// Prepare initial state for nextIntersection
ix.index = 0;
ix.surroundCount = 0;
ix.surroundIsPositive = false;
}
#endif
#if (INTERSECTION_COUNT > 1)
RayShapeIntersection nextIntersection(inout Intersections ix) {
vec4 surfaceIntersection = vec4(0.0, 0.0, 0.0, NO_HIT);
RayShapeIntersection shapeIntersection = RayShapeIntersection(surfaceIntersection, surfaceIntersection);
const int passCount = INTERSECTION_COUNT * 2;
if (ix.index == passCount) {
return shapeIntersection;
}
for (int i = 0; i < passCount; ++i) {
// The loop should be: for (i = ix.index; i < passCount; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to continue instead.
if (i < ix.index) {
continue;
}
ix.index = i + 1;
surfaceIntersection = ix.intersections[i];
int intersectionType = int(length(surfaceIntersection.xyz) - 0.5);
bool currShapeIsPositive = intersectionType < 2;
bool enter = intMod(intersectionType, 2) == 0;
ix.surroundCount += enter ? +1 : -1;
ix.surroundIsPositive = currShapeIsPositive ? enter : ix.surroundIsPositive;
// entering positive or exiting negative
if (ix.surroundCount == 1 && ix.surroundIsPositive && enter == currShapeIsPositive) {
shapeIntersection.entry = surfaceIntersection;
}
// exiting positive or entering negative after being inside positive
bool exitPositive = !enter && currShapeIsPositive && ix.surroundCount == 0;
bool enterNegativeFromPositive = enter && !currShapeIsPositive && ix.surroundCount == 2 && ix.surroundIsPositive;
if (exitPositive || enterNegativeFromPositive) {
shapeIntersection.exit = surfaceIntersection;
// entry and exit have been found, so the loop can stop
if (exitPositive) {
// After exiting positive shape there is nothing left to intersect, so jump to the end index.
ix.index = passCount;
}
break;
}
}
return shapeIntersection;
}
#endif
// NOTE: initializeIntersections, nextIntersection aren't even declared unless INTERSECTION_COUNT > 1
`;var o3=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections,
// setIntersectionPair, INF_HIT, NO_HIT
/* intersectDepth defines (set in Scene/VoxelRenderResources.js)
#define DEPTH_INTERSECTION_INDEX ###
*/
uniform mat4 u_transformPositionViewToUv;
void intersectDepth(in vec2 screenCoord, in Ray ray, inout Intersections ix) {
float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, screenCoord));
if (logDepthOrDepth != 0.0) {
// Calculate how far the ray must travel before it hits the depth buffer.
vec4 eyeCoordinateDepth = czm_screenToEyeCoordinates(screenCoord, logDepthOrDepth);
eyeCoordinateDepth /= eyeCoordinateDepth.w;
vec3 depthPositionUv = vec3(u_transformPositionViewToUv * eyeCoordinateDepth);
float t = dot(depthPositionUv - ray.pos, ray.dir);
setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(t, +INF_HIT));
} else {
// There's no depth at this location.
setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(NO_HIT));
}
}
`;var r3=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections, INF_HIT,
// NO_HIT, setShapeIntersection
/* Clipping plane defines (set in Scene/VoxelRenderResources.js)
#define CLIPPING_PLANES_UNION
#define CLIPPING_PLANES_COUNT
#define CLIPPING_PLANES_INTERSECTION_INDEX
*/
uniform sampler2D u_clippingPlanesTexture;
uniform mat4 u_clippingPlanesMatrix;
// Plane is in Hessian Normal Form
vec4 intersectPlane(in Ray ray, in vec4 plane) {
vec3 n = plane.xyz; // normal
float w = plane.w; // -dot(pointOnPlane, normal)
float a = dot(ray.pos, n);
float b = dot(ray.dir, n);
float t = -(w + a) / b;
return vec4(n, t);
}
void intersectClippingPlanes(in Ray ray, inout Intersections ix) {
vec4 backSide = vec4(-ray.dir, -INF_HIT);
vec4 farSide = vec4(ray.dir, +INF_HIT);
RayShapeIntersection clippingVolume;
#if (CLIPPING_PLANES_COUNT == 1)
// Union and intersection are the same when there's one clipping plane, and the code
// is more simplified.
vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, 0, u_clippingPlanesMatrix);
vec4 intersection = intersectPlane(ray, planeUv);
bool reflects = dot(ray.dir, intersection.xyz) < 0.0;
clippingVolume.entry = reflects ? backSide : intersection;
clippingVolume.exit = reflects ? intersection : farSide;
setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume);
#elif defined(CLIPPING_PLANES_UNION)
vec4 firstTransmission = vec4(ray.dir, +INF_HIT);
vec4 lastReflection = vec4(-ray.dir, -INF_HIT);
for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) {
vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix);
vec4 intersection = intersectPlane(ray, planeUv);
if (dot(ray.dir, planeUv.xyz) > 0.0) {
firstTransmission = intersection.w <= firstTransmission.w ? intersection : firstTransmission;
} else {
lastReflection = intersection.w >= lastReflection.w ? intersection : lastReflection;
}
}
clippingVolume.entry = backSide;
clippingVolume.exit = lastReflection;
setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 0, clippingVolume);
clippingVolume.entry = firstTransmission;
clippingVolume.exit = farSide;
setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 1, clippingVolume);
#else // intersection
vec4 lastTransmission = vec4(ray.dir, -INF_HIT);
vec4 firstReflection = vec4(-ray.dir, +INF_HIT);
for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) {
vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix);
vec4 intersection = intersectPlane(ray, planeUv);
if (dot(ray.dir, planeUv.xyz) > 0.0) {
lastTransmission = intersection.w > lastTransmission.w ? intersection : lastTransmission;
} else {
firstReflection = intersection.w < firstReflection.w ? intersection: firstReflection;
}
}
if (lastTransmission.w < firstReflection.w) {
clippingVolume.entry = lastTransmission;
clippingVolume.exit = firstReflection;
} else {
clippingVolume.entry = vec4(-ray.dir, NO_HIT);
clippingVolume.exit = vec4(ray.dir, NO_HIT);
}
setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume);
#endif
}
`;var Nv=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, INF_HIT,
// RayShapeIntersection
vec4 intersectLongitude(in Ray ray, in float angle, in bool positiveNormal) {
float normalSign = positiveNormal ? 1.0 : -1.0;
vec2 planeNormal = vec2(-sin(angle), cos(angle)) * normalSign;
vec2 position = ray.pos.xy;
vec2 direction = ray.dir.xy;
float approachRate = dot(direction, planeNormal);
float distance = -dot(position, planeNormal);
float t = (approachRate == 0.0)
? NO_HIT
: distance / approachRate;
return vec4(planeNormal, 0.0, t);
}
RayShapeIntersection intersectHalfSpace(in Ray ray, in float angle, in bool positiveNormal)
{
vec4 intersection = intersectLongitude(ray, angle, positiveNormal);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
bool hitFront = (intersection.w > 0.0) == (dot(ray.pos.xy, intersection.xy) > 0.0);
if (!hitFront) {
return RayShapeIntersection(intersection, farSide);
} else {
return RayShapeIntersection(-1.0 * farSide, intersection);
}
}
void intersectFlippedWedge(in Ray ray, in vec2 minMaxAngle, out RayShapeIntersection intersections[2])
{
intersections[0] = intersectHalfSpace(ray, minMaxAngle.x, false);
intersections[1] = intersectHalfSpace(ray, minMaxAngle.y, true);
}
bool hitPositiveHalfPlane(in Ray ray, in vec4 intersection, in bool positiveNormal) {
float normalSign = positiveNormal ? 1.0 : -1.0;
vec2 planeDirection = vec2(intersection.y, -intersection.x) * normalSign;
vec2 hit = ray.pos.xy + intersection.w * ray.dir.xy;
return dot(hit, planeDirection) > 0.0;
}
void intersectHalfPlane(in Ray ray, in float angle, out RayShapeIntersection intersections[2]) {
vec4 intersection = intersectLongitude(ray, angle, true);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
if (hitPositiveHalfPlane(ray, intersection, true)) {
intersections[0].entry = -1.0 * farSide;
intersections[0].exit = vec4(-1.0 * intersection.xy, 0.0, intersection.w);
intersections[1].entry = intersection;
intersections[1].exit = farSide;
} else {
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
intersections[0].entry = -1.0 * farSide;
intersections[0].exit = farSide;
intersections[1].entry = miss;
intersections[1].exit = miss;
}
}
RayShapeIntersection intersectRegularWedge(in Ray ray, in vec2 minMaxAngle)
{
// Note: works for maxAngle > minAngle + pi, where the "regular wedge"
// is actually a negative volume.
// Compute intersections with the two planes.
// Normals will point toward the "outside" (negative space)
vec4 intersect1 = intersectLongitude(ray, minMaxAngle.x, false);
vec4 intersect2 = intersectLongitude(ray, minMaxAngle.y, true);
// Choose intersection with smallest T as the "first", the other as "last"
// Note: first or last could be in the "shadow" wedge, beyond the tip
bool inOrder = intersect1.w <= intersect2.w;
vec4 first = inOrder ? intersect1 : intersect2;
vec4 last = inOrder ? intersect2 : intersect1;
bool firstIsAhead = first.w >= 0.0;
bool startedInsideFirst = dot(ray.pos.xy, first.xy) < 0.0;
bool exitFromInside = firstIsAhead == startedInsideFirst;
bool lastIsAhead = last.w > 0.0;
bool startedOutsideLast = dot(ray.pos.xy, last.xy) >= 0.0;
bool enterFromOutside = lastIsAhead == startedOutsideLast;
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
if (exitFromInside && enterFromOutside) {
// Ray crosses both faces of negative wedge, exiting then entering the positive shape
return RayShapeIntersection(first, last);
} else if (!exitFromInside && enterFromOutside) {
// Ray starts inside wedge. last is in shadow wedge, and first is actually the entry
return RayShapeIntersection(-1.0 * farSide, first);
} else if (exitFromInside && !enterFromOutside) {
// First intersection was in the shadow wedge, so last is actually the exit
return RayShapeIntersection(last, farSide);
} else { // !exitFromInside && !enterFromOutside
// Both intersections were in the shadow wedge
return RayShapeIntersection(miss, miss);
}
}
`;var s3=`// See IntersectionUtils.glsl for the definitions of Ray, RayShapeIntersection,
// NO_HIT, Intersections
/* Box defines (set in Scene/VoxelBoxShape.js)
#define BOX_INTERSECTION_INDEX ### // always 0
*/
uniform vec3 u_renderMinBounds;
uniform vec3 u_renderMaxBounds;
RayShapeIntersection intersectBox(in Ray ray, in vec3 minBound, in vec3 maxBound)
{
// Consider the box as the intersection of the space between 3 pairs of parallel planes
// Compute the distance along the ray to each plane
vec3 t0 = (minBound - ray.pos) / ray.dir;
vec3 t1 = (maxBound - ray.pos) / ray.dir;
// Identify candidate entries/exits based on distance from ray.pos
vec3 entries = min(t0, t1);
vec3 exits = max(t0, t1);
vec3 directions = sign(ray.dir);
// The actual intersection points are the furthest entry and the closest exit
float lastEntry = maxComponent(entries);
bvec3 isLastEntry = equal(entries, vec3(lastEntry));
vec3 entryNormal = -1.0 * vec3(isLastEntry) * directions;
vec4 entry = vec4(entryNormal, lastEntry);
float firstExit = minComponent(exits);
bvec3 isFirstExit = equal(exits, vec3(firstExit));
vec3 exitNormal = vec3(isLastEntry) * directions;
vec4 exit = vec4(exitNormal, firstExit);
if (entry.w > exit.w) {
entry.w = NO_HIT;
exit.w = NO_HIT;
}
return RayShapeIntersection(entry, exit);
}
void intersectShape(in Ray ray, inout Intersections ix)
{
RayShapeIntersection intersection = intersectBox(ray, u_renderMinBounds, u_renderMaxBounds);
setShapeIntersection(ix, BOX_INTERSECTION_INDEX, intersection);
}
`;var a3=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, Intersections,
// RayShapeIntersection, setSurfaceIntersection, setShapeIntersection,
// intersectIntersections
// See IntersectLongitude.glsl for the definitions of intersectHalfPlane,
// intersectFlippedWedge, intersectRegularWedge
/* Cylinder defines (set in Scene/VoxelCylinderShape.js)
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO
#define CYLINDER_INTERSECTION_INDEX_RADIUS_MAX
#define CYLINDER_INTERSECTION_INDEX_RADIUS_MIN
#define CYLINDER_INTERSECTION_INDEX_ANGLE
*/
// Cylinder uniforms
uniform vec2 u_cylinderRenderRadiusMinMax;
uniform vec2 u_cylinderRenderHeightMinMax;
#if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE)
uniform vec2 u_cylinderRenderAngleMinMax;
#endif
/**
* Find the intersection of a ray with the volume defined by two planes of constant z
*/
RayShapeIntersection intersectHeightBounds(in Ray ray, in vec2 minMaxHeight, in bool convex)
{
float zPosition = ray.pos.z;
float zDirection = ray.dir.z;
float tmin = (minMaxHeight.x - zPosition) / zDirection;
float tmax = (minMaxHeight.y - zPosition) / zDirection;
// Normals point outside the volume
float signFlip = convex ? 1.0 : -1.0;
vec4 intersectMin = vec4(0.0, 0.0, -1.0 * signFlip, tmin);
vec4 intersectMax = vec4(0.0, 0.0, 1.0 * signFlip, tmax);
bool topEntry = zDirection < 0.0;
vec4 entry = topEntry ? intersectMax : intersectMin;
vec4 exit = topEntry ? intersectMin : intersectMax;
return RayShapeIntersection(entry, exit);
}
/**
* Find the intersection of a ray with a right cylindrical surface of a given radius
* about the z-axis.
*/
RayShapeIntersection intersectCylinder(in Ray ray, in float radius, in bool convex)
{
vec2 position = ray.pos.xy;
vec2 direction = ray.dir.xy;
float a = dot(direction, direction);
float b = dot(position, direction);
float c = dot(position, position) - radius * radius;
float determinant = b * b - a * c;
if (determinant < 0.0) {
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
return RayShapeIntersection(miss, miss);
}
determinant = sqrt(determinant);
float t1 = (-b - determinant) / a;
float t2 = (-b + determinant) / a;
float signFlip = convex ? 1.0 : -1.0;
vec4 intersect1 = vec4(normalize(position + t1 * direction) * signFlip, 0.0, t1);
vec4 intersect2 = vec4(normalize(position + t2 * direction) * signFlip, 0.0, t2);
return RayShapeIntersection(intersect1, intersect2);
}
/**
* Find the intersection of a ray with a right cylindrical solid of given
* radius and height bounds. NOTE: The shape is assumed to be convex.
*/
RayShapeIntersection intersectBoundedCylinder(in Ray ray, in float radius, in vec2 minMaxHeight)
{
RayShapeIntersection cylinderIntersection = intersectCylinder(ray, radius, true);
RayShapeIntersection heightBoundsIntersection = intersectHeightBounds(ray, minMaxHeight, true);
return intersectIntersections(ray, cylinderIntersection, heightBoundsIntersection);
}
void intersectShape(Ray ray, inout Intersections ix)
{
// Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1].
// Direction is scaled as well to be in sync with position.
ray.pos = ray.pos * 2.0 - 1.0;
ray.dir *= 2.0;
RayShapeIntersection outerIntersect = intersectBoundedCylinder(ray, u_cylinderRenderRadiusMinMax.y, u_cylinderRenderHeightMinMax);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MAX, outerIntersect);
if (outerIntersect.entry.w == NO_HIT) {
return;
}
#if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT)
// When the cylinder is perfectly thin it's necessary to sandwich the
// inner cylinder intersection inside the outer cylinder intersection.
// Without this special case,
// [outerMin, outerMax, innerMin, innerMax] will bubble sort to
// [outerMin, innerMin, outerMax, innerMax] which will cause the back
// side of the cylinder to be invisible because it will think the ray
// is still inside the inner (negative) cylinder after exiting the
// outer (positive) cylinder.
// With this special case,
// [outerMin, innerMin, innerMax, outerMax] will bubble sort to
// [outerMin, innerMin, innerMax, outerMax] which will work correctly.
// Note: If initializeIntersections() changes its sorting function
// from bubble sort to something else, this code may need to change.
RayShapeIntersection innerIntersect = intersectCylinder(ray, 1.0, false);
setSurfaceIntersection(ix, 0, outerIntersect.entry, true, true); // positive, enter
setSurfaceIntersection(ix, 1, innerIntersect.entry, false, true); // negative, enter
setSurfaceIntersection(ix, 2, innerIntersect.exit, false, false); // negative, exit
setSurfaceIntersection(ix, 3, outerIntersect.exit, true, false); // positive, exit
#elif defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN)
RayShapeIntersection innerIntersect = intersectCylinder(ray, u_cylinderRenderRadiusMinMax.x, false);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MIN, innerIntersect);
#endif
#if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF)
RayShapeIntersection wedgeIntersect = intersectRegularWedge(ray, u_cylinderRenderAngleMinMax);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE, wedgeIntersect);
#elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF)
RayShapeIntersection wedgeIntersects[2];
intersectFlippedWedge(ray, u_cylinderRenderAngleMinMax, wedgeIntersects);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersects[0]);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersects[1]);
#elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO)
RayShapeIntersection wedgeIntersects[2];
intersectHalfPlane(ray, u_cylinderRenderAngleMinMax.x, wedgeIntersects);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersects[0]);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersects[1]);
#endif
}
`;var c3=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, INF_HIT, Intersections,
// RayShapeIntersection, setSurfaceIntersection, setShapeIntersection
// See IntersectLongitude.glsl for the definitions of intersectHalfPlane,
// intersectFlippedWedge, intersectRegularWedge
/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js)
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF
#define ELLIPSOID_INTERSECTION_INDEX_LONGITUDE
#define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX
#define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN
#define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX
#define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN
*/
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE)
uniform vec2 u_ellipsoidRenderLongitudeMinMax;
#endif
uniform float u_eccentricitySquared;
uniform vec2 u_ellipsoidRenderLatitudeSinMinMax;
uniform vec2 u_clipMinMaxHeight;
RayShapeIntersection intersectZPlane(in Ray ray, in float z) {
float t = -ray.pos.z / ray.dir.z;
bool startsOutside = sign(ray.pos.z) == sign(z);
bool entry = (t >= 0.0) != startsOutside;
vec4 intersect = vec4(0.0, 0.0, z, t);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
if (entry) {
return RayShapeIntersection(intersect, farSide);
} else {
return RayShapeIntersection(-1.0 * farSide, intersect);
}
}
RayShapeIntersection intersectHeight(in Ray ray, in float relativeHeight, in bool convex)
{
// Scale the ray by the ellipsoid axes to make it a unit sphere
// Note: approximating ellipsoid + height as an ellipsoid
vec3 radiiCorrection = u_ellipsoidRadiiUv / (u_ellipsoidRadiiUv + relativeHeight);
vec3 position = ray.pos * radiiCorrection;
vec3 direction = ray.dir * radiiCorrection;
float a = dot(direction, direction); // ~ 1.0 (or maybe 4.0 if ray is scaled)
float b = dot(direction, position); // roughly inside [-1.0, 1.0] when zoomed in
float c = dot(position, position) - 1.0; // ~ 0.0 when zoomed in.
float determinant = b * b - a * c; // ~ b * b when zoomed in
if (determinant < 0.0) {
vec4 miss = vec4(normalize(direction), NO_HIT);
return RayShapeIntersection(miss, miss);
}
determinant = sqrt(determinant);
// Compute larger root using standard formula
float signB = b < 0.0 ? -1.0 : 1.0;
// The other root may suffer from subtractive cancellation in the standard formula.
// Compute it from the first root instead.
float t1 = (-b - signB * determinant) / a;
float t2 = c / (a * t1);
float tmin = min(t1, t2);
float tmax = max(t1, t2);
float directionScale = convex ? 1.0 : -1.0;
vec3 d1 = directionScale * normalize(position + tmin * direction);
vec3 d2 = directionScale * normalize(position + tmax * direction);
return RayShapeIntersection(vec4(d1, tmin), vec4(d2, tmax));
}
/**
* Given a circular cone around the z-axis, with apex at the origin,
* find the parametric distance(s) along a ray where that ray intersects
* the cone.
* The cone opening angle is described by the squared cosine of
* its half-angle (the angle between the Z-axis and the surface)
*/
vec2 intersectDoubleEndedCone(in Ray ray, in float cosSqrHalfAngle)
{
vec3 o = ray.pos;
vec3 d = ray.dir;
float sinSqrHalfAngle = 1.0 - cosSqrHalfAngle;
float aSin = d.z * d.z * sinSqrHalfAngle;
float aCos = -dot(d.xy, d.xy) * cosSqrHalfAngle;
float a = aSin + aCos;
float bSin = d.z * o.z * sinSqrHalfAngle;
float bCos = -dot(o.xy, d.xy) * cosSqrHalfAngle;
float b = bSin + bCos;
float cSin = o.z * o.z * sinSqrHalfAngle;
float cCos = -dot(o.xy, o.xy) * cosSqrHalfAngle;
float c = cSin + cCos;
// determinant = b * b - a * c. But bSin * bSin = aSin * cSin.
// Avoid subtractive cancellation by expanding to eliminate these terms
float determinant = 2.0 * bSin * bCos + bCos * bCos - aSin * cCos - aCos * cSin - aCos * cCos;
if (determinant < 0.0) {
return vec2(NO_HIT);
} else if (a == 0.0) {
// Ray is parallel to cone surface
return (b == 0.0)
? vec2(NO_HIT) // Ray is on cone surface
: vec2(-0.5 * c / b, NO_HIT);
}
determinant = sqrt(determinant);
// Compute larger root using standard formula
float signB = b < 0.0 ? -1.0 : 1.0;
float t1 = (-b - signB * determinant) / a;
// The other root may suffer from subtractive cancellation in the standard formula.
// Compute it from the first root instead.
float t2 = c / (a * t1);
float tmin = min(t1, t2);
float tmax = max(t1, t2);
return vec2(tmin, tmax);
}
/**
* Given a point on a conical surface, find the surface normal at that point.
*/
vec3 getConeNormal(in vec3 p, in bool convex) {
// Start with radial component pointing toward z-axis
vec2 radial = -abs(p.z) * normalize(p.xy);
// Z component points toward opening of cone
float zSign = (p.z < 0.0) ? -1.0 : 1.0;
float z = length(p.xy) * zSign;
// Flip normal if shape is convex
float flip = (convex) ? -1.0 : 1.0;
return normalize(vec3(radial, z) * flip);
}
/**
* Compute the shift between the ellipsoid origin and the apex of a cone of latitude
*/
float getLatitudeConeShift(in float sinLatitude) {
// Find prime vertical radius of curvature:
// the distance along the ellipsoid normal to the intersection with the z-axis
float x2 = u_eccentricitySquared * sinLatitude * sinLatitude;
float primeVerticalRadius = inversesqrt(1.0 - x2);
// Compute a shift from the origin to the intersection of the cone with the z-axis
return primeVerticalRadius * u_eccentricitySquared * sinLatitude;
}
void intersectFlippedCone(in Ray ray, in float cosHalfAngle, out RayShapeIntersection intersections[2]) {
// Undo the scaling from ellipsoid to sphere
ray.pos = ray.pos * u_ellipsoidRadiiUv;
ray.dir = ray.dir * u_ellipsoidRadiiUv;
// Shift the ray to account for the latitude cone not being centered at the Earth center
ray.pos.z += getLatitudeConeShift(cosHalfAngle);
float cosSqrHalfAngle = cosHalfAngle * cosHalfAngle;
vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle);
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
// Initialize output with no intersections
intersections[0].entry = -1.0 * farSide;
intersections[0].exit = farSide;
intersections[1].entry = miss;
intersections[1].exit = miss;
if (intersect.x == NO_HIT) {
return;
}
// Find the points of intersection
float tmin = intersect.x;
float tmax = intersect.y;
vec3 p0 = ray.pos + tmin * ray.dir;
vec3 p1 = ray.pos + tmax * ray.dir;
vec4 intersect0 = vec4(getConeNormal(p0, true), tmin);
vec4 intersect1 = vec4(getConeNormal(p1, true), tmax);
bool p0InShadowCone = sign(p0.z) != sign(cosHalfAngle);
bool p1InShadowCone = sign(p1.z) != sign(cosHalfAngle);
if (p0InShadowCone && p1InShadowCone) {
// no valid intersections
} else if (p0InShadowCone) {
intersections[0].exit = intersect1;
} else if (p1InShadowCone) {
intersections[0].entry = intersect0;
} else {
intersections[0].exit = intersect0;
intersections[1].entry = intersect1;
intersections[1].exit = farSide;
}
}
RayShapeIntersection intersectRegularCone(in Ray ray, in float cosHalfAngle, in bool convex) {
// Undo the scaling from ellipsoid to sphere
ray.pos = ray.pos * u_ellipsoidRadiiUv;
ray.dir = ray.dir * u_ellipsoidRadiiUv;
// Shift the ray to account for the latitude cone not being centered at the Earth center
ray.pos.z += getLatitudeConeShift(cosHalfAngle);
float cosSqrHalfAngle = cosHalfAngle * cosHalfAngle;
vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle);
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
if (intersect.x == NO_HIT) {
return RayShapeIntersection(miss, miss);
}
// Find the points of intersection
float tmin = intersect.x;
float tmax = intersect.y;
vec3 p0 = ray.pos + tmin * ray.dir;
vec3 p1 = ray.pos + tmax * ray.dir;
vec4 intersect0 = vec4(getConeNormal(p0, convex), tmin);
vec4 intersect1 = vec4(getConeNormal(p1, convex), tmax);
bool p0InShadowCone = sign(p0.z) != sign(cosHalfAngle);
bool p1InShadowCone = sign(p1.z) != sign(cosHalfAngle);
if (p0InShadowCone && p1InShadowCone) {
return RayShapeIntersection(miss, miss);
} else if (p0InShadowCone) {
return RayShapeIntersection(intersect1, farSide);
} else if (p1InShadowCone) {
return RayShapeIntersection(-1.0 * farSide, intersect0);
} else {
return RayShapeIntersection(intersect0, intersect1);
}
}
void intersectShape(in Ray ray, inout Intersections ix) {
// Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1].
// Direction is scaled as well to be in sync with position.
ray.pos = ray.pos * 2.0 - 1.0;
ray.dir *= 2.0;
// Outer ellipsoid
RayShapeIntersection outerIntersect = intersectHeight(ray, u_clipMinMaxHeight.y, true);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX, outerIntersect);
// Exit early if the outer ellipsoid was missed.
if (outerIntersect.entry.w == NO_HIT) {
return;
}
// Inner ellipsoid
RayShapeIntersection innerIntersect = intersectHeight(ray, u_clipMinMaxHeight.x, false);
if (innerIntersect.entry.w == NO_HIT) {
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN, innerIntersect);
} else {
// When the ellipsoid is large and thin it's possible for floating point math
// to cause the ray to intersect the inner ellipsoid before the outer ellipsoid.
// To prevent this from happening, clamp innerIntersect to outerIntersect and
// sandwich the inner ellipsoid intersection inside the outer ellipsoid intersection.
// Without this special case,
// [outerMin, outerMax, innerMin, innerMax] will bubble sort to
// [outerMin, innerMin, outerMax, innerMax] which will cause the back
// side of the ellipsoid to be invisible because it will think the ray
// is still inside the inner (negative) ellipsoid after exiting the
// outer (positive) ellipsoid.
// With this special case,
// [outerMin, innerMin, innerMax, outerMax] will bubble sort to
// [outerMin, innerMin, innerMax, outerMax] which will work correctly.
// Note: If initializeIntersections() changes its sorting function
// from bubble sort to something else, this code may need to change.
innerIntersect.entry.w = max(innerIntersect.entry.w, outerIntersect.entry.w);
innerIntersect.exit.w = min(innerIntersect.exit.w, outerIntersect.exit.w);
setSurfaceIntersection(ix, 0, outerIntersect.entry, true, true); // positive, enter
setSurfaceIntersection(ix, 1, innerIntersect.entry, false, true); // negative, enter
setSurfaceIntersection(ix, 2, innerIntersect.exit, false, false); // negative, exit
setSurfaceIntersection(ix, 3, outerIntersect.exit, true, false); // positive, exit
}
// Bottom cone
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF)
RayShapeIntersection bottomConeIntersection = intersectRegularCone(ray, u_ellipsoidRenderLatitudeSinMinMax.x, false);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF)
RayShapeIntersection bottomConeIntersection = intersectZPlane(ray, -1.0);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF)
RayShapeIntersection bottomConeIntersections[2];
intersectFlippedCone(ray, u_ellipsoidRenderLatitudeSinMinMax.x, bottomConeIntersections);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 0, bottomConeIntersections[0]);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 1, bottomConeIntersections[1]);
#endif
// Top cone
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF)
RayShapeIntersection topConeIntersections[2];
intersectFlippedCone(ray, u_ellipsoidRenderLatitudeSinMinMax.y, topConeIntersections);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 0, topConeIntersections[0]);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 1, topConeIntersections[1]);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF)
RayShapeIntersection topConeIntersection = intersectZPlane(ray, 1.0);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF)
RayShapeIntersection topConeIntersection = intersectRegularCone(ray, u_ellipsoidRenderLatitudeSinMinMax.y, false);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection);
#endif
// Wedge
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO)
RayShapeIntersection wedgeIntersects[2];
intersectHalfPlane(ray, u_ellipsoidRenderLongitudeMinMax.x, wedgeIntersects);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersects[0]);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersects[1]);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF)
RayShapeIntersection wedgeIntersect = intersectRegularWedge(ray, u_ellipsoidRenderLongitudeMinMax);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE, wedgeIntersect);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF)
RayShapeIntersection wedgeIntersects[2];
intersectFlippedWedge(ray, u_ellipsoidRenderLongitudeMinMax, wedgeIntersects);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersects[0]);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersects[1]);
#endif
}
`;var EC=`// Main intersection function for Voxel scenes.
// See IntersectBox.glsl, IntersectCylinder.glsl, or IntersectEllipsoid.glsl
// for the definition of intersectShape. The appropriate function is selected
// based on the VoxelPrimitive shape type, and added to the shader in
// Scene/VoxelRenderResources.js.
// See also IntersectClippingPlane.glsl and IntersectDepth.glsl.
// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT,
// getFirstIntersection, initializeIntersections, nextIntersection.
/* Intersection defines (set in Scene/VoxelRenderResources.js)
#define INTERSECTION_COUNT ###
*/
RayShapeIntersection intersectScene(in vec2 screenCoord, in Ray ray, out Intersections ix) {
// Do a ray-shape intersection to find the exact starting and ending points.
intersectShape(ray, ix);
// Exit early if the positive shape was completely missed or behind the ray.
RayShapeIntersection intersection = getFirstIntersection(ix);
if (intersection.entry.w == NO_HIT) {
// Positive shape was completely missed - so exit early.
return intersection;
}
// Clipping planes
#if defined(CLIPPING_PLANES)
intersectClippingPlanes(ray, ix);
#endif
// Depth
#if defined(DEPTH_TEST)
intersectDepth(screenCoord, ray, ix);
#endif
// Find the first intersection that's in front of the ray
#if (INTERSECTION_COUNT > 1)
initializeIntersections(ix);
for (int i = 0; i < INTERSECTION_COUNT; ++i) {
intersection = nextIntersection(ix);
if (intersection.exit.w > 0.0) {
// Set start to 0.0 when ray is inside the shape.
intersection.entry.w = max(intersection.entry.w, 0.0);
break;
}
}
#else
// Set start to 0.0 when ray is inside the shape.
intersection.entry.w = max(intersection.entry.w, 0.0);
#endif
return intersection;
}
`;var l3=`/* Box defines (set in Scene/VoxelBoxShape.js)
#define BOX_HAS_SHAPE_BOUNDS
*/
#if defined(BOX_HAS_SHAPE_BOUNDS)
uniform vec3 u_boxUvToShapeUvScale;
uniform vec3 u_boxUvToShapeUvTranslate;
#endif
PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
// For BOX, UV space = shape space, so we can use positionUv as-is,
// and the Jacobian is the identity matrix, except that a step of 1
// only spans half the shape space [-1, 1], so the identity is scaled.
return PointJacobianT(positionUv, mat3(0.5));
}
vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
return positionShape * u_boxUvToShapeUvScale + u_boxUvToShapeUvTranslate;
#else
return positionShape;
#endif
}
PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
return pointJacobian;
}
vec3 convertShapeUvToUvSpace(in vec3 shapeUv) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
return (shapeUv - u_boxUvToShapeUvTranslate) / u_boxUvToShapeUvScale;
#else
return shapeUv;
#endif
}
vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
return shapeUv / u_boxUvToShapeUvScale;
#else
return shapeUv;
#endif
}`;var u3=`/* Cylinder defines (set in Scene/VoxelCylinderShape.js)
#define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS
#define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED
*/
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
uniform vec2 u_cylinderUvToShapeUvRadius; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
uniform vec2 u_cylinderUvToShapeUvHeight; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
uniform vec2 u_cylinderUvToShapeUvAngle; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY)
uniform vec2 u_cylinderShapeUvAngleMinMax;
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED)
uniform float u_cylinderShapeUvAngleRangeZeroMid;
#endif
PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
// Convert from Cartesian UV space [0, 1] to Cartesian local space [-1, 1]
vec3 position = positionUv * 2.0 - 1.0;
float radius = length(position.xy); // [0, 1]
vec3 radial = normalize(vec3(position.xy, 0.0));
// Shape space height is defined within [0, 1]
float height = positionUv.z; // [0, 1]
vec3 z = vec3(0.0, 0.0, 1.0);
float angle = atan(position.y, position.x);
vec3 east = normalize(vec3(-position.y, position.x, 0.0));
vec3 point = vec3(radius, angle, height);
mat3 jacobianT = mat3(radial, z, east / length(position.xy));
return PointJacobianT(point, jacobianT);
}
vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
float radius = positionShape.x;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
radius = radius * u_cylinderUvToShapeUvRadius.x + u_cylinderUvToShapeUvRadius.y;
#endif
float angle = (positionShape.y + czm_pi) / czm_twoPi;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED)
// Comparing against u_cylinderShapeUvAngleMinMax has precision problems. u_cylinderShapeUvAngleRangeZeroMid is more conservative.
angle += float(angle < u_cylinderShapeUvAngleRangeZeroMid);
#endif
// Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity.
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY)
angle = angle > u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.x : angle;
#elif defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY)
angle = angle < u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.y : angle;
#endif
angle = angle * u_cylinderUvToShapeUvAngle.x + u_cylinderUvToShapeUvAngle.y;
#endif
float height = positionShape.z;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
height = height * u_cylinderUvToShapeUvHeight.x + u_cylinderUvToShapeUvHeight.y;
#endif
return vec3(radius, angle, height);
}
PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
return pointJacobian;
}
vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
float radius = shapeUv.x;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
radius /= u_cylinderUvToShapeUvRadius.x;
#endif
float angle = shapeUv.y * czm_twoPi;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
angle /= u_cylinderUvToShapeUvAngle.x;
#endif
float height = shapeUv.z;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
height /= u_cylinderUvToShapeUvHeight.x;
#endif
return vec3(radius, angle, height);
}
`;var f3=`/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js)
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE
*/
uniform vec3 u_ellipsoidRadiiUv; // [0,1]
uniform vec2 u_evoluteScale; // (radiiUv.x ^ 2 - radiiUv.z ^ 2) * vec2(1.0, -1.0) / radiiUv;
uniform vec3 u_ellipsoidInverseRadiiSquaredUv;
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY) || defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED)
uniform vec3 u_ellipsoidShapeUvLongitudeMinMaxMid;
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
uniform vec2 u_ellipsoidUvToShapeUvLongitude; // x = scale, y = offset
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
uniform vec2 u_ellipsoidUvToShapeUvLatitude; // x = scale, y = offset
#endif
uniform float u_ellipsoidInverseHeightDifferenceUv;
// robust iterative solution without trig functions
// https://github.com/0xfaded/ellipse_demo/issues/1
// https://stackoverflow.com/questions/22959698/distance-from-given-point-to-given-ellipse
// Extended to return radius of curvature along with the point
vec3 nearestPointAndRadiusOnEllipse(vec2 pos, vec2 radii) {
vec2 p = abs(pos);
vec2 inverseRadii = 1.0 / radii;
// We describe the ellipse parametrically: v = radii * vec2(cos(t), sin(t))
// but store the cos and sin of t in a vec2 for efficiency.
// Initial guess: t = pi/4
vec2 tTrigs = vec2(0.7071067811865476);
// Initial guess of point on ellipsoid
vec2 v = radii * tTrigs;
// Center of curvature of the ellipse at v
vec2 evolute = u_evoluteScale * tTrigs * tTrigs * tTrigs;
const int iterations = 3;
for (int i = 0; i < iterations; ++i) {
// Find the (approximate) intersection of p - evolute with the ellipsoid.
vec2 q = normalize(p - evolute) * length(v - evolute);
// Update the estimate of t.
tTrigs = (q + evolute) * inverseRadii;
tTrigs = normalize(clamp(tTrigs, 0.0, 1.0));
v = radii * tTrigs;
evolute = u_evoluteScale * tTrigs * tTrigs * tTrigs;
}
return vec3(v * sign(pos), length(v - evolute));
}
PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
// Convert from UV space [0, 1] to local space [-1, 1]
vec3 position = positionUv * 2.0 - 1.0;
// Undo the scaling from ellipsoid to sphere
position = position * u_ellipsoidRadiiUv;
float longitude = atan(position.y, position.x);
vec3 east = normalize(vec3(-position.y, position.x, 0.0));
// Convert the 3D position to a 2D position relative to the ellipse (radii.x, radii.z)
// (assume radii.y == radii.x) and find the nearest point on the ellipse and its normal
float distanceFromZAxis = length(position.xy);
vec2 posEllipse = vec2(distanceFromZAxis, position.z);
vec3 surfacePointAndRadius = nearestPointAndRadiusOnEllipse(posEllipse, u_ellipsoidRadiiUv.xz);
vec2 surfacePoint = surfacePointAndRadius.xy;
vec2 normal2d = normalize(surfacePoint * u_ellipsoidInverseRadiiSquaredUv.xz);
float latitude = atan(normal2d.y, normal2d.x);
vec3 north = vec3(-normal2d.y * normalize(position.xy), abs(normal2d.x));
float heightSign = length(posEllipse) < length(surfacePoint) ? -1.0 : 1.0;
float height = heightSign * length(posEllipse - surfacePoint);
vec3 up = normalize(cross(east, north));
vec3 point = vec3(longitude, latitude, height);
mat3 jacobianT = mat3(east / distanceFromZAxis, north / (surfacePointAndRadius.z + height), up);
return PointJacobianT(point, jacobianT);
}
vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
// Longitude: shift & scale to [0, 1]
float longitude = (positionShape.x + czm_pi) / czm_twoPi;
// Correct the angle when max < min
// Technically this should compare against min longitude - but it has precision problems so compare against the middle of empty space.
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED)
longitude += float(longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z);
#endif
// Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity.
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY)
longitude = longitude > u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.x : longitude;
#endif
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY)
longitude = longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.y : longitude;
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
longitude = longitude * u_ellipsoidUvToShapeUvLongitude.x + u_ellipsoidUvToShapeUvLongitude.y;
#endif
// Latitude: shift and scale to [0, 1]
float latitude = (positionShape.y + czm_piOverTwo) / czm_pi;
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
latitude = latitude * u_ellipsoidUvToShapeUvLatitude.x + u_ellipsoidUvToShapeUvLatitude.y;
#endif
// Height: scale to the range [0, 1]
float height = 1.0 + positionShape.z * u_ellipsoidInverseHeightDifferenceUv;
return vec3(longitude, latitude, height);
}
PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
return pointJacobian;
}
vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
// Convert from [0, 1] to radians [-pi, pi]
float longitude = shapeUv.x * czm_twoPi;
#if defined (ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
longitude /= u_ellipsoidUvToShapeUvLongitude.x;
#endif
// Convert from [0, 1] to radians [-pi/2, pi/2]
float latitude = shapeUv.y * czm_pi;
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
latitude /= u_ellipsoidUvToShapeUvLatitude.x;
#endif
float height = shapeUv.z / u_ellipsoidInverseHeightDifferenceUv;
return vec3(longitude, latitude, height);
}
`;var d3=`// These octree flags must be in sync with GpuOctreeFlag in VoxelTraversal.js
#define OCTREE_FLAG_INTERNAL 0
#define OCTREE_FLAG_LEAF 1
#define OCTREE_FLAG_PACKED_LEAF_FROM_PARENT 2
#define OCTREE_MAX_LEVELS 32 // Harcoded value because GLSL doesn't like variable length loops
uniform sampler2D u_octreeInternalNodeTexture;
uniform vec2 u_octreeInternalNodeTexelSizeUv;
uniform int u_octreeInternalNodeTilesPerRow;
#if (SAMPLE_COUNT > 1)
uniform sampler2D u_octreeLeafNodeTexture;
uniform vec2 u_octreeLeafNodeTexelSizeUv;
uniform int u_octreeLeafNodeTilesPerRow;
#endif
uniform ivec3 u_dimensions; // does not include padding, and is in the z-up orientation
uniform ivec3 u_inputDimensions; // includes padding, and is in the orientation of the input data
#if defined(PADDING)
uniform ivec3 u_paddingBefore;
#endif
struct OctreeNodeData {
int data;
int flag;
};
struct TraversalData {
ivec4 octreeCoords;
int parentOctreeIndex;
};
struct SampleData {
int megatextureIndex;
ivec4 tileCoords;
vec3 tileUv;
vec3 inputCoordinate;
#if (SAMPLE_COUNT > 1)
float weight;
#endif
};
// Integer mod: For WebGL1 only
int intMod(in int a, in int b) {
return a - (b * (a / b));
}
int normU8_toInt(in float value) {
return int(value * 255.0);
}
int normU8x2_toInt(in vec2 value) {
return int(value.x * 255.0) + 256 * int(value.y * 255.0);
}
float normU8x2_toFloat(in vec2 value) {
return float(normU8x2_toInt(value)) / 65535.0;
}
OctreeNodeData getOctreeNodeData(in vec2 octreeUv) {
vec4 texData = texture(u_octreeInternalNodeTexture, octreeUv);
OctreeNodeData data;
data.data = normU8x2_toInt(texData.xy);
data.flag = normU8x2_toInt(texData.zw);
return data;
}
OctreeNodeData getOctreeChildData(in int parentOctreeIndex, in ivec3 childCoord) {
int childIndex = childCoord.z * 4 + childCoord.y * 2 + childCoord.x;
int octreeCoordX = intMod(parentOctreeIndex, u_octreeInternalNodeTilesPerRow) * 9 + 1 + childIndex;
int octreeCoordY = parentOctreeIndex / u_octreeInternalNodeTilesPerRow;
vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5);
return getOctreeNodeData(octreeUv);
}
int getOctreeParentIndex(in int octreeIndex) {
int octreeCoordX = intMod(octreeIndex, u_octreeInternalNodeTilesPerRow) * 9;
int octreeCoordY = octreeIndex / u_octreeInternalNodeTilesPerRow;
vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5);
vec4 parentData = texture(u_octreeInternalNodeTexture, octreeUv);
int parentOctreeIndex = normU8x2_toInt(parentData.xy);
return parentOctreeIndex;
}
/**
* Convert a position in the uv-space of the tileset bounding shape
* into the uv-space of a tile within the tileset
*/
vec3 getTileUv(in vec3 shapePosition, in ivec4 octreeCoords) {
// PERFORMANCE_IDEA: use bit-shifting (only in WebGL2)
float dimAtLevel = exp2(float(octreeCoords.w));
return shapePosition * dimAtLevel - vec3(octreeCoords.xyz);
}
vec3 getClampedTileUv(in vec3 shapePosition, in ivec4 octreeCoords) {
vec3 tileUv = getTileUv(shapePosition, octreeCoords);
return clamp(tileUv, vec3(0.0), vec3(1.0));
}
void addSampleCoordinates(in vec3 shapePosition, inout SampleData sampleData) {
vec3 tileUv = getClampedTileUv(shapePosition, sampleData.tileCoords);
vec3 inputCoordinate = tileUv * vec3(u_dimensions);
#if defined(PADDING)
inputCoordinate += vec3(u_paddingBefore);
#endif
#if defined(GLTF_METADATA_ORDER)
#if defined(SHAPE_BOX)
float inputY = inputCoordinate.y;
inputCoordinate.y = float(u_inputDimensions.y) - inputCoordinate.z;
inputCoordinate.z = inputY;
#elif defined(SHAPE_CYLINDER)
float angle = inputCoordinate.y;
float height = inputCoordinate.z;
#if (!defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE))
// Account for the different 0-angle convention in glTF vs 3DTiles
if (sampleData.tileCoords.w == 0) {
float angleCount = float(u_inputDimensions.z);
angle = mod(angle + angleCount / 2.0, angleCount);
}
#endif
inputCoordinate.y = height;
inputCoordinate.z = angle;
#endif
#endif
sampleData.tileUv = tileUv;
sampleData.inputCoordinate = inputCoordinate;
}
void getOctreeLeafSampleData(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleData) {
sampleData.megatextureIndex = data.data;
sampleData.tileCoords = (data.flag == OCTREE_FLAG_PACKED_LEAF_FROM_PARENT)
? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
: octreeCoords;
}
#if (SAMPLE_COUNT > 1)
void getOctreeLeafSampleDatas(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleDatas[SAMPLE_COUNT]) {
int leafIndex = data.data;
int leafNodeTexelCount = 2;
// Adding 0.5 moves to the center of the texel
float leafCoordXStart = float(intMod(leafIndex, u_octreeLeafNodeTilesPerRow) * leafNodeTexelCount) + 0.5;
float leafCoordY = float(leafIndex / u_octreeLeafNodeTilesPerRow) + 0.5;
// Get an interpolation weight and a flag to determine whether to read the parent texture
vec2 leafUv0 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 0.0, leafCoordY);
vec4 leafData0 = texture(u_octreeLeafNodeTexture, leafUv0);
float lerp = normU8x2_toFloat(leafData0.xy);
sampleDatas[0].weight = 1.0 - lerp;
sampleDatas[1].weight = lerp;
// TODO: this looks wrong? Should be comparing to OCTREE_FLAG_PACKED_LEAF_FROM_PARENT
sampleDatas[0].tileCoords = (normU8_toInt(leafData0.z) == 1)
? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
: octreeCoords;
sampleDatas[1].tileCoords = (normU8_toInt(leafData0.w) == 1)
? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
: octreeCoords;
// Get megatexture indices for both samples
vec2 leafUv1 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 1.0, leafCoordY);
vec4 leafData1 = texture(u_octreeLeafNodeTexture, leafUv1);
sampleDatas[0].megatextureIndex = normU8x2_toInt(leafData1.xy);
sampleDatas[1].megatextureIndex = normU8x2_toInt(leafData1.zw);
}
#endif
OctreeNodeData traverseOctreeDownwards(in vec3 shapePosition, inout TraversalData traversalData) {
float sizeAtLevel = exp2(-1.0 * float(traversalData.octreeCoords.w));
vec3 start = vec3(traversalData.octreeCoords.xyz) * sizeAtLevel;
vec3 end = start + vec3(sizeAtLevel);
OctreeNodeData childData;
for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) {
// Find out which octree child contains the position
// 0 if before center, 1 if after
vec3 center = 0.5 * (start + end);
vec3 childCoord = step(center, shapePosition);
// Get octree coords for the next level down
ivec4 octreeCoords = traversalData.octreeCoords;
traversalData.octreeCoords = ivec4(octreeCoords.xyz * 2 + ivec3(childCoord), octreeCoords.w + 1);
childData = getOctreeChildData(traversalData.parentOctreeIndex, ivec3(childCoord));
if (childData.flag != OCTREE_FLAG_INTERNAL) {
// leaf tile - stop traversing
break;
}
// interior tile - keep going deeper
start = mix(start, center, childCoord);
end = mix(center, end, childCoord);
traversalData.parentOctreeIndex = childData.data;
}
return childData;
}
/**
* Transform a given position to an octree tile coordinate and a position within that tile,
* and find the corresponding megatexture index and texture coordinates
*/
void traverseOctreeFromBeginning(in vec3 shapePosition, out TraversalData traversalData, out SampleData sampleDatas[SAMPLE_COUNT]) {
traversalData.octreeCoords = ivec4(0);
traversalData.parentOctreeIndex = 0;
OctreeNodeData nodeData = getOctreeNodeData(vec2(0.0));
if (nodeData.flag != OCTREE_FLAG_LEAF) {
nodeData = traverseOctreeDownwards(shapePosition, traversalData);
}
#if (SAMPLE_COUNT == 1)
getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]);
addSampleCoordinates(shapePosition, sampleDatas[0]);
#else
getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas);
addSampleCoordinates(shapePosition, sampleDatas[0]);
addSampleCoordinates(shapePosition, sampleDatas[1]);
#endif
}
bool inRange(in vec3 v, in vec3 minVal, in vec3 maxVal) {
return clamp(v, minVal, maxVal) == v;
}
bool insideTile(in vec3 shapePosition, in ivec4 octreeCoords) {
vec3 tileUv = getTileUv(shapePosition, octreeCoords);
bool inside = inRange(tileUv, vec3(0.0), vec3(1.0));
// Assume (!) the position is always inside the root tile.
return inside || octreeCoords.w == 0;
}
void traverseOctreeFromExisting(in vec3 shapePosition, inout TraversalData traversalData, inout SampleData sampleDatas[SAMPLE_COUNT]) {
if (insideTile(shapePosition, traversalData.octreeCoords)) {
for (int i = 0; i < SAMPLE_COUNT; i++) {
addSampleCoordinates(shapePosition, sampleDatas[i]);
}
return;
}
// Go up tree until we find a parent tile containing shapePosition
for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) {
traversalData.octreeCoords.xyz /= 2;
traversalData.octreeCoords.w -= 1;
if (insideTile(shapePosition, traversalData.octreeCoords)) {
break;
}
traversalData.parentOctreeIndex = getOctreeParentIndex(traversalData.parentOctreeIndex);
}
// Go down tree
OctreeNodeData nodeData = traverseOctreeDownwards(shapePosition, traversalData);
#if (SAMPLE_COUNT == 1)
getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]);
addSampleCoordinates(shapePosition, sampleDatas[0]);
#else
getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas);
addSampleCoordinates(shapePosition, sampleDatas[0]);
addSampleCoordinates(shapePosition, sampleDatas[1]);
#endif
}
`;var h3=`// See Octree.glsl for the definitions of SampleData and intMod
/* Megatexture defines (set in Scene/VoxelRenderResources.js)
#define SAMPLE_COUNT ###
#define NEAREST_SAMPLING
#define PADDING
*/
uniform ivec2 u_megatextureSliceDimensions; // number of slices per tile, in two dimensions
uniform ivec2 u_megatextureTileDimensions; // number of tiles per megatexture, in two dimensions
uniform vec2 u_megatextureVoxelSizeUv;
uniform vec2 u_megatextureSliceSizeUv;
uniform vec2 u_megatextureTileSizeUv;
// Integer min, max, clamp: For WebGL1 only
int intMin(int a, int b) {
return a <= b ? a : b;
}
int intMax(int a, int b) {
return a >= b ? a : b;
}
int intClamp(int v, int minVal, int maxVal) {
return intMin(intMax(v, minVal), maxVal);
}
vec2 index1DTo2DTexcoord(int index, ivec2 dimensions, vec2 uvScale)
{
int indexX = intMod(index, dimensions.x);
int indexY = index / dimensions.x;
return vec2(indexX, indexY) * uvScale;
}
/*
How is 3D data stored in a 2D megatexture?
In this example there is only one loaded tile and it has 2x2x2 voxels (8 voxels total).
The data is sliced by Z. The data at Z = 0 is placed in texels (0,0), (0,1), (1,0), (1,1) and
the data at Z = 1 is placed in texels (2,0), (2,1), (3,0), (3,1).
Note that there could be empty space in the megatexture because it's a power of two.
0 1 2 3
+---+---+---+---+
| | | | | 3
+---+---+---+---+
| | | | | 2
+-------+-------+
|010|110|011|111| 1
|--- ---|--- ---|
|000|100|001|101| 0
+-------+-------+
When doing linear interpolation the megatexture needs to be sampled twice: once for
the Z slice above the voxel coordinate and once for the slice below. The two slices
are interpolated with fract(coord.z - 0.5). For example, a Z coordinate of 1.0 is
halfway between two Z slices so the interpolation factor is 0.5. Below is a side view
of the 3D voxel grid with voxel coordinates on the left side.
2 +---+
|001|
1 +-z-+
|000|
0 +---+
When doing nearest neighbor the megatexture only needs to be sampled once at the closest Z slice.
*/
Properties getPropertiesFromMegatexture(in SampleData sampleData) {
int tileIndex = sampleData.megatextureIndex;
vec3 voxelCoord = sampleData.inputCoordinate;
#if defined(NEAREST_SAMPLING)
// Round to the center of the nearest voxel
voxelCoord = floor(voxelCoord) + vec3(0.5);
#endif
// Tile location
vec2 tileUvOffset = index1DTo2DTexcoord(tileIndex, u_megatextureTileDimensions, u_megatextureTileSizeUv);
// Slice location
float slice = voxelCoord.z - 0.5;
int sliceIndex = int(floor(slice));
int sliceIndex0 = intClamp(sliceIndex, 0, u_inputDimensions.z - 1);
vec2 sliceUvOffset0 = index1DTo2DTexcoord(sliceIndex0, u_megatextureSliceDimensions, u_megatextureSliceSizeUv);
// Voxel location
vec2 voxelUvOffset = clamp(voxelCoord.xy, vec2(0.5), vec2(u_inputDimensions.xy) - vec2(0.5)) * u_megatextureVoxelSizeUv;
// Final location in the megatexture
vec2 uv0 = tileUvOffset + sliceUvOffset0 + voxelUvOffset;
#if defined(NEAREST_SAMPLING)
return getPropertiesFromMegatextureAtUv(uv0);
#else
float sliceLerp = fract(slice);
int sliceIndex1 = intMin(sliceIndex + 1, u_inputDimensions.z - 1);
vec2 sliceUvOffset1 = index1DTo2DTexcoord(sliceIndex1, u_megatextureSliceDimensions, u_megatextureSliceSizeUv);
vec2 uv1 = tileUvOffset + sliceUvOffset1 + voxelUvOffset;
Properties properties0 = getPropertiesFromMegatextureAtUv(uv0);
Properties properties1 = getPropertiesFromMegatextureAtUv(uv1);
return mixProperties(properties0, properties1, sliceLerp);
#endif
}
// Convert an array of sample datas to a final weighted properties.
Properties accumulatePropertiesFromMegatexture(in SampleData sampleDatas[SAMPLE_COUNT]) {
#if (SAMPLE_COUNT == 1)
return getPropertiesFromMegatexture(sampleDatas[0]);
#else
// When more than one sample is taken the accumulator needs to start at 0
Properties properties = clearProperties();
for (int i = 0; i < SAMPLE_COUNT; ++i) {
float weight = sampleDatas[i].weight;
// Avoid reading the megatexture when the weight is 0 as it can be costly.
if (weight > 0.0) {
Properties tempProperties = getPropertiesFromMegatexture(sampleDatas[i]);
tempProperties = scaleProperties(tempProperties, weight);
properties = sumProperties(properties, tempProperties);
}
}
return properties;
#endif
}
`;var wbt={XYZ:0,GLTF:1},Kh=Object.freeze(wbt);function Dbt(e){let t=new Sx;this.shaderBuilder=t;let n=e._customShader,i=bt(e._uniformMap,n.uniformMap);e._uniformMap=i;let o=n.uniforms;for(let p in o)if(o.hasOwnProperty(p)){let g=o[p];t.addUniform(g.type,p,_e.FRAGMENT)}t.addUniform("sampler2D","u_megatextureTextures[METADATA_COUNT]",_e.FRAGMENT),this.uniformMap=i;let r=e._clippingPlanes,s=l(r)&&r.enabled?r.length:0;this.clippingPlanes=r,this.clippingPlanesLength=s,t.addVertexLines([n3]);let a=e._provider.shape;e.provider.metadataOrder===Kh.GLTF&&(t.addDefine("GLTF_METADATA_ORDER",void 0,_e.FRAGMENT),a==="BOX"?t.addDefine("SHAPE_BOX",void 0,_e.FRAGMENT):a==="CYLINDER"?t.addDefine("SHAPE_CYLINDER",void 0,_e.FRAGMENT):a==="ELLIPSOID"&&t.addDefine("SHAPE_ELLIPSOID",void 0,_e.FRAGMENT)),t.addFragmentLines([n.fragmentShaderText,"#line 0",d3,e3,i3,h3]),s>0&&(t.addDefine("CLIPPING_PLANES",void 0,_e.FRAGMENT),t.addDefine("CLIPPING_PLANES_COUNT",s,_e.FRAGMENT),r.unionClippingRegions&&t.addDefine("CLIPPING_PLANES_UNION",void 0,_e.FRAGMENT),t.addFragmentLines([r3])),e._depthTest&&(t.addDefine("DEPTH_TEST",void 0,_e.FRAGMENT),t.addFragmentLines([o3])),a==="BOX"?t.addFragmentLines([l3,s3,EC]):a==="CYLINDER"?t.addFragmentLines([u3,Nv,a3,EC]):a==="ELLIPSOID"&&t.addFragmentLines([f3,Nv,c3,EC]),t.addFragmentLines([t3]);let c=e._shape,u=c.shaderDefines;for(let p in u)if(u.hasOwnProperty(p)){let g=u[p];l(g)&&(g=g===!0?void 0:g,t.addDefine(p,g,_e.FRAGMENT))}let f=c.shaderMaximumIntersectionsLength;s>0&&(t.addDefine("CLIPPING_PLANES_INTERSECTION_INDEX",f,_e.FRAGMENT),s===1?f+=1:r.unionClippingRegions?f+=2:f+=1),e._depthTest&&(t.addDefine("DEPTH_INTERSECTION_INDEX",f,_e.FRAGMENT),f+=1),t.addDefine("INTERSECTION_COUNT",f,_e.FRAGMENT),(!d.equals(e.paddingBefore,d.ZERO)||!d.equals(e.paddingAfter,d.ZERO))&&t.addDefine("PADDING",void 0,_e.FRAGMENT),e._useLogDepth&&t.addDefine("LOG_DEPTH_READ_ONLY",void 0,_e.FRAGMENT),e._nearestSampling&&t.addDefine("NEAREST_SAMPLING",void 0,_e.FRAGMENT);let h=e._traversal;t.addDefine("SAMPLE_COUNT",`${h._sampleCount}`,_e.FRAGMENT)}var m3=Dbt;function Ibt(e,t){let{shaderBuilder:n}=e,{names:i,types:o,componentTypes:r,minimumValues:s,maximumValues:a}=t._provider,c=o.length,u=l(s)&&l(a);n.addDefine("METADATA_COUNT",c,_e.FRAGMENT),u&&n.addDefine("STATISTICS",void 0,_e.FRAGMENT);for(let R=0;R<c;R++){let M=i[R],N=o[R],_=`PropertyStatistics_${M}`,S=`PropertyStatistics_${M}`;n.addStruct(_,S,_e.FRAGMENT);let w=DG(N);n.addStructField(_,w,"min"),n.addStructField(_,w,"max")}let f="Statistics",h="Statistics",p="statistics";n.addStruct(f,h,_e.FRAGMENT);for(let R=0;R<c;R++){let M=i[R],N=`PropertyStatistics_${M}`,_=M;n.addStructField(f,N,_)}let g="Metadata",m="Metadata",x="metadata";n.addStruct(g,m,_e.FRAGMENT),n.addStructField(g,h,p);for(let R=0;R<c;R++){let M=i[R],N=o[R],_=DG(N);n.addStructField(g,_,M)}for(let R=0;R<c;R++){let M=i[R],N=o[R],_=Rbt(N),S=`VoxelProperty_${M}`,w=`VoxelProperty_${M}`;n.addStruct(S,w,_e.FRAGMENT),n.addStructField(S,_,"partialDerivativeLocal"),n.addStructField(S,_,"partialDerivativeWorld"),n.addStructField(S,_,"partialDerivativeView"),n.addStructField(S,_,"partialDerivativeValid")}let b="Voxel",T="Voxel",A="voxel";n.addStruct(b,T,_e.FRAGMENT);for(let R=0;R<c;R++){let M=i[R],N=`VoxelProperty_${M}`;n.addStructField(b,N,M)}n.addStructField(b,"vec3","positionEC"),n.addStructField(b,"vec3","positionUv"),n.addStructField(b,"vec3","positionShapeUv"),n.addStructField(b,"vec3","positionUvLocal"),n.addStructField(b,"vec3","viewDirUv"),n.addStructField(b,"vec3","viewDirWorld"),n.addStructField(b,"vec3","surfaceNormal"),n.addStructField(b,"float","travelDistance"),n.addStructField(b,"int","stepCount"),n.addStructField(b,"int","tileIndex"),n.addStructField(b,"int","sampleIndex");let C="FragmentInput";n.addStruct(C,"FragmentInput",_e.FRAGMENT),n.addStructField(C,m,x),n.addStructField(C,T,A);let v="Properties",D="Properties",O="properties";n.addStruct(v,D,_e.FRAGMENT);for(let R=0;R<c;R++){let M=i[R],N=o[R],_=DG(N);n.addStructField(v,_,M)}{let R="clearProperties";n.addFunction(R,`${D} clearProperties()`,_e.FRAGMENT),n.addFunctionLines(R,[`${D} ${O};`]);for(let M=0;M<c;M++){let N=i[M],_=o[M],S=r[M],w=DG(_,S);n.addFunctionLines(R,[`${O}.${N} = ${w}(0.0);`])}n.addFunctionLines(R,[`return ${O};`])}{let R="sumProperties";n.addFunction(R,`${D} sumProperties(${D} propertiesA, ${D} propertiesB)`,_e.FRAGMENT),n.addFunctionLines(R,[`${D} ${O};`]);for(let M=0;M<c;M++){let N=i[M];n.addFunctionLines(R,[`${O}.${N} = propertiesA.${N} + propertiesB.${N};`])}n.addFunctionLines(R,[`return ${O};`])}{let R="scaleProperties";n.addFunction(R,`${D} scaleProperties(${D} ${O}, float scale)`,_e.FRAGMENT),n.addFunctionLines(R,[`${D} scaledProperties = ${O};`]);for(let M=0;M<c;M++){let N=i[M];n.addFunctionLines(R,[`scaledProperties.${N} *= scale;`])}n.addFunctionLines(R,["return scaledProperties;"])}{let R="mixProperties";n.addFunction(R,`${D} mixProperties(${D} propertiesA, ${D} propertiesB, float mixFactor)`,_e.FRAGMENT),n.addFunctionLines(R,[`${D} ${O};`]);for(let M=0;M<c;M++){let N=i[M];n.addFunctionLines(R,[`${O}.${N} = mix(propertiesA.${N}, propertiesB.${N}, mixFactor);`])}n.addFunctionLines(R,[`return ${O};`])}{let R="copyPropertiesToMetadata";n.addFunction(R,`void copyPropertiesToMetadata(in ${D} ${O}, inout ${m} ${x})`,_e.FRAGMENT);for(let M=0;M<c;M++){let N=i[M];n.addFunctionLines(R,[`${x}.${N} = ${O}.${N};`])}}if(u){let R="setStatistics";n.addFunction(R,`void setStatistics(inout ${h} ${p})`,_e.FRAGMENT);for(let M=0;M<c;M++){let N=i[M],_=o[M],S=st.getComponentCount(_);for(let w=0;w<S;w++){let I=Obt(_,w),L=s[M][w],B=a[M][w];!l(L)||!l(B)||n.addFunctionLines(R,[`${p}.${N}.min${I} = ${nAe(L)};`,`${p}.${N}.max${I} = ${nAe(B)};`])}}}{let R="getPropertiesFromMegatextureAtUv";n.addFunction(R,`${D} getPropertiesFromMegatextureAtUv(vec2 texcoord)`,_e.FRAGMENT),n.addFunctionLines(R,[`${D} ${O};`]);for(let M=0;M<c;M++){let N=i[M],_=o[M],S=r[M],w=Pbt(_,S);n.addFunctionLines(R,[`properties.${N} = texture(u_megatextureTextures[${M}], texcoord)${w};`])}n.addFunctionLines(R,[`return ${O};`])}}function DG(e){if(e===st.SCALAR)return"float";if(e===st.VEC2)return"vec2";if(e===st.VEC3)return"vec3";if(e===st.VEC4)return"vec4"}function Pbt(e){if(e===st.SCALAR)return".r";if(e===st.VEC2)return".ra";if(e===st.VEC3)return".rgb";if(e===st.VEC4)return""}function Rbt(e){if(e===st.SCALAR)return"vec3";if(e===st.VEC2)return"mat2";if(e===st.VEC3)return"mat3";if(e===st.VEC4)return"mat4"}function nAe(e){let t=e.toString();return t.indexOf(".")===-1&&(t=`${e}.0`),t}function Obt(e,t){return e===st.SCALAR?"":`[${t}]`}var p3=Ibt;function Mbt(e,t){let n=new m3(e);p3(n,e);let{shaderBuilder:i,clippingPlanes:o,clippingPlanesLength:r}=n;if(r>0){let T="getClippingPlane",A=gg(o,t),C=0,E=A.indexOf(")")+1,v=A.indexOf("{",E)+1,D=A.indexOf("}",v),O=A.slice(C,E),R=A.slice(v,D);i.addFunction(T,O,_e.FRAGMENT),i.addFunctionLines(T,[R])}let s=i.clone();s.addDefine("PICKING",void 0,_e.FRAGMENT);let a=i.clone();a.addDefine("PICKING_VOXEL",void 0,_e.FRAGMENT);let c=i.buildShaderProgram(t),u=s.buildShaderProgram(t),f=a.buildShaderProgram(t),h=Ve.fromCache({cull:{enabled:!0,face:Ti.BACK},depthTest:{enabled:!1},depthMask:!1,blending:ln.PRE_MULTIPLIED_ALPHA_BLEND}),p=t.getViewportQuadVertexArray(),g=e._depthTest,m=new $e({vertexArray:p,primitiveType:Me.TRIANGLES,renderState:h,shaderProgram:c,uniformMap:n.uniformMap,modelMatrix:e._compoundModelMatrix,pass:we.VOXELS,executeInClosestFrustum:!0,owner:this,cull:g,occlude:g}),x=$e.shallowClone(m,new $e);x.shaderProgram=u,x.pickOnly=!0;let b=$e.shallowClone(m,new $e);if(b.shaderProgram=f,b.pickOnly=!0,l(e._drawCommand)){let T=e._drawCommand;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}if(l(e._drawCommandPick)){let T=e._drawCommandPick;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}if(l(e._drawCommandPickVoxel)){let T=e._drawCommandPickVoxel;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}e._drawCommand=m,e._drawCommandPick=x,e._drawCommandPickVoxel=b}var _3=Mbt;var Lbt={FLOAT:"float",VEC2:"vec2",VEC3:"vec3",VEC4:"vec4",INT:"int",INT_VEC2:"ivec2",INT_VEC3:"ivec3",INT_VEC4:"ivec4",BOOL:"bool",BOOL_VEC2:"bvec2",BOOL_VEC3:"bvec3",BOOL_VEC4:"bvec4",MAT2:"mat2",MAT3:"mat3",MAT4:"mat4",SAMPLER_2D:"sampler2D",SAMPLER_CUBE:"samplerCube"},Fv=Object.freeze(Lbt);function Bv(){this._defaultTexture=void 0,this._textures={},this._loadedImages=[],this._lastUpdatedFrame=-1}Bv.prototype.getTexture=function(e){return this._textures[e]};function Nbt(e,t,n){n.resource.fetchImage().then(function(i){e._loadedImages.push({id:t,image:i,textureUniform:n})}).catch(function(){let i=e._textures[t];l(i)&&i!==e._defaultTexture&&i.destroy(),e._textures[t]=e._defaultTexture})}Bv.prototype.loadTexture2D=function(e,t){l(t.typedArray)?this._loadedImages.push({id:e,textureUniform:t}):Nbt(this,e,t)};function Fbt(e,t,n){let{id:i,textureUniform:o,image:r}=t,s=n.webgl2?IG(o,r,n):Bbt(o,r,n),a=e._textures[i];l(a)&&a!==n.defaultTexture&&a.destroy(),e._textures[i]=s}function IG(e,t,n){let{typedArray:i,sampler:o}=e,r=l(i)?oAe(e,n):new Ot({context:n,source:t,sampler:o});return iAe(o)&&r.generateMipmap(),r}function Bbt(e,t,n){let{typedArray:i,sampler:o}=e,r=iAe(o),s=o.wrapS===Cn.REPEAT||o.wrapS===Cn.MIRRORED_REPEAT||o.wrapT===Cn.REPEAT||o.wrapT===Cn.MIRRORED_REPEAT,{width:a,height:c}=l(i)?e:t,u=[a,c].every(P.isPowerOfTwo);if((r||s)&&!u)if(l(i)){if(e.pixelDatatype===Ke.UNSIGNED_BYTE){let h=j1(i,a,c),p=Iy(h);return IG({sampler:o},p,n)}}else{let h=Iy(t);return IG(e,h,n)}else return IG(e,t,n);return r?console.warn("Texture requires resizing for mipmaps but pixelDataType cannot be 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The texture may be rendered incorrectly."):s&&console.warn("Texture requires resizing for wrapping but pixelDataType cannot be resized. 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Did you mean ${rAe(n)} instead?`;throw new he(o)}}function Hbt(e){let t=e.usedVariablesVertex.attributeSet;Lc(t,"position","positionMC","vertex"),Lc(t,"normal","normalMC","vertex"),Lc(t,"tangent","tangentMC","vertex"),Lc(t,"bitangent","bitangentMC","vertex"),Lc(t,"positionWC","positionMC","vertex"),Lc(t,"positionEC","positionMC","vertex"),Lc(t,"normalEC","normalMC","vertex"),Lc(t,"tangentEC","tangentMC","vertex"),Lc(t,"bitangentEC","bitangentMC","vertex");let n=e.usedVariablesFragment.attributeSet;Lc(n,"position","positionEC","fragment"),Lc(n,"normal","normalEC","fragment"),Lc(n,"tangent","tangentEC","fragment"),Lc(n,"bitangent","bitangentEC","fragment"),Lc(n,"normalMC","normalEC","fragment"),Lc(n,"tangentMC","tangentEC","fragment"),Lc(n,"bitangentMC","bitangentEC","fragment")}y3.prototype.setUniform=function(e,t){let n=this.uniforms[e];n.type===Fv.SAMPLER_2D?this._textureManager.loadTexture2D(e,t):l(t.clone)?n.value=t.clone(n.value):n.value=t};y3.prototype.update=function(e){this._defaultTexture=e.context.defaultTexture,this._textureManager.update(e)};y3.prototype.isDestroyed=function(){return!1};y3.prototype.destroy=function(){this._textureManager=this._textureManager&&this._textureManager.destroy(),ue(this)};var vC=y3;function Rg(e){let{loader:t,metadata:n}=e;this._loader=t,this._metadata=n,this._resourcesLoaded=!1,this._ready=!1}Object.defineProperties(Rg.prototype,{ready:{get:function(){return this._ready}},metadata:{get:function(){return this._metadata}}});Rg.fromMetadataArray=function(e){return new Rg({metadata:e})};Rg.fromGltf=async function(e){let t=new hh({gltfResource:e,releaseGltfJson:!1,loadAttributesAsTypedArray:!0});try{await t.load()}catch(n){throw t.destroy(),n}return new Rg({loader:t})};Rg.prototype.update=function(e,t){let n=this._loader;if(!this._ready){if(t.afterRender.push(()=>!0),!l(n)){this._ready=!0;return}if(this._resourcesLoaded){let{structuralMetadata:i,scene:o}=n.components,{attributes:r}=o.nodes[0].primitives[0];this._metadata=Gbt(r,i,e),this._ready=!0;return}this._resourcesLoaded=n.process(t)}};function Gbt(e,t,n){let{className:i,names:o,types:r,componentTypes:s}=n.provider,a=t.propertyAttributes.find(f=>f.class.id===i),{properties:c}=a,u=new Array(o.length);for(let f=0;f<e.length;f++){let h=c[o[f]].attribute,p=e.find(b=>b.name===h);if(!l(p))continue;let g=Lt.toComponentDatatype(s[f]),m=st.getComponentCount(r[f]),x=p.count*m;u[f]=X.createArrayBufferView(g,p.typedArray.buffer,p.typedArray.byteOffset+p.byteOffset,x)}return u}Rg.prototype.isDestroyed=function(){return!1};Rg.prototype.destroy=function(){return this._loader=this._loader&&this._loader.destroy(),ue(this)};var wC=Rg;function uu(){this.orientedBoundingBox=new vn,this.boundingSphere=new ae,this.boundTransform=new F,this.shapeTransform=new F,this._minBounds=d.clone(uu.DefaultMinBounds,new d),this._maxBounds=d.clone(uu.DefaultMaxBounds,new d),this.shaderUniforms={renderMinBounds:new d,renderMaxBounds:new d,boxUvToShapeUvScale:new d,boxUvToShapeUvTranslate:new d},this.shaderDefines={BOX_INTERSECTION_INDEX:void 0,BOX_HAS_SHAPE_BOUNDS:void 0},this.shaderMaximumIntersectionsLength=0}var Wbt=new d,l$=new d,jbt=new $,qbt=new d,Ybt=new d,Xbt=new d,Kbt=new d,sAe=F.fromRotationTranslation($.fromUniformScale(.5,new $),new d(.5,.5,.5),new F);uu.prototype.update=function(e,t,n,i,o){i=y(i,uu.DefaultMinBounds),o=y(o,uu.DefaultMaxBounds);let r=uu.DefaultMinBounds,s=uu.DefaultMaxBounds;t=this._minBounds=d.clamp(t,r,s,this._minBounds),n=this._maxBounds=d.clamp(n,r,s,this._maxBounds),i=d.clamp(i,r,s,qbt),o=d.clamp(o,r,s,Ybt);let a=d.clamp(t,i,o,Xbt),c=d.clamp(n,i,o,Kbt),u=F.getScale(e,l$);if(a.x>c.x||a.y>c.y||a.z>c.z||(a.x===c.x)+(a.y===c.y)+(a.z===c.z)>=2||i.x>o.x||i.y>o.y||i.z>o.z||u.x===0||u.y===0||u.z===0)return!1;this.shapeTransform=F.clone(e,this.shapeTransform),this.orientedBoundingBox=f$(a,c,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=F.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ae.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let{shaderUniforms:f,shaderDefines:h}=this;for(let m in h)h.hasOwnProperty(m)&&(h[m]=void 0);let p=!d.equals(t,r)||!d.equals(n,s),g=0;if(h.BOX_INTERSECTION_INDEX=g,g+=1,f.renderMinBounds=F.multiplyByPoint(sAe,a,f.renderMinBounds),f.renderMaxBounds=F.multiplyByPoint(sAe,c,f.renderMaxBounds),p){h.BOX_HAS_SHAPE_BOUNDS=!0;let m=t,x=n;f.boxUvToShapeUvScale=d.fromElements(2/(m.x===x.x?1:x.x-m.x),2/(m.y===x.y?1:x.y-m.y),2/(m.z===x.z?1:x.z-m.z),f.boxUvToShapeUvScale),f.boxUvToShapeUvTranslate=d.fromElements(-f.boxUvToShapeUvScale.x*(m.x*.5+.5),-f.boxUvToShapeUvScale.y*(m.y*.5+.5),-f.boxUvToShapeUvScale.z*(m.z*.5+.5),f.boxUvToShapeUvTranslate)}return this.shaderMaximumIntersectionsLength=g,!0};var PG=new d,u$=new d;uu.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minBounds,s=this._maxBounds,a=1/Math.pow(2,e),c=d.fromElements(P.lerp(r.x,s.x,a*t),P.lerp(r.y,s.y,a*n),P.lerp(r.z,s.z,a*i),PG),u=d.fromElements(P.lerp(r.x,s.x,a*(t+1)),P.lerp(r.y,s.y,a*(n+1)),P.lerp(r.z,s.z,a*(i+1)),u$);return f$(c,u,this.shapeTransform,o)};var aAe=new d;uu.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=d.divideComponents(d.ONE,t,aAe),s=d.multiplyByScalar(r,o,aAe),a=d.multiplyByScalar(d.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,PG),o,PG),c=d.add(a,s,u$),u=this._minBounds,f=this._maxBounds,h=d.fromElements(P.lerp(u.x,f.x,a.x),P.lerp(u.y,f.y,a.y),P.lerp(u.z,f.z,a.z),PG),p=d.fromElements(P.lerp(u.x,f.x,c.x),P.lerp(u.y,f.y,c.y),P.lerp(u.z,f.z,c.z),u$);return f$(h,p,this.shapeTransform,i)};uu.DefaultMinBounds=Object.freeze(new d(-1,-1,-1));uu.DefaultMaxBounds=Object.freeze(new d(1,1,1));function f$(e,t,n,i){let o=uu.DefaultMinBounds,r=uu.DefaultMaxBounds;if(d.equals(e,o)&&d.equals(t,r))i.center=F.getTranslation(n,i.center),i.halfAxes=F.getMatrix3(n,i.halfAxes);else{let a=F.getScale(n,l$),c=d.midpoint(e,t,Wbt);i.center=F.multiplyByPoint(n,c,i.center),a=d.fromElements(a.x*.5*(t.x-e.x),a.y*.5*(t.y-e.y),a.z*.5*(t.z-e.z),l$);let u=F.getRotation(n,jbt);i.halfAxes=$.setScale(u,a,i.halfAxes)}return i}var mp=uu;function ls(){this.orientedBoundingBox=new vn,this.boundingSphere=new ae,this.boundTransform=new F,this.shapeTransform=new F,this._minimumRadius=ls.DefaultMinBounds.x,this._maximumRadius=ls.DefaultMaxBounds.x,this._minimumAngle=ls.DefaultMinBounds.y,this._maximumAngle=ls.DefaultMaxBounds.y,this._minimumHeight=ls.DefaultMinBounds.z,this._maximumHeight=ls.DefaultMaxBounds.z,this.shaderUniforms={cylinderRenderRadiusMinMax:new z,cylinderRenderAngleMinMax:new z,cylinderRenderHeightMinMax:new z,cylinderUvToShapeUvRadius:new z,cylinderUvToShapeUvAngle:new z,cylinderUvToShapeUvHeight:new z,cylinderShapeUvAngleMinMax:new z,cylinderShapeUvAngleRangeZeroMid:0},this.shaderDefines={CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN:void 0,CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF:void 0,CYLINDER_HAS_SHAPE_BOUNDS_RADIUS:void 0,CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MAX:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MIN:void 0,CYLINDER_INTERSECTION_INDEX_ANGLE:void 0},this.shaderMaximumIntersectionsLength=0}var fAe=new d;ls.prototype.update=function(e,t,n,i,o){i=y(i,ls.DefaultMinBounds),o=y(o,ls.DefaultMaxBounds);let r=ls.DefaultMinBounds.x,s=ls.DefaultMaxBounds.x,a=ls.DefaultMinBounds.y,c=ls.DefaultMaxBounds.y,u=ls.DefaultMinBounds.z,f=ls.DefaultMaxBounds.z,h=c-a,p=.5*h,g=P.EPSILON10,m=P.EPSILON3,x=P.EPSILON10,b=P.clamp(t.x,r,s),T=P.clamp(n.x,r,s),A=P.clamp(i.x,r,s),C=P.clamp(o.x,r,s),E=Math.max(b,A),v=Math.min(T,C),D=P.negativePiToPi(t.y),O=P.negativePiToPi(n.y),R=P.negativePiToPi(i.y),M=P.negativePiToPi(o.y),N=Math.max(D,R),_=Math.min(O,M),S=P.clamp(t.z,u,f),w=P.clamp(n.z,u,f),I=P.clamp(i.z,u,f),L=P.clamp(o.z,u,f),B=Math.max(S,I),U=Math.min(w,L),V=F.getScale(e,fAe);if(v===0||E>v||B>U||P.equalsEpsilon(V.x,0,void 0,g)||P.equalsEpsilon(V.y,0,void 0,g)||P.equalsEpsilon(V.z,0,void 0,g))return!1;this._minimumRadius=b,this._maximumRadius=T,this._minimumAngle=D,this._maximumAngle=O,this._minimumHeight=S,this._maximumHeight=w,this.shapeTransform=F.clone(e,this.shapeTransform),this.orientedBoundingBox=h$(E,v,N,_,B,U,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=F.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ae.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let W=b===r&&T===s,j=O<D,Q=O-D+j*h,q=Q>p+x&&Q<h-x,K=Q<p-x,J=Q>=p-x&&Q<=p+x,de=q||K||J,xe=P.equalsEpsilon(D,a,void 0,m),ce=P.equalsEpsilon(O,c,void 0,m),ge=S===u&&w===f,Te=E===r,De=_<N,Ae=_-N+De*h,Be=Ae>=p-x&&Ae<h-x,He=Ae>x&&Ae<p-x,Ze=Ae<=x,Et=Be||He||Ze,{shaderUniforms:At,shaderDefines:ke}=this;for(let lt in ke)ke.hasOwnProperty(lt)&&(ke[lt]=void 0);let jt=0;if(ke.CYLINDER_INTERSECTION_INDEX_RADIUS_MAX=jt,jt+=1,Te||(ke.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN=!0,ke.CYLINDER_INTERSECTION_INDEX_RADIUS_MIN=jt,jt+=1),At.cylinderRenderRadiusMinMax=z.fromElements(E,v,At.cylinderRenderRadiusMinMax),E===v&&(ke.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT=!0),!W){ke.CYLINDER_HAS_SHAPE_BOUNDS_RADIUS=!0;let lt=T-b,ut=0,Rn=1;lt!==0&&(ut=1/lt,Rn=-b/lt),At.cylinderUvToShapeUvRadius=z.fromElements(ut,Rn,At.cylinderUvToShapeUvRadius)}if(!ge){ke.CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT=!0;let lt=w-S,ut=0,Rn=1;lt!==0&&(ut=2/lt,Rn=-(S+1)/lt),At.cylinderUvToShapeUvHeight=z.fromElements(ut,Rn,At.cylinderUvToShapeUvHeight)}if(At.cylinderRenderHeightMinMax=z.fromElements(B,U,At.cylinderRenderHeightMinMax),j&&(ke.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED=!0),Et&&(ke.CYLINDER_HAS_RENDER_BOUNDS_ANGLE=!0,ke.CYLINDER_INTERSECTION_INDEX_ANGLE=jt,Be?(ke.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF=!0,jt+=1):He?(ke.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF=!0,jt+=2):Ze&&(ke.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO=!0,jt+=2),At.cylinderRenderAngleMinMax=z.fromElements(N,_,At.cylinderRenderAngleMinMax)),de){ke.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE=!0,xe&&(ke.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY=!0),ce&&(ke.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY=!0);let lt=(D-a)/h,ut=(O-a)/h,Rn=1-Q/h;if(At.cylinderShapeUvAngleMinMax=z.fromElements(lt,ut,At.cylinderShapeUvAngleMinMax),At.cylinderShapeUvAngleRangeZeroMid=(ut+.5*Rn)%1,Q<=x)At.cylinderUvToShapeUvAngle=z.fromElements(0,1,At.cylinderUvToShapeUvAngle);else{let sn=h/Q,pe=-(D-a)/Q;At.cylinderUvToShapeUvAngle=z.fromElements(sn,pe,At.cylinderUvToShapeUvAngle)}}return this.shaderMaximumIntersectionsLength=jt,!0};ls.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minimumRadius,s=this._maximumRadius,a=this._minimumAngle,c=this._maximumAngle,u=this._minimumHeight,f=this._maximumHeight,h=1/Math.pow(2,e),p=P.lerp(r,s,t*h),g=P.lerp(r,s,(t+1)*h),m=P.lerp(a,c,n*h),x=P.lerp(a,c,(n+1)*h),b=P.lerp(u,f,i*h),T=P.lerp(u,f,(i+1)*h);return h$(p,g,m,x,b,T,this.shapeTransform,o)};var cAe=new d,lAe=new d,Zbt=new d;ls.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=d.divideComponents(d.ONE,t,cAe),s=d.multiplyByScalar(r,o,cAe),a=d.multiplyByScalar(d.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,lAe),o,lAe),c=d.add(a,s,Zbt),u=this._minimumRadius,f=this._maximumRadius,h=this._minimumHeight,p=this._maximumHeight,g=this._minimumAngle,m=this._maximumAngle,x=P.lerp(u,f,a.x),b=P.lerp(u,f,c.x),T=P.lerp(h,p,a.y),A=P.lerp(h,p,c.y),C=P.lerp(g,m,a.z),E=P.lerp(g,m,c.z);return h$(x,b,C,E,T,A,this.shapeTransform,i)};ls.DefaultMinBounds=Object.freeze(new d(0,-P.PI,-1));ls.DefaultMaxBounds=Object.freeze(new d(1,+P.PI,1));var $bt=5,Qbt=new Array($bt),Jbt=new d,eTt=new $,tTt=new F,nTt=new F,iTt=new F,d$=new F,oTt=new d,rTt=new d,sTt=new d,dAe=new Array(8);for(let e=0;e<8;e++)dAe[e]=new d;function uAe(e,t,n){return Math.abs(oe.dot(e,t))<n}function aTt(e){let t=F.getColumn(e,0,oTt),n=F.getColumn(e,1,rTt),i=F.getColumn(e,2,sTt),o=P.EPSILON4;return uAe(t,n,o)&&uAe(n,i,o)}function cTt(e,t){let n=dAe;d.fromElements(-.5,-.5,-.5,n[0]),d.fromElements(-.5,-.5,.5,n[1]),d.fromElements(-.5,.5,-.5,n[2]),d.fromElements(-.5,.5,.5,n[3]),d.fromElements(.5,-.5,-.5,n[4]),d.fromElements(.5,-.5,.5,n[5]),d.fromElements(.5,.5,-.5,n[6]),d.fromElements(.5,.5,.5,n[7]);for(let i=0;i<8;++i)F.multiplyByPoint(e,n[i],n[i]);return vn.fromPoints(n,t)}function h$(e,t,n,i,o,r,s,a){let c=ls.DefaultMinBounds,u=ls.DefaultMaxBounds,f=c.x,h=u.x,p=c.y,g=u.y,m=c.z,x=u.z;if(e===f&&t===h&&o===m&&r===x&&n===p&&i===g)return a.center=F.getTranslation(s,a.center),a.halfAxes=F.getMatrix3(s,a.halfAxes),a;i<n&&(i+=P.TWO_PI);let T=i-n,A=n+T*.5,C=Qbt,E=0;C[E++]=n,C[E++]=i,C[E++]=A,T>P.PI&&(C[E++]=A-P.PI_OVER_TWO,C[E++]=A+P.PI_OVER_TWO);let v=1,D=1,O=-1,R=-1;for(let Q=0;Q<E;++Q){let q=C[Q]-A,K=Math.cos(q),J=Math.sin(q),de=K*e,xe=J*e,ce=K*t,ge=J*t;v=Math.min(v,de),D=Math.min(D,xe),v=Math.min(v,ce),D=Math.min(D,ge),O=Math.max(O,de),R=Math.max(R,xe),O=Math.max(O,ce),R=Math.max(R,ge)}let M=O-v,N=R-D,_=r-o,S=(v+O)*.5,w=(D+R)*.5,I=(o+r)*.5,L=d.fromElements(S,w,I,Jbt),B=$.fromRotationZ(A,eTt),U=d.fromElements(M,N,_,fAe),V=F.fromScale(U,iTt),G=F.fromRotation(B,nTt),k=F.fromTranslation(L,tTt),W=F.multiplyTransformation(G,F.multiplyTransformation(k,V,d$),d$),j=F.multiplyTransformation(s,W,d$);return aTt(j)?vn.fromTransformation(j,a):cTt(j,a)}var pp=ls;function Og(){this.orientedBoundingBox=new vn,this.boundingSphere=new ae,this.boundTransform=new F,this.shapeTransform=new F,this._rectangle=new se,this._minimumHeight=Og.DefaultMinBounds.z,this._maximumHeight=Og.DefaultMaxBounds.z,this._ellipsoid=new ee,this._translation=new d,this._rotation=new $,this.shaderUniforms={ellipsoidRadiiUv:new d,eccentricitySquared:0,evoluteScale:new z,ellipsoidInverseRadiiSquaredUv:new d,ellipsoidRenderLongitudeMinMax:new z,ellipsoidShapeUvLongitudeMinMaxMid:new d,ellipsoidUvToShapeUvLongitude:new z,ellipsoidUvToShapeUvLatitude:new z,ellipsoidRenderLatitudeSinMinMax:new z,ellipsoidInverseHeightDifferenceUv:0,clipMinMaxHeight:new z},this.shaderDefines={ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE:void 0,ELLIPSOID_INTERSECTION_INDEX_LONGITUDE:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN:void 0},this.shaderMaximumIntersectionsLength=0}var lTt=new d,uTt=new d,fTt=new d,dTt=new d,hTt=new d,mTt=new d,pTt=new d,_Tt=new d,gTt=new $,hAe=new d,mAe=new d,yTt=new se;Og.prototype.update=function(e,t,n,i,o){let{DefaultMinBounds:r,DefaultMaxBounds:s}=Og;i=y(i,r),o=y(o,s);let a=P.EPSILON10,c=P.EPSILON3,u=P.EPSILON10,f=P.EPSILON10,h=P.EPSILON3,p=F.getScale(e,_Tt),g=d.clone(r,lTt);g.z=-d.minimumComponent(p);let m=d.clamp(t,g,s,uTt),x=d.clamp(n,g,s,fTt),b=d.clamp(i,g,s,dTt),T=d.clamp(o,g,s,hTt),A=d.maximumByComponent(m,b,mTt),C=d.minimumByComponent(x,T,pTt),E=d.add(p,d.fromElements(x.z,x.z,x.z,hAe),hAe),v=d.maximumComponent(E),D=d.add(p,d.fromElements(C.z,C.z,C.z,mAe),mAe);if(A.y>C.y||A.y===s.y||C.y===r.y||A.z>C.z||P.equalsEpsilon(D,d.ZERO,void 0,a))return!1;this._rectangle=se.fromRadians(m.x,m.y,x.x,x.y),this._translation=F.getTranslation(e,this._translation),this._rotation=F.getRotation(e,this._rotation),this._ellipsoid=ee.fromCartesian3(p,this._ellipsoid),this._minimumHeight=m.z,this._maximumHeight=x.z;let O=se.fromRadians(A.x,A.y,C.x,C.y,yTt);this.orientedBoundingBox=m$(O,A.z,C.z,this._ellipsoid,this._translation,this._rotation,this.orientedBoundingBox),this.shapeTransform=F.fromRotationTranslation($.setScale(this._rotation,E,gTt),this._translation,this.shapeTransform),this.boundTransform=F.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ae.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let R=s.x-r.x,M=.5*R,N=C.x<A.x,_=C.x-A.x+N*R,S=_<=u,w=_>=M-u&&_<R-u,I=_>u&&_<M-u,L=S||w||I,B=x.x<m.x,U=x.x-m.x+B*R,V=U>M+u&&U<R-u,G=U>=M-u&&U<=M+u,k=U<M-u,W=V||G||k,j=C.y<-h,Q=C.y>=-h&&C.y<=+h,q=C.y>+h&&C.y<s.y-f,K=j||Q||q,J=A.y>r.y+f&&A.y<-h,de=A.y>=-h&&A.y<=+h,xe=A.y>+h,ce=J||de||xe,ge=K||ce,Te=x.y-m.y,De=x.y<-h,Ae=x.y>=-h&&x.y<=+h,Be=x.y>+h&&x.y<s.y-f,He=De||Ae||Be,Ze=m.y>r.y+f&&m.y<-h,Et=m.y>=-h&&m.y<=+h,At=m.y>+h,jt=He||(Ze||Et||At),{shaderUniforms:lt,shaderDefines:ut}=this;for(let ht in ut)ut.hasOwnProperty(ht)&&(ut[ht]=void 0);lt.ellipsoidRadiiUv=d.divideByScalar(E,v,lt.ellipsoidRadiiUv);let{x:Rn,z:sn}=lt.ellipsoidRadiiUv,pe=sn/Rn;lt.eccentricitySquared=1-pe*pe,lt.evoluteScale=z.fromElements((Rn*Rn-sn*sn)/Rn,(sn*sn-Rn*Rn)/sn,lt.evoluteScale),lt.ellipsoidInverseRadiiSquaredUv=d.divideComponents(d.ONE,d.multiplyComponents(lt.ellipsoidRadiiUv,lt.ellipsoidRadiiUv,lt.ellipsoidInverseRadiiSquaredUv),lt.ellipsoidInverseRadiiSquaredUv);let Ce=0;ut.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX=Ce,Ce+=1,ut.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN=Ce,Ce+=1,lt.clipMinMaxHeight=z.fromElements((A.z-x.z)/v,(C.z-x.z)/v,lt.clipMinMaxHeight);let mn=(x.z-m.z)/v;if(lt.ellipsoidInverseHeightDifferenceUv=1/mn,m.z===x.z&&(lt.ellipsoidInverseHeightDifferenceUv=0),L&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE=!0,ut.ELLIPSOID_INTERSECTION_INDEX_LONGITUDE=Ce,w?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF=!0,Ce+=1):I?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF=!0,Ce+=2):S&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO=!0,Ce+=2),lt.ellipsoidRenderLongitudeMinMax=z.fromElements(A.x,C.x,lt.ellipsoidRenderLongitudeMinMax)),W)if(ut.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE=!0,x.x<m.x&&(ut.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED=!0),U<=u)lt.ellipsoidUvToShapeUvLongitude=z.fromElements(0,1,lt.ellipsoidUvToShapeUvLongitude);else{let ao=R/U,Ro=-(m.x-r.x)/U;lt.ellipsoidUvToShapeUvLongitude=z.fromElements(ao,Ro,lt.ellipsoidUvToShapeUvLongitude)}if(L){let ht=P.equalsEpsilon(A.x,r.x,void 0,c),ao=P.equalsEpsilon(C.x,s.x,void 0,c);ht&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY=!0),ao&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY=!0);let Ro=(m.x-r.x)/R,sa=(x.x-r.x)/R,Rr=(C.x-r.x)/R,As=1-_/R,Le=(Rr+.5*As)%1;lt.ellipsoidShapeUvLongitudeMinMaxMid=d.fromElements(Ro,sa,Le,lt.ellipsoidShapeUvLongitudeMinMaxMid)}if(ge&&(ce&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN=!0,ut.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN=Ce,J?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF=!0,Ce+=1):de?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF=!0,Ce+=1):xe&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF=!0,Ce+=2)),K&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX=!0,ut.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX=Ce,j?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF=!0,Ce+=2):Q?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF=!0,Ce+=1):q&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF=!0,Ce+=1)),lt.ellipsoidRenderLatitudeSinMinMax=z.fromElements(Math.sin(A.y),Math.sin(C.y),lt.ellipsoidRenderLatitudeSinMinMax)),jt)if(ut.ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE=!0,Te<f)lt.ellipsoidUvToShapeUvLatitude=z.fromElements(0,1,lt.ellipsoidUvToShapeUvLatitude);else{let ao=(s.y-r.y)/Te,Ro=(r.y-m.y)/Te;lt.ellipsoidUvToShapeUvLatitude=z.fromElements(ao,Ro,lt.ellipsoidUvToShapeUvLatitude)}return this.shaderMaximumIntersectionsLength=Ce,!0};var gAe=new se;Og.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=1/Math.pow(2,e),s=t*r,a=(t+1)*r,c=n*r,u=(n+1)*r,f=i*r,h=(i+1)*r,p=se.subsection(this._rectangle,s,c,a,u,gAe),g=P.lerp(this._minimumHeight,this._maximumHeight,f),m=P.lerp(this._minimumHeight,this._maximumHeight,h);return m$(p,g,m,this._ellipsoid,this._translation,this._rotation,o)};var pAe=new d,_Ae=new d,xTt=new d;Og.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=d.divideComponents(d.ONE,t,pAe),s=d.multiplyByScalar(r,o,pAe),a=d.multiplyByScalar(d.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,_Ae),o,_Ae),c=d.add(a,s,xTt),u=se.subsection(this._rectangle,a.x,a.y,c.x,c.y,gAe),f=P.lerp(this._minimumHeight,this._maximumHeight,a.z),h=P.lerp(this._minimumHeight,this._maximumHeight,c.z);return m$(u,f,h,this._ellipsoid,this._translation,this._rotation,i)};function m$(e,t,n,i,o,r,s){return s=vn.fromRectangle(e,t,n,i,s),s.center=d.add(s.center,o,s.center),s.halfAxes=$.multiply(s.halfAxes,r,s.halfAxes),s}Og.DefaultMinBounds=Object.freeze(new d(-P.PI,-P.PI_OVER_TWO,-ee.WGS84.minimumRadius));Og.DefaultMaxBounds=Object.freeze(new d(P.PI,P.PI_OVER_TWO,10*ee.WGS84.maximumRadius));var DC=Og;var ff={BOX:"BOX",ELLIPSOID:"ELLIPSOID",CYLINDER:"CYLINDER"};ff.getMinBounds=function(e){switch(e){case ff.BOX:return mp.DefaultMinBounds;case ff.ELLIPSOID:return DC.DefaultMinBounds;case ff.CYLINDER:return pp.DefaultMinBounds}};ff.getMaxBounds=function(e){switch(e){case ff.BOX:return mp.DefaultMaxBounds;case ff.ELLIPSOID:return DC.DefaultMaxBounds;case ff.CYLINDER:return pp.DefaultMaxBounds}};ff.getShapeConstructor=function(e){switch(e){case ff.BOX:return mp;case ff.ELLIPSOID:return DC;case ff.CYLINDER:return pp}};var Vi=Object.freeze(ff);var p$=Object.freeze({UNLOADED:0,RECEIVING:1,PROCESSING:2,LOADED:3,FAILED:4,UNAVAILABLE:5});function x3(e,t){this.spatialNode=e,this.keyframe=t,this.state=p$.UNLOADED,this.content=void 0,this.megatextureIndex=-1,this.priority=-Number.MAX_VALUE,this.highPriorityFrameNumber=-1}x3.prototype.unload=function(){this.content=this.content&&this.content.destroy(),this.spatialNode=void 0,this.state=p$.UNLOADED,this.megatextureIndex=-1,this.priority=-Number.MAX_VALUE,this.highPriorityFrameNumber=-1};x3.priorityComparator=function(e,t){return e.priority-t.priority};x3.searchComparator=function(e,t){return e.keyframe-t.keyframe};x3.LoadState=p$;var yo=x3;function j0(e,t,n,i,o){if(o=Math.min(y(o,128*1024*1024),536870912),i===Lt.UNSIGNED_SHORT&&(i=Lt.FLOAT32),i===Lt.FLOAT32&&!e.floatingPointTexture)throw new re("Floating point texture not supported");let s=bTt(i),a=TTt(n,e.webgl2),c=Lt.getSizeInBytes(i),u=CTt(o,n,c),f=Math.ceil(Math.sqrt(t.x)),h=Math.ceil(t.z/f),p=f*t.x,g=h*t.y,m=Math.floor(u/p),x=Math.floor(u/g);if(m===0||x===0)throw new re("Tileset is too large to fit into megatexture");this.channelCount=n,this.componentType=i,this.textureMemoryByteLength=c*n*u**2,this.voxelCountPerTile=d.clone(t,new d),this.maximumTileCount=m*x,this.regionCountPerMegatexture=new z(m,x),this.voxelCountPerRegion=new z(p,g),this.sliceCountPerRegion=new z(f,h),this.voxelSizeUv=new z(1/u,1/u),this.sliceSizeUv=new z(t.x/u,t.y/u),this.regionSizeUv=new z(p/u,g/u),this.texture=new Ot({context:e,pixelFormat:a,pixelDatatype:s,flipY:!1,width:u,height:u,sampler:new Zt({wrapS:Cn.CLAMP_TO_EDGE,wrapT:Cn.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:di.LINEAR})});let b=Lt.toComponentDatatype(i);this.tileVoxelDataTemp=X.createTypedArray(b,p*g*n),this.nodes=new Array(this.maximumTileCount);for(let T=0;T<this.maximumTileCount;T++)this.nodes[T]=new ATt(T);for(let T=0;T<this.maximumTileCount;T++){let A=this.nodes[T];A.previousNode=T>0?this.nodes[T-1]:void 0,A.nextNode=T<this.maximumTileCount-1?this.nodes[T+1]:void 0}this.occupiedList=void 0,this.emptyList=this.nodes[0],this.occupiedCount=0}function bTt(e){if(e===Lt.FLOAT32||e===Lt.FLOAT64)return Ke.FLOAT;if(e===Lt.UINT8)return Ke.UNSIGNED_BYTE}function TTt(e,t){if(e===1)return t?tt.RED:tt.LUMINANCE;if(e===2)return t?tt.RG:tt.LUMINANCE_ALPHA;if(e===3)return tt.RGB;if(e===4)return tt.RGBA}function CTt(e,t,n){let i=Math.floor(e/(t*n));return Math.min(Nt.maximumTextureSize,P.previousPowerOfTwo(Math.floor(Math.sqrt(i))))}function ATt(e){this.index=e,this.nextNode=void 0,this.previousNode=void 0}j0.prototype.add=function(e){if(this.isFull())throw new he("Trying to add when there are no empty spots");let t=this.emptyList;this.emptyList=this.emptyList.nextNode,l(this.emptyList)&&(this.emptyList.previousNode=void 0),t.nextNode=this.occupiedList,l(t.nextNode)&&(t.nextNode.previousNode=t),this.occupiedList=t;let n=t.index;return this.writeDataToTexture(n,e),this.occupiedCount++,n};j0.prototype.remove=function(e){if(e<0||e>=this.maximumTileCount)throw new he("Megatexture index out of bounds");let t=this.nodes[e];l(t.previousNode)&&(t.previousNode.nextNode=t.nextNode),l(t.nextNode)&&(t.nextNode.previousNode=t.previousNode),t.nextNode=this.emptyList,l(t.nextNode)&&(t.nextNode.previousNode=t),t.previousNode=void 0,this.emptyList=t,this.occupiedCount--};j0.prototype.isFull=function(){return this.emptyList===void 0};j0.getApproximateTextureMemoryByteLength=function(e,t,n,i){i===Lt.UNSIGNED_SHORT&&(i=Lt.FLOAT32);let o=Lt.getSizeInBytes(i),r=e*t.x*t.y*t.z,s=Math.ceil(Math.sqrt(t.x)),a=Math.ceil(t.z/s),c=s*t.x,u=a*t.y,f=P.previousPowerOfTwo(Math.floor(Math.sqrt(r)));for(;;){let p=Math.floor(f/c),g=Math.floor(f/u);if(p*g>=e)break;f*=2}return f*f*n*o};j0.prototype.writeDataToTexture=function(e,t){let n=t.constructor===Uint16Array?new Float32Array(t):t,{tileVoxelDataTemp:i,voxelCountPerTile:o,sliceCountPerRegion:r,voxelCountPerRegion:s,channelCount:a,regionCountPerMegatexture:c}=this;for(let g=0;g<o.z;g++){let m=g%r.x*o.x,x=Math.floor(g/r.x)*o.y;for(let b=0;b<o.y;b++){let T=ETt(o,b,g),A=(x+b)*s.x+m;for(let C=0;C<o.x;C++){let E=T+C,v=A+C;for(let D=0;D<a;D++)i[v*a+D]=n[E*a+D]}}}let u=e%c.x*s.x,f=Math.floor(e/c.x)*s.y,p={source:{arrayBufferView:i,width:s.x,height:s.y},xOffset:u,yOffset:f};this.texture.copyFrom(p)};function ETt(e,t,n){let i=e.y*e.x,o=n,r=t;return o*i+r*e.x}j0.prototype.isDestroyed=function(){return!1};j0.prototype.destroy=function(){return this.texture=this.texture&&this.texture.destroy(),ue(this)};var kv=j0;function Ad(e,t,n,i,o,r,s){this.children=void 0,this.parent=o,this.level=e,this.x=t,this.y=n,this.z=i,this.dimensions=d.clone(s),this.keyframeNodes=[],this.renderableKeyframeNodes=[],this.renderableKeyframeNodeLerp=0,this.renderableKeyframeNodePrevious=void 0,this.renderableKeyframeNodeNext=void 0,this.orientedBoundingBox=new vn,this.approximateVoxelSize=0,this.screenSpaceError=0,this.visitedFrameNumber=-1,this.computeBoundingVolumes(r)}var STt=new d;Ad.prototype.computeBoundingVolumes=function(e){this.orientedBoundingBox=e.computeOrientedBoundingBoxForTile(this.level,this.x,this.y,this.z,this.orientedBoundingBox);let t=$.getScale(this.orientedBoundingBox.halfAxes,STt),n=2*d.maximumComponent(t);this.approximateVoxelSize=n/d.minimumComponent(this.dimensions)};Ad.prototype.constructChildNodes=function(e){let{level:t,x:n,y:i,z:o}=this,r=n*2,s=i*2,a=o*2,c=s+1,u=r+1,f=a+1,h=t+1,p=[[h,r,s,a],[h,u,s,a],[h,r,c,a],[h,u,c,a],[h,r,s,f],[h,u,s,f],[h,r,c,f],[h,u,c,f]];this.children=p.map(([g,m,x,b])=>new Ad(g,m,x,b,this,e,this.dimensions))};Ad.prototype.visibility=function(e,t){let n=this.orientedBoundingBox;return e.cullingVolume.computeVisibilityWithPlaneMask(n,t)};Ad.prototype.computeScreenSpaceError=function(e,t){let n=this.orientedBoundingBox,i=Math.sqrt(n.distanceSquaredTo(e));i=Math.max(i,P.EPSILON7);let o=this.approximateVoxelSize,r=t*(o/i);this.screenSpaceError=r};var yAe={keyframe:0};function b3(e,t){return yAe.keyframe=e,Mo(t,yAe,yo.searchComparator)}Ad.prototype.computeSurroundingRenderableKeyframeNodes=function(e){let t=this,n=t.level,i=Math.floor(e),o=Math.ceil(e),r,s,a=+Number.MAX_VALUE,c=+Number.MAX_VALUE;for(;l(t);){let{renderableKeyframeNodes:h}=t;if(h.length>=1){let p=vTt(i,h),g=h[p],m=o===i||i<g.keyframe?p:Math.min(p+1,h.length-1),x=h[m],b=i-g.keyframe,T=xAe(n-t.level,b);T<a&&(a=T,r=g);let A=x.keyframe-o,C=xAe(n-t.level,A);if(C<c&&(c=C,s=x),b===0&&A===0)break}t=t.parent}if(this.renderableKeyframeNodePrevious=r,this.renderableKeyframeNodeNext=s,!l(r)||!l(s))return;let u=r.keyframe,f=s.keyframe;this.renderableKeyframeNodeLerp=u===f?0:P.clamp((e-u)/(f-u),0,1)};function vTt(e,t){let n=b3(e,t);return n<0?P.clamp(~n-1,0,t.length-1):n}function xAe(e,t){let n=Math.exp(e*4),i=t>=0?1:-200;return e*n+t*i}Ad.prototype.isVisited=function(e){return this.visitedFrameNumber===e};Ad.prototype.createKeyframeNode=function(e){let t=b3(e,this.keyframeNodes);if(t<0){t=~t;let n=new yo(this,e);this.keyframeNodes.splice(t,0,n)}};Ad.prototype.destroyKeyframeNode=function(e,t){let n=e.keyframe,i=b3(n,this.keyframeNodes);if(i<0)throw new he("Keyframe node does not exist.");if(this.keyframeNodes.splice(i,1),e.megatextureIndex!==-1){for(let r=0;r<t.length;r++)t[r].remove(e.megatextureIndex);let o=b3(n,this.renderableKeyframeNodes);if(o<0)throw new he("Renderable keyframe node does not exist.");this.renderableKeyframeNodes.splice(o,1)}e.unload()};Ad.prototype.addKeyframeNodeToMegatextures=function(e,t){if(e.megatextureIndex!==-1||e.content.metadata.length!==t.length)throw new he("Keyframe node cannot be added to megatexture");let{metadata:n}=e.content;for(let r=0;r<t.length;r++){let s=t[r];e.megatextureIndex=s.add(n[r])}let i=this.renderableKeyframeNodes,o=b3(e.keyframe,i);if(o>=0)throw new he("Keyframe already renderable");o=~o,i.splice(o,0,e)};Ad.prototype.isRenderable=function(e){let t=this.renderableKeyframeNodePrevious,n=this.renderableKeyframeNodeNext,i=this.level;return l(t)&&l(n)&&(t.spatialNode.level===i||n.spatialNode.level===i)&&this.visitedFrameNumber===e};var T3=Ad;function q0(e,t,n,i){let{provider:o,dimensions:r,paddingBefore:s,paddingAfter:a}=e,{types:c,componentTypes:u,metadataOrder:f}=o,h=d.add(r,s,new d);if(d.add(h,a,h),f===Kh.GLTF){let C=h.y;h.y=h.z,h.z=C}!l(i)&&l(o.maximumTileCount)&&(i=VTt(o.maximumTileCount,h,c,u)),this._primitive=e,this.textureMemoryByteLength=0,this.megatextures=new Array(c.length);for(let C=0;C<c.length;C++){let E=c[C],v=st.getComponentCount(E),D=u[C];this.megatextures[C]=new kv(t,h,v,D,i),this.textureMemoryByteLength+=this.megatextures[C].textureMemoryByteLength}let p=this.megatextures[0].maximumTileCount;this._simultaneousRequestCount=0,this._debugPrint=!1,this._calculateStatistics=y(this._primitive._calculateStatistics,!1),this._frameNumber=0;let g=e._shape;this.rootNode=new T3(0,0,0,0,void 0,g,r),this._priorityQueue=new Gx({maximumLength:p,comparator:yo.priorityComparator}),this._highPriorityKeyframeNodes=new Array(p),this._highPriorityKeyframeNodeCount=0,this._keyframeNodesInMegatexture=new Array(p),this._keyframeCount=n,this._sampleCount=void 0,this._keyframeLocation=0,this._binaryTreeKeyframeWeighting=new Array(n),this._initialTilesLoaded=!1;let m=this._binaryTreeKeyframeWeighting;m[0]=0,m[n-1]=0,_$(m,1,n-2,0);let x=9,b=2048,T=Math.floor(b/x),A=Math.ceil(p/T);this.internalNodeTexture=new Ot({context:t,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,flipY:!1,width:b,height:A,sampler:new Zt({minificationFilter:Kt.NEAREST,magnificationFilter:di.NEAREST})}),this.internalNodeTilesPerRow=T,this.internalNodeTexelSizeUv=new z(1/b,1/A),this.leafNodeTexture=void 0,this.leafNodeTilesPerRow=void 0,this.leafNodeTexelSizeUv=new z}q0.prototype.findKeyframeNode=function(e){return this._keyframeNodesInMegatexture.find(function(t){return t.megatextureIndex===e})};function _$(e,t,n,i){if(t>n)return;let o=Math.floor((t+n)/2);e[o]=i,_$(e,t,o-1,i+1),_$(e,o+1,n,i+1)}q0.simultaneousRequestCountMaximum=50;q0.prototype.update=function(e,t,n,i){let o=this._primitive,r=e.context,s=this.megatextures[0].maximumTileCount,a=this._keyframeCount,c=o._levelBlendFactor,u=c>0,f=a>1,h=(u?2:1)*(f?2:1);this._sampleCount=h;let p=h>=2;if(p&&!l(this.leafNodeTexture)){let C=Math.floor(512),E=Math.ceil(s/C);this.leafNodeTexture=new Ot({context:r,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,flipY:!1,width:1024,height:E,sampler:new Zt({minificationFilter:Kt.NEAREST,magnificationFilter:di.NEAREST})}),this.leafNodeTexelSizeUv=z.fromElements(1/1024,1/E,this.leafNodeTexelSizeUv),this.leafNodeTilesPerRow=C}else!p&&l(this.leafNodeTexture)&&(this.leafNodeTexture=this.leafNodeTexture.destroy());if(this._keyframeLocation=P.clamp(t,0,a-1),n&&bAe(this,this.rootNode),i)return;this._frameNumber=e.frameNumber;let g=xi();ITt(this,e),PTt(this,e);let m=xi();NTt(this,h,c);let x=xi(),b=o.loadProgress.numberOfListeners>0||o.allTilesLoaded.numberOfListeners>0||o.initialTilesLoaded.numberOfListeners>0;if(this._debugPrint||this._calculateStatistics||b){let T=m-g,A=x-m,C=x-g;LTt(this,e,T,A,C)}};q0.prototype.isRenderable=function(e){return e.isRenderable(this._frameNumber)};q0.prototype.isDestroyed=function(){return!1};q0.prototype.destroy=function(){let e=this.megatextures,t=e.length;for(let n=0;n<t;n++)e[n]=e[n]&&e[n].destroy();return this.textureMemoryByteLength=0,this.internalNodeTexture=this.internalNodeTexture&&this.internalNodeTexture.destroy(),this.leafNodeTexture=this.leafNodeTexture&&this.leafNodeTexture.destroy(),ue(this)};function bAe(e,t){if(t.computeBoundingVolumes(e._primitive._shape),l(t.children))for(let n=0;n<8;n++){let i=t.children[n];bAe(e,i)}}function wTt(e,t){if(e._simultaneousRequestCount>=q0.simultaneousRequestCountMaximum)return;let i=e._primitive.provider,{keyframe:o,spatialNode:r}=t;if(l(i.availableLevels)&&r.level>=i.availableLevels)return;function s(f){e._simultaneousRequestCount--,t.content=f,t.state=l(f)?yo.LoadState.PROCESSING:yo.LoadState.UNAVAILABLE}function a(f){e._simultaneousRequestCount--,t.state=yo.LoadState.FAILED,e._primitive.tileFailed.raiseEvent()}let c={tileLevel:r.level,tileX:r.x,tileY:r.y,tileZ:r.z,keyframe:o},u=i.requestData(c);l(u)&&(e._simultaneousRequestCount++,t.state=yo.LoadState.RECEIVING,u.then(s).catch(a))}function DTt(e){return e/(1+e)}function ITt(e,t){let n=e._frameNumber,i=e._priorityQueue;i.reset(),TAe(e.rootNode,_s.MASK_INDETERMINATE,e,t);let o=e._highPriorityKeyframeNodes,r=0,s;for(;i.length>0;)s=i.removeMaximum(),s.highPriorityFrameNumber=n,o[r]=s,r++;e._highPriorityKeyframeNodeCount=r}function PTt(e,t){let n=e.megatextures[0],i=n.occupiedCount,o=e._keyframeNodesInMegatexture;o.length=i,o.sort(RTt);let r=e._highPriorityKeyframeNodes,s=e._highPriorityKeyframeNodeCount,a=0,c=0;for(let u=0;u<s;u++){let f=r[u];if(!(f.state===yo.LoadState.LOADED||f.spatialNode===void 0)&&(f.state===yo.LoadState.UNLOADED&&wTt(e,f),f.state===yo.LoadState.PROCESSING)){let{content:h}=f;if(h.update(e._primitive,t),!h.ready)continue;if(!OTt(h.metadata,e)){f.content=void 0,f.state=yo.LoadState.FAILED,e._primitive.tileFailed.raiseEvent();continue}let p=0;if(n.isFull()){p=i-1-a,a++;let g=o[p];e._primitive.tileUnload.raiseEvent(),g.spatialNode.destroyKeyframeNode(g,e.megatextures)}else p=i+c,c++;f.spatialNode.addKeyframeNodeToMegatextures(f,e.megatextures),f.state=yo.LoadState.LOADED,o[p]=f,e._primitive.tileLoad.raiseEvent()}}}function RTt(e,t){return e.highPriorityFrameNumber===t.highPriorityFrameNumber?t.priority-e.priority:t.highPriorityFrameNumber-e.highPriorityFrameNumber}function OTt(e,t){let n=t._primitive.provider.types.length;if(!Array.isArray(e)||e.length!==n)return!1;let{megatextures:i}=t;for(let o=0;o<n;o++){let{voxelCountPerTile:r,channelCount:s}=i[o],{x:a,y:c,z:u}=r,f=a*c*u,h=e[o],p=f*s;if(h.length!==p)return!1}return!0}function TAe(e,t,n,i){let{camera:o,context:r,pixelRatio:s,frameNumber:a}=i,{positionWC:c,frustum:u}=o,h=r.drawingBufferHeight/s/u.sseDenominator;if(e.computeScreenSpaceError(c,h),t=e.visibility(i,t),t===_s.MASK_OUTSIDE)return;e.visitedFrameNumber=a;let p=n._primitive,g=p._shape,m=p.screenSpaceError,x=n._priorityQueue,b=n._keyframeCount,T=P.clamp(Math.floor(n._keyframeLocation),0,b-2),A=T+1;if(b===1)e.createKeyframeNode(0);else if(e.keyframeNodes.length!==b)for(let O=0;O<b;O++)e.createKeyframeNode(O);let{screenSpaceError:C,keyframeNodes:E}=e,v=DTt(C),D=!1;for(let O=0;O<E.length;O++){let R=E[O];R.priority=10*v+MTt(T,R.keyframe,A,n),R.state!==yo.LoadState.UNAVAILABLE&&R.state!==yo.LoadState.FAILED&&R.priority!==-Number.MAX_VALUE&&x.insert(R),R.state===yo.LoadState.LOADED&&(D=!0)}if(C<m||!D){e.children=void 0;return}l(e.children)||e.constructChildNodes(g);for(let O=0;O<8;O++){let R=e.children[O];TAe(R,t,n,i)}}function MTt(e,t,n,i){let o=Math.min(Math.abs(t-e),Math.abs(t-n)),r=Math.max(e,i._keyframeCount-n-1,1),s=Math.pow(1-o/r,4),a=Math.exp(-i._binaryTreeKeyframeWeighting[t]);return P.lerp(a,s,.15+.85*s)}function LTt(e,t,n,i,o){let r=e._keyframeCount,s=e.rootNode,a=Object.keys(yo.LoadState).length,c=new Array(a),u=new Array(a),f=0;for(let D=0;D<a;D++){let O=new Array(r).fill(0);c[D]=O,u[D]=0}function h(D){let O=D.keyframeNodes;for(let R=0;R<O.length;R++){let M=O[R],N=M.keyframe,_=M.state;c[_][N]+=1,u[_]+=1,f++}if(l(D.children))for(let R=0;R<8;R++){let M=D.children[R];h(M)}}h(s),e._primitive.statistics.numberOfTilesWithContentReady=u[yo.LoadState.LOADED],e._primitive.statistics.visited=f;let p=u[yo.LoadState.RECEIVING],g=u[yo.LoadState.PROCESSING],m=p!==e._primitive.statistics.numberOfPendingRequests||g!==e._primitive.statistics.numberOfTilesProcessing;if(m&&t.afterRender.push(function(){return e._primitive.loadProgress.raiseEvent(p,g),!0}),e._primitive.statistics.numberOfPendingRequests=p,e._primitive.statistics.numberOfTilesProcessing=g,m&&(p===0&&g===0)&&(t.afterRender.push(function(){return e._primitive.allTilesLoaded.raiseEvent(),!0}),e._initialTilesLoaded||(e._initialTilesLoaded=!0,t.afterRender.push(function(){return e._primitive.initialTilesLoaded.raiseEvent(),!0}))),!e._debugPrint)return;let b=`KEYFRAMES: ${c[yo.LoadState.LOADED]}`,T=`UNLOADED: ${u[yo.LoadState.UNLOADED]} | RECEIVING: ${u[yo.LoadState.RECEIVING]} | PROCESSING: ${u[yo.LoadState.PROCESSING]} | LOADED: ${u[yo.LoadState.LOADED]} | FAILED: ${u[yo.LoadState.FAILED]} | UNAVAILABLE: ${u[yo.LoadState.UNAVAILABLE]} | TOTAL: ${f}`,A=Math.round(n*100)/100,C=Math.round(i*100)/100,E=Math.round(o*100)/100,v=`LOAD: ${A} | OCT: ${C} | ALL: ${E}`;console.log(`${b} || ${T} || ${v}`)}var RG={INTERNAL:0,LEAF:1,PACKED_LEAF_FROM_PARENT:2};function NTt(e,t,n){let i=e._primitive._screenSpaceError,o=e._keyframeLocation,r=e._frameNumber,s=t>=2,a=0,c=0,u=[],f=[];function h(g,m,x,b,T){let A=!1;if(l(g.children))for(let C=0;C<8;C++){let E=g.children[C];E.computeSurroundingRenderableKeyframeNodes(o),E.isRenderable(r)&&(A=!0)}if(A){u[T]=RG.INTERNAL<<16|m,u[x]=b,a++,b=m,T=b*9+1;for(let C=0;C<8;C++){let E=g.children[C];m=a,x=m*9+0,h(E,m,x,b,T+C)}}else{if(e._primitive.tileVisible.raiseEvent(),s){let C=c*5,E=g.renderableKeyframeNodePrevious,v=g.level-E.spatialNode.level,D=E.spatialNode.parent,O=l(D)?D.renderableKeyframeNodePrevious:E,R=FTt(g,i,n),M=v,N=1,_=E.megatextureIndex,S=O.megatextureIndex;f[C+0]=R,f[C+1]=M,f[C+2]=N,f[C+3]=_,f[C+4]=S,u[T]=RG.LEAF<<16|c}else{let C=g.renderableKeyframeNodePrevious,v=g.level-C.spatialNode.level===0?RG.LEAF:RG.PACKED_LEAF_FROM_PARENT;u[T]=v<<16|C.megatextureIndex}c++}}let p=e.rootNode;p.computeSurroundingRenderableKeyframeNodes(o),p.isRenderable(r)&&h(p,0,0,0,0),BTt(u,9,e.internalNodeTilesPerRow,e.internalNodeTexture),s&&kTt(f,2,e.leafNodeTilesPerRow,e.leafNodeTexture)}function FTt(e,t,n){if(e.parent===void 0)return 0;let i=e.screenSpaceError,o=e.parent.screenSpaceError,s=((t-i)/(o-i)+n-1)/n;return P.clamp(s,0,1)}function BTt(e,t,n,i){let o=tt.componentsLength(i.pixelFormat),r=Math.ceil(e.length/t),s=Math.max(1,t*Math.min(r,n)),a=Math.max(1,Math.ceil(r/n)),c=new Uint8Array(s*a*o);for(let h=0;h<e.length;h++){let p=e[h],g=h*o;for(let m=0;m<o;m++)c[g+m]=p>>>m*8&255}let f={source:{arrayBufferView:c,width:s,height:a},xOffset:0,yOffset:0};i.copyFrom(f)}function kTt(e,t,n,i){let o=tt.componentsLength(i.pixelFormat),r=5,s=Math.ceil(e.length/r),a=Math.max(1,t*Math.min(s,n)),c=Math.max(1,Math.ceil(s/n)),u=new Uint8Array(a*c*o);for(let p=0;p<s;p++){let g=e[p*r+0],m=e[p*r+1],x=e[p*r+2],b=e[p*r+3],T=e[p*r+4],A=P.clamp(Math.floor(65536*g),0,65535);u[p*8+0]=A>>>0&255,u[p*8+1]=A>>>8&255,u[p*8+2]=m&255,u[p*8+3]=x&255,u[p*8+4]=b>>>0&255,u[p*8+5]=b>>>8&255,u[p*8+6]=T>>>0&255,u[p*8+7]=T>>>8&255}let h={source:{arrayBufferView:u,width:a,height:c},xOffset:0,yOffset:0};i.copyFrom(h)}function VTt(e,t,n,i){let o=0,r=n.length;for(let s=0;s<r;s++){let a=n[s],c=i[s],u=st.getComponentCount(a);o+=kv.getApproximateTextureMemoryByteLength(e,t,u,c)}return o}var C3=q0;function _p(e){e=y(e,y.EMPTY_OBJECT),this._ready=!1,this._provider=y(e.provider,_p.DefaultProvider),this._traversal=void 0,this._statistics=new Sh,this._calculateStatistics=y(e.calculateStatistics,!1),this._shape=void 0,this._shapeVisible=!1,this._dimensions=new d,this._inputDimensions=new d,this._paddingBefore=new d,this._paddingAfter=new d,this._minBounds=new d,this._minBoundsOld=new d,this._maxBounds=new d,this._maxBoundsOld=new d,this._exaggeratedMinBounds=new d,this._exaggeratedMinBoundsOld=new d,this._exaggeratedMaxBounds=new d,this._exaggeratedMaxBoundsOld=new d,this._minClippingBounds=new d,this._minClippingBoundsOld=new d,this._maxClippingBounds=new d,this._maxClippingBoundsOld=new d,this._clippingPlanes=void 0,this._clippingPlanesState=0,this._clippingPlanesEnabled=!1,this._modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._exaggeratedModelMatrix=F.clone(this._modelMatrix),this._compoundModelMatrix=new F,this._compoundModelMatrixOld=new F,this._customShader=y(e.customShader,_p.DefaultCustomShader),this._customShaderCompilationEvent=new me,this._shaderDirty=!0,this._drawCommand=void 0,this._drawCommandPick=void 0,this._pickId=void 0,this._clock=e.clock,this._transformPositionWorldToUv=new F,this._transformPositionUvToWorld=new F,this._transformDirectionWorldToLocal=new $,this._transformNormalLocalToWorld=new $,this._nearestSampling=!1,this._levelBlendFactor=0,this._stepSizeMultiplier=1,this._depthTest=!0,this._useLogDepth=void 0,this._screenSpaceError=4,this._debugPolylines=new bh,this._debugDraw=!1,this._disableRender=!1,this._disableUpdate=!1,this._uniforms={octreeInternalNodeTexture:void 0,octreeInternalNodeTilesPerRow:0,octreeInternalNodeTexelSizeUv:new z,octreeLeafNodeTexture:void 0,octreeLeafNodeTilesPerRow:0,octreeLeafNodeTexelSizeUv:new z,megatextureTextures:[],megatextureSliceDimensions:new z,megatextureTileDimensions:new z,megatextureVoxelSizeUv:new z,megatextureSliceSizeUv:new z,megatextureTileSizeUv:new z,dimensions:new d,inputDimensions:new d,paddingBefore:new d,paddingAfter:new d,transformPositionViewToUv:new F,transformPositionUvToView:new F,transformDirectionViewToLocal:new $,transformNormalLocalToWorld:new $,cameraPositionUv:new d,ndcSpaceAxisAlignedBoundingBox:new oe,clippingPlanesTexture:void 0,clippingPlanesMatrix:new F,stepSize:0,pickColor:new H},this._shapeDefinesOld={},this._uniformMap={};let t=this._uniforms,n=this._uniformMap;for(let o in t)if(t.hasOwnProperty(o)){let r=`u_${o}`;n[r]=function(){return t[o]}}this.tileLoad=new me,this.tileVisible=new me,this.tileFailed=new me,this.tileUnload=new me,this.loadProgress=new me,this.allTilesLoaded=new me,this.initialTilesLoaded=new me;let i=this._provider;UTt(this,i)}function UTt(e,t){let{shape:n,minBounds:i=Vi.getMinBounds(n),maxBounds:o=Vi.getMaxBounds(n)}=t;e.minBounds=i,e.maxBounds=o,e.minClippingBounds=Vi.getMinBounds(n),e.maxClippingBounds=Vi.getMaxBounds(n),e._exaggeratedMinBounds=d.clone(e._minBounds,e._exaggeratedMinBounds),e._exaggeratedMaxBounds=d.clone(e._maxBounds,e._exaggeratedMaxBounds),e._exaggeratedModelMatrix=F.clone(e._modelMatrix,e._exaggeratedModelMatrix),AAe(e,t);let r=Vi.getShapeConstructor(n);e._shape=new r,e._shapeVisible=EAe(e,e._shape,t)}Object.defineProperties(_p.prototype,{ready:{get:function(){return this._ready}},provider:{get:function(){return this._provider}},boundingSphere:{get:function(){return this._shape.boundingSphere}},orientedBoundingBox:{get:function(){return this._shape.orientedBoundingBox}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=F.clone(e,this._modelMatrix)}},shape:{get:function(){return this._provider.shape}},dimensions:{get:function(){return this._dimensions}},inputDimensions:{get:function(){return this._inputDimensions}},paddingBefore:{get:function(){return this._paddingBefore}},paddingAfter:{get:function(){return this._paddingAfter}},minimumValues:{get:function(){return this._provider.minimumValues}},maximumValues:{get:function(){return this._provider.maximumValues}},show:{get:function(){return!this._disableRender},set:function(e){this._disableRender=!e}},disableUpdate:{get:function(){return this._disableUpdate},set:function(e){this._disableUpdate=e}},debugDraw:{get:function(){return this._debugDraw},set:function(e){this._debugDraw=e}},depthTest:{get:function(){return this._depthTest},set:function(e){this._depthTest!==e&&(this._depthTest=e,this._shaderDirty=!0)}},nearestSampling:{get:function(){return this._nearestSampling},set:function(e){this._nearestSampling!==e&&(this._nearestSampling=e,this._shaderDirty=!0)}},levelBlendFactor:{get:function(){return this._levelBlendFactor},set:function(e){this._levelBlendFactor=P.clamp(e,0,1)}},screenSpaceError:{get:function(){return this._screenSpaceError},set:function(e){this._screenSpaceError=e}},stepSize:{get:function(){return this._stepSizeMultiplier},set:function(e){this._stepSizeMultiplier=e}},minBounds:{get:function(){return this._minBounds},set:function(e){this._minBounds=d.clone(e,this._minBounds)}},maxBounds:{get:function(){return this._maxBounds},set:function(e){this._maxBounds=d.clone(e,this._maxBounds)}},minClippingBounds:{get:function(){return this._minClippingBounds},set:function(e){this._minClippingBounds=d.clone(e,this._minClippingBounds)}},maxClippingBounds:{get:function(){return this._maxClippingBounds},set:function(e){this._maxClippingBounds=d.clone(e,this._maxClippingBounds)}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){gs.setOwner(e,this,"_clippingPlanes")}},customShader:{get:function(){return this._customShader},set:function(e){if(this._customShader!==e){let t=this._uniformMap,i=this._customShader.uniformMap;for(let o in i)i.hasOwnProperty(o)&&delete t[o];l(e)?this._customShader=e:this._customShader=_p.DefaultCustomShader,this._shaderDirty=!0}}},customShaderCompilationEvent:{get:function(){return this._customShaderCompilationEvent}},statistics:{get:function(){return this._statistics}}});var zTt=new oe,HTt=new oe,GTt=new d,WTt=new d,jTt=new $,qTt=new $,YTt=new F,XTt=new F,KTt=new F,ZTt=F.fromRotationTranslation($.fromUniformScale(.5,new $),new d(.5,.5,.5),new F),$Tt=F.fromRotationTranslation($.fromUniformScale(2,new $),new d(-1,-1,-1),new F);_p.prototype.update=function(e){let t=this._provider;this._customShader.update(e);let n=e.context;if(!this._ready){iCt(this,t,n),e.afterRender.push(()=>(this._ready=!0,!0));return}tCt(this,e);let i=AAe(this,t),o=this._shape;if(i&&(this._shapeVisible=EAe(this,o,t),rCt(this,o)&&(this._shaderDirty=!0)),!this._shapeVisible)return;let r=sCt(t.timeIntervalCollection,this._clock),s=this._traversal,a=s._sampleCount;if(s.update(e,r,i,this._disableUpdate),a!==s._sampleCount&&(this._shaderDirty=!0),!s.isRenderable(s.rootNode)||(this._debugDraw&&mCt(this,e),this._disableRender))return;this._useLogDepth!==e.useLogDepth&&(this._useLogDepth=e.useLogDepth,this._shaderDirty=!0),aCt(this,e)&&(this._shaderDirty=!0);let u=s.leafNodeTexture,f=this._uniforms;l(u)&&(f.octreeLeafNodeTexture=s.leafNodeTexture,f.octreeLeafNodeTexelSizeUv=z.clone(s.leafNodeTexelSizeUv,f.octreeLeafNodeTexelSizeUv),f.octreeLeafNodeTilesPerRow=s.leafNodeTilesPerRow),this._shaderDirty&&(_3(this,n),this._shaderDirty=!1);let h=n.uniformState.viewProjection,p=o.orientedBoundingBox,g=uCt(p,h,HTt);if(g.x===1||g.y===1||g.z===-1||g.w===-1)return;f.ndcSpaceAxisAlignedBoundingBox=oe.clone(g,f.ndcSpaceAxisAlignedBoundingBox);let x=n.uniformState.inverseView;f.transformPositionViewToUv=F.multiplyTransformation(this._transformPositionWorldToUv,x,f.transformPositionViewToUv);let b=n.uniformState.view;f.transformPositionUvToView=F.multiplyTransformation(b,this._transformPositionUvToWorld,f.transformPositionUvToView);let T=n.uniformState.inverseViewRotation;f.transformDirectionViewToLocal=$.multiply(this._transformDirectionWorldToLocal,T,f.transformDirectionViewToLocal),f.transformNormalLocalToWorld=$.clone(this._transformNormalLocalToWorld,f.transformNormalLocalToWorld);let A=e.camera.positionWC;f.cameraPositionUv=F.multiplyByPoint(this._transformPositionWorldToUv,A,f.cameraPositionUv),f.stepSize=this._stepSizeMultiplier;let C=e.passes.pick?this._drawCommandPick:e.passes.pickVoxel?this._drawCommandPickVoxel:this._drawCommand;C.boundingVolume=o.boundingSphere,e.commandList.push(C)};var QTt=new d,g$=new d,JTt=new fe,eCt=new d;function tCt(e,t){if(e._exaggeratedMinBounds=d.clone(e._minBounds,e._exaggeratedMinBounds),e._exaggeratedMaxBounds=d.clone(e._maxBounds,e._exaggeratedMaxBounds),e.shape===Vi.ELLIPSOID){let n=t.verticalExaggerationRelativeHeight,i=t.verticalExaggeration;e._exaggeratedMinBounds.z=(e._minBounds.z-n)*i+n,e._exaggeratedMaxBounds.z=(e._maxBounds.z-n)*i+n}else if(e.shape===Vi.BOX){let n=d.fromElements(1,1,t.verticalExaggeration,QTt);e._exaggeratedModelMatrix=F.multiplyByScale(e._modelMatrix,n,e._exaggeratedModelMatrix),e._exaggeratedModelMatrix=F.multiplyByTranslation(e._exaggeratedModelMatrix,nCt(e,t),e._exaggeratedModelMatrix)}}function nCt(e,t){let{shapeTransform:n=F.IDENTITY,globalTransform:i=F.IDENTITY}=e._provider,o=F.getTranslation(n,g$),r=F.multiplyByPoint(e._modelMatrix,o,g$),s=F.multiplyByPoint(i,r,g$),c=ee.WGS84.cartesianToCartographic(s,JTt),u=0;l(c)&&(u=c.height);let f=Er.getHeight(u,t.verticalExaggeration,t.verticalExaggerationRelativeHeight);return d.fromElements(0,0,(f-u)/t.verticalExaggeration,eCt)}function iCt(e,t,n){let i=e._uniforms;e._pickId=n.createPickId({primitive:e}),i.pickColor=H.clone(e._pickId.color,i.pickColor);let{shaderDefines:o,shaderUniforms:r}=e._shape;e._shapeDefinesOld=Ge(o,!0);let s=e._uniformMap;for(let c in r)if(r.hasOwnProperty(c)){let u=`u_${c}`;s[u]=function(){return r[c]}}if(e._dimensions=d.clone(t.dimensions,e._dimensions),i.dimensions=d.clone(e._dimensions,i.dimensions),e._paddingBefore=d.clone(y(t.paddingBefore,d.ZERO),e._paddingBefore),i.paddingBefore=d.clone(e._paddingBefore,i.paddingBefore),e._paddingAfter=d.clone(y(t.paddingAfter,d.ZERO),e._paddingAfter),i.paddingAfter=d.clone(e._paddingAfter,i.paddingAfter),e._inputDimensions=d.add(e._dimensions,e._paddingBefore,e._inputDimensions),e._inputDimensions=d.add(e._inputDimensions,e._paddingAfter,e._inputDimensions),t.metadataOrder===Kh.GLTF){let c=e._inputDimensions.y;e._inputDimensions.y=e._inputDimensions.z,e._inputDimensions.z=c}i.inputDimensions=d.clone(e._inputDimensions,i.inputDimensions);let a=y(t.keyframeCount,1);e._traversal=new C3(e,n,a),e.statistics.texturesByteLength=e._traversal.textureMemoryByteLength,oCt(e._traversal,i)}function AAe(e,t){let n=y(t.shapeTransform,F.IDENTITY),i=y(t.globalTransform,F.IDENTITY);return F.multiplyTransformation(i,e._exaggeratedModelMatrix,e._compoundModelMatrix),F.multiplyTransformation(e._compoundModelMatrix,n,e._compoundModelMatrix),IC(e,"_compoundModelMatrix","_compoundModelMatrixOld")+IC(e,"_minBounds","_minBoundsOld")+IC(e,"_maxBounds","_maxBoundsOld")+IC(e,"_exaggeratedMinBounds","_exaggeratedMinBoundsOld")+IC(e,"_exaggeratedMaxBounds","_exaggeratedMaxBoundsOld")+IC(e,"_minClippingBounds","_minClippingBoundsOld")+IC(e,"_maxClippingBounds","_maxClippingBoundsOld")>0}function IC(e,t,n){let i=e[t],o=e[n],r=!i.equals(o);return r&&i.clone(o),r?1:0}function EAe(e,t,n){if(!t.update(e._compoundModelMatrix,e._exaggeratedMinBounds,e._exaggeratedMaxBounds,e.minClippingBounds,e.maxClippingBounds))return!1;let o=t.shapeTransform,r=F.inverse(o,YTt),s=F.getRotation(o,jTt),a=F.getScale(o,GTt),c=d.maximumComponent(a),u=d.divideByScalar(a,c,WTt),f=$.multiplyByScale(s,u,qTt);return e._transformPositionWorldToUv=F.multiplyTransformation(ZTt,r,e._transformPositionWorldToUv),e._transformPositionUvToWorld=F.multiplyTransformation(o,$Tt,e._transformPositionUvToWorld),e._transformDirectionWorldToLocal=F.getMatrix3(r,e._transformDirectionWorldToLocal),e._transformNormalLocalToWorld=$.inverseTranspose(f,e._transformNormalLocalToWorld),!0}function oCt(e,t){t.octreeInternalNodeTexture=e.internalNodeTexture,t.octreeInternalNodeTexelSizeUv=z.clone(e.internalNodeTexelSizeUv,t.octreeInternalNodeTexelSizeUv),t.octreeInternalNodeTilesPerRow=e.internalNodeTilesPerRow;let n=e.megatextures,i=n[0],o=n.length;t.megatextureTextures=new Array(o);for(let r=0;r<o;r++)t.megatextureTextures[r]=n[r].texture;t.megatextureSliceDimensions=z.clone(i.sliceCountPerRegion,t.megatextureSliceDimensions),t.megatextureTileDimensions=z.clone(i.regionCountPerMegatexture,t.megatextureTileDimensions),t.megatextureVoxelSizeUv=z.clone(i.voxelSizeUv,t.megatextureVoxelSizeUv),t.megatextureSliceSizeUv=z.clone(i.sliceSizeUv,t.megatextureSliceSizeUv),t.megatextureTileSizeUv=z.clone(i.regionSizeUv,t.megatextureTileSizeUv)}function rCt(e,t){let n=t.shaderDefines,i=Object.keys(n).some(o=>n[o]!==e._shapeDefinesOld[o]);return i&&(e._shapeDefinesOld=Ge(n,!0)),i}function sCt(e,t){if(!l(e)||!l(t))return 0;let n=t.currentTime,i,o=e.indexOf(n);o>=0?i=e.get(o):(o=~o,o===e.length?(o=e.length-1,i=e.get(o),n=i.stop):(i=e.get(o),n=i.start));let r=Z.secondsDifference(i.stop,i.start),a=Z.secondsDifference(n,i.start)/r;return o+a}function aCt(e,t){let n=e.clippingPlanes;if(!l(n))return!1;n.update(t);let{clippingPlanesState:i,enabled:o}=n;if(o){let r=e._uniforms;r.clippingPlanesTexture=n.texture,r.clippingPlanesMatrix=F.transpose(F.multiplyTransformation(F.inverse(n.modelMatrix,r.clippingPlanesMatrix),e._transformPositionUvToWorld,r.clippingPlanesMatrix),r.clippingPlanesMatrix)}return e._clippingPlanesState===i&&e._clippingPlanesEnabled===o?!1:(e._clippingPlanesState=i,e._clippingPlanesEnabled=o,!0)}_p.prototype.isDestroyed=function(){return!1};_p.prototype.destroy=function(){let e=this._drawCommand;l(e)&&(e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy());let t=this._drawCommandPick;return l(t)&&(t.shaderProgram=t.shaderProgram&&t.shaderProgram.destroy()),this._pickId=this._pickId&&this._pickId.destroy(),this._traversal=this._traversal&&this._traversal.destroy(),this.statistics.texturesByteLength=0,this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),ue(this)};var CAe=new Array(new oe(-1,-1,-1,1),new oe(1,-1,-1,1),new oe(-1,1,-1,1),new oe(1,1,-1,1),new oe(-1,-1,1,1),new oe(1,-1,1,1),new oe(-1,1,1,1),new oe(1,1,1,1)),cCt=new Array(1,2,4,0,3,5,0,3,6,1,2,7,0,5,6,1,4,7,2,4,7,3,5,6),lCt=new Array(new oe,new oe,new oe,new oe,new oe,new oe,new oe,new oe);function uCt(e,t,n){let i=F.fromRotationTranslation(e.halfAxes,e.center,XTt),o=F.multiply(t,i,KTt),r=+Number.MAX_VALUE,s=-Number.MAX_VALUE,a=+Number.MAX_VALUE,c=-Number.MAX_VALUE,u,f=lCt,h=CAe.length;for(u=0;u<h;u++)F.multiplyByVector(o,CAe[u],f[u]);for(u=0;u<h;u++){let p=f[u];if(p.z>=-p.w){let g=p.x/p.w,m=p.y/p.w;r=Math.min(r,g),s=Math.max(s,g),a=Math.min(a,m),c=Math.max(c,m)}else for(let g=0;g<3;g++){let m=cCt[u*3+g],x=f[m];if(x.z>=-x.w){let b=p.z+p.w,T=x.z+x.w,A=b/(b-T),C=oe.lerp(p,x,A,zTt),E=C.x/C.w,v=C.y/C.w;r=Math.min(r,E),s=Math.max(s,E),a=Math.min(a,v),c=Math.max(c,v)}}}return r=P.clamp(r,-1,1),a=P.clamp(a,-1,1),s=P.clamp(s,-1,1),c=P.clamp(c,-1,1),n=oe.fromElements(r,a,s,c,n),n}var y$=3e7,fCt=new d(y$,0,0),dCt=new d(0,y$,0),hCt=new d(0,0,y$);function mCt(e,t){let n=e._traversal,i=e._debugPolylines;i.removeAll();function o(c,u,f,h){i.add({positions:[c,u],width:h,material:Xi.fromType("Color",{color:f})})}function r(c,u,f){let h=c.computeCorners();o(h[0],h[1],u,f),o(h[2],h[3],u,f),o(h[4],h[5],u,f),o(h[6],h[7],u,f),o(h[0],h[2],u,f),o(h[4],h[6],u,f),o(h[1],h[3],u,f),o(h[5],h[7],u,f),o(h[0],h[4],u,f),o(h[2],h[6],u,f),o(h[1],h[5],u,f),o(h[3],h[7],u,f)}function s(c){if(!n.isRenderable(c))return;let u=c.level,h=Math.max(1,5/Math.pow(2,u)),g=[H.RED,H.LIME,H.BLUE][u%3];if(r(c.orientedBoundingBox,g,h),l(c.children))for(let m=0;m<8;m++)s(c.children[m])}r(e._shape.orientedBoundingBox,H.WHITE,5),s(n.rootNode);let a=10;o(d.ZERO,fCt,H.RED,a),o(d.ZERO,dCt,H.LIME,a),o(d.ZERO,hCt,H.BLUE,a),i.update(t)}_p.DefaultCustomShader=new vC({fragmentShaderText:`void fragmentMain(FragmentInput fsInput, inout czm_modelMaterial material)
{
material.diffuse = vec3(1.0);
material.alpha = 1.0;
}`});function SAe(){this.ready=!0,this.shape=Vi.BOX,this.dimensions=new d(1,1,1),this.names=["data"],this.types=[st.SCALAR],this.componentTypes=[Lt.FLOAT32],this.maximumTileCount=1}SAe.prototype.requestData=function(e){if((l(e)?y(e.tileLevel,0):0)>=1)return;let n=new wC({metadata:[new Float32Array(1)]});return Promise.resolve(n)};_p.DefaultProvider=new SAe;var Y0=_p;function pCt(e,t,n,i){if(!l(e)||l(t)&&e.id!==t)return;let r=(e.classes||{})[n];if(!l(r))return;let a=(r.properties||{})[i];if(l(a))return a}var A3=pCt;function _Ct(e,t,n,i,o){this.schemaId=e,this.className=t,this.propertyName=n,this.classProperty=i,this.metadataProperty=o}var E3=_Ct;function gCt(e,t,n){if(!l(e))return;let i=e.propertyTextures;for(let o of i)if(o.class.id===t){let a=o.properties[n];if(l(a))return a}}var S3=gCt;var MG=function(e){return function(){e.frameState.afterRender.push(function(){e.requestRender()})}};function ci(e){e=y(e,y.EMPTY_OBJECT);let t=e.canvas,n=e.creditContainer,i=e.creditViewport,o=Ge(e.contextOptions),r=l(n),s=new gP(t,o);r||(n=document.createElement("div"),n.style.position="absolute",n.style.bottom="0",n.style["text-shadow"]="0 0 2px #000000",n.style.color="#ffffff",n.style["font-size"]="10px",n.style["padding-right"]="5px",t.parentNode.appendChild(n)),l(i)||(i=t.parentNode),this._id=Wn(),this._jobScheduler=new nB,this._frameState=new eB(s,new q2(n,"\u2022",i),this._jobScheduler),this._frameState.scene3DOnly=y(e.scene3DOnly,!1),this._removeCreditContainer=!r,this._creditContainer=n,this._canvas=t,this._context=s,this._computeEngine=new Ew(s),this._ellipsoid=y(e.ellipsoid,ee.default),this._globe=void 0,this._globeTranslucencyState=new tB,this._primitives=new pl,this._groundPrimitives=new pl,this._globeHeight=void 0,this._globeHeightDirty=!0,this._cameraUnderground=!1,this._removeUpdateHeightCallback=void 0,this._logDepthBuffer=ci.defaultLogDepthBuffer&&s.fragmentDepth,this._logDepthBufferDirty=!0,this._tweens=new TC,this._shaderFrameCount=0,this._sunPostProcess=void 0,this._computeCommandList=[],this._overlayCommandList=[],this._useOIT=y(e.orderIndependentTranslucency,!0),this._executeOITFunction=void 0,this._depthPlane=new $2(e.depthPlaneEllipsoidOffset),this._clearColorCommand=new ei({color:new H,stencil:0,owner:this}),this._depthClearCommand=new ei({depth:1,owner:this}),this._stencilClearCommand=new ei({stencil:0}),this._classificationStencilClearCommand=new ei({stencil:0,renderState:Ve.fromCache({stencilMask:Vt.CLASSIFICATION_MASK})}),this._depthOnlyRenderStateCache={},this._transitioner=new GB(this),this._preUpdate=new me,this._postUpdate=new me,this._renderError=new me,this._preRender=new me,this._postRender=new me,this._minimumDisableDepthTestDistance=0,this._debugInspector=new QB,this._msaaSamples=y(e.msaaSamples,4),this.rethrowRenderErrors=!1,this.completeMorphOnUserInput=!0,this.morphStart=new me,this.morphComplete=new me,this.skyBox=void 0,this.skyAtmosphere=void 0,this.sun=void 0,this.sunBloom=!0,this._sunBloom=void 0,this.moon=void 0,this.backgroundColor=H.clone(H.BLACK),this._mode=ne.SCENE3D,this._mapProjection=l(e.mapProjection)?e.mapProjection:new Pi(this._ellipsoid),this.morphTime=1,this.farToNearRatio=1e3,this.logarithmicDepthFarToNearRatio=1e9,this.nearToFarDistance2D=175e4,this.verticalExaggeration=1,this.verticalExaggerationRelativeHeight=0,this.debugCommandFilter=void 0,this.debugShowCommands=!1,this.debugShowFrustums=!1,this.debugShowFramesPerSecond=!1,this.debugShowDepthFrustum=1,this.debugShowFrustumPlanes=!1,this._debugShowFrustumPlanes=!1,this._debugFrustumPlanes=void 0,this.useDepthPicking=!0,this.pickTranslucentDepth=!1,this.cameraEventWaitTime=500,this.atmosphere=new sT,this.fog=new J2,this.fog.enabled=ee.WGS84.equals(this._ellipsoid),ee.WGS84.equals(this._ellipsoid)||(so.DEFAULT_VIEW_RECTANGLE=se.fromDegrees(-45,-45,45,45)),this._shadowMapCamera=new so(this),this.shadowMap=new vg({context:s,lightCamera:this._shadowMapCamera,enabled:y(e.shadows,!1)}),this.invertClassification=!1,this.invertClassificationColor=H.clone(H.WHITE),this._actualInvertClassificationColor=H.clone(this._invertClassificationColor),this._invertClassification=new Iv,this.focalLength=void 0,this.eyeSeparation=void 0,this.postProcessStages=new zB,this._brdfLutGenerator=new U2,this._performanceDisplay=void 0,this._debugVolume=void 0,this._screenSpaceCameraController=new YB(this),this._cameraUnderground=!1,this._mapMode2D=y(e.mapMode2D,au.INFINITE_SCROLL),this._environmentState={skyBoxCommand:void 0,skyAtmosphereCommand:void 0,sunDrawCommand:void 0,sunComputeCommand:void 0,moonCommand:void 0,isSunVisible:!1,isMoonVisible:!1,isReadyForAtmosphere:!1,isSkyAtmosphereVisible:!1,clearGlobeDepth:!1,useDepthPlane:!1,renderTranslucentDepthForPick:!1,originalFramebuffer:void 0,useGlobeDepthFramebuffer:!1,useOIT:!1,useInvertClassification:!1,usePostProcess:!1,usePostProcessSelected:!1,useWebVR:!1},this._useWebVR=!1,this._cameraVR=void 0,this._aspectRatioVR=void 0,this.requestRenderMode=y(e.requestRenderMode,!1),this._renderRequested=!0,this.maximumRenderTimeChange=y(e.maximumRenderTimeChange,0),this._lastRenderTime=void 0,this._frameRateMonitor=void 0,this._removeRequestListenerCallback=oc.requestCompletedEvent.addEventListener(MG(this)),this._removeTaskProcessorListenerCallback=yi.taskCompletedEvent.addEventListener(MG(this)),this._removeGlobeCallbacks=[],this._removeTerrainProviderReadyListener=void 0;let a=new qe(0,0,s.drawingBufferWidth,s.drawingBufferHeight),c=new so(this);this._logDepthBuffer&&(c.frustum.near=.1,c.frustum.far=1e10),this.preloadFlightCamera=new so(this),this.preloadFlightCullingVolume=void 0,this._picking=new yB(this),this._defaultView=new mC(this,c,a),this._view=this._defaultView,this._hdr=void 0,this._hdrDirty=void 0,this.highDynamicRange=!1,this.gamma=2.2,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this._specularEnvironmentCubeMap=void 0,this.light=new Mp,PAe(this,0,Z.now()),this.updateFrameState(),this.initializeFrame()}ci.defaultLogDepthBuffer=!0;function yCt(e,t){for(let i=0;i<e._removeGlobeCallbacks.length;++i)e._removeGlobeCallbacks[i]();e._removeGlobeCallbacks.length=0;let n=[];l(t)&&(n.push(t.imageryLayersUpdatedEvent.addEventListener(MG(e))),n.push(t.terrainProviderChanged.addEventListener(MG(e)))),e._removeGlobeCallbacks=n}Object.defineProperties(ci.prototype,{canvas:{get:function(){return this._canvas}},drawingBufferHeight:{get:function(){return this._context.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._context.drawingBufferWidth}},maximumAliasedLineWidth:{get:function(){return Nt.maximumAliasedLineWidth}},maximumCubeMapSize:{get:function(){return Nt.maximumCubeMapSize}},pickPositionSupported:{get:function(){return this._context.depthTexture}},sampleHeightSupported:{get:function(){return this._context.depthTexture}},clampToHeightSupported:{get:function(){return this._context.depthTexture}},invertClassificationSupported:{get:function(){return this._context.depthTexture}},specularEnvironmentMapsSupported:{get:function(){return oh.isSupported(this._context)}},ellipsoid:{get:function(){return this._ellipsoid}},globe:{get:function(){return this._globe},set:function(e){this._globe=this._globe&&this._globe.destroy(),this._globe=e,yCt(this,e)}},primitives:{get:function(){return this._primitives}},groundPrimitives:{get:function(){return this._groundPrimitives}},camera:{get:function(){return this._view.camera},set:function(e){this._view.camera=e}},view:{get:function(){return this._view},set:function(e){this._view=e}},defaultView:{get:function(){return this._defaultView}},picking:{get:function(){return this._picking}},screenSpaceCameraController:{get:function(){return this._screenSpaceCameraController}},mapProjection:{get:function(){return this._mapProjection}},jobScheduler:{get:function(){return this._jobScheduler}},frameState:{get:function(){return this._frameState}},environmentState:{get:function(){return this._environmentState}},tweens:{get:function(){return this._tweens}},imageryLayers:{get:function(){if(l(this.globe))return this.globe.imageryLayers}},terrainProvider:{get:function(){if(l(this.globe))return this.globe.terrainProvider},set:function(e){this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),l(this.globe)&&(this.globe.terrainProvider=e)}},terrainProviderChanged:{get:function(){if(l(this.globe))return this.globe.terrainProviderChanged}},preUpdate:{get:function(){return this._preUpdate}},postUpdate:{get:function(){return this._postUpdate}},renderError:{get:function(){return this._renderError}},preRender:{get:function(){return this._preRender}},postRender:{get:function(){return this._postRender}},lastRenderTime:{get:function(){return this._lastRenderTime}},context:{get:function(){return this._context}},debugFrustumStatistics:{get:function(){return this._view.debugFrustumStatistics}},scene3DOnly:{get:function(){return this._frameState.scene3DOnly}},orderIndependentTranslucency:{get:function(){return this._useOIT}},id:{get:function(){return this._id}},mode:{get:function(){return this._mode},set:function(e){e===ne.SCENE2D?this.morphTo2D(0):e===ne.SCENE3D?this.morphTo3D(0):e===ne.COLUMBUS_VIEW&&this.morphToColumbusView(0),this._mode=e}},frustumCommandsList:{get:function(){return this._view.frustumCommandsList}},numberOfFrustums:{get:function(){return this._view.frustumCommandsList.length}},useWebVR:{get:function(){return this._useWebVR},set:function(e){this._useWebVR=e,this._useWebVR?(this._frameState.creditDisplay.container.style.visibility="hidden",this._cameraVR=new so(this),l(this._deviceOrientationCameraController)||(this._deviceOrientationCameraController=new Q2(this)),this._aspectRatioVR=this.camera.frustum.aspectRatio):(this._frameState.creditDisplay.container.style.visibility="visible",this._cameraVR=void 0,this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this.camera.frustum.aspectRatio=this._aspectRatioVR,this.camera.frustum.xOffset=0)}},mapMode2D:{get:function(){return this._mapMode2D}},splitPosition:{get:function(){return this._frameState.splitPosition},set:function(e){this._frameState.splitPosition=e}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance},set:function(e){this._minimumDisableDepthTestDistance=e}},logarithmicDepthBuffer:{get:function(){return this._logDepthBuffer},set:function(e){e=this._context.fragmentDepth&&e,this._logDepthBuffer!==e&&(this._logDepthBuffer=e,this._logDepthBufferDirty=!0)}},gamma:{get:function(){return this._context.uniformState.gamma},set:function(e){this._context.uniformState.gamma=e}},highDynamicRange:{get:function(){return this._hdr},set:function(e){let t=this._context,n=e&&t.depthTexture&&(t.colorBufferFloat||t.colorBufferHalfFloat);this._hdrDirty=n!==this._hdr,this._hdr=n}},highDynamicRangeSupported:{get:function(){let e=this._context;return e.depthTexture&&(e.colorBufferFloat||e.colorBufferHalfFloat)}},cameraUnderground:{get:function(){return this._cameraUnderground}},msaaSamples:{get:function(){return this._msaaSamples},set:function(e){e=Math.min(e,Nt.maximumSamples),this._msaaSamples=e}},msaaSupported:{get:function(){return this._context.msaa}},pixelRatio:{get:function(){return this._frameState.pixelRatio},set:function(e){this._frameState.pixelRatio=e}},opaqueFrustumNearOffset:{get:function(){return .9999}},globeHeight:{get:function(){return this._globeHeight}}});ci.prototype.getCompressedTextureFormatSupported=function(e){let t=this.context;return(e==="WEBGL_compressed_texture_s3tc"||e==="s3tc")&&t.s3tc||(e==="WEBGL_compressed_texture_pvrtc"||e==="pvrtc")&&t.pvrtc||(e==="WEBGL_compressed_texture_etc"||e==="etc")&&t.etc||(e==="WEBGL_compressed_texture_etc1"||e==="etc1")&&t.etc1||(e==="WEBGL_compressed_texture_astc"||e==="astc")&&t.astc||(e==="EXT_texture_compression_bptc"||e==="bc7")&&t.bc7};function xCt(e,t){let n=e.pickedMetadataInfo,i=t.pickedMetadataInfo;return n?.schemaId!==i?.schemaId||n?.className!==i?.className||n?.propertyName!==i?.propertyName}function vAe(e,t,n){let i=e._frameState,o=e._context,r=e._view.oit,{lightShadowMaps:s,lightShadowsEnabled:a}=i.shadowState,c=t.derivedCommands;l(t.pickId)&&(c.picking=ap.createPickDerivedCommand(e,t,o,c.picking)),i.pickingMetadata&&t.pickMetadataAllowed&&(t.pickedMetadataInfo=i.pickedMetadataInfo,l(t.pickedMetadataInfo)&&(c.pickingMetadata=ap.createPickMetadataDerivedCommand(e,t,o,c.pickingMetadata))),t.pickOnly||(c.depth=ap.createDepthOnlyDerivedCommand(e,t,o,c.depth)),c.originalCommand=t,e._hdr&&(c.hdr=ap.createHdrCommand(t,o,c.hdr),t=c.hdr.command,c=t.derivedCommands),a&&t.receiveShadows&&(c.shadows=vg.createReceiveDerivedCommand(s,t,n,o,c.shadows)),t.pass===we.TRANSLUCENT&&l(r)&&r.isSupported()&&(a&&t.receiveShadows?(c.oit=l(c.oit)?c.oit:{},c.oit.shadows=r.createDerivedCommands(c.shadows.receiveCommand,o,c.oit.shadows)):c.oit=r.createDerivedCommands(t,o,c.oit))}ci.prototype.updateDerivedCommands=function(e){let{derivedCommands:t}=e;if(!l(t))return;let n=this._frameState,{shadowState:i,useLogDepth:o}=this._frameState,r=this._context,s=!1,a=i.lastDirtyTime;e.lastDirtyTime!==a&&(e.lastDirtyTime=a,e.dirty=!0,s=!0);let c=this._hdr,u=l(t.logDepth),f=l(t.hdr),h=l(t.originalCommand),p=o&&!u,g=c&&!f,m=(!o||!c)&&!h,x=n.pickingMetadata&&xCt(e,n);if(e.dirty=e.dirty||p||g||m||x,!e.dirty)return;e.dirty=!1;let{shadowsEnabled:b,shadowMaps:T}=i;b&&e.castShadows&&(t.shadows=vg.createCastDerivedCommand(T,e,s,r,t.shadows)),(u||p)&&(t.logDepth=ap.createLogDepthCommand(e,r,t.logDepth),vAe(this,t.logDepth.command,s)),(h||m)&&vAe(this,e,s)};var bCt=new xd({pass:Bo.RENDER}),x$=new xd({pass:Bo.PRELOAD}),b$=new xd({pass:Bo.PRELOAD_FLIGHT}),TCt=new xd({pass:Bo.REQUEST_RENDER_MODE_DEFER_CHECK}),wAe=new ae,T$;function CCt(e){if(!(e._mode!==ne.SCENE3D||!e.globe?.show||e._cameraUnderground||e._globeTranslucencyState.translucent))return wAe.radius=e.ellipsoid.minimumRadius+e.frameState.minimumTerrainHeight,T$=_1.fromBoundingSphere(wAe,e.camera.positionWC,T$),T$}ci.prototype.clearPasses=function(e){e.render=!1,e.pick=!1,e.pickVoxel=!1,e.depth=!1,e.postProcess=!1,e.offscreen=!1};function PAe(e,t,n){let i=e._frameState;i.frameNumber=t,i.time=Z.clone(n,i.time)}ci.prototype.updateFrameState=function(){let e=this.camera,t=this._frameState;t.commandList.length=0,t.shadowMaps.length=0,t.brdfLutGenerator=this._brdfLutGenerator,t.environmentMap=this.skyBox&&this.skyBox._cubeMap,t.mode=this._mode,t.morphTime=this.morphTime,t.mapProjection=this.mapProjection,t.camera=e,t.cullingVolume=e.frustum.computeCullingVolume(e.positionWC,e.directionWC,e.upWC),t.occluder=CCt(this),t.minimumTerrainHeight=0,t.minimumDisableDepthTestDistance=this._minimumDisableDepthTestDistance,t.invertClassification=this.invertClassification,t.useLogDepth=this._logDepthBuffer&&!(this.camera.frustum instanceof rn||this.camera.frustum instanceof Fr),t.light=this.light,t.cameraUnderground=this._cameraUnderground,t.globeTranslucencyState=this._globeTranslucencyState;let{globe:n}=this;l(n)&&n._terrainExaggerationChanged&&(this.verticalExaggeration=n._terrainExaggeration,this.verticalExaggerationRelativeHeight=n._terrainExaggerationRelativeHeight,n._terrainExaggerationChanged=!1),t.verticalExaggeration=this.verticalExaggeration,t.verticalExaggerationRelativeHeight=this.verticalExaggerationRelativeHeight,l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.ready?(t.specularEnvironmentMaps=this._specularEnvironmentCubeMap.texture,t.specularEnvironmentMapsMaximumLOD=this._specularEnvironmentCubeMap.maximumMipmapLevel):(t.specularEnvironmentMaps=void 0,t.specularEnvironmentMapsMaximumLOD=void 0),t.sphericalHarmonicCoefficients=this.sphericalHarmonicCoefficients,this._actualInvertClassificationColor=H.clone(this.invertClassificationColor,this._actualInvertClassificationColor),Iv.isTranslucencySupported(this._context)||(this._actualInvertClassificationColor.alpha=1),t.invertClassificationColor=this._actualInvertClassificationColor,l(this.globe)?t.maximumScreenSpaceError=this.globe.maximumScreenSpaceError:t.maximumScreenSpaceError=2,this.clearPasses(t.passes),t.tilesetPassState=void 0};ci.prototype.isVisible=function(e,t,n){if(!l(t))return!1;let{boundingVolume:i}=t;return!l(i)||!t.cull?!0:e.computeVisibility(i)===Wt.OUTSIDE?!1:!l(n)||!t.occlude||!i.isOccluded(n)};var OG=new F(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);OG=F.inverseTransformation(OG,OG);function ACt(e,t,n,i){let o=t._frameState,r=o.context,s=e.boundingVolume;l(t._debugVolume)&&t._debugVolume.destroy();let a=d.clone(s.center);if(o.mode!==ne.SCENE3D){a=F.multiplyByPoint(OG,a,a);let m=o.mapProjection,x=m.unproject(a);a=m.ellipsoid.cartographicToCartesian(x)}let c,u,{radius:f}=s;l(f)?(c=js.createGeometry(new js({radii:new d(f,f,f),vertexFormat:cn.FLAT_VERTEX_FORMAT})),u=F.fromTranslation(a)):(c=Ra.createGeometry(Ra.fromDimensions({dimensions:new d(2,2,2),vertexFormat:cn.FLAT_VERTEX_FORMAT})),u=F.fromRotationTranslation(s.halfAxes,a,new F)),t._debugVolume=new Dn({geometryInstances:new wt({geometry:Ln.toWireframe(c),modelMatrix:u,attributes:{color:new Gt(1,0,0,1)}}),appearance:new cn({flat:!0,translucent:!1}),asynchronous:!1});let h=o.commandList,p=o.commandList=[];t._debugVolume.update(o),e=p[0],o.useLogDepth&&(e=ap.createLogDepthCommand(e,r).command);let g;l(i)&&(g=n.framebuffer,n.framebuffer=i),e.execute(r,n),l(g)&&(n.framebuffer=g),o.commandList=h}function gp(e,t,n,i){let o=t._frameState,r=t._context;if(l(t.debugCommandFilter)&&!t.debugCommandFilter(e))return;if(e instanceof ei){e.execute(r,n);return}e.debugShowBoundingVolume&&l(e.boundingVolume)&&ACt(e,t,n,i),o.useLogDepth&&l(e.derivedCommands.logDepth)&&(e=e.derivedCommands.logDepth.command);let s=o.passes;if(!s.pick&&!s.pickVoxel&&!s.depth&&t._hdr&&l(e.derivedCommands)&&l(e.derivedCommands.hdr)&&(e=e.derivedCommands.hdr.command),s.pick||s.depth){if(s.pick&&!s.depth){if(o.pickingMetadata&&l(e.derivedCommands.pickingMetadata)){e=e.derivedCommands.pickingMetadata.pickMetadataCommand,e.execute(r,n);return}if(!o.pickingMetadata&&l(e.derivedCommands.picking)){e=e.derivedCommands.picking.pickCommand,e.execute(r,n);return}}else if(l(e.derivedCommands.depth)){e=e.derivedCommands.depth.depthOnlyCommand,e.execute(r,n);return}}if(t.debugShowCommands||t.debugShowFrustums){t._debugInspector.executeDebugShowFrustumsCommand(t,e,n);return}o.shadowState.lightShadowsEnabled&&e.receiveShadows&&l(e.derivedCommands.shadows)?e.derivedCommands.shadows.receiveCommand.execute(r,n):e.execute(r,n)}function DAe(e,t,n){let{derivedCommands:i}=e;if(!l(i))return;let o=t._frameState,r=t._context;o.useLogDepth&&l(i.logDepth)&&(e=i.logDepth.command);let{picking:s,pickingMetadata:a,depth:c}=e.derivedCommands;l(a)&&(e=i.pickingMetadata.pickMetadataCommand,e.execute(r,n)),l(s)?(e=s.pickCommand,e.execute(r,n)):l(c)&&(e=c.depthOnlyCommand,e.execute(r,n))}function RAe(e,t,n){return t.boundingVolume.distanceSquaredTo(n)-e.boundingVolume.distanceSquaredTo(n)}function ECt(e,t,n){return e.boundingVolume.distanceSquaredTo(n)-t.boundingVolume.distanceSquaredTo(n)+P.EPSILON12}function SCt(e,t,n,i,o){s_(i,RAe,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,n);for(let r=0;r<i.length;++r)t(i[r],e,n)}function vCt(e,t,n,i,o){s_(i,ECt,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,n);for(let r=0;r<i.length;++r)t(i[r],e,n)}function wCt(e,t,n){e.context.uniformState.updatePass(we.VOXELS);let i=n.commands[we.VOXELS];i.length=n.indices[we.VOXELS],s_(i,RAe,e.camera.positionWC);for(let o=0;o<i.length;++o)gp(i[o],e,t)}var DCt=new Ei,ICt=new Jc,PCt=new rn,RCt=new Fr;function OCt(e){let{frustum:t}=e;return l(t.fov)?t.clone(DCt):l(t.infiniteProjectionMatrix)?t.clone(ICt):l(t.width)?t.clone(PCt):t.clone(RCt)}function MCt(e){if(e._environmentState.useOIT){if(!l(e._executeOITFunction)){let{view:t,context:n}=e;e._executeOITFunction=function(i,o,r,s,a){t.globeDepth.prepareColorTextures(n),t.oit.executeCommands(i,o,r,s,a)}}return e._executeOITFunction}return e.frameState.passes.render?SCt:vCt}function LCt(e,t,n){let{frameState:i,context:o}=e,{pick:r,pickVoxel:s}=i.passes,a=r||s,c;!a&&e._environmentState.useInvertClassification&&i.invertClassificationColor.alpha<1&&(c=e._invertClassification);let u=MCt(e);o.uniformState.updatePass(we.TRANSLUCENT);let f=n.commands[we.TRANSLUCENT];f.length=n.indices[we.TRANSLUCENT],u(e,gp,t,f,c)}function NCt(e,t,n){let{translucentTileClassification:i,globeDepth:o}=e._view;if(!(n.indices[we.CESIUM_3D_TILE_CLASSIFICATION]>0)||!i.isSupported())return;let s=n.commands[we.TRANSLUCENT];i.executeTranslucentCommands(e,gp,t,s,o.depthStencilTexture),i.executeClassificationCommands(e,gp,t,n)}function A$(e,t){let{camera:n,context:i,frameState:o}=e,{uniformState:r}=i;r.updateCamera(n);let s=OCt(n);s.near=n.frustum.near,s.far=n.frustum.far;let a=o.passes,c=a.pick||a.pickVoxel;c||FCt(e,t);let{clearGlobeDepth:u,renderTranslucentDepthForPick:f,useDepthPlane:h,useGlobeDepthFramebuffer:p,useInvertClassification:g,usePostProcessSelected:m}=e._environmentState,{globeDepth:x,globeTranslucencyFramebuffer:b,sceneFramebuffer:T,frustumCommandsList:A}=e._view,C=A.length,E=e._globeTranslucencyState,v=e._depthClearCommand,D=e._stencilClearCommand,O=e._classificationStencilClearCommand,R=e._depthPlane,M=n.position.z;function N(S,w){r.updatePass(w);let I=S.commands[w],L=S.indices[w];for(let B=0;B<L;++B)gp(I[B],e,t);return L}function _(S,w){r.updatePass(w);let I=S.commands[w],L=S.indices[w];for(let B=0;B<L;++B)DAe(I[B],e,t)}for(let S=0;S<C;++S){let w=C-S-1,I=A[w];e.mode===ne.SCENE2D?(n.position.z=M-I.near+1,s.far=Math.max(1,I.far-I.near),s.near=1,r.update(o),r.updateFrustum(s)):(s.near=w!==0?I.near*e.opaqueFrustumNearOffset:I.near,s.far=I.far,r.updateFrustum(s)),v.execute(i,t),i.stencilBuffer&&D.execute(i,t),E.translucent?(r.updatePass(we.GLOBE),E.executeGlobeCommands(I,gp,b,e,t)):N(I,we.GLOBE),p&&x.executeCopyDepth(i,t),f||(E.translucent?(r.updatePass(we.TERRAIN_CLASSIFICATION),E.executeGlobeClassificationCommands(I,gp,b,e,t)):N(I,we.TERRAIN_CLASSIFICATION)),u&&(v.execute(i,t),h&&R.execute(i,t));let L;if(!g||c||f)L=N(I,we.CESIUM_3D_TILE),L>0&&(p&&(x.prepareColorTextures(i,u),x.executeUpdateDepth(i,t,x.depthStencilTexture)),f||(L=N(I,we.CESIUM_3D_TILE_CLASSIFICATION)));else{e._invertClassification.clear(i,t);let U=t.framebuffer;t.framebuffer=e._invertClassification._fbo.framebuffer,L=N(I,we.CESIUM_3D_TILE),p&&(e._invertClassification.prepareTextures(i),x.executeUpdateDepth(i,t,e._invertClassification._fbo.getDepthStencilTexture())),L=N(I,we.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW),t.framebuffer=U,e._invertClassification.executeClassified(i,t),o.invertClassificationColor.alpha===1&&e._invertClassification.executeUnclassified(i,t),L>0&&i.stencilBuffer&&O.execute(i,t),L=N(I,we.CESIUM_3D_TILE_CLASSIFICATION)}if(L>0&&i.stencilBuffer&&D.execute(i,t),wCt(e,t,I),N(I,we.OPAQUE),w!==0&&e.mode!==ne.SCENE2D&&(s.near=I.near,r.updateFrustum(s)),LCt(e,t,I),NCt(e,t,I),i.depthTexture&&e.useDepthPicking&&(p||f)){let U=e._picking.getPickDepth(e,w);U.update(i,x.depthStencilTexture),U.executeCopyDepth(i,t)}if(c||!m)continue;let B=t.framebuffer;t.framebuffer=T.getIdFramebuffer(),s.near=w!==0?I.near*e.opaqueFrustumNearOffset:I.near,s.far=I.far,r.updateFrustum(s),E.translucent?(r.updatePass(we.GLOBE),E.executeGlobeCommands(I,DAe,b,e,t)):_(I,we.GLOBE),u&&(v.framebuffer=t.framebuffer,v.execute(i,t),v.framebuffer=void 0),u&&h&&R.execute(i,t),_(I,we.CESIUM_3D_TILE),_(I,we.OPAQUE),_(I,we.TRANSLUCENT),t.framebuffer=B}}function FCt(e,t){let{context:n,environmentState:i,view:o}=e;if(n.uniformState.updatePass(we.ENVIRONMENT),l(i.skyBoxCommand)&&gp(i.skyBoxCommand,e,t),i.isSkyAtmosphereVisible&&gp(i.skyAtmosphereCommand,e,t),i.isSunVisible&&(i.sunDrawCommand.execute(n,t),e.sunBloom&&!i.useWebVR)){let r;i.useGlobeDepthFramebuffer?r=o.globeDepth.framebuffer:i.usePostProcess?r=o.sceneFramebuffer.framebuffer:r=i.originalFramebuffer,e._sunPostProcess.execute(n),e._sunPostProcess.copy(n,r),t.framebuffer=r}i.isMoonVisible&&i.moonCommand.execute(n,t)}function OAe(e){e.context.uniformState.updatePass(we.COMPUTE);let t=e._environmentState.sunComputeCommand;l(t)&&t.execute(e._computeEngine);let n=e._computeCommandList;for(let i=0;i<n.length;++i)n[i].execute(e._computeEngine)}function BCt(e,t){e.context.uniformState.updatePass(we.OVERLAY);let n=e.context,i=e._overlayCommandList;for(let o=0;o<i.length;++o)i[o].execute(n,t)}function kCt(e,t,n){let{shadowMapCullingVolume:i,isPointLight:o,passes:r}=n,s=r.length,a=[we.GLOBE,we.CESIUM_3D_TILE,we.OPAQUE,we.TRANSLUCENT];for(let c=0;c<t.length;++c){let u=t[c];if(e.updateDerivedCommands(u),!(!u.castShadows||a.indexOf(u.pass)<0||!e.isVisible(i,u)))if(o)for(let f=0;f<s;++f)r[f].commandList.push(u);else if(s===1)r[0].commandList.push(u);else{let f=!1;for(let h=s-1;h>=0;--h){let p=r[h].cullingVolume;if(e.isVisible(p,u))r[h].commandList.push(u),f=!0;else if(f)break}}}}function MAe(e){let{shadowState:t,commandList:n}=e.frameState,{shadowsEnabled:i,shadowMaps:o}=t;if(!i)return;let{context:r}=e,{uniformState:s}=r;for(let a=0;a<o.length;++a){let c=o[a];if(c.outOfView)continue;let{passes:u}=c;for(let f=0;f<u.length;++f)u[f].commandList.length=0;kCt(e,n,c);for(let f=0;f<u.length;++f){let h=c.passes[f],{camera:p,commandList:g}=h;s.updateCamera(p),c.updatePass(r,f);for(let m=0;m<g.length;++m){let x=g[m];s.updatePass(x.pass);let b=x.derivedCommands.shadows.castCommands[a];gp(b,e,h.passState)}}}}var VCt=new d;ci.prototype.updateAndExecuteCommands=function(e,t){QCt(this,e,t),this._environmentState.useWebVR?UCt(this,e,t):this._frameState.mode!==ne.SCENE2D||this._mapMode2D===au.ROTATE?X0(!0,this,e):KCt(this,e)};function UCt(e,t){let n=e._view,i=n.camera,r=e._environmentState.renderTranslucentDepthForPick;LAe(e),n.createPotentiallyVisibleSet(e),OAe(e),r||MAe(e);let s=t.viewport;s.x=0,s.y=0,s.width=s.width*.5;let a=so.clone(i,e._cameraVR);a.frustum=i.frustum;let c=i.frustum.near,u=c*y(e.focalLength,5),f=y(e.eyeSeparation,u/30),h=d.multiplyByScalar(a.right,f*.5,VCt);i.frustum.aspectRatio=s.width/s.height;let p=.5*f*c/u;d.add(a.position,h,i.position),i.frustum.xOffset=p,A$(e,t),s.x=s.width,d.subtract(a.position,h,i.position),i.frustum.xOffset=-p,A$(e,t),so.clone(a,i)}var zCt=new fe(Math.PI,P.PI_OVER_TWO),HCt=new d,GCt=new d,WCt=new F,jCt=new F,qCt=new d,YCt=new d,XCt=new qe;function KCt(e,t){let{frameState:n,camera:i}=e,{uniformState:o}=e.context,r=t.viewport,s=qe.clone(r,XCt);t.viewport=s;let a=zCt,c=HCt;e.mapProjection.project(a,c);let f=d.clone(i.position,GCt),h=F.clone(i.transform,jCt),p=i.frustum.clone();i._setTransform(F.IDENTITY);let g=F.computeViewportTransformation(s,0,1,WCt),m=i.frustum.projectionMatrix,x=i.positionWC.y,b=d.fromElements(P.sign(x)*c.x-x,0,-i.positionWC.x,qCt),T=Rt.pointToGLWindowCoordinates(m,g,b,YCt);T.x=Math.floor(T.x);let A=s.x,C=s.width;if(x===0||T.x<=A||T.x>=A+C)X0(!0,e,t);else if(Math.abs(A+C*.5-T.x)<1)s.width=T.x-s.x,i.position.x*=P.sign(i.position.x),i.frustum.right=0,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),X0(!0,e,t),s.x=T.x,i.position.x=-i.position.x,i.frustum.right=-i.frustum.left,i.frustum.left=0,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),X0(!1,e,t);else if(T.x>A+C*.5){s.width=T.x-A;let E=i.frustum.right;i.frustum.right=c.x-x,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),X0(!0,e,t),s.x=T.x,s.width=A+C-T.x,i.position.x=-i.position.x,i.frustum.left=-i.frustum.right,i.frustum.right=E-i.frustum.right*2,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),X0(!1,e,t)}else{s.x=T.x,s.width=A+C-T.x;let E=i.frustum.left;i.frustum.left=-c.x-x,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),X0(!0,e,t),s.x=A,s.width=T.x-A,i.position.x=-i.position.x,i.frustum.right=-i.frustum.left,i.frustum.left=E-i.frustum.left*2,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),X0(!1,e,t)}i._setTransform(h),d.clone(f,i.position),i.frustum=p.clone(),t.viewport=r}function X0(e,t,n){let i=t._view,{renderTranslucentDepthForPick:o}=t._environmentState;e||(t.frameState.commandList.length=0),LAe(t),i.createPotentiallyVisibleSet(t),e&&(OAe(t),o||MAe(t)),A$(t,n)}var IAe=new _s;ci.prototype.updateEnvironment=function(){let e=this._frameState,t=this._view,n=this._environmentState,i=e.passes.render,o=e.passes.offscreen,r=this.atmosphere,s=this.skyAtmosphere,a=this.globe,c=this._globeTranslucencyState;if(!i||this._mode!==ne.SCENE2D&&t.camera.frustum instanceof rn||!c.environmentVisible)n.skyAtmosphereCommand=void 0,n.skyBoxCommand=void 0,n.sunDrawCommand=void 0,n.sunComputeCommand=void 0,n.moonCommand=void 0;else{if(l(s)){if(l(a))s.setDynamicLighting(w_.fromGlobeFlags(a)),n.isReadyForAtmosphere=n.isReadyForAtmosphere||!a.show||a._surface._tilesToRender.length>0;else{let T=r.dynamicLighting;s.setDynamicLighting(T),n.isReadyForAtmosphere=!0}n.skyAtmosphereCommand=s.update(e,a),l(n.skyAtmosphereCommand)&&this.updateDerivedCommands(n.skyAtmosphereCommand)}else n.skyAtmosphereCommand=void 0;n.skyBoxCommand=l(this.skyBox)?this.skyBox.update(e,this._hdr):void 0;let b=l(this.sun)?this.sun.update(e,t.passState,this._hdr):void 0;n.sunDrawCommand=l(b)?b.drawCommand:void 0,n.sunComputeCommand=l(b)?b.computeCommand:void 0,n.moonCommand=l(this.moon)?this.moon.update(e):void 0}let u=n.clearGlobeDepth=l(a)&&a.show&&(!a.depthTestAgainstTerrain||this.mode===ne.SCENE2D);(n.useDepthPlane=u&&this.mode===ne.SCENE3D&&c.useDepthPlane)&&this._depthPlane.update(e),n.renderTranslucentDepthForPick=!1,n.useWebVR=this._useWebVR&&this.mode!==ne.SCENE2D&&!o;let h=e.mode===ne.SCENE3D&&!c.sunVisibleThroughGlobe?e.occluder:void 0,p=e.cullingVolume,g=IAe.planes;for(let b=0;b<5;++b)g[b]=p.planes[b];p=IAe,n.isSkyAtmosphereVisible=l(n.skyAtmosphereCommand)&&n.isReadyForAtmosphere,n.isSunVisible=this.isVisible(p,n.sunDrawCommand,h),n.isMoonVisible=this.isVisible(p,n.moonCommand,h);let m=this.specularEnvironmentMaps,x=this._specularEnvironmentCubeMap;l(m)&&x?.url!==m?(x=x&&x.destroy(),this._specularEnvironmentCubeMap=new oh(m)):!l(m)&&l(x)&&(x.destroy(),this._specularEnvironmentCubeMap=void 0),l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.update(e)};function ZCt(e){let t=e._frameState;e.debugShowFrustumPlanes!==e._debugShowFrustumPlanes&&(e.debugShowFrustumPlanes?e._debugFrustumPlanes=new sp({camera:e.camera,updateOnChange:!1,frustumSplits:t.frustumSplits}):e._debugFrustumPlanes=e._debugFrustumPlanes&&e._debugFrustumPlanes.destroy(),e._debugShowFrustumPlanes=e.debugShowFrustumPlanes),l(e._debugFrustumPlanes)&&e._debugFrustumPlanes.update(t)}function $Ct(e){let t=e._frameState,{passes:n,shadowState:i,shadowMaps:o}=t,r=o.length,s=r>0&&!n.pick&&!n.pickVoxel&&e.mode===ne.SCENE3D;if(s!==i.shadowsEnabled&&(++i.lastDirtyTime,i.shadowsEnabled=s),i.lightShadowsEnabled=!1,!!s){for(let a=0;a<r;++a)if(o[a]!==i.shadowMaps[a]){++i.lastDirtyTime;break}i.shadowMaps.length=0,i.lightShadowMaps.length=0;for(let a=0;a<r;++a){let c=o[a];c.update(t),i.shadowMaps.push(c),c.fromLightSource&&(i.lightShadowMaps.push(c),i.lightShadowsEnabled=!0),c.dirty&&(++i.lastDirtyTime,c.dirty=!1)}}}function LAe(e){let t=e._frameState;e._groundPrimitives.update(t),e._primitives.update(t),ZCt(e),$Ct(e),e._globe&&e._globe.render(t)}function QCt(e,t,n){let i=e._context,o=e._frameState,r=e._environmentState,s=e._view,a=o.passes,c=a.pick||a.pickVoxel;l(s.globeDepth)&&(s.globeDepth.picking=c);let u=r.useWebVR;r.originalFramebuffer=t.framebuffer,l(e.sun)&&e.sunBloom!==e._sunBloom?(e.sunBloom&&!u?e._sunPostProcess=new ZB:l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy()),e._sunBloom=e.sunBloom):!l(e.sun)&&l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy(),e._sunBloom=!1);let f=e._clearColorCommand;H.clone(n,f.color),f.execute(i,t);let h=r.useGlobeDepthFramebuffer=l(s.globeDepth);h&&(s.globeDepth.update(i,t,s.viewport,e.msaaSamples,e._hdr,r.clearGlobeDepth),s.globeDepth.clear(i,t,n));let p=s.oit,g=r.useOIT=!c&&l(p)&&p.isSupported();g&&(p.update(i,t,s.globeDepth.colorFramebufferManager,e._hdr,e.msaaSamples),p.clear(i,t,n),r.useOIT=p.isSupported());let m=e.postProcessStages,x=r.usePostProcess=!c&&(e._hdr||m.length>0||m.ambientOcclusion.enabled||m.fxaa.enabled||m.bloom.enabled);if(r.usePostProcessSelected=!1,x&&(s.sceneFramebuffer.update(i,s.viewport,e._hdr,e.msaaSamples),s.sceneFramebuffer.clear(i,t,n),m.update(i,o.useLogDepth,e._hdr),m.clear(i),x=r.usePostProcess=m.ready,r.usePostProcessSelected=x&&m.hasSelected),r.isSunVisible&&e.sunBloom&&!u?(t.framebuffer=e._sunPostProcess.update(t),e._sunPostProcess.clear(i,t,n)):h?t.framebuffer=s.globeDepth.framebuffer:x&&(t.framebuffer=s.sceneFramebuffer.framebuffer),l(t.framebuffer)&&f.execute(i,t),r.useInvertClassification=!c&&l(t.framebuffer)&&e.invertClassification){let T;if(o.invertClassificationColor.alpha===1&&h&&(T=s.globeDepth.framebuffer),l(T)||i.depthTexture){if(e._invertClassification.previousFramebuffer=T,e._invertClassification.update(i,e.msaaSamples,s.globeDepth.colorFramebufferManager),e._invertClassification.clear(i,t),o.invertClassificationColor.alpha<1&&g){let A=e._invertClassification.unclassifiedCommand,C=A.derivedCommands;C.oit=p.createDerivedCommands(A,i,C.oit)}}else r.useInvertClassification=!1}e._globeTranslucencyState.translucent&&s.globeTranslucencyFramebuffer.updateAndClear(e._hdr,s.viewport,i,t)}ci.prototype.resolveFramebuffers=function(e){let t=this._context,n=this._environmentState,i=this._view,{globeDepth:o,translucentTileClassification:r}=i;l(o)&&o.prepareColorTextures(t);let{useOIT:s,useGlobeDepthFramebuffer:a,usePostProcess:c,originalFramebuffer:u}=n,f=a?o.colorFramebufferManager:void 0,h=i.sceneFramebuffer._colorFramebuffer,p=i.sceneFramebuffer.idFramebuffer;if(s&&(e.framebuffer=c?h.framebuffer:u,i.oit.execute(t,e)),r.hasTranslucentDepth&&r.isSupported()&&r.execute(this,e),c){i.sceneFramebuffer.prepareColorTextures(t);let g=h;a&&!s&&(g=f);let m=this.postProcessStages,x=g.getColorTexture(0),b=p.getColorTexture(0),T=y(f,h).getDepthStencilTexture();m.execute(t,x,T,b),m.copy(t,u)}!s&&!c&&a&&(e.framebuffer=u,o.executeCopyColor(t,e))};function JCt(e){let t=e._frameState.afterRender;for(let n=0;n<t.length;++n)t[n]()&&e.requestRender();t.length=0}function eAt(e){if(e.mode===ne.MORPHING)return;let t=e.camera.positionCartographic;return e.getHeight(t)}function NAe(e,t,n){let i=Number.NEGATIVE_INFINITY;if(e instanceof pl){let o=e.length;for(let r=0;r<o;++r){let s=e.get(r),a=NAe(s,t,n);l(a)&&a>i&&(i=a)}}else if(e.isCesium3DTileset&&e.show&&e.enableCollision){let o=e.getHeight(t,n);if(l(o)&&o>i)return o}return i}ci.prototype.getHeight=function(e,t){if(!l(e))return;let n=t===Ye.CLAMP_TO_TERRAIN||t===Ye.RELATIVE_TO_TERRAIN,i=t===Ye.CLAMP_TO_3D_TILE||t===Ye.RELATIVE_TO_3D_TILE;if(!l(e))return;let o=Number.NEGATIVE_INFINITY;if(!n){let s=NAe(this.primitives,e,this);l(s)&&s>o&&(o=s)}let r=this._globe;if(!i&&l(r)&&r.show){let s=r.getHeight(e);s>o&&(o=s)}if(o>Number.NEGATIVE_INFINITY)return o};var C$=new fe;ci.prototype.updateHeight=function(e,t,n){let i=()=>{fe.clone(e,C$);let g=this.getHeight(e,n);l(g)&&(C$.height=g,t(C$))},o=n===Ye.CLAMP_TO_TERRAIN||n===Ye.RELATIVE_TO_TERRAIN,r=n===Ye.CLAMP_TO_3D_TILE||n===Ye.RELATIVE_TO_3D_TILE,s;!r&&l(this.globe)&&(s=this.globe._surface.updateHeight(e,i));let a={},c=this._ellipsoid,u=g=>{if(o||g.isDestroyed()||!g.isCesium3DTileset)return;let m=g.updateHeight(e,i,c);a[g.id]=m};if(!o){let g=this.primitives.length;for(let m=0;m<g;++m){let x=this.primitives.get(m);u(x)}}let f=this.primitives.primitiveAdded.addEventListener(u),h=this.primitives.primitiveRemoved.addEventListener(g=>{g.isDestroyed()||!g.isCesium3DTileset||(l(a[g.id])&&a[g.id](),delete a[g.id])});return()=>{s=s&&s(),Object.values(a).forEach(g=>g()),a={},f(),h()}};function tAt(e){let t=e.camera,n=e._mode,i=e._screenSpaceCameraController,o=t.positionCartographic;if(!l(o))return!1;if(!i.onMap()&&o.height<0)return!0;if(n===ne.SCENE2D||n===ne.MORPHING)return!1;let r=e._globeHeight;return l(r)&&o.height<r}ci.prototype.initializeFrame=function(){if(this._shaderFrameCount++===120&&(this._shaderFrameCount=0,this._context.shaderCache.destroyReleasedShaderPrograms(),this._context.textureCache.destroyReleasedTextures()),this._tweens.update(),this._globeHeightDirty){l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),this._globeHeight=eAt(this),this._globeHeightDirty=!1;let e=this.camera.positionCartographic;this._removeUpdateHeightCallback=this.updateHeight(e,t=>{this.isDestroyed()||(this._globeHeight=t.height)})}this._cameraUnderground=tAt(this),this._globeTranslucencyState.update(this),this._screenSpaceCameraController.update(),l(this._deviceOrientationCameraController)&&this._deviceOrientationCameraController.update(),this.camera.update(this._mode),this.camera._updateCameraChanged()};function nAt(e,t){if(e.debugShowFramesPerSecond){if(!l(e._performanceDisplay)){let n=document.createElement("div");n.className="cesium-performanceDisplay-defaultContainer",e._canvas.parentNode.appendChild(n);let o=new Ag({container:n});e._performanceDisplay=o,e._performanceContainer=n}e._performanceDisplay.throttled=e.requestRenderMode,e._performanceDisplay.update(t)}else l(e._performanceDisplay)&&(e._performanceDisplay=e._performanceDisplay&&e._performanceDisplay.destroy(),e._performanceContainer.parentNode.removeChild(e._performanceContainer))}function iAt(e){e._jobScheduler.resetBudgets();let t=e._frameState;e.primitives.prePassesUpdate(t),l(e.globe)&&e.globe.update(t),e._picking.update(),t.creditDisplay.update()}function oAt(e){e.primitives.postPassesUpdate(e._frameState),oc.update()}var rAt=new H;function sAt(e){let t=e._frameState,n=e.context,{uniformState:i}=n,o=e._defaultView;e._view=o,e.updateFrameState(),t.passes.render=!0,t.passes.postProcess=e.postProcessStages.hasSelected,t.tilesetPassState=bCt;let r=y(e.backgroundColor,H.BLACK);e._hdr&&(r=H.clone(r,rAt),r.red=Math.pow(r.red,e.gamma),r.green=Math.pow(r.green,e.gamma),r.blue=Math.pow(r.blue,e.gamma)),t.backgroundColor=r,t.atmosphere=e.atmosphere,e.fog.update(t),i.update(t);let s=e.shadowMap;l(s)&&s.enabled&&(!l(e.light)||e.light instanceof Mp?d.negate(i.sunDirectionWC,e._shadowMapCamera.direction):d.clone(e.light.direction,e._shadowMapCamera.direction),t.shadowMaps.push(s)),e._computeCommandList.length=0,e._overlayCommandList.length=0;let a=o.viewport;a.x=0,a.y=0,a.width=n.drawingBufferWidth,a.height=n.drawingBufferHeight;let c=o.passState;c.framebuffer=void 0,c.blendingEnabled=void 0,c.scissorTest=void 0,c.viewport=qe.clone(a,c.viewport),l(e.globe)&&e.globe.beginFrame(t),e.updateEnvironment(),e.updateAndExecuteCommands(c,r),e.resolveFramebuffers(c),c.framebuffer=void 0,BCt(e,c),l(e.globe)&&(e.globe.endFrame(t),e.globe.tilesLoaded||(e._renderRequested=!0)),n.endFrame()}function PC(e,t){try{t(e)}catch(n){if(e._renderError.raiseEvent(e,n),e.rethrowRenderErrors)throw n}}function aAt(e){return e._picking.updateMostDetailedRayPicks(e)}ci.prototype.render=function(e){this._preUpdate.raiseEvent(this,e);let t=this._frameState;t.newFrame=!1,l(e)||(e=Z.now());let n=this._view.checkForCameraUpdates(this);n&&(this._globeHeightDirty=!0);let i=!this.requestRenderMode||this._renderRequested||n||this._logDepthBufferDirty||this._hdrDirty||this.mode===ne.MORPHING;if(!i&&l(this.maximumRenderTimeChange)&&l(this._lastRenderTime)){let o=Math.abs(Z.secondsDifference(this._lastRenderTime,e));i=i||o>this.maximumRenderTimeChange}if(i){this._lastRenderTime=Z.clone(e,this._lastRenderTime),this._renderRequested=!1,this._logDepthBufferDirty=!1,this._hdrDirty=!1;let o=P.incrementWrap(t.frameNumber,15e6,1);PAe(this,o,e),t.newFrame=!0}PC(this,iAt),this.primitives.show&&(PC(this,aAt),PC(this,cAt),PC(this,lAt),i||PC(this,uAt)),this._postUpdate.raiseEvent(this,e),i&&(this._preRender.raiseEvent(this,e),t.creditDisplay.beginFrame(),PC(this,sAt)),nAt(this,i),PC(this,oAt),JCt(this),i&&(this._postRender.raiseEvent(this,e),t.creditDisplay.endFrame())};ci.prototype.forceRender=function(e){this._renderRequested=!0,this.render(e)};ci.prototype.requestRender=function(){this._renderRequested=!0};ci.prototype.clampLineWidth=function(e){return Math.max(Nt.minimumAliasedLineWidth,Math.min(e,Nt.maximumAliasedLineWidth))};ci.prototype.pick=function(e,t,n){return this._picking.pick(this,e,t,n)};ci.prototype.pickVoxel=function(e,t,n){let i=this.pick(e,t,n);if(!l(i))return;let o=i.primitive;if(!(o instanceof Y0))return;let r=this._picking.pickVoxelCoordinate(this,e,t,n),s=255*r[0]+r[1],a=o._traversal.findKeyframeNode(s);if(!l(a))return;let c=255*r[2]+r[3];return JB.fromKeyframeNode(o,s,c,a)};ci.prototype.pickMetadata=function(e,t,n,i){let o=this.pick(e);if(!l(o))return;let r=o.detail?.model?.structuralMetadata;if(!l(r))return;let s=r.schema,a=A3(s,t,n,i);if(!l(a))return;let c=S3(r,n,i);if(!l(c))return;let u=new E3(t,n,i,a,c);return this._picking.pickMetadata(this,e,u)};ci.prototype.pickMetadataSchema=function(e){let t=this.pick(e);return l(t)?t.detail?.model?.structuralMetadata?.schema:void 0};ci.prototype.pickPositionWorldCoordinates=function(e,t){return this._picking.pickPositionWorldCoordinates(this,e,t)};ci.prototype.pickPosition=function(e,t){return this._picking.pickPosition(this,e,t)};ci.prototype.drillPick=function(e,t,n,i){return this._picking.drillPick(this,e,t,n,i)};function cAt(e){let t=e._frameState;x$.camera=t.camera,x$.cullingVolume=t.cullingVolume,e.primitives.updateForPass(t,x$)}function lAt(e){let t=e._frameState;if(!t.camera.canPreloadFlight())return;b$.camera=e.preloadFlightCamera,b$.cullingVolume=e.preloadFlightCullingVolume,e.primitives.updateForPass(t,b$)}function uAt(e){e.primitives.updateForPass(e._frameState,TCt)}ci.prototype.pickFromRay=function(e,t,n){return this._picking.pickFromRay(this,e,t,n)};ci.prototype.drillPickFromRay=function(e,t,n,i){return this._picking.drillPickFromRay(this,e,t,n,i)};ci.prototype.pickFromRayMostDetailed=function(e,t,n){return this._picking.pickFromRayMostDetailed(this,e,t,n)};ci.prototype.drillPickFromRayMostDetailed=function(e,t,n,i){return this._picking.drillPickFromRayMostDetailed(this,e,t,n,i)};ci.prototype.sampleHeight=function(e,t,n){return this._picking.sampleHeight(this,e,t,n)};ci.prototype.clampToHeight=function(e,t,n,i){return this._picking.clampToHeight(this,e,t,n,i)};ci.prototype.sampleHeightMostDetailed=function(e,t,n){return this._picking.sampleHeightMostDetailed(this,e,t,n)};ci.prototype.clampToHeightMostDetailed=function(e,t,n){return this._picking.clampToHeightMostDetailed(this,e,t,n)};ci.prototype.cartesianToCanvasCoordinates=function(e,t){return Gi.worldToWindowCoordinates(this,e,t)};ci.prototype.completeMorph=function(){this._transitioner.completeMorph()};ci.prototype.morphTo2D=function(e){e=y(e,2),this._transitioner.morphTo2D(e,this._ellipsoid)};ci.prototype.morphToColumbusView=function(e){e=y(e,2),this._transitioner.morphToColumbusView(e,this._ellipsoid)};ci.prototype.morphTo3D=function(e){e=y(e,2),this._transitioner.morphTo3D(e,this._ellipsoid)};function fAt(e,t){if(e._removeTerrainProviderReadyListener=e._removeTerrainProviderReadyListener&&e._removeTerrainProviderReadyListener(),t.ready){l(e.globe)&&(e.globe.terrainProvider=t.provider);return}e.globe.terrainProvider=void 0,e._removeTerrainProviderReadyListener=t.readyEvent.addEventListener(n=>{l(e)&&l(e.globe)&&(e.globe.terrainProvider=n),e._removeTerrainProviderReadyListener()})}ci.prototype.setTerrain=function(e){return fAt(this,e),e};ci.prototype.isDestroyed=function(){return!1};ci.prototype.destroy=function(){this._tweens.removeAll(),this._computeEngine=this._computeEngine&&this._computeEngine.destroy(),this._screenSpaceCameraController=this._screenSpaceCameraController&&this._screenSpaceCameraController.destroy(),this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this._primitives=this._primitives&&this._primitives.destroy(),this._groundPrimitives=this._groundPrimitives&&this._groundPrimitives.destroy(),this._globe=this._globe&&this._globe.destroy(),this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),this.skyBox=this.skyBox&&this.skyBox.destroy(),this.skyAtmosphere=this.skyAtmosphere&&this.skyAtmosphere.destroy(),this._debugSphere=this._debugSphere&&this._debugSphere.destroy(),this.sun=this.sun&&this.sun.destroy(),this._sunPostProcess=this._sunPostProcess&&this._sunPostProcess.destroy(),this._depthPlane=this._depthPlane&&this._depthPlane.destroy(),this._transitioner=this._transitioner&&this._transitioner.destroy(),this._debugFrustumPlanes=this._debugFrustumPlanes&&this._debugFrustumPlanes.destroy(),this._brdfLutGenerator=this._brdfLutGenerator&&this._brdfLutGenerator.destroy(),this._picking=this._picking&&this._picking.destroy(),this._defaultView=this._defaultView&&this._defaultView.destroy(),this._view=void 0,this._removeCreditContainer&&this._canvas.parentNode.removeChild(this._creditContainer),this.postProcessStages=this.postProcessStages&&this.postProcessStages.destroy(),this._context=this._context&&this._context.destroy(),this._frameState.creditDisplay=this._frameState.creditDisplay&&this._frameState.creditDisplay.destroy(),l(this._performanceDisplay)&&(this._performanceDisplay=this._performanceDisplay&&this._performanceDisplay.destroy(),this._performanceContainer.parentNode.removeChild(this._performanceContainer)),this._removeRequestListenerCallback(),this._removeTaskProcessorListenerCallback();for(let e=0;e<this._removeGlobeCallbacks.length;++e)this._removeGlobeCallbacks[e]();return this._removeGlobeCallbacks.length=0,l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),ue(this)};var v3=ci;var Vv=`float interpolateByDistance(vec4 nearFarScalar, float distance)
{
float startDistance = nearFarScalar.x;
float startValue = nearFarScalar.y;
float endDistance = nearFarScalar.z;
float endValue = nearFarScalar.w;
float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0);
return mix(startValue, endValue, t);
}
void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity, out float underTranslucentGlobe)
{
float ellipsoidRadiiDifference = czm_ellipsoidRadii.x - czm_ellipsoidRadii.z;
// Adjustment to the atmosphere radius applied based on the camera height.
float distanceAdjustMin = czm_ellipsoidRadii.x / 4.0;
float distanceAdjustMax = czm_ellipsoidRadii.x;
float distanceAdjustModifier = ellipsoidRadiiDifference / 2.0;
float distanceAdjust = distanceAdjustModifier * clamp((czm_eyeHeight - distanceAdjustMin) / (distanceAdjustMax - distanceAdjustMin), 0.0, 1.0);
// Since atmosphere scattering assumes the atmosphere is a spherical shell, we compute an inner radius of the atmosphere best fit
// for the position on the ellipsoid.
float radiusAdjust = (ellipsoidRadiiDifference / 4.0) + distanceAdjust;
float atmosphereInnerRadius = (length(czm_viewerPositionWC) - czm_eyeHeight) - radiusAdjust;
// Setup the primary ray: from the camera position to the vertex position.
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);
underTranslucentGlobe = 0.0;
// Brighten the sky atmosphere under the Earth's atmosphere when translucency is enabled.
#if defined(GLOBE_TRANSLUCENT)
// Check for intersection with the inner radius of the atmopshere.
czm_raySegment primaryRayEarthIntersect = czm_raySphereIntersectionInterval(primaryRay, vec3(0.0), atmosphereInnerRadius + radiusAdjust);
if (primaryRayEarthIntersect.start > 0.0 && primaryRayEarthIntersect.stop > 0.0) {
// Compute position on globe.
vec3 direction = normalize(positionWC);
czm_ray ellipsoidRay = czm_ray(positionWC, -direction);
czm_raySegment ellipsoidIntersection = czm_rayEllipsoidIntersectionInterval(ellipsoidRay, vec3(0.0), czm_ellipsoidInverseRadii);
vec3 onEarth = positionWC - (direction * ellipsoidIntersection.start);
// Control the color using the camera angle.
float angle = dot(normalize(czm_viewerPositionWC), normalize(onEarth));
// Control the opacity using the distance from Earth.
opacity = interpolateByDistance(vec4(0.0, 1.0, czm_ellipsoidRadii.x, 0.0), length(czm_viewerPositionWC - onEarth));
vec3 horizonColor = vec3(0.1, 0.2, 0.3);
vec3 nearColor = vec3(0.0);
rayleighColor = mix(nearColor, horizonColor, exp(-angle) * opacity);
// Set the traslucent flag to avoid alpha adjustment in computeFinalColor funciton.
underTranslucentGlobe = 1.0;
return;
}
#endif
computeScattering(
primaryRay,
length(cameraToPositionWC),
lightDirection,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
// Alter the opacity based on how close the viewer is to the ground.
// (0.0 = At edge of atmosphere, 1.0 = On ground)
float cameraHeight = czm_eyeHeight + atmosphereInnerRadius;
float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;
opacity = clamp((atmosphereOuterRadius - cameraHeight) / (atmosphereOuterRadius - atmosphereInnerRadius), 0.0, 1.0);
// Alter alpha based on time of day (0.0 = night , 1.0 = day)
float nightAlpha = (u_radiiAndDynamicAtmosphereColor.z != 0.0) ? clamp(dot(normalize(positionWC), lightDirection), 0.0, 1.0) : 1.0;
opacity *= pow(nightAlpha, 0.5);
}
`;var w3=`in vec3 v_outerPositionWC;
uniform vec3 u_hsbShift;
#ifndef PER_FRAGMENT_ATMOSPHERE
in vec3 v_mieColor;
in vec3 v_rayleighColor;
in float v_opacity;
in float v_translucent;
#endif
void main (void)
{
float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(v_outerPositionWC, lightEnum);
vec3 mieColor;
vec3 rayleighColor;
float opacity;
float translucent;
#ifdef PER_FRAGMENT_ATMOSPHERE
computeAtmosphereScattering(
v_outerPositionWC,
lightDirection,
rayleighColor,
mieColor,
opacity,
translucent
);
#else
mieColor = v_mieColor;
rayleighColor = v_rayleighColor;
opacity = v_opacity;
translucent = v_translucent;
#endif
vec4 color = computeAtmosphereColor(v_outerPositionWC, lightDirection, rayleighColor, mieColor, opacity);
#ifndef HDR
color.rgb = czm_pbrNeutralTonemapping(color.rgb);
color.rgb = czm_inverseGamma(color.rgb);
#endif
#ifdef COLOR_CORRECT
const bool ignoreBlackPixels = true;
color.rgb = czm_applyHSBShift(color.rgb, u_hsbShift, ignoreBlackPixels);
#endif
// For the parts of the sky atmosphere that are not behind a translucent globe,
// we mix in the default opacity so that the sky atmosphere still appears at distance.
// This is needed because the opacity in the sky atmosphere is initially adjusted based
// on the camera height.
if (translucent == 0.0) {
color.a = mix(color.b, 1.0, color.a) * smoothstep(0.0, 1.0, czm_morphTime);
}
out_FragColor = color;
}
`;var D3=`in vec4 position;
out vec3 v_outerPositionWC;
#ifndef PER_FRAGMENT_ATMOSPHERE
out vec3 v_mieColor;
out vec3 v_rayleighColor;
out float v_opacity;
out float v_translucent;
#endif
void main(void)
{
vec4 positionWC = czm_model * position;
float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC.xyz, lightEnum);
#ifndef PER_FRAGMENT_ATMOSPHERE
computeAtmosphereScattering(
positionWC.xyz,
lightDirection,
v_rayleighColor,
v_mieColor,
v_opacity,
v_translucent
);
#endif
v_outerPositionWC = positionWC.xyz;
gl_Position = czm_modelViewProjection * position;
}
`;function Uv(e){e=y(e,ee.WGS84),this.show=!0,this.perFragmentAtmosphere=!1,this._ellipsoid=e;let t=1.025,n=d.multiplyByScalar(e.radii,t,new d);this._scaleMatrix=F.fromScale(n),this._modelMatrix=new F,this._command=new $e({owner:this,modelMatrix:this._modelMatrix}),this._spSkyFromSpace=void 0,this._spSkyFromAtmosphere=void 0,this._flags=void 0,this.atmosphereLightIntensity=50,this.atmosphereRayleighCoefficient=new d(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new d(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this._hueSaturationBrightness=new d;let i=new d;i.x=e.maximumRadius*t,i.y=e.maximumRadius,i.z=0,this._radiiAndDynamicAtmosphereColor=i;let o=this;this._command.uniformMap={u_radiiAndDynamicAtmosphereColor:function(){return o._radiiAndDynamicAtmosphereColor},u_hsbShift:function(){return o._hueSaturationBrightness.x=o.hueShift,o._hueSaturationBrightness.y=o.saturationShift,o._hueSaturationBrightness.z=o.brightnessShift,o._hueSaturationBrightness},u_atmosphereLightIntensity:function(){return o.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return o.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return o.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return o.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return o.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return o.atmosphereMieAnisotropy}}}Object.defineProperties(Uv.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});Uv.prototype.setDynamicLighting=function(e){this._radiiAndDynamicAtmosphereColor.z=e};var E$=new F;Uv.prototype.update=function(e,t){if(!this.show)return;let n=e.mode;if(n!==ne.SCENE3D&&n!==ne.MORPHING||!e.passes.render)return;let i=F.fromRotationTranslation(e.context.uniformState.inverseViewRotation,d.ZERO,E$),o=F.multiplyTransformation(i,No.Y_UP_TO_Z_UP,E$),r=F.multiply(this._scaleMatrix,o,E$);F.clone(r,this._modelMatrix);let s=e.context,a=dAt(this),c=e.globeTranslucencyState.translucent,u=this.perFragmentAtmosphere||c||!l(t)||!t.show,f=this._command;if(!l(f.vertexArray)){let p=js.createGeometry(new js({radii:new d(1,1,1),slicePartitions:256,stackPartitions:256,vertexFormat:Ie.POSITION_ONLY}));f.vertexArray=ti.fromGeometry({context:s,geometry:p,attributeLocations:Ln.createAttributeLocations(p),bufferUsage:Fe.STATIC_DRAW}),f.renderState=Ve.fromCache({cull:{enabled:!0,face:Ti.FRONT},blending:ln.ALPHA_BLEND,depthMask:!1})}let h=a|u<<2|c<<3;if(h!==this._flags){this._flags=h;let p=[];a&&p.push("COLOR_CORRECT"),u&&p.push("PER_FRAGMENT_ATMOSPHERE"),c&&p.push("GLOBE_TRANSLUCENT");let g=new Ue({defines:p,sources:[fh,Vv,D3]}),m=new Ue({defines:p,sources:[fh,Vv,w3]});this._spSkyAtmosphere=$t.fromCache({context:s,vertexShaderSource:g,fragmentShaderSource:m}),f.shaderProgram=this._spSkyAtmosphere}return f};function dAt(e){return!(P.equalsEpsilon(e.hueShift,0,P.EPSILON7)&&P.equalsEpsilon(e.saturationShift,0,P.EPSILON7)&&P.equalsEpsilon(e.brightnessShift,0,P.EPSILON7))}Uv.prototype.isDestroyed=function(){return!1};Uv.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),this._spSkyAtmosphere=this._spSkyAtmosphere&&this._spSkyAtmosphere.destroy(),ue(this)};var I3=Uv;var P3=`uniform samplerCube u_cubeMap;
in vec3 v_texCoord;
void main()
{
vec4 color = czm_textureCube(u_cubeMap, normalize(v_texCoord));
out_FragColor = vec4(czm_gammaCorrect(color).rgb, czm_morphTime);
}
`;var R3=`in vec3 position;
out vec3 v_texCoord;
void main()
{
vec3 p = czm_viewRotation * (czm_temeToPseudoFixed * (czm_entireFrustum.y * position));
gl_Position = czm_projection * vec4(p, 1.0);
v_texCoord = position.xyz;
}
`;function Hv(e){this.sources=e.sources,this._sources=void 0,this.show=y(e.show,!0),this._command=new $e({modelMatrix:F.clone(F.IDENTITY),owner:this}),this._cubeMap=void 0,this._attributeLocations=void 0,this._useHdr=void 0,this._hasError=!1,this._error=void 0}Hv.prototype.update=function(e,t){let n=this,{mode:i,passes:o,context:r}=e;if(!this.show||i!==ne.SCENE3D&&i!==ne.MORPHING||!o.render)return;if(this._hasError){let a=this._error;throw this._hasError=!1,this._error=void 0,a}if(this._sources!==this.sources){this._sources=this.sources;let a=this.sources;typeof a.positiveX=="string"?AP(r,this._sources).then(function(c){n._cubeMap=n._cubeMap&&n._cubeMap.destroy(),n._cubeMap=c}).catch(c=>{this._hasError=!0,this._error=c}):(this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),this._cubeMap=new Cr({context:r,source:a}))}let s=this._command;if(!l(s.vertexArray)){s.uniformMap={u_cubeMap:function(){return n._cubeMap}};let a=Ra.createGeometry(Ra.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Ie.POSITION_ONLY})),c=this._attributeLocations=Ln.createAttributeLocations(a);s.vertexArray=ti.fromGeometry({context:r,geometry:a,attributeLocations:c,bufferUsage:Fe.STATIC_DRAW}),s.renderState=Ve.fromCache({blending:ln.ALPHA_BLEND})}if(!l(s.shaderProgram)||this._useHdr!==t){let a=new Ue({defines:[t?"HDR":""],sources:[P3]});s.shaderProgram=$t.fromCache({context:r,vertexShaderSource:R3,fragmentShaderSource:a,attributeLocations:this._attributeLocations}),this._useHdr=t}if(l(this._cubeMap))return s};Hv.prototype.isDestroyed=function(){return!1};Hv.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),ue(this)};function zv(e){return en(`Assets/Textures/SkyBox/tycho2t3_80_${e}.jpg`)}Hv.createEarthSkyBox=function(){return new Hv({sources:{positiveX:zv("px"),negativeX:zv("mx"),positiveY:zv("py"),negativeY:zv("my"),positiveZ:zv("pz"),negativeZ:zv("mz")}})};var O3=Hv;var M3=`uniform sampler2D u_texture;
in vec2 v_textureCoordinates;
void main()
{
vec4 color = texture(u_texture, v_textureCoordinates);
out_FragColor = czm_gammaCorrect(color);
}
`;var L3=`uniform float u_radiusTS;
in vec2 v_textureCoordinates;
vec2 rotate(vec2 p, vec2 direction)
{
return vec2(p.x * direction.x - p.y * direction.y, p.x * direction.y + p.y * direction.x);
}
vec4 addBurst(vec2 position, vec2 direction, float lengthScalar)
{
vec2 rotatedPosition = rotate(position, direction) * vec2(25.0, 0.75);
float radius = length(rotatedPosition) * lengthScalar;
float burst = 1.0 - smoothstep(0.0, 0.55, radius);
return vec4(burst);
}
void main()
{
float lengthScalar = 2.0 / sqrt(2.0);
vec2 position = v_textureCoordinates - vec2(0.5);
float radius = length(position) * lengthScalar;
float surface = step(radius, u_radiusTS);
vec4 color = vec4(vec2(1.0), surface + 0.2, surface);
float glow = 1.0 - smoothstep(0.0, 0.55, radius);
color.ba += mix(vec2(0.0), vec2(1.0), glow) * 0.75;
vec4 burst = vec4(0.0);
// The following loop has been manually unrolled for speed, to
// avoid sin() and cos().
//
//for (float i = 0.4; i < 3.2; i += 1.047) {
// vec2 direction = vec2(sin(i), cos(i));
// burst += 0.4 * addBurst(position, direction, lengthScalar);
//
// direction = vec2(sin(i - 0.08), cos(i - 0.08));
// burst += 0.3 * addBurst(position, direction, lengthScalar);
//}
burst += 0.4 * addBurst(position, vec2(0.38942, 0.92106), lengthScalar); // angle == 0.4
burst += 0.4 * addBurst(position, vec2(0.99235, 0.12348), lengthScalar); // angle == 0.4 + 1.047
burst += 0.4 * addBurst(position, vec2(0.60327, -0.79754), lengthScalar); // angle == 0.4 + 1.047 * 2.0
burst += 0.3 * addBurst(position, vec2(0.31457, 0.94924), lengthScalar); // angle == 0.4 - 0.08
burst += 0.3 * addBurst(position, vec2(0.97931, 0.20239), lengthScalar); // angle == 0.4 + 1.047 - 0.08
burst += 0.3 * addBurst(position, vec2(0.66507, -0.74678), lengthScalar); // angle == 0.4 + 1.047 * 2.0 - 0.08
// End of manual loop unrolling.
color += clamp(burst, vec4(0.0), vec4(1.0)) * 0.15;
out_FragColor = clamp(color, vec4(0.0), vec4(1.0));
}
`;var N3=`in vec2 direction;
uniform float u_size;
out vec2 v_textureCoordinates;
void main()
{
vec4 position;
if (czm_morphTime == 1.0)
{
position = vec4(czm_sunPositionWC, 1.0);
}
else
{
position = vec4(czm_sunPositionColumbusView.zxy, 1.0);
}
vec4 positionEC = czm_view * position;
vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
vec2 halfSize = vec2(u_size * 0.5);
halfSize *= ((direction * 2.0) - 1.0);
gl_Position = czm_viewportOrthographic * vec4(positionWC.xy + halfSize, -positionWC.z, 1.0);
v_textureCoordinates = direction;
}
`;function B3(){this.show=!0,this._drawCommand=new $e({primitiveType:Me.TRIANGLES,boundingVolume:new ae,owner:this}),this._commands={drawCommand:this._drawCommand,computeCommand:void 0},this._boundingVolume=new ae,this._boundingVolume2D=new ae,this._texture=void 0,this._drawingBufferWidth=void 0,this._drawingBufferHeight=void 0,this._radiusTS=void 0,this._size=void 0,this.glowFactor=1,this._glowFactorDirty=!1,this._useHdr=void 0;let e=this;this._uniformMap={u_texture:function(){return e._texture},u_size:function(){return e._size}}}Object.defineProperties(B3.prototype,{glowFactor:{get:function(){return this._glowFactor},set:function(e){e=Math.max(e,0),this._glowFactor=e,this._glowFactorDirty=!0}}});var hAt=new z,mAt=new z,pAt=new oe,F3=new oe;B3.prototype.update=function(e,t,n){if(!this.show)return;let i=e.mode;if(i===ne.SCENE2D||i===ne.MORPHING||!e.passes.render)return;let o=e.context,r=t.viewport.width,s=t.viewport.height;if(!l(this._texture)||r!==this._drawingBufferWidth||s!==this._drawingBufferHeight||this._glowFactorDirty||n!==this._useHdr){this._texture=this._texture&&this._texture.destroy(),this._drawingBufferWidth=r,this._drawingBufferHeight=s,this._glowFactorDirty=!1,this._useHdr=n;let E=Math.max(r,s);E=Math.pow(2,Math.ceil(Math.log(E)/Math.log(2))-2),E=Math.max(1,E);let v=n?o.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._texture=new Ot({context:o,width:E,height:E,pixelFormat:tt.RGBA,pixelDatatype:v}),this._glowLengthTS=this._glowFactor*5,this._radiusTS=1/(1+2*this._glowLengthTS)*.5;let D=this,O={u_radiusTS:function(){return D._radiusTS}};this._commands.computeCommand=new Vc({fragmentShaderSource:L3,outputTexture:this._texture,uniformMap:O,persists:!1,owner:this,postExecute:function(){D._commands.computeCommand=void 0}})}let a=this._drawCommand;if(!l(a.vertexArray)){let E={direction:0},v=new Uint8Array(4*2);v[0]=0,v[1]=0,v[2]=255,v[3]=0,v[4]=255,v[5]=255,v[6]=0,v[7]=255;let D=gt.createVertexBuffer({context:o,typedArray:v,usage:Fe.STATIC_DRAW}),O=[{index:E.direction,vertexBuffer:D,componentsPerAttribute:2,normalize:!0,componentDatatype:X.UNSIGNED_BYTE}],R=gt.createIndexBuffer({context:o,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});a.vertexArray=new ti({context:o,attributes:O,indexBuffer:R}),a.shaderProgram=$t.fromCache({context:o,vertexShaderSource:N3,fragmentShaderSource:M3,attributeLocations:E}),a.renderState=Ve.fromCache({blending:ln.ALPHA_BLEND}),a.uniformMap=this._uniformMap}let c=o.uniformState.sunPositionWC,u=o.uniformState.sunPositionColumbusView,f=this._boundingVolume,h=this._boundingVolume2D;d.clone(c,f.center),h.center.x=u.z,h.center.y=u.x,h.center.z=u.y,f.radius=P.SOLAR_RADIUS+P.SOLAR_RADIUS*this._glowLengthTS,h.radius=f.radius,i===ne.SCENE3D?ae.clone(f,a.boundingVolume):i===ne.COLUMBUS_VIEW&&ae.clone(h,a.boundingVolume);let p=Gi.computeActualEllipsoidPosition(e,c,F3),g=d.magnitude(d.subtract(p,e.camera.position,F3)),m=o.uniformState.projection,x=pAt;x.x=0,x.y=0,x.z=-g,x.w=1;let b=F.multiplyByVector(m,x,F3),T=Gi.clipToGLWindowCoordinates(t.viewport,b,hAt);x.x=P.SOLAR_RADIUS;let A=F.multiplyByVector(m,x,F3),C=Gi.clipToGLWindowCoordinates(t.viewport,A,mAt);return this._size=z.magnitude(z.subtract(C,T,F3)),this._size=2*this._size*(1+2*this._glowLengthTS),this._size=Math.ceil(this._size),this._commands};B3.prototype.isDestroyed=function(){return!1};B3.prototype.destroy=function(){let e=this._drawCommand;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._texture=this._texture&&this._texture.destroy(),ue(this)};var k3=B3;var kAe=Xo(_V(),1);function _At(e,t,n){return` float clipDistance = clip(gl_FragCoord, ${e}, ${t});
vec4 clippingPlanesEdgeColor = vec4(1.0);
clippingPlanesEdgeColor.rgb = ${n}.rgb;
float clippingPlanesEdgeWidth = ${n}.a;
if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth)
{
out_FragColor = clippingPlanesEdgeColor;
}
`}var V3=_At;var gAt={modifyFragmentShader:function(t){return t=Ue.replaceMain(t,"czm_splitter_main"),t+=`uniform float czm_splitDirection;
void main()
{
#ifndef SHADOW_MAP
if (czm_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (czm_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
#endif
czm_splitter_main();
}
`,t},addUniforms:function(t,n){n.czm_splitDirection=function(){return t.splitDirection}}},Gv=gAt;var RC={NEEDS_DECODE:0,DECODING:1,READY:2,FAILED:3};function U3(e){this._parsedContent=void 0,this._drawCommand=void 0,this._isTranslucent=!1,this._styleTranslucent=!1,this._constantColor=H.clone(H.DARKGRAY),this._highlightColor=H.clone(H.WHITE),this._pointSize=1,this._rtcCenter=void 0,this._quantizedVolumeScale=void 0,this._quantizedVolumeOffset=void 0,this._styleableShaderAttributes=void 0,this._isQuantized=!1,this._isOctEncoded16P=!1,this._isRGB565=!1,this._hasColors=!1,this._hasNormals=!1,this._hasBatchIds=!1,this._decodingState=RC.READY,this._dequantizeInShader=!0,this._isQuantizedDraco=!1,this._isOctEncodedDraco=!1,this._quantizedRange=0,this._octEncodedRange=0,this.backFaceCulling=!1,this._backFaceCulling=!1,this.normalShading=!0,this._normalShading=!0,this._opaqueRenderState=void 0,this._translucentRenderState=void 0,this._mode=void 0,this._ready=!1,this._pointsLength=0,this._geometryByteLength=0,this._vertexShaderLoaded=e.vertexShaderLoaded,this._fragmentShaderLoaded=e.fragmentShaderLoaded,this._uniformMapLoaded=e.uniformMapLoaded,this._batchTableLoaded=e.batchTableLoaded,this._pickIdLoaded=e.pickIdLoaded,this._opaquePass=y(e.opaquePass,we.OPAQUE),this._cull=y(e.cull,!0),this.style=void 0,this._style=void 0,this.styleDirty=!1,this.modelMatrix=F.clone(F.IDENTITY),this._modelMatrix=F.clone(F.IDENTITY),this.time=0,this.shadows=xn.ENABLED,this._boundingSphere=void 0,this.clippingPlanes=void 0,this.isClipped=!1,this.clippingPlanesDirty=!1,this.clippingPlanesOriginMatrix=void 0,this.attenuation=!1,this._attenuation=!1,this.geometricError=0,this.geometricErrorScale=1,this.maximumAttenuation=this._pointSize,this.splitDirection=y(e.splitDirection,Gr.NONE),this._splittingEnabled=!1,this._error=void 0,yAt(this,e)}Object.defineProperties(U3.prototype,{pointsLength:{get:function(){return this._pointsLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}},color:{get:function(){return H.clone(this._highlightColor)},set:function(e){this._highlightColor=H.clone(e,this._highlightColor)}},boundingSphere:{get:function(){if(l(this._drawCommand))return this._drawCommand.boundingVolume},set:function(e){this._boundingSphere=ae.clone(e,this._boundingSphere)}}});function yAt(e,t){let n=mT.parse(t.arrayBuffer,t.byteOffset);if(e._parsedContent=n,e._rtcCenter=n.rtcCenter,e._hasNormals=n.hasNormals,e._hasColors=n.hasColors,e._hasBatchIds=n.hasBatchIds,e._isTranslucent=n.isTranslucent,!n.hasBatchIds&&l(n.batchTableBinary)&&(n.styleableProperties=y_.getBinaryProperties(n.pointsLength,n.batchTableJson,n.batchTableBinary)),l(n.draco)){let a=n.draco;e._decodingState=RC.NEEDS_DECODE,a.dequantizeInShader=e._dequantizeInShader}let i=n.positions;l(i)&&(e._isQuantized=i.isQuantized,e._quantizedVolumeScale=i.quantizedVolumeScale,e._quantizedVolumeOffset=i.quantizedVolumeOffset,e._quantizedRange=i.quantizedRange);let o=n.normals;l(o)&&(e._isOctEncoded16P=o.octEncoded);let r=n.colors;l(r)&&(l(r.constantColor)&&(e._constantColor=H.clone(r.constantColor,e._constantColor),e._hasColors=!1),e._isRGB565=r.isRGB565);let s=n.batchIds;l(n.batchIds)&&(s.name="BATCH_ID",s.semantic="BATCH_ID",s.setIndex=void 0),n.hasBatchIds&&e._batchTableLoaded(n.batchLength,n.batchTableJson,n.batchTableBinary),e._pointsLength=n.pointsLength}var xAt=new d,bAt=new d,TAt=new d,FAe,LG;function CAt(e){if(!l(LG)){FAe=new kAe.default(0),LG=new Array(e);for(let t=0;t<e;++t)LG[t]=FAe.random()}return LG}function AAt(e){let n=e.length/3,i=Math.min(n,20),o=CAt(20),r=Number.MAX_VALUE,s=-Number.MAX_VALUE,a=d.fromElements(r,r,r,xAt),c=d.fromElements(s,s,s,bAt);for(let f=0;f<i;++f){let h=Math.floor(o[f]*n),p=d.unpack(e,h*3,TAt);d.minimumByComponent(a,p,a),d.maximumByComponent(c,p,c)}let u=ae.fromCornerPoints(a,c);return u.radius+=P.EPSILON2,u}function BAe(e,t){let n=X.fromTypedArray(e);return n===X.INT||n===X.UNSIGNED_INT||n===X.DOUBLE?(yt("Cast pnts property to floats",`Point cloud property "${t}" will be cast to a float array because INT, UNSIGNED_INT, and DOUBLE are not valid WebGL vertex attribute types. Some precision may be lost.`),new Float32Array(e)):e}var EAt=new oe,SAt=new oe,vAt=new H,VAe=0,NG=1,I$=2,UAe=3,wAt=4,S$=new F,DAt=new F;function IAt(e,t){let n=t.context,i=e._parsedContent,o=e._pointsLength,r=i.positions,s=i.colors,a=i.normals,c=i.batchIds,u=i.styleableProperties,f=l(u),h=e._isQuantized,p=e._isQuantizedDraco,g=e._isOctEncoded16P,m=e._isOctEncodedDraco,x=e._quantizedRange,b=e._octEncodedRange,T=e._isRGB565,A=e._isTranslucent,C=e._hasColors,E=e._hasNormals,v=e._hasBatchIds,D,O,R=[],M={};if(e._styleableShaderAttributes=M,f){let V=wAt;for(let G in u)if(u.hasOwnProperty(G)){let k=u[G],W=BAe(k.typedArray,G);D=k.componentCount,O=X.fromTypedArray(W);let j=gt.createVertexBuffer({context:n,typedArray:W,usage:Fe.STATIC_DRAW});e._geometryByteLength+=j.sizeInBytes;let Q={index:V,vertexBuffer:j,componentsPerAttribute:D,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0};R.push(Q),M[G]={location:V,componentCount:D},++V}}let N=gt.createVertexBuffer({context:n,typedArray:r.typedArray,usage:Fe.STATIC_DRAW});e._geometryByteLength+=N.sizeInBytes;let _;C&&(_=gt.createVertexBuffer({context:n,typedArray:s.typedArray,usage:Fe.STATIC_DRAW}),e._geometryByteLength+=_.sizeInBytes);let S;E&&(S=gt.createVertexBuffer({context:n,typedArray:a.typedArray,usage:Fe.STATIC_DRAW}),e._geometryByteLength+=S.sizeInBytes);let w;v&&(c.typedArray=BAe(c.typedArray,"batchIds"),w=gt.createVertexBuffer({context:n,typedArray:c.typedArray,usage:Fe.STATIC_DRAW}),e._geometryByteLength+=w.sizeInBytes);let I=[];if(h?O=X.UNSIGNED_SHORT:p?O=x<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT:O=X.FLOAT,I.push({index:VAe,vertexBuffer:N,componentsPerAttribute:3,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0}),e._cull&&(h||p?e._boundingSphere=ae.fromCornerPoints(d.ZERO,e._quantizedVolumeScale):e._boundingSphere=AAt(r.typedArray)),C)if(T)I.push({index:NG,vertexBuffer:_,componentsPerAttribute:1,componentDatatype:X.UNSIGNED_SHORT,normalize:!1,offsetInBytes:0,strideInBytes:0});else{let V=A?4:3;I.push({index:NG,vertexBuffer:_,componentsPerAttribute:V,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0})}E&&(g?(D=2,O=X.UNSIGNED_BYTE):m?(D=2,O=b<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT):(D=3,O=X.FLOAT),I.push({index:I$,vertexBuffer:S,componentsPerAttribute:D,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0})),v&&I.push({index:UAe,vertexBuffer:w,componentsPerAttribute:1,componentDatatype:X.fromTypedArray(c.typedArray),normalize:!1,offsetInBytes:0,strideInBytes:0}),f&&(I=I.concat(R));let L=new ti({context:n,attributes:I}),B={depthTest:{enabled:!0}},U={depthTest:{enabled:!0},depthMask:!1,blending:ln.ALPHA_BLEND};e._opaquePass===we.CESIUM_3D_TILE&&(B.stencilTest=Vt.setCesium3DTileBit(),B.stencilMask=Vt.CESIUM_3D_TILE_MASK,U.stencilTest=Vt.setCesium3DTileBit(),U.stencilMask=Vt.CESIUM_3D_TILE_MASK),e._opaqueRenderState=Ve.fromCache(B),e._translucentRenderState=Ve.fromCache(U),e._drawCommand=new $e({boundingVolume:new ae,cull:e._cull,modelMatrix:new F,primitiveType:Me.POINTS,vertexArray:L,count:o,shaderProgram:void 0,uniformMap:void 0,renderState:A?e._translucentRenderState:e._opaqueRenderState,pass:A?we.TRANSLUCENT:e._opaquePass,owner:e,castShadows:!1,receiveShadows:!1,pickId:e._pickIdLoaded()})}function PAt(e,t){let n=t.context,i=e._isQuantized,o=e._isQuantizedDraco,r=e._isOctEncodedDraco,s={u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier:function(){let a=EAt;if(a.x=e._attenuation?e.maximumAttenuation:e._pointSize,a.x*=t.pixelRatio,a.y=e.time,e._attenuation){let c=t.camera.frustum,u;t.mode===ne.SCENE2D||c instanceof rn?u=Number.POSITIVE_INFINITY:u=n.drawingBufferHeight/t.camera.frustum.sseDenominator,a.z=e.geometricError*e.geometricErrorScale,a.w=u}return a},u_highlightColor:function(){return e._highlightColor},u_constantColor:function(){return e._constantColor},u_clippingPlanes:function(){let a=e.clippingPlanes;return e.isClipped?a.texture:n.defaultTexture},u_clippingPlanesEdgeStyle:function(){let a=e.clippingPlanes;if(!l(a))return H.TRANSPARENT;let c=H.clone(a.edgeColor,vAt);return c.alpha=a.edgeWidth,c},u_clippingPlanesMatrix:function(){let a=e.clippingPlanes;if(!l(a))return F.IDENTITY;let c=y(e.clippingPlanesOriginMatrix,e._modelMatrix);F.multiply(n.uniformState.view3D,c,S$);let u=F.multiply(S$,a.modelMatrix,S$);return F.inverseTranspose(u,DAt)}};Gv.addUniforms(e,s),(i||o||r)&&(s=bt(s,{u_quantizedVolumeScaleAndOctEncodedRange:function(){let a=SAt;if(l(e._quantizedVolumeScale)){let c=d.clone(e._quantizedVolumeScale,a);d.divideByScalar(c,e._quantizedRange,a)}return a.w=e._octEncodedRange,a}})),l(e._uniformMapLoaded)&&(s=e._uniformMapLoaded(s)),e._drawCommand.uniformMap=s}function v$(e,t){let n=/czm_3dtiles_property_(\d+)/g,i=n.exec(e);for(;i!==null;){let o=parseInt(i[1]);t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function w$(e,t){e=e.slice(e.indexOf(`
`));let n=/czm_3dtiles_builtin_property_(\w+)/g,i=n.exec(e);for(;i!==null;){let o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function D$(e,t){let n=e.numberOfAttributes;for(let i=0;i<n;++i){let o=e.getAttribute(i);if(o.index===t)return o}}var RAt={POSITION:"czm_3dtiles_builtin_property_POSITION",POSITION_ABSOLUTE:"czm_3dtiles_builtin_property_POSITION_ABSOLUTE",COLOR:"czm_3dtiles_builtin_property_COLOR",NORMAL:"czm_3dtiles_builtin_property_NORMAL"};function OAt(e,t,n){let i,o,r,s=t.context,a=l(n),c=e._isQuantized,u=e._isQuantizedDraco,f=e._isOctEncoded16P,h=e._isOctEncodedDraco,p=e._isRGB565,g=e._isTranslucent,m=e._hasColors,x=e._hasNormals,b=e._hasBatchIds,T=e._backFaceCulling,A=e._normalShading,C=e._drawCommand.vertexArray,E=e.clippingPlanes,v=e._attenuation,D,O,R,M=g,N=Ge(RAt),_={},S=e._styleableShaderAttributes;for(o in S)S.hasOwnProperty(o)&&(r=S[o],N[o]=`czm_3dtiles_property_${r.location}`,_[r.location]=r);if(a){let ce={translucent:!1},ge="(vec3 czm_3dtiles_builtin_property_POSITION, vec3 czm_3dtiles_builtin_property_POSITION_ABSOLUTE, vec4 czm_3dtiles_builtin_property_COLOR, vec3 czm_3dtiles_builtin_property_NORMAL)";D=n.getColorShaderFunction(`getColorFromStyle${ge}`,N,ce),O=n.getShowShaderFunction(`getShowFromStyle${ge}`,N,ce),R=n.getPointSizeShaderFunction(`getPointSizeFromStyle${ge}`,N,ce),l(D)&&ce.translucent&&(M=!0)}e._styleTranslucent=M;let w=l(D),I=l(O),L=l(R),B=e.isClipped,U=[],V=[];w&&(v$(D,U),w$(D,V)),I&&(v$(O,U),w$(O,V)),L&&(v$(R,U),w$(R,V));let G=V.indexOf("COLOR")>=0,k=V.indexOf("NORMAL")>=0;if(k&&!x)throw new re("Style references the NORMAL semantic but the point cloud does not have normals");for(o in S)if(S.hasOwnProperty(o)){r=S[o];let ce=U.indexOf(r.location)>=0,ge=D$(C,r.location);ge.enabled=ce}let W=m&&(!w||G);if(m){let ce=D$(C,NG);ce.enabled=W}let j=x&&(A||T||k);if(x){let ce=D$(C,I$);ce.enabled=j}let Q={a_position:VAe};W&&(Q.a_color=NG),j&&(Q.a_normal=I$),b&&(Q.a_batchId=UAe);let q="",K=U.length;for(i=0;i<K;++i){let ce=U[i];r=_[ce];let ge=r.componentCount,Te=`czm_3dtiles_property_${ce}`,De;ge===1?De="float":De=`vec${ge}`,q+=`in ${De} ${Te};
`,Q[Te]=r.location}PAt(e,t);let J=`in vec3 a_position;
out vec4 v_color;
uniform vec4 u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier;
uniform vec4 u_constantColor;
uniform vec4 u_highlightColor;
`;J+=`float u_pointSize;
float tiles3d_tileset_time;
`,v&&(J+=`float u_geometricError;
float u_depthMultiplier;
`),J+=q,W&&(g?J+=`in vec4 a_color;
`:p?J+=`in float a_color;
const float SHIFT_RIGHT_11 = 1.0 / 2048.0;
const float SHIFT_RIGHT_5 = 1.0 / 32.0;
const float SHIFT_LEFT_11 = 2048.0;
const float SHIFT_LEFT_5 = 32.0;
const float NORMALIZE_6 = 1.0 / 64.0;
const float NORMALIZE_5 = 1.0 / 32.0;
`:J+=`in vec3 a_color;
`),j&&(f||h?J+=`in vec2 a_normal;
`:J+=`in vec3 a_normal;
`),b&&(J+=`in float a_batchId;
`),(c||u||h)&&(J+=`uniform vec4 u_quantizedVolumeScaleAndOctEncodedRange;
`),w&&(J+=D),I&&(J+=O),L&&(J+=R),J+=`void main()
{
u_pointSize = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.x;
tiles3d_tileset_time = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.y;
`,v&&(J+=` u_geometricError = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.z;
u_depthMultiplier = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.w;
`),W?g?J+=` vec4 color = a_color;
`:p?J+=` float compressed = a_color;
float r = floor(compressed * SHIFT_RIGHT_11);
compressed -= r * SHIFT_LEFT_11;
float g = floor(compressed * SHIFT_RIGHT_5);
compressed -= g * SHIFT_LEFT_5;
float b = compressed;
vec3 rgb = vec3(r * NORMALIZE_5, g * NORMALIZE_6, b * NORMALIZE_5);
vec4 color = vec4(rgb, 1.0);
`:J+=` vec4 color = vec4(a_color, 1.0);
`:J+=` vec4 color = u_constantColor;
`,c||u?J+=` vec3 position = a_position * u_quantizedVolumeScaleAndOctEncodedRange.xyz;
`:J+=` vec3 position = a_position;
`,J+=` vec3 position_absolute = vec3(czm_model * vec4(position, 1.0));
`,j?(f?J+=` vec3 normal = czm_octDecode(a_normal);
`:h?J+=` vec3 normal = czm_octDecode(a_normal, u_quantizedVolumeScaleAndOctEncodedRange.w).zxy;
`:J+=` vec3 normal = a_normal;
`,J+=` vec3 normalEC = czm_normal * normal;
`):J+=` vec3 normal = vec3(1.0);
`,w&&(J+=` color = getColorFromStyle(position, position_absolute, color, normal);
`),I&&(J+=` float show = float(getShowFromStyle(position, position_absolute, color, normal));
`),L?J+=` gl_PointSize = getPointSizeFromStyle(position, position_absolute, color, normal) * czm_pixelRatio;
`:v?J+=` vec4 positionEC = czm_modelView * vec4(position, 1.0);
float depth = -positionEC.z;
gl_PointSize = min((u_geometricError / depth) * u_depthMultiplier, u_pointSize);
`:J+=` gl_PointSize = u_pointSize;
`,J+=` color = color * u_highlightColor;
`,j&&A&&(J+=` float diffuseStrength = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC);
diffuseStrength = max(diffuseStrength, 0.4);
color.xyz *= diffuseStrength * czm_lightColor;
`),J+=` v_color = color;
gl_Position = czm_modelViewProjection * vec4(position, 1.0);
`,j&&T&&(J+=` float visible = step(-normalEC.z, 0.0);
gl_Position *= visible;
gl_PointSize *= visible;
`),I&&(J+=` gl_Position.w *= float(show);
gl_PointSize *= float(show);
`),J+=`}
`;let de=`in vec4 v_color;
`;B&&(de+=`uniform highp sampler2D u_clippingPlanes;
uniform mat4 u_clippingPlanesMatrix;
uniform vec4 u_clippingPlanesEdgeStyle;
`,de+=`
`,de+=gg(E,s),de+=`
`),de+=`void main()
{
out_FragColor = czm_gammaCorrect(v_color);
`,B&&(de+=V3("u_clippingPlanes","u_clippingPlanesMatrix","u_clippingPlanesEdgeStyle")),de+=`}
`,e.splitDirection!==Gr.NONE&&(de=Gv.modifyFragmentShader(de)),l(e._vertexShaderLoaded)&&(J=e._vertexShaderLoaded(J)),l(e._fragmentShaderLoaded)&&(de=e._fragmentShaderLoaded(de));let xe=e._drawCommand;l(xe.shaderProgram)&&xe.shaderProgram.destroy(),xe.shaderProgram=$t.fromCache({context:s,vertexShaderSource:J,fragmentShaderSource:de,attributeLocations:Q});try{xe.shaderProgram._bind()}catch{throw new re("Error generating style shader: this may be caused by a type mismatch, index out-of-bounds, or other syntax error.")}}function MAt(e,t){if(e._decodingState===RC.READY)return!1;if(e._decodingState===RC.NEEDS_DECODE){let n=e._parsedContent,i=n.draco,o=E_.decodePointCloud(i,t);l(o)&&(e._decodingState=RC.DECODING,o.then(function(r){e._decodingState=RC.READY;let s=l(r.POSITION)?r.POSITION.array:void 0,a=l(r.RGB)?r.RGB.array:void 0,c=l(r.RGBA)?r.RGBA.array:void 0,u=l(r.NORMAL)?r.NORMAL.array:void 0,f=l(r.BATCH_ID)?r.BATCH_ID.array:void 0,h=l(s)&&l(r.POSITION.data.quantization),p=l(u)&&l(r.NORMAL.data.quantization);if(h){let b=r.POSITION.data.quantization,T=b.range;e._quantizedVolumeScale=d.fromElements(T,T,T),e._quantizedVolumeOffset=d.unpack(b.minValues),e._quantizedRange=(1<<b.quantizationBits)-1,e._isQuantizedDraco=!0}p&&(e._octEncodedRange=(1<<r.NORMAL.data.quantization.quantizationBits)-1,e._isOctEncodedDraco=!0);let g=n.styleableProperties,m=i.batchTableProperties;for(let b in m)if(m.hasOwnProperty(b)){let T=r[b];l(g)||(g={}),g[b]={typedArray:T.array,componentCount:T.data.componentsPerAttribute}}l(s)&&(n.positions={typedArray:s});let x=y(c,a);l(x)&&(n.colors={typedArray:x}),l(u)&&(n.normals={typedArray:u}),l(f)&&(n.batchIds={typedArray:f}),n.styleableProperties=g}).catch(function(r){e._decodingState=RC.FAILED,e._error=r}))}return!0}var LAt=new oe,NAt=new d;U3.prototype.update=function(e){let t=e.context;if(l(this._error)){let u=this._error;throw this._error=void 0,u}if(MAt(this,t))return;let i=!1,o=!F.equals(this._modelMatrix,this.modelMatrix);if(this._mode!==e.mode&&(this._mode=e.mode,o=!0),l(this._drawCommand)||(IAt(this,e),o=!0,i=!0,this._ready=!0,this._parsedContent=void 0),o){F.clone(this.modelMatrix,this._modelMatrix);let u=this._drawCommand.modelMatrix;if(F.clone(this._modelMatrix,u),l(this._rtcCenter)&&F.multiplyByTranslation(u,this._rtcCenter,u),l(this._quantizedVolumeOffset)&&F.multiplyByTranslation(u,this._quantizedVolumeOffset,u),e.mode!==ne.SCENE3D){let h=e.mapProjection,p=F.getColumn(u,3,LAt);oe.equals(p,oe.UNIT_W)||Rt.basisTo2D(h,u,u)}let f=this._drawCommand.boundingVolume;if(ae.clone(this._boundingSphere,f),this._cull){let h=f.center;F.multiplyByPoint(u,h,h);let p=F.getScale(u,NAt);f.radius*=d.maximumComponent(p)}}this.clippingPlanesDirty&&(this.clippingPlanesDirty=!1,i=!0),this._attenuation!==this.attenuation&&(this._attenuation=this.attenuation,i=!0),this.backFaceCulling!==this._backFaceCulling&&(this._backFaceCulling=this.backFaceCulling,i=!0),this.normalShading!==this._normalShading&&(this._normalShading=this.normalShading,i=!0),(this._style!==this.style||this.styleDirty)&&(this._style=this.style,this.styleDirty=!1,i=!0);let r=this.splitDirection!==Gr.NONE;this._splittingEnabled!==r&&(this._splittingEnabled=r,i=!0),i&&OAt(this,e,this._style),this._drawCommand.castShadows=xn.castShadows(this.shadows),this._drawCommand.receiveShadows=xn.receiveShadows(this.shadows);let s=this._highlightColor.alpha<1||this._constantColor.alpha<1||this._styleTranslucent;this._drawCommand.renderState=s?this._translucentRenderState:this._opaqueRenderState,this._drawCommand.pass=s?we.TRANSLUCENT:this._opaquePass;let a=e.commandList,c=e.passes;(c.render||c.pick)&&a.push(this._drawCommand)};U3.prototype.isDestroyed=function(){return!1};U3.prototype.destroy=function(){let e=this._drawCommand;return l(e)&&(e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy()),ue(this)};var z3=U3;function MC(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this.shadows=y(e.shadows,xn.ENABLED),this.maximumMemoryUsage=y(e.maximumMemoryUsage,256),this.shading=new Fm(e.shading),this.style=e.style,this.frameFailed=new me,this.frameChanged=new me,this._clock=e.clock,this._intervals=e.intervals,this._clippingPlanes=void 0,this.clippingPlanes=e.clippingPlanes,this._pointCloudEyeDomeLighting=new R_,this._loadTimestamp=void 0,this._clippingPlanesState=0,this._styleDirty=!1,this._pickId=void 0,this._totalMemoryUsageInBytes=0,this._frames=[],this._previousInterval=void 0,this._nextInterval=void 0,this._lastRenderedFrame=void 0,this._clockMultiplier=0,this._runningSum=0,this._runningLength=0,this._runningIndex=0,this._runningSamples=new Array(5).fill(0),this._runningAverage=0}Object.defineProperties(MC.prototype,{clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){gs.setOwner(e,this,"_clippingPlanes")}},totalMemoryUsageInBytes:{get:function(){return this._totalMemoryUsageInBytes}},boundingSphere:{get:function(){if(l(this._lastRenderedFrame))return this._lastRenderedFrame.pointCloud.boundingSphere}}});function FAt(e){return`uniform vec4 czm_pickColor;
${e}`}function BAt(e){return function(t){return bt(t,{czm_pickColor:function(){return e._pickId.color}})}}function kAt(){return"czm_pickColor"}MC.prototype.makeStyleDirty=function(){this._styleDirty=!0};MC.prototype._getAverageLoadTime=function(){return this._runningLength===0?.05:this._runningAverage};var VAt=new Z;function R$(e){let t=e._clock,n=t.canAnimate&&t.shouldAnimate,i=t.multiplier;return n?i:0}function OC(e,t){return e._intervals.indexOf(t.start)}function UAt(e,t){let n=e._intervals,i=e._clock,o=R$(e);if(o===0)return;let r=e._getAverageLoadTime(),s=Z.addSeconds(i.currentTime,r*o,VAt),a=n.indexOf(s),c=OC(e,t);return a===c&&(o>=0?++a:--a),n.get(a)}function zAt(e){let t=e._intervals,i=e._clock.currentTime,o=t.indexOf(i);return t.get(o)}function HAt(e,t,n){let i=R$(e),o=OC(e,t),r=OC(e,n);return i>=0?o>=r:o<=r}function HAe(e,t){return function(n){let i=l(n.message)?n.message:n.toString();e.frameFailed.numberOfListeners>0?e.frameFailed.raiseEvent({uri:t,message:i}):(console.log(`A frame failed to load: ${t}`),console.log(`Error: ${i}`))}}function GAt(e,t,n){let i=OC(e,t),o=e._frames,r=o[i];if(!l(r)){let s=t.data.transform,a=l(s)?F.fromArray(s):void 0,c=t.data.uri;r={pointCloud:void 0,transform:a,timestamp:xi(),sequential:!0,ready:!1,touchedFrameNumber:n.frameNumber,uri:c},o[i]=r,Se.fetchArrayBuffer({url:c}).then(function(u){r.pointCloud=new z3({arrayBuffer:u,cull:!0,fragmentShaderLoaded:FAt,uniformMapLoaded:BAt(e),pickIdLoaded:kAt})}).catch(HAe(e,c))}return r}function WAt(e,t){e._runningSum+=t,e._runningSum-=e._runningSamples[e._runningIndex],e._runningSamples[e._runningIndex]=t,e._runningLength=Math.min(e._runningLength+1,e._runningSamples.length),e._runningIndex=(e._runningIndex+1)%e._runningSamples.length,e._runningAverage=e._runningSum/e._runningLength}function jAt(e,t,n,i){t.touchedFrameNumber<i.frameNumber-1&&(t.sequential=!1);let o=t.pointCloud;if(l(o)&&!t.ready){let r=i.commandList,s=r.length;if(GAe(e,t,n,i),o.ready&&(t.ready=!0,e._totalMemoryUsageInBytes+=o.geometryByteLength,r.length=s,t.sequential)){let a=(xi()-t.timestamp)/1e3;WAt(e,a)}}t.touchedFrameNumber=i.frameNumber}var qAt=new F;function YAt(e,t){let n=e.shading;return l(n)&&l(n.baseResolution)?n.baseResolution:l(t.boundingSphere)?P.cbrt(t.boundingSphere.volume()/t.pointsLength):0}function XAt(e){let t=e.shading;return l(t)&&l(t.maximumAttenuation)?t.maximumAttenuation:10}var KAt=new Fm;function GAe(e,t,n,i){let o=y(e.shading,KAt),r=t.pointCloud,s=y(t.transform,F.IDENTITY);r.modelMatrix=F.multiplyTransformation(e.modelMatrix,s,qAt),r.style=e.style,r.time=n.timeSinceLoad,r.shadows=e.shadows,r.clippingPlanes=e._clippingPlanes,r.isClipped=n.isClipped,r.attenuation=o.attenuation,r.backFaceCulling=o.backFaceCulling,r.normalShading=o.normalShading,r.geometricError=YAt(e,r),r.geometricErrorScale=o.geometricErrorScale,r.maximumAttenuation=XAt(e);try{r.update(i)}catch(a){HAe(e,t.uri)(a)}t.touchedFrameNumber=i.frameNumber}function P$(e,t,n,i){let o=GAt(e,t,i);jAt(e,o,n,i)}function ZAt(e){return function(t){return t.touchedFrameNumber<e.frameNumber}}function WAe(e,t){let n=e._frames,i=n.length;for(let o=0;o<i;++o){let r=n[o];if(l(r)&&(!l(t)||t(r))){let s=r.pointCloud;r.ready&&(e._totalMemoryUsageInBytes-=s.geometryByteLength),l(s)&&s.destroy(),r===e._lastRenderedFrame&&(e._lastRenderedFrame=void 0),n[o]=void 0}}}function $At(e,t){let n=OC(e,t),i=e._frames[n];if(l(i)&&i.ready)return i}function zAe(e,t,n,i,o){return l(n)?n.ready?!0:(P$(e,t,i,o),n.ready):!1}function QAt(e,t,n,i,o){let r,s,a,c=e._intervals,u=e._frames,f=OC(e,n),h=OC(e,t);if(f>=h){for(r=f;r>=h;--r)if(s=c.get(r),a=u[r],zAe(e,s,a,i,o))return s}else for(r=f;r<=h;++r)if(s=c.get(r),a=u[r],zAe(e,s,a,i,o))return s;return t}function JAt(e,t,n){let i=e._frames,o=i.length;for(let r=0;r<o;++r){let s=i[r];l(s)&&l(s.pointCloud)&&(s.pointCloud.clippingPlanesDirty=t,s.pointCloud.styleDirty=n)}}var Wv={timeSinceLoad:0,isClipped:!1,clippingPlanesDirty:!1};MC.prototype.update=function(e){if(e.mode===ne.MORPHING||!this.show)return;l(this._pickId)||(this._pickId=e.context.createPickId({primitive:this})),l(this._loadTimestamp)||(this._loadTimestamp=Z.clone(e.time));let t=Math.max(Z.secondsDifference(e.time,this._loadTimestamp)*1e3,0),n=this._clippingPlanes,i=0,o=!1,r=l(n)&&n.enabled;r&&(n.update(e),i=n.clippingPlanesState),this._clippingPlanesState!==i&&(this._clippingPlanesState=i,o=!0);let s=this._styleDirty;this._styleDirty=!1,(o||s)&&JAt(this,o,s),Wv.timeSinceLoad=t,Wv.isClipped=r;let a=this.shading,c=this._pointCloudEyeDomeLighting,u=e.commandList,f=u.length,h=this._previousInterval,p=this._nextInterval,g=zAt(this);if(!l(g))return;let m=!1,x=R$(this),b=x===0;x!==this._clockMultiplier&&(m=!0,this._clockMultiplier=x),(!l(h)||b)&&(h=g),(!l(p)||m||HAt(this,g,p))&&(p=UAt(this,g)),h=QAt(this,h,g,Wv,e);let T=$At(this,h);l(T)||(P$(this,h,Wv,e),T=this._lastRenderedFrame),l(T)&&GAe(this,T,Wv,e),l(p)&&P$(this,p,Wv,e);let A=this;l(T)&&!l(this._lastRenderedFrame)&&e.afterRender.push(function(){return!0}),l(T)&&T!==this._lastRenderedFrame&&A.frameChanged.numberOfListeners>0&&e.afterRender.push(function(){return A.frameChanged.raiseEvent(A),!0}),this._previousInterval=h,this._nextInterval=p,this._lastRenderedFrame=T;let C=this._totalMemoryUsageInBytes,E=this.maximumMemoryUsage*1024*1024;C>E&&WAe(this,ZAt(e));let D=u.length-f;l(a)&&a.attenuation&&a.eyeDomeLighting&&D>0&&c.update(e,f,a,this.boundingSphere)};MC.prototype.isDestroyed=function(){return!1};MC.prototype.destroy=function(){return WAe(this),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),ue(this)};var jv=MC;function YAe(e,t){if(l(t)){let n=t.clock;l(n)&&n.getValue(e)}}function eEt(e){e._renderLoopRunning=!0;let t=0;function n(i){if(!e.isDestroyed())if(e._useDefaultRenderLoop)try{let o=e._targetFrameRate;if(!l(o))e.resize(),e.render(),requestAnimationFrame(n);else{let r=1e3/o,s=i-t;s>r&&(e.resize(),e.render(),t=i-s%r),requestAnimationFrame(n)}}catch(o){e._useDefaultRenderLoop=!1,e._renderLoopRunning=!1,e._showRenderLoopErrors&&e.showErrorPanel("An error occurred while rendering. Rendering has stopped.",void 0,o)}else e._renderLoopRunning=!1}requestAnimationFrame(n)}function XAe(e){let t=e._useBrowserRecommendedResolution?1:window.devicePixelRatio;return t*=e._resolutionScale,l(e._scene)&&(e._scene.pixelRatio=t),t}function KAe(e){let t=e._canvas,n=t.clientWidth,i=t.clientHeight,o=XAe(e);e._canvasClientWidth=n,e._canvasClientHeight=i,n*=o,i*=o,t.width=n,t.height=i,e._canRender=n!==0&&i!==0,e._lastDevicePixelRatio=window.devicePixelRatio}function ZAe(e){let t=e._canvas,n=t.width,i=t.height;if(n!==0&&i!==0){let o=e._scene.camera.frustum;l(o.aspectRatio)?o.aspectRatio=n/i:(o.top=o.right*(i/n),o.bottom=-o.top)}}function Po(e,t){e=In(e),t=y(t,y.EMPTY_OBJECT);let n=document.createElement("div");n.className="cesium-widget",e.appendChild(n);let i=document.createElement("canvas"),o=zt.supportsImageRenderingPixelated();this._supportsImageRenderingPixelated=o,o&&(i.style.imageRendering=zt.imageRenderingValue()),i.oncontextmenu=function(){return!1},i.onselectstart=function(){return!1};function r(){i!==i.ownerDocument.activeElement&&i.ownerDocument.activeElement.blur()}y(t.blurActiveElementOnCanvasFocus,!0)&&(i.addEventListener("mousedown",r),i.addEventListener("pointerdown",r)),n.appendChild(i);let a=document.createElement("div");a.className="cesium-widget-credits";let c=l(t.creditContainer)?In(t.creditContainer):n;c.appendChild(a);let u=l(t.creditViewport)?In(t.creditViewport):n,f=y(t.showRenderLoopErrors,!0),h=y(t.useBrowserRecommendedResolution,!0);this._element=n,this._container=e,this._canvas=i,this._canvasClientWidth=0,this._canvasClientHeight=0,this._lastDevicePixelRatio=0,this._creditViewport=u,this._creditContainer=c,this._innerCreditContainer=a,this._canRender=!1,this._renderLoopRunning=!1,this._showRenderLoopErrors=f,this._resolutionScale=1,this._useBrowserRecommendedResolution=h,this._forceResize=!1,this._entityView=void 0,this._clockTrackedDataSource=void 0,this._trackedEntity=void 0,this._needTrackedEntityUpdate=!1,this._zoomIsFlight=!1,this._zoomTarget=void 0,this._zoomPromise=void 0,this._zoomOptions=void 0,this._trackedEntityChanged=new me,this._allowDataSourcesToSuspendAnimation=!0,this._clock=l(t.clock)?t.clock:new Gd,l(t.shouldAnimate)&&(this._clock.shouldAnimate=t.shouldAnimate),KAe(this);try{let p=y(t.ellipsoid,ee.default),g=new v3({canvas:i,contextOptions:t.contextOptions,creditContainer:a,creditViewport:u,ellipsoid:p,mapProjection:t.mapProjection,orderIndependentTranslucency:t.orderIndependentTranslucency,scene3DOnly:y(t.scene3DOnly,!1),shadows:t.shadows,mapMode2D:t.mapMode2D,requestRenderMode:t.requestRenderMode,maximumRenderTimeChange:t.maximumRenderTimeChange,depthPlaneEllipsoidOffset:t.depthPlaneEllipsoidOffset,msaaSamples:t.msaaSamples});this._scene=g,g.camera.constrainedAxis=d.UNIT_Z,XAe(this),ZAe(this);let m=t.globe;l(m)||(m=new L2(p)),m!==!1&&(g.globe=m,g.globe.shadows=y(t.terrainShadows,xn.RECEIVE_ONLY));let x=t.skyBox;!l(x)&&ee.WGS84.equals(p)&&(x=O3.createEarthSkyBox()),x!==!1&&(g.skyBox=x,g.sun=new k3,ee.WGS84.equals(p)&&(g.moon=new B2));let b=t.skyAtmosphere;!l(b)&&ee.WGS84.equals(p)&&(b=new I3(p),b.show=t.globe!==!1&&m.show),b!==!1&&(g.skyAtmosphere=b);let T=t.baseLayer;t.globe!==!1&&T!==!1&&(l(T)||(T=Xa.fromWorldImagery()),g.imageryLayers.add(T)),l(t.terrainProvider)&&t.globe!==!1&&(g.terrainProvider=t.terrainProvider),l(t.terrain)&&t.globe!==!1&&g.setTerrain(t.terrain),this._screenSpaceEventHandler=new wu(i),l(t.sceneMode)&&(t.sceneMode===ne.SCENE2D&&this._scene.morphTo2D(0),t.sceneMode===ne.COLUMBUS_VIEW&&this._scene.morphToColumbusView(0)),this._useDefaultRenderLoop=void 0,this.useDefaultRenderLoop=y(t.useDefaultRenderLoop,!0),this._targetFrameRate=void 0,this.targetFrameRate=t.targetFrameRate;let A=this;this._onRenderError=function(R,M){A._useDefaultRenderLoop=!1,A._renderLoopRunning=!1,A._showRenderLoopErrors&&A.showErrorPanel("An error occurred while rendering. Rendering has stopped.",void 0,M)},g.renderError.addEventListener(this._onRenderError);let C=t.dataSources,E=!1;l(C)||(C=new oF,E=!0);let v=new vF({scene:g,dataSourceCollection:C}),D=new ur;this._dataSourceChangedListeners={},this._automaticallyTrackDataSourceClocks=t.automaticallyTrackDataSourceClocks??!0,this._dataSourceCollection=C,this._destroyDataSourceCollection=E,this._dataSourceDisplay=v,this._eventHelper=D,this._canAnimateUpdateCallback=this._updateCanAnimate,D.add(this._clock.onTick,Po.prototype._onTick,this),D.add(g.morphStart,Po.prototype._clearTrackedObject,this),D.add(C.dataSourceAdded,Po.prototype._onDataSourceAdded,this),D.add(C.dataSourceRemoved,Po.prototype._onDataSourceRemoved,this),D.add(g.postRender,Po.prototype._postRender,this);let O=C.length;for(let R=0;R<O;R++)this._dataSourceAdded(C,C.get(R));this._dataSourceAdded(void 0,v.defaultDataSource),D.add(C.dataSourceAdded,Po.prototype._dataSourceAdded,this),D.add(C.dataSourceRemoved,Po.prototype._dataSourceRemoved,this)}catch(p){throw f&&this.showErrorPanel("Error constructing CesiumWidget.",'Visit <a href="http://get.webgl.org">http://get.webgl.org</a> to verify that your web browser and hardware support WebGL. Consider trying a different web browser or updating your video drivers. Detailed error information is below:',p),p}}Object.defineProperties(Po.prototype,{container:{get:function(){return this._container}},canvas:{get:function(){return this._canvas}},creditContainer:{get:function(){return this._creditContainer}},creditViewport:{get:function(){return this._creditViewport}},scene:{get:function(){return this._scene}},imageryLayers:{get:function(){return this._scene.imageryLayers}},terrainProvider:{get:function(){return this._scene.terrainProvider},set:function(e){this._scene.terrainProvider=e}},creditDisplay:{get:function(){return this._scene.frameState.creditDisplay}},dataSourceDisplay:{get:function(){return this._dataSourceDisplay}},entities:{get:function(){return this._dataSourceDisplay.defaultDataSource.entities}},dataSources:{get:function(){return this._dataSourceCollection}},camera:{get:function(){return this._scene.camera}},ellipsoid:{get:function(){return this._scene.ellipsoid}},clock:{get:function(){return this._clock}},screenSpaceEventHandler:{get:function(){return this._screenSpaceEventHandler}},targetFrameRate:{get:function(){return this._targetFrameRate},set:function(e){this._targetFrameRate=e}},useDefaultRenderLoop:{get:function(){return this._useDefaultRenderLoop},set:function(e){this._useDefaultRenderLoop!==e&&(this._useDefaultRenderLoop=e,e&&!this._renderLoopRunning&&eEt(this))}},resolutionScale:{get:function(){return this._resolutionScale},set:function(e){this._resolutionScale!==e&&(this._resolutionScale=e,this._forceResize=!0)}},useBrowserRecommendedResolution:{get:function(){return this._useBrowserRecommendedResolution},set:function(e){this._useBrowserRecommendedResolution!==e&&(this._useBrowserRecommendedResolution=e,this._forceResize=!0)}},allowDataSourcesToSuspendAnimation:{get:function(){return this._allowDataSourcesToSuspendAnimation},set:function(e){this._allowDataSourcesToSuspendAnimation=e}},trackedEntity:{get:function(){return this._trackedEntity},set:function(e){if(this._trackedEntity!==e){this._trackedEntity=e,O$(this);let t=this.scene,n=t.mode;!l(e)||!l(e.position)?(this._needTrackedEntityUpdate=!1,(n===ne.COLUMBUS_VIEW||n===ne.SCENE2D)&&(t.screenSpaceCameraController.enableTranslate=!0),(n===ne.COLUMBUS_VIEW||n===ne.SCENE3D)&&(t.screenSpaceCameraController.enableTilt=!0),this._entityView=void 0,this.camera.lookAtTransform(F.IDENTITY)):this._needTrackedEntityUpdate=!0,this._trackedEntityChanged.raiseEvent(e),this.scene.requestRender()}}},trackedEntityChanged:{get:function(){return this._trackedEntityChanged}},clockTrackedDataSource:{get:function(){return this._clockTrackedDataSource},set:function(e){this._clockTrackedDataSource!==e&&(this._clockTrackedDataSource=e,YAe(this.clock,e))}}});Po.prototype.showErrorPanel=function(e,t,n){let i=this._element,o=document.createElement("div");o.className="cesium-widget-errorPanel";let r=document.createElement("div");r.className="cesium-widget-errorPanel-content",o.appendChild(r);let s=document.createElement("div");s.className="cesium-widget-errorPanel-header",s.appendChild(document.createTextNode(e)),r.appendChild(s);let a=document.createElement("div");a.className="cesium-widget-errorPanel-scroll",r.appendChild(a);function c(){a.style.maxHeight=`${Math.max(Math.round(i.clientHeight*.9-100),30)}px`}c(),l(window.addEventListener)&&window.addEventListener("resize",c,!1);let u=l(t),f=l(n);if(u||f){let g=document.createElement("div");if(g.className="cesium-widget-errorPanel-message",a.appendChild(g),f){let m=xm(n);u||(typeof n=="string"&&(n=new Error(n)),t=xm({name:n.name,message:n.message}),m=n.stack),typeof console<"u"&&console.error(`${e}
${t}
${m}`);let x=document.createElement("div");x.className="cesium-widget-errorPanel-message-details collapsed";let b=document.createElement("span");b.className="cesium-widget-errorPanel-more-details",b.appendChild(document.createTextNode("See more...")),x.appendChild(b),x.onclick=function(T){x.removeChild(b),x.appendChild(document.createTextNode(m)),x.className="cesium-widget-errorPanel-message-details",r.className="cesium-widget-errorPanel-content expanded",x.onclick=void 0},a.appendChild(x)}g.innerHTML=`<p>${t}</p>`}let h=document.createElement("div");h.className="cesium-widget-errorPanel-buttonPanel",r.appendChild(h);let p=document.createElement("button");p.setAttribute("type","button"),p.className="cesium-button",p.appendChild(document.createTextNode("OK")),p.onclick=function(){l(c)&&l(window.removeEventListener)&&window.removeEventListener("resize",c,!1),i.removeChild(o)},h.appendChild(p),i.appendChild(o)};Po.prototype.isDestroyed=function(){return!1};Po.prototype.destroy=function(){let e=this.dataSources,t=e.length;for(let n=0;n<t;n++)this._dataSourceRemoved(e,e.get(n));this._dataSourceRemoved(void 0,this._dataSourceDisplay.defaultDataSource),this._dataSourceDisplay=this._dataSourceDisplay.destroy(),l(this._scene)&&(this._scene.renderError.removeEventListener(this._onRenderError),this._scene=this._scene.destroy()),this._container.removeChild(this._element),this._creditContainer.removeChild(this._innerCreditContainer),this._eventHelper.removeAll(),this._destroyDataSourceCollection&&(this._dataSourceCollection=this._dataSourceCollection.destroy()),ue(this)};Po.prototype.resize=function(){let e=this._canvas;!this._forceResize&&this._canvasClientWidth===e.clientWidth&&this._canvasClientHeight===e.clientHeight&&this._lastDevicePixelRatio===window.devicePixelRatio||(this._forceResize=!1,KAe(this),ZAe(this),this._scene.requestRender())};Po.prototype.render=function(){if(this._canRender){this._scene.initializeFrame();let e=this._clock.tick();this._scene.render(e)}else this._clock.tick()};Po.prototype._dataSourceAdded=function(e,t){t.entities.collectionChanged.addEventListener(Po.prototype._onEntityCollectionChanged,this)};Po.prototype._dataSourceRemoved=function(e,t){let n=t.entities;n.collectionChanged.removeEventListener(Po.prototype._onEntityCollectionChanged,this),l(this.trackedEntity)&&n.getById(this.trackedEntity.id)===this.trackedEntity&&(this.trackedEntity=void 0)};Po.prototype._updateCanAnimate=function(e){this._clock.canAnimate=e};Po.prototype._onTick=function(e){let t=e.currentTime,n=this._dataSourceDisplay.update(t);this._allowDataSourcesToSuspendAnimation&&this._canAnimateUpdateCallback(n);let i=this._entityView;if(l(i)&&l(i.boundingSphere)){let o=this._trackedEntity;this._dataSourceDisplay.getBoundingSphere(o,!1,i.boundingSphere)===ct.DONE&&i.update(t,i.boundingSphere)}};Po.prototype._onEntityCollectionChanged=function(e,t,n){let i=n.length;for(let o=0;o<i;o++){let r=n[o];this.trackedEntity===r&&(this.trackedEntity=void 0)}};Po.prototype._clearTrackedObject=function(){this.trackedEntity=void 0};Po.prototype._onDataSourceChanged=function(e){this.clockTrackedDataSource===e&&YAe(this.clock,e)};Po.prototype._onDataSourceAdded=function(e,t){this._automaticallyTrackDataSourceClocks&&(this.clockTrackedDataSource=t);let n=t.entities.id,i=this._eventHelper.add(t.changedEvent,Po.prototype._onDataSourceChanged,this);this._dataSourceChangedListeners[n]=i};Po.prototype._onDataSourceRemoved=function(e,t){let n=this.clockTrackedDataSource===t,i=t.entities.id;if(this._dataSourceChangedListeners[i](),this._dataSourceChangedListeners[i]=void 0,n){let o=e.length;this._automaticallyTrackDataSourceClocks&&o>0?this.clockTrackedDataSource=e.get(o-1):this.clockTrackedDataSource=void 0}};Po.prototype.zoomTo=function(e,t){return $Ae(this,e,{offset:t},!1)};Po.prototype.flyTo=function(e,t){return $Ae(this,e,t,!0)};function $Ae(e,t,n,i){O$(e);let o=new Promise(r=>{e._completeZoom=function(s){r(s)}});return e._zoomPromise=o,e._zoomIsFlight=i,e._zoomOptions=n,Promise.resolve(t).then(function(r){if(e._zoomPromise===o){if(r instanceof Xa){let s;l(r.imageryProvider)?s=Promise.resolve(r.getImageryRectangle()):s=new Promise(a=>{let c=r.readyEvent.addEventListener(()=>{c(),a(r.getImageryRectangle())})}),s.then(function(a){return nC(a,e.scene)}).then(function(a){e._zoomPromise===o&&(e._zoomTarget=a)});return}if(r instanceof xs||r instanceof jv||r instanceof Y0){e._zoomTarget=r;return}if(r.isLoading&&l(r.loadingEvent)){let s=r.loadingEvent.addEventListener(function(){s(),e._zoomPromise===o&&(e._zoomTarget=r.entities.values.slice(0))});return}if(Array.isArray(r)){e._zoomTarget=r.slice(0);return}r=r.values??r,l(r.entities)&&(r=r.entities.values),Array.isArray(r)?e._zoomTarget=r.slice(0):e._zoomTarget=[r]}}),e.scene.requestRender(),o}function H3(e){e._zoomPromise=void 0,e._zoomTarget=void 0,e._zoomOptions=void 0}function O$(e){let t=e._zoomPromise;l(t)&&(H3(e),e._completeZoom(!1))}Po.prototype._postRender=function(){tEt(this),nEt(this)};var jAe=new ae;function tEt(e){let t=e._zoomTarget;if(!l(t)||e.scene.mode===ne.MORPHING)return;let n=e.scene,i=n.camera,o=e._zoomOptions??{},r;function s(f){l(o.offset)||(o.offset=new Ff(0,-.5,f.radius)),r={offset:o.offset,duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)}},e._zoomIsFlight?i.flyToBoundingSphere(t.boundingSphere,r):(i.viewBoundingSphere(f,o.offset),i.lookAtTransform(F.IDENTITY),e._completeZoom(!0)),H3(e)}if(t instanceof jv){if(l(t.boundingSphere)){s(t.boundingSphere);return}let f=t.frameChanged.addEventListener(function(h){s(h.boundingSphere),f()});return}if(t instanceof xs||t instanceof Y0){s(t.boundingSphere);return}if(t instanceof fe){r={destination:n.ellipsoid.cartographicToCartesian(t),duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)}},e._zoomIsFlight?i.flyTo(r):(i.setView(r),e._completeZoom(!0)),H3(e);return}let a=t,c=[];for(let f=0,h=a.length;f<h;f++){let p=e._dataSourceDisplay.getBoundingSphere(a[f],!1,jAe);if(p===ct.PENDING)return;p!==ct.FAILED&&c.push(ae.clone(jAe))}if(c.length===0){O$(e);return}e.trackedEntity=void 0;let u=ae.fromBoundingSpheres(c);e._zoomIsFlight?(H3(e),i.flyToBoundingSphere(u,{duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)},offset:o.offset})):(i.viewBoundingSphere(u,o.offset),i.lookAtTransform(F.IDENTITY),H3(e),e._completeZoom(!0))}var qAe=new ae;function nEt(e){if(!e._needTrackedEntityUpdate)return;let t=e._trackedEntity,n=e.clock.currentTime,i=Y.getValueOrUndefined(t.position,n);if(!l(i))return;let o=e.scene,r=e._dataSourceDisplay.getBoundingSphere(t,!1,qAe);if(r===ct.PENDING)return;let s=o.mode;(s===ne.COLUMBUS_VIEW||s===ne.SCENE2D)&&(o.screenSpaceCameraController.enableTranslate=!1),(s===ne.COLUMBUS_VIEW||s===ne.SCENE3D)&&(o.screenSpaceCameraController.enableTilt=!1);let a=r!==ct.FAILED?qAe:void 0;e._entityView=new DF(t,o,o.ellipsoid),e._entityView.update(n,a),e._needTrackedEntityUpdate=!1}var G3=Po;var W3=`uniform sampler2D u_noiseTexture;
uniform vec3 u_noiseTextureDimensions;
uniform float u_noiseDetail;
in vec2 v_offset;
in vec3 v_maximumSize;
in vec4 v_color;
in float v_slice;
in float v_brightness;
float wrap(float value, float rangeLength) {
if(value < 0.0) {
float absValue = abs(value);
float modValue = mod(absValue, rangeLength);
return mod(rangeLength - modValue, rangeLength);
}
return mod(value, rangeLength);
}
vec3 wrapVec(vec3 value, float rangeLength) {
return vec3(wrap(value.x, rangeLength),
wrap(value.y, rangeLength),
wrap(value.z, rangeLength));
}
vec2 voxelToUV(vec3 voxelIndex) {
float textureSliceWidth = u_noiseTextureDimensions.x;
float noiseTextureRows = u_noiseTextureDimensions.y;
float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
float textureSliceWidthSquared = textureSliceWidth * textureSliceWidth;
vec2 inverseNoiseTextureDimensions = vec2(noiseTextureRows / textureSliceWidthSquared,
inverseNoiseTextureRows / textureSliceWidth);
vec3 wrappedIndex = wrapVec(voxelIndex, textureSliceWidth);
float column = mod(wrappedIndex.z, textureSliceWidth * inverseNoiseTextureRows);
float row = floor(wrappedIndex.z / textureSliceWidth * noiseTextureRows);
float xPixelCoord = wrappedIndex.x + column * textureSliceWidth;
float yPixelCoord = wrappedIndex.y + row * textureSliceWidth;
return vec2(xPixelCoord, yPixelCoord) * inverseNoiseTextureDimensions;
}
// Interpolate a voxel with its neighbor (along the positive X-axis)
vec4 lerpSamplesX(vec3 voxelIndex, float x) {
vec2 uv0 = voxelToUV(voxelIndex);
vec2 uv1 = voxelToUV(voxelIndex + vec3(1.0, 0.0, 0.0));
vec4 sample0 = texture(u_noiseTexture, uv0);
vec4 sample1 = texture(u_noiseTexture, uv1);
return mix(sample0, sample1, x);
}
vec4 sampleNoiseTexture(vec3 position) {
float textureSliceWidth = u_noiseTextureDimensions.x;
vec3 recenteredPos = position + vec3(textureSliceWidth / 2.0);
vec3 lerpValue = fract(recenteredPos);
vec3 voxelIndex = floor(recenteredPos);
vec4 xLerp00 = lerpSamplesX(voxelIndex, lerpValue.x);
vec4 xLerp01 = lerpSamplesX(voxelIndex + vec3(0.0, 0.0, 1.0), lerpValue.x);
vec4 xLerp10 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 0.0), lerpValue.x);
vec4 xLerp11 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 1.0), lerpValue.x);
vec4 yLerp0 = mix(xLerp00, xLerp10, lerpValue.y);
vec4 yLerp1 = mix(xLerp01, xLerp11, lerpValue.y);
return mix(yLerp0, yLerp1, lerpValue.z);
}
// Intersection with a unit sphere with radius 0.5 at center (0, 0, 0).
bool intersectSphere(vec3 origin, vec3 dir, float slice,
out vec3 point, out vec3 normal) {
float A = dot(dir, dir);
float B = dot(origin, dir);
float C = dot(origin, origin) - 0.25;
float discriminant = (B * B) - (A * C);
if(discriminant < 0.0) {
return false;
}
float root = sqrt(discriminant);
float t = (-B - root) / A;
if(t < 0.0) {
t = (-B + root) / A;
}
point = origin + t * dir;
if(slice >= 0.0) {
point.z = (slice / 2.0) - 0.5;
if(length(point) > 0.5) {
return false;
}
}
normal = normalize(point);
point -= czm_epsilon2 * normal;
return true;
}
// Transforms the ray origin and direction into unit sphere space,
// then transforms the result back into the ellipsoid's space.
bool intersectEllipsoid(vec3 origin, vec3 dir, vec3 center, vec3 scale, float slice,
out vec3 point, out vec3 normal) {
if(scale.x <= 0.01 || scale.y < 0.01 || scale.z < 0.01) {
return false;
}
vec3 o = (origin - center) / scale;
vec3 d = dir / scale;
vec3 p, n;
bool intersected = intersectSphere(o, d, slice, p, n);
if(intersected) {
point = (p * scale) + center;
normal = n;
}
return intersected;
}
// Assume that if phase shift is being called for octave i,
// the frequency is of i - 1. This saves us from doing extra
// division / multiplication operations.
vec2 phaseShift2D(vec2 p, vec2 freq) {
return (czm_pi / 2.0) * sin(freq.yx * p.yx);
}
vec2 phaseShift3D(vec3 p, vec2 freq) {
return phaseShift2D(p.xy, freq) + czm_pi * vec2(sin(freq.x * p.z));
}
// The cloud texture function derived from Gardner's 1985 paper,
// "Visual Simulation of Clouds."
// https://www.cs.drexel.edu/~david/Classes/Papers/p297-gardner.pdf
const float T0 = 0.6; // contrast of the texture pattern
const float k = 0.1; // computed to produce a maximum value of 1
const float C0 = 0.8; // coefficient
const float FX0 = 0.6; // frequency X
const float FY0 = 0.6; // frequency Y
const int octaves = 5;
float T(vec3 point) {
vec2 sum = vec2(0.0);
float Ci = C0;
vec2 FXY = vec2(FX0, FY0);
vec2 PXY = vec2(0.0);
for(int i = 1; i <= octaves; i++) {
PXY = phaseShift3D(point, FXY);
Ci *= 0.707;
FXY *= 2.0;
vec2 sinTerm = sin(FXY * point.xy + PXY);
sum += Ci * sinTerm + vec2(T0);
}
return k * sum.x * sum.y;
}
const float a = 0.5; // fraction of surface reflection due to ambient or scattered light,
const float t = 0.4; // fraction of texture shading
const float s = 0.25; // fraction of specular reflection
float I(float Id, float Is, float It) {
return (1.0 - a) * ((1.0 - t) * ((1.0 - s) * Id + s * Is) + t * It) + a;
}
const vec3 lightDir = normalize(vec3(0.2, -1.0, 0.7));
vec4 drawCloud(vec3 rayOrigin, vec3 rayDir, vec3 cloudCenter, vec3 cloudScale, float cloudSlice,
float brightness) {
vec3 cloudPoint, cloudNormal;
if(!intersectEllipsoid(rayOrigin, rayDir, cloudCenter, cloudScale, cloudSlice,
cloudPoint, cloudNormal)) {
return vec4(0.0);
}
float Id = clamp(dot(cloudNormal, -lightDir), 0.0, 1.0); // diffuse reflection
float Is = max(pow(dot(-lightDir, -rayDir), 2.0), 0.0); // specular reflection
float It = T(cloudPoint); // texture function
float intensity = I(Id, Is, It);
vec3 color = vec3(intensity * clamp(brightness, 0.1, 1.0));
vec4 noise = sampleNoiseTexture(u_noiseDetail * cloudPoint);
float W = noise.x;
float W2 = noise.y;
float W3 = noise.z;
// The dot product between the cloud's normal and the ray's direction is greatest
// in the center of the ellipsoid's surface. It decreases towards the edge.
// Thus, it is used to blur the areas leading to the edges of the ellipsoid,
// so that no harsh lines appear.
// The first (and biggest) layer of worley noise is then subtracted from this.
// The final result is scaled up so that the base cloud is not too translucent.
float ndDot = clamp(dot(cloudNormal, -rayDir), 0.0, 1.0);
float TR = pow(ndDot, 3.0) - W; // translucency
TR *= 1.3;
// Subtracting the second and third layers of worley noise is more complicated.
// If these layers of noise were simply subtracted from the current translucency,
// the shape derived from the first layer of noise would be completely deleted.
// The erosion of this noise should thus be constricted to the edges of the cloud.
// However, because the edges of the ellipsoid were already blurred away, mapping
// the noise to (1.0 - ndDot) will have no impact on most of the cloud's appearance.
// The value of (0.5 - ndDot) provides the best compromise.
float minusDot = 0.5 - ndDot;
// Even with the previous calculation, subtracting the second layer of wnoise
// erode too much of the cloud. The addition of it, however, will detailed
// volume to the cloud. As long as the noise is only added and not subtracted,
// the results are aesthetically pleasing.
// The minusDot product is mapped in a way that it is larger at the edges of
// the ellipsoid, so a subtraction and min operation are used instead of
// an addition and max one.
TR -= min(minusDot * W2, 0.0);
// The third level of worley noise is subtracted from the result, with some
// modifications. First, a scalar is added to minusDot so that the noise
// starts affecting the shape farther away from the center of the ellipsoid's
// surface. Then, it is scaled down so its impact is not too intense.
TR -= 0.8 * (minusDot + 0.25) * W3;
// The texture function's shading does not correlate with the shape of the cloud
// produced by the layers of noise, so an extra shading scalar is calculated.
// The darkest areas of the cloud are assigned to be where the noise erodes
// the cloud the most. This is then interpolated based on the translucency
// and the diffuse shading term of that point in the cloud.
float shading = mix(1.0 - 0.8 * W * W, 1.0, Id * TR);
// To avoid values that are too dark, this scalar is increased by a small amount
// and clamped so it never goes to zero.
shading = clamp(shading + 0.2, 0.3, 1.0);
// Finally, the contrast of the cloud's color is increased.
vec3 finalColor = mix(vec3(0.5), shading * color, 1.15);
return vec4(finalColor, clamp(TR, 0.0, 1.0)) * v_color;
}
void main() {
#ifdef DEBUG_BILLBOARDS
out_FragColor = vec4(0.0, 0.5, 0.5, 1.0);
#endif
// To avoid calculations with high values,
// we raycast from an arbitrarily smaller space.
vec2 coordinate = v_maximumSize.xy * v_offset;
vec3 ellipsoidScale = 0.82 * v_maximumSize;
vec3 ellipsoidCenter = vec3(0.0);
float zOffset = max(ellipsoidScale.z - 10.0, 0.0);
vec3 eye = vec3(0, 0, -10.0 - zOffset);
vec3 rayDir = normalize(vec3(coordinate, 1.0) - eye);
vec3 rayOrigin = eye;
#ifdef DEBUG_ELLIPSOIDS
vec3 point, normal;
if(intersectEllipsoid(rayOrigin, rayDir, ellipsoidCenter, ellipsoidScale, v_slice,
point, normal)) {
out_FragColor = v_brightness * v_color;
}
#else
#ifndef DEBUG_BILLBOARDS
vec4 cloud = drawCloud(rayOrigin, rayDir,
ellipsoidCenter, ellipsoidScale, v_slice, v_brightness);
if(cloud.w < 0.01) {
discard;
}
out_FragColor = cloud;
#endif
#endif
}
`;var j3=`#ifdef INSTANCED
in vec2 direction;
#endif
in vec4 positionHighAndScaleX;
in vec4 positionLowAndScaleY;
in vec4 packedAttribute0;
in vec4 packedAttribute1;
in vec4 color;
out vec2 v_offset;
out vec3 v_maximumSize;
out vec4 v_color;
out float v_slice;
out float v_brightness;
void main() {
// Unpack attributes.
vec3 positionHigh = positionHighAndScaleX.xyz;
vec3 positionLow = positionLowAndScaleY.xyz;
vec2 scale = vec2(positionHighAndScaleX.w, positionLowAndScaleY.w);
float show = packedAttribute0.x;
float brightness = packedAttribute0.y;
vec2 coordinates = packedAttribute0.wz;
vec3 maximumSize = packedAttribute1.xyz;
float slice = packedAttribute1.w;
#ifdef INSTANCED
vec2 dir = direction;
#else
vec2 dir = coordinates;
#endif
vec2 offset = dir - vec2(0.5, 0.5);
vec2 scaledOffset = scale * offset;
vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
vec4 positionEC = czm_modelViewRelativeToEye * p;
positionEC.xy += scaledOffset;
positionEC.xyz *= show;
gl_Position = czm_projection * positionEC;
v_offset = offset;
v_maximumSize = maximumSize;
v_color = color;
v_slice = slice;
v_brightness = brightness;
}
`;var q3=`uniform vec3 u_noiseTextureDimensions;
uniform float u_noiseDetail;
uniform vec3 u_noiseOffset;
in vec2 v_position;
float wrap(float value, float rangeLength) {
if(value < 0.0) {
float absValue = abs(value);
float modValue = mod(absValue, rangeLength);
return mod(rangeLength - modValue, rangeLength);
}
return mod(value, rangeLength);
}
vec3 wrapVec(vec3 value, float rangeLength) {
return vec3(wrap(value.x, rangeLength),
wrap(value.y, rangeLength),
wrap(value.z, rangeLength));
}
vec3 random3(vec3 p) {
float dot1 = dot(p, vec3(127.1, 311.7, 932.8));
float dot2 = dot(p, vec3(269.5, 183.3, 421.4));
return fract(vec3(sin(dot1 - dot2), cos(dot1 * dot2), dot1 * dot2));
}
// Frequency corresponds to cell size.
// The higher the frequency, the smaller the cell size.
vec3 getWorleyCellPoint(vec3 centerCell, vec3 offset, float freq) {
float textureSliceWidth = u_noiseTextureDimensions.x;
vec3 cell = centerCell + offset;
cell = wrapVec(cell, textureSliceWidth / u_noiseDetail);
cell += floor(u_noiseOffset / u_noiseDetail);
vec3 p = offset + random3(cell);
return p;
}
float worleyNoise(vec3 p, float freq) {
vec3 centerCell = floor(p * freq);
vec3 pointInCell = fract(p * freq);
float shortestDistance = 1000.0;
for(float z = -1.0; z <= 1.0; z++) {
for(float y = -1.0; y <= 1.0; y++) {
for(float x = -1.0; x <= 1.0; x++) {
vec3 offset = vec3(x, y, z);
vec3 point = getWorleyCellPoint(centerCell, offset, freq);
float distance = length(pointInCell - point);
if(distance < shortestDistance) {
shortestDistance = distance;
}
}
}
}
return shortestDistance;
}
const float MAX_FBM_ITERATIONS = 10.0;
float worleyFBMNoise(vec3 p, float octaves, float scale) {
float noise = 0.0;
float freq = 1.0;
float persistence = 0.625;
for(float i = 0.0; i < MAX_FBM_ITERATIONS; i++) {
if(i >= octaves) {
break;
}
noise += worleyNoise(p * scale, freq * scale) * persistence;
persistence *= 0.5;
freq *= 2.0;
}
return noise;
}
void main() {
float textureSliceWidth = u_noiseTextureDimensions.x;
float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
float x = mod(v_position.x, textureSliceWidth);
float y = mod(v_position.y, textureSliceWidth);
float sliceRow = floor(v_position.y / textureSliceWidth);
float z = floor(v_position.x / textureSliceWidth) + sliceRow * inverseNoiseTextureRows * textureSliceWidth;
vec3 position = vec3(x, y, z);
position /= u_noiseDetail;
float worley0 = clamp(worleyFBMNoise(position, 3.0, 1.0), 0.0, 1.0);
float worley1 = clamp(worleyFBMNoise(position, 3.0, 2.0), 0.0, 1.0);
float worley2 = clamp(worleyFBMNoise(position, 3.0, 3.0), 0.0, 1.0);
out_FragColor = vec4(worley0, worley1, worley2, 1.0);
}
`;var Y3=`uniform vec3 u_noiseTextureDimensions;
in vec2 position;
out vec2 v_position;
void main()
{
gl_Position = vec4(position, 0.1, 1.0);
float textureSliceWidth = u_noiseTextureDimensions.x;
float noiseTextureRows = u_noiseTextureDimensions.y;
float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
vec2 transformedPos = (position * 0.5) + vec2(0.5);
transformedPos *= textureSliceWidth;
transformedPos.x *= textureSliceWidth * inverseNoiseTextureRows;
transformedPos.y *= noiseTextureRows;
v_position = transformedPos;
}
`;var X3=`
in vec2 v_textureCoordinates;
void main()
{
czm_materialInput materialInput;
materialInput.s = v_textureCoordinates.s;
materialInput.st = v_textureCoordinates;
materialInput.str = vec3(v_textureCoordinates, 0.0);
materialInput.normalEC = vec3(0.0, 0.0, -1.0);
czm_material material = czm_getMaterial(materialInput);
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
}
`;var iEt=new d(1,1,1);function M$(e){e=y(e,iEt),this._dimensions=d.clone(e)}Object.defineProperties(M$.prototype,{dimensions:{get:function(){return this._dimensions},set:function(e){d.clone(e,this._dimensions)}}});var oEt=new d;M$.prototype.emit=function(e){let t=this._dimensions,n=d.multiplyByScalar(t,.5,oEt),i=P.randomBetween(-n.x,n.x),o=P.randomBetween(-n.y,n.y),r=P.randomBetween(-n.z,n.z);e.position=d.fromElements(i,o,r,e.position),e.velocity=d.normalize(e.position,e.velocity)};var L$=M$;function yp(){this.featurePropertiesDirty=!1}Object.defineProperties(yp.prototype,{featuresLength:{get:function(){he.throwInstantiationError()}},pointsLength:{get:function(){he.throwInstantiationError()}},trianglesLength:{get:function(){he.throwInstantiationError()}},geometryByteLength:{get:function(){he.throwInstantiationError()}},texturesByteLength:{get:function(){he.throwInstantiationError()}},batchTableByteLength:{get:function(){he.throwInstantiationError()}},innerContents:{get:function(){he.throwInstantiationError()}},ready:{get:function(){he.throwInstantiationError()}},tileset:{get:function(){he.throwInstantiationError()}},tile:{get:function(){he.throwInstantiationError()}},url:{get:function(){he.throwInstantiationError()}},batchTable:{get:function(){he.throwInstantiationError()}},metadata:{get:function(){he.throwInstantiationError()},set:function(e){he.throwInstantiationError()}},group:{get:function(){he.throwInstantiationError()},set:function(e){he.throwInstantiationError()}}});yp.prototype.hasProperty=function(e,t){he.throwInstantiationError()};yp.prototype.getFeature=function(e){he.throwInstantiationError()};yp.prototype.applyDebugSettings=function(e,t){he.throwInstantiationError()};yp.prototype.applyStyle=function(e){he.throwInstantiationError()};yp.prototype.update=function(e,t){he.throwInstantiationError()};yp.prototype.pick=function(e,t,n){he.throwInstantiationError()};yp.prototype.isDestroyed=function(){he.throwInstantiationError()};yp.prototype.destroy=function(){he.throwInstantiationError()};var N$=yp;function qv(e,t){this._conditionsExpression=Ge(e,!0),this._conditions=e.conditions,this._runtimeConditions=void 0,sEt(this,t)}Object.defineProperties(qv.prototype,{conditionsExpression:{get:function(){return this._conditionsExpression}}});function rEt(e,t){this.condition=e,this.expression=t}function sEt(e,t){let n=[],i=e._conditions;if(!l(i))return;let o=i.length;for(let r=0;r<o;++r){let s=i[r],a=String(s[0]),c=String(s[1]);n.push(new rEt(new qf(a,t),new qf(c,t)))}e._runtimeConditions=n}qv.prototype.evaluate=function(e,t){let n=this._runtimeConditions;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o){let r=n[o];if(r.condition.evaluate(e))return r.expression.evaluate(e,t)}};qv.prototype.evaluateColor=function(e,t){let n=this._runtimeConditions;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o){let r=n[o];if(r.condition.evaluate(e))return r.expression.evaluateColor(e,t)}};qv.prototype.getShaderFunction=function(e,t,n,i){let o=this._runtimeConditions;if(!l(o)||o.length===0)return;let r="",s=o.length;for(let a=0;a<s;++a){let c=o[a],u=c.condition.getShaderExpression(t,n),f=c.expression.getShaderExpression(t,n);r+=` ${a===0?"if":"else if"} (${u})
{
return ${f};
}
`}return r=`${i} ${e}
{
${r} return ${i}(1.0);
}
`,r};qv.prototype.getVariables=function(){let e=[],t=this._runtimeConditions;if(!l(t)||t.length===0)return e;let n=t.length;for(let i=0;i<n;++i){let o=t[i];e.push.apply(e,o.condition.getVariables()),e.push.apply(e,o.expression.getVariables())}return e=e.filter(function(i,o,r){return r.indexOf(i)===o}),e};var K3=qv;function K0(e){this._style={},this._ready=!1,this._show=void 0,this._color=void 0,this._pointSize=void 0,this._pointOutlineColor=void 0,this._pointOutlineWidth=void 0,this._labelColor=void 0,this._labelOutlineColor=void 0,this._labelOutlineWidth=void 0,this._font=void 0,this._labelStyle=void 0,this._labelText=void 0,this._backgroundColor=void 0,this._backgroundPadding=void 0,this._backgroundEnabled=void 0,this._scaleByDistance=void 0,this._translucencyByDistance=void 0,this._distanceDisplayCondition=void 0,this._heightOffset=void 0,this._anchorLineEnabled=void 0,this._anchorLineColor=void 0,this._image=void 0,this._disableDepthTestDistance=void 0,this._horizontalOrigin=void 0,this._verticalOrigin=void 0,this._labelHorizontalOrigin=void 0,this._labelVerticalOrigin=void 0,this._meta=void 0,this._colorShaderFunction=void 0,this._showShaderFunction=void 0,this._pointSizeShaderFunction=void 0,this._colorShaderFunctionReady=!1,this._showShaderFunctionReady=!1,this._pointSizeShaderFunctionReady=!1,this._colorShaderTranslucent=!1,aEt(this,e)}function aEt(e,t){t=y(Ge(t,!0),e._style),e._style=t,e.show=t.show,e.color=t.color,e.pointSize=t.pointSize,e.pointOutlineColor=t.pointOutlineColor,e.pointOutlineWidth=t.pointOutlineWidth,e.labelColor=t.labelColor,e.labelOutlineColor=t.labelOutlineColor,e.labelOutlineWidth=t.labelOutlineWidth,e.labelStyle=t.labelStyle,e.font=t.font,e.labelText=t.labelText,e.backgroundColor=t.backgroundColor,e.backgroundPadding=t.backgroundPadding,e.backgroundEnabled=t.backgroundEnabled,e.scaleByDistance=t.scaleByDistance,e.translucencyByDistance=t.translucencyByDistance,e.distanceDisplayCondition=t.distanceDisplayCondition,e.heightOffset=t.heightOffset,e.anchorLineEnabled=t.anchorLineEnabled,e.anchorLineColor=t.anchorLineColor,e.image=t.image,e.disableDepthTestDistance=t.disableDepthTestDistance,e.horizontalOrigin=t.horizontalOrigin,e.verticalOrigin=t.verticalOrigin,e.labelHorizontalOrigin=t.labelHorizontalOrigin,e.labelVerticalOrigin=t.labelVerticalOrigin;let n={};if(l(t.meta)){let i=t.defines,o=y(t.meta,y.EMPTY_OBJECT);for(let r in o)o.hasOwnProperty(r)&&(n[r]=new qf(o[r],i))}e._meta=n,e._ready=!0}function cr(e,t){let n=y(e._style,y.EMPTY_OBJECT).defines;if(l(t)){if(typeof t=="boolean"||typeof t=="number")return new qf(String(t));if(typeof t=="string")return new qf(t,n);if(l(t.conditions))return new K3(t,n)}else return;return t}function lr(e){if(l(e)){if(l(e.expression))return e.expression;if(l(e.conditionsExpression))return Ge(e.conditionsExpression,!0)}else return;return e}Object.defineProperties(K0.prototype,{style:{get:function(){return this._style}},show:{get:function(){return this._show},set:function(e){this._show=cr(this,e),this._style.show=lr(this._show),this._showShaderFunctionReady=!1}},color:{get:function(){return this._color},set:function(e){this._color=cr(this,e),this._style.color=lr(this._color),this._colorShaderFunctionReady=!1}},pointSize:{get:function(){return this._pointSize},set:function(e){this._pointSize=cr(this,e),this._style.pointSize=lr(this._pointSize),this._pointSizeShaderFunctionReady=!1}},pointOutlineColor:{get:function(){return this._pointOutlineColor},set:function(e){this._pointOutlineColor=cr(this,e),this._style.pointOutlineColor=lr(this._pointOutlineColor)}},pointOutlineWidth:{get:function(){return this._pointOutlineWidth},set:function(e){this._pointOutlineWidth=cr(this,e),this._style.pointOutlineWidth=lr(this._pointOutlineWidth)}},labelColor:{get:function(){return this._labelColor},set:function(e){this._labelColor=cr(this,e),this._style.labelColor=lr(this._labelColor)}},labelOutlineColor:{get:function(){return this._labelOutlineColor},set:function(e){this._labelOutlineColor=cr(this,e),this._style.labelOutlineColor=lr(this._labelOutlineColor)}},labelOutlineWidth:{get:function(){return this._labelOutlineWidth},set:function(e){this._labelOutlineWidth=cr(this,e),this._style.labelOutlineWidth=lr(this._labelOutlineWidth)}},font:{get:function(){return this._font},set:function(e){this._font=cr(this,e),this._style.font=lr(this._font)}},labelStyle:{get:function(){return this._labelStyle},set:function(e){this._labelStyle=cr(this,e),this._style.labelStyle=lr(this._labelStyle)}},labelText:{get:function(){return this._labelText},set:function(e){this._labelText=cr(this,e),this._style.labelText=lr(this._labelText)}},backgroundColor:{get:function(){return this._backgroundColor},set:function(e){this._backgroundColor=cr(this,e),this._style.backgroundColor=lr(this._backgroundColor)}},backgroundPadding:{get:function(){return this._backgroundPadding},set:function(e){this._backgroundPadding=cr(this,e),this._style.backgroundPadding=lr(this._backgroundPadding)}},backgroundEnabled:{get:function(){return this._backgroundEnabled},set:function(e){this._backgroundEnabled=cr(this,e),this._style.backgroundEnabled=lr(this._backgroundEnabled)}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){this._scaleByDistance=cr(this,e),this._style.scaleByDistance=lr(this._scaleByDistance)}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){this._translucencyByDistance=cr(this,e),this._style.translucencyByDistance=lr(this._translucencyByDistance)}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){this._distanceDisplayCondition=cr(this,e),this._style.distanceDisplayCondition=lr(this._distanceDisplayCondition)}},heightOffset:{get:function(){return this._heightOffset},set:function(e){this._heightOffset=cr(this,e),this._style.heightOffset=lr(this._heightOffset)}},anchorLineEnabled:{get:function(){return this._anchorLineEnabled},set:function(e){this._anchorLineEnabled=cr(this,e),this._style.anchorLineEnabled=lr(this._anchorLineEnabled)}},anchorLineColor:{get:function(){return this._anchorLineColor},set:function(e){this._anchorLineColor=cr(this,e),this._style.anchorLineColor=lr(this._anchorLineColor)}},image:{get:function(){return this._image},set:function(e){this._image=cr(this,e),this._style.image=lr(this._image)}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance=cr(this,e),this._style.disableDepthTestDistance=lr(this._disableDepthTestDistance)}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin=cr(this,e),this._style.horizontalOrigin=lr(this._horizontalOrigin)}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){this._verticalOrigin=cr(this,e),this._style.verticalOrigin=lr(this._verticalOrigin)}},labelHorizontalOrigin:{get:function(){return this._labelHorizontalOrigin},set:function(e){this._labelHorizontalOrigin=cr(this,e),this._style.labelHorizontalOrigin=lr(this._labelHorizontalOrigin)}},labelVerticalOrigin:{get:function(){return this._labelVerticalOrigin},set:function(e){this._labelVerticalOrigin=cr(this,e),this._style.labelVerticalOrigin=lr(this._labelVerticalOrigin)}},meta:{get:function(){return this._meta},set:function(e){this._meta=e}}});K0.fromUrl=function(e){return Se.createIfNeeded(e).fetchJson(e).then(function(n){return new K0(n)})};K0.prototype.getColorShaderFunction=function(e,t,n){return this._colorShaderFunctionReady?(n.translucent=this._colorShaderTranslucent,this._colorShaderFunction):(this._colorShaderFunctionReady=!0,l(this.color)&&l(this.color.getShaderFunction)?this._colorShaderFunction=this.color.getShaderFunction(e,t,n,"vec4"):this._colorShaderFunction=void 0,this._colorShaderTranslucent=n.translucent,this._colorShaderFunction)};K0.prototype.getShowShaderFunction=function(e,t,n){return this._showShaderFunctionReady?this._showShaderFunction:(this._showShaderFunctionReady=!0,l(this.show)&&l(this.show.getShaderFunction)?this._showShaderFunction=this.show.getShaderFunction(e,t,n,"bool"):this._showShaderFunction=void 0,this._showShaderFunction)};K0.prototype.getPointSizeShaderFunction=function(e,t,n){return this._pointSizeShaderFunctionReady?this._pointSizeShaderFunction:(this._pointSizeShaderFunctionReady=!0,l(this.pointSize)&&l(this.pointSize.getShaderFunction)?this._pointSizeShaderFunction=this.pointSize.getShaderFunction(e,t,n,"float"):this._pointSizeShaderFunction=void 0,this._pointSizeShaderFunction)};K0.prototype.getVariables=function(){let e=[];return l(this.color)&&l(this.color.getVariables)&&e.push.apply(e,this.color.getVariables()),l(this.show)&&l(this.show.getVariables)&&e.push.apply(e,this.show.getVariables()),l(this.pointSize)&&l(this.pointSize.getVariables)&&e.push.apply(e,this.pointSize.getVariables()),e=e.filter(function(t,n,i){return i.indexOf(t)===n}),e};var LC=K0;function Z3(e){e=y(e,y.EMPTY_OBJECT),this._maximumSubtreeCount=y(e.maximumSubtreeCount,0),this._subtreeRequestCounter=0,this._queue=new Gx({comparator:Z3.comparator})}Z3.prototype.addSubtree=function(e){let t=new cEt(e,this._subtreeRequestCounter);this._subtreeRequestCounter++,this._queue.insert(t);let n=e.implicitCoordinates;if(n.level>0){let i=n.getParentSubtreeCoordinates(),o=this.find(i)}if(this._maximumSubtreeCount>0)for(;this._queue.length>this._maximumSubtreeCount&&this._queue.getMinimum()!==t;)this._queue.removeMinimum()};Z3.prototype.find=function(e){let t=this._queue,n=t.internalArray,i=t.length;for(let o=0;o<i;o++){let r=n[o],a=r.subtree.implicitCoordinates;if(e.isEqual(a))return r.subtree}};Z3.comparator=function(e,t){let n=e.subtree.implicitCoordinates,i=t.subtree.implicitCoordinates;return n.isAncestor(i)?1:i.isAncestor(n)?-1:e.stamp-t.stamp};function cEt(e,t){this.subtree=e,this.stamp=t}var $3=Z3;function Q3(e){e=y(e,y.EMPTY_OBJECT);let{className:t,names:n,types:i,componentTypes:o,shape:r,dimensions:s,paddingBefore:a=d.ZERO.clone(),paddingAfter:c=d.ZERO.clone(),globalTransform:u=F.IDENTITY.clone(),shapeTransform:f=F.IDENTITY.clone(),minBounds:h,maxBounds:p,minimumValues:g,maximumValues:m,maximumTileCount:x}=e;this._shapeTransform=f,this._globalTransform=u,this._shape=r,this._minBounds=h,this._maxBounds=p,this._dimensions=s,this._paddingBefore=a,this._paddingAfter=c,this._className=t,this._names=n,this._types=i,this._componentTypes=o,this._metadataOrder=Kh.GLTF,this._minimumValues=g,this._maximumValues=m,this._maximumTileCount=x,this._availableLevels=void 0,this._implicitTileset=void 0,this._subtreeCache=new $3}Object.defineProperties(Q3.prototype,{globalTransform:{get:function(){return this._globalTransform}},shapeTransform:{get:function(){return this._shapeTransform}},shape:{get:function(){return this._shape}},minBounds:{get:function(){return this._minBounds}},maxBounds:{get:function(){return this._maxBounds}},dimensions:{get:function(){return this._dimensions}},paddingBefore:{get:function(){return this._paddingBefore}},paddingAfter:{get:function(){return this._paddingAfter}},className:{get:function(){return this._className}},names:{get:function(){return this._names}},types:{get:function(){return this._types}},componentTypes:{get:function(){return this._componentTypes}},metadataOrder:{get:function(){return this._metadataOrder}},minimumValues:{get:function(){return this._minimumValues}},maximumValues:{get:function(){return this._maximumValues}},maximumTileCount:{get:function(){return this._maximumTileCount}},availableLevels:{get:function(){return this._availableLevels}}});Q3.fromUrl=async function(e){let t=Se.createIfNeeded(e),n=await t.fetchJson();uEt(n);let i=pEt(n,t);await i.load();let{root:o}=n,r=ri(n,"3DTILES_metadata")?n.extensions["3DTILES_metadata"]:n,s=new vT({metadataJson:r,schema:i.schema}),a=o.content.extensions["3DTILES_content_voxels"],c=a.class,u=_Et(s,c);Object.assign(u,fEt(o)),u.dimensions=d.unpack(a.dimensions),u.maximumTileCount=lEt(s),l(a.padding)&&(u.paddingBefore=d.unpack(a.padding.before),u.paddingAfter=d.unpack(a.padding.after));let f=new Q3(u),h=new DT(t,o,i.schema);return f._implicitTileset=h,f._availableLevels=h.availableLevels,vi.unload(i),f};function lEt(e){if(l(e.tileset))return e.tileset.getPropertyBySemantic(nT.TILESET_TILE_COUNT)}function uEt(e){let t=e.root;if(!l(t.content))throw new re("Root must have content");if(!ri(t.content,"3DTILES_content_voxels"))throw new re("Root tile content must have 3DTILES_content_voxels extension");if(!ri(t,"3DTILES_implicit_tiling")&&!l(t.implicitTiling))throw new re("Root tile must have implicit tiling");if(!l(e.schema)&&!l(e.schemaUri)&&!ri(e,"3DTILES_metadata"))throw new re("Tileset must have a metadata schema")}function fEt(e){let t=e.boundingVolume,n;if(l(e.transform)?n=F.unpack(e.transform):n=F.clone(F.IDENTITY),l(t.box))return hEt(t.box,n);if(l(t.region))return dEt(t.region);if(ri(t,"3DTILES_bounding_volume_cylinder"))return mEt(t.extensions["3DTILES_bounding_volume_cylinder"].cylinder,n);throw new re("Only box, region and 3DTILES_bounding_volume_cylinder are supported in Cesium3DTilesVoxelProvider")}function dEt(e){let t=e[0],n=e[1],i=e[2],o=e[3],r=e[4],s=e[5],a=F.fromScale(ee.WGS84.radii),c=new d(t,n,r),u=new d(i,o,s);return{shape:Vi.ELLIPSOID,minBounds:c,maxBounds:u,shapeTransform:a,globalTransform:F.clone(F.IDENTITY)}}function hEt(e,t){let n=vn.unpack(e),i=F.fromRotationTranslation(n.halfAxes,n.center);return{shape:Vi.BOX,minBounds:d.clone(mp.DefaultMinBounds),maxBounds:d.clone(mp.DefaultMaxBounds),shapeTransform:i,globalTransform:t}}function mEt(e,t){let n=vn.unpack(e),i=F.fromRotationTranslation(n.halfAxes,n.center);return{shape:Vi.CYLINDER,minBounds:d.clone(pp.DefaultMinBounds),maxBounds:d.clone(pp.DefaultMaxBounds),shapeTransform:i,globalTransform:t}}function pEt(e,t){let{schemaUri:n,schema:i}=e;return l(n)?vi.getSchemaLoader({resource:t.getDerivedResource({url:n})}):vi.getSchemaLoader({schema:i})}function _Et(e,t){let{schema:n,statistics:i}=e,o=i?.classes[t],r=n.classes[t].properties,s=Object.entries(r).map(([g,m])=>{let{type:x,componentType:b}=m,T=o?.properties[g].min,A=o?.properties[g].max,C=st.getComponentCount(x),E=QAe(T,C),v=QAe(A,C);return{id:g,type:x,componentType:b,minValue:E,maxValue:v}}),a=s.map(g=>g.id),c=s.map(g=>g.type),u=s.map(g=>g.componentType),f=s.map(g=>g.minValue),h=s.map(g=>g.maxValue),p=f.some(l);return{className:t,names:a,types:c,componentTypes:u,minimumValues:p?f:void 0,maximumValues:p?h:void 0}}function QAe(e,t){if(!l(e))return;let n=Array.isArray(e)?e:[e];return Array.from({length:t},(i,o)=>n[o])}async function gEt(e,t){let n=e._implicitTileset,i=e._subtreeCache,o=i.find(t);if(l(o))return o;let r=n.subtreeUriTemplate.getDerivedResource({templateValues:t.getTemplateValues()}),s=n.baseResource.getDerivedResource({url:r.url}),a=await s.fetchArrayBuffer();if(o=i.find(t),l(o))return o;let c=Z_(a);return o=await tT.fromSubtreeJson(s,c.jsonPayload,c.binaryPayload,n,t),i.addSubtree(o),o}Q3.prototype.requestData=async function(e){e=y(e,y.EMPTY_OBJECT);let{tileLevel:t=0,tileX:n=0,tileY:i=0,tileZ:o=0,keyframe:r=0}=e;if(r!==0)return Promise.reject("3D Tiles currently doesn't support time-dynamic data.");let s=this._implicitTileset,a=new IT({subdivisionScheme:s.subdivisionScheme,subtreeLevels:s.subtreeLevels,level:t,x:n,y:i,z:o}),c=a.isSubtreeRoot()&&a.level>0,u=c?a.getParentSubtreeCoordinates():a.getSubtreeCoordinates(),h=await gEt(this,u);if(!(c?h.childSubtreeIsAvailableAtCoordinates:h.tileIsAvailableAtCoordinates).call(h,a))return Promise.reject(`Tile is not available at level ${t}, x ${n}, y ${i}, z ${o}.`);let{contentUriTemplates:m,baseResource:x}=s,b=m[0].getDerivedResource({templateValues:a.getTemplateValues()}),T=x.getDerivedResource({url:b.url});return wC.fromGltf(T)};var F$=Q3;function B$(e){e=y(e,1),this._radius=y(e,1)}Object.defineProperties(B$.prototype,{radius:{get:function(){return this._radius},set:function(e){this._radius=e}}});B$.prototype.emit=function(e){let t=P.randomBetween(0,P.TWO_PI),n=P.randomBetween(0,this._radius),i=n*Math.cos(t),o=n*Math.sin(t),r=0;e.position=d.fromElements(i,o,r,e.position),e.velocity=d.clone(d.UNIT_Z,e.velocity)};var J3=B$;var k$={CUMULUS:0};k$.validate=function(e){return e===k$.CUMULUS};var Yv=Object.freeze(k$);function Zh(e,t){if(e=y(e,y.EMPTY_OBJECT),this._show=y(e.show,!0),this._position=d.clone(y(e.position,d.ZERO)),!l(e.scale)&&l(e.maximumSize))this._maximumSize=d.clone(e.maximumSize),this._scale=new z(this._maximumSize.x,this._maximumSize.y);else{this._scale=z.clone(y(e.scale,new z(20,12)));let n=new d(this._scale.x,this._scale.y,Math.min(this._scale.x,this._scale.y)/1.5);this._maximumSize=d.clone(y(e.maximumSize,n))}this._slice=y(e.slice,-1),this._color=H.clone(y(e.color,H.WHITE)),this._brightness=y(e.brightness,1),this._cloudCollection=t,this._index=-1}var yEt=Zh.SHOW_INDEX=0,xEt=Zh.POSITION_INDEX=1,bEt=Zh.SCALE_INDEX=2,TEt=Zh.MAXIMUM_SIZE_INDEX=3,CEt=Zh.SLICE_INDEX=4,AEt=Zh.BRIGHTNESS_INDEX=5,EEt=Zh.COLOR_INDEX=6;Zh.NUMBER_OF_PROPERTIES=7;function NC(e,t){let n=e._cloudCollection;l(n)&&(n._updateCloud(e,t),e._dirty=!0)}Object.defineProperties(Zh.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,NC(this,yEt))}},position:{get:function(){return this._position},set:function(e){let t=this._position;d.equals(t,e)||(d.clone(e,t),NC(this,xEt))}},scale:{get:function(){return this._scale},set:function(e){let t=this._scale;z.equals(t,e)||(z.clone(e,t),NC(this,bEt))}},maximumSize:{get:function(){return this._maximumSize},set:function(e){let t=this._maximumSize;d.equals(t,e)||(d.clone(e,t),NC(this,TEt))}},color:{get:function(){return this._color},set:function(e){let t=this._color;H.equals(t,e)||(H.clone(e,t),NC(this,EEt))}},slice:{get:function(){return this._slice},set:function(e){this._slice!==e&&(this._slice=e,NC(this,CEt))}},brightness:{get:function(){return this._brightness},set:function(e){this._brightness!==e&&(this._brightness=e,NC(this,AEt))}}});Zh.prototype._destroy=function(){this._cloudCollection=void 0};var df=Zh;var hf,FG=new d,SEt={positionHighAndScaleX:0,positionLowAndScaleY:1,packedAttribute0:2,packedAttribute1:3,color:4},vEt={direction:0,positionHighAndScaleX:1,positionLowAndScaleY:2,packedAttribute0:3,packedAttribute1:4,color:5},wEt=df.SHOW_INDEX,DEt=df.POSITION_INDEX,IEt=df.SCALE_INDEX,PEt=df.MAXIMUM_SIZE_INDEX,REt=df.SLICE_INDEX,OEt=df.BRIGHTNESS_INDEX,MEt=df.NUMBER_OF_PROPERTIES,LEt=df.COLOR_INDEX;function $h(e){e=y(e,y.EMPTY_OBJECT),this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!1,this._propertiesChanged=new Uint32Array(MEt),this._noiseTexture=void 0,this._textureSliceWidth=128,this._noiseTextureRows=4,this.noiseDetail=y(e.noiseDetail,16),this.noiseOffset=d.clone(y(e.noiseOffset,d.ZERO)),this._loading=!1,this._ready=!1;let t=this;this._uniforms={u_noiseTexture:function(){return t._noiseTexture},u_noiseTextureDimensions:JAe(t),u_noiseDetail:function(){return t.noiseDetail}},this._vaNoise=void 0,this._spNoise=void 0,this._spCreated=!1,this._sp=void 0,this._rs=void 0,this.show=y(e.show,!0),this._colorCommands=[],this.debugBillboards=y(e.debugBillboards,!1),this._compiledDebugBillboards=!1,this.debugEllipsoids=y(e.debugEllipsoids,!1),this._compiledDebugEllipsoids=!1}function JAe(e){return function(){return FG.x=e._textureSliceWidth,FG.y=e._noiseTextureRows,FG.z=1/e._noiseTextureRows,FG}}Object.defineProperties($h.prototype,{length:{get:function(){return U$(this),this._clouds.length}}});function eEe(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}$h.prototype.add=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.cloudType,Yv.CUMULUS),n;return t===Yv.CUMULUS&&(n=new df(e,this),n._index=this._clouds.length,this._clouds.push(n),this._createVertexArray=!0),n};$h.prototype.remove=function(e){return this.contains(e)?(this._clouds[e._index]=void 0,this._cloudsRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};$h.prototype.removeAll=function(){eEe(this._clouds),this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!0};function U$(e){if(e._cloudsRemoved){e._cloudsRemoved=!1;let t=[],n=e._clouds,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];l(s)&&(n._index=r++,t.push(s))}e._clouds=t}}$h.prototype._updateCloud=function(e,t){e._dirty||(this._cloudsToUpdate[this._cloudsToUpdateIndex++]=e),++this._propertiesChanged[t]};$h.prototype.contains=function(e){return l(e)&&e._cloudCollection===this};$h.prototype.get=function(e){return U$(this),this._clouds[e]};var NEt=new Float32Array([-1,-1,1,-1,1,1,-1,1]),FEt=new Uint16Array([0,1,2,0,2,3]);function BEt(e){let t=gt.createVertexBuffer({context:e,typedArray:NEt,usage:Fe.STATIC_DRAW}),n=gt.createIndexBuffer({context:e,typedArray:FEt,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),i=[{index:0,vertexBuffer:t,componentsPerAttribute:2,componentDatatype:X.FLOAT}];return new ti({context:e,attributes:i,indexBuffer:n})}var z$;function kEt(e){let n=e.cache.cloudCollection_indexBufferBatched;if(l(n))return n;let i=16384*6-6,o=new Uint16Array(i);for(let r=0,s=0;r<i;r+=6,s+=4)o[r]=s,o[r+1]=s+1,o[r+2]=s+2,o[r+3]=s,o[r+4]=s+2,o[r+5]=s+3;return n=gt.createIndexBuffer({context:e,typedArray:o,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),n.vertexArrayDestroyable=!1,e.cache.cloudCollection_indexBufferBatched=n,n}function VEt(e){let t=e.cache.cloudCollection_indexBufferInstanced;return l(t)||(t=gt.createIndexBuffer({context:e,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),t.vertexArrayDestroyable=!1,e.cache.cloudCollection_indexBufferInstanced=t),t}function UEt(e){let t=e.cache.cloudCollection_vertexBufferInstanced;return l(t)||(t=gt.createVertexBuffer({context:e,typedArray:new Float32Array([0,0,1,0,1,1,0,1]),usage:Fe.STATIC_DRAW}),t.vertexArrayDestroyable=!1,e.cache.cloudCollection_vertexBufferInstanced=t),t}function zEt(e,t,n){let i=[{index:hf.positionHighAndScaleX,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:hf.positionLowAndScaleY,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:hf.packedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:hf.packedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:hf.color,componentsPerAttribute:4,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,usage:Fe.STATIC_DRAW}];n&&i.push({index:hf.direction,componentsPerAttribute:2,componentDatatype:X.FLOAT,vertexBuffer:UEt(e)});let o=n?t:4*t;return new Lp(e,i,o,n)}var V$=new Hn;function tEe(e,t,n,i){let o,r=n[hf.positionHighAndScaleX],s=n[hf.positionLowAndScaleY],a=i.position;Hn.fromCartesian(a,V$);let c=i.scale,u=V$.high,f=V$.low;e._instanced?(o=i._index,r(o,u.x,u.y,u.z,c.x),s(o,f.x,f.y,f.z,c.y)):(o=i._index*4,r(o+0,u.x,u.y,u.z,c.x),r(o+1,u.x,u.y,u.z,c.x),r(o+2,u.x,u.y,u.z,c.x),r(o+3,u.x,u.y,u.z,c.x),s(o+0,f.x,f.y,f.z,c.y),s(o+1,f.x,f.y,f.z,c.y),s(o+2,f.x,f.y,f.z,c.y),s(o+3,f.x,f.y,f.z,c.y))}function nEe(e,t,n,i){let o,r=n[hf.packedAttribute0],s=i.show,a=i.brightness;e._instanced?(o=i._index,r(o,s,a,0,0)):(o=i._index*4,r(o+0,s,a,0,0),r(o+1,s,a,1,0),r(o+2,s,a,1,1),r(o+3,s,a,0,1))}function iEe(e,t,n,i){let o,r=n[hf.packedAttribute1],s=i.maximumSize,a=i.slice;e._instanced?(o=i._index,r(o,s.x,s.y,s.z,a)):(o=i._index*4,r(o+0,s.x,s.y,s.z,a),r(o+1,s.x,s.y,s.z,a),r(o+2,s.x,s.y,s.z,a),r(o+3,s.x,s.y,s.z,a))}function oEe(e,t,n,i){let o,r=n[hf.color],s=i.color,a=H.floatToByte(s.red),c=H.floatToByte(s.green),u=H.floatToByte(s.blue),f=H.floatToByte(s.alpha);e._instanced?(o=i._index,r(o,a,c,u,f)):(o=i._index*4,r(o+0,a,c,u,f),r(o+1,a,c,u,f),r(o+2,a,c,u,f),r(o+3,a,c,u,f))}function HEt(e,t,n,i){tEe(e,t,n,i),nEe(e,t,n,i),iEe(e,t,n,i),oEe(e,t,n,i)}function GEt(e,t,n,i){let o=e,r=o._textureSliceWidth,s=o._noiseTextureRows,a=t.context;o._vaNoise=BEt(a),o._spNoise=$t.fromCache({context:a,vertexShaderSource:n,fragmentShaderSource:i,attributeLocations:{position:0}});let c=o.noiseDetail,u=o.noiseOffset;o._noiseTexture=new Ot({context:a,width:r*r/s,height:r*s,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:tt.RGBA,sampler:new Zt({wrapS:Cn.REPEAT,wrapT:Cn.REPEAT,minificationFilter:Kt.NEAREST,magnificationFilter:di.NEAREST})});let f=new Vc({vertexArray:o._vaNoise,shaderProgram:o._spNoise,outputTexture:o._noiseTexture,uniformMap:{u_noiseTextureDimensions:JAe(o),u_noiseDetail:function(){return c},u_noiseOffset:function(){return u}},persists:!1,owner:e,postExecute:function(h){o._ready=!0,o._loading=!1}});t.commandList.push(f),o._loading=!0}function WEt(e,t){let n=e,i=t.context;n._createVertexArray=!1,n._vaf=n._vaf&&n._vaf.destroy();let o=e._clouds,r=o.length;if(r>0){n._vaf=zEt(i,r,n._instanced);let s=n._vaf.writers,a;for(a=0;a<r;++a){let c=o[a];HEt(e,t,s,c)}n._vaf.commit(z$(i))}}var jEt=[];function qEt(e,t){let n=t.context,i=e,r=i._clouds.length,s=i._cloudsToUpdate,a=i._cloudsToUpdateIndex,c=i._propertiesChanged,u=jEt;u.length=0,(c[DEt]||c[IEt])&&u.push(tEe),(c[wEt]||c[OEt])&&u.push(nEe),(c[PEt]||c[REt])&&u.push(iEe),c[LEt]&&u.push(oEe);let f=u.length,h=i._vaf.writers,p,g,m;if(a/r>.1){for(p=0;p<a;++p)for(g=s[p],g._dirty=!1,m=0;m<f;++m)u[m](e,t,h,g);i._vaf.commit(z$(n))}else{for(p=0;p<a;++p){for(g=s[p],g._dirty=!1,m=0;m<f;++m)u[m](e,t,h,g);i._instanced?i._vaf.subCommit(g._index,1):i._vaf.subCommit(g._index*4,4)}i._vaf.endSubCommits()}i._cloudsToUpdateIndex=0}function YEt(e,t,n,i){let o=t.context,r=e,s=new Ue({defines:[],sources:[n]});r._instanced&&s.defines.push("INSTANCED");let a=new Ue({defines:[],sources:[i]});r.debugBillboards&&a.defines.push("DEBUG_BILLBOARDS"),r.debugEllipsoids&&a.defines.push("DEBUG_ELLIPSOIDS"),r._sp=$t.replaceCache({context:o,shaderProgram:r._sp,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:hf}),r._rs=Ve.fromCache({depthTest:{enabled:!0,func:te.LESS},depthMask:!1,blending:ln.ALPHA_BLEND}),r._spCreated=!0,r._compiledDebugBillboards=r.debugBillboards,r._compiledDebugEllipsoids=r.debugEllipsoids}function XEt(e,t){let n=e,i=t.passes,o=n._uniforms,r=t.commandList;if(i.render){let s=n._colorCommands,a=n._vaf.va,c=a.length;s.length=c;for(let u=0;u<c;u++){let f=s[u];l(f)||(f=s[u]=new $e),f.pass=we.TRANSLUCENT,f.owner=e,f.uniformMap=o,f.count=a[u].indicesCount,f.vertexArray=a[u].va,f.shaderProgram=n._sp,f.renderState=n._rs,n._instanced&&(f.count=6,f.instanceCount=n._clouds.length),r.push(f)}}}$h.prototype.update=function(e){if(U$(this),!this.show)return;let t=this.debugBillboards||this.debugEllipsoids;this._ready=t?!0:l(this._noiseTexture),!this._ready&&!this._loading&&!t&&GEt(this,e,Y3,q3),this._instanced=e.context.instancedArrays,hf=this._instanced?vEt:SEt,z$=this._instanced?VEt:kEt;let i=this._clouds.length,o=this._cloudsToUpdate,r=this._cloudsToUpdateIndex;this._createVertexArray?WEt(this,e):r>0&&qEt(this,e),r>i*1.5&&(o.length=i),!(!l(this._vaf)||!l(this._vaf.va)||!this._ready&!t)&&((!this._spCreated||this.debugBillboards!==this._compiledDebugBillboards||this.debugEllipsoids!==this._compiledDebugEllipsoids)&&YEt(this,e,j3,W3),XEt(this,e))};$h.prototype.isDestroyed=function(){return!1};$h.prototype.destroy=function(){return this._noiseTexture=this._noiseTexture&&this._noiseTexture.destroy(),this._sp=this._sp&&this._sp.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),eEe(this._clouds),ue(this)};var H$=$h;var KEt=P.toRadians(30);function G$(e){this._angle=y(e,KEt)}Object.defineProperties(G$.prototype,{angle:{get:function(){return this._angle},set:function(e){this._angle=e}}});G$.prototype.emit=function(e){let t=Math.tan(this._angle),n=P.randomBetween(0,P.TWO_PI),i=P.randomBetween(0,t),o=i*Math.cos(n),r=i*Math.sin(n),s=1;e.velocity=d.fromElements(o,r,s,e.velocity),d.normalize(e.velocity,e.velocity),e.position=d.clone(d.ZERO,e.position)};var W$=G$;function ek(e){e=y(e,y.EMPTY_OBJECT);let t=e.attributeName,n=e.perInstanceAttribute;l(n)||(n=!1);let i=y(e.glslDatatype,"vec3"),o=`v_${t}`,r;if(t==="normal"||t==="tangent"||t==="bitangent")r=`vec4 getColor() { return vec4((${o} + vec3(1.0)) * 0.5, 1.0); }
`;else switch(t==="st"&&(i="vec2"),i){case"float":r=`vec4 getColor() { return vec4(vec3(${o}), 1.0); }
`;break;case"vec2":r=`vec4 getColor() { return vec4(${o}, 0.0, 1.0); }
`;break;case"vec3":r=`vec4 getColor() { return vec4(${o}, 1.0); }
`;break;case"vec4":r=`vec4 getColor() { return ${o}; }
`;break}let s=`in vec3 position3DHigh;
in vec3 position3DLow;
in float batchId;
${n?"":`in ${i} ${t};
`}out ${i} ${o};
void main()
{
vec4 p = czm_translateRelativeToEye(position3DHigh, position3DLow);
${n?`${o} = czm_batchTable_${t}(batchId);
`:`${o} = ${t};
`}gl_Position = czm_modelViewProjectionRelativeToEye * p;
}`,a=`in ${i} ${o};
${r}
void main()
{
out_FragColor = getColor();
}`;this.material=void 0,this.translucent=y(e.translucent,!1),this._vertexShaderSource=y(e.vertexShaderSource,s),this._fragmentShaderSource=y(e.fragmentShaderSource,a),this._renderState=oo.getDefaultRenderState(!1,!1,e.renderState),this._closed=y(e.closed,!1),this._attributeName=t,this._glslDatatype=i}Object.defineProperties(ek.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},attributeName:{get:function(){return this._attributeName}},glslDatatype:{get:function(){return this._glslDatatype}}});ek.prototype.getFragmentShaderSource=oo.prototype.getFragmentShaderSource;ek.prototype.isTranslucent=oo.prototype.isTranslucent;ek.prototype.getRenderState=oo.prototype.getRenderState;var j$=ek;function BG(e){e=y(e,y.EMPTY_OBJECT),this.length=y(e.length,1e7),this._length=void 0,this.width=y(e.width,2),this._width=void 0,this.show=y(e.show,!0),this.modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._modelMatrix=new F,this.id=e.id,this._id=void 0,this._primitive=void 0}BG.prototype.update=function(e){if(this.show){if(!l(this._primitive)||!F.equals(this._modelMatrix,this.modelMatrix)||this._length!==this.length||this._width!==this.width||this._id!==this.id){this._modelMatrix=F.clone(this.modelMatrix,this._modelMatrix),this._length=this.length,this._width=this.width,this._id=this.id,l(this._primitive)&&this._primitive.destroy(),this.modelMatrix[12]===0&&this.modelMatrix[13]===0&&this.modelMatrix[14]===0&&(this.modelMatrix[14]=.01);let t=new wt({geometry:new t_({positions:[d.ZERO,d.UNIT_X],width:this.width,vertexFormat:is.VERTEX_FORMAT,colors:[H.RED,H.RED],arcType:Qt.NONE}),modelMatrix:F.multiplyByUniformScale(this.modelMatrix,this.length,new F),id:this.id,pickPrimitive:this}),n=new wt({geometry:new t_({positions:[d.ZERO,d.UNIT_Y],width:this.width,vertexFormat:is.VERTEX_FORMAT,colors:[H.GREEN,H.GREEN],arcType:Qt.NONE}),modelMatrix:F.multiplyByUniformScale(this.modelMatrix,this.length,new F),id:this.id,pickPrimitive:this}),i=new wt({geometry:new t_({positions:[d.ZERO,d.UNIT_Z],width:this.width,vertexFormat:is.VERTEX_FORMAT,colors:[H.BLUE,H.BLUE],arcType:Qt.NONE}),modelMatrix:F.multiplyByUniformScale(this.modelMatrix,this.length,new F),id:this.id,pickPrimitive:this});this._primitive=new Dn({geometryInstances:[t,n,i],appearance:new is,asynchronous:!1})}this._primitive.update(e)}};BG.prototype.isDestroyed=function(){return!1};BG.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var tk=BG;function ZEt(e){this.direction=d.clone(e.direction),this.color=H.clone(y(e.color,H.WHITE)),this.intensity=y(e.intensity,1)}var q$=ZEt;var nk=`in vec3 v_positionMC;
in vec3 v_positionEC;
in vec2 v_st;
void main()
{
czm_materialInput materialInput;
vec3 normalEC = normalize(czm_normal3D * czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0)));
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
materialInput.s = v_st.s;
materialInput.st = v_st;
materialInput.str = vec3(v_st, 0.0);
// Convert tangent space material normal to eye space
materialInput.normalEC = normalEC;
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, materialInput.normalEC);
// Convert view vector to world space
vec3 positionToEyeEC = -v_positionEC;
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var ik=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec2 st;
in float batchId;
out vec3 v_positionMC;
out vec3 v_positionEC;
out vec2 v_st;
void main()
{
vec4 p = czm_computePosition();
v_positionMC = position3DHigh + position3DLow; // position in model coordinates
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_st = st;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;function FC(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=y(e.aboveGround,!1);this.material=l(e.material)?e.material:Xi.fromType(Xi.ColorType),this.translucent=y(e.translucent,!0),this._vertexShaderSource=y(e.vertexShaderSource,ik),this._fragmentShaderSource=y(e.fragmentShaderSource,nk),this._renderState=oo.getDefaultRenderState(t,!n,e.renderState),this._closed=!1,this._flat=y(e.flat,!1),this._faceForward=y(e.faceForward,n),this._aboveGround=n}Object.defineProperties(FC.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return FC.VERTEX_FORMAT}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}},aboveGround:{get:function(){return 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n=xi();if(e._needsQuietPeriod)e._needsQuietPeriod=!1,e._frameTimes.length=0,e._quietPeriodEndTime=n+e.quietPeriod/qn.SECONDS_PER_MILLISECOND,e._warmupPeriodEndTime=e._quietPeriodEndTime+(e.warmupPeriod+e.samplingWindow)/qn.SECONDS_PER_MILLISECOND;else if(n>=e._quietPeriodEndTime){e._frameTimes.push(n);let i=n-e.samplingWindow/qn.SECONDS_PER_MILLISECOND;if(e._frameTimes.length>=2&&e._frameTimes[0]<=i){for(;e._frameTimes.length>=2&&e._frameTimes[1]<i;)e._frameTimes.shift();let o=(n-e._frameTimes[0])/(e._frameTimes.length-1);e._lastFramesPerSecond=1e3/o;let r=1e3/(n>e._warmupPeriodEndTime?e.minimumFrameRateAfterWarmup:e.minimumFrameRateDuringWarmup);o>r?e._frameRateIsLow||(e._frameRateIsLow=!0,e._needsQuietPeriod=!0,e.lowFrameRate.raiseEvent(e.scene,e._lastFramesPerSecond)):e._frameRateIsLow&&(e._frameRateIsLow=!1,e._needsQuietPeriod=!0,e.nominalFrameRate.raiseEvent(e.scene,e._lastFramesPerSecond))}}}function QEt(e){document[e._hiddenPropertyName]?e.pause():e.unpause()}var ok=fu;var rEe=Xo(xW(),1);function X$(){this._image=new Image}X$.prototype.isReady=function(){return!0};X$.prototype.shouldDiscardImage=function(e){return e===this._image};function BC(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=new Yi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new se(-P.PI,-P.PI,P.PI,P.PI),ellipsoid:e.ellipsoid});let t=e.credit;typeof t=="string"&&(t=new Tt(t)),this._credit=t,this._tileWidth=256,this._tileHeight=256,this._maximumLevel=23,l(this._tileDiscardPolicy)||(this._tileDiscardPolicy=new X$),this._errorEvent=new me}Object.defineProperties(BC.prototype,{url:{get:function(){return this._metadata.url}},proxy:{get:function(){return this._metadata.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!1}}});BC.fromMetadata=function(e,t){if(!e.imageryPresent)throw new re(`The server ${e.url} doesn't have imagery`);let n=new BC(t);return n._metadata=e,n};BC.prototype.getTileCredits=function(e,t,n){let i=this._metadata,o=i.getTileInformation(e,t,n);if(l(o)){let r=i.providers[o.imageryProvider];if(l(r))return[r]}};BC.prototype.requestImage=function(e,t,n,i){let o=this._tileDiscardPolicy._image,r=this._metadata,s=Zp.tileXYToQuadKey(e,t,n),a=r.getTileInformation(e,t,n);if(!l(a)){if(r.isValid(s)){let u=new Ko({throttle:i.throttle,throttleByServer:i.throttleByServer,type:i.type,priorityFunction:i.priorityFunction});r.populateSubtree(e,t,n,u);return}return Promise.resolve(o)}if(!a.hasImagery())return Promise.resolve(o);let c=JEt(this,a,e,t,n,i).fetchArrayBuffer();if(l(c))return c.then(function(u){G1(r.key,u);let f=new Uint8Array(u),h,p=r.protoImagery;if((!l(p)||!p)&&(h=eSt(f)),!l(h)&&(!l(p)||p)){let g=tSt(f);h=g.imageType,f=g.imageData}return!l(h)||!l(f)?o:hb({uint8Array:f,format:h,flipY:!0})})};BC.prototype.pickFeatures=function(e,t,n,i,o){};function JEt(e,t,n,i,o,r){let s=Zp.tileXYToQuadKey(n,i,o),a=t.imageryVersion;return a=l(a)&&a>0?a:1,e._metadata.resource.getDerivedResource({url:`flatfile?f1-0${s}-i.${a.toString()}`,request:r})}function eSt(e){let t="JFIF";if(e[6]===t.charCodeAt(0)&&e[7]===t.charCodeAt(1)&&e[8]===t.charCodeAt(2)&&e[9]===t.charCodeAt(3))return"image/jpeg";let n="PNG";if(e[1]===n.charCodeAt(0)&&e[2]===n.charCodeAt(1)&&e[3]===n.charCodeAt(2))return"image/png"}function tSt(e){let t=rEe.Reader.create(e),n=t.len,i={};for(;t.pos<n;){let s=t.uint32(),a;switch(s>>>3){case 1:i.imageType=t.uint32();break;case 2:i.imageData=t.bytes();break;case 3:i.alphaType=t.uint32();break;case 4:i.imageAlpha=t.bytes();break;case 5:if(a=i.copyrightIds,l(a)||(a=i.copyrightIds=[]),(s&7)===2){let c=t.uint32()+t.pos;for(;t.pos<c;)a.push(t.uint32())}else a.push(t.uint32());break;default:t.skipType(s&7);break}}let o=i.imageType;if(l(o))switch(o){case 0:i.imageType="image/jpeg";break;case 4:i.imageType="image/png";break;default:throw new re("GoogleEarthEnterpriseImageryProvider: Unsupported image type.")}let r=i.alphaType;return l(r)&&r!==0&&(console.log("GoogleEarthEnterpriseImageryProvider: External alpha not supported."),delete i.alphaType,delete i.imageAlpha),i}var K$=BC;var nSt=new H(1,1,1,.4),iSt=new H(0,1,0,.05),oSt=new H(0,.5,0,.2);function kC(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new Yi({ellipsoid:e.ellipsoid}),this._cells=y(e.cells,8),this._color=y(e.color,nSt),this._glowColor=y(e.glowColor,iSt),this._glowWidth=y(e.glowWidth,6),this._backgroundColor=y(e.backgroundColor,oSt),this._errorEvent=new me,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._canvasSize=y(e.canvasSize,256),this._canvas=this._createGridCanvas()}Object.defineProperties(kC.prototype,{proxy:{get:function(){}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){}},minimumLevel:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},hasAlphaChannel:{get:function(){return!0}}});kC.prototype._drawGrid=function(e){let n=this._canvasSize;for(let i=0;i<=this._cells;++i){let r=1+i/this._cells*(n-1);e.moveTo(r,0),e.lineTo(r,n),e.moveTo(0,r),e.lineTo(n,r)}e.stroke()};kC.prototype._createGridCanvas=function(){let e=document.createElement("canvas");e.width=this._canvasSize,e.height=this._canvasSize;let t=0,n=this._canvasSize,i=e.getContext("2d"),o=this._backgroundColor.toCssColorString();i.fillStyle=o,i.fillRect(t,t,n,n);let r=this._glowColor.toCssColorString();i.strokeStyle=r,i.lineWidth=this._glowWidth,i.strokeRect(t,t,n,n),this._drawGrid(i),i.lineWidth=this._glowWidth*.5,i.strokeRect(t,t,n,n),this._drawGrid(i);let s=this._color.toCssColorString();return i.strokeStyle=s,i.lineWidth=2,i.strokeRect(t,t,n,n),i.lineWidth=1,this._drawGrid(i),e};kC.prototype.getTileCredits=function(e,t,n){};kC.prototype.requestImage=function(e,t,n,i){return Promise.resolve(this._canvas)};kC.prototype.pickFeatures=function(e,t,n,i,o){};var Z$=kC;function Qh(){}Qh._maxDecodingConcurrency=Math.max(zt.hardwareConcurrency-1,1);Qh._decodeTaskProcessor=new yi("decodeI3S",Qh._maxDecodingConcurrency);Qh._promise=void 0;async function rSt(){if(await Qh._decodeTaskProcessor.initWebAssemblyModule({wasmBinaryFile:"ThirdParty/draco_decoder.wasm"}))return Qh._decodeTaskProcessor;throw new re("I3S decoder could not be initialized.")}Qh.decode=async function(e,t,n,i,o){return l(Qh._promise)||(Qh._promise=rSt()),Qh._promise.then(function(r){let s=n._parent._data,a=n._parent._inverseRotationMatrix,c=0,u=0,f=0;l(s.obb)?(c=s.obb.center[0],u=s.obb.center[1],f=s.obb.center[2]):l(s.mbs)&&(c=s.mbs[0],u=s.mbs[1],f=s.mbs[2]);let h=$.fromRotationX(-P.PI_OVER_TWO),p=new $;$.multiply(h,a,p);let g=fe.fromDegrees(c,u,f),m=ee.WGS84.cartographicToCartesian(g),x={binaryData:n._data,featureData:l(i)&&l(i[0])?i[0].data:void 0,schema:t,bufferInfo:n._geometryBufferInfo,ellipsoidRadiiSquare:ee.WGS84.radiiSquared,url:e,geoidDataList:n._dataProvider._geoidDataList,cartographicCenter:g,cartesianCenter:m,parentRotation:p,enableFeatures:n._dataProvider.showFeatures,splitGeometryByColorTransparency:n._dataProvider.adjustMaterialAlphaMode,symbologyData:o,calculateNormals:n._dataProvider.calculateNormals};return r.scheduleTask(x)})};var rk=Qh;function $$(e,t){this._parent=e,this._dataProvider=e._dataProvider,this._layer=e._layer,l(this._parent._nodeIndex)?this._resource=this._parent._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.attribute.resource}/${t}`}):this._resource=this._parent.resource.getDerivedResource({url:t})}Object.defineProperties($$.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}}});$$.prototype.load=async function(){return this._data=await Jh.loadJson(this._resource),this._data};var sk=$$;function Mg(e,t){this._storageInfo=t,this._parent=e,this._dataProvider=e._dataProvider,this._loadPromise=void 0;let n=`attributes/${t.key}/0`;l(this._parent._nodeIndex)?this._resource=this._parent._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.attribute.resource}/${n}`}):this._resource=this._parent.resource.getDerivedResource({url:n})}Object.defineProperties(Mg.prototype,{resource:{get:function(){return this._resource}},header:{get:function(){return this._header}},values:{get:function(){if(l(this._values)){if(l(this._values.attributeValues))return this._values.attributeValues;if(l(this._values.objectIds))return this._values.objectIds}return[]}},name:{get:function(){return this._storageInfo.name}}});function kG(e){return e==="UInt8"||e==="Int8"?1:e==="UInt16"||e==="Int16"?2:e==="UInt32"||e==="Int32"||e==="Oid32"||e==="Float32"?4:e==="UInt64"||e==="Int64"||e==="Float64"?8:0}function sSt(e){return e==="String"?1:kG(e)}async function aSt(e){let t=await e._dataProvider._loadBinary(e._resource),n=new DataView(t);e._data=t,e._validateHeader(n);let i=e._parseHeader(n),o=e._getBodyOffset(i);e._validateBody(n,o),e._parseBody(n,o)}Mg.prototype.load=function(){return l(this._loadPromise)?this._loadPromise:(this._loadPromise=aSt(this).catch(function(e){console.error(e)}),this._loadPromise)};Mg.prototype._parseValue=function(e,t,n){let i;if(t==="UInt8")i=e.getUint8(n),n+=1;else if(t==="Int8")i=e.getInt8(n),n+=1;else if(t==="UInt16")i=e.getUint16(n,!0),n+=2;else if(t==="Int16")i=e.getInt16(n,!0),n+=2;else if(t==="UInt32")i=e.getUint32(n,!0),n+=4;else if(t==="Oid32")i=e.getUint32(n,!0),n+=4;else if(t==="Int32")i=e.getInt32(n,!0),n+=4;else if(t==="UInt64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);i=o+Math.pow(2,32)*r,n+=8}else if(t==="Int64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);r<Math.pow(2,31)?i=o+Math.pow(2,32)*r:i=o+Math.pow(2,32)*(r-Math.pow(2,32)),n+=8}else t==="Float32"?(i=e.getFloat32(n,!0),n+=4):t==="Float64"?(i=e.getFloat64(n,!0),n+=8):t==="String"&&(i=String.fromCharCode(e.getUint8(n)),n+=1);return{value:i,offset:n}};Mg.prototype._parseHeader=function(e){let t=0;this._header={};for(let n=0;n<this._storageInfo.header.length;n++){let i=this._storageInfo.header[n],o=this._parseValue(e,i.valueType,t);this._header[i.property]=o.value,t=o.offset}return t};Mg.prototype._parseBody=function(e,t){this._values={};for(let n=0;n<this._storageInfo.ordering.length;n++){let i=this._storageInfo.ordering[n],o=i==="ObjectIds"?"objectIds":i,r=this._storageInfo[o];if(l(r)){this._values[o]=[];for(let s=0;s<this._header.count;++s)if(r.valueType!=="String"){let a=this._parseValue(e,r.valueType,t);this._values[o].push(a.value),t=a.offset}else{let a=this._values.attributeByteCounts[s],c="";for(let u=0;u<a;++u){let f=this._parseValue(e,r.valueType,t);f.value.charCodeAt(0)!==0&&(c+=f.value),t=f.offset}this._values[o].push(c)}}}};Mg.prototype._getBodyOffset=function(e){let t=0;return l(this._storageInfo.attributeValues)?t=kG(this._storageInfo.attributeValues.valueType):l(this._storageInfo.objectIds)&&(t=kG(this._storageInfo.objectIds.valueType)),t>0?Math.ceil(e/t)*t:e};Mg.prototype._validateHeader=function(e){let t=0;for(let n=0;n<this._storageInfo.header.length;n++){let i=this._storageInfo.header[n];t+=sSt(i.valueType)}if(e.byteLength<t)throw new re(`Invalid attribute buffer size (field: ${this.name}, header: ${t}, actual: ${e.byteLength})`)};Mg.prototype._validateBody=function(e,t){if(!l(this._header.count))throw new re(`Invalid attribute buffer (field: ${this.name}, count is missing)`);let n;for(let i=0;i<this._storageInfo.ordering.length&&t<e.byteLength;i++){let o=this._storageInfo.ordering[i],r=o==="ObjectIds"?"objectIds":o,s=this._storageInfo[r];if(l(s))if(s.valueType!=="String"){r==="attributeByteCounts"&&(n=t);let a=kG(s.valueType);t+=a*this._header.count}else{if(!l(n))throw new re(`Invalid attribute buffer (field: ${this.name}, attributeByteCounts is missing)`);for(let a=0;a<this._header.count&&t<e.byteLength;++a){let c=this._parseValue(e,this._storageInfo.attributeByteCounts.valueType,n);t+=c.value,n=c.offset}}else throw new re(`Invalid attribute buffer (field: ${this.name}, ${r} is missing)`)}if(e.byteLength<t)throw new re(`Invalid attribute buffer size (field: ${this.name}, expected: ${t}, actual: ${e.byteLength})`)};var ak=Mg;function ck(e,t){let n=e._dataProvider,i=e._layer,o;l(e._nodeIndex)?o=i.resource.getDerivedResource({url:`nodes/${e._data.mesh.geometry.resource}/${t}`}):o=e.resource.getDerivedResource({url:t}),this._parent=e,this._dataProvider=n,this._layer=i,this._resource=o,this._customAttributes=void 0}Object.defineProperties(ck.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},customAttributes:{get:function(){return this._customAttributes}}});ck.prototype.load=function(){let e=this;return this._dataProvider._loadBinary(this._resource).then(function(t){return e._data=t,t})};var cSt=new d,lSt=new d,uSt=new d,fSt=new d,dSt=new d;function Q$(e,t,n,i){let o=d.subtract(i,n,cSt),r=d.cross(o,d.subtract(e,n,lSt),fSt),s=d.cross(o,d.subtract(t,n,uSt),dSt);return d.dot(r,s)>=0}var hSt=new d,mSt=new d,pSt=new d,_St=new d,gSt=new d,ySt=new d,xSt=new d,bSt=new d,TSt=new d,CSt=new d;ck.prototype.getClosestPointIndexOnTriangle=function(e,t,n){if(l(this._customAttributes)&&l(this._customAttributes.positions)){let i=new d(e,t,n);i.x-=this._customAttributes.cartesianCenter.x,i.y-=this._customAttributes.cartesianCenter.y,i.z-=this._customAttributes.cartesianCenter.z,$.multiplyByVector(this._customAttributes.parentRotation,i,i);let o=Number.MAX_VALUE,r,s,a,c,u=this._customAttributes.positions,f=this._customAttributes.indices,h;l(f)?h=f.length:h=u.length/3;for(let p=0;p<h;p++){let g,m,x;l(f)?(g=f[p],m=f[p+1],x=f[p+2]):(g=p*3,m=p*3+1,x=p*3+2);let b=d.fromElements(u[g*3],u[g*3+1],u[g*3+2],hSt),T=d.fromElements(u[m*3],u[m*3+1],u[m*3+2],mSt),A=new d(u[x*3],u[x*3+1],u[x*3+2],pSt);if(!Q$(i,b,T,A)||!Q$(i,T,b,A)||!Q$(i,A,b,T))continue;let C=d.subtract(T,b,_St),E=d.subtract(A,b,gSt),v=d.cross(C,E,ySt);if(d.magnitude(v)===0)continue;let D=d.normalize(v,xSt),O=d.subtract(i,b,bSt),R=Math.abs(d.dot(O,D));if(R<o){o=R,r=p;let M=d.magnitudeSquared(d.subtract(i,b,O)),N=d.magnitudeSquared(d.subtract(i,T,TSt)),_=d.magnitudeSquared(d.subtract(i,A,CSt));M<N&&M<_?(a=g,c=b,s=M):N<_?(a=m,c=T,s=N):(a=x,c=A,s=_)}}if(l(r))return{index:a,distanceSquared:s,distance:Math.sqrt(s),queriedPosition:i,closestPosition:d.clone(c)}}return{index:-1,distanceSquared:Number.Infinity,distance:Number.Infinity}};function sEe(e){let t=[],n=e.length;for(let i=0;i<n;i++)i<3?t.push(pb(e[i])):t.push(e[i]);return t}ck.prototype._generateGltf=function(e,t,n,i,o,r,s,a){let c={pbrMetallicRoughness:{metallicFactor:0},doubleSided:!0,name:"Material"},u=!1,f,h="";if(l(this._parent._data.mesh)&&l(this._layer._data.materialDefinitions)){let C=this._parent._data.mesh.material.definition;if(C>=0&&C<this._layer._data.materialDefinitions.length){if(f=this._layer._data.materialDefinitions[C],c=f,l(c.pbrMetallicRoughness)&&l(c.pbrMetallicRoughness.baseColorTexture)){u=!0,c.pbrMetallicRoughness.baseColorTexture.index=0;let E="0";if(l(this._layer._data.textureSetDefinitions))for(let v=0;v<this._layer._data.textureSetDefinitions.length;v++){let D=this._layer._data.textureSetDefinitions[v];for(let O=0;O<D.formats.length;O++){let R=D.formats[O];if(R.format==="jpg"){E=R.name;break}}}l(this._parent._data.mesh)&&this._parent._data.mesh.material.resource>=0&&(h=this._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.material.resource}/textures/${E}`}).url)}l(c.pbrMetallicRoughness)&&l(c.pbrMetallicRoughness.baseColorFactor)&&(c.pbrMetallicRoughness.baseColorFactor=sEe(c.pbrMetallicRoughness.baseColorFactor)),l(c.emissiveFactor)&&(c.emissiveFactor=sEe(c.emissiveFactor))}}else l(this._parent._data.textureData)&&(u=!0,h=this._parent.resource.getDerivedResource({url:`${this._parent._data.textureData[0].href}`}).url,c.pbrMetallicRoughness.baseColorTexture={index:0});l(c.alphaMode)&&(c.alphaMode=c.alphaMode.toUpperCase());let p=[],g=[],m=[];u&&(p=[{sampler:0,source:0}],g=[{uri:h}],m=[{magFilter:9729,minFilter:9986,wrapS:10497,wrapT:10497}]);let x=[],b=n.length;for(let A=0;A<b;A++){let C=n[A].primitives,E=C.length;for(let v=0;v<E;v++){let D=C[v];if(l(D.material)){for(;D.material>=x.length;){let R=Ge(c,!0);x.push(R)}let O=x[D.material];l(D.extra)&&D.extra.isTransparent?l(O.alphaMode)||(O.alphaMode="BLEND"):O.alphaMode==="BLEND"&&(O.alphaMode="OPAQUE")}}}return{scene:0,scenes:[{nodes:e}],nodes:t,meshes:n,buffers:i,bufferViews:o,accessors:r,materials:x,textures:p,images:g,samplers:m,asset:{version:"2.0"},extensions:s,extensionsUsed:a}};var Xv=ck;function Nc(e,t,n){let i,o,r,s;n?(i=0,o=e):(i=e._level+1,o=e._layer),typeof t=="number"?r=t:s=e.resource.getDerivedResource({url:`${t}/`}),this._parent=e,this._dataProvider=e._dataProvider,this._isRoot=n,this._level=i,this._layer=o,this._nodeIndex=r,this._resource=s,this._isLoading=!1,this._tile=void 0,this._data=void 0,this._geometryData=[],this._featureData=[],this._fields={},this._children=[],this._childrenReadyPromise=void 0,this._globalTransform=void 0,this._inverseGlobalTransform=void 0,this._inverseRotationMatrix=void 0,this._symbologyData=void 0}Object.defineProperties(Nc.prototype,{resource:{get:function(){return this._resource}},layer:{get:function(){return this._layer}},parent:{get:function(){return this._parent}},children:{get:function(){return this._children}},geometryData:{get:function(){return this._geometryData}},featureData:{get:function(){return this._featureData}},fields:{get:function(){return this._fields}},tile:{get:function(){return this._tile}},data:{get:function(){return this._data}}});Nc.prototype.load=async function(){let e=this;function t(){if(!e._isRoot){let o=e._create3DTileDefinition();e._tile=new rd(e._layer._tileset,e._dataProvider.resource,o,e._parent._tile),e._tile._i3sNode=e}}if(!l(this._nodeIndex)){let o=await Jh.loadJson(this._resource);e._data=o,t();return}let n=await this._layer._getNodeInNodePages(this._nodeIndex);e._data=n;let i;e._isRoot?i="nodes/root/":l(n.mesh)&&(i=`../${n.mesh.geometry.resource}/`),l(i)&&l(e._parent.resource)&&(e._resource=e._parent.resource.getDerivedResource({url:i})),t()};function aEe(e,t){let n=new ak(e,t);return e._fields[t.name]=n,n.load()}Nc.prototype.loadFields=function(){let e=this._layer._data.attributeStorageInfo,t=[];if(l(e))for(let n=0;n<e.length;n++){let i=e[n],o=this._fields[i.name];l(o)?t.push(o.load()):t.push(aEe(this,i))}return Promise.all(t)};Nc.prototype.loadField=function(e){let t=this._fields[e];if(l(t))return t.load();let n=this._layer._data.attributeStorageInfo;if(l(n))for(let i=0;i<n.length;i++){let o=n[i];if(o.name===e)return aEe(this,o)}return Promise.resolve()};Nc.prototype.getFieldsForPickedPosition=function(e){let t=this.geometryData[0];if(!l(t.customAttributes.featureIndex))return{};let n=t.getClosestPointIndexOnTriangle(e.x,e.y,e.z);if(n.index===-1||n.index>t.customAttributes.featureIndex.length)return{};let i=t.customAttributes.featureIndex[n.index];return this.getFieldsForFeature(i)};Nc.prototype.getFieldsForFeature=function(e){let t={};for(let n in this.fields)if(this.fields.hasOwnProperty(n)){let i=this.fields[n];e>=0&&e<i.values.length&&(t[i.name]=i.values[e])}return t};Nc.prototype._loadChildren=function(){let e=this;if(l(this._childrenReadyPromise))return this._childrenReadyPromise;let t=[];if(l(e._data.children))for(let n=0;n<e._data.children.length;n++){let i=e._data.children[n],o=new Nc(e,y(i.href,i),!1);e._children.push(o),t.push(o.load())}return this._childrenReadyPromise=Promise.all(t).then(function(){for(let n=0;n<e._children.length;n++)e._tile.children.push(e._children[n]._tile)}),this._childrenReadyPromise};Nc.prototype._loadGeometryData=function(){let e=[];if(l(this._data.geometryData))for(let t=0;t<this._data.geometryData.length;t++){let n=new Xv(this,this._data.geometryData[t].href);this._geometryData.push(n),e.push(n.load())}else if(l(this._data.mesh)){let t=this._layer._findBestGeometryBuffers(this._data.mesh.geometry.definition,["position","uv0"]),n=`./geometries/${t.bufferIndex}/`,i=new Xv(this,n);i._geometryDefinitions=t.definition,i._geometryBufferInfo=t.geometryBufferInfo,this._geometryData.push(i),e.push(i.load())}return Promise.all(e)};Nc.prototype._loadFeatureData=function(){let e=[];if(l(this._data.featureData))for(let t=0;t<this._data.featureData.length;t++){let n=new sk(this,this._data.featureData[t].href);this._featureData.push(n),e.push(n.load())}return Promise.all(e)};Nc.prototype._clearGeometryData=function(){this._geometryData=[]};Nc.prototype._create3DTileDefinition=function(){let e=this._data.obb,t=this._data.mbs;if(!l(e)&&!l(t)){console.error("Failed to load I3S node. Bounding volume is required.");return}let n;if(l(e)?n=fe.fromDegrees(e.center[0],e.center[1],e.center[2]):n=fe.fromDegrees(t[0],t[1],t[2]),l(this._dataProvider._geoidDataList)&&l(n))for(let T=0;T<this._dataProvider._geoidDataList.length;T++){let A=this._dataProvider._geoidDataList[T],C=A.projection.project(n);if(C.x>A.nativeExtent.west&&C.x<A.nativeExtent.east&&C.y>A.nativeExtent.south&&C.y<A.nativeExtent.north){n.height+=vSt(C.x,C.y,A);break}}let i={},o,r=0;l(e)?(i={box:[0,0,0,e.halfSize[0],0,0,0,e.halfSize[1],0,0,0,e.halfSize[2]]},r=Math.max(Math.max(this._data.obb.halfSize[0],this._data.obb.halfSize[1]),this._data.obb.halfSize[2]),o=ee.WGS84.cartographicToCartesian(n)):(i={sphere:[0,0,0,t[3]]},o=ee.WGS84.cartographicToCartesian(n),r=this._data.mbs[3]),r*=2;let s=1/0;if(l(this._data.lodThreshold))if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThresholdSQ"){let T=Math.sqrt(this._data.lodThreshold/(Math.PI*.25));s=r/T}else if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThreshold"){let T=this._data.lodThreshold;s=r/T}else console.error("Invalid lodSelectionMetricType in Layer");else if(l(this._data.lodSelection))for(let T=0;T<this._data.lodSelection.length;T++)this._data.lodSelection[T].metricType==="maxScreenThreshold"&&(s=r/this._data.lodSelection[T].maxError);s===1/0&&(s=1e5);let a=s*16,c=new Da(0,0,0),u=Rt.headingPitchRollQuaternion(o,c);l(this._data.obb)&&(u=new Oe(this._data.obb.quaternion[0],this._data.obb.quaternion[1],this._data.obb.quaternion[2],this._data.obb.quaternion[3]));let f=$.fromQuaternion(u),h=$.inverse(f,new $),p=new F(f[0],f[1],f[2],0,f[3],f[4],f[5],0,f[6],f[7],f[8],0,o.x,o.y,o.z,1),g=F.inverse(p,new F),m=F.clone(p);l(this._parent._globalTransform)&&F.multiply(p,this._parent._inverseGlobalTransform,m),this._globalTransform=p,this._inverseGlobalTransform=g,this._inverseRotationMatrix=h;let x=[];for(let T=0;T<this._children.length;T++)x.push(this._children[T]._create3DTileDefinition());return{children:x,refine:"REPLACE",boundingVolume:i,transform:[m[0],m[4],m[8],m[12],m[1],m[5],m[9],m[13],m[2],m[6],m[10],m[14],m[3],m[7],m[11],m[15]],content:{uri:l(this._resource)?this._resource.url:void 0},geometricError:a}};Nc.prototype._loadSymbology=async function(){!l(this._symbologyData)&&l(this._layer._symbology)&&(this._symbologyData=await this._layer._symbology._getSymbology(this))};Nc.prototype._createContentURL=async function(){let e={scene:0,scenes:[{nodes:[0]}],nodes:[{name:"singleNode"}],meshes:[],buffers:[],bufferViews:[],accessors:[],materials:[],textures:[],images:[],samplers:[],asset:{version:"2.0"}},t=[this._loadGeometryData()];if(this._dataProvider.legacyVersion16&&t.push(this._loadFeatureData()),await Promise.all(t),l(this._geometryData)&&this._geometryData.length>0){this._dataProvider._applySymbology&&await this._loadSymbology();let o=this._geometryData[0].resource.url,r=this._layer._data.store.defaultGeometrySchema,s=this._geometryData[0],a=await rk.decode(o,r,s,this._featureData[0],this._symbologyData);if(!l(a))return;e=s._generateGltf(a.meshData.nodesInScene,a.meshData.nodes,a.meshData.meshes,a.meshData.buffers,a.meshData.bufferViews,a.meshData.accessors,a.meshData.rootExtensions,a.meshData.extensionsUsed),this._geometryData[0]._customAttributes=a.meshData._customAttributes}let n=this._dataProvider._binarizeGltf(e),i=new Blob([n],{type:"application/binary"});return URL.createObjectURL(i)};async function ASt(e){let t=e._layer._filters,n=[];for(let i=0;i<t.length;i++){let o=e.loadField(t[i].name);n.push(o)}return await Promise.all(n),t}function ESt(e,t,n){if(!l(n.values)||n.values.length===0)return!1;let i=l(t)?t.values:[],o;e<i.length&&(o=i[e]);let r=!1;for(let s=0;s<n.values.length;s++)if(n.values[s]===o){r=!0;break}return r}async function cEe(e,t){let n=e._tile.content.batchTable;if(l(n)&&n.featuresLength>0){n.setAllShow(!0);let i=await ASt(e);if(i.length>0)for(let o=0;o<n.featuresLength;o++)for(let r=0;r<i.length;r++){let s=i[r];if(!ESt(o,e._fields[s.name],s)){n.setShow(o,!1);break}}}t.show=!0}Nc.prototype._filterFeatures=function(){let e=[];for(let n=0;n<this._children.length;n++){let i=this._children[n]._filterFeatures();e.push(i)}let t=this._tile?.content?._model;if(l(this._geometryData)&&this._geometryData.length>0&&l(t)&&t.ready){t.show=!1;let n=cEe(this,t);e.push(n)}return Promise.all(e)};rd.prototype._hookedRequestContent=rd.prototype.requestContent;rd.prototype.requestContent=function(){if(!this.tileset._isI3STileSet)return this._hookedRequestContent();if(!this._isLoading){this._isLoading=!0;let e=this;return this._i3sNode._createContentURL().then(t=>{if(!l(t)){e._isLoading=!1;return}return e._contentResource=new Se({url:t}),e._hookedRequestContent()}).then(t=>{let n=t?._model;return l(e._i3sNode._geometryData)&&e._i3sNode._geometryData.length>0&&l(n)&&(n.show=!1,n.readyEvent.addEventListener(()=>{cEe(e._i3sNode,n)})),e._isLoading=!1,t})}};function SSt(e,t,n,i,o,r){let s=n*(1-e)+i*e,a=o*(1-e)+r*e;return s*(1-t)+a*t}function VG(e,t,n,i){let o=e+t*n;return i[o]}function vSt(e,t,n){let i=n.nativeExtent,o=(e-i.west)/(i.east-i.west)*(n.width-1),r=(t-i.south)/(i.north-i.south)*(n.height-1),s=Math.floor(o),a=Math.floor(r);o-=s,r-=a;let c=s<n.width?s+1:s,u=a<n.height?a+1:a;a=n.height-1-a,u=n.height-1-u;let f=VG(s,a,n.width,n.buffer),h=VG(c,a,n.width,n.buffer),p=VG(s,u,n.width,n.buffer),g=VG(c,u,n.width,n.buffer),m=SSt(o,r,f,h,p,g);return m=m*n.scale+n.offset,m}Object.defineProperties(rd.prototype,{i3sNode:{get:function(){return this._i3sNode}}});var Kv=Nc;function UG(e){this._layer=e,this._defaultSymbology=void 0,this._valueFields=[],this._uniqueValueHash=void 0,this._classBreaksHash=void 0,this._parseLayerSymbology()}Object.defineProperties(UG.prototype,{defaultSymbology:{get:function(){return this._defaultSymbology}}});function J$(e,t){let n=[];for(let i=0;i<e.length;i++){let o=H.byteToFloat(e[i]);i<3?n.push(pb(o)):n.push(o)}return n.length===3&&(l(t)?n.push(1-t/100):n.push(1)),n}function Zv(e,t){let n={edges:void 0,material:void 0};if(l(e)&&l(e.symbolLayers))for(let i=0;i<e.symbolLayers.length;i++){let o=e.symbolLayers[i];if(o.type==="Fill"){let r=o.edges,s=o.outline;if(l(r)?(n.edges={},l(r.color)&&(n.edges.color=J$(r.color,r.transparency))):l(s)&&(n.edges={},l(s.color)&&(n.edges.color=J$(s.color,s.transparency))),!t){let a=o.material;l(a)&&(n.material={colorMixMode:a.colorMixMode},l(a.color)&&(n.material.color=J$(a.color,a.transparency)))}break}}return n}function wSt(e,t){if(l(e.uniqueValueGroups)){let n={};for(let i=0;i<e.uniqueValueGroups.length;i++){let o=e.uniqueValueGroups[i].classes;if(l(o))for(let r=0;r<o.length;r++){let s=Zv(o[r].symbol,t),a=o[r].values;for(let c=0;c<a.length;c++){let u=a[c],f=n;for(let h=0;h<u.length;h++){let p=u[h];h===u.length-1?f[p]=s:(l(f[p])||(f[p]={}),f=f[p])}}}}return n}if(l(e.uniqueValueInfos)){let n={};for(let i=0;i<e.uniqueValueInfos.length;i++){let o=e.uniqueValueInfos[i];n[o.value]=Zv(o.symbol,t)}return n}}function DSt(e,t){if(l(e.classBreakInfos)){let n=[...e.classBreakInfos];n.sort(function(o,r){let s=y(o.classMaxValue,o.classMinValue),a=y(r.classMaxValue,r.classMinValue);return s-a});let i={ranges:[],symbols:[]};l(e.minValue)&&(i.ranges.push(e.minValue),i.symbols.push(void 0));for(let o=0;o<n.length;o++){let r=n[o];l(r.classMinValue)&&(i.ranges.length===0||r.classMinValue>i.ranges[i.ranges.length-1])&&(i.ranges.push(r.classMinValue),i.symbols.push(void 0)),l(r.classMaxValue)&&(i.ranges.length===0||r.classMaxValue>i.ranges[i.ranges.length-1])&&(i.ranges.push(r.classMaxValue),i.symbols.push(Zv(r.symbol,t)))}return i.symbols.push(void 0),i}}UG.prototype._parseLayerSymbology=function(){let e=this._layer.data.drawingInfo;if(l(e)&&l(e.renderer)){let t=this._layer.data.cachedDrawingInfo,n=l(t)&&t.color===!0,i=e.renderer;i.type==="simple"?this._defaultSymbology=Zv(i.symbol,n):i.type==="uniqueValue"?(this._defaultSymbology=Zv(i.defaultSymbol,n),this._valueFields.push(i.field1),l(i.field2)&&this._valueFields.push(i.field2),l(i.field3)&&this._valueFields.push(i.field3),this._uniqueValueHash=wSt(i,n)):i.type==="classBreaks"&&(this._defaultSymbology=Zv(i.defaultSymbol,n),this._valueFields.push(i.field),this._classBreaksHash=DSt(i,n))}};function lEe(e,t,n,i){let o=t[n];if(i<o.length){let r=o[i],s=e[r];return l(s)&&++n<t.length?lEe(s,t,n,i):s}}function ISt(e,t){let n=0,i=e.length;if(n<i)do{let o=n+i>>>1;e[o]<t?n=o+1:i=o}while(n<i);return n}function PSt(e,t,n){let i=t[n],o=ISt(e.ranges,i);return e.symbols[o]}UG.prototype._getSymbology=async function(e){let t={default:this._defaultSymbology};if(this._valueFields.length>0){let n=[];for(let r=0;r<this._valueFields.length;r++)n.push(e.loadField(this._valueFields[r]));await Promise.all(n);let i=[];for(let r=0;r<this._valueFields.length;r++)i.push(e.fields[this._valueFields[r]].values);let o;if(l(this._uniqueValueHash)?o=r=>lEe(this._uniqueValueHash,i,0,r):l(this._classBreaksHash)&&(o=r=>PSt(this._classBreaksHash,i[0],r)),l(o)){let r=i[0];for(let s=0;s<r.length;s++){let a=o(s);l(a)&&(t[s]=a)}}}return t};var lk=UG;function du(e,t,n){this._dataProvider=e,this._parent=n,!l(t.href)&&l(t.id)&&(t.href=`layers/${t.id}`);let i=this._parent.resource.getUrlComponent(),o="";i.match(/layers\/\d/)?o=`${i}`.replace(/\/+$/,""):o=`${i}`.replace(/\/?$/,"/").concat(`${t.href}`),this._version=t.store.version;let r=this._version.split(".");this._majorVersion=parseInt(r[0]),this._minorVersion=r.length>1?parseInt(r[1]):0,this._resource=new Se({url:o}),this._resource.setQueryParameters(this._dataProvider.resource.queryParameters),this._resource.appendForwardSlash(),this._data=t,this._rootNode=void 0,this._nodePages={},this._nodePageFetches={},this._extent=void 0,this._tileset=void 0,this._geometryDefinitions=void 0,this._filters=[],this._symbology=void 0,this._computeGeometryDefinitions(!0),this._computeExtent()}Object.defineProperties(du.prototype,{resource:{get:function(){return this._resource}},rootNode:{get:function(){return this._rootNode}},tileset:{get:function(){return this._tileset}},data:{get:function(){return this._data}},version:{get:function(){return this._version}},majorVersion:{get:function(){return this._majorVersion}},minorVersion:{get:function(){return this._minorVersion}},legacyVersion16:{get:function(){if(l(this.version))return this.majorVersion<1||this.majorVersion===1&&this.minorVersion<=6}}});du.prototype.load=async function(e){if(this._data.spatialReference.wkid!==4326)throw new re(`Unsupported spatial reference: ${this._data.spatialReference.wkid}`);if(this._dataProvider.applySymbology&&(this._symbology=new lk(this)),await this._dataProvider.loadGeoidData(),await this._loadRootNode(e),await this._create3DTileset(e),this._rootNode._tile=this._tileset._root,this._tileset._root._i3sNode=this._rootNode,this.legacyVersion16)return this._rootNode._loadChildren()};du.prototype._computeGeometryDefinitions=function(e){if(this._geometryDefinitions=[],l(this._data.geometryDefinitions))for(let t=0;t<this._data.geometryDefinitions.length;t++){let n=[],i=this._data.geometryDefinitions[t].geometryBuffers;for(let o=0;o<i.length;o++){let r=i[o],s=[],a=!1;if(l(r.compressedAttributes)&&e){a=!0;let c=r.compressedAttributes.attributes;for(let u=0;u<c.length;u++)s.push(c[u])}else for(let c in r)c!=="offset"&&s.push(c);n.push({compressed:a,attributes:s,index:i.indexOf(r)})}n.sort(function(o,r){return o.compressed&&!r.compressed?-1:!o.compressed&&r.compressed?1:o.attributes.length-r.attributes.length}),this._geometryDefinitions.push(n)}};du.prototype._findBestGeometryBuffers=function(e,t){let n=this._geometryDefinitions[e];if(l(n)){for(let i=0;i<n.length;++i){let o=n[i],r=!1,s=o.attributes;for(let a=0;a<t.length;a++)if(!s.includes(t[a])){r=!0;break}if(!r)return{bufferIndex:o.index,definition:n,geometryBufferInfo:o}}if(l(n[0]))return{bufferIndex:0,definition:n,geometryBufferInfo:n[0]}}};du.prototype._loadRootNode=function(e){if(l(this._data.nodePages)){let t=0;l(this._data.nodePages.rootIndex)&&(t=this._data.nodePages.rootIndex),this._rootNode=new Kv(this,t,!0)}else this._rootNode=new Kv(this,this._data.store.rootNode,!0);return this._rootNode.load(e)};du.prototype._getNodeInNodePages=function(e){let t=Math.floor(e/this._data.nodePages.nodesPerPage),n=e%this._data.nodePages.nodesPerPage;return this._loadNodePage(t).then(function(i){return i.nodes[n]})};du._fetchJson=function(e){return e.fetchJson()};du.prototype._loadNodePage=function(e){let t=this;if(!l(this._nodePageFetches[e])){let n=this.resource.getDerivedResource({url:`nodepages/${e}/`}),i=du._fetchJson(n).then(function(o){return l(o.error)&&o.error.code!==200?Promise.reject(o.error):(t._nodePages[e]=o.nodes,o)});this._nodePageFetches[e]=i}return this._nodePageFetches[e]};du.prototype._computeExtent=function(){l(this._data.fullExtent)?this._extent=se.fromDegrees(this._data.fullExtent.xmin,this._data.fullExtent.ymin,this._data.fullExtent.xmax,this._data.fullExtent.ymax):l(this._data.store.extent)&&(this._extent=se.fromDegrees(this._data.store.extent[0],this._data.store.extent[1],this._data.store.extent[2],this._data.store.extent[3]))};du.prototype._create3DTileset=async function(e){let t={asset:{version:"1.0"},geometricError:Number.MAX_VALUE,root:this._rootNode._create3DTileDefinition()},n=new Blob([JSON.stringify(t)],{type:"application/json"}),i=URL.createObjectURL(n),o=this._symbology?.defaultSymbology?.edges?.color;l(o)&&!l(e?.outlineColor)&&(e=l(e)?Ge(e):{},e.outlineColor=H.fromCartesian4(oe.fromArray(o))),this._tileset=await xs.fromUrl(i,e),this._tileset.show=this._parent.show,this._tileset._isI3STileSet=!0,this._tileset.tileUnload.addEventListener(function(r){r._i3sNode._clearGeometryData(),URL.revokeObjectURL(r._contentResource._url),r._contentResource=r._i3sNode.resource}),this._tileset.tileVisible.addEventListener(function(r){l(r._i3sNode)&&r._i3sNode._loadChildren()})};du.prototype._updateVisibility=function(){l(this._tileset)&&(this._tileset.show=this._parent.show)};du.prototype.filterByAttributes=function(e){this._filters=l(e)?Ge(e,!0):[];let t=this._rootNode;return l(t)?t._filterFeatures():Promise.resolve()};var VC=du;function zG(e,t){this._dataProvider=e,this._resource=new Se({url:t}),this._resource.setQueryParameters(e.resource.queryParameters),this._resource.appendForwardSlash()}Object.defineProperties(zG.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},names:{get:function(){let e=[],t=this._data.summary;if(l(t))for(let n=0;n<t.length;++n)e.push(t[n].fieldName);return e}}});zG.prototype.load=async function(){return this._data=await Jh.loadJson(this._resource),this._data};zG.prototype._getValues=function(e){let t=this._data.summary;if(l(t))for(let n=0;n<t.length;++n){let i=t[n];if(i.fieldName===e)return l(i.mostFrequentValues)?[...i.mostFrequentValues]:[]}};var uk=zG;function fk(e,t,n){this._dataProvider=e,this._parent=t,this._data=n,this._name=n.name,this._modelName=n.modelName,this._visibility=y(n.visibility,!0),this._resource=void 0,this._sublayers=[],this._i3sLayers=[]}Object.defineProperties(fk.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},name:{get:function(){return this._name}},modelName:{get:function(){return this._modelName}},sublayers:{get:function(){return this._sublayers}},visibility:{get:function(){return this._visibility},set:function(e){if(this._visibility!==e){this._visibility=e;for(let t=0;t<this._i3sLayers.length;t++)this._i3sLayers[t]._updateVisibility()}}},show:{get:function(){return this._visibility&&this._parent.show}}});fk._fromData=async function(e,t,n,i){let o=new fk(e,i,n);if(o._data.layerType==="group"){let r=o._data.sublayers;if(l(r)){let s=[];for(let c=0;c<r.length;c++){let u=fk._fromData(e,t,r[c],o);s.push(u)}let a=await Promise.all(s);for(let c=0;c<a.length;c++){let u=a[c];o._sublayers.push(u),o._i3sLayers.push(...u._i3sLayers)}}}else if(o._data.layerType==="3DObject"){let r=t.concat(`/sublayers/${o._data.id}`),s=new Se({url:r});s.setQueryParameters(e.resource.queryParameters),s.appendForwardSlash(),o._resource=s;let a=await Jh.loadJson(o._resource),c=new VC(e,a,o);o._i3sLayers.push(c)}else console.log(`${o._data.layerType} layer ${o._data.name} is skipped as not supported.`);return o};var dk=fk;var dEe=Xo(uEe(),1);function Cs(e){e=y(e,y.EMPTY_OBJECT),this._name=e.name,this._show=y(e.show,!0),this._geoidTiledTerrainProvider=e.geoidTiledTerrainProvider,this._showFeatures=y(e.showFeatures,!1),this._adjustMaterialAlphaMode=y(e.adjustMaterialAlphaMode,!1),this._applySymbology=y(e.applySymbology,!1),this._calculateNormals=y(e.calculateNormals,!1),this._cesium3dTilesetOptions=y(e.cesium3dTilesetOptions,y.EMPTY_OBJECT),this._layers=[],this._sublayers=[],this._data=void 0,this._extent=void 0,this._geoidDataPromise=void 0,this._geoidDataList=void 0,this._decoderTaskProcessor=void 0,this._taskProcessorReadyPromise=void 0,this._attributeStatistics=[],this._layersExtent=[]}Object.defineProperties(Cs.prototype,{name:{get:function(){return this._name}},show:{get:function(){return this._show},set:function(e){if(this._show!==e){this._show=e;for(let t=0;t<this._layers.length;t++)this._layers[t]._updateVisibility()}}},geoidTiledTerrainProvider:{get:function(){return this._geoidTiledTerrainProvider}},layers:{get:function(){return this._layers}},sublayers:{get:function(){return this._sublayers}},data:{get:function(){return this._data}},extent:{get:function(){return this._extent}},resource:{get:function(){return this._resource}},showFeatures:{get:function(){return this._showFeatures}},adjustMaterialAlphaMode:{get:function(){return this._adjustMaterialAlphaMode}},applySymbology:{get:function(){return this._applySymbology}},calculateNormals:{get:function(){return this._calculateNormals}}});Cs.prototype.destroy=function(){for(let e=0;e<this._layers.length;e++)l(this._layers[e]._tileset)&&this._layers[e]._tileset.destroy();return ue(this)};Cs.prototype.isDestroyed=function(){return!1};Cs.prototype.update=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.update(e)};Cs.prototype.prePassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.prePassesUpdate(e)};Cs.prototype.postPassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.postPassesUpdate(e)};Cs.prototype.updateForPass=function(e,t){for(let n=0;n<this._layers.length;n++)l(this._layers[n]._tileset)&&this._layers[n]._tileset.updateForPass(e,t)};function RSt(e,t){let n=e.resource.getUrlComponent(),i="";return n.match(/layers\/\d/)?i=`${n}`.replace(/\/+$/,""):i=`${n}`.replace(/\/?$/,"/").concat(`layers/${t}`),i}async function fEe(e,t,n){if(t.layerType==="Building"){l(n.showFeatures)||(e._showFeatures=!0),l(n.adjustMaterialAlphaMode)||(e._adjustMaterialAlphaMode=!0),l(n.applySymbology)||(e._applySymbology=!0),l(n.calculateNormals)||(e._calculateNormals=!0);let i=RSt(e,t.id);if(l(t.sublayers)){let o=[];for(let s=0;s<t.sublayers.length;s++){let a=dk._fromData(e,i,t.sublayers[s],e);o.push(a)}let r=await Promise.all(o);for(let s=0;s<r.length;s++){let a=r[s];e._sublayers.push(a),e._layers.push(...a._i3sLayers)}}if(l(t.statisticsHRef)){let o=i.concat(`/${t.statisticsHRef}`),r=new uk(e,o);await r.load(),e._attributeStatistics.push(r)}if(l(t.fullExtent)){let o=se.fromDegrees(t.fullExtent.xmin,t.fullExtent.ymin,t.fullExtent.xmax,t.fullExtent.ymax);e._layersExtent.push(o)}}else if(t.layerType==="3DObject"||t.layerType==="IntegratedMesh"){!l(n.calculateNormals)&&!l(t.textureSetDefinitions)&&(e._calculateNormals=!0);let i=new VC(e,t,e);e._layers.push(i),l(i._extent)&&e._layersExtent.push(i._extent)}else console.log(`${t.layerType} layer ${t.name} is skipped as not supported.`)}Cs.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=Se.createIfNeeded(e);n.setQueryParameters({f:"pjson"},!0);let i=await Cs.loadJson(n),o=new Cs(t);if(o._resource=n,o._data=i,l(i.layers)){let s=[];for(let a=0;a<i.layers.length;a++){let c=fEe(o,i.layers[a],t);s.push(c)}await Promise.all(s)}else await fEe(o,i,t);o._computeExtent();let r=[];for(let s=0;s<o._layers.length;s++)r.push(o._layers[s].load(t.cesium3dTilesetOptions));return await Promise.all(r),o};Cs._fetchJson=function(e){return e.fetchJson()};Cs.loadJson=async function(e){let t=await Cs._fetchJson(e);if(l(t.error)){if(console.error("Failed to fetch I3S ",e.url),l(t.error.message)&&console.error(t.error.message),l(t.error.details))for(let n=0;n<t.error.details.length;n++)console.log(t.error.details[n]);throw new re(t.error)}return t};Cs.prototype._loadBinary=async function(e){let t=await e.fetchArrayBuffer();if(t.byteLength>0&&new Uint8Array(t)[0]===123&&new TextDecoder().decode(t).includes("404"))throw new re(`Failed to load binary: ${e.url}`);return t};Cs.prototype._binarizeGltf=function(e){let n=new TextEncoder().encode(JSON.stringify(e)),i=new Uint8Array(n.byteLength+20),o={magic:new Uint8Array(i.buffer,0,4),version:new Uint32Array(i.buffer,4,1),length:new Uint32Array(i.buffer,8,1),chunkLength:new Uint32Array(i.buffer,12,1),chunkType:new Uint32Array(i.buffer,16,1),chunkData:new Uint8Array(i.buffer,20,n.byteLength)};return o.magic[0]=103,o.magic[1]=108,o.magic[2]=84,o.magic[3]=70,o.version[0]=2,o.length[0]=i.byteLength,o.chunkLength[0]=n.byteLength,o.chunkType[0]=1313821514,o.chunkData.set(n),i};var OSt=new z;function MSt(e,t){let n=e.tilingScheme,i=[],o={},r=e._lodCount,s=fe.fromRadians(t.west,t.north),a=fe.fromRadians(t.east,t.south),c=n.positionToTileXY(s,r),u=n.positionToTileXY(a,r);for(let h=c.x;h<=u.x;h++)for(let p=c.y;p<=u.y;p++){let g=z.fromElements(h,p,OSt),m=g.toString();if(!o.hasOwnProperty(m)){let x={x:g.x,y:g.y,level:r,tilingScheme:n,terrainProvider:e,positions:[]};o[m]=x,i.push(x)}}let f=[];for(let h=0;h<i.length;++h){let p=i[h],g=p.terrainProvider.requestTileGeometry(p.x,p.y,p.level);f.push(g)}return Promise.all(f).then(function(h){let p=[];for(let g=0;g<h.length;g++){let m={tilingScheme:n,x:i[g].x,y:i[g].y,level:i[g].level},x=h[g],b="Geographic";n._projection instanceof Mi&&(b="WebMercator");let T={projectionType:b,projection:n._projection,nativeExtent:n.tileXYToNativeRectangle(m.x,m.y,m.level),height:x._height,width:x._width,scale:x._structure.heightScale,offset:x._structure.heightOffset};if(x._encoding===If.LERC){let A=dEe.default.decode(x._buffer);T.buffer=A.pixels[0]}else T.buffer=x._buffer;p.push(T)}return p})}async function LSt(e){let t=e._geoidTiledTerrainProvider;if(l(t))try{let n=await MSt(t,e._extent);e._geoidDataList=n}catch{console.log("Error retrieving Geoid Terrain tiles - no geoid conversion will be performed.")}}Cs.prototype.loadGeoidData=async function(){return l(this._geoidDataPromise)?this._geoidDataPromise:(this._geoidDataPromise=LSt(this),this._geoidDataPromise)};Cs.prototype._computeExtent=function(){let e;for(let t=0;t<this._layersExtent.length;t++){let n=this._layersExtent[t];l(e)?se.union(e,n,e):e=se.clone(n)}this._extent=e};Cs.prototype.getAttributeNames=function(){let e=[];for(let t=0;t<this._attributeStatistics.length;++t)e.push(...this._attributeStatistics[t].names);return e};Cs.prototype.getAttributeValues=function(e){for(let t=0;t<this._attributeStatistics.length;++t){let n=this._attributeStatistics[t]._getValues(e);if(l(n))return n}return[]};Cs.prototype.filterByAttributes=function(e){let t=[];for(let n=0;n<this._layers.length;n++){let i=this._layers[n].filterByAttributes(e);t.push(i)}return Promise.all(t)};var Jh=Cs;var hk={};hk.createTilesetFromIModelId=async function(e,t){let{exports:n}=await ws.getExports(e);if(n.length>0&&n.every(a=>a.status===ws.ExportStatus.Invalid))throw new re(`All exports for this iModel are Invalid: ${e}`);let i=n.find(a=>a.status===ws.ExportStatus.Complete);if(!l(i))return;let o=new URL(i._links.mesh.href);o.pathname=`${o.pathname}/tileset.json`;let r=o.toString(),s=new Se({url:r});return xs.fromUrl(s,t)};hk.createTilesetForRealityDataId=async function(e,t,n,i){if(!l(n)||!l(i)){let s=await ws.getRealityDataMetadata(e,t);i=s.rootDocument,n=s.type}if(![ws.RealityDataType.Cesium3DTiles,ws.RealityDataType.PNTS,ws.RealityDataType.RealityMesh3DTiles,ws.RealityDataType.Terrain3DTiles].includes(n))throw new re(`Reality data type is not a mesh type: ${n}`);let r=await ws.getRealityDataURL(e,t,i);return xs.fromUrl(r,{maximumScreenSpaceError:4})};hk.createDataSourceForRealityDataId=async function(e,t,n,i){if(!l(n)||!l(i)){let s=await ws.getRealityDataMetadata(e,t);i=s.rootDocument,n=s.type}if(![ws.RealityDataType.KML,ws.RealityDataType.GeoJSON].includes(n))throw new re(`Reality data type is not a data source type: ${n}`);let r=await ws.getRealityDataURL(e,t,i);return n===ws.RealityDataType.GeoJSON?E0.load(r):QT.load(r)};hk.loadGeospatialFeatures=async function(e,t,n){let i=n??1e4,o=`${ws.apiEndpoint}geospatial-features/itwins/${e}/ogc/collections/${t}/items`,r=new Se({url:o,headers:{Authorization:`Bearer ${ws.defaultAccessToken}`,Accept:"application/vnd.bentley.itwin-platform.v1+json"},queryParameters:{limit:i,client:"CesiumJS"}});return E0.load(r)};var eQ=hk;function hEe(){}Object.defineProperties(hEe.prototype,{color:{get:he.throwInstantiationError},intensity:{get:he.throwInstantiationError}});var tQ=hEe;var NSt=/\/$/,mEe=new Tt('&copy; <a href="https://www.mapbox.com/about/maps/">Mapbox</a> &copy; <a href="http://www.openstreetmap.org/copyright">OpenStreetMap</a> <strong><a href="https://www.mapbox.com/map-feedback/">Improve this map</a></strong>');function $v(e){e=y(e,y.EMPTY_OBJECT);let t=e.styleId,n=e.accessToken;this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let i=Se.createIfNeeded(y(e.url,"https://api.mapbox.com/styles/v1/"));this._styleId=t,this._accessToken=n;let o=y(e.tilesize,512);this._tilesize=o;let r=y(e.username,"mapbox");this._username=r;let s=l(e.scaleFactor)?"@2x":"",a=i.getUrlComponent();NSt.test(a)||(a+="/"),a+=`${this._username}/${t}/tiles/${this._tilesize}/{z}/{x}/{y}${s}`,i.url=a,i.setQueryParameters({access_token:n});let c;l(e.credit)?(c=e.credit,typeof c=="string"&&(c=new Tt(c))):c=mEe,this._resource=i,this._imageryProvider=new Ya({url:i,credit:c,ellipsoid:e.ellipsoid,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,rectangle:e.rectangle})}Object.defineProperties($v.prototype,{url:{get:function(){return this._imageryProvider.url}},rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._imageryProvider.errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},proxy:{get:function(){return this._imageryProvider.proxy}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}}});$v.prototype.getTileCredits=function(e,t,n){};$v.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};$v.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};$v._defaultCredit=mEe;var nQ=$v;function iQ(e){}iQ.prototype.isReady=function(){return!0};iQ.prototype.shouldDiscardImage=function(e){return!1};var oQ=iQ;var FSt=new Tt("MapQuest, Open Street Map and contributors, CC-BY-SA");function GG(e){e=y(e,y.EMPTY_OBJECT);let t=Se.createIfNeeded(y(e.url,"https://tile.openstreetmap.org/"));t.appendForwardSlash(),t.url+=`{z}/{x}/{y}${e.retinaTiles?"@2x":""}.${y(e.fileExtension,"png")}`;let n=new ts({ellipsoid:e.ellipsoid}),i=256,o=256,r=y(e.minimumLevel,0),s=e.maximumLevel,a=y(e.rectangle,n.rectangle),c=n.positionToTileXY(se.southwest(a),r),u=n.positionToTileXY(se.northeast(a),r),f=(Math.abs(u.x-c.x)+1)*(Math.abs(u.y-c.y)+1),h=y(e.credit,FSt);typeof h=="string"&&(h=new Tt(h)),Ya.call(this,{url:t,credit:h,tilingScheme:n,tileWidth:i,tileHeight:o,minimumLevel:r,maximumLevel:s,rectangle:a})}l(Object.create)&&(GG.prototype=Object.create(Ya.prototype),GG.prototype.constructor=GG);var Lg=GG;var BSt=new z(1,1);function rQ(e){e=y(e,y.EMPTY_OBJECT),this.mass=y(e.mass,1),this.position=d.clone(y(e.position,d.ZERO)),this.velocity=d.clone(y(e.velocity,d.ZERO)),this.life=y(e.life,Number.MAX_VALUE),this.image=e.image,this.startColor=H.clone(y(e.startColor,H.WHITE)),this.endColor=H.clone(y(e.endColor,H.WHITE)),this.startScale=y(e.startScale,1),this.endScale=y(e.endScale,1),this.imageSize=z.clone(y(e.imageSize,BSt)),this._age=0,this._normalizedAge=0,this._billboard=void 0}Object.defineProperties(rQ.prototype,{age:{get:function(){return this._age}},normalizedAge:{get:function(){return this._normalizedAge}}});var pEe=new d;rQ.prototype.update=function(e,t){return d.multiplyByScalar(this.velocity,e,pEe),d.add(this.position,pEe,this.position),l(t)&&t(this,e),this._age+=e,this.life===Number.MAX_VALUE?this._normalizedAge=0:this._normalizedAge=this._age/this.life,this._age<=this.life};var Qv=rQ;function _Ee(e){e=y(e,y.EMPTY_OBJECT),this.time=y(e.time,0),this.minimum=y(e.minimum,0),this.maximum=y(e.maximum,50),this._complete=!1}Object.defineProperties(_Ee.prototype,{complete:{get:function(){return this._complete}}});var sQ=_Ee;function gEe(e){}gEe.prototype.emit=function(e){he.throwInstantiationError()};var aQ=gEe;var yEe=new z(1,1);function mk(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.updateCallback=e.updateCallback,this.loop=y(e.loop,!0),this.image=y(e.image,void 0);let t=e.emitter;l(t)||(t=new J3(.5)),this._emitter=t,this._bursts=e.bursts,this._modelMatrix=F.clone(y(e.modelMatrix,F.IDENTITY)),this._emitterModelMatrix=F.clone(y(e.emitterModelMatrix,F.IDENTITY)),this._matrixDirty=!0,this._combinedMatrix=new F,this._startColor=H.clone(y(e.color,y(e.startColor,H.WHITE))),this._endColor=H.clone(y(e.color,y(e.endColor,H.WHITE))),this._startScale=y(e.scale,y(e.startScale,1)),this._endScale=y(e.scale,y(e.endScale,1)),this._emissionRate=y(e.emissionRate,5),this._minimumSpeed=y(e.speed,y(e.minimumSpeed,1)),this._maximumSpeed=y(e.speed,y(e.maximumSpeed,1)),this._minimumParticleLife=y(e.particleLife,y(e.minimumParticleLife,5)),this._maximumParticleLife=y(e.particleLife,y(e.maximumParticleLife,5)),this._minimumMass=y(e.mass,y(e.minimumMass,1)),this._maximumMass=y(e.mass,y(e.maximumMass,1)),this._minimumImageSize=z.clone(y(e.imageSize,y(e.minimumImageSize,yEe))),this._maximumImageSize=z.clone(y(e.imageSize,y(e.maximumImageSize,yEe))),this._sizeInMeters=y(e.sizeInMeters,!1),this._lifetime=y(e.lifetime,Number.MAX_VALUE),this._billboardCollection=void 0,this._particles=[],this._particlePool=[],this._previousTime=void 0,this._currentTime=0,this._carryOver=0,this._complete=new 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this._endScale},set:function(e){this._endScale=e}},emissionRate:{get:function(){return this._emissionRate},set:function(e){this._emissionRate=e,this._updateParticlePool=!0}},minimumSpeed:{get:function(){return this._minimumSpeed},set:function(e){this._minimumSpeed=e}},maximumSpeed:{get:function(){return this._maximumSpeed},set:function(e){this._maximumSpeed=e}},minimumParticleLife:{get:function(){return this._minimumParticleLife},set:function(e){this._minimumParticleLife=e}},maximumParticleLife:{get:function(){return this._maximumParticleLife},set:function(e){this._maximumParticleLife=e,this._updateParticlePool=!0}},minimumMass:{get:function(){return this._minimumMass},set:function(e){this._minimumMass=e}},maximumMass:{get:function(){return this._maximumMass},set:function(e){this._maximumMass=e}},minimumImageSize:{get:function(){return this._minimumImageSize},set:function(e){this._minimumImageSize=e}},maximumImageSize:{get:function(){return this._maximumImageSize},set:function(e){this._maximumImageSize=e}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters=e}},lifetime:{get:function(){return this._lifetime},set:function(e){this._lifetime=e}},complete:{get:function(){return this._complete}},isComplete:{get:function(){return this._isComplete}}});function kSt(e){let t=e._emissionRate,n=e._maximumParticleLife,i=0,o=e._bursts;if(l(o)){let h=o.length;for(let p=0;p<h;++p)i+=o[p].maximum}let r=e._billboardCollection,s=e.image,a=Math.ceil(t*n+i),c=e._particles,u=e._particlePool,f=Math.max(a-c.length-u.length,0);for(let h=0;h<f;++h){let p=new Qv;p._billboard=r.add({image:s,show:!1}),u.push(p)}e._particleEstimate=a}function VSt(e){let t=e._particlePool.pop();return l(t)||(t=new Qv),t}function USt(e,t){e._particlePool.push(t)}function zSt(e){let t=e._particles,n=e._particlePool,i=e._billboardCollection,o=t.length,r=n.length,s=e._particleEstimate,a=r-Math.max(s-o-r,0);for(let c=a;c<r;++c){let u=n[c];i.remove(u._billboard)}n.length=a}function HSt(e){l(e._billboard)&&(e._billboard.show=!1)}function xEe(e,t){let n=t._billboard;l(n)||(n=t._billboard=e._billboardCollection.add({image:t.image})),n.width=t.imageSize.x,n.height=t.imageSize.y,n.position=t.position,n.sizeInMeters=e.sizeInMeters,n.show=!0;let i=P.lerp(t.startColor.red,t.endColor.red,t.normalizedAge),o=P.lerp(t.startColor.green,t.endColor.green,t.normalizedAge),r=P.lerp(t.startColor.blue,t.endColor.blue,t.normalizedAge),s=P.lerp(t.startColor.alpha,t.endColor.alpha,t.normalizedAge);n.color=new H(i,o,r,s),n.scale=P.lerp(t.startScale,t.endScale,t.normalizedAge)}function 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float n_range = czm_depthRange.near;
float f_range = czm_depthRange.far;
float z_ndc = (2.0 * z_window - n_range - f_range) / (f_range - n_range);
float scale = pow(z_ndc * 0.5 + 0.5, 8.0);
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}'),A.appendChild(C);let E=document.createElement("img");E.className="cesium-baseLayerPicker-itemIcon",E.setAttribute("data-bind","attr: { src: iconUrl }"),E.setAttribute("draggable","false"),C.appendChild(E);let v=document.createElement("div");v.className="cesium-baseLayerPicker-itemLabel",v.setAttribute("data-bind","text: name"),C.appendChild(v),be.applyBindings(n,i),be.applyBindings(n,r),this._viewModel=n,this._container=e,this._element=i,this._dropPanel=r,this._closeDropDown=function(D){i.contains(D.target)||r.contains(D.target)||(n.dropDownVisible=!1)},zt.supportsPointerEvents()?document.addEventListener("pointerdown",this._closeDropDown,!0):(document.addEventListener("mousedown",this._closeDropDown,!0),document.addEventListener("touchstart",this._closeDropDown,!0))}Object.defineProperties(YG.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});YG.prototype.isDestroyed=function(){return!1};YG.prototype.destroy=function(){return zt.supportsPointerEvents()?document.removeEventListener("pointerdown",this._closeDropDown,!0):(document.removeEventListener("mousedown",this._closeDropDown,!0),document.removeEventListener("touchstart",this._closeDropDown,!0)),be.cleanNode(this._element),be.cleanNode(this._dropPanel),this._container.removeChild(this._element),this._container.removeChild(this._dropPanel),ue(this)};var wk=YG;function REe(e){let t=e.creationFunction;l(t.canExecute)||(t=En(t)),this._creationCommand=t,this.name=e.name,this.tooltip=e.tooltip,this.iconUrl=e.iconUrl,this._category=y(e.category,""),be.track(this,["name","tooltip","iconUrl"])}Object.defineProperties(REe.prototype,{creationCommand:{get:function(){return this._creationCommand}},category:{get:function(){return this._category}}});var us=REe;function Tvt(){let e=[],t=devicePixelRatio>=2;return e.push(new us({name:"Bing Maps Aerial",iconUrl:en("Widgets/Images/ImageryProviders/bingAerial.png"),tooltip:"Bing Maps aerial imagery, provided by Cesium ion",category:"Cesium ion",creationFunction:function(){return Tg({style:bg.AERIAL})}})),e.push(new us({name:"Bing Maps Aerial with Labels",iconUrl:en("Widgets/Images/ImageryProviders/bingAerialLabels.png"),tooltip:"Bing Maps aerial imagery with labels, provided by Cesium ion",category:"Cesium ion",creationFunction:function(){return Tg({style:bg.AERIAL_WITH_LABELS})}})),e.push(new us({name:"Bing Maps Roads",iconUrl:en("Widgets/Images/ImageryProviders/bingRoads.png"),tooltip:"Bing Maps standard road maps, provided by Cesium ion",category:"Cesium ion",creationFunction:function(){return Tg({style:bg.ROAD})}})),e.push(new us({name:"ArcGIS World Imagery",iconUrl:en("Widgets/Images/ImageryProviders/ArcGisMapServiceWorldImagery.png"),tooltip:`ArcGIS World Imagery provides one meter or better satellite and aerial imagery in many parts of the world and lower resolution satellite imagery worldwide. The map includes 15m TerraColor imagery at small and mid-scales (~1:591M down to ~1:288k) for the world. The map features Maxar imagery at 0.3m resolution for select metropolitan areas around the world, 0.5m resolution across the United States and parts of Western Europe, and 1m resolution imagery across the rest of the world. In addition to commercial sources, the World Imagery map features high-resolution aerial photography contributed by the GIS User Community. This imagery ranges from 0.3m to 0.03m resolution (down to ~1:280 nin select communities). For more information on this map, including the terms of use, visit us online at
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https://www.arcgis.com/home/item.html?id=1b243539f4514b6ba35e7d995890db1d`,category:"Other",creationFunction:function(){return yg.fromBasemapType(Wh.HILLSHADE,{enablePickFeatures:!1})}})),e.push(new us({name:"Esri World Ocean",iconUrl:en("Widgets/Images/ImageryProviders/ArcGisMapServiceWorldOcean.png"),tooltip:`ArcGIS World Ocean map is designed to be used as a base map by marine GIS professionals and as a reference map by anyone interested in ocean data. The base map features marine bathymetry. Land features include inland waters and roads overlaid on land cover and shaded relief imagery. The map was compiled from a variety of best available sources from several data providers, including General Bathymetric Chart of the Oceans GEBCO_08 Grid, National Oceanic and Atmospheric Administration (NOAA), and National Geographic, Garmin, HERE, Geonames.org, and Esri, and various other contributors. The base map currently provides coverage for the world down to a scale of ~1:577k, and coverage down to 1:72k in US coastal areas, and various other areas. Coverage down to ~ 1:9k is available limited areas based on regional hydrographic survey data. The base map was designed and developed by Esri. For more information on this map, including our terms of use, visit us online at
https://www.arcgis.com/home/item.html?id=1e126e7520f9466c9ca28b8f28b5e500`,category:"Other",creationFunction:function(){return yg.fromBasemapType(Wh.OCEANS,{enablePickFeatures:!1})}})),e.push(new us({name:"Open\xADStreet\xADMap",iconUrl:en("Widgets/Images/ImageryProviders/openStreetMap.png"),tooltip:`OpenStreetMap (OSM) is a collaborative project to create a free editable map of the world.
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https://docs.stadiamaps.com/map-styles/stamen-watercolor/`,category:"Other",creationFunction:function(){return new Lg({url:"https://tiles.stadiamaps.com/tiles/stamen_watercolor/",fileExtension:"jpg",credit:`&copy; <a href="https://stamen.com/" target="_blank">Stamen Design</a>
&copy; <a href="https://www.stadiamaps.com/" target="_blank">Stadia Maps</a>
&copy; <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a>
&copy; <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new us({name:"Stadia x Stamen Toner",iconUrl:en("Widgets/Images/ImageryProviders/stamenToner.png"),tooltip:`Based on the original basemaps created for the Knight Foundation and the most popular of the excellent styles from Stamen Design, these high-contrast B+W (black and white) maps are the perfect backdrop for your colorful and eye-catching overlays.
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&copy; <a href="https://www.stadiamaps.com/" target="_blank">Stadia Maps</a>
&copy; <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a>
&copy; <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new us({name:"Stadia Alidade Smooth",iconUrl:en("Widgets/Images/ImageryProviders/stadiaAlidadeSmooth.png"),tooltip:`Stadia's custom Alidade Smooth style is designed for maps that use a lot of markers or overlays. It features a muted color scheme and fewer points of interest to allow your added data to shine.
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&copy; <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a>
&copy; <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new us({name:"Stadia Alidade Smooth Dark",iconUrl:en("Widgets/Images/ImageryProviders/stadiaAlidadeSmoothDark.png"),tooltip:`Stadia Alidade Smooth Dark, like its lighter cousin, is also designed to stay out of the way. It just flips the dark mode switch on the color scheme. With the lights out, your data can now literally shine.
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&copy; <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a>
&copy; <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new us({name:"Sentinel-2",iconUrl:en("Widgets/Images/ImageryProviders/sentinel-2.png"),tooltip:"Sentinel-2 cloudless by EOX IT Services GmbH (Contains modified Copernicus Sentinel data 2016 and 2017).",category:"Cesium ion",creationFunction:function(){return xg.fromAssetId(3954)}})),e.push(new us({name:"Blue Marble",iconUrl:en("Widgets/Images/ImageryProviders/blueMarble.png"),tooltip:"Blue Marble Next Generation July, 2004 imagery from NASA.",category:"Cesium ion",creationFunction:function(){return xg.fromAssetId(3845)}})),e.push(new us({name:"Earth at night",iconUrl:en("Widgets/Images/ImageryProviders/earthAtNight.png"),tooltip:"The Earth at night, also known as The Black Marble, is a 500 meter resolution global composite imagery layer released by NASA.",category:"Cesium ion",creationFunction:function(){return xg.fromAssetId(3812)}})),e.push(new us({name:"Natural Earth\xA0II",iconUrl:en("Widgets/Images/ImageryProviders/naturalEarthII.png"),tooltip:`Natural Earth II, darkened for contrast.
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<ul class="cesium-cesiumInspector-statistics">
<li><strong>Geometry Memory (MB): </strong>${Pk(e.geometryByteLength)}</li>
<li><strong>Texture Memory (MB): </strong>${Pk(e.texturesByteLength)}</li>
</ul>
`}var Svt=[{text:"Highlight",value:Wl.HIGHLIGHT},{text:"Replace",value:Wl.REPLACE},{text:"Mix",value:Wl.MIX}],OEe=new H(1,1,0,.4),vvt=new H,XG=new H;function va(e,t){let n=this,i=e.canvas;this._eventHandler=new wu(i),this._scene=e,this._performanceContainer=t,this._canvas=i,this._performanceDisplay=new Ag({container:t}),this._statisticsText="",this._pickStatisticsText="",this._resourceCacheStatisticsText="",this._editorError="",this.performance=!1,this.showStatistics=!0,this.showPickStatistics=!0,this.showResourceCacheStatistics=!1,this.inspectorVisible=!0,this.tilesetVisible=!1,this.displayVisible=!1,this.updateVisible=!1,this.loggingVisible=!1,this.styleVisible=!1,this.tileDebugLabelsVisible=!1,this.optimizationVisible=!1,this.styleString="{}",this.hasEnabledWireframe=!1,this._tileset=void 0,this._feature=void 0,this._tile=void 0,be.track(this,["performance","inspectorVisible","_statisticsText","_pickStatisticsText","_resourceCacheStatisticsText","_editorError","showPickStatistics","showStatistics","showResourceCacheStatistics","tilesetVisible","displayVisible","updateVisible","loggingVisible","styleVisible","optimizationVisible","tileDebugLabelsVisible","styleString","_feature","_tile","_tileset","hasEnabledWireframe"]),this._properties=be.observable({}),this.properties=[],be.defineProperty(this,"properties",function(){let k=[],W=n._properties();for(let j in W)W.hasOwnProperty(j)&&k.push(j);return k});let o=be.observable();be.defineProperty(this,"dynamicScreenSpaceError",{get:function(){return o()},set:function(k){o(k),l(n._tileset)&&(n._tileset.dynamicScreenSpaceError=k)}}),this.dynamicScreenSpaceError=!1;let r=be.observable();be.defineProperty(this,"colorBlendMode",{get:function(){return r()},set:function(k){r(k),l(n._tileset)&&(n._tileset.colorBlendMode=k,n._scene.requestRender())}}),this.colorBlendMode=Wl.HIGHLIGHT;let s=be.observable(),a=be.observable();be.defineProperty(this,"picking",{get:function(){return a()},set:function(k){a(k),k?n._eventHandler.setInputAction(function(W){let j=e.pick(W.endPosition);if(j instanceof Xs?(n.feature=j,n.tile=j.content.tile):l(j)&&l(j.content)?(n.feature=void 0,n.tile=j.content.tile):(n.feature=void 0,n.tile=void 0),!!l(n._tileset)){if(s&&l(j)&&l(j.content)){let Q;e.pickPositionSupported&&(Q=e.pickPosition(W.endPosition),l(Q)&&(n._tileset.debugPickPosition=Q)),n._tileset.debugPickedTile=j.content.tile}else n._tileset.debugPickedTile=void 0;n._scene.requestRender()}},gn.MOUSE_MOVE):(n.feature=void 0,n.tile=void 0,n._eventHandler.removeInputAction(gn.MOUSE_MOVE))}}),this.picking=!0;let c=be.observable();be.defineProperty(this,"colorize",{get:function(){return c()},set:function(k){c(k),l(n._tileset)&&(n._tileset.debugColorizeTiles=k,n._scene.requestRender())}}),this.colorize=!1;let u=be.observable();be.defineProperty(this,"wireframe",{get:function(){return u()},set:function(k){u(k),l(n._tileset)&&(n._tileset.debugWireframe=k,n._scene.requestRender())}}),this.wireframe=!1;let f=be.observable();be.defineProperty(this,"showBoundingVolumes",{get:function(){return f()},set:function(k){f(k),l(n._tileset)&&(n._tileset.debugShowBoundingVolume=k,n._scene.requestRender())}}),this.showBoundingVolumes=!1;let h=be.observable();be.defineProperty(this,"showContentBoundingVolumes",{get:function(){return h()},set:function(k){h(k),l(n._tileset)&&(n._tileset.debugShowContentBoundingVolume=k,n._scene.requestRender())}}),this.showContentBoundingVolumes=!1;let p=be.observable();be.defineProperty(this,"showRequestVolumes",{get:function(){return p()},set:function(k){p(k),l(n._tileset)&&(n._tileset.debugShowViewerRequestVolume=k,n._scene.requestRender())}}),this.showRequestVolumes=!1;let g=be.observable();be.defineProperty(this,"freezeFrame",{get:function(){return g()},set:function(k){g(k),l(n._tileset)&&(n._tileset.debugFreezeFrame=k,n._scene.debugShowFrustumPlanes=k,n._scene.requestRender())}}),this.freezeFrame=!1,be.defineProperty(this,"showOnlyPickedTileDebugLabel",{get:function(){return s()},set:function(k){s(k),l(n._tileset)&&(n._tileset.debugPickedTileLabelOnly=k,n._scene.requestRender())}}),this.showOnlyPickedTileDebugLabel=!1;let m=be.observable();be.defineProperty(this,"showGeometricError",{get:function(){return m()},set:function(k){m(k),l(n._tileset)&&(n._tileset.debugShowGeometricError=k,n._scene.requestRender())}}),this.showGeometricError=!1;let x=be.observable();be.defineProperty(this,"showRenderingStatistics",{get:function(){return x()},set:function(k){x(k),l(n._tileset)&&(n._tileset.debugShowRenderingStatistics=k,n._scene.requestRender())}}),this.showRenderingStatistics=!1;let b=be.observable();be.defineProperty(this,"showMemoryUsage",{get:function(){return b()},set:function(k){b(k),l(n._tileset)&&(n._tileset.debugShowMemoryUsage=k,n._scene.requestRender())}}),this.showMemoryUsage=!1;let T=be.observable();be.defineProperty(this,"showUrl",{get:function(){return T()},set:function(k){T(k),l(n._tileset)&&(n._tileset.debugShowUrl=k,n._scene.requestRender())}}),this.showUrl=!1;let A=be.observable();be.defineProperty(this,"maximumScreenSpaceError",{get:function(){return A()},set:function(k){k=Number(k),isNaN(k)||(A(k),l(n._tileset)&&(n._tileset.maximumScreenSpaceError=k))}}),this.maximumScreenSpaceError=16;let C=be.observable();be.defineProperty(this,"dynamicScreenSpaceErrorDensity",{get:function(){return C()},set:function(k){k=Number(k),isNaN(k)||(C(k),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorDensity=k))}}),this.dynamicScreenSpaceErrorDensity=2e-4,this.dynamicScreenSpaceErrorDensitySliderValue=void 0,be.defineProperty(this,"dynamicScreenSpaceErrorDensitySliderValue",{get:function(){return Math.pow(C(),1/6)},set:function(k){let W=Math.pow(k,6);C(W),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorDensity=W)}});let E=be.observable();be.defineProperty(this,"dynamicScreenSpaceErrorFactor",{get:function(){return E()},set:function(k){k=Number(k),isNaN(k)||(E(k),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorFactor=k))}}),this.dynamicScreenSpaceErrorFactor=24;let v=Avt(this),D=be.observable();be.defineProperty(this,"pickActive",{get:function(){return D()},set:function(k){D(k),k?n._eventHandler.setInputAction(v,gn.LEFT_CLICK):n._eventHandler.removeInputAction(gn.LEFT_CLICK)}});let O=be.observable();be.defineProperty(this,"pointCloudShading",{get:function(){return O()},set:function(k){O(k),l(n._tileset)&&(n._tileset.pointCloudShading.attenuation=k)}}),this.pointCloudShading=!1;let R=be.observable();be.defineProperty(this,"geometricErrorScale",{get:function(){return R()},set:function(k){k=Number(k),isNaN(k)||(R(k),l(n._tileset)&&(n._tileset.pointCloudShading.geometricErrorScale=k))}}),this.geometricErrorScale=1;let M=be.observable();be.defineProperty(this,"maximumAttenuation",{get:function(){return M()},set:function(k){k=Number(k),isNaN(k)||(M(k),l(n._tileset)&&(n._tileset.pointCloudShading.maximumAttenuation=k===0?void 0:k))}}),this.maximumAttenuation=0;let N=be.observable();be.defineProperty(this,"baseResolution",{get:function(){return N()},set:function(k){k=Number(k),isNaN(k)||(N(k),l(n._tileset)&&(n._tileset.pointCloudShading.baseResolution=k===0?void 0:k))}}),this.baseResolution=0;let _=be.observable();be.defineProperty(this,"eyeDomeLighting",{get:function(){return _()},set:function(k){_(k),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLighting=k)}}),this.eyeDomeLighting=!1;let S=be.observable();be.defineProperty(this,"eyeDomeLightingStrength",{get:function(){return S()},set:function(k){k=Number(k),isNaN(k)||(S(k),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLightingStrength=k))}}),this.eyeDomeLightingStrength=1;let w=be.observable();be.defineProperty(this,"eyeDomeLightingRadius",{get:function(){return w()},set:function(k){k=Number(k),isNaN(k)||(w(k),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLightingRadius=k))}}),this.eyeDomeLightingRadius=1,this.pickActive=!1;let I=be.observable();be.defineProperty(this,"skipLevelOfDetail",{get:function(){return I()},set:function(k){I(k),l(n._tileset)&&(n._tileset.skipLevelOfDetail=k)}}),this.skipLevelOfDetail=!0;let L=be.observable();be.defineProperty(this,"skipScreenSpaceErrorFactor",{get:function(){return L()},set:function(k){k=Number(k),isNaN(k)||(L(k),l(n._tileset)&&(n._tileset.skipScreenSpaceErrorFactor=k))}}),this.skipScreenSpaceErrorFactor=16;let B=be.observable();be.defineProperty(this,"baseScreenSpaceError",{get:function(){return B()},set:function(k){k=Number(k),isNaN(k)||(B(k),l(n._tileset)&&(n._tileset.baseScreenSpaceError=k))}}),this.baseScreenSpaceError=1024;let U=be.observable();be.defineProperty(this,"skipLevels",{get:function(){return U()},set:function(k){k=Number(k),isNaN(k)||(U(k),l(n._tileset)&&(n._tileset.skipLevels=k))}}),this.skipLevels=1;let V=be.observable();be.defineProperty(this,"immediatelyLoadDesiredLevelOfDetail",{get:function(){return V()},set:function(k){V(k),l(n._tileset)&&(n._tileset.immediatelyLoadDesiredLevelOfDetail=k)}}),this.immediatelyLoadDesiredLevelOfDetail=!1;let G=be.observable();be.defineProperty(this,"loadSiblings",{get:function(){return G()},set:function(k){G(k),l(n._tileset)&&(n._tileset.loadSiblings=k)}}),this.loadSiblings=!1,this._style=void 0,this._shouldStyle=!1,this._definedProperties=["properties","dynamicScreenSpaceError","colorBlendMode","picking","colorize","wireframe","showBoundingVolumes","showContentBoundingVolumes","showRequestVolumes","freezeFrame","maximumScreenSpaceError","dynamicScreenSpaceErrorDensity","baseScreenSpaceError","skipScreenSpaceErrorFactor","skipLevelOfDetail","skipLevels","immediatelyLoadDesiredLevelOfDetail","loadSiblings","dynamicScreenSpaceErrorDensitySliderValue","dynamicScreenSpaceErrorFactor","pickActive","showOnlyPickedTileDebugLabel","showGeometricError","showRenderingStatistics","showMemoryUsage","showUrl","pointCloudShading","geometricErrorScale","maximumAttenuation","baseResolution","eyeDomeLighting","eyeDomeLightingStrength","eyeDomeLightingRadius"],this._removePostRenderEvent=e.postRender.addEventListener(function(){n._update()}),l(this._tileset)||MEe(this,!0)}Object.defineProperties(va.prototype,{scene:{get:function(){return this._scene}},performanceContainer:{get:function(){return this._performanceContainer}},statisticsText:{get:function(){return this._statisticsText}},pickStatisticsText:{get:function(){return this._pickStatisticsText}},resourceCacheStatisticsText:{get:function(){return this._resourceCacheStatisticsText}},colorBlendModes:{get:function(){return Svt}},editorError:{get:function(){return this._editorError}},tileset:{get:function(){return this._tileset},set:function(e){if(this._tileset=e,this._style=void 0,this.styleString="{}",this.feature=void 0,this.tile=void 0,l(e)){this._properties(e.properties);let t=["colorize","wireframe","showBoundingVolumes","showContentBoundingVolumes","showRequestVolumes","freezeFrame","showOnlyPickedTileDebugLabel","showGeometricError","showRenderingStatistics","showMemoryUsage","showUrl"],n=t.length;for(let o=0;o<n;++o){let r=t[o];this[r]=this[r]}this.maximumScreenSpaceError=e.maximumScreenSpaceError,this.dynamicScreenSpaceError=e.dynamicScreenSpaceError,this.dynamicScreenSpaceErrorDensity=e.dynamicScreenSpaceErrorDensity,this.dynamicScreenSpaceErrorFactor=e.dynamicScreenSpaceErrorFactor,this.colorBlendMode=e.colorBlendMode,this.skipLevelOfDetail=e.skipLevelOfDetail,this.skipScreenSpaceErrorFactor=e.skipScreenSpaceErrorFactor,this.baseScreenSpaceError=e.baseScreenSpaceError,this.skipLevels=e.skipLevels,this.immediatelyLoadDesiredLevelOfDetail=e.immediatelyLoadDesiredLevelOfDetail,this.loadSiblings=e.loadSiblings,this.hasEnabledWireframe=e._enableDebugWireframe;let i=e.pointCloudShading;this.pointCloudShading=i.attenuation,this.geometricErrorScale=i.geometricErrorScale,this.maximumAttenuation=i.maximumAttenuation?i.maximumAttenuation:0,this.baseResolution=i.baseResolution?i.baseResolution:0,this.eyeDomeLighting=i.eyeDomeLighting,this.eyeDomeLightingStrength=i.eyeDomeLightingStrength,this.eyeDomeLightingRadius=i.eyeDomeLightingRadius,this._scene.requestRender()}else this._properties({});this._statisticsText=Rk(e,!1),this._pickStatisticsText=Rk(e,!0),this._resourceCacheStatisticsText=LEe(),MEe(this,!1)}},feature:{get:function(){return this._feature},set:function(e){if(this._feature===e)return;let t=this._feature;l(t)&&!t.content.isDestroyed()&&(!this.colorize&&l(this._style)?t.color=l(this._style.color)?this._style.color.evaluateColor(t,vvt):H.WHITE:t.color=XG,this._scene.requestRender()),l(e)&&(H.clone(e.color,XG),e.color=OEe,this._scene.requestRender()),this._feature=e}},tile:{get:function(){return this._tile},set:function(e){if(this._tile===e)return;let t=this._tile;l(t)&&!t.isDestroyed()&&!MQ(t.content)&&(t.color=XG,this._scene.requestRender()),l(e)&&!MQ(e.content)&&(H.clone(e.color,XG),e.color=OEe,this._scene.requestRender()),this._tile=e}}});function MQ(e){if(!l(e))return!1;if(e.featuresLength>0)return!0;let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)if(!MQ(t[i]))return!1;return!0}return!1}va.prototype.togglePickTileset=function(){this.pickActive=!this.pickActive};va.prototype.toggleInspector=function(){this.inspectorVisible=!this.inspectorVisible};va.prototype.toggleTileset=function(){this.tilesetVisible=!this.tilesetVisible};va.prototype.toggleDisplay=function(){this.displayVisible=!this.displayVisible};va.prototype.toggleUpdate=function(){this.updateVisible=!this.updateVisible};va.prototype.toggleLogging=function(){this.loggingVisible=!this.loggingVisible};va.prototype.toggleStyle=function(){this.styleVisible=!this.styleVisible};va.prototype.toggleTileDebugLabels=function(){this.tileDebugLabelsVisible=!this.tileDebugLabelsVisible};va.prototype.toggleOptimization=function(){this.optimizationVisible=!this.optimizationVisible};va.prototype.trimTilesCache=function(){l(this._tileset)&&this._tileset.trimLoadedTiles()};va.prototype.compileStyle=function(){let e=this._tileset;if(!(!l(e)||this.styleString===JSON.stringify(e.style))){this._editorError="";try{this.styleString.length===0&&(this.styleString="{}"),this._style=new LC(JSON.parse(this.styleString)),this._shouldStyle=!0,this._scene.requestRender()}catch(t){this._editorError=t.toString()}this.feature=this._feature,this.tile=this._tile}};va.prototype.styleEditorKeyPress=function(e,t){if(t.keyCode===9){t.preventDefault();let n=t.target,i=n.selectionStart,o=n.selectionEnd,r=o,a=n.value.slice(i,o).split(`
`),c=a.length,u;if(t.shiftKey)for(u=0;u<c;++u)a[u][0]===" "&&(a[u][1]===" "?(a[u]=a[u].substr(2),r-=2):(a[u]=a[u].substr(1),r-=1));else for(u=0;u<c;++u)a[u]=` ${a[u]}`,r+=2;let f=a.join(`
`);n.value=n.value.slice(0,i)+f+n.value.slice(o),n.selectionStart=i!==o?i:r,n.selectionEnd=r}else t.ctrlKey&&(t.keyCode===10||t.keyCode===13)&&this.compileStyle();return!0};va.prototype._update=function(){let e=this._tileset;if(this.performance&&this._performanceDisplay.update(),l(e)){if(e.isDestroyed()){this.tile=void 0,this.feature=void 0,this.tileset=void 0;return}let t=e.style;this._style!==e.style&&(this._shouldStyle?(e.style=this._style,this._shouldStyle=!1):(this._style=t,this.styleString=JSON.stringify(t.style,null," ")))}this.showStatistics&&(this._statisticsText=Rk(e,!1),this._pickStatisticsText=Rk(e,!0),this._resourceCacheStatisticsText=LEe())};va.prototype.isDestroyed=function(){return!1};va.prototype.destroy=function(){this._eventHandler.destroy(),this._removePostRenderEvent();let e=this;return this._definedProperties.forEach(function(t){be.getObservable(e,t).dispose()}),ue(this)};va.getStatistics=Rk;var Ok=va;function KG(e,t){e=In(e);let n=document.createElement("div"),i=document.createElement("div");i.setAttribute("data-bind","visible: performance");let o=new Ok(t,i);this._viewModel=o,this._container=e,this._element=n;let r=document.createElement("div");r.textContent="3D Tiles Inspector",r.className="cesium-cesiumInspector-button",r.setAttribute("data-bind","click: toggleInspector"),n.appendChild(r),n.className="cesium-cesiumInspector cesium-3DTilesInspector",n.setAttribute("data-bind",'css: { "cesium-cesiumInspector-visible" : inspectorVisible, "cesium-cesiumInspector-hidden" : !inspectorVisible}'),e.appendChild(n);let s=document.createElement("div");s.className="cesium-cesiumInspector-dropDown",n.appendChild(s);let a=Za.createSection,c=Za.createCheckbox,u=Za.createRangeInput,f=Za.createButton,h=a(s,"Tileset","tilesetVisible","toggleTileset"),p=a(s,"Display","displayVisible","toggleDisplay"),g=a(s,"Update","updateVisible","toggleUpdate"),m=a(s,"Logging","loggingVisible","toggleLogging"),x=a(s,"Tile Debug Labels","tileDebugLabelsVisible","toggleTileDebugLabels"),b=a(s,"Style","styleVisible","toggleStyle"),T=a(s,"Optimization","optimizationVisible","toggleOptimization"),A=document.createElement("div");A.className="field-group";let C=document.createElement("label");C.className="field-label",C.appendChild(document.createTextNode("Properties: "));let E=document.createElement("div");E.setAttribute("data-bind","text: properties"),A.appendChild(C),A.appendChild(E),h.appendChild(A),h.appendChild(f("Pick Tileset","togglePickTileset","pickActive")),h.appendChild(f("Trim Tiles Cache","trimTilesCache")),h.appendChild(c("Enable Picking","picking")),p.appendChild(c("Colorize","colorize"));let v=p.appendChild(c("Wireframe","wireframe","_tileset === undefined || hasEnabledWireframe")),D=document.createElement("p");D.setAttribute("data-bind","visible: _tileset !== undefined && !hasEnabledWireframe"),D.setAttribute("class","cesium-3DTilesInspector-disabledElementsInfo"),D.innerText="Set enableDebugWireframe to true in the tileset constructor to enable this option.",v.appendChild(D),p.appendChild(c("Bounding Volumes","showBoundingVolumes")),p.appendChild(c("Content Volumes","showContentBoundingVolumes")),p.appendChild(c("Request Volumes","showRequestVolumes")),p.appendChild(c("Point Cloud Shading","pointCloudShading"));let O=document.createElement("div");O.setAttribute("data-bind","visible: pointCloudShading"),O.appendChild(u("Geometric Error Scale","geometricErrorScale",0,2,.01)),O.appendChild(u("Maximum Attenuation","maximumAttenuation",0,32,1)),O.appendChild(u("Base Resolution","baseResolution",0,1,.01)),O.appendChild(c("Eye Dome Lighting (EDL)","eyeDomeLighting")),p.appendChild(O);let R=document.createElement("div");R.setAttribute("data-bind","visible: eyeDomeLighting"),R.appendChild(u("EDL Strength","eyeDomeLightingStrength",0,2,.1)),R.appendChild(u("EDL Radius","eyeDomeLightingRadius",0,4,.1)),O.appendChild(R),g.appendChild(c("Freeze Frame","freezeFrame")),g.appendChild(c("Dynamic Screen Space Error","dynamicScreenSpaceError"));let M=document.createElement("div");M.appendChild(u("Maximum Screen Space Error","maximumScreenSpaceError",0,128,1)),g.appendChild(M);let N=document.createElement("div");N.setAttribute("data-bind","visible: dynamicScreenSpaceError"),N.appendChild(u("Screen Space Error Density","dynamicScreenSpaceErrorDensitySliderValue",0,1,.005,"dynamicScreenSpaceErrorDensity")),N.appendChild(u("Screen Space Error Factor","dynamicScreenSpaceErrorFactor",1,32,.1)),g.appendChild(N),m.appendChild(c("Performance","performance")),m.appendChild(i),m.appendChild(c("Statistics","showStatistics"));let _=document.createElement("div");_.className="cesium-3dTilesInspector-statistics",_.setAttribute("data-bind","html: statisticsText, visible: showStatistics"),m.appendChild(_),m.appendChild(c("Pick Statistics","showPickStatistics"));let S=document.createElement("div");S.className="cesium-3dTilesInspector-statistics",S.setAttribute("data-bind","html: pickStatisticsText, visible: showPickStatistics"),m.appendChild(S),m.appendChild(c("Resource Cache Statistics","showResourceCacheStatistics"));let w=document.createElement("div");w.className="cesium-3dTilesInspector-statistics",w.setAttribute("data-bind","html: resourceCacheStatisticsText, visible: showResourceCacheStatistics"),m.appendChild(w);let I=document.createElement("div");b.appendChild(I),I.appendChild(document.createTextNode("Color Blend Mode: "));let L=document.createElement("select");L.setAttribute("data-bind",'options: colorBlendModes, optionsText: "text", optionsValue: "value", value: colorBlendMode'),I.appendChild(L);let B=document.createElement("textarea");B.setAttribute("data-bind","textInput: styleString, event: { keydown: styleEditorKeyPress }"),I.className="cesium-cesiumInspector-styleEditor",I.appendChild(B);let U=f("Compile (Ctrl+Enter)","compileStyle");I.appendChild(U);let V=document.createElement("div");V.className="cesium-cesiumInspector-error",V.setAttribute("data-bind","text: editorError"),I.appendChild(V),x.appendChild(c("Show Picked Only","showOnlyPickedTileDebugLabel")),x.appendChild(c("Geometric Error","showGeometricError")),x.appendChild(c("Rendering Statistics","showRenderingStatistics")),x.appendChild(c("Memory Usage (MB)","showMemoryUsage")),x.appendChild(c("Url","showUrl")),T.appendChild(c("Skip Tile LODs","skipLevelOfDetail"));let G=document.createElement("div");G.appendChild(u("Skip SSE Factor","skipScreenSpaceErrorFactor",1,50,1)),T.appendChild(G);let k=document.createElement("div");k.appendChild(u("SSE before skipping LOD","baseScreenSpaceError",0,4096,1)),T.appendChild(k);let W=document.createElement("div");W.appendChild(u("Min. levels to skip","skipLevels",0,10,1)),T.appendChild(W),T.appendChild(c("Load only tiles that meet the max SSE.","immediatelyLoadDesiredLevelOfDetail")),T.appendChild(c("Load siblings of visible tiles","loadSiblings")),be.applyBindings(o,n)}Object.defineProperties(KG.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});KG.prototype.isDestroyed=function(){return!1};KG.prototype.destroy=function(){return be.cleanNode(this._element),this._container.removeChild(this._element),this.viewModel.destroy(),ue(this)};var Mk=KG;function wvt(e){let t;if(l(e)){t="Command Statistics";let n=e.commandsInFrustums;for(let i in n)if(n.hasOwnProperty(i)){let o=parseInt(i,10),r;if(o===7)r="1, 2 and 3";else{let s=[];for(let a=2;a>=0;a--){let c=Math.pow(2,a);o>=c&&(s.push(a+1),o-=c)}r=s.reverse().join(" and ")}t+=`<br>&nbsp;&nbsp;&nbsp;&nbsp;${n[i]} in frustum ${r}`}t+=`<br>Total: ${e.totalCommands}`}return t}function LQ(e,t,n){let i=Math.min(n,t);return i=Math.max(i,e),i}var Dvt=new hn,Ivt=new d;function Lk(e,t){let n=this,i=e.canvas,o=new wu(i);this._eventHandler=o,this._scene=e,this._canvas=i,this._primitive=void 0,this._tile=void 0,this._modelMatrixPrimitive=void 0,this._performanceDisplay=void 0,this._performanceContainer=t;let r=this._scene.globe;r.depthTestAgainstTerrain=!0,this.frustums=!1,this.frustumPlanes=!1,this.performance=!1,this.shaderCacheText="",this.primitiveBoundingSphere=!1,this.primitiveReferenceFrame=!1,this.filterPrimitive=!1,this.tileBoundingSphere=!1,this.filterTile=!1,this.wireframe=!1,this.depthFrustum=1,this._numberOfFrustums=1,this.suspendUpdates=!1,this.tileCoordinates=!1,this.frustumStatisticText=!1,this.tileText="",this.hasPickedPrimitive=!1,this.hasPickedTile=!1,this.pickPrimitiveActive=!1,this.pickTileActive=!1,this.dropDownVisible=!0,this.generalVisible=!0,this.primitivesVisible=!1,this.terrainVisible=!1,this.depthFrustumText="",be.track(this,["frustums","frustumPlanes","performance","shaderCacheText","primitiveBoundingSphere","primitiveReferenceFrame","filterPrimitive","tileBoundingSphere","filterTile","wireframe","depthFrustum","suspendUpdates","tileCoordinates","frustumStatisticText","tileText","hasPickedPrimitive","hasPickedTile","pickPrimitiveActive","pickTileActive","dropDownVisible","generalVisible","primitivesVisible","terrainVisible","depthFrustumText"]),this._toggleDropDown=En(function(){n.dropDownVisible=!n.dropDownVisible}),this._toggleGeneral=En(function(){n.generalVisible=!n.generalVisible}),this._togglePrimitives=En(function(){n.primitivesVisible=!n.primitivesVisible}),this._toggleTerrain=En(function(){n.terrainVisible=!n.terrainVisible}),this._frustumsSubscription=be.getObservable(this,"frustums").subscribe(function(u){n._scene.debugShowFrustums=u,n._scene.requestRender()}),this._frustumPlanesSubscription=be.getObservable(this,"frustumPlanes").subscribe(function(u){n._scene.debugShowFrustumPlanes=u,n._scene.requestRender()}),this._performanceSubscription=be.getObservable(this,"performance").subscribe(function(u){u?n._performanceDisplay=new Ag({container:n._performanceContainer}):n._performanceContainer.innerHTML=""}),this._showPrimitiveBoundingSphere=En(function(){return n._primitive.debugShowBoundingVolume=n.primitiveBoundingSphere,n._scene.requestRender(),!0}),this._primitiveBoundingSphereSubscription=be.getObservable(this,"primitiveBoundingSphere").subscribe(function(){n._showPrimitiveBoundingSphere()}),this._showPrimitiveReferenceFrame=En(function(){if(n.primitiveReferenceFrame){let u=n._primitive.modelMatrix;n._modelMatrixPrimitive=new tk({modelMatrix:u}),n._scene.primitives.add(n._modelMatrixPrimitive)}else l(n._modelMatrixPrimitive)&&(n._scene.primitives.remove(n._modelMatrixPrimitive),n._modelMatrixPrimitive=void 0);return n._scene.requestRender(),!0}),this._primitiveReferenceFrameSubscription=be.getObservable(this,"primitiveReferenceFrame").subscribe(function(){n._showPrimitiveReferenceFrame()}),this._doFilterPrimitive=En(function(){return n.filterPrimitive?n._scene.debugCommandFilter=function(u){return l(n._modelMatrixPrimitive)&&u.owner===n._modelMatrixPrimitive._primitive?!0:l(n._primitive)?u.owner===n._primitive||u.owner===n._primitive._billboardCollection||u.owner.primitive===n._primitive:!1}:n._scene.debugCommandFilter=void 0,!0}),this._filterPrimitiveSubscription=be.getObservable(this,"filterPrimitive").subscribe(function(){n._doFilterPrimitive(),n._scene.requestRender()}),this._wireframeSubscription=be.getObservable(this,"wireframe").subscribe(function(u){r._surface.tileProvider._debug.wireframe=u,n._scene.requestRender()}),this._depthFrustumSubscription=be.getObservable(this,"depthFrustum").subscribe(function(u){n._scene.debugShowDepthFrustum=u,n._scene.requestRender()}),this._incrementDepthFrustum=En(function(){let u=n.depthFrustum+1;return n.depthFrustum=LQ(1,n._numberOfFrustums,u),n._scene.requestRender(),!0}),this._decrementDepthFrustum=En(function(){let u=n.depthFrustum-1;return n.depthFrustum=LQ(1,n._numberOfFrustums,u),n._scene.requestRender(),!0}),this._suspendUpdatesSubscription=be.getObservable(this,"suspendUpdates").subscribe(function(u){r._surface._debug.suspendLodUpdate=u,u||(n.filterTile=!1)});let s;this._showTileCoordinates=En(function(){return n.tileCoordinates&&!l(s)?s=e.imageryLayers.addImageryProvider(new yk({tilingScheme:e.terrainProvider.tilingScheme})):!n.tileCoordinates&&l(s)&&(e.imageryLayers.remove(s),s=void 0),!0}),this._tileCoordinatesSubscription=be.getObservable(this,"tileCoordinates").subscribe(function(){n._showTileCoordinates(),n._scene.requestRender()}),this._tileBoundingSphereSubscription=be.getObservable(this,"tileBoundingSphere").subscribe(function(){n._showTileBoundingSphere(),n._scene.requestRender()}),this._showTileBoundingSphere=En(function(){return n.tileBoundingSphere?r._surface.tileProvider._debug.boundingSphereTile=n._tile:r._surface.tileProvider._debug.boundingSphereTile=void 0,n._scene.requestRender(),!0}),this._doFilterTile=En(function(){return n.filterTile?(n.suspendUpdates=!0,r._surface._tilesToRender=[],l(n._tile)&&n._tile.renderable&&r._surface._tilesToRender.push(n._tile)):n.suspendUpdates=!1,!0}),this._filterTileSubscription=be.getObservable(this,"filterTile").subscribe(function(){n.doFilterTile(),n._scene.requestRender()});function a(u){let f=n._scene.pick({x:u.position.x,y:u.position.y});l(f)&&(n.primitive=l(f.collection)?f.collection:f.primitive),n._scene.requestRender(),n.pickPrimitiveActive=!1}this._pickPrimitive=En(function(){n.pickPrimitiveActive=!n.pickPrimitiveActive}),this._pickPrimitiveActiveSubscription=be.getObservable(this,"pickPrimitiveActive").subscribe(function(u){u?o.setInputAction(a,gn.LEFT_CLICK):o.removeInputAction(gn.LEFT_CLICK)});function c(u){let f,h=r.ellipsoid,p=n._scene.camera.getPickRay(u.position,Dvt),g=r.pick(p,n._scene,Ivt);if(l(g)){let m=h.cartesianToCartographic(g),x=r._surface.tileProvider._tilesToRenderByTextureCount;for(let b=0;!f&&b<x.length;++b){let T=x[b];if(l(T))for(let A=0;!f&&A<T.length;++A){let C=T[A];se.contains(C.rectangle,m)&&(f=C)}}}n.tile=f,n.pickTileActive=!1}this._pickTile=En(function(){n.pickTileActive=!n.pickTileActive}),this._pickTileActiveSubscription=be.getObservable(this,"pickTileActive").subscribe(function(u){u?o.setInputAction(c,gn.LEFT_CLICK):o.removeInputAction(gn.LEFT_CLICK)}),this._removePostRenderEvent=e.postRender.addEventListener(function(){n._update()})}Object.defineProperties(Lk.prototype,{scene:{get:function(){return this._scene}},performanceContainer:{get:function(){return this._performanceContainer}},toggleDropDown:{get:function(){return this._toggleDropDown}},showPrimitiveBoundingSphere:{get:function(){return this._showPrimitiveBoundingSphere}},showPrimitiveReferenceFrame:{get:function(){return this._showPrimitiveReferenceFrame}},doFilterPrimitive:{get:function(){return this._doFilterPrimitive}},incrementDepthFrustum:{get:function(){return this._incrementDepthFrustum}},decrementDepthFrustum:{get:function(){return this._decrementDepthFrustum}},showTileCoordinates:{get:function(){return this._showTileCoordinates}},showTileBoundingSphere:{get:function(){return this._showTileBoundingSphere}},doFilterTile:{get:function(){return this._doFilterTile}},toggleGeneral:{get:function(){return this._toggleGeneral}},togglePrimitives:{get:function(){return this._togglePrimitives}},toggleTerrain:{get:function(){return this._toggleTerrain}},pickPrimitive:{get:function(){return this._pickPrimitive}},pickTile:{get:function(){return this._pickTile}},selectParent:{get:function(){let e=this;return En(function(){e.tile=e.tile.parent})}},selectNW:{get:function(){let e=this;return En(function(){e.tile=e.tile.northwestChild})}},selectNE:{get:function(){let e=this;return En(function(){e.tile=e.tile.northeastChild})}},selectSW:{get:function(){let e=this;return En(function(){e.tile=e.tile.southwestChild})}},selectSE:{get:function(){let e=this;return En(function(){e.tile=e.tile.southeastChild})}},primitive:{get:function(){return this._primitive},set:function(e){let t=this._primitive;e!==t&&(this.hasPickedPrimitive=!0,l(t)&&(t.debugShowBoundingVolume=!1),this._scene.debugCommandFilter=void 0,l(this._modelMatrixPrimitive)&&(this._scene.primitives.remove(this._modelMatrixPrimitive),this._modelMatrixPrimitive=void 0),this._primitive=e,e.show=!1,setTimeout(function(){e.show=!0},50),this.showPrimitiveBoundingSphere(),this.showPrimitiveReferenceFrame(),this.doFilterPrimitive())}},tile:{get:function(){return this._tile},set:function(e){if(l(e)){this.hasPickedTile=!0;let t=this._tile;if(e!==t){this.tileText=`L: ${e.level} X: ${e.x} Y: ${e.y}`,this.tileText+=`<br>SW corner: ${e.rectangle.west}, ${e.rectangle.south}`,this.tileText+=`<br>NE corner: ${e.rectangle.east}, ${e.rectangle.north}`;let n=e.data;l(n)&&l(n.tileBoundingRegion)?this.tileText+=`<br>Min: ${n.tileBoundingRegion.minimumHeight} Max: ${n.tileBoundingRegion.maximumHeight}`:this.tileText+="<br>(Tile is not loaded)"}this._tile=e,this.showTileBoundingSphere(),this.doFilterTile()}else this.hasPickedTile=!1,this._tile=void 0}}});Lk.prototype._update=function(){this.frustums&&(this.frustumStatisticText=wvt(this._scene.debugFrustumStatistics));let e=this._scene.numberOfFrustums;this._numberOfFrustums=e,this.depthFrustum=LQ(1,e,this.depthFrustum),this.depthFrustumText=`${this.depthFrustum} of ${e}`,this.performance&&this._performanceDisplay.update(),this.primitiveReferenceFrame&&(this._modelMatrixPrimitive.modelMatrix=this._primitive.modelMatrix),this.shaderCacheText=`Cached shaders: ${this._scene.context.shaderCache.numberOfShaders}`};Lk.prototype.isDestroyed=function(){return!1};Lk.prototype.destroy=function(){return 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toggleDropDown"),o.appendChild(r),o.className="cesium-cesiumInspector",o.setAttribute("data-bind",'css: { "cesium-cesiumInspector-visible" : dropDownVisible, "cesium-cesiumInspector-hidden" : !dropDownVisible }'),e.appendChild(this._element);let s=document.createElement("div");s.className="cesium-cesiumInspector-dropDown",o.appendChild(s);let a=Za.createSection,c=Za.createCheckbox,u=a(s,"General","generalVisible","toggleGeneral"),f=c("Show Frustums","frustums"),h=document.createElement("div");h.className="cesium-cesiumInspector-frustumStatistics",h.setAttribute("data-bind","visible: frustums, html: frustumStatisticText"),f.appendChild(h),u.appendChild(f),u.appendChild(c("Show Frustum Planes","frustumPlanes")),u.appendChild(c("Performance Display","performance")),n.className="cesium-cesiumInspector-performanceDisplay",u.appendChild(n);let p=document.createElement("div");p.className="cesium-cesiumInspector-shaderCache",p.setAttribute("data-bind","html: shaderCacheText"),u.appendChild(p);let g=document.createElement("div");u.appendChild(g);let m=document.createElement("span");m.setAttribute("data-bind",'html: "&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Frustum:"'),g.appendChild(m);let x=document.createElement("span");x.setAttribute("data-bind","text: depthFrustumText"),g.appendChild(x);let b=document.createElement("input");b.type="button",b.value="-",b.className="cesium-cesiumInspector-pickButton",b.setAttribute("data-bind","click: decrementDepthFrustum"),g.appendChild(b);let T=document.createElement("input");T.type="button",T.value="+",T.className="cesium-cesiumInspector-pickButton",T.setAttribute("data-bind","click: incrementDepthFrustum"),g.appendChild(T);let A=a(s,"Primitives","primitivesVisible","togglePrimitives"),C=document.createElement("div");C.className="cesium-cesiumInspector-pickSection",A.appendChild(C);let E=document.createElement("input");E.type="button",E.value="Pick a primitive",E.className="cesium-cesiumInspector-pickButton",E.setAttribute("data-bind",'css: {"cesium-cesiumInspector-pickButtonHighlight" : pickPrimitiveActive}, click: pickPrimitive');let v=document.createElement("div");v.className="cesium-cesiumInspector-center",v.appendChild(E),C.appendChild(v),C.appendChild(c("Show bounding sphere","primitiveBoundingSphere","hasPickedPrimitive")),C.appendChild(c("Show reference frame","primitiveReferenceFrame","hasPickedPrimitive")),this._primitiveOnly=c("Show only selected","filterPrimitive","hasPickedPrimitive"),C.appendChild(this._primitiveOnly);let D=a(s,"Terrain","terrainVisible","toggleTerrain"),O=document.createElement("div");O.className="cesium-cesiumInspector-pickSection",D.appendChild(O);let R=document.createElement("input");R.type="button",R.value="Pick a tile",R.className="cesium-cesiumInspector-pickButton",R.setAttribute("data-bind",'css: {"cesium-cesiumInspector-pickButtonHighlight" : pickTileActive}, click: pickTile'),v=document.createElement("div"),v.appendChild(R),v.className="cesium-cesiumInspector-center",O.appendChild(v);let M=document.createElement("div");O.appendChild(M);let N=document.createElement("input");N.type="button",N.value="Parent",N.className="cesium-cesiumInspector-pickButton",N.setAttribute("data-bind","click: selectParent");let _=document.createElement("input");_.type="button",_.value="NW",_.className="cesium-cesiumInspector-pickButton",_.setAttribute("data-bind","click: selectNW");let S=document.createElement("input");S.type="button",S.value="NE",S.className="cesium-cesiumInspector-pickButton",S.setAttribute("data-bind","click: selectNE");let w=document.createElement("input");w.type="button",w.value="SW",w.className="cesium-cesiumInspector-pickButton",w.setAttribute("data-bind","click: selectSW");let I=document.createElement("input");I.type="button",I.value="SE",I.className="cesium-cesiumInspector-pickButton",I.setAttribute("data-bind","click: selectSE");let L=document.createElement("div");L.className="cesium-cesiumInspector-tileText",M.className="cesium-cesiumInspector-frustumStatistics",M.appendChild(L),M.setAttribute("data-bind","visible: hasPickedTile"),L.setAttribute("data-bind","html: tileText");let B=document.createElement("div");B.className="cesium-cesiumInspector-relativeText",B.textContent="Select relative:",M.appendChild(B);let U=document.createElement("table"),V=document.createElement("tr"),G=document.createElement("tr"),k=document.createElement("td");k.appendChild(N);let W=document.createElement("td");W.appendChild(_);let j=document.createElement("td");j.appendChild(S),V.appendChild(k),V.appendChild(W),V.appendChild(j);let Q=document.createElement("td"),q=document.createElement("td");q.appendChild(w);let K=document.createElement("td");K.appendChild(I),G.appendChild(Q),G.appendChild(q),G.appendChild(K),U.appendChild(V),U.appendChild(G),M.appendChild(U),O.appendChild(c("Show bounding 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e=i[0],e.height+=VEe,e}):(e.height+=VEe,Promise.resolve(e))}function zvt(e,t){let n=e._scene,i=n.ellipsoid,o=n.camera,r=n.terrainProvider,s=t,a;return t instanceof se?P.equalsEpsilon(t.south,t.north,P.EPSILON7)&&P.equalsEpsilon(t.east,t.west,P.EPSILON7)?t=se.center(t):a=nC(t,n):t=i.cartesianToCartographic(t),l(a)||(a=Uvt(t,r)),a.then(function(c){s=i.cartographicToCartesian(c)}).finally(function(){o.flyTo({destination:s,complete:function(){e._complete.raiseEvent()},duration:e._flightDuration,endTransform:F.IDENTITY})})}async function Hvt(e,t,n){try{return{state:"fulfilled",value:await e.geocode(t,n),credits:e.credit}}catch(i){return{state:"rejected",reason:i}}}async function Gvt(e,t,n){let i=e._searchText;if(GEe(i)){e.showSuggestions();return}e._isSearchInProgress=!0,e._wasGeocodeCancelled=!1;let o,r;for(o=0;o<t.length;o++){if(e._wasGeocodeCancelled)return;if(r=await 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}"),a.setAttribute("d",o),s.appendChild(a),n.appendChild(r);let c=new iV(t,this._element,this._container);this._viewModel=c,be.applyBindings(this._viewModel,this._element)}Object.defineProperties(d5.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});d5.prototype.isDestroyed=function(){return!1};d5.prototype.destroy=function(){let e=this._container;return be.cleanNode(this._element),e.removeChild(this._element),ue(this)};var oV=d5;function h5(e){this._scene=e,this._orthographic=e.camera.frustum instanceof rn,this._flightInProgress=!1,this.dropDownVisible=!1,this.tooltipPerspective="Perspective Projection",this.tooltipOrthographic="Orthographic Projection",this.selectedTooltip=void 0,this.sceneMode=e.mode,be.track(this,["_orthographic","_flightInProgress","sceneMode","dropDownVisible","tooltipPerspective","tooltipOrthographic"]);let t=this;be.defineProperty(this,"selectedTooltip",function(){return t._orthographic?t.tooltipOrthographic:t.tooltipPerspective}),this._toggleDropDown=En(function(){t.sceneMode===ne.SCENE2D||t._flightInProgress||(t.dropDownVisible=!t.dropDownVisible)}),this._eventHelper=new ur,this._eventHelper.add(e.morphComplete,function(n,i,o,r){t.sceneMode=o,t._orthographic=o===ne.SCENE2D||t._scene.camera.frustum instanceof rn}),this._eventHelper.add(e.preRender,function(){t._flightInProgress=l(e.camera._currentFlight)}),this._switchToPerspective=En(function(){t.sceneMode!==ne.SCENE2D&&(t._scene.camera.switchToPerspectiveFrustum(),t._orthographic=!1,t.dropDownVisible=!1)}),this._switchToOrthographic=En(function(){t.sceneMode!==ne.SCENE2D&&(t._scene.camera.switchToOrthographicFrustum(),t._orthographic=!0,t.dropDownVisible=!1)}),this._sceneMode=ne}Object.defineProperties(h5.prototype,{scene:{get:function(){return this._scene}},toggleDropDown:{get:function(){return this._toggleDropDown}},switchToPerspective:{get:function(){return this._switchToPerspective}},switchToOrthographic:{get:function(){return this._switchToOrthographic}},isOrthographicProjection:{get:function(){return this._orthographic}}});h5.prototype.isDestroyed=function(){return!1};h5.prototype.destroy=function(){this._eventHelper.removeAll(),ue(this)};var rV=h5;var swt="M 28.15625,10.4375 9.125,13.21875 13.75,43.25 41.75,55.09375 50.8125,37 54.5,11.9375 z m 0.125,3 19.976451,0.394265 L 43.03125,16.875 22.6875,14.28125 z M 50.971746,15.705477 47.90625,36.03125 42.53125,46 44.84375,19.3125 z M 12.625,16.03125 l 29.15625,3.6875 -2.65625,31 L 16.4375,41.125 z",awt="m 31.560594,6.5254438 -20.75,12.4687502 0.1875,24.5625 22.28125,11.8125 19.5,-12 0.65625,-0.375 0,-0.75 0.0312,-23.21875 z m 0.0625,3.125 16.65625,9.5000002 -16.125,10.28125 -17.34375,-9.71875 z m 18.96875,11.1875002 0.15625,20.65625 -17.46875,10.59375 0.15625,-20.28125 z m -37.0625,1.25 17.21875,9.625 -0.15625,19.21875 -16.9375,-9 z";function m5(e,t){e=In(e);let n=new rV(t);n._perspectivePath=swt,n._orthographicPath=awt;let i=document.createElement("span");i.className="cesium-projectionPicker-wrapper cesium-toolbar-button",e.appendChild(i);let o=document.createElement("button");o.type="button",o.className="cesium-button cesium-toolbar-button",o.setAttribute("data-bind",'css: { "cesium-projectionPicker-buttonPerspective": !_orthographic, "cesium-projectionPicker-buttonOrthographic": _orthographic, "cesium-button-disabled" : sceneMode === _sceneMode.SCENE2D || _flightInProgress, "cesium-projectionPicker-selected": dropDownVisible },attr: { title: selectedTooltip },click: toggleDropDown'),o.innerHTML='<!-- ko cesiumSvgPath: { path: _perspectivePath, width: 64, height: 64, css: "cesium-projectionPicker-iconPerspective" } --><!-- /ko --><!-- ko cesiumSvgPath: { path: _orthographicPath, width: 64, height: 64, css: "cesium-projectionPicker-iconOrthographic" } --><!-- /ko -->',i.appendChild(o);let r=document.createElement("button");r.type="button",r.className="cesium-button cesium-toolbar-button cesium-projectionPicker-dropDown-icon",r.setAttribute("data-bind",'css: { "cesium-projectionPicker-visible" : (dropDownVisible && _orthographic), "cesium-projectionPicker-none" : !_orthographic, "cesium-projectionPicker-hidden" : !dropDownVisible },attr: { title: tooltipPerspective },click: switchToPerspective,cesiumSvgPath: { path: _perspectivePath, width: 64, height: 64 }'),i.appendChild(r);let s=document.createElement("button");s.type="button",s.className="cesium-button cesium-toolbar-button cesium-projectionPicker-dropDown-icon",s.setAttribute("data-bind",'css: { "cesium-projectionPicker-visible" : (dropDownVisible && !_orthographic), "cesium-projectionPicker-none" : _orthographic, "cesium-projectionPicker-hidden" : !dropDownVisible},attr: { title: tooltipOrthographic },click: switchToOrthographic,cesiumSvgPath: { path: _orthographicPath, width: 64, height: 64 }'),i.appendChild(s),be.applyBindings(n,i),this._viewModel=n,this._container=e,this._wrapper=i,this._closeDropDown=function(a){i.contains(a.target)||(n.dropDownVisible=!1)},zt.supportsPointerEvents()?document.addEventListener("pointerdown",this._closeDropDown,!0):(document.addEventListener("mousedown",this._closeDropDown,!0),document.addEventListener("touchstart",this._closeDropDown,!0))}Object.defineProperties(m5.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});m5.prototype.isDestroyed=function(){return!1};m5.prototype.destroy=function(){return this._viewModel.destroy(),zt.supportsPointerEvents()?document.removeEventListener("pointerdown",this._closeDropDown,!0):(document.removeEventListener("mousedown",this._closeDropDown,!0),document.removeEventListener("touchstart",this._closeDropDown,!0)),be.cleanNode(this._wrapper),this._container.removeChild(this._wrapper),ue(this)};var sV=m5;function GC(e,t,n){this._color=e,this._height=t,this._base=y(n,0)}GC.prototype.getHeight=function(){return this._height};GC.prototype.getBase=function(){return this._base};GC.prototype.getStartTime=function(){return this._start};GC.prototype.getStopTime=function(){return this._stop};GC.prototype.setRange=function(e,t){this._start=e,this._stop=t};GC.prototype.render=function(e){let t="";if(this._start&&this._stop&&this._color){let n=Z.secondsDifference(this._start,e.epochJulian),i=Math.round(e.timeBarWidth*e.getAlpha(n)),o=Z.secondsDifference(this._stop,e.epochJulian),r=Math.round(e.timeBarWidth*e.getAlpha(o))-i;i<0&&(r+=i,i=0),i+r>e.timeBarWidth&&(r=e.timeBarWidth-i),r>0&&(t=`<span class="cesium-timeline-highlight" style="left: ${i.toString()}px; width: ${r.toString()}px; bottom: ${this._base.toString()}px; height: ${this._height}px; background-color: ${this._color};"></span>`)}return t};var aV=GC;function $Ee(e,t,n,i){this.interval=e,this.height=t,this.color=n||new H(.5,.5,.5,1),this.backgroundColor=i||new H(0,0,0,0)}$Ee.prototype.render=function(e,t){let n=this.interval.start,i=this.interval.stop,o=t.startJulian,r=Z.addSeconds(t.startJulian,t.duration,new Z);if(Z.lessThan(n,o)&&Z.greaterThan(i,r))e.fillStyle=this.color.toCssColorString(),e.fillRect(0,t.y,t.timeBarWidth,this.height);else if(Z.lessThanOrEquals(n,r)&&Z.greaterThanOrEquals(i,o)){let s,a,c;for(s=0;s<t.timeBarWidth;++s){let u=Z.addSeconds(t.startJulian,s/t.timeBarWidth*t.duration,new Z);!l(a)&&Z.greaterThanOrEquals(u,n)?a=s:!l(c)&&Z.greaterThanOrEquals(u,i)&&(c=s)}e.fillStyle=this.backgroundColor.toCssColorString(),e.fillRect(0,t.y,t.timeBarWidth,this.height),l(a)&&(l(c)||(c=t.timeBarWidth),e.fillStyle=this.color.toCssColorString(),e.fillRect(a,t.y,Math.max(c-a,1),this.height))}};var cV=$Ee;var WQ=1e12,vd={none:0,scrub:1,slide:2,zoom:3,touchOnly:4},El={none:0,scrub:1,slideZoom:2,singleTap:3,ignore:4},J0=[.001,.002,.005,.01,.02,.05,.1,.25,.5,1,2,5,10,15,30,60,120,300,600,900,1800,3600,7200,14400,21600,43200,86400,172800,345600,604800,1296e3,2592e3,5184e3,7776e3,15552e3,31536e3,63072e3,126144e3,15768e4,31536e4,63072e4,126144e4,15768e5,31536e5,63072e5,126144e5,15768e6,31536e6],cwt=["Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"];function Sl(e,t){e=In(e);let n=e.ownerDocument;this.container=e;let i=n.createElement("div");i.className="cesium-timeline-main",e.appendChild(i),this._topDiv=i,this._endJulian=void 0,this._epochJulian=void 0,this._lastXPos=void 0,this._scrubElement=void 0,this._startJulian=void 0,this._timeBarSecondsSpan=void 0,this._clock=t,this._scrubJulian=t.currentTime,this._mainTicSpan=-1,this._mouseMode=vd.none,this._touchMode=El.none,this._touchState={centerX:0,spanX:0},this._mouseX=0,this._timelineDrag=0,this._timelineDragLocation=void 0,this._lastHeight=void 0,this._lastWidth=void 0,this._topDiv.innerHTML='<div class="cesium-timeline-bar"></div><div class="cesium-timeline-trackContainer"><canvas class="cesium-timeline-tracks" width="10" height="1"></canvas></div><div class="cesium-timeline-needle"></div><span class="cesium-timeline-ruler"></span>',this._timeBarEle=this._topDiv.childNodes[0],this._trackContainer=this._topDiv.childNodes[1],this._trackListEle=this._topDiv.childNodes[1].childNodes[0],this._needleEle=this._topDiv.childNodes[2],this._rulerEle=this._topDiv.childNodes[3],this._context=this._trackListEle.getContext("2d"),this._trackList=[],this._highlightRanges=[],this.zoomTo(t.startTime,t.stopTime),this._onMouseDown=lwt(this),this._onMouseUp=uwt(this),this._onMouseMove=fwt(this),this._onMouseWheel=dwt(this),this._onTouchStart=hwt(this),this._onTouchMove=pwt(this),this._onTouchEnd=mwt(this);let o=this._timeBarEle;n.addEventListener("mouseup",this._onMouseUp,!1),n.addEventListener("mousemove",this._onMouseMove,!1),o.addEventListener("mousedown",this._onMouseDown,!1),o.addEventListener("DOMMouseScroll",this._onMouseWheel,!1),o.addEventListener("mousewheel",this._onMouseWheel,!1),o.addEventListener("touchstart",this._onTouchStart,!1),o.addEventListener("touchmove",this._onTouchMove,!1),o.addEventListener("touchend",this._onTouchEnd,!1),o.addEventListener("touchcancel",this._onTouchEnd,!1),this._topDiv.oncontextmenu=function(){return!1},t.onTick.addEventListener(this.updateFromClock,this),this.updateFromClock()}Sl.prototype.addEventListener=function(e,t,n){this._topDiv.addEventListener(e,t,n)};Sl.prototype.removeEventListener=function(e,t,n){this._topDiv.removeEventListener(e,t,n)};Sl.prototype.isDestroyed=function(){return!1};Sl.prototype.destroy=function(){this._clock.onTick.removeEventListener(this.updateFromClock,this);let e=this.container.ownerDocument;e.removeEventListener("mouseup",this._onMouseUp,!1),e.removeEventListener("mousemove",this._onMouseMove,!1);let t=this._timeBarEle;t.removeEventListener("mousedown",this._onMouseDown,!1),t.removeEventListener("DOMMouseScroll",this._onMouseWheel,!1),t.removeEventListener("mousewheel",this._onMouseWheel,!1),t.removeEventListener("touchstart",this._onTouchStart,!1),t.removeEventListener("touchmove",this._onTouchMove,!1),t.removeEventListener("touchend",this._onTouchEnd,!1),t.removeEventListener("touchcancel",this._onTouchEnd,!1),this.container.removeChild(this._topDiv),ue(this)};Sl.prototype.addHighlightRange=function(e,t,n){let i=new aV(e,t,n);return this._highlightRanges.push(i),this.resize(),i};Sl.prototype.addTrack=function(e,t,n,i){let o=new cV(e,t,n,i);return this._trackList.push(o),this._lastHeight=void 0,this.resize(),o};Sl.prototype.zoomTo=function(e,t){if(this._startJulian=e,this._endJulian=t,this._timeBarSecondsSpan=Z.secondsDifference(t,e),this._clock&&this._clock.clockRange!==Br.UNBOUNDED){let i=this._clock.startTime,o=this._clock.stopTime,r=Z.secondsDifference(o,i),s=Z.secondsDifference(i,this._startJulian),a=Z.secondsDifference(o,this._endJulian);this._timeBarSecondsSpan>=r?(this._timeBarSecondsSpan=r,this._startJulian=this._clock.startTime,this._endJulian=this._clock.stopTime):s>0?(this._endJulian=Z.addSeconds(this._endJulian,s,new Z),this._startJulian=i,this._timeBarSecondsSpan=Z.secondsDifference(this._endJulian,this._startJulian)):a<0&&(this._startJulian=Z.addSeconds(this._startJulian,a,new Z),this._endJulian=o,this._timeBarSecondsSpan=Z.secondsDifference(this._endJulian,this._startJulian))}this._makeTics();let n=document.createEvent("Event");n.initEvent("setzoom",!0,!0),n.startJulian=this._startJulian,n.endJulian=this._endJulian,n.epochJulian=this._epochJulian,n.totalSpan=this._timeBarSecondsSpan,n.mainTicSpan=this._mainTicSpan,this._topDiv.dispatchEvent(n)};Sl.prototype.zoomFrom=function(e){let t=Z.secondsDifference(this._scrubJulian,this._startJulian);e>1||t<0||t>this._timeBarSecondsSpan?t=this._timeBarSecondsSpan*.5:t+=t-this._timeBarSecondsSpan*.5;let n=this._timeBarSecondsSpan-t;this.zoomTo(Z.addSeconds(this._startJulian,t-t*e,new Z),Z.addSeconds(this._endJulian,n*e-n,new Z))};function jQ(e){return e<10?`0${e.toString()}`:e.toString()}Sl.prototype.makeLabel=function(e){let t=Z.toGregorianDate(e),n=t.millisecond,i=" UTC";if(n>0&&this._timeBarSecondsSpan<3600){for(i=Math.floor(n).toString();i.length<3;)i=`0${i}`;i=`.${i}`}return`${cwt[t.month-1]} ${t.day} ${t.year} ${jQ(t.hour)}:${jQ(t.minute)}:${jQ(t.second)}${i}`};Sl.prototype.smallestTicInPixels=7;Sl.prototype._makeTics=function(){let e=this._timeBarEle,t=Z.secondsDifference(this._scrubJulian,this._startJulian),n=Math.round(t*this._topDiv.clientWidth/this._timeBarSecondsSpan),i=n-8,o,r=this;this._needleEle.style.left=`${n.toString()}px`;let s="",a=.01,c=31536e6,u=1e-10,f=0,h=this._timeBarSecondsSpan;h<a?(h=a,this._timeBarSecondsSpan=a,this._endJulian=Z.addSeconds(this._startJulian,a,new Z)):h>c&&(h=c,this._timeBarSecondsSpan=c,this._endJulian=Z.addSeconds(this._startJulian,c,new Z));let p=this._timeBarEle.clientWidth;p<10&&(p=10);let g=this._startJulian,m=Math.min(h/p*1e-5,.4),x,b=Z.toGregorianDate(g);h>31536e4?x=Z.fromDate(new Date(Date.UTC(Math.floor(b.year/100)*100,0))):h>31536e3?x=Z.fromDate(new Date(Date.UTC(Math.floor(b.year/10)*10,0))):h>86400?x=Z.fromDate(new Date(Date.UTC(b.year,0))):x=Z.fromDate(new Date(Date.UTC(b.year,b.month,b.day)));let T=Z.secondsDifference(this._startJulian,Z.addSeconds(x,m,new Z)),A=T+h;this._epochJulian=x;function C(k){return Math.floor(T/k)*k}function E(k,W){return Math.ceil(k/W+.5)*W}function v(k){return(k-T)/h}function D(k,W){return k-W*Math.round(k/W)}this._rulerEle.innerHTML=this.makeLabel(Z.addSeconds(this._endJulian,-a,new Z));let O=this._rulerEle.offsetWidth+20;O<30&&(O=180);let R=f;f-=u;let M={startTime:T,startJulian:g,epochJulian:x,duration:h,timeBarWidth:p,getAlpha:v};this._highlightRanges.forEach(function(k){s+=k.render(M)});let N=0,_=0,S=0,w=O/p;w>1&&(w=1),w*=this._timeBarSecondsSpan;let I=-1,L=-1,B=J0.length,U;for(U=0;U<B;++U){let k=J0[U];if(++I,N=k,k>w&&k>f)break;L<0&&p*(k/this._timeBarSecondsSpan)>=this.smallestTicInPixels&&(L=I)}if(I>0){for(;I>0;)if(--I,Math.abs(D(N,J0[I]))<1e-5){J0[I]>=f&&(_=J0[I]);break}if(L>=0)for(;L<I;){if(Math.abs(D(_,J0[L]))<1e-5&&J0[L]>=f){S=J0[L];break}++L}}f=R,f>u&&S<1e-5&&Math.abs(f-N)>u&&(S=f,f<=N+u&&(_=0));let V=-999999,G;if(p*(S/this._timeBarSecondsSpan)>=3)for(o=C(S);o<=A;o=E(o,S))s+=`<span class="cesium-timeline-ticTiny" style="left: ${Math.round(p*v(o)).toString()}px;"></span>`;if(p*(_/this._timeBarSecondsSpan)>=3)for(o=C(_);o<=A;o=E(o,_))s+=`<span class="cesium-timeline-ticSub" style="left: ${Math.round(p*v(o)).toString()}px;"></span>`;if(p*(N/this._timeBarSecondsSpan)>=2){this._mainTicSpan=N,A+=N,o=C(N);let k=Z.computeTaiMinusUtc(x);for(;o<=A;){let W=Z.addSeconds(g,o-T,new Z);if(N>2.1){let K=Z.computeTaiMinusUtc(W);Math.abs(K-k)>.1&&(o+=K-k,W=Z.addSeconds(g,o-T,new Z))}let j=Math.round(p*v(o)),Q=this.makeLabel(W);this._rulerEle.innerHTML=Q,G=this._rulerEle.offsetWidth,G<10&&(G=O);let q=j-(G/2-1);q>V?(V=q+G+5,s+=`<span class="cesium-timeline-ticMain" style="left: ${j.toString()}px;"></span><span class="cesium-timeline-ticLabel" style="left: ${q.toString()}px;">${Q}</span>`):s+=`<span class="cesium-timeline-ticSub" style="left: ${j.toString()}px;"></span>`,o=E(o,N)}}else this._mainTicSpan=-1;s+=`<span class="cesium-timeline-icon16" style="left:${i}px;bottom:0;background-position: 0 0;"></span>`,e.innerHTML=s,this._scrubElement=e.lastChild,this._context.clearRect(0,0,this._trackListEle.width,this._trackListEle.height),M.y=0,this._trackList.forEach(function(k){k.render(r._context,M),M.y+=k.height})};Sl.prototype.updateFromClock=function(){this._scrubJulian=this._clock.currentTime;let e=this._scrubElement;if(l(this._scrubElement)){let t=Z.secondsDifference(this._scrubJulian,this._startJulian),n=Math.round(t*this._topDiv.clientWidth/this._timeBarSecondsSpan);this._lastXPos!==n&&(this._lastXPos=n,e.style.left=`${n-8}px`,this._needleEle.style.left=`${n}px`)}l(this._timelineDragLocation)&&(this._setTimeBarTime(this._timelineDragLocation,this._timelineDragLocation*this._timeBarSecondsSpan/this._topDiv.clientWidth),this.zoomTo(Z.addSeconds(this._startJulian,this._timelineDrag,new Z),Z.addSeconds(this._endJulian,this._timelineDrag,new Z)))};Sl.prototype._setTimeBarTime=function(e,t){if(e=Math.round(e),this._scrubJulian=Z.addSeconds(this._startJulian,t,new Z),this._scrubElement){let i=e-8;this._scrubElement.style.left=`${i.toString()}px`,this._needleEle.style.left=`${e.toString()}px`}let n=document.createEvent("Event");n.initEvent("settime",!0,!0),n.clientX=e,n.timeSeconds=t,n.timeJulian=this._scrubJulian,n.clock=this._clock,this._topDiv.dispatchEvent(n)};function lwt(e){return function(t){e._mouseMode!==vd.touchOnly&&(t.button===0?(e._mouseMode=vd.scrub,e._scrubElement&&(e._scrubElement.style.backgroundPosition="-16px 0"),e._onMouseMove(t)):(e._mouseX=t.clientX,t.button===2?e._mouseMode=vd.zoom:e._mouseMode=vd.slide)),t.preventDefault()}}function uwt(e){return function(t){e._mouseMode=vd.none,e._scrubElement&&(e._scrubElement.style.backgroundPosition="0 0"),e._timelineDrag=0,e._timelineDragLocation=void 0}}function fwt(e){return function(t){let n;if(e._mouseMode===vd.scrub){t.preventDefault();let i=t.clientX-e._topDiv.getBoundingClientRect().left;i<0?(e._timelineDragLocation=0,e._timelineDrag=-.01*e._timeBarSecondsSpan):i>e._topDiv.clientWidth?(e._timelineDragLocation=e._topDiv.clientWidth,e._timelineDrag=.01*e._timeBarSecondsSpan):(e._timelineDragLocation=void 0,e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))}else if(e._mouseMode===vd.slide){if(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0){let i=n*e._timeBarSecondsSpan/e._topDiv.clientWidth;e.zoomTo(Z.addSeconds(e._startJulian,i,new Z),Z.addSeconds(e._endJulian,i,new Z))}}else e._mouseMode===vd.zoom&&(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0&&e.zoomFrom(Math.pow(1.01,n)))}}function dwt(e){return function(t){let n=t.wheelDeltaY||t.wheelDelta||-t.detail;WQ=Math.max(Math.min(Math.abs(n),WQ),1),n/=WQ,e.zoomFrom(Math.pow(1.05,-n))}}function hwt(e){return function(t){let n=t.touches.length,i,o,r=e._topDiv.getBoundingClientRect().left;t.preventDefault(),e._mouseMode=vd.touchOnly,n===1?(i=Z.secondsDifference(e._scrubJulian,e._startJulian),o=Math.round(i*e._topDiv.clientWidth/e._timeBarSecondsSpan+r),Math.abs(t.touches[0].clientX-o)<50?(e._touchMode=El.scrub,e._scrubElement&&(e._scrubElement.style.backgroundPosition=n===1?"-16px 0":"0 0")):(e._touchMode=El.singleTap,e._touchState.centerX=t.touches[0].clientX-r)):n===2?(e._touchMode=El.slideZoom,e._touchState.centerX=(t.touches[0].clientX+t.touches[1].clientX)*.5-r,e._touchState.spanX=Math.abs(t.touches[0].clientX-t.touches[1].clientX)):e._touchMode=El.ignore}}function mwt(e){return function(t){let n=t.touches.length,i=e._topDiv.getBoundingClientRect().left;e._touchMode===El.singleTap?(e._touchMode=El.scrub,e._onTouchMove(t)):e._touchMode===El.scrub&&e._onTouchMove(t),e._mouseMode=vd.touchOnly,n!==1?e._touchMode=n>0?El.ignore:El.none:e._touchMode===El.slideZoom&&(e._touchState.centerX=t.touches[0].clientX-i),e._scrubElement&&(e._scrubElement.style.backgroundPosition="0 0")}}function pwt(e){return function(t){let n,i,o,r,s,a,c=1,u=e._topDiv.getBoundingClientRect().left;e._touchMode===El.singleTap&&(e._touchMode=El.slideZoom),e._mouseMode=vd.touchOnly,e._touchMode===El.scrub?(t.preventDefault(),t.changedTouches.length===1&&(i=t.changedTouches[0].clientX-u,i>=0&&i<=e._topDiv.clientWidth&&e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))):e._touchMode===El.slideZoom&&(o=t.touches.length,o===2?(r=(t.touches[0].clientX+t.touches[1].clientX)*.5-u,s=Math.abs(t.touches[0].clientX-t.touches[1].clientX)):o===1&&(r=t.touches[0].clientX-u,s=0),l(r)&&(s>0&&e._touchState.spanX>0?(c=e._touchState.spanX/s,a=Z.addSeconds(e._startJulian,(e._touchState.centerX*e._timeBarSecondsSpan-r*e._timeBarSecondsSpan*c)/e._topDiv.clientWidth,new Z)):(n=e._touchState.centerX-r,a=Z.addSeconds(e._startJulian,n*e._timeBarSecondsSpan/e._topDiv.clientWidth,new Z)),e.zoomTo(a,Z.addSeconds(a,e._timeBarSecondsSpan*c,new Z)),e._touchState.centerX=r,e._touchState.spanX=s))}}Sl.prototype.resize=function(){let 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t=e.clock;t.currentTime=e.timeJulian,t.shouldAnimate=!1}function bwt(e){let t=e.getPropertyIds(),n="";return t.forEach(function(i){let o=e.getProperty(i);l(o)&&(n+=`<tr><th>${i}</th><td>${o}</td></tr>`)}),n.length>0&&(n=`<table class="cesium-infoBox-defaultTable"><tbody>${n}</tbody></table>`),n}function Twt(e){let t,n=[],i=e.getPropertyIds();for(t=0;t<i.length;t++){let r=i[t];/^name$/i.test(r)?n[0]=e.getProperty(r):/name/i.test(r)?n[1]=e.getProperty(r):/^title$/i.test(r)?n[2]=e.getProperty(r):/^(id|identifier)$/i.test(r)?n[3]=e.getProperty(r):/element/i.test(r)?n[4]=e.getProperty(r):/(id|identifier)$/i.test(r)&&(n[5]=e.getProperty(r))}let o=n.length;for(t=0;t<o;t++){let r=n[t];if(l(r)&&r!=="")return r}return"Unnamed Feature"}function nSe(e,t){let n=e.scene.pick(t.position);if(l(n)){let i=y(n.id,n.primitive.id);if(i instanceof nr)return i;if(n instanceof Xs)return new nr({name:Twt(n),description:bwt(n),feature:n})}if(l(e.scene.globe))return Ewt(e,t.position)}var Cwt=new Z;function YQ(e,t){if(l(t)){let n=t.clock;if(l(n)&&l(e)){let i=n.startTime,o=n.stopTime;Z.equals(i,o)&&(o=Z.addSeconds(i,P.EPSILON2,Cwt)),e.updateFromClock(),e.zoomTo(i,o)}}}var Awt=new d;function Ewt(e,t){let n=e.scene,i=n.camera.getPickRay(t),o=n.imageryLayers.pickImageryLayerFeatures(i,n);if(!l(o))return;let r=new nr({id:"Loading...",description:"Loading feature information..."});return o.then(function(s){if(e.selectedEntity!==r)return;if(!l(s)||s.length===0){e.selectedEntity=iSe();return}let a=s[0],c=new nr({id:a.name,description:a.description});if(l(a.position)){let u=e.scene.ellipsoid.cartographicToCartesian(a.position,Awt);c.position=new il(u)}e.selectedEntity=c},function(){e.selectedEntity===r&&(e.selectedEntity=iSe())}),r}function iSe(){return new nr({id:"None",description:"No features found."})}function Swt(e,t){let n=e._geocoder,i=e._homeButton,o=e._sceneModePicker,r=e._projectionPicker,s=e._baseLayerPicker,a=e._animation,c=e._timeline,u=e._fullscreenButton,f=e._infoBox,h=e._selectionIndicator,p=t?"hidden":"visible";if(l(n)&&(n.container.style.visibility=p),l(i)&&(i.container.style.visibility=p),l(o)&&(o.container.style.visibility=p),l(r)&&(r.container.style.visibility=p),l(s)&&(s.container.style.visibility=p),l(a)&&(a.container.style.visibility=p),l(c)&&(c.container.style.visibility=p),l(u)&&u.viewModel.isFullscreenEnabled&&(u.container.style.visibility=p),l(f)&&(f.container.style.visibility=p),l(h)&&(h.container.style.visibility=p),e._container){let g=t||!l(u)?0:u.container.clientWidth;e._vrButton.container.style.right=`${g}px`,e.forceResize()}}function Ji(e,t){e=In(e),t=y(t,y.EMPTY_OBJECT);let n=(!l(t.globe)||t.globe!==!1)&&(!l(t.baseLayerPicker)||t.baseLayerPicker!==!1),i=this,o=document.createElement("div");o.className="cesium-viewer",e.appendChild(o);let r=document.createElement("div");r.className="cesium-viewer-cesiumWidgetContainer",o.appendChild(r);let s=document.createElement("div");s.className="cesium-viewer-bottom",o.appendChild(s);let a=y(t.scene3DOnly,!1),c,u,f=!1;l(t.clockViewModel)?(u=t.clockViewModel,c=u.clock):(c=new Gd,u=new Ek(c),f=!0);let h=new G3(r,{baseLayer:n&&l(t.selectedImageryProviderViewModel)||l(t.baseLayer)||l(t.imageryProvider)?!1:void 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ur;g.add(c.onTick,Ji.prototype._onTick,this);let m;if(!l(t.selectionIndicator)||t.selectionIndicator!==!1){let W=document.createElement("div");W.className="cesium-viewer-selectionIndicatorContainer",o.appendChild(W),m=new oV(W,p)}let x;if(!l(t.infoBox)||t.infoBox!==!1){let W=document.createElement("div");W.className="cesium-viewer-infoBoxContainer",o.appendChild(W),x=new Kk(W);let j=x.viewModel;g.add(j.cameraClicked,Ji.prototype._onInfoBoxCameraClicked,this),g.add(j.closeClicked,Ji.prototype._onInfoBoxClockClicked,this)}let b=document.createElement("div");b.className="cesium-viewer-toolbar",o.appendChild(b);let T;if(!l(t.geocoder)||t.geocoder!==!1){let W=document.createElement("div");W.className="cesium-viewer-geocoderContainer",b.appendChild(W);let j;typeof t.geocoder=="string"?j=[new Kx({scene:p,geocodeProviderType:t.geocoder})]:l(t.geocoder)&&typeof t.geocoder!="boolean"&&(j=Array.isArray(t.geocoder)?t.geocoder:[t.geocoder]),T=new 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0),p.imageryLayers.removeAll(),p.imageryLayers.add(t.baseLayer)),l(t.terrainProvider)&&(n&&(v.viewModel.selectedTerrain=void 0),p.terrainProvider=t.terrainProvider),l(t.terrain)&&(n&&(p.globe.depthTestAgainstTerrain=!0),p.setTerrain(t.terrain));let O;if(!l(t.navigationHelpButton)||t.navigationHelpButton!==!1){let W=!0;try{if(l(window.localStorage)){let j=window.localStorage.getItem("cesium-hasSeenNavHelp");l(j)&&j?W=!1:window.localStorage.setItem("cesium-hasSeenNavHelp","true")}}catch{}O=new $k({container:b,instructionsInitiallyVisible:y(t.navigationInstructionsInitiallyVisible,W)})}let R;if(!l(t.animation)||t.animation!==!1){let W=document.createElement("div");W.className="cesium-viewer-animationContainer",o.appendChild(W),R=new Vk(W,new Uk(u))}let M;if(!l(t.timeline)||t.timeline!==!1){let W=document.createElement("div");W.className="cesium-viewer-timelineContainer",o.appendChild(W),M=new lV(W,c),M.addEventListener("settime",oSe,!1),M.zoomTo(c.startTime,c.stopTime)}let N,_,S;(!l(t.fullscreenButton)||t.fullscreenButton!==!1)&&(S=document.createElement("div"),S.className="cesium-viewer-fullscreenContainer",o.appendChild(S),N=new Hk(S,t.fullscreenElement),_=Sa(N.viewModel,"isFullscreenEnabled",function(W){S.style.display=W?"block":"none",l(M)&&(M.container.style.right=`${S.clientWidth}px`,M.resize())}));let w,I,L;if(t.vrButton){let W=document.createElement("div");W.className="cesium-viewer-vrContainer",o.appendChild(W),w=new dV(W,p,t.fullScreenElement),I=Sa(w.viewModel,"isVREnabled",function(j){W.style.display=j?"block":"none",l(N)&&(W.style.right=`${S.clientWidth}px`),l(M)&&(M.container.style.right=`${W.clientWidth}px`,M.resize())}),L=Sa(w.viewModel,"isVRMode",function(j){Swt(i,j)})}this._baseLayerPickerDropDown=D,this._fullscreenSubscription=_,this._vrSubscription=I,this._vrModeSubscription=L,this._dataSourceChangedListeners={},this._container=e,this._bottomContainer=s,this._element=o,this._cesiumWidget=h,this._selectionIndicator=m,this._infoBox=x,this._clockViewModel=u,this._destroyClockViewModel=f,this._toolbar=b,this._homeButton=A,this._sceneModePicker=C,this._projectionPicker=E,this._baseLayerPicker=v,this._navigationHelpButton=O,this._animation=R,this._timeline=M,this._fullscreenButton=N,this._vrButton=w,this._geocoder=T,this._eventHelper=g,this._lastWidth=0,this._lastHeight=0,this._enableInfoOrSelection=l(x)||l(m),this._selectedEntity=void 0,this._selectedEntityChanged=new me;let B=this._cesiumWidget.dataSources,U=this._cesiumWidget.dataSourceDisplay;g.add(B.dataSourceAdded,Ji.prototype._onDataSourceAdded,this),g.add(B.dataSourceRemoved,Ji.prototype._onDataSourceRemoved,this),g.add(p.postUpdate,Ji.prototype.resize,this);let V=B.length;for(let W=0;W<V;W++)this._dataSourceAdded(B,B.get(W));this._dataSourceAdded(void 0,U.defaultDataSource),g.add(B.dataSourceAdded,Ji.prototype._dataSourceAdded,this),g.add(B.dataSourceRemoved,Ji.prototype._dataSourceRemoved,this);function G(W){let j=nSe(i,W);l(j)?Y.getValueOrUndefined(j.position,i.clock.currentTime)?i.trackedEntity=j:i.zoomTo(j):l(i.trackedEntity)&&(i.trackedEntity=void 0)}function k(W){i.selectedEntity=nSe(i,W)}h.screenSpaceEventHandler.setInputAction(k,gn.LEFT_CLICK),h.screenSpaceEventHandler.setInputAction(G,gn.LEFT_DOUBLE_CLICK),h._canAnimateUpdateCallback=this._updateCanAnimate(this)}Object.defineProperties(Ji.prototype,{container:{get:function(){return this._container}},creditDisplay:{get:function(){return this._cesiumWidget.creditDisplay}},bottomContainer:{get:function(){return this._bottomContainer}},cesiumWidget:{get:function(){return this._cesiumWidget}},selectionIndicator:{get:function(){return this._selectionIndicator}},infoBox:{get:function(){return this._infoBox}},geocoder:{get:function(){return this._geocoder}},homeButton:{get:function(){return this._homeButton}},sceneModePicker:{get:function(){return this._sceneModePicker}},projectionPicker:{get:function(){return this._projectionPicker}},baseLayerPicker:{get:function(){return this._baseLayerPicker}},navigationHelpButton:{get:function(){return this._navigationHelpButton}},animation:{get:function(){return this._animation}},timeline:{get:function(){return this._timeline}},fullscreenButton:{get:function(){return this._fullscreenButton}},vrButton:{get:function(){return this._vrButton}},dataSourceDisplay:{get:function(){return this._cesiumWidget.dataSourceDisplay}},entities:{get:function(){return this._cesiumWidget.entities}},dataSources:{get:function(){return this._cesiumWidget.dataSources}},canvas:{get:function(){return this._cesiumWidget.canvas}},scene:{get:function(){return this._cesiumWidget.scene}},shadows:{get:function(){return this.scene.shadowMap.enabled},set:function(e){this.scene.shadowMap.enabled=e}},terrainShadows:{get:function(){return this.scene.globe.shadows},set:function(e){this.scene.globe.shadows=e}},shadowMap:{get:function(){return this.scene.shadowMap}},imageryLayers:{get:function(){return this.scene.imageryLayers}},terrainProvider:{get:function(){return this.scene.terrainProvider},set:function(e){this.scene.terrainProvider=e}},camera:{get:function(){return this.scene.camera}},ellipsoid:{get:function(){return this._scene.ellipsoid}},postProcessStages:{get:function(){return this.scene.postProcessStages}},clock:{get:function(){return this._clockViewModel.clock}},clockViewModel:{get:function(){return this._clockViewModel}},screenSpaceEventHandler:{get:function(){return this._cesiumWidget.screenSpaceEventHandler}},targetFrameRate:{get:function(){return this._cesiumWidget.targetFrameRate},set:function(e){this._cesiumWidget.targetFrameRate=e}},useDefaultRenderLoop:{get:function(){return this._cesiumWidget.useDefaultRenderLoop},set:function(e){this._cesiumWidget.useDefaultRenderLoop=e}},resolutionScale:{get:function(){return this._cesiumWidget.resolutionScale},set:function(e){this._cesiumWidget.resolutionScale=e}},useBrowserRecommendedResolution:{get:function(){return this._cesiumWidget.useBrowserRecommendedResolution},set:function(e){this._cesiumWidget.useBrowserRecommendedResolution=e}},allowDataSourcesToSuspendAnimation:{get:function(){return this._cesiumWidget.allowDataSourcesToSuspendAnimation},set:function(e){this._cesiumWidget.allowDataSourcesToSuspendAnimation=e}},trackedEntity:{get:function(){return this._cesiumWidget.trackedEntity},set:function(e){this._cesiumWidget.trackedEntity=e}},selectedEntity:{get:function(){return this._selectedEntity},set:function(e){if(this._selectedEntity!==e){this._selectedEntity=e;let t=l(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;l(e)?l(t)&&t.animateAppear():l(t)&&t.animateDepart(),this._selectedEntityChanged.raiseEvent(e)}}},selectedEntityChanged:{get:function(){return this._selectedEntityChanged}},trackedEntityChanged:{get:function(){return this._cesiumWidget.trackedEntityChanged}},clockTrackedDataSource:{get:function(){return this._cesiumWidget.clockTrackedDataSource},set:function(e){this._cesiumWidget.clockTrackedDataSource!==e&&(this._cesiumWidget.clockTrackedDataSource=e,YQ(this._timeline,e))}}});Ji.prototype.extend=function(e,t){e(this,t)};Ji.prototype.resize=function(){let e=this._cesiumWidget,t=this._container,n=t.clientWidth,i=t.clientHeight,o=l(this._animation),r=l(this._timeline);if(e.resize(),n===this._lastWidth&&i===this._lastHeight)return;let s=i-125,a=this._baseLayerPickerDropDown;if(l(a)&&(a.style.maxHeight=`${s}px`),l(this._geocoder)){let m=this._geocoder.searchSuggestionsContainer;m.style.maxHeight=`${s}px`}l(this._infoBox)&&(this._infoBox.viewModel.maxHeight=s);let c=this._timeline,u,f=0,h=5,p=3,g=0;if(o&&window.getComputedStyle(this._animation.container).visibility!=="hidden"){let m=this._lastWidth;u=this._animation.container,n>900?(f=169,m<=900&&(u.style.width="169px",u.style.height="112px",this._animation.resize())):n>=600?(f=136,(m<600||m>900)&&(u.style.width="136px",u.style.height="90px",this._animation.resize())):(f=106,(m>600||m===0)&&(u.style.width="106px",u.style.height="70px",this._animation.resize())),h=f+5}if(r&&window.getComputedStyle(this._timeline.container).visibility!=="hidden"){let m=this._fullscreenButton,x=this._vrButton,b=c.container,T=b.style;p=b.clientHeight+3,T.left=`${f}px`;let A=0;l(m)&&(A+=m.container.clientWidth),l(x)&&(A+=x.container.clientWidth),T.right=`${A}px`,c.resize()}!r&&l(this._fullscreenButton)&&(g=this._fullscreenButton.container.clientWidth),this._bottomContainer.style.left=`${h}px`,this._bottomContainer.style.bottom=`${p}px`,this._bottomContainer.style.right=`${g}px`,this._lastWidth=n,this._lastHeight=i};Ji.prototype.forceResize=function(){this._lastWidth=0,this.resize()};Ji.prototype.render=function(){this._cesiumWidget.render()};Ji.prototype.isDestroyed=function(){return!1};Ji.prototype.destroy=function(){return 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n=t.entities;n.collectionChanged.removeEventListener(Ji.prototype._onEntityCollectionChanged,this),l(this.selectedEntity)&&n.getById(this.selectedEntity.id)===this.selectedEntity&&(this.selectedEntity=void 0)};Ji.prototype._updateCanAnimate=function(e){return function(t){e._clockViewModel.canAnimate=t}};Ji.prototype._onTick=function(e){let t=e.currentTime,n,i=!1,o=this.selectedEntity,r=l(o)&&this._enableInfoOrSelection;r&&o.isShowing&&o.isAvailable(t)&&(this._cesiumWidget.dataSourceDisplay.getBoundingSphere(o,!0,tSe)!==ct.FAILED?n=tSe.center:l(o.position)&&(n=o.position.getValue(t,n)),i=l(n));let s=l(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;l(s)&&(s.position=d.clone(n,s.position),s.showSelection=r&&i,s.update());let a=l(this._infoBox)?this._infoBox.viewModel:void 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